diff options
| author | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-09 11:20:38 +0100 | 
|---|---|---|
| committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-09 11:23:18 +0100 | 
| commit | 13eaf04b56218506bb7967df9aa37b692c44338f (patch) | |
| tree | 79bbbac9703caa4ab4c0d8ffd1950a586525e05b | |
| parent | 93b6e8aeac8ee410ee49cecd28a785efe5c2b1e3 (diff) | |
Remove unreferenced file.
| -rw-r--r-- | src/mesa/drivers/dri/intel_winsys/intel_tex.h | 212 | 
1 files changed, 0 insertions, 212 deletions
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_tex.h b/src/mesa/drivers/dri/intel_winsys/intel_tex.h deleted file mode 100644 index 7a1cc91974..0000000000 --- a/src/mesa/drivers/dri/intel_winsys/intel_tex.h +++ /dev/null @@ -1,212 +0,0 @@ -/************************************************************************** - *  - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - *  - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - *  - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - *  - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - *  - **************************************************************************/ - -#ifndef INTELTEX_INC -#define INTELTEX_INC - -#include "mtypes.h" -#include "intel_context.h" -#include "texmem.h" - -struct st_texture_object -{ -   struct gl_texture_object base;       /* The "parent" object */ - -   /* The mipmap tree must include at least these levels once -    * validated: -    */ -   GLuint firstLevel; -   GLuint lastLevel; - -   /* Offset for firstLevel image: -    */ -   GLuint textureOffset; - -   /* On validation any active images held in main memory or in other -    * regions will be copied to this region and the old storage freed. -    */ -   struct pipe_mipmap_tree *mt; - -   GLboolean imageOverride; -   GLint depthOverride; -   GLuint pitchOverride; -}; - - - -struct st_texture_image -{ -   struct gl_texture_image base; - -   /* These aren't stored in gl_texture_image  -    */ -   GLuint level; -   GLuint face; - -   /* If stImage->mt != NULL, image data is stored here. -    * Else if stImage->base.Data != NULL, image is stored there. -    * Else there is no image data. -    */ -   struct pipe_mipmap_tree *mt; -}; - - -void intelInitTextureFuncs(struct dd_function_table *functions); - -const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, -                                                         GLint internalFormat, -                                                         GLenum format, -                                                         GLenum type); - - -void intelTexImage3D(GLcontext * ctx, -                     GLenum target, GLint level, -                     GLint internalFormat, -                     GLint width, GLint height, GLint depth, -                     GLint border, -                     GLenum format, GLenum type, const void *pixels, -                     const struct gl_pixelstore_attrib *packing, -                     struct gl_texture_object *texObj, -                     struct gl_texture_image *texImage); - -void intelTexSubImage3D(GLcontext * ctx, -                        GLenum target, -                        GLint level, -                        GLint xoffset, GLint yoffset, GLint zoffset, -                        GLsizei width, GLsizei height, GLsizei depth, -                        GLenum format, GLenum type, -                        const GLvoid * pixels, -                        const struct gl_pixelstore_attrib *packing, -                        struct gl_texture_object *texObj, -                        struct gl_texture_image *texImage); - -void intelTexImage2D(GLcontext * ctx, -                     GLenum target, GLint level, -                     GLint internalFormat, -                     GLint width, GLint height, GLint border, -                     GLenum format, GLenum type, const void *pixels, -                     const struct gl_pixelstore_attrib *packing, -                     struct gl_texture_object *texObj, -                     struct gl_texture_image *texImage); - -void intelTexSubImage2D(GLcontext * ctx, -                        GLenum target, -                        GLint level, -                        GLint xoffset, GLint yoffset, -                        GLsizei width, GLsizei height, -                        GLenum format, GLenum type, -                        const GLvoid * pixels, -                        const struct gl_pixelstore_attrib *packing, -                        struct gl_texture_object *texObj, -                        struct gl_texture_image *texImage); - -void intelTexImage1D(GLcontext * ctx, -                     GLenum target, GLint level, -                     GLint internalFormat, -                     GLint width, GLint border, -                     GLenum format, GLenum type, const void *pixels, -                     const struct gl_pixelstore_attrib *packing, -                     struct gl_texture_object *texObj, -                     struct gl_texture_image *texImage); - -void intelTexSubImage1D(GLcontext * ctx, -                        GLenum target, -                        GLint level, -                        GLint xoffset, -                        GLsizei width, -                        GLenum format, GLenum type, -                        const GLvoid * pixels, -                        const struct gl_pixelstore_attrib *packing, -                        struct gl_texture_object *texObj, -                        struct gl_texture_image *texImage); - -void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, -                         GLenum internalFormat, -                         GLint x, GLint y, GLsizei width, GLint border); - -void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, -                         GLenum internalFormat, -                         GLint x, GLint y, GLsizei width, GLsizei height, -                         GLint border); - -void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, -                            GLint xoffset, GLint x, GLint y, GLsizei width); - -void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, -                            GLint xoffset, GLint yoffset, -                            GLint x, GLint y, GLsizei width, GLsizei height); - -void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, -                      GLenum format, GLenum type, GLvoid * pixels, -                      struct gl_texture_object *texObj, -                      struct gl_texture_image *texImage); - -void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, -				GLint internalFormat, -				GLint width, GLint height, GLint border, -				GLsizei imageSize, const GLvoid *data, -				struct gl_texture_object *texObj, -				struct gl_texture_image *texImage ); - -void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, -				GLvoid *pixels, -				const struct gl_texture_object *texObj, -				const struct gl_texture_image *texImage); - -void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, -		       unsigned long long offset, GLint depth, GLuint pitch); - -GLuint intel_finalize_mipmap_tree(GLcontext *ctx, -                                  struct pipe_context *pipe, GLuint unit, -                                  GLboolean *needFlush); - - -#if 0 -void intel_tex_map_images(struct pipe_context *pipe, -                          struct st_texture_object *stObj); - -void intel_tex_unmap_images(struct pipe_context *pipe, -                            struct st_texture_object *stObj); -#endif - -int intel_compressed_num_bytes(GLuint mesaFormat); - - -static INLINE struct st_texture_object * -st_texture_object(struct gl_texture_object *obj) -{ -   return (struct st_texture_object *) obj; -} - -static INLINE struct st_texture_image * -st_texture_image(struct gl_texture_image *img) -{ -   return (struct st_texture_image *) img; -} - - -#endif  | 
