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authorBrian Paul <brian.paul@tungstengraphics.com>2003-02-25 19:27:06 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-02-25 19:27:06 +0000
commitadb1a2911aaaa2dad09b955b20834eb3e1e9caf7 (patch)
treecad3146845909545f8868de05ee8462f63829e3a
parenta10be7fb8546d985b532cabfca95d56726e79856 (diff)
move matrix type enum out of GLmatrix struct
-rw-r--r--src/mesa/math/m_debug_xform.c4
-rw-r--r--src/mesa/math/m_matrix.h23
2 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c
index 1feb3cffe1..7879660fdf 100644
--- a/src/mesa/math/m_debug_xform.c
+++ b/src/mesa/math/m_debug_xform.c
@@ -1,4 +1,4 @@
-/* $Id: m_debug_xform.c,v 1.11 2002/12/04 14:24:44 brianp Exp $ */
+/* $Id: m_debug_xform.c,v 1.12 2003/02/25 19:27:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -106,7 +106,7 @@ static int *templates[7] = {
m_2d_no_rot,
m_3d
};
-static int mtypes[7] = {
+static enum matrix_type mtypes[7] = {
MATRIX_GENERAL,
MATRIX_IDENTITY,
MATRIX_3D_NO_ROT,
diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h
index d772acc34c..74eb610e81 100644
--- a/src/mesa/math/m_matrix.h
+++ b/src/mesa/math/m_matrix.h
@@ -1,4 +1,4 @@
-/* $Id: m_matrix.h,v 1.5 2003/02/17 16:36:06 brianp Exp $ */
+/* $Id: m_matrix.h,v 1.6 2003/02/25 19:27:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -98,20 +98,23 @@
((MAT_FLAGS_GEOMETRY & (~(a)) & ((mat)->flags) ) == 0)
+enum matrix_type {
+ MATRIX_GENERAL, /**< general 4x4 matrix */
+ MATRIX_IDENTITY, /**< identity matrix */
+ MATRIX_3D_NO_ROT, /**< ortho projection and others... */
+ MATRIX_PERSPECTIVE,/**< perspective projection matrix */
+ MATRIX_2D, /**< 2-D transformation */
+ MATRIX_2D_NO_ROT, /**< 2-D scale & translate only */
+ MATRIX_3D /**< 3-D transformation */
+};
+
typedef struct {
GLfloat *m; /* 16-byte aligned */
GLfloat *inv; /* optional, 16-byte aligned */
GLuint flags; /**< possible values determined by (of \link
MatFlags MAT_FLAG_* flags\endlink) */
- enum {
- MATRIX_GENERAL, /**< general 4x4 matrix */
- MATRIX_IDENTITY, /**< identity matrix */
- MATRIX_3D_NO_ROT, /**< ortho projection and others... */
- MATRIX_PERSPECTIVE,/**< perspective projection matrix */
- MATRIX_2D, /**< 2-D transformation */
- MATRIX_2D_NO_ROT, /**< 2-D scale & translate only */
- MATRIX_3D /**< 3-D transformation */
- } type;
+
+ enum matrix_type type;
} GLmatrix;