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authorCorbin Simpson <MostAwesomeDude@gmail.com>2009-11-15 05:25:15 +0100
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-11-20 17:48:10 -0800
commit1c181a7eff96816b5d72ea5daab5818eef0ebc60 (patch)
tree760e188f80947c0bd4b1864b5c33ad645370f594
parent015e7e7724a64d3d9e02e57f6a8eb88a6441f596 (diff)
r300g: Begin separating HW TCL and SW TCL state and setup.
This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3
-rw-r--r--src/gallium/drivers/r300/r300_context.c31
-rw-r--r--src/gallium/drivers/r300/r300_render.c4
-rw-r--r--src/gallium/drivers/r300/r300_state.c8
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c192
-rw-r--r--src/gallium/drivers/r300/r300_vbo.c46
-rw-r--r--src/gallium/drivers/r300/r300_vs.h3
6 files changed, 110 insertions, 174 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index ae23329b83..26db536248 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -123,15 +123,24 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.clear = r300_clear;
- if (r300screen->caps->has_tcl)
- {
+ if (r300screen->caps->has_tcl) {
r300->context.draw_arrays = r300_draw_arrays;
r300->context.draw_elements = r300_draw_elements;
r300->context.draw_range_elements = r300_draw_range_elements;
- }
- else
- {
- assert(0);
+ } else {
+ r300->context.draw_arrays = r300_swtcl_draw_arrays;
+ r300->context.draw_elements = r300_draw_elements;
+ r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
+
+ /* Create a Draw. This is used for SW TCL. */
+ r300->draw = draw_create();
+ /* Enable our renderer. */
+ draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Enable Draw's clipping. */
+ draw_set_driver_clipping(r300->draw, FALSE);
+ /* Force Draw to never do viewport transform, since we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
}
r300->context.is_texture_referenced = r300_is_texture_referenced;
@@ -145,16 +154,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
- /* Create a Draw. This is used for vert collation and SW TCL. */
- r300->draw = draw_create();
- /* Enable our renderer. */
- draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
- /* Disable Draw's clipping if TCL is present. */
- draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
- /* Force Draw to never do viewport transform, since (again) we can do
- * transform in hardware, always. */
- draw_set_viewport_state(r300->draw, &r300_viewport_identity);
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_VERTEX, 4096);
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 62e1456ed3..4c5fb405c6 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -183,8 +183,6 @@ boolean r300_draw_range_elements(struct pipe_context* pipe,
return FALSE;
}
- setup_vertex_attributes(r300);
-
setup_index_buffer(r300, indexBuffer, indexSize);
r300_emit_dirty_state(r300);
@@ -226,8 +224,6 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
return FALSE;
}
- setup_vertex_attributes(r300);
-
r300_emit_dirty_state(r300);
r300_emit_aos(r300, start);
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 00f10ffd73..5422a2cc9c 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -714,9 +714,6 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
tgsi_scan_shader(shader->tokens, &vs->info);
- /* Appease Draw. */
- vs->draw = draw_create_vertex_shader(r300->draw, shader);
-
return (void*)vs;
} else {
return draw_create_vertex_shader(r300->draw, shader);
@@ -727,8 +724,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
-
if (r300_screen(pipe->screen)->caps->has_tcl) {
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
@@ -739,10 +734,10 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300_translate_vertex_shader(r300, vs);
}
- draw_bind_vertex_shader(r300->draw, vs->draw);
r300->vs = vs;
r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
} else {
+ draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
(struct draw_vertex_shader*)shader);
}
@@ -756,7 +751,6 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
rc_constants_destroy(&vs->code.constants);
- draw_delete_vertex_shader(r300->draw, vs->draw);
FREE((void*)vs->state.tokens);
FREE(shader);
} else {
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index b4d0eeaf8c..5aa4166d93 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -65,84 +65,43 @@ int r300_shader_key_compare(void* key1, void* key2) {
static void r300_vs_tab_routes(struct r300_context* r300,
struct r300_vertex_info* vformat)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct vertex_info* vinfo = &vformat->vinfo;
int* tab = vformat->vs_tab;
boolean pos = FALSE, psize = FALSE, fog = FALSE;
int i, texs = 0, cols = 0;
- struct tgsi_shader_info* info;
-
- if (r300screen->caps->has_tcl) {
- /* Use vertex shader to determine required routes. */
- info = &r300->vs->info;
- } else {
- /* Use fragment shader to determine required routes. */
- info = &r300->fs->info;
- }
+ struct tgsi_shader_info* info = &r300->fs->info;
- assert(info->num_inputs <= 16);
+ /* XXX One day we should figure out how to handle a different number of
+ * VS outputs and FS inputs, as well as a different number of vertex streams
+ * and VS inputs. It's definitely one of the sources of hardlocks. */
- if (!r300screen->caps->has_tcl || !r300->rs_state->enable_vte)
- {
- for (i = 0; i < info->num_inputs; i++) {
- switch (r300->vs->code.inputs[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- tab[i] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- tab[i] = 2 + cols;
- cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- assert(psize == FALSE);
- psize = TRUE;
- tab[i] = 15;
- break;
- case TGSI_SEMANTIC_FOG:
- assert(fog == FALSE);
- fog = TRUE;
- /* Fall through */
- case TGSI_SEMANTIC_GENERIC:
- tab[i] = 6 + texs;
- texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
- }
- else
- {
- /* Just copy vert attribs over as-is. */
- for (i = 0; i < info->num_inputs; i++) {
- tab[i] = i;
- }
-
- for (i = 0; i < info->num_outputs; i++) {
- switch (info->output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- break;
- case TGSI_SEMANTIC_COLOR:
- cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- psize = TRUE;
- break;
- case TGSI_SEMANTIC_FOG:
- fog = TRUE;
- /* Fall through */
- case TGSI_SEMANTIC_GENERIC:
- texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex output %d\n",
- info->output_semantic_name[i]);
- break;
- }
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ tab[i] = 0;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = 2 + cols;
+ cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ assert(psize == FALSE);
+ psize = TRUE;
+ tab[i] = 15;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ assert(fog == FALSE);
+ fog = TRUE;
+ /* Fall through */
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = 6 + texs;
+ texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
}
}
@@ -161,8 +120,7 @@ static void r300_vs_tab_routes(struct r300_context* r300,
/* We need to add vertex position attribute only for SW TCL case,
* for HW TCL case it could be generated by vertex shader */
- if (!pos && !r300screen->caps->has_tcl) {
- debug_printf("r300: Forcing vertex position attribute emit...\n");
+ if (!pos) {
/* Make room for the position attribute
* at the beginning of the tab. */
for (i = 15; i > 0; i--) {
@@ -230,31 +188,66 @@ static void r300_vs_tab_routes(struct r300_context* r300,
static void r300_vertex_psc(struct r300_context* r300,
struct r300_vertex_info* vformat)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct vertex_info* vinfo = &vformat->vinfo;
- int* tab = vformat->vs_tab;
uint16_t type, swizzle;
enum pipe_format format;
- unsigned i, attrib_count;
+ unsigned i;
/* Vertex shaders have no semantics on their inputs,
- * so PSC should just route stuff based on their info,
+ * so PSC should just route stuff based on the vertex elements,
* and not on attrib information. */
- if (r300screen->caps->has_tcl) {
- attrib_count = r300->vs->info.num_inputs;
- DBG(r300, DBG_DRAW, "r300: routing %d attribs in psc for vs\n",
- attrib_count);
- } else {
- attrib_count = vinfo->num_attribs;
- DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
- for (i = 0; i < attrib_count; i++) {
- DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
- " tab %d\n", vinfo->attrib[i].src_index,
- vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
- tab[i]);
+ DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
+ " in psc\n",
+ r300->vs->info.num_inputs,
+ r300->vertex_element_count);
+
+ for (i = 0; i < r300->vertex_element_count; i++) {
+ format = r300->vertex_element[i].src_format;
+
+ type = r300_translate_vertex_data_type(format) |
+ (i << R300_DST_VEC_LOC_SHIFT);
+ swizzle = r300_translate_vertex_data_swizzle(format);
+
+ if (i % 2) {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ } else {
+ vformat->vap_prog_stream_cntl[i >> 1] |= type;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
}
}
+
+ assert(i <= 15);
+
+ /* Set the last vector in the PSC. */
+ if (i) {
+ i -= 1;
+ }
+ vformat->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
+}
+
+/* Update the PSC tables for SW TCL, using Draw. */
+static void r300_swtcl_vertex_psc(struct r300_context* r300,
+ struct r300_vertex_info* vformat)
+{
+ struct vertex_info* vinfo = &vformat->vinfo;
+ int* tab = vformat->vs_tab;
+ uint16_t type, swizzle;
+ enum pipe_format format;
+ unsigned i, attrib_count;
+
+ /* For each Draw attribute, route it to the fragment shader according
+ * to the tab. */
+ attrib_count = vinfo->num_attribs;
+ DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
+ for (i = 0; i < attrib_count; i++) {
+ DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
+ " tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
+ tab[i]);
+ }
+
for (i = 0; i < attrib_count; i++) {
/* Make sure we have a proper destination for our attribute. */
assert(tab[i] != -1);
@@ -272,12 +265,10 @@ static void r300_vertex_psc(struct r300_context* r300,
/* Add the attribute to the PSC table. */
if (i & 1) {
vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
-
vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
} else {
- vformat->vap_prog_stream_cntl[i >> 1] |= type << 0;
-
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 0;
+ vformat->vap_prog_stream_cntl[i >> 1] |= type;
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
}
}
@@ -505,7 +496,13 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
}
r300_vs_tab_routes(r300, vformat);
- r300_vertex_psc(r300, vformat);
+
+ if (r300screen->caps->has_tcl) {
+ r300_vertex_psc(r300, vformat);
+ } else {
+ r300_swtcl_vertex_psc(r300, vformat);
+ }
+
r300_update_fs_tab(r300, vformat);
r300_update_rs_block(r300, rs_block);
@@ -553,8 +550,7 @@ static void r300_update_ztop(struct r300_context* r300)
void r300_update_derived_state(struct r300_context* r300)
{
- /* XXX */
- if (TRUE || r300->dirty_state &
+ if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) {
r300_update_derived_shader_state(r300);
}
diff --git a/src/gallium/drivers/r300/r300_vbo.c b/src/gallium/drivers/r300/r300_vbo.c
index a6a159667a..6ebaf715dc 100644
--- a/src/gallium/drivers/r300/r300_vbo.c
+++ b/src/gallium/drivers/r300/r300_vbo.c
@@ -34,52 +34,6 @@
#include "r300_reg.h"
#include "r300_winsys.h"
-static INLINE void setup_vertex_attribute(struct r300_vertex_info *vinfo,
- struct pipe_vertex_element *vert_elem,
- unsigned attr_num)
-{
- uint16_t hw_fmt1, hw_fmt2;
-
- hw_fmt1 = r300_translate_vertex_data_type(vert_elem->src_format) |
- (attr_num << R300_DST_VEC_LOC_SHIFT);
- hw_fmt2 = r300_translate_vertex_data_swizzle(vert_elem->src_format);
-
- if (attr_num % 2 == 0)
- {
- vinfo->vap_prog_stream_cntl[attr_num >> 1] = hw_fmt1;
- vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] = hw_fmt2;
- }
- else
- {
- vinfo->vap_prog_stream_cntl[attr_num >> 1] |= hw_fmt1 << 16;
- vinfo->vap_prog_stream_cntl_ext[attr_num >> 1] |= hw_fmt2 << 16;
- }
-}
-
-static void finish_vertex_attribs_setup(struct r300_vertex_info *vinfo,
- unsigned attribs_num)
-{
- uint32_t last_vec_bit = (attribs_num % 2 == 0) ?
- (R300_LAST_VEC << 16) : R300_LAST_VEC;
-
- assert(attribs_num > 0 && attribs_num <= 16);
- vinfo->vap_prog_stream_cntl[(attribs_num - 1) >> 1] |= last_vec_bit;
-}
-
-void setup_vertex_attributes(struct r300_context *r300)
-{
- struct pipe_vertex_element *vert_elem;
- int i;
-
- for (i = 0; i < r300->vertex_element_count; i++) {
- vert_elem = &r300->vertex_element[i];
- setup_vertex_attribute(r300->vertex_info, vert_elem, i);
- }
-
- finish_vertex_attribs_setup(r300->vertex_info,
- r300->vertex_element_count);
-}
-
static INLINE int get_buffer_offset(struct r300_context *r300,
unsigned int buf_nr,
unsigned int elem_offset)
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 2a4ce315e3..00b02bf510 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -35,9 +35,6 @@ struct r300_vertex_shader {
struct pipe_shader_state state;
struct tgsi_shader_info info;
- /* Fallback shader, because Draw has issues */
- struct draw_vertex_shader* draw;
-
/* Has this shader been translated yet? */
boolean translated;