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authorBrian Paul <brian.paul@tungstengraphics.com>2000-07-19 20:58:59 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-07-19 20:58:59 +0000
commit26f3b05fe56efc5a21996ee6b956efcc295be777 (patch)
tree565609097615732a34333ee86c30d0344f42bb6d
parentd283df605eb7bdc4c519fff2701de350b94c6f4f (diff)
initialize GenBit[STRQ] in init_texture_unit()
-rw-r--r--src/mesa/main/context.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index dbd1823f4e..5adbeb8771 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.78 2000/07/14 04:13:40 brianp Exp $ */
+/* $Id: context.c,v 1.79 2000/07/19 20:58:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -617,6 +617,11 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->GenModeT = GL_EYE_LINEAR;
texUnit->GenModeR = GL_EYE_LINEAR;
texUnit->GenModeQ = GL_EYE_LINEAR;
+ texUnit->GenBitS = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitT = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitR = TEXGEN_EYE_LINEAR;
+ texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
+
/* Yes, these plane coefficients are correct! */
ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );