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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-03-31 16:25:21 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-03-31 16:25:21 -0700 |
commit | b6326abb859550963446affe9123085fd57f9525 (patch) | |
tree | 371f29b05e33fb3111da07bbd1ae04d8e16bc020 | |
parent | 3e0ef5f81b08a1496d952d3673b614497be9c75a (diff) |
Reject array constructor calls in GLSL 1.10
-rw-r--r-- | ast_function.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/ast_function.cpp b/ast_function.cpp index f8c2b6eaa2..74ae5d8962 100644 --- a/ast_function.cpp +++ b/ast_function.cpp @@ -190,6 +190,15 @@ ast_function_expression::hir(exec_list *instructions, return ir_call::get_error_instruction(); } + if (constructor_type->is_array()) { + if (state->language_version <= 110) { + _mesa_glsl_error(& loc, state, + "array constructors forbidden in GLSL 1.10"); + return ir_call::get_error_instruction(); + } + + return ir_call::get_error_instruction(); + } /* There are two kinds of constructor call. Constructors for built-in * language types, such as mat4 and vec2, are free form. The only |