diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-05 17:20:35 -0700 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-05 17:20:35 -0700 |
commit | 88360913a730795d031b2ff20fe50d438ef1c151 (patch) | |
tree | 92ac889e48c7b333130247576051c8561d04c58f | |
parent | 2c204bbf7749ed0517c5826e2aae66997a0c4623 (diff) |
cell: minor reformatting, var renaming
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 28161d166e..ae88d06912 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -28,6 +28,7 @@ * Authors: * Keith Whitwell <keith@tungstengraphics.com> * Michel Dänzer <michel@tungstengraphics.com> + * Brian Paul */ #include "pipe/p_context.h" @@ -41,10 +42,10 @@ #include "cell_state.h" #include "cell_texture.h" -/* Simple, maximally packed layout. - */ -static unsigned minify( unsigned d ) + +static unsigned +minify(unsigned d) { return MAX2(1, d>>1); } @@ -209,6 +210,7 @@ twiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, } } + /** * For Cell. Basically, rearrange the pixels/quads from this layout: * +--+--+--+--+ @@ -238,22 +240,22 @@ twiddle_tile(const uint *tileIn, uint *tileOut) } } + /** * Convert image from tiled layout to linear layout. 4-byte pixels. */ static void untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, - uint src_stride, const uint *src) + uint dst_stride, const uint *src) { const uint tile_size2 = tile_size * tile_size; const uint h_t = (h + tile_size - 1) / tile_size; const uint w_t = (w + tile_size - 1) / tile_size; uint *tile_buf; - uint it, jt; /* tile counters */ uint i, j; /* intra-tile counters */ - src_stride /= 4; /* convert from bytes to pixels */ + dst_stride /= 4; /* convert from bytes to pixels */ tile_buf = align_malloc(tile_size * tile_size * 4, 16); @@ -282,7 +284,7 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, uint dstj = jt * tile_size + j; ASSERT(dsti < h); ASSERT(dstj < w); - dst[dsti * src_stride + dstj] = tsrc[i * tile_size + j]; + dst[dsti * dst_stride + dstj] = tsrc[i * tile_size + j]; } } } @@ -291,6 +293,7 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, align_free(tile_buf); } + /** * Convert linear texture image data to tiled format for SPU usage. */ @@ -341,6 +344,7 @@ cell_twiddle_texture(struct pipe_screen *screen, pipe_buffer_unmap(screen, surface->buffer); } + /** * Convert SPU tiled texture image data to linear format for app usage. */ |