diff options
| author | Carl Worth <cworth@cworth.org> | 2010-06-23 19:04:45 -0700 | 
|---|---|---|
| committer | Carl Worth <cworth@cworth.org> | 2010-06-23 19:04:45 -0700 | 
| commit | b3bd77da56ce8aa225ee91565e4d1e640685728c (patch) | |
| tree | 2cb3bacc7f8d4b8df6c8b38ae5934ac9bd5f1c16 | |
| parent | 12c411504ca86341f8b96c349c15413ee198cc71 (diff) | |
glsl_type: Add a talloc-based new
And hook it up at the two sites it's called.
Note that with this change we still don't use glsl_type* objects as
talloc contexts, (see things like get_array_instance that accept both
a talloc 'ctx' as well as a glsl_type*). The reason for this is that
the code is still using many instance of glsl_type objects not created
with new.
This closes 3 leaks in the glsl-orangebook-ch06-bump.frag test:
	total heap usage: 55,623 allocs, 55,618
Leaving only 5 leaks to go.
| -rw-r--r-- | ast_to_hir.cpp | 3 | ||||
| -rw-r--r-- | glsl_types.cpp | 2 | ||||
| -rw-r--r-- | glsl_types.h | 23 | 
3 files changed, 26 insertions, 2 deletions
diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp index 38e344f0d2..ddd4b73266 100644 --- a/ast_to_hir.cpp +++ b/ast_to_hir.cpp @@ -2354,6 +2354,7 @@ ir_rvalue *  ast_struct_specifier::hir(exec_list *instructions,  			  struct _mesa_glsl_parse_state *state)  { +   void *ctx = talloc_parent(state);     unsigned decl_count = 0;     /* Make an initial pass over the list of structure fields to determine how @@ -2416,7 +2417,7 @@ ast_struct_specifier::hir(exec_list *instructions,        name = this->name;     } -   glsl_type *t = new glsl_type(fields, decl_count, name); +   glsl_type *t = new(ctx) glsl_type(fields, decl_count, name);     YYLTYPE loc = this->get_location();     if (!state->symbols->add_type(name, t)) { diff --git a/glsl_types.cpp b/glsl_types.cpp index d1b9dc6412..bef267fa6b 100644 --- a/glsl_types.cpp +++ b/glsl_types.cpp @@ -702,7 +702,7 @@ glsl_type::get_array_instance(void *ctx, const glsl_type *base,     const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key);     if (t == NULL) { -      t = new glsl_type(ctx, base, array_size); +      t = new(ctx) glsl_type(ctx, base, array_size);        hash_table_insert(array_types, (void *) t, t);     } diff --git a/glsl_types.h b/glsl_types.h index baec763c42..39e6ac970a 100644 --- a/glsl_types.h +++ b/glsl_types.h @@ -29,6 +29,10 @@  #include <cstring>  #include <cassert> +extern "C" { +#include <talloc.h> +} +  #define GLSL_TYPE_UINT          0  #define GLSL_TYPE_INT           1  #define GLSL_TYPE_FLOAT         2 @@ -61,6 +65,25 @@ struct glsl_type {  				* and \c GLSL_TYPE_UINT are valid.  				*/ +   /* Callers of this talloc-based new need not call delete. It's +    * easier to just talloc_free 'ctx' (or any of its ancestors). */ +   static void* operator new(size_t size, void *ctx) +   { +      void *type; + +      type = talloc_size(ctx, size); +      assert(type != NULL); + +      return type; +   } + +   /* If the user *does* call delete, that's OK, we will just +    * talloc_free in that case. */ +   static void operator delete(void *type) +   { +      talloc_free(type); +   } +     /**      * \name Vector and matrix element counts      *  | 
