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authorBrian Paul <brian.paul@tungstengraphics.com>2002-10-23 14:01:38 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-10-23 14:01:38 +0000
commitcca4dedbfdb7a424a37faadf593ff4ca0af1f971 (patch)
tree25336ae1e2534b9d9b8f09986440f2e22028e2b8
parent4fbdedc0d5aa32772f7a5d72472a552cab5c90f3 (diff)
stex3d updated
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index fb4b5ae12e..47ad7c96dd 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.101 2002/10/22 15:17:34 brianp Exp $
+$Id: VERSIONS,v 1.102 2002/10/23 14:01:38 brianp Exp $
Mesa Version History
@@ -1056,3 +1056,4 @@ Mesa Version History
- New spec file and Python code to generate some GL dispatch files
- Glide driver defaults to "no" with autoconf/automake
- floating point color channels now clamped to [0,inf)
+ - updated demos/stex3d with new options