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authorJerome Glisse <glisse@freedesktop.org>2009-05-10 16:57:22 +0200
committerJerome Glisse <glisse@freedesktop.org>2009-05-10 16:57:22 +0200
commit221b30d595ab2f97fd0518c761615dd28f3ef5ca (patch)
tree354ff4786ea95579edac01c5715a934783492dbe
parent13e0ff0df1bb75993bded7b248dd37f58fbfd22c (diff)
parent53c2cc8fefa07723fc456d94eda292e201c41dae (diff)
Merge commit 'origin/master' into radeon-rewrite
Conflicts: src/mesa/drivers/dri/r200/r200_state.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_fragprog.c src/mesa/drivers/dri/r300/r300_state.c src/mesa/drivers/dri/r300/r300_texmem.c src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/r300/r500_fragprog.c src/mesa/drivers/dri/radeon/radeon_screen.c src/mesa/drivers/dri/radeon/radeon_state.c
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-rw-r--r--src/gallium/drivers/i915simple/Makefile1
-rw-r--r--src/gallium/drivers/nv04/nv04_miptree.c3
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-rw-r--r--src/gallium/include/pipe/p_defines.h9
-rw-r--r--src/gallium/include/state_tracker/dri1_api.h82
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-rw-r--r--src/gallium/state_trackers/dri/Makefile (renamed from src/gallium/state_trackers/dri2/Makefile)2
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l---------src/mesa/drivers/dri/i915/intel_generatemipmap.c1
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l---------src/mesa/drivers/dri/i965/intel_generatemipmap.c1
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-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c23
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c125
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-rw-r--r--src/mesa/swrast/s_imaging.c10
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282 files changed, 7451 insertions, 3592 deletions
diff --git a/Makefile b/Makefile
index a77825e8f9..ab41116795 100644
--- a/Makefile
+++ b/Makefile
@@ -181,7 +181,7 @@ ultrix-gcc:
# Rules for making release tarballs
-VERSION=7.5-devel
+VERSION=7.6-devel
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
DEMO_NAME = MesaDemos-$(VERSION)
diff --git a/SConstruct b/SConstruct
index 1e5fd71adc..89144f7579 100644
--- a/SConstruct
+++ b/SConstruct
@@ -41,16 +41,16 @@ else:
default_drivers = 'all'
default_winsys = 'all'
-opts = Options('config.py')
+opts = Variables('config.py')
common.AddOptions(opts)
-opts.Add(ListOption('statetrackers', 'state trackers to build', default_statetrackers,
+opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statetrackers,
['mesa', 'python']))
-opts.Add(ListOption('drivers', 'pipe drivers to build', default_drivers,
+opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers,
['softpipe', 'failover', 'i915simple', 'i965simple', 'cell', 'trace', 'r300']))
-opts.Add(ListOption('winsys', 'winsys drivers to build', default_winsys,
+opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys,
['xlib', 'intel', 'gdi', 'radeon']))
-opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
+opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
options = opts,
diff --git a/bin/mklib b/bin/mklib
index a3e826abac..2fd95ba775 100755
--- a/bin/mklib
+++ b/bin/mklib
@@ -176,6 +176,23 @@ if [ ${ARCH} = "auto" ] ; then
fi
+if [ $STATIC = 1 ]; then
+ # filter out linker options inside object list
+ NEWOBJECTS=""
+ for OBJ in $OBJECTS ; do
+ case $OBJ in
+ -Wl,*)
+ echo "mklib: warning: ignoring $OBJ for static library"
+ ;;
+ *)
+ NEWOBJECTS="$NEWOBJECTS $OBJ"
+ ;;
+ esac
+ done
+ OBJECTS=$NEWOBJECTS
+fi
+
+
#
# Error checking
#
@@ -264,18 +281,21 @@ case $ARCH in
# expand any .a objects into constituent .o files.
NEWOBJECTS=""
DELETIA=""
- for OBJ in ${OBJECTS} ; do
- if [ `expr match $OBJ '.*\.a'` -gt 0 ] ; then
- # extract the .o files from this .a archive
- FILES=`ar t $OBJ`
- ar x $OBJ
- NEWOBJECTS="$NEWOBJECTS $FILES"
- # keep track of temporary .o files and delete them below
- DELETIA="$DELETIA $FILES"
- else
- # ordinary .o file
- NEWOBJECTS="$NEWOBJECTS $OBJ"
- fi
+ for OBJ in $OBJECTS ; do
+ case $OBJ in
+ *.a)
+ # extract the .o files from this .a archive
+ FILES=`ar t $OBJ`
+ ar x $OBJ
+ NEWOBJECTS="$NEWOBJECTS $FILES"
+ # keep track of temporary .o files and delete them below
+ DELETIA="$DELETIA $FILES"
+ ;;
+ *)
+ # ordinary .o file
+ NEWOBJECTS="$NEWOBJECTS $OBJ"
+ ;;
+ esac
done
# make lib
diff --git a/common.py b/common.py
index f1c6372abd..e57429eb75 100644
--- a/common.py
+++ b/common.py
@@ -46,13 +46,13 @@ else:
def AddOptions(opts):
try:
- from SCons.Options.BoolOption import BoolOption
- except ImportError:
from SCons.Variables.BoolVariable import BoolVariable as BoolOption
- try:
- from SCons.Options.EnumOption import EnumOption
except ImportError:
+ from SCons.Options.BoolOption import BoolOption
+ try:
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
+ except ImportError:
+ from SCons.Options.EnumOption import EnumOption
opts.Add(BoolOption('debug', 'debug build', 'no'))
opts.Add(BoolOption('profile', 'profile build', 'no'))
#opts.Add(BoolOption('quiet', 'quiet command lines', 'no'))
diff --git a/configs/default b/configs/default
index eab36a3677..9c479fccdf 100644
--- a/configs/default
+++ b/configs/default
@@ -9,7 +9,7 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
-MESA_MINOR=3
+MESA_MINOR=6
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
diff --git a/configs/linux-static b/configs/linux-static
index 2fc39ff83e..907904bda4 100644
--- a/configs/linux-static
+++ b/configs/linux-static
@@ -22,7 +22,5 @@ GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
-APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
- -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group -lm \
- -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
-
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
+ -l$(GL_LIB) -lm -L/usr/X11R6/lib/ -lX11 -lXext -lXmu -lXi -lpthread
diff --git a/configs/linux-x86-64-debug b/configs/linux-x86-64-debug
index 46e72c990a..6f631c0e87 100644
--- a/configs/linux-x86-64-debug
+++ b/configs/linux-x86-64-debug
@@ -4,4 +4,5 @@ include $(TOP)/configs/linux-x86-64
CONFIG_NAME = linux-x86-64-debug
+OPT_FLAGS = -g
DEFINES += -DDEBUG -DDEBUG_MATH
diff --git a/configs/linux-x86-static b/configs/linux-x86-static
index 65c92cf352..16c8731c1d 100644
--- a/configs/linux-x86-static
+++ b/configs/linux-x86-static
@@ -22,6 +22,5 @@ GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
-APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -Wl,--start-group \
- -l$(GL_LIB) $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a -Wl,--end-group \
- $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) \
+ -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread -lstdc++ -lm
diff --git a/configure.ac b/configure.ac
index 231b7e98a7..662a76edf8 100644
--- a/configure.ac
+++ b/configure.ac
@@ -5,12 +5,8 @@ AC_PREREQ([2.59])
dnl Versioning - scrape the version from configs/default
m4_define([mesa_version],
[m4_esyscmd([${MAKE-make} -s -f bin/version.mk version | tr -d '\n'])])
-m4_ifval(mesa_version,[],[
- m4_errprint([Error: Failed to get the Mesa version from the output of
- running `make -f bin/version.mk version'
-])
- m4_exit([1])
-])
+m4_ifval(mesa_version,,
+ [m4_fatal([Failed to get the Mesa version from `make -f bin/version.mk version`])])
dnl Tell the user about autoconf.html in the --help output
m4_divert_once([HELP_END], [
@@ -58,15 +54,11 @@ fi
AC_SUBST([MKDEP_OPTIONS])
dnl Make sure the pkg-config macros are defined
-m4_ifdef([PKG_PROG_PKG_CONFIG],[],[
- m4_errprint([Error: Could not locate the pkg-config autoconf macros.
- These are usually located in /usr/share/aclocal/pkg.m4. If your
- macros are in a different location, try setting the environment
- variable ACLOCAL="aclocal -I/other/macro/dir" before running
- autoreconf.
-])
- m4_exit([1])
-])
+m4_ifndef([PKG_PROG_PKG_CONFIG],
+ [m4_fatal([Could not locate the pkg-config autoconf macros.
+ These are usually located in /usr/share/aclocal/pkg.m4. If your macros
+ are in a different location, try setting the environment variable
+ ACLOCAL="aclocal -I/other/macro/dir" before running autoreconf.])])
PKG_PROG_PKG_CONFIG()
dnl LIB_DIR - library basename
@@ -87,7 +79,7 @@ dnl Compiler macros
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
-linux*|*-gnu*)
+linux*|*-gnu*|gnu*)
DEFINES="$DEFINES -D_GNU_SOURCE -DPTHREADS"
;;
solaris*)
@@ -411,7 +403,7 @@ esac
dnl
dnl Driver specific build directories
dnl
-SRC_DIRS="mesa egl glew"
+SRC_DIRS="mesa glew"
GLU_DIRS="sgi"
WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
@@ -751,6 +743,10 @@ if test "$mesa_driver" = dri; then
unichrome savage sis swrast"
fi
;;
+ gnu*)
+ DEFINES="$DEFINES -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER"
+ DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING -DHAVE_ALIAS"
+ ;;
solaris*)
DEFINES="$DEFINES -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER"
DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING"
@@ -870,14 +866,23 @@ AC_SUBST([OSMESA_PC_LIB_PRIV])
dnl
dnl EGL configuration
dnl
-if test "$x11_pkgconfig" = yes; then
- PKG_CHECK_MODULES([EGL],[x11])
- EGL_LIB_DEPS="$EGL_LIBS"
-else
- # should check these...
- EGL_LIB_DEPS="$X_LIBS -lX11"
+AC_ARG_ENABLE([egl],
+ [AS_HELP_STRING([--disable-egl],
+ [disable EGL library @<:@default=enabled@:>@])],
+ [enable_egl="$enableval"],
+ [enable_egl=yes])
+if test "x$enable_egl" = xyes; then
+ SRC_DIRS="$SRC_DIRS egl"
+
+ if test "$x11_pkgconfig" = yes; then
+ PKG_CHECK_MODULES([EGL], [x11])
+ EGL_LIB_DEPS="$EGL_LIBS"
+ else
+ # should check these...
+ EGL_LIB_DEPS="$X_LIBS -lX11"
+ fi
+ EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS"
fi
-EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS"
AC_SUBST([EGL_LIB_DEPS])
dnl
@@ -1121,7 +1126,7 @@ yes)
GALLIUM_STATE_TRACKERS_DIRS=glx
;;
dri)
- GALLIUM_STATE_TRACKERS_DIRS=egl
+ test "x$enable_egl" = xyes && GALLIUM_STATE_TRACKERS_DIRS=egl
;;
esac
;;
@@ -1131,6 +1136,10 @@ yes)
for tracker in $state_trackers; do
test -d "$srcdir/src/gallium/state_trackers/$tracker" || \
AC_MSG_ERROR([state tracker '$tracker' doesn't exist])
+
+ if test "$tracker" = egl && test "x$enable_egl" != xyes; then
+ AC_MSG_ERROR([cannot build egl state tracker without EGL library])
+ fi
done
GALLIUM_STATE_TRACKERS_DIRS="$state_trackers"
;;
@@ -1246,6 +1255,7 @@ dnl Libraries
echo ""
echo " Shared libs: $enable_shared"
echo " Static libs: $enable_static"
+echo " EGL: $enable_egl"
echo " GLU: $enable_glu"
echo " GLw: $enable_glw (Motif: $enable_motif)"
echo " glut: $enable_glut"
diff --git a/docs/download.html b/docs/download.html
index 37b0b3da47..cf1cc21d37 100644
--- a/docs/download.html
+++ b/docs/download.html
@@ -9,12 +9,6 @@
<H1>Downloading</H1>
<p>
-Current development release: <b>7.3</b>
-<br>
-Last stable release: <b>7.2</b>
-</p>
-
-<p>
Primary download site:
<a href="http://sourceforge.net/project/showfiles.php?group_id=3"
target="_parent">SourceForge</a>
diff --git a/docs/news.html b/docs/news.html
index b177f3bca2..98cee9b8b8 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -11,6 +11,26 @@
<H1>News</H1>
+<h2>May tbd, 2009</h2>
+<p>
+<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
+</p>
+
+
+<h2>April 18, 2009</h2>
+<p>
+<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
+This is a stable release fixing bugs since the 7.4 release.
+</p>
+
+
+<h2>March 27, 2009</h2>
+<p>
+<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
+This is a stable release fixing bugs since the 7.3 release.
+</p>
+
+
<h2>January 22, 2009</h2>
<p>
<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
diff --git a/docs/relnotes-7.4.1.html b/docs/relnotes-7.4.1.html
new file mode 100644
index 0000000000..40f4fb1722
--- /dev/null
+++ b/docs/relnotes-7.4.1.html
@@ -0,0 +1,79 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.4.1 Release Notes / 18 April 2009</H1>
+
+<p>
+Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 release.
+</p>
+<p>
+Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+0c3a72f3295a53a134c04bd7d209ea62 MesaLib-7.4.1.tar.gz
+423260578b653818ba66c2fcbde6d7ad MesaLib-7.4.1.tar.bz2
+84f78b154d4bd5c3ecc42eeff2e56676 MesaLib-7.4.1.zip
+aa0ad323e59d6d10ff33ac0dde462a60 MesaDemos-7.4.1.tar.gz
+1e169fb6abc2b45613f1c98a82dfe690 MesaDemos-7.4.1.tar.bz2
+294e42be2d74176596c994ec23322fcf MesaDemos-7.4.1.zip
+92373bfa48e7b68dddf356e86b0e5699 MesaGLUT-7.4.1.tar.gz
+336f3824b578b072211e0beecf4f04f4 MesaGLUT-7.4.1.tar.bz2
+20751388d8ef16b42d25d9e3d705d101 MesaGLUT-7.4.1.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
+<li>Fixed some Darwin issues (Jeremy Huddleston)
+<li>Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable
+ was broken, bug 20986
+<li>Fixed incorrect texture unit bias in TXB instruction
+<li>glTexParameter settings weren't always propogated to drivers
+<li>Assorted vertex/fragment program bug fixes
+<li>Fixed point rendering in software rasterizer
+<li>Fixed potential deadlock in object hash functions
+<li>Fix a couple bugs surrounding front-buffer rendering with DRI2, but this
+ is not quite complete.
+<li>Fixed glPopAttrib() bug when restoring user clip planes
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes-7.4.html b/docs/relnotes-7.4.html
index 60ada854c1..55ba019b22 100644
--- a/docs/relnotes-7.4.html
+++ b/docs/relnotes-7.4.html
@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
-<H1>Mesa 7.4 Release Notes / date TBD</H1>
+<H1>Mesa 7.4 Release Notes / 27 March 2009</H1>
<p>
Mesa 7.4 is a stable development release fixing bugs since the 7.3 release.
@@ -20,28 +20,48 @@ Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI ardware acceleration.
+for DRI hardware acceleration.
</p>
<h2>MD5 checksums</h2>
<pre>
-tbd
+ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz
+7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2
+433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip
+656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz
+02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2
+44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip
+25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz
+04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2
+019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip
</pre>
<h2>New features</h2>
<ul>
+<li>Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
+<li>GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
</ul>
<h2>Bug fixes</h2>
<ul>
+<li>glGetActiveUniform() returned wrong size for some array types
+<li>Fixed some error checking in glUniform()
+<li>Fixed a potential glTexImage('proxy target') segfault
+<li>Fixed bad reference counting for 1D/2D texture arrays
+<li>Fixed VBO + glPush/PopClientAttrib() bug #19835
<li>Assorted i965 driver bug fixes
+<li>Fixed a Windows compilation failure in s_triangle.c
+<li>Fixed a GLSL array indexing bug
+<li>Fixes for building on Haiku
</ul>
<h2>Changes</h2>
<ul>
+<li>Updated GL/glxext.h to version 48
+<li>Assorted updates for building on Solaris
</ul>
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index bfeea3f433..3de243d1b2 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -13,7 +13,7 @@
<p>
Mesa 7.5 is a new development release.
People who are concerned with stability and reliability should stick
-with the 7.4.x branch or wait for Mesa 7.6.
+with the 7.4.x branch or wait for Mesa 7.5.1.
</p>
<p>
The main new feature of Mesa 7.5 is the
@@ -27,7 +27,14 @@ Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI ardware acceleration.
+for DRI hardware acceleration.
+</p>
+<p>
+Note that the Mesa project is no longer using odd/even version numbers
+to indicate development/stable releases.
+The so-called development releases have been fairly stable.
+If you're especially concerned with stability you should probably look for
+"point" releases such as 7.5.1 which will be a bug-fix release.
</p>
@@ -72,7 +79,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<ul>
<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
-<li>Omittd some old Mesa demos from the release tarballs, added some others.
+<li>Omitted some old Mesa demos from the release tarballs, added some others.
</ul>
</body>
diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html
new file mode 100644
index 0000000000..77ce013d43
--- /dev/null
+++ b/docs/relnotes-7.6.html
@@ -0,0 +1,61 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.6 Release Notes / date TBD</H1>
+
+<p>
+Mesa 7.6 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.6.1.
+</p>
+<p>
+Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+<p>
+Note that the Mesa project is no longer using odd/even version numbers
+to indicate development/stable releases.
+The so-called development releases have been fairly stable.
+If you're especially concerned with stability you should probably look for
+"point" releases such as 7.5.1 which will be a bug-fix release.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li><a href="openvg.html">OpenVG</a> front-end (state tracker for Gallium).
+This was written by Zack Rusin at Tungsten Graphics.
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>i965 DRI driver fixes, including support for "unlimited" size constant
+ buffers (GLSL uniforms)
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index c5ed109390..936f565236 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -20,7 +20,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
+<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>
<LI><A HREF="relnotes-7.2.html">7.2 release notes</A>
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index 335bf62a80..910c9166b5 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -41,7 +41,7 @@
#define DRI_INTERFACE_H
/* For archs with no drm.h */
-#if !defined(__APPLE__) && !defined(__CYGWIN__)
+#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(__GNU__)
#include <drm.h>
#else
typedef unsigned int drm_context_t;
@@ -649,6 +649,7 @@ struct __DRIswrastExtensionRec {
#define __DRI_BUFFER_ACCUM 6
#define __DRI_BUFFER_FAKE_FRONT_LEFT 7
#define __DRI_BUFFER_FAKE_FRONT_RIGHT 8
+#define __DRI_BUFFER_DEPTH_STENCIL 9 /**< Only available with DRI2 1.1 */
struct __DRIbufferRec {
unsigned int attachment;
@@ -659,7 +660,7 @@ struct __DRIbufferRec {
};
#define __DRI_DRI2_LOADER "DRI_DRI2Loader"
-#define __DRI_DRI2_LOADER_VERSION 2
+#define __DRI_DRI2_LOADER_VERSION 3
struct __DRIdri2LoaderExtensionRec {
__DRIextension base;
@@ -680,6 +681,31 @@ struct __DRIdri2LoaderExtensionRec {
* into __DRIdri2ExtensionRec::createNewDrawable
*/
void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
+
+
+ /**
+ * Get list of buffers from the server
+ *
+ * Gets a list of buffer for the specified set of attachments. Unlike
+ * \c ::getBuffers, this function takes a list of attachments paired with
+ * opaque \c unsigned \c int value describing the format of the buffer.
+ * It is the responsibility of the caller to know what the service that
+ * allocates the buffers will expect to receive for the format.
+ *
+ * \param driDrawable Drawable whose buffers are being queried.
+ * \param width Output where the width of the buffers is stored.
+ * \param height Output where the height of the buffers is stored.
+ * \param attachments List of pairs of attachment ID and opaque format
+ * requested for the drawable.
+ * \param count Number of attachment / format pairs stored in
+ * \c attachments.
+ * \param loaderPrivate Loader's private data that was previously passed
+ * into __DRIdri2ExtensionRec::createNewDrawable.
+ */
+ __DRIbuffer *(*getBuffersWithFormat)(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate);
};
/**
diff --git a/progs/demos/dinoshade.c b/progs/demos/dinoshade.c
index 451da2ec89..cbf8751e25 100644
--- a/progs/demos/dinoshade.c
+++ b/progs/demos/dinoshade.c
@@ -382,7 +382,7 @@ static GLfloat floorShadow[4][4];
static void
redraw(void)
{
- int start, end;
+ int start = 0, end = 0;
if (reportSpeed) {
start = glutGet(GLUT_ELAPSED_TIME);
@@ -624,6 +624,7 @@ redraw(void)
glFinish();
end = glutGet(GLUT_ELAPSED_TIME);
printf("Speed %.3g frames/sec (%d ms)\n", 1000.0/(end-start), end-start);
+ fflush(stdout);
}
glutSwapBuffers();
@@ -878,6 +879,7 @@ main(int argc, char **argv)
polygonOffsetVersion = MISSING;
printf("\ndinoshine: Missing polygon offset.\n");
printf(" Expect shadow depth aliasing artifacts.\n\n");
+ fflush(stdout);
}
}
diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c
index 6e153c04e1..5d82b0dc92 100644
--- a/progs/demos/ipers.c
+++ b/progs/demos/ipers.c
@@ -237,10 +237,27 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ int i;
+
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+
+ glDeleteLists(skydlist, 1);
+ for (i = 0; i < MAX_LOD; i++) {
+ glDeleteLists(LODdlist[i], 1);
+ glDeleteLists(LODnumpoly[i], 1);
+ }
+}
+
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -707,6 +724,7 @@ main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c
index c0aac2272f..bbb3a68eff 100644
--- a/progs/demos/readpix.c
+++ b/progs/demos/readpix.c
@@ -17,6 +17,7 @@
#define IMAGE_FILE "../images/girl.rgb"
static int ImgWidth, ImgHeight;
+static int WinWidth, WinHeight;
static GLenum ImgFormat;
static GLubyte *Image = NULL;
@@ -27,6 +28,7 @@ static int CPosX, CPosY; /* copypixels */
static GLboolean DrawFront = GL_FALSE;
static GLboolean ScaleAndBias = GL_FALSE;
static GLboolean Benchmark = GL_FALSE;
+static GLboolean Triangle = GL_FALSE;
static GLubyte *TempImage = NULL;
#define COMBO 1
@@ -150,11 +152,60 @@ Display( void )
/* draw original image */
glRasterPos2i(APosX, 5);
PrintString("Original");
- glRasterPos2i(APosX, APosY);
- glEnable(GL_DITHER);
- SetupPixelTransfer(GL_FALSE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ if (!Triangle) {
+ glRasterPos2i(APosX, APosY);
+ glEnable(GL_DITHER);
+ SetupPixelTransfer(GL_FALSE);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ }
+ else {
+ float z = 0;
+
+ glViewport(APosX, APosY, ImgWidth, ImgHeight);
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
+ glDisable(GL_CULL_FACE);
+
+ /* Red should never be seen
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f(-2, -2, z);
+ glVertex3f(-2, 2, z);
+ glVertex3f(2, 2, z);
+ glVertex3f(2, -2, z);
+ glEnd();
+
+ /* Blue background
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(.5,.5,1);
+ glVertex3f(-1, -1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(1, 1, z);
+ glVertex3f(1, -1, z);
+ glEnd();
+
+ /* Triangle
+ */
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, -0.9, z);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, -0.9, z);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, 0.9, z);
+ glEnd();
+
+ glColor3f(1,1,1);
+
+ glViewport( 0, 0, WinWidth, WinHeight );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0.0, WinWidth, 0.0, WinHeight, -1.0, 1.0 );
+ }
/* might try alignment=4 here for testing */
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -218,6 +269,9 @@ Display( void )
static void
Reshape( int width, int height )
{
+ WinWidth = width;
+ WinHeight = height;
+
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
@@ -236,6 +290,9 @@ Key( unsigned char key, int x, int y )
case 'b':
Benchmark = GL_TRUE;
break;
+ case 't':
+ Triangle = !Triangle;
+ break;
case 's':
ScaleAndBias = !ScaleAndBias;
break;
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index f10a01ec26..dc5a4bbc48 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -788,6 +788,7 @@ Key(unsigned char key, int x, int y)
exit(0);
break;
}
+ fflush(stdout);
glutPostRedisplay();
}
@@ -1014,6 +1015,7 @@ PrintHelp(void)
printf(" <shift> + cursor keys = rotate light source\n");
if (HaveEXTshadowFuncs)
printf(" o = cycle through comparison modes\n");
+ fflush(stdout);
}
diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c
index 38ede7ac3e..6bf6e06409 100644
--- a/progs/demos/teapot.c
+++ b/progs/demos/teapot.c
@@ -173,10 +173,20 @@ static void special(int k, int x, int y)
}
}
+static void cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+ glDeleteLists(teapotdlist, 1);
+ glDeleteLists(basedlist, 1);
+ glDeleteLists(lightdlist, 1);
+}
+
static void key(unsigned char k, int x, int y)
{
switch(k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -670,6 +680,7 @@ int main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c
index 6a240580e8..6981da3298 100644
--- a/progs/demos/tunnel.c
+++ b/progs/demos/tunnel.c
@@ -203,10 +203,18 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -531,5 +539,6 @@ main(int ac, char **av)
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c
index f4171a8346..0288ea0f8c 100644
--- a/progs/demos/tunnel2.c
+++ b/progs/demos/tunnel2.c
@@ -201,12 +201,20 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
glutDestroyWindow(channel[0]);
glutDestroyWindow(channel[1]);
+ cleanup();
exit(0);
break;
@@ -602,6 +610,7 @@ main(int ac, char **av)
calcposobs();
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c
index ce416712fe..206e06fc6c 100644
--- a/progs/demos/vao_demo.c
+++ b/progs/demos/vao_demo.c
@@ -260,6 +260,8 @@ static void Key( unsigned char key, int x, int y )
(void) y;
switch (key) {
case 27:
+ (*delete_vertex_arrays)( 1, & cube_array_obj );
+ (*delete_vertex_arrays)( 1, & oct_array_obj );
glutDestroyWindow(Win);
exit(0);
break;
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
index 2017b4d8ee..de34b2e767 100644
--- a/progs/redbook/polyoff.c
+++ b/progs/redbook/polyoff.c
@@ -153,6 +153,7 @@ static void Benchmark( float xdiff, float ydiff )
double seconds, fps;
printf("Benchmarking...\n");
+ fflush(stdout);
draws = 0;
startTime = glutGet(GLUT_ELAPSED_TIME);
@@ -169,6 +170,7 @@ static void Benchmark( float xdiff, float ydiff )
seconds = (double) (endTime - startTime) / 1000.0;
fps = draws / seconds;
printf("Result: fps: %g\n", fps);
+ fflush(stdout);
}
@@ -263,6 +265,7 @@ void keyboard (unsigned char key, int x, int y)
default:
break;
}
+ fflush(stdout);
}
static void
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index e6369de3ab..959ddcc51f 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -16,22 +16,20 @@ blendminmax
blendsquare
blendxor
bufferobj
-bumpmap
bug_3050
bug_3101
bug_3195
bug_texstore_i8
+bumpmap
calibrate_rast
copypixrate
crossbar
cva
-dinoshade
drawbuffers
extfuncs.h
exactrast
fbotest1
fbotest2
-fbotexture
fillrate
floattex
fog
@@ -40,6 +38,7 @@ fptest1
fptexture
getprocaddress
getproclist.h
+glutfx
interleave
invert
jkrahntest
@@ -49,6 +48,7 @@ mapbufrange
mapvbo
minmag
mipgen
+mipmap_comp
mipmap_limits
mipmap_view
multipal
@@ -56,7 +56,6 @@ no_s3tc
packedpixels
pbo
prog_parameter
-projtex
quads
random
readrate
@@ -64,22 +63,22 @@ readtex.c
readtex.h
rubberband
seccolor
-sharedtex
shader_api
shaderutil.c
shaderutil.h
+sharedtex
stencil_twoside
-stencil_wrap
stencilwrap
stencil_wrap
+streaming_rect
subtex
subtexrate
tex1d
-texcmp
texcompress2
+texdown
texfilt
-texgenmix
texline
+texobj
texobjshare
texrect
texwrap
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index f5fbf374f7..628ca41535 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -58,6 +58,7 @@ SOURCES = \
mapvbo.c \
minmag.c \
mipgen.c \
+ mipmap_comp.c \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 4f22ca735c..453fcecd9c 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -81,6 +81,7 @@ progs = [
'mapvbo',
'minmag',
'mipgen',
+ 'mipmap_comp',
'mipmap_limits',
'mipmap_view',
'multipal',
diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c
index dd99d836c6..ad14cacdcb 100644
--- a/progs/tests/floattex.c
+++ b/progs/tests/floattex.c
@@ -1,6 +1,5 @@
/*
* Test floating point textures.
- * No actual rendering, yet.
*/
@@ -103,7 +102,6 @@ Key(unsigned char key, int x, int y)
}
-
static void
InitTexture(void)
{
@@ -141,6 +139,8 @@ InitTexture(void)
GL_RGB, GL_FLOAT, ftex);
+ CheckError(__LINE__);
+
/* sanity checks */
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_TYPE_ARB, &t);
assert(t == GL_FLOAT);
@@ -152,32 +152,26 @@ InitTexture(void)
assert(t == GL_FLOAT);
free(image);
- free(ftex);
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
-#if 0
- /* read back the texture and make sure values are correct */
- glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, tex2);
- CheckError(__LINE__);
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- if (tex[i][j][0] != tex2[i][j][0] ||
- tex[i][j][1] != tex2[i][j][1] ||
- tex[i][j][2] != tex2[i][j][2] ||
- tex[i][j][3] != tex2[i][j][3]) {
- printf("tex[%d][%d] %g %g %g %g != tex2[%d][%d] %g %g %g %g\n",
- i, j,
- tex[i][j][0], tex[i][j][1], tex[i][j][2], tex[i][j][3],
- i, j,
- tex2[i][j][0], tex2[i][j][1], tex2[i][j][2], tex2[i][j][3]);
+ if (1) {
+ /* read back the texture and make sure values are correct */
+ GLfloat *tex2 = (GLfloat *)
+ malloc(imgWidth * imgHeight * 4 * sizeof(GLfloat));
+ glGetTexImage(GL_TEXTURE_2D, 0, imgFormat, GL_FLOAT, tex2);
+ CheckError(__LINE__);
+ for (i = 0; i < imgWidth * imgHeight * 4; i++) {
+ if (ftex[i] != tex2[i]) {
+ printf("tex[%d] %g != tex2[%d] %g\n",
+ i, ftex[i], i, tex2[i]);
}
}
}
-#endif
+
+ free(ftex);
}
@@ -193,7 +187,9 @@ CreateProgram(void)
assert(program);
- // InitUniforms(program, Uniforms);
+ glUseProgram_func(program);
+
+ InitUniforms(program, Uniforms);
return program;
}
@@ -211,8 +207,9 @@ Init(void)
exit(1);
}
- if (!glutExtensionSupported("GL_MESAX_texture_float")) {
- printf("Sorry, this test requires GL_MESAX_texture_float\n");
+ if (!glutExtensionSupported("GL_MESAX_texture_float") &&
+ !glutExtensionSupported("GL_ARB_texture_float")) {
+ printf("Sorry, this test requires GL_MESAX/ARB_texture_float\n");
exit(1);
}
diff --git a/progs/tests/mipmap_comp.c b/progs/tests/mipmap_comp.c
new file mode 100644
index 0000000000..5842e2b880
--- /dev/null
+++ b/progs/tests/mipmap_comp.c
@@ -0,0 +1,295 @@
+/* Copyright (c) Mark J. Kilgard, 1994. */
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+/* mipmap_comp
+ * Test compressed texture mipmaps
+ *
+ * Based on mipmap_limits
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#include "readtex.h"
+
+#define SIZE 16 /* not larger then 16 */
+
+static GLint BaseLevel = 0, MaxLevel = 9;
+static GLfloat MinLod = -1, MaxLod = 9;
+static GLfloat LodBias = 0.0;
+static GLboolean NearestFilter = GL_TRUE;
+static GLuint texImage;
+
+
+static void
+initValues(void)
+{
+ BaseLevel = 0;
+ MaxLevel = 9;
+ MinLod = -1;
+ MaxLod = 2;
+ LodBias = 5.0;
+ NearestFilter = GL_TRUE;
+}
+
+
+static void
+makeImage(int level, int width, int height)
+{
+#if 0
+ GLubyte img[SIZE*SIZE*3];
+ int i, j;
+
+ (void)size;
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ int k = (i * width + j) * 3;
+ img[k + 0] = 255 * ((level + 1) % 2);
+ img[k + 1] = 255 * ((level + 1) % 2);
+ img[k + 2] = 255 * ((level + 1) % 2);
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, img);
+#else
+ GLubyte img[128];
+ GLint size[] = {
+ 128, /* 16x16 */
+ 32, /* 8x8 */
+ 8, /* 4x4 */
+ 8, /* 2x2 */
+ 8, /* 1x1 */
+ };
+ int i;
+ int value = ((level + 1) % 2) * 0xffffffff;
+ memset(img, 0, 128);
+
+ /* generate black and white mipmap levels */
+ if (value)
+ for (i = 0; i < size[level] / 4; i += 2)
+ ((int*)img)[i] = value;
+
+ glCompressedTexImage2D(GL_TEXTURE_2D, level,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ width, height, 0,
+ size[level], img);
+#endif
+}
+
+
+static void
+makeImages(void)
+{
+ int i, sz;
+
+ for (i = 0, sz = SIZE; sz >= 1; i++, sz /= 2) {
+ makeImage(i, sz, sz);
+ printf("Level %d size: %d x %d\n", i, sz, sz);
+ }
+}
+
+
+static void
+myInit(void)
+{
+
+ initValues();
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glShadeModel(GL_FLAT);
+
+ glTranslatef(0.0, 0.0, -3.6);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ makeImages();
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+static void
+display(void)
+{
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texImage);
+
+ printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
+
+ if (NearestFilter) {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ }
+ else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_LINEAR);
+ }
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
+}
+
+
+static void
+myReshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+ case ' ':
+ initValues();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+usage(void)
+{
+ printf("usage:\n");
+ printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
+ printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
+ printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
+ printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
+ printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
+ printf(" f toggle nearest/linear filtering\n");
+ printf(" SPACE reset values\n");
+}
+
+
+int
+main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize (600, 600);
+ glutCreateWindow (argv[0]);
+ glewInit();
+ myInit();
+ glutReshapeFunc (myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
+}
diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c
index 85fc67ac79..808d348699 100644
--- a/progs/tests/mipmap_view.c
+++ b/progs/tests/mipmap_view.c
@@ -18,12 +18,27 @@
#define TEXTURE_FILE "../images/arch.rgb"
-static int TexWidth = 256, TexHeight = 256;
+#define LEVELS 8
+#define SIZE (1<<LEVELS)
+static int TexWidth = SIZE, TexHeight = SIZE;
static int WinWidth = 1044, WinHeight = 900;
static GLfloat Bias = 0.0;
static GLboolean ScaleQuads = GL_FALSE;
static GLboolean Linear = GL_FALSE;
static GLint Win = 0;
+static GLint RenderTextureLevel = 0;
+static GLuint TexObj;
+
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
@@ -37,6 +52,178 @@ PrintString(const char *s)
}
+
+
+static void
+MipGenTexture( void )
+{
+ /* test auto mipmap generation */
+ GLint width, height, i;
+ GLenum format;
+ GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
+ if (!image) {
+ printf("Error: could not load texture image %s\n", TEXTURE_FILE);
+ exit(1);
+ }
+ /* resize to TexWidth x TexHeight */
+ if (width != TexWidth || height != TexHeight) {
+ GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
+
+ fprintf(stderr, "rescale %d %d to %d %d\n", width, height,
+ TexWidth, TexHeight);
+ fflush(stderr);
+
+ gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
+ TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
+ free(image);
+ image = newImage;
+ }
+ printf("Using GL_SGIS_generate_mipmap\n");
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
+ format, GL_UNSIGNED_BYTE, image);
+ free(image);
+
+ /* make sure mipmap was really generated correctly */
+ width = TexWidth;
+ height = TexHeight;
+ for (i = 0; i < 9; i++) {
+ GLint w, h;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
+ printf("Level %d size: %d x %d\n", i, w, h);
+ assert(w == width);
+ assert(h == height);
+ width /= 2;
+ height /= 2;
+ }
+
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
+}
+
+
+
+static void
+ResetTextureLevel( int i )
+{
+ GLubyte tex2d[SIZE*SIZE][4];
+
+ {
+ GLint Width = TexWidth / (1 << i);
+ GLint Height = TexHeight / (1 << i);
+ GLint s, t;
+
+ for (s = 0; s < Width; s++) {
+ for (t = 0; t < Height; t++) {
+ tex2d[t*Width+s][0] = ((s / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][1] = ((t / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][2] = 128;
+ tex2d[t*Width+s][3] = 255;
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, Width, Height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, tex2d);
+ }
+}
+
+
+static void
+ResetTexture( void )
+{
+#if 0
+ /* This doesn't work so well as the arch texture is 512x512.
+ */
+ LoadRGBMipmaps(TEXTURE_FILE, GL_RGB);
+#else
+ {
+ int i;
+
+ for (i = 0; i <= LEVELS; i++)
+ {
+ ResetTextureLevel(i);
+ }
+ }
+#endif
+}
+
+
+
+
+
+
+
+static void
+RenderTexture( void )
+{
+ GLenum status;
+ GLuint MyFB;
+
+ fprintf(stderr, "RenderTextureLevel %d\n", RenderTextureLevel);
+ fflush(stderr);
+
+ /* gen framebuffer id, delete it, do some assertions, just for testing */
+ glGenFramebuffersEXT(1, &MyFB);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ assert(glIsFramebufferEXT(MyFB));
+
+ CheckError(__LINE__);
+
+ /* Render color to texture */
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, TexObj,
+ RenderTextureLevel);
+
+
+
+ CheckError(__LINE__);
+
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ printf("Framebuffer incomplete!!!\n");
+ }
+
+ glViewport(0, 0,
+ TexWidth / (1 << RenderTextureLevel),
+ TexHeight / (1 << RenderTextureLevel));
+
+ glClearColor(0.5, 0.5, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ CheckError(__LINE__);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1, 0, 0);
+ glVertex2f(-1, -1);
+ glColor3f(0, 1, 0);
+ glVertex2f(1, -1);
+ glColor3f(0, 0, 1);
+ glVertex2f(0, 1);
+ glEnd();
+
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ CheckError(__LINE__);
+
+ glDeleteFramebuffersEXT(1, &MyFB);
+ CheckError(__LINE__);
+
+ glClearColor(0, 0, 0, 0);
+}
+
static void
Display(void)
{
@@ -44,6 +231,8 @@ Display(void)
char str[100];
int texWidth = TexWidth, texHeight = TexHeight;
+ glViewport(0, 0, WinHeight, WinHeight);
+
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
@@ -126,7 +315,6 @@ Reshape(int width, int height)
{
WinWidth = width;
WinHeight = height;
- glViewport(0, 0, width, height);
}
@@ -145,6 +333,21 @@ Key(unsigned char key, int x, int y)
case 'l':
Linear = !Linear;
break;
+ case 'v':
+ RenderTextureLevel++;
+ break;
+ case 'V':
+ RenderTextureLevel--;
+ break;
+ case 'r':
+ RenderTexture();
+ break;
+ case 'X':
+ ResetTexture();
+ break;
+ case 'x':
+ ResetTextureLevel(RenderTextureLevel);
+ break;
case '0':
case '1':
case '2':
@@ -160,6 +363,14 @@ Key(unsigned char key, int x, int y)
case 's':
ScaleQuads = !ScaleQuads;
break;
+ case ' ':
+ MipGenTexture();
+ Bias = 0;
+ Linear = 0;
+ RenderTextureLevel = 0;
+ ScaleQuads = 0;
+ break;
+
case 27:
glutDestroyWindow(Win);
exit(0);
@@ -186,53 +397,13 @@ Init(void)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- if (1) {
- /* test auto mipmap generation */
- GLint width, height, i;
- GLenum format;
- GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
- if (!image) {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- /* resize to TexWidth x TexHeight */
- if (width != TexWidth || height != TexHeight) {
- GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
- gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
- TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
- free(image);
- image = newImage;
- }
- printf("Using GL_SGIS_generate_mipmap\n");
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
- glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
- format, GL_UNSIGNED_BYTE, image);
- free(image);
-
- /* make sure mipmap was really generated correctly */
- width = TexWidth;
- height = TexHeight;
- for (i = 0; i < 9; i++) {
- GLint w, h;
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
- printf("Level %d size: %d x %d\n", i, w, h);
- assert(w == width);
- assert(h == height);
- width /= 2;
- height /= 2;
- }
- }
- else {
- if (LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
- printf("Using gluBuildMipmaps()\n");
- }
- else {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- }
+ glGenTextures(1, &TexObj);
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+ if (1)
+ MipGenTexture();
+ else
+ ResetTexture();
/* mipmapping required for this extension */
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index 69c71cbaf6..22de83fa79 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -30,6 +30,7 @@ SOURCES = \
fs-tri.c \
line-clip.c \
line-cull.c \
+ line-flat.c \
line-smooth.c \
line-stipple-wide.c \
line-userclip-clip.c \
@@ -138,6 +139,7 @@ SOURCES = \
tristrip-flat.c \
tristrip.c \
vbo-drawarrays.c \
+ vbo-noninterleaved.c \
vbo-drawelements.c \
vbo-drawrange.c \
vp-array.c \
@@ -145,6 +147,7 @@ SOURCES = \
vp-clip.c \
vp-line-clip.c \
vp-tri.c \
+ vp-tri-invariant.c \
vp-tri-swap.c \
vp-tri-tex.c \
vp-tri-imm.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 480630e210..9a1f3575bd 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -26,6 +26,7 @@ progs = [
'fs-tri',
'line-clip',
'line-cull',
+ 'line-flat',
'line-smooth',
'line-stipple-wide',
'line-userclip-clip',
@@ -134,6 +135,7 @@ progs = [
'tristrip-flat',
'tristrip',
'vbo-drawarrays',
+ 'vbo-noninterleaved',
'vbo-drawelements',
'vbo-drawrange',
'vp-array',
@@ -141,6 +143,7 @@ progs = [
'vp-clip',
'vp-line-clip',
'vp-tri',
+ 'vp-tri-invariant',
'vp-tri-swap',
'vp-tri-tex',
'vp-tri-imm',
diff --git a/progs/trivial/line-flat.c b/progs/trivial/line-flat.c
new file mode 100644
index 0000000000..14f0ac0782
--- /dev/null
+++ b/progs/trivial/line-flat.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+ glBegin(GL_LINES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+
+
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vbo-noninterleaved.c b/progs/trivial/vbo-noninterleaved.c
new file mode 100644
index 0000000000..0672ca50ff
--- /dev/null
+++ b/progs/trivial/vbo-noninterleaved.c
@@ -0,0 +1,139 @@
+/* Basic VBO */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+struct {
+ GLfloat pos[4][4];
+ GLfloat col[4][4];
+} verts =
+{
+ /* Position: a quad
+ */
+ {
+ { 0.9, -0.9, 0.0, 1.0 },
+ { 0.9, 0.9, 0.0, 1.0 },
+ { -0.9, 0.9, 0.0, 1.0 },
+ { -0.9, -0.9, 0.0, 1.0 },
+ },
+
+ /* Color: all red
+ */
+ {
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ },
+
+
+};
+
+GLuint arrayObj, elementObj;
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glGenBuffersARB(1, &arrayObj);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), &verts, GL_STATIC_DRAW_ARB);
+
+ glVertexPointer( 4, GL_FLOAT, sizeof(verts.pos[0]), 0 );
+ glColorPointer( 4, GL_FLOAT, sizeof(verts.col[0]), (void *)(4*4*sizeof(float)) );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+// glDrawArrays( GL_TRIANGLES, 0, 3 );
+// glDrawArrays( GL_TRIANGLES, 1, 3 );
+ glDrawArrays( GL_QUADS, 0, 4 );
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vp-tri-invariant.c b/progs/trivial/vp-tri-invariant.c
new file mode 100644
index 0000000000..ff24139365
--- /dev/null
+++ b/progs/trivial/vp-tri-invariant.c
@@ -0,0 +1,147 @@
+/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "OPTION ARB_position_invariant ;"
+ "MOV result.color, vertex.color;\n"
+ "END\n";
+
+
+ glGenProgramsARB(1, &prognum);
+
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -0.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -0.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -0.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glewInit();
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/xdemos/glxcontexts.c b/progs/xdemos/glxcontexts.c
index a9ff326ed5..a97b62a908 100644
--- a/progs/xdemos/glxcontexts.c
+++ b/progs/xdemos/glxcontexts.c
@@ -385,6 +385,10 @@ draw( Display *dpy, Window win )
} else
do_draw();
+ glDeleteLists(gear1, 1);
+ glDeleteLists(gear2, 1);
+ glDeleteLists(gear3, 1);
+
glXSwapBuffers(dpy, win);
glXDestroyContext(dpy, ctx);
}
diff --git a/scons/gallium.py b/scons/gallium.py
index 696ddd025f..c7e74d7e59 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -317,6 +317,8 @@ def generate(env):
if gcc:
if debug:
cflags += ['-O0', '-g3']
+ elif env['toolchain'] == 'crossmingw':
+ cflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken
else:
cflags += ['-O3', '-g3']
if env['profile']:
diff --git a/scons/generic.py b/scons/generic.py
index 03563e4c62..29ddf76d6f 100644
--- a/scons/generic.py
+++ b/scons/generic.py
@@ -398,6 +398,8 @@ def generate(env):
if gcc:
if debug:
ccflags += ['-O0', '-g3']
+ elif env['toolchain'] == 'crossmingw':
+ ccflags += ['-O0', '-g3'] # mingw 4.2.1 optimizer is broken
else:
ccflags += ['-O3', '-g0']
if env['profile']:
diff --git a/src/egl/drivers/demo/Makefile b/src/egl/drivers/demo/Makefile
index d908cdb4b2..26694c92fa 100644
--- a/src/egl/drivers/demo/Makefile
+++ b/src/egl/drivers/demo/Makefile
@@ -26,8 +26,6 @@ $(TOP)/$(LIB_DIR)/demodriver.so: $(OBJECTS)
$(OBJECTS)
install:
- $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/demodriver.so $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
-rm -f *.o
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 0c632ac2b8..b6ceaf3edf 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -29,6 +29,7 @@ for driver in env['drivers']:
SConscript('state_trackers/python/SConscript')
SConscript('state_trackers/glx/xlib/SConscript')
+SConscript('state_trackers/dri/SConscript')
if platform == 'windows':
SConscript('state_trackers/wgl/SConscript')
diff --git a/src/gallium/auxiliary/draw/draw_pipe.h b/src/gallium/auxiliary/draw/draw_pipe.h
index dbad8f98ac..479250729f 100644
--- a/src/gallium/auxiliary/draw/draw_pipe.h
+++ b/src/gallium/auxiliary/draw/draw_pipe.h
@@ -57,6 +57,7 @@ struct draw_stage
struct draw_context *draw; /**< parent context */
struct draw_stage *next; /**< next stage in pipeline */
+ const char *name; /**< for debugging */
struct vertex_header **tmp; /**< temp vert storage, such as for clipping */
unsigned nr_tmps;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index ca69f0b95e..9fedeef2d3 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -746,6 +746,7 @@ draw_aaline_stage(struct draw_context *draw)
goto fail;
aaline->stage.draw = draw;
+ aaline->stage.name = "aaline";
aaline->stage.next = NULL;
aaline->stage.point = draw_pipe_passthrough_point;
aaline->stage.line = aaline_first_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index 3133abe5dc..66839f7873 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -757,6 +757,7 @@ draw_aapoint_stage(struct draw_context *draw)
goto fail;
aapoint->stage.draw = draw;
+ aapoint->stage.name = "aapoint";
aapoint->stage.next = NULL;
aapoint->stage.point = aapoint_first_point;
aapoint->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 3265dcd154..0670268a19 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -496,6 +496,7 @@ struct draw_stage *draw_clip_stage( struct draw_context *draw )
goto fail;
clipper->stage.draw = draw;
+ clipper->stage.name = "clipper";
clipper->stage.point = clip_point;
clipper->stage.line = clip_first_line;
clipper->stage.tri = clip_first_tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 053be5f050..0a70483858 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -129,6 +129,7 @@ struct draw_stage *draw_cull_stage( struct draw_context *draw )
goto fail;
cull->stage.draw = draw;
+ cull->stage.name = "cull";
cull->stage.next = NULL;
cull->stage.point = draw_pipe_passthrough_point;
cull->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
index 43d1fecc4d..34afb1a0b6 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_flatshade.c
@@ -261,6 +261,7 @@ struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
goto fail;
flatshade->stage.draw = draw;
+ flatshade->stage.name = "flatshade";
flatshade->stage.next = NULL;
flatshade->stage.point = draw_pipe_passthrough_point;
flatshade->stage.line = flatshade_first_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 62c31532d0..40798a5d6e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -166,6 +166,7 @@ struct draw_stage *draw_offset_stage( struct draw_context *draw )
draw_alloc_temp_verts( &offset->stage, 3 );
offset->stage.draw = draw;
+ offset->stage.name = "offset";
offset->stage.next = NULL;
offset->stage.point = draw_pipe_passthrough_point;
offset->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 04e59152c5..9287fc130e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -586,6 +586,7 @@ draw_pstip_stage(struct draw_context *draw)
draw_alloc_temp_verts( &pstip->stage, 8 );
pstip->stage.draw = draw;
+ pstip->stage.name = "pstip";
pstip->stage.next = NULL;
pstip->stage.point = draw_pipe_passthrough_point;
pstip->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
index b65e2aa102..6e921bac27 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
@@ -238,6 +238,7 @@ struct draw_stage *draw_stipple_stage( struct draw_context *draw )
draw_alloc_temp_verts( &stipple->stage, 2 );
stipple->stage.draw = draw;
+ stipple->stage.name = "stipple";
stipple->stage.next = NULL;
stipple->stage.point = stipple_reset_point;
stipple->stage.line = stipple_first_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_twoside.c b/src/gallium/auxiliary/draw/draw_pipe_twoside.c
index c329d92339..eef0238b15 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_twoside.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_twoside.c
@@ -181,6 +181,7 @@ struct draw_stage *draw_twoside_stage( struct draw_context *draw )
goto fail;
twoside->stage.draw = draw;
+ twoside->stage.name = "twoside";
twoside->stage.next = NULL;
twoside->stage.point = draw_pipe_passthrough_point;
twoside->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
index 68835fd1a5..03bb842e20 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
@@ -184,6 +184,7 @@ struct draw_stage *draw_unfilled_stage( struct draw_context *draw )
goto fail;
unfilled->stage.draw = draw;
+ unfilled->stage.name = "unfilled";
unfilled->stage.next = NULL;
unfilled->stage.tmp = NULL;
unfilled->stage.point = draw_pipe_passthrough_point;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c
index 03e842ce08..bea90e50d3 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_validate.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c
@@ -262,7 +262,15 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage )
draw->pipeline.first = next;
- return next;
+
+ if (0) {
+ debug_printf("draw pipeline:\n");
+ for (next = draw->pipeline.first; next ; next = next->next )
+ debug_printf(" %s\n", next->name);
+ debug_printf("\n");
+ }
+
+ return draw->pipeline.first;
}
static void validate_tri( struct draw_stage *stage,
@@ -318,6 +326,7 @@ struct draw_stage *draw_validate_stage( struct draw_context *draw )
return NULL;
stage->draw = draw;
+ stage->name = "validate";
stage->next = NULL;
stage->point = validate_point;
stage->line = validate_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 12325d30d6..a5d840b96e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -446,6 +446,7 @@ struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
goto fail;
vbuf->stage.draw = draw;
+ vbuf->stage.name = "vbuf";
vbuf->stage.point = vbuf_first_point;
vbuf->stage.line = vbuf_first_line;
vbuf->stage.tri = vbuf_first_tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
index 184e363594..f32cbef983 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
@@ -168,6 +168,7 @@ struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
draw_alloc_temp_verts( &wide->stage, 4 );
wide->stage.draw = draw;
+ wide->stage.name = "wide-line";
wide->stage.next = NULL;
wide->stage.point = draw_pipe_passthrough_point;
wide->stage.line = wideline_line;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index e1af9e56a2..49034ae86a 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -279,6 +279,7 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw )
goto fail;
wide->stage.draw = draw;
+ wide->stage.name = "wide-point";
wide->stage.next = NULL;
wide->stage.point = widepoint_first_point;
wide->stage.line = draw_pipe_passthrough_line;
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 6f3e1e0289..8ef0ea8011 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -187,6 +187,7 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw );
struct pt_fetch;
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
+ unsigned vertex_input_count,
unsigned vertex_size );
void draw_pt_fetch_run( struct pt_fetch *fetch,
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 505d32f2c3..65c3a34c34 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_math.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_vbuf.h"
@@ -56,9 +57,11 @@ struct pt_fetch {
*
*/
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
+ unsigned vs_input_count,
unsigned vertex_size )
{
struct draw_context *draw = fetch->draw;
+ unsigned nr_inputs;
unsigned i, nr = 0;
unsigned dst_offset = 0;
struct translate_key key;
@@ -89,8 +92,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
dst_offset += 4 * sizeof(float);
}
+ assert( draw->pt.nr_vertex_elements >= vs_input_count );
- for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
+ nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements );
+
+ for (i = 0; i < nr_inputs; i++) {
key.element[nr].input_format = draw->pt.vertex_element[i].src_format;
key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index;
key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset;
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 11ac90fc56..df6c265b7e 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -77,8 +77,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_fetch_prepare( fpme->fetch,
+ vs->info.num_inputs,
fpme->vertex_size );
-
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index dbbc33fffa..f2368dde5c 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -114,6 +114,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
#endif
for (slot = 0; slot < shader->info.num_inputs; slot++) {
+#if 0
+ assert(!util_is_inf_or_nan(input[slot][0]));
+ assert(!util_is_inf_or_nan(input[slot][1]));
+ assert(!util_is_inf_or_nan(input[slot][2]));
+ assert(!util_is_inf_or_nan(input[slot][3]));
+#endif
machine->Inputs[slot].xyzw[0].f[j] = input[slot][0];
machine->Inputs[slot].xyzw[1].f[j] = input[slot][1];
machine->Inputs[slot].xyzw[2].f[j] = input[slot][2];
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.c b/src/gallium/auxiliary/indices/u_unfilled_gen.c
index fd082ebbb3..93897c98de 100644
--- a/src/gallium/auxiliary/indices/u_unfilled_gen.c
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.c
@@ -71,13 +71,10 @@ static void generate_tris_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(i);
}
@@ -90,13 +87,10 @@ static void generate_tristrip_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1/*+(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)(i+1/*+(i&1)*/);
(out+j+2)[1] = (ushort)(i+2/*-(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)(i+2/*-(i&1)*/);
(out+j+4)[1] = (ushort)(i);
}
@@ -109,13 +103,10 @@ static void generate_trifan_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(0);
}
@@ -128,16 +119,12 @@ static void generate_quads_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)(i+0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)(i+3);
(out+j+6)[1] = (ushort)(i+0);
}
@@ -150,16 +137,12 @@ static void generate_quadstrip_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)(i+2);
(out+j)[1] = (ushort)(i+0);
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)(i+0);
(out+j+2)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)(i+1);
(out+j+4)[1] = (ushort)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)(i+3);
(out+j+6)[1] = (ushort)(i+2);
}
@@ -172,13 +155,10 @@ static void generate_polygon_ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)(i+1);
(out+j+2)[1] = (ushort)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)(i+2);
(out+j+4)[1] = (ushort)(0);
}
@@ -191,13 +171,10 @@ static void generate_tris_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(i);
}
@@ -210,13 +187,10 @@ static void generate_tristrip_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1/*+(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)(i+1/*+(i&1)*/);
(out+j+2)[1] = (uint)(i+2/*-(i&1)*/);
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)(i+2/*-(i&1)*/);
(out+j+4)[1] = (uint)(i);
}
@@ -229,13 +203,10 @@ static void generate_trifan_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(0);
}
@@ -248,16 +219,12 @@ static void generate_quads_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)(i+0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)(i+3);
(out+j+6)[1] = (uint)(i+0);
}
@@ -270,16 +237,12 @@ static void generate_quadstrip_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)(i+2);
(out+j)[1] = (uint)(i+0);
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)(i+0);
(out+j+2)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)(i+1);
(out+j+4)[1] = (uint)(i+3);
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)(i+3);
(out+j+6)[1] = (uint)(i+2);
}
@@ -292,13 +255,10 @@ static void generate_polygon_uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)(i+1);
(out+j+2)[1] = (uint)(i+2);
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)(i+2);
(out+j+4)[1] = (uint)(0);
}
@@ -313,13 +273,10 @@ static void translate_tris_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -334,13 +291,10 @@ static void translate_tristrip_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -355,13 +309,10 @@ static void translate_trifan_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -376,16 +327,12 @@ static void translate_quads_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -400,16 +347,12 @@ static void translate_quadstrip_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -424,13 +367,10 @@ static void translate_polygon_ubyte2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -445,13 +385,10 @@ static void translate_tris_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -466,13 +403,10 @@ static void translate_tristrip_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -487,13 +421,10 @@ static void translate_trifan_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -508,16 +439,12 @@ static void translate_quads_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -532,16 +459,12 @@ static void translate_quadstrip_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -556,13 +479,10 @@ static void translate_polygon_ubyte2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -577,13 +497,10 @@ static void translate_tris_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -598,13 +515,10 @@ static void translate_tristrip_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -619,13 +533,10 @@ static void translate_trifan_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -640,16 +551,12 @@ static void translate_quads_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -664,16 +571,12 @@ static void translate_quadstrip_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -688,13 +591,10 @@ static void translate_polygon_ushort2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -709,13 +609,10 @@ static void translate_tris_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -730,13 +627,10 @@ static void translate_tristrip_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -751,13 +645,10 @@ static void translate_trifan_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -772,16 +663,12 @@ static void translate_quads_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -796,16 +683,12 @@ static void translate_quadstrip_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -820,13 +703,10 @@ static void translate_polygon_ushort2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -841,13 +721,10 @@ static void translate_tris_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i];
}
@@ -862,13 +739,10 @@ static void translate_tristrip_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (ushort)in[i];
}
@@ -883,13 +757,10 @@ static void translate_trifan_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -904,16 +775,12 @@ static void translate_quads_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (ushort)in[i+0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+0];
}
@@ -928,16 +795,12 @@ static void translate_quadstrip_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (ushort)in[i+0];
(out+j+2)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (ushort)in[i+1];
(out+j+4)[1] = (ushort)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (ushort)in[i+3];
(out+j+6)[1] = (ushort)in[i+2];
}
@@ -952,13 +815,10 @@ static void translate_polygon_uint2ushort(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (ushort)in[i+1];
(out+j+2)[1] = (ushort)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (ushort)in[i+2];
(out+j+4)[1] = (ushort)in[0];
}
@@ -973,13 +833,10 @@ static void translate_tris_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=3) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i];
}
@@ -994,13 +851,10 @@ static void translate_tristrip_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/);
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1/*+(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/);
(out+j+2)[0] = (uint)in[i+1/*+(i&1)*/];
(out+j+2)[1] = (uint)in[i+2/*-(i&1)*/];
- debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i);
(out+j+4)[0] = (uint)in[i+2/*-(i&1)*/];
(out+j+4)[1] = (uint)in[i];
}
@@ -1015,13 +869,10 @@ static void translate_trifan_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
@@ -1036,16 +887,12 @@ static void translate_quads_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=4) {
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j)[0] = (uint)in[i+0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)i+3);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+0);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+0];
}
@@ -1060,16 +907,12 @@ static void translate_quadstrip_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=8, i+=2) {
- debug_printf(" line %d %d\n", (int)i+2, (int)i+0);
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+0];
- debug_printf(" line %d %d\n", (int)i+0, (int)i+1);
(out+j+2)[0] = (uint)in[i+0];
(out+j+2)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+3);
(out+j+4)[0] = (uint)in[i+1];
(out+j+4)[1] = (uint)in[i+3];
- debug_printf(" line %d %d\n", (int)i+3, (int)i+2);
(out+j+6)[0] = (uint)in[i+3];
(out+j+6)[1] = (uint)in[i+2];
}
@@ -1084,13 +927,10 @@ static void translate_polygon_uint2uint(
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i++) {
- debug_printf(" line %d %d\n", (int)0, (int)i+1);
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
- debug_printf(" line %d %d\n", (int)i+1, (int)i+2);
(out+j+2)[0] = (uint)in[i+1];
(out+j+2)[1] = (uint)in[i+2];
- debug_printf(" line %d %d\n", (int)i+2, (int)0);
(out+j+4)[0] = (uint)in[i+2];
(out+j+4)[1] = (uint)in[0];
}
diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.py b/src/gallium/auxiliary/indices/u_unfilled_gen.py
index d0344fe313..36896ce605 100644
--- a/src/gallium/auxiliary/indices/u_unfilled_gen.py
+++ b/src/gallium/auxiliary/indices/u_unfilled_gen.py
@@ -99,7 +99,6 @@ def vert( intype, outtype, v0 ):
return '(' + outtype + ')in[' + v0 + ']'
def line( intype, outtype, ptr, v0, v1 ):
- print ' debug_printf(" line %d %d\\n", (int)' + v0 + ', (int)' + v1 + ');'
print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';'
print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';'
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index 2cd0b8a8cd..4698efa69c 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -365,21 +365,22 @@ fenced_buffer_validate(struct pb_buffer *buf,
if(fenced_buf->vl && fenced_buf->vl != vl)
return PIPE_ERROR_RETRY;
+#if 0
/* Do not validate if buffer is still mapped */
if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
/* TODO: wait for the thread that mapped the buffer to unmap it */
return PIPE_ERROR_RETRY;
}
+ /* Final sanity checking */
+ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+ assert(!fenced_buf->mapcount);
+#endif
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
return PIPE_OK;
}
-
- /* Final sanity checking */
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- assert(!fenced_buf->mapcount);
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
@@ -530,16 +531,17 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
pipe_mutex_lock(fenced_list->mutex);
- debug_printf("%10s %7s %10s %s\n",
- "buffer", "reference.count", "fence", "signalled");
+ debug_printf("%10s %7s %7s %10s %s\n",
+ "buffer", "size", "refcount", "fence", "signalled");
curr = fenced_list->unfenced.next;
next = curr->next;
while(curr != &fenced_list->unfenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
assert(!fenced_buf->fence);
- debug_printf("%10p %7u\n",
+ debug_printf("%10p %7u %7u\n",
fenced_buf,
+ fenced_buf->base.base.size,
fenced_buf->base.base.reference.count);
curr = next;
next = curr->next;
@@ -551,8 +553,9 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
int signaled;
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- debug_printf("%10p %7u %10p %s\n",
+ debug_printf("%10p %7u %7u %10p %s\n",
fenced_buf,
+ fenced_buf->base.base.size,
fenced_buf->base.base.reference.count,
fenced_buf->fence,
signaled == 0 ? "y" : "n");
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
index f1a05be46e..cedf745bda 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c
@@ -40,6 +40,7 @@
#include "util/u_memory.h"
#include "util/u_double_list.h"
#include "util/u_time.h"
+#include "util/u_debug_stack.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
@@ -48,6 +49,10 @@
#ifdef DEBUG
+#define PB_DEBUG_CREATE_BACKTRACE 8
+#define PB_DEBUG_MAP_BACKTRACE 8
+
+
/**
* Convenience macro (type safe).
*/
@@ -69,6 +74,14 @@ struct pb_debug_buffer
size_t underflow_size;
size_t overflow_size;
+
+ struct debug_stack_frame create_backtrace[PB_DEBUG_CREATE_BACKTRACE];
+
+ pipe_mutex mutex;
+ unsigned map_count;
+ struct debug_stack_frame map_backtrace[PB_DEBUG_MAP_BACKTRACE];
+
+ struct list_head head;
};
@@ -80,6 +93,9 @@ struct pb_debug_manager
size_t underflow_size;
size_t overflow_size;
+
+ pipe_mutex mutex;
+ struct list_head list;
};
@@ -189,6 +205,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf)
max_ofs == buf->overflow_size - 1 ? "+" : "");
}
+ if(underflow || overflow)
+ debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE);
+
debug_assert(!underflow && !overflow);
/* re-fill if not aborted */
@@ -207,11 +226,18 @@ static void
pb_debug_buffer_destroy(struct pb_buffer *_buf)
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+ struct pb_debug_manager *mgr = buf->mgr;
assert(!pipe_is_referenced(&buf->base.base.reference));
pb_debug_buffer_check(buf);
+ pipe_mutex_lock(mgr->mutex);
+ LIST_DEL(&buf->head);
+ pipe_mutex_unlock(mgr->mutex);
+
+ pipe_mutex_destroy(buf->mutex);
+
pb_reference(&buf->buffer, NULL);
FREE(buf);
}
@@ -230,6 +256,13 @@ pb_debug_buffer_map(struct pb_buffer *_buf,
if(!map)
return NULL;
+ if(map) {
+ pipe_mutex_lock(buf->mutex);
+ ++buf->map_count;
+ debug_backtrace_capture(buf->map_backtrace, 1, PB_DEBUG_MAP_BACKTRACE);
+ pipe_mutex_unlock(buf->mutex);
+ }
+
return (uint8_t *)map + buf->underflow_size;
}
@@ -238,6 +271,13 @@ static void
pb_debug_buffer_unmap(struct pb_buffer *_buf)
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+
+ pipe_mutex_lock(buf->mutex);
+ assert(buf->map_count);
+ if(buf->map_count)
+ --buf->map_count;
+ pipe_mutex_unlock(buf->mutex);
+
pb_unmap(buf->buffer);
pb_debug_buffer_check(buf);
@@ -262,6 +302,14 @@ pb_debug_buffer_validate(struct pb_buffer *_buf,
{
struct pb_debug_buffer *buf = pb_debug_buffer(_buf);
+ pipe_mutex_lock(buf->mutex);
+ if(buf->map_count) {
+ debug_printf("%s: attempting to validate a mapped buffer\n", __FUNCTION__);
+ debug_printf("last map backtrace is\n");
+ debug_backtrace_dump(buf->map_backtrace, PB_DEBUG_MAP_BACKTRACE);
+ }
+ pipe_mutex_unlock(buf->mutex);
+
pb_debug_buffer_check(buf);
return pb_validate(buf->buffer, vl, flags);
@@ -288,6 +336,31 @@ pb_debug_buffer_vtbl = {
};
+static void
+pb_debug_manager_dump(struct pb_debug_manager *mgr)
+{
+ struct list_head *curr, *next;
+ struct pb_debug_buffer *buf;
+
+ pipe_mutex_lock(mgr->mutex);
+
+ curr = mgr->list.next;
+ next = curr->next;
+ while(curr != &mgr->list) {
+ buf = LIST_ENTRY(struct pb_debug_buffer, curr, head);
+
+ debug_printf("buffer = %p\n", buf);
+ debug_printf(" .size = %p\n", buf->base.base.size);
+ debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE);
+
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(mgr->mutex);
+}
+
+
static struct pb_buffer *
pb_debug_manager_create_buffer(struct pb_manager *_mgr,
size_t size,
@@ -312,6 +385,13 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
&real_desc);
if(!buf->buffer) {
FREE(buf);
+#if 0
+ pipe_mutex_lock(mgr->mutex);
+ debug_printf("%s: failed to create buffer\n", __FUNCTION__);
+ if(!LIST_IS_EMPTY(&mgr->list))
+ pb_debug_manager_dump(mgr);
+ pipe_mutex_unlock(mgr->mutex);
+#endif
return NULL;
}
@@ -331,8 +411,16 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr,
buf->underflow_size = mgr->underflow_size;
buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size;
+ debug_backtrace_capture(buf->create_backtrace, 1, PB_DEBUG_CREATE_BACKTRACE);
+
pb_debug_buffer_fill(buf);
+ pipe_mutex_init(buf->mutex);
+
+ pipe_mutex_lock(mgr->mutex);
+ LIST_ADDTAIL(&buf->head, &mgr->list);
+ pipe_mutex_unlock(mgr->mutex);
+
return &buf->base;
}
@@ -351,6 +439,15 @@ static void
pb_debug_manager_destroy(struct pb_manager *_mgr)
{
struct pb_debug_manager *mgr = pb_debug_manager(_mgr);
+
+ pipe_mutex_lock(mgr->mutex);
+ if(!LIST_IS_EMPTY(&mgr->list)) {
+ debug_printf("%s: unfreed buffers\n", __FUNCTION__);
+ pb_debug_manager_dump(mgr);
+ }
+ pipe_mutex_unlock(mgr->mutex);
+
+ pipe_mutex_destroy(mgr->mutex);
mgr->provider->destroy(mgr->provider);
FREE(mgr);
}
@@ -375,7 +472,10 @@ pb_debug_manager_create(struct pb_manager *provider,
mgr->provider = provider;
mgr->underflow_size = underflow_size;
mgr->overflow_size = overflow_size;
-
+
+ pipe_mutex_init(mgr->mutex);
+ LIST_INITHEAD(&mgr->list);
+
return &mgr->base;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index e8bd7cda3b..aba7a3f937 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -53,6 +53,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi_exec.h"
@@ -169,6 +170,56 @@ print_temp(const struct tgsi_exec_machine *mach, uint index)
#endif
+/**
+ * Check if there's a potential src/dst register data dependency when
+ * using SOA execution.
+ * Example:
+ * MOV T, T.yxwz;
+ * This would expand into:
+ * MOV t0, t1;
+ * MOV t1, t0;
+ * MOV t2, t3;
+ * MOV t3, t2;
+ * The second instruction will have the wrong value for t0 if executed as-is.
+ */
+static boolean
+tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst)
+{
+ uint i, chan;
+
+ uint writemask = inst->FullDstRegisters[0].DstRegister.WriteMask;
+ if (writemask == TGSI_WRITEMASK_X ||
+ writemask == TGSI_WRITEMASK_Y ||
+ writemask == TGSI_WRITEMASK_Z ||
+ writemask == TGSI_WRITEMASK_W ||
+ writemask == TGSI_WRITEMASK_NONE) {
+ /* no chance of data dependency */
+ return FALSE;
+ }
+
+ /* loop over src regs */
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ if ((inst->FullSrcRegisters[i].SrcRegister.File ==
+ inst->FullDstRegisters[0].DstRegister.File) &&
+ (inst->FullSrcRegisters[i].SrcRegister.Index ==
+ inst->FullDstRegisters[0].DstRegister.Index)) {
+ /* loop over dest channels */
+ uint channelsWritten = 0x0;
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan) {
+ /* check if we're reading a channel that's been written */
+ uint swizzle = tgsi_util_get_full_src_register_extswizzle(&inst->FullSrcRegisters[i], chan);
+ if (swizzle <= TGSI_SWIZZLE_W &&
+ (channelsWritten & (1 << swizzle))) {
+ return TRUE;
+ }
+
+ channelsWritten |= (1 << chan);
+ }
+ }
+ }
+ return FALSE;
+}
+
/**
* Initialize machine state by expanding tokens to full instructions,
@@ -280,6 +331,17 @@ tgsi_exec_machine_bind_shader(
memcpy(instructions + numInstructions,
&parse.FullToken.FullInstruction,
sizeof(instructions[0]));
+
+#if 0
+ if (tgsi_check_soa_dependencies(&parse.FullToken.FullInstruction)) {
+ debug_printf("SOA dependency in instruction:\n");
+ tgsi_dump_instruction(&parse.FullToken.FullInstruction,
+ numInstructions);
+ }
+#else
+ (void) tgsi_check_soa_dependencies;
+#endif
+
numInstructions++;
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index 4b4e34b29e..ba2bfdef06 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -1466,6 +1466,31 @@ emit_cmp(
}
}
+
+/**
+ * Check if inst src/dest regs use indirect addressing into temporary
+ * register file.
+ */
+static boolean
+indirect_temp_reference(const struct tgsi_full_instruction *inst)
+{
+ uint i;
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ const struct tgsi_full_src_register *reg = &inst->FullSrcRegisters[i];
+ if (reg->SrcRegister.File == TGSI_FILE_TEMPORARY &&
+ reg->SrcRegister.Indirect)
+ return TRUE;
+ }
+ for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+ const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[i];
+ if (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
+ reg->DstRegister.Indirect)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
static int
emit_instruction(
struct x86_function *func,
@@ -1473,6 +1498,10 @@ emit_instruction(
{
unsigned chan_index;
+ /* we can't handle indirect addressing into temp register file yet */
+ if (indirect_temp_reference(inst))
+ return FALSE;
+
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c
index 062c1be938..bc9c18fd4a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_transform.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c
@@ -198,3 +198,30 @@ tgsi_transform_shader(const struct tgsi_token *tokens_in,
return ctx->ti;
}
+
+
+#include "tgsi_text.h"
+
+extern int tgsi_transform_foo( struct tgsi_token *tokens_out,
+ uint max_tokens_out );
+
+/* This function exists only so that tgsi_text_translate() doesn't get
+ * magic-ed out of the libtgsi.a archive by the build system. Don't
+ * remove unless you know this has been fixed - check on mingw/scons
+ * builds as well.
+ */
+int
+tgsi_transform_foo( struct tgsi_token *tokens_out,
+ uint max_tokens_out )
+{
+ const char *text =
+ "FRAG1.1\n"
+ "DCL IN[0], COLOR, CONSTANT\n"
+ "DCL OUT[0], COLOR\n"
+ " 0: MOV OUT[0], IN[0]\n"
+ " 1: END";
+
+ return tgsi_text_translate( text,
+ tokens_out,
+ max_tokens_out );
+}
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index ae47a274a6..18597ef839 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -721,6 +721,7 @@ void
debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface)
{
+#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
struct pipe_transfer *transfer;
struct pipe_texture *texture = surface->texture;
struct pipe_screen *screen = texture->screen;
@@ -733,6 +734,7 @@ debug_dump_surface_bmp(const char *filename,
debug_dump_transfer_bmp(filename, transfer);
screen->tex_transfer_destroy(transfer);
+#endif
}
void
@@ -740,11 +742,7 @@ debug_dump_transfer_bmp(const char *filename,
struct pipe_transfer *transfer)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
- struct util_stream *stream;
- struct bmp_file_header bmfh;
- struct bmp_info_header bmih;
float *rgba;
- unsigned x, y;
if (!transfer)
goto error1;
@@ -753,19 +751,47 @@ debug_dump_transfer_bmp(const char *filename,
if(!rgba)
goto error1;
+ pipe_get_tile_rgba(transfer, 0, 0,
+ transfer->width, transfer->height,
+ rgba);
+
+ debug_dump_float_rgba_bmp(filename,
+ transfer->width, transfer->height,
+ rgba, transfer->width);
+
+ FREE(rgba);
+error1:
+ ;
+#endif
+}
+
+void
+debug_dump_float_rgba_bmp(const char *filename,
+ unsigned width, unsigned height,
+ float *rgba, unsigned stride)
+{
+#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
+ struct util_stream *stream;
+ struct bmp_file_header bmfh;
+ struct bmp_info_header bmih;
+ unsigned x, y;
+
+ if(!rgba)
+ goto error1;
+
bmfh.bfType = 0x4d42;
- bmfh.bfSize = 14 + 40 + transfer->height*transfer->width*4;
+ bmfh.bfSize = 14 + 40 + height*width*4;
bmfh.bfReserved1 = 0;
bmfh.bfReserved2 = 0;
bmfh.bfOffBits = 14 + 40;
bmih.biSize = 40;
- bmih.biWidth = transfer->width;
- bmih.biHeight = transfer->height;
+ bmih.biWidth = width;
+ bmih.biHeight = height;
bmih.biPlanes = 1;
bmih.biBitCount = 32;
bmih.biCompression = 0;
- bmih.biSizeImage = transfer->height*transfer->width*4;
+ bmih.biSizeImage = height*width*4;
bmih.biXPelsPerMeter = 0;
bmih.biYPelsPerMeter = 0;
bmih.biClrUsed = 0;
@@ -773,19 +799,15 @@ debug_dump_transfer_bmp(const char *filename,
stream = util_stream_create(filename, bmfh.bfSize);
if(!stream)
- goto error2;
+ goto error1;
util_stream_write(stream, &bmfh, 14);
util_stream_write(stream, &bmih, 40);
- pipe_get_tile_rgba(transfer, 0, 0,
- transfer->width, transfer->height,
- rgba);
-
- y = transfer->height;
+ y = height;
while(y--) {
- float *ptr = rgba + (transfer->width * y * 4);
- for(x = 0; x < transfer->width; ++x)
+ float *ptr = rgba + (stride * y * 4);
+ for(x = 0; x < width; ++x)
{
struct bmp_rgb_quad pixel;
pixel.rgbRed = float_to_ubyte(ptr[x*4 + 0]);
@@ -797,8 +819,6 @@ debug_dump_transfer_bmp(const char *filename,
}
util_stream_close(stream);
-error2:
- FREE(rgba);
error1:
;
#endif
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index 8d703e47fc..d42b65ce28 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -102,6 +102,22 @@ debug_printf(const char *format, ...)
}
+/*
+ * ... isn't portable so we need to pass arguments in parentheses.
+ *
+ * usage:
+ * debug_printf_once(("awnser: %i\n", 42));
+ */
+#define debug_printf_once(args) \
+ do { \
+ static boolean once = TRUE; \
+ if (once) { \
+ once = FALSE; \
+ debug_printf args; \
+ } \
+ } while (0)
+
+
#ifdef DEBUG
#define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap)
#else
@@ -347,10 +363,15 @@ void debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface);
void debug_dump_transfer_bmp(const char *filename,
struct pipe_transfer *transfer);
+void debug_dump_float_rgba_bmp(const char *filename,
+ unsigned width, unsigned height,
+ float *rgba, unsigned stride);
#else
#define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0)
#define debug_dump_surface(prefix, surface) ((void)0)
#define debug_dump_surface_bmp(filename, surface) ((void)0)
+#define debug_dump_transfer_bmp(filename, transfer) ((void)0)
+#define debug_dump_rgba_float_bmp(filename, width, height, rgba, stride) ((void)0)
#endif
diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c
index e9891fde8a..528a1c394b 100644
--- a/src/gallium/auxiliary/util/u_debug_stack.c
+++ b/src/gallium/auxiliary/util/u_debug_stack.c
@@ -62,6 +62,8 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
#ifdef PIPE_ARCH_X86
while(nr_frames) {
+ const void **next_frame_pointer;
+
if(!frame_pointer)
break;
@@ -72,7 +74,14 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
--nr_frames;
}
- frame_pointer = (const void **)frame_pointer[0];
+ next_frame_pointer = (const void **)frame_pointer[0];
+
+ /* Limit the stack walk to avoid referencing undefined memory */
+ if((uintptr_t)next_frame_pointer <= (uintptr_t)frame_pointer ||
+ (uintptr_t)next_frame_pointer > (uintptr_t)frame_pointer + 64*1024)
+ break;
+
+ frame_pointer = next_frame_pointer;
}
#endif
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 690412ae7d..6fa13a8ce1 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1316,7 +1316,6 @@ util_create_gen_mipmap(struct pipe_context *pipe,
for (i = 0; i < 4; i++) {
ctx->vertices[i][0][2] = 0.0f; /* z */
ctx->vertices[i][0][3] = 1.0f; /* w */
- ctx->vertices[i][1][2] = 0.0f; /* r */
ctx->vertices[i][1][3] = 1.0f; /* q */
}
@@ -1350,29 +1349,104 @@ get_next_slot(struct gen_mipmap_state *ctx)
static unsigned
-set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
+set_vertex_data(struct gen_mipmap_state *ctx,
+ enum pipe_texture_target tex_target,
+ uint face, float width, float height)
{
unsigned offset;
+ /* vert[0].position */
ctx->vertices[0][0][0] = 0.0f; /*x*/
ctx->vertices[0][0][1] = 0.0f; /*y*/
- ctx->vertices[0][1][0] = 0.0f; /*s*/
- ctx->vertices[0][1][1] = 0.0f; /*t*/
+ /* vert[1].position */
ctx->vertices[1][0][0] = width;
ctx->vertices[1][0][1] = 0.0f;
- ctx->vertices[1][1][0] = 1.0f;
- ctx->vertices[1][1][1] = 0.0f;
+ /* vert[2].position */
ctx->vertices[2][0][0] = width;
ctx->vertices[2][0][1] = height;
- ctx->vertices[2][1][0] = 1.0f;
- ctx->vertices[2][1][1] = 1.0f;
+ /* vert[3].position */
ctx->vertices[3][0][0] = 0.0f;
ctx->vertices[3][0][1] = height;
- ctx->vertices[3][1][0] = 0.0f;
- ctx->vertices[3][1][1] = 1.0f;
+
+ /* Setup vertex texcoords. This is a little tricky for cube maps. */
+ if (tex_target == PIPE_TEXTURE_CUBE) {
+ static const float st[4][2] = {
+ {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
+ };
+ float rx, ry, rz;
+ uint i;
+
+ /* loop over quad verts */
+ for (i = 0; i < 4; i++) {
+ /* Compute sc = +/-scale and tc = +/-scale.
+ * Not +/-1 to avoid cube face selection ambiguity near the edges,
+ * though that can still sometimes happen with this scale factor...
+ */
+ const float scale = 0.9999;
+ const float sc = (2.0f * st[i][0] - 1.0f) * scale;
+ const float tc = (2.0f * st[i][1] - 1.0f) * scale;
+
+ switch (face) {
+ case PIPE_TEX_FACE_POS_X:
+ rx = 1.0f;
+ ry = -tc;
+ rz = -sc;
+ break;
+ case PIPE_TEX_FACE_NEG_X:
+ rx = -1.0f;
+ ry = -tc;
+ rz = sc;
+ break;
+ case PIPE_TEX_FACE_POS_Y:
+ rx = sc;
+ ry = 1.0f;
+ rz = tc;
+ break;
+ case PIPE_TEX_FACE_NEG_Y:
+ rx = sc;
+ ry = -1.0f;
+ rz = -tc;
+ break;
+ case PIPE_TEX_FACE_POS_Z:
+ rx = sc;
+ ry = -tc;
+ rz = 1.0f;
+ break;
+ case PIPE_TEX_FACE_NEG_Z:
+ rx = -sc;
+ ry = -tc;
+ rz = -1.0f;
+ break;
+ default:
+ assert(0);
+ }
+
+ ctx->vertices[i][1][0] = rx; /*s*/
+ ctx->vertices[i][1][1] = ry; /*t*/
+ ctx->vertices[i][1][2] = rz; /*r*/
+ }
+ }
+ else {
+ /* 1D/2D */
+ ctx->vertices[0][1][0] = 0.0f; /*s*/
+ ctx->vertices[0][1][1] = 0.0f; /*t*/
+ ctx->vertices[0][1][2] = 0.0f; /*r*/
+
+ ctx->vertices[1][1][0] = 1.0f;
+ ctx->vertices[1][1][1] = 0.0f;
+ ctx->vertices[1][1][2] = 0.0f;
+
+ ctx->vertices[2][1][0] = 1.0f;
+ ctx->vertices[2][1][1] = 1.0f;
+ ctx->vertices[2][1][2] = 0.0f;
+
+ ctx->vertices[3][1][0] = 0.0f;
+ ctx->vertices[3][1][1] = 1.0f;
+ ctx->vertices[3][1][2] = 0.0f;
+ }
offset = get_next_slot( ctx );
@@ -1503,6 +1577,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
/* quad coords in window coords (bypassing vs, clip and viewport) */
offset = set_vertex_data(ctx,
+ pt->target,
+ face,
(float) pt->width[dstLevel],
(float) pt->height[dstLevel]);
diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c
index 6be365e53b..a1dce3f5cf 100644
--- a/src/gallium/auxiliary/util/u_linear.c
+++ b/src/gallium/auxiliary/util/u_linear.c
@@ -1,3 +1,34 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for converting tiled data to linear and vice versa.
+ */
+
#include "util/u_debug.h"
#include "u_linear.h"
diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h
index 1589f029bc..b74308ffa3 100644
--- a/src/gallium/auxiliary/util/u_linear.h
+++ b/src/gallium/auxiliary/util/u_linear.h
@@ -1,3 +1,34 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for converting tiled data to linear and vice versa.
+ */
+
#ifndef U_LINEAR_H
#define U_LINEAR_H
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
index 8afe4fccf7..5268cbf79c 100644
--- a/src/gallium/auxiliary/util/u_time.c
+++ b/src/gallium/auxiliary/util/u_time.c
@@ -217,4 +217,9 @@ void util_time_sleep(unsigned usecs)
} while(start <= curr && curr < end ||
end < start && (curr < end || start <= curr));
}
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+void util_time_sleep(unsigned usecs)
+{
+ Sleep((usecs + 999)/ 1000);
+}
#endif
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index d9c0d7afa8..2eb98068c8 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -70,7 +70,7 @@ struct u_upload_mgr *u_upload_create( struct pipe_screen *screen,
}
-static INLINE void
+static INLINE enum pipe_error
my_buffer_write(struct pipe_screen *screen,
struct pipe_buffer *buf,
unsigned offset, unsigned size, unsigned dirty_size,
@@ -84,12 +84,14 @@ my_buffer_write(struct pipe_screen *screen,
assert(size);
map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_WRITE);
- assert(map);
- if(map) {
- memcpy(map + offset, data, size);
- pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size);
- pipe_buffer_unmap(screen, buf);
- }
+ if (map == NULL)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memcpy(map + offset, data, size);
+ pipe_buffer_flush_mapped_range(screen, buf, offset, dirty_size);
+ pipe_buffer_unmap(screen, buf);
+
+ return PIPE_OK;
}
/* Release old buffer.
@@ -162,12 +164,14 @@ enum pipe_error u_upload_data( struct u_upload_mgr *upload,
/* Copy the data, using map_range if available:
*/
- my_buffer_write( upload->screen,
- upload->buffer,
- upload->offset,
- size,
- alloc_size,
- data );
+ ret = my_buffer_write( upload->screen,
+ upload->buffer,
+ upload->offset,
+ size,
+ alloc_size,
+ data );
+ if (ret)
+ return ret;
/* Emit the return values:
*/
diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile
index 12821c5a76..8870b39866 100644
--- a/src/gallium/drivers/i915simple/Makefile
+++ b/src/gallium/drivers/i915simple/Makefile
@@ -8,7 +8,6 @@ C_SOURCES = \
i915_clear.c \
i915_flush.c \
i915_context.c \
- i915_context.c \
i915_debug.c \
i915_debug_fp.c \
i915_state.c \
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 4da833c25e..93f752faec 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -31,7 +31,8 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt)
for (l = 0; l <= pt->last_level; l++) {
- nv04mt->level[l].image_offset = offset;
+ nv04mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
offset += nv04mt->level[l].pitch * pt->height[l];
}
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
index 0d51439e3f..399f750dbe 100644
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ b/src/gallium/drivers/nv04/nv04_state.h
@@ -37,7 +37,7 @@ struct nv04_miptree {
struct {
uint pitch;
- uint image_offset;
+ uint *image_offset;
} level[PIPE_MAX_TEXTURE_LEVELS];
};
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 6bdf544a05..a4e89c37d1 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
int i;
- if (r300->dirty_state) {
- r300_emit_dirty_state(r300);
- }
-
for (i = 0; i < r300->vertex_buffer_count; i++) {
void* buf = pipe_buffer_map(pipe->screen,
r300->vertex_buffers[i].buffer,
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 4c695c1195..96f1f11246 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -264,6 +264,11 @@ struct r300_context {
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Vertex buffer for rendering. */
+ struct pipe_buffer* vbo;
+ /* Offset into the VBO. */
+ size_t vbo_offset;
+
/* Various CSO state objects. */
/* Blend state. */
struct r300_blend_state* blend_state;
@@ -289,7 +294,7 @@ struct r300_context {
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
- /* Vertex buffers. */
+ /* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
/* Vertex information. */
@@ -314,11 +319,4 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300);
void r300_init_state_functions(struct r300_context* r300);
void r300_init_surface_functions(struct r300_context* r300);
-/* Fun with includes: r300_winsys also declares this prototype.
- * We'll just step out in that case... */
-#ifndef R300_WINSYS_H
-struct pipe_context* r300_create_context(struct pipe_screen* screen,
- struct r300_winsys* r300_winsys);
-#endif
-
#endif /* R300_CONTEXT_H */
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index 5d9799dd72..82a3942248 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -49,27 +49,27 @@
#define CS_LOCALS(context) \
struct r300_winsys* cs_winsys = context->winsys; \
- struct radeon_cs* cs = cs_winsys->cs; \
int cs_count = 0;
#define CHECK_CS(size) \
- cs_winsys->check_cs(cs, (size))
+ cs_winsys->check_cs(cs_winsys, (size))
#define BEGIN_CS(size) do { \
CHECK_CS(size); \
debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \
size, __FUNCTION__, __FILE__, __LINE__); \
- cs_winsys->begin_cs(cs, (size), __FILE__, __FUNCTION__, __LINE__); \
+ cs_winsys->begin_cs(cs_winsys, (size), \
+ __FILE__, __FUNCTION__, __LINE__); \
cs_count = size; \
} while (0)
#define OUT_CS(value) do { \
- cs_winsys->write_cs_dword(cs, (value)); \
+ cs_winsys->write_cs_dword(cs_winsys, (value)); \
cs_count--; \
} while (0)
#define OUT_CS_32F(value) do { \
- cs_winsys->write_cs_dword(cs, fui(value)); \
+ cs_winsys->write_cs_dword(cs_winsys, fui(value)); \
cs_count--; \
} while (0)
@@ -97,7 +97,7 @@
bo, offset); \
assert(bo); \
OUT_CS(offset); \
- cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \
+ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
cs_count -= 2; \
} while (0)
@@ -106,13 +106,13 @@
__LINE__); \
if (cs_count != 0) \
debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \
- cs_winsys->end_cs(cs, __FILE__, __FUNCTION__, __LINE__); \
+ cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \
} while (0)
#define FLUSH_CS do { \
debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \
__LINE__); \
- cs_winsys->flush_cs(cs); \
+ cs_winsys->flush_cs(cs_winsys); \
} while (0)
#define RADEON_ONE_REG_WR (1 << 15)
@@ -138,7 +138,7 @@
assert(bo); \
OUT_CS(offset); \
OUT_CS(count); \
- cs_winsys->write_cs_reloc(cs, bo, rd, wd, flags); \
+ cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
cs_count -= 2; \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index dd63136c9d..1ff72172eb 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -30,81 +30,6 @@ static void r300_dump_fs(struct r300_fragment_shader* fs)
}
}
-static char* r500_fs_swiz[] = {
- " R",
- " G",
- " B",
- " A",
- " 0",
- ".5",
- " 1",
- " U",
-};
-
-static char* r500_fs_op_rgb[] = {
- "MAD",
- "DP3",
- "DP4",
- "D2A",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "SOP",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_op_alpha[] = {
- "MAD",
- " DP",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "EX2",
- "LN2",
- "RCP",
- "RSQ",
- "SIN",
- "COS",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_mask[] = {
- "NONE",
- "R ",
- " G ",
- "RG ",
- " B ",
- "R B ",
- " GB ",
- "RGB ",
- " A",
- "R A",
- " G A",
- "RG A",
- " BA",
- "R BA",
- " GBA",
- "RGBA",
-};
-
-static char* r500_fs_tex[] = {
- " NOP",
- " LD",
- "TEXKILL",
- " PROJ",
- "LODBIAS",
- " LOD",
- " DXDY",
-};
-
void r500_fs_dump(struct r500_fragment_shader* fs)
{
int i;
@@ -225,12 +150,25 @@ void r500_fs_dump(struct r500_fragment_shader* fs)
}
}
+static void r300_vs_op_dump(uint32_t op)
+{
+ if (op & 0x81) {
+ debug_printf("PVS_MACRO_OP_2CLK_M2X_ADD\n");
+ } else if (op & 0x80) {
+ debug_printf(" PVS_MACRO_OP_2CLK_MADD\n");
+ } else if (op & 0x40) {
+ debug_printf("%s\n", r300_vs_me_ops[op & 0x1f]);
+ } else {
+ debug_printf("%s\n", r300_vs_ve_ops[op & 0x1f]);
+ }
+}
+
void r300_vs_dump(struct r300_vertex_shader* vs)
{
int i;
for (i = 0; i < vs->instruction_count; i++) {
- debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0);
+ r300_vs_op_dump(vs->instructions[i].inst0);
debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1);
debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2);
debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3);
diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h
index a1f873656d..6306594099 100644
--- a/src/gallium/drivers/r300/r300_debug.h
+++ b/src/gallium/drivers/r300/r300_debug.h
@@ -27,6 +27,152 @@
#include "r300_state_shader.h"
#include "r300_state_tcl.h"
+static char* r500_fs_swiz[] = {
+ " R",
+ " G",
+ " B",
+ " A",
+ " 0",
+ ".5",
+ " 1",
+ " U",
+};
+
+static char* r500_fs_op_rgb[] = {
+ "MAD",
+ "DP3",
+ "DP4",
+ "D2A",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "SOP",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_op_alpha[] = {
+ "MAD",
+ " DP",
+ "MIN",
+ "MAX",
+ "---",
+ "CND",
+ "CMP",
+ "FRC",
+ "EX2",
+ "LN2",
+ "RCP",
+ "RSQ",
+ "SIN",
+ "COS",
+ "MDH",
+ "MDV",
+};
+
+static char* r500_fs_mask[] = {
+ "NONE",
+ "R ",
+ " G ",
+ "RG ",
+ " B ",
+ "R B ",
+ " GB ",
+ "RGB ",
+ " A",
+ "R A",
+ " G A",
+ "RG A",
+ " BA",
+ "R BA",
+ " GBA",
+ "RGBA",
+};
+
+static char* r500_fs_tex[] = {
+ " NOP",
+ " LD",
+ "TEXKILL",
+ " PROJ",
+ "LODBIAS",
+ " LOD",
+ " DXDY",
+};
+
+static char* r300_vs_ve_ops[] = {
+ /* R300 vector ops */
+ " VE_NO_OP",
+ " VE_DOT_PRODUCT",
+ " VE_MULTIPLY",
+ " VE_ADD",
+ " VE_MULTIPLY_ADD",
+ " VE_DISTANCE_FACTOR",
+ " VE_FRACTION",
+ " VE_MAXIMUM",
+ " VE_MINIMUM",
+ "VE_SET_GREATER_THAN_EQUAL",
+ " VE_SET_LESS_THAN",
+ " VE_MULTIPLYX2_ADD",
+ " VE_MULTIPLY_CLAMP",
+ " VE_FLT2FIX_DX",
+ " VE_FLT2FIX_DX_RND",
+ /* R500 vector ops */
+ " VE_PRED_SET_EQ_PUSH",
+ " VE_PRED_SET_GT_PUSH",
+ " VE_PRED_SET_GTE_PUSH",
+ " VE_PRED_SET_NEQ_PUSH",
+ " VE_COND_WRITE_EQ",
+ " VE_COND_WRITE_GT",
+ " VE_COND_WRITE_GTE",
+ " VE_COND_WRITE_NEQ",
+ " VE_SET_GREATER_THAN",
+ " VE_SET_EQUAL",
+ " VE_SET_NOT_EQUAL",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
+static char* r300_vs_me_ops[] = {
+ /* R300 math ops */
+ " ME_NO_OP",
+ " ME_EXP_BASE2_DX",
+ " ME_LOG_BASE2_DX",
+ " ME_EXP_BASEE_FF",
+ " ME_LIGHT_COEFF_DX",
+ " ME_POWER_FUNC_FF",
+ " ME_RECIP_DX",
+ " ME_RECIP_FF",
+ " ME_RECIP_SQRT_DX",
+ " ME_RECIP_SQRT_FF",
+ " ME_MULTIPLY",
+ " ME_EXP_BASE2_FULL_DX",
+ " ME_LOG_BASE2_FULL_DX",
+ " ME_POWER_FUNC_FF_CLAMP_B",
+ "ME_POWER_FUNC_FF_CLAMP_B1",
+ "ME_POWER_FUNC_FF_CLAMP_01",
+ " ME_SIN",
+ " ME_COS",
+ /* R500 math ops */
+ " ME_LOG_BASE2_IEEE",
+ " ME_RECIP_IEEE",
+ " ME_RECIP_SQRT_IEEE",
+ " ME_PRED_SET_EQ",
+ " ME_PRED_SET_GT",
+ " ME_PRED_SET_GTE",
+ " ME_PRED_SET_NEQ",
+ " ME_PRED_SET_CLR",
+ " ME_PRED_SET_INV",
+ " ME_PRED_SET_POP",
+ " ME_PRED_SET_RESTORE",
+ " (reserved)",
+ " (reserved)",
+ " (reserved)",
+};
+
void r500_fs_dump(struct r500_fragment_shader* fs);
void r300_vs_dump(struct r300_vertex_shader* vs);
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 417d5f6307..c73d5a0b44 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -152,34 +152,39 @@ void r500_emit_fragment_shader(struct r300_context* r300,
END_CS;
}
-/* XXX add pitch, stride, clean up */
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
- int i;
struct r300_texture* tex;
+ unsigned pixpitch;
+ int i;
CS_LOCALS(r300);
- BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4);
+ BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ pixpitch = tex->stride / tex->tex.block.size;
+
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch |
+ r300_translate_colorformat(tex->tex.format));
+
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(fb->cbufs[i]->format));
}
if (fb->zsbuf) {
tex = (struct r300_texture*)fb->zsbuf->texture;
+ pixpitch = (tex->stride / tex->tex.block.size);
+
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
- OUT_CS_REG(R300_ZB_FORMAT,
- R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL);
- } else {
- OUT_CS_REG(R300_ZB_FORMAT, 0x0);
- }
+
+ OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
+
+ OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch);
}
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT,
@@ -291,6 +296,30 @@ void r300_emit_texture(struct r300_context* r300,
END_CS;
}
+void r300_emit_vertex_buffer(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+
+ debug_printf("r300: Preparing vertex buffer %p for render, "
+ "vertex size %d\n", r300->vbo,
+ r300->vertex_info.vinfo.size);
+ /* Set the pointer to our vertex buffer. The emitted values are this:
+ * PACKET3 [3D_LOAD_VBPNTR]
+ * COUNT [1]
+ * FORMAT [size | stride << 8]
+ * OFFSET [offset into BO]
+ * VBPNTR [relocated BO]
+ */
+ BEGIN_CS(7);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
+ OUT_CS(1);
+ OUT_CS(r300->vertex_info.vinfo.size |
+ (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(r300->vbo_offset);
+ OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
+}
+
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
@@ -416,16 +445,45 @@ void r300_flush_textures(struct r300_context* r300)
void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_texture* tex;
int i;
int dirty_tex = 0;
- if (!(r300->dirty_state) && !(r300->dirty_hw)) {
+ if (!(r300->dirty_state)) {
return;
}
r300_update_derived_state(r300);
/* XXX check size */
+ /* Color buffers... */
+ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
+ tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ if (!tex->buffer) return;
+ r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+ /* ...depth buffer... */
+ if (r300->framebuffer_state.zsbuf) {
+ tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ if (!tex->buffer) return;
+ r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+ /* ...and vertex buffer. */
+ if (r300->vbo) {
+ r300->winsys->add_buffer(r300->winsys, r300->vbo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ } else {
+ debug_printf("No VBO while emitting dirty state!\n");
+ }
+
+ if (r300->winsys->validate(r300->winsys)) {
+ /* XXX */
+ r300->context.flush(&r300->context, 0, NULL);
+ }
if (r300->dirty_state & R300_NEW_BLEND) {
r300_emit_blend_state(r300, r300->blend_state);
@@ -506,4 +564,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300_emit_vertex_format_state(r300);
r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
}
+
+ /* Finally, emit the VBO. */
+ r300_emit_vertex_buffer(r300);
+
+ r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 31dbc7ab85..36e14f69f7 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -62,6 +62,8 @@ void r300_emit_scissor_state(struct r300_context* r300,
void r300_emit_texture(struct r300_context* r300,
struct r300_texture* tex, unsigned offset);
+void r300_emit_vertex_buffer(struct r300_context* r300);
+
void r300_emit_vertex_format_state(struct r300_context* r300);
void r300_emit_vertex_shader(struct r300_context* r300,
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 20ca6905ad..89a5f2b20c 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -29,6 +29,8 @@ static void r300_flush(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
+ draw_flush(r300->draw);
+
if (r300->dirty_hw) {
FLUSH_CS;
r300_emit_invariant_state(r300);
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index cbd84d7c56..29b66cee7e 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -180,27 +180,10 @@ static void prepare_render(struct r300_render* render, unsigned count)
CS_LOCALS(r300);
- /* Make sure that all possible state is emitted. */
- r300_emit_dirty_state(r300);
+ r300->vbo = render->vbo;
+ r300->vbo_offset = render->vbo_offset;
- debug_printf("r300: Preparing vertex buffer %p for render, "
- "vertex size %d, vertex count %d\n", render->vbo,
- r300->vertex_info.vinfo.size, count);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [0]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info.vinfo.size |
- (r300->vertex_info.vinfo.size << 8));
- OUT_CS(render->vbo_offset);
- OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
+ r300_emit_dirty_state(r300);
}
static void r300_render_draw_arrays(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index c9507ae193..0143e228c4 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -421,6 +421,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
struct r300_context* r300 = r300_context(pipe);
struct r300_rs_state* rs = (struct r300_rs_state*)state;
+ draw_flush(r300->draw);
draw_set_rasterizer_state(r300->draw, &rs->rs);
r300->rs_state = rs;
@@ -528,7 +529,6 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
const struct pipe_scissor_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
if (r300_screen(r300->context.screen)->caps->is_r500) {
r300->scissor_state->scissor_top_left =
@@ -555,19 +555,24 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
+ draw_flush(r300->draw);
+
if (r300_screen(r300->context.screen)->caps->has_tcl) {
/* Do the transform in HW. */
r300->viewport_state->vte_control = R300_VTX_W0_FMT;
if (state->scale[0] != 1.0f) {
+ assert(state->scale[0] != 0.0f);
r300->viewport_state->xscale = state->scale[0];
r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
}
if (state->scale[1] != 1.0f) {
+ assert(state->scale[1] != 0.0f);
r300->viewport_state->yscale = state->scale[1];
r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
}
if (state->scale[2] != 1.0f) {
+ assert(state->scale[2] != 0.0f);
r300->viewport_state->zscale = state->scale[2];
r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
}
@@ -642,6 +647,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
+ draw_flush(r300->draw);
+
if (r300_screen(pipe->screen)->caps->has_tcl) {
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
index bb96e2ad67..ed9164db49 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ b/src/gallium/drivers/r300/r300_state_tcl.c
@@ -34,14 +34,20 @@ static void r300_vs_declare(struct r300_vs_asm* assembler,
assembler->tab[decl->DeclarationRange.First] = 0;
break;
case TGSI_SEMANTIC_COLOR:
- assembler->tab[decl->DeclarationRange.First] = 2;
+ assembler->tab[decl->DeclarationRange.First] =
+ (assembler->point_size ? 1 : 0) +
+ assembler->out_colors;
break;
+ case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
/* XXX multiple? */
- assembler->tab[decl->DeclarationRange.First] = 6;
+ assembler->tab[decl->DeclarationRange.First] =
+ (assembler->point_size ? 1 : 0) +
+ assembler->out_colors +
+ assembler->out_texcoords;
break;
case TGSI_SEMANTIC_PSIZE:
- assembler->tab[decl->DeclarationRange.First] = 15;
+ assembler->tab[decl->DeclarationRange.First] = 1;
break;
default:
debug_printf("r300: vs: Bad semantic declaration %d\n",
@@ -65,16 +71,13 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler,
{
switch (src->File) {
case TGSI_FILE_NULL:
- /* Probably a zero or one swizzle */
- return R300_PVS_SRC_REG_INPUT;
- break;
case TGSI_FILE_INPUT:
+ /* Probably a zero or one swizzle */
return R300_PVS_SRC_REG_INPUT;
- break;
case TGSI_FILE_TEMPORARY:
return R300_PVS_SRC_REG_TEMPORARY;
- break;
case TGSI_FILE_CONSTANT:
+ case TGSI_FILE_IMMEDIATE:
return R300_PVS_SRC_REG_CONSTANT;
default:
debug_printf("r300: vs: Unimplemented src type %d\n", src->File);
@@ -83,16 +86,32 @@ static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler,
return 0;
}
+static INLINE unsigned r300_vs_src(struct r300_vs_asm* assembler,
+ struct tgsi_src_register* src)
+{
+ switch (src->File) {
+ case TGSI_FILE_NULL:
+ case TGSI_FILE_INPUT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_CONSTANT:
+ return src->Index;
+ case TGSI_FILE_IMMEDIATE:
+ return src->Index + assembler->imm_offset;
+ default:
+ debug_printf("r300: vs: Unimplemented src type %d\n", src->File);
+ break;
+ }
+ return 0;
+}
+
static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler,
struct tgsi_dst_register* dst)
{
switch (dst->File) {
case TGSI_FILE_TEMPORARY:
return R300_PVS_DST_REG_TEMPORARY;
- break;
case TGSI_FILE_OUTPUT:
return R300_PVS_DST_REG_OUT;
- break;
default:
debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File);
break;
@@ -106,10 +125,8 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler,
switch (dst->File) {
case TGSI_FILE_TEMPORARY:
return dst->Index;
- break;
case TGSI_FILE_OUTPUT:
return assembler->tab[dst->Index];
- break;
default:
debug_printf("r300: vs: Unimplemented dst %d\n", dst->File);
break;
@@ -129,6 +146,12 @@ static uint32_t r300_vs_op(unsigned op)
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
return R300_VE_ADD;
+ case TGSI_OPCODE_MAX:
+ return R300_VE_MAXIMUM;
+ case TGSI_OPCODE_SLT:
+ return R300_VE_SET_LESS_THAN;
+ case TGSI_OPCODE_RSQ:
+ return R300_PVS_DST_MATH_INST | R300_ME_RECIP_DX;
case TGSI_OPCODE_MAD:
return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD;
default:
@@ -152,39 +175,62 @@ static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg)
}
}
+/* XXX icky icky icky icky */
+static uint32_t r300_vs_scalar_swiz(struct tgsi_full_src_register* reg)
+{
+ if (reg->SrcRegister.Extended) {
+ return reg->SrcRegisterExtSwz.ExtSwizzleX |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 3) |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 6) |
+ (reg->SrcRegisterExtSwz.ExtSwizzleX << 9);
+ } else {
+ return reg->SrcRegister.SwizzleX |
+ (reg->SrcRegister.SwizzleX << 3) |
+ (reg->SrcRegister.SwizzleX << 6) |
+ (reg->SrcRegister.SwizzleX << 9);
+ }
+}
+
+/* XXX scalar stupidity */
static void r300_vs_emit_inst(struct r300_vertex_shader* vs,
struct r300_vs_asm* assembler,
struct tgsi_full_src_register* src,
struct tgsi_full_dst_register* dst,
unsigned op,
- unsigned count)
+ unsigned count,
+ boolean is_scalar)
{
int i = vs->instruction_count;
vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) |
R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) |
R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) |
- R300_PVS_DST_WE_XYZW;
+ R300_PVS_DST_WE(dst->DstRegister.WriteMask);
switch (count) {
case 3:
vs->instructions[i].inst3 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[2].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[2].SrcRegister.Index) |
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[2].SrcRegister)) |
R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2]));
/* Fall through */
case 2:
vs->instructions[i].inst2 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[1].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[1].SrcRegister.Index) |
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[1].SrcRegister)) |
R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1]));
/* Fall through */
case 1:
vs->instructions[i].inst1 =
R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
&src[0].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[0].SrcRegister.Index) |
- R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[0]));
+ R300_PVS_SRC_OFFSET(r300_vs_src(assembler,
+ &src[0].SrcRegister)) |
+ /* XXX the icky, it burns */
+ R300_PVS_SRC_SWIZZLE(is_scalar ? r300_vs_scalar_swiz(&src[0])
+ : r300_vs_swiz(&src[0]));
break;
}
vs->instruction_count++;
@@ -195,11 +241,18 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
struct tgsi_full_instruction* inst)
{
switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_RSQ:
+ r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode,
+ 1, TRUE);
+ break;
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_SLT:
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
+ 2, FALSE);
break;
case TGSI_OPCODE_DP3:
/* Set alpha swizzle to zero for src0 and src1 */
@@ -229,19 +282,19 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
case TGSI_OPCODE_DP4:
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
+ 2, FALSE);
break;
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
inst->FullSrcRegisters[1] = r300_constant_zero;
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
+ 2, FALSE);
break;
case TGSI_OPCODE_MAD:
r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 3);
+ 3, FALSE);
break;
case TGSI_OPCODE_END:
break;
@@ -252,6 +305,28 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
}
}
+static void r300_vs_init(struct r300_vertex_shader* vs,
+ struct r300_vs_asm* assembler)
+{
+ struct tgsi_shader_info* info = &vs->info;
+ int i;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_PSIZE:
+ assembler->point_size = TRUE;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ assembler->out_colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ assembler->out_texcoords++;
+ break;
+ }
+ }
+}
+
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs)
{
@@ -264,6 +339,10 @@ void r300_translate_vertex_shader(struct r300_context* r300,
if (assembler == NULL) {
return;
}
+
+ /* Init assembler. */
+ r300_vs_init(vs, assembler);
+
/* Setup starting offset for immediates. */
assembler->imm_offset = consts->user_count;
diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h
index de944028ba..d5d425e9d6 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.h
+++ b/src/gallium/drivers/r300/r300_state_tcl.h
@@ -35,6 +35,10 @@
# define R300_VE_DOT_PRODUCT 1
# define R300_VE_MULTIPLY 2
# define R300_VE_ADD 3
+# define R300_VE_MAXIMUM 7
+# define R300_VE_SET_LESS_THAN 10
+#define R300_PVS_DST_MATH_INST (1 << 6)
+# define R300_ME_RECIP_DX 6
#define R300_PVS_DST_MACRO_INST (1 << 7)
# define R300_PVS_MACRO_OP_2CLK_MADD 0
#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
@@ -99,7 +103,13 @@ struct r300_vs_asm {
unsigned imm_offset;
/* Number of immediate constants. */
unsigned imm_count;
- /* Offsets into vertex output memory. */
+ /* Number of colors to write. */
+ unsigned out_colors;
+ /* Number of texcoords to write. */
+ unsigned out_texcoords;
+ /* Whether to emit point size. */
+ boolean point_size;
+ /* Tab of declared outputs to OVM outputs. */
unsigned tab[16];
};
@@ -115,7 +125,7 @@ static struct r300_vertex_shader r300_passthrough_vertex_shader = {
.instructions[0].inst3 = 0x0,
.instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(2) | R300_PVS_DST_WE_XYZW,
+ R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
.instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
.instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
@@ -134,7 +144,7 @@ static struct r300_vertex_shader r300_texture_vertex_shader = {
.instructions[0].inst3 = 0x0,
.instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(6) | R300_PVS_DST_WE_XYZW,
+ R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
.instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
.instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 79bed03253..4dd5b8af99 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -34,6 +34,13 @@ static void r300_surface_setup(struct pipe_context* pipe,
unsigned pixpitch = tex->stride / tex->tex.block.size;
CS_LOCALS(r300);
+ /* Make sure our target BO is okay. */
+ r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ if (r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ }
+
r300_emit_blend_state(r300, &blend_clear_state);
r300_emit_blend_color_state(r300, &blend_color_clear_state);
r300_emit_dsa_state(r300, &dsa_clear_state);
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index fe91f4e184..5ea9f56247 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -86,8 +86,6 @@ static struct pipe_texture*
r300_texture_create(struct pipe_screen* screen,
const struct pipe_texture* template)
{
- /* XXX struct r300_screen* r300screen = r300_screen(screen); */
-
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
if (!tex) {
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index baa95282c3..a833bb0399 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -35,8 +35,6 @@ extern "C" {
#include "pipe/p_state.h"
#include "pipe/internal/p_winsys_screen.h"
-struct radeon_cs;
-
struct r300_winsys {
/* Parent class */
struct pipe_winsys base;
@@ -50,39 +48,50 @@ struct r300_winsys {
/* GB pipe count */
uint32_t gb_pipes;
- /* CS object. This is very much like Intel's batchbuffer.
- * Fill it full of dwords and relocs and then submit.
- * Repeat as needed. */
- struct radeon_cs* cs;
+ /* GART size. */
+ uint32_t gart_size;
+
+ /* VRAM size. */
+ uint32_t vram_size;
+
+ /* Add a pipe_buffer to the list of buffer objects to validate. */
+ void (*add_buffer)(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd);
+
+ /* Revalidate all currently setup pipe_buffers.
+ * Returns TRUE if a flush is required. */
+ boolean (*validate)(struct r300_winsys* winsys);
/* Check to see if there's room for commands. */
- boolean (*check_cs)(struct radeon_cs* cs, int size);
+ boolean (*check_cs)(struct r300_winsys* winsys, int size);
/* Start a command emit. */
- void (*begin_cs)(struct radeon_cs* cs,
- int size,
- const char* file,
- const char* function,
- int line);
+ void (*begin_cs)(struct r300_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line);
/* Write a dword to the command buffer. */
- void (*write_cs_dword)(struct radeon_cs* cs, uint32_t dword);
+ void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword);
/* Write a relocated dword to the command buffer. */
- void (*write_cs_reloc)(struct radeon_cs* cs,
- struct pipe_buffer* bo,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags);
+ void (*write_cs_reloc)(struct r300_winsys* winsys,
+ struct pipe_buffer* bo,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags);
/* Finish a command emit. */
- void (*end_cs)(struct radeon_cs* cs,
- const char* file,
- const char* function,
- int line);
+ void (*end_cs)(struct r300_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line);
/* Flush the CS. */
- void (*flush_cs)(struct radeon_cs* cs);
+ void (*flush_cs)(struct r300_winsys* winsys);
};
struct pipe_context* r300_create_context(struct pipe_screen* screen,
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 11aff81479..62e8d99cfd 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -126,14 +126,14 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
struct pipe_texture *texture,
unsigned face, unsigned level)
{
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ return PIPE_UNREFERENCED;
}
static unsigned int
softpipe_is_buffer_referenced( struct pipe_context *pipe,
struct pipe_buffer *buf)
{
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+ return PIPE_UNREFERENCED;
}
struct pipe_context *
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index c0113c47ad..9e19745889 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -399,3 +399,22 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
screen->transfer_map = softpipe_transfer_map;
screen->transfer_unmap = softpipe_transfer_unmap;
}
+
+
+boolean
+softpipe_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride )
+{
+ struct softpipe_texture *tex = (struct softpipe_texture *)texture;
+
+ if (!tex)
+ return FALSE;
+
+ pipe_buffer_reference(buf, tex->buffer);
+
+ if (stride)
+ *stride = tex->stride[0];
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index cf91e7782b..9e571862b7 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -52,6 +52,12 @@ struct pipe_screen *
softpipe_create_screen(struct pipe_winsys *);
+boolean
+softpipe_get_texture_buffer( struct pipe_texture *texture,
+ struct pipe_buffer **buf,
+ unsigned *stride );
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 82e23c413c..47c24f3086 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -132,6 +132,7 @@ enum pipe_texture_target {
#define PIPE_TEX_FACE_NEG_Y 3
#define PIPE_TEX_FACE_POS_Z 4
#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
#define PIPE_TEX_WRAP_REPEAT 0
#define PIPE_TEX_WRAP_CLAMP 1
@@ -158,14 +159,6 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
-#define PIPE_TEX_FACE_POS_X 0
-#define PIPE_TEX_FACE_NEG_X 1
-#define PIPE_TEX_FACE_POS_Y 2
-#define PIPE_TEX_FACE_NEG_Y 3
-#define PIPE_TEX_FACE_POS_Z 4
-#define PIPE_TEX_FACE_NEG_Z 5
-#define PIPE_TEX_FACE_MAX 6
-
#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
diff --git a/src/gallium/include/state_tracker/dri1_api.h b/src/gallium/include/state_tracker/dri1_api.h
new file mode 100644
index 0000000000..b173ba3683
--- /dev/null
+++ b/src/gallium/include/state_tracker/dri1_api.h
@@ -0,0 +1,82 @@
+#ifndef _DRI1_API_H_
+#define _DRI1_API_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_format.h"
+
+#include "state_tracker/drm_api.h"
+
+#include <drm.h>
+
+struct pipe_screen;
+struct pipe_winsys;
+struct pipe_buffer;
+struct pipe_context;
+struct pipe_texture;
+
+struct dri1_api_version
+{
+ int major;
+ int minor;
+ int patch_level;
+};
+
+/**
+ * This callback struct is intended for drivers that need to take
+ * the hardware lock on command submission.
+ */
+
+struct dri1_api_lock_funcs
+{
+ void (*lock) (struct pipe_context * pipe);
+ void (*unlock) (struct pipe_context * locked_pipe);
+ boolean(*is_locked) (struct pipe_context * locked_pipe);
+ boolean(*is_lock_lost) (struct pipe_context * locked_pipe);
+ void (*clear_lost_lock) (struct pipe_context * locked_pipe);
+};
+
+struct dri1_api
+{
+ /**
+ * For flushing to the front buffer. A driver should implement one and only
+ * one of the functions below. The present_locked functions allows a dri1
+ * driver to pageflip.
+ */
+
+ /*@{ */
+
+ struct pipe_surface *(*front_srf_locked) (struct pipe_context *
+ locked_pipe);
+
+ void (*present_locked) (struct pipe_context * locked_pipe,
+ struct pipe_surface * surf,
+ const struct drm_clip_rect * rect,
+ unsigned int num_clip,
+ int x_draw, int y_draw,
+ const struct drm_clip_rect * src_bbox,
+ struct pipe_fence_handle ** fence);
+ /*@} */
+};
+
+struct dri1_create_screen_arg
+{
+ struct drm_create_screen_arg base;
+
+ struct dri1_api_lock_funcs *lf;
+ void *ddx_info;
+ int ddx_info_size;
+ void *sarea;
+
+ struct dri1_api_version ddx_version;
+ struct dri1_api_version dri_version;
+ struct dri1_api_version drm_version;
+
+ /*
+ * out parameters;
+ */
+
+ struct dri1_api *api;
+};
+
+#endif
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 435435da29..5790b2f6c7 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -10,13 +10,30 @@ struct pipe_buffer;
struct pipe_context;
struct pipe_texture;
+enum drm_create_screen_mode {
+ DRM_CREATE_NORMAL = 0,
+ DRM_CREATE_DRI1,
+ DRM_CREATE_DRIVER = 1024,
+ DRM_CREATE_MAX
+};
+
+/**
+ * Modes other than DRM_CREATE_NORMAL derive from this struct.
+ */
+/*@{*/
+struct drm_create_screen_arg {
+ enum drm_create_screen_mode mode;
+};
+/*@}*/
+
struct drm_api
{
/**
* Special buffer functions
*/
/*@{*/
- struct pipe_screen* (*create_screen)(int drmFB, int pciID);
+ struct pipe_screen* (*create_screen)(int drm_fd,
+ struct drm_create_screen_arg *arg);
struct pipe_context* (*create_context)(struct pipe_screen *screen);
/*@}*/
diff --git a/src/gallium/state_trackers/dri2/Makefile b/src/gallium/state_trackers/dri/Makefile
index 47750e997e..ef8f19709a 100644
--- a/src/gallium/state_trackers/dri2/Makefile
+++ b/src/gallium/state_trackers/dri/Makefile
@@ -1,7 +1,7 @@
TOP = ../../../..
include $(TOP)/configs/current
-LIBNAME = dri2drm
+LIBNAME = dridrm
LIBRARY_INCLUDES = \
-I$(TOP)/include \
diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript
new file mode 100644
index 0000000000..ce2c273597
--- /dev/null
+++ b/src/gallium/state_trackers/dri/SConscript
@@ -0,0 +1,23 @@
+#######################################################################
+# SConscript for dri state_tracker
+
+Import('*')
+
+if env['dri']:
+
+ env = env.Clone()
+
+ env.Append(CPPPATH = [
+ '#/src/mesa',
+ '#/src/mesa/drivers/dri/common',
+ ])
+
+ st_dri = env.ConvenienceLibrary(
+ target = 'st_dri',
+ source = [ 'dri_context.c',
+ 'dri_drawable.c',
+ 'dri_extensions.c',
+ 'dri_screen.c',
+ ]
+ )
+ Export('st_dri')
diff --git a/src/gallium/state_trackers/dri2/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 92c26ac70f..45eaec4ed3 100644
--- a/src/gallium/state_trackers/dri2/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -32,9 +32,8 @@
#include "dri_screen.h"
#include "dri_drawable.h"
-
-
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "pipe/p_context.h"
@@ -43,11 +42,9 @@
#include "util/u_memory.h"
-
GLboolean
-dri_create_context(const __GLcontextModes *visual,
- __DRIcontextPrivate *cPriv,
- void *sharedContextPrivate)
+dri_create_context(const __GLcontextModes * visual,
+ __DRIcontextPrivate * cPriv, void *sharedContextPrivate)
{
__DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
@@ -55,7 +52,7 @@ dri_create_context(const __GLcontextModes *visual,
struct st_context *st_share = NULL;
if (sharedContextPrivate) {
- st_share = ((struct dri_context *) sharedContextPrivate)->st;
+ st_share = ((struct dri_context *)sharedContextPrivate)->st;
}
ctx = CALLOC_STRUCT(dri_context);
@@ -65,11 +62,12 @@ dri_create_context(const __GLcontextModes *visual,
cPriv->driverPrivate = ctx;
ctx->cPriv = cPriv;
ctx->sPriv = sPriv;
+ ctx->lock = screen->drmLock;
+ ctx->d_stamp = -1;
+ ctx->r_stamp = -1;
driParseConfigFiles(&ctx->optionCache,
- &screen->optionCache,
- sPriv->myNum,
- "dri");
+ &screen->optionCache, sPriv->myNum, "dri");
ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen);
@@ -87,7 +85,7 @@ dri_create_context(const __GLcontextModes *visual,
return GL_TRUE;
-fail:
+ fail:
if (ctx && ctx->st)
st_destroy_context(ctx->st);
@@ -98,9 +96,8 @@ fail:
return FALSE;
}
-
void
-dri_destroy_context(__DRIcontextPrivate *cPriv)
+dri_destroy_context(__DRIcontextPrivate * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
@@ -122,44 +119,64 @@ dri_destroy_context(__DRIcontextPrivate *cPriv)
FREE(ctx);
}
-
GLboolean
-dri_unbind_context(__DRIcontextPrivate *cPriv)
+dri_unbind_context(__DRIcontextPrivate * cPriv)
{
- struct dri_context *ctx = dri_context(cPriv);
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- /* XXX make_current(NULL)? */
+ if (cPriv) {
+ struct dri_context *ctx = dri_context(cPriv);
+
+ if (--ctx->bind_count == 0) {
+ if (ctx->st && ctx->st == st_get_current()) {
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ st_make_current(NULL, NULL, NULL);
+ }
+ }
+ }
+
return GL_TRUE;
}
-
GLboolean
-dri_make_current(__DRIcontextPrivate *cPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+dri_make_current(__DRIcontextPrivate * cPriv,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
struct dri_drawable *draw = dri_drawable(driDrawPriv);
struct dri_drawable *read = dri_drawable(driReadPriv);
+ struct st_context *old_st = st_get_current();
+
+ if (old_st && old_st != ctx->st)
+ st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ ++ctx->bind_count;
/* This is for situations in which we need a rendering context but
* there may not be any currently bound.
*/
screen->dummyContext = ctx;
- st_make_current(ctx->st,
- draw->stfb,
- read->stfb);
-
- /* used in dri_flush_frontbuffer */
- ctx->dPriv = driDrawPriv;
-
- if (driDrawPriv)
- dri_get_buffers(driDrawPriv);
- if (driDrawPriv != driReadPriv && driReadPriv)
- dri_get_buffers(driReadPriv);
+ if (ctx->dPriv != driDrawPriv) {
+ ctx->dPriv = driDrawPriv;
+ ctx->d_stamp = driDrawPriv->lastStamp - 1;
+ }
+ if (ctx->rPriv != driReadPriv) {
+ ctx->rPriv = driReadPriv;
+ ctx->r_stamp = driReadPriv->lastStamp - 1;
+ }
+
+ st_make_current(ctx->st, draw->stfb, read->stfb);
+
+ if (__dri1_api_hooks) {
+ dri1_update_drawables(ctx, draw, read);
+ } else {
+ if (driDrawPriv)
+ dri_get_buffers(driDrawPriv);
+ if (driDrawPriv != driReadPriv && driReadPriv)
+ dri_get_buffers(driReadPriv);
+ }
} else {
st_make_current(NULL, NULL, NULL);
}
@@ -167,4 +184,42 @@ dri_make_current(__DRIcontextPrivate *cPriv,
return GL_TRUE;
}
+static void
+st_dri_lock(struct pipe_context *pipe)
+{
+ dri_lock((struct dri_context *)pipe->priv);
+}
+
+static void
+st_dri_unlock(struct pipe_context *pipe)
+{
+ dri_unlock((struct dri_context *)pipe->priv);
+}
+
+static boolean
+st_dri_is_locked(struct pipe_context *pipe)
+{
+ return ((struct dri_context *)pipe->priv)->isLocked;
+}
+
+static boolean
+st_dri_lost_lock(struct pipe_context *pipe)
+{
+ return ((struct dri_context *)pipe->priv)->wsLostLock;
+}
+
+static void
+st_dri_clear_lost_lock(struct pipe_context *pipe)
+{
+ ((struct dri_context *)pipe->priv)->wsLostLock = FALSE;
+}
+
+struct dri1_api_lock_funcs dri1_lf = {
+ .lock = st_dri_lock,
+ .unlock = st_dri_unlock,
+ .is_locked = st_dri_is_locked,
+ .is_lock_lost = st_dri_lost_lock,
+ .clear_lost_lock = st_dri_clear_lost_lock
+};
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h
index e910472700..4650178734 100644
--- a/src/gallium/state_trackers/dri2/dri_context.h
+++ b/src/gallium/state_trackers/dri/dri_context.h
@@ -36,60 +36,87 @@
#include "drm.h"
#include "dri_util.h"
-
struct pipe_context;
struct pipe_fence;
struct st_context;
struct dri_drawable;
-
struct dri_context
{
/* dri */
__DRIscreenPrivate *sPriv;
__DRIcontextPrivate *cPriv;
__DRIdrawablePrivate *dPriv;
+ __DRIdrawablePrivate *rPriv;
driOptionCache optionCache;
+ unsigned int d_stamp;
+ unsigned int r_stamp;
+
+ drmLock *lock;
+ boolean isLocked;
+ boolean stLostLock;
+ boolean wsLostLock;
+
+ unsigned int bind_count;
+
/* gallium */
struct st_context *st;
struct pipe_context *pipe;
};
-
static INLINE struct dri_context *
-dri_context(__DRIcontextPrivate *driContextPriv)
+dri_context(__DRIcontextPrivate * driContextPriv)
+{
+ return (struct dri_context *)driContextPriv->driverPrivate;
+}
+
+static INLINE void
+dri_lock(struct dri_context *ctx)
{
- return (struct dri_context *) driContextPriv->driverPrivate;
+ drm_context_t hw_context = ctx->cPriv->hHWContext;
+ char ret = 0;
+
+ DRM_CAS(ctx->lock, hw_context, DRM_LOCK_HELD | hw_context, ret);
+ if (ret) {
+ drmGetLock(ctx->sPriv->fd, hw_context, 0);
+ ctx->stLostLock = TRUE;
+ ctx->wsLostLock = TRUE;
+ }
+ ctx->isLocked = TRUE;
}
+static INLINE void
+dri_unlock(struct dri_context *ctx)
+{
+ ctx->isLocked = FALSE;
+ DRM_UNLOCK(ctx->sPriv->fd, ctx->lock, ctx->cPriv->hHWContext);
+}
/***********************************************************************
* dri_context.c
*/
-void
-dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+extern struct dri1_api_lock_funcs dri1_lf;
-boolean
-dri_unbind_context(__DRIcontextPrivate * driContextPriv);
+void dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+
+boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv);
boolean
dri_make_current(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv);
boolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate);
/***********************************************************************
* dri_extensions.c
*/
-void
-dri_init_extensions(struct dri_context *ctx);
+void dri_init_extensions(struct dri_context *ctx);
#endif
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
new file mode 100644
index 0000000000..15a2088df5
--- /dev/null
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -0,0 +1,595 @@
+/**************************************************************************
+ *
+ * Copyright 2009, VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+/*
+ * Author: Keith Whitwell <keithw@vmware.com>
+ * Author: Jakob Bornecrantz <wallbraker@gmail.com>
+ */
+
+#include "dri_screen.h"
+#include "dri_context.h"
+#include "dri_drawable.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_cb_fbo.h"
+
+#include "util/u_memory.h"
+
+static void
+dri_copy_to_front(__DRIdrawablePrivate * dPriv,
+ struct pipe_surface *from,
+ int x, int y, unsigned w, unsigned h)
+{
+ /* TODO send a message to the Xserver to copy to the real front buffer */
+}
+
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width, unsigned height, unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen, &templat, &pitch, buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+/**
+ * This will be called a drawable is known to have been resized.
+ */
+void
+dri_get_buffers(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_surface *surface = NULL;
+ struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+ __DRIbuffer *buffers = NULL;
+ __DRIscreen *dri_screen = drawable->sPriv;
+ __DRIdrawable *dri_drawable = drawable->dPriv;
+ boolean have_depth = FALSE;
+ int i, count;
+
+ buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
+ &dri_drawable->w,
+ &dri_drawable->h,
+ drawable->attachments,
+ drawable->
+ num_attachments, &count,
+ dri_drawable->
+ loaderPrivate);
+
+ if (buffers == NULL) {
+ return;
+ }
+
+ /* set one cliprect to cover the whole dri_drawable */
+ dri_drawable->x = 0;
+ dri_drawable->y = 0;
+ dri_drawable->backX = 0;
+ dri_drawable->backY = 0;
+ dri_drawable->numClipRects = 1;
+ dri_drawable->pClipRects[0].x1 = 0;
+ dri_drawable->pClipRects[0].y1 = 0;
+ dri_drawable->pClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pClipRects[0].y2 = dri_drawable->h;
+ dri_drawable->numBackClipRects = 1;
+ dri_drawable->pBackClipRects[0].x1 = 0;
+ dri_drawable->pBackClipRects[0].y1 = 0;
+ dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
+ dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
+
+ for (i = 0; i < count; i++) {
+ enum pipe_format format = 0;
+ int index = 0;
+
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ index = ST_SURFACE_FRONT_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ index = ST_SURFACE_BACK_LEFT;
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_STENCIL:
+ index = ST_SURFACE_DEPTH;
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ case __DRI_BUFFER_ACCUM:
+ default:
+ assert(0);
+ }
+ assert(buffers[i].cpp == 4);
+
+ if (index == ST_SURFACE_DEPTH) {
+ if (have_depth)
+ continue;
+ else
+ have_depth = TRUE;
+ }
+
+ surface = dri_surface_from_handle(screen,
+ buffers[i].name,
+ format,
+ dri_drawable->w,
+ dri_drawable->h, buffers[i].pitch);
+
+ st_set_framebuffer_surface(drawable->stfb, index, surface);
+ pipe_surface_reference(&surface, NULL);
+ }
+ /* this needed, or else the state tracker fails to pick the new buffers */
+ st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
+}
+
+void
+dri_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+
+ dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
+}
+
+/**
+ * This is called when we need to set up GL rendering to a new X window.
+ */
+boolean
+dri_create_buffer(__DRIscreenPrivate * sPriv,
+ __DRIdrawablePrivate * dPriv,
+ const __GLcontextModes * visual, boolean isPixmap)
+{
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ struct dri_screen *screen = sPriv->private;
+ struct dri_drawable *drawable = NULL;
+ struct pipe_screen *pscreen = screen->pipe_screen;
+ int i;
+
+ if (isPixmap)
+ goto fail; /* not implemented */
+
+ drawable = CALLOC_STRUCT(dri_drawable);
+ if (drawable == NULL)
+ goto fail;
+
+ /* XXX: todo: use the pipe_screen queries to figure out which
+ * render targets are supportable.
+ */
+ assert(visual->redBits == 8);
+ assert(visual->depthBits == 24 || visual->depthBits == 0);
+ assert(visual->stencilBits == 8 || visual->stencilBits == 0);
+
+ colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ if (visual->depthBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ depthFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if (visual->stencilBits) {
+ if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
+ else
+ stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
+ } else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ drawable->stfb = st_create_framebuffer(visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ dPriv->w,
+ dPriv->h, (void *)drawable);
+ if (drawable->stfb == NULL)
+ goto fail;
+
+ drawable->sPriv = sPriv;
+ drawable->dPriv = dPriv;
+ dPriv->driverPrivate = (void *)drawable;
+
+ /* setup dri2 buffers information */
+ i = 0;
+ drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+#if 0
+ /* TODO incase of double buffer visual, delay fake creation */
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
+#endif
+ if (visual->doubleBufferMode)
+ drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (visual->depthBits)
+ drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (visual->stencilBits)
+ drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
+ drawable->num_attachments = i;
+
+ drawable->desired_fences = 2;
+
+ return GL_TRUE;
+ fail:
+ FREE(drawable);
+ return GL_FALSE;
+}
+
+static struct pipe_fence_handle *
+dri_swap_fences_pop_front(struct dri_drawable *draw)
+{
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ struct pipe_fence_handle *fence = NULL;
+
+ if (draw->cur_fences >= draw->desired_fences) {
+ screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
+ screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+ --draw->cur_fences;
+ draw->tail &= DRI_SWAP_FENCES_MASK;
+ }
+ return fence;
+}
+
+static void
+dri_swap_fences_push_back(struct dri_drawable *draw,
+ struct pipe_fence_handle *fence)
+{
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+
+ if (!fence)
+ return;
+
+ if (draw->cur_fences < DRI_SWAP_FENCES_MAX) {
+ draw->cur_fences++;
+ screen->fence_reference(screen, &draw->swap_fences[draw->head++],
+ fence);
+ draw->head &= DRI_SWAP_FENCES_MASK;
+ }
+}
+
+void
+dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_fence_handle *fence;
+ struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+
+ st_unreference_framebuffer(drawable->stfb);
+ drawable->desired_fences = 0;
+ while (drawable->cur_fences) {
+ fence = dri_swap_fences_pop_front(drawable);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+
+ FREE(drawable);
+}
+
+static void
+dri1_update_drawables_locked(struct dri_context *ctx,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv)
+{
+ if (ctx->stLostLock) {
+ ctx->stLostLock = FALSE;
+ if (driDrawPriv == driReadPriv)
+ DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv);
+ else
+ DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv,
+ driReadPriv);
+ }
+}
+
+/**
+ * This ensures all contexts which bind to a drawable pick up the
+ * drawable change and signal new buffer state.
+ * Calling st_resize_framebuffer for each context may seem like overkill,
+ * but no new buffers will actually be allocated if the dimensions don't
+ * change.
+ */
+
+static void
+dri1_propagate_drawable_change(struct dri_context *ctx)
+{
+ __DRIdrawablePrivate *dPriv = ctx->dPriv;
+ __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ boolean flushed = FALSE;
+
+ if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
+
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ flushed = TRUE;
+ ctx->d_stamp = dPriv->lastStamp;
+ st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h);
+
+ }
+
+ if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) {
+
+ if (!flushed)
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->r_stamp = rPriv->lastStamp;
+ st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h);
+
+ } else if (rPriv && dPriv == rPriv) {
+
+ ctx->r_stamp = ctx->d_stamp;
+
+ }
+}
+
+void
+dri1_update_drawables(struct dri_context *ctx,
+ struct dri_drawable *draw, struct dri_drawable *read)
+{
+ dri_lock(ctx);
+ dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv);
+ dri_unlock(ctx);
+
+ dri1_propagate_drawable_change(ctx);
+}
+
+static INLINE boolean
+dri1_intersect_src_bbox(struct drm_clip_rect *dst,
+ int dst_x,
+ int dst_y,
+ const struct drm_clip_rect *src,
+ const struct drm_clip_rect *bbox)
+{
+ int xy1;
+ int xy2;
+
+ xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
+ (int)bbox->x1 + dst_x;
+ xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
+ (int)bbox->x2 + dst_x;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->x1 = xy1;
+ dst->x2 = xy2;
+
+ xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
+ (int)bbox->y1 + dst_y;
+ xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
+ (int)bbox->y2 + dst_y;
+ if (xy1 >= xy2 || xy1 < 0)
+ return FALSE;
+
+ dst->y1 = xy1;
+ dst->y2 = xy2;
+ return TRUE;
+}
+
+static void
+dri1_swap_copy(struct dri_context *ctx,
+ struct pipe_surface *dst,
+ struct pipe_surface *src,
+ __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct drm_clip_rect clip;
+ struct drm_clip_rect *cur;
+ int i;
+
+ cur = dPriv->pClipRects;
+
+ for (i = 0; i < dPriv->numClipRects; ++i) {
+ if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox))
+ pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ }
+}
+
+static void
+dri1_copy_to_front(struct dri_context *ctx,
+ struct pipe_surface *surf,
+ __DRIdrawablePrivate * dPriv,
+ const struct drm_clip_rect *sub_box,
+ struct pipe_fence_handle **fence)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ boolean save_lost_lock;
+ uint cur_w;
+ uint cur_h;
+ struct drm_clip_rect bbox;
+ boolean visible = TRUE;
+
+ *fence = NULL;
+
+ dri_lock(ctx);
+ save_lost_lock = ctx->stLostLock;
+ dri1_update_drawables_locked(ctx, dPriv, dPriv);
+ st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h);
+
+ bbox.x1 = 0;
+ bbox.x2 = cur_w;
+ bbox.y1 = 0;
+ bbox.y2 = cur_h;
+
+ if (sub_box)
+ visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box);
+
+ if (visible && __dri1_api_hooks->present_locked) {
+
+ __dri1_api_hooks->present_locked(pipe,
+ surf,
+ dPriv->pClipRects,
+ dPriv->numClipRects,
+ dPriv->x, dPriv->y, &bbox, fence);
+
+ } else if (visible && __dri1_api_hooks->front_srf_locked) {
+
+ struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe);
+
+ if (front)
+ dri1_swap_copy(ctx, front, surf, dPriv, &bbox);
+
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence);
+ }
+
+ ctx->stLostLock = save_lost_lock;
+
+ /**
+ * FIXME: Revisit this: Update drawables on copy_sub_buffer ?
+ */
+
+ if (!sub_box)
+ dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv);
+
+ dri_unlock(ctx);
+ dri1_propagate_drawable_change(ctx);
+}
+
+void
+dri1_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+ struct pipe_fence_handle *dummy_fence;
+
+ dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence);
+ screen->fence_reference(screen, &dummy_fence, NULL);
+
+ /**
+ * FIXME: Do we need swap throttling here?
+ */
+}
+
+void
+dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+{
+ struct dri_context *ctx;
+ struct pipe_surface *back_surf;
+ struct dri_drawable *draw = dri_drawable(dPriv);
+ struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ struct pipe_fence_handle *fence;
+ struct st_context *st = st_get_current();
+
+ assert(__dri1_api_hooks != NULL);
+
+ if (!st)
+ return; /* For now */
+
+ ctx = (struct dri_context *)st->pipe->priv;
+
+ st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
+ if (back_surf) {
+ st_notify_swapbuffers(draw->stfb);
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ fence = dri_swap_fences_pop_front(draw);
+ if (fence) {
+ (void)screen->fence_finish(screen, fence, 0);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+ dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence);
+ dri_swap_fences_push_back(draw, fence);
+ screen->fence_reference(screen, &fence, NULL);
+ }
+}
+
+void
+dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+{
+ struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
+ struct drm_clip_rect sub_bbox;
+ struct dri_context *ctx;
+ struct pipe_surface *back_surf;
+ struct dri_drawable *draw = dri_drawable(dPriv);
+ struct pipe_fence_handle *dummy_fence;
+ struct st_context *st = st_get_current();
+
+ assert(__dri1_api_hooks != NULL);
+
+ if (!st)
+ return;
+
+ ctx = (struct dri_context *)st->pipe->priv;
+
+ sub_bbox.x1 = x;
+ sub_bbox.x2 = x + w;
+ sub_bbox.y1 = y;
+ sub_bbox.y2 = y + h;
+
+ st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
+ if (back_surf) {
+ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence);
+ screen->fence_reference(screen, &dummy_fence, NULL);
+ }
+}
+
+/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h
index 185c657b35..78a66624aa 100644
--- a/src/gallium/state_trackers/dri2/dri_drawable.h
+++ b/src/gallium/state_trackers/dri/dri_drawable.h
@@ -31,9 +31,11 @@
#include "pipe/p_compiler.h"
struct pipe_surface;
-struct pipe_fence;
+struct pipe_fence_handle;
struct st_framebuffer;
+#define DRI_SWAP_FENCES_MAX 8
+#define DRI_SWAP_FENCES_MASK 7
struct dri_drawable
{
@@ -46,44 +48,47 @@ struct dri_drawable
/* gallium */
struct st_framebuffer *stfb;
+ struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
+ unsigned int head;
+ unsigned int tail;
+ unsigned int desired_fences;
+ unsigned int cur_fences;
};
-
static INLINE struct dri_drawable *
dri_drawable(__DRIdrawablePrivate * driDrawPriv)
{
- return (struct dri_drawable *) driDrawPriv->driverPrivate;
+ return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
-
/***********************************************************************
* dri_drawable.c
*/
boolean
-dri_create_buffer(__DRIscreenPrivate *sPriv,
- __DRIdrawablePrivate *dPriv,
- const __GLcontextModes *visual,
- boolean isPixmap);
+dri_create_buffer(__DRIscreenPrivate * sPriv,
+ __DRIdrawablePrivate * dPriv,
+ const __GLcontextModes * visual, boolean isPixmap);
void
dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private);
+ struct pipe_surface *surf, void *context_private);
-void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv);
+void dri_swap_buffers(__DRIdrawablePrivate * dPriv);
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv,
- int x, int y,
- int w, int h);
+dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
-void
-dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void dri_get_buffers(__DRIdrawablePrivate * dPriv);
+
+void dri_destroy_buffer(__DRIdrawablePrivate * dPriv);
void
-dri_destroy_buffer(__DRIdrawablePrivate *dPriv);
+dri1_update_drawables(struct dri_context *ctx,
+ struct dri_drawable *draw, struct dri_drawable *read);
+void
+dri1_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private);
#endif
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 732d1e89b0..0c59d42d5c 100644
--- a/src/gallium/state_trackers/dri2/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -52,7 +52,6 @@
#define need_GL_NV_vertex_program
#include "extension_helper.h"
-
/**
* Extension strings exported by the driver.
*/
@@ -74,7 +73,8 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
+ {"GL_EXT_blend_equation_separate",
+ GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
@@ -98,11 +98,10 @@ const struct dri_extension card_extensions[] = {
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
{"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL },
+ {"GL_SGIS_generate_mipmap", NULL},
{NULL, NULL}
};
-
void
dri_init_extensions(struct dri_context *ctx)
{
diff --git a/src/gallium/state_trackers/dri2/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index ab5878a4bc..d3392ee690 100644
--- a/src/gallium/state_trackers/dri2/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -40,68 +40,38 @@
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "pipe/p_format.h"
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_cb_fbo.h"
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
+ DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
+ DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
- /*DRI_CONF_FORCE_S3TC_ENABLE(false)*/
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
+ /*DRI_CONF_FORCE_S3TC_ENABLE(false) */
+ DRI_CONF_ALLOW_LARGE_TEXTURES(1)
DRI_CONF_SECTION_END DRI_CONF_END;
+ const uint __driNConfigOptions = 3;
-const uint __driNConfigOptions = 3;
-
-
-static const __DRIextension *dri_screen_extensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- NULL
-};
-
-
-static void
-dri_get_drm_minor(struct dri_screen *screen)
-{
- /* TODO get the real minor */
- screen->minor = 0;
-}
-
-
-static void
-dri_get_device_id(struct dri_screen *screen)
-{
- char path[512];
- FILE *file;
-
- /*
- * There must be a better way to get the deviceID.
- * XXX this only works on Linux.
- */
- snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", screen->minor);
- file = fopen(path, "r");
- if (!file) {
- return;
- }
-
- fgets(path, sizeof(path), file);
- sscanf(path, "%x", &screen->deviceID);
- fclose(file);
-}
+ static const __DRIextension *dri_screen_extensions[] = {
+ &driReadDrawableExtension,
+ &driCopySubBufferExtension.base,
+ &driSwapControlExtension.base,
+ &driFrameTrackingExtension.base,
+ &driMediaStreamCounterExtension.base,
+ NULL
+ };
+struct dri1_api *__dri1_api_hooks = NULL;
static const __DRIconfig **
-dri_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
+dri_fill_in_modes(__DRIscreenPrivate * psp,
+ unsigned pixel_bits, unsigned depth_bits,
+ unsigned stencil_bits, GLboolean have_back_buffer)
{
__DRIconfig **configs;
__GLcontextModes *m;
@@ -125,9 +95,9 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
depth_bits_array[1] = 24;
depth_bits_array[2] = 24;
- stencil_bits_array[0] = 0; /* no depth or stencil */
- stencil_bits_array[1] = 0; /* z24x8 */
- stencil_bits_array[2] = 8; /* z24s8 */
+ stencil_bits_array[0] = 0; /* no depth or stencil */
+ stencil_bits_array[1] = 0; /* z24x8 */
+ stencil_bits_array[2] = 8; /* z24s8 */
msaa_samples_array[0] = 0;
@@ -135,22 +105,22 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
back_buffer_factor = 3;
msaa_samples_factor = 1;
- num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
+ num_modes =
+ depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
if (pixel_bits == 16) {
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
+ } else {
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
configs = driCreateConfigs(fb_format, fb_type,
depth_bits_array,
- stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- msaa_samples_array, msaa_samples_factor);
+ stencil_bits_array, depth_buffer_factor,
+ back_buffer_modes, back_buffer_factor,
+ msaa_samples_array, msaa_samples_factor);
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;
@@ -159,49 +129,99 @@ dri_fill_in_modes(__DRIscreenPrivate *psp,
for (i = 0; configs[i]; i++) {
m = &configs[i]->modes;
if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
+ m->visualRating = GLX_SLOW_CONFIG;
}
}
- return (const const __DRIconfig **) configs;
+ return (const const __DRIconfig **)configs;
}
-
/**
* Get information about previous buffer swaps.
*/
-int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv,
- __DRIswapInfo * sInfo)
+static int
+dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
{
- if (dPriv == NULL ||
- dPriv->driverPrivate == NULL ||
- sInfo == NULL)
+ if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
return -1;
else
return 0;
}
+static INLINE void
+dri_copy_version(struct dri1_api_version *dst,
+ const struct __DRIversionRec *src)
+{
+ dst->major = src->major;
+ dst->minor = src->minor;
+ dst->patch_level = src->patch;
+}
-/**
- * NULL stub for old dri loaders
- */
-const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate *sPriv)
+static const __DRIconfig **
+dri_init_screen(__DRIscreenPrivate * sPriv)
{
+ struct dri_screen *screen;
+ const __DRIconfig **configs;
+ struct dri1_create_screen_arg arg;
+
+ dri_init_extensions(NULL);
+
+ screen = CALLOC_STRUCT(dri_screen);
+ if (!screen)
+ return NULL;
+
+ screen->sPriv = sPriv;
+ screen->fd = sPriv->fd;
+ screen->drmLock = (drmLock *) & sPriv->pSAREA->lock;
+
+ sPriv->private = (void *)screen;
+ sPriv->extensions = dri_screen_extensions;
+
+ arg.base.mode = DRM_CREATE_DRI1;
+ arg.lf = &dri1_lf;
+ arg.ddx_info = sPriv->pDevPriv;
+ arg.ddx_info_size = sPriv->devPrivSize;
+ arg.sarea = sPriv->pSAREA;
+ dri_copy_version(&arg.ddx_version, &sPriv->ddx_version);
+ dri_copy_version(&arg.dri_version, &sPriv->dri_version);
+ dri_copy_version(&arg.drm_version, &sPriv->drm_version);
+ arg.api = NULL;
+
+ screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg.base);
+
+ if (!screen->pipe_screen || !arg.api) {
+ debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__);
+ goto out_no_screen;
+ }
+
+ __dri1_api_hooks = arg.api;
+
+ screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer;
+ driParseOptionInfo(&screen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ configs = dri_fill_in_modes(sPriv, sPriv->fbBPP, 24, 8, 1);
+ if (!configs)
+ goto out_no_configs;
+
+ return configs;
+ out_no_configs:
+ screen->pipe_screen->destroy(screen->pipe_screen);
+ out_no_screen:
+ FREE(screen);
return NULL;
}
-
/**
* This is the driver specific part of the createNewScreen entry point.
*
* Returns the __GLcontextModes supported by this driver.
*/
-const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate *sPriv)
+static const __DRIconfig **
+dri_init_screen2(__DRIscreenPrivate * sPriv)
{
struct dri_screen *screen;
+ struct drm_create_screen_arg arg;
/* Set up dispatch table to cope with all known extensions */
dri_init_extensions(NULL);
@@ -212,13 +232,11 @@ dri_init_screen2(__DRIscreenPrivate *sPriv)
screen->sPriv = sPriv;
screen->fd = sPriv->fd;
- dri_get_drm_minor(screen);
- dri_get_device_id(screen);
- sPriv->private = (void *) screen;
+ sPriv->private = (void *)screen;
sPriv->extensions = dri_screen_extensions;
+ arg.mode = DRM_CREATE_NORMAL;
-
- screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, screen->deviceID);
+ screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg);
if (!screen->pipe_screen) {
debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
goto fail;
@@ -228,20 +246,14 @@ dri_init_screen2(__DRIscreenPrivate *sPriv)
screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
- __driConfigOptions,
- __driNConfigOptions);
-
- return dri_fill_in_modes(sPriv,
- 4 * 8,
- 24,
- 8,
- 1);
-fail:
+ __driConfigOptions, __driNConfigOptions);
+
+ return dri_fill_in_modes(sPriv, 4 * 8, 24, 8, 1);
+ fail:
return NULL;
}
-
-void
+static void
dri_destroy_screen(__DRIscreenPrivate * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
@@ -251,22 +263,22 @@ dri_destroy_screen(__DRIscreenPrivate * sPriv)
sPriv->private = NULL;
}
-
PUBLIC const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = dri_init_screen, /* not supported but exported */
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .SwapBuffers = dri_swap_buffers, /* not supported but exported */
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
- .GetSwapInfo = dri_get_swap_info,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = dri_copy_sub_buffer, /* not supported but exported */
- .InitScreen2 = dri_init_screen2,
+ .InitScreen = dri_init_screen,
+ .DestroyScreen = dri_destroy_screen,
+ .CreateContext = dri_create_context,
+ .DestroyContext = dri_destroy_context,
+ .CreateBuffer = dri_create_buffer,
+ .DestroyBuffer = dri_destroy_buffer,
+ .SwapBuffers = dri_swap_buffers,
+ .MakeCurrent = dri_make_current,
+ .UnbindContext = dri_unbind_context,
+ .GetSwapInfo = dri_get_swap_info,
+ .GetDrawableMSC = driDrawableGetMSC32,
+ .WaitForMSC = driWaitForMSC32,
+ .CopySubBuffer = dri_copy_sub_buffer,
+ .InitScreen = dri_init_screen,
+ .InitScreen2 = dri_init_screen2,
};
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri2/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index fe2676d0be..100d9e50e0 100644
--- a/src/gallium/state_trackers/dri2/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -37,6 +37,8 @@
#include "pipe/p_compiler.h"
+#include "state_tracker/dri1_api.h"
+
struct dri_screen
{
/* dri */
@@ -54,36 +56,26 @@ struct dri_screen
struct dri_context *dummyContext;
/* drm */
- int deviceID;
int fd;
- int minor;
+ drmLock *drmLock;
/* gallium */
struct pipe_winsys *pipe_winsys;
struct pipe_screen *pipe_screen;
};
-
/** cast wrapper */
static INLINE struct dri_screen *
-dri_screen(__DRIscreenPrivate *sPriv)
+dri_screen(__DRIscreenPrivate * sPriv)
{
- return (struct dri_screen *) sPriv->private;
+ return (struct dri_screen *)sPriv->private;
}
-
/***********************************************************************
* dri_screen.c
*/
-const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate *sPriv);
-
-void
-dri_destroy_screen(__DRIscreenPrivate * sPriv);
-int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv,
- __DRIswapInfo * sInfo);
+extern struct dri1_api *__dri1_api_hooks;
#endif
diff --git a/src/gallium/state_trackers/dri2/dri_drawable.c b/src/gallium/state_trackers/dri2/dri_drawable.c
deleted file mode 100644
index 2e3f4099e2..0000000000
--- a/src/gallium/state_trackers/dri2/dri_drawable.c
+++ /dev/null
@@ -1,325 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009, VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-/*
- * Author: Keith Whitwell <keithw@vmware.com>
- * Author: Jakob Bornecrantz <wallbraker@gmail.com>
- */
-
-#include "dri_screen.h"
-#include "dri_context.h"
-#include "dri_drawable.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
-#include "state_tracker/drm_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-
-#include "util/u_memory.h"
-
-
-static void
-dri_copy_to_front(__DRIdrawablePrivate *dPriv,
- struct pipe_surface *from,
- int x, int y, unsigned w, unsigned h)
-{
- /* TODO send a message to the Xserver to copy to the real front buffer */
-}
-
-
-static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width,
- unsigned height,
- unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
- if (!buf)
- return NULL;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buf);
-
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
- return NULL;
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-
-/**
- * This will be called a drawable is known to have been resized.
- */
-void
-dri_get_buffers(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *surface = NULL;
- struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
- __DRIbuffer *buffers = NULL;
- __DRIscreen *dri_screen = drawable->sPriv;
- __DRIdrawable *dri_drawable = drawable->dPriv;
- boolean have_depth = FALSE;
- int i, count;
-
- buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable,
- &dri_drawable->w,
- &dri_drawable->h,
- drawable->attachments,
- drawable->num_attachments,
- &count,
- dri_drawable->loaderPrivate);
-
- if (buffers == NULL) {
- return;
- }
-
- /* set one cliprect to cover the whole dri_drawable */
- dri_drawable->x = 0;
- dri_drawable->y = 0;
- dri_drawable->backX = 0;
- dri_drawable->backY = 0;
- dri_drawable->numClipRects = 1;
- dri_drawable->pClipRects[0].x1 = 0;
- dri_drawable->pClipRects[0].y1 = 0;
- dri_drawable->pClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pClipRects[0].y2 = dri_drawable->h;
- dri_drawable->numBackClipRects = 1;
- dri_drawable->pBackClipRects[0].x1 = 0;
- dri_drawable->pBackClipRects[0].y1 = 0;
- dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
-
- for (i = 0; i < count; i++) {
- enum pipe_format format = 0;
- int index = 0;
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_BACK_LEFT:
- index = ST_SURFACE_BACK_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
- break;
- case __DRI_BUFFER_DEPTH:
- index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
- break;
- case __DRI_BUFFER_STENCIL:
- index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
- }
- assert(buffers[i].cpp == 4);
-
- if (index == ST_SURFACE_DEPTH) {
- if (have_depth)
- continue;
- else
- have_depth = TRUE;
- }
-
- surface = dri_surface_from_handle(screen,
- buffers[i].name,
- format,
- dri_drawable->w,
- dri_drawable->h,
- buffers[i].pitch);
-
- st_set_framebuffer_surface(drawable->stfb, index, surface);
- pipe_surface_reference(&surface, NULL);
- }
- /* this needed, or else the state tracker fails to pick the new buffers */
- st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
-}
-
-
-void
-dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
- dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
-}
-
-
-void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
-{
- /* not needed for dri2 */
- assert(0);
-}
-
-
-void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- /* not needed for dri2 */
- assert(0);
-}
-
-
-/**
- * This is called when we need to set up GL rendering to a new X window.
- */
-boolean
-dri_create_buffer(__DRIscreenPrivate *sPriv,
- __DRIdrawablePrivate *dPriv,
- const __GLcontextModes *visual,
- boolean isPixmap)
-{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- struct dri_screen *screen = sPriv->private;
- struct dri_drawable *drawable = NULL;
- struct pipe_screen *pscreen = screen->pipe_screen;
- int i;
-
- if (isPixmap)
- goto fail; /* not implemented */
-
- drawable = CALLOC_STRUCT(dri_drawable);
- if (drawable == NULL)
- goto fail;
-
- /* XXX: todo: use the pipe_screen queries to figure out which
- * render targets are supportable.
- */
- assert(visual->redBits == 8);
- assert(visual->depthBits == 24 || visual->depthBits == 0);
- assert(visual->stencilBits == 8 || visual->stencilBits == 0);
-
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- depthFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- depthFormat = PIPE_FORMAT_NONE;
-
- if (visual->stencilBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- stencilFormat = PIPE_FORMAT_NONE;
-
- drawable->stfb = st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- dPriv->w,
- dPriv->h,
- (void*) drawable);
- if (drawable->stfb == NULL)
- goto fail;
-
- drawable->sPriv = sPriv;
- drawable->dPriv = dPriv;
- dPriv->driverPrivate = (void *) drawable;
-
- /* setup dri2 buffers information */
- i = 0;
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
-#if 0
- /* TODO incase of double buffer visual, delay fake creation */
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
-#endif
- if (visual->doubleBufferMode)
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (visual->depthBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- if (visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->num_attachments = i;
-
- return GL_TRUE;
-fail:
- FREE(drawable);
- return GL_FALSE;
-}
-
-
-void
-dri_destroy_buffer(__DRIdrawablePrivate *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
-
- st_unreference_framebuffer(drawable->stfb);
-
- FREE(drawable);
-}
-
-/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index abdf84544f..8e62008461 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -146,7 +146,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
dev->drmFD = fd;
drm_get_device_id(dev);
- dev->screen = drm_api_hooks.create_screen(dev->drmFD, dev->deviceID);
+ dev->screen = drm_api_hooks.create_screen(dev->drmFD, NULL);
if (!dev->screen)
goto err_screen;
dev->winsys = dev->screen->winsys;
diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.c b/src/gallium/state_trackers/glx/xlib/fakeglx.c
index 65e7048188..85e7ecfb9e 100644
--- a/src/gallium/state_trackers/glx/xlib/fakeglx.c
+++ b/src/gallium/state_trackers/glx/xlib/fakeglx.c
@@ -97,6 +97,9 @@ struct fake_glx_context {
+#define DEFAULT_DIRECT GL_TRUE
+
+
/**********************************************************************/
/*** GLX Visual Code ***/
/**********************************************************************/
@@ -1059,7 +1062,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -1296,9 +1299,9 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
static Bool
Fake_glXIsDirect( Display *dpy, GLXContext ctx )
{
- (void) dpy;
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
(void) ctx;
- return False;
+ return glxCtx->glxContext.isDirect;
}
@@ -2055,7 +2058,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -2277,7 +2280,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index a3d1651653..79c2230588 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -1100,26 +1100,19 @@ XMesaContext XMesaGetCurrentContext( void )
-
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
+/**
+ * Swap front and back color buffers and have winsys display front buffer.
+ * If there's no front color buffer no swap actually occurs.
*/
PUBLIC
void XMesaSwapBuffers( XMesaBuffer b )
{
- struct pipe_surface *surf;
+ struct pipe_surface *frontLeftSurf;
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers(b->stfb);
+ st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
- st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- driver.display_surface(b, surf);
+ if (frontLeftSurf) {
+ driver.display_surface(b, frontLeftSurf);
}
xmesa_check_and_update_buffer_size(NULL, b);
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index 61fd8bfc0c..5bbcc7175f 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -26,7 +26,7 @@ if env['platform'] in ['windows']:
'shared/stw_device.c',
'shared/stw_framebuffer.c',
'shared/stw_pixelformat.c',
- 'shared/stw_arbextensionsstring.c',
+ 'shared/stw_extensionsstring.c',
'shared/stw_getprocaddress.c',
'shared/stw_arbpixelformat.c',
'shared/stw_tls.c',
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c
index faf7f2f410..62af765211 100644
--- a/src/gallium/state_trackers/wgl/icd/stw_icd.c
+++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c
@@ -38,9 +38,6 @@
#define DBG 0
-static GLCLTPROCTABLE cpt;
-static boolean cpt_initialized = FALSE;
-
BOOL APIENTRY
DrvCopyContext(
@@ -165,351 +162,352 @@ DrvSetCallbackProcs(
}
-static void init_proc_table( GLCLTPROCTABLE *cpt )
-{
- GLDISPATCHTABLE *disp = &cpt->glDispatchTable;
-
- memset( cpt, 0, sizeof *cpt );
- cpt->cEntries = OPENGL_VERSION_110_ENTRIES;
-
-#define GPA_GL( NAME ) disp->NAME = gl##NAME
- GPA_GL( NewList );
- GPA_GL( EndList );
- GPA_GL( CallList );
- GPA_GL( CallLists );
- GPA_GL( DeleteLists );
- GPA_GL( GenLists );
- GPA_GL( ListBase );
- GPA_GL( Begin );
- GPA_GL( Bitmap );
- GPA_GL( Color3b );
- GPA_GL( Color3bv );
- GPA_GL( Color3d );
- GPA_GL( Color3dv );
- GPA_GL( Color3f );
- GPA_GL( Color3fv );
- GPA_GL( Color3i );
- GPA_GL( Color3iv );
- GPA_GL( Color3s );
- GPA_GL( Color3sv );
- GPA_GL( Color3ub );
- GPA_GL( Color3ubv );
- GPA_GL( Color3ui );
- GPA_GL( Color3uiv );
- GPA_GL( Color3us );
- GPA_GL( Color3usv );
- GPA_GL( Color4b );
- GPA_GL( Color4bv );
- GPA_GL( Color4d );
- GPA_GL( Color4dv );
- GPA_GL( Color4f );
- GPA_GL( Color4fv );
- GPA_GL( Color4i );
- GPA_GL( Color4iv );
- GPA_GL( Color4s );
- GPA_GL( Color4sv );
- GPA_GL( Color4ub );
- GPA_GL( Color4ubv );
- GPA_GL( Color4ui );
- GPA_GL( Color4uiv );
- GPA_GL( Color4us );
- GPA_GL( Color4usv );
- GPA_GL( EdgeFlag );
- GPA_GL( EdgeFlagv );
- GPA_GL( End );
- GPA_GL( Indexd );
- GPA_GL( Indexdv );
- GPA_GL( Indexf );
- GPA_GL( Indexfv );
- GPA_GL( Indexi );
- GPA_GL( Indexiv );
- GPA_GL( Indexs );
- GPA_GL( Indexsv );
- GPA_GL( Normal3b );
- GPA_GL( Normal3bv );
- GPA_GL( Normal3d );
- GPA_GL( Normal3dv );
- GPA_GL( Normal3f );
- GPA_GL( Normal3fv );
- GPA_GL( Normal3i );
- GPA_GL( Normal3iv );
- GPA_GL( Normal3s );
- GPA_GL( Normal3sv );
- GPA_GL( RasterPos2d );
- GPA_GL( RasterPos2dv );
- GPA_GL( RasterPos2f );
- GPA_GL( RasterPos2fv );
- GPA_GL( RasterPos2i );
- GPA_GL( RasterPos2iv );
- GPA_GL( RasterPos2s );
- GPA_GL( RasterPos2sv );
- GPA_GL( RasterPos3d );
- GPA_GL( RasterPos3dv );
- GPA_GL( RasterPos3f );
- GPA_GL( RasterPos3fv );
- GPA_GL( RasterPos3i );
- GPA_GL( RasterPos3iv );
- GPA_GL( RasterPos3s );
- GPA_GL( RasterPos3sv );
- GPA_GL( RasterPos4d );
- GPA_GL( RasterPos4dv );
- GPA_GL( RasterPos4f );
- GPA_GL( RasterPos4fv );
- GPA_GL( RasterPos4i );
- GPA_GL( RasterPos4iv );
- GPA_GL( RasterPos4s );
- GPA_GL( RasterPos4sv );
- GPA_GL( Rectd );
- GPA_GL( Rectdv );
- GPA_GL( Rectf );
- GPA_GL( Rectfv );
- GPA_GL( Recti );
- GPA_GL( Rectiv );
- GPA_GL( Rects );
- GPA_GL( Rectsv );
- GPA_GL( TexCoord1d );
- GPA_GL( TexCoord1dv );
- GPA_GL( TexCoord1f );
- GPA_GL( TexCoord1fv );
- GPA_GL( TexCoord1i );
- GPA_GL( TexCoord1iv );
- GPA_GL( TexCoord1s );
- GPA_GL( TexCoord1sv );
- GPA_GL( TexCoord2d );
- GPA_GL( TexCoord2dv );
- GPA_GL( TexCoord2f );
- GPA_GL( TexCoord2fv );
- GPA_GL( TexCoord2i );
- GPA_GL( TexCoord2iv );
- GPA_GL( TexCoord2s );
- GPA_GL( TexCoord2sv );
- GPA_GL( TexCoord3d );
- GPA_GL( TexCoord3dv );
- GPA_GL( TexCoord3f );
- GPA_GL( TexCoord3fv );
- GPA_GL( TexCoord3i );
- GPA_GL( TexCoord3iv );
- GPA_GL( TexCoord3s );
- GPA_GL( TexCoord3sv );
- GPA_GL( TexCoord4d );
- GPA_GL( TexCoord4dv );
- GPA_GL( TexCoord4f );
- GPA_GL( TexCoord4fv );
- GPA_GL( TexCoord4i );
- GPA_GL( TexCoord4iv );
- GPA_GL( TexCoord4s );
- GPA_GL( TexCoord4sv );
- GPA_GL( Vertex2d );
- GPA_GL( Vertex2dv );
- GPA_GL( Vertex2f );
- GPA_GL( Vertex2fv );
- GPA_GL( Vertex2i );
- GPA_GL( Vertex2iv );
- GPA_GL( Vertex2s );
- GPA_GL( Vertex2sv );
- GPA_GL( Vertex3d );
- GPA_GL( Vertex3dv );
- GPA_GL( Vertex3f );
- GPA_GL( Vertex3fv );
- GPA_GL( Vertex3i );
- GPA_GL( Vertex3iv );
- GPA_GL( Vertex3s );
- GPA_GL( Vertex3sv );
- GPA_GL( Vertex4d );
- GPA_GL( Vertex4dv );
- GPA_GL( Vertex4f );
- GPA_GL( Vertex4fv );
- GPA_GL( Vertex4i );
- GPA_GL( Vertex4iv );
- GPA_GL( Vertex4s );
- GPA_GL( Vertex4sv );
- GPA_GL( ClipPlane );
- GPA_GL( ColorMaterial );
- GPA_GL( CullFace );
- GPA_GL( Fogf );
- GPA_GL( Fogfv );
- GPA_GL( Fogi );
- GPA_GL( Fogiv );
- GPA_GL( FrontFace );
- GPA_GL( Hint );
- GPA_GL( Lightf );
- GPA_GL( Lightfv );
- GPA_GL( Lighti );
- GPA_GL( Lightiv );
- GPA_GL( LightModelf );
- GPA_GL( LightModelfv );
- GPA_GL( LightModeli );
- GPA_GL( LightModeliv );
- GPA_GL( LineStipple );
- GPA_GL( LineWidth );
- GPA_GL( Materialf );
- GPA_GL( Materialfv );
- GPA_GL( Materiali );
- GPA_GL( Materialiv );
- GPA_GL( PointSize );
- GPA_GL( PolygonMode );
- GPA_GL( PolygonStipple );
- GPA_GL( Scissor );
- GPA_GL( ShadeModel );
- GPA_GL( TexParameterf );
- GPA_GL( TexParameterfv );
- GPA_GL( TexParameteri );
- GPA_GL( TexParameteriv );
- GPA_GL( TexImage1D );
- GPA_GL( TexImage2D );
- GPA_GL( TexEnvf );
- GPA_GL( TexEnvfv );
- GPA_GL( TexEnvi );
- GPA_GL( TexEnviv );
- GPA_GL( TexGend );
- GPA_GL( TexGendv );
- GPA_GL( TexGenf );
- GPA_GL( TexGenfv );
- GPA_GL( TexGeni );
- GPA_GL( TexGeniv );
- GPA_GL( FeedbackBuffer );
- GPA_GL( SelectBuffer );
- GPA_GL( RenderMode );
- GPA_GL( InitNames );
- GPA_GL( LoadName );
- GPA_GL( PassThrough );
- GPA_GL( PopName );
- GPA_GL( PushName );
- GPA_GL( DrawBuffer );
- GPA_GL( Clear );
- GPA_GL( ClearAccum );
- GPA_GL( ClearIndex );
- GPA_GL( ClearColor );
- GPA_GL( ClearStencil );
- GPA_GL( ClearDepth );
- GPA_GL( StencilMask );
- GPA_GL( ColorMask );
- GPA_GL( DepthMask );
- GPA_GL( IndexMask );
- GPA_GL( Accum );
- GPA_GL( Disable );
- GPA_GL( Enable );
- GPA_GL( Finish );
- GPA_GL( Flush );
- GPA_GL( PopAttrib );
- GPA_GL( PushAttrib );
- GPA_GL( Map1d );
- GPA_GL( Map1f );
- GPA_GL( Map2d );
- GPA_GL( Map2f );
- GPA_GL( MapGrid1d );
- GPA_GL( MapGrid1f );
- GPA_GL( MapGrid2d );
- GPA_GL( MapGrid2f );
- GPA_GL( EvalCoord1d );
- GPA_GL( EvalCoord1dv );
- GPA_GL( EvalCoord1f );
- GPA_GL( EvalCoord1fv );
- GPA_GL( EvalCoord2d );
- GPA_GL( EvalCoord2dv );
- GPA_GL( EvalCoord2f );
- GPA_GL( EvalCoord2fv );
- GPA_GL( EvalMesh1 );
- GPA_GL( EvalPoint1 );
- GPA_GL( EvalMesh2 );
- GPA_GL( EvalPoint2 );
- GPA_GL( AlphaFunc );
- GPA_GL( BlendFunc );
- GPA_GL( LogicOp );
- GPA_GL( StencilFunc );
- GPA_GL( StencilOp );
- GPA_GL( DepthFunc );
- GPA_GL( PixelZoom );
- GPA_GL( PixelTransferf );
- GPA_GL( PixelTransferi );
- GPA_GL( PixelStoref );
- GPA_GL( PixelStorei );
- GPA_GL( PixelMapfv );
- GPA_GL( PixelMapuiv );
- GPA_GL( PixelMapusv );
- GPA_GL( ReadBuffer );
- GPA_GL( CopyPixels );
- GPA_GL( ReadPixels );
- GPA_GL( DrawPixels );
- GPA_GL( GetBooleanv );
- GPA_GL( GetClipPlane );
- GPA_GL( GetDoublev );
- GPA_GL( GetError );
- GPA_GL( GetFloatv );
- GPA_GL( GetIntegerv );
- GPA_GL( GetLightfv );
- GPA_GL( GetLightiv );
- GPA_GL( GetMapdv );
- GPA_GL( GetMapfv );
- GPA_GL( GetMapiv );
- GPA_GL( GetMaterialfv );
- GPA_GL( GetMaterialiv );
- GPA_GL( GetPixelMapfv );
- GPA_GL( GetPixelMapuiv );
- GPA_GL( GetPixelMapusv );
- GPA_GL( GetPolygonStipple );
- GPA_GL( GetString );
- GPA_GL( GetTexEnvfv );
- GPA_GL( GetTexEnviv );
- GPA_GL( GetTexGendv );
- GPA_GL( GetTexGenfv );
- GPA_GL( GetTexGeniv );
- GPA_GL( GetTexImage );
- GPA_GL( GetTexParameterfv );
- GPA_GL( GetTexParameteriv );
- GPA_GL( GetTexLevelParameterfv );
- GPA_GL( GetTexLevelParameteriv );
- GPA_GL( IsEnabled );
- GPA_GL( IsList );
- GPA_GL( DepthRange );
- GPA_GL( Frustum );
- GPA_GL( LoadIdentity );
- GPA_GL( LoadMatrixf );
- GPA_GL( LoadMatrixd );
- GPA_GL( MatrixMode );
- GPA_GL( MultMatrixf );
- GPA_GL( MultMatrixd );
- GPA_GL( Ortho );
- GPA_GL( PopMatrix );
- GPA_GL( PushMatrix );
- GPA_GL( Rotated );
- GPA_GL( Rotatef );
- GPA_GL( Scaled );
- GPA_GL( Scalef );
- GPA_GL( Translated );
- GPA_GL( Translatef );
- GPA_GL( Viewport );
- GPA_GL( ArrayElement );
- GPA_GL( BindTexture );
- GPA_GL( ColorPointer );
- GPA_GL( DisableClientState );
- GPA_GL( DrawArrays );
- GPA_GL( DrawElements );
- GPA_GL( EdgeFlagPointer );
- GPA_GL( EnableClientState );
- GPA_GL( IndexPointer );
- GPA_GL( Indexub );
- GPA_GL( Indexubv );
- GPA_GL( InterleavedArrays );
- GPA_GL( NormalPointer );
- GPA_GL( PolygonOffset );
- GPA_GL( TexCoordPointer );
- GPA_GL( VertexPointer );
- GPA_GL( AreTexturesResident );
- GPA_GL( CopyTexImage1D );
- GPA_GL( CopyTexImage2D );
- GPA_GL( CopyTexSubImage1D );
- GPA_GL( CopyTexSubImage2D );
- GPA_GL( DeleteTextures );
- GPA_GL( GenTextures );
- GPA_GL( GetPointerv );
- GPA_GL( IsTexture );
- GPA_GL( PrioritizeTextures );
- GPA_GL( TexSubImage1D );
- GPA_GL( TexSubImage2D );
- GPA_GL( PopClientAttrib );
- GPA_GL( PushClientAttrib );
-}
+/**
+ * Although WGL allows different dispatch entrypoints per context
+ */
+static const GLCLTPROCTABLE cpt =
+{
+ OPENGL_VERSION_110_ENTRIES,
+ {
+ &glNewList,
+ &glEndList,
+ &glCallList,
+ &glCallLists,
+ &glDeleteLists,
+ &glGenLists,
+ &glListBase,
+ &glBegin,
+ &glBitmap,
+ &glColor3b,
+ &glColor3bv,
+ &glColor3d,
+ &glColor3dv,
+ &glColor3f,
+ &glColor3fv,
+ &glColor3i,
+ &glColor3iv,
+ &glColor3s,
+ &glColor3sv,
+ &glColor3ub,
+ &glColor3ubv,
+ &glColor3ui,
+ &glColor3uiv,
+ &glColor3us,
+ &glColor3usv,
+ &glColor4b,
+ &glColor4bv,
+ &glColor4d,
+ &glColor4dv,
+ &glColor4f,
+ &glColor4fv,
+ &glColor4i,
+ &glColor4iv,
+ &glColor4s,
+ &glColor4sv,
+ &glColor4ub,
+ &glColor4ubv,
+ &glColor4ui,
+ &glColor4uiv,
+ &glColor4us,
+ &glColor4usv,
+ &glEdgeFlag,
+ &glEdgeFlagv,
+ &glEnd,
+ &glIndexd,
+ &glIndexdv,
+ &glIndexf,
+ &glIndexfv,
+ &glIndexi,
+ &glIndexiv,
+ &glIndexs,
+ &glIndexsv,
+ &glNormal3b,
+ &glNormal3bv,
+ &glNormal3d,
+ &glNormal3dv,
+ &glNormal3f,
+ &glNormal3fv,
+ &glNormal3i,
+ &glNormal3iv,
+ &glNormal3s,
+ &glNormal3sv,
+ &glRasterPos2d,
+ &glRasterPos2dv,
+ &glRasterPos2f,
+ &glRasterPos2fv,
+ &glRasterPos2i,
+ &glRasterPos2iv,
+ &glRasterPos2s,
+ &glRasterPos2sv,
+ &glRasterPos3d,
+ &glRasterPos3dv,
+ &glRasterPos3f,
+ &glRasterPos3fv,
+ &glRasterPos3i,
+ &glRasterPos3iv,
+ &glRasterPos3s,
+ &glRasterPos3sv,
+ &glRasterPos4d,
+ &glRasterPos4dv,
+ &glRasterPos4f,
+ &glRasterPos4fv,
+ &glRasterPos4i,
+ &glRasterPos4iv,
+ &glRasterPos4s,
+ &glRasterPos4sv,
+ &glRectd,
+ &glRectdv,
+ &glRectf,
+ &glRectfv,
+ &glRecti,
+ &glRectiv,
+ &glRects,
+ &glRectsv,
+ &glTexCoord1d,
+ &glTexCoord1dv,
+ &glTexCoord1f,
+ &glTexCoord1fv,
+ &glTexCoord1i,
+ &glTexCoord1iv,
+ &glTexCoord1s,
+ &glTexCoord1sv,
+ &glTexCoord2d,
+ &glTexCoord2dv,
+ &glTexCoord2f,
+ &glTexCoord2fv,
+ &glTexCoord2i,
+ &glTexCoord2iv,
+ &glTexCoord2s,
+ &glTexCoord2sv,
+ &glTexCoord3d,
+ &glTexCoord3dv,
+ &glTexCoord3f,
+ &glTexCoord3fv,
+ &glTexCoord3i,
+ &glTexCoord3iv,
+ &glTexCoord3s,
+ &glTexCoord3sv,
+ &glTexCoord4d,
+ &glTexCoord4dv,
+ &glTexCoord4f,
+ &glTexCoord4fv,
+ &glTexCoord4i,
+ &glTexCoord4iv,
+ &glTexCoord4s,
+ &glTexCoord4sv,
+ &glVertex2d,
+ &glVertex2dv,
+ &glVertex2f,
+ &glVertex2fv,
+ &glVertex2i,
+ &glVertex2iv,
+ &glVertex2s,
+ &glVertex2sv,
+ &glVertex3d,
+ &glVertex3dv,
+ &glVertex3f,
+ &glVertex3fv,
+ &glVertex3i,
+ &glVertex3iv,
+ &glVertex3s,
+ &glVertex3sv,
+ &glVertex4d,
+ &glVertex4dv,
+ &glVertex4f,
+ &glVertex4fv,
+ &glVertex4i,
+ &glVertex4iv,
+ &glVertex4s,
+ &glVertex4sv,
+ &glClipPlane,
+ &glColorMaterial,
+ &glCullFace,
+ &glFogf,
+ &glFogfv,
+ &glFogi,
+ &glFogiv,
+ &glFrontFace,
+ &glHint,
+ &glLightf,
+ &glLightfv,
+ &glLighti,
+ &glLightiv,
+ &glLightModelf,
+ &glLightModelfv,
+ &glLightModeli,
+ &glLightModeliv,
+ &glLineStipple,
+ &glLineWidth,
+ &glMaterialf,
+ &glMaterialfv,
+ &glMateriali,
+ &glMaterialiv,
+ &glPointSize,
+ &glPolygonMode,
+ &glPolygonStipple,
+ &glScissor,
+ &glShadeModel,
+ &glTexParameterf,
+ &glTexParameterfv,
+ &glTexParameteri,
+ &glTexParameteriv,
+ &glTexImage1D,
+ &glTexImage2D,
+ &glTexEnvf,
+ &glTexEnvfv,
+ &glTexEnvi,
+ &glTexEnviv,
+ &glTexGend,
+ &glTexGendv,
+ &glTexGenf,
+ &glTexGenfv,
+ &glTexGeni,
+ &glTexGeniv,
+ &glFeedbackBuffer,
+ &glSelectBuffer,
+ &glRenderMode,
+ &glInitNames,
+ &glLoadName,
+ &glPassThrough,
+ &glPopName,
+ &glPushName,
+ &glDrawBuffer,
+ &glClear,
+ &glClearAccum,
+ &glClearIndex,
+ &glClearColor,
+ &glClearStencil,
+ &glClearDepth,
+ &glStencilMask,
+ &glColorMask,
+ &glDepthMask,
+ &glIndexMask,
+ &glAccum,
+ &glDisable,
+ &glEnable,
+ &glFinish,
+ &glFlush,
+ &glPopAttrib,
+ &glPushAttrib,
+ &glMap1d,
+ &glMap1f,
+ &glMap2d,
+ &glMap2f,
+ &glMapGrid1d,
+ &glMapGrid1f,
+ &glMapGrid2d,
+ &glMapGrid2f,
+ &glEvalCoord1d,
+ &glEvalCoord1dv,
+ &glEvalCoord1f,
+ &glEvalCoord1fv,
+ &glEvalCoord2d,
+ &glEvalCoord2dv,
+ &glEvalCoord2f,
+ &glEvalCoord2fv,
+ &glEvalMesh1,
+ &glEvalPoint1,
+ &glEvalMesh2,
+ &glEvalPoint2,
+ &glAlphaFunc,
+ &glBlendFunc,
+ &glLogicOp,
+ &glStencilFunc,
+ &glStencilOp,
+ &glDepthFunc,
+ &glPixelZoom,
+ &glPixelTransferf,
+ &glPixelTransferi,
+ &glPixelStoref,
+ &glPixelStorei,
+ &glPixelMapfv,
+ &glPixelMapuiv,
+ &glPixelMapusv,
+ &glReadBuffer,
+ &glCopyPixels,
+ &glReadPixels,
+ &glDrawPixels,
+ &glGetBooleanv,
+ &glGetClipPlane,
+ &glGetDoublev,
+ &glGetError,
+ &glGetFloatv,
+ &glGetIntegerv,
+ &glGetLightfv,
+ &glGetLightiv,
+ &glGetMapdv,
+ &glGetMapfv,
+ &glGetMapiv,
+ &glGetMaterialfv,
+ &glGetMaterialiv,
+ &glGetPixelMapfv,
+ &glGetPixelMapuiv,
+ &glGetPixelMapusv,
+ &glGetPolygonStipple,
+ &glGetString,
+ &glGetTexEnvfv,
+ &glGetTexEnviv,
+ &glGetTexGendv,
+ &glGetTexGenfv,
+ &glGetTexGeniv,
+ &glGetTexImage,
+ &glGetTexParameterfv,
+ &glGetTexParameteriv,
+ &glGetTexLevelParameterfv,
+ &glGetTexLevelParameteriv,
+ &glIsEnabled,
+ &glIsList,
+ &glDepthRange,
+ &glFrustum,
+ &glLoadIdentity,
+ &glLoadMatrixf,
+ &glLoadMatrixd,
+ &glMatrixMode,
+ &glMultMatrixf,
+ &glMultMatrixd,
+ &glOrtho,
+ &glPopMatrix,
+ &glPushMatrix,
+ &glRotated,
+ &glRotatef,
+ &glScaled,
+ &glScalef,
+ &glTranslated,
+ &glTranslatef,
+ &glViewport,
+ &glArrayElement,
+ &glBindTexture,
+ &glColorPointer,
+ &glDisableClientState,
+ &glDrawArrays,
+ &glDrawElements,
+ &glEdgeFlagPointer,
+ &glEnableClientState,
+ &glIndexPointer,
+ &glIndexub,
+ &glIndexubv,
+ &glInterleavedArrays,
+ &glNormalPointer,
+ &glPolygonOffset,
+ &glTexCoordPointer,
+ &glVertexPointer,
+ &glAreTexturesResident,
+ &glCopyTexImage1D,
+ &glCopyTexImage2D,
+ &glCopyTexSubImage1D,
+ &glCopyTexSubImage2D,
+ &glDeleteTextures,
+ &glGenTextures,
+ &glGetPointerv,
+ &glIsTexture,
+ &glPrioritizeTextures,
+ &glTexSubImage1D,
+ &glTexSubImage2D,
+ &glPopClientAttrib,
+ &glPushClientAttrib
+ }
+};
+
PGLCLTPROCTABLE APIENTRY
DrvSetContext(
@@ -521,17 +519,10 @@ DrvSetContext(
debug_printf( "%s( 0x%p, %u, 0x%p )\n",
__FUNCTION__, hdc, dhglrc, pfnSetProcTable );
- /* Although WGL allows different dispatch entrypoints per
- */
- if (!cpt_initialized) {
- init_proc_table( &cpt );
- cpt_initialized = TRUE;
- }
-
if (!stw_make_current( hdc, dhglrc ))
return NULL;
- return &cpt;
+ return (GLCLTPROCTABLE *)&cpt;
}
int APIENTRY
@@ -571,7 +562,7 @@ DrvShareLists(
if (DBG)
debug_printf( "%s\n", __FUNCTION__ );
- return FALSE;
+ return stw_share_lists(dhglrc1, dhglrc2);
}
BOOL APIENTRY
@@ -592,7 +583,7 @@ DrvSwapLayerBuffers(
if (DBG)
debug_printf( "%s\n", __FUNCTION__ );
- return FALSE;
+ return stw_swap_layer_buffers( hdc, fuPlanes );
}
BOOL APIENTRY
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c
index f3c7af93f5..dd97e48b14 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.c
@@ -64,6 +64,7 @@ stw_copy_context(
if (src && dst) {
/* FIXME */
+ assert(0);
(void) src;
(void) dst;
(void) mask;
@@ -74,6 +75,30 @@ stw_copy_context(
return ret;
}
+BOOL
+stw_share_lists(
+ UINT_PTR hglrc1,
+ UINT_PTR hglrc2 )
+{
+ struct stw_context *ctx1;
+ struct stw_context *ctx2;
+ BOOL ret = FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ ctx1 = stw_lookup_context_locked( hglrc1 );
+ ctx2 = stw_lookup_context_locked( hglrc2 );
+
+ if (ctx1 && ctx2 &&
+ ctx1->pfi == ctx2->pfi) {
+ ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx);
+ }
+
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return ret;
+}
+
UINT_PTR
stw_create_layer_context(
HDC hdc,
@@ -85,7 +110,6 @@ stw_create_layer_context(
GLvisual *visual = NULL;
struct pipe_screen *screen = NULL;
struct pipe_context *pipe = NULL;
- UINT_PTR hglrc = 0;
if(!stw_dev)
return 0;
@@ -101,7 +125,7 @@ stw_create_layer_context(
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
- return 0;
+ goto no_ctx;
ctx->hdc = hdc;
ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL );
@@ -125,7 +149,7 @@ stw_create_layer_context(
pf->pfd.cAccumAlphaBits,
pf->numSamples );
if (visual == NULL)
- goto fail;
+ goto no_visual;
screen = stw_dev->screen;
@@ -137,7 +161,7 @@ stw_create_layer_context(
pipe = stw_dev->stw_winsys->create_context( screen );
if (pipe == NULL)
- goto fail;
+ goto no_pipe;
#ifdef DEBUG
/* Wrap context */
@@ -150,28 +174,29 @@ stw_create_layer_context(
ctx->st = st_create_context( pipe, visual, NULL );
if (ctx->st == NULL)
- goto fail;
+ goto no_st_ctx;
ctx->st->ctx->DriverCtx = ctx;
ctx->pfi = pf;
pipe_mutex_lock( stw_dev->mutex );
- hglrc = handle_table_add(stw_dev->ctx_table, ctx);
+ ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx);
pipe_mutex_unlock( stw_dev->mutex );
-
- /* Success?
- */
- if (hglrc != 0)
- return hglrc;
-
-fail:
- if (visual)
- _mesa_destroy_visual( visual );
-
- if (pipe)
- pipe->destroy( pipe );
-
+ if (!ctx->hglrc)
+ goto no_hglrc;
+
+ return ctx->hglrc;
+
+no_hglrc:
+ st_destroy_context(ctx->st);
+ goto no_pipe; /* st_context_destroy already destroys pipe */
+no_st_ctx:
+ pipe->destroy( pipe );
+no_pipe:
+ _mesa_destroy_visual( visual );
+no_visual:
FREE( ctx );
+no_ctx:
return 0;
}
@@ -253,31 +278,64 @@ stw_release_context(
/* Find the width and height of the window named by hdc.
*/
static void
-stw_get_window_size( HDC hdc, GLuint *width, GLuint *height )
+stw_get_window_size( HDC hdc, GLuint *pwidth, GLuint *pheight )
{
- if (WindowFromDC( hdc )) {
- RECT rect;
+ GLuint width, height;
+ HWND hwnd;
- GetClientRect( WindowFromDC( hdc ), &rect );
- *width = rect.right - rect.left;
- *height = rect.bottom - rect.top;
+ hwnd = WindowFromDC( hdc );
+ if (hwnd) {
+ RECT rect;
+ GetClientRect( hwnd, &rect );
+ width = rect.right - rect.left;
+ height = rect.bottom - rect.top;
}
else {
- *width = GetDeviceCaps( hdc, HORZRES );
- *height = GetDeviceCaps( hdc, VERTRES );
+ width = GetDeviceCaps( hdc, HORZRES );
+ height = GetDeviceCaps( hdc, VERTRES );
}
+
+ if(width < 1)
+ width = 1;
+ if(height < 1)
+ height = 1;
+
+ *pwidth = width;
+ *pheight = height;
}
UINT_PTR
stw_get_current_context( void )
{
- return stw_tls_get_data()->currentGLRC;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_context *ctx;
+
+ if(!glcurctx)
+ return 0;
+
+ ctx = (struct stw_context *)glcurctx->DriverCtx;
+ assert(ctx);
+ if(!ctx)
+ return 0;
+
+ return ctx->hglrc;
}
HDC
stw_get_current_dc( void )
{
- return stw_tls_get_data()->currentDC;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_context *ctx;
+
+ if(!glcurctx)
+ return NULL;
+
+ ctx = (struct stw_context *)glcurctx->DriverCtx;
+ assert(ctx);
+ if(!ctx)
+ return NULL;
+
+ return ctx->hdc;
}
BOOL
@@ -290,7 +348,7 @@ stw_make_current(
struct stw_framebuffer *fb;
GLuint width = 0;
GLuint height = 0;
- struct stw_context *curctx;
+ struct stw_context *curctx = NULL;
if (!stw_dev)
return FALSE;
@@ -299,9 +357,6 @@ stw_make_current(
ctx = stw_lookup_context_locked( hglrc );
pipe_mutex_unlock( stw_dev->mutex );
- stw_tls_get_data()->currentDC = hdc;
- stw_tls_get_data()->currentGLRC = hglrc;
-
if (glcurctx != NULL) {
curctx = (struct stw_context *) glcurctx->DriverCtx;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h
index bc3b1dc880..e276737e85 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.h
@@ -36,6 +36,7 @@ struct stw_pixelformat_info;
struct stw_context
{
struct st_context *st;
+ UINT_PTR hglrc;
HDC hdc;
DWORD color_bits;
const struct stw_pixelformat_info *pfi;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c
index cd9fe93eee..2660c591f9 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_extensionsstring.c
@@ -1,5 +1,6 @@
/**************************************************************************
*
+ * Copyright 2009 VMware, Inc.
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
@@ -33,14 +34,25 @@
#include <GL/wglext.h>
+static const char *stw_extension_string =
+ "WGL_ARB_extensions_string "
+ "WGL_ARB_multisample "
+ "WGL_ARB_pixel_format "
+ "WGL_EXT_extensions_string";
+
+
WINGDIAPI const char * APIENTRY
wglGetExtensionsStringARB(
HDC hdc )
{
(void) hdc;
- return
- "WGL_ARB_extensions_string "
- "WGL_ARB_multisample "
- "WGL_ARB_pixel_format";
+ return stw_extension_string;
+}
+
+
+WINGDIAPI const char * APIENTRY
+wglGetExtensionsStringEXT( void )
+{
+ return stw_extension_string;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
index 4348b8f326..f66f429542 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
@@ -237,6 +237,18 @@ stw_swap_buffers(
}
+BOOL
+stw_swap_layer_buffers(
+ HDC hdc,
+ UINT fuPlanes )
+{
+ if(fuPlanes & WGL_SWAP_MAIN_PLANE)
+ return stw_swap_buffers(hdc);
+
+ return FALSE;
+}
+
+
boolean
stw_framebuffer_init_thread(void)
{
diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
index aa43120955..4070cbd5c0 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
@@ -53,6 +53,9 @@ static const struct stw_extension_entry stw_extension_entries[] = {
STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ),
STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ),
+ /* WGL_EXT_extensions_string */
+ STW_EXTENSION_ENTRY( wglGetExtensionsStringEXT ),
+
{ NULL, NULL }
};
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
index 9e642cbdd4..b81d2b59a4 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
@@ -119,6 +119,7 @@ stw_pixelformat_add(
struct stw_device *stw_dev,
const struct stw_pf_color_info *color,
const struct stw_pf_depth_info *depth,
+ unsigned accum,
boolean doublebuffer,
unsigned samples )
{
@@ -158,7 +159,7 @@ stw_pixelformat_add(
pfi->pfd.iPixelType = PFD_TYPE_RGBA;
- pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue;
+ pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
pfi->pfd.cRedBits = color->bits.red;
pfi->pfd.cRedShift = color->shift.red;
pfi->pfd.cGreenBits = color->bits.green;
@@ -167,11 +168,11 @@ stw_pixelformat_add(
pfi->pfd.cBlueShift = color->shift.blue;
pfi->pfd.cAlphaBits = color->bits.alpha;
pfi->pfd.cAlphaShift = color->shift.alpha;
- pfi->pfd.cAccumBits = 0;
- pfi->pfd.cAccumRedBits = 0;
- pfi->pfd.cAccumGreenBits = 0;
- pfi->pfd.cAccumBlueBits = 0;
- pfi->pfd.cAccumAlphaBits = 0;
+ pfi->pfd.cAccumBits = 4*accum;
+ pfi->pfd.cAccumRedBits = accum;
+ pfi->pfd.cAccumGreenBits = accum;
+ pfi->pfd.cAccumBlueBits = accum;
+ pfi->pfd.cAccumAlphaBits = accum;
pfi->pfd.cDepthBits = depth->bits.depth;
pfi->pfd.cStencilBits = depth->bits.stencil;
pfi->pfd.cAuxBuffers = 0;
@@ -228,7 +229,8 @@ stw_pixelformat_init( void )
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
continue;
- stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples );
+ stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples );
+ stw_pixelformat_add( stw_dev, color, depth, 16, doublebuffer, samples );
}
}
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/state_trackers/wgl/shared/stw_public.h
index 39d377c16b..7fe9cfb356 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_public.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_public.h
@@ -37,6 +37,8 @@ BOOL stw_copy_context( UINT_PTR hglrcSrc,
UINT_PTR stw_create_layer_context( HDC hdc,
int iLayerPlane );
+BOOL stw_share_lists( UINT_PTR hglrc1, UINT_PTR hglrc2 );
+
BOOL stw_delete_context( UINT_PTR hglrc );
BOOL
@@ -50,6 +52,9 @@ BOOL stw_make_current( HDC hdc, UINT_PTR hglrc );
BOOL stw_swap_buffers( HDC hdc );
+BOOL
+stw_swap_layer_buffers( HDC hdc, UINT fuPlanes );
+
PROC stw_get_proc_address( LPCSTR lpszProc );
int stw_pixelformat_describe( HDC hdc,
diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.c b/src/gallium/state_trackers/wgl/shared/stw_tls.c
index e72bafb880..95863ca9cf 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_tls.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_tls.c
@@ -44,6 +44,20 @@ stw_tls_init(void)
return TRUE;
}
+static INLINE struct stw_tls_data *
+stw_tls_data_create()
+{
+ struct stw_tls_data *data;
+
+ data = CALLOC_STRUCT(stw_tls_data);
+ if (!data)
+ return NULL;
+
+ data->currentPixelFormat = 0;
+
+ return data;
+}
+
boolean
stw_tls_init_thread(void)
{
@@ -53,14 +67,9 @@ stw_tls_init_thread(void)
return FALSE;
}
- data = MALLOC(sizeof(*data));
- if (!data) {
+ data = stw_tls_data_create();
+ if(!data)
return FALSE;
- }
-
- data->currentPixelFormat = 0;
- data->currentDC = NULL;
- data->currentGLRC = 0;
TlsSetValue(tlsIndex, data);
@@ -93,9 +102,23 @@ stw_tls_cleanup(void)
struct stw_tls_data *
stw_tls_get_data(void)
{
+ struct stw_tls_data *data;
+
if (tlsIndex == TLS_OUT_OF_INDEXES) {
return NULL;
}
+
+ data = (struct stw_tls_data *) TlsGetValue(tlsIndex);
+ if(!data) {
+ /* DllMain is called with DLL_THREAD_ATTACH only by threads created after
+ * the DLL is loaded by the process */
+
+ data = stw_tls_data_create();
+ if(!data)
+ return NULL;
+
+ TlsSetValue(tlsIndex, data);
+ }
- return (struct stw_tls_data *) TlsGetValue(tlsIndex);
+ return data;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/shared/stw_tls.h
index f5a6bdf4b1..6cfb0899f2 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_tls.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_tls.h
@@ -33,8 +33,6 @@
struct stw_tls_data
{
uint currentPixelFormat;
- HDC currentDC;
- UINT_PTR currentGLRC;
HHOOK hCallWndProcHook;
};
diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
index e06d2640b4..a131292f7a 100644
--- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
+++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c
@@ -100,10 +100,7 @@ wglSwapLayerBuffers(
HDC hdc,
UINT fuPlanes )
{
- (void) hdc;
- (void) fuPlanes;
-
- return FALSE;
+ return stw_swap_layer_buffers( hdc, fuPlanes );
}
WINGDIAPI PROC APIENTRY
@@ -189,12 +186,7 @@ wglShareLists(
HGLRC hglrc1,
HGLRC hglrc2 )
{
- (void) hglrc1;
- (void) hglrc2;
-
- assert( 0 );
-
- return FALSE;
+ return stw_share_lists( (UINT_PTR)hglrc1, (UINT_PTR)hglrc2);;
}
WINGDIAPI BOOL APIENTRY
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index d04204e1bf..401bd39dac 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -28,6 +28,7 @@
*
*/
+#include "xorg-server.h"
#include "xf86.h"
#include "xf86_OSproc.h"
@@ -85,7 +86,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
template.format = PIPE_FORMAT_S8Z24_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
@@ -98,7 +98,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
template.format = PIPE_FORMAT_A8R8G8B8_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 8a2711e70c..45e831f0c2 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -476,7 +476,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
if (!ms->screen) {
- ms->screen = drm_api_hooks.create_screen(ms->fd, ms->PciInfo->device_id);
+ ms->screen = drm_api_hooks.create_screen(ms->fd, NULL);
if (!ms->screen) {
FatalError("Could not init pipe_screen\n");
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 56c8fdccb2..7913174354 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -28,6 +28,7 @@
*
*/
+#include "xorg-server.h"
#include "xf86.h"
#include "xorg_tracker.h"
@@ -36,6 +37,8 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_rect.h"
+
struct exa_entity
{
ExaDriverPtr pExa;
@@ -425,7 +428,6 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel);
pf_get_block(template.format, &template.block);
template.width[0] = width;
@@ -436,6 +438,18 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
priv->tex = exa->scrn->texture_create(exa->scrn, &template);
}
+ if (pPixData) {
+ struct pipe_transfer *transfer =
+ exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
+ pipe_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer),
+ &priv->tex->block, transfer->stride, 0, 0,
+ width, height, pPixData, pPixmap->devKind, 0, 0);
+ exa->scrn->transfer_unmap(exa->scrn, transfer);
+ exa->scrn->tex_transfer_destroy(transfer);
+ }
+
return TRUE;
}
diff --git a/src/gallium/winsys/drm/intel/dri2/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
index 1a02109274..a4704bc050 100644
--- a/src/gallium/winsys/drm/intel/dri2/Makefile
+++ b/src/gallium/winsys/drm/intel/dri/Makefile
@@ -4,8 +4,9 @@ include $(TOP)/configs/current
LIBNAME = i915_dri.so
PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a
@@ -19,4 +20,6 @@ include ../../Makefile.template
DRI_LIB_DEPS += -ldrm_intel
-symlinks:
+symlinks: $(TOP)/$(LIB_DIR)/gallium
+ @rm -f $(TOP)/lib/gallium/i965_dri.so
+ ln -s i915_dri.so $(TOP)/lib/gallium/i965_dri.so
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
index 73e458d4ba..1c622f3b97 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_api.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
@@ -8,7 +8,8 @@
#include "intel_be_device.h"
-struct pipe_screen *intel_be_create_screen(int drmFD, int pciID);
+struct pipe_screen *intel_be_create_screen(int drmFD,
+ struct drm_create_screen_arg *arg);
struct pipe_context *intel_be_create_context(struct pipe_screen *screen);
#endif
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
index bb6f1b916c..fe0b138fbe 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
@@ -1,6 +1,8 @@
#include "pipe/p_screen.h"
+#include "softpipe/sp_winsys.h"
+
#include "intel_be_device.h"
#include "intel_be_context.h"
#include "intel_be_batchbuffer.h"
@@ -106,13 +108,13 @@ intel_be_create_context(struct pipe_screen *screen)
intel_be_init_context(intel, device);
-#if 0
- pipe = intel_create_softpipe(intel, screen->winsys);
-#else
- pipe = i915_create_context(screen, &device->base, &intel->base);
-#endif
+ if (device->softpipe)
+ pipe = softpipe_create(screen);
+ else
+ pipe = i915_create_context(screen, &device->base, &intel->base);
- pipe->priv = intel;
+ if (pipe)
+ pipe->priv = intel;
return pipe;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
index 0f6300323b..907ac86637 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
@@ -6,12 +6,15 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
+#include "util/u_debug.h"
#include "intel_be_fence.h"
#include "i915simple/i915_winsys.h"
+#include "softpipe/sp_winsys.h"
#include "intel_be_api.h"
+#include <stdio.h>
/*
* Buffer
@@ -175,8 +178,6 @@ intel_be_handle_from_buffer(struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle)
{
- drm_intel_bo *bo;
-
if (!buffer)
return FALSE;
@@ -285,14 +286,47 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id)
dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size);
+ dev->softpipe = debug_get_bool_option("INTEL_SOFTPIPE", FALSE);
+
return true;
}
+static void
+intel_be_get_device_id(unsigned int *device_id)
+{
+ char path[512];
+ FILE *file;
+
+ /*
+ * FIXME: Fix this up to use a drm ioctl or whatever.
+ */
+
+ snprintf(path, sizeof(path), "/sys/class/drm/card0/device/device");
+ file = fopen(path, "r");
+ if (!file) {
+ return;
+ }
+
+ fgets(path, sizeof(path), file);
+ sscanf(path, "%x", device_id);
+ fclose(file);
+}
+
struct pipe_screen *
-intel_be_create_screen(int drmFD, int deviceID)
+intel_be_create_screen(int drmFD, struct drm_create_screen_arg *arg)
{
struct intel_be_device *dev;
struct pipe_screen *screen;
+ unsigned int deviceID;
+
+ if (arg != NULL) {
+ switch(arg->mode) {
+ case DRM_CREATE_NORMAL:
+ break;
+ default:
+ return NULL;
+ }
+ }
/* Allocate the private area */
dev = malloc(sizeof(*dev));
@@ -300,9 +334,14 @@ intel_be_create_screen(int drmFD, int deviceID)
return NULL;
memset(dev, 0, sizeof(*dev));
+ intel_be_get_device_id(&deviceID);
intel_be_init_device(dev, drmFD, deviceID);
- screen = i915_create_screen(&dev->base, deviceID);
+ if (dev->softpipe) {
+ screen = softpipe_create_screen(&dev->base);
+ drm_api_hooks.buffer_from_texture = softpipe_get_texture_buffer;
+ } else
+ screen = i915_create_screen(&dev->base, deviceID);
return screen;
}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
index 47d2176cb4..b32637ece2 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
@@ -16,6 +16,8 @@ struct intel_be_device
{
struct pipe_winsys base;
+ boolean softpipe;
+
int fd; /**< Drm file discriptor */
unsigned id;
diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile
index a45ca570db..b1b6b9362b 100644
--- a/src/gallium/winsys/drm/intel/xorg/Makefile
+++ b/src/gallium/winsys/drm/intel/xorg/Makefile
@@ -21,6 +21,7 @@ LIBS = \
$(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \
$(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
#############################################
@@ -29,7 +30,7 @@ LIBS = \
all default: $(TARGET)
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
index aea39247e5..46a7971f60 100644
--- a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
+++ b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c
@@ -37,20 +37,17 @@ static Bool intel_xorg_pci_probe(DriverPtr driver,
intptr_t match_data);
static const struct pci_id_match intel_xorg_device_match[] = {
- {0x8086, 0x2592, 0xffff, 0xffff, 0, 0, 0},
- {0x8086, 0x27A2, 0xffff, 0xffff, 0, 0, 0},
+ {0x8086, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
{0, 0, 0},
};
static SymTabRec intel_xorg_chipsets[] = {
- {0x2592, "Intel Graphics Device"},
- {0x27A2, "Intel Graphics Device"},
+ {PCI_MATCH_ANY, "Intel Graphics Device"},
{-1, NULL}
};
static PciChipsets intel_xorg_pci_devices[] = {
- {0x2592, 0x2592, RES_SHARED_VGA},
- {0x27A2, 0x27A2, RES_SHARED_VGA},
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA},
{-1, -1, RES_UNDEFINED}
};
diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile
index f8c8135854..6c9cbef26d 100644
--- a/src/gallium/winsys/drm/nouveau/Makefile
+++ b/src/gallium/winsys/drm/nouveau/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../..
include $(TOP)/configs/current
-SUBDIRS = drm dri dri2
+SUBDIRS = drm $(GALLIUM_STATE_TRACKERS_DIRS)
default install clean:
@for dir in $(SUBDIRS) ; do \
diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile
index f7db6201fe..024ab150cb 100644
--- a/src/gallium/winsys/drm/nouveau/dri/Makefile
+++ b/src/gallium/winsys/drm/nouveau/dri/Makefile
@@ -3,9 +3,8 @@ include $(TOP)/configs/current
LIBNAME = nouveau_dri.so
-MINIGLX_SOURCES =
-
PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
$(TOP)/src/gallium/drivers/nv04/libnv04.a \
$(TOP)/src/gallium/drivers/nv10/libnv10.a \
@@ -13,22 +12,15 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES = \
- nouveau_context.c \
- nouveau_screen.c \
- nouveau_swapbuffers.c \
- nouveau_lock.c
+
+DRIVER_SOURCES =
C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-ASM_SOURCES =
+include ../../Makefile.template
-DRIVER_DEFINES = $(shell pkg-config libdrm_nouveau --cflags)
DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-include ../../Makefile.template
-
symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
deleted file mode 100644
index deb6ffcff1..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
+++ /dev/null
@@ -1,118 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-#include <utils.h>
-
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/drm_api.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
-#include <pipe/p_screen.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-
-#include "nouveau_drmif.h"
-
-GLboolean
-nouveau_context_create(const __GLcontextModes *glVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv;
- struct nouveau_screen *nv_screen = driScrnPriv->private;
- struct nouveau_context *nv;
- struct pipe_context *pipe;
- struct st_context *st_share = NULL;
-
- if (sharedContextPrivate)
- st_share = ((struct nouveau_context *)sharedContextPrivate)->st;
-
- nv = CALLOC_STRUCT(nouveau_context);
- if (!nv)
- return GL_FALSE;
-
- {
- struct nouveau_device_priv *nvdev =
- nouveau_device(nv_screen->device);
-
- nvdev->ctx = driContextPriv->hHWContext;
- nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock;
- }
-
- pipe = drm_api_hooks.create_context(nv_screen->pscreen);
- if (!pipe) {
- FREE(nv);
- return GL_FALSE;
- }
- pipe->priv = nv;
-
- driContextPriv->driverPrivate = nv;
- nv->dri_screen = driScrnPriv;
-
- driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache,
- nv->dri_screen->myNum, "nouveau");
-
- nv->st = st_create_context(pipe, glVis, st_share);
- return GL_TRUE;
-}
-
-void
-nouveau_context_destroy(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
-
- assert(nv);
-
- st_finish(nv->st);
- st_destroy_context(nv->st);
-
- FREE(nv);
-}
-
-GLboolean
-nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- struct nouveau_context *nv;
- struct nouveau_framebuffer *draw, *read;
-
- if (!driContextPriv) {
- st_make_current(NULL, NULL, NULL);
- return GL_TRUE;
- }
-
- nv = driContextPriv->driverPrivate;
- draw = driDrawPriv->driverPrivate;
- read = driReadPriv->driverPrivate;
-
- st_make_current(nv->st, draw->stfb, read->stfb);
-
- if ((nv->dri_drawable != driDrawPriv) ||
- (nv->last_stamp != driDrawPriv->lastStamp)) {
- nv->dri_drawable = driDrawPriv;
- st_resize_framebuffer(draw->stfb, driDrawPriv->w,
- driDrawPriv->h);
- nv->last_stamp = driDrawPriv->lastStamp;
- }
-
- if (driDrawPriv != driReadPriv) {
- st_resize_framebuffer(read->stfb, driReadPriv->w,
- driReadPriv->h);
- }
-
- return GL_TRUE;
-}
-
-GLboolean
-nouveau_context_unbind(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
- (void)nv;
-
- st_flush(nv->st, 0, NULL);
- return GL_TRUE;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
deleted file mode 100644
index 2779b092e6..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef __NOUVEAU_CONTEXT_DRI_H__
-#define __NOUVEAU_CONTEXT_DRI_H__
-
-#include <dri_util.h>
-#include <xmlconfig.h>
-
-#include "nouveau/nouveau_winsys.h"
-
-#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args)
-
-struct nouveau_framebuffer {
- struct st_framebuffer *stfb;
-};
-
-struct nouveau_context {
- struct st_context *st;
-
- /* DRI stuff */
- __DRIscreenPrivate *dri_screen;
- __DRIdrawablePrivate *dri_drawable;
- unsigned int last_stamp;
- driOptionCache dri_option_cache;
- drm_context_t drm_context;
- drmLock drm_lock;
- int locked;
-};
-
-extern GLboolean nouveau_context_create(const __GLcontextModes *,
- __DRIcontextPrivate *, void *);
-extern void nouveau_context_destroy(__DRIcontextPrivate *);
-extern GLboolean nouveau_context_bind(__DRIcontextPrivate *,
- __DRIdrawablePrivate *draw,
- __DRIdrawablePrivate *read);
-extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *);
-
-extern void nouveau_contended_lock(struct nouveau_context *nv);
-extern void LOCK_HARDWARE(struct nouveau_context *nv);
-extern void UNLOCK_HARDWARE(struct nouveau_context *nv);
-
-#ifdef DEBUG
-extern int __nouveau_debug;
-
-#define DEBUG_BO (1 << 0)
-
-#define DBG(flag, ...) do { \
- if (__nouveau_debug & (DEBUG_##flag)) \
- NOUVEAU_ERR(__VA_ARGS__); \
-} while(0)
-#else
-#define DBG(flag, ...)
-#endif
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
deleted file mode 100644
index 92f5bd09c9..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
+++ /dev/null
@@ -1,73 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <pipe/p_thread.h>
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_drmif.h"
-
-pipe_static_mutex(lockMutex);
-
-/* Lock the hardware and validate our state.
- */
-void
-LOCK_HARDWARE(struct nouveau_context *nv)
-{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
- char __ret=0;
-
- assert(!nv->locked);
- pipe_mutex_lock(lockMutex);
-
- DRM_CAS(nvdev->lock, nvdev->ctx,
- (DRM_LOCK_HELD | nvdev->ctx), __ret);
-
- if (__ret) {
- drmGetLock(nvdev->fd, nvdev->ctx, 0);
- nouveau_contended_lock(nv);
- }
- nv->locked = 1;
-}
-
-/* Unlock the hardware using the global current context
- */
-void
-UNLOCK_HARDWARE(struct nouveau_context *nv)
-{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
-
- assert(nv->locked);
- nv->locked = 0;
-
- DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx);
-
- pipe_mutex_unlock(lockMutex);
-}
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
deleted file mode 100644
index 0b45b1ff1f..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
+++ /dev/null
@@ -1,330 +0,0 @@
-#include <utils.h>
-#include <vblank.h>
-#include <xmlpool.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_cb_fbo.h>
-#include <state_tracker/drm_api.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-#include "nouveau_dri.h"
-
-#include "nouveau_drm.h"
-#include "nouveau_drmif.h"
-
-#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
-#error nouveau_drm.h version does not match expected version
-#endif
-
-/* Extension stuff, enabling of extensions handled by Gallium's GL state
- * tracker. But, we still need to define the entry points we want.
- */
-#define need_GL_ARB_fragment_program
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_EXT_compiled_vertex_array
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_framebuffer_object
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
- { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
- { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { NULL, 0 }
-};
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
-DRI_CONF_END;
-static const GLuint __driNConfigOptions = 0;
-
-extern const struct dri_extension common_extensions[];
-extern const struct dri_extension nv40_extensions[];
-
-static GLboolean
-nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
- const __GLcontextModes *glVis, GLboolean pixmapBuffer)
-{
- struct nouveau_framebuffer *nvfb;
- enum pipe_format colour, depth, stencil;
-
- if (pixmapBuffer)
- return GL_FALSE;
-
- nvfb = CALLOC_STRUCT(nouveau_framebuffer);
- if (!nvfb)
- return GL_FALSE;
-
- if (glVis->redBits == 5)
- colour = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colour = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (glVis->depthBits == 16)
- depth = PIPE_FORMAT_Z16_UNORM;
- else if (glVis->depthBits == 24)
- depth = PIPE_FORMAT_Z24S8_UNORM;
- else
- depth = PIPE_FORMAT_NONE;
-
- if (glVis->stencilBits == 8)
- stencil = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencil = PIPE_FORMAT_NONE;
-
- nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil,
- driDrawPriv->w, driDrawPriv->h,
- (void*)nvfb);
- if (!nvfb->stfb) {
- free(nvfb);
- return GL_FALSE;
- }
-
- driDrawPriv->driverPrivate = (void *)nvfb;
- return GL_TRUE;
-}
-
-static void
-nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct nouveau_framebuffer *nvfb;
-
- nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate;
- st_unreference_framebuffer(nvfb->stfb);
- free(nvfb);
-}
-
-static __DRIconfig **
-nouveau_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML,
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor =
- ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, msaa_samples_array, 1);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return NULL;
- }
-
- return configs;
-}
-
-static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width,
- unsigned height,
- unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
- if (!buf)
- return NULL;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buf);
-
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
- return NULL;
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-static const __DRIconfig **
-nouveau_screen_create(__DRIscreenPrivate *psp)
-{
- struct nouveau_dri *nv_dri = psp->pDevPriv;
- struct nouveau_screen *nv_screen;
- static const __DRIversion ddx_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
-
- if (!driCheckDriDdxDrmVersions2("nouveau",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- if (drm_expected.patch != psp->drm_version.patch) {
- fprintf(stderr, "Incompatible DRM patch level.\n"
- "Expected: %d\n" "Current : %d\n",
- drm_expected.patch, psp->drm_version.patch);
- return NULL;
- }
-
- driInitExtensions(NULL, card_extensions, GL_FALSE);
-
- if (psp->devPrivSize != sizeof(struct nouveau_dri)) {
- NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n");
- return NULL;
- }
-
- nv_screen = CALLOC_STRUCT(nouveau_screen);
- if (!nv_screen)
- return NULL;
-
- nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0);
-
- nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0);
- if (!nv_screen->pscreen) {
- FREE(nv_screen);
- return NULL;
- }
- nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer;
-
- {
- enum pipe_format format;
-
- if (nv_dri->bpp == 16)
- format = PIPE_FORMAT_R5G6B5_UNORM;
- else
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen,
- nv_dri->front_offset,
- format,
- nv_dri->width,
- nv_dri->height,
- nv_dri->front_pitch *
- nv_dri->bpp / 8);
- }
-
- driParseOptionInfo(&nv_screen->option_cache,
- __driConfigOptions, __driNConfigOptions);
-
- nv_screen->driScrnPriv = psp;
- psp->private = (void *)nv_screen;
-
- return (const __DRIconfig **)
- nouveau_fill_in_modes(psp, nv_dri->bpp,
- (nv_dri->bpp == 16) ? 16 : 24,
- (nv_dri->bpp == 16) ? 0 : 8, 1);
-}
-
-static void
-nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv)
-{
- struct nouveau_screen *nv_screen = driScrnPriv->private;
-
- driScrnPriv->private = NULL;
- FREE(nv_screen);
-}
-
-const struct __DriverAPIRec
-driDriverAPI = {
- .InitScreen = nouveau_screen_create,
- .DestroyScreen = nouveau_screen_destroy,
- .CreateContext = nouveau_context_create,
- .DestroyContext = nouveau_context_destroy,
- .CreateBuffer = nouveau_create_buffer,
- .DestroyBuffer = nouveau_destroy_buffer,
- .SwapBuffers = nouveau_swap_buffers,
- .MakeCurrent = nouveau_context_bind,
- .UnbindContext = nouveau_context_unbind,
- .CopySubBuffer = nouveau_copy_sub_buffer,
-
- .InitScreen2 = NULL, /* one day, I promise! */
-};
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
deleted file mode 100644
index ac078f3c63..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef __NOUVEAU_SCREEN_DRI_H__
-#define __NOUVEAU_SCREEN_DRI_H__
-
-#include "xmlconfig.h"
-
-struct nouveau_screen {
- __DRIscreenPrivate *driScrnPriv;
- driOptionCache option_cache;
-
- struct nouveau_device *device;
-
- struct pipe_screen *pscreen;
- struct pipe_surface *fb;
-};
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
deleted file mode 100644
index 9c841a0b2d..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
+++ /dev/null
@@ -1,115 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/st_cb_fbo.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-
-#include "nouveau_pushbuf.h"
-
-void
-nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf,
- const drm_clip_rect_t *rect)
-{
- struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate;
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct pipe_context *pipe = nv->st->pipe;
- drm_clip_rect_t *pbox;
- int nbox, i;
-
- LOCK_HARDWARE(nv);
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(nv);
- return;
- }
- pbox = dPriv->pClipRects;
- nbox = dPriv->numClipRects;
-
- for (i = 0; i < nbox; i++, pbox++) {
- int sx, sy, dx, dy, w, h;
-
- sx = pbox->x1 - dPriv->x;
- sy = pbox->y1 - dPriv->y;
- dx = pbox->x1;
- dy = pbox->y1;
- w = pbox->x2 - pbox->x1;
- h = pbox->y2 - pbox->y1;
-
- pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf,
- sx, sy, w, h);
- }
-
- pipe->flush(pipe, 0, NULL);
- UNLOCK_HARDWARE(nv);
-
- if (nv->last_stamp != dPriv->lastStamp) {
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- st_resize_framebuffer(nvfb->stfb, dPriv->w, dPriv->h);
- nv->last_stamp = dPriv->lastStamp;
- }
-}
-
-void
-nouveau_copy_sub_buffer(__DRIdrawablePrivate *dPriv, int x, int y, int w, int h)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- drm_clip_rect_t rect;
- rect.x1 = x;
- rect.y1 = y;
- rect.x2 = x + w;
- rect.y2 = y + h;
-
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, &rect);
- }
-}
-
-void
-nouveau_swap_buffers(__DRIdrawablePrivate *dPriv)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, NULL);
- }
-}
-
-void
-nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps,
- void *context_private)
-{
- struct nouveau_context *nv = context_private;
- __DRIdrawablePrivate *dPriv = nv->dri_drawable;
-
- nouveau_copy_buffer(dPriv, ps, NULL);
-}
-
-void
-nouveau_contended_lock(struct nouveau_context *nv)
-{
- struct nouveau_context *nv_sub = (struct nouveau_context*)nv;
- __DRIdrawablePrivate *dPriv = nv_sub->dri_drawable;
- __DRIscreenPrivate *sPriv = nv_sub->dri_screen;
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
deleted file mode 100644
index 4ca9cc2283..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef __NOUVEAU_SWAPBUFFERS_H__
-#define __NOUVEAU_SWAPBUFFERS_H__
-
-void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *,
- const drm_clip_rect_t *);
-void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h);
-void nouveau_swap_buffers(__DRIdrawablePrivate *);
-void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *,
- void *context_private);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile
deleted file mode 100644
index 728870d2e1..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri2/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nouveau_dri2.so
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
- $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
- $(TOP)/src/gallium/drivers/nv04/libnv04.a \
- $(TOP)/src/gallium/drivers/nv10/libnv10.a \
- $(TOP)/src/gallium/drivers/nv20/libnv20.a \
- $(TOP)/src/gallium/drivers/nv30/libnv30.a \
- $(TOP)/src/gallium/drivers/nv40/libnv40.a \
- $(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-include ../../Makefile.template
-
-DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-
-symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
index 1207c2d609..1207c2d609 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index c0127e803f..b355a1391d 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -7,9 +7,68 @@
#include "nouveau_channel.h"
#include "nouveau_bo.h"
+static struct pipe_surface *
+dri_surface_from_handle(struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen,
+ &templat,
+ &pitch,
+ buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+static struct pipe_surface *
+nouveau_dri1_front_surface(struct pipe_context *pipe)
+{
+ return nouveau_screen(pipe->screen)->front;
+}
+
+static struct dri1_api nouveau_dri1_api = {
+ nouveau_dri1_front_surface,
+};
+
static struct pipe_screen *
-nouveau_drm_create_screen(int fd, int pciid)
+nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
{
+ struct dri1_create_screen_arg *dri1 = (void *)arg;
struct pipe_winsys *ws;
struct nouveau_winsys *nvws;
struct nouveau_device *dev = NULL;
@@ -67,6 +126,33 @@ nouveau_drm_create_screen(int fd, int pciid)
return NULL;
}
+ if (arg->mode == DRM_CREATE_DRI1) {
+ struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
+ struct nouveau_dri *nvdri = dri1->ddx_info;
+ enum pipe_format format;
+
+ if (nvdri->bpp == 16)
+ format = PIPE_FORMAT_R5G6B5_UNORM;
+ else
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ nvpws->front = dri_surface_from_handle(nvpws->pscreen,
+ nvdri->front_offset,
+ format,
+ nvdri->width,
+ nvdri->height,
+ nvdri->front_pitch *
+ (nvdri->bpp / 8));
+ if (!nvpws->front) {
+ debug_printf("%s: error referencing front buffer\n",
+ __func__);
+ ws->destroy(ws);
+ return NULL;
+ }
+
+ dri1->api = &nouveau_dri1_api;
+ }
+
return nouveau_pipe_winsys(ws)->pscreen;
}
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
index 2782c83c0e..cc237bfc13 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
@@ -1,5 +1,7 @@
#ifndef __NOUVEAU_DRM_API_H__
#define __NOUVEAU_DRM_API_H__
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
+#include "nouveau_dri.h"
#endif
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
index 10e1e269e8..ec10f1e00c 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
@@ -29,6 +29,8 @@ struct nouveau_pipe_winsys {
unsigned nr_pctx;
struct pipe_context **pctx;
+
+ struct pipe_surface *front;
};
static INLINE struct nouveau_pipe_winsys *
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index 611ee68da6..a15487352b 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -68,8 +68,8 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
domain |= RADEON_GEM_DOMAIN_GTT;
}
- radeon_buffer->bo = radeon_bo_open(radeon_ws->bom, 0, size, alignment,
- domain, 0);
+ radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size,
+ alignment, domain, 0);
if (radeon_buffer->bo == NULL) {
FREE(radeon_buffer);
}
@@ -169,8 +169,13 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
return NULL;
}
- bom = radeon_bo_manager_gem_ctor(fd);
- radeon_ws->bom = bom;
+ radeon_ws->priv = CALLOC_STRUCT(radeon_winsys_priv);
+ if (radeon_ws->priv == NULL) {
+ FREE(radeon_ws);
+ return NULL;
+ }
+
+ radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd);
radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer;
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index 163422f296..ca8bbb3c11 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -41,6 +41,7 @@
#include "util/u_memory.h"
#include "radeon_bo.h"
+#include "radeon_cs.h"
#include "radeon_drm.h"
@@ -49,13 +50,30 @@ struct radeon_pipe_buffer {
struct radeon_bo *bo;
};
+#define RADEON_MAX_BOS 24
+
+struct radeon_winsys_priv {
+ /* Radeon BO manager. */
+ struct radeon_bo_manager* bom;
+
+ /* Radeon BO space checker. */
+ struct radeon_cs_space_check sc[RADEON_MAX_BOS];
+ /* Current BO count. */
+ unsigned bo_count;
+
+ /* Radeon CS manager. */
+ struct radeon_cs_manager* csm;
+
+ /* Current CS. */
+ struct radeon_cs* cs;
+};
+
struct radeon_winsys {
/* Parent class. */
struct pipe_winsys base;
- /* Radeon BO manager.
- * This corresponds to void* radeon_winsys in r300_winsys. */
- struct radeon_bo_manager* bom;
+ /* This corresponds to void* radeon_winsys in r300_winsys. */
+ struct radeon_winsys_priv* priv;
};
struct radeon_winsys* radeon_pipe_winsys(int fb);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index 3446654e28..428d3f65a1 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -31,7 +31,8 @@
#include "radeon_drm.h"
/* Create a pipe_screen. */
-struct pipe_screen* radeon_create_screen(int drmFB, int pciID)
+struct pipe_screen* radeon_create_screen(int drmFB,
+ struct drm_create_screen_arg *arg)
{
struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB);
@@ -68,7 +69,7 @@ struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
unsigned handle)
{
struct radeon_bo_manager* bom =
- ((struct radeon_winsys*)screen->winsys)->bom;
+ ((struct radeon_winsys*)screen->winsys)->priv->bom;
struct radeon_pipe_buffer* radeon_buffer;
struct radeon_bo* bo = NULL;
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index ca2d98ed1a..049f9984db 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -40,7 +40,8 @@
#include "radeon_r300.h"
#include "radeon_winsys_softpipe.h"
-struct pipe_screen* radeon_create_screen(int drmFB, int pciID);
+struct pipe_screen* radeon_create_screen(int drmFB,
+ struct drm_create_screen_arg *arg);
struct pipe_context* radeon_create_context(struct pipe_screen* screen);
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index 293b6c2d38..be70ead68d 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -22,86 +22,206 @@
#include "radeon_r300.h"
-static boolean radeon_r300_check_cs(struct radeon_cs* cs, int size)
+static void radeon_r300_add_buffer(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd)
+{
+ int i;
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+ struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo;
+
+ /* Check to see if this BO is already in line for validation;
+ * find a slot for it otherwise. */
+ assert(priv->bo_count <= RADEON_MAX_BOS);
+ for (i = 0; i < priv->bo_count; i++) {
+ if (sc[i].bo == bo) {
+ sc[i].read_domains |= rd;
+ sc[i].write_domain |= wd;
+ return;
+ }
+ }
+
+ sc[priv->bo_count].bo = bo;
+ sc[priv->bo_count].read_domains = rd;
+ sc[priv->bo_count].write_domain = wd;
+ priv->bo_count++;
+}
+
+static boolean radeon_r300_validate(struct r300_winsys* winsys)
+{
+ int retval, i;
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+
+ debug_printf("Validation count: %d\n", priv->bo_count);
+ for (i = 0; i < priv->bo_count; i++) {
+ debug_printf("BO %d: %p rd: %d wd: %d\n", i, sc[i].bo, sc[i].read_domains, sc[i].write_domain);
+ }
+ retval = radeon_cs_space_check(priv->cs, sc, priv->bo_count);
+
+ if (retval == RADEON_CS_SPACE_OP_TO_BIG) {
+ /* We might as well HCF, since this is not going to fit in the card,
+ * period. */
+ /* XXX just drop it on the floor instead */
+ exit(1);
+ } else if (retval == RADEON_CS_SPACE_FLUSH) {
+ /* We must flush before more rendering can commence. */
+ return TRUE;
+ }
+
+ /* Things are fine, we can proceed as normal. */
+ return FALSE;
+}
+
+static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size)
{
/* XXX check size here, lazy ass! */
+ /* XXX also validate buffers */
return TRUE;
}
-static void radeon_r300_write_cs_reloc(struct radeon_cs* cs,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd,
- uint32_t flags)
+static void radeon_r300_begin_cs(struct r300_winsys* winsys,
+ int size,
+ const char* file,
+ const char* function,
+ int line)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_begin(priv->cs, size, file, function, line);
+}
+
+static void radeon_r300_write_cs_dword(struct r300_winsys* winsys,
+ uint32_t dword)
{
- radeon_cs_write_reloc(cs, ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_write_dword(priv->cs, dword);
+}
+
+static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd,
+ uint32_t flags)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+
+ radeon_cs_write_reloc(priv->cs,
+ ((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
}
-static void radeon_r300_flush_cs(struct radeon_cs* cs)
+static void radeon_r300_end_cs(struct r300_winsys* winsys,
+ const char* file,
+ const char* function,
+ int line)
{
- int retval = 0;
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
- retval = radeon_cs_emit(cs);
+ radeon_cs_end(priv->cs, file, function, line);
+}
+
+static void radeon_r300_flush_cs(struct r300_winsys* winsys)
+{
+ struct radeon_winsys_priv* priv =
+ (struct radeon_winsys_priv*)winsys->radeon_winsys;
+ struct radeon_cs_space_check* sc = priv->sc;
+ int retval = 1;
+
+ /* Emit the CS. */
+ retval = radeon_cs_emit(priv->cs);
if (retval) {
debug_printf("radeon: Bad CS, dumping...\n");
- radeon_cs_print(cs, stderr);
+ radeon_cs_print(priv->cs, stderr);
}
- radeon_cs_erase(cs);
+ radeon_cs_erase(priv->cs);
+
+ /* Clean out BOs. */
+ memset(sc, 0, sizeof(struct radeon_cs_space_check) * RADEON_MAX_BOS);
+ priv->bo_count = 0;
}
/* Helper function to do the ioctls needed for setup and init. */
static void do_ioctls(struct r300_winsys* winsys, int fd)
{
- drm_radeon_getparam_t gp;
- uint32_t target;
+ struct drm_radeon_gem_info info = {0};
+ drm_radeon_getparam_t gp = {0};
+ int target = 0;
int retval;
- /* XXX is this cast safe? */
- gp.value = (int*)&target;
+ gp.value = &target;
- /* First, get PCI ID */
- gp.param = RADEON_PARAM_DEVICE_ID;
+ /* First, get the number of pixel pipes */
+ gp.param = RADEON_PARAM_NUM_GB_PIPES;
retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
if (retval) {
- fprintf(stderr, "%s: Failed to get PCI ID, error number %d",
+ fprintf(stderr, "%s: Failed to get GB pipe count, error number %d\n",
__FUNCTION__, retval);
exit(1);
}
- winsys->pci_id = target;
+ winsys->gb_pipes = target;
- /* Then, get the number of pixel pipes */
- gp.param = RADEON_PARAM_NUM_GB_PIPES;
+ /* Then, get PCI ID */
+ gp.param = RADEON_PARAM_DEVICE_ID;
retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
if (retval) {
- fprintf(stderr, "%s: Failed to get GB pipe count, error number %d",
+ fprintf(stderr, "%s: Failed to get PCI ID, error number %d\n",
__FUNCTION__, retval);
exit(1);
}
- winsys->gb_pipes = target;
+ winsys->pci_id = target;
+ /* Finally, retrieve MM info */
+ retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
+ &info, sizeof(info));
+ if (retval) {
+ fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
+ __FUNCTION__, retval);
+ exit(1);
+ }
+ winsys->gart_size = info.gart_size;
+ /* XXX */
+ winsys->vram_size = info.vram_visible;
}
struct r300_winsys*
radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys)
{
struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys);
- struct radeon_cs_manager* csm;
+ struct radeon_winsys_priv* priv;
if (winsys == NULL) {
return NULL;
}
+ priv = old_winsys->priv;
+
do_ioctls(winsys, fd);
- csm = radeon_cs_manager_gem_ctor(fd);
+ priv->csm = radeon_cs_manager_gem_ctor(fd);
+
+ priv->cs = radeon_cs_create(priv->csm, 1024 * 64 / 4);
+ radeon_cs_set_limit(priv->cs,
+ RADEON_GEM_DOMAIN_GTT, winsys->gart_size);
+ radeon_cs_set_limit(priv->cs,
+ RADEON_GEM_DOMAIN_VRAM, winsys->vram_size);
- winsys->cs = radeon_cs_create(csm, 1024 * 64 / 4);
+ winsys->add_buffer = radeon_r300_add_buffer;
+ winsys->validate = radeon_r300_validate;
winsys->check_cs = radeon_r300_check_cs;
- winsys->begin_cs = radeon_cs_begin;
- winsys->write_cs_dword = radeon_cs_write_dword;
+ winsys->begin_cs = radeon_r300_begin_cs;
+ winsys->write_cs_dword = radeon_r300_write_cs_dword;
winsys->write_cs_reloc = radeon_r300_write_cs_reloc;
- winsys->end_cs = radeon_cs_end;
+ winsys->end_cs = radeon_r300_end_cs;
winsys->flush_cs = radeon_r300_flush_cs;
memcpy(winsys, old_winsys, sizeof(struct radeon_winsys));
diff --git a/src/gallium/winsys/drm/radeon/dri2/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile
index f471c44349..c218ee9d01 100644
--- a/src/gallium/winsys/drm/radeon/dri2/Makefile
+++ b/src/gallium/winsys/drm/radeon/dri/Makefile
@@ -7,7 +7,7 @@ LIBNAME = radeon_dri.so
MINIGLX_SOURCES =
PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
diff --git a/src/gallium/winsys/drm/radeon/dri2/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index f2cdee97d9..f2cdee97d9 100644
--- a/src/gallium/winsys/drm/radeon/dri2/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
index 6f77fbe5de..36824251f0 100644
--- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -38,20 +38,17 @@ static Bool radeon_xorg_pci_probe(DriverPtr driver,
intptr_t match_data);
static const struct pci_id_match radeon_xorg_device_match[] = {
- {0x1002, 0x5E4D, 0xffff, 0xffff, 0, 0, 0},
- {0x1002, 0x7249, 0xffff, 0xffff, 0, 0, 0},
+ {0x1002, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0},
{0, 0, 0},
};
static SymTabRec radeon_xorg_chipsets[] = {
- {0x5E4D, "Radeon RV410 PCIE (X700)"},
- {0x7249, "Radeon R580 PCIE (X1900 XT)"},
+ {PCI_MATCH_ANY, "ATI/AMD Radeon Graphics Chipset"},
{-1, NULL}
};
static PciChipsets radeon_xorg_pci_devices[] = {
- {0x5E4D, 0x5E4D, RES_SHARED_VGA},
- {0x7249, 0x7249, RES_SHARED_VGA},
+ {PCI_MATCH_ANY, PCI_MATCH_ANY, RES_SHARED_VGA},
{-1, -1, RES_UNDEFINED}
};
diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile
index 02ac47caa4..8646ee3b52 100644
--- a/src/gallium/winsys/egl_xlib/Makefile
+++ b/src/gallium/winsys/egl_xlib/Makefile
@@ -60,7 +60,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(WINSYS_OBJECTS) $(LIBS)
-noprefix \
-install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(WINSYS_OBJECTS) \
- --whole-archive $(LIBS) --no-whole-archive
+ -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive
depend: $(ALL_SOURCES)
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index b52f427e4a..c10e3c00ff 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -588,7 +588,9 @@ find_supported_apis(void)
EGLint mask = 0;
void *handle;
- handle = dlopen(NULL, 0);
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
+ if(!handle)
+ return mask;
if (dlsym(handle, "st_api_OpenGL_ES1"))
mask |= EGL_OPENGL_ES_BIT;
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index bb187cc14a..04309e67ee 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -74,7 +74,7 @@ $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefil
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR)/gallium \
$(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
- --start-group $(LIBS) --end-group $(GL_LIB_DEPS)
+ -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS)
depend: $(XLIB_WINSYS_SOURCES)
diff --git a/src/glu/Makefile b/src/glu/Makefile
index e519dfeec4..5c26ead1bb 100644
--- a/src/glu/Makefile
+++ b/src/glu/Makefile
@@ -22,7 +22,8 @@ pcedit = sed \
-e 's,@GLU_PC_REQ@,$(GLU_PC_REQ),' \
-e 's,@GLU_PC_REQ_PRIV@,$(GLU_PC_REQ_PRIV),' \
-e 's,@GLU_PC_LIB_PRIV@,$(GLU_PC_LIB_PRIV),' \
- -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),'
+ -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' \
+ -e 's,@GLU_LIB@,$(GLU_LIB),'
glu.pc: glu.pc.in
$(pcedit) $< > $@
diff --git a/src/glu/glu.pc.in b/src/glu/glu.pc.in
index bc2517e90e..f7d9109823 100644
--- a/src/glu/glu.pc.in
+++ b/src/glu/glu.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility library
Requires: @GLU_PC_REQ@
Requires.private: @GLU_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGLU
+Libs: -L${libdir} -l@GLU_LIB@
Libs.private: @GLU_PC_LIB_PRIV@
Cflags: -I${includedir} @GLU_PC_CFLAGS@
diff --git a/src/glu/sgi/glu.exports.darwin b/src/glu/sgi/glu.exports.darwin
index 62d20ae1fb..4f56e36f3b 100644
--- a/src/glu/sgi/glu.exports.darwin
+++ b/src/glu/sgi/glu.exports.darwin
@@ -1,59 +1,59 @@
-_gluBeginCurve
-_gluBeginPolygon
-_gluBeginSurface
-_gluBeginTrim
-_gluBuild1DMipmapLevels
-_gluBuild1DMipmaps
-_gluBuild2DMipmapLevels
-_gluBuild2DMipmaps
-_gluBuild3DMipmapLevels
-_gluBuild3DMipmaps
-_gluCheckExtension
-_gluCylinder
-_gluDeleteNurbsRenderer
-_gluDeleteQuadric
-_gluDeleteTess
-_gluDisk
-_gluEndCurve
-_gluEndPolygon
-_gluEndSurface
-_gluEndTrim
-_gluErrorString
-_gluGetNurbsProperty
-_gluGetString
-_gluGetTessProperty
-_gluLoadSamplingMatrices
-_gluLookAt
-_gluNewNurbsRenderer
-_gluNewQuadric
-_gluNewTess
-_gluNextContour
-_gluNurbsCallback
-_gluNurbsCallbackData
-_gluNurbsCallbackDataEXT
-_gluNurbsCurve
-_gluNurbsProperty
-_gluNurbsSurface
-_gluOrtho2D
-_gluPartialDisk
-_gluPerspective
-_gluPickMatrix
-_gluProject
-_gluPwlCurve
-_gluQuadricCallback
-_gluQuadricDrawStyle
-_gluQuadricNormals
-_gluQuadricOrientation
-_gluQuadricTexture
-_gluScaleImage
-_gluSphere
-_gluTessBeginContour
-_gluTessBeginPolygon
-_gluTessCallback
-_gluTessEndContour
-_gluTessEndPolygon
-_gluTessNormal
-_gluTessProperty
-_gluTessVertex
-_gluUnProject
-_gluUnProject4
+_*gluBeginCurve
+_*gluBeginPolygon
+_*gluBeginSurface
+_*gluBeginTrim
+_*gluBuild1DMipmapLevels
+_*gluBuild1DMipmaps
+_*gluBuild2DMipmapLevels
+_*gluBuild2DMipmaps
+_*gluBuild3DMipmapLevels
+_*gluBuild3DMipmaps
+_*gluCheckExtension
+_*gluCylinder
+_*gluDeleteNurbsRenderer
+_*gluDeleteQuadric
+_*gluDeleteTess
+_*gluDisk
+_*gluEndCurve
+_*gluEndPolygon
+_*gluEndSurface
+_*gluEndTrim
+_*gluErrorString
+_*gluGetNurbsProperty
+_*gluGetString
+_*gluGetTessProperty
+_*gluLoadSamplingMatrices
+_*gluLookAt
+_*gluNewNurbsRenderer
+_*gluNewQuadric
+_*gluNewTess
+_*gluNextContour
+_*gluNurbsCallback
+_*gluNurbsCallbackData
+_*gluNurbsCallbackDataEXT
+_*gluNurbsCurve
+_*gluNurbsProperty
+_*gluNurbsSurface
+_*gluOrtho2D
+_*gluPartialDisk
+_*gluPerspective
+_*gluPickMatrix
+_*gluProject
+_*gluPwlCurve
+_*gluQuadricCallback
+_*gluQuadricDrawStyle
+_*gluQuadricNormals
+_*gluQuadricOrientation
+_*gluQuadricTexture
+_*gluScaleImage
+_*gluSphere
+_*gluTessBeginContour
+_*gluTessBeginPolygon
+_*gluTessCallback
+_*gluTessEndContour
+_*gluTessEndPolygon
+_*gluTessNormal
+_*gluTessProperty
+_*gluTessVertex
+_*gluUnProject
+_*gluUnProject4
diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile
index 9a975bbc60..1b072906c7 100644
--- a/src/glut/glx/Makefile
+++ b/src/glut/glx/Makefile
@@ -107,7 +107,8 @@ pcedit = sed \
-e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \
-e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \
-e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \
- -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),'
+ -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \
+ -e 's,@GLUT_LIB@,$(GLUT_LIB),'
glut.pc: glut.pc.in
$(pcedit) $< > $@
diff --git a/src/glut/glx/glut.pc.in b/src/glut/glx/glut.pc.in
index ae0689d7e8..151dd0b802 100644
--- a/src/glut/glx/glut.pc.in
+++ b/src/glut/glx/glut.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library
Requires: gl glu
Requires.private: @GLUT_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lglut
+Libs: -L${libdir} -l@GLUT_LIB@
Libs.private: @GLUT_PC_LIB_PRIV@
Cflags: -I${includedir} @GLUT_PC_CFLAGS@
diff --git a/src/glut/mini/Makefile b/src/glut/mini/Makefile
index 841a473f89..0e42436133 100644
--- a/src/glut/mini/Makefile
+++ b/src/glut/mini/Makefile
@@ -81,7 +81,8 @@ pcedit = sed \
-e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \
-e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \
-e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \
- -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),'
+ -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \
+ -e 's,@GLUT_LIB@,$(GLUT_LIB),'
glut.pc: glut.pc.in
$(pcedit) $< > $@
diff --git a/src/glut/mini/glut.pc.in b/src/glut/mini/glut.pc.in
index ae0689d7e8..151dd0b802 100644
--- a/src/glut/mini/glut.pc.in
+++ b/src/glut/mini/glut.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL Utility Toolkit library
Requires: gl glu
Requires.private: @GLUT_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lglut
+Libs: -L${libdir} -l@GLUT_LIB@
Libs.private: @GLUT_PC_LIB_PRIV@
Cflags: -I${includedir} @GLUT_PC_CFLAGS@
diff --git a/src/glw/Makefile b/src/glw/Makefile
index b153a6df75..d88d773313 100644
--- a/src/glw/Makefile
+++ b/src/glw/Makefile
@@ -33,7 +33,8 @@ pcedit = sed \
-e 's,@VERSION@,$(MAJOR).$(MINOR).$(TINY),' \
-e 's,@GLW_PC_REQ_PRIV@,$(GLW_PC_REQ_PRIV),' \
-e 's,@GLW_PC_LIB_PRIV@,$(GLW_PC_LIB_PRIV),' \
- -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),'
+ -e 's,@GLW_PC_CFLAGS@,$(GLW_PC_CFLAGS),' \
+ -e 's,@GLW_LIB@,$(GLW_LIB),'
glw.pc: glw.pc.in
$(pcedit) $< > $@
diff --git a/src/glw/glw.pc.in b/src/glw/glw.pc.in
index 5493093be1..19a7c307c0 100644
--- a/src/glw/glw.pc.in
+++ b/src/glw/glw.pc.in
@@ -8,6 +8,6 @@ Description: Mesa OpenGL widget library
Requires: gl
Requires.private: @GLW_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGLw
+Libs: -L${libdir} -l@GLW_LIB@
Libs.private: @GLW_PC_LIB_PRIV@
Cflags: -I${includedir} @GLW_PC_CFLAGS@
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c
index f967432b99..ebb2985924 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/x11/dri2.c
@@ -39,6 +39,16 @@
#include "xf86drm.h"
#include "dri2.h"
+/* Allow the build to work with an older versions of dri2proto.h and
+ * dri2tokens.h.
+ */
+#if DRI2_MINOR < 1
+#undef DRI2_MINOR
+#define DRI2_MINOR 1
+#define X_DRI2GetBuffersWithFormat 7
+#endif
+
+
static char dri2ExtensionName[] = DRI2_NAME;
static XExtensionInfo *dri2Info;
static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info)
@@ -276,6 +286,66 @@ DRI2Buffer *DRI2GetBuffers(Display *dpy, XID drawable,
return buffers;
}
+
+DRI2Buffer *DRI2GetBuffersWithFormat(Display *dpy, XID drawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *outCount)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2GetBuffersReply rep;
+ xDRI2GetBuffersReq *req;
+ DRI2Buffer *buffers;
+ xDRI2Buffer repBuffer;
+ CARD32 *p;
+ int i;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReqExtra(DRI2GetBuffers, count * (4 * 2), req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2GetBuffersWithFormat;
+ req->drawable = drawable;
+ req->count = count;
+ p = (CARD32 *) &req[1];
+ for (i = 0; i < (count * 2); i++)
+ p[i] = attachments[i];
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ *width = rep.width;
+ *height = rep.height;
+ *outCount = rep.count;
+
+ buffers = Xmalloc(rep.count * sizeof buffers[0]);
+ if (buffers == NULL) {
+ _XEatData(dpy, rep.count * sizeof repBuffer);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ for (i = 0; i < rep.count; i++) {
+ _XReadPad(dpy, (char *) &repBuffer, sizeof repBuffer);
+ buffers[i].attachment = repBuffer.attachment;
+ buffers[i].name = repBuffer.name;
+ buffers[i].pitch = repBuffer.pitch;
+ buffers[i].cpp = repBuffer.cpp;
+ buffers[i].flags = repBuffer.flags;
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return buffers;
+}
+
+
void DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region,
CARD32 dest, CARD32 src)
{
diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h
index 356c6bcb55..b0e61f80d7 100644
--- a/src/glx/x11/dri2.h
+++ b/src/glx/x11/dri2.h
@@ -63,6 +63,16 @@ DRI2GetBuffers(Display *dpy, XID drawable,
unsigned int *attachments, int count,
int *outCount);
+/**
+ * \note
+ * This function is only supported with DRI2 version 1.1 or later.
+ */
+extern DRI2Buffer *
+DRI2GetBuffersWithFormat(Display *dpy, XID drawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *outCount);
+
extern void
DRI2CopyRegion(Display *dpy, XID drawable, XserverRegion region,
CARD32 dest, CARD32 src);
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c
index b6eeb913b6..fb31898db2 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/x11/dri2_glx.c
@@ -47,6 +47,9 @@
#include "dri2.h"
#include "dri_common.h"
+#undef DRI2_MINOR
+#define DRI2_MINOR 1
+
typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate;
typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate;
typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate;
@@ -289,30 +292,25 @@ static void dri2DestroyScreen(__GLXscreenConfigs *psc)
psc->__driScreen = NULL;
}
-static __DRIbuffer *
-dri2GetBuffers(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
+/**
+ * Process list of buffer received from the server
+ *
+ * Processes the list of buffers received in a reply from the server to either
+ * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat.
+ */
+static void
+process_buffers(__GLXDRIdrawablePrivate *pdraw, DRI2Buffer *buffers,
+ unsigned count)
{
- __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
- DRI2Buffer *buffers;
int i;
- buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable,
- width, height, attachments, count, out_count);
- if (buffers == NULL)
- return NULL;
-
- pdraw->width = *width;
- pdraw->height = *height;
- pdraw->bufferCount = *out_count;
+ pdraw->bufferCount = count;
pdraw->have_fake_front = 0;
pdraw->have_back = 0;
/* This assumes the DRI2 buffer attachment tokens matches the
* __DRIbuffer tokens. */
- for (i = 0; i < *out_count; i++) {
+ for (i = 0; i < count; i++) {
pdraw->buffers[i].attachment = buffers[i].attachment;
pdraw->buffers[i].name = buffers[i].name;
pdraw->buffers[i].pitch = buffers[i].pitch;
@@ -324,6 +322,51 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
pdraw->have_back = 1;
}
+}
+
+static __DRIbuffer *
+dri2GetBuffers(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
+ DRI2Buffer *buffers;
+
+ buffers = DRI2GetBuffers(pdraw->base.psc->dpy, pdraw->base.xDrawable,
+ width, height, attachments, count, out_count);
+ if (buffers == NULL)
+ return NULL;
+
+ pdraw->width = *width;
+ pdraw->height = *height;
+ process_buffers(pdraw, buffers, *out_count);
+
+ Xfree(buffers);
+
+ return pdraw->buffers;
+}
+
+static __DRIbuffer *
+dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawablePrivate *pdraw = loaderPrivate;
+ DRI2Buffer *buffers;
+
+ buffers = DRI2GetBuffersWithFormat(pdraw->base.psc->dpy,
+ pdraw->base.xDrawable,
+ width, height, attachments,
+ count, out_count);
+ if (buffers == NULL)
+ return NULL;
+
+ pdraw->width = *width;
+ pdraw->height = *height;
+ process_buffers(pdraw, buffers, *out_count);
+
Xfree(buffers);
return pdraw->buffers;
@@ -332,7 +375,15 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
{ __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
dri2GetBuffers,
- dri2FlushFrontBuffer
+ dri2FlushFrontBuffer,
+ dri2GetBuffersWithFormat,
+};
+
+static const __DRIdri2LoaderExtension dri2LoaderExtension_old = {
+ { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
+ dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ NULL,
};
static const __DRIextension *loader_extensions[] = {
@@ -341,11 +392,19 @@ static const __DRIextension *loader_extensions[] = {
NULL
};
+static const __DRIextension *loader_extensions_old[] = {
+ &dri2LoaderExtension_old.base,
+ &systemTimeExtension.base,
+ NULL
+};
+
static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen,
__GLXdisplayPrivate *priv)
{
const __DRIconfig **driver_configs;
const __DRIextension **extensions;
+ const __GLXDRIdisplayPrivate *const pdp = (__GLXDRIdisplayPrivate *)
+ priv->dri2Display;
__GLXDRIscreen *psp;
char *driverName, *deviceName;
drm_magic_t magic;
@@ -402,9 +461,16 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen,
return NULL;
}
+ /* If the server does not support the protocol for
+ * DRI2GetBuffersWithFormat, don't supply that interface to the driver.
+ */
psc->__driScreen =
- psc->dri2->createNewScreen(screen, psc->fd,
- loader_extensions, &driver_configs, psc);
+ psc->dri2->createNewScreen(screen, psc->fd,
+ ((pdp->driMinor < 1)
+ ? loader_extensions_old
+ : loader_extensions),
+ &driver_configs, psc);
+
if (psc->__driScreen == NULL) {
ErrorMessageF("failed to create dri screen\n");
return NULL;
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 87d62ad846..3ce410d9be 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -614,7 +614,7 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen,
char *driverName;
int i;
- psp = Xmalloc(sizeof *psp);
+ psp = Xcalloc(1, sizeof *psp);
if (psp == NULL)
return NULL;
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c
index 35bbd9151c..5e3d763cff 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/x11/drisw_glx.c
@@ -359,7 +359,7 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
const char *driverName = "swrast";
int i;
- psp = Xmalloc(sizeof *psp);
+ psp = Xcalloc(1, sizeof *psp);
if (psp == NULL)
return NULL;
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 4ff28dae9b..bb18bee8ea 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -103,7 +103,8 @@ gl_pcedit = sed \
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
- -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),'
+ -e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
$(gl_pcedit) $< > $@
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 10b9bf371c..840946f908 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -98,6 +98,8 @@ i830CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureRectSize = (1 << 11);
ctx->Const.MaxTextureUnits = I830_TEX_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 2.0;
+
ctx->Const.MaxDrawBuffers = 1;
_tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index fdd2cf6109..367d2a3b64 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -73,7 +73,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
p->params_uptodate = 0;
}
- if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
+ if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))
i915_update_fog(ctx);
}
@@ -145,6 +145,8 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureRectSize = (1 << 11);
ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 4.0;
+
/* GL_ARB_fragment_program limits - don't think Mesa actually
* validates programs against these, and in any case one ARB
* instruction can translate to more than one HW instruction, so
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 43f65392b5..a37dd7f4fb 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -132,7 +132,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage;
GLuint *state = i915->state.Tex[unit], format, pitch;
- GLint lodbias;
+ GLint lodbias, aniso = 0;
GLubyte border[4];
memset(state, 0, sizeof(state));
@@ -230,6 +230,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
if (tObj->MaxAnisotropy > 1.0) {
minFilt = FILTER_ANISOTROPIC;
magFilt = FILTER_ANISOTROPIC;
+ if (tObj->MaxAnisotropy > 2.0)
+ aniso = SS2_MAX_ANISO_4;
+ else
+ aniso = SS2_MAX_ANISO_2;
}
else {
switch (tObj->MagFilter) {
@@ -275,7 +279,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
(mipFilt << SS2_MIP_FILTER_SHIFT) |
- (magFilt << SS2_MAG_FILTER_SHIFT));
+ (magFilt << SS2_MAG_FILTER_SHIFT) |
+ aniso);
}
{
diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 2934414d99..9712c38725 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -14,6 +14,7 @@ DRIVER_SOURCES = \
intel_decode.c \
intel_extensions.c \
intel_fbo.c \
+ intel_generatemipmap.c \
intel_mipmap_tree.c \
intel_regions.c \
intel_screen.c \
@@ -69,6 +70,7 @@ DRIVER_SOURCES = \
brw_vs_constval.c \
brw_vs_emit.c \
brw_vs_state.c \
+ brw_vs_surface_state.c \
brw_vtbl.c \
brw_wm.c \
brw_wm_debug.c \
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d96ff29310..4dbe551d83 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -118,6 +118,8 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = (1<<12);
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+
/* if conformance mode is set, swrast can handle any size AA point */
ctx->Const.MaxPointSizeAA = 255.0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index a0b3b06309..873fc8ffff 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -131,6 +131,7 @@ struct brw_context;
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_INPUT_VARYING 0x200
#define BRW_NEW_PSP 0x800
+#define BRW_NEW_WM_SURFACES 0x1000
#define BRW_NEW_FENCE 0x2000
#define BRW_NEW_INDICES 0x4000
#define BRW_NEW_VERTICES 0x8000
@@ -161,6 +162,7 @@ struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
dri_bo *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
};
@@ -171,6 +173,7 @@ struct brw_fragment_program {
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
dri_bo *const_buffer; /** Program constant buffer/surface */
+ GLboolean use_const_buffer;
};
@@ -243,6 +246,9 @@ struct brw_vs_ouput_sizes {
};
+/** Number of general purpose registers (VS, WM, etc) */
+#define BRW_MAX_GRF 128
+
/** Number of texture sampler units */
#define BRW_MAX_TEX_UNIT 16
@@ -448,8 +454,6 @@ struct brw_context
struct {
struct brw_state_flags dirty;
- struct brw_tracked_state **atoms;
- GLuint nr_atoms;
GLuint nr_color_regions;
struct intel_region *color_regions[MAX_DRAW_BUFFERS];
@@ -469,7 +473,8 @@ struct brw_context
int validated_bo_count;
} state;
- struct brw_cache cache;
+ struct brw_cache cache; /** non-surface items */
+ struct brw_cache surface_cache; /* surface items */
struct brw_cached_batch_item *cached_batch_items;
struct {
@@ -553,11 +558,6 @@ struct brw_context
GLuint vs_size;
GLuint total_size;
- /* Dynamic tracker which changes to reflect the state referenced
- * by active fp and vp program parameters:
- */
- struct brw_tracked_state tracked_state;
-
dri_bo *curbe_bo;
/** Offset within curbe_bo of space for current curbe entry */
GLuint curbe_offset;
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 18b187ed1d..a1a6c53d0e 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -36,6 +36,7 @@
#include "main/macros.h"
#include "main/enums.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
@@ -188,13 +189,6 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLfloat *buf;
GLuint i;
- /* Update our own dependency flags. This works because this
- * function will also be called whenever fp or vp changes.
- */
- brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION);
- brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags;
- brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
-
if (sz == 0) {
if (brw->curbe.last_buf) {
free(brw->curbe.last_buf);
@@ -335,72 +329,11 @@ static void prepare_constant_buffer(struct brw_context *brw)
*/
}
-
-/**
- * Copy Mesa program parameters into given constant buffer.
- */
-static void
-update_constant_buffer(struct brw_context *brw,
- const struct gl_program_parameter_list *params,
- dri_bo *const_buffer)
-{
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- /* copy Mesa program constants into the buffer */
- if (const_buffer && size > 0) {
- GLubyte *map;
-
- assert(const_buffer);
- assert(const_buffer->size >= size);
-
- dri_bo_map(const_buffer, GL_TRUE);
- map = const_buffer->virtual;
- memcpy(map, params->ParameterValues, size);
- dri_bo_unmap(const_buffer);
-
- if (0) {
- int i;
- for (i = 0; i < params->NumParameters; i++) {
- float *p = params->ParameterValues[i];
- printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]);
- }
- }
- }
-}
-
-
-/** Copy current vertex program's parameters into the constant buffer */
-static void
-update_vertex_constant_buffer(struct brw_context *brw)
-{
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *) brw->vertex_program;
- if (0) {
- printf("update VS constants in buffer %p\n", vp->const_buffer);
- printf("program %u\n", vp->program.Base.Id);
- }
- update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer);
-}
-
-
-/** Copy current fragment program's parameters into the constant buffer */
-static void
-update_fragment_constant_buffer(struct brw_context *brw)
-{
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer);
-}
-
-
static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- update_vertex_constant_buffer(brw);
- update_fragment_constant_buffer(brw);
-
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
@@ -422,7 +355,7 @@ static void emit_constant_buffer(struct brw_context *brw)
*/
const struct brw_tracked_state brw_constant_buffer = {
.dirty = {
- .mesa = (_NEW_TRANSFORM|_NEW_PROJECTION), /* plus fp and vp flags */
+ .mesa = _NEW_PROGRAM_CONSTANTS,
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 9bc5c35139..4784254bc7 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -118,7 +118,10 @@ static void upload_binding_table_pointers(struct brw_context *brw)
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
- OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
+ if (brw->vs.bind_bo != NULL)
+ OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
+ else
+ OUT_BATCH(0);
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
OUT_BATCH(0); /* sf */
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index fc4eddda0a..68fa9820b6 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -147,7 +147,7 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->line_smooth = ctx->Line.SmoothFlag;
key->point_sprite = ctx->Point.PointSprite;
- key->point_size = ctx->Point.Size;
+ key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
key->point_attenuated = ctx->Point._Attenuated;
key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 81b0a45998..bf9f6cae55 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -72,11 +72,13 @@ const struct brw_tracked_state brw_sf_vp;
const struct brw_tracked_state brw_state_base_address;
const struct brw_tracked_state brw_urb_fence;
const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
const struct brw_tracked_state brw_vs_prog;
const struct brw_tracked_state brw_vs_unit;
const struct brw_tracked_state brw_wm_input_sizes;
const struct brw_tracked_state brw_wm_prog;
const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
const struct brw_tracked_state brw_wm_surfaces;
const struct brw_tracked_state brw_wm_unit;
@@ -91,6 +93,20 @@ const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
+/**
+ * Use same key for WM and VS surfaces.
+ */
+struct brw_surface_key {
+ GLenum target, depthmode;
+ dri_bo *bo;
+ GLint format, internal_format;
+ GLint first_level, last_level;
+ GLint width, height, depth;
+ GLint pitch, cpp;
+ uint32_t tiling;
+ GLuint offset;
+};
+
/***********************************************************************
* brw_state.c
*/
@@ -135,8 +151,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
void *aux_return);
void brw_state_cache_check_size( struct brw_context *brw );
-void brw_init_cache( struct brw_context *brw );
-void brw_destroy_cache( struct brw_context *brw );
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
@@ -150,4 +166,9 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
void brw_destroy_batch_cache( struct brw_context *brw );
void brw_clear_batch_cache_flush( struct brw_context *brw );
+/* brw_wm_surface_state.c */
+dri_bo *
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key );
+
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index d5b5166406..e40d7a0416 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -56,9 +56,9 @@
* incorrect program is run for the other instance.
*/
+#include "main/imports.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
-#include "main/imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
@@ -69,8 +69,10 @@
#include "brw_sf.h"
#include "brw_gs.h"
-static GLuint hash_key( const void *key, GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
+
+static GLuint
+hash_key(const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -95,6 +97,7 @@ static GLuint hash_key( const void *key, GLuint key_size,
return hash;
}
+
/**
* Marks a new buffer as being chosen for the given cache id.
*/
@@ -111,6 +114,7 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
cache->brw->state.dirty.cache |= 1 << cache_id;
}
+
static struct brw_cache_item *
search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
GLuint hash, const void *key, GLuint key_size,
@@ -143,7 +147,8 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
}
-static void rehash( struct brw_cache *cache )
+static void
+rehash(struct brw_cache *cache)
{
struct brw_cache_item **items;
struct brw_cache_item *c, *next;
@@ -164,15 +169,17 @@ static void rehash( struct brw_cache *cache )
cache->size = size;
}
+
/**
* Returns the buffer object matching cache_id and key, or NULL.
*/
-dri_bo *brw_search_cache( struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *key,
- GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
- void *aux_return )
+dri_bo *
+brw_search_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
+ void *aux_return)
{
struct brw_cache_item *item;
GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
@@ -192,6 +199,7 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
return item->bo;
}
+
dri_bo *
brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
@@ -265,7 +273,9 @@ brw_upload_cache( struct brw_cache *cache,
return bo;
}
-/* This doesn't really work with aux data. Use search/upload instead
+
+/**
+ * This doesn't really work with aux data. Use search/upload instead
*/
dri_bo *
brw_cache_data_sz(struct brw_cache *cache,
@@ -296,6 +306,7 @@ brw_cache_data_sz(struct brw_cache *cache,
return bo;
}
+
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
*
@@ -319,21 +330,22 @@ enum pool_type {
DW_GENERAL_STATE
};
+
static void
-brw_init_cache_id( struct brw_context *brw,
- const char *name,
- enum brw_cache_id id,
- GLuint key_size,
- GLuint aux_size)
+brw_init_cache_id(struct brw_cache *cache,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
{
- struct brw_cache *cache = &brw->cache;
-
cache->name[id] = strdup(name);
cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
-void brw_init_cache( struct brw_context *brw )
+
+static void
+brw_init_non_surface_cache(struct brw_context *brw)
{
struct brw_cache *cache = &brw->cache;
@@ -342,114 +354,136 @@ void brw_init_cache( struct brw_context *brw )
cache->size = 7;
cache->n_items = 0;
cache->items = (struct brw_cache_item **)
- _mesa_calloc(cache->size *
- sizeof(struct brw_cache_item));
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_VP",
BRW_CC_VP,
sizeof(struct brw_cc_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_UNIT",
BRW_CC_UNIT,
sizeof(struct brw_cc_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_PROG",
BRW_WM_PROG,
sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
sizeof(struct brw_sampler_default_color),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER",
BRW_SAMPLER,
0, /* variable key/data size */
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_UNIT",
BRW_WM_UNIT,
sizeof(struct brw_wm_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_PROG",
BRW_SF_PROG,
sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_VP",
BRW_SF_VP,
sizeof(struct brw_sf_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_UNIT",
BRW_SF_UNIT,
sizeof(struct brw_sf_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_UNIT",
BRW_VS_UNIT,
sizeof(struct brw_vs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_PROG",
BRW_VS_PROG,
sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_UNIT",
BRW_CLIP_UNIT,
sizeof(struct brw_clip_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_PROG",
BRW_CLIP_PROG,
sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_UNIT",
BRW_GS_UNIT,
sizeof(struct brw_gs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_PROG",
BRW_GS_PROG,
sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
+}
+
+
+static void
+brw_init_surface_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->surface_cache;
+
+ cache->brw = brw;
- brw_init_cache_id(brw,
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
"SS_SURFACE",
BRW_SS_SURFACE,
sizeof(struct brw_surface_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
0,
0);
}
+
+void
+brw_init_caches(struct brw_context *brw)
+{
+ brw_init_non_surface_cache(brw);
+ brw_init_surface_cache(brw);
+}
+
+
static void
-brw_clear_cache( struct brw_context *brw )
+brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
{
struct brw_cache_item *c, *next;
GLuint i;
@@ -457,8 +491,8 @@ brw_clear_cache( struct brw_context *brw )
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("%s\n", __FUNCTION__);
- for (i = 0; i < brw->cache.size; i++) {
- for (c = brw->cache.items[i]; c; c = next) {
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
int j;
next = c->next;
@@ -468,10 +502,10 @@ brw_clear_cache( struct brw_context *brw )
free((void *)c->key);
free(c);
}
- brw->cache.items[i] = NULL;
+ cache->items[i] = NULL;
}
- brw->cache.n_items = 0;
+ cache->n_items = 0;
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
@@ -483,25 +517,46 @@ brw_clear_cache( struct brw_context *brw )
brw->state.dirty.cache |= ~0;
}
-void brw_state_cache_check_size( struct brw_context *brw )
+
+void
+brw_state_cache_check_size(struct brw_context *brw)
{
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
+
/* un-tuned guess. We've got around 20 state objects for a total of around
* 32k, so 1000 of them is around 1.5MB.
*/
if (brw->cache.n_items > 1000)
- brw_clear_cache(brw);
+ brw_clear_cache(brw, &brw->cache);
+
+ if (brw->surface_cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->surface_cache);
}
-void brw_destroy_cache( struct brw_context *brw )
+
+static void
+brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
{
GLuint i;
- brw_clear_cache(brw);
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+ brw_clear_cache(brw, cache);
for (i = 0; i < BRW_MAX_CACHE; i++) {
- dri_bo_unreference(brw->cache.last_bo[i]);
- free(brw->cache.name[i]);
+ dri_bo_unreference(cache->last_bo[i]);
+ free(cache->name[i]);
}
- free(brw->cache.items);
- brw->cache.items = NULL;
- brw->cache.size = 0;
+ free(cache->items);
+ cache->items = NULL;
+ cache->size = 0;
+}
+
+
+void
+brw_destroy_caches(struct brw_context *brw)
+{
+ brw_destroy_cache(brw, &brw->cache);
+ brw_destroy_cache(brw, &brw->surface_cache);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 5de1450e61..c6dfea4743 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -59,11 +59,12 @@ const struct brw_tracked_state *atoms[] =
&brw_curbe_offsets,
&brw_recalculate_urb_fence,
-
&brw_cc_vp,
&brw_cc_unit,
- &brw_wm_surfaces, /* must do before samplers */
+ &brw_vs_surfaces, /* must do before unit */
+ &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
+ &brw_wm_surfaces, /* must do before samplers and unit */
&brw_wm_samplers,
&brw_wm_unit,
@@ -88,54 +89,26 @@ const struct brw_tracked_state *atoms[] =
&brw_line_stipple,
&brw_aa_line_parameters,
- /* Ordering of the commands below is documented as fixed.
- */
-#if 0
- &brw_pipelined_state_pointers,
- &brw_urb_fence,
- &brw_constant_buffer_state,
-#else
+
&brw_psp_urb_cbs,
-#endif
&brw_drawing_rect,
&brw_indices,
&brw_vertices,
- NULL, /* brw_constant_buffer */
+ &brw_constant_buffer
};
void brw_init_state( struct brw_context *brw )
{
- GLuint i;
-
- brw_init_cache(brw);
-
- brw->state.atoms = _mesa_malloc(sizeof(atoms));
- brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms);
- _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms));
-
- /* Patch in a pointer to the dynamic state atom:
- */
- for (i = 0; i < brw->state.nr_atoms; i++)
- if (brw->state.atoms[i] == NULL)
- brw->state.atoms[i] = &brw->curbe.tracked_state;
-
- _mesa_memcpy(&brw->curbe.tracked_state,
- &brw_constant_buffer,
- sizeof(brw_constant_buffer));
+ brw_init_caches(brw);
}
void brw_destroy_state( struct brw_context *brw )
{
- if (brw->state.atoms) {
- _mesa_free(brw->state.atoms);
- brw->state.atoms = NULL;
- }
-
- brw_destroy_cache(brw);
+ brw_destroy_caches(brw);
brw_destroy_batch_cache(brw);
}
@@ -218,6 +191,7 @@ static struct dirty_bit_map mesa_bits[] = {
DEFINE_BIT(_NEW_MULTISAMPLE),
DEFINE_BIT(_NEW_TRACK_MATRIX),
DEFINE_BIT(_NEW_PROGRAM),
+ DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
{0, 0, 0}
};
@@ -336,7 +310,7 @@ void brw_validate_state( struct brw_context *brw )
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
@@ -367,8 +341,8 @@ void brw_upload_state(struct brw_context *brw)
_mesa_memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < brw->state.nr_atoms; i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
struct brw_state_flags generated;
assert(atom->dirty.mesa ||
@@ -397,7 +371,7 @@ void brw_upload_state(struct brw_context *brw)
}
else {
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index d20cf78b8a..1e4f66091e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -75,8 +75,6 @@ struct brw_vs_compile {
struct brw_reg userplane[6];
- /** using a real constant buffer? */
- GLboolean use_const_buffer;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
GLint index;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 524f1211ce..d7f75e3685 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -69,13 +69,18 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
GLuint i, reg = 0, mrf;
-#if 0
- if (c->vp->program.Base.Parameters->NumParameters >= 6)
- c->use_const_buffer = 1;
+ /* Determine whether to use a real constant buffer or use a block
+ * of GRF registers for constants. The later is faster but only
+ * works if everything fits in the GRF.
+ * XXX this heuristic/check may need some fine tuning...
+ */
+ if (c->vp->program.Base.Parameters->NumParameters +
+ c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF)
+ c->vp->use_const_buffer = GL_TRUE;
else
-#endif
- c->use_const_buffer = GL_FALSE;
- /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/
+ c->vp->use_const_buffer = GL_FALSE;
+
+ /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
/* r0 -- reserved as usual
*/
@@ -96,7 +101,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* Vertex program parameters from curbe:
*/
- if (c->use_const_buffer) {
+ if (c->vp->use_const_buffer) {
/* get constants from a real constant buffer */
c->prog_data.curb_read_length = 0;
c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */
@@ -172,7 +177,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
reg++;
}
- if (c->use_const_buffer) {
+ if (c->vp->use_const_buffer) {
for (i = 0; i < 3; i++) {
c->current_const[i].index = -1;
c->current_const[i].reg = brw_vec8_grf(reg, 0);
@@ -709,10 +714,11 @@ get_constant(struct brw_vs_compile *c,
struct brw_compile *p = &c->func;
struct brw_reg const_reg;
struct brw_reg const2_reg;
+ const GLboolean relAddr = src->RelAddr;
assert(argIndex < 3);
- if (c->current_const[argIndex].index != src->Index || src->RelAddr) {
+ if (c->current_const[argIndex].index != src->Index || relAddr) {
struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
c->current_const[argIndex].index = src->Index;
@@ -725,13 +731,13 @@ get_constant(struct brw_vs_compile *c,
brw_dp_READ_4_vs(p,
c->current_const[argIndex].reg,/* writeback dest */
0, /* oword */
- src->RelAddr, /* relative indexing? */
+ relAddr, /* relative indexing? */
addrReg, /* address register */
16 * src->Index, /* byte offset */
SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
);
- if (src->RelAddr) {
+ if (relAddr) {
/* second read */
const2_reg = get_tmp(c);
@@ -742,7 +748,7 @@ get_constant(struct brw_vs_compile *c,
brw_dp_READ_4_vs(p,
const2_reg, /* writeback dest */
1, /* oword */
- src->RelAddr, /* relative indexing? */
+ relAddr, /* relative indexing? */
addrReg, /* address register */
16 * src->Index, /* byte offset */
SURF_INDEX_VERT_CONST_BUFFER
@@ -752,7 +758,7 @@ get_constant(struct brw_vs_compile *c,
const_reg = c->current_const[argIndex].reg;
- if (src->RelAddr) {
+ if (relAddr) {
/* merge the two Owords into the constant register */
/* const_reg[7..4] = const2_reg[7..4] */
brw_MOV(p,
@@ -869,7 +875,7 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
- if (c->use_const_buffer) {
+ if (c->vp->use_const_buffer) {
return get_constant(c, inst, argIndex);
}
else if (relAddr) {
@@ -1219,7 +1225,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
for (insn = 0; insn < nr_insns; insn++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
+ const struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
struct brw_reg args[3], dst;
GLuint i;
@@ -1232,7 +1238,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
*/
if (inst->Opcode != OPCODE_SWZ)
for (i = 0; i < 3; i++) {
- struct prog_src_register *src = &inst->SrcReg[i];
+ const struct prog_src_register *src = &inst->SrcReg[i];
index = src->Index;
file = src->File;
if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
new file mode 100644
index 0000000000..89f47522a1
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -0,0 +1,226 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/mtypes.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "shader/prog_parameter.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_vs_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ if (!vp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
+
+/**
+ * Update the surface state for a VS constant buffer.
+ *
+ * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
+ */
+static void
+brw_update_vs_constant_surface( GLcontext *ctx,
+ GLuint surf)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_surface_key key;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+
+ assert(surf == 0);
+
+ /* If we're in this state update atom, we need to update VS constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(vp->const_buffer);
+ vp->const_buffer = brw_vs_update_constant_buffer(brw);
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (vp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = NULL;
+ return;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = MESA_FORMAT_RGBA_FLOAT32;
+ key.internal_format = GL_RGBA;
+ key.bo = vp->const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->vs.surf_bo[surf] == NULL) {
+ brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ }
+}
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static dri_bo *
+brw_vs_get_binding_table(struct brw_context *brw)
+{
+ dri_bo *bind_bo;
+
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ NULL);
+
+ if (bind_bo == NULL) {
+ GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint);
+ uint32_t *data = malloc(data_size);
+ int i;
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++)
+ if (brw->vs.surf_bo[i])
+ data[i] = brw->vs.surf_bo[i]->offset;
+ else
+ data[i] = 0;
+
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ data, data_size,
+ NULL, NULL);
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ /* The presumed offsets were set in the data values for
+ * brw_upload_cache.
+ */
+ drm_intel_bo_emit_reloc(bind_bo, i * 4,
+ brw->vs.surf_bo[i], 0,
+ I915_GEM_DOMAIN_INSTRUCTION, 0);
+ }
+ }
+
+ free(data);
+ }
+
+ return bind_bo;
+}
+
+/**
+ * Vertex shader surfaces (constant buffer).
+ *
+ * This consumes the state updates for the constant buffer needing
+ * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
+ * CACHE_NEW_SURF_BIND for the binding table upload.
+ */
+static void prepare_vs_surfaces(struct brw_context *brw )
+{
+ GLcontext *ctx = &brw->intel.ctx;
+ int i;
+ int nr_surfaces = 0;
+
+ brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ nr_surfaces = i + 1;
+ }
+ }
+
+ if (brw->vs.nr_surfaces != nr_surfaces) {
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+ brw->vs.nr_surfaces = nr_surfaces;
+ }
+
+ /* Note that we don't end up updating the bind_bo if we don't have a
+ * surface to be pointing at. This should be relatively harmless, as it
+ * just slightly increases our working set size.
+ */
+ if (brw->vs.nr_surfaces != 0) {
+ dri_bo_unreference(brw->vs.bind_bo);
+ brw->vs.bind_bo = brw_vs_get_binding_table(brw);
+ }
+}
+
+const struct brw_tracked_state brw_vs_surfaces = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_VERTEX_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_vs_surfaces,
+};
+
+
+
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 90d74c2885..cd65f57bbc 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -146,6 +146,13 @@ static void do_wm_prog( struct brw_context *brw,
if (c == NULL) {
brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data));
c = brw->wm.compile_data;
+ if (c == NULL) {
+ /* Ouch - big out of memory problem. Can't continue
+ * without triggering a segfault, no way to signal,
+ * so just return.
+ */
+ return;
+ }
} else {
memset(c, 0, sizeof(*brw->wm.compile_data));
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index d0ab3bdc65..59ead757b5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -240,22 +240,25 @@ struct brw_wm_compile {
GLuint max_wm_grf;
GLuint last_scratch;
+ GLuint cur_inst; /**< index of current instruction */
+
+ GLboolean out_of_regs; /**< ran out of GRF registers? */
+
/** Mapping from Mesa registers to hardware registers */
struct {
GLboolean inited;
struct brw_reg reg;
} wm_regs[PROGRAM_PAYLOAD+1][256][4];
+ GLboolean used_grf[BRW_WM_MAX_GRF];
+ GLuint first_free_grf;
struct brw_reg stack;
struct brw_reg emit_mask_reg;
- GLuint reg_index; /**< Index of next free GRF register */
GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
GLuint tmp_max;
GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
- /** using a real constant buffer? */
- GLboolean use_const_buffer;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
GLint index;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 22e17622c6..efe8b5126c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -1,5 +1,7 @@
#include "main/macros.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_optimize.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
@@ -42,6 +44,83 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
}
+
+static void
+reclaim_temps(struct brw_wm_compile *c);
+
+
+/** Mark GRF register as used. */
+static void
+prealloc_grf(struct brw_wm_compile *c, int r)
+{
+ c->used_grf[r] = GL_TRUE;
+}
+
+
+/** Mark given GRF register as not in use. */
+static void
+release_grf(struct brw_wm_compile *c, int r)
+{
+ /*assert(c->used_grf[r]);*/
+ c->used_grf[r] = GL_FALSE;
+ c->first_free_grf = MIN2(c->first_free_grf, r);
+}
+
+
+/** Return index of a free GRF, mark it as used. */
+static int
+alloc_grf(struct brw_wm_compile *c)
+{
+ GLuint r;
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ /* no free temps, try to reclaim some */
+ reclaim_temps(c);
+ c->first_free_grf = 0;
+
+ /* try alloc again */
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ for (r = 0; r < BRW_WM_MAX_GRF; r++) {
+ assert(c->used_grf[r]);
+ }
+
+ /* really, no free GRF regs found */
+ if (!c->out_of_regs) {
+ /* print warning once per compilation */
+ _mesa_warning(NULL, "i965: ran out of registers for fragment program");
+ c->out_of_regs = GL_TRUE;
+ }
+
+ return -1;
+}
+
+
+/** Return number of GRF registers used */
+static int
+num_grf_used(const struct brw_wm_compile *c)
+{
+ int r;
+ for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
+ if (c->used_grf[r])
+ return r + 1;
+ return 0;
+}
+
+
+
/**
* Record the mapping of a Mesa register to a hardware register.
*/
@@ -68,11 +147,23 @@ static int get_scalar_dst_index(const struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- if(c->tmp_index == c->tmp_max)
- c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
-
+
+ /* if we need to allocate another temp, grow the tmp_regs[] array */
+ if (c->tmp_index == c->tmp_max) {
+ int r = alloc_grf(c);
+ if (r < 0) {
+ /*printf("Out of temps in %s\n", __FUNCTION__);*/
+ r = 50; /* XXX random register! */
+ }
+ c->tmp_regs[ c->tmp_max++ ] = r;
+ }
+
+ /* form the GRF register */
reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
+ /*printf("alloc_temp %d\n", reg.nr);*/
+ assert(reg.nr < BRW_WM_MAX_GRF);
return reg;
+
}
/**
@@ -130,35 +221,29 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
return brw_null_reg();
}
+ assert(index < 256);
+ assert(component < 4);
+
/* see if we've already allocated a HW register for this Mesa register */
if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
+ /* yes, re-use */
+ reg = c->wm_regs[file][index][component].reg;
}
else {
/* no, allocate new register */
- reg = brw_vec8_grf(c->reg_index, 0);
- }
+ int grf = alloc_grf(c);
+ /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
+ if (grf < 0) {
+ /* totally out of temps */
+ grf = 51; /* XXX random register! */
+ }
- /* if this is a new register allocation, record it in the table */
- if (!c->wm_regs[file][index][component].inited) {
- set_reg(c, file, index, component, reg);
- c->reg_index++;
- }
+ reg = brw_vec8_grf(grf, 0);
+ /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
- if (c->reg_index >= BRW_WM_MAX_GRF - 12) {
- /* ran out of temporary registers! */
-#if 1
- /* This is a big hack for now.
- * Return bad register index, just don't hang the GPU.
- */
- _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index);
- c->reg_index = BRW_WM_MAX_GRF - 13;
-#else
- return brw_null_reg();
-#endif
+ set_reg(c, file, index, component, reg);
}
-
+
if (neg & (1 << component)) {
reg = negate(reg);
}
@@ -168,6 +253,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
}
+
+/**
+ * This is called if we run out of GRF registers. Examine the live intervals
+ * of temp regs in the program and free those which won't be used again.
+ */
+static void
+reclaim_temps(struct brw_wm_compile *c)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS];
+ GLint intEnd[MAX_PROGRAM_TEMPS];
+ int index;
+
+ /*printf("Reclaim temps:\n");*/
+
+ _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
+ intBegin, intEnd);
+
+ for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
+ if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
+ /* program temp[i] can be freed */
+ int component;
+ /*printf(" temp[%d] is dead\n", index);*/
+ for (component = 0; component < 4; component++) {
+ if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
+ int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
+ release_grf(c, r);
+ /*
+ printf(" Reclaim temp %d, reg %d at inst %d\n",
+ index, r, c->cur_inst);
+ */
+ c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
+ }
+ }
+ }
+ }
+}
+
+
+
+
/**
* Preallocate registers. This sets up the Mesa to hardware register
* mapping for certain registers, such as constants (uniforms/state vars)
@@ -179,6 +304,10 @@ static void prealloc_reg(struct brw_wm_compile *c)
struct brw_reg reg;
int nr_interp_regs = 0;
GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted;
+ GLuint reg_index = 0;
+
+ memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
+ c->first_free_grf = 0;
for (i = 0; i < 4; i++) {
if (i < c->key.nr_depth_regs)
@@ -187,16 +316,22 @@ static void prealloc_reg(struct brw_wm_compile *c)
reg = brw_vec8_grf(0, 0);
set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
}
- c->reg_index += 2 * c->key.nr_depth_regs;
+ reg_index += 2 * c->key.nr_depth_regs;
/* constants */
{
- const int nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
/* use a real constant buffer, or just use a section of the GRF? */
- c->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/
+ /* XXX this heuristic may need adjustment... */
+ if ((nr_params + nr_temps) * 4 + reg_index > 80)
+ c->fp->use_const_buffer = GL_TRUE;
+ else
+ c->fp->use_const_buffer = GL_FALSE;
+ /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
- if (c->use_const_buffer) {
+ if (c->fp->use_const_buffer) {
/* We'll use a real constant buffer and fetch constants from
* it with a dataport read message.
*/
@@ -216,7 +351,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (i = 0; i < nr_params; i++) {
/* loop over XYZW channels */
for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(c->reg_index + index / 8, index % 8);
+ reg = brw_vec1_grf(reg_index + index / 8, index % 8);
/* Save pointer to parameter/constant value.
* Constants will be copied in prepare_constant_buffer()
*/
@@ -226,7 +361,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
}
/* number of constant regs used (each reg is float[8]) */
c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
- c->reg_index += c->nr_creg;
+ reg_index += c->nr_creg;
}
}
@@ -234,34 +369,42 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
if (inputs & (1<<i)) {
nr_interp_regs++;
- reg = brw_vec8_grf(c->reg_index, 0);
+ reg = brw_vec8_grf(reg_index, 0);
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
- c->reg_index += 2;
+ reg_index += 2;
}
}
c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index += 2;
+ c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index++;
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index += 2;
+
+ /* mark GRF regs [0..reg_index-1] as in-use */
+ for (i = 0; i < reg_index; i++)
+ prealloc_grf(c, i);
+
+ /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
+ prealloc_grf(c, 126);
+ prealloc_grf(c, 127);
/* An instruction may reference up to three constants.
* They'll be found in these registers.
* XXX alloc these on demand!
*/
- if (c->use_const_buffer) {
+ if (c->fp->use_const_buffer) {
for (i = 0; i < 3; i++) {
c->current_const[i].index = -1;
- c->current_const[i].reg = alloc_tmp(c);
+ c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
}
}
#if 0
- printf("USE CONST BUFFER? %d\n", c->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index);
+ printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
+ printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
#endif
}
@@ -283,23 +426,21 @@ static void fetch_constants(struct brw_wm_compile *c,
if (src->File == PROGRAM_STATE_VAR ||
src->File == PROGRAM_CONSTANT ||
src->File == PROGRAM_UNIFORM) {
- if (c->current_const[i].index != src->Index) {
- c->current_const[i].index = src->Index;
+ c->current_const[i].index = src->Index;
#if 0
- printf(" fetch const[%d] for arg %d into reg %d\n",
- src->Index, i, c->current_const[i].reg.nr);
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, i, c->current_const[i].reg.nr);
#endif
- /* need to fetch the constant now */
- brw_dp_READ_4(p,
- c->current_const[i].reg, /* writeback dest */
- 1, /* msg_reg */
- src->RelAddr, /* relative indexing? */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
- );
- }
+ /* need to fetch the constant now */
+ brw_dp_READ_4(p,
+ c->current_const[i].reg, /* writeback dest */
+ 1, /* msg_reg */
+ src->RelAddr, /* relative indexing? */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
+ );
}
}
}
@@ -368,7 +509,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
const GLuint nr = 1;
const GLuint component = GET_SWZ(src->Swizzle, channel);
- if (c->use_const_buffer &&
+ if (c->fp->use_const_buffer &&
(src->File == PROGRAM_STATE_VAR ||
src->File == PROGRAM_CONSTANT ||
src->File == PROGRAM_UNIFORM)) {
@@ -2595,7 +2736,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
struct brw_compile *p = &c->func;
struct brw_indirect stack_index = brw_indirect(0, 0);
- c->reg_index = 0;
+ c->out_of_regs = GL_FALSE;
+
prealloc_reg(c);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
@@ -2603,13 +2745,15 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
for (i = 0; i < c->nr_fp_insns; i++) {
const struct prog_instruction *inst = &c->prog_instructions[i];
+ c->cur_inst = i;
+
#if 0
_mesa_printf("Inst %d: ", i);
_mesa_print_instruction(inst);
#endif
/* fetch any constants that this instruction needs */
- if (c->use_const_buffer)
+ if (c->fp->use_const_buffer)
fetch_constants(c, inst);
if (inst->CondUpdate)
@@ -2833,17 +2977,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
_mesa_printf("unsupported IR in fragment shader %d\n",
inst->Opcode);
}
+
if (inst->CondUpdate)
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
else
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
-
- if (c->reg_index >= BRW_WM_MAX_GRF) {
- _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()");
- /* XXX we need to do some proper error recovery here */
- }
}
@@ -2867,6 +3007,6 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_print_program(c, "brw_wm_glsl_emit done");
}
- c->prog_data.total_grf = c->reg_index;
+ c->prog_data.total_grf = num_grf_used(c);
c->prog_data.total_scratch = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index 1fc9f01372..c604ef0162 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -152,7 +152,7 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key,
sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
if (key->max_aniso > 2.0) {
- sampler->ss3.max_aniso = MAX2((key->max_aniso - 2) / 2,
+ sampler->ss3.max_aniso = MIN2((key->max_aniso - 2) / 2,
BRW_ANISORATIO_16);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 71840d1e4e..c49a5f6b4e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -176,22 +176,6 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
}
}
-
-/**
- * Use same key for WM and VS surfaces.
- */
-struct brw_surface_key {
- GLenum target, depthmode;
- dri_bo *bo;
- GLint format, internal_format;
- GLint first_level, last_level;
- GLint width, height, depth;
- GLint pitch, cpp;
- uint32_t tiling;
- GLuint offset;
-};
-
-
static void
brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
{
@@ -268,7 +252,7 @@ brw_create_texture_surface( struct brw_context *brw,
surf.ss0.cube_neg_z = 1;
}
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -321,10 +305,11 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.tiling = intelObj->mt->region->tiling;
dri_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
if (brw->wm.surf_bo[surf] == NULL) {
brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
}
@@ -336,7 +321,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
* Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
-static dri_bo *
+dri_bo *
brw_create_constant_surface( struct brw_context *brw,
struct brw_surface_key *key )
{
@@ -362,7 +347,7 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -380,39 +365,70 @@ brw_create_constant_surface( struct brw_context *brw,
return bo;
}
+/* Creates a new WM constant buffer reflecting the current fragment program's
+ * constants, if needed by the fragment program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_wm_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ if (!fp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
/**
* Update the surface state for a WM constant buffer.
* The constant buffer will be (re)allocated here if needed.
*/
-static dri_bo *
+static void
brw_update_wm_constant_surface( GLcontext *ctx,
- GLuint surf,
- dri_bo *const_buffer,
- const struct gl_program_parameter_list *params)
+ GLuint surf)
{
struct brw_context *brw = brw_context(ctx);
struct brw_surface_key key;
- struct intel_context *intel = &brw->intel;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params =
+ fp->program.Base.Parameters;
- /* free old const buffer if too small */
- if (const_buffer && const_buffer->size < size) {
- dri_bo_unreference(const_buffer);
- const_buffer = NULL;
- }
+ /* If we're in this state update atom, we need to update WM constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
- /* alloc new buffer if needed */
- if (!const_buffer) {
- const_buffer =
- drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64);
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ return;
}
memset(&key, 0, sizeof(key));
key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
- key.bo = const_buffer;
+ key.bo = fp->const_buffer;
key.depthmode = GL_NONE;
key.pitch = params->NumParameters;
key.width = params->NumParameters;
@@ -427,77 +443,59 @@ brw_update_wm_constant_surface( GLcontext *ctx,
*/
dri_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
&key, sizeof(key),
&key.bo, key.bo ? 1 : 0,
NULL);
if (brw->wm.surf_bo[surf] == NULL) {
brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key);
}
-
- return const_buffer;
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
-
/**
- * Update the surface state for a VS constant buffer.
- * The constant buffer will be (re)allocated here if needed.
+ * Updates surface / buffer for fragment shader constant buffer, if
+ * one is required.
+ *
+ * This consumes the state updates for the constant buffer, and produces
+ * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
+ * inclusion in the binding table.
*/
-static dri_bo *
-brw_update_vs_constant_surface( GLcontext *ctx,
- GLuint surf,
- dri_bo *const_buffer,
- const struct gl_program_parameter_list *params)
+static void prepare_wm_constant_surface(struct brw_context *brw )
{
- struct brw_context *brw = brw_context(ctx);
- struct brw_surface_key key;
- struct intel_context *intel = &brw->intel;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- assert(surf == 0);
-
- /* free old const buffer if too small */
- if (const_buffer && const_buffer->size < size) {
- dri_bo_unreference(const_buffer);
- const_buffer = NULL;
- }
-
- /* alloc new buffer if needed */
- if (!const_buffer) {
- const_buffer =
- drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64);
- }
-
- memset(&key, 0, sizeof(key));
-
- key.format = MESA_FORMAT_RGBA_FLOAT32;
- key.internal_format = GL_RGBA;
- key.bo = const_buffer;
- key.depthmode = GL_NONE;
- key.pitch = params->NumParameters;
- key.width = params->NumParameters;
- key.height = 1;
- key.depth = 1;
- key.cpp = 16;
+ GLcontext *ctx = &brw->intel.ctx;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
- /*
- printf("%s:\n", __FUNCTION__);
- printf(" width %d height %d depth %d cpp %d pitch %d\n",
- key.width, key.height, key.depth, key.cpp, key.pitch);
- */
+ drm_intel_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
- dri_bo_unreference(brw->vs.surf_bo[surf]);
- brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->vs.surf_bo[surf] == NULL) {
- brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ if (brw->wm.surf_bo[surf] != NULL) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ }
+ return;
}
- return const_buffer;
+ brw_update_wm_constant_surface(ctx, surf);
}
+const struct brw_tracked_state brw_wm_constant_surface = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_wm_constant_surface,
+};
+
/**
* Sets up a surface state structure to point at the given region.
@@ -507,7 +505,7 @@ brw_update_vs_constant_surface( GLcontext *ctx,
static void
brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
- unsigned int unit, GLboolean cached)
+ unsigned int unit)
{
GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
@@ -520,6 +518,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
+ uint32_t draw_offset;
} key;
memset(&key, 0, sizeof(key));
@@ -550,6 +549,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.height = region->height;
key.pitch = region->pitch;
key.cpp = region->cpp;
+ key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -557,6 +557,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
+ key.draw_offset = 0;
}
memcpy(key.color_mask, ctx->Color.ColorMask,
sizeof(key.color_mask));
@@ -564,12 +565,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
ctx->Color.BlendEnabled);
dri_bo_unreference(brw->wm.surf_bo[unit]);
- brw->wm.surf_bo[unit] = NULL;
- if (cached)
- brw->wm.surf_bo[unit] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &region_bo, 1,
- NULL);
+ brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &region_bo, 1,
+ NULL);
if (brw->wm.surf_bo[unit] == NULL) {
struct brw_surface_state surf;
@@ -578,8 +578,9 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
+ surf.ss1.base_addr = key.draw_offset;
if (region_bo != NULL)
- surf.ss1.base_addr = region_bo->offset; /* reloc */
+ surf.ss1.base_addr += region_bo->offset; /* reloc */
surf.ss2.width = key.width - 1;
surf.ss2.height = key.height - 1;
@@ -594,7 +595,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.writedisable_alpha = !key.color_mask[3];
/* Key size will never match key size for textures, so we're safe. */
- brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
&key, sizeof(key),
&region_bo, 1,
&surf, sizeof(surf),
@@ -604,12 +606,12 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
* them both. We might be able to figure out from other state
* a more restrictive relocation to emit.
*/
- dri_bo_emit_reloc(brw->wm.surf_bo[unit],
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER,
- 0,
- offsetof(struct brw_surface_state, ss1),
- region_bo);
+ drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
+ offsetof(struct brw_surface_state, ss1),
+ region_bo,
+ key.draw_offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
}
}
@@ -626,7 +628,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
- bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
NULL);
@@ -642,7 +644,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
else
data[i] = 0;
- bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
data, data_size,
@@ -678,27 +680,17 @@ static void prepare_wm_surfaces(struct brw_context *brw )
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
brw_update_renderbuffer_surface(brw,
ctx->DrawBuffer->_ColorDrawBuffers[i],
- i,
- GL_FALSE);
+ i);
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE);
+ brw_update_renderbuffer_surface(brw, NULL, 0);
}
old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
- /* Update surface / buffer for fragment shader constant buffer */
- {
- const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- fp->const_buffer =
- brw_update_wm_constant_surface(ctx, surf, fp->const_buffer,
- fp->program.Base.Parameters);
-
- brw->wm.nr_surfaces = surf + 1;
- }
+ if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL)
+ brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
/* Update surfaces for textures */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
@@ -731,100 +723,16 @@ static void prepare_wm_surfaces(struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
}
-
-/**
- * Constructs the binding table for the VS surface state.
- */
-static dri_bo *
-brw_vs_get_binding_table(struct brw_context *brw)
-{
- dri_bo *bind_bo;
-
- assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF);
-
- bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
- NULL, 0,
- brw->vs.surf_bo, brw->vs.nr_surfaces,
- NULL);
-
- if (bind_bo == NULL) {
- GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint);
- uint32_t *data = malloc(data_size);
- int i;
-
- for (i = 0; i < brw->vs.nr_surfaces; i++)
- if (brw->vs.surf_bo[i])
- data[i] = brw->vs.surf_bo[i]->offset;
- else
- data[i] = 0;
-
- bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
- NULL, 0,
- brw->vs.surf_bo, brw->vs.nr_surfaces,
- data, data_size,
- NULL, NULL);
-
- /* Emit binding table relocations to surface state */
- for (i = 0; i < BRW_VS_MAX_SURF; i++) {
- if (brw->vs.surf_bo[i] != NULL) {
- dri_bo_emit_reloc(bind_bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- 0,
- i * sizeof(GLuint),
- brw->vs.surf_bo[i]);
- }
- }
-
- free(data);
- }
-
- return bind_bo;
-}
-
-
-/**
- * Vertex shader surfaces. Just constant buffer for now. Could add vertex
- * shader textures in the future.
- */
-static void prepare_vs_surfaces(struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- /* Update surface / buffer for vertex shader constant buffer */
- {
- const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER;
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *) brw->vertex_program;
- vp->const_buffer =
- brw_update_vs_constant_surface(ctx, surf, vp->const_buffer,
- vp->program.Base.Parameters);
-
- brw->vs.nr_surfaces = 1;
- }
-
- dri_bo_unreference(brw->vs.bind_bo);
- brw->vs.bind_bo = brw_vs_get_binding_table(brw);
-
- if (1)
- brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
-}
-
-
-static void
-prepare_surfaces(struct brw_context *brw)
-{
- prepare_wm_surfaces(brw);
- prepare_vs_surfaces(brw);
-}
-
-
const struct brw_tracked_state brw_wm_surfaces = {
.dirty = {
- .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM,
- .brw = BRW_NEW_CONTEXT,
+ .mesa = (_NEW_COLOR |
+ _NEW_TEXTURE |
+ _NEW_BUFFERS),
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_WM_SURFACES),
.cache = 0
},
- .prepare = prepare_surfaces,
+ .prepare = prepare_wm_surfaces,
};
diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index b7c7eeb368..f6b0d769c6 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -35,6 +35,9 @@
#include "intel_batchbuffer.h"
#include "intel_regions.h"
+static GLboolean
+intel_bufferobj_unmap(GLcontext * ctx,
+ GLenum target, struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
@@ -100,7 +103,13 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- assert(!obj->Pointer); /* Mesa should have unmapped it */
+
+ /* Buffer objects are automatically unmapped when deleting according
+ * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
+ * (though it does if you call glDeleteBuffers)
+ */
+ if (obj->Pointer)
+ intel_bufferobj_unmap(ctx, 0, obj);
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
@@ -204,9 +213,8 @@ intel_bufferobj_map(GLcontext * ctx,
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
+ GLboolean read_only = (access == GL_READ_ONLY_ARB);
- /* XXX: Translate access to flags arg below:
- */
assert(intel_obj);
if (intel_obj->region)
@@ -217,7 +225,7 @@ intel_bufferobj_map(GLcontext * ctx,
return NULL;
}
- dri_bo_map(intel_obj->buffer, GL_TRUE);
+ dri_bo_map(intel_obj->buffer, !read_only);
obj->Pointer = intel_obj->buffer->virtual;
return obj->Pointer;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 90964df355..4f4ea45b74 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -157,7 +157,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* Do this here, not core Mesa, since this function is called from
* many places within the driver.
*/
- if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
@@ -323,8 +323,19 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode)
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
+ const GLboolean was_front_buffer_rendering =
+ intel->is_front_buffer_rendering;
- intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT);
+ intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
+ || (mode == GL_FRONT);
+
+ /* If we weren't front-buffer rendering before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) {
+ intel_update_renderbuffers(intel->driContext,
+ intel->driContext->driDrawablePriv);
+ }
}
intel_draw_buffer(ctx, ctx->DrawBuffer);
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 3436b8ecd3..8b3e50f9b6 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -173,6 +173,24 @@ intelGetString(GLcontext * ctx, GLenum name)
}
}
+static unsigned
+intel_bits_per_pixel(const struct intel_renderbuffer *rb)
+{
+ switch (rb->Base._ActualFormat) {
+ case GL_RGB5:
+ case GL_DEPTH_COMPONENT16:
+ return 16;
+ case GL_RGB8:
+ case GL_RGBA8:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ return 32;
+ default:
+ return 0;
+ }
+}
+
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
@@ -180,7 +198,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct intel_renderbuffer *rb;
struct intel_region *region, *depth_region;
struct intel_context *intel = context->driverPrivate;
- __DRIbuffer *buffers;
+ __DRIbuffer *buffers = NULL;
__DRIscreen *screen;
int i, count;
unsigned int attachments[10];
@@ -192,22 +210,63 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
screen = intel->intelScreen->driScrnPriv;
- i = 0;
- if (intel_fb->color_rb[0])
- attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (intel_fb->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
-
- buffers = (*screen->dri2.loader->getBuffers)(drawable,
- &drawable->w,
- &drawable->h,
- attachments, i,
- &count,
- drawable->loaderPrivate);
+ if (screen->dri2.loader
+ && (screen->dri2.loader->base.version > 2)
+ && (screen->dri2.loader->getBuffersWithFormat != NULL)) {
+ struct intel_renderbuffer *depth_rb;
+ struct intel_renderbuffer *stencil_rb;
+
+ i = 0;
+ if ((intel->is_front_buffer_rendering || !intel_fb->color_rb[1])
+ && intel_fb->color_rb[0]) {
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
+ }
+
+ if (intel_fb->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]);
+ }
+
+ depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = intel_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = intel_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = intel_bits_per_pixel(stencil_rb);
+ }
+
+ buffers =
+ (*screen->dri2.loader->getBuffersWithFormat)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i / 2,
+ &count,
+ drawable->loaderPrivate);
+ } else if (screen->dri2.loader) {
+ i = 0;
+ if (intel_fb->color_rb[0])
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (intel_fb->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i,
+ &count,
+ drawable->loaderPrivate);
+ }
if (buffers == NULL)
return;
@@ -250,6 +309,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
region_name = "dri2 depth buffer";
break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ region_name = "dri2 depth / stencil buffer";
+ break;
+
case __DRI_BUFFER_STENCIL:
rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
region_name = "dri2 stencil buffer";
@@ -296,6 +360,23 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
intel_renderbuffer_set_region(rb, region);
intel_region_release(&region);
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
+ rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ if (rb != NULL) {
+ struct intel_region *stencil_region = NULL;
+
+ if (rb->region) {
+ dri_bo_flink(rb->region->buffer, &name);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ intel_region_reference(&stencil_region, region);
+ intel_renderbuffer_set_region(rb, stencil_region);
+ intel_region_release(&stencil_region);
+ }
+ }
}
driUpdateFramebufferSize(&intel->ctx, drawable);
@@ -528,8 +609,6 @@ intelInitContext(struct intel_context *intel,
}
}
- ctx->Const.MaxTextureMaxAnisotropy = 2.0;
-
/* This doesn't yet catch all non-conformant rendering, but it's a
* start.
*/
@@ -695,13 +774,64 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->prim.vb_bo = NULL;
if (release_texture_heaps) {
- /* This share group is about to go away, free our private
- * texture object data.
+ /* Nothing is currently done here to free texture heaps;
+ * but we're not using the texture heap utilities, so I
+ * rather think we shouldn't. I've taken a look, and can't
+ * find any private texture data hanging around anywhere, but
+ * I'm not yet certain there isn't any at all...
*/
- if (INTEL_DEBUG & DEBUG_TEXTURE)
+ /* if (INTEL_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, "do something to free texture heaps\n");
+ */
}
+ /* XXX In intelMakeCurrent() below, the context's static regions are
+ * referenced inside the frame buffer; it's listed as a hack,
+ * with a comment of "XXX FBO temporary fix-ups!", but
+ * as long as it's there, we should release the regions here.
+ * The do/while loop around the block is used to allow the
+ * "continue" statements inside the block to exit the block,
+ * to avoid many layers of "if" constructs.
+ */
+ do {
+ __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
+ struct intel_framebuffer *intel_fb;
+ struct intel_renderbuffer *irbDepth, *irbStencil;
+ if (!driDrawPriv) {
+ /* We're already detached from the drawable; exit this block. */
+ continue;
+ }
+ intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
+ if (!intel_fb) {
+ /* The frame buffer is already gone; exit this block. */
+ continue;
+ }
+ irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ /* If the regions of the frame buffer still match the regions
+ * of the context, release them. If they've changed somehow,
+ * leave them alone.
+ */
+ if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
+ }
+ if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
+ }
+
+ if (irbDepth && irbDepth->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbDepth, NULL);
+ }
+ /* Usually, the stencil buffer is the same as the depth buffer;
+ * but they're handled separately in MakeCurrent, so we'll
+ * handle them separately here.
+ */
+ if (irbStencil && irbStencil->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbStencil, NULL);
+ }
+ } while (0);
+
intel_region_release(&intel->front_region);
intel_region_release(&intel->back_region);
intel_region_release(&intel->depth_region);
@@ -710,6 +840,8 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
+
+
}
}
@@ -738,7 +870,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (driDrawPriv != driReadPriv)
intel_update_renderbuffers(driContextPriv, driReadPriv);
} else {
- /* XXX FBO temporary fix-ups! */
+ /* XXX FBO temporary fix-ups! These are released in
+ * intelDextroyContext(), above. Changes here should be
+ * reflected there.
+ */
/* if the renderbuffers don't have regions, init them from the context */
struct intel_renderbuffer *irbDepth
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index d798225ddd..c16732d7b5 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -161,12 +161,22 @@ struct intel_context
struct {
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
+ struct gl_buffer_object *texcoord_vbo;
struct gl_fragment_program *saved_fp;
GLboolean saved_fp_enable;
struct gl_vertex_program *saved_vp;
GLboolean saved_vp_enable;
+ struct gl_fragment_program *tex2d_fp;
+
+ GLboolean saved_texcoord_enable;
+ struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
+ GLenum saved_texcoord_type;
+ GLsizei saved_texcoord_size, saved_texcoord_stride;
+ const void *saved_texcoord_ptr;
+ int saved_active_texture;
+
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
new file mode 100644
index 0000000000..02804b51fa
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -0,0 +1,283 @@
+/*
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include "main/glheader.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/bufferobj.h"
+#include "main/teximage.h"
+#include "main/texenv.h"
+#include "main/texobj.h"
+#include "main/texstate.h"
+#include "main/texparam.h"
+#include "main/varray.h"
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/buffers.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/depth.h"
+#include "main/hash.h"
+#include "main/mipmap.h"
+#include "main/blend.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_pixel.h"
+#include "intel_tex.h"
+#include "intel_mipmap_tree.h"
+
+static const char *intel_fp_tex2d =
+ "!!ARBfp1.0\n"
+ "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n"
+ "END\n";
+
+static GLboolean
+intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name,
+ int level, int width, int height)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLfloat vertices[4][2];
+ GLint status;
+
+ /* Set to source from the previous level */
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1);
+
+ /* Set to draw into the current level */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D,
+ tex_name,
+ level);
+ /* Choose to render to the color attachment. */
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return GL_FALSE;
+
+ intel_meta_set_passthrough_transform(intel);
+
+ /* XXX: Doing it right would involve setting up the transformation to do
+ * 0-1 mapping or something, and not changing the vertex data.
+ */
+ vertices[0][0] = 0;
+ vertices[0][1] = 0;
+ vertices[1][0] = width;
+ vertices[1][1] = 0;
+ vertices[2][0] = width;
+ vertices[2][1] = height;
+ vertices[3][0] = 0;
+ vertices[3][1] = height;
+
+ _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
+ _mesa_Enable(GL_VERTEX_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
+ CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+
+ intel_meta_restore_texcoords(intel);
+ intel_meta_restore_transform(intel);
+
+ return GL_TRUE;
+}
+
+static GLboolean
+intel_generate_mipmap_2d(GLcontext *ctx,
+ GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLint old_active_texture;
+ int level, max_levels, start_level, end_level;
+ GLuint fb_name;
+ GLboolean success = GL_FALSE;
+ struct gl_framebuffer *saved_fbo = NULL;
+
+ _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
+ GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT);
+ _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ old_active_texture = ctx->Texture.CurrentUnit;
+ _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer);
+
+ _mesa_Disable(GL_POLYGON_STIPPLE);
+ _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_Disable(GL_STENCIL_TEST);
+ _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ _mesa_DepthMask(GL_FALSE);
+
+ /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our
+ * minification.
+ */
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB);
+ _mesa_Enable(GL_TEXTURE_2D);
+ _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_NEAREST);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ /* Bind the new renderbuffer to the color attachment point. */
+ _mesa_GenFramebuffersEXT(1, &fb_name);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name);
+
+ intel_meta_set_fragment_program(intel, &intel->meta.tex2d_fp,
+ intel_fp_tex2d);
+ intel_meta_set_passthrough_vertex_program(intel);
+
+ max_levels = _mesa_max_texture_levels(ctx, texObj->Target);
+ start_level = texObj->BaseLevel;
+ end_level = texObj->MaxLevel;
+
+ /* Loop generating level+1 from level. */
+ for (level = start_level; level < end_level && level < max_levels - 1; level++) {
+ const struct gl_texture_image *srcImage;
+ int width, height;
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (srcImage->Border != 0)
+ goto fail;
+
+ width = srcImage->Width / 2;
+ if (width < 1)
+ width = 1;
+ height = srcImage->Height / 2;
+ if (height < 1)
+ height = 1;
+
+ if (width == srcImage->Width &&
+ height == srcImage->Height) {
+ /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the
+ * maximum texture level for the object, so break out when we've gone
+ * over the edge.
+ */
+ break;
+ }
+
+ /* Make sure that there's space allocated for the target level.
+ * We could skip this if there's already space allocated and save some
+ * time.
+ */
+ _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat,
+ width, height, 0,
+ GL_RGBA, GL_UNSIGNED_INT, NULL);
+
+ if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1,
+ width, height))
+ goto fail;
+ }
+
+ success = GL_TRUE;
+
+fail:
+ intel_meta_restore_fragment_program(intel);
+ intel_meta_restore_vertex_program(intel);
+
+ _mesa_DeleteFramebuffersEXT(1, &fb_name);
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
+ if (saved_fbo)
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name);
+ _mesa_reference_framebuffer(&saved_fbo, NULL);
+ _mesa_PopClientAttrib();
+ _mesa_PopAttrib();
+
+ return success;
+}
+
+
+/**
+ * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
+ * level).
+ *
+ * The texture object's miptree must be mapped.
+ *
+ * It would be really nice if this was just called by Mesa whenever mipmaps
+ * needed to be regenerated, rather than us having to remember to do so in
+ * each texture image modification path.
+ *
+ * This function should also include an accelerated path.
+ */
+void
+intel_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_texture_object *intelObj = intel_texture_object(texObj);
+ GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int face, i;
+
+ /* HW path */
+ if (target == GL_TEXTURE_2D &&
+ ctx->Extensions.EXT_framebuffer_object &&
+ ctx->Extensions.ARB_fragment_program &&
+ ctx->Extensions.ARB_vertex_program) {
+ GLboolean success;
+
+ /* We'll be accessing this texture using GL entrypoints, which should
+ * be resilient against other access to this texture.
+ */
+ _mesa_unlock_texture(ctx, texObj);
+ success = intel_generate_mipmap_2d(ctx, target, texObj);
+ _mesa_lock_texture(ctx, texObj);
+
+ if (success)
+ return;
+ }
+
+ /* SW path */
+ intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
+ _mesa_generate_mipmap(ctx, target, texObj);
+ intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
+
+ /* Update the level information in our private data in the new images, since
+ * it didn't get set as part of a normal TexImage path.
+ */
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ struct intel_texture_image *intelImage;
+
+ intelImage = intel_texture_image(texObj->Image[face][i]);
+ if (intelImage == NULL)
+ break;
+
+ intelImage->level = i;
+ intelImage->face = face;
+ /* Unreference the miptree to signal that the new Data is a bare
+ * pointer from mesa.
+ */
+ intel_miptree_release(intel, &intelImage->mt);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 6e1e034e53..f3652720ec 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -62,9 +62,10 @@ intel_miptree_create_internal(struct intel_context *intel,
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
- DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
+ DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format), first_level, last_level);
+ _mesa_lookup_enum_by_nr(internal_format),
+ first_level, last_level, mt);
mt->target = target_to_target(target);
mt->internal_format = internal_format;
@@ -89,6 +90,7 @@ intel_miptree_create_internal(struct intel_context *intel,
if (!ok) {
free(mt);
+ DBG("%s not okay - returning NULL\n", __FUNCTION__);
return NULL;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index fc0ac0b79c..36a684b3b8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -27,9 +27,12 @@
#include "main/enums.h"
#include "main/state.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
+#include "main/texstate.h"
+#include "main/varray.h"
#include "main/viewport.h"
#include "swrast/swrast.h"
#include "shader/arbprogram.h"
@@ -334,6 +337,85 @@ intel_meta_restore_fragment_program(struct intel_context *intel)
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
}
+static const float default_texcoords[4][2] = { { 0.0, 0.0 },
+ { 1.0, 0.0 },
+ { 1.0, 1.0 },
+ { 0.0, 1.0 } };
+
+void
+intel_meta_set_default_texrect(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+ struct gl_client_array *old_texcoord_array;
+
+ intel->meta.saved_active_texture = ctx->Texture.CurrentUnit;
+ if (intel->meta.saved_array_vbo == NULL) {
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo,
+ ctx->Array.ArrayBufferObj);
+ }
+
+ old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
+ intel->meta.saved_texcoord_type = old_texcoord_array->Type;
+ intel->meta.saved_texcoord_size = old_texcoord_array->Size;
+ intel->meta.saved_texcoord_stride = old_texcoord_array->Stride;
+ intel->meta.saved_texcoord_enable = old_texcoord_array->Enabled;
+ intel->meta.saved_texcoord_ptr = old_texcoord_array->Ptr;
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo,
+ old_texcoord_array->BufferObj);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0);
+
+ if (intel->meta.texcoord_vbo == NULL) {
+ GLuint vbo_name;
+
+ _mesa_GenBuffersARB(1, &vbo_name);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
+ default_texcoords, GL_STATIC_DRAW_ARB);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo,
+ ctx->Array.ArrayBufferObj);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.texcoord_vbo->Name);
+ }
+ _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
+
+ _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+}
+
+void
+intel_meta_restore_texcoords(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ /* Restore the old TexCoordPointer */
+ if (intel->meta.saved_texcoord_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_texcoord_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ _mesa_TexCoordPointer(intel->meta.saved_texcoord_size,
+ intel->meta.saved_texcoord_type,
+ intel->meta.saved_texcoord_stride,
+ intel->meta.saved_texcoord_ptr);
+ if (!intel->meta.saved_texcoord_enable)
+ _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
+ intel->meta.saved_active_texture);
+
+ if (intel->meta.saved_array_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_array_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+}
+
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
@@ -355,5 +437,7 @@ intel_free_pixel_state(struct intel_context *intel)
_mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL);
_mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL);
+ _mesa_reference_fragprog(ctx, &intel->meta.tex2d_fp, NULL);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index cb41fa182c..6acf0813c8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -40,6 +40,9 @@ void intel_meta_set_fragment_program(struct intel_context *intel,
const char *prog_string);
void intel_meta_restore_fragment_program(struct intel_context *intel);
void intel_free_pixel_state(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_restore_texcoords(struct intel_context *intel);
GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
GLboolean src_alpha_is_one);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 1db7f5594e..b20840b9a0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -360,7 +360,6 @@ intel_texture_bitmap(GLcontext * ctx,
"END\n";
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLint old_active_texture;
GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
@@ -485,22 +484,12 @@ intel_texture_bitmap(GLcontext * ctx,
vertices[3][2] = dst_z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
intel_meta_restore_fragment_program(intel);
intel_meta_restore_vertex_program(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index e8d5ac8569..abcdcd5724 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -70,7 +70,6 @@ intel_texture_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLfloat z;
GLint old_active_texture;
GLenum internalFormat;
@@ -169,22 +168,13 @@ intel_texture_drawpixels(GLcontext * ctx,
vertices[3][2] = z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
@@ -208,7 +198,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname, rb_name, fb_name, old_fb_name;
GLfloat vertices[4][2];
- GLfloat texcoords[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
struct gl_renderbuffer *rb;
@@ -343,7 +332,6 @@ intel_stencil_drawpixels(GLcontext * ctx,
_mesa_free(stencil_pixels);
intel_meta_set_passthrough_transform(intel);
-
vertices[0][0] = x;
vertices[0][1] = y;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
@@ -353,22 +341,13 @@ intel_stencil_drawpixels(GLcontext * ctx,
vertices[3][0] = x;
vertices[3][1] = y + height * ctx->Pixel.ZoomY;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 0aa5b8c02c..534e75efe1 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -52,12 +52,66 @@
#define FILE_DEBUG_FLAG DEBUG_REGION
+/* This should be set to the maximum backtrace size desired.
+ * Set it to 0 to disable backtrace debugging.
+ */
+#define DEBUG_BACKTRACE_SIZE 0
+
+#if DEBUG_BACKTRACE_SIZE == 0
+/* Use the standard debug output */
+#define _DBG(...) DBG(__VA_ARGS__)
+#else
+/* Use backtracing debug output */
+#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
+
+/* Backtracing debug support */
+#include <execinfo.h>
+
+static void
+debug_backtrace(void)
+{
+ void *trace[DEBUG_BACKTRACE_SIZE];
+ char **strings = NULL;
+ int traceSize;
+ register int i;
+
+ traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
+ strings = backtrace_symbols(trace, traceSize);
+ if (strings == NULL) {
+ DBG("no backtrace:");
+ return;
+ }
+
+ /* Spit out all the strings with a colon separator. Ignore
+ * the first, since we don't really care about the call
+ * to debug_backtrace() itself. Skip until the final "/" in
+ * the trace to avoid really long lines.
+ */
+ for (i = 1; i < traceSize; i++) {
+ char *p = strings[i], *slash = strings[i];
+ while (*p) {
+ if (*p++ == '/') {
+ slash = p;
+ }
+ }
+
+ DBG("%s:", slash);
+ }
+
+ /* Free up the memory, and we're done */
+ free(strings);
+}
+
+#endif
+
+
+
/* XXX: Thread safety?
*/
GLubyte *
intel_region_map(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!region->map_refcount++) {
if (region->pbo)
intel_region_cow(intel, region);
@@ -72,7 +126,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
void
intel_region_unmap(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
dri_bo_unmap(region->buffer);
region->map = NULL;
@@ -87,10 +141,10 @@ intel_region_alloc_internal(struct intel_context *intel,
{
struct intel_region *region;
- DBG("%s\n", __FUNCTION__);
-
- if (buffer == NULL)
+ if (buffer == NULL) {
+ _DBG("%s <-- NULL\n", __FUNCTION__);
return NULL;
+ }
region = calloc(sizeof(*region), 1);
region->cpp = cpp;
@@ -104,6 +158,7 @@ intel_region_alloc_internal(struct intel_context *intel,
region->tiling = I915_TILING_NONE;
region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
+ _DBG("%s <-- %p\n", __FUNCTION__, region);
return region;
}
@@ -158,7 +213,7 @@ void
intel_region_reference(struct intel_region **dst, struct intel_region *src)
{
if (src)
- DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
+ _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
assert(*dst == NULL);
if (src) {
@@ -172,10 +227,12 @@ intel_region_release(struct intel_region **region_handle)
{
struct intel_region *region = *region_handle;
- if (region == NULL)
+ if (region == NULL) {
+ _DBG("%s NULL\n", __FUNCTION__);
return;
+ }
- DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
+ _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
ASSERT(region->refcount > 0);
region->refcount--;
@@ -251,7 +308,7 @@ intel_region_data(struct intel_context *intel,
{
GLboolean locked = GL_FALSE;
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -293,7 +350,7 @@ intel_region_copy(struct intel_context *intel,
GLuint src_offset,
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -326,7 +383,7 @@ intel_region_fill(struct intel_context *intel,
GLuint dstx, GLuint dsty,
GLuint width, GLuint height, GLuint color)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -356,6 +413,8 @@ intel_region_attach_pbo(struct intel_context *intel,
if (region->pbo == pbo)
return;
+ _DBG("%s %p %p\n", __FUNCTION__, region, pbo);
+
/* If there is already a pbo attached, break the cow tie now.
* Don't call intel_region_release_pbo() as that would
* unnecessarily allocate a new buffer we would have to immediately
@@ -385,6 +444,7 @@ void
intel_region_release_pbo(struct intel_context *intel,
struct intel_region *region)
{
+ _DBG("%s %p\n", __FUNCTION__, region);
assert(region->buffer == region->pbo->buffer);
region->pbo->region = NULL;
region->pbo = NULL;
@@ -412,7 +472,7 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
- DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size);
+ _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size);
/* Now blit from the texture buffer to the new buffer:
*/
@@ -459,6 +519,10 @@ intel_recreate_static(struct intel_context *intel,
if (region == NULL) {
region = calloc(sizeof(*region), 1);
region->refcount = 1;
+ _DBG("%s creating new region %p\n", __FUNCTION__, region);
+ }
+ else {
+ _DBG("%s %p\n", __FUNCTION__, region);
}
if (intel->ctx.Visual.rgbBits == 24)
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index ae0994b183..fbd6e1d0c3 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -158,60 +158,6 @@ timed_memcpy(void *dest, const void *src, size_t n)
}
#endif /* DO_DEBUG */
-/**
- * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
- * level).
- *
- * The texture object's miptree must be mapped.
- *
- * It would be really nice if this was just called by Mesa whenever mipmaps
- * needed to be regenerated, rather than us having to remember to do so in
- * each texture image modification path.
- *
- * This function should also include an accelerated path.
- */
-void
-intel_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- int face, i;
-
- _mesa_generate_mipmap(ctx, target, texObj);
-
- /* Update the level information in our private data in the new images, since
- * it didn't get set as part of a normal TexImage path.
- */
- for (face = 0; face < nr_faces; face++) {
- for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
- struct intel_texture_image *intelImage;
-
- intelImage = intel_texture_image(texObj->Image[face][i]);
- if (intelImage == NULL)
- break;
-
- intelImage->level = i;
- intelImage->face = face;
- /* Unreference the miptree to signal that the new Data is a bare
- * pointer from mesa.
- */
- intel_miptree_release(intel, &intelImage->mt);
- }
- }
-}
-
-static void intelGenerateMipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
- intel_generate_mipmap(ctx, target, texObj);
- intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
-}
-
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
@@ -227,7 +173,7 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
functions->GetTexImage = intelGetTexImage;
- functions->GenerateMipmap = intelGenerateMipmap;
+ functions->GenerateMipmap = intel_generate_mipmap;
/* compressed texture functions */
functions->CompressedTexImage2D = intelCompressedTexImage2D;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 08437aa0e2..7c2b26ef1d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -158,7 +158,7 @@ do_copy_texsubimage(struct intel_context *intel,
/* GL_SGIS_generate_mipmap */
if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ intel_generate_mipmap(ctx, target, texObj);
}
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 1f192dafbe..b71fe2a7ae 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -316,7 +316,6 @@ intelTexImage(GLcontext * ctx,
GLint postConvHeight = height;
GLint texelBytes, sizeInBytes;
GLuint dstRowStride = 0, srcRowStride = texImage->RowStride;
- GLboolean needs_map;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -482,15 +481,8 @@ intelTexImage(GLcontext * ctx,
LOCK_HARDWARE(intel);
- /* Two cases where we need a mapping of the miptree: when the user supplied
- * data is mapped as well (non-PBO, memcpy upload) or when we're going to do
- * (software) mipmap generation.
- */
- needs_map = (pixels != NULL) || (level == texObj->BaseLevel &&
- texObj->GenerateMipmap);
-
if (intelImage->mt) {
- if (needs_map)
+ if (pixels != NULL)
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
@@ -547,22 +539,22 @@ intelTexImage(GLcontext * ctx,
format, type, pixels, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
- if (needs_map)
+ if (pixels != NULL)
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
UNLOCK_HARDWARE(intel);
+
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index f86de56897..48104de2a9 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -101,11 +101,6 @@ intelTexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
if (intelImage->mt) {
@@ -114,6 +109,11 @@ intelTexSubimage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
+
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
}
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index ebf389efe2..a06ea17e79 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -2327,7 +2327,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
R200_STATECHANGE(rmesa, ctx);
}
- if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) {
+ if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) {
r200UpdateTextureState( ctx );
new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */
r200UpdateLocalViewer( ctx );
@@ -2370,6 +2370,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
}
if (new_state & (_NEW_PROGRAM|
+ _NEW_PROGRAM_CONSTANTS |
/* need to test for pretty much anything due to possible parameter bindings */
_NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM|
_NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX|
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 330f1dab49..217a16818e 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -464,7 +464,9 @@ static void r300SetEarlyZState(GLcontext * ctx)
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
topZ = R300_ZTOP_DISABLE;
- if (current_fragment_program_writes_depth(ctx))
+ else if (current_fragment_program_writes_depth(ctx))
+ topZ = R300_ZTOP_DISABLE;
+ else if (ctx->FragmentProgram._Current && ctx->FragmentProgram._Current->UsesKill)
topZ = R300_ZTOP_DISABLE;
if (topZ != r300->hw.zstencil_format.cmd[2]) {
@@ -1060,7 +1062,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
struct gl_program_parameter_list *paramList;
GLuint i;
- if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+ if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
return;
fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
@@ -2218,11 +2220,12 @@ void r300UpdateShaders(r300ContextPtr rmesa)
hw_tcl_on = future_hw_tcl_on = 0;
r300ResetHwState(rmesa);
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM |
+ _NEW_PROGRAM_CONSTANTS);
return;
}
}
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
}
static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 305df548fa..9a01465bdf 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -912,8 +912,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
/*
* GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
* renderbuffer span/clear funcs.
+ * Check _NEW_COLOR to detect dither enable/disable.
*/
- if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) {
+ if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
struct xmesa_renderbuffer *front_xrb, *back_xrb;
diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in
index 0462b9fca2..97b86596fc 100644
--- a/src/mesa/gl.pc.in
+++ b/src/mesa/gl.pc.in
@@ -7,6 +7,6 @@ Name: gl
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
Version: @VERSION@
-Libs: -L${libdir} -lGL
+Libs: -L${libdir} -l@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 42d1e579e0..d5c604c56a 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -30,6 +30,26 @@
#include "state.h"
+
+/**
+ * \return number of bytes in array [count] of type.
+ */
+static GLsizei
+index_bytes(GLenum type, GLsizei count)
+{
+ if (type == GL_UNSIGNED_INT) {
+ return count * sizeof(GLuint);
+ }
+ else if (type == GL_UNSIGNED_BYTE) {
+ return count * sizeof(GLubyte);
+ }
+ else {
+ ASSERT(type == GL_UNSIGNED_SHORT);
+ return count * sizeof(GLushort);
+ }
+}
+
+
/**
* Find the max index in the given element/index buffer
*/
@@ -44,10 +64,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
if (elementBuf->Name) {
/* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- elementBuf);
+ map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
+ GL_READ_ONLY, elementBuf);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
}
@@ -70,14 +88,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
}
if (map) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
}
return max;
}
+
+/**
+ * Check if OK to render by examining framebuffer status and vertex arrays.
+ */
static GLboolean
check_valid_to_render(GLcontext *ctx, char *function)
{
@@ -105,6 +125,12 @@ check_valid_to_render(GLcontext *ctx, char *function)
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
@@ -140,27 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLuint indexBytes;
-
- if (!ctx->Array.ElementArrayBufferObj->Size) {
- _mesa_warning(ctx,
- "glDrawElements called with empty array elements buffer");
- return GL_FALSE;
- }
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
return GL_FALSE;
}
@@ -177,6 +184,8 @@ _mesa_validate_DrawElements(GLcontext *ctx,
ctx->Array.ElementArrayBufferObj);
if (max >= ctx->Array._MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDrawElements() index=%u is "
+ "out of bounds (max=%u)", max, ctx->Array._MaxElement);
return GL_FALSE;
}
}
@@ -184,6 +193,12 @@ _mesa_validate_DrawElements(GLcontext *ctx,
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawRangeElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
@@ -224,21 +239,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLuint indexBytes;
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds");
return GL_FALSE;
}
@@ -265,6 +267,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/**
* Called from the tnl module to error check the function parameters and
* verify that we really can draw something.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
*/
GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index b04095fd16..8ec73b9526 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -69,6 +69,32 @@ lookup_arrayobj(GLcontext *ctx, GLuint id)
/**
+ * For all the vertex arrays in the array object, unbind any pointers
+ * to any buffer objects (VBOs).
+ * This is done just prior to array object destruction.
+ */
+static void
+unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
+{
+ GLuint i;
+
+ _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
+
+ for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
+ _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
+}
+
+
+/**
* Allocate and initialize a new vertex array object.
*
* This function is intended to be called via
@@ -94,10 +120,70 @@ void
_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
(void) ctx;
+ unbind_array_object_vbos(ctx, obj);
+ _glthread_DESTROY_MUTEX(obj->Mutex);
_mesa_free(obj);
}
+/**
+ * Set ptr to arrayObj w/ reference counting.
+ */
+void
+_mesa_reference_array_object(GLcontext *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj)
+{
+ if (*ptr == arrayObj)
+ return;
+
+ if (*ptr) {
+ /* Unreference the old array object */
+ GLboolean deleteFlag = GL_FALSE;
+ struct gl_array_object *oldObj = *ptr;
+
+ _glthread_LOCK_MUTEX(oldObj->Mutex);
+ ASSERT(oldObj->RefCount > 0);
+ oldObj->RefCount--;
+#if 0
+ printf("ArrayObj %p %d DECR to %d\n",
+ (void *) oldObj, oldObj->Name, oldObj->RefCount);
+#endif
+ deleteFlag = (oldObj->RefCount == 0);
+ _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+
+ if (deleteFlag) {
+ ASSERT(ctx->Driver.DeleteArrayObject);
+ ctx->Driver.DeleteArrayObject(ctx, oldObj);
+ }
+
+ *ptr = NULL;
+ }
+ ASSERT(!*ptr);
+
+ if (arrayObj) {
+ /* reference new array object */
+ _glthread_LOCK_MUTEX(arrayObj->Mutex);
+ if (arrayObj->RefCount == 0) {
+ /* this array's being deleted (look just above) */
+ /* Not sure this can every really happen. Warn if it does. */
+ _mesa_problem(NULL, "referencing deleted array object");
+ *ptr = NULL;
+ }
+ else {
+ arrayObj->RefCount++;
+#if 0
+ printf("ArrayObj %p %d INCR to %d\n",
+ (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
+#endif
+ *ptr = arrayObj;
+ }
+ _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
+ }
+}
+
+
+
static void
init_array(GLcontext *ctx,
struct gl_client_array *array, GLint size, GLint type)
@@ -112,7 +198,8 @@ init_array(GLcontext *ctx,
array->Normalized = GL_FALSE;
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
- array->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
@@ -129,6 +216,9 @@ _mesa_initialize_array_object( GLcontext *ctx,
obj->Name = name;
+ _glthread_INIT_MUTEX(obj->Mutex);
+ obj->RefCount = 1;
+
/* Init the individual arrays */
init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
init_array(ctx, &obj->Normal, 3, GL_FLOAT);
@@ -153,8 +243,8 @@ _mesa_initialize_array_object( GLcontext *ctx,
/**
* Add the given array object to the array object pool.
*/
-void
-_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+save_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* insert into hash table */
@@ -167,8 +257,8 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
* Remove the given array object from the array object pool.
* Do not deallocate the array object though.
*/
-void
-_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* remove from hash table */
@@ -177,15 +267,6 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
}
-static void
-unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
-{
- if (bufObj != ctx->Array.NullBufferObj) {
- _mesa_reference_buffer_object(ctx, &bufObj, NULL);
- }
-}
-
-
/**********************************************************************/
/* API Functions */
/**********************************************************************/
@@ -212,7 +293,7 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
return; /* rebinding the same array object- no change */
/*
- * Get pointer to new array object (newBufObj)
+ * Get pointer to new array object (newObj)
*/
if (id == 0) {
/* The spec says there is no array object named 0, but we use
@@ -226,21 +307,18 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
if (!newObj) {
/* If this is a new array object id, allocate an array object now.
*/
-
newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
if (!newObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
return;
}
- _mesa_save_array_object(ctx, newObj);
+ save_array_object(ctx, newObj);
}
}
-
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= _NEW_ARRAY_ALL;
- ctx->Array.ArrayObj = newObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
@@ -274,7 +352,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
if ( obj != NULL ) {
ASSERT( obj->Name == ids[i] );
-
/* If the array object is currently bound, the spec says "the binding
* for that object reverts to zero and the default vertex array
* becomes current."
@@ -283,28 +360,13 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
CALL_BindVertexArrayAPPLE( ctx->Exec, (0) );
}
-#if FEATURE_ARB_vertex_buffer_object
- /* Unbind any buffer objects that might be bound to arrays in
- * this array object.
- */
- unbind_buffer_object( ctx, obj->Vertex.BufferObj );
- unbind_buffer_object( ctx, obj->Normal.BufferObj );
- unbind_buffer_object( ctx, obj->Color.BufferObj );
- unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj );
- unbind_buffer_object( ctx, obj->FogCoord.BufferObj );
- unbind_buffer_object( ctx, obj->Index.BufferObj );
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj );
- }
- unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj );
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj );
- }
-#endif
-
/* The ID is immediately freed for re-use */
- _mesa_remove_array_object(ctx, obj);
- ctx->Driver.DeleteArrayObject(ctx, obj);
+ remove_array_object(ctx, obj);
+
+ /* Unreference the array object.
+ * If refcount hits zero, the object will be deleted.
+ */
+ _mesa_reference_array_object(ctx, &obj, NULL);
}
}
@@ -353,7 +415,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
return;
}
- _mesa_save_array_object(ctx, obj);
+ save_array_object(ctx, obj);
arrays[i] = first + i;
}
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index c7d66ec166..9c2f340cfa 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -41,18 +41,20 @@
* Internal functions
*/
-struct gl_array_object * _mesa_new_array_object( GLcontext *ctx,
- GLuint name );
+extern struct gl_array_object *
+_mesa_new_array_object( GLcontext *ctx, GLuint name );
-void _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
+extern void
+_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj );
-void _mesa_initialize_array_object( GLcontext *ctx,
- struct gl_array_object *obj, GLuint name );
-
-void _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj );
-
-void _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj );
+extern void
+_mesa_reference_array_object(GLcontext *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj);
+extern void
+_mesa_initialize_array_object( GLcontext *ctx,
+ struct gl_array_object *obj, GLuint name );
/*
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index c8d160baa9..1f2070ef47 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -194,7 +194,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
return;
if (*ptr) {
- /* Unreference the old texture */
+ /* Unreference the old buffer */
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
@@ -227,7 +227,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
ASSERT(!*ptr);
if (bufObj) {
- /* reference new texture */
+ /* reference new buffer */
/*_glthread_LOCK_MUTEX(tex->Mutex);*/
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
@@ -389,7 +389,6 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
(void) ctx;
(void) target;
(void) access;
- ASSERT(!bufObj->OnCard);
/* Just return a direct pointer to the data */
if (bufObj->Pointer) {
/* already mapped! */
@@ -413,7 +412,6 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
{
(void) ctx;
(void) target;
- ASSERT(!bufObj->OnCard);
/* XXX we might assert here that bufObj->Pointer is non-null */
bufObj->Pointer = NULL;
return GL_TRUE;
@@ -426,16 +424,8 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
void
_mesa_init_buffer_objects( GLcontext *ctx )
{
- /* Allocate the default buffer object and set refcount so high that
- * it never gets deleted.
- * XXX with recent/improved refcounting this may not longer be needed.
- */
- ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
- if (ctx->Array.NullBufferObj)
- ctx->Array.NullBufferObj->RefCount = 1000;
-
- ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
- ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
+ ctx->Array.ArrayBufferObj = ctx->Shared->NullBufferObj;
+ ctx->Array.ElementArrayBufferObj = ctx->Shared->NullBufferObj;
}
@@ -479,7 +469,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
/* The spec says there's not a buffer object named 0, but we use
* one internally because it simplifies things.
*/
- newBufObj = ctx->Array.NullBufferObj;
+ newBufObj = ctx->Shared->NullBufferObj;
}
else {
/* non-default buffer object */
@@ -746,7 +736,7 @@ unbind(GLcontext *ctx,
struct gl_buffer_object *obj)
{
if (*ptr == obj) {
- _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj);
+ _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
}
}
@@ -958,8 +948,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
bufObj->Pointer = NULL;
}
+ FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
+
ASSERT(ctx->Driver.BufferData);
+ bufObj->Written = GL_TRUE;
+
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
@@ -980,6 +974,8 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
return;
}
+ bufObj->Written = GL_TRUE;
+
ASSERT(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
}
@@ -1044,6 +1040,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
}
bufObj->Access = access;
+ if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
+ bufObj->Written = GL_TRUE;
return bufObj->Pointer;
}
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index c5f13345f0..d8b5f3b1f4 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -443,7 +443,7 @@ _mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex)
fb->ColorReadBuffer = buffer;
fb->_ColorReadBufferIndex = bufferIndex;
- ctx->NewState |= _NEW_PIXEL;
+ ctx->NewState |= _NEW_BUFFERS;
}
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 2a9fdf9ca0..888e08ff93 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -187,7 +187,7 @@
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 2
#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */
-#define MAX_VARYING 8 /**< number of float[4] vectors */
+#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 32
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 5726dbd983..5e0f2d7b1b 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx )
}
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
- _mesa_debug(ctx, "Mesa %s DEBUG build %s %s",
+ _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
MESA_VERSION_STRING, __DATE__, __TIME__);
#endif
@@ -602,6 +602,10 @@ _mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
+
+ /* check that we don't exceed various 32-bit bitfields */
+ ASSERT(VERT_RESULT_MAX <= 32);
+ ASSERT(FRAG_ATTRIB_MAX <= 32);
}
@@ -1005,9 +1009,6 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_query_data(ctx);
#endif
-#if FEATURE_ARB_vertex_buffer_object
- _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
-#endif
_mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
/* free dispatch tables */
@@ -1397,14 +1398,21 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
{
if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
struct gl_shared_state *oldSharedState = ctx->Shared;
+ GLint RefCount;
ctx->Shared = ctxToShare->Shared;
+
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
ctx->Shared->RefCount++;
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
update_default_objects(ctx);
- oldSharedState->RefCount--;
- if (oldSharedState->RefCount == 0) {
+ _glthread_LOCK_MUTEX(oldSharedState->Mutex);
+ RefCount = --oldSharedState->RefCount;
+ _glthread_UNLOCK_MUTEX(oldSharedState->Mutex);
+
+ if (RefCount == 0) {
_mesa_free_shared_state(ctx, oldSharedState);
}
@@ -1497,6 +1505,7 @@ _mesa_Finish(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Finish) {
ctx->Driver.Finish(ctx);
}
@@ -1521,4 +1530,17 @@ _mesa_Flush(void)
}
+/**
+ * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
+ * MUL/MAD, or vice versa, call this function to register that.
+ * Otherwise we default to MUL/MAD.
+ */
+void
+_mesa_set_mvp_with_dp4( GLcontext *ctx,
+ GLboolean flag )
+{
+ ctx->mvp_with_dp4 = flag;
+}
+
+
/*@}*/
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index ecc1cec779..5b57d88029 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -151,6 +151,10 @@ extern struct _glapi_table *
_mesa_get_dispatch(GLcontext *ctx);
+void
+_mesa_set_mvp_with_dp4( GLcontext *ctx,
+ GLboolean flag );
+
/** \name Miscellaneous */
/*@{*/
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index fdd10dd307..2eabcdaf49 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -3,6 +3,7 @@
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -262,7 +263,7 @@ static void
write_texture_image(struct gl_texture_object *texObj)
{
const struct gl_texture_image *img = texObj->Image[0][0];
- if (img) {
+ if (img && img->Data) {
char s[100];
/* make filename */
@@ -338,5 +339,5 @@ _mesa_dump_textures(GLboolean dumpImages)
{
GET_CURRENT_CONTEXT(ctx);
DumpImages = dumpImages;
- _mesa_HashDeleteAll(ctx->Shared->TexObjects, dump_texture_cb, ctx);
+ _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f432be183c..2e7baa48ff 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -222,14 +222,16 @@ get_texcoord_unit(GLcontext *ctx)
/**
* Helper function to enable or disable a texture target.
+ * \param bit one of the TEXTURE_x_BIT values
+ * \return GL_TRUE if state is changing or GL_FALSE if no change
*/
static GLboolean
-enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit)
+enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit)
{
const GLuint curr = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- const GLuint newenabled = (!state)
- ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit);
+ const GLbitfield newenabled = state
+ ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
return GL_FALSE;
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 1ce5685af4..43325b1352 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -315,12 +315,6 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
*/
#define DISASSEM 0
-/* Should be tunable by the driver - do we want to do matrix
- * multiplications with DP4's or with MUL/MAD's? SSE works better
- * with the latter, drivers may differ.
- */
-#define PREFER_DP4 0
-
/* Use uregs to represent registers internally, translate to Mesa's
* expected formats on emit.
@@ -348,6 +342,7 @@ struct tnl_program {
const struct state_key *state;
struct gl_vertex_program *program;
GLint max_inst; /** number of instructions allocated for program */
+ GLboolean mvp_with_dp4;
GLuint temp_in_use;
GLuint temp_reserved;
@@ -775,7 +770,7 @@ static struct ureg get_eye_position( struct tnl_program *p )
p->eye_position = reserve_temp(p);
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_MODELVIEW_MATRIX, 0, 0, 3,
0, modelview );
@@ -881,7 +876,7 @@ static void build_hpos( struct tnl_program *p )
struct ureg hpos = register_output( p, VERT_RESULT_HPOS );
struct ureg mvp[4];
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_MVP_MATRIX, 0, 0, 3,
0, mvp );
emit_matrix_transform_vec4( p, hpos, mvp, pos );
@@ -1574,7 +1569,7 @@ static void build_texture_transform( struct tnl_program *p )
struct ureg in = (!is_undef(out_texgen) ?
out_texgen :
register_input(p, VERT_ATTRIB_TEX0+i));
- if (PREFER_DP4) {
+ if (p->mvp_with_dp4) {
register_matrix_param5( p, STATE_TEXTURE_MATRIX, i, 0, 3,
0, texmat );
emit_matrix_transform_vec4( p, out, texmat, in );
@@ -1708,6 +1703,7 @@ static void build_tnl_program( struct tnl_program *p )
static void
create_new_program( const struct state_key *key,
struct gl_vertex_program *program,
+ GLboolean mvp_with_dp4,
GLuint max_temps)
{
struct tnl_program p;
@@ -1721,6 +1717,7 @@ create_new_program( const struct state_key *key,
p.transformed_normal = undef;
p.identity = undef;
p.temp_in_use = 0;
+ p.mvp_with_dp4 = mvp_with_dp4;
if (max_temps >= sizeof(int) * 8)
p.temp_reserved = 0;
@@ -1776,6 +1773,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx)
return NULL;
create_new_program( &key, prog,
+ ctx->mvp_with_dp4,
ctx->Const.VertexProgram.MaxTemps );
#if 0
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index 905c1ad830..5fee4fd0e3 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -975,6 +975,8 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
}
}
+ FLUSH_VERTICES(ctx, _NEW_PIXEL);
+
/* reset histograms */
for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
ctx->Histogram.Count[i][0] = 0;
@@ -1002,8 +1004,6 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
ctx->Histogram.AlphaSize = 8 * sizeof(GLuint);
ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint);
}
-
- ctx->NewState |= _NEW_PIXEL;
}
@@ -1058,8 +1058,6 @@ _mesa_ResetHistogram(GLenum target)
ctx->Histogram.Count[i][2] = 0;
ctx->Histogram.Count[i][3] = 0;
}
-
- ctx->NewState |= _NEW_PIXEL;
}
@@ -1083,7 +1081,6 @@ _mesa_ResetMinmax(GLenum target)
ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
- ctx->NewState |= _NEW_PIXEL;
}
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index ddae456fa1..ea76ed04e4 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -181,6 +181,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLint);
case GL_FLOAT:
return sizeof(GLfloat);
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
default:
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 2ac93a5237..615f7c9a6d 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -980,7 +980,8 @@ _mesa_vsprintf( char *str, const char *fmt, va_list args )
/*@{*/
static void
-output_if_debug(const char *prefixString, const char *outputString)
+output_if_debug(const char *prefixString, const char *outputString,
+ GLboolean newline)
{
static int debug = -1;
@@ -1004,16 +1005,19 @@ output_if_debug(const char *prefixString, const char *outputString)
/* Now only print the string if we're required to do so. */
if (debug) {
- fprintf(stderr, "%s: %s\n", prefixString, outputString);
+ fprintf(stderr, "%s: %s", prefixString, outputString);
+ if (newline)
+ fprintf(stderr, "\n");
}
}
+
/**
* Report a warning (a recoverable error condition) to stderr if
* either DEBUG is defined or the MESA_DEBUG env var is set.
*
* \param ctx GL context.
- * \param fmtString printf() alike format string.
+ * \param fmtString printf()-like format string.
*/
void
_mesa_warning( GLcontext *ctx, const char *fmtString, ... )
@@ -1025,11 +1029,12 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
(void) vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
- output_if_debug("Mesa warning", str);
+ output_if_debug("Mesa warning", str, GL_TRUE);
}
+
/**
- * Report an internla implementation problem.
+ * Report an internal implementation problem.
* Prints the message to stderr via fprintf().
*
* \param ctx GL context.
@@ -1050,8 +1055,9 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
}
+
/**
- * Record an OpenGL state error. These usually occur when the users
+ * Record an OpenGL state error. These usually occur when the user
* passes invalid parameters to a GL function.
*
* If debugging is enabled (either at compile-time via the DEBUG macro, or
@@ -1123,11 +1129,22 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
errstr = "unknown";
break;
}
- _mesa_debug(ctx, "User error: %s in %s\n", errstr, where);
+
+ {
+ char s[MAXSTRING], s2[MAXSTRING];
+ va_list args;
+ va_start(args, fmtString);
+ vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+
+ _mesa_snprintf(s2, MAXSTRING, "%s in %s", errstr, s);
+ output_if_debug("Mesa: User error", s2, GL_TRUE);
+ }
}
_mesa_record_error(ctx, error);
-}
+}
+
/**
* Report debug information. Print error message to stderr via fprintf().
@@ -1145,7 +1162,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
- output_if_debug("Mesa", s);
+ output_if_debug("Mesa", s, GL_FALSE);
#endif /* DEBUG */
(void) ctx;
(void) fmtString;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 30c7cca3b5..d11df535f2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1028,7 +1028,7 @@ struct gl_stencil_attrib
/**
* An index for each type of texture object. These correspond to the GL
- * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
+ * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
* Note: the order is from highest priority to lowest priority.
*/
typedef enum
@@ -1505,7 +1505,7 @@ struct gl_buffer_object
GLsizeiptr Length; /**< mapped length */
GLsizeiptrARB Size; /**< Size of storage in bytes */
GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
- GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */
+ GLboolean Written; /**< Ever written to? (for debugging) */
};
@@ -1541,10 +1541,10 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLuint _ElementSize; /**< size of each element in bytes */
- /**< GL_ARB_vertex_buffer_object */
- struct gl_buffer_object *BufferObj;
- GLuint _MaxElement;
+ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
+ GLuint _MaxElement; /**< max element index into array buffer */
};
@@ -1557,6 +1557,9 @@ struct gl_array_object
/** Name of the array object as received from glGenVertexArrayAPPLE. */
GLuint Name;
+ GLint RefCount;
+ _glthread_Mutex Mutex;
+
/** Conventional vertex arrays */
/*@{*/
struct gl_client_array Vertex;
@@ -1583,7 +1586,10 @@ struct gl_array_object
*/
struct gl_array_attrib
{
+ /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
struct gl_array_object *ArrayObj;
+
+ /** The default vertex array object */
struct gl_array_object *DefaultArrayObj;
GLint ActiveTexture; /**< Client Active Texture */
@@ -1593,7 +1599,6 @@ struct gl_array_attrib
GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
#if FEATURE_ARB_vertex_buffer_object
- struct gl_buffer_object *NullBufferObj;
struct gl_buffer_object *ArrayBufferObj;
struct gl_buffer_object *ElementArrayBufferObj;
#endif
@@ -2050,6 +2055,9 @@ struct gl_shared_state
/** Default texture objects (shared by all texture units) */
struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];
+ /** Fallback texture used when a bound texture is incomplete */
+ struct gl_texture_object *FallbackTex;
+
/**
* \name Thread safety and statechange notification for texture
* objects.
@@ -2061,6 +2069,8 @@ struct gl_shared_state
GLuint TextureStateStamp; /**< state notification for shared tex */
/*@}*/
+ /** Default buffer object for vertex arrays that aren't in VBOs */
+ struct gl_buffer_object *NullBufferObj;
/**
* \name Vertex/fragment programs
@@ -2616,6 +2626,7 @@ struct gl_matrix_stack
#define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */
#define _NEW_PROGRAM_CONSTANTS 0x20000000
+#define _NEW_BUFFER_OBJECT 0x40000000
#define _NEW_ALL ~0
/*@}*/
@@ -2977,6 +2988,12 @@ struct __GLcontextRec
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
+ /**
+ * Use dp4 (rather than mul/mad) instructions for position
+ * transformation?
+ */
+ GLboolean mvp_with_dp4;
+
/** Core tnl module support */
struct gl_tnl_module TnlModule;
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 52781e048e..d9f3e476e8 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -819,7 +819,7 @@ update_image_transfer_state(GLcontext *ctx)
/**
- * Update meas pixel transfer derived state.
+ * Update mesa pixel transfer derived state.
*/
void _mesa_update_pixel( GLcontext *ctx, GLuint new_state )
{
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index ff1a6344cc..6a641f83f2 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Pack.ClientStorage = GL_FALSE;
ctx->Pack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Pack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
ctx->Unpack.Alignment = 4;
ctx->Unpack.RowLength = 0;
@@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Unpack.ClientStorage = GL_FALSE;
ctx->Unpack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
/*
@@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->DefaultPacking.ClientStorage = GL_FALSE;
ctx->DefaultPacking.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 193ac8970c..759883743d 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -33,6 +33,7 @@
#include "mtypes.h"
#include "hash.h"
#include "arrayobj.h"
+#include "bufferobj.h"
#include "shared.h"
#include "shader/program.h"
#include "shader/shader_api.h"
@@ -92,6 +93,13 @@ _mesa_alloc_shared_state(GLcontext *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
+ /* Allocate the default buffer object and set refcount so high that
+ * it never gets deleted.
+ * XXX with recent/improved refcounting this may not longer be needed.
+ */
+ shared->NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
+ shared->NullBufferObj->RefCount = 1000;
+
shared->ArrayObjects = _mesa_NewHashTable();
/* Create default texture objects */
@@ -190,6 +198,10 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
{
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
GLcontext *ctx = (GLcontext *) userData;
+ if (bufObj->Pointer) {
+ ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
+ bufObj->Pointer = NULL;
+ }
ctx->Driver.DeleteBuffer(ctx, bufObj);
}
@@ -337,6 +349,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
_mesa_DeleteHashTable(shared->RenderBuffers);
#endif
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_delete_buffer_object(ctx, shared->NullBufferObj);
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index f18fc8f683..a6411f7b62 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -64,110 +64,145 @@ update_separate_specular(GLcontext *ctx)
/**
- * Update state dependent on vertex arrays.
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static void
+compute_max_element(struct gl_client_array *array)
+{
+ assert(array->Enabled);
+ if (array->BufferObj->Name) {
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ }
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ return MIN2(min, array->_MaxElement);
+}
+
+
+/**
+ * Update ctx->Array._MaxElement (the max legal index into all enabled arrays).
+ * Need to do this upon new array state or new buffer object state.
*/
static void
update_arrays( GLcontext *ctx )
{
- GLuint i, min;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i, min = ~0;
/* find min of _MaxElement values for all enabled arrays */
/* 0 */
if (ctx->VertexProgram._Current
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
- min = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
+ && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- min = ctx->Array.ArrayObj->Vertex._MaxElement;
- }
- else {
- /* can't draw anything without vertex positions! */
- min = 0;
+ else if (arrayObj->Vertex.Enabled) {
+ min = update_min(min, &arrayObj->Vertex);
}
/* 1 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]);
}
/* no conventional vertex weight array */
/* 2 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
}
- else if (ctx->Array.ArrayObj->Normal.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Normal._MaxElement);
+ else if (arrayObj->Normal.Enabled) {
+ min = update_min(min, &arrayObj->Normal);
}
/* 3 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
}
- else if (ctx->Array.ArrayObj->Color.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Color._MaxElement);
+ else if (arrayObj->Color.Enabled) {
+ min = update_min(min, &arrayObj->Color);
}
/* 4 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]);
}
- else if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->SecondaryColor._MaxElement);
+ else if (arrayObj->SecondaryColor.Enabled) {
+ min = update_min(min, &arrayObj->SecondaryColor);
}
/* 5 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_FOG]);
}
- else if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->FogCoord._MaxElement);
+ else if (arrayObj->FogCoord.Enabled) {
+ min = update_min(min, &arrayObj->FogCoord);
}
/* 6 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]);
}
- else if (ctx->Array.ArrayObj->Index.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Index._MaxElement);
+ else if (arrayObj->Index.Enabled) {
+ min = update_min(min, &arrayObj->Index);
}
-
/* 7 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]);
}
/* 8..15 */
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) {
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ && arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
- && ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
+ && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
+ min = update_min(min, &arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]);
}
}
/* 16..31 */
if (ctx->VertexProgram._Current) {
for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
- if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ if (arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
}
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->EdgeFlag._MaxElement);
+ if (arrayObj->EdgeFlag.Enabled) {
+ min = update_min(min, &arrayObj->EdgeFlag);
}
/* _MaxElement is one past the last legal array element */
@@ -547,7 +582,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
update_separate_specular( ctx );
- if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
+ if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
update_arrays( ctx );
if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8c03c36c75..76b46d700b 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -52,6 +52,17 @@
/**
+ * State changes which we care about for glCopyTex[Sub]Image() calls.
+ * In particular, we care about pixel transfer state and buffer state
+ * (such as glReadBuffer to make sure we read from the right renderbuffer).
+ */
+#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \
+ _NEW_BUFFERS | \
+ _NEW_PIXEL)
+
+
+
+/**
* We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
* elsewhere.
*/
@@ -3008,7 +3019,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
#if FEATURE_convolve
@@ -3073,7 +3084,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
#if FEATURE_convolve
@@ -3141,7 +3152,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 1, target, level))
@@ -3196,7 +3207,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 2, target, level))
@@ -3251,7 +3262,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
if (copytexsubimage_error_check1(ctx, 3, target, level))
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index b63f747fe8..0024efc0e6 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -662,6 +662,59 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
}
+
+/**
+ * Return pointer to a default/fallback texture.
+ * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1).
+ * That's the value a sampler should get when sampling from an
+ * incomplete texture.
+ */
+struct gl_texture_object *
+_mesa_get_fallback_texture(GLcontext *ctx)
+{
+ if (!ctx->Shared->FallbackTex) {
+ /* create fallback texture now */
+ static GLubyte texels[8 * 8][4];
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLuint i;
+
+ for (i = 0; i < 8 * 8; i++) {
+ texels[i][0] =
+ texels[i][1] =
+ texels[i][2] = 0x0;
+ texels[i][3] = 0xff;
+ }
+
+ /* create texture object */
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D);
+ assert(texObj->RefCount == 1);
+ texObj->MinFilter = GL_NEAREST;
+ texObj->MagFilter = GL_NEAREST;
+
+ /* create level[0] texture image */
+ texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
+
+ /* init the image fields */
+ _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
+ 8, 8, 1, 0, GL_RGBA);
+
+ /* set image data */
+ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
+ 8, 8, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, texels,
+ &ctx->DefaultPacking, texObj, texImage);
+
+ _mesa_test_texobj_completeness(ctx, texObj);
+ assert(texObj->_Complete);
+
+ ctx->Shared->FallbackTex = texObj;
+ }
+ return ctx->Shared->FallbackTex;
+}
+
+
+
/*@}*/
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index d5374c5d6c..2599c0816a 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -65,6 +65,9 @@ extern void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *obj );
+extern struct gl_texture_object *
+_mesa_get_fallback_texture(GLcontext *ctx);
+
extern void
_mesa_unlock_context_textures( GLcontext *ctx );
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 515a35cdfc..2195a334d3 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -69,7 +69,7 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
return GL_TRUE;
}
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)", wrap );
return GL_FALSE;
}
@@ -209,7 +209,8 @@ set_tex_parameteri(GLcontext *ctx,
}
/* fall-through */
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ params[0] );
}
return GL_FALSE;
@@ -223,7 +224,8 @@ set_tex_parameteri(GLcontext *ctx,
texObj->MagFilter = params[0];
return GL_TRUE;
default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param=0x%x)",
+ params[0]);
}
return GL_FALSE;
@@ -262,7 +264,8 @@ set_tex_parameteri(GLcontext *ctx,
return GL_FALSE;
if (params[0] < 0 ||
(texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
flush(ctx, texObj);
@@ -273,7 +276,8 @@ set_tex_parameteri(GLcontext *ctx,
if (texObj->MaxLevel == params[0])
return GL_FALSE;
if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexParameter(param=%d)", params[0]);
return GL_FALSE;
}
flush(ctx, texObj);
@@ -340,7 +344,7 @@ set_tex_parameteri(GLcontext *ctx,
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
}
return GL_FALSE;
@@ -465,8 +469,10 @@ set_tex_parameterf(GLcontext *ctx,
return GL_TRUE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
+ static GLuint count = 0;
+ if (count++ < 10)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
}
return GL_FALSE;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 73f8a5339e..6e0c0c688a 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -561,8 +561,19 @@ update_texture_state( GLcontext *ctx )
}
if (!texUnit->_ReallyEnabled) {
- _mesa_reference_texobj(&texUnit->_Current, NULL);
- continue;
+ if (fprog) {
+ /* If we get here it means the shader is expecting a texture
+ * object, but there isn't one (or it's incomplete). Use the
+ * fallback texture.
+ */
+ struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx);
+ texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX;
+ _mesa_reference_texobj(&texUnit->_Current, texObj);
+ }
+ else {
+ /* fixed-function: texture unit is really disabled */
+ continue;
+ }
}
/* if we get here, we know this texture unit is enabled */
@@ -780,6 +791,9 @@ _mesa_free_texture_data(GLcontext *ctx)
/* unreference current textures */
for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
+ /* The _Current texture could account for another reference */
+ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
+
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
_mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL);
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 106252e460..a9c9162be1 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -63,22 +63,11 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
array->Ptr = (const GLubyte *) ptr;
-#if FEATURE_ARB_vertex_buffer_object
+ array->_ElementSize = elementSize;
+
_mesa_reference_buffer_object(ctx, &array->BufferObj,
ctx->Array.ArrayBufferObj);
- /* Compute the index of the last array element that's inside the buffer.
- * Later in glDrawArrays we'll check if start + count > _MaxElement to
- * be sure we won't go out of bounds.
- */
- if (ctx->Array.ArrayBufferObj->Name)
- array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - elementSize) / array->StrideB;
- else
-#endif
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
-
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
}
@@ -1050,7 +1039,7 @@ void
_mesa_init_varray(GLcontext *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
+ ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index f5bf6e2c85..d4d3dd1a94 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,9 +30,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 5
+#define MESA_MINOR 6
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.5-devel"
+#define MESA_VERSION_STRING "7.6-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c
index c5e2fd1de1..4cbab11a35 100644
--- a/src/mesa/math/m_vector.c
+++ b/src/mesa/math/m_vector.c
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 3.5
@@ -37,11 +36,12 @@
-/*
+/**
* Given a vector [count][4] of floats, set all the [][elt] values
* to 0 (if elt = 0, 1, 2) or 1.0 (if elt = 3).
*/
-void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
+void
+_mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
{
static const GLubyte elem_bits[4] = {
VEC_DIRTY_0,
@@ -54,12 +54,13 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
GLfloat (*data)[4] = (GLfloat (*)[4])vec->start;
GLuint i;
- for (i = 0 ; i < count ; i++)
+ for (i = 0; i < count; i++)
data[i][elt] = v;
vec->flags &= ~elem_bits[elt];
}
+
static const GLubyte size_bits[5] = {
0,
VEC_SIZE_1,
@@ -69,61 +70,53 @@ static const GLubyte size_bits[5] = {
};
-
-/*
+/**
* Initialize GLvector objects.
- * Input: v - the vector object to initialize.
- * flags - bitwise-OR of VEC_* flags
- * storage - pointer to storage for the vector's data
+ * \param v the vector object to initialize.
+ * \param flags bitwise-OR of VEC_* flags
+ * \param storage pointer to storage for the vector's data
*/
-
-
-void _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] )
+void
+_mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */
v->data = storage;
v->start = (GLfloat *) storage;
v->count = 0;
- v->flags = size_bits[4] | flags ;
+ v->flags = size_bits[4] | flags;
}
-
-
-/*
+/**
* Initialize GLvector objects and allocate storage.
- * Input: v - the vector object
- * sz - unused????
- * flags - bitwise-OR of VEC_* flags
- * count - number of elements to allocate in vector
- * alignment - desired memory alignment for the data (in bytes)
+ * \param v the vector object
+ * \param flags bitwise-OR of VEC_* flags
+ * \param count number of elements to allocate in vector
+ * \param alignment desired memory alignment for the data (in bytes)
*/
-
-
-void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count,
- GLuint alignment )
+void
+_mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count,
+ GLuint alignment )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2;
v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment );
+ v->storage_count = count;
v->start = (GLfloat *) v->storage;
v->data = (GLfloat (*)[4]) v->storage;
v->count = 0;
- v->flags = size_bits[4] | flags | VEC_MALLOC ;
+ v->flags = size_bits[4] | flags | VEC_MALLOC;
}
-
-
-/*
+/**
* Vector deallocation. Free whatever memory is pointed to by the
* vector's storage field if the VEC_MALLOC flag is set.
* DO NOT free the GLvector object itself, though.
*/
-
-
-void _mesa_vector4f_free( GLvector4f *v )
+void
+_mesa_vector4f_free( GLvector4f *v )
{
if (v->flags & VEC_MALLOC) {
ALIGN_FREE( v->storage );
@@ -135,13 +128,15 @@ void _mesa_vector4f_free( GLvector4f *v )
}
-/*
+/**
* For debugging
*/
-void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
+void
+_mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask,
+ GLboolean culling )
{
- GLfloat c[4] = { 0, 0, 0, 1 };
- const char *templates[5] = {
+ static const GLfloat c[4] = { 0, 0, 0, 1 };
+ static const char *templates[5] = {
"%d:\t0, 0, 0, 1\n",
"%d:\t%f, 0, 0, 1\n",
"%d:\t%f, %f, 0, 1\n",
@@ -154,30 +149,32 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
GLuint j, i = 0, count;
_mesa_printf("data-start\n");
- for ( ; d != v->start ; STRIDE_F(d, v->stride), i++)
+ for (; d != v->start; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
_mesa_printf("start-count(%u)\n", v->count);
count = i + v->count;
if (culling) {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
if (cullmask[i])
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
else {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
- for (j = v->size ; j < 4; j++) {
+ for (j = v->size; j < 4; j++) {
if ((v->flags & (1<<j)) == 0) {
_mesa_printf("checking col %u is clean as advertised ", j);
- for (i = 0, d = (GLfloat *) v->data ;
- i < count && d[j] == c[j] ;
- i++, STRIDE_F(d, v->stride)) {};
+ for (i = 0, d = (GLfloat *) v->data;
+ i < count && d[j] == c[j];
+ i++, STRIDE_F(d, v->stride)) {
+ /* no-op */
+ }
if (i == count)
_mesa_printf(" --> ok\n");
@@ -186,5 +183,3 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
}
}
}
-
-
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h
index 647388ac7d..71281d5758 100644
--- a/src/mesa/math/m_vector.h
+++ b/src/mesa/math/m_vector.h
@@ -31,7 +31,6 @@
#define _M_VECTOR_H_
#include "main/glheader.h"
-#include "main/mtypes.h" /* hack for GLchan */
#define VEC_DIRTY_0 0x1
@@ -50,7 +49,8 @@
-/* Wrap all the information about vectors up in a struct. Has
+/**
+ * Wrap all the information about vectors up in a struct. Has
* additional fields compared to the other vectors to help us track of
* different vertex sizes, and whether we need to clean columns out
* because they contain non-(0,0,0,1) values.
@@ -60,29 +60,27 @@
* the transformation routines.
*/
typedef struct {
- GLfloat (*data)[4]; /* may be malloc'd or point to client data */
- GLfloat *start; /* points somewhere inside of <data> */
- GLuint count; /* size of the vector (in elements) */
- GLuint stride; /* stride from one element to the next (in bytes) */
- GLuint size; /* 2-4 for vertices and 1-4 for texcoords */
- GLuint flags; /* which columns are dirty */
- void *storage; /* self-allocated storage */
+ GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
+ GLfloat *start; /**< points somewhere inside of <data> */
+ GLuint count; /**< size of the vector (in elements) */
+ GLuint stride; /**< stride from one element to the next (in bytes) */
+ GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */
+ GLbitfield flags; /**< bitmask of VEC_x flags */
+ void *storage; /**< self-allocated storage */
+ GLuint storage_count; /**< storage size in elements */
} GLvector4f;
-extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags,
GLfloat (*storage)[4] );
-extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags,
GLuint count, GLuint alignment );
extern void _mesa_vector4f_free( GLvector4f *v );
-extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean );
+extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean );
extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt );
-
-
-
-/*
+/**
* Given vector <v>, return a pointer (cast to <type *> to the <i>-th element.
*
* End up doing a lot of slow imuls if not careful.
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index b47bf360cf..36267c336f 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -563,6 +563,7 @@ struct var_cache
* we take up with our state tokens or constants. Note that
* this is _not_ the same as the number of param registers
* we eventually use */
+ GLuint swizzle; /**< swizzle to access this variable */
struct var_cache *next;
};
@@ -581,6 +582,7 @@ var_cache_create (struct var_cache **va)
(**va).param_binding_begin = ~0;
(**va).param_binding_length = ~0;
(**va).alias_binding = NULL;
+ (**va).swizzle = SWIZZLE_XYZW;
(**va).next = NULL;
}
}
@@ -872,15 +874,16 @@ parse_signed_float (const GLubyte ** inst, struct arb_program *Program)
* This picks out a constant value from the parsed array. The constant vector is r
* returned in the *values array, which should be of length 4.
*
- * \param values - The 4 component vector with the constant value in it
+ * \param values - return the vector constant values.
+ * \param size - returns the number elements in valuesOut [1..4]
*/
static GLvoid
-parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Program,
- GLboolean use)
+parse_constant(const GLubyte ** inst, GLfloat *values, GLint *size,
+ struct arb_program *Program,
+ GLboolean use)
{
GLuint components, i;
-
switch (*(*inst)++) {
case CONSTANT_SCALAR:
if (use == GL_TRUE) {
@@ -893,7 +896,7 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
values[1] =
values[2] = values[3] = parse_signed_float (inst, Program);
}
-
+ *size = 1;
break;
case CONSTANT_VECTOR:
values[0] = values[1] = values[2] = 0;
@@ -902,7 +905,12 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
for (i = 0; i < components; i++) {
values[i] = parse_signed_float (inst, Program);
}
+ *size = 4;
break;
+ default:
+ _mesa_problem(NULL, "unexpected case in parse_constant()");
+ values[0] = 0.0F;
+ *size = 0;
}
}
@@ -1513,10 +1521,16 @@ generic_attrib_check(struct var_cache *vc_head)
curr = vc_head;
while (curr) {
if (curr->type == vt_attrib) {
- if (curr->attrib_is_generic)
- genericAttrib[ curr->attrib_binding ] = GL_TRUE;
- else
+ if (curr->attrib_is_generic) {
+ GLuint attr = (curr->attrib_binding == 0)
+ ? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0);
+ assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ genericAttrib[attr] = GL_TRUE;
+ }
+ else {
+ assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS);
explicitAttrib[ curr->attrib_binding ] = GL_TRUE;
+ }
}
curr = curr->next;
@@ -1810,7 +1824,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
GLint idx;
GLuint err = 0;
gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
- GLfloat const_values[4];
GLubyte token = *(*inst)++;
@@ -1902,18 +1915,31 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
case PARAM_CONSTANT:
/* parsing something like {1.0, 2.0, 3.0, 4.0} */
- parse_constant (inst, const_values, Program, use);
- idx = _mesa_add_named_constant(Program->Base.Parameters,
- (char *) param_var->name,
- const_values, 4);
- if (param_var->param_binding_begin == ~0U)
- param_var->param_binding_begin = idx;
- param_var->param_binding_type = PROGRAM_STATE_VAR;
- /* Note: when we reference this parameter in an instruction later,
- * we'll check if it's really a constant/immediate and set the
- * instruction register type appropriately.
- */
- param_var->param_binding_length++;
+ {
+ GLfloat const_values[4];
+ GLint size;
+ parse_constant(inst, const_values, &size, Program, use);
+ if (param_var->name[0] == ' ') {
+ /* this is an unnamed constant */
+ idx = _mesa_add_unnamed_constant(Program->Base.Parameters,
+ const_values, size,
+ &param_var->swizzle);
+ }
+ else {
+ /* named parameter/constant */
+ idx = _mesa_add_named_constant(Program->Base.Parameters,
+ (char *) param_var->name,
+ const_values, size);
+ }
+ if (param_var->param_binding_begin == ~0U)
+ param_var->param_binding_begin = idx;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
+ /* Note: when we reference this parameter in an instruction later,
+ * we'll check if it's really a constant/immediate and set the
+ * instruction register type appropriately.
+ */
+ param_var->param_binding_length++;
+ }
break;
default:
@@ -2422,6 +2448,9 @@ parse_swizzle_mask(const GLubyte ** inst, GLubyte *swizzle, GLint len)
return;
}
}
+
+ if (len == 1)
+ swizzle[1] = swizzle[2] = swizzle[3] = swizzle[0];
}
@@ -2476,7 +2505,7 @@ static GLuint
parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
struct var_cache **vc_head,
struct arb_program *Program,
- gl_register_file * File, GLint * Index,
+ gl_register_file * File, GLint * Index, GLuint *swizzle,
GLboolean *IsRelOffset )
{
struct var_cache *src;
@@ -2485,6 +2514,8 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*IsRelOffset = 0;
+ *swizzle = SWIZZLE_XYZW; /* default */
+
/* And the binding for the src */
switch (*(*inst)++) {
case REGISTER_ATTRIB:
@@ -2540,6 +2571,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
*Index = src->param_binding_begin + offset;
+ *swizzle = src->swizzle;
break;
case ARRAY_INDEX_RELATIVE:
@@ -2562,6 +2594,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
/* And store it properly */
*Index = src->param_binding_begin + rel_off;
*IsRelOffset = 1;
+ *swizzle = src->swizzle;
}
break;
}
@@ -2573,6 +2606,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*File = (gl_register_file) src->param_binding_type;
*Index = src->param_binding_begin;
+ *swizzle = src->swizzle;
break;
}
break;
@@ -2641,6 +2675,21 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
+static GLuint
+swizzle_swizzle(GLuint baseSwizzle, const GLubyte swizzle[4])
+{
+ GLuint i, swz, s[4];
+ for (i = 0; i < 4; i++) {
+ GLuint c = swizzle[i];
+ if (c <= SWIZZLE_W)
+ s[i] = GET_SWZ(baseSwizzle, c);
+ else
+ s[i] = c;
+ }
+ swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]);
+ return swz;
+}
+
/**
* Parse vertex/fragment program vector source register.
*/
@@ -2655,12 +2704,14 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2668,7 +2719,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
@@ -2689,12 +2740,14 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2702,7 +2755,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = (swizzle[0] << 0);
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
@@ -3013,8 +3066,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLubyte negateMask;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &rel))
return 1;
parse_extended_swizzle_mask(inst, swizzle, &negateMask);
fp->SrcReg[0].File = file;
@@ -3354,11 +3409,13 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLboolean relAddr;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &relAddr))
return 1;
parse_extended_swizzle_mask (inst, swizzle, &negateMask);
vp->SrcReg[0].File = file;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 981565ab8f..317d623a22 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -74,8 +74,6 @@ _mesa_BindProgram(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
/* Error-check target and get curProg */
if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
(ctx->Extensions.NV_vertex_program ||
@@ -132,6 +130,9 @@ _mesa_BindProgram(GLenum target, GLuint id)
return;
}
+ /* signal new program (and its new constants) */
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
@@ -489,7 +490,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
@@ -537,7 +538,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
@@ -631,7 +632,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if ((target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) ||
@@ -685,7 +686,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 5142c2a4a5..8ba521182b 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index ca7565c091..ae3a003fee 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -286,6 +286,56 @@ _mesa_is_tex_instruction(gl_inst_opcode opcode)
/**
+ * Check if there's a potential src/dst register data dependency when
+ * using SOA execution.
+ * Example:
+ * MOV T, T.yxwz;
+ * This would expand into:
+ * MOV t0, t1;
+ * MOV t1, t0;
+ * MOV t2, t3;
+ * MOV t3, t2;
+ * The second instruction will have the wrong value for t0 if executed as-is.
+ */
+GLboolean
+_mesa_check_soa_dependencies(const struct prog_instruction *inst)
+{
+ GLuint i, chan;
+
+ if (inst->DstReg.WriteMask == WRITEMASK_X ||
+ inst->DstReg.WriteMask == WRITEMASK_Y ||
+ inst->DstReg.WriteMask == WRITEMASK_Z ||
+ inst->DstReg.WriteMask == WRITEMASK_W ||
+ inst->DstReg.WriteMask == 0x0) {
+ /* no chance of data dependency */
+ return GL_FALSE;
+ }
+
+ /* loop over src regs */
+ for (i = 0; i < 3; i++) {
+ if (inst->SrcReg[i].File == inst->DstReg.File &&
+ inst->SrcReg[i].Index == inst->DstReg.Index) {
+ /* loop over dest channels */
+ GLuint channelsWritten = 0x0;
+ for (chan = 0; chan < 4; chan++) {
+ if (inst->DstReg.WriteMask & (1 << chan)) {
+ /* check if we're reading a channel that's been written */
+ GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan);
+ if (swizzle <= SWIZZLE_W &&
+ (channelsWritten & (1 << swizzle))) {
+ return GL_TRUE;
+ }
+
+ channelsWritten |= (1 << chan);
+ }
+ }
+ }
+ }
+ return GL_FALSE;
+}
+
+
+/**
* Return string name for given program opcode.
*/
const char *
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 3109f6cbae..40ad998f79 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -428,6 +428,9 @@ _mesa_num_inst_dst_regs(gl_inst_opcode opcode);
extern GLboolean
_mesa_is_tex_instruction(gl_inst_opcode opcode);
+extern GLboolean
+_mesa_check_soa_dependencies(const struct prog_instruction *inst);
+
extern const char *
_mesa_opcode_string(gl_inst_opcode opcode);
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 6ba2e76ff9..be903106a0 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -547,15 +547,13 @@ update_interval(GLint intBegin[], GLint intEnd[], GLuint index, GLuint ic)
/**
- * Find the live intervals for each temporary register in the program.
- * For register R, the interval [A,B] indicates that R is referenced
- * from instruction A through instruction B.
- * Special consideration is needed for loops and subroutines.
- * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ * Find first/last instruction that references each temporary register.
*/
-static GLboolean
-find_live_intervals(struct gl_program *prog,
- struct interval_list *liveIntervals)
+GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS])
{
struct loop_info
{
@@ -563,26 +561,15 @@ find_live_intervals(struct gl_program *prog,
};
struct loop_info loopStack[MAX_LOOP_NESTING];
GLuint loopStackDepth = 0;
- GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
GLuint i;
- /*
- * Note: we'll return GL_FALSE below if we find relative indexing
- * into the TEMP register file. We can't handle that yet.
- * We also give up on subroutines for now.
- */
-
- if (dbg) {
- _mesa_printf("Optimize: Begin find intervals\n");
- }
-
for (i = 0; i < MAX_PROGRAM_TEMPS; i++){
intBegin[i] = intEnd[i] = -1;
}
/* Scan instructions looking for temporary registers */
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < numInstructions; i++) {
+ const struct prog_instruction *inst = instructions + i;
if (inst->Opcode == OPCODE_BGNLOOP) {
loopStack[loopStackDepth].Start = i;
loopStack[loopStackDepth].End = inst->BranchTarget;
@@ -595,7 +582,7 @@ find_live_intervals(struct gl_program *prog,
return GL_FALSE;
}
else {
- const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
@@ -624,6 +611,39 @@ find_live_intervals(struct gl_program *prog,
}
}
+ return GL_TRUE;
+}
+
+
+/**
+ * Find the live intervals for each temporary register in the program.
+ * For register R, the interval [A,B] indicates that R is referenced
+ * from instruction A through instruction B.
+ * Special consideration is needed for loops and subroutines.
+ * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ */
+static GLboolean
+find_live_intervals(struct gl_program *prog,
+ struct interval_list *liveIntervals)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
+ GLuint i;
+
+ /*
+ * Note: we'll return GL_FALSE below if we find relative indexing
+ * into the TEMP register file. We can't handle that yet.
+ * We also give up on subroutines for now.
+ */
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin find intervals\n");
+ }
+
+ /* build intermediate arrays */
+ if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
+ intBegin, intEnd))
+ return GL_FALSE;
+
/* Build live intervals list from intermediate arrays */
liveIntervals->Num = 0;
for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
@@ -792,8 +812,6 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
-
-
/**
* Apply optimizations to the given program to eliminate unnecessary
* instructions, temp regs, etc.
diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/shader/prog_optimize.h
index d102cfd9fc..43894a2723 100644
--- a/src/mesa/shader/prog_optimize.h
+++ b/src/mesa/shader/prog_optimize.h
@@ -25,7 +25,19 @@
#ifndef PROG_OPT_H
#define PROG_OPT_H
+
+#include "main/config.h"
+
+
struct gl_program;
+struct prog_instruction;
+
+
+extern GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS]);
extern void
_mesa_optimize_program(GLcontext *ctx, struct gl_program *program);
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 9967f2978d..e6f9a91069 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -941,6 +941,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
fprintf(f, "/*\n");
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
fprintf(f, "*/\n");
+ fprintf(f, "/* Parameters / constants */\n");
+ fprintf(f, "/*\n");
+ _mesa_fprint_parameter_list(f, shader->Program->Parameters);
+ fprintf(f, "*/\n");
}
fclose(f);
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index ecd98dc85c..f70c75cec8 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -45,8 +45,8 @@
* into a vertex program.
* May be used to implement the position_invariant option.
*/
-void
-_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+static void
+_mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog)
{
struct prog_instruction *newInst;
const GLuint origLen = vprog->Base.NumInstructions;
@@ -113,6 +113,121 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
}
+static void
+_mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+{
+ struct prog_instruction *newInst;
+ const GLuint origLen = vprog->Base.NumInstructions;
+ const GLuint newLen = origLen + 4;
+ GLuint hposTemp;
+ GLuint i;
+
+ /*
+ * Setup state references for the modelview/projection matrix.
+ * XXX we should check if these state vars are already declared.
+ */
+ static const gl_state_index mvpState[4][STATE_LENGTH] = {
+ { STATE_MVP_MATRIX, 0, 0, 0, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 1, 1, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 2, 2, STATE_MATRIX_TRANSPOSE },
+ { STATE_MVP_MATRIX, 0, 3, 3, STATE_MATRIX_TRANSPOSE },
+ };
+ GLint mvpRef[4];
+
+ for (i = 0; i < 4; i++) {
+ mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters,
+ mvpState[i]);
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glProgramString(inserting position_invariant code)");
+ return;
+ }
+
+ /* TEMP hposTemp; */
+ hposTemp = vprog->Base.NumTemporaries++;
+
+ /*
+ * Generated instructions:
+ * emit_op2(p, OPCODE_MUL, tmp, 0, swizzle1(src,X), mat[0]);
+ * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp);
+ * emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp);
+ * emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp);
+ */
+ _mesa_init_instructions(newInst, 4);
+
+ newInst[0].Opcode = OPCODE_MUL;
+ newInst[0].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[0].DstReg.Index = hposTemp;
+ newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[0].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[0].SrcReg[0].Swizzle = SWIZZLE_XXXX;
+ newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[0].SrcReg[1].Index = mvpRef[0];
+ newInst[0].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+
+ for (i = 1; i <= 2; i++) {
+ newInst[i].Opcode = OPCODE_MAD;
+ newInst[i].DstReg.File = PROGRAM_TEMPORARY;
+ newInst[i].DstReg.Index = hposTemp;
+ newInst[i].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[i].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(i,i,i,i);
+ newInst[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[i].SrcReg[1].Index = mvpRef[i];
+ newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+ newInst[i].SrcReg[2].File = PROGRAM_TEMPORARY;
+ newInst[i].SrcReg[2].Index = hposTemp;
+ newInst[1].SrcReg[2].Swizzle = SWIZZLE_NOOP;
+ }
+
+ newInst[3].Opcode = OPCODE_MAD;
+ newInst[3].DstReg.File = PROGRAM_OUTPUT;
+ newInst[3].DstReg.Index = VERT_RESULT_HPOS;
+ newInst[3].DstReg.WriteMask = WRITEMASK_XYZW;
+ newInst[3].SrcReg[0].File = PROGRAM_INPUT;
+ newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS;
+ newInst[3].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ newInst[3].SrcReg[1].File = PROGRAM_STATE_VAR;
+ newInst[3].SrcReg[1].Index = mvpRef[3];
+ newInst[3].SrcReg[1].Swizzle = SWIZZLE_NOOP;
+ newInst[3].SrcReg[2].File = PROGRAM_TEMPORARY;
+ newInst[3].SrcReg[2].Index = hposTemp;
+ newInst[3].SrcReg[2].Swizzle = SWIZZLE_NOOP;
+
+
+ /* Append original instructions after new instructions */
+ _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen);
+
+ /* free old instructions */
+ _mesa_free_instructions(vprog->Base.Instructions, origLen);
+
+ /* install new instructions */
+ vprog->Base.Instructions = newInst;
+ vprog->Base.NumInstructions = newLen;
+ vprog->Base.InputsRead |= VERT_BIT_POS;
+ vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+}
+
+
+void
+_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog)
+{
+ if (ctx->mvp_with_dp4)
+ _mesa_insert_mvp_dp4_code( ctx, vprog );
+ else
+ _mesa_insert_mvp_mad_code( ctx, vprog );
+}
+
+
+
+
+
/**
* Append extra instructions onto the given fragment program to implement
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 644cd39185..a8390d3094 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1487,7 +1487,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (program) {
shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
@@ -1509,6 +1509,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
+ if (shProg->VertexProgram)
+ printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
+ if (shProg->FragmentProgram)
+ printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
}
}
else {
@@ -1789,7 +1793,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
@@ -1929,7 +1933,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ba2fc4f85c..d7ad879e97 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2161,6 +2161,12 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
(O->funs->num_functions + 1)
* sizeof(slang_function));
if (O->funs->functions == NULL) {
+ /* Make sure that there are no functions marked, as the
+ * allocation is currently NULL, in order to avoid
+ * a potental segfault as we clean up later.
+ */
+ O->funs->num_functions = 0;
+
slang_info_log_memory(C->L);
slang_function_destruct(&parsed_func);
return GL_FALSE;
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 1fdf4db054..2bc8809661 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -97,7 +97,8 @@ bits_agree(GLbitfield flags1, GLbitfield flags2, GLbitfield bit)
* which inputs are centroid-sampled, invariant, etc.
*/
static GLboolean
-link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
+link_varying_vars(GLcontext *ctx,
+ struct gl_shader_program *shProg, struct gl_program *prog)
{
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
@@ -156,8 +157,12 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
var->Flags);
}
+ if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
+ link_error(shProg, "Too many varying variables");
+ return GL_FALSE;
+ }
+
/* Map varying[i] to varying[j].
- * Plus, set prog->Input/OutputFlags[] as described above.
* Note: the loop here takes care of arrays or large (sz>4) vars.
*/
{
@@ -712,6 +717,8 @@ _slang_link(GLcontext *ctx,
struct gl_vertex_program *linked_vprog =
vertex_program(_mesa_clone_program(ctx, &vertProg->Base));
shProg->VertexProgram = linked_vprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->VertexProgram->Base.Id = shProg->Name;
ASSERT(shProg->VertexProgram->Base.RefCount == 1);
}
@@ -720,16 +727,18 @@ _slang_link(GLcontext *ctx,
struct gl_fragment_program *linked_fprog =
fragment_program(_mesa_clone_program(ctx, &fragProg->Base));
shProg->FragmentProgram = linked_fprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->FragmentProgram->Base.Id = shProg->Name;
ASSERT(shProg->FragmentProgram->Base.RefCount == 1);
}
/* link varying vars */
if (shProg->VertexProgram) {
- if (!link_varying_vars(shProg, &shProg->VertexProgram->Base))
+ if (!link_varying_vars(ctx, shProg, &shProg->VertexProgram->Base))
return;
}
if (shProg->FragmentProgram) {
- if (!link_varying_vars(shProg, &shProg->FragmentProgram->Base))
+ if (!link_varying_vars(ctx, shProg, &shProg->FragmentProgram->Base))
return;
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 77ecd0719e..3ba7b26928 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -105,7 +105,7 @@ static void update_vs_constants(struct st_context *st )
const struct st_tracked_state st_update_vs_constants = {
"st_update_vs_constants", /* name */
{ /* dirty */
- _NEW_PROGRAM_CONSTANTS,
+ (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */
ST_NEW_VERTEX_PROGRAM, /* st */
},
update_vs_constants /* update */
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index df0f0931ea..f23186c73d 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -123,6 +123,7 @@ update_framebuffer_state( struct st_context *st )
framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface;
framebuffer->nr_cbufs++;
}
+ strb->defined = GL_TRUE; /* we'll be drawing something */
}
}
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 61687fbc3e..4e70510c0c 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -180,22 +180,7 @@ static void update_raster_state( struct st_context *st )
if (ctx->Polygon.StippleFlag)
raster->poly_stipple_enable = 1;
-
-
- /* _NEW_BUFFERS, _NEW_POLYGON
- */
- if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
- raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
- {
- GLfloat mrd = (ctx->DrawBuffer ?
- ctx->DrawBuffer->_MRD :
- 1.0f);
-
- raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
- raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
- st->polygon_offset_scale);
- }
-
+
/* _NEW_POINT
*/
raster->point_size = ctx->Point.Size;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 08dc7c930e..89725cfe8d 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -910,6 +910,34 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
st_validate_state(st);
+ if (srcx < 0) {
+ width -= -srcx;
+ dstx += -srcx;
+ srcx = 0;
+ }
+
+ if (srcy < 0) {
+ height -= -srcy;
+ dsty += -srcy;
+ srcy = 0;
+ }
+
+ if (dstx < 0) {
+ width -= -dstx;
+ srcx += -dstx;
+ dstx = 0;
+ }
+
+ if (dsty < 0) {
+ height -= -dsty;
+ srcy += -dsty;
+ dsty = 0;
+ }
+
+ if (width < 0 || height < 0)
+ return;
+
+
if (type == GL_STENCIL) {
/* can't use texturing to do stencil */
copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty);
@@ -951,15 +979,24 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
}
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
+ srcy = ctx->DrawBuffer->Height - srcy - height;
+
+ if (srcy < 0) {
+ height -= -srcy;
+ srcy = 0;
+ }
+
+ if (height < 0)
+ return;
+ }
+
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
- if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- srcy = ctx->DrawBuffer->Height - srcy - height;
- }
if (srcFormat == texFormat) {
/* copy source framebuffer surface into mipmap/texture */
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 1590f275e2..c249f3b357 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -125,6 +125,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->Base.Height = height;
init_renderbuffer_bits(strb, template.format);
+ strb->defined = GL_FALSE; /* undefined contents now */
+
/* Probably need dedicated flags for surface usage too:
*/
surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
@@ -343,6 +345,7 @@ st_render_texture(GLcontext *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_texture *pt = st_get_texobj_texture(att->Texture);
@@ -365,6 +368,8 @@ st_render_texture(GLcontext *ctx,
rb->AllocStorage = NULL; /* should not get called */
strb = st_renderbuffer(rb);
+ assert(strb->Base.RefCount > 0);
+
/* get the texture for the texture object */
stObj = st_texture_object(att->Texture);
@@ -384,7 +389,14 @@ st_render_texture(GLcontext *ctx,
pipe_surface_reference(&strb->surface, NULL);
- /* the new surface will be created during framebuffer validation */
+ /* new surface for rendering into the texture */
+ strb->surface = screen->get_tex_surface(screen,
+ strb->texture,
+ strb->rtt_face,
+ strb->rtt_level,
+ strb->rtt_slice,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
init_renderbuffer_bits(strb, pt->format);
@@ -452,6 +464,134 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
}
+/**
+ * Copy back color buffer to front color buffer.
+ */
+static void
+copy_back_to_front(struct st_context *st,
+ struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+
+{
+ struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
+ struct pipe_surface *surf_front, *surf_back;
+
+ (void) st_get_framebuffer_surface(stfb, frontIndex, &surf_front);
+ (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back);
+
+ if (surf_front && surf_back) {
+ st->pipe->surface_copy(st->pipe,
+ surf_front, 0, 0, /* dest */
+ surf_back, 0, 0, /* src */
+ fb->Width, fb->Height);
+ }
+}
+
+
+/**
+ * Check if we're drawing into, or read from, a front color buffer. If the
+ * front buffer is missing, create it now.
+ *
+ * The back color buffer must exist since we'll use its format/samples info
+ * for creating the front buffer.
+ *
+ * \param frontIndex either BUFFER_FRONT_LEFT or BUFFER_FRONT_RIGHT
+ * \param backIndex either BUFFER_BACK_LEFT or BUFFER_BACK_RIGHT
+ */
+static void
+check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+{
+ if (fb->Attachment[frontIndex].Renderbuffer == NULL) {
+ GLboolean create = GL_FALSE;
+
+ /* check if drawing to or reading from front buffer */
+ if (fb->_ColorReadBufferIndex == frontIndex) {
+ create = GL_TRUE;
+ }
+ else {
+ GLuint b;
+ for (b = 0; b < fb->_NumColorDrawBuffers; b++) {
+ if (fb->_ColorDrawBufferIndexes[b] == frontIndex) {
+ create = GL_TRUE;
+ break;
+ }
+ }
+ }
+
+ if (create) {
+ struct st_renderbuffer *back;
+ struct gl_renderbuffer *front;
+ enum pipe_format colorFormat;
+ uint samples;
+
+ if (0)
+ _mesa_debug(ctx, "Allocate new front buffer\n");
+
+ /* get back renderbuffer info */
+ back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer);
+ colorFormat = back->format;
+ samples = back->Base.NumSamples;
+
+ /* create front renderbuffer */
+ front = st_new_renderbuffer_fb(colorFormat, samples);
+ _mesa_add_renderbuffer(fb, frontIndex, front);
+
+ /* alloc texture/surface for new front buffer */
+ front->AllocStorage(ctx, front, front->InternalFormat,
+ fb->Width, fb->Height);
+
+ /* initialize the front color buffer contents by copying
+ * the back buffer.
+ */
+ copy_back_to_front(ctx->st, fb, frontIndex, backIndex);
+ }
+ }
+}
+
+
+/**
+ * If front left/right color buffers are missing, create them now.
+ */
+static void
+check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+ /* check if we need to create the front left buffer now */
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_LEFT, BUFFER_BACK_LEFT);
+
+ if (fb->Visual.stereoMode) {
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_RIGHT, BUFFER_BACK_RIGHT);
+ }
+
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
+/**
+ * Called via glDrawBuffer.
+ */
+static void
+st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers)
+{
+ (void) count;
+ (void) buffers;
+ check_create_front_buffers(ctx, ctx->DrawBuffer);
+}
+
+
+/**
+ * Called via glReadBuffer.
+ */
+static void
+st_ReadBuffer(GLcontext *ctx, GLenum buffer)
+{
+ (void) buffer;
+ check_create_front_buffers(ctx, ctx->ReadBuffer);
+}
+
+
void st_init_fbo_functions(struct dd_function_table *functions)
{
functions->NewFramebuffer = st_new_framebuffer;
@@ -464,4 +604,7 @@ void st_init_fbo_functions(struct dd_function_table *functions)
/* no longer needed by core Mesa, drivers handle resizes...
functions->ResizeBuffers = st_resize_buffers;
*/
+
+ functions->DrawBuffers = st_DrawBuffers;
+ functions->ReadBuffer = st_ReadBuffer;
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index 44fa9fe9a4..fd77d0a95b 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -44,6 +44,7 @@ struct st_renderbuffer
struct pipe_texture *texture;
struct pipe_surface *surface; /* temporary view into texture */
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
+ GLboolean defined; /**< defined contents? */
struct st_texture_object *rtt; /**< GL render to texture's texture */
int rtt_level, rtt_face, rtt_slice;
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index 7d7d3823c9..8ceeeabcd3 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -47,10 +47,19 @@
#include "util/u_blit.h"
+/** Check if we have a front color buffer and if it's been drawn to. */
static INLINE GLboolean
is_front_buffer_dirty(struct st_context *st)
{
- return st->frontbuffer_status == FRONT_STATUS_DIRTY;
+ if (st->frontbuffer_status == FRONT_STATUS_DIRTY) {
+ return GL_TRUE;
+ }
+ else {
+ GLframebuffer *fb = st->ctx->DrawBuffer;
+ struct st_renderbuffer *strb
+ = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ return strb && strb->defined;
+ }
}
@@ -82,7 +91,7 @@ display_front_buffer(struct st_context *st)
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence )
{
- FLUSH_VERTICES(st->ctx, 0);
+ FLUSH_CURRENT(st->ctx, 0);
/* Release any vertex buffers that might potentially be accessed in
* successive frames:
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index c3e990e077..b182106fd5 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -51,6 +51,7 @@
#include "state_tracker/st_texture.h"
#include "state_tracker/st_gen_mipmap.h"
#include "state_tracker/st_inlines.h"
+#include "state_tracker/st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -418,7 +419,6 @@ compress_with_blit(GLcontext * ctx,
const GLuint dstImageOffsets[1] = {0};
struct st_texture_image *stImage = st_texture_image(texImage);
struct pipe_screen *screen = ctx->st->pipe->screen;
- const GLuint face = _mesa_tex_target_to_face(target);
const struct gl_texture_format *mesa_format;
struct pipe_texture templ;
struct pipe_texture *src_tex;
@@ -467,7 +467,7 @@ compress_with_blit(GLcontext * ctx,
/* Put user's tex data into the temporary texture
*/
tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex,
- face, level, 0,
+ 0, 0, 0, /* face, level are zero */
PIPE_TRANSFER_WRITE,
0, 0, width, height); /* x, y, w, h */
map = screen->transfer_map(screen, tex_xfer);
@@ -1315,8 +1315,9 @@ st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
- /* any rendering in progress must complete before we grab the fb image */
- st_finish(ctx->st);
+ /* make sure finalize_textures has been called?
+ */
+ if (0) st_validate_state(ctx->st);
/* determine if copying depth or color data */
if (texBaseFormat == GL_DEPTH_COMPONENT ||
@@ -1331,6 +1332,39 @@ st_copy_texsubimage(GLcontext *ctx,
strb = st_renderbuffer(fb->_ColorReadBuffer);
}
+ if (!strb || !strb->surface || !stImage->pt) {
+ debug_printf("%s: null strb or stImage\n", __FUNCTION__);
+ return;
+ }
+
+ if (srcX < 0) {
+ width -= -srcX;
+ destX += -srcX;
+ srcX = 0;
+ }
+
+ if (srcY < 0) {
+ height -= -srcY;
+ destY += -srcY;
+ srcY = 0;
+ }
+
+ if (destX < 0) {
+ width -= -destX;
+ srcX += -destX;
+ destX = 0;
+ }
+
+ if (destY < 0) {
+ height -= -destY;
+ srcY += -destY;
+ destY = 0;
+ }
+
+ if (width < 0 || height < 0)
+ return;
+
+
assert(strb);
assert(strb->surface);
assert(stImage->pt);
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index b27274725f..2a1f21c51c 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -177,6 +177,12 @@ struct st_context *st_create_context(struct pipe_context *pipe,
ctx = _mesa_create_context(visual, shareCtx, &funcs, NULL);
+ /* XXX: need a capability bit in gallium to query if the pipe
+ * driver prefers DP4 or MUL/MAD for vertex transformation.
+ */
+ if (debug_get_bool_option("MESA_MVP_DP4", FALSE))
+ _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
+
return st_create_context_priv(ctx, pipe);
}
@@ -279,6 +285,12 @@ void st_make_current(struct st_context *st,
}
}
+struct st_context *st_get_current(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ return (ctx == NULL) ? NULL : ctx->st;
+}
void st_copy_context_state(struct st_context *dst,
struct st_context *src,
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index f840579a40..18adb35e87 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -45,6 +45,7 @@ struct blit_state;
struct bitmap_cache;
+/** XXX we'd like to get rid of these */
#define FRONT_STATUS_UNDEFINED 0
#define FRONT_STATUS_DIRTY 1
#define FRONT_STATUS_COPY_OF_BACK 2
@@ -111,7 +112,7 @@ struct st_context
struct gl_fragment_program *fragment_program;
} cb;
- GLuint frontbuffer_status; /**< one of FRONT_STATUS_ */
+ GLuint frontbuffer_status; /**< one of FRONT_STATUS_ (XXX to be removed) */
char vendor[100];
char renderer[100];
@@ -120,8 +121,6 @@ struct st_context
GLboolean missing_textures;
- GLfloat polygon_offset_scale; /* ?? */
-
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index e533afd051..32502a9cda 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -196,13 +196,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_vertex_elements(draw, vp->num_inputs, velements);
if (ib) {
- unsigned indexSize;
struct gl_buffer_object *bufobj = ib->obj;
- struct st_buffer_object *stobj = st_buffer_object(bufobj);
+ unsigned indexSize;
void *map;
- index_buffer_handle = stobj->buffer;
-
switch (ib->type) {
case GL_UNSIGNED_INT:
indexSize = 4;
@@ -215,9 +212,19 @@ st_feedback_draw_vbo(GLcontext *ctx,
return;
}
- map = pipe_buffer_map(pipe->screen, index_buffer_handle,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(draw, indexSize, map);
+ if (bufobj && bufobj->Name) {
+ struct st_buffer_object *stobj = st_buffer_object(bufobj);
+
+ index_buffer_handle = stobj->buffer;
+
+ map = pipe_buffer_map(pipe->screen, index_buffer_handle,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ draw_set_mapped_element_buffer(draw, indexSize, map);
+ }
+ else {
+ draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr);
+ }
}
else {
/* no index/element buffer */
@@ -252,7 +259,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
- if (ib) {
+ if (index_buffer_handle) {
pipe_buffer_unmap(pipe->screen, index_buffer_handle);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index daaad65cca..ef800291cc 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -58,19 +58,19 @@ st_create_framebuffer( const __GLcontextModes *visual,
_mesa_initialize_framebuffer(&stfb->Base, visual);
- {
- /* fake frontbuffer */
- /* XXX allocation should only happen in the unusual case
- it's actually needed */
+ if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat, samples);
- _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
-
- if (visual->doubleBufferMode) {
+ else {
+ /* Only allocate front buffer right now if we're single buffered.
+ * If double-buffered, allocate front buffer on demand later.
+ * See check_create_front_buffers().
+ */
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat, samples);
- _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) {
@@ -293,6 +293,115 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
}
+/**
+ * Swap the front/back color buffers. Exchange the front/back pointers
+ * and update some derived state.
+ * No need to call st_notify_swapbuffers() first.
+ *
+ * For a single-buffered framebuffer, no swap occurs, but we still return
+ * the pointer(s) to the front color buffer(s).
+ *
+ * \param front_left returns pointer to front-left renderbuffer after swap
+ * \param front_right returns pointer to front-right renderbuffer after swap
+ */
+void
+st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right)
+{
+ struct gl_framebuffer *fb = &stfb->Base;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx && ctx->DrawBuffer == &stfb->Base) {
+ st_flush( ctx->st,
+ PIPE_FLUSH_RENDER_CACHE |
+ PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_FRAME,
+ NULL );
+ }
+
+ if (!fb->Visual.doubleBufferMode) {
+ /* single buffer mode - return pointers to front surfaces */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ return;
+ }
+
+ /* swap left buffers */
+ if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer = rbTemp;
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front buffer, display the back buffer */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ }
+
+ /* swap right buffers (for stereo) */
+ if (fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer = rbTemp;
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front right buffer, display back right buffer (if exists) */
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ }
+
+ /* Update the _ColorDrawBuffers[] array and _ColorReadBuffer pointer */
+ _mesa_update_framebuffer(ctx);
+
+ /* Make sure we draw into the new back surface */
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
void *st_framebuffer_private( struct st_framebuffer *stfb )
{
return stfb->Private;
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
index 0322d5dfa6..a41cfeb96f 100644
--- a/src/mesa/state_tracker/st_inlines.h
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -1,3 +1,35 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for checking if buffers/textures are referenced when we need
+ * to read/write from/to them. Flush when needed.
+ */
+
#ifndef ST_INLINES_H
#define ST_INLINES_H
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 2795570cf1..6ec633c0b4 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -169,6 +169,14 @@ st_translate_vertex_program(struct st_context *st,
case VERT_ATTRIB_GENERIC5:
case VERT_ATTRIB_GENERIC6:
case VERT_ATTRIB_GENERIC7:
+ case VERT_ATTRIB_GENERIC8:
+ case VERT_ATTRIB_GENERIC9:
+ case VERT_ATTRIB_GENERIC10:
+ case VERT_ATTRIB_GENERIC11:
+ case VERT_ATTRIB_GENERIC12:
+ case VERT_ATTRIB_GENERIC13:
+ case VERT_ATTRIB_GENERIC14:
+ case VERT_ATTRIB_GENERIC15:
assert(attr < VERT_ATTRIB_MAX);
vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
vs_input_semantic_index[slot] = num_generic++;
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 030314372f..174fbc6394 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -95,12 +95,18 @@ void st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read);
+struct st_context *st_get_current(void);
+
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence );
void st_finish( struct st_context *st );
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+void st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right);
+
int st_set_teximage(struct pipe_texture *pt, int target);
/** Redirect rendering into stfb's surface to a texture image */
diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c
index d6be3aa022..3578b713f6 100644
--- a/src/mesa/swrast/s_imaging.c
+++ b/src/mesa/swrast/s_imaging.c
@@ -60,7 +60,7 @@ _swrast_CopyColorTable( GLcontext *ctx,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data);
@@ -94,7 +94,7 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data);
@@ -126,7 +126,7 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
/* store as convolution filter */
_mesa_ConvolutionFilter1D(target, internalFormat, width,
@@ -178,12 +178,12 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
ctx->Unpack.SkipImages = 0;
ctx->Unpack.SwapBytes = GL_FALSE;
ctx->Unpack.LsbFirst = GL_FALSE;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
ctx->NewState |= _NEW_PACKUNPACK;
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ConvolutionFilter2D(target, internalFormat, width, height,
GL_RGBA, CHAN_TYPE, rgba);
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index cfff82b051..fa8ca1d0e2 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -188,10 +189,10 @@ interpolate_active_attribs(GLcontext *ctx, SWspan *span, GLbitfield attrMask)
const GLfloat dv1dx = span->attrStepX[attr][1];
const GLfloat dv2dx = span->attrStepX[attr][2];
const GLfloat dv3dx = span->attrStepX[attr][3];
- GLfloat v0 = span->attrStart[attr][0];
- GLfloat v1 = span->attrStart[attr][1];
- GLfloat v2 = span->attrStart[attr][2];
- GLfloat v3 = span->attrStart[attr][3];
+ GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx;
+ GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx;
+ GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx;
+ GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx;
GLuint k;
for (k = 0; k < span->end; k++) {
const GLfloat invW = 1.0f / w;
@@ -521,10 +522,10 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
const GLfloat drdx = span->attrStepX[attr][2];
const GLfloat dqdx = span->attrStepX[attr][3];
const GLfloat dqdy = span->attrStepY[attr][3];
- GLfloat s = span->attrStart[attr][0];
- GLfloat t = span->attrStart[attr][1];
- GLfloat r = span->attrStart[attr][2];
- GLfloat q = span->attrStart[attr][3];
+ GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx;
+ GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx;
+ GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx;
+ GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
if (obj) {
const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
@@ -546,7 +547,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
|| ctx->ATIFragmentShader._Enabled) {
/* do perspective correction but don't divide s, t, r by q */
const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
for (i = 0; i < span->end; i++) {
const GLfloat invW = 1.0F / w;
texcoord[i][0] = s * invW;
@@ -587,7 +588,7 @@ interpolate_texcoords(GLcontext *ctx, SWspan *span)
ctx->ATIFragmentShader._Enabled) {
/* do perspective correction but don't divide s, t, r by q */
const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
for (i = 0; i < span->end; i++) {
const GLfloat invW = 1.0F / w;
texcoord[i][0] = s * invW;
@@ -660,8 +661,8 @@ interpolate_wpos(GLcontext *ctx, SWspan *span)
}
}
- w = span->attrStart[FRAG_ATTRIB_WPOS][3];
dw = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw;
for (i = 0; i < span->end; i++) {
wpos[i][2] = (GLfloat) span->array->z[i] * zScale;
wpos[i][3] = w;
@@ -726,6 +727,8 @@ clip_span( GLcontext *ctx, SWspan *span )
const GLint ymin = ctx->DrawBuffer->_Ymin;
const GLint ymax = ctx->DrawBuffer->_Ymax;
+ span->leftClip = 0;
+
if (span->arrayMask & SPAN_XY) {
/* arrays of x/y pixel coords */
const GLint *x = span->array->x;
@@ -753,7 +756,7 @@ clip_span( GLcontext *ctx, SWspan *span )
/* horizontal span of pixels */
const GLint x = span->x;
const GLint y = span->y;
- const GLint n = span->end;
+ GLint n = span->end;
/* Trivial rejection tests */
if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) {
@@ -761,18 +764,44 @@ clip_span( GLcontext *ctx, SWspan *span )
return GL_FALSE; /* all pixels clipped */
}
+ /* Clip to right */
+ if (x + n > xmax) {
+ ASSERT(x < xmax);
+ n = span->end = xmax - x;
+ }
+
/* Clip to the left */
if (x < xmin) {
+ const GLint leftClip = xmin - x;
+ GLuint i;
+
+ ASSERT(leftClip > 0);
ASSERT(x + n > xmin);
+
+ /* Clip 'leftClip' pixels from the left side.
+ * The span->leftClip field will be applied when we interpolate
+ * fragment attributes.
+ * For arrays of values, shift them left.
+ */
+ for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
+ if (span->arrayAttribs & (1 << i)) {
+ /* shift array elements left by 'leftClip' */
+ _mesa_memcpy(span->array->attribs[i],
+ span->array->attribs[i] + leftClip,
+ (n - leftClip) * 4 * sizeof(GLfloat));
+ }
+ }
+
+ span->leftClip = leftClip;
+ span->x = xmin;
+ span->end -= leftClip;
span->writeAll = GL_FALSE;
- _mesa_bzero(span->array->mask, (xmin - x) * sizeof(GLubyte));
}
- /* Clip to right */
- if (x + n > xmax) {
- ASSERT(x < xmax);
- span->end = xmax - x;
- }
+ ASSERT(span->x >= xmin);
+ ASSERT(span->x + span->end <= xmax);
+ ASSERT(span->y >= ymin);
+ ASSERT(span->y < ymax);
return GL_TRUE; /* some pixels visible */
}
@@ -818,6 +847,12 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span)
}
}
+ if (!(span->arrayMask & SPAN_MASK)) {
+ /* post-clip sanity check */
+ assert(span->x >= 0);
+ assert(span->y >= 0);
+ }
+
/* Depth bounds test */
if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
if (!_swrast_depth_bounds_test(ctx, span)) {
@@ -1284,6 +1319,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
+ /* array of pixel locations */
GLuint i;
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
@@ -1321,6 +1357,14 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
+ if ((span->arrayMask & SPAN_XY) == 0) {
+ if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax ||
+ span->y < fb->_Ymin || span->y >= fb->_Ymax) {
+ printf("Bad span clipping at %d, %d\n", span->x, span->y);
+ return;
+ }
+ }
+
if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index c4b47df58f..0eabae20e0 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -106,6 +107,9 @@ typedef struct sw_span
/** Number of fragments in the span */
GLuint end;
+ /** for clipping left edge of spans */
+ GLuint leftClip;
+
/** This flag indicates that mask[] array is effectively filled with ones */
GLboolean writeAll;
@@ -165,6 +169,7 @@ do { \
(S).arrayMask = 0x0; \
(S).arrayAttribs = 0x0; \
(S).end = 0; \
+ (S).leftClip = 0; \
(S).facing = 0; \
(S).array = SWRAST_CONTEXT(ctx)->SpanArrays; \
} while (0)
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index a483023a50..31bfb5c952 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -462,6 +462,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max,
fcol -= 0.5F;
i0 = IFLOOR(fcol);
i1 = i0 + 1;
+ break;
default:
_mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear");
i0 = i1 = 0;
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 788fe329ed..61b0a89554 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -127,7 +127,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask )
GLuint p;
const GLuint v0_orig = v0;
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -199,7 +199,7 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -227,6 +227,25 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
}
}
+ if (0) {
+ /* print pre/post-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("pre clip\n");
+ for (i = 0; i < 3; i++) {
+ j = outlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ }
+ _mesa_printf("post clip\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ }
+ }
+
tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
}
@@ -250,7 +269,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index ca8190fd05..f193a4bf1e 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
+#include "main/bufferobj.h"
#include "math/m_eval.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx)
cl->Type = GL_FLOAT;
cl->Format = GL_RGBA;
cl->Ptr = (const void *)ctx->Current.Attrib[i];
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -150,7 +153,7 @@ static void init_mat_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ cl->BufferObj = ctx->Shared->NullBufferObj;
}
}
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 5d35ec9c11..6871ee5cab 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -671,7 +671,7 @@ void vbo_use_buffer_objects(GLcontext *ctx)
GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
- assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
+ assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
@@ -697,7 +697,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
- ctx->Array.NullBufferObj);
+ ctx->Shared->NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 0d4cbe9a1e..f4ad394f51 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -352,6 +352,13 @@ vbo_exec_DrawRangeElements(GLenum mode,
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
return;
+ if (end >= ctx->Array._MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is "
+ "out of bounds (max=%u)", end, ctx->Array._MaxElement);
+ return;
+ }
+
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index dae778e741..ea87dede64 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx,
GL_ELEMENT_ARRAY_BUFFER,
ib->obj);
- tmp_ib.obj = ctx->Array.NullBufferObj;
+ tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;
tmp_ib.count = ib->count;
tmp_ib.type = ib->type;
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 5fb66d3318..2f6a1998ea 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -31,6 +31,7 @@
#include "main/glheader.h"
#include "main/imports.h"
+#include "main/image.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/mtypes.h"
@@ -41,7 +42,8 @@
#define ELT_TABLE_SIZE 16
-/* Used for vertex-level splitting of indexed buffers. Note that
+/**
+ * Used for vertex-level splitting of indexed buffers. Note that
* non-indexed primitives may be converted to indexed in some cases
* (eg loops, fans) in order to use this splitting path.
*/
@@ -73,23 +75,21 @@ struct copy_context {
GLuint *translated_elt_buf;
const GLuint *srcelt;
- /* A baby hash table to avoid re-emitting (some) duplicate
+ /** A baby hash table to avoid re-emitting (some) duplicate
* vertices when splitting indexed primitives.
*/
struct {
GLuint in;
GLuint out;
} vert_cache[ELT_TABLE_SIZE];
-
GLuint vertex_size;
GLubyte *dstbuf;
- GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */
- GLuint dstbuf_size; /* in vertices */
- GLuint dstbuf_nr; /* count of emitted vertices, also the
- * largest value in dstelt. Our
- * MaxIndex.
- */
+ GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */
+ GLuint dstbuf_size; /**< in vertices */
+ GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value
+ * in dstelt. Our MaxIndex.
+ */
GLuint *dstelt;
GLuint dstelt_nr;
@@ -102,32 +102,19 @@ struct copy_context {
};
-static GLuint type_size( GLenum type )
-{
- switch(type) {
- case GL_BYTE: return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
- case GL_SHORT: return sizeof(GLshort);
- case GL_UNSIGNED_SHORT: return sizeof(GLushort);
- case GL_INT: return sizeof(GLint);
- case GL_UNSIGNED_INT: return sizeof(GLuint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_DOUBLE: return sizeof(GLdouble);
- default: return 0;
- }
-}
-
static GLuint attr_size( const struct gl_client_array *array )
{
- return array->Size * type_size(array->Type);
+ return array->Size * _mesa_sizeof_type(array->Type);
}
-/* Starts returning true slightly before the buffer fills, to ensure
+/**
+ * Starts returning true slightly before the buffer fills, to ensure
* that there is sufficient room for any remaining vertices to finish
* off the prim:
*/
-static GLboolean check_flush( struct copy_context *copy )
+static GLboolean
+check_flush( struct copy_context *copy )
{
GLenum mode = copy->dstprim[copy->dstprim_nr].mode;
@@ -145,7 +132,9 @@ static GLboolean check_flush( struct copy_context *copy )
return GL_FALSE;
}
-static void flush( struct copy_context *copy )
+
+static void
+flush( struct copy_context *copy )
{
GLuint i;
@@ -175,8 +164,11 @@ static void flush( struct copy_context *copy )
}
-
-static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
+/**
+ * Called at begin of each primitive during replay.
+ */
+static void
+begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -187,10 +179,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
}
-/* Use a hashtable to attempt to identify recently-emitted vertices
+/**
+ * Use a hashtable to attempt to identify recently-emitted vertices
* and avoid re-emitting them.
*/
-static GLuint elt(struct copy_context *copy, GLuint elt_idx)
+static GLuint
+elt(struct copy_context *copy, GLuint elt_idx)
{
GLuint elt = copy->srcelt[elt_idx];
GLuint slot = elt & (ELT_TABLE_SIZE-1);
@@ -222,7 +216,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
_mesa_printf("%x ", f[j]);
_mesa_printf("\n");
}
-
}
copy->vert_cache[slot].in = elt;
@@ -230,9 +223,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
copy->dstptr += copy->vertex_size;
assert(csr == copy->dstptr);
- assert(copy->dstptr == (copy->dstbuf +
- copy->dstbuf_nr *
- copy->vertex_size));
+ assert(copy->dstptr == (copy->dstbuf +
+ copy->dstbuf_nr * copy->vertex_size));
}
/* else */
/* _mesa_printf(" --> reuse vertex\n"); */
@@ -242,7 +234,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
return check_flush(copy);
}
-static void end( struct copy_context *copy, GLboolean end_flag )
+
+/**
+ * Called at end of each primitive during replay.
+ */
+static void
+end( struct copy_context *copy, GLboolean end_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -257,8 +254,8 @@ static void end( struct copy_context *copy, GLboolean end_flag )
}
-
-static void replay_elts( struct copy_context *copy )
+static void
+replay_elts( struct copy_context *copy )
{
GLuint i, j, k;
GLboolean split;
@@ -362,7 +359,8 @@ static void replay_elts( struct copy_context *copy )
}
-static void replay_init( struct copy_context *copy )
+static void
+replay_init( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -388,10 +386,7 @@ static void replay_init( struct copy_context *copy )
copy->vertex_size += attr_size(copy->array[i]);
if (vbo->Name && !vbo->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_WRITE_ONLY, /* XXX */
- vbo);
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
copy->array[i]->Ptr);
@@ -405,12 +400,11 @@ static void replay_init( struct copy_context *copy )
* do it internally.
*/
if (copy->ib->obj->Name && !copy->ib->obj->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- GL_WRITE_ONLY, /* XXX */
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
copy->ib->obj);
- srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr);
+ srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
+ copy->ib->ptr);
switch (copy->ib->type) {
case GL_UNSIGNED_BYTE:
@@ -434,7 +428,6 @@ static void replay_init( struct copy_context *copy )
copy->srcelt = (const GLuint *)srcptr;
break;
}
-
/* Figure out the maximum allowed vertex buffer size:
*/
@@ -449,8 +442,7 @@ static void replay_init( struct copy_context *copy )
*
* XXX: This should be a VBO!
*/
- copy->dstbuf = _mesa_malloc(copy->dstbuf_size *
- copy->vertex_size);
+ copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size);
copy->dstptr = copy->dstbuf;
/* Setup new vertex arrays to point into the output buffer:
@@ -467,7 +459,7 @@ static void replay_init( struct copy_context *copy )
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
dst->Normalized = src->Normalized;
- dst->BufferObj = ctx->Array.NullBufferObj;
+ dst->BufferObj = ctx->Shared->NullBufferObj;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */
offset += copy->varying[i].size;
@@ -487,12 +479,16 @@ static void replay_init( struct copy_context *copy )
*/
copy->dstib.count = 0; /* duplicates dstelt_nr */
copy->dstib.type = GL_UNSIGNED_INT;
- copy->dstib.obj = ctx->Array.NullBufferObj;
+ copy->dstib.obj = ctx->Shared->NullBufferObj;
copy->dstib.ptr = copy->dstelt;
}
-static void replay_finish( struct copy_context *copy )
+/**
+ * Free up everything allocated during split/replay.
+ */
+static void
+replay_finish( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -502,25 +498,26 @@ static void replay_finish( struct copy_context *copy )
_mesa_free(copy->translated_elt_buf);
_mesa_free(copy->dstbuf);
_mesa_free(copy->dstelt);
-
+
/* Unmap VBO's
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
-
if (vbo->Name && vbo->Pointer)
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
}
/* Unmap index buffer:
*/
if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- copy->ib->obj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
}
}
+
+/**
+ * Split VBO into smaller pieces, draw the pieces.
+ */
void vbo_split_copy( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
@@ -546,13 +543,11 @@ void vbo_split_copy( GLcontext *ctx,
copy.draw = draw;
copy.limits = limits;
-
/* Clear the vertex cache:
*/
for (i = 0; i < ELT_TABLE_SIZE; i++)
copy.vert_cache[i].in = ~0;
-
replay_init(&copy);
replay_elts(&copy);
replay_finish(&copy);
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index fbc856e93b..3ed6b34fbf 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -221,7 +221,7 @@ static void split_prims( struct split_context *split)
ib.count = count;
ib.type = GL_UNSIGNED_INT;
- ib.obj = split->ctx->Array.NullBufferObj;
+ ib.obj = split->ctx->Shared->NullBufferObj;
ib.ptr = elts;
tmpprim = *prim;