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authorBrian Paul <brian.paul@tungstengraphics.com>2002-11-09 21:29:08 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-11-09 21:29:08 +0000
commit04cf6f49587e21d23db2a4c3409ddfeb07b1f182 (patch)
treec1d86f8466ae68c979f9d17d93e7585f3308f025
parentad8cd6111e022c90c93df106c0fde6f64d205816 (diff)
added Z calculation fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 6e59da6229..ab289cdb78 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.115 2002/11/09 20:41:13 brianp Exp $
+$Id: VERSIONS,v 1.116 2002/11/09 21:29:08 brianp Exp $
Mesa Version History
@@ -1077,3 +1077,4 @@ Mesa Version History
glMultiDrawArrays and glMultiDrawElements were missing
- glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
- Pentium 4 Mobile was mistakenly identified as having 3DNow!
+ - fixed one-bit error in point/line fragment Z calculation