diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-04-23 20:23:17 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-04-23 20:23:17 +0000 |
commit | 3e50d140f505cc579267de6534d2a9ad68a5efcf (patch) | |
tree | 6b819fc918b8946fd3038f80dae8213b4c440398 | |
parent | e78f8237241d241989c976913268e152015b49b1 (diff) |
updated with newest functions
-rw-r--r-- | include/GL/gl_mangle.h | 408 |
1 files changed, 213 insertions, 195 deletions
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index f355990263..ef5f521660 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -1,4 +1,4 @@ -#if 0 /* $Id: gl_mangle.h,v 1.12 2003/02/04 02:29:21 brianp Exp $ */ +#if 0 #define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output" #define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names" files="gl.h glext.h" @@ -35,24 +35,25 @@ #define glAccum MANGLE(Accum) #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) -#define glActiveTexture MANGLE(ActiveTexture) #define glActiveTextureARB MANGLE(ActiveTextureARB) +#define glActiveTexture MANGLE(ActiveTexture) #define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) #define glAlphaFunc MANGLE(AlphaFunc) #define glApplyTextureEXT MANGLE(ApplyTextureEXT) #define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) -#define glAreTexturesResident MANGLE(AreTexturesResident) #define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) -#define glArrayElement MANGLE(ArrayElement) +#define glAreTexturesResident MANGLE(AreTexturesResident) #define glArrayElementEXT MANGLE(ArrayElementEXT) +#define glArrayElement MANGLE(ArrayElement) #define glArrayObjectATI MANGLE(ArrayObjectATI) #define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) -#define glBegin MANGLE(Begin) #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) +#define glBegin MANGLE(Begin) #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) +#define glBindBufferARB MANGLE(BindBufferARB) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) @@ -60,8 +61,8 @@ #define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramNV MANGLE(BindProgramNV) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) -#define glBindTexture MANGLE(BindTexture) #define glBindTextureEXT MANGLE(BindTextureEXT) +#define glBindTexture MANGLE(BindTexture) #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) #define glBinormal3bEXT MANGLE(Binormal3bEXT) @@ -76,24 +77,26 @@ #define glBinormal3svEXT MANGLE(Binormal3svEXT) #define glBinormalPointerEXT MANGLE(BinormalPointerEXT) #define glBitmap MANGLE(Bitmap) -#define glBlendColor MANGLE(BlendColor) #define glBlendColorEXT MANGLE(BlendColorEXT) -#define glBlendEquation MANGLE(BlendEquation) +#define glBlendColor MANGLE(BlendColor) #define glBlendEquationEXT MANGLE(BlendEquationEXT) +#define glBlendEquation MANGLE(BlendEquation) #define glBlendFunc MANGLE(BlendFunc) -#define glBlendFuncSeparate MANGLE(BlendFuncSeparate) #define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) +#define glBlendFuncSeparate MANGLE(BlendFuncSeparate) +#define glBufferDataARB MANGLE(BufferDataARB) +#define glBufferSubDataARB MANGLE(BufferSubDataARB) #define glCallList MANGLE(CallList) #define glCallLists MANGLE(CallLists) -#define glClear MANGLE(Clear) #define glClearAccum MANGLE(ClearAccum) #define glClearColor MANGLE(ClearColor) #define glClearDepth MANGLE(ClearDepth) #define glClearIndex MANGLE(ClearIndex) +#define glClear MANGLE(Clear) #define glClearStencil MANGLE(ClearStencil) -#define glClientActiveTexture MANGLE(ClientActiveTexture) #define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) +#define glClientActiveTexture MANGLE(ClientActiveTexture) #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) #define glClipPlane MANGLE(ClipPlane) #define glColor3b MANGLE(Color3b) @@ -141,14 +144,14 @@ #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) #define glColorMask MANGLE(ColorMask) #define glColorMaterial MANGLE(ColorMaterial) -#define glColorPointer MANGLE(ColorPointer) #define glColorPointerEXT MANGLE(ColorPointerEXT) #define glColorPointerListIBM MANGLE(ColorPointerListIBM) +#define glColorPointer MANGLE(ColorPointer) #define glColorPointervINTEL MANGLE(ColorPointervINTEL) -#define glColorSubTable MANGLE(ColorSubTable) #define glColorSubTableEXT MANGLE(ColorSubTableEXT) -#define glColorTable MANGLE(ColorTable) +#define glColorSubTable MANGLE(ColorSubTable) #define glColorTableEXT MANGLE(ColorTableEXT) +#define glColorTable MANGLE(ColorTable) #define glColorTableParameterfv MANGLE(ColorTableParameterfv) #define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI) #define glColorTableParameteriv MANGLE(ColorTableParameteriv) @@ -161,57 +164,58 @@ #define glCombinerParameteriNV MANGLE(CombinerParameteriNV) #define glCombinerParameterivNV MANGLE(CombinerParameterivNV) #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) -#define glCompressedTexImage1D MANGLE(CompressedTexImage1D) #define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) -#define glCompressedTexImage2D MANGLE(CompressedTexImage2D) +#define glCompressedTexImage1D MANGLE(CompressedTexImage1D) #define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) -#define glCompressedTexImage3D MANGLE(CompressedTexImage3D) +#define glCompressedTexImage2D MANGLE(CompressedTexImage2D) #define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) -#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) +#define glCompressedTexImage3D MANGLE(CompressedTexImage3D) #define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) -#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) +#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) #define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) -#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) +#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) #define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) -#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) +#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) #define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) -#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D) +#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) #define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) -#define glConvolutionParameterf MANGLE(ConvolutionParameterf) +#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D) #define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) -#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv) +#define glConvolutionParameterf MANGLE(ConvolutionParameterf) #define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) -#define glConvolutionParameteri MANGLE(ConvolutionParameteri) +#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv) #define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) -#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) +#define glConvolutionParameteri MANGLE(ConvolutionParameteri) #define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) -#define glCopyColorSubTable MANGLE(CopyColorSubTable) +#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) #define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) +#define glCopyColorSubTable MANGLE(CopyColorSubTable) #define glCopyColorTable MANGLE(CopyColorTable) #define glCopyColorTableSGI MANGLE(CopyColorTableSGI) -#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) -#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) +#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) #define glCopyPixels MANGLE(CopyPixels) -#define glCopyTexImage1D MANGLE(CopyTexImage1D) #define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) -#define glCopyTexImage2D MANGLE(CopyTexImage2D) +#define glCopyTexImage1D MANGLE(CopyTexImage1D) #define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) -#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) +#define glCopyTexImage2D MANGLE(CopyTexImage2D) #define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) -#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) +#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) #define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) -#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) +#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) #define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) +#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) #define glCullFace MANGLE(CullFace) #define glCullParameterdvEXT MANGLE(CullParameterdvEXT) #define glCullParameterfvEXT MANGLE(CullParameterfvEXT) #define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) -#define glDeformSGIX MANGLE(DeformSGIX) #define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) #define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) +#define glDeformSGIX MANGLE(DeformSGIX) #define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX) +#define glDeleteBuffersARB MANGLE(DeleteBuffersARB) #define glDeleteFencesNV MANGLE(DeleteFencesNV) #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) #define glDeleteLists MANGLE(DeleteLists) @@ -219,42 +223,43 @@ #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) #define glDeleteProgramsARB MANGLE(DeleteProgramsARB) #define glDeleteProgramsNV MANGLE(DeleteProgramsNV) -#define glDeleteTextures MANGLE(DeleteTextures) #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) +#define glDeleteTextures MANGLE(DeleteTextures) #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) +#define glDepthBoundsEXT MANGLE(DepthBoundsEXT) #define glDepthFunc MANGLE(DepthFunc) #define glDepthMask MANGLE(DepthMask) #define glDepthRange MANGLE(DepthRange) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) -#define glDisable MANGLE(Disable) #define glDisableClientState MANGLE(DisableClientState) +#define glDisable MANGLE(Disable) #define glDisableTraceMESA MANGLE(DisableTraceMESA) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) -#define glDrawArrays MANGLE(DrawArrays) #define glDrawArraysEXT MANGLE(DrawArraysEXT) +#define glDrawArrays MANGLE(DrawArrays) #define glDrawBuffer MANGLE(DrawBuffer) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) #define glDrawElements MANGLE(DrawElements) #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) #define glDrawPixels MANGLE(DrawPixels) #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) -#define glDrawRangeElements MANGLE(DrawRangeElements) #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) +#define glDrawRangeElements MANGLE(DrawRangeElements) #define glEdgeFlag MANGLE(EdgeFlag) -#define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) +#define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagv MANGLE(EdgeFlagv) #define glElementPointerATI MANGLE(ElementPointerATI) -#define glEnable MANGLE(Enable) #define glEnableClientState MANGLE(EnableClientState) +#define glEnable MANGLE(Enable) #define glEnableTraceMESA MANGLE(EnableTraceMESA) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) -#define glEnd MANGLE(End) #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) #define glEndList MANGLE(EndList) +#define glEnd MANGLE(End) #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndTraceMESA MANGLE(EndTraceMESA) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) @@ -275,38 +280,38 @@ #define glExtractComponentEXT MANGLE(ExtractComponentEXT) #define glFeedbackBuffer MANGLE(FeedbackBuffer) #define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) -#define glFinish MANGLE(Finish) #define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) #define glFinishFenceNV MANGLE(FinishFenceNV) +#define glFinish MANGLE(Finish) #define glFinishTextureSUNX MANGLE(FinishTextureSUNX) #define glFlush MANGLE(Flush) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) #define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) -#define glFogCoordPointer MANGLE(FogCoordPointer) -#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) -#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) -#define glFogCoordd MANGLE(FogCoordd) #define glFogCoorddEXT MANGLE(FogCoorddEXT) -#define glFogCoorddv MANGLE(FogCoorddv) +#define glFogCoordd MANGLE(FogCoordd) #define glFogCoorddvEXT MANGLE(FogCoorddvEXT) -#define glFogCoordf MANGLE(FogCoordf) +#define glFogCoorddv MANGLE(FogCoorddv) #define glFogCoordfEXT MANGLE(FogCoordfEXT) -#define glFogCoordfv MANGLE(FogCoordfv) +#define glFogCoordf MANGLE(FogCoordf) #define glFogCoordfvEXT MANGLE(FogCoordfvEXT) -#define glFogFuncSGIS MANGLE(FogFuncSGIS) +#define glFogCoordfv MANGLE(FogCoordfv) +#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) +#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) +#define glFogCoordPointer MANGLE(FogCoordPointer) #define glFogf MANGLE(Fogf) +#define glFogFuncSGIS MANGLE(FogFuncSGIS) #define glFogfv MANGLE(Fogfv) #define glFogi MANGLE(Fogi) #define glFogiv MANGLE(Fogiv) #define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) -#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) -#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) -#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) -#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) #define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) #define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) #define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) #define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) +#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) #define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX) #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) @@ -315,6 +320,7 @@ #define glFrontFace MANGLE(FrontFace) #define glFrustum MANGLE(Frustum) #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) +#define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenFencesNV MANGLE(GenFencesNV) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) #define glGenLists MANGLE(GenLists) @@ -322,20 +328,23 @@ #define glGenProgramsARB MANGLE(GenProgramsARB) #define glGenProgramsNV MANGLE(GenProgramsNV) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT) -#define glGenTextures MANGLE(GenTextures) #define glGenTexturesEXT MANGLE(GenTexturesEXT) +#define glGenTextures MANGLE(GenTextures) #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) #define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI) #define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) #define glGetBooleanv MANGLE(GetBooleanv) +#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) +#define glGetBufferPointervARB MANGLE(GetBufferPointervARB) +#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) #define glGetClipPlane MANGLE(GetClipPlane) -#define glGetColorTable MANGLE(GetColorTable) #define glGetColorTableEXT MANGLE(GetColorTableEXT) -#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) +#define glGetColorTable MANGLE(GetColorTable) #define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) +#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) #define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI) -#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) #define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) +#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) #define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI) #define glGetColorTableSGI MANGLE(GetColorTableSGI) #define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV) @@ -343,14 +352,14 @@ #define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) #define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) -#define glGetCompressedTexImage MANGLE(GetCompressedTexImage) #define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) -#define glGetConvolutionFilter MANGLE(GetConvolutionFilter) +#define glGetCompressedTexImage MANGLE(GetCompressedTexImage) #define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) -#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) +#define glGetConvolutionFilter MANGLE(GetConvolutionFilter) #define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) -#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) +#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) #define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) +#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) #define glGetDoublev MANGLE(GetDoublev) #define glGetError MANGLE(GetError) @@ -363,12 +372,12 @@ #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) -#define glGetHistogram MANGLE(GetHistogram) #define glGetHistogramEXT MANGLE(GetHistogramEXT) -#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) +#define glGetHistogram MANGLE(GetHistogram) #define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) -#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) +#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) #define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) +#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) #define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP) #define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) @@ -386,19 +395,19 @@ #define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV) #define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV) #define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV) -#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) -#define glGetMapParameterivNV MANGLE(GetMapParameterivNV) #define glGetMapdv MANGLE(GetMapdv) #define glGetMapfv MANGLE(GetMapfv) #define glGetMapiv MANGLE(GetMapiv) +#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) +#define glGetMapParameterivNV MANGLE(GetMapParameterivNV) #define glGetMaterialfv MANGLE(GetMaterialfv) #define glGetMaterialiv MANGLE(GetMaterialiv) -#define glGetMinmax MANGLE(GetMinmax) #define glGetMinmaxEXT MANGLE(GetMinmaxEXT) -#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) +#define glGetMinmax MANGLE(GetMinmax) #define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) -#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) +#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) #define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) +#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) #define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV) @@ -408,21 +417,23 @@ #define glGetPixelMapusv MANGLE(GetPixelMapusv) #define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) -#define glGetPointerv MANGLE(GetPointerv) #define glGetPointervEXT MANGLE(GetPointervEXT) +#define glGetPointerv MANGLE(GetPointerv) #define glGetPolygonStipple MANGLE(GetPolygonStipple) #define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) #define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) +#define glGetProgramivARB MANGLE(GetProgramivARB) +#define glGetProgramivNV MANGLE(GetProgramivNV) #define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) #define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) +#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) #define glGetProgramStringARB MANGLE(GetProgramStringARB) #define glGetProgramStringNV MANGLE(GetProgramStringNV) -#define glGetProgramivARB MANGLE(GetProgramivARB) -#define glGetProgramivNV MANGLE(GetProgramivNV) -#define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) +#define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) #define glGetString MANGLE(GetString) #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) @@ -445,14 +456,14 @@ #define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT) #define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) #define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) -#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) -#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) #define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) #define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) #define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) #define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) +#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) +#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) #define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN) #define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN) #define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN) @@ -463,25 +474,25 @@ #define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN) #define glHint MANGLE(Hint) #define glHintPGI MANGLE(HintPGI) -#define glHistogram MANGLE(Histogram) #define glHistogramEXT MANGLE(HistogramEXT) +#define glHistogram MANGLE(Histogram) #define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX) #define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP) #define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) #define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) #define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) -#define glIndexFuncEXT MANGLE(IndexFuncEXT) -#define glIndexMask MANGLE(IndexMask) -#define glIndexMaterialEXT MANGLE(IndexMaterialEXT) -#define glIndexPointer MANGLE(IndexPointer) -#define glIndexPointerEXT MANGLE(IndexPointerEXT) -#define glIndexPointerListIBM MANGLE(IndexPointerListIBM) #define glIndexd MANGLE(Indexd) #define glIndexdv MANGLE(Indexdv) #define glIndexf MANGLE(Indexf) +#define glIndexFuncEXT MANGLE(IndexFuncEXT) #define glIndexfv MANGLE(Indexfv) #define glIndexi MANGLE(Indexi) #define glIndexiv MANGLE(Indexiv) +#define glIndexMask MANGLE(IndexMask) +#define glIndexMaterialEXT MANGLE(IndexMaterialEXT) +#define glIndexPointerEXT MANGLE(IndexPointerEXT) +#define glIndexPointerListIBM MANGLE(IndexPointerListIBM) +#define glIndexPointer MANGLE(IndexPointer) #define glIndexs MANGLE(Indexs) #define glIndexsv MANGLE(Indexsv) #define glIndexub MANGLE(Indexub) @@ -498,18 +509,18 @@ #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) #define glIsProgramARB MANGLE(IsProgramARB) #define glIsProgramNV MANGLE(IsProgramNV) -#define glIsTexture MANGLE(IsTexture) #define glIsTextureEXT MANGLE(IsTextureEXT) +#define glIsTexture MANGLE(IsTexture) #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) #define glLightEnviSGIX MANGLE(LightEnviSGIX) -#define glLightModelf MANGLE(LightModelf) -#define glLightModelfv MANGLE(LightModelfv) -#define glLightModeli MANGLE(LightModeli) -#define glLightModeliv MANGLE(LightModeliv) #define glLightf MANGLE(Lightf) #define glLightfv MANGLE(Lightfv) #define glLighti MANGLE(Lighti) #define glLightiv MANGLE(Lightiv) +#define glLightModelf MANGLE(LightModelf) +#define glLightModelfv MANGLE(LightModelfv) +#define glLightModeli MANGLE(LightModeli) +#define glLightModeliv MANGLE(LightModeliv) #define glLineStipple MANGLE(LineStipple) #define glLineWidth MANGLE(LineWidth) #define glListBase MANGLE(ListBase) @@ -517,22 +528,23 @@ #define glListParameterfvSGIX MANGLE(ListParameterfvSGIX) #define glListParameteriSGIX MANGLE(ListParameteriSGIX) #define glListParameterivSGIX MANGLE(ListParameterivSGIX) -#define glLoadIdentity MANGLE(LoadIdentity) #define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) +#define glLoadIdentity MANGLE(LoadIdentity) #define glLoadMatrixd MANGLE(LoadMatrixd) #define glLoadMatrixf MANGLE(LoadMatrixf) #define glLoadName MANGLE(LoadName) #define glLoadProgramNV MANGLE(LoadProgramNV) -#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) #define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) -#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) +#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) #define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) +#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) #define glLockArraysEXT MANGLE(LockArraysEXT) #define glLogicOp MANGLE(LogicOp) #define glMap1d MANGLE(Map1d) #define glMap1f MANGLE(Map1f) #define glMap2d MANGLE(Map2d) #define glMap2f MANGLE(Map2f) +#define glMapBufferARB MANGLE(MapBufferARB) #define glMapControlPointsNV MANGLE(MapControlPointsNV) #define glMapGrid1d MANGLE(MapGrid1d) #define glMapGrid1f MANGLE(MapGrid1f) @@ -549,84 +561,84 @@ #define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) #define glMatrixMode MANGLE(MatrixMode) -#define glMinmax MANGLE(Minmax) #define glMinmaxEXT MANGLE(MinmaxEXT) -#define glMultMatrixd MANGLE(MultMatrixd) -#define glMultMatrixf MANGLE(MultMatrixf) -#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) -#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) -#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) -#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) -#define glMultiDrawArrays MANGLE(MultiDrawArrays) +#define glMinmax MANGLE(Minmax) #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) -#define glMultiDrawElements MANGLE(MultiDrawElements) +#define glMultiDrawArrays MANGLE(MultiDrawArrays) #define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) +#define glMultiDrawElements MANGLE(MultiDrawElements) #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) -#define glMultiTexCoord1d MANGLE(MultiTexCoord1d) #define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) -#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) +#define glMultiTexCoord1d MANGLE(MultiTexCoord1d) #define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) -#define glMultiTexCoord1f MANGLE(MultiTexCoord1f) +#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) #define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) -#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) +#define glMultiTexCoord1f MANGLE(MultiTexCoord1f) #define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) -#define glMultiTexCoord1i MANGLE(MultiTexCoord1i) +#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) #define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) -#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) +#define glMultiTexCoord1i MANGLE(MultiTexCoord1i) #define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) -#define glMultiTexCoord1s MANGLE(MultiTexCoord1s) +#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) #define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) -#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) +#define glMultiTexCoord1s MANGLE(MultiTexCoord1s) #define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) -#define glMultiTexCoord2d MANGLE(MultiTexCoord2d) +#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) #define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) -#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) +#define glMultiTexCoord2d MANGLE(MultiTexCoord2d) #define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) -#define glMultiTexCoord2f MANGLE(MultiTexCoord2f) +#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) #define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) -#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) +#define glMultiTexCoord2f MANGLE(MultiTexCoord2f) #define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) -#define glMultiTexCoord2i MANGLE(MultiTexCoord2i) +#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) #define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) -#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) +#define glMultiTexCoord2i MANGLE(MultiTexCoord2i) #define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) -#define glMultiTexCoord2s MANGLE(MultiTexCoord2s) +#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) #define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) -#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) +#define glMultiTexCoord2s MANGLE(MultiTexCoord2s) #define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) -#define glMultiTexCoord3d MANGLE(MultiTexCoord3d) +#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) #define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) -#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) +#define glMultiTexCoord3d MANGLE(MultiTexCoord3d) #define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) -#define glMultiTexCoord3f MANGLE(MultiTexCoord3f) +#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) #define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) -#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) +#define glMultiTexCoord3f MANGLE(MultiTexCoord3f) #define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) -#define glMultiTexCoord3i MANGLE(MultiTexCoord3i) +#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) #define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) -#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) +#define glMultiTexCoord3i MANGLE(MultiTexCoord3i) #define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) -#define glMultiTexCoord3s MANGLE(MultiTexCoord3s) +#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) #define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) -#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) +#define glMultiTexCoord3s MANGLE(MultiTexCoord3s) #define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) -#define glMultiTexCoord4d MANGLE(MultiTexCoord4d) +#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) #define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) -#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) +#define glMultiTexCoord4d MANGLE(MultiTexCoord4d) #define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) -#define glMultiTexCoord4f MANGLE(MultiTexCoord4f) +#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) #define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) -#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) +#define glMultiTexCoord4f MANGLE(MultiTexCoord4f) #define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) -#define glMultiTexCoord4i MANGLE(MultiTexCoord4i) +#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) #define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) -#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) +#define glMultiTexCoord4i MANGLE(MultiTexCoord4i) #define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) -#define glMultiTexCoord4s MANGLE(MultiTexCoord4s) +#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) #define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) -#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultiTexCoord4s MANGLE(MultiTexCoord4s) #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) +#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultMatrixd MANGLE(MultMatrixd) +#define glMultMatrixf MANGLE(MultMatrixf) +#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) +#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) +#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) +#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) #define glNewTraceMESA MANGLE(NewTraceMESA) @@ -642,9 +654,9 @@ #define glNormal3iv MANGLE(Normal3iv) #define glNormal3s MANGLE(Normal3s) #define glNormal3sv MANGLE(Normal3sv) -#define glNormalPointer MANGLE(NormalPointer) #define glNormalPointerEXT MANGLE(NormalPointerEXT) #define glNormalPointerListIBM MANGLE(NormalPointerListIBM) +#define glNormalPointer MANGLE(NormalPointer) #define glNormalPointervINTEL MANGLE(NormalPointervINTEL) #define glNormalStream3bATI MANGLE(NormalStream3bATI) #define glNormalStream3bvATI MANGLE(NormalStream3bvATI) @@ -657,8 +669,6 @@ #define glNormalStream3sATI MANGLE(NormalStream3sATI) #define glNormalStream3svATI MANGLE(NormalStream3svATI) #define glOrtho MANGLE(Ortho) -#define glPNTrianglesfATI MANGLE(PNTrianglesfATI) -#define glPNTrianglesiATI MANGLE(PNTrianglesiATI) #define glPassTexCoordATI MANGLE(PassTexCoordATI) #define glPassThrough MANGLE(PassThrough) #define glPixelMapfv MANGLE(PixelMapfv) @@ -678,13 +688,15 @@ #define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT) #define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) #define glPixelZoom MANGLE(PixelZoom) -#define glPointParameterf MANGLE(PointParameterf) +#define glPNTrianglesfATI MANGLE(PNTrianglesfATI) +#define glPNTrianglesiATI MANGLE(PNTrianglesiATI) #define glPointParameterfARB MANGLE(PointParameterfARB) #define glPointParameterfEXT MANGLE(PointParameterfEXT) +#define glPointParameterf MANGLE(PointParameterf) #define glPointParameterfSGIS MANGLE(PointParameterfSGIS) -#define glPointParameterfv MANGLE(PointParameterfv) #define glPointParameterfvARB MANGLE(PointParameterfvARB) #define glPointParameterfvEXT MANGLE(PointParameterfvEXT) +#define glPointParameterfv MANGLE(PointParameterfv) #define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS) #define glPointParameteri MANGLE(PointParameteri) #define glPointParameteriNV MANGLE(PointParameteriNV) @@ -694,15 +706,15 @@ #define glPollAsyncSGIX MANGLE(PollAsyncSGIX) #define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) #define glPolygonMode MANGLE(PolygonMode) -#define glPolygonOffset MANGLE(PolygonOffset) #define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) +#define glPolygonOffset MANGLE(PolygonOffset) #define glPolygonStipple MANGLE(PolygonStipple) #define glPopAttrib MANGLE(PopAttrib) #define glPopClientAttrib MANGLE(PopClientAttrib) #define glPopMatrix MANGLE(PopMatrix) #define glPopName MANGLE(PopName) -#define glPrioritizeTextures MANGLE(PrioritizeTextures) #define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) +#define glPrioritizeTextures MANGLE(PrioritizeTextures) #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) @@ -711,6 +723,10 @@ #define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB) #define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB) #define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB) +#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV) #define glProgramParameter4dNV MANGLE(ProgramParameter4dNV) #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) @@ -783,15 +799,15 @@ #define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN) #define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN) #define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV) -#define glResetHistogram MANGLE(ResetHistogram) #define glResetHistogramEXT MANGLE(ResetHistogramEXT) -#define glResetMinmax MANGLE(ResetMinmax) +#define glResetHistogram MANGLE(ResetHistogram) #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) +#define glResetMinmax MANGLE(ResetMinmax) #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) #define glRotated MANGLE(Rotated) #define glRotatef MANGLE(Rotatef) -#define glSampleCoverage MANGLE(SampleCoverage) #define glSampleCoverageARB MANGLE(SampleCoverageARB) +#define glSampleCoverage MANGLE(SampleCoverage) #define glSampleMapATI MANGLE(SampleMapATI) #define glSampleMaskEXT MANGLE(SampleMaskEXT) #define glSampleMaskSGIS MANGLE(SampleMaskSGIS) @@ -800,44 +816,44 @@ #define glScaled MANGLE(Scaled) #define glScalef MANGLE(Scalef) #define glScissor MANGLE(Scissor) -#define glSecondaryColor3b MANGLE(SecondaryColor3b) #define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) -#define glSecondaryColor3bv MANGLE(SecondaryColor3bv) +#define glSecondaryColor3b MANGLE(SecondaryColor3b) #define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) -#define glSecondaryColor3d MANGLE(SecondaryColor3d) +#define glSecondaryColor3bv MANGLE(SecondaryColor3bv) #define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) -#define glSecondaryColor3dv MANGLE(SecondaryColor3dv) +#define glSecondaryColor3d MANGLE(SecondaryColor3d) #define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) -#define glSecondaryColor3f MANGLE(SecondaryColor3f) +#define glSecondaryColor3dv MANGLE(SecondaryColor3dv) #define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) -#define glSecondaryColor3fv MANGLE(SecondaryColor3fv) +#define glSecondaryColor3f MANGLE(SecondaryColor3f) #define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) -#define glSecondaryColor3i MANGLE(SecondaryColor3i) +#define glSecondaryColor3fv MANGLE(SecondaryColor3fv) #define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) -#define glSecondaryColor3iv MANGLE(SecondaryColor3iv) +#define glSecondaryColor3i MANGLE(SecondaryColor3i) #define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) -#define glSecondaryColor3s MANGLE(SecondaryColor3s) +#define glSecondaryColor3iv MANGLE(SecondaryColor3iv) #define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) -#define glSecondaryColor3sv MANGLE(SecondaryColor3sv) +#define glSecondaryColor3s MANGLE(SecondaryColor3s) #define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) -#define glSecondaryColor3ub MANGLE(SecondaryColor3ub) +#define glSecondaryColor3sv MANGLE(SecondaryColor3sv) #define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) -#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) +#define glSecondaryColor3ub MANGLE(SecondaryColor3ub) #define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) -#define glSecondaryColor3ui MANGLE(SecondaryColor3ui) +#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) #define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) -#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) +#define glSecondaryColor3ui MANGLE(SecondaryColor3ui) #define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) -#define glSecondaryColor3us MANGLE(SecondaryColor3us) +#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) #define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) -#define glSecondaryColor3usv MANGLE(SecondaryColor3usv) +#define glSecondaryColor3us MANGLE(SecondaryColor3us) #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) -#define glSecondaryColorPointer MANGLE(SecondaryColorPointer) +#define glSecondaryColor3usv MANGLE(SecondaryColor3usv) #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) +#define glSecondaryColorPointer MANGLE(SecondaryColorPointer) #define glSelectBuffer MANGLE(SelectBuffer) -#define glSeparableFilter2D MANGLE(SeparableFilter2D) #define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) +#define glSeparableFilter2D MANGLE(SeparableFilter2D) #define glSetFenceNV MANGLE(SetFenceNV) #define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) #define glSetInvariantEXT MANGLE(SetInvariantEXT) @@ -883,13 +899,13 @@ #define glTexCoord1sv MANGLE(TexCoord1sv) #define glTexCoord2d MANGLE(TexCoord2d) #define glTexCoord2dv MANGLE(TexCoord2dv) -#define glTexCoord2f MANGLE(TexCoord2f) #define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) #define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN) #define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN) #define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN) #define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN) #define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2f MANGLE(TexCoord2f) #define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN) #define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN) #define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN) @@ -909,9 +925,9 @@ #define glTexCoord3sv MANGLE(TexCoord3sv) #define glTexCoord4d MANGLE(TexCoord4d) #define glTexCoord4dv MANGLE(TexCoord4dv) -#define glTexCoord4f MANGLE(TexCoord4f) #define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) #define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4f MANGLE(TexCoord4f) #define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN) #define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN) #define glTexCoord4fv MANGLE(TexCoord4fv) @@ -919,9 +935,9 @@ #define glTexCoord4iv MANGLE(TexCoord4iv) #define glTexCoord4s MANGLE(TexCoord4s) #define glTexCoord4sv MANGLE(TexCoord4sv) -#define glTexCoordPointer MANGLE(TexCoordPointer) #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) +#define glTexCoordPointer MANGLE(TexCoordPointer) #define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL) #define glTexEnvf MANGLE(TexEnvf) #define glTexEnvfv MANGLE(TexEnvfv) @@ -936,19 +952,19 @@ #define glTexGeniv MANGLE(TexGeniv) #define glTexImage1D MANGLE(TexImage1D) #define glTexImage2D MANGLE(TexImage2D) -#define glTexImage3D MANGLE(TexImage3D) #define glTexImage3DEXT MANGLE(TexImage3DEXT) +#define glTexImage3D MANGLE(TexImage3D) #define glTexImage4DSGIS MANGLE(TexImage4DSGIS) #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) #define glTexParameteri MANGLE(TexParameteri) #define glTexParameteriv MANGLE(TexParameteriv) -#define glTexSubImage1D MANGLE(TexSubImage1D) #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) -#define glTexSubImage2D MANGLE(TexSubImage2D) +#define glTexSubImage1D MANGLE(TexSubImage1D) #define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) -#define glTexSubImage3D MANGLE(TexSubImage3D) +#define glTexSubImage2D MANGLE(TexSubImage2D) #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) +#define glTexSubImage3D MANGLE(TexSubImage3D) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) #define glTextureLightEXT MANGLE(TextureLightEXT) @@ -964,13 +980,14 @@ #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) +#define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) -#define glVariantPointerEXT MANGLE(VariantPointerEXT) #define glVariantbvEXT MANGLE(VariantbvEXT) #define glVariantdvEXT MANGLE(VariantdvEXT) #define glVariantfvEXT MANGLE(VariantfvEXT) #define glVariantivEXT MANGLE(VariantivEXT) +#define glVariantPointerEXT MANGLE(VariantPointerEXT) #define glVariantsvEXT MANGLE(VariantsvEXT) #define glVariantubvEXT MANGLE(VariantubvEXT) #define glVariantuivEXT MANGLE(VariantuivEXT) @@ -1036,13 +1053,6 @@ #define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV) #define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) #define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV) -#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) -#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) -#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) -#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) -#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) -#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) -#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) #define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) #define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) #define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV) @@ -1053,6 +1063,13 @@ #define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) #define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV) #define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) +#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) +#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) +#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) +#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) +#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) +#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) +#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) #define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) #define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV) #define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) @@ -1080,9 +1097,9 @@ #define glVertexBlendARB MANGLE(VertexBlendARB) #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI) #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI) -#define glVertexPointer MANGLE(VertexPointer) #define glVertexPointerEXT MANGLE(VertexPointerEXT) #define glVertexPointerListIBM MANGLE(VertexPointerListIBM) +#define glVertexPointer MANGLE(VertexPointer) #define glVertexPointervINTEL MANGLE(VertexPointervINTEL) #define glVertexStream1dATI MANGLE(VertexStream1dATI) #define glVertexStream1dvATI MANGLE(VertexStream1dvATI) @@ -1116,66 +1133,66 @@ #define glVertexStream4ivATI MANGLE(VertexStream4ivATI) #define glVertexStream4sATI MANGLE(VertexStream4sATI) #define glVertexStream4svATI MANGLE(VertexStream4svATI) -#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) #define glVertexWeightfEXT MANGLE(VertexWeightfEXT) #define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT) +#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) #define glViewport MANGLE(Viewport) -#define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightbvARB MANGLE(WeightbvARB) #define glWeightdvARB MANGLE(WeightdvARB) #define glWeightfvARB MANGLE(WeightfvARB) #define glWeightivARB MANGLE(WeightivARB) +#define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightsvARB MANGLE(WeightsvARB) #define glWeightubvARB MANGLE(WeightubvARB) #define glWeightuivARB MANGLE(WeightuivARB) #define glWeightusvARB MANGLE(WeightusvARB) -#define glWindowPos2d MANGLE(WindowPos2d) #define glWindowPos2dARB MANGLE(WindowPos2dARB) +#define glWindowPos2d MANGLE(WindowPos2d) #define glWindowPos2dMESA MANGLE(WindowPos2dMESA) -#define glWindowPos2dv MANGLE(WindowPos2dv) #define glWindowPos2dvARB MANGLE(WindowPos2dvARB) +#define glWindowPos2dv MANGLE(WindowPos2dv) #define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA) -#define glWindowPos2f MANGLE(WindowPos2f) #define glWindowPos2fARB MANGLE(WindowPos2fARB) +#define glWindowPos2f MANGLE(WindowPos2f) #define glWindowPos2fMESA MANGLE(WindowPos2fMESA) -#define glWindowPos2fv MANGLE(WindowPos2fv) #define glWindowPos2fvARB MANGLE(WindowPos2fvARB) +#define glWindowPos2fv MANGLE(WindowPos2fv) #define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA) -#define glWindowPos2i MANGLE(WindowPos2i) #define glWindowPos2iARB MANGLE(WindowPos2iARB) +#define glWindowPos2i MANGLE(WindowPos2i) #define glWindowPos2iMESA MANGLE(WindowPos2iMESA) -#define glWindowPos2iv MANGLE(WindowPos2iv) #define glWindowPos2ivARB MANGLE(WindowPos2ivARB) +#define glWindowPos2iv MANGLE(WindowPos2iv) #define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA) -#define glWindowPos2s MANGLE(WindowPos2s) #define glWindowPos2sARB MANGLE(WindowPos2sARB) +#define glWindowPos2s MANGLE(WindowPos2s) #define glWindowPos2sMESA MANGLE(WindowPos2sMESA) -#define glWindowPos2sv MANGLE(WindowPos2sv) #define glWindowPos2svARB MANGLE(WindowPos2svARB) +#define glWindowPos2sv MANGLE(WindowPos2sv) #define glWindowPos2svMESA MANGLE(WindowPos2svMESA) -#define glWindowPos3d MANGLE(WindowPos3d) #define glWindowPos3dARB MANGLE(WindowPos3dARB) +#define glWindowPos3d MANGLE(WindowPos3d) #define glWindowPos3dMESA MANGLE(WindowPos3dMESA) -#define glWindowPos3dv MANGLE(WindowPos3dv) #define glWindowPos3dvARB MANGLE(WindowPos3dvARB) +#define glWindowPos3dv MANGLE(WindowPos3dv) #define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA) -#define glWindowPos3f MANGLE(WindowPos3f) #define glWindowPos3fARB MANGLE(WindowPos3fARB) +#define glWindowPos3f MANGLE(WindowPos3f) #define glWindowPos3fMESA MANGLE(WindowPos3fMESA) -#define glWindowPos3fv MANGLE(WindowPos3fv) #define glWindowPos3fvARB MANGLE(WindowPos3fvARB) +#define glWindowPos3fv MANGLE(WindowPos3fv) #define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA) -#define glWindowPos3i MANGLE(WindowPos3i) #define glWindowPos3iARB MANGLE(WindowPos3iARB) +#define glWindowPos3i MANGLE(WindowPos3i) #define glWindowPos3iMESA MANGLE(WindowPos3iMESA) -#define glWindowPos3iv MANGLE(WindowPos3iv) #define glWindowPos3ivARB MANGLE(WindowPos3ivARB) +#define glWindowPos3iv MANGLE(WindowPos3iv) #define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA) -#define glWindowPos3s MANGLE(WindowPos3s) #define glWindowPos3sARB MANGLE(WindowPos3sARB) +#define glWindowPos3s MANGLE(WindowPos3s) #define glWindowPos3sMESA MANGLE(WindowPos3sMESA) -#define glWindowPos3sv MANGLE(WindowPos3sv) #define glWindowPos3svARB MANGLE(WindowPos3svARB) +#define glWindowPos3sv MANGLE(WindowPos3sv) #define glWindowPos3svMESA MANGLE(WindowPos3svMESA) #define glWindowPos4dMESA MANGLE(WindowPos4dMESA) #define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA) @@ -1186,4 +1203,5 @@ #define glWindowPos4sMESA MANGLE(WindowPos4sMESA) #define glWindowPos4svMESA MANGLE(WindowPos4svMESA) #define glWriteMaskEXT MANGLE(WriteMaskEXT) + #endif /* GL_MANGLE_H */ |