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authorBrian Paul <brianp@vmware.com>2010-06-24 12:45:14 -0600
committerBrian Paul <brianp@vmware.com>2010-06-25 08:47:22 -0600
commitfd60bf8e33bbcba7b7749ae5a4285bad60769b9b (patch)
treec9f5dbbc8f3cd823a2c3fa3d0f4bd36bb8a202ab
parent5d1cc930779936a475495284a496f5457f67a939 (diff)
softpipe: fix comment typo
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index ff83c66d8b..cf7ab81405 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -71,7 +71,7 @@ lerp(float a, float v0, float v1)
/**
- * Do 2D/biliner interpolation of float values.
+ * Do 2D/bilinear interpolation of float values.
* v00, v10, v01 and v11 are typically four texture samples in a square/box.
* a and b are the horizontal and vertical interpolants.
* It's important that this function is inlined when compiled with