diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-07 16:09:47 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-07 16:49:25 -0700 |
commit | 1b3f47fd363d74b1378f26ca0082a75db518aa1f (patch) | |
tree | 3effa1287acad4159aa03bd769188308bda251cd | |
parent | b0b8fa48853cabaf493f68403dcdd29e081113a7 (diff) |
Call glsl_type::get_instance correctly: the number of rows must be at least 1
This causes the following tests to pass:
shaders/glsl-tex-mvp.vert
-rw-r--r-- | ir_variable.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ir_variable.cpp b/ir_variable.cpp index 29f3fc5a63..41359b5616 100644 --- a/ir_variable.cpp +++ b/ir_variable.cpp @@ -120,7 +120,7 @@ generate_110_vs_variables(exec_list *instructions, * FINISHME: at least 2, so hard-code 2 for now. */ const glsl_type *const vec4_type = - glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 0); + glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); const glsl_type *const vec4_array_type = glsl_type::get_array_instance(vec4_type, 2); @@ -204,7 +204,7 @@ generate_110_fs_variables(exec_list *instructions, * FINISHME: at least 2, so hard-code 2 for now. */ const glsl_type *const vec4_type = - glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 0); + glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); const glsl_type *const vec4_array_type = glsl_type::get_array_instance(vec4_type, 2); |