diff options
author | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
commit | 407e8ae5b167b0193e1e5b1266a5d61ed836dfb5 (patch) | |
tree | 2d9d05a5c3122f41a13aa8bd9ae921c1176e6b0d | |
parent | bdaa0341caffc353fd26bbd91865c2d86eed11c1 (diff) | |
parent | 114bb54324f22cb53bcd14607234d0acd74d37bd (diff) |
Merge remote branch 'main/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/radeon_ioctl.c
src/mesa/drivers/dri/radeon/radeon_screen.c
1089 files changed, 38820 insertions, 26670 deletions
@@ -190,8 +190,6 @@ MAIN_FILES = \ $(DIRECTORY)/configure.ac \ $(DIRECTORY)/acinclude.m4 \ $(DIRECTORY)/aclocal.m4 \ - $(DIRECTORY)/descrip.mms \ - $(DIRECTORY)/mms-config. \ $(DIRECTORY)/bin/config.guess \ $(DIRECTORY)/bin/config.sub \ $(DIRECTORY)/bin/install-sh \ @@ -221,11 +219,11 @@ MAIN_FILES = \ $(DIRECTORY)/include/GL/osmesa.h \ $(DIRECTORY)/include/GL/svgamesa.h \ $(DIRECTORY)/include/GL/vms_x_fix.h \ + $(DIRECTORY)/include/GL/wglext.h \ $(DIRECTORY)/include/GL/wmesa.h \ $(DIRECTORY)/src/Makefile \ - $(DIRECTORY)/src/descrip.mms \ $(DIRECTORY)/src/mesa/Makefile* \ - $(DIRECTORY)/src/mesa/sources \ + $(DIRECTORY)/src/mesa/sources.mak \ $(DIRECTORY)/src/mesa/descrip.mms \ $(DIRECTORY)/src/mesa/gl.pc.in \ $(DIRECTORY)/src/mesa/osmesa.pc.in \ @@ -233,13 +231,11 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/main/*.[chS] \ $(DIRECTORY)/src/mesa/main/descrip.mms \ $(DIRECTORY)/src/mesa/glapi/*.[chS] \ - $(DIRECTORY)/src/mesa/glapi/descrip.mms \ $(DIRECTORY)/src/mesa/math/*.[ch] \ $(DIRECTORY)/src/mesa/math/descrip.mms \ $(DIRECTORY)/src/mesa/shader/*.[ch] \ $(DIRECTORY)/src/mesa/shader/descrip.mms \ $(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \ - $(DIRECTORY)/src/mesa/shader/grammar/descrip.mms \ $(DIRECTORY)/src/mesa/shader/slang/*.[ch] \ $(DIRECTORY)/src/mesa/shader/slang/descrip.mms \ $(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \ @@ -300,11 +296,36 @@ MAIN_FILES = \ $(DIRECTORY)/progs/util/README \ $(DIRECTORY)/progs/util/*.[ch] \ $(DIRECTORY)/progs/util/sampleMakefile \ - $(DIRECTORY)/vms/analyze_map.com \ - $(DIRECTORY)/vms/xlib.opt \ - $(DIRECTORY)/vms/xlib_share.opt \ $(DIRECTORY)/windows/VC8/ +EGL_FILES = \ + $(DIRECTORY)/include/EGL/*.h \ + $(DIRECTORY)/include/GLES/*.h \ + $(DIRECTORY)/include/GLES2/*.h \ + $(DIRECTORY)/src/egl/Makefile \ + $(DIRECTORY)/src/egl/*/Makefile \ + $(DIRECTORY)/src/egl/*/*.[ch] \ + $(DIRECTORY)/src/egl/*/*/Makefile \ + $(DIRECTORY)/src/egl/*/*/*.[ch] \ + +GALLIUM_FILES = \ + $(DIRECTORY)/src/mesa/state_tracker/*[ch] \ + $(DIRECTORY)/src/gallium/Makefile \ + $(DIRECTORY)/src/gallium/Makefile.template \ + $(DIRECTORY)/src/gallium/SConscript \ + $(DIRECTORY)/src/gallium/*/Makefile \ + $(DIRECTORY)/src/gallium/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/Makefile \ + $(DIRECTORY)/src/gallium/*/*/Makefile.template \ + $(DIRECTORY)/src/gallium/*/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/*.[ch] \ + $(DIRECTORY)/src/gallium/*/*/*.py \ + $(DIRECTORY)/src/gallium/*/*/*/Makefile \ + $(DIRECTORY)/src/gallium/*/*/*/SConscript \ + $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \ + $(DIRECTORY)/src/gallium/*/*/*/*.py \ + $(DIRECTORY)/src/gallium/*/*/*/*/*.[ch] \ + DRI_FILES = \ $(DIRECTORY)/include/GL/internal/dri_interface.h \ @@ -325,15 +346,12 @@ DRI_FILES = \ SGI_GLU_FILES = \ $(DIRECTORY)/src/glu/Makefile \ - $(DIRECTORY)/src/glu/descrip.mms \ $(DIRECTORY)/src/glu/glu.pc.in \ $(DIRECTORY)/src/glu/sgi/Makefile \ $(DIRECTORY)/src/glu/sgi/Makefile.mgw \ $(DIRECTORY)/src/glu/sgi/Makefile.win \ - $(DIRECTORY)/src/glu/sgi/Makefile.DJ \ $(DIRECTORY)/src/glu/sgi/glu.def \ $(DIRECTORY)/src/glu/sgi/dummy.cc \ - $(DIRECTORY)/src/glu/sgi/descrip.mms \ $(DIRECTORY)/src/glu/sgi/glu.exports \ $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \ $(DIRECTORY)/src/glu/sgi/mesaglu.opt \ @@ -438,7 +456,13 @@ DEPEND_FILES = \ $(TOP)/src/glu/sgi/depend -LIB_FILES = $(MAIN_FILES) $(DRI_FILES) $(SGI_GLU_FILES) $(GLW_FILES) +LIB_FILES = \ + $(MAIN_FILES) \ + $(EGL_FILES) \ + $(GALLIUM_FILES) \ + $(DRI_FILES) \ + $(SGI_GLU_FILES) \ + $(GLW_FILES) # Everything for new a Mesa release: diff --git a/SConstruct b/SConstruct index a22b9483da..7e7f51516e 100644 --- a/SConstruct +++ b/SConstruct @@ -32,7 +32,7 @@ import common default_statetrackers = 'mesa' if common.default_platform in ('linux', 'freebsd', 'darwin'): - default_drivers = 'softpipe,failover,i915simple,i965simple,trace' + default_drivers = 'softpipe,failover,i915simple,trace' default_winsys = 'xlib' elif common.default_platform in ('winddk',): default_drivers = 'softpipe,i915simple,trace' @@ -133,7 +133,7 @@ if dri: # LLVM if llvm: # See also http://www.scons.org/wiki/UsingPkgConfig - env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine ipo') + env.ParseConfig('llvm-config --cflags --ldflags --libs backend bitreader engine instrumentation interpreter ipo') env.Append(CPPDEFINES = ['MESA_LLVM']) # Force C++ linkage env['LINK'] = env['CXX'] diff --git a/bin/config.guess b/bin/config.guess index 278f9e9e07..e5716eea73 100755 --- a/bin/config.guess +++ b/bin/config.guess @@ -1,10 +1,10 @@ #! /bin/sh # Attempt to guess a canonical system name. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, -# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, -# Inc. +# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 +# Free Software Foundation, Inc. -timestamp='2007-07-22' +timestamp='2009-02-03' # This file is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by @@ -56,8 +56,8 @@ version="\ GNU config.guess ($timestamp) Originally written by Per Bothner. -Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 -Free Software Foundation, Inc. +Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, +2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." @@ -331,7 +331,20 @@ case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; i86pc:SunOS:5.*:* | i86xen:SunOS:5.*:*) - echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + eval $set_cc_for_build + SUN_ARCH="i386" + # If there is a compiler, see if it is configured for 64-bit objects. + # Note that the Sun cc does not turn __LP64__ into 1 like gcc does. + # This test works for both compilers. + if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then + if (echo '#ifdef __amd64'; echo IS_64BIT_ARCH; echo '#endif') | \ + (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ + grep IS_64BIT_ARCH >/dev/null + then + SUN_ARCH="x86_64" + fi + fi + echo ${SUN_ARCH}-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` exit ;; sun4*:SunOS:6*:*) # According to config.sub, this is the proper way to canonicalize @@ -532,7 +545,7 @@ EOF echo rs6000-ibm-aix3.2 fi exit ;; - *:AIX:*:[45]) + *:AIX:*:[456]) IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then IBM_ARCH=rs6000 @@ -796,9 +809,12 @@ EOF x86) echo i586-pc-interix${UNAME_RELEASE} exit ;; - EM64T | authenticamd) + EM64T | authenticamd | genuineintel) echo x86_64-unknown-interix${UNAME_RELEASE} exit ;; + IA64) + echo ia64-unknown-interix${UNAME_RELEASE} + exit ;; esac ;; [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) echo i${UNAME_MACHINE}-pc-mks @@ -833,7 +849,14 @@ EOF echo ${UNAME_MACHINE}-pc-minix exit ;; arm*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu + eval $set_cc_for_build + if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep -q __ARM_EABI__ + then + echo ${UNAME_MACHINE}-unknown-linux-gnu + else + echo ${UNAME_MACHINE}-unknown-linux-gnueabi + fi exit ;; avr32*:Linux:*:*) echo ${UNAME_MACHINE}-unknown-linux-gnu @@ -925,6 +948,9 @@ EOF if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} exit ;; + padre:Linux:*:*) + echo sparc-unknown-linux-gnu + exit ;; parisc:Linux:*:* | hppa:Linux:*:*) # Look for CPU level case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in @@ -954,8 +980,8 @@ EOF x86_64:Linux:*:*) echo x86_64-unknown-linux-gnu exit ;; - xtensa:Linux:*:*) - echo xtensa-unknown-linux-gnu + xtensa*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu exit ;; i*86:Linux:*:*) # The BFD linker knows what the default object file format is, so @@ -975,9 +1001,6 @@ EOF a.out-i386-linux) echo "${UNAME_MACHINE}-pc-linux-gnuaout" exit ;; - coff-i386) - echo "${UNAME_MACHINE}-pc-linux-gnucoff" - exit ;; "") # Either a pre-BFD a.out linker (linux-gnuoldld) or # one that does not give us useful --help. @@ -1131,6 +1154,16 @@ EOF 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ && { echo i486-ncr-sysv4; exit; } ;; + NCR*:*:4.2:* | MPRAS*:*:4.2:*) + OS_REL='.3' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) echo m68k-unknown-lynxos${UNAME_RELEASE} exit ;; @@ -1206,6 +1239,9 @@ EOF BePC:BeOS:*:*) # BeOS running on Intel PC compatible. echo i586-pc-beos exit ;; + BePC:Haiku:*:*) # Haiku running on Intel PC compatible. + echo i586-pc-haiku + exit ;; SX-4:SUPER-UX:*:*) echo sx4-nec-superux${UNAME_RELEASE} exit ;; @@ -1314,6 +1350,9 @@ EOF i*86:rdos:*:*) echo ${UNAME_MACHINE}-pc-rdos exit ;; + i*86:AROS:*:*) + echo ${UNAME_MACHINE}-pc-aros + exit ;; esac #echo '(No uname command or uname output not recognized.)' 1>&2 @@ -1474,9 +1513,9 @@ This script, last modified $timestamp, has failed to recognize the operating system you are using. It is advised that you download the most up to date version of the config scripts from - http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.guess + http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD and - http://savannah.gnu.org/cgi-bin/viewcvs/*checkout*/config/config/config.sub + http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD If the version you run ($0) is already up to date, please send the following data and any information you think might be diff --git a/bin/config.sub b/bin/config.sub index 1761d8bdf6..d546a94b95 100755 --- a/bin/config.sub +++ b/bin/config.sub @@ -1,10 +1,10 @@ #! /bin/sh # Configuration validation subroutine script. # Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, -# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, -# Inc. +# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 +# Free Software Foundation, Inc. -timestamp='2007-06-28' +timestamp='2009-02-03' # This file is (in principle) common to ALL GNU software. # The presence of a machine in this file suggests that SOME GNU software @@ -72,8 +72,8 @@ Report bugs and patches to <config-patches@gnu.org>." version="\ GNU config.sub ($timestamp) -Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 -Free Software Foundation, Inc. +Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, +2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." @@ -122,6 +122,7 @@ maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` case $maybe_os in nto-qnx* | linux-gnu* | linux-dietlibc | linux-newlib* | linux-uclibc* | \ uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | knetbsd*-gnu* | netbsd*-gnu* | \ + kopensolaris*-gnu* | \ storm-chaos* | os2-emx* | rtmk-nova*) os=-$maybe_os basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` @@ -249,13 +250,16 @@ case $basic_machine in | h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \ | i370 | i860 | i960 | ia64 \ | ip2k | iq2000 \ + | lm32 \ | m32c | m32r | m32rle | m68000 | m68k | m88k \ - | maxq | mb | microblaze | mcore | mep \ + | maxq | mb | microblaze | mcore | mep | metag \ | mips | mipsbe | mipseb | mipsel | mipsle \ | mips16 \ | mips64 | mips64el \ - | mips64vr | mips64vrel \ + | mips64octeon | mips64octeonel \ | mips64orion | mips64orionel \ + | mips64r5900 | mips64r5900el \ + | mips64vr | mips64vrel \ | mips64vr4100 | mips64vr4100el \ | mips64vr4300 | mips64vr4300el \ | mips64vr5000 | mips64vr5000el \ @@ -277,7 +281,7 @@ case $basic_machine in | powerpc | powerpc64 | powerpc64le | powerpcle | ppcbe \ | pyramid \ | score \ - | sh | sh[1234] | sh[24]a | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \ + | sh | sh[1234] | sh[24]a | sh[24]aeb | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \ | sh64 | sh64le \ | sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \ | sparcv8 | sparcv9 | sparcv9b | sparcv9v \ @@ -286,7 +290,7 @@ case $basic_machine in | v850 | v850e \ | we32k \ | x86 | xc16x | xscale | xscalee[bl] | xstormy16 | xtensa \ - | z8k) + | z8k | z80) basic_machine=$basic_machine-unknown ;; m6811 | m68hc11 | m6812 | m68hc12) @@ -329,14 +333,17 @@ case $basic_machine in | hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \ | i*86-* | i860-* | i960-* | ia64-* \ | ip2k-* | iq2000-* \ + | lm32-* \ | m32c-* | m32r-* | m32rle-* \ | m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \ - | m88110-* | m88k-* | maxq-* | mcore-* \ + | m88110-* | m88k-* | maxq-* | mcore-* | metag-* \ | mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \ | mips16-* \ | mips64-* | mips64el-* \ - | mips64vr-* | mips64vrel-* \ + | mips64octeon-* | mips64octeonel-* \ | mips64orion-* | mips64orionel-* \ + | mips64r5900-* | mips64r5900el-* \ + | mips64vr-* | mips64vrel-* \ | mips64vr4100-* | mips64vr4100el-* \ | mips64vr4300-* | mips64vr4300el-* \ | mips64vr5000-* | mips64vr5000el-* \ @@ -358,20 +365,24 @@ case $basic_machine in | powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* | ppcbe-* \ | pyramid-* \ | romp-* | rs6000-* \ - | sh-* | sh[1234]-* | sh[24]a-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \ + | sh-* | sh[1234]-* | sh[24]a-* | sh[24]aeb-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \ | shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \ | sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \ | sparclite-* \ | sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | strongarm-* | sv1-* | sx?-* \ | tahoe-* | thumb-* \ - | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \ + | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* | tile-* \ | tron-* \ | v850-* | v850e-* | vax-* \ | we32k-* \ | x86-* | x86_64-* | xc16x-* | xps100-* | xscale-* | xscalee[bl]-* \ - | xstormy16-* | xtensa-* \ + | xstormy16-* | xtensa*-* \ | ymp-* \ - | z8k-*) + | z8k-* | z80-*) + ;; + # Recognize the basic CPU types without company name, with glob match. + xtensa*) + basic_machine=$basic_machine-unknown ;; # Recognize the various machine names and aliases which stand # for a CPU type and a company and sometimes even an OS. @@ -435,6 +446,10 @@ case $basic_machine in basic_machine=m68k-apollo os=-bsd ;; + aros) + basic_machine=i386-pc + os=-aros + ;; aux) basic_machine=m68k-apple os=-aux @@ -443,10 +458,22 @@ case $basic_machine in basic_machine=ns32k-sequent os=-dynix ;; + blackfin) + basic_machine=bfin-unknown + os=-linux + ;; + blackfin-*) + basic_machine=bfin-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; c90) basic_machine=c90-cray os=-unicos ;; + cegcc) + basic_machine=arm-unknown + os=-cegcc + ;; convex-c1) basic_machine=c1-convex os=-bsd @@ -514,6 +541,10 @@ case $basic_machine in basic_machine=m88k-motorola os=-sysv3 ;; + dicos) + basic_machine=i686-pc + os=-dicos + ;; djgpp) basic_machine=i586-pc os=-msdosdjgpp @@ -668,6 +699,14 @@ case $basic_machine in basic_machine=m68k-isi os=-sysv ;; + m68knommu) + basic_machine=m68k-unknown + os=-linux + ;; + m68knommu-*) + basic_machine=m68k-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; m88k-omron*) basic_machine=m88k-omron ;; @@ -813,6 +852,14 @@ case $basic_machine in basic_machine=i860-intel os=-osf ;; + parisc) + basic_machine=hppa-unknown + os=-linux + ;; + parisc-*) + basic_machine=hppa-`echo $basic_machine | sed 's/^[^-]*-//'` + os=-linux + ;; pbd) basic_machine=sparc-tti ;; @@ -1021,6 +1068,10 @@ case $basic_machine in basic_machine=tic6x-unknown os=-coff ;; + tile*) + basic_machine=tile-unknown + os=-linux-gnu + ;; tx39) basic_machine=mipstx39-unknown ;; @@ -1096,6 +1147,10 @@ case $basic_machine in basic_machine=z8k-unknown os=-sim ;; + z80-*-coff) + basic_machine=z80-unknown + os=-sim + ;; none) basic_machine=none-none os=-none @@ -1134,7 +1189,7 @@ case $basic_machine in we32k) basic_machine=we32k-att ;; - sh[1234] | sh[24]a | sh[34]eb | sh[1234]le | sh[23]ele) + sh[1234] | sh[24]a | sh[24]aeb | sh[34]eb | sh[1234]le | sh[23]ele) basic_machine=sh-unknown ;; sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v) @@ -1206,8 +1261,9 @@ case $os in -gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \ | -*vms* | -sco* | -esix* | -isc* | -aix* | -sunos | -sunos[34]*\ | -hpux* | -unos* | -osf* | -luna* | -dgux* | -solaris* | -sym* \ + | -kopensolaris* \ | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \ - | -aos* \ + | -aos* | -aros* \ | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \ | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \ | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \ @@ -1216,7 +1272,7 @@ case $os in | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \ | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \ | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \ - | -chorusos* | -chorusrdb* \ + | -chorusos* | -chorusrdb* | -cegcc* \ | -cygwin* | -pe* | -psos* | -moss* | -proelf* | -rtems* \ | -mingw32* | -linux-gnu* | -linux-newlib* | -linux-uclibc* \ | -uxpv* | -beos* | -mpeix* | -udk* \ @@ -1356,6 +1412,9 @@ case $os in -zvmoe) os=-zvmoe ;; + -dicos*) + os=-dicos + ;; -none) ;; *) diff --git a/configs/autoconf.in b/configs/autoconf.in index d7860294ea..0f9306d822 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -66,12 +66,12 @@ GLU_DIRS = @GLU_DIRS@ DRIVER_DIRS = @DRIVER_DIRS@ GALLIUM_DIRS = @GALLIUM_DIRS@ GALLIUM_AUXILIARY_DIRS = @GALLIUM_AUXILIARY_DIRS@ -GALLIUM_DRIVER_DIRS = @GALLIUM_DRIVER_DIRS@ +GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@ GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@ GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@ GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@ GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) -GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) +GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) # Which subdirs under $(TOP)/progs/ to enter: PROGRAM_DIRS = @PROGRAM_DIRS@ @@ -92,6 +92,7 @@ MOTIF_CFLAGS = @MOTIF_CFLAGS@ GL_LIB_DEPS = $(EXTRA_LIB_PATH) @GL_LIB_DEPS@ OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \ $(EXTRA_LIB_PATH) @OSMESA_LIB_DEPS@ +EGL_LIB_DEPS = $(EXTRA_LIB_PATH) @EGL_LIB_DEPS@ GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \ $(EXTRA_LIB_PATH) @GLU_LIB_DEPS@ GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \ @@ -124,6 +125,9 @@ DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@ # Where libGL will look for DRI hardware drivers DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR) +# Xorg driver install directory (for xorg state-tracker) +XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@ + # pkg-config substitutions GL_PC_REQ_PRIV = @GL_PC_REQ_PRIV@ GL_PC_LIB_PRIV = @GL_PC_LIB_PRIV@ diff --git a/configs/darwin b/configs/darwin index c50ea9c44d..29fa0f13ff 100644 --- a/configs/darwin +++ b/configs/darwin @@ -6,6 +6,8 @@ CONFIG_NAME = darwin INSTALL_DIR = /usr/X11 +X11_DIR = $(INSTALL_DIR) + # Compiler and flags CC = gcc CXX = gcc @@ -21,9 +23,9 @@ DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \ ARCH_FLAGS += $(RC_CFLAGS) CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \ - -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES) + -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES) CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \ - -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES) + -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES) # Library names (actual file names) GL_LIB_NAME = libGL.dylib @@ -39,12 +41,12 @@ GLUT_LIB_GLOB = libglut.*dylib GLW_LIB_GLOB = libGLw.*dylib OSMESA_LIB_GLOB = libOSMesa.*dylib -GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread +GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext -GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXt -APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm +GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext +GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt +APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm # omit glw lib for now: SRC_DIRS = glx/x11 mesa glu glut/glx glew diff --git a/configs/default b/configs/default index a90d46f18e..eab36a3677 100644 --- a/configs/default +++ b/configs/default @@ -92,8 +92,8 @@ EGL_DRIVERS_DIRS = demo GALLIUM_DIRS = auxiliary drivers state_trackers GALLIUM_AUXILIARY_DIRS = draw translate cso_cache pipebuffer tgsi sct rtasm util indices GALLIUM_AUXILIARIES = $(foreach DIR,$(GALLIUM_AUXILIARY_DIRS),$(TOP)/src/gallium/auxiliary/$(DIR)/lib$(DIR).a) -GALLIUM_DRIVER_DIRS = softpipe i915simple i965simple failover trace -GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVER_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) +GALLIUM_DRIVERS_DIRS = softpipe i915simple failover trace +GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) GALLIUM_WINSYS_DIRS = xlib egl_xlib GALLIUM_WINSYS_DRM_DIRS = GALLIUM_STATE_TRACKERS_DIRS = glx @@ -102,6 +102,7 @@ GALLIUM_STATE_TRACKERS_DIRS = glx # Library dependencies #EXTRA_LIB_PATH ?= GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread +EGL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -ldl OSMESA_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) GLU_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXi -lm @@ -121,6 +122,9 @@ DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri # Where libGL will look for DRI hardware drivers DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR) +# Xorg driver install directory (for xorg state-tracker) +XORG_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/xorg/modules/drivers + # pkg-config substitutions GL_PC_REQ_PRIV = GL_PC_LIB_PRIV = diff --git a/configs/linux b/configs/linux index 15700a1a3b..73a6b61b2f 100644 --- a/configs/linux +++ b/configs/linux @@ -22,7 +22,8 @@ DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \ X11_INCLUDES = -I/usr/X11R6/include -CFLAGS = -Wall -Wmissing-prototypes $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \ +CFLAGS = -Wall -Wmissing-prototypes -Wdeclaration-after-statement \ + $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) \ $(DEFINES) $(ASM_FLAGS) $(X11_INCLUDES) -std=c99 -ffast-math CXXFLAGS = -Wall $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \ diff --git a/configs/linux-cell b/configs/linux-cell index d58a7a6ec7..19d435fecc 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -6,7 +6,7 @@ CONFIG_NAME = linux-cell # Omiting other gallium drivers: -GALLIUM_DRIVER_DIRS = cell softpipe trace +GALLIUM_DRIVERS_DIRS = cell softpipe trace # Compiler and flags diff --git a/configs/linux-llvm b/configs/linux-llvm index a9d740574c..e7ecd826d5 100644 --- a/configs/linux-llvm +++ b/configs/linux-llvm @@ -22,9 +22,9 @@ endif ifeq ($(MESA_LLVM),1) # LLVM_CFLAGS=`llvm-config --cflags` - LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo` -Wno-long-long - LLVM_LDFLAGS=`llvm-config --ldflags backend bitreader engine ipo` - LLVM_LIBS=`llvm-config --libs backend bitreader engine ipo` + LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long + LLVM_LDFLAGS=`llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation` + LLVM_LIBS=`llvm-config --libs backend bitreader engine ipo interpreter instrumentation` MKLIB_OPTIONS=-cplusplus else LLVM_CFLAGS= diff --git a/configure.ac b/configure.ac index ea2992d38b..4164d377ce 100644 --- a/configure.ac +++ b/configure.ac @@ -87,7 +87,7 @@ dnl Compiler macros DEFINES="" AC_SUBST([DEFINES]) case "$host_os" in -*-gnu*) +linux*|*-gnu*) DEFINES="$DEFINES -D_GNU_SOURCE -DPTHREADS" ;; solaris*) @@ -307,6 +307,13 @@ if test "x$enable_asm" = xyes; then ;; esac ;; + sparc*) + case "$host_os" in + linux*) + asm_arch=sparc + ;; + esac + ;; esac case "$asm_arch" in @@ -327,6 +334,12 @@ if test "x$enable_asm" = xyes; then MESA_ASM_SOURCES='$(PPC_SOURCES)' AC_MSG_RESULT([yes, ppc]) ;; + sparc) + ASM_FLAGS="-DUSE_SPARC_ASM" + MESA_ASM_SOURCES='$(SPARC_SOURCES)' + GLAPI_ASM_SOURCES='$(SPARC_API)' + AC_MSG_RESULT([yes, sparc]) + ;; *) AC_MSG_RESULT([no, platform not supported]) ;; @@ -382,7 +395,7 @@ default_driver="xlib" case "$host_os" in linux*) case "$host_cpu" in - i*86|x86_64|powerpc*) default_driver="dri";; + i*86|x86_64|powerpc*|sparc*) default_driver="dri";; esac ;; *freebsd* | dragonfly*) @@ -409,14 +422,14 @@ esac dnl dnl Driver specific build directories dnl -SRC_DIRS="mesa egl" +SRC_DIRS="mesa egl glew" GLU_DIRS="sgi" WINDOW_SYSTEM="" GALLIUM_DIRS="auxiliary drivers state_trackers" GALLIUM_WINSYS_DIRS="" GALLIUM_WINSYS_DRM_DIRS="" GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util" -GALLIUM_DRIVER_DIRS="softpipe failover trace" +GALLIUM_DRIVERS_DIRS="softpipe failover trace" GALLIUM_STATE_TRACKERS_DIRS="" case "$mesa_driver" in @@ -428,9 +441,6 @@ dri) DRIVER_DIRS="dri" WINDOW_SYSTEM="dri" GALLIUM_WINSYS_DIRS="drm $GALLIUM_WINSYS_DIRS" - GALLIUM_WINSYS_DRM_DIRS="intel" - GALLIUM_DRIVER_DIRS="$GALLIUM_DRIVER_DIRS i915simple i965simple" - GALLIUM_STATE_TRACKERS_DIRS="egl" ;; osmesa) DRIVER_DIRS="osmesa" @@ -443,7 +453,7 @@ AC_SUBST([WINDOW_SYSTEM]) AC_SUBST([GALLIUM_DIRS]) AC_SUBST([GALLIUM_WINSYS_DIRS]) AC_SUBST([GALLIUM_WINSYS_DRM_DIRS]) -AC_SUBST([GALLIUM_DRIVER_DIRS]) +AC_SUBST([GALLIUM_DRIVERS_DIRS]) AC_SUBST([GALLIUM_AUXILIARY_DIRS]) AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS]) AC_SUBST([RADEON_CFLAGS]) @@ -868,6 +878,19 @@ AC_SUBST([OSMESA_PC_REQ]) AC_SUBST([OSMESA_PC_LIB_PRIV]) dnl +dnl EGL configuration +dnl +if test "$x11_pkgconfig" = yes; then + PKG_CHECK_MODULES([EGL],[x11]) + EGL_LIB_DEPS="$EGL_LIBS" +else + # should check these... + EGL_LIB_DEPS="$X_LIBS -lX11" +fi +EGL_LIB_DEPS="$EGL_LIB_DEPS $DLOPEN_LIBS $OS_LIBS" +AC_SUBST([EGL_LIB_DEPS]) + +dnl dnl GLU configuration dnl AC_ARG_ENABLE([glu], @@ -1087,6 +1110,86 @@ if test "x$enable_gallium" = xyes; then SRC_DIRS="$SRC_DIRS gallium gallium/winsys" fi +dnl +dnl Gallium state trackers configuration +dnl +AC_ARG_WITH([state-trackers], + [AS_HELP_STRING([--with-state-trackers@<:@=DIRS...@:>@], + [comma delimited state_trackers list, e.g. + "egl,glx" @<:@default=auto@:>@])], + [with_state_trackers="$withval"], + [with_state_trackers=yes]) + +case "$with_state_trackers" in +no) + GALLIUM_STATE_TRACKERS_DIRS="" + ;; +yes) + # look at what else is built + case "$mesa_driver" in + dri) + GALLIUM_STATE_TRACKERS_DIRS=egl + ;; + esac + ;; +*) + # verify the requested state tracker exist + state_trackers=`IFS=', '; echo $with_state_trackers` + for tracker in $state_trackers; do + test -d "$srcdir/src/gallium/state_trackers/$tracker" || \ + AC_MSG_ERROR([state tracker '$tracker' doesn't exist]) + done + GALLIUM_STATE_TRACKERS_DIRS="$state_trackers" + ;; +esac + +AC_ARG_WITH([xorg-driver-dir], + [AS_HELP_STRING([--with-xorg-driver-dir=DIR], + [Default xorg driver directory[[default=${libdir}/xorg/modules/drivers]]])], + [XORG_DRIVER_INSTALL_DIR="$withval"], + [XORG_DRIVER_INSTALL_DIR="${libdir}/xorg/modules/drivers"]) +AC_SUBST([XORG_DRIVER_INSTALL_DIR]) + +dnl +dnl Gallium Intel configuration +dnl +AC_ARG_ENABLE([gallium-intel], + [AS_HELP_STRING([--disable-gallium-intel], + [build gallium intel @<:@default=enabled@:>@])], + [enable_gallium_intel="$enableval"], + [enable_gallium_intel=yes]) +if test "x$enable_gallium_intel" = xyes; then + GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel" + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915simple" +fi + +dnl +dnl Gallium Radeon configuration +dnl +AC_ARG_ENABLE([gallium-radeon], + [AS_HELP_STRING([--enable-gallium-radeon], + [build gallium radeon @<:@default=disabled@:>@])], + [enable_gallium_radeon="$enableval"], + [enable_gallium_radeon=no]) +if test "x$enable_gallium_radeon" = xyes; then + GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS radeon" + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" +fi + +dnl +dnl Gallium Radeon configuration +dnl +AC_ARG_ENABLE([gallium-nouveau], + [AS_HELP_STRING([--enable-gallium-nouveau], + [build gallium nouveau @<:@default=disabled@:>@])], + [enable_gallium_nouveau="$enableval"], + [enable_gallium_nouveau=no]) +if test "x$enable_gallium_nouveau" = xyes; then + GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS nouveau" + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nv04 nv10 nv20 nv30 nv40 nv50" +fi + + dnl Restore LDFLAGS and CPPFLAGS LDFLAGS="$_SAVE_LDFLAGS" CPPFLAGS="$_SAVE_CPPFLAGS" @@ -1138,9 +1241,9 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then echo " Gallium: yes" echo " Gallium dirs: $GALLIUM_DIRS" echo " Winsys dirs: $GALLIUM_WINSYS_DIRS" - echo " Winsys drm dirs: $GALLIUM_WINSYS_DRM_DIRS" + echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS" echo " Auxiliary dirs: $GALLIUM_AUXILIARY_DIRS" - echo " Driver dirs: $GALLIUM_DRIVER_DIRS" + echo " Driver dirs: $GALLIUM_DRIVERS_DIRS" echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS" else echo " Gallium: no" diff --git a/docs/MESA_shader_debug.spec b/docs/MESA_shader_debug.spec index 1f7d42ac91..fab92abc76 100644 --- a/docs/MESA_shader_debug.spec +++ b/docs/MESA_shader_debug.spec @@ -13,7 +13,7 @@ Contact Status - XXX - Not complete yet!!! + Obsolete. Version diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 621bd4afac..f29553b0fb 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -39,6 +39,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 <li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) <li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers) <li>GL_EXT_texture_swizzle extension (software drivers, i965 driver) +<li>Updated SPARC assembly optimizations (David S. Miller) </ul> diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h index 02c3b94bd8..d873428d75 100644 --- a/include/EGL/eglplatform.h +++ b/include/EGL/eglplatform.h @@ -68,7 +68,7 @@ typedef HWND NativeWindowType; typedef HBITMAP NativePixmapType; /** END Added for Windows **/ -#elif defined(__gnu_linux__) +#elif defined(__gnu_linux__) || defined(__FreeBSD__) /** BEGIN Added for X (Mesa) **/ #ifndef EGLAPI diff --git a/include/GL/gl.h b/include/GL/gl.h index c9ef6136fa..aad51214fb 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index 1dcd4a895b..639d7bb7a4 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -48,34 +48,49 @@ #define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) #define glAttachObjectARB MANGLE(AttachObjectARB) #define glAttachShader MANGLE(AttachShader) +#define glBeginConditionalRender MANGLE(BeginConditionalRender) +#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) #define glBegin MANGLE(Begin) #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginQueryARB MANGLE(BeginQueryARB) #define glBeginQuery MANGLE(BeginQuery) +#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) +#define glBeginTransformFeedback MANGLE(BeginTransformFeedback) #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) #define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) #define glBindBufferARB MANGLE(BindBufferARB) +#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) +#define glBindBufferBase MANGLE(BindBufferBase) #define glBindBufferBaseNV MANGLE(BindBufferBaseNV) #define glBindBuffer MANGLE(BindBuffer) +#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT) #define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) +#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) +#define glBindBufferRange MANGLE(BindBufferRange) #define glBindBufferRangeNV MANGLE(BindBufferRangeNV) #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) +#define glBindFragDataLocation MANGLE(BindFragDataLocation) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindFramebufferEXT MANGLE(BindFramebufferEXT) +#define glBindFramebuffer MANGLE(BindFramebuffer) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) +#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) #define glBindParameterEXT MANGLE(BindParameterEXT) #define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramNV MANGLE(BindProgramNV) #define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) +#define glBindRenderbuffer MANGLE(BindRenderbuffer) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) #define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTexture MANGLE(BindTexture) #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) +#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) +#define glBindVertexArray MANGLE(BindVertexArray) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) #define glBinormal3bEXT MANGLE(Binormal3bEXT) #define glBinormal3bvEXT MANGLE(Binormal3bvEXT) @@ -101,6 +116,7 @@ #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) #define glBlendFuncSeparate MANGLE(BlendFuncSeparate) #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) +#define glBlitFramebuffer MANGLE(BlitFramebuffer) #define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) @@ -109,8 +125,15 @@ #define glCallList MANGLE(CallList) #define glCallLists MANGLE(CallLists) #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) +#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) +#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) #define glClampColorARB MANGLE(ClampColorARB) +#define glClampColor MANGLE(ClampColor) #define glClearAccum MANGLE(ClearAccum) +#define glClearBufferfi MANGLE(ClearBufferfi) +#define glClearBufferfv MANGLE(ClearBufferfv) +#define glClearBufferiv MANGLE(ClearBufferiv) +#define glClearBufferuiv MANGLE(ClearBufferuiv) #define glClearColorIiEXT MANGLE(ClearColorIiEXT) #define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) #define glClearColor MANGLE(ClearColor) @@ -123,6 +146,7 @@ #define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) #define glClientActiveTexture MANGLE(ClientActiveTexture) #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) +#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) #define glClipPlane MANGLE(ClipPlane) #define glColor3b MANGLE(Color3b) #define glColor3bv MANGLE(Color3bv) @@ -171,6 +195,7 @@ #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) +#define glColorMaski MANGLE(ColorMaski) #define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) #define glColorMask MANGLE(ColorMask) #define glColorMaterial MANGLE(ColorMaterial) @@ -196,6 +221,12 @@ #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) #define glCompileShaderARB MANGLE(CompileShaderARB) #define glCompileShader MANGLE(CompileShader) +#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT) #define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) #define glCompressedTexImage1D MANGLE(CompressedTexImage1D) #define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) @@ -208,6 +239,12 @@ #define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) #define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) +#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) #define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) #define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) #define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) @@ -228,6 +265,11 @@ #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT) #define glCopyPixels MANGLE(CopyPixels) #define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) #define glCopyTexImage1D MANGLE(CopyTexImage1D) @@ -239,6 +281,11 @@ #define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) #define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) #define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) +#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) #define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA) #define glCreateProgram MANGLE(CreateProgram) #define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) @@ -258,6 +305,7 @@ #define glDeleteFencesNV MANGLE(DeleteFencesNV) #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) #define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) +#define glDeleteFramebuffers MANGLE(DeleteFramebuffers) #define glDeleteLists MANGLE(DeleteLists) #define glDeleteObjectARB MANGLE(DeleteObjectARB) #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) @@ -267,10 +315,13 @@ #define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteQueries MANGLE(DeleteQueries) #define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) +#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) #define glDeleteShader MANGLE(DeleteShader) #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTextures MANGLE(DeleteTextures) +#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) +#define glDeleteVertexArrays MANGLE(DeleteVertexArrays) #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) #define glDepthBoundsdNV MANGLE(DepthBoundsdNV) #define glDepthBoundsEXT MANGLE(DepthBoundsEXT) @@ -281,13 +332,16 @@ #define glDetachObjectARB MANGLE(DetachObjectARB) #define glDetachShader MANGLE(DetachShader) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) +#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) #define glDisableClientState MANGLE(DisableClientState) +#define glDisablei MANGLE(Disablei) #define glDisableIndexedEXT MANGLE(DisableIndexedEXT) #define glDisable MANGLE(Disable) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) #define glDrawArraysEXT MANGLE(DrawArraysEXT) +#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) #define glDrawArrays MANGLE(DrawArrays) #define glDrawBuffer MANGLE(DrawBuffer) @@ -296,6 +350,7 @@ #define glDrawBuffers MANGLE(DrawBuffers) #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) +#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) #define glDrawElements MANGLE(DrawElements) #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) @@ -304,6 +359,7 @@ #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) #define glDrawRangeElements MANGLE(DrawRangeElements) +#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) #define glEdgeFlag MANGLE(EdgeFlag) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) @@ -311,18 +367,24 @@ #define glEdgeFlagv MANGLE(EdgeFlagv) #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) +#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) #define glEnableClientState MANGLE(EnableClientState) +#define glEnablei MANGLE(Enablei) #define glEnableIndexedEXT MANGLE(EnableIndexedEXT) #define glEnable MANGLE(Enable) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) +#define glEndConditionalRender MANGLE(EndConditionalRender) +#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) #define glEndList MANGLE(EndList) #define glEnd MANGLE(End) #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndQueryARB MANGLE(EndQueryARB) #define glEndQuery MANGLE(EndQuery) +#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) +#define glEndTransformFeedback MANGLE(EndTransformFeedback) #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) #define glEvalCoord1d MANGLE(EvalCoord1d) @@ -350,6 +412,7 @@ #define glFinishTextureSUNX MANGLE(FinishTextureSUNX) #define glFlush MANGLE(Flush) #define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) +#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) @@ -385,13 +448,25 @@ #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) +#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) +#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) #define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) +#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) #define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) +#define glFramebufferTexture1D MANGLE(FramebufferTexture1D) #define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) +#define glFramebufferTexture2D MANGLE(FramebufferTexture2D) #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) +#define glFramebufferTexture3D MANGLE(FramebufferTexture3D) +#define glFramebufferTextureARB MANGLE(FramebufferTextureARB) #define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) +#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB) #define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) +#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) +#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) +#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) #define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFrontFace MANGLE(FrontFace) @@ -400,10 +475,14 @@ #define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenBuffers MANGLE(GenBuffers) #define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) +#define glGenerateMipmap MANGLE(GenerateMipmap) +#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) #define glGenFencesAPPLE MANGLE(GenFencesAPPLE) #define glGenFencesNV MANGLE(GenFencesNV) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) #define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) +#define glGenFramebuffers MANGLE(GenFramebuffers) #define glGenLists MANGLE(GenLists) #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) #define glGenProgramsARB MANGLE(GenProgramsARB) @@ -411,10 +490,13 @@ #define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenQueries MANGLE(GenQueries) #define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) +#define glGenRenderbuffers MANGLE(GenRenderbuffers) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT) #define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTextures MANGLE(GenTextures) +#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) #define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) +#define glGenVertexArrays MANGLE(GenVertexArrays) #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) #define glGetActiveAttribARB MANGLE(GetActiveAttribARB) #define glGetActiveAttrib MANGLE(GetActiveAttrib) @@ -428,6 +510,7 @@ #define glGetAttribLocationARB MANGLE(GetAttribLocationARB) #define glGetAttribLocation MANGLE(GetAttribLocation) #define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) +#define glGetBooleani_v MANGLE(GetBooleani_v) #define glGetBooleanv MANGLE(GetBooleanv) #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) @@ -450,8 +533,10 @@ #define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) #define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) +#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT) #define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) #define glGetCompressedTexImage MANGLE(GetCompressedTexImage) +#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) #define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) #define glGetConvolutionFilter MANGLE(GetConvolutionFilter) #define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) @@ -461,19 +546,24 @@ #define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA) #define glGetDebugLogMESA MANGLE(GetDebugLogMESA) #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) +#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) #define glGetDoublev MANGLE(GetDoublev) #define glGetError MANGLE(GetError) #define glGetFenceivNV MANGLE(GetFenceivNV) #define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) +#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) #define glGetFloatv MANGLE(GetFloatv) #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) #define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) +#define glGetFragDataLocation MANGLE(GetFragDataLocation) #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) #define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) +#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) +#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) #define glGetHandleARB MANGLE(GetHandleARB) #define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogram MANGLE(GetHistogram) @@ -486,6 +576,7 @@ #define glGetInfoLogARB MANGLE(GetInfoLogARB) #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) #define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) +#define glGetIntegeri_v MANGLE(GetIntegeri_v) #define glGetIntegerv MANGLE(GetIntegerv) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) @@ -513,6 +604,30 @@ #define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) #define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) #define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) +#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) +#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT) +#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) +#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) +#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) +#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) +#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) @@ -524,6 +639,7 @@ #define glGetPixelMapusv MANGLE(GetPixelMapusv) #define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) +#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) #define glGetPointervEXT MANGLE(GetPointervEXT) #define glGetPointerv MANGLE(GetPointerv) #define glGetPolygonStipple MANGLE(GetPolygonStipple) @@ -555,6 +671,7 @@ #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) #define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) +#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetShaderInfoLog MANGLE(GetShaderInfoLog) @@ -562,6 +679,7 @@ #define glGetShaderSourceARB MANGLE(GetShaderSourceARB) #define glGetShaderSource MANGLE(GetShaderSource) #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) +#define glGetStringi MANGLE(GetStringi) #define glGetString MANGLE(GetString) #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) @@ -576,9 +694,20 @@ #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) #define glGetTexParameterfv MANGLE(GetTexParameterfv) #define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) +#define glGetTexParameterIiv MANGLE(GetTexParameterIiv) #define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) +#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) #define glGetTexParameteriv MANGLE(GetTexParameteriv) +#define glGetTextureImageEXT MANGLE(GetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) +#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) +#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) +#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) +#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) +#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) #define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) #define glGetUniformfvARB MANGLE(GetUniformfvARB) @@ -589,6 +718,7 @@ #define glGetUniformLocation MANGLE(GetUniformLocation) #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) #define glGetUniformuivEXT MANGLE(GetUniformuivEXT) +#define glGetUniformuiv MANGLE(GetUniformuiv) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) #define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) #define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) @@ -605,7 +735,9 @@ #define glGetVertexAttribfv MANGLE(GetVertexAttribfv) #define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) #define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) +#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) #define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) +#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) #define glGetVertexAttribiv MANGLE(GetVertexAttribiv) #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) @@ -652,11 +784,13 @@ #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) #define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) +#define glIsEnabledi MANGLE(IsEnabledi) #define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) #define glIsEnabled MANGLE(IsEnabled) #define glIsFenceAPPLE MANGLE(IsFenceAPPLE) #define glIsFenceNV MANGLE(IsFenceNV) #define glIsFramebufferEXT MANGLE(IsFramebufferEXT) +#define glIsFramebuffer MANGLE(IsFramebuffer) #define glIsList MANGLE(IsList) #define glIsObjectBufferATI MANGLE(IsObjectBufferATI) #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) @@ -666,11 +800,14 @@ #define glIsQueryARB MANGLE(IsQueryARB) #define glIsQuery MANGLE(IsQuery) #define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) +#define glIsRenderbuffer MANGLE(IsRenderbuffer) #define glIsShader MANGLE(IsShader) #define glIsTextureEXT MANGLE(IsTextureEXT) #define glIsTexture MANGLE(IsTexture) +#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) #define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) +#define glIsVertexArray MANGLE(IsVertexArray) #define glLightEnviSGIX MANGLE(LightEnviSGIX) #define glLightf MANGLE(Lightf) #define glLightfv MANGLE(Lightfv) @@ -707,11 +844,13 @@ #define glMap2f MANGLE(Map2f) #define glMapBufferARB MANGLE(MapBufferARB) #define glMapBuffer MANGLE(MapBuffer) +#define glMapBufferRange MANGLE(MapBufferRange) #define glMapControlPointsNV MANGLE(MapControlPointsNV) #define glMapGrid1d MANGLE(MapGrid1d) #define glMapGrid1f MANGLE(MapGrid1f) #define glMapGrid2d MANGLE(MapGrid2d) #define glMapGrid2f MANGLE(MapGrid2f) +#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) #define glMapObjectBufferATI MANGLE(MapObjectBufferATI) #define glMapParameterfvNV MANGLE(MapParameterfvNV) #define glMapParameterivNV MANGLE(MapParameterivNV) @@ -719,11 +858,30 @@ #define glMaterialfv MANGLE(Materialfv) #define glMateriali MANGLE(Materiali) #define glMaterialiv MANGLE(Materialiv) +#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) #define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) #define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB) #define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) +#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) +#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) +#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) #define glMatrixMode MANGLE(MatrixMode) +#define glMatrixMultdEXT MANGLE(MatrixMultdEXT) +#define glMatrixMultfEXT MANGLE(MatrixMultfEXT) +#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) +#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) +#define glMatrixPopEXT MANGLE(MatrixPopEXT) +#define glMatrixPushEXT MANGLE(MatrixPushEXT) +#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT) +#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT) +#define glMatrixScaledEXT MANGLE(MatrixScaledEXT) +#define glMatrixScalefEXT MANGLE(MatrixScalefEXT) +#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) +#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) #define glMinmaxEXT MANGLE(MinmaxEXT) #define glMinmax MANGLE(Minmax) #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) @@ -734,6 +892,7 @@ #define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) +#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) #define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) #define glMultiTexCoord1d MANGLE(MultiTexCoord1d) #define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) @@ -806,12 +965,60 @@ #define glMultiTexCoord4s MANGLE(MultiTexCoord4s) #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT) +#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT) +#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT) +#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT) +#define glMultiTexGendEXT MANGLE(MultiTexGendEXT) +#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT) +#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT) +#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT) +#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT) +#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT) +#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT) +#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT) +#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT) +#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT) +#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT) +#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT) +#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) +#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) #define glMultMatrixd MANGLE(MultMatrixd) #define glMultMatrixf MANGLE(MultMatrixf) #define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) #define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) #define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) #define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) +#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) +#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) +#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) #define glNormal3b MANGLE(Normal3b) @@ -845,6 +1052,7 @@ #define glOrtho MANGLE(Ortho) #define glPassTexCoordATI MANGLE(PassTexCoordATI) #define glPassThrough MANGLE(PassThrough) +#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV) #define glPixelDataRangeNV MANGLE(PixelDataRangeNV) #define glPixelMapfv MANGLE(PixelMapfv) #define glPixelMapuiv MANGLE(PixelMapuiv) @@ -926,12 +1134,47 @@ #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) +#define glProgramParameteriARB MANGLE(ProgramParameteriARB) #define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) #define glProgramStringARB MANGLE(ProgramStringARB) +#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) +#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) +#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) +#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) +#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) +#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) +#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) +#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) +#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) +#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) +#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) +#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) +#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) +#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) +#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) +#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) +#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) +#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) +#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) +#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) +#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) +#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) +#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) +#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) +#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) #define glPushAttrib MANGLE(PushAttrib) +#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) #define glPushClientAttrib MANGLE(PushClientAttrib) #define glPushMatrix MANGLE(PushMatrix) #define glPushName MANGLE(PushName) @@ -972,8 +1215,10 @@ #define glRectsv MANGLE(Rectsv) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderbufferStorage MANGLE(RenderbufferStorage) #define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) #define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) +#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) #define glRenderMode MANGLE(RenderMode) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) @@ -1004,12 +1249,14 @@ #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) #define glResetMinmax MANGLE(ResetMinmax) #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) +#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) #define glRotated MANGLE(Rotated) #define glRotatef MANGLE(Rotatef) #define glSampleCoverageARB MANGLE(SampleCoverageARB) #define glSampleCoverage MANGLE(SampleCoverage) #define glSampleMapATI MANGLE(SampleMapATI) #define glSampleMaskEXT MANGLE(SampleMaskEXT) +#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) #define glSampleMaskSGIS MANGLE(SampleMaskSGIS) #define glSamplePatternEXT MANGLE(SamplePatternEXT) #define glSamplePatternSGIS MANGLE(SamplePatternSGIS) @@ -1101,6 +1348,7 @@ #define glTestFenceAPPLE MANGLE(TestFenceAPPLE) #define glTestFenceNV MANGLE(TestFenceNV) #define glTestObjectAPPLE MANGLE(TestObjectAPPLE) +#define glTexBufferARB MANGLE(TexBufferARB) #define glTexBufferEXT MANGLE(TexBufferEXT) #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) @@ -1181,9 +1429,12 @@ #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) #define glTexParameterIivEXT MANGLE(TexParameterIivEXT) +#define glTexParameterIiv MANGLE(TexParameterIiv) #define glTexParameteri MANGLE(TexParameteri) #define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) +#define glTexParameterIuiv MANGLE(TexParameterIuiv) #define glTexParameteriv MANGLE(TexParameteriv) +#define glTexRenderbufferNV MANGLE(TexRenderbufferNV) #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage1D MANGLE(TexSubImage1D) #define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) @@ -1191,12 +1442,28 @@ #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) #define glTexSubImage3D MANGLE(TexSubImage3D) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) +#define glTextureBufferEXT MANGLE(TextureBufferEXT) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) +#define glTextureImage1DEXT MANGLE(TextureImage1DEXT) +#define glTextureImage2DEXT MANGLE(TextureImage2DEXT) +#define glTextureImage3DEXT MANGLE(TextureImage3DEXT) #define glTextureLightEXT MANGLE(TextureLightEXT) #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) +#define glTextureParameterfEXT MANGLE(TextureParameterfEXT) +#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) +#define glTextureParameteriEXT MANGLE(TextureParameteriEXT) +#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) +#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) +#define glTextureParameterivEXT MANGLE(TextureParameterivEXT) +#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) +#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) +#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) +#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) #define glTrackMatrixNV MANGLE(TrackMatrixNV) #define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) +#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) +#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) @@ -1209,7 +1476,9 @@ #define glUniform1ivARB MANGLE(Uniform1ivARB) #define glUniform1iv MANGLE(Uniform1iv) #define glUniform1uiEXT MANGLE(Uniform1uiEXT) +#define glUniform1ui MANGLE(Uniform1ui) #define glUniform1uivEXT MANGLE(Uniform1uivEXT) +#define glUniform1uiv MANGLE(Uniform1uiv) #define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2f MANGLE(Uniform2f) #define glUniform2fvARB MANGLE(Uniform2fvARB) @@ -1219,7 +1488,9 @@ #define glUniform2ivARB MANGLE(Uniform2ivARB) #define glUniform2iv MANGLE(Uniform2iv) #define glUniform2uiEXT MANGLE(Uniform2uiEXT) +#define glUniform2ui MANGLE(Uniform2ui) #define glUniform2uivEXT MANGLE(Uniform2uivEXT) +#define glUniform2uiv MANGLE(Uniform2uiv) #define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3f MANGLE(Uniform3f) #define glUniform3fvARB MANGLE(Uniform3fvARB) @@ -1229,7 +1500,9 @@ #define glUniform3ivARB MANGLE(Uniform3ivARB) #define glUniform3iv MANGLE(Uniform3iv) #define glUniform3uiEXT MANGLE(Uniform3uiEXT) +#define glUniform3ui MANGLE(Uniform3ui) #define glUniform3uivEXT MANGLE(Uniform3uivEXT) +#define glUniform3uiv MANGLE(Uniform3uiv) #define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4f MANGLE(Uniform4f) #define glUniform4fvARB MANGLE(Uniform4fvARB) @@ -1239,7 +1512,9 @@ #define glUniform4ivARB MANGLE(Uniform4ivARB) #define glUniform4iv MANGLE(Uniform4iv) #define glUniform4uiEXT MANGLE(Uniform4uiEXT) +#define glUniform4ui MANGLE(Uniform4ui) #define glUniform4uivEXT MANGLE(Uniform4uivEXT) +#define glUniform4uiv MANGLE(Uniform4uiv) #define glUniformBufferEXT MANGLE(UniformBufferEXT) #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) @@ -1256,6 +1531,7 @@ #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) #define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) +#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) #define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) #define glUseProgram MANGLE(UseProgram) @@ -1412,27 +1688,49 @@ #define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) +#define glVertexAttribDivisor MANGLE(VertexAttribDivisor) #define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) +#define glVertexAttribI1i MANGLE(VertexAttribI1i) #define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) +#define glVertexAttribI1iv MANGLE(VertexAttribI1iv) #define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) +#define glVertexAttribI1ui MANGLE(VertexAttribI1ui) #define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) +#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) #define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) +#define glVertexAttribI2i MANGLE(VertexAttribI2i) #define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) +#define glVertexAttribI2iv MANGLE(VertexAttribI2iv) #define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) +#define glVertexAttribI2ui MANGLE(VertexAttribI2ui) #define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) +#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) #define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) +#define glVertexAttribI3i MANGLE(VertexAttribI3i) #define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) +#define glVertexAttribI3iv MANGLE(VertexAttribI3iv) #define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) +#define glVertexAttribI3ui MANGLE(VertexAttribI3ui) #define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) +#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv) #define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) +#define glVertexAttribI4bv MANGLE(VertexAttribI4bv) #define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) +#define glVertexAttribI4i MANGLE(VertexAttribI4i) #define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) +#define glVertexAttribI4iv MANGLE(VertexAttribI4iv) #define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) +#define glVertexAttribI4sv MANGLE(VertexAttribI4sv) #define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) +#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv) #define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) +#define glVertexAttribI4ui MANGLE(VertexAttribI4ui) #define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) +#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) #define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) +#define glVertexAttribI4usv MANGLE(VertexAttribI4usv) #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) +#define glVertexAttribIPointer MANGLE(VertexAttribIPointer) #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointer MANGLE(VertexAttribPointer) #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) diff --git a/include/GL/glext.h b/include/GL/glext.h index c0941aa804..d3f01a2b6c 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2008/11/14 */ +/* glext.h last updated 2009/03/04 */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 44 +#define GL_GLEXT_VERSION 46 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -3862,6 +3862,22 @@ extern "C" { #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 #endif +#ifndef GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#endif + /*************************************************************/ @@ -5268,10 +5284,10 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divi #ifndef GL_ARB_map_buffer_range #define GL_ARB_map_buffer_range 1 #ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); #endif /* GL_GLEXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); #endif @@ -8011,6 +8027,22 @@ typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); #ifndef GL_NV_present_video #define GL_NV_present_video 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint); +GLAPI void APIENTRY glGetVideoivNV (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVideouivNV (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint, GLenum, GLint64EXT *); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint, GLenum, GLuint64EXT *); +GLAPI void APIENTRY glVideoParameterivNV (GLuint, GLenum, const GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint *params); #endif #ifndef GL_EXT_transform_feedback @@ -8451,6 +8483,38 @@ typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); #endif +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *, GLsizei, GLuint *); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint, GLint *, GLint *, GLsizei, GLuint *); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint, GLuint, GLsizei, GLsizei *, GLchar *); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint, GLuint, GLenum, void *); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei, GLuint *); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei, GLuint *); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint, GLboolean, GLuint, GLint, GLuint *); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint, GLenum, GLsizei, GLuint *, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif + #ifdef __cplusplus } diff --git a/include/GL/glut.h b/include/GL/glut.h index 022378fb9d..9fdb9cfdfa 100644 --- a/include/GL/glut.h +++ b/include/GL/glut.h @@ -74,23 +74,9 @@ extern "C" { # define __cdecl # define GLUT_DEFINED___CDECL # endif -# ifndef _CRTIMP -# ifdef _NTSDK - /* Definition compatible with NT SDK */ -# define _CRTIMP -# else - /* Current definition */ -# ifdef _DLL -# define _CRTIMP __declspec(dllimport) -# else -# define _CRTIMP -# endif -# endif -# define GLUT_DEFINED__CRTIMP -# endif -# ifndef GLUT_BUILDING_LIB -extern _CRTIMP void __cdecl exit(int); -# endif +#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) +#include <stdlib.h> +#endif /* GLUT callback calling convention for Win32. */ # define GLUTCALLBACK __cdecl @@ -122,7 +108,7 @@ extern _CRTIMP void __cdecl exit(int); # define GLUTAPIENTRY # define GLUTAPIENTRYV # define GLUTCALLBACK -# define GLUTAPI __attribute__((visibility("default"))) +# define GLUTAPI extern __attribute__((visibility("default"))) #else diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index 27cc1be7ff..a726b93234 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -78,6 +78,7 @@ typedef struct __DRIswrastExtensionRec __DRIswrastExtension; typedef struct __DRIbufferRec __DRIbuffer; typedef struct __DRIdri2ExtensionRec __DRIdri2Extension; typedef struct __DRIdri2LoaderExtensionRec __DRIdri2LoaderExtension; +typedef struct __DRI2flushExtensionRec __DRI2flushExtension; /*@}*/ @@ -245,6 +246,16 @@ struct __DRItexBufferExtensionRec { __DRIdrawable *pDraw); }; +/** + * Used by drivers that implement DRI2 + */ +#define __DRI2_FLUSH "DRI2_Flush" +#define __DRI2_FLUSH_VERSION 1 +struct __DRI2flushExtensionRec { + __DRIextension base; + void (*flush)(__DRIdrawable *drawable); +}; + /** * XML document describing the configuration options supported by the diff --git a/include/GL/wglext.h b/include/GL/wglext.h new file mode 100644 index 0000000000..d54e0a4d50 --- /dev/null +++ b/include/GL/wglext.h @@ -0,0 +1,813 @@ +#ifndef __wglext_h_ +#define __wglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include <windows.h> +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/*************************************************************/ + +/* Header file version number */ +/* wglext.h last updated 2009/03/03 */ +/* Current version at http://www.opengl.org/registry/ */ +#define WGL_WGLEXT_VERSION 12 + +#ifndef WGL_ARB_buffer_region +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +#endif + +#ifndef WGL_ARB_multisample +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#endif + +#ifndef WGL_ARB_extensions_string +#endif + +#ifndef WGL_ARB_pixel_format +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#endif + +#ifndef WGL_ARB_make_current_read +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 +#endif + +#ifndef WGL_ARB_pbuffer +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 +#endif + +#ifndef WGL_ARB_render_texture +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 +#endif + +#ifndef WGL_ARB_pixel_format_float +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#endif + +#ifndef WGL_ARB_create_context +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#endif + +#ifndef WGL_EXT_make_current_read +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 +#endif + +#ifndef WGL_EXT_pixel_format +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C +#endif + +#ifndef WGL_EXT_pbuffer +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 +#endif + +#ifndef WGL_EXT_depth_float +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#endif + +#ifndef WGL_3DFX_multisample +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#endif + +#ifndef WGL_EXT_multisample +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 +#endif + +#ifndef WGL_I3D_digital_video_control +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 +#endif + +#ifndef WGL_I3D_gamma +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F +#endif + +#ifndef WGL_I3D_genlock +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C +#endif + +#ifndef WGL_I3D_image_buffer +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 +#endif + +#ifndef WGL_I3D_swap_frame_lock +#endif + +#ifndef WGL_NV_render_depth_texture +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#endif + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#endif + +#ifndef WGL_ATI_pixel_format_float +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#endif + +#ifndef WGL_NV_float_buffer +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#endif + +#ifndef WGL_3DL_stereo_control +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +#endif + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#endif + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#endif + +#ifndef WGL_NV_present_video +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 +#endif + +#ifndef WGL_NV_video_out +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +#endif + +#ifndef WGL_NV_swap_group +#endif + +#ifndef WGL_NV_gpu_affinity +#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +#endif + +#ifndef WGL_AMD_gpu_association +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +#endif + + +/*************************************************************/ + +#ifndef WGL_ARB_pbuffer +DECLARE_HANDLE(HPBUFFERARB); +#endif +#ifndef WGL_EXT_pbuffer +DECLARE_HANDLE(HPBUFFEREXT); +#endif +#ifndef WGL_NV_present_video +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +#endif +#ifndef WGL_NV_video_out +DECLARE_HANDLE(HPVIDEODEV); +#endif +#ifndef WGL_NV_gpu_affinity +DECLARE_HANDLE(HPGPUNV); +DECLARE_HANDLE(HGPUNV); + +typedef struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +} GPU_DEVICE, *PGPU_DEVICE; +#endif + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT); +extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE); +extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int); +extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#endif + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 +#endif + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern const char * WINAPI wglGetExtensionsStringARB (HDC); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); +#endif + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *); +extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *); +extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC); +extern HDC WINAPI wglGetCurrentReadDCARB (void); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); +#endif + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *); +extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB); +extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC); +extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB); +extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#endif + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int); +extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int); +extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); +#endif + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 +#endif + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); +#endif + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort); +extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint); +extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort); +extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +#endif + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern const char * WINAPI wglGetExtensionsStringEXT (void); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); +#endif + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC); +extern HDC WINAPI wglGetCurrentReadDCEXT (void); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); +#endif + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *); +extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT); +extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC); +extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT); +extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#endif + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *); +extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *); +extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglSwapIntervalEXT (int); +extern int WINAPI wglGetSwapIntervalEXT (void); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +#endif + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 +#endif + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat); +extern void WINAPI wglFreeMemoryNV (void *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); +#endif + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 +#endif + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 +#endif + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *); +extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *); +extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64); +extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64); +extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *); +extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#endif + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *); +extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +#endif + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *); +extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *); +extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *); +extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#endif + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglEnableGenlockI3D (HDC); +extern BOOL WINAPI wglDisableGenlockI3D (HDC); +extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *); +extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT); +extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *); +extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT); +extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *); +extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT); +extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *); +extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT); +extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *); +extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#endif + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT); +extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID); +extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT); +extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); +#endif + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglEnableFrameLockI3D (void); +extern BOOL WINAPI wglDisableFrameLockI3D (void); +extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *); +extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); +#endif + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetFrameUsageI3D (float *); +extern BOOL WINAPI wglBeginFrameTrackingI3D (void); +extern BOOL WINAPI wglEndFrameTrackingI3D (void); +extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#endif + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +#endif + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 +#endif + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 +#endif + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 +#endif + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern int WINAPI wglEnumerateVideoDevicesNV (HDC, HVIDEOOUTPUTDEVICENV *); +extern BOOL WINAPI wglBindVideoDeviceNV (HDC, unsigned int, HVIDEOOUTPUTDEVICENV, const int *); +extern BOOL WINAPI wglQueryCurrentContextNV (int, int *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); +#endif + +#ifndef WGL_NV_video_out +#define WGL_NV_video_out 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglGetVideoDeviceNV (HDC, int, HPVIDEODEV *); +extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV); +extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV, HPBUFFERARB, int); +extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB, int); +extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB, int, unsigned long *, BOOL); +extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV, unsigned long *, unsigned long *); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#endif + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglJoinSwapGroupNV (HDC, GLuint); +extern BOOL WINAPI wglBindSwapBarrierNV (GLuint, GLuint); +extern BOOL WINAPI wglQuerySwapGroupNV (HDC, GLuint *, GLuint *); +extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC, GLuint *, GLuint *); +extern BOOL WINAPI wglQueryFrameCountNV (HDC, GLuint *); +extern BOOL WINAPI wglResetFrameCountNV (HDC); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); +#endif + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern BOOL WINAPI wglEnumGpusNV (UINT, HGPUNV *); +extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV, UINT, PGPU_DEVICE); +extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *); +extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC, UINT, HGPUNV *); +extern BOOL WINAPI wglDeleteDCNV (HDC); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +#endif + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 +#ifdef WGL_WGLEXT_PROTOTYPES +extern UINT WINAPI wglGetGPUIDsAMD (UINT, UINT *); +extern INT WINAPI wglGetGPUInfoAMD (UINT, int, GLenum, UINT, void *); +extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC); +extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT); +extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT, HGLRC, const int *); +extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC); +extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC); +extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); +extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +#endif /* WGL_WGLEXT_PROTOTYPES */ +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/progs/SConscript b/progs/SConscript index 6484c761fc..71ebe5e0f3 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -3,6 +3,10 @@ SConscript([ 'demos/SConscript', 'redbook/SConscript', 'samples/SConscript', + 'tests/SConscript', 'trivial/SConscript', 'vp/SConscript', + 'vpglsl/SConscript', + 'fp/SConscript', + 'wgl/SConscript', ]) diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c index 401bfb4968..7b7a12bf88 100644 --- a/progs/demos/arbfplight.c +++ b/progs/demos/arbfplight.c @@ -92,6 +92,7 @@ static void Redisplay( void ) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; } diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c index a84491d34f..275c85105e 100644 --- a/progs/demos/arbfslight.c +++ b/progs/demos/arbfslight.c @@ -105,6 +105,7 @@ static void Redisplay (void) GLfloat seconds = (GLfloat) (t - t0) / 1000.0f; GLfloat fps = frames / seconds; printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps); + fflush(stdout); t0 = t; frames = 0; } diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index b3bdd64f68..26db42aed5 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -39,6 +39,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include "GL/glut.h" #include "readtex.h" @@ -49,6 +50,45 @@ static GLboolean use_vertex_arrays = GL_FALSE; static GLboolean anim = GL_TRUE; static GLboolean NoClear = GL_FALSE; static GLint FrameParity = 0; +static GLenum FilterIndex = 0; +static GLint ClampIndex = 0; + + +static struct { + GLenum mode; + const char *name; +} ClampModes[] = { + { GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE" }, + { GL_CLAMP_TO_BORDER, "GL_CLAMP_TO_BORDER" }, + { GL_CLAMP, "GL_CLAMP" }, + { GL_REPEAT, "GL_REPEAT" } +}; + +#define NUM_CLAMP_MODES (sizeof(ClampModes) / sizeof(ClampModes[0])) + + +static struct { + GLenum mag_mode, min_mode; + const char *name; +} FilterModes[] = { + { GL_NEAREST, GL_NEAREST, "GL_NEAREST, GL_NEAREST" }, + { GL_NEAREST, GL_LINEAR, "GL_NEAREST, GL_LINEAR" }, + { GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST" }, + { GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR" }, + { GL_NEAREST, GL_LINEAR_MIPMAP_NEAREST, "GL_NEAREST, GL_LINEAR_MIPMAP_NEAREST" }, + { GL_NEAREST, GL_LINEAR_MIPMAP_LINEAR, "GL_NEAREST, GL_LINEAR_MIPMAP_LINEAR" }, + + { GL_LINEAR, GL_NEAREST, "GL_LINEAR, GL_NEAREST" }, + { GL_LINEAR, GL_LINEAR, "GL_LINEAR, GL_LINEAR" }, + { GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, "GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST" }, + { GL_LINEAR, GL_NEAREST_MIPMAP_LINEAR, "GL_LINEAR, GL_NEAREST_MIPMAP_LINEAR" }, + { GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST" }, + { GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR" } +}; + +#define NUM_FILTER_MODES (sizeof(FilterModes) / sizeof(FilterModes[0])) + + #define eps1 0.99 #define br 20.0 /* box radius */ @@ -158,6 +198,8 @@ static void draw_skybox( void ) static void draw( void ) { + GLenum wrap; + if (NoClear) { /* This demonstrates how we can avoid calling glClear. * This method only works if every pixel in the window is painted for @@ -183,6 +225,16 @@ static void draw( void ) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } + glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, + FilterModes[FilterIndex].min_mode); + glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, + FilterModes[FilterIndex].mag_mode); + + wrap = ClampModes[ClampIndex].mode; + glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, wrap); + glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, wrap); + glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_R, wrap); + glPushMatrix(); /*MODELVIEW*/ glTranslatef( 0.0, 0.0, -EyeDist ); @@ -256,6 +308,14 @@ static void key(unsigned char k, int x, int y) else glutIdleFunc(NULL); break; + case 'f': + FilterIndex = (FilterIndex + 1) % NUM_FILTER_MODES; + printf("Tex filter: %s\n", FilterModes[FilterIndex].name); + break; + case 'c': + ClampIndex = (ClampIndex + 1) % NUM_CLAMP_MODES; + printf("Tex wrap mode: %s\n", ClampModes[ClampIndex].name); + break; case 'm': mode = !mode; set_mode(mode); @@ -321,7 +381,7 @@ static void reshape(int width, int height) static void init_checkers( void ) { #define CUBE_TEX_SIZE 64 - GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][3]; + GLubyte image[CUBE_TEX_SIZE][CUBE_TEX_SIZE][4]; static const GLubyte colors[6][3] = { { 255, 0, 0 }, /* face 0 - red */ { 0, 255, 255 }, /* face 1 - cyan */ @@ -348,21 +408,25 @@ static void init_checkers( void ) for (i = 0; i < CUBE_TEX_SIZE; i++) { for (j = 0; j < CUBE_TEX_SIZE; j++) { if ((i/4 + j/4) & 1) { - image[i][j][0] = colors[f][0]; + image[i][j][0] = colors[f][2]; image[i][j][1] = colors[f][1]; - image[i][j][2] = colors[f][2]; + image[i][j][2] = colors[f][0]; + image[i][j][3] = 255; } else { image[i][j][0] = 255; image[i][j][1] = 255; image[i][j][2] = 255; + image[i][j][3] = 255; } } } - glTexImage2D(targets[f], 0, GL_RGB, CUBE_TEX_SIZE, CUBE_TEX_SIZE, 0, - GL_RGB, GL_UNSIGNED_BYTE, image); + glTexImage2D(targets[f], 0, GL_RGBA8, CUBE_TEX_SIZE, CUBE_TEX_SIZE, 0, + GL_BGRA, GL_UNSIGNED_BYTE, image); } + + glGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB); } @@ -431,32 +495,30 @@ static void load_envmaps(void) static void init( GLboolean useImageFiles ) { - GLenum filter; - - /* check for extension */ + /* check for extensions */ { char *exten = (char *) glGetString(GL_EXTENSIONS); if (!strstr(exten, "GL_ARB_texture_cube_map")) { printf("Sorry, this demo requires GL_ARB_texture_cube_map\n"); exit(0); } + + /* Needed for glGenerateMipmapEXT + */ + if (!strstr(exten, "GL_EXT_framebuffer_object")) { + printf("Sorry, this demo requires GL_EXT_framebuffer_object\n"); + exit(0); + } } printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); if (useImageFiles) { load_envmaps(); - filter = GL_LINEAR; } else { init_checkers(); - filter = GL_NEAREST; } - glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MIN_FILTER, filter); - glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_MAG_FILTER, filter); - glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glEnable(GL_TEXTURE_CUBE_MAP_ARB); glEnable(GL_DEPTH_TEST); @@ -472,6 +534,8 @@ static void usage(void) printf("keys:\n"); printf(" SPACE - toggle animation\n"); printf(" CURSOR KEYS - rotation\n"); + printf(" c - toggle texture clamp/wrap mode\n"); + printf(" f - toggle texture filter mode\n"); printf(" m - toggle texgen reflection mode\n"); printf(" z/Z - change viewing distance\n"); } @@ -502,6 +566,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize(600, 500); glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); glutCreateWindow("Texture Cube Mapping"); + glewInit(); glutReshapeFunc( reshape ); glutKeyboardFunc( key ); glutSpecialFunc( specialkey ); diff --git a/progs/demos/engine.c b/progs/demos/engine.c index 14fd1e6862..3cf311e778 100644 --- a/progs/demos/engine.c +++ b/progs/demos/engine.c @@ -386,7 +386,10 @@ DrawPositionedPiston(const Engine *eng, float crankAngle) glPushMatrix(); glRotatef(-90, 1, 0, 0); glTranslatef(0, 0, pos); - DrawPiston(eng); + if (eng->PistonList) + glCallList(eng->PistonList); + else + DrawPiston(eng); glPopMatrix(); } @@ -961,6 +964,28 @@ Draw(void) glEnable(GL_TEXTURE_2D); } + /* also print out a periodic fps to stdout. useful for trying to + * figure out the performance impact of rendering the string above + * with glBitmap. + */ + { + static GLint T0 = 0; + static GLint Frames = 0; + GLint t = glutGet(GLUT_ELAPSED_TIME); + + Frames++; + + if (t - T0 >= 5000) { + GLfloat seconds = (t - T0) / 1000.0; + GLfloat fps = Frames / seconds; + printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); + T0 = t; + Frames = 0; + } + } + + glutSwapBuffers(); } diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c index e79b5cc197..41a13cc9f4 100644 --- a/progs/demos/fslight.c +++ b/progs/demos/fslight.c @@ -105,6 +105,7 @@ Redisplay(void) GLfloat fps = frames / seconds; printf("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps); + fflush(stdout); t0 = t; frames = 0; } diff --git a/progs/demos/gearbox.c b/progs/demos/gearbox.c index 35bde04417..2dcf32f92f 100644 --- a/progs/demos/gearbox.c +++ b/progs/demos/gearbox.c @@ -314,6 +314,7 @@ draw(void) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; } diff --git a/progs/demos/gears.c b/progs/demos/gears.c index 2a9fefefb5..6016162d6f 100644 --- a/progs/demos/gears.c +++ b/progs/demos/gears.c @@ -219,6 +219,7 @@ draw(void) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; if ((t >= 999.0 * autoexit) && (autoexit)) { diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c index 8363f2abc6..8fe405e807 100644 --- a/progs/demos/geartrain.c +++ b/progs/demos/geartrain.c @@ -905,6 +905,7 @@ draw (void) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; } diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index b2126e3267..69694b23a0 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -132,6 +132,7 @@ static void Display( void ) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; } diff --git a/progs/demos/glslnoise.c b/progs/demos/glslnoise.c index 4ee1292816..e972b62673 100644 --- a/progs/demos/glslnoise.c +++ b/progs/demos/glslnoise.c @@ -65,6 +65,7 @@ static void Redisplay (void) GLfloat seconds = (GLfloat) (t - t0) / 1000.0f; GLfloat fps = frames / seconds; printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps); + fflush(stdout); t0 = t; frames = 0; } diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 393741cc9d..e280d8f507 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -69,6 +69,7 @@ #define NO_STIPPLE 0x08000000 #define POLYGON_FILL 0x10000000 #define POLYGON_LINE 0x20000000 +#define POLYGON_POINT 0x40000000 #define LIGHT_MASK (LIT|UNLIT|REFLECT) #define FILTER_MASK (POINT_FILTER|LINEAR_FILTER) @@ -81,7 +82,7 @@ #define SHADE_MASK (SHADE_SMOOTH|SHADE_FLAT) #define FOG_MASK (FOG|NO_FOG) #define STIPPLE_MASK (STIPPLE|NO_STIPPLE) -#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE) +#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE|POLYGON_POINT) #define MAXVERTS 10000 static GLint maxverts = MAXVERTS; @@ -147,7 +148,7 @@ static void read_surface( char *filename ) static void print_flags( const char *msg, GLuint flags ) { fprintf(stderr, - "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", msg, flags, (flags & GLVERTEX) ? "glVertex, " : "", (flags & DRAW_ARRAYS) ? "glDrawArrays, " : "", @@ -166,7 +167,8 @@ static void print_flags( const char *msg, GLuint flags ) (flags & MATERIALS) ? "materials, " : "", (flags & FOG) ? "fog, " : "", (flags & STIPPLE) ? "stipple, " : "", - (flags & POLYGON_LINE) ? "polygon mode line, " : ""); + (flags & POLYGON_LINE) ? "polygon mode line, " : "", + (flags & POLYGON_POINT) ? "polygon mode point, " : ""); } @@ -711,9 +713,12 @@ static void ModeMenu(int m) if (m & POLYGON_FILL) { glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } - else { + else if (m & POLYGON_LINE) { glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); } + else { + glPolygonMode(GL_FRONT_AND_BACK, GL_POINT); + } } #ifdef GL_EXT_vertex_array @@ -1089,6 +1094,7 @@ int main(int argc, char **argv) glutAddMenuEntry("", 0); glutAddMenuEntry("Polygon Mode Fill", POLYGON_FILL); glutAddMenuEntry("Polygon Mode Line", POLYGON_LINE); + glutAddMenuEntry("Polygon Mode Points", POLYGON_POINT); glutAddMenuEntry("", 0); glutAddMenuEntry("Point Filtered", POINT_FILTER); glutAddMenuEntry("Linear Filtered", LINEAR_FILTER); diff --git a/progs/demos/reflect.c b/progs/demos/reflect.c index 0bec0663bc..b72af12885 100644 --- a/progs/demos/reflect.c +++ b/progs/demos/reflect.c @@ -401,6 +401,7 @@ DrawWindow(void) GLfloat seconds = (t - t0) / 1000.0; GLfloat fps = frames / seconds; printf("%d frames in %g seconds = %g FPS\n", frames, seconds, fps); + fflush(stdout); t0 = t; frames = 0; } diff --git a/progs/demos/streaming_rect.c b/progs/demos/streaming_rect.c index 4d4656e722..f65ac4ce36 100644 --- a/progs/demos/streaming_rect.c +++ b/progs/demos/streaming_rect.c @@ -47,7 +47,10 @@ static void Idle( void ) } /*static int max( int a, int b ) { return a > b ? a : b; }*/ + +#ifndef min static int min( int a, int b ) { return a < b ? a : b; } +#endif static void DrawObject() { @@ -150,6 +153,7 @@ static void Display( void ) GLfloat fps = Frames / seconds; printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); drift_increment = 2.2 * seconds / Frames; T0 = t; diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c index e3b0303975..0e6089bced 100644 --- a/progs/demos/texcyl.c +++ b/progs/demos/texcyl.c @@ -79,6 +79,7 @@ static void Display( void ) GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); + fflush(stdout); T0 = t; Frames = 0; } diff --git a/progs/fp/Makefile b/progs/fp/Makefile index ef6644cce2..681928cf26 100755 --- a/progs/fp/Makefile +++ b/progs/fp/Makefile @@ -8,7 +8,7 @@ TOP = ../.. include $(TOP)/configs/current -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) SOURCES = \ tri-tex.c \ diff --git a/progs/fp/SConscript b/progs/fp/SConscript new file mode 100644 index 0000000000..553799758b --- /dev/null +++ b/progs/fp/SConscript @@ -0,0 +1,17 @@ +Import('env') + +if not env['GLUT']: + Return() + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '../util', +]) + +env.Prepend(LIBS = ['$GLUT_LIB']) + +env.Program( + target = 'fp-tri', + source = ['fp-tri.c'], + ) diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index 843f897871..bc490c0520 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -2,10 +2,19 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/glut.h> + +#ifndef WIN32 #include <unistd.h> #include <signal.h> +#endif + +#include <GL/glew.h> +#include <GL/glut.h> + +#include "readtex.c" + + +#define TEXTURE_FILE "../images/bw.rgb" unsigned show_fps = 0; unsigned int frame_cnt = 0; @@ -15,11 +24,14 @@ static const char *filename = NULL; static void usage(char *name) { fprintf(stderr, "usage: %s [ options ] shader_filename\n", name); +#ifndef WIN32 fprintf(stderr, "\n" ); fprintf(stderr, "options:\n"); fprintf(stderr, " -fps show frames per second\n"); +#endif } +#ifndef WIN32 void alarmhandler (int sig) { if (sig == SIGALRM) { @@ -31,6 +43,7 @@ void alarmhandler (int sig) signal(SIGALRM, alarmhandler); alarm(5); } +#endif static void args(int argc, char *argv[]) { @@ -57,6 +70,7 @@ static void args(int argc, char *argv[]) static void Init( void ) { + GLuint Texture; GLint errno; GLuint prognum; char buf[4096]; @@ -99,7 +113,70 @@ static void Init( void ) } glEnable(GL_FRAGMENT_PROGRAM_ARB); - glClearColor(.3, .3, .3, 0); + + /* Load texture */ + glGenTextures(1, &Texture); + glBindTexture(GL_TEXTURE_2D, Texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { + printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE); + exit(1); + } + + + glGenTextures(1, &Texture); + glActiveTextureARB(GL_TEXTURE0_ARB + 1); + glBindTexture(GL_TEXTURE_2D, Texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + { + GLubyte data[32][32]; + int width = 32; + int height = 32; + int i; + int j; + + for (i = 0; i < 32; i++) + for (j = 0; j < 32; j++) + { + /** + ** +-----------+ + ** | W | + ** | +-----+ | + ** | | | | + ** | | B | | + ** | | | | + ** | +-----+ | + ** | | + ** +-----------+ + **/ + int i2 = i - height / 2; + int j2 = j - width / 2; + int h8 = height / 8; + int w8 = width / 8; + if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { + data[i][j] = 0x00; + } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { + data[i][j] = 0x55; + } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) { + data[i][j] = 0xaa; + } else { + data[i][j] = 0xff; + } + } + + glTexImage2D( GL_TEXTURE_2D, 0, + GL_ALPHA8, + 32, 32, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, data ); + } + + + glClearColor(.1, .3, .5, 0); } static void Reshape(int width, int height) @@ -142,7 +219,6 @@ static void Display(void) glEnd(); glFlush(); - if (show_fps) { ++frame_cnt; glutPostRedisplay(); @@ -158,14 +234,17 @@ int main(int argc, char **argv) glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH); args(argc, argv); glutCreateWindow(filename); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); Init(); +#ifndef WIN32 if (show_fps) { signal(SIGALRM, alarmhandler); alarm(5); } +#endif glutMainLoop(); return 0; } diff --git a/progs/fp/kill-pos.txt b/progs/fp/kill-pos.txt new file mode 100644 index 0000000000..5ff4f6f2c8 --- /dev/null +++ b/progs/fp/kill-pos.txt @@ -0,0 +1,9 @@ +!!ARBfp1.0 +TEMP R0; +SUB R0.xy, fragment.position, {125}.x; +MOV R0.zw, {0}.x; +DP3 R0, R0, R0; +SUB R0.x, R0, {10000}.x; +KIL -R0.x; +MOV result.color, fragment.color; +END diff --git a/progs/fp/position.txt b/progs/fp/position.txt index 27fac12a3a..1875897d78 100644 --- a/progs/fp/position.txt +++ b/progs/fp/position.txt @@ -1,3 +1,4 @@ !!ARBfp1.0 -MUL result.color, fragment.position, {.005}.x; +MOV result.color, {0}.x; +MUL result.color.xy, fragment.position, {.005}.x; END diff --git a/progs/fp/tex-pos-kil-1.txt b/progs/fp/tex-pos-kil-1.txt new file mode 100644 index 0000000000..3f01e79ffe --- /dev/null +++ b/progs/fp/tex-pos-kil-1.txt @@ -0,0 +1,7 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.position, {0.03125}.x; +TEX R0, R0, texture[1], 2D; +KIL -R0; +MOV result.color, fragment.color; +END diff --git a/progs/fp/tex-pos-kil.txt b/progs/fp/tex-pos-kil.txt new file mode 100644 index 0000000000..b7aaa9f7c8 --- /dev/null +++ b/progs/fp/tex-pos-kil.txt @@ -0,0 +1,8 @@ +!!ARBfp1.0 +TEMP R0; +MUL R0, fragment.position, {0.008}.x; +TEX R0, R0, texture[0], 2D; +SUB R0, R0, {0.25}.x; +KIL R0.xyzz; +MOV result.color, fragment.color; +END diff --git a/progs/fp/tex-pos.txt b/progs/fp/tex-pos.txt new file mode 100644 index 0000000000..b969f423f5 --- /dev/null +++ b/progs/fp/tex-pos.txt @@ -0,0 +1,6 @@ +!!ARBfp1.0 +TEMP R0; +MOV R0, {0.0}.x; +MUL R0.xy, fragment.position, {0.008}.x; +TEX result.color, R0, texture[0], 2D; +END diff --git a/progs/fp/tex.txt b/progs/fp/tex.txt new file mode 100644 index 0000000000..b3a885d9e0 --- /dev/null +++ b/progs/fp/tex.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +TEX result.color, fragment.color, texture[0], 2D; +END diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore index 7a51c8cf6f..5fdb4ef16d 100644 --- a/progs/glsl/.gitignore +++ b/progs/glsl/.gitignore @@ -18,6 +18,7 @@ samplers samplers_array shaderutil.c shaderutil.h +shadow_sampler skinning texdemo1 toyball diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 7099eeadbd..8061277033 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -25,6 +25,7 @@ PROGS = \ pointcoord \ samplers \ samplers_array \ + shadow_sampler \ skinning \ texdemo1 \ toyball \ diff --git a/progs/glsl/shadow_sampler.c b/progs/glsl/shadow_sampler.c new file mode 100644 index 0000000000..2902b53552 --- /dev/null +++ b/progs/glsl/shadow_sampler.c @@ -0,0 +1,341 @@ +/** + * Test shadow2DRectProj() and shadow2D() functions. + * Brian Paul + * 11 April 2007 + */ + +#define GL_GLEXT_PROTOTYPES +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + + +/** Use GL_RECTANGLE texture (with projective texcoords)? */ +#define USE_RECT 01 + +#define TEXSIZE 16 + + +static char *FragProgFile = NULL; +static char *VertProgFile = NULL; + +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; + +static GLint uTexture2D; +static GLint uTextureRect; + +static GLint win = 0; + +static GLenum Filter = GL_LINEAR; + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error %s (0x%x) at line %d\n", + gluErrorString(err), (int) err, line); + } +} + + +static void +PrintString(const char *s) +{ + while (*s) { + glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); + s++; + } +} + + +static void +Redisplay(void) +{ + CheckError(__LINE__); + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + + CheckError(__LINE__); + glUseProgram_func(program); + CheckError(__LINE__); + + glBegin(GL_POLYGON); +#if USE_RECT + /* scale coords by two to test projection */ + glTexCoord4f( 0, 0, 0, 2.0); glVertex2f(-1, -1); + glTexCoord4f(2*TEXSIZE, 0, 2*1, 2.0); glVertex2f( 1, -1); + glTexCoord4f(2*TEXSIZE, 2*TEXSIZE, 2*1, 2.0); glVertex2f( 1, 1); + glTexCoord4f( 0, 2*TEXSIZE, 0, 2.0); glVertex2f(-1, 1); +#else + glTexCoord3f(0, 0, 0); glVertex2f(-1, -1); + glTexCoord3f(1, 0, 1); glVertex2f( 1, -1); + glTexCoord3f(1, 1, 1); glVertex2f( 1, 1); + glTexCoord3f(0, 1, 0); glVertex2f(-1, 1); +#endif + glEnd(); + + glPopMatrix(); + + glUseProgram_func(0); + glWindowPos2iARB(80, 20); + PrintString("white black white black"); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -8.0f); +} + + +static void +CleanUp(void) +{ + glDeleteShader_func(fragShader); + glDeleteShader_func(vertShader); + glDeleteProgram_func(program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +MakeTexture(void) +{ + GLfloat image[TEXSIZE][TEXSIZE]; + GLuint i, j; + + for (i = 0; i < TEXSIZE; i++) { + for (j = 0; j < TEXSIZE; j++) { + if (j < (TEXSIZE / 2)) { + image[i][j] = 0.25; + } + else { + image[i][j] = 0.75; + } + } + } + + glActiveTexture(GL_TEXTURE0); /* unit 0 */ + glBindTexture(GL_TEXTURE_2D, 42); + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, TEXSIZE, TEXSIZE, 0, + GL_DEPTH_COMPONENT, GL_FLOAT, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, + GL_COMPARE_R_TO_TEXTURE_ARB); + CheckError(__LINE__); + + glActiveTexture(GL_TEXTURE1); /* unit 1 */ + glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 43); + glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_DEPTH_COMPONENT, + TEXSIZE, 10, 0,/*16x10*/ + GL_DEPTH_COMPONENT, GL_FLOAT, image); + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, + GL_COMPARE_R_TO_TEXTURE_ARB); + CheckError(__LINE__); +} + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + glCompileShader_func(shader); + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); + exit(1); + } +} + + +/** + * Read a shader from a file. + */ +static void +ReadShader(GLuint shader, const char *filename) +{ + const int max = 100*1000; + int n; + char *buffer = (char*) malloc(max); + FILE *f = fopen(filename, "r"); + if (!f) { + fprintf(stderr, "fslight: Unable to open shader file %s\n", filename); + exit(1); + } + + n = fread(buffer, 1, max, f); + printf("fslight: read %d bytes from shader file %s\n", n, filename); + if (n > 0) { + buffer[n] = 0; + LoadAndCompileShader(shader, buffer); + } + + fclose(f); + free(buffer); +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + + +static void +Init(void) +{ + static const char *fragShaderText = + "uniform sampler2DShadow shadowTex2D; \n" + "uniform sampler2DRectShadow shadowTexRect; \n" + "void main() {\n" +#if USE_RECT + " gl_FragColor = shadow2DRectProj(shadowTexRect, gl_TexCoord[0]); \n" +#else + " gl_FragColor = shadow2D(shadowTex2D, gl_TexCoord[0].xyz); \n" +#endif + "}\n"; + static const char *vertShaderText = + "void main() {\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + "}\n"; + const char *version; + +#if USE_RECT + if (!glutExtensionSupported("GL_ARB_texture_rectangle")) { + printf("This program requires GL_ARB_texture_rectangle\n"); + exit(1); + } +#endif + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + + GetExtensionFuncs(); + + fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); + if (FragProgFile) + ReadShader(fragShader, FragProgFile); + else + LoadAndCompileShader(fragShader, fragShaderText); + + vertShader = glCreateShader_func(GL_VERTEX_SHADER); + if (VertProgFile) + ReadShader(vertShader, VertProgFile); + else + LoadAndCompileShader(vertShader, vertShaderText); + + program = glCreateProgram_func(); + glAttachShader_func(program, fragShader); + glAttachShader_func(program, vertShader); + glLinkProgram_func(program); + CheckLink(program); + glUseProgram_func(program); + + uTexture2D = glGetUniformLocation_func(program, "shadowTex2D"); + uTextureRect = glGetUniformLocation_func(program, "shadowTexRect"); + printf("uTexture2D %d uTextureRect %d\n", uTexture2D, uTextureRect); + if (uTexture2D >= 0) { + glUniform1i_func(uTexture2D, 0); /* use texture unit 0 */ + } + if (uTextureRect >= 0) { + glUniform1i_func(uTextureRect, 1); /* use texture unit 0 */ + } + CheckError(__LINE__); + + glClearColor(0.3f, 0.3f, 0.3f, 0.0f); + glColor3f(1, 1, 1); + + MakeTexture(); + CheckError(__LINE__); +} + + +static void +ParseOptions(int argc, char *argv[]) +{ + int i; + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-fs") == 0) { + FragProgFile = argv[i+1]; + } + else if (strcmp(argv[i], "-vs") == 0) { + VertProgFile = argv[i+1]; + } + } +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition( 0, 0); + glutInitWindowSize(400, 300); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Redisplay); + ParseOptions(argc, argv); + Init(); + glutMainLoop(); + return 0; +} + + diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore index c5b9e28dab..0ed3a885c2 100644 --- a/progs/tests/.gitignore +++ b/progs/tests/.gitignore @@ -14,7 +14,9 @@ arbvpwarpmesh arraytexture blendminmax blendsquare +blendxor bufferobj +bumpmap bug_3050 bug_3101 bug_3195 @@ -59,6 +61,8 @@ readtex.h seccolor sharedtex shader_api +shaderutil.c +shaderutil.h stencil_twoside stencil_wrap stencilwrap diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 34c9ab1dce..58ea5690df 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -8,7 +8,7 @@ TOP = ../.. include $(TOP)/configs/current -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) SOURCES = \ afsmultiarb.c \ @@ -28,6 +28,7 @@ SOURCES = \ blendsquare.c \ blendxor.c \ bufferobj.c \ + bumpmap.c \ bug_3050.c \ bug_3101.c \ bug_3195.c \ @@ -54,7 +55,10 @@ SOURCES = \ jkrahntest.c \ lineclip.c \ manytex.c \ + mapbufrange.c \ + mapvbo.c \ minmag.c \ + mipgen.c \ mipmap_limits.c \ mipmap_view.c \ multipal.c \ @@ -145,6 +149,12 @@ afsmultiarb: afsmultiarb.o readtex.o afsmultiarb.o: afsmultiarb.c readtex.h $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) afsmultiarb.c -o $@ +bumpmap: bumpmap.o readtex.o + $(CC) $(CFLAGS) $(LDFLAGS) bumpmap.o readtex.o $(LIBS) -o $@ + +bumpmap.o: bumpmap.c readtex.h + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) bumpmap.c -o $@ + drawbuffers: drawbuffers.o $(APP_CC) $(CFLAGS) $(LDFLAGS) drawbuffers.o $(LIBS) -o $@ @@ -175,6 +185,11 @@ mipmap_view: mipmap_view.o readtex.o mipmap_view.o: mipmap_view.c readtex.h $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ +mipmap_limits: mipmap_limits.o readtex.o + $(APP_CC) $(CFLAGS) mipmap_limits.o readtex.o $(LIBS) -o $@ + +mipmap_limits.o: mipmap_limits.c readtex.h + $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ fillrate: fillrate.o readtex.o $(APP_CC) $(CFLAGS) fillrate.o readtex.o $(LIBS) -o $@ diff --git a/progs/tests/SConscript b/progs/tests/SConscript new file mode 100644 index 0000000000..cfeb9d1c37 --- /dev/null +++ b/progs/tests/SConscript @@ -0,0 +1,134 @@ +Import('*') + +if not env['GLUT']: + Return() + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '../util', +]) + +env.Prepend(LIBS = [ + util, + '$GLUT_LIB' +]) + +if env['platform'] == 'windows': + env.Append(CPPDEFINES = ['NOMINMAX']) + env.Prepend(LIBS = ['winmm']) + +linux_progs = [ + 'api_speed', +] + +glx_progs = [ + 'auxbuffer', + 'getprocaddress', + 'jkrahntest', + 'sharedtex', + 'texcompress2', + 'texobjshare', +] + +mesa_progs = [ + 'debugger', +] + +progs = [ + 'afsmultiarb', + 'antialias', + 'arbfpspec', + 'arbfptest1', + 'arbfptexture', + 'arbfptrig', + 'arbnpot-mipmap', + 'arbnpot', + 'arbvptest1', + 'arbvptest3', + 'arbvptorus', + 'arbvpwarpmesh', + 'arraytexture', + 'blendminmax', + 'blendsquare', + 'blendxor', + 'bufferobj', + 'bug_3050', + 'bug_3101', + 'bug_3195', + 'bug_texstore_i8', + 'calibrate_rast', + 'copypixrate', + 'crossbar', + 'cva', + 'dinoshade', + 'drawbuffers', + 'exactrast', + 'ext422square', + 'fbotest1', + 'fbotest2', + 'fbotexture', + 'fillrate', + 'floattex', + 'fog', + 'fogcoord', + 'fptest1', + 'fptexture', + 'interleave', + 'invert', + 'lineclip', + 'manytex', + 'mapbufrange', + 'mapvbo', + 'minmag', + 'mipgen', + 'mipmap_limits', + 'mipmap_view', + 'multipal', + 'multitexarray', + 'multiwindow', + 'no_s3tc', + 'packedpixels', + 'pbo', + 'prog_parameter', + 'projtex', + 'quads', + 'random', + 'readrate', + 'rubberband', + 'seccolor', + 'shader_api', + 'stencil_twoside', + 'stencil_wrap', + 'stencilwrap', + 'subtex', + 'subtexrate', + 'tex1d', + 'texcmp', + 'texfilt', + 'texgenmix', + 'texline', + 'texrect', + 'texwrap', + 'unfilledclip', + 'vao-01', + 'vao-02', + 'vparray', + 'vpeval', + 'vptest1', + 'vptest2', + 'vptest3', + 'vptorus', + 'vpwarpmesh', + 'yuvrect', + 'yuvsquare', + 'zcomp', + 'zdrawpix', + 'zreaddraw', +] + +for prog in progs: + env.Program( + target = prog, + source = prog + '.c', + ) diff --git a/progs/tests/afsmultiarb.c b/progs/tests/afsmultiarb.c index c026ecd4ce..162ab19493 100644 --- a/progs/tests/afsmultiarb.c +++ b/progs/tests/afsmultiarb.c @@ -11,7 +11,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -442,6 +442,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 300, 300 ); glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glewInit(); glutCreateWindow(argv[0] ); Init( argc, argv ); diff --git a/progs/tests/antialias.c b/progs/tests/antialias.c index f23b5aff32..656bf2471f 100644 --- a/progs/tests/antialias.c +++ b/progs/tests/antialias.c @@ -9,6 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -29,7 +30,7 @@ PrintString(const char *s) static void -Polygon( GLint verts, GLfloat radius, GLfloat z ) +doPolygon( GLint verts, GLfloat radius, GLfloat z ) { int i; for (i = 0; i < verts; i++) { @@ -47,33 +48,33 @@ DrawObject( void ) glLineWidth(3.0); glColor3f(1, 1, 1); glBegin(GL_LINE_LOOP); - Polygon(12, 1.2, 0); + doPolygon(12, 1.2, 0); glEnd(); glLineWidth(1.0); glColor3f(1, 1, 1); glBegin(GL_LINE_LOOP); - Polygon(12, 1.1, 0); + doPolygon(12, 1.1, 0); glEnd(); glColor3f(1, 0, 0); glBegin(GL_POLYGON); - Polygon(12, 0.4, 0.3); + doPolygon(12, 0.4, 0.3); glEnd(); glColor3f(0, 1, 0); glBegin(GL_POLYGON); - Polygon(12, 0.6, 0.2); + doPolygon(12, 0.6, 0.2); glEnd(); glColor3f(0, 0, 1); glBegin(GL_POLYGON); - Polygon(12, 0.8, 0.1); + doPolygon(12, 0.8, 0.1); glEnd(); glColor3f(1, 1, 1); glBegin(GL_POLYGON); - Polygon(12, 1.0, 0); + doPolygon(12, 1.0, 0); glEnd(); } @@ -225,6 +226,7 @@ main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/api_speed.c b/progs/tests/api_speed.c index aed65b35fe..28e28e61d8 100644 --- a/progs/tests/api_speed.c +++ b/progs/tests/api_speed.c @@ -37,9 +37,7 @@ #include <stdio.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES -#include <GL/gl.h> -#include <GL/glext.h> +#include <GL/glew.h> #include <GL/glut.h> #define inline __inline__ @@ -127,6 +125,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB ); glutCreateWindow( argv[0] ); + glewInit(); if ( argc > 1 ) { count = strtoul( argv[1], NULL, 0 ); diff --git a/progs/tests/arbfpspec.c b/progs/tests/arbfpspec.c index eac2a9100f..550e954340 100644 --- a/progs/tests/arbfpspec.c +++ b/progs/tests/arbfpspec.c @@ -8,7 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; @@ -180,6 +180,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/arbfptest1.c b/progs/tests/arbfptest1.c index 7949f87edd..e7237b76a8 100644 --- a/progs/tests/arbfptest1.c +++ b/progs/tests/arbfptest1.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -201,6 +201,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/arbfptexture.c b/progs/tests/arbfptexture.c index a854908c31..f66b060cbb 100644 --- a/progs/tests/arbfptexture.c +++ b/progs/tests/arbfptexture.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" @@ -143,6 +143,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/arbfptrig.c b/progs/tests/arbfptrig.c index 26b68c6b41..95f008a078 100644 --- a/progs/tests/arbfptrig.c +++ b/progs/tests/arbfptrig.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" @@ -146,6 +146,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/arbnpot-mipmap.c b/progs/tests/arbnpot-mipmap.c index 4ed84e7ace..700ec0b09d 100644 --- a/progs/tests/arbnpot-mipmap.c +++ b/progs/tests/arbnpot-mipmap.c @@ -46,6 +46,7 @@ */ #include <stdlib.h> #include <stdio.h> +#include <GL/glew.h> #include <GL/glut.h> GLubyte mipmapImage32[40][46][3]; @@ -175,6 +176,7 @@ int main(int argc, char** argv) glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize (500, 500); glutCreateWindow (argv[0]); + glewInit(); myinit(); glutReshapeFunc (myReshape); glutDisplayFunc(display); diff --git a/progs/tests/arbnpot.c b/progs/tests/arbnpot.c index 05ba85dad9..c51a541641 100644 --- a/progs/tests/arbnpot.c +++ b/progs/tests/arbnpot.c @@ -8,6 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" @@ -188,6 +189,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/arbvptest1.c b/progs/tests/arbvptest1.c index 0ebd3987f5..3a6d71a42b 100644 --- a/progs/tests/arbvptest1.c +++ b/progs/tests/arbvptest1.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static void Display( void ) @@ -155,6 +155,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/arbvptest3.c b/progs/tests/arbvptest3.c index 6437062900..56de7b4696 100644 --- a/progs/tests/arbvptest3.c +++ b/progs/tests/arbvptest3.c @@ -4,7 +4,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Zrot = 0.0; @@ -118,6 +118,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/arbvptorus.c b/progs/tests/arbvptorus.c index 9d19ef90da..f1f84d8774 100644 --- a/progs/tests/arbvptorus.c +++ b/progs/tests/arbvptorus.c @@ -7,7 +7,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; @@ -174,6 +174,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/arbvpwarpmesh.c b/progs/tests/arbvpwarpmesh.c index 3dfe94f759..973a157409 100644 --- a/progs/tests/arbvpwarpmesh.c +++ b/progs/tests/arbvpwarpmesh.c @@ -7,7 +7,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Xrot = -60.0, Yrot = 0.0, Zrot = 0.0; @@ -234,6 +234,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/arraytexture.c b/progs/tests/arraytexture.c index 48c622be30..6c0484df0d 100644 --- a/progs/tests/arraytexture.c +++ b/progs/tests/arraytexture.c @@ -34,6 +34,7 @@ #include <stdio.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glext.h> @@ -326,6 +327,7 @@ int main(int argc, char *argv[]) glutInitWindowSize(350, 350); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutCreateWindow("Array texture test"); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/blendminmax.c b/progs/tests/blendminmax.c index 2aab1a39d2..7297f41b78 100644 --- a/progs/tests/blendminmax.c +++ b/progs/tests/blendminmax.c @@ -34,6 +34,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400; @@ -200,6 +201,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "GL_EXT_blend_minmax test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/blendsquare.c b/progs/tests/blendsquare.c index 1694866a55..3ee3ae2230 100644 --- a/progs/tests/blendsquare.c +++ b/progs/tests/blendsquare.c @@ -34,6 +34,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400; @@ -169,6 +170,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "GL_NV_blend_square test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/blendxor.c b/progs/tests/blendxor.c index 8961a827ea..d6dcb8b848 100644 --- a/progs/tests/blendxor.c +++ b/progs/tests/blendxor.c @@ -3,10 +3,10 @@ * */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" @@ -183,6 +183,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/bufferobj.c b/progs/tests/bufferobj.c index d1a85392e1..1d97b060ef 100644 --- a/progs/tests/bufferobj.c +++ b/progs/tests/bufferobj.c @@ -6,18 +6,19 @@ */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #define NUM_OBJECTS 10 struct object { - GLuint BufferID; + GLuint VertexBufferID; + GLuint ColorBufferID; GLuint ElementsBufferID; GLuint NumVerts; GLuint VertexOffset; @@ -47,7 +48,7 @@ static void CheckError(int line) static void DrawObject( const struct object *obj ) { - glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); glVertexPointer(3, GL_FLOAT, obj->VertexStride, (void *) obj->VertexOffset); glEnable(GL_VERTEX_ARRAY); @@ -62,6 +63,7 @@ static void DrawObject( const struct object *obj ) glPopClientAttrib(); } #endif + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); glColorPointer(3, GL_FLOAT, obj->ColorStride, (void *) obj->ColorOffset); glEnable(GL_COLOR_ARRAY); @@ -92,7 +94,7 @@ static void Display( void ) glClear( GL_COLOR_BUFFER_BIT ); for (i = 0; i < NumObjects; i++) { - float x = 5.0 * ((float) i / (NumObjects-1) - 0.5); + float x = 7.0 * ((float) i / (NumObjects-1) - 0.5); glPushMatrix(); glTranslatef(x, 0, 0); glRotatef(Xrot, 1, 0, 0); @@ -125,8 +127,11 @@ static void Reshape( int width, int height ) static void FreeBuffers(void) { int i; - for (i = 0; i < NUM_OBJECTS; i++) - glDeleteBuffersARB(1, &Objects[i].BufferID); + for (i = 0; i < NUM_OBJECTS; i++) { + glDeleteBuffersARB(1, &Objects[i].VertexBufferID); + glDeleteBuffersARB(1, &Objects[i].ColorBufferID); + glDeleteBuffersARB(1, &Objects[i].ElementsBufferID); + } } @@ -182,7 +187,9 @@ static void SpecialKey( int key, int x, int y ) } - +/* + * Non-interleaved position/color data. + */ static void MakeObject1(struct object *obj) { GLfloat *v, *c; @@ -193,10 +200,11 @@ static void MakeObject1(struct object *obj) for (i = 0; i < 500; i++) buffer[i] = i & 0xff; - obj->BufferID = 0; - glGenBuffersARB(1, &obj->BufferID); - assert(obj->BufferID != 0); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); + obj->VertexBufferID = 0; + glGenBuffersARB(1, &obj->VertexBufferID); + obj->ColorBufferID = obj->VertexBufferID; + assert(obj->VertexBufferID != 0); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); glBufferDataARB(GL_ARRAY_BUFFER_ARB, 500, buffer, GL_STATIC_DRAW_ARB); for (i = 0; i < 500; i++) @@ -257,13 +265,18 @@ static void MakeObject1(struct object *obj) } +/* + * Interleaved position/color data. + */ static void MakeObject2(struct object *obj) { GLfloat *v; int start = 40; /* bytes, to test non-zero array offsets */ - glGenBuffersARB(1, &obj->BufferID); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); + glGenBuffersARB(1, &obj->VertexBufferID); + obj->ColorBufferID = obj->VertexBufferID; + + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); glBufferDataARB(GL_ARRAY_BUFFER_ARB, 1000, NULL, GL_STATIC_DRAW_ARB); v = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); @@ -287,6 +300,9 @@ static void MakeObject2(struct object *obj) } +/* + * Use an index buffer and glDrawElements(). + */ static void MakeObject3(struct object *obj) { GLfloat vertexData[1000]; @@ -314,8 +330,10 @@ static void MakeObject3(struct object *obj) bytes = obj->NumVerts * (3 + 3) * sizeof(GLfloat); /* Don't use glMap/UnmapBuffer for this object */ - glGenBuffersARB(1, &obj->BufferID); - glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); + glGenBuffersARB(1, &obj->VertexBufferID); + obj->ColorBufferID = obj->VertexBufferID; + + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); glBufferDataARB(GL_ARRAY_BUFFER_ARB, bytes, vertexData, GL_STATIC_DRAW_ARB); /* Setup a buffer of indices to test the ELEMENTS path */ @@ -332,6 +350,46 @@ static void MakeObject3(struct object *obj) } +/* + * Vertex and color data in different buffers. + */ +static void MakeObject4(struct object *obj) +{ + static const GLfloat vertexData[] = { + 0, -1, 0, + 0.5, 0, 0, + 0, 1, 0, + -0.5, 0, 0 + }; + static const GLfloat colorData[] = { + 1, 1, 1, + 1, 1, 0, + .5, .5, 0, + 1, 1, 0 + }; + + obj->VertexOffset = 0; + obj->VertexStride = 0; + obj->ColorOffset = 0; + obj->ColorStride = 0; + obj->NumVerts = 4; + + glGenBuffersARB(1, &obj->VertexBufferID); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->VertexBufferID); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertexData), vertexData, + GL_STATIC_DRAW_ARB); + + glGenBuffersARB(1, &obj->ColorBufferID); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->ColorBufferID); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(colorData), colorData, + GL_STATIC_DRAW_ARB); + + /* Setup a buffer of indices to test the ELEMENTS path */ + obj->ElementsBufferID = 0; + obj->NumElements = 0; +} + + static void Init( void ) { @@ -358,7 +416,8 @@ static void Init( void ) MakeObject1(Objects + 0); MakeObject2(Objects + 1); MakeObject3(Objects + 2); - NumObjects = 3; + MakeObject4(Objects + 3); + NumObjects = 4; } @@ -369,6 +428,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 600, 300 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/bug_3050.c b/progs/tests/bug_3050.c index 4ea7b80f23..a04e40eaf6 100644 --- a/progs/tests/bug_3050.c +++ b/progs/tests/bug_3050.c @@ -39,6 +39,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400; @@ -154,6 +155,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "Bug #3050 Test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/bug_3101.c b/progs/tests/bug_3101.c index 761dcbb951..06a9776155 100644 --- a/progs/tests/bug_3101.c +++ b/progs/tests/bug_3101.c @@ -34,6 +34,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400; @@ -119,6 +120,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "Bug #3101 Test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/bug_3195.c b/progs/tests/bug_3195.c index 4aceae04ab..a075b94e37 100644 --- a/progs/tests/bug_3195.c +++ b/progs/tests/bug_3195.c @@ -36,6 +36,7 @@ #include <stdlib.h> #include <stdio.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glext.h> @@ -264,6 +265,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 350, 350 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "Bug #3195 Test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c index f8dac210f7..10e5eba7c5 100644 --- a/progs/tests/bug_texstore_i8.c +++ b/progs/tests/bug_texstore_i8.c @@ -29,6 +29,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static GLenum Target = GL_TEXTURE_2D; @@ -180,6 +181,7 @@ int main(int argc, char **argv) glutInitDisplayMode(type); win = glutCreateWindow("Tex test"); + glewInit(); if (!win) { exit(1); } diff --git a/progs/tests/bumpmap.c b/progs/tests/bumpmap.c new file mode 100644 index 0000000000..1b7ec2c135 --- /dev/null +++ b/progs/tests/bumpmap.c @@ -0,0 +1,208 @@ +/* + * Copyright (c) 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Simple test for testing ATI_envmap_bumpmap support. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glut.h> + +#include "readtex.h" + +static PFNGLGETTEXBUMPPARAMETERFVATIPROC glGetTexBumpParameterfvATI_func = NULL; +static PFNGLGETTEXBUMPPARAMETERIVATIPROC glGetTexBumpParameterivATI_func = NULL; +static PFNGLTEXBUMPPARAMETERFVATIPROC glTexBumpParameterfvATI_func = NULL; + +static const char *TexFile = "../images/arch.rgb"; + +static const GLfloat Near = 5.0, Far = 25.0; + +static void Display( void ) +{ + /* together with the construction of dudv map, do fixed translation + in y direction (up), some cosine deformation in x and more + deformation in y dir */ + GLfloat bumpMatrix[4] = {0.1, 0.0, 0.2, 0.1}; + + + glClearColor(0.2, 0.2, 0.8, 0); + glClear( GL_COLOR_BUFFER_BIT ); + + glPushMatrix(); + + /* this is the base map */ + glActiveTexture( GL_TEXTURE0 ); + glEnable( GL_TEXTURE_2D ); + glBindTexture( GL_TEXTURE_2D, 1 ); + glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE ); + glTexEnvf( GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE ); + glTexEnvf( GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE ); + + /* bump map */ + glActiveTexture( GL_TEXTURE1 ); + glEnable( GL_TEXTURE_2D ); + glBindTexture( GL_TEXTURE_2D, 2 ); + glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE ); + glTexEnvf( GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_BUMP_ENVMAP_ATI ); + glTexEnvf( GL_TEXTURE_ENV, GL_BUMP_TARGET_ATI, GL_TEXTURE0); + + glTexBumpParameterfvATI_func(GL_BUMP_ROT_MATRIX_ATI, bumpMatrix); + + glCallList(1); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + GLfloat ar = (float) width / (float) height; + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -6.0 ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void Init( void ) +{ + const char * const ver_string = (const char * const) + glGetString( GL_VERSION ); + GLfloat temp[16][16][2]; + GLubyte *image = NULL; + GLint imgWidth, imgHeight; + GLenum imgFormat; + GLint i,j; + GLint param, paramArray[16]; + GLfloat paramMat[4]; + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", ver_string); + + if ( !glutExtensionSupported("GL_ATI_envmap_bumpmap")) { + printf("\nSorry, this program requires GL_ATI_envmap_bumpmap\n"); + exit(1); + } + + glGetTexBumpParameterfvATI_func = glutGetProcAddress("glGetTexBumpParameterfvATI"); + glGetTexBumpParameterivATI_func = glutGetProcAddress("glGetTexBumpParameterivATI"); + glTexBumpParameterfvATI_func = glutGetProcAddress("glTexBumpParameterfvATI"); + + glGetTexBumpParameterivATI_func(GL_BUMP_ROT_MATRIX_SIZE_ATI, ¶m); + printf("BUMP_ROT_MATRIX_SIZE_ATI = %d\n", param); + glGetTexBumpParameterivATI_func(GL_BUMP_NUM_TEX_UNITS_ATI, ¶m); + printf("BUMP_NUM_TEX_UNITS_ATI = %d\n", param); + glGetTexBumpParameterfvATI_func(GL_BUMP_ROT_MATRIX_ATI, paramMat); + printf("initial rot matrix %f %f %f %f\n", paramMat[0], paramMat[1], paramMat[2], paramMat[3]); + glGetTexBumpParameterivATI_func(GL_BUMP_TEX_UNITS_ATI, paramArray); + printf("units supporting bump mapping: "); + for (i = 0; i < param; i++) + printf("%d ", paramArray[i] - GL_TEXTURE0); + printf("\n"); + + image = LoadRGBImage(TexFile, &imgWidth, &imgHeight, &imgFormat); + if (!image) { + printf("Couldn't read %s\n", TexFile); + exit(0); + } + + glBindTexture( GL_TEXTURE_2D, 1 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); + glTexImage2D( GL_TEXTURE_2D, 0, imgFormat, imgWidth, imgHeight, 0, + imgFormat, GL_UNSIGNED_BYTE, image ); + + for (j = 0; j < 16; j++) { + for (i = 0; i < 16; i++) { + temp[j][i][0] = cos((float)(i) * 3.1415 / 16.0); + temp[j][i][1] = -0.5; + } + } + glBindTexture( GL_TEXTURE_2D, 2 ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE ); + glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); + glTexImage2D( GL_TEXTURE_2D, 0, GL_DU8DV8_ATI, 16, 16, 0, + GL_DUDV_ATI, GL_FLOAT, temp ); + + + glNewList( 1, GL_COMPILE ); + glBegin(GL_QUADS); + glColor3f( 0.9, 0.0, 0.0 ); + glMultiTexCoord2f( GL_TEXTURE0, 0.0, 0.0 ); + glMultiTexCoord2f( GL_TEXTURE1, 0.0, 0.0 ); + glVertex2f(-1, -1); + glMultiTexCoord2f( GL_TEXTURE0, 1.0, 0.0 ); + glMultiTexCoord2f( GL_TEXTURE1, 1.0, 0.0 ); + glVertex2f( 1, -1); + glMultiTexCoord2f( GL_TEXTURE0, 1.0, 1.0 ); + glMultiTexCoord2f( GL_TEXTURE1, 1.0, 1.0 ); + glVertex2f( 1, 1); + glMultiTexCoord2f( GL_TEXTURE0, 0.0, 1.0 ); + glMultiTexCoord2f( GL_TEXTURE1, 0.0, 1.0 ); + glVertex2f(-1, 1); + glEnd(); + glEndList(); +} + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 400, 400 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow( "GL_ATI_envmap_bumpmap test" ); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/calibrate_rast.c b/progs/tests/calibrate_rast.c index 37d8ac85e5..5d89ff79c5 100644 --- a/progs/tests/calibrate_rast.c +++ b/progs/tests/calibrate_rast.c @@ -19,6 +19,7 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -386,6 +387,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); diff --git a/progs/tests/copypixrate.c b/progs/tests/copypixrate.c index 142315364c..aa4acfc18b 100644 --- a/progs/tests/copypixrate.c +++ b/progs/tests/copypixrate.c @@ -5,11 +5,11 @@ * 26 Jan 2006 */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static GLint WinWidth = 1000, WinHeight = 800; @@ -260,6 +260,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(mode); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c index 12aabb1c9a..3dd21372f9 100644 --- a/progs/tests/crossbar.c +++ b/progs/tests/crossbar.c @@ -35,6 +35,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> static const GLint tests[][8] = { @@ -226,6 +227,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "GL_ARB_texture_env_crossbar test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/cva.c b/progs/tests/cva.c index a9393aef0c..80483900cb 100644 --- a/progs/tests/cva.c +++ b/progs/tests/cva.c @@ -15,6 +15,7 @@ #include <windows.h> #endif #define GL_GLEXT_LEGACY +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glext.h> @@ -129,6 +130,7 @@ int main( int argc, char **argv ) glutInitWindowSize( 250, 250 ); glutInitWindowPosition( 100, 100 ); glutCreateWindow( "CVA Test" ); + glewInit(); /* Make sure the server supports GL 1.2 vertex arrays. */ diff --git a/progs/tests/debugger.c b/progs/tests/debugger.c index 4c6955bcfc..1c2f9bebca 100644 --- a/progs/tests/debugger.c +++ b/progs/tests/debugger.c @@ -9,7 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -81,6 +81,7 @@ find_line_column(const GLubyte *string, const GLubyte *pos, #define NV_FRAGMENT_PROGRAM 4 + struct breakpoint { enum {PIXEL, LINE} type; int x, y; @@ -101,7 +102,7 @@ static void Debugger2(GLenum target, GLvoid *data) { static GLuint skipCount = 0; const GLubyte *ln; - GLint pos, line, column; + GLint pos = 0, line, column; GLint id; int progType; GLint len; @@ -721,6 +722,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 200, 200 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/dinoshade.c b/progs/tests/dinoshade.c index 44115b9209..fb7c3f4535 100644 --- a/progs/tests/dinoshade.c +++ b/progs/tests/dinoshade.c @@ -43,6 +43,7 @@ #include <windows.h> #endif #define GL_GLEXT_LEGACY +#include <GL/glew.h> /* OpenGL Utility Toolkit header */ #include <GL/glut.h> /* OpenGL Utility Toolkit header */ /* Some <math.h> files do not define M_PI... */ @@ -823,6 +824,7 @@ main(int argc, char **argv) #endif glutCreateWindow("Shadowy Leapin' Lizards"); + glewInit(); if (glutGet(GLUT_WINDOW_STENCIL_SIZE) <= 1) { printf("dinoshade: Sorry, I need at least 2 bits of stencil.\n"); diff --git a/progs/tests/drawbuffers.c b/progs/tests/drawbuffers.c index 5e89569380..d75a870c26 100644 --- a/progs/tests/drawbuffers.c +++ b/progs/tests/drawbuffers.c @@ -7,11 +7,11 @@ */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "extfuncs.h" @@ -294,6 +294,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); diff --git a/progs/tests/exactrast.c b/progs/tests/exactrast.c index 56c0c79c3f..63b8336d97 100644 --- a/progs/tests/exactrast.c +++ b/progs/tests/exactrast.c @@ -26,6 +26,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400, Height = 400; @@ -34,14 +35,14 @@ static float Xtrans = 0, Ytrans = 0; static float Step = 0.125; enum { - POINTS, - HLINES, - VLINES, - QUADS, + MODE_POINTS, + MODE_HLINES, + MODE_VLINES, + MODE_QUADS, NUM_MODES }; -static int Mode = POINTS; +static int Mode = MODE_POINTS; static void @@ -58,7 +59,7 @@ Draw(void) glPushMatrix(); glTranslatef(tx + Xtrans, ty + Ytrans, 0); - if (Mode == POINTS) { + if (Mode == MODE_POINTS) { glBegin(GL_POINTS); for (j = 0; j < Height; j += 2) { for (i = 0; i < Width; i += 2) { @@ -67,7 +68,7 @@ Draw(void) } glEnd(); } - else if (Mode == HLINES) { + else if (Mode == MODE_HLINES) { glBegin(GL_LINES); for (i = 0; i < Height; i += 2) { glVertex2f(0, i); @@ -75,7 +76,7 @@ Draw(void) } glEnd(); } - else if (Mode == VLINES) { + else if (Mode == MODE_VLINES) { glBegin(GL_LINES); for (i = 0; i < Width; i += 2) { glVertex2f(i, 0 ); @@ -83,7 +84,7 @@ Draw(void) } glEnd(); } - else if (Mode == QUADS) { + else if (Mode == MODE_QUADS) { glBegin(GL_QUADS); for (j = 0; j < Height; j += 4) { for (i = 0; i < Width; i += 4) { @@ -189,6 +190,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/ext422square.c b/progs/tests/ext422square.c index 6533514d69..89e99f0292 100644 --- a/progs/tests/ext422square.c +++ b/progs/tests/ext422square.c @@ -12,7 +12,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include <assert.h> @@ -249,6 +249,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c index ab2757c3c3..8dac21494e 100644 --- a/progs/tests/fbotest1.c +++ b/progs/tests/fbotest1.c @@ -6,11 +6,11 @@ */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Win; @@ -202,6 +202,7 @@ main( int argc, char *argv[] ) glutInitWindowSize(Width, Height); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c index 5283c7e1fd..f9c506193f 100644 --- a/progs/tests/fbotest2.c +++ b/progs/tests/fbotest2.c @@ -6,11 +6,11 @@ */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Win = 0; @@ -191,6 +191,7 @@ main( int argc, char *argv[] ) glutInitWindowSize(Width, Height); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/fbotexture.c b/progs/tests/fbotexture.c index 1f7c45fc79..50a4b00afc 100644 --- a/progs/tests/fbotexture.c +++ b/progs/tests/fbotexture.c @@ -9,7 +9,7 @@ */ -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include <assert.h> #include <stdio.h> @@ -26,9 +26,16 @@ static int Win = 0; static int Width = 400, Height = 400; -static GLenum TexTarget = GL_TEXTURE_2D; /*GL_TEXTURE_RECTANGLE_ARB;*/ +#if 1 +static GLenum TexTarget = GL_TEXTURE_2D; static int TexWidth = 512, TexHeight = 512; -/*static int TexWidth = 600, TexHeight = 600;*/ +static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ +#else +static GLenum TexTarget = GL_TEXTURE_RECTANGLE_ARB; +static int TexWidth = 200, TexHeight = 200; +static GLenum TexIntFormat = GL_RGB5; /* either GL_RGB or GL_RGBA */ +#endif +static GLuint TextureLevel = 0; /* which texture level to render to */ static GLuint MyFB; static GLuint TexObj; @@ -38,8 +45,6 @@ static GLfloat Rot = 0.0; static GLboolean UsePackedDepthStencil = GL_FALSE; static GLboolean UsePackedDepthStencilBoth = GL_FALSE; static GLboolean Use_ARB_fbo = GL_FALSE; -static GLuint TextureLevel = 0; /* which texture level to render to */ -static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ static GLboolean Cull = GL_FALSE; static GLboolean Wireframe = GL_FALSE; @@ -404,8 +409,12 @@ AttachDepthAndStencilBuffers(GLuint fbo, return GL_FALSE; status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + glDeleteRenderbuffersEXT(1, depthRbOut); + *depthRbOut = 0; + glDeleteRenderbuffersEXT(1, &rb); return GL_FALSE; + } *stencilRbOut = rb; } @@ -554,15 +563,17 @@ Init(void) /* make two image levels */ glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glTexImage2D(TexTarget, 1, TexIntFormat, TexWidth/2, TexHeight/2, 0, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - TexWidth = TexWidth >> TextureLevel; - TexHeight = TexHeight >> TextureLevel; + if (TexTarget == GL_TEXTURE_2D) { + glTexImage2D(TexTarget, 1, TexIntFormat, TexWidth/2, TexHeight/2, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + TexWidth = TexWidth >> TextureLevel; + TexHeight = TexHeight >> TextureLevel; + glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); + } glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel); - glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); } @@ -576,7 +587,7 @@ Usage(void) printf("Usage:\n"); printf(" -ds Use combined depth/stencil renderbuffer\n"); printf(" -arb Try GL_ARB_framebuffer_object's mismatched buffer sizes\n"); - printf(" -ds2 Tye GL_ARB_framebuffer_object's GL_DEPTH_STENCIL_ATTACHMENT\n"); + printf(" -ds2 Try GL_ARB_framebuffer_object's GL_DEPTH_STENCIL_ATTACHMENT\n"); printf("Keys:\n"); printf(" a Toggle animation\n"); printf(" s/s Step/rotate\n"); @@ -594,6 +605,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); diff --git a/progs/tests/fillrate.c b/progs/tests/fillrate.c index 8fe636c364..1e58df281e 100644 --- a/progs/tests/fillrate.c +++ b/progs/tests/fillrate.c @@ -6,10 +6,10 @@ */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -194,6 +194,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c index dd6d882089..dd99d836c6 100644 --- a/progs/tests/floattex.c +++ b/progs/tests/floattex.c @@ -8,6 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "extfuncs.h" #include "readtex.h" @@ -230,6 +231,7 @@ main(int argc, char *argv[]) glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); diff --git a/progs/tests/fog.c b/progs/tests/fog.c index ecd9f533f9..b6cea8c080 100644 --- a/progs/tests/fog.c +++ b/progs/tests/fog.c @@ -30,10 +30,10 @@ * Test to exercise fog modes and for comparison with GL_EXT_fog_coord. */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 600; @@ -190,6 +190,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/fogcoord.c b/progs/tests/fogcoord.c index 89355742aa..7822d33b09 100644 --- a/progs/tests/fogcoord.c +++ b/progs/tests/fogcoord.c @@ -3,10 +3,10 @@ */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 600; @@ -93,6 +93,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/fptest1.c b/progs/tests/fptest1.c index 095190a8ae..2b8f8d0f5e 100644 --- a/progs/tests/fptest1.c +++ b/progs/tests/fptest1.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -216,6 +216,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/fptexture.c b/progs/tests/fptexture.c index f57ad62828..332e07182d 100644 --- a/progs/tests/fptexture.c +++ b/progs/tests/fptexture.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" @@ -141,6 +141,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/interleave.c b/progs/tests/interleave.c index e98b3ed046..47bf9dfbe5 100644 --- a/progs/tests/interleave.c +++ b/progs/tests/interleave.c @@ -36,6 +36,7 @@ #include <stdlib.h> #include <string.h> #include <time.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 400; @@ -386,6 +387,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "glInterleavedArrays test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/invert.c b/progs/tests/invert.c index 750592ed79..63099fbd22 100644 --- a/progs/tests/invert.c +++ b/progs/tests/invert.c @@ -35,6 +35,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -186,6 +187,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "GL_MESA_pack_invert test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/lineclip.c b/progs/tests/lineclip.c index 098f5e92eb..bb688c04a5 100644 --- a/progs/tests/lineclip.c +++ b/progs/tests/lineclip.c @@ -26,6 +26,7 @@ */ #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int win_width, win_height; @@ -164,6 +165,7 @@ main(int argc, char *argv[]) glutInitWindowSize(win_width, win_height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(reshape); glutKeyboardFunc(key); glutDisplayFunc(display); diff --git a/progs/tests/manytex.c b/progs/tests/manytex.c index 83c8676657..52e7e1de44 100644 --- a/progs/tests/manytex.c +++ b/progs/tests/manytex.c @@ -13,6 +13,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -336,6 +337,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( WinWidth, WinHeight ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/mapbufrange.c b/progs/tests/mapbufrange.c new file mode 100644 index 0000000000..0021bb2607 --- /dev/null +++ b/progs/tests/mapbufrange.c @@ -0,0 +1,205 @@ +/* + * Test glMapBuffer() and glMapBufferRange() + * + * Fill a VBO with vertex data to draw several colored quads. + * On each redraw, update the geometry for just one rect in the VBO. + * + * Brian Paul + * 4 March 2009 + */ + + +#include <assert.h> +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <GL/glew.h> +#include <GL/glew.h> +#include <GL/glut.h> + +static GLuint Win; +static const GLuint NumRects = 10; +static GLuint BufferID; +static GLboolean Anim = GL_TRUE; +static GLboolean UseBufferRange = GL_FALSE; + + + +static const float RectData[] = { + /* vertex */ /* color */ + 0, -1, 0, 1, 0, 0, + 1, 0, 0, 1, 1, 0, + 0, 1, 0, 0, 1, 1, + -1, 0, 0, 1, 0, 1 +}; + + +/** + * The buffer contains vertex positions (float[3]) and colors (float[3]) + * for 'NumRects' quads. + * This function updates/rotates one quad in the buffer. + */ +static void +UpdateRect(int r, float angle) +{ + float *rect; + int i; + + assert(r < NumRects); + + glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); + if (UseBufferRange) { + GLintptr offset = r * sizeof(RectData); + GLsizeiptr length = sizeof(RectData); + GLbitfield access = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT; + float *buf = (float *) glMapBufferRange(GL_ARRAY_BUFFER_ARB, + offset, length, access); + rect = buf; + } + else { + /* map whole buffer */ + float *buf = (float *) + glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + rect = buf + r * 24; + } + + /* set rect verts/colors */ + memcpy(rect, RectData, sizeof(RectData)); + + /* loop over four verts, updating vertices */ + for (i = 0; i < 4; i++) { + float x = 0.2 * RectData[i*6+0]; + float y = 0.2 * RectData[i*6+1]; + float xpos = -2.5 + 0.5 * r; + float ypos = 0.0; + + /* translate and rotate vert */ + rect[i * 6 + 0] = xpos + x * cos(angle) + y * sin(angle); + rect[i * 6 + 1] = ypos + x * sin(angle) - y * cos(angle); + } + + glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); +} + + +static void +LoadBuffer(void) +{ + static int frame = 0; + float angle = glutGet(GLUT_ELAPSED_TIME) * 0.001; + UpdateRect(frame % NumRects, angle); + frame++; +} + + +static void +Draw(void) +{ + glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); + glVertexPointer(3, GL_FLOAT, 24, 0); + glEnable(GL_VERTEX_ARRAY); + + glColorPointer(3, GL_FLOAT, 24, (void*) 12); + glEnable(GL_COLOR_ARRAY); + + glDrawArrays(GL_QUADS, 0, NumRects * 4); + + if (0) + glFinish(); +} + + +static void +Display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + Draw(); + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-3.0, 3.0, -1.0, 1.0, -1.0, 1.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +Idle(void) +{ + LoadBuffer(); + glutPostRedisplay(); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + if (key == 'a') { + Anim = !Anim; + glutIdleFunc(Anim ? Idle : NULL); + } + else if (key == 's') { + LoadBuffer(); + } + else if (key == 27) { + glutDestroyWindow(Win); + exit(0); + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + GLuint BufferSize = NumRects * sizeof(RectData); + float *buf; + + if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) { + printf("GL_ARB_vertex_buffer_object not found!\n"); + exit(0); + } + + UseBufferRange = glutExtensionSupported("GL_ARB_map_buffer_range"); + printf("Use GL_ARB_map_buffer_range: %c\n", "NY"[UseBufferRange]); + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + /* initially load buffer with zeros */ + buf = (float *) calloc(1, BufferSize); + + glGenBuffersARB(1, &BufferID); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, BufferSize, buf, GL_DYNAMIC_DRAW_ARB); + + free(buf); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(800, 200); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glewInit(); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + glutIdleFunc(Anim ? Idle : NULL); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/mapvbo.c b/progs/tests/mapvbo.c new file mode 100644 index 0000000000..c392e76835 --- /dev/null +++ b/progs/tests/mapvbo.c @@ -0,0 +1,139 @@ +/* + * Test glMapBuffer() call immediately after glDrawArrays(). + * See details below. + * + * NOTE: Do not use freeglut with this test! It calls the Display() + * callback twice right away instead of just once. + * + * Brian Paul + * 27 Feb 2009 + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glew.h> +#include <GL/glut.h> + +static GLuint BufferID; + + +static GLuint Win; + + + + +/* + * Create VBO (position and color) and load with data. + */ +static void +SetupBuffers(void) +{ + static const GLfloat data[] = { + /* vertex */ /* color */ + 0, -1, 0, 1, 1, 0, + 1, 0, 0, 1, 1, 0, + 0, 1, 0, 1, 1, 0, + -1, 0, 0, 1, 1, 0 + }; + + glGenBuffersARB(1, &BufferID); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(data), data, + GL_STATIC_DRAW_ARB); +} + + +static void +Draw(void) +{ + static int count = 1; + + printf("Draw Frame %d\n", count); + count++; + + glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID); + glVertexPointer(3, GL_FLOAT, 24, 0); + glEnable(GL_VERTEX_ARRAY); + + glColorPointer(3, GL_FLOAT, 24, (void*) 12); + glEnable(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + if (0) + glFinish(); + + /* Immediately map the color buffer and change something. + * This should not effect the first glDrawArrays above, but the + * next time we draw we should see a black vertex. + */ + if (1) { + GLfloat *m = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, + GL_WRITE_ONLY_ARB); + m[3] = m[4] = m[5] = 0.0f; /* black vertex */ + glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); + } +} + + +static void Display( void ) +{ + glClear( GL_COLOR_BUFFER_BIT ); + Draw(); + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + float ar = (float) width / (float) height; + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + if (key == 27) { + glutDestroyWindow(Win); + exit(0); + } + glutPostRedisplay(); +} + + +static void Init( void ) +{ + if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) { + printf("GL_ARB_vertex_buffer_object not found!\n"); + exit(0); + } + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + SetupBuffers(); +} + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 300, 300 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/minmag.c b/progs/tests/minmag.c index 78ef9db03a..03019f94fa 100644 --- a/progs/tests/minmag.c +++ b/progs/tests/minmag.c @@ -17,6 +17,7 @@ #include <stdlib.h> #include <string.h> #include <unistd.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -189,6 +190,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(redraw); diff --git a/progs/tests/mipgen.c b/progs/tests/mipgen.c new file mode 100644 index 0000000000..088f643215 --- /dev/null +++ b/progs/tests/mipgen.c @@ -0,0 +1,207 @@ +/* Test GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL + * Brian Paul + * 10 May 2006 + */ + + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* + * (c) Copyright 1993, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(TM) is a trademark of Silicon Graphics, Inc. + */ + +#include <stdlib.h> +#include <stdio.h> +#include <GL/glew.h> +#include <GL/glut.h> + +#include "readtex.h" + + +static GLfloat LodBias = 6.0; /* make smallest miplevel visible */ +static GLuint texImage; + +#define WIDTH 2 +#define HEIGHT 2 + +static void +InitValues(void) +{ + LodBias = 6.0; /* make smallest miplevel visible */ +} + + +static void MakeImage(void) +{ + const GLubyte color0[4] = { 0xff, 0x80, 0x20, 0xff }; + const GLubyte color1[4] = { 0x10, 0x20, 0x40, 0xff }; + + GLubyte img[WIDTH*HEIGHT*3]; + int i, j; + for (i = 0; i < HEIGHT; i++) { + for (j = 0; j < WIDTH; j++) { + int k = (i * WIDTH + j) * 3; + int p = ((i+j)%2); + if (p == 0) { + img[k + 0] = color0[0]; + img[k + 1] = color0[1]; + img[k + 2] = color0[2]; + } + else { + img[k + 0] = color1[0]; + img[k + 1] = color1[1]; + img[k + 2] = color1[2]; + } + } + } + + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, WIDTH, HEIGHT, 0, + GL_RGB, GL_UNSIGNED_BYTE, img); + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE); +} + + + +static void myinit(void) +{ + InitValues(); + + glShadeModel(GL_FLAT); + + glTranslatef(0.0, 0.0, -3.6); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glGenTextures(1, &texImage); + glBindTexture(GL_TEXTURE_2D, texImage); + MakeImage(); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + glEnable(GL_TEXTURE_2D); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 1); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_NEAREST_MIPMAP_NEAREST); +} + + + +static void display(void) +{ + GLfloat tcm = 1.0; + glBindTexture(GL_TEXTURE_2D, texImage); + + printf("Bias=%.2g\n", LodBias); + fflush(stdout); + + glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias); + + glClear(GL_COLOR_BUFFER_BIT); + glBegin(GL_QUADS); + glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); + glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0); + glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0); + glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0); + glEnd(); + glFlush(); +} + +static void myReshape(int w, int h) +{ + glViewport(0, 0, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + +static void +key(unsigned char k, int x, int y) +{ + (void) x; + (void) y; + switch (k) { + case 'l': + LodBias -= 0.25; + break; + case 'L': + LodBias += 0.25; + break; + case ' ': + InitValues(); + break; + case 27: /* Escape */ + exit(0); + break; + default: + return; + } + glutPostRedisplay(); +} + + +static void usage(void) +{ + printf("usage:\n"); + printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n"); + printf(" SPACE reset values\n"); +} + + +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB ); + glutInitWindowSize (600, 600); + glutCreateWindow (argv[0]); + glewInit(); + myinit(); + glutReshapeFunc (myReshape); + glutDisplayFunc(display); + glutKeyboardFunc(key); + usage(); + glutMainLoop(); + return 0; /* ANSI C requires main to return int. */ +} diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c index 8bdad826f7..5b899cd155 100644 --- a/progs/tests/mipmap_limits.c +++ b/progs/tests/mipmap_limits.c @@ -51,19 +51,25 @@ */ #include <stdlib.h> #include <stdio.h> +#include <GL/glew.h> #include <GL/glut.h> -static GLint BaseLevel = 0, MaxLevel = 8; +#include "readtex.h" + +#define TEXTURE_FILE "../images/girl.rgb" + +static GLint BaseLevel = 0, MaxLevel = 9; static GLfloat MinLod = -1, MaxLod = 9; static GLfloat LodBias = 0.0; static GLboolean NearestFilter = GL_TRUE; +static GLuint texImage, texColor, texCurrent; static void InitValues(void) { BaseLevel = 0; - MaxLevel = 8; + MaxLevel = 9; MinLod = -1; MaxLod = 9; LodBias = 0.0; @@ -74,7 +80,7 @@ InitValues(void) static void MakeImage(int level, int width, int height, const GLubyte color[4]) { const int makeStripes = 0; - GLubyte img[256*256*3]; + GLubyte img[512*512*3]; int i, j; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { @@ -98,87 +104,138 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4]) } -static void makeImages(void) +static void makeImages(int image) { - static const GLubyte colors[8][3] = { - {128, 128, 128 }, - { 0, 255, 255 }, - { 255, 255, 0 }, - { 255, 0, 255 }, - { 255, 0, 0 }, - { 0, 255, 0 }, - { 0, 0, 255 }, - { 255, 255, 255 } - }; - int i, sz = 128; - - for (i = 0; i < 8; i++) { - MakeImage(i, sz, sz, colors[i]); - sz /= 2; +#define WIDTH 512 +#define HEIGHT 512 + if (glutExtensionSupported("GL_SGIS_generate_mipmap") && image) { + /* test auto mipmap generation */ + GLint width, height, i; + GLenum format; + GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format); + if (!image) { + printf("Error: could not load texture image %s\n", TEXTURE_FILE); + exit(1); + } + /* resize */ + if (width != WIDTH || height != HEIGHT) { + GLubyte *newImage = malloc(WIDTH * HEIGHT * 4); + gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image, + WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage); + free(image); + image = newImage; + } + printf("Using GL_SGIS_generate_mipmap\n"); + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE); + glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0, + format, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE); + free(image); + + /* make sure mipmap was really generated correctly */ + width = WIDTH; height = HEIGHT; + for (i = 0; i < 10; i++) { + GLint w, h; + glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w); + glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h); + printf("Level %d size: %d x %d\n", i, w, h); + width /= 2; + height /= 2; + } + } else { + static const GLubyte colors[10][3] = { + {128, 128, 128 }, + { 0, 255, 255 }, + { 255, 255, 0 }, + { 255, 0, 255 }, + { 255, 0, 0 }, + { 0, 255, 0 }, + { 0, 0, 255 }, + { 0, 255, 255 }, + { 255, 255, 0 }, + { 255, 255, 255 } + }; + int i, sz = 512; + + for (i = 0; i < 10; i++) { + MakeImage(i, sz, sz, colors[i]); + printf("Level %d size: %d x %d\n", i, sz, sz); + sz /= 2; + } } } static void myinit(void) { - InitValues(); + InitValues(); + + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LESS); + glShadeModel(GL_FLAT); - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LESS); - glShadeModel(GL_FLAT); + glTranslatef(0.0, 0.0, -3.6); - glTranslatef(0.0, 0.0, -3.6); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glGenTextures(1, &texImage); + glBindTexture(GL_TEXTURE_2D, texImage); + makeImages(1); + glGenTextures(1, &texColor); + glBindTexture(GL_TEXTURE_2D, texColor); + makeImages(0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - makeImages(); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); - glEnable(GL_TEXTURE_2D); + texCurrent = texImage; + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + glEnable(GL_TEXTURE_2D); } static void display(void) { - GLfloat tcm = 4.0; - printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n", - BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, - NearestFilter ? "NEAREST" : "LINEAR"); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod); - - if (NearestFilter) { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_NEAREST_MIPMAP_NEAREST); - } - else { - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); - } - - glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias); - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glBegin(GL_QUADS); - glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); - glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0); - glTexCoord2f(tcm, tcm); glVertex3f(3000.0, 1.0, -6000.0); - glTexCoord2f(tcm, 0.0); glVertex3f(3000.0, -1.0, -6000.0); - glEnd(); - glFlush(); + GLfloat tcm = 1.0; + glBindTexture(GL_TEXTURE_2D, texCurrent); + + printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n", + BaseLevel, MaxLevel, MinLod, MaxLod, LodBias, + NearestFilter ? "NEAREST" : "LINEAR"); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod); + + if (NearestFilter) { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_NEAREST_MIPMAP_NEAREST); + } + else { + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + GL_LINEAR_MIPMAP_LINEAR); + } + + glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glBegin(GL_QUADS); + glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); + glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0); + glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0); + glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0); + glEnd(); + glFlush(); } static void myReshape(int w, int h) { - glViewport(0, 0, w, h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); + glViewport(0, 0, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); } static void @@ -228,6 +285,12 @@ key(unsigned char k, int x, int y) case 'f': NearestFilter = !NearestFilter; break; + case 't': + if (texCurrent == texColor) + texCurrent = texImage; + else + texCurrent = texColor; + break; case ' ': InitValues(); break; @@ -250,6 +313,7 @@ static void usage(void) printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n"); printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n"); printf(" f toggle nearest/linear filtering\n"); + printf(" t toggle texture color/image\n"); printf(" SPACE reset values\n"); } @@ -260,6 +324,7 @@ int main(int argc, char** argv) glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize (600, 600); glutCreateWindow (argv[0]); + glewInit(); myinit(); glutReshapeFunc (myReshape); glutDisplayFunc(display); diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c index 54607b8939..16f3584f70 100644 --- a/progs/tests/mipmap_view.c +++ b/progs/tests/mipmap_view.c @@ -10,6 +10,7 @@ #include <stdlib.h> #include <stdio.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glext.h> @@ -242,6 +243,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); diff --git a/progs/tests/multipal.c b/progs/tests/multipal.c index 7bd4473565..4a94016978 100644 --- a/progs/tests/multipal.c +++ b/progs/tests/multipal.c @@ -13,6 +13,7 @@ #include <windows.h> #endif #define GL_GLEXT_LEGACY +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" /* I know, this is a hack. */ @@ -350,6 +351,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/tests/multitexarray.c b/progs/tests/multitexarray.c index b4fab004a6..518fee2992 100644 --- a/progs/tests/multitexarray.c +++ b/progs/tests/multitexarray.c @@ -16,6 +16,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> +#include "GL/glew.h" #include "GL/glut.h" static GLuint Window = 0; @@ -221,6 +222,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Window = glutCreateWindow("Texture Objects"); + glewInit(); if (!Window) { exit(1); } diff --git a/progs/tests/multiwindow.c b/progs/tests/multiwindow.c index b069bea91c..6db552d195 100644 --- a/progs/tests/multiwindow.c +++ b/progs/tests/multiwindow.c @@ -25,6 +25,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -145,6 +146,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Window[0] = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display0 ); @@ -155,6 +157,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Window[1] = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display1 ); diff --git a/progs/tests/no_s3tc.c b/progs/tests/no_s3tc.c index d3383ff98a..31cfb40b9d 100644 --- a/progs/tests/no_s3tc.c +++ b/progs/tests/no_s3tc.c @@ -38,6 +38,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glext.h> @@ -59,6 +60,7 @@ main( int argc, char ** argv ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 300, 300 ); glutCreateWindow( "No S3TC Test" ); + glewInit(); gl_version = strtod( (const char *) glGetString( GL_VERSION ), NULL ); if ( ! glutExtensionSupported( "GL_ARB_texture_compression" ) diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c index 67ffe08825..1703b271cb 100644 --- a/progs/tests/packedpixels.c +++ b/progs/tests/packedpixels.c @@ -8,6 +8,7 @@ #include <stdlib.h> #include <math.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -333,6 +334,7 @@ main(int argc, char *argv[]) glutInitWindowSize(700, 800); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Draw); diff --git a/progs/tests/pbo.c b/progs/tests/pbo.c index b31b36cc12..9974486db3 100644 --- a/progs/tests/pbo.c +++ b/progs/tests/pbo.c @@ -5,12 +5,12 @@ * 11 March 2004 */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" /* a hack, I know */ @@ -287,6 +287,7 @@ main( int argc, char *argv[] ) glutInitWindowSize( 750, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); + glewInit(); Init(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c index 96697e5bda..6dd956c402 100644 --- a/progs/tests/prog_parameter.c +++ b/progs/tests/prog_parameter.c @@ -35,6 +35,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #ifndef GL_EXT_gpu_program_parameters @@ -274,6 +275,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB ); glutCreateWindow( "Program Parameters Test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/projtex.c b/progs/tests/projtex.c index e3ef948ab6..800d81ecd6 100644 --- a/progs/tests/projtex.c +++ b/progs/tests/projtex.c @@ -18,6 +18,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #if 0 #include "texture.h" @@ -1005,6 +1006,7 @@ main(int argc, char **argv) glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); (void) glutCreateWindow("projtex"); + glewInit(); loadTexture = loadImageTextures; drawObject = drawCube; diff --git a/progs/tests/quads.c b/progs/tests/quads.c index 1bf57e6337..2098b51ccd 100644 --- a/progs/tests/quads.c +++ b/progs/tests/quads.c @@ -3,10 +3,10 @@ */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #define NUM_QUADS 20 @@ -19,7 +19,7 @@ static GLuint Vbuffer = 0; static GLfloat buf[NUM_QUADS * 6 * 4]; -static GLboolean SwapBuffers = GL_TRUE; +static GLboolean doSwapBuffers = GL_TRUE; static GLint Frames = 0, T0 = 0; @@ -48,7 +48,7 @@ Draw(void) glPopMatrix(); - if (SwapBuffers) + if (doSwapBuffers) glutSwapBuffers(); /* else @@ -91,7 +91,7 @@ Key(unsigned char key, int x, int y) (void) y; switch (key) { case 's': - SwapBuffers = !SwapBuffers; + doSwapBuffers = !doSwapBuffers; break; case 'a': Anim = !Anim; @@ -246,6 +246,7 @@ main(int argc, char *argv[]) glutInitWindowSize(600, 600); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/random.c b/progs/tests/random.c index d52c338e0e..4023674c05 100644 --- a/progs/tests/random.c +++ b/progs/tests/random.c @@ -5,13 +5,13 @@ * 21 June 2007 */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Win; @@ -445,6 +445,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); + glewInit(); ParseArgs(argc, argv); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); diff --git a/progs/tests/readrate.c b/progs/tests/readrate.c index 42ae62d48a..6bdda04907 100644 --- a/progs/tests/readrate.c +++ b/progs/tests/readrate.c @@ -7,11 +7,11 @@ * gcc readrate.c -L/usr/X11R6/lib -lglut -lGLU -lGL -lX11 -o readrate */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> /* Hack, to test drawing instead of reading */ @@ -275,6 +275,7 @@ main(int argc, char *argv[]) glutInitWindowSize(MAX_WIDTH, MAX_HEIGHT); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/rubberband.c b/progs/tests/rubberband.c index a8e64bc091..866a0f519e 100644 --- a/progs/tests/rubberband.c +++ b/progs/tests/rubberband.c @@ -2,10 +2,10 @@ * Test rubber-band selection box w/ logicops and blend. */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" @@ -232,6 +232,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/seccolor.c b/progs/tests/seccolor.c index 77fd40647b..f1ba314ef0 100644 --- a/progs/tests/seccolor.c +++ b/progs/tests/seccolor.c @@ -3,10 +3,10 @@ */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 600; @@ -136,6 +136,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/shader_api.c b/progs/tests/shader_api.c index 679f9137c8..a513ca6ba1 100644 --- a/progs/tests/shader_api.c +++ b/progs/tests/shader_api.c @@ -5,7 +5,7 @@ #include <string.h> #include <stdio.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static void assert_test(const char *file, int line, int cond, const char *msg) @@ -323,6 +323,7 @@ int main(int argc, char **argv) { glutInit(&argc, argv); glutCreateWindow("Mesa bug demo"); + glewInit(); RUN_TEST(test_uniform_size_type); RUN_TEST(test_attrib_size_type); diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c index 8826c46fc2..1e18ca6b5e 100644 --- a/progs/tests/stencil_twoside.c +++ b/progs/tests/stencil_twoside.c @@ -33,6 +33,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int use20syntax = 1; @@ -288,6 +289,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL ); glutCreateWindow( "GL_ATI_separate_stencil test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/stencil_wrap.c b/progs/tests/stencil_wrap.c index 88cf3809ca..28307fef4f 100644 --- a/progs/tests/stencil_wrap.c +++ b/progs/tests/stencil_wrap.c @@ -34,6 +34,7 @@ #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int Width = 550; @@ -248,6 +249,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL ); glutCreateWindow( "GL_EXT_stencil_wrap test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c index 753375d0f3..2e219fd8b5 100644 --- a/progs/tests/stencilwrap.c +++ b/progs/tests/stencilwrap.c @@ -8,6 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> GLboolean wrapping; @@ -272,6 +273,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_STENCIL ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/subtex.c b/progs/tests/subtex.c index 81ceb085aa..86b737c01f 100644 --- a/progs/tests/subtex.c +++ b/progs/tests/subtex.c @@ -9,6 +9,7 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include "GL/glew.h" #include "GL/glut.h" static GLuint Window = 0; @@ -207,6 +208,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); Window = glutCreateWindow("Texture Objects"); + glewInit(); if (!Window) { exit(1); } diff --git a/progs/tests/subtexrate.c b/progs/tests/subtexrate.c index 568b68d552..4bda970d06 100644 --- a/progs/tests/subtexrate.c +++ b/progs/tests/subtexrate.c @@ -5,11 +5,11 @@ * 26 Jan 2006 */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> static GLint WinWidth = 1024, WinHeight = 512; @@ -337,6 +337,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(mode); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/tex1d.c b/progs/tests/tex1d.c index 1fab849dd3..4abe1068c7 100644 --- a/progs/tests/tex1d.c +++ b/progs/tests/tex1d.c @@ -7,6 +7,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include "GL/glew.h" #include "GL/glut.h" static GLuint Window = 0; @@ -124,6 +125,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); Window = glutCreateWindow("Texture Objects"); + glewInit(); if (!Window) { exit(1); } diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c index 6e822fb689..52c504a318 100644 --- a/progs/tests/texcmp.c +++ b/progs/tests/texcmp.c @@ -7,7 +7,7 @@ #include <stdlib.h> #include <math.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES 1 +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" /* I know, this is a hack. */ @@ -371,6 +371,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); if (glutCreateWindow(argv[0]) <= 0) { + glewInit(); printf("Couldn't create window\n"); exit(0); } diff --git a/progs/tests/texcompress2.c b/progs/tests/texcompress2.c index e2eed756b6..3e8e9908cb 100644 --- a/progs/tests/texcompress2.c +++ b/progs/tests/texcompress2.c @@ -3,9 +3,9 @@ */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> +#include <GL/glew.h> #include <GL/glut.h> #include <GL/glx.h> #include "readtex.c" @@ -258,6 +258,7 @@ main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); diff --git a/progs/tests/texfilt.c b/progs/tests/texfilt.c index 6ee4bc4eae..fa919dba62 100644 --- a/progs/tests/texfilt.c +++ b/progs/tests/texfilt.c @@ -27,6 +27,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> const GLenum filter_modes[] = { @@ -219,8 +220,8 @@ static void Init( void ) static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data, GLfloat ** tex_data ) { - const GLfloat far = 20.0f; - const GLfloat near = -90.0f; + const GLfloat far_distance = 20.0f; + const GLfloat near_distance = -90.0f; const GLfloat far_tex = 30.0f; const GLfloat near_tex = 0.0f; const GLfloat angle_step = (2 * M_PI) / num_segs; @@ -241,12 +242,12 @@ static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data, for ( i = 0 ; i < num_segs ; i++ ) { position[0] = 2.5 * sinf( angle ); position[1] = 2.5 * cosf( angle ); - position[2] = (i & 1) ? far : near; + position[2] = (i & 1) ? far_distance : near_distance; position[3] = 1.0f; position[4] = position[0]; position[5] = position[1]; - position[6] = (i & 1) ? near : far; + position[6] = (i & 1) ? near_distance : far_distance; position[7] = 1.0f; position += 8; @@ -264,12 +265,12 @@ static void generate_tunnel( unsigned num_segs, GLfloat ** pos_data, position[0] = 2.5 * sinf( angle ); position[1] = 2.5 * cosf( angle ); - position[2] = (i & 1) ? near : far; + position[2] = (i & 1) ? near_distance : far_distance; position[3] = 1.0f; position[4] = position[0]; position[5] = position[1]; - position[6] = (i & 1) ? far : near; + position[6] = (i & 1) ? far_distance : near_distance; position[7] = 1.0f; position += 8; @@ -381,6 +382,7 @@ int main( int argc, char ** argv ) glutInitWindowSize( 800, 600 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow( "Texture Filter Test" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/texgenmix.c b/progs/tests/texgenmix.c index be8f6775c7..008da8625e 100644 --- a/progs/tests/texgenmix.c +++ b/progs/tests/texgenmix.c @@ -6,6 +6,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #undef max @@ -618,6 +619,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( winWidth, winHeight ); glutInitWindowPosition( 0, 0 ); glutCreateWindow( "Mixed texgen/non-texgen texture coordinate test" ); + glewInit(); initialize(); instructions(); diff --git a/progs/tests/texline.c b/progs/tests/texline.c index 76dfccd9b1..1803832b47 100644 --- a/progs/tests/texline.c +++ b/progs/tests/texline.c @@ -9,6 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" /* I know, this is a hack. */ @@ -263,6 +264,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init(argc, argv); diff --git a/progs/tests/texrect.c b/progs/tests/texrect.c index 43edc49180..10061ee586 100644 --- a/progs/tests/texrect.c +++ b/progs/tests/texrect.c @@ -6,11 +6,11 @@ */ -#define GL_GLEXT_PROTOTYPES #include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -328,6 +328,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c index 8143256f8a..12f045b72e 100644 --- a/progs/tests/texwrap.c +++ b/progs/tests/texwrap.c @@ -8,10 +8,10 @@ */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -294,6 +294,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 1000, 270 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/unfilledclip.c b/progs/tests/unfilledclip.c index f25e52616a..db6fffa3e8 100644 --- a/progs/tests/unfilledclip.c +++ b/progs/tests/unfilledclip.c @@ -26,6 +26,7 @@ */ #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> static int win_width, win_height; @@ -194,6 +195,7 @@ main(int argc, char *argv[]) glutInitWindowSize(win_width, win_height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(reshape); glutKeyboardFunc(key); glutDisplayFunc(display); diff --git a/progs/tests/vao-01.c b/progs/tests/vao-01.c index c2d70885f0..117fae8bd9 100644 --- a/progs/tests/vao-01.c +++ b/progs/tests/vao-01.c @@ -49,6 +49,7 @@ typedef void (* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); typedef GLboolean (* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #else +#include <GL/glew.h> #include <GL/glut.h> #endif @@ -166,6 +167,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB ); glutCreateWindow( "GL_APPLE_vertex_array_object demo" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/vao-02.c b/progs/tests/vao-02.c index 993bc368d4..7764ed5106 100644 --- a/progs/tests/vao-02.c +++ b/progs/tests/vao-02.c @@ -49,6 +49,7 @@ typedef void (* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); typedef GLboolean (* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #else +#include <GL/glew.h> #include <GL/glut.h> #endif @@ -194,6 +195,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( Width, Height ); glutInitDisplayMode( GLUT_RGB ); glutCreateWindow( "GL_APPLE_vertex_array_object demo" ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c index 580a670f8e..9c2fad97d9 100644 --- a/progs/tests/vparray.c +++ b/progs/tests/vparray.c @@ -12,7 +12,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include "GL/glew.h" #include "GL/glut.h" #define MAXVERTS 10000 @@ -280,6 +280,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); if (glutCreateWindow("Isosurface") <= 0) { + glewInit(); exit(0); } glutReshapeFunc(Reshape); diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c index 8b6996d3b5..f07737f973 100644 --- a/progs/tests/vpeval.c +++ b/progs/tests/vpeval.c @@ -10,7 +10,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -222,6 +222,7 @@ main(int argc, char **argv) glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowPosition(0, 0); glutCreateWindow(argv[0]); + glewInit(); myinit(argc, argv); glutReshapeFunc(myReshape); glutDisplayFunc(display); diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c index 560df2c3fd..5162919292 100644 --- a/progs/tests/vptest1.c +++ b/progs/tests/vptest1.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -161,6 +161,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/vptest2.c b/progs/tests/vptest2.c index 2158e07f04..4161b03a67 100644 --- a/progs/tests/vptest2.c +++ b/progs/tests/vptest2.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -140,6 +140,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 50, 50 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/vptest3.c b/progs/tests/vptest3.c index 2c5c800040..4e4bfee31d 100644 --- a/progs/tests/vptest3.c +++ b/progs/tests/vptest3.c @@ -5,7 +5,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Zrot = 0.0; @@ -111,6 +111,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/tests/vptorus.c b/progs/tests/vptorus.c index 764dea4ec2..e61ffdac21 100644 --- a/progs/tests/vptorus.c +++ b/progs/tests/vptorus.c @@ -7,7 +7,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; @@ -162,6 +162,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/vpwarpmesh.c b/progs/tests/vpwarpmesh.c index 56aa8200ec..80204ea136 100644 --- a/progs/tests/vpwarpmesh.c +++ b/progs/tests/vpwarpmesh.c @@ -7,7 +7,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static float Xrot = -60.0, Yrot = 0.0, Zrot = 0.0; @@ -224,6 +224,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/tests/yuvrect.c b/progs/tests/yuvrect.c index acef406097..aab2f80ed9 100644 --- a/progs/tests/yuvrect.c +++ b/progs/tests/yuvrect.c @@ -9,7 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" /* I know, this is a hack. */ @@ -180,6 +180,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/tests/yuvsquare.c b/progs/tests/yuvsquare.c index 3601e7a31c..658528b799 100644 --- a/progs/tests/yuvsquare.c +++ b/progs/tests/yuvsquare.c @@ -9,7 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "../util/readtex.c" /* I know, this is a hack. */ @@ -219,6 +219,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/tests/zcomp.c b/progs/tests/zcomp.c index b53079d07f..15e35f17b0 100644 --- a/progs/tests/zcomp.c +++ b/progs/tests/zcomp.c @@ -2,10 +2,10 @@ * Test Z compositing with glDrawPixels(GL_DEPTH_COMPONENT) and stencil test. */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "../util/showbuffer.c" @@ -211,6 +211,7 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/zdrawpix.c b/progs/tests/zdrawpix.c index dd222e7dd0..ba7da571eb 100644 --- a/progs/tests/zdrawpix.c +++ b/progs/tests/zdrawpix.c @@ -10,10 +10,10 @@ * Press 'd' to view the Z buffer as a grayscale image. */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "../util/showbuffer.c" @@ -180,6 +180,7 @@ main(int argc, char *argv[]) glutInitWindowSize(400, 400); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c index e2dacbf7f2..3d8c557b37 100644 --- a/progs/tests/zreaddraw.c +++ b/progs/tests/zreaddraw.c @@ -8,7 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> static GLint WinWidth = 500, WinHeight = 500; @@ -107,6 +107,7 @@ int main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore index d77f120b96..aec4c94527 100644 --- a/progs/trivial/.gitignore +++ b/progs/trivial/.gitignore @@ -9,6 +9,7 @@ dlist-dangling dlist-degenerate dlist-edgeflag dlist-edgeflag-dangling +draw2arrays drawarrays drawelements drawrange @@ -58,11 +59,13 @@ quad-tex-2d quad-tex-3d quad-tex-alpha quad-tex-pbo +quad-tex-sub quad-unfilled quad-unfilled-clip quad-unfilled-stipple quads quadstrip +quadstrip-clip quadstrip-cont quadstrip-flat readtex.c @@ -83,12 +86,15 @@ tri-dlist tri-edgeflag tri-fbo tri-fbo-tex +tri-fbo-tex-mip tri-flat tri-flat-clip tri-fog tri-fp tri-fp-const-imm tri-lit +tri-logicop-none +tri-logicop-xor tri-mask-tri tri-orig tri-query @@ -102,12 +108,14 @@ tri-tri tri-unfilled tri-unfilled-clip tri-unfilled-edgeflag +tri-unfilled-fog tri-unfilled-smooth tri-unfilled-tri tri-unfilled-tri-lit tri-unfilled-userclip tri-unfilled-userclip-stip tri-userclip +tri-viewport tri-z tri-z-eq trifan diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index dce96f6bc8..082387d86e 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -23,6 +23,7 @@ SOURCES = \ dlist-edgeflag.c \ dlist-degenerate.c \ drawarrays.c \ + draw2arrays.c \ drawelements.c \ drawrange.c \ flat-clip.c \ @@ -69,11 +70,13 @@ SOURCES = \ quad-tex-3d.c \ quad-tex-alpha.c \ quad-tex-pbo.c \ + quad-tex-sub.c \ quad-unfilled-clip.c \ quad-unfilled-stipple.c \ quad-unfilled.c \ quad.c \ quads.c \ + quadstrip-clip.c \ quadstrip-cont.c \ quadstrip-flat.c \ quadstrip.c \ @@ -88,8 +91,11 @@ SOURCES = \ tri-clip.c \ tri-cull-both.c \ tri-cull.c \ + tri-logicop-none.c \ + tri-logicop-xor.c \ tri-dlist.c \ tri-edgeflag.c \ + tri-fbo-tex-mip.c \ tri-fbo-tex.c \ tri-fbo.c \ tri-flat-clip.c \ @@ -108,6 +114,7 @@ SOURCES = \ tri-tex.c \ tri-tex-3d.c \ tri-tri.c \ + tri-unfilled-fog.c \ tri-unfilled-edgeflag.c \ tri-unfilled-clip.c \ tri-unfilled-smooth.c \ @@ -117,6 +124,7 @@ SOURCES = \ tri-unfilled-userclip.c \ tri-unfilled.c \ tri-userclip.c \ + tri-viewport.c \ tri-z-eq.c \ tri-z.c \ tri.c \ diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript index 76826d9be0..6a9ffafe50 100644 --- a/progs/trivial/SConscript +++ b/progs/trivial/SConscript @@ -19,6 +19,7 @@ progs = [ 'dlist-edgeflag', 'dlist-degenerate', 'drawarrays', + 'draw2arrays', 'drawelements', 'drawrange', 'flat-clip', @@ -65,11 +66,13 @@ progs = [ 'quad-tex-3d', 'quad-tex-alpha', 'quad-tex-pbo', + 'quad-tex-sub', 'quad-unfilled-clip', 'quad-unfilled-stipple', 'quad-unfilled', 'quad', 'quads', + 'quadstrip-clip', 'quadstrip-cont', 'quadstrip-flat', 'quadstrip', @@ -86,6 +89,7 @@ progs = [ 'tri-cull', 'tri-dlist', 'tri-edgeflag', + 'tri-fbo-tex-mip', 'tri-fbo-tex', 'tri-fbo', 'tri-flat-clip', @@ -94,15 +98,19 @@ progs = [ 'tri-fp', 'tri-fp-const-imm', 'tri-lit', + 'tri-logicop-none', + 'tri-logicop-xor', 'tri-mask-tri', 'tri-orig', 'tri-query', 'tri-repeat', 'tri-scissor-tri', 'tri-stencil', + 'tri-stipple', 'tri-tex', 'tri-tex-3d', 'tri-tri', + 'tri-unfilled-fog', 'tri-unfilled-edgeflag', 'tri-unfilled-clip', 'tri-unfilled-smooth', @@ -112,6 +120,7 @@ progs = [ 'tri-unfilled-userclip', 'tri-unfilled', 'tri-userclip', + 'tri-viewport', 'tri-z-eq', 'tri-z', 'tri', diff --git a/progs/trivial/clear-random.c b/progs/trivial/clear-random.c index 16bd83339b..f3a67dbe8a 100644 --- a/progs/trivial/clear-random.c +++ b/progs/trivial/clear-random.c @@ -118,7 +118,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/clear-repeat.c b/progs/trivial/clear-repeat.c index 9f9490c6c8..9c618d492f 100644 --- a/progs/trivial/clear-repeat.c +++ b/progs/trivial/clear-repeat.c @@ -72,6 +72,24 @@ static void Draw(void) glClearColor((sin(f)+1)/2.0,(cos(f)+1)/2.0,0.5,1); glClear(GL_COLOR_BUFFER_BIT); glutSwapBuffers(); + + { + static GLint T0 = 0; + static GLint Frames = 0; + GLint t = glutGet(GLUT_ELAPSED_TIME); + + Frames++; + + if (t - T0 >= 5000) { + GLfloat seconds = (t - T0) / 1000.0; + GLfloat fps = Frames / seconds; + printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps); + fflush(stdout); + T0 = t; + Frames = 0; + } + } + } glutPostRedisplay(); } @@ -91,13 +109,13 @@ int main(int argc, char **argv) exit(1); } - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); type = GLUT_RGB | GLUT_ALPHA; type |= GLUT_DOUBLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/clear.c b/progs/trivial/clear.c index da4fff0459..37cfd54fbe 100644 --- a/progs/trivial/clear.c +++ b/progs/trivial/clear.c @@ -113,7 +113,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/createwin.c b/progs/trivial/createwin.c index 901048555a..44d5b1b2c5 100644 --- a/progs/trivial/createwin.c +++ b/progs/trivial/createwin.c @@ -106,7 +106,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/dlist-dangling.c b/progs/trivial/dlist-dangling.c index 00a7507844..64054ec96c 100644 --- a/progs/trivial/dlist-dangling.c +++ b/progs/trivial/dlist-dangling.c @@ -135,7 +135,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/dlist-edgeflag-dangling.c b/progs/trivial/dlist-edgeflag-dangling.c index 08fae549c3..1b66244cab 100644 --- a/progs/trivial/dlist-edgeflag-dangling.c +++ b/progs/trivial/dlist-edgeflag-dangling.c @@ -140,7 +140,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/dlist-edgeflag.c b/progs/trivial/dlist-edgeflag.c index ae799dc355..350100681e 100644 --- a/progs/trivial/dlist-edgeflag.c +++ b/progs/trivial/dlist-edgeflag.c @@ -144,7 +144,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/draw2arrays.c b/progs/trivial/draw2arrays.c new file mode 100644 index 0000000000..95a89981d3 --- /dev/null +++ b/progs/trivial/draw2arrays.c @@ -0,0 +1,117 @@ +/* Basic VBO */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +GLfloat pos[][3] = + { { 0.9, -0.9, 0.0 }, + { 0.9, 0.9, 0.0 }, + { -0.9, 0.9, 0.0 }, + { -0.9, -0.9, 0.0 } }; + +GLubyte color[][4] = +{ { 0x00, 0x00, 0xff, 0x00 }, + { 0x00, 0xff, 0x00, 0x00 }, + { 0xff, 0x00, 0x00, 0x00 }, + { 0xff, 0xff, 0xff, 0x00 } }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + + glVertexPointer( 3, GL_FLOAT, sizeof(pos[0]), pos ); + glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(color[0]), color ); + +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_ARB); + +// glDrawArrays( GL_TRIANGLES, 0, 3 ); + glDrawArrays( GL_TRIANGLES, 1, 3 ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/line-clip.c b/progs/trivial/line-clip.c index fd79d049c4..bcee32e25f 100644 --- a/progs/trivial/line-clip.c +++ b/progs/trivial/line-clip.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-cull.c b/progs/trivial/line-cull.c index 038004b4c4..9821873130 100644 --- a/progs/trivial/line-cull.c +++ b/progs/trivial/line-cull.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-stipple-wide.c b/progs/trivial/line-stipple-wide.c index 09e5e1fe08..28d96c797b 100644 --- a/progs/trivial/line-stipple-wide.c +++ b/progs/trivial/line-stipple-wide.c @@ -134,7 +134,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-userclip-clip.c b/progs/trivial/line-userclip-clip.c index 5c9c1b3b29..1b9f059729 100644 --- a/progs/trivial/line-userclip-clip.c +++ b/progs/trivial/line-userclip-clip.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-userclip-nop-clip.c b/progs/trivial/line-userclip-nop-clip.c index a6ee44fbd0..9f144a6e9a 100644 --- a/progs/trivial/line-userclip-nop-clip.c +++ b/progs/trivial/line-userclip-nop-clip.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-userclip-nop.c b/progs/trivial/line-userclip-nop.c index cebea5f481..7588faeb98 100644 --- a/progs/trivial/line-userclip-nop.c +++ b/progs/trivial/line-userclip-nop.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-userclip.c b/progs/trivial/line-userclip.c index ecfd28cac7..77d8228188 100644 --- a/progs/trivial/line-userclip.c +++ b/progs/trivial/line-userclip.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line-wide.c b/progs/trivial/line-wide.c index 543b1f67f3..f20505378c 100644 --- a/progs/trivial/line-wide.c +++ b/progs/trivial/line-wide.c @@ -133,7 +133,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/line.c b/progs/trivial/line.c index de5f9274e4..7ccbce3750 100644 --- a/progs/trivial/line.c +++ b/progs/trivial/line.c @@ -131,7 +131,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/lineloop-clip.c b/progs/trivial/lineloop-clip.c index 211056720f..fbeca985b9 100644 --- a/progs/trivial/lineloop-clip.c +++ b/progs/trivial/lineloop-clip.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/lineloop.c b/progs/trivial/lineloop.c index fab7d1ea02..5863df654b 100644 --- a/progs/trivial/lineloop.c +++ b/progs/trivial/lineloop.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/linestrip-clip.c b/progs/trivial/linestrip-clip.c index acab0f4e1c..dae27c31d4 100644 --- a/progs/trivial/linestrip-clip.c +++ b/progs/trivial/linestrip-clip.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/linestrip-flat-stipple.c b/progs/trivial/linestrip-flat-stipple.c index b691437346..ee79f15019 100644 --- a/progs/trivial/linestrip-flat-stipple.c +++ b/progs/trivial/linestrip-flat-stipple.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/linestrip-stipple-wide.c b/progs/trivial/linestrip-stipple-wide.c index 53dfa554e9..c6307d5994 100644 --- a/progs/trivial/linestrip-stipple-wide.c +++ b/progs/trivial/linestrip-stipple-wide.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/linestrip-stipple.c b/progs/trivial/linestrip-stipple.c index 5933d1a136..2b40b5f1b8 100644 --- a/progs/trivial/linestrip-stipple.c +++ b/progs/trivial/linestrip-stipple.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/linestrip.c b/progs/trivial/linestrip.c index 06dd1c1087..865a752796 100644 --- a/progs/trivial/linestrip.c +++ b/progs/trivial/linestrip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/long-fixed-func.c b/progs/trivial/long-fixed-func.c index 41ad25c1b3..f2a29a9d37 100644 --- a/progs/trivial/long-fixed-func.c +++ b/progs/trivial/long-fixed-func.c @@ -139,7 +139,7 @@ main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); glutInitDisplayMode(type); - if (glutCreateWindow("tri-long-fixedfunc") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } glewInit(); diff --git a/progs/trivial/point-clip.c b/progs/trivial/point-clip.c index 7fec54e1db..6aaee0d1a5 100644 --- a/progs/trivial/point-clip.c +++ b/progs/trivial/point-clip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/point-sprite.c b/progs/trivial/point-sprite.c index 583bdca1b7..2f8226ee27 100644 --- a/progs/trivial/point-sprite.c +++ b/progs/trivial/point-sprite.c @@ -160,7 +160,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/point-wide-smooth.c b/progs/trivial/point-wide-smooth.c index 55cbcaec70..63f83badf8 100644 --- a/progs/trivial/point-wide-smooth.c +++ b/progs/trivial/point-wide-smooth.c @@ -131,7 +131,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/point-wide.c b/progs/trivial/point-wide.c index 265b20097b..725edae49e 100644 --- a/progs/trivial/point-wide.c +++ b/progs/trivial/point-wide.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/point.c b/progs/trivial/point.c index 8dabfb6ca6..3c472c1b91 100644 --- a/progs/trivial/point.c +++ b/progs/trivial/point.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/poly-flat-clip.c b/progs/trivial/poly-flat-clip.c index 72c2a29a0d..d58a3a358f 100644 --- a/progs/trivial/poly-flat-clip.c +++ b/progs/trivial/poly-flat-clip.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/poly-flat-unfilled-clip.c b/progs/trivial/poly-flat-unfilled-clip.c index d3a14a516a..74249eb499 100644 --- a/progs/trivial/poly-flat-unfilled-clip.c +++ b/progs/trivial/poly-flat-unfilled-clip.c @@ -130,7 +130,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/poly-flat.c b/progs/trivial/poly-flat.c index a847d6828a..82098bc1bb 100644 --- a/progs/trivial/poly-flat.c +++ b/progs/trivial/poly-flat.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/poly-unfilled.c b/progs/trivial/poly-unfilled.c index ae092a830a..5cc8523f81 100644 --- a/progs/trivial/poly-unfilled.c +++ b/progs/trivial/poly-unfilled.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/poly.c b/progs/trivial/poly.c index 2f254de481..8944f148d0 100644 --- a/progs/trivial/poly.c +++ b/progs/trivial/poly.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-clip-all-vertices.c b/progs/trivial/quad-clip-all-vertices.c index 3e0f3d9494..6559adf4af 100644 --- a/progs/trivial/quad-clip-all-vertices.c +++ b/progs/trivial/quad-clip-all-vertices.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-clip-nearplane.c b/progs/trivial/quad-clip-nearplane.c index 1e8056c474..0e4f4c947c 100644 --- a/progs/trivial/quad-clip-nearplane.c +++ b/progs/trivial/quad-clip-nearplane.c @@ -137,7 +137,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-clip.c b/progs/trivial/quad-clip.c index 504fef3dc5..fd3522a89a 100644 --- a/progs/trivial/quad-clip.c +++ b/progs/trivial/quad-clip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-degenerate.c b/progs/trivial/quad-degenerate.c index 8304740857..29fb2774de 100644 --- a/progs/trivial/quad-degenerate.c +++ b/progs/trivial/quad-degenerate.c @@ -129,7 +129,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-flat.c b/progs/trivial/quad-flat.c index bd8be7c43e..570eb6bc71 100644 --- a/progs/trivial/quad-flat.c +++ b/progs/trivial/quad-flat.c @@ -134,7 +134,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-offset-factor.c b/progs/trivial/quad-offset-factor.c index 90943d908f..2c4946a13a 100644 --- a/progs/trivial/quad-offset-factor.c +++ b/progs/trivial/quad-offset-factor.c @@ -142,7 +142,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-offset-unfilled.c b/progs/trivial/quad-offset-unfilled.c index 1ad44cdcae..40762825bd 100644 --- a/progs/trivial/quad-offset-unfilled.c +++ b/progs/trivial/quad-offset-unfilled.c @@ -155,7 +155,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-offset-units.c b/progs/trivial/quad-offset-units.c index d5db21469e..b4b138b4b4 100644 --- a/progs/trivial/quad-offset-units.c +++ b/progs/trivial/quad-offset-units.c @@ -143,7 +143,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-tex-2d.c b/progs/trivial/quad-tex-2d.c index 97c9fc54d8..ed6f4a0733 100644 --- a/progs/trivial/quad-tex-2d.c +++ b/progs/trivial/quad-tex-2d.c @@ -173,7 +173,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - win = glutCreateWindow("First Tri"); + win = glutCreateWindow(*argv); if (!win) { exit(1); } diff --git a/progs/trivial/quad-tex-3d.c b/progs/trivial/quad-tex-3d.c index ca7ea91d2f..84acb35fd8 100644 --- a/progs/trivial/quad-tex-3d.c +++ b/progs/trivial/quad-tex-3d.c @@ -164,7 +164,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-tex-alpha.c b/progs/trivial/quad-tex-alpha.c index cd73f013eb..be24255a3e 100644 --- a/progs/trivial/quad-tex-alpha.c +++ b/progs/trivial/quad-tex-alpha.c @@ -156,7 +156,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-tex-pbo.c b/progs/trivial/quad-tex-pbo.c index c6f60f51fa..dcb4ae0e7f 100644 --- a/progs/trivial/quad-tex-pbo.c +++ b/progs/trivial/quad-tex-pbo.c @@ -167,7 +167,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-tex-sub.c b/progs/trivial/quad-tex-sub.c new file mode 100644 index 0000000000..aabbb9edce --- /dev/null +++ b/progs/trivial/quad-tex-sub.c @@ -0,0 +1,203 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +#define SIZE 16 +GLenum doubleBuffer; +GLint line = 0; + +static void MakeImage() +{ + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0*255/(SIZE-1); + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, + SIZE, SIZE, + 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glEnable(GL_TEXTURE_2D); +} + +static void UpdateLine() +{ + GLubyte tex[SIZE][3]; + GLubyte b = 0; + GLint s, t; + + t = line % SIZE; + if (line % (SIZE * 2) < SIZE) + b = 255; + else + b = 0; + + for (s = 0; s < SIZE; s++) { + tex[s][0] = s*255/(SIZE-1); + tex[s][1] = t*255/(SIZE-1); + tex[s][2] = b; + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexSubImage2D(GL_TEXTURE_2D, 0, + 0, t, + SIZE, 1, + GL_RGB, GL_UNSIGNED_BYTE, tex); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); +} + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); + + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + MakeImage(); + UpdateLine(); + line++; +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + UpdateLine(); + line++; + break; + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_QUADS); + glTexCoord2f(1,0); + glVertex3f( 0.9, -0.9, -30.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -30.0); + glTexCoord2f(0,1); + glVertex3f(-0.9, 0.9, -30.0); + glTexCoord2f(0,0); + glVertex3f(-0.9, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); + glutInitWindowSize(250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + glewInit(); + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/quad-unfilled-clip.c b/progs/trivial/quad-unfilled-clip.c index e298bd455b..e25a34bda8 100644 --- a/progs/trivial/quad-unfilled-clip.c +++ b/progs/trivial/quad-unfilled-clip.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-unfilled-stipple.c b/progs/trivial/quad-unfilled-stipple.c index 2036aacbaa..d33e5918bc 100644 --- a/progs/trivial/quad-unfilled-stipple.c +++ b/progs/trivial/quad-unfilled-stipple.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad-unfilled.c b/progs/trivial/quad-unfilled.c index 9d0087ce08..b60af3e7f5 100644 --- a/progs/trivial/quad-unfilled.c +++ b/progs/trivial/quad-unfilled.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quad.c b/progs/trivial/quad.c index 85424b7b38..c4773ec7da 100644 --- a/progs/trivial/quad.c +++ b/progs/trivial/quad.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quads.c b/progs/trivial/quads.c index 307a9e0720..5bc622144e 100644 --- a/progs/trivial/quads.c +++ b/progs/trivial/quads.c @@ -142,7 +142,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quadstrip-clip.c b/progs/trivial/quadstrip-clip.c new file mode 100644 index 0000000000..82a6d4e076 --- /dev/null +++ b/progs/trivial/quadstrip-clip.c @@ -0,0 +1,137 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_QUAD_STRIP); + glColor3f(1,1,1); + glVertex3f( 1.9, -0.9, -30.0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(1,0,0); + glVertex3f( 0.1, -0.8, -30.0); + glVertex3f( 0.1, 0.8, -30.0); + + glColor3f(0,1,0); + glVertex3f(-0.1, -0.9, -30.0); + glVertex3f(-0.1, 0.9, -30.0); + + glColor3f(0,0,0); + glVertex3f(-0.9, -0.8, -30.0); + glVertex3f(-0.9, 0.8, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/quadstrip-cont.c b/progs/trivial/quadstrip-cont.c index c6c8f69f8c..62208dfae7 100644 --- a/progs/trivial/quadstrip-cont.c +++ b/progs/trivial/quadstrip-cont.c @@ -147,7 +147,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quadstrip-flat.c b/progs/trivial/quadstrip-flat.c index d02135f702..9011ee0873 100644 --- a/progs/trivial/quadstrip-flat.c +++ b/progs/trivial/quadstrip-flat.c @@ -136,7 +136,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/quadstrip.c b/progs/trivial/quadstrip.c index ff8644be09..6923afc04b 100644 --- a/progs/trivial/quadstrip.c +++ b/progs/trivial/quadstrip.c @@ -130,7 +130,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-alpha-tex.c b/progs/trivial/tri-alpha-tex.c index 776f39dcc3..382d7b2102 100644 --- a/progs/trivial/tri-alpha-tex.c +++ b/progs/trivial/tri-alpha-tex.c @@ -165,7 +165,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-alpha.c b/progs/trivial/tri-alpha.c index 90cfdbe199..1a653713bb 100644 --- a/progs/trivial/tri-alpha.c +++ b/progs/trivial/tri-alpha.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-blend-color.c b/progs/trivial/tri-blend-color.c index d2d72d0b62..db831e3d6e 100644 --- a/progs/trivial/tri-blend-color.c +++ b/progs/trivial/tri-blend-color.c @@ -128,7 +128,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-clear.c b/progs/trivial/tri-clear.c index 25ea77cfa7..a3908e38e9 100644 --- a/progs/trivial/tri-clear.c +++ b/progs/trivial/tri-clear.c @@ -129,7 +129,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-clip.c b/progs/trivial/tri-clip.c index f30445cdba..0d31086c85 100644 --- a/progs/trivial/tri-clip.c +++ b/progs/trivial/tri-clip.c @@ -143,7 +143,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-cull-both.c b/progs/trivial/tri-cull-both.c index 51b5865ae5..73c5583cfd 100644 --- a/progs/trivial/tri-cull-both.c +++ b/progs/trivial/tri-cull-both.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-cull.c b/progs/trivial/tri-cull.c index 2eead84115..c6bcf444e4 100644 --- a/progs/trivial/tri-cull.c +++ b/progs/trivial/tri-cull.c @@ -158,7 +158,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-dlist.c b/progs/trivial/tri-dlist.c index c21c4714ad..1c0e320f61 100644 --- a/progs/trivial/tri-dlist.c +++ b/progs/trivial/tri-dlist.c @@ -136,7 +136,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-edgeflag.c b/progs/trivial/tri-edgeflag.c index 41899c2eb4..e1278dd649 100644 --- a/progs/trivial/tri-edgeflag.c +++ b/progs/trivial/tri-edgeflag.c @@ -123,7 +123,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-fbo-tex-mip.c b/progs/trivial/tri-fbo-tex-mip.c new file mode 100644 index 0000000000..0744369501 --- /dev/null +++ b/progs/trivial/tri-fbo-tex-mip.c @@ -0,0 +1,261 @@ +/* Framebuffer object test */ + + +#include <GL/glew.h> +#include <GL/glut.h> +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +/* For debug */ + + +static int Win = 0; +static int Width = 512, Height = 512; + +static GLenum TexTarget = GL_TEXTURE_2D; +static int TexWidth = 512, TexHeight = 512; + +static GLuint MyFB; +static GLuint TexObj; +static GLboolean Anim = GL_FALSE; +static GLfloat Rot = 0.0; +static GLuint TextureLevel = 4; /* which texture level to render to */ +static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Idle(void) +{ + Rot = glutGet(GLUT_ELAPSED_TIME) * 0.1; + glutPostRedisplay(); +} + + +static void +RenderTexture(void) +{ + GLenum status; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); + + if (1) { + /* draw to texture image */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + + status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + printf("Framebuffer incomplete!!!\n"); + } + + glViewport(0, 0, + TexWidth / (1 << TextureLevel), + TexHeight / (1 << TextureLevel)); + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + CheckError(__LINE__); + + glBegin(GL_POLYGON); + glColor3f(1, 0, 0); + glVertex2f(-1, -1); + glColor3f(0, 1, 0); + glVertex2f(1, -1); + glColor3f(0, 0, 1); + glVertex2f(0, 1); + glEnd(); + + /* Bind normal framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } + else { + } + + CheckError(__LINE__); +} + + + +static void +Display(void) +{ + float ar = (float) Width / (float) Height; + + RenderTexture(); + + /* draw textured quad in the window */ + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -7.0); + + glViewport(0, 0, Width, Height); + + glClearColor(0.25, 0.25, 0.25, 0); + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + glRotatef(Rot, 0, 1, 0); + glEnable(TexTarget); + glBindTexture(TexTarget, TexObj); + + { + glBegin(GL_POLYGON); + glColor3f(0.25, 0.25, 0.25); + glTexCoord2f(0, 0); + glVertex2f(-1, -1); + glTexCoord2f(1, 0); + glVertex2f(1, -1); + glColor3f(1.0, 1.0, 1.0); + glTexCoord2f(1, 1); + glVertex2f(1, 1); + glTexCoord2f(0, 1); + glVertex2f(-1, 1); + glEnd(); + } + + glPopMatrix(); + glDisable(TexTarget); + + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + Width = width; + Height = height; +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &MyFB); + + glDeleteTextures(1, &TexObj); + + glutDestroyWindow(Win); + + exit(0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 's': + Rot += 2.0; + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +Init(int argc, char *argv[]) +{ + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + + /* Make texture object/image */ + glGenTextures(1, &TexObj); + glBindTexture(TexTarget, TexObj); + glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel); + glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); + + glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(TexTarget, TextureLevel, TexIntFormat, + TexWidth / (1 << TextureLevel), TexHeight / (1 << TextureLevel), 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + + + + /* gen framebuffer id, delete it, do some assertions, just for testing */ + glGenFramebuffersEXT(1, &MyFB); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + assert(glIsFramebufferEXT(MyFB)); + + + CheckError(__LINE__); + + /* Render color to texture */ + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + TexTarget, TexObj, TextureLevel); + + + + CheckError(__LINE__); + + /* bind regular framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + if (Anim) + glutIdleFunc(Idle); + Init(argc, argv); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri-fbo-tex.c b/progs/trivial/tri-fbo-tex.c index 253f9310db..72b4cf3683 100644 --- a/progs/trivial/tri-fbo-tex.c +++ b/progs/trivial/tri-fbo-tex.c @@ -1,12 +1,4 @@ -/* - * Test GL_EXT_framebuffer_object render-to-texture - * - * Draw a teapot into a texture image with stenciling. - * Then draw a textured quad using that texture. - * - * Brian Paul - * 18 Apr 2005 - */ +/* Framebuffer object test */ #include <GL/glew.h> diff --git a/progs/trivial/tri-flat-clip.c b/progs/trivial/tri-flat-clip.c index 155b0c4f8d..3235100385 100644 --- a/progs/trivial/tri-flat-clip.c +++ b/progs/trivial/tri-flat-clip.c @@ -123,7 +123,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-flat.c b/progs/trivial/tri-flat.c index 0583a2a99a..a7fdaa1f46 100644 --- a/progs/trivial/tri-flat.c +++ b/progs/trivial/tri-flat.c @@ -123,7 +123,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-fog.c b/progs/trivial/tri-fog.c index 75f3262ecf..0099a90ad6 100644 --- a/progs/trivial/tri-fog.c +++ b/progs/trivial/tri-fog.c @@ -42,6 +42,15 @@ static void Init(void) fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); glClearColor(0.0, 0.0, 1.0, 0.0); + + glEnable(GL_FOG); + glFogi(GL_FOG_MODE, GL_LINEAR); + glFogf(GL_FOG_START, 25); + glFogf(GL_FOG_END, 35); +#if 0 + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable (GL_BLEND); +#endif } static void Reshape(int width, int height) @@ -70,26 +79,26 @@ static void Key(unsigned char key, int x, int y) static void Draw(void) { - glClear(GL_COLOR_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_FOG); glBegin(GL_TRIANGLES); - glColor3f(0,0,.7); + glColor3f(1,1,1); glVertex3f( 0.9, -0.9, -30.0); - glColor3f(.8,0,0); + glColor3f(1,1,1); glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,.9,0); - glVertex3f(-0.9, 0.0, -30.0); + glColor3f(1,1,1); + glVertex3f(-0.9, 0.0, -40.0); glEnd(); #if 0 glBegin(GL_TRIANGLES); - glColor3f(0,0,.7); + glColor3f(0,0,.7); glVertex3f(-0.9, -0.9, -30.0); - glColor3f(.8,0,0); + glColor3f(.8,0,0); glVertex3f(-0.9, 0.9, -30.0); - glColor3f(0,.9,0); + glColor3f(0,.9,0); glVertex3f( 0.9, 0.0, -30.0); glEnd(); #endif @@ -138,7 +147,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-fp-const-imm.c b/progs/trivial/tri-fp-const-imm.c index 9e2c63a22a..2b1499903c 100644 --- a/progs/trivial/tri-fp-const-imm.c +++ b/progs/trivial/tri-fp-const-imm.c @@ -155,7 +155,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-fp.c b/progs/trivial/tri-fp.c index fcf57f5a85..b30f9b73e0 100644 --- a/progs/trivial/tri-fp.c +++ b/progs/trivial/tri-fp.c @@ -153,7 +153,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-lit.c b/progs/trivial/tri-lit.c index 22f199c982..91fac1a598 100644 --- a/progs/trivial/tri-lit.c +++ b/progs/trivial/tri-lit.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-logicop-none.c b/progs/trivial/tri-logicop-none.c new file mode 100644 index 0000000000..aba3614bf6 --- /dev/null +++ b/progs/trivial/tri-logicop-none.c @@ -0,0 +1,178 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer = 1; +int win; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.3, 0.1, 0.3, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(0); + default: + glutPostRedisplay(); + return; + } +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(.8,0,0); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.0, 0.9, -30.0); + glEnd(); + + + glLineWidth(4.0); + + glBegin(GL_LINES); + glColor3f(.1,.7,.1); + glVertex3f( 0.5, -0.5, -30.0); + glVertex3f( 0.5, 0.5, -30.0); + + glColor3f(.1,.1,.8); + glVertex3f( 0.5, 0.5, -30.0); + glVertex3f(-0.5, 0.5, -30.0); + + glColor3f(.5,.1,.1); + glVertex3f(-0.5, 0.5, -30.0); + glVertex3f(-0.5, -0.5, -30.0); + + glColor3f(.8,.8,.8); + glVertex3f(-0.5, -0.5, -30.0); + glVertex3f( 0.5, -0.5, -30.0); + glEnd(); + +// glLineWidth(12.0); + + /* Redraw parts of the lines: + */ + glBegin(GL_LINES); + glColor3f(.1,.7,.1); + glVertex3f( 0.5, -0.2, -30.0); + glVertex3f( 0.5, 0.2, -30.0); + + glColor3f(.1,.1,.8); + glVertex3f( 0.2, 0.5, -30.0); + glVertex3f(-0.2, 0.5, -30.0); + + glColor3f(.5,.1,.1); + glVertex3f(-0.5, 0.2, -30.0); + glVertex3f(-0.5, -0.2, -30.0); + + glColor3f(.8,.8,.8); + glVertex3f(-0.2, -0.5, -30.0); + glVertex3f( 0.2, -0.5, -30.0); + glEnd(); + + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + win = glutCreateWindow(*argv); + if (!win) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri-logicop-xor.c b/progs/trivial/tri-logicop-xor.c new file mode 100644 index 0000000000..e2c94f9bee --- /dev/null +++ b/progs/trivial/tri-logicop-xor.c @@ -0,0 +1,186 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + + +GLenum doubleBuffer = 1; +int win; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.3, 0.1, 0.3, 0.0); +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(0); + default: + glutPostRedisplay(); + return; + } +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(.8,0,0); + glVertex3f(-0.9, -0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.0, 0.9, -30.0); + glEnd(); + + + glLineWidth(4.0); + + glEnable(GL_BLEND); + glEnable(GL_COLOR_LOGIC_OP); + glLogicOp(GL_XOR); + + glBegin(GL_LINES); + glColor3f(.1,.7,.1); + glVertex3f( 0.5, -0.5, -30.0); + glVertex3f( 0.5, 0.5, -30.0); + + glColor3f(.1,.1,.8); + glVertex3f( 0.5, 0.5, -30.0); + glVertex3f(-0.5, 0.5, -30.0); + + glColor3f(.5,.1,.1); + glVertex3f(-0.5, 0.5, -30.0); + glVertex3f(-0.5, -0.5, -30.0); + + glColor3f(.8,.8,.8); + glVertex3f(-0.5, -0.5, -30.0); + glVertex3f( 0.5, -0.5, -30.0); + glEnd(); + +// glLineWidth(12.0); + + /* Redraw parts of the lines to remove them: + */ + glBegin(GL_LINES); + glColor3f(.1,.7,.1); + glVertex3f( 0.5, -0.2, -30.0); + glVertex3f( 0.5, 0.2, -30.0); + + glColor3f(.1,.1,.8); + glVertex3f( 0.2, 0.5, -30.0); + glVertex3f(-0.2, 0.5, -30.0); + + glColor3f(.5,.1,.1); + glVertex3f(-0.5, 0.2, -30.0); + glVertex3f(-0.5, -0.2, -30.0); + + glColor3f(.8,.8,.8); + glVertex3f(-0.2, -0.5, -30.0); + glVertex3f( 0.2, -0.5, -30.0); + glEnd(); + + + + glDisable(GL_COLOR_LOGIC_OP); + glDisable(GL_BLEND); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + win = glutCreateWindow(*argv); + if (!win) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri-mask-tri.c b/progs/trivial/tri-mask-tri.c index 8333f7ed8a..449125a4db 100644 --- a/progs/trivial/tri-mask-tri.c +++ b/progs/trivial/tri-mask-tri.c @@ -143,7 +143,7 @@ int main(int argc, char **argv) glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height); glutInitDisplayMode(type); - Win = glutCreateWindow("First Tri"); + Win = glutCreateWindow(*argv); Init(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); diff --git a/progs/trivial/tri-orig.c b/progs/trivial/tri-orig.c index d5e6742ce1..6861ff6e49 100644 --- a/progs/trivial/tri-orig.c +++ b/progs/trivial/tri-orig.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-query.c b/progs/trivial/tri-query.c index 25cfcb8e14..9b319ba2a7 100644 --- a/progs/trivial/tri-query.c +++ b/progs/trivial/tri-query.c @@ -144,7 +144,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-repeat.c b/progs/trivial/tri-repeat.c index e894269e84..a271fab54c 100644 --- a/progs/trivial/tri-repeat.c +++ b/progs/trivial/tri-repeat.c @@ -104,7 +104,7 @@ int main(int argc, char **argv) type |= GLUT_DOUBLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-scissor-tri.c b/progs/trivial/tri-scissor-tri.c index dcc6d282dc..2b5536ecd6 100644 --- a/progs/trivial/tri-scissor-tri.c +++ b/progs/trivial/tri-scissor-tri.c @@ -137,7 +137,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-square.c b/progs/trivial/tri-square.c index ef9ea63048..9102888abd 100644 --- a/progs/trivial/tri-square.c +++ b/progs/trivial/tri-square.c @@ -122,7 +122,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c index 7686e16aef..9f68bca914 100644 --- a/progs/trivial/tri-stencil.c +++ b/progs/trivial/tri-stencil.c @@ -144,7 +144,7 @@ int main(int argc, char **argv) type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL; glutInitDisplayMode(type); - if (glutCreateWindow("Stencil Test") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-stipple.c b/progs/trivial/tri-stipple.c index 887de550e2..33e6dd16a7 100644 --- a/progs/trivial/tri-stipple.c +++ b/progs/trivial/tri-stipple.c @@ -137,7 +137,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-tex-3d.c b/progs/trivial/tri-tex-3d.c index 50f6a75418..4f276af653 100644 --- a/progs/trivial/tri-tex-3d.c +++ b/progs/trivial/tri-tex-3d.c @@ -157,7 +157,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-tex.c b/progs/trivial/tri-tex.c index a0d75b4a33..1dbbe6aa58 100644 --- a/progs/trivial/tri-tex.c +++ b/progs/trivial/tri-tex.c @@ -154,7 +154,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-tri.c b/progs/trivial/tri-tri.c index 06a0528eb8..8b0c2dafef 100644 --- a/progs/trivial/tri-tri.c +++ b/progs/trivial/tri-tri.c @@ -131,7 +131,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-clip.c b/progs/trivial/tri-unfilled-clip.c index df161df3fb..438899dc1a 100644 --- a/progs/trivial/tri-unfilled-clip.c +++ b/progs/trivial/tri-unfilled-clip.c @@ -123,7 +123,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-edgeflag.c b/progs/trivial/tri-unfilled-edgeflag.c index 31f41f6220..78c5ae8e9c 100644 --- a/progs/trivial/tri-unfilled-edgeflag.c +++ b/progs/trivial/tri-unfilled-edgeflag.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-fog.c b/progs/trivial/tri-unfilled-fog.c new file mode 100644 index 0000000000..113b8d051d --- /dev/null +++ b/progs/trivial/tri-unfilled-fog.c @@ -0,0 +1,152 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define CI_OFFSET_1 16 +#define CI_OFFSET_2 32 + +GLint Width = 250, Height = 250; + +GLenum doubleBuffer; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.0, 0.0, 1.0, 0.0); +} + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(1); + } + + glutPostRedisplay(); +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_FOG); + + glPolygonMode(GL_FRONT, GL_FILL); + glPolygonMode(GL_BACK, GL_FILL); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.7, -0.7, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.7, 0.7, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.7, 0.0, -30.0); + glEnd(); + + glPolygonMode(GL_FRONT, GL_LINE); + glPolygonMode(GL_BACK, GL_LINE); + + glBegin(GL_TRIANGLES); + glColor3f(0,0,.7); + glVertex3f( 0.9, -0.9, -30.0); + glColor3f(.8,0,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glDisable(GL_FOG); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(100, 0); glutInitWindowSize(Width, Height); + + type = GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri-unfilled-point.c b/progs/trivial/tri-unfilled-point.c index 71ac453d60..b050280155 100644 --- a/progs/trivial/tri-unfilled-point.c +++ b/progs/trivial/tri-unfilled-point.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-smooth.c b/progs/trivial/tri-unfilled-smooth.c index f70c1cd9d4..9306af849a 100644 --- a/progs/trivial/tri-unfilled-smooth.c +++ b/progs/trivial/tri-unfilled-smooth.c @@ -136,7 +136,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-tri-lit.c b/progs/trivial/tri-unfilled-tri-lit.c index f9e1d00988..775c3530b7 100644 --- a/progs/trivial/tri-unfilled-tri-lit.c +++ b/progs/trivial/tri-unfilled-tri-lit.c @@ -164,7 +164,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-tri.c b/progs/trivial/tri-unfilled-tri.c index d9a9faeb9f..ce789255fd 100644 --- a/progs/trivial/tri-unfilled-tri.c +++ b/progs/trivial/tri-unfilled-tri.c @@ -161,7 +161,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-userclip-stip.c b/progs/trivial/tri-unfilled-userclip-stip.c index 4aefa85032..6835b53c0f 100644 --- a/progs/trivial/tri-unfilled-userclip-stip.c +++ b/progs/trivial/tri-unfilled-userclip-stip.c @@ -133,7 +133,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled-userclip.c b/progs/trivial/tri-unfilled-userclip.c index 9201f9d433..aab5abc230 100644 --- a/progs/trivial/tri-unfilled-userclip.c +++ b/progs/trivial/tri-unfilled-userclip.c @@ -127,7 +127,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-unfilled.c b/progs/trivial/tri-unfilled.c index 1e44823db5..4f50d083c2 100644 --- a/progs/trivial/tri-unfilled.c +++ b/progs/trivial/tri-unfilled.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-userclip.c b/progs/trivial/tri-userclip.c index ccf631dff8..43d19cebab 100644 --- a/progs/trivial/tri-userclip.c +++ b/progs/trivial/tri-userclip.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-viewport.c b/progs/trivial/tri-viewport.c new file mode 100644 index 0000000000..3205b9ee9c --- /dev/null +++ b/progs/trivial/tri-viewport.c @@ -0,0 +1,129 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +GLenum doubleBuffer = 1; +int win; + +static void Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + + glClearColor(0.3, 0.1, 0.3, 0.0); +} + +static void Reshape(int width, int height) +{ + glViewport(width / -2.0, height / -2.0, width, height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + +static void Key(unsigned char key, int x, int y) +{ + switch (key) { + case 27: + exit(0); + default: + glutPostRedisplay(); + return; + } +} + +static void Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3f(.8,0,0); + glVertex3f(-0.9, 0.9, -30.0); + glColor3f(0,.9,0); + glVertex3f( 0.9, 0.9, -30.0); + glColor3f(0,0,.7); + glVertex3f( 0.0, -0.9, -30.0); + glEnd(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); + + win = glutCreateWindow(*argv); + if (!win) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/tri-z-9.c b/progs/trivial/tri-z-9.c index 4bd9986166..e7d4184bdb 100644 --- a/progs/trivial/tri-z-9.c +++ b/progs/trivial/tri-z-9.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri-z-eq.c b/progs/trivial/tri-z-eq.c index ad5f31a558..4ec55ac080 100644 --- a/progs/trivial/tri-z-eq.c +++ b/progs/trivial/tri-z-eq.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tri.c b/progs/trivial/tri.c index d3c6b59ea5..d99d5872a9 100644 --- a/progs/trivial/tri.c +++ b/progs/trivial/tri.c @@ -41,28 +41,28 @@ static void Init(void) fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - glClearColor(0.3, 0.1, 0.3, 0.0); + glClearColor(0.3, 0.1, 0.3, 0.0); } static void Reshape(int width, int height) { - glViewport(0, 0, (GLint)width, (GLint)height); + glViewport(0, 0, (GLint)width, (GLint)height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); } static void Key(unsigned char key, int x, int y) { switch (key) { - case 27: - exit(0); - default: - glutPostRedisplay(); - return; + case 27: + exit(0); + default: + glutPostRedisplay(); + return; } } @@ -88,47 +88,47 @@ static void Draw(void) static GLenum Args(int argc, char **argv) { - GLint i; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-sb") == 0) { - doubleBuffer = GL_FALSE; - } else if (strcmp(argv[i], "-db") == 0) { - doubleBuffer = GL_TRUE; - } else { - fprintf(stderr, "%s (Bad option).\n", argv[i]); - return GL_FALSE; - } - } - return GL_TRUE; + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + fprintf(stderr, "%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; } int main(int argc, char **argv) { - GLenum type; + GLenum type; - glutInit(&argc, argv); + glutInit(&argc, argv); - if (Args(argc, argv) == GL_FALSE) { - exit(1); - } + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); + glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_ALPHA; - type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; - glutInitDisplayMode(type); + type = GLUT_RGB | GLUT_ALPHA; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(type); - win = glutCreateWindow("First Tri"); - if (!win) { - exit(1); - } + win = glutCreateWindow(*argv); + if (!win) { + exit(1); + } - Init(); + Init(); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; } diff --git a/progs/trivial/trifan-flat-clip.c b/progs/trivial/trifan-flat-clip.c index 04042fac70..ec7a50a75e 100644 --- a/progs/trivial/trifan-flat-clip.c +++ b/progs/trivial/trifan-flat-clip.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/trifan-flat-unfilled-clip.c b/progs/trivial/trifan-flat-unfilled-clip.c index 25224412cc..4887b5a30c 100644 --- a/progs/trivial/trifan-flat-unfilled-clip.c +++ b/progs/trivial/trifan-flat-unfilled-clip.c @@ -130,7 +130,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/trifan-flat.c b/progs/trivial/trifan-flat.c index 737eccdcae..cf75d4cf08 100644 --- a/progs/trivial/trifan-flat.c +++ b/progs/trivial/trifan-flat.c @@ -126,7 +126,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/trifan-unfilled.c b/progs/trivial/trifan-unfilled.c index 8e7454108c..491fe5b3df 100644 --- a/progs/trivial/trifan-unfilled.c +++ b/progs/trivial/trifan-unfilled.c @@ -125,7 +125,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/trifan.c b/progs/trivial/trifan.c index ecb0424393..ee9854dc94 100644 --- a/progs/trivial/trifan.c +++ b/progs/trivial/trifan.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tristrip-clip.c b/progs/trivial/tristrip-clip.c index f95c66a62a..eeab676ea9 100644 --- a/progs/trivial/tristrip-clip.c +++ b/progs/trivial/tristrip-clip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tristrip-flat.c b/progs/trivial/tristrip-flat.c index e048233e67..49bb432b9d 100644 --- a/progs/trivial/tristrip-flat.c +++ b/progs/trivial/tristrip-flat.c @@ -134,7 +134,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/tristrip.c b/progs/trivial/tristrip.c index 51ea4f2325..023e6475c0 100644 --- a/progs/trivial/tristrip.c +++ b/progs/trivial/tristrip.c @@ -124,7 +124,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/vp-tri-cb-pos.c b/progs/trivial/vp-tri-cb-pos.c index 430a4d3964..42bf9806b1 100644 --- a/progs/trivial/vp-tri-cb-pos.c +++ b/progs/trivial/vp-tri-cb-pos.c @@ -142,7 +142,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/trivial/vp-tri-cb-tex.c b/progs/trivial/vp-tri-cb-tex.c index 57fd2cdbbd..8290226675 100644 --- a/progs/trivial/vp-tri-cb-tex.c +++ b/progs/trivial/vp-tri-cb-tex.c @@ -175,7 +175,7 @@ int main(int argc, char **argv) type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); - if (glutCreateWindow("First Tri") == GL_FALSE) { + if (glutCreateWindow(*argv) == GL_FALSE) { exit(1); } diff --git a/progs/util/readtex.c b/progs/util/readtex.c index 37d5fcd0d3..8e923b6eb4 100644 --- a/progs/util/readtex.c +++ b/progs/util/readtex.c @@ -102,9 +102,15 @@ static rawImageRec *RawImageOpen(const char *fileName) fprintf(stderr, "Out of memory!\n"); return NULL; } - if ((raw->file = fopen(fileName, "rb")) == NULL) { - perror(fileName); - return NULL; + raw->file = fopen(fileName, "rb"); + if (raw->file == NULL) { + const char *baseName = strrchr(fileName, '/'); + if(baseName) + raw->file = fopen(baseName + 1, "rb"); + if(raw->file == NULL) { + perror(fileName); + return NULL; + } } fread(raw, 1, 12, raw->file); diff --git a/progs/vp/addimm.txt b/progs/vp/addimm.txt new file mode 100644 index 0000000000..f5796d7810 --- /dev/null +++ b/progs/vp/addimm.txt @@ -0,0 +1,5 @@ +!!ARBvp1.0 +TEMP R0; +ADD result.color, vertex.color, {.5}.x; +MOV result.position, vertex.position; +END diff --git a/progs/vp/arl-static.txt b/progs/vp/arl-static.txt new file mode 100644 index 0000000000..aea87b79a4 --- /dev/null +++ b/progs/vp/arl-static.txt @@ -0,0 +1,7 @@ +!!ARBvp1.0 +PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; +ADDRESS addr; +ARL addr.x, {3}.x; +MOV result.color, arr[addr.x]; +MOV result.position, vertex.position; +END diff --git a/progs/vp/arl-unused.txt b/progs/vp/arl-unused.txt new file mode 100644 index 0000000000..7bdbb8e86c --- /dev/null +++ b/progs/vp/arl-unused.txt @@ -0,0 +1,7 @@ +!!ARBvp1.0 +PARAM arr[5] = { {.0,.1,.2,.3}, {.4,.5,.6,.7}, {.8,.9,.10,.1}, {.12,.3,.4,.14}, {.5,.8,.1,.9}, {.2,0,.4,.1}, {.6,.1,.8,.9}}; +ADDRESS addr; +ARL addr.x, {3}.x; # not actually used +MOV result.color, arr[3]; +MOV result.position, vertex.position; +END diff --git a/progs/vp/exp-no-w.txt b/progs/vp/exp-no-w.txt new file mode 100644 index 0000000000..98ed4b7a98 --- /dev/null +++ b/progs/vp/exp-no-w.txt @@ -0,0 +1,6 @@ +!!ARBvp1.0 +TEMP R0; +EXP R0, vertex.color.x; +SUB result.color, R0.z, {1.0}.x; +MOV result.position, vertex.position; +END diff --git a/progs/vp/msk.txt b/progs/vp/msk.txt new file mode 100644 index 0000000000..9e925aca11 --- /dev/null +++ b/progs/vp/msk.txt @@ -0,0 +1,7 @@ +!!ARBvp1.0 +TEMP R0; +MOV R0.xz, vertex.color; +MOV R0.yw, {0.5}.x; +MOV result.color, R0; +MOV result.position, vertex.position; +END diff --git a/progs/vp/psiz-mul.txt b/progs/vp/psiz-mul.txt new file mode 100644 index 0000000000..a74df66de2 --- /dev/null +++ b/progs/vp/psiz-mul.txt @@ -0,0 +1,6 @@ +!!ARBvp1.0 +MOV result.color, vertex.color; +MUL result.pointsize, vertex.color.x, {10.0}.x; +MOV result.position, vertex.position; +END + diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index 87cb12b984..97995accdd 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -16,6 +16,10 @@ static const char *filename = NULL; static GLuint nr_steps = 4; +static GLuint prim = GL_TRIANGLES; +static GLfloat psz = 1.0; +static GLboolean pointsmooth = 0; +static GLboolean program_point_size = 0; static void usage( char *name ) { @@ -186,6 +190,14 @@ static void subdiv( union vert *v0, } } +static void enable( GLenum value, GLboolean flag ) +{ + if (flag) + glEnable(value); + else + glDisable(value); +} + /** Assignment */ #define ASSIGN_3V( V, V0, V1, V2 ) \ do { \ @@ -198,8 +210,12 @@ static void Display( void ) { glClearColor(0.3, 0.3, 0.3, 1); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + glPointSize(psz); + + enable( GL_POINT_SMOOTH, pointsmooth ); + enable( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, program_point_size ); - glBegin(GL_TRIANGLES); + glBegin(prim); { @@ -243,9 +259,40 @@ static void Key( unsigned char key, int x, int y ) (void) x; (void) y; switch (key) { - case 27: - exit(0); - break; + case 'p': + prim = GL_POINTS; + break; + case 't': + prim = GL_TRIANGLES; + break; + case 's': + psz += .5; + break; + case 'S': + if (psz > .5) + psz -= .5; + break; + case 'm': + pointsmooth = !pointsmooth; + break; + case 'z': + program_point_size = !program_point_size; + break; + case '+': + nr_steps++; + break; + case '-': + if (nr_steps) + nr_steps--; + break; + case ' ': + psz = 1.0; + prim = GL_TRIANGLES; + nr_steps = 4; + break; + case 27: + exit(0); + break; } glutPostRedisplay(); } diff --git a/progs/vpglsl/Makefile b/progs/vpglsl/Makefile index 313b4dfa22..3982aca565 100644 --- a/progs/vpglsl/Makefile +++ b/progs/vpglsl/Makefile @@ -7,7 +7,7 @@ TOP = ../.. include $(TOP)/configs/current -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) SOURCES = \ vp-tris.c diff --git a/progs/vpglsl/mov.glsl b/progs/vpglsl/mov.glsl new file mode 100644 index 0000000000..63b16f4754 --- /dev/null +++ b/progs/vpglsl/mov.glsl @@ -0,0 +1,5 @@ + +void main() { + gl_FrontColor = gl_Color; + gl_Position = gl_Vertex; +} diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c index 9108d3f197..9ae410bf98 100644 --- a/progs/vpglsl/vp-tris.c +++ b/progs/vpglsl/vp-tris.c @@ -4,7 +4,8 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES + +#include <GL/glew.h> #include <GL/glut.h> static const char *filename = NULL; @@ -99,27 +100,29 @@ static void setup_uniforms() } - GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); - GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); - GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); - GLfloat vecKer[] = - { 1.0, 0.0, 0.0, 0.25, - 0.0, 1.0, 0.0, 0.25, - 0.0, 0.0, 1.0, 0.25, - 0.0, 0.0, 0.0, 0.25, - 0.5, 0.0, 0.0, 0.35, - 0.0, 0.5, 0.0, 0.35, - 0.0, 0.0, 0.5, 0.35, - 0.0, 0.0, 0.0, 0.35 - }; - if (loc1f >= 0) - glUniform1fv(loc1f, 16, vecKer); - - if (loc2f >= 0) - glUniform2fv(loc2f, 8, vecKer); - - if (loc4f >= 0) - glUniform4fv(loc4f, 4, vecKer); + { + GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); + GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); + GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 0.25, + 0.0, 1.0, 0.0, 0.25, + 0.0, 0.0, 1.0, 0.25, + 0.0, 0.0, 0.0, 0.25, + 0.5, 0.0, 0.0, 0.35, + 0.0, 0.5, 0.0, 0.35, + 0.0, 0.0, 0.5, 0.35, + 0.0, 0.0, 0.0, 0.35 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); + } } static void prepare_shaders() @@ -303,6 +306,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript new file mode 100644 index 0000000000..b7cf35b7fc --- /dev/null +++ b/progs/wgl/SConscript @@ -0,0 +1,23 @@ +Import('*') + +if env['platform'] != 'windows': + Return() + +env = env.Clone() + +env.Append(LIBS = [ + 'kernel32', + 'user32', + 'gdi32', +]) + +progs = [ + 'sharedtex_mt', + 'wglthreads', +] + +for prog in progs: + env.Program( + target = prog, + source = prog + '/' + prog + '.c', + ) diff --git a/progs/wgl/sharedtex_mt/sharedtex_mt.c b/progs/wgl/sharedtex_mt/sharedtex_mt.c new file mode 100644 index 0000000000..137c9c10af --- /dev/null +++ b/progs/wgl/sharedtex_mt/sharedtex_mt.c @@ -0,0 +1,540 @@ +/* + * Test sharing of display lists and texture objects between GLX contests. + * Brian Paul + * Summer 2000 + * + * + * Copyright (C) 2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Modified 2009 for multithreading by Thomas Hellstrom. + * + * Port to windows by Michal Krol. + */ + + +#include <windows.h> +#include <GL/gl.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#pragma comment(lib, "opengl32.lib") + +struct thread_init_arg { + int id; +}; + +struct window { + CRITICAL_SECTION drawMutex; + HDC hDC; + HWND Win; + HGLRC Context; + float Angle; + int Id; +}; + + +#define MAX_WINDOWS 20 +static struct window Windows[MAX_WINDOWS]; +static int NumWindows = 0; +static HANDLE terminate = NULL; +static HGLRC gCtx = NULL; +static HDC gHDC = NULL; +static GLuint Textures[3]; + + + +static void +Error(const char *msg) +{ + fprintf(stderr, "Error - %s\n", msg); + exit(1); +} + +static void +Resize(struct window *h, unsigned int width, unsigned int height); + +static LRESULT CALLBACK +WndProc(HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam ) +{ + switch (uMsg) { + case WM_KEYDOWN: + SetEvent(terminate); + break; + case WM_SIZE: + { + LONG index = GetWindowLong(hWnd, GWL_USERDATA); + + if (index >= 0 && index < MAX_WINDOWS) { + RECT r; + + GetClientRect(hWnd, &r); + Resize(&Windows[index], r.right, r.bottom); + } + } + break; + case WM_CREATE: + { + CREATESTRUCT *pcs = (CREATESTRUCT *) lParam; + + SetWindowLong(hWnd, GWL_USERDATA, (LONG) pcs->lpCreateParams); + } + break; + case WM_DESTROY: + PostQuitMessage(0); + break; + default: + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + return 0; +} + +static int +initMainthread(void) +{ + WNDCLASS wc = {0}; + HWND win; + PIXELFORMATDESCRIPTOR pfd = {0}; + int visinfo; + + wc.lpfnWndProc = WndProc; + wc.lpszClassName = "sharedtex_mt.hidden"; + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + RegisterClass(&wc); + + win = CreateWindowEx(0, + wc.lpszClassName, + "sharedtex_mt.hidden", + WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + CW_USEDEFAULT, + CW_USEDEFAULT, + CW_USEDEFAULT, + CW_USEDEFAULT, + NULL, + NULL, + wc.hInstance, + (LPVOID) -1); + if (!win) { + Error("Couldn't create window"); + } + + gHDC = GetDC(win); + if (!gHDC) { + Error("Couldn't obtain HDC"); + } + + pfd.cColorBits = 24; + pfd.cDepthBits = 24; + pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + + visinfo = ChoosePixelFormat(gHDC, &pfd); + if (!visinfo) { + Error("Unable to find RGB, Z, double-buffered visual"); + } + + SetPixelFormat(gHDC, visinfo, &pfd); + gCtx = wglCreateContext(gHDC); + if (!gCtx) { + Error("Couldn't create WGL context"); + } + + return 0; +} + +static struct window * +AddWindow(int xpos, int ypos, HGLRC sCtx) +{ + struct window *win = &Windows[NumWindows]; + WNDCLASS wc = {0}; + PIXELFORMATDESCRIPTOR pfd = {0}; + int visinfo; + int width = 300, height = 300; + + if (NumWindows >= MAX_WINDOWS) + return NULL; + + memset(win, 0, sizeof(*win)); + InitializeCriticalSection(&win->drawMutex); + win->Angle = 0.0; + win->Id = NumWindows++; + + wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); + wc.lpfnWndProc = WndProc; + wc.lpszClassName = "sharedtex_mt"; + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + RegisterClass(&wc); + + win->Win = CreateWindowEx(0, + wc.lpszClassName, + "sharedtex_mt", + WS_SIZEBOX | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + xpos, + ypos, + width, + height, + NULL, + NULL, + wc.hInstance, + (LPVOID) win->Id); + if (!win->Win) { + Error("Couldn't create window"); + } + + win->hDC = GetDC(win->Win); + if (!win->hDC) { + Error("Couldn't obtain HDC"); + } + + pfd.cColorBits = 24; + pfd.cDepthBits = 24; + pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + + visinfo = ChoosePixelFormat(win->hDC, &pfd); + if (!visinfo) { + Error("Unable to find RGB, Z, double-buffered visual"); + } + + SetPixelFormat(win->hDC, visinfo, &pfd); + win->Context = wglCreateContext(win->hDC); + if (!win->Context) { + Error("Couldn't create WGL context"); + } + + if (sCtx) { + wglShareLists(sCtx, win->Context); + } + + ShowWindow(win->Win, SW_SHOW); + + return win; +} + + +static void +InitGLstuff(void) + +{ + glGenTextures(3, Textures); + + /* setup first texture object */ + { + GLubyte image[16][16][4]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[0]); + + /* red/white checkerboard */ + for (i = 0; i < 16; i++) { + for (j = 0; j < 16; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 255; + image[i][j][1] = 0; + image[i][j][2] = 0; + image[i][j][3] = 255; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* setup second texture object */ + { + GLubyte image[8][8][3]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[1]); + + /* green/yellow checkerboard */ + for (i = 0; i < 8; i++) { + for (j = 0; j < 8; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 0; + image[i][j][1] = 255; + image[i][j][2] = 0; + } + else { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 0; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* setup second texture object */ + { + GLubyte image[4][4][3]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[2]); + + /* blue/gray checkerboard */ + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 0; + image[i][j][1] = 0; + image[i][j][2] = 255; + } + else { + image[i][j][0] = 200; + image[i][j][1] = 200; + image[i][j][2] = 200; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* Now make the cube object display list */ + + printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR: %s\n", (char *) glGetString(GL_VENDOR)); +} + +static void +Redraw(struct window *h) +{ + EnterCriticalSection(&h->drawMutex); + if (!wglMakeCurrent(h->hDC, h->Context)) { + LeaveCriticalSection(&h->drawMutex); + Error("wglMakeCurrent failed in Redraw"); + return; + } + + h->Angle += 1.0; + + glShadeModel(GL_FLAT); + glClearColor(0.25, 0.25, 0.25, 1.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_DEPTH_TEST); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + glColor3f(1, 1, 1); + + glPushMatrix(); + if (h->Id == 0) + glRotatef(h->Angle, 0, 1, -1); + else if (h->Id == 1) + glRotatef(-(h->Angle), 0, 1, -1); + else if (h->Id == 2) + glRotatef(h->Angle, 0, 1, 1); + else if (h->Id == 3) + glRotatef(-(h->Angle), 0, 1, 1); + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(-1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(1, -1, 1); + glEnd(); + + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, -1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, 1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + + glBindTexture(GL_TEXTURE_2D, Textures[2]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, -1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, -1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, 1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, 1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + + glPopMatrix(); + + SwapBuffers(h->hDC); + + if (!wglMakeCurrent(NULL, NULL)) { + Error("wglMakeCurrent failed in Redraw"); + } + LeaveCriticalSection(&h->drawMutex); +} + +static DWORD WINAPI +threadRunner (void *arg) +{ + struct thread_init_arg *tia = (struct thread_init_arg *) arg; + struct window *win; + + win = &Windows[tia->id]; + + while (1) { + MSG msg; + + /* wait 1 ms for signal either to exit or process messages */ + switch (MsgWaitForMultipleObjects(1, &terminate, FALSE, 1, QS_ALLINPUT)) { + case WAIT_OBJECT_0: + SendMessage(win->Win, WM_CLOSE, 0, 0); + break; + case WAIT_OBJECT_0 + 1: + break; + } + + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { + if (msg.message == WM_QUIT) { + return 0; + } + TranslateMessage(&msg); + DispatchMessage(&msg); + } + + Redraw(win); + } + + return 0; +} + +static void +Resize(struct window *h, unsigned int width, unsigned int height) +{ + EnterCriticalSection(&h->drawMutex); + + if (!wglMakeCurrent(h->hDC, h->Context)) { + LeaveCriticalSection(&h->drawMutex); + Error("wglMakeCurrent failed in Resize()"); + return; + } + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1, 1, -1, 1, 2, 10); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -4.5); + if (!wglMakeCurrent(NULL, NULL)) { + Error("wglMakeCurrent failed in Resize()"); + } + LeaveCriticalSection(&h->drawMutex); +} + +int +main(int argc, char *argv[]) +{ + struct thread_init_arg tia[MAX_WINDOWS]; + struct window *h[MAX_WINDOWS]; + HANDLE threads[MAX_WINDOWS]; + int i; + + terminate = CreateEvent(NULL, TRUE, FALSE, NULL); + + if (initMainthread()) + return -1; + + /* four windows and contexts sharing display lists and texture objects */ + h[0] = AddWindow( 10, 10, gCtx); + h[1] = AddWindow(330, 10, gCtx); + h[2] = AddWindow( 10, 350, gCtx); + h[3] = AddWindow(330, 350, gCtx); + + if (!wglMakeCurrent(gHDC, gCtx)) { + Error("wglMakeCurrent failed for init thread."); + return -1; + } + + InitGLstuff(); + + for (i = 0; i < NumWindows; i++) { + DWORD id; + + tia[i].id = i; + threads[i] = CreateThread(NULL, 0, threadRunner, &tia[i], 0, &id); + } + + while (1) { + MSG msg; + + /* wait 1 ms for signal either to exit or process messages */ + switch (MsgWaitForMultipleObjects(NumWindows, threads, TRUE, 1, QS_ALLINPUT)) { + case WAIT_OBJECT_0: + return 0; + } + + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { + if (msg.message == WM_QUIT) { + return 0; + } + TranslateMessage(&msg); + DispatchMessage(&msg); + } + } + + return 0; +} diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c new file mode 100644 index 0000000000..32f3e45edf --- /dev/null +++ b/progs/wgl/wglthreads/wglthreads.c @@ -0,0 +1,614 @@ +/* + * Copyright (C) 2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Port to windows done by Michal Krol. + */ + + +/* + * This program tests WGL thread safety. + * Command line options: + * -h Print usage + * -l Enable application-side locking + * -n <num threads> Number of threads to create (default is 2) + * -t Use texture mapping + * -s Force single-threaded. + * + * Brian Paul 20 July 2000 + */ + + +/* + * Notes: + * - Each thread gets its own WGL context. + * + * - The WGL contexts share texture objects. + * + * - When 't' is pressed to update the texture image, the window/thread which + * has input focus is signalled to change the texture. The other threads + * should see the updated texture the next time they call glBindTexture. + */ + + +#include <assert.h> +#include <windows.h> +#include <GL/gl.h> +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#pragma comment(lib, "opengl32.lib") + + +/* + * Each window/thread/context: + */ +struct winthread { + int Index; + HANDLE Thread; + HWND Win; + HDC hDC; + HGLRC Context; + float Angle; + int WinWidth, WinHeight; + GLboolean NewSize; + HANDLE hEventInitialised; + GLboolean MakeNewTexture; + HANDLE hEventRedraw; +}; + + +#define MAX_WINTHREADS 100 +static struct winthread WinThreads[MAX_WINTHREADS]; +static int NumWinThreads = 2; +static HANDLE ExitEvent = NULL; + +static GLboolean Locking = 0; +static GLboolean Texture = GL_FALSE; +static GLboolean SingleThreaded = GL_FALSE; +static GLuint TexObj = 12; +static GLboolean Animate = GL_TRUE; + +static CRITICAL_SECTION Mutex; + + +static void +Error(const char *msg) +{ + fprintf(stderr, "Error: %s\n", msg); + exit(1); +} + + +static void +signal_redraw(void) +{ + int i; + + for (i = 0; i < NumWinThreads; i++) { + SetEvent(WinThreads[i].hEventRedraw); + } +} + + +static void +MakeNewTexture(struct winthread *wt) +{ +#define TEX_SIZE 128 + static float step = 0.0; + GLfloat image[TEX_SIZE][TEX_SIZE][4]; + GLint width; + int i, j; + + for (j = 0; j < TEX_SIZE; j++) { + for (i = 0; i < TEX_SIZE; i++) { + float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE; + float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE; + float r = dt * dt + ds * ds + step; + image[j][i][0] = + image[j][i][1] = + image[j][i][2] = 0.75 + 0.25 * cos(r); + image[j][i][3] = 1.0; + } + } + + step += 0.5; + + glBindTexture(GL_TEXTURE_2D, TexObj); + + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); + if (width) { + assert(width == TEX_SIZE); + /* sub-tex replace */ + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TEX_SIZE, TEX_SIZE, + GL_RGBA, GL_FLOAT, image); + } + else { + /* create new */ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 0, + GL_RGBA, GL_FLOAT, image); + } +} + + + +/* draw a colored cube */ +static void +draw_object(void) +{ + glPushMatrix(); + glScalef(0.75, 0.75, 0.75); + + glColor3f(1, 0, 0); + + if (Texture) { + glBindTexture(GL_TEXTURE_2D, TexObj); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glBegin(GL_QUADS); + + /* -X */ + glColor3f(0, 1, 1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(-1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + + /* +X */ + glColor3f(1, 0, 0); + glTexCoord2f(0, 0); glVertex3f(1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(1, -1, 1); + + /* -Y */ + glColor3f(1, 0, 1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, -1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + + /* +Y */ + glColor3f(0, 1, 0); + glTexCoord2f(0, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, 1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + + /* -Z */ + glColor3f(1, 1, 0); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, -1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, -1); + + /* +Y */ + glColor3f(0, 0, 1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, 1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, 1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + + glEnd(); + + glPopMatrix(); +} + + +/* signal resize of given window */ +static void +resize(struct winthread *wt, int w, int h) +{ + wt->NewSize = GL_TRUE; + wt->WinWidth = w; + wt->WinHeight = h; + if (!Animate) + SetEvent(wt->hEventRedraw); +} + + +/* + * We have an instance of this for each thread. + */ +static void +draw_loop(struct winthread *wt) +{ + while (1) { + GLboolean draw = Animate; + MSG msg; + + if (Animate) { + /* wait 5 ms for signal either to exit or process messages */ + switch (MsgWaitForMultipleObjects(1, &ExitEvent, FALSE, 5, QS_ALLINPUT)) { + case WAIT_OBJECT_0: + SendMessage(wt->Win, WM_CLOSE, 0, 0); + break; + case WAIT_OBJECT_0 + 1: + break; + } + } + else { + HANDLE events[2]; + + events[0] = wt->hEventRedraw; + events[1] = ExitEvent; + + /* wait for signal either to draw, exit or process messages */ + switch (MsgWaitForMultipleObjects(2, events, FALSE, INFINITE, QS_ALLINPUT)) { + case WAIT_OBJECT_0: + draw = GL_TRUE; + break; + case WAIT_OBJECT_0 + 1: + SendMessage(wt->Win, WM_CLOSE, 0, 0); + break; + case WAIT_OBJECT_0 + 2: + break; + } + } + + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { + if (msg.message == WM_QUIT) { + return; + } + TranslateMessage(&msg); + DispatchMessage(&msg); + } + + if (!draw) + continue; + + if (Locking) + EnterCriticalSection(&Mutex); + + wglMakeCurrent(wt->hDC, wt->Context); + + if (Locking) + LeaveCriticalSection(&Mutex); + + glEnable(GL_DEPTH_TEST); + + if (wt->NewSize) { + GLfloat w = (float) wt->WinWidth / (float) wt->WinHeight; + glViewport(0, 0, wt->WinWidth, wt->WinHeight); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-w, w, -1.0, 1.0, 1.5, 10); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -2.5); + wt->NewSize = GL_FALSE; + } + + if (wt->MakeNewTexture) { + MakeNewTexture(wt); + wt->MakeNewTexture = GL_FALSE; + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(wt->Angle, 0, 1, 0); + glRotatef(wt->Angle, 1, 0, 0); + glScalef(0.7, 0.7, 0.7); + draw_object(); + glPopMatrix(); + + if (Locking) + EnterCriticalSection(&Mutex); + SwapBuffers(wt->hDC); + if (Locking) + LeaveCriticalSection(&Mutex); + + wt->Angle += 1.0; + } +} + + +static void +keypress(WPARAM keySym, struct winthread *wt) +{ + switch (keySym) { + case VK_ESCAPE: + /* tell all threads to exit */ + SetEvent(ExitEvent); + /*printf("exit draw_loop %d\n", wt->Index);*/ + return; + case 't': + case 'T': + if (Texture) { + wt->MakeNewTexture = GL_TRUE; + if (!Animate) + signal_redraw(); + } + break; + case 'a': + case 'A': + Animate = !Animate; + if (Animate) + signal_redraw(); + break; + case 's': + case 'S': + if (!Animate) + signal_redraw(); + break; + default: + ; /* nop */ + } +} + + +static LRESULT CALLBACK +WndProc(HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam ) +{ + int i; + + switch (uMsg) { + case WM_KEYDOWN: + for (i = 0; i < NumWinThreads; i++) { + struct winthread *wt = &WinThreads[i]; + + if (hWnd == wt->Win) { + keypress(wParam, wt); + break; + } + } + break; + case WM_SIZE: + for (i = 0; i < NumWinThreads; i++) { + struct winthread *wt = &WinThreads[i]; + + if (hWnd == wt->Win) { + RECT r; + + GetClientRect(hWnd, &r); + resize(wt, r.right, r.bottom); + break; + } + } + break; + case WM_DESTROY: + PostQuitMessage(0); + break; + default: + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + return 0; +} + +/* + * we'll call this once for each thread, before the threads are created. + */ +static void +create_window(struct winthread *wt, HGLRC shareCtx) +{ + WNDCLASS wc = {0}; + int width = 160, height = 160; + int xpos = (wt->Index % 8) * (width + 10); + int ypos = (wt->Index / 8) * (width + 20); + HWND win; + HDC hdc; + PIXELFORMATDESCRIPTOR pfd = {0}; + int visinfo; + HGLRC ctx; + + wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); + wc.lpfnWndProc = WndProc; + wc.lpszClassName = "wglthreads"; + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + RegisterClass(&wc); + + win = CreateWindowEx(0, + wc.lpszClassName, + "wglthreads", + WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + xpos, + ypos, + width, + height, + NULL, + NULL, + wc.hInstance, + (LPVOID) wt); + if (!win) { + Error("Couldn't create window"); + } + + hdc = GetDC(win); + if (!hdc) { + Error("Couldn't obtain HDC"); + } + + pfd.cColorBits = 24; + pfd.cDepthBits = 24; + pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + + visinfo = ChoosePixelFormat(hdc, &pfd); + if (!visinfo) { + Error("Unable to find RGB, Z, double-buffered visual"); + } + + SetPixelFormat(hdc, visinfo, &pfd); + ctx = wglCreateContext(hdc); + if (!ctx) { + Error("Couldn't create WGL context"); + } + + if (shareCtx) { + wglShareLists(shareCtx, ctx); + } + + /* save the info for this window/context */ + wt->Win = win; + wt->hDC = hdc; + wt->Context = ctx; + wt->Angle = 0.0; + wt->WinWidth = width; + wt->WinHeight = height; + wt->NewSize = GL_TRUE; + + printf("wglthreads: %d: GL_RENDERER = %s\n", wt->Index, (char *) glGetString(GL_RENDERER)); + + if (Texture/* && wt->Index == 0*/) { + MakeNewTexture(wt); + } +} + + +/* + * Called by pthread_create() + */ +static DWORD WINAPI +ThreadProc(void *p) +{ + struct winthread *wt = (struct winthread *) p; + HGLRC share; + + share = (Texture && wt->Index > 0) ? WinThreads[0].Context : 0; + create_window(wt, share); + SetEvent(wt->hEventInitialised); + + draw_loop(wt); + return 0; +} + + +static void +usage(void) +{ + printf("wglthreads: test of GL thread safety (any key = exit)\n"); + printf("Usage:\n"); + printf(" wglthreads [options]\n"); + printf("Options:\n"); + printf(" -h Show this usage screen\n"); + printf(" -n NUMTHREADS Number of threads to create\n"); + printf(" -l Use application-side locking\n"); + printf(" -t Enable texturing\n"); + printf(" -s Force single-threaded\n"); + printf("Keyboard:\n"); + printf(" Esc Exit\n"); + printf(" t Change texture image (requires -t option)\n"); + printf(" a Toggle animation\n"); + printf(" s Step rotation (when not animating)\n"); +} + + +int +main(int argc, char *argv[]) +{ + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-h") == 0) { + usage(); + } + else if (strcmp(argv[i], "-l") == 0) { + Locking = 1; + } + else if (strcmp(argv[i], "-t") == 0) { + Texture = 1; + } + else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) { + NumWinThreads = atoi(argv[i + 1]); + if (NumWinThreads < 1) + NumWinThreads = 1; + else if (NumWinThreads > MAX_WINTHREADS) + NumWinThreads = MAX_WINTHREADS; + i++; + } + else if (strcmp(argv[i], "-s") == 0) { + SingleThreaded = GL_TRUE; + } + else { + usage(); + exit(1); + } + } + + if (SingleThreaded) + printf("wglthreads: Forcing single-threaded, no other threads will be created.\n"); + + if (Locking) + printf("wglthreads: Using explicit locks around WGL calls.\n"); + else + printf("wglthreads: No explict locking.\n"); + + InitializeCriticalSection(&Mutex); + ExitEvent = CreateEvent(NULL, TRUE, FALSE, NULL); + + if (SingleThreaded) { + NumWinThreads = 1; + + WinThreads[0].Index = 0; + WinThreads[0].hEventInitialised = CreateEvent(NULL, TRUE, FALSE, NULL); + WinThreads[0].hEventRedraw = CreateEvent(NULL, FALSE, FALSE, NULL); + + ThreadProc((void*) &WinThreads[0]); + } + else { + HANDLE threads[MAX_WINTHREADS]; + + printf("wglthreads: creating threads\n"); + + /* Create the threads */ + for (i = 0; i < NumWinThreads; i++) { + DWORD id; + + WinThreads[i].Index = i; + WinThreads[i].hEventInitialised = CreateEvent(NULL, TRUE, FALSE, NULL); + WinThreads[i].hEventRedraw = CreateEvent(NULL, FALSE, FALSE, NULL); + WinThreads[i].Thread = CreateThread(NULL, + 0, + ThreadProc, + (void*) &WinThreads[i], + 0, + &id); + printf("wglthreads: Created thread %p\n", (void *) WinThreads[i].Thread); + + WaitForSingleObject(WinThreads[i].hEventInitialised, INFINITE); + + threads[i] = WinThreads[i].Thread; + } + + /* Wait for all threads to finish. */ + WaitForMultipleObjects(NumWinThreads, threads, TRUE, INFINITE); + } + + return 0; +} diff --git a/progs/xdemos/.gitignore b/progs/xdemos/.gitignore index 084dee5d84..92446dd9fc 100644 --- a/progs/xdemos/.gitignore +++ b/progs/xdemos/.gitignore @@ -18,6 +18,7 @@ overlay pbdemo pbinfo sharedtex +sharedtex_mt texture_from_pixmap wincopy xdemo diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index 8d248fb0a9..bb353e318c 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -31,6 +31,7 @@ PROGS = \ pbinfo \ pbdemo \ sharedtex \ + sharedtex_mt \ texture_from_pixmap \ wincopy \ xfont \ diff --git a/progs/xdemos/glsync.c b/progs/xdemos/glsync.c index 95cd1af400..34167d339f 100644 --- a/progs/xdemos/glsync.c +++ b/progs/xdemos/glsync.c @@ -112,6 +112,7 @@ int main(int argc, char *argv[]) int attrib[14]; GLint last_val = -1, count = 0; Window winGL; + GLXContext context; int dummy; Atom wmDelete; enum sync_type waitforsync = none; @@ -185,7 +186,6 @@ int main(int argc, char *argv[]) attrib[10] = None; } - GLXContext context; pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib); if (!pvi) { fprintf(stderr, "failed to choose visual, exiting\n"); diff --git a/progs/xdemos/glxpixmap.c b/progs/xdemos/glxpixmap.c index 9db4df2c8b..e1abd22cee 100644 --- a/progs/xdemos/glxpixmap.c +++ b/progs/xdemos/glxpixmap.c @@ -178,6 +178,7 @@ int main( int argc, char *argv[] ) glColor3f( 0.0, 1.0, 1.0 ); glRectf( -0.75, -0.75, 0.75, 0.75 ); glFlush(); + glXWaitGL(); XMapWindow( dpy, win ); diff --git a/progs/xdemos/manywin.c b/progs/xdemos/manywin.c index cfea555210..ee357f32a4 100644 --- a/progs/xdemos/manywin.c +++ b/progs/xdemos/manywin.c @@ -286,7 +286,7 @@ EventLoop(void) XLookupString(&event.xkey, buf, sizeof(buf), &keySym, &stat); switch (keySym) { case XK_Escape: - exit(0); + return; break; case XK_d: case XK_D: diff --git a/progs/xdemos/sharedtex_mt.c b/progs/xdemos/sharedtex_mt.c new file mode 100644 index 0000000000..07c1bfcc38 --- /dev/null +++ b/progs/xdemos/sharedtex_mt.c @@ -0,0 +1,486 @@ +/* $Id: sharedtex.c,v 1.2 2002/01/16 14:32:46 joukj Exp $ */ + +/* + * Test sharing of display lists and texture objects between GLX contests. + * Brian Paul + * Summer 2000 + * + * + * Copyright (C) 2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Modified 2009 for multithreading by Thomas Hellstrom. + */ + + +#include <GL/gl.h> +#include <GL/glx.h> +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <string.h> +#include <pthread.h> +#include <X11/X.h> + +struct thread_init_arg { + int id; +}; + +struct window { + pthread_mutex_t drawMutex; + char DisplayName[1000]; + Display *Dpy; + Window Win; + GLXContext Context; + float Angle; + int Id; + XVisualInfo *visInfo; +}; + + +#define MAX_WINDOWS 20 +static struct window Windows[MAX_WINDOWS]; +static int NumWindows = 0; +static int terminate = 0; +static GLXContext gCtx; +static Display *gDpy; +static GLuint Textures[3]; + + + +static void +Error(const char *display, const char *msg) +{ + fprintf(stderr, "Error on display %s - %s\n", display, msg); + exit(1); +} + + +static int +initMainthread(Display *dpy, const char *displayName) +{ + int scrnum; + XVisualInfo *visinfo; + int attrib[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + + scrnum = DefaultScreen(dpy); + visinfo = glXChooseVisual(dpy, scrnum, attrib); + if (!visinfo) { + Error(displayName, "Unable to find RGB, double-buffered visual"); + return -1; + } + gCtx = glXCreateContext(dpy, visinfo, NULL, True); + if (!gCtx) { + Error(displayName, "Couldn't create GLX context"); + return -1; + } + return 0; +} + +static struct window * +AddWindow(Display *dpy, const char *displayName, int xpos, int ypos, + GLXContext sCtx) +{ + Window win; + GLXContext ctx; + int attrib[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + XVisualInfo *visinfo; + int width = 300, height = 300; + + if (NumWindows >= MAX_WINDOWS) + return NULL; + + scrnum = DefaultScreen(dpy); + root = RootWindow(dpy, scrnum); + + visinfo = glXChooseVisual(dpy, scrnum, attrib); + if (!visinfo) { + Error(displayName, "Unable to find RGB, double-buffered visual"); + return NULL; + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow(dpy, root, xpos, ypos, width, height, + 0, visinfo->depth, InputOutput, + visinfo->visual, mask, &attr); + if (!win) { + Error(displayName, "Couldn't create window"); + return NULL; + } + + { + XSizeHints sizehints; + sizehints.x = xpos; + sizehints.y = ypos; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(dpy, win, &sizehints); + XSetStandardProperties(dpy, win, displayName, displayName, + None, (char **)NULL, 0, &sizehints); + } + + + ctx = glXCreateContext(dpy, visinfo, + sCtx ? sCtx : NULL, True); + + if (!ctx) { + Error(displayName, "Couldn't create GLX context"); + return NULL; + } + + XMapWindow(dpy, win); + + /* save the info for this window */ + { + static int id = 0; + struct window *h = &Windows[NumWindows]; + strcpy(h->DisplayName, displayName); + h->Dpy = dpy; + h->Win = win; + h->Context = ctx; + h->Angle = 0.0; + h->Id = id++; + h->visInfo = visinfo; + pthread_mutex_init(&h->drawMutex, NULL); + NumWindows++; + return &Windows[NumWindows-1]; + } +} + + +static void +InitGLstuff(void) + +{ + glGenTextures(3, Textures); + + /* setup first texture object */ + { + GLubyte image[16][16][4]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[0]); + + /* red/white checkerboard */ + for (i = 0; i < 16; i++) { + for (j = 0; j < 16; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 255; + image[i][j][1] = 0; + image[i][j][2] = 0; + image[i][j][3] = 255; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* setup second texture object */ + { + GLubyte image[8][8][3]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[1]); + + /* green/yellow checkerboard */ + for (i = 0; i < 8; i++) { + for (j = 0; j < 8; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 0; + image[i][j][1] = 255; + image[i][j][2] = 0; + } + else { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 0; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* setup second texture object */ + { + GLubyte image[4][4][3]; + GLint i, j; + glBindTexture(GL_TEXTURE_2D, Textures[2]); + + /* blue/gray checkerboard */ + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + if ((i ^ j) & 1) { + image[i][j][0] = 0; + image[i][j][1] = 0; + image[i][j][2] = 255; + } + else { + image[i][j][0] = 200; + image[i][j][1] = 200; + image[i][j][2] = 200; + } + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, + GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + + /* Now make the cube object display list */ + + printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR: %s\n", (char *) glGetString(GL_VENDOR)); +} + +static void +Redraw(struct window *h) +{ + pthread_mutex_lock(&h->drawMutex); + if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { + Error(h->DisplayName, "glXMakeCurrent failed in Redraw"); + pthread_mutex_unlock(&h->drawMutex); + return; + } + + h->Angle += 1.0; + + glShadeModel(GL_FLAT); + glClearColor(0.25, 0.25, 0.25, 1.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_DEPTH_TEST); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + glColor3f(1, 1, 1); + + glPushMatrix(); + if (h->Id == 0) + glRotatef(h->Angle, 0, 1, -1); + else if (h->Id == 1) + glRotatef(-(h->Angle), 0, 1, -1); + else if (h->Id == 2) + glRotatef(h->Angle, 0, 1, 1); + else if (h->Id == 3) + glRotatef(-(h->Angle), 0, 1, 1); + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(-1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(1, -1, 1); + glEnd(); + + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, -1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, 1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + + glBindTexture(GL_TEXTURE_2D, Textures[2]); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, -1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, -1); + glEnd(); + glBegin(GL_POLYGON); + glTexCoord2f(0, 0); glVertex3f(-1, -1, 1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, 1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + + glPopMatrix(); + + glXSwapBuffers(h->Dpy, h->Win); + + if (!glXMakeCurrent(h->Dpy, None, NULL)) { + Error(h->DisplayName, "glXMakeCurrent failed in Redraw"); + } + pthread_mutex_unlock(&h->drawMutex); +} + +static void *threadRunner (void *arg) +{ + struct thread_init_arg *tia = (struct thread_init_arg *) arg; + struct window *win; + + win = &Windows[tia->id]; + + while(!terminate) { + usleep(1000); + Redraw(win); + } + + return NULL; +} + +static void +Resize(struct window *h, unsigned int width, unsigned int height) +{ + pthread_mutex_lock(&h->drawMutex); + + if (!glXMakeCurrent(h->Dpy, h->Win, h->Context)) { + Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); + pthread_mutex_unlock(&h->drawMutex); + return; + } + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1, 1, -1, 1, 2, 10); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0, 0, -4.5); + if (!glXMakeCurrent(h->Dpy, None, NULL)) { + Error(h->DisplayName, "glXMakeCurrent failed in Resize()"); + } + pthread_mutex_unlock(&h->drawMutex); +} + + +static void +EventLoop(void) +{ + while (1) { + int i; + XEvent event; + XNextEvent(gDpy, &event); + for (i = 0; i < NumWindows; i++) { + struct window *h = &Windows[i]; + if (event.xany.window == h->Win) { + switch (event.type) { + case Expose: + Redraw(h); + break; + case ConfigureNotify: + Resize(h, event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + terminate = 1; + return; + default: + /*no-op*/ ; + } + } + } + } +} + +int +main(int argc, char *argv[]) +{ + const char *dpyName = XDisplayName(NULL); + pthread_t t0, t1, t2, t3; + struct thread_init_arg tia0, tia1, tia2, tia3; + struct window *h0, *h1, *h2, *h3; + + XInitThreads(); + + gDpy = XOpenDisplay(dpyName); + if (!gDpy) { + Error(dpyName, "Unable to open display"); + return -1; + } + + if (initMainthread(gDpy, dpyName)) + return -1; + + /* four windows and contexts sharing display lists and texture objects */ + h0 = AddWindow(gDpy, dpyName, 10, 10, gCtx); + h1 = AddWindow(gDpy, dpyName, 330, 10, gCtx); + h2 = AddWindow(gDpy, dpyName, 10, 350, gCtx); + h3 = AddWindow(gDpy, dpyName, 330, 350, gCtx); + + if (!glXMakeCurrent(gDpy, h0->Win, gCtx)) { + Error(dpyName, "glXMakeCurrent failed for init thread."); + return -1; + } + + InitGLstuff(); + + tia0.id = 0; + pthread_create(&t0, NULL, threadRunner, &tia0); + tia1.id = 1; + pthread_create(&t1, NULL, threadRunner, &tia1); + tia2.id = 2; + pthread_create(&t2, NULL, threadRunner, &tia2); + tia3.id = 3; + pthread_create(&t3, NULL, threadRunner, &tia3); + EventLoop(); + return 0; +} diff --git a/scons/gallium.py b/scons/gallium.py index fc1ed08e47..ecdeef06fd 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -330,9 +330,14 @@ def generate(env): ] if env['machine'] == 'x86_64': cflags += ['-m64'] + # See also: + # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html cflags += [ + '-Werror=declaration-after-statement', '-Wall', '-Wmissing-prototypes', + '-Wmissing-field-initializers', + '-Wpointer-arith', '-Wno-long-long', '-ffast-math', '-std=gnu99', @@ -347,6 +352,7 @@ def generate(env): '/Od', # disable optimizations '/Oi', # enable intrinsic functions '/Oy-', # disable frame pointer omission + '/GL-', # disable whole program optimization ] else: cflags += [ @@ -437,10 +443,15 @@ def generate(env): linkflags += ['-m32'] if env['machine'] == 'x86_64': linkflags += ['-m64'] - if platform == 'winddk': + if platform == 'windows' and msvc: # See also: # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx linkflags += [ + '/fixed:no', + '/incremental:no', + ] + if platform == 'winddk': + linkflags += [ '/merge:_PAGE=PAGE', '/merge:_TEXT=.text', '/section:INIT,d', @@ -467,7 +478,7 @@ def generate(env): '/entry:DrvEnableDriver', ] - if env['profile']: + if env['debug'] or env['profile']: linkflags += [ '/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx ] diff --git a/scons/generic.py b/scons/generic.py index 2323196673..01a374e363 100644 --- a/scons/generic.py +++ b/scons/generic.py @@ -405,17 +405,19 @@ def generate(env): ] if env['machine'] == 'x86_64': ccflags += ['-m64'] + # See also: + # - http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html ccflags += [ + '-Werror=declaration-after-statement', '-Wall', '-Wmissing-prototypes', + '-Wmissing-field-initializers', + '-Wpointer-arith', '-Wno-long-long', '-ffast-math', - '-pedantic', + '-std=gnu99', '-fmessage-length=0', # be nice to Eclipse ] - cflags += [ - '-Wmissing-prototypes', - ] if msvc: # See also: # - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx @@ -425,6 +427,7 @@ def generate(env): '/Od', # disable optimizations '/Oi', # enable intrinsic functions '/Oy-', # disable frame pointer omission + '/GL-', # disable whole program optimization ] else: ccflags += [ @@ -516,10 +519,15 @@ def generate(env): linkflags += ['-m32'] if env['machine'] == 'x86_64': linkflags += ['-m64'] - if platform == 'winddk': + if platform == 'windows' and msvc: # See also: # - http://msdn2.microsoft.com/en-us/library/y0zzbyt4.aspx linkflags += [ + '/fixed:no', + '/incremental:no', + ] + if platform == 'winddk': + linkflags += [ '/merge:_PAGE=PAGE', '/merge:_TEXT=.text', '/section:INIT,d', @@ -546,7 +554,7 @@ def generate(env): '/entry:DrvEnableDriver', ] - if env['profile']: + if env['debug'] or env['profile']: linkflags += [ '/MAP', # http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx ] diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 8ba70ba7a6..155caa413c 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -267,15 +267,17 @@ glx_token_to_visual_class(int visual_type) return None; } } -static GLboolean +static int get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, struct visual_attribs *attribs) { int visual_type; + int fbconfig_id; memset(attribs, 0, sizeof(struct visual_attribs)); - /* We don't use the GLX_FBCONFIG_ID here */ + glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &fbconfig_id); + glXGetFBConfigAttrib(dpy, fbconfig, GLX_VISUAL_ID, &attribs->id); #if 0 @@ -294,11 +296,11 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); if (!(attribs->render_type & GLX_RGBA_BIT)) - return GL_FALSE; + return 0; glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); if (!attribs->doubleBuffer) - return GL_FALSE; + return 0; glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); @@ -332,7 +334,12 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); - return GL_TRUE; + if (attribs->id == 0) { + attribs->id = fbconfig_id; + return EGL_PBUFFER_BIT | EGL_PIXMAP_BIT; + } + + return EGL_WINDOW_BIT; } #endif @@ -344,6 +351,7 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv) int numVisuals; long mask; int i; + int egl_configs = 1; struct visual_attribs attribs; GLX_drv->fbconfigs = NULL; @@ -359,13 +367,15 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv) for (i = 0; i < numVisuals; i++) { struct GLX_egl_config *config; + int bit; - if (!get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs)) + bit = get_fbconfig_attribs(disp->Xdpy, GLX_drv->fbconfigs[i], &attribs); + if (!bit) continue; config = CALLOC_STRUCT(GLX_egl_config); - _eglInitConfig(&config->Base, i+1); + _eglInitConfig(&config->Base, (i+1)); SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); @@ -378,8 +388,7 @@ create_configs(_EGLDisplay *disp, struct GLX_egl_driver *GLX_drv) SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, attribs.numMultisample); SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, - (EGL_WINDOW_BIT | EGL_PBUFFER_BIT | EGL_PIXMAP_BIT)); + SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, bit); /* XXX possibly other things to init... */ @@ -403,7 +412,7 @@ xvisual: config = CALLOC_STRUCT(GLX_egl_config); - _eglInitConfig(&config->Base, i+1); + _eglInitConfig(&config->Base, (i+1)); SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, attribs.id); SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, attribs.bufferSize); SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, attribs.redSize); @@ -788,7 +797,20 @@ GLX_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) static _EGLProc GLX_eglGetProcAddress(const char *procname) { - return (_EGLProc)glXGetProcAddress((const GLubyte *)procname); + /* This is a bit of a hack to get at the gallium/Mesa state tracker + * function st_get_proc_address(). This will probably change at + * some point. + */ + _EGLProc (*get_proc_addr)(const char *procname); + get_proc_addr = dlsym(NULL, "st_get_proc_address"); + if (get_proc_addr) + return get_proc_addr(procname); + + get_proc_addr = glXGetProcAddress((const GLubyte *)procname); + if (get_proc_addr) + return get_proc_addr(procname); + + return (_EGLProc)dlsym(NULL, procname); } diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index 89b4a200bc..5ee246dc3f 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -46,8 +46,6 @@ OBJECTS = $(SOURCES:.c=.o) # Undefined for now LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 -LIBS = -lX11 - .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@ @@ -63,7 +61,8 @@ library: $(TOP)/$(LIB_DIR)/libEGL.so $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) -ldl $(OBJECTS) $(LIBS) + -install $(TOP)/$(LIB_DIR) \ + $(EGL_LIB_DEPS) $(OBJECTS) install: $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index b19988f49a..f2f32585c7 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -133,6 +133,9 @@ _eglParseConfigAttribs(_EGLConfig *config, const EGLint *attrib_list) config->Attrib[i] = EGL_DONT_CARE; } + /* by default choose windows unless otherwise specified */ + config->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] = EGL_WINDOW_BIT; + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { const EGLint attr = attrib_list[i]; if (attr >= EGL_BUFFER_SIZE && diff --git a/src/gallium/Makefile b/src/gallium/Makefile index 875314f6c3..79ca767f7e 100644 --- a/src/gallium/Makefile +++ b/src/gallium/Makefile @@ -1,26 +1,12 @@ +# src/gallium/Makefile TOP = ../.. include $(TOP)/configs/current - SUBDIRS = $(GALLIUM_DIRS) -# Note winsys/ needs to be built after src/mesa - - -default: subdirs - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` - rm -f `find . -name depend` - - -# Dummy install target -install: diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 655e949ca2..98487d43bd 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -1,64 +1,66 @@ -# -*-makefile-*- +# src/gallium/Makefile.template - -# We still have a dependency on the "dri" buffer manager. Most likely -# the interface can be reused in non-dri environments, and also as a -# frontend to simpler memory managers. +# Template makefile for gallium libraries. +# +# Usage: +# The minimum that the including makefile needs to define +# is TOP, LIBNAME and one of of the *_SOURCES. # -COMMON_SOURCES = +# Optional defines: +# LIBRARY_INCLUDES are appended to the list of includes directories. +# LIBRARY_DEFINES is not used for makedepend, but for compilation. -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) +### Basic defines ### +OBJECTS = $(C_SOURCES:.c=.o) \ + $(CPP_SOURCES:.cpp=.o) \ + $(ASM_SOURCES:.S=.o) -### Include directories INCLUDES = \ -I. \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/include \ - $(DRIVER_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + -I$(GALLIUM)/src/gallium/include \ + -I$(GALLIUM)/src/gallium/auxiliary \ + -I$(GALLIUM)/src/gallium/drivers \ + $(LIBRARY_INCLUDES) ##### TARGETS ##### -default: depend symlinks lib$(LIBNAME).a - +default: depend lib$(LIBNAME).a lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template - $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS) - + $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) rm -f depend touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) 2> /dev/null - + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) 2> /dev/null # Emacs tags tags: etags `find . -name \*.[ch]` `find ../include` - # Remove .o and backup files -clean:: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak +clean: + rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ -include depend +sinclude depend diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index eaa0f2fe4e..5446eb68a9 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -1,20 +1,12 @@ +# src/gallium/auxiliary/Makefile TOP = ../../.. include $(TOP)/configs/current - SUBDIRS = $(GALLIUM_AUXILIARY_DIRS) - -default: subdirs - - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile index 6bd6602088..8726afcd94 100644 --- a/src/gallium/auxiliary/cso_cache/Makefile +++ b/src/gallium/auxiliary/cso_cache/Makefile @@ -9,6 +9,3 @@ C_SOURCES = \ cso_hash.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c index 6b1754ea00..0bc77a5728 100644 --- a/src/gallium/auxiliary/cso_cache/cso_cache.c +++ b/src/gallium/auxiliary/cso_cache/cso_cache.c @@ -28,7 +28,7 @@ /* Authors: Zack Rusin <zack@tungstengraphics.com> */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index a9157aad71..f388bf5d95 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -37,7 +37,6 @@ #include "pipe/p_state.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "tgsi/tgsi_parse.h" #include "cso_cache/cso_context.h" diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.c b/src/gallium/auxiliary/cso_cache/cso_hash.c index 4e7664f9bf..288cef7b6f 100644 --- a/src/gallium/auxiliary/cso_cache/cso_hash.c +++ b/src/gallium/auxiliary/cso_cache/cso_hash.c @@ -30,7 +30,7 @@ * Zack Rusin <zack@tungstengraphics.com> */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "cso_hash.h" diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile index bdbf5a08ed..5041dcc072 100644 --- a/src/gallium/auxiliary/draw/Makefile +++ b/src/gallium/auxiliary/draw/Makefile @@ -43,8 +43,4 @@ C_SOURCES = \ draw_vs_ppc.c \ draw_vs_sse.c - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 7bd4a2e221..a4f1fcddc1 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -127,7 +127,7 @@ void draw_set_rasterizer_state( struct draw_context *draw, draw->rasterizer = raster; draw->bypass_clipping = - ((draw->rasterizer && draw->rasterizer->bypass_clipping) || + ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || draw->driver.bypass_clipping); } @@ -138,8 +138,9 @@ void draw_set_driver_clipping( struct draw_context *draw, draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->driver.bypass_clipping = bypass_clipping; - draw->bypass_clipping = (draw->rasterizer->bypass_clipping || - draw->driver.bypass_clipping); + draw->bypass_clipping = + ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || + draw->driver.bypass_clipping); } diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 20841bb5d6..ca69f0b95e 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -32,7 +32,6 @@ */ -#include "pipe/p_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" @@ -410,7 +409,7 @@ aaline_create_texture(struct aaline_stage *aaline) * texels which are zero. Special case the 1x1 and 2x2 levels. */ for (level = 0; level <= MAX_TEXTURE_LEVEL; level++) { - struct pipe_surface *surface; + struct pipe_transfer *transfer; const uint size = aaline->texture->width[level]; ubyte *data; uint i, j; @@ -419,9 +418,9 @@ aaline_create_texture(struct aaline_stage *aaline) /* This texture is new, no need to flush. */ - surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = screen->get_tex_transfer(screen, aaline->texture, 0, level, 0, + PIPE_TRANSFER_WRITE, 0, 0, size, size); + data = screen->transfer_map(screen, transfer); if (data == NULL) return FALSE; @@ -440,13 +439,13 @@ aaline_create_texture(struct aaline_stage *aaline) else { d = 255; } - data[i * surface->stride + j] = d; + data[i * transfer->stride + j] = d; } } /* unmap */ - screen->surface_unmap(screen, surface); - screen->tex_surface_release(screen, &surface); + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); } return TRUE; } @@ -728,7 +727,7 @@ aaline_destroy(struct draw_stage *stage) aaline->pipe->delete_sampler_state(aaline->pipe, aaline->sampler_cso); if (aaline->texture) - pipe_texture_release(&aaline->texture); + pipe_texture_reference(&aaline->texture, NULL); draw_free_temp_verts( stage ); diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 2c1cacbdb4..5008086cf2 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -38,7 +38,6 @@ */ -#include "pipe/p_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index a0f9716dac..04e59152c5 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -34,7 +34,6 @@ */ -#include "pipe/p_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" @@ -372,7 +371,7 @@ pstip_update_texture(struct pstip_stage *pstip) static const uint bit31 = 1 << 31; struct pipe_context *pipe = pstip->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surface; + struct pipe_transfer *transfer; const uint *stipple = pstip->state.stipple->stipple; uint i, j; ubyte *data; @@ -381,10 +380,9 @@ pstip_update_texture(struct pstip_stage *pstip) */ pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL ); - surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - data = screen->surface_map(screen, surface, - PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = screen->get_tex_transfer(screen, pstip->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, 32, 32); + data = screen->transfer_map(screen, transfer); /* * Load alpha texture. @@ -396,18 +394,18 @@ pstip_update_texture(struct pstip_stage *pstip) for (j = 0; j < 32; j++) { if (stipple[i] & (bit31 >> j)) { /* fragment "on" */ - data[i * surface->stride + j] = 0; + data[i * transfer->stride + j] = 0; } else { /* fragment "off" */ - data[i * surface->stride + j] = 255; + data[i * transfer->stride + j] = 255; } } } /* unmap */ - screen->surface_unmap(screen, surface); - screen->tex_surface_release(screen, &surface); + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); } @@ -573,7 +571,7 @@ pstip_destroy(struct draw_stage *stage) pstip->pipe->delete_sampler_state(pstip->pipe, pstip->sampler_cso); - pipe_texture_release(&pstip->texture); + pipe_texture_reference(&pstip->texture, NULL); draw_free_temp_verts( stage ); FREE( stage ); diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 9153bc2f86..12325d30d6 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -29,12 +29,12 @@ * \file * Vertex buffer drawing stage. * - * \author José Fonseca <jrfonsec@tungstengraphics.com> + * \author Jose Fonseca <jrfonsec@tungstengraphics.com> * \author Keith Whitwell <keith@tungstengraphics.com> */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -93,7 +93,6 @@ vbuf_stage( struct draw_stage *stage ) } -static void vbuf_flush_indices( struct vbuf_stage *vbuf ); static void vbuf_flush_vertices( struct vbuf_stage *vbuf ); static void vbuf_alloc_vertices( struct vbuf_stage *vbuf ); @@ -109,13 +108,12 @@ overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz ) static INLINE void check_space( struct vbuf_stage *vbuf, unsigned nr ) { - if (vbuf->nr_vertices + nr > vbuf->max_vertices ) { - vbuf_flush_vertices(vbuf); - vbuf_alloc_vertices(vbuf); + if (vbuf->nr_vertices + nr > vbuf->max_vertices || + vbuf->nr_indices + nr > vbuf->max_indices) + { + vbuf_flush_vertices( vbuf ); + vbuf_alloc_vertices( vbuf ); } - - if (vbuf->nr_indices + nr > vbuf->max_indices ) - vbuf_flush_indices(vbuf); } @@ -202,7 +200,7 @@ vbuf_point( struct draw_stage *stage, * will be flushed if needed and a new one allocated. */ static void -vbuf_set_prim( struct vbuf_stage *vbuf, uint prim ) +vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) { struct translate_key hw_key; unsigned dst_offset; @@ -217,11 +215,7 @@ vbuf_set_prim( struct vbuf_stage *vbuf, uint prim ) * state change. */ vbuf->vinfo = vbuf->render->get_vertex_info(vbuf->render); - - if (vbuf->vertex_size != vbuf->vinfo->size * sizeof(float)) { - vbuf_flush_vertices(vbuf); - vbuf->vertex_size = vbuf->vinfo->size * sizeof(float); - } + vbuf->vertex_size = vbuf->vinfo->size * sizeof(float); /* Translate from pipeline vertices to hw vertices. */ @@ -294,8 +288,8 @@ vbuf_set_prim( struct vbuf_stage *vbuf, uint prim ) /* Allocate new buffer? */ - if (!vbuf->vertices) - vbuf_alloc_vertices(vbuf); + assert(vbuf->vertices == NULL); + vbuf_alloc_vertices(vbuf); } @@ -305,9 +299,9 @@ vbuf_first_tri( struct draw_stage *stage, { struct vbuf_stage *vbuf = vbuf_stage( stage ); - vbuf_flush_indices( vbuf ); + vbuf_flush_vertices( vbuf ); + vbuf_start_prim(vbuf, PIPE_PRIM_TRIANGLES); stage->tri = vbuf_tri; - vbuf_set_prim(vbuf, PIPE_PRIM_TRIANGLES); stage->tri( stage, prim ); } @@ -318,9 +312,9 @@ vbuf_first_line( struct draw_stage *stage, { struct vbuf_stage *vbuf = vbuf_stage( stage ); - vbuf_flush_indices( vbuf ); + vbuf_flush_vertices( vbuf ); + vbuf_start_prim(vbuf, PIPE_PRIM_LINES); stage->line = vbuf_line; - vbuf_set_prim(vbuf, PIPE_PRIM_LINES); stage->line( stage, prim ); } @@ -331,53 +325,42 @@ vbuf_first_point( struct draw_stage *stage, { struct vbuf_stage *vbuf = vbuf_stage( stage ); - vbuf_flush_indices( vbuf ); + vbuf_flush_vertices(vbuf); + vbuf_start_prim(vbuf, PIPE_PRIM_POINTS); stage->point = vbuf_point; - vbuf_set_prim(vbuf, PIPE_PRIM_POINTS); stage->point( stage, prim ); } -static void -vbuf_flush_indices( struct vbuf_stage *vbuf ) -{ - if(!vbuf->nr_indices) - return; - - assert((uint) (vbuf->vertex_ptr - vbuf->vertices) == - vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned)); - - vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices); - - vbuf->nr_indices = 0; -} - /** * Flush existing vertex buffer and allocate a new one. - * - * XXX: We separate flush-on-index-full and flush-on-vb-full, but may - * raise issues uploading vertices if the hardware wants to flush when - * we flush. */ static void vbuf_flush_vertices( struct vbuf_stage *vbuf ) { - if(vbuf->vertices) { - vbuf_flush_indices(vbuf); - + if(vbuf->vertices) { + + vbuf->render->unmap_vertices( vbuf->render, 0, vbuf->nr_vertices - 1 ); + + if (vbuf->nr_indices) + { + vbuf->render->draw(vbuf->render, + vbuf->indices, + vbuf->nr_indices ); + + vbuf->nr_indices = 0; + } + /* Reset temporary vertices ids */ if(vbuf->nr_vertices) draw_reset_vertex_ids( vbuf->stage.draw ); /* Free the vertex buffer */ - vbuf->render->release_vertices(vbuf->render, - vbuf->vertices, - vbuf->vertex_size, - vbuf->nr_vertices); + vbuf->render->release_vertices( vbuf->render ); + vbuf->max_vertices = vbuf->nr_vertices = 0; vbuf->vertex_ptr = vbuf->vertices = NULL; - } } @@ -402,9 +385,12 @@ vbuf_alloc_vertices( struct vbuf_stage *vbuf ) * and it will flush itself if necessary to do so. If this does * fail, we are basically without usable hardware. */ - vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render, - (ushort) vbuf->vertex_size, - (ushort) vbuf->max_vertices); + vbuf->render->allocate_vertices(vbuf->render, + (ushort) vbuf->vertex_size, + (ushort) vbuf->max_vertices); + + vbuf->vertices = (uint *) vbuf->render->map_vertices( vbuf->render ); + vbuf->vertex_ptr = vbuf->vertices; } @@ -415,14 +401,11 @@ vbuf_flush( struct draw_stage *stage, unsigned flags ) { struct vbuf_stage *vbuf = vbuf_stage( stage ); - vbuf_flush_indices( vbuf ); + vbuf_flush_vertices( vbuf ); stage->point = vbuf_first_point; stage->line = vbuf_first_line; stage->tri = vbuf_first_tri; - - if (flags & DRAW_FLUSH_BACKEND) - vbuf_flush_vertices( vbuf ); } diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 4e5ffa0930..9ea0cbe599 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -87,7 +87,7 @@ draw_pt_arrays(struct draw_context *draw, opt |= PT_CLIPTEST; } - if (!draw->rasterizer->bypass_vs) { + if (!draw->rasterizer->bypass_vs_clip_and_viewport) { opt |= PT_SHADE; } } diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index c02f229110..6f3e1e0289 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -173,9 +173,7 @@ void draw_pt_emit( struct pt_emit *emit, void draw_pt_emit_linear( struct pt_emit *emit, const float (*vertex_data)[4], - unsigned vertex_count, unsigned stride, - unsigned start, unsigned count ); void draw_pt_emit_destroy( struct pt_emit *emit ); @@ -217,7 +215,7 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs, void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean bypass_clipping, - boolean identity_viewport, + boolean bypass_viewport, boolean opengl ); struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw ); diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index 232dfdaed2..064e16c295 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -165,6 +165,9 @@ void draw_pt_emit( struct pt_emit *emit, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + if (vertex_count == 0) + return; + if (vertex_count >= UNDEFINED_VERTEX_ID) { assert(0); return; @@ -178,9 +181,11 @@ void draw_pt_emit( struct pt_emit *emit, return; } - hw_verts = render->allocate_vertices(render, - (ushort)translate->key.output_stride, - (ushort)vertex_count); + render->allocate_vertices(render, + (ushort)translate->key.output_stride, + (ushort)vertex_count); + + hw_verts = render->map_vertices( render ); if (!hw_verts) { assert(0); return; @@ -201,22 +206,21 @@ void draw_pt_emit( struct pt_emit *emit, vertex_count, hw_verts ); + render->unmap_vertices( render, + 0, + vertex_count - 1 ); + render->draw(render, elts, count); - render->release_vertices(render, - hw_verts, - translate->key.output_stride, - vertex_count); + render->release_vertices(render); } void draw_pt_emit_linear(struct pt_emit *emit, const float (*vertex_data)[4], - unsigned vertex_count, unsigned stride, - unsigned start, unsigned count) { struct draw_context *draw = emit->draw; @@ -231,26 +235,23 @@ void draw_pt_emit_linear(struct pt_emit *emit, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (count >= UNDEFINED_VERTEX_ID) + goto fail; /* XXX: and work out some way to coordinate the render primitive * between vbuf.c and here... */ - if (!draw->render->set_primitive(draw->render, emit->prim)) { - assert(0); - return; - } + if (!draw->render->set_primitive(draw->render, emit->prim)) + goto fail; - hw_verts = render->allocate_vertices(render, - (ushort)translate->key.output_stride, - (ushort)count); - if (!hw_verts) { - assert(0); - return; - } + if (!render->allocate_vertices(render, + (ushort)translate->key.output_stride, + (ushort)count)) + goto fail; + + hw_verts = render->map_vertices( render ); + if (!hw_verts) + goto fail; translate->set_buffer(translate, 0, vertex_data, stride); @@ -261,12 +262,12 @@ void draw_pt_emit_linear(struct pt_emit *emit, translate->run(translate, 0, - vertex_count, + count, hw_verts); if (0) { unsigned i; - for (i = 0; i < vertex_count; i++) { + for (i = 0; i < count; i++) { debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i); draw_dump_emitted_vertex( emit->vinfo, (const uint8_t *)hw_verts + @@ -274,13 +275,17 @@ void draw_pt_emit_linear(struct pt_emit *emit, } } + render->unmap_vertices( render, 0, count - 1 ); + + render->draw_arrays(render, 0, count); + + render->release_vertices(render); - render->draw_arrays(render, start, count); + return; - render->release_vertices(render, - hw_verts, - translate->key.output_stride, - vertex_count); +fail: + assert(0); + return; } struct pt_emit *draw_pt_emit_create( struct draw_context *draw ) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index dcb7744b17..6b7d02a19b 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -234,9 +234,11 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, return; } - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)feme->translate->key.output_stride, - (ushort)fetch_count ); + draw->render->allocate_vertices( draw->render, + (ushort)feme->translate->key.output_stride, + (ushort)fetch_count ); + + hw_verts = draw->render->map_vertices( draw->render ); if (!hw_verts) { assert(0); return; @@ -259,6 +261,10 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, } } + draw->render->unmap_vertices( draw->render, + 0, + (ushort)(fetch_count - 1) ); + /* XXX: Draw arrays path to avoid re-emitting index list again and * again. */ @@ -268,10 +274,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, /* Done -- that was easy, wasn't it: */ - draw->render->release_vertices( draw->render, - hw_verts, - feme->translate->key.output_stride, - fetch_count ); + draw->render->release_vertices( draw->render ); } @@ -288,18 +291,17 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (count >= UNDEFINED_VERTEX_ID) + goto fail; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)feme->translate->key.output_stride, - (ushort)count ); - if (!hw_verts) { - assert(0); - return; - } + if (!draw->render->allocate_vertices( draw->render, + (ushort)feme->translate->key.output_stride, + (ushort)count )) + goto fail; + + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) + goto fail; /* Single routine to fetch vertices and emit HW verts. */ @@ -317,20 +319,21 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, } } + draw->render->unmap_vertices( draw->render, 0, count - 1 ); + /* XXX: Draw arrays path to avoid re-emitting index list again and * again. */ - draw->render->draw_arrays( draw->render, - 0, /*start*/ - count ); + draw->render->draw_arrays( draw->render, 0, count ); /* Done -- that was easy, wasn't it: */ - draw->render->release_vertices( draw->render, - hw_verts, - feme->translate->key.output_stride, - count ); + draw->render->release_vertices( draw->render ); + return; +fail: + assert(0); + return; } @@ -351,9 +354,12 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, if (count >= UNDEFINED_VERTEX_ID) return FALSE; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)feme->translate->key.output_stride, - (ushort)count ); + if (!draw->render->allocate_vertices( draw->render, + (ushort)feme->translate->key.output_stride, + (ushort)count )) + return FALSE; + + hw_verts = draw->render->map_vertices( draw->render ); if (!hw_verts) return FALSE; @@ -364,6 +370,8 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, count, hw_verts ); + draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); + /* XXX: Draw arrays path to avoid re-emitting index list again and * again. */ @@ -373,10 +381,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, /* Done -- that was easy, wasn't it: */ - draw->render->release_vertices( draw->render, - hw_verts, - feme->translate->key.output_stride, - count ); + draw->render->release_vertices( draw->render ); return TRUE; } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index 84ffe3296a..44147aed9b 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -101,7 +101,8 @@ static void fse_prepare( struct draw_pt_middle_end *middle, fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */ fse->key.nr_inputs); /* inputs - fetch from api format */ - fse->key.viewport = !draw->identity_viewport; + fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport && + !draw->identity_viewport); fse->key.clip = !draw->bypass_clipping; fse->key.const_vbuffers = 0; @@ -234,19 +235,17 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (count >= UNDEFINED_VERTEX_ID) + goto fail; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)count ); + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count )) + goto fail; - if (!hw_verts) { - assert(0); - return; - } + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) + goto fail; /* Single routine to fetch vertices, run shader and emit HW verts. * Clipping is done elsewhere -- either by the API or on hardware, @@ -256,13 +255,7 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, start, count, hw_verts ); - /* Draw arrays path to avoid re-emitting index list again and - * again. - */ - draw->render->draw_arrays( draw->render, - 0, - count ); - + if (0) { unsigned i; for (i = 0; i < count; i++) { @@ -274,12 +267,24 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, (const uint8_t *)hw_verts + fse->key.output_stride * i ); } } + + draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); + /* Draw arrays path to avoid re-emitting index list again and + * again. + */ + draw->render->draw_arrays( draw->render, + 0, + count ); + + + draw->render->release_vertices( draw->render ); + + return; - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - count ); +fail: + assert(0); + return; } @@ -298,18 +303,17 @@ fse_run(struct draw_pt_middle_end *middle, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (fetch_count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (fetch_count >= UNDEFINED_VERTEX_ID) + goto fail; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)fetch_count ); - if (!hw_verts) { - assert(0); - return; - } + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)fetch_count )) + goto fail; + + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) + goto fail; /* Single routine to fetch vertices, run shader and emit HW verts. @@ -319,9 +323,6 @@ fse_run(struct draw_pt_middle_end *middle, fetch_count, hw_verts ); - draw->render->draw( draw->render, - draw_elts, - draw_count ); if (0) { unsigned i; @@ -333,12 +334,19 @@ fse_run(struct draw_pt_middle_end *middle, } } + draw->render->unmap_vertices( draw->render, 0, (ushort)(fetch_count - 1) ); + + draw->render->draw( draw->render, + draw_elts, + draw_count ); + - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - fetch_count ); + draw->render->release_vertices( draw->render ); + return; +fail: + assert(0); + return; } @@ -360,13 +368,14 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle, if (count >= UNDEFINED_VERTEX_ID) return FALSE; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)count ); + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count )) + return FALSE; - if (!hw_verts) { + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) return FALSE; - } /* Single routine to fetch vertices, run shader and emit HW verts. * Clipping is done elsewhere -- either by the API or on hardware, @@ -382,11 +391,9 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle, draw_count ); + draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - count ); + draw->render->release_vertices( draw->render ); return TRUE; } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index ec3b41c320..11ac90fc56 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -84,7 +84,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, */ draw_pt_post_vs_prepare( fpme->post_vs, (boolean)draw->bypass_clipping, - (boolean)draw->identity_viewport, + (boolean)(draw->identity_viewport || + draw->rasterizer->bypass_vs_clip_and_viewport), (boolean)draw->rasterizer->gl_rasterization_rules ); @@ -140,9 +141,9 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. + * the pipeline verts. If there is no shader, eg if + * bypass_vs_clip_and_viewport, then the inputs == outputs, and are + * already in the correct place. */ if (opt & PT_SHADE) { @@ -216,9 +217,9 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. + * the pipeline verts. If there is no shader, ie if + * bypass_vs_clip_and_viewport, then the inputs == outputs, and are + * already in the correct place. */ if (opt & PT_SHADE) { @@ -251,9 +252,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, else { draw_pt_emit_linear( fpme->emit, (const float (*)[4])pipeline_verts->data, - count, fpme->vertex_size, - 0, /*start*/ count ); } @@ -288,9 +287,9 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. + * the pipeline verts. If there is no shader, ie if + * bypass_vs_clip_and_viewport, then the inputs == outputs, and are + * already in the correct place. */ if (opt & PT_SHADE) { diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index 96dc706b99..00d7197b13 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -200,11 +200,11 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs, void draw_pt_post_vs_prepare( struct pt_post_vs *pvs, boolean bypass_clipping, - boolean identity_viewport, + boolean bypass_viewport, boolean opengl ) { if (bypass_clipping) { - if (identity_viewport) + if (bypass_viewport) pvs->run = post_vs_none; else pvs->run = post_vs_viewport; diff --git a/src/gallium/auxiliary/draw/draw_vbuf.h b/src/gallium/auxiliary/draw/draw_vbuf.h index a1c4c14445..cccd3bf435 100644 --- a/src/gallium/auxiliary/draw/draw_vbuf.h +++ b/src/gallium/auxiliary/draw/draw_vbuf.h @@ -80,9 +80,14 @@ struct vbuf_render { * Hardware renderers will use ttm memory, others will just malloc * something. */ - void *(*allocate_vertices)( struct vbuf_render *, - ushort vertex_size, - ushort nr_vertices ); + boolean (*allocate_vertices)( struct vbuf_render *, + ushort vertex_size, + ushort nr_vertices ); + + void *(*map_vertices)( struct vbuf_render * ); + void (*unmap_vertices)( struct vbuf_render *, + ushort min_index, + ushort max_index ); /** * Notify the renderer of the current primitive when it changes. @@ -109,10 +114,7 @@ struct vbuf_render { /** * Called when vbuf is done with this set of vertices: */ - void (*release_vertices)( struct vbuf_render *, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ); + void (*release_vertices)( struct vbuf_render * ); void (*destroy)( struct vbuf_render * ); }; diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 0c693a4a65..9e37a26c1e 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -32,7 +32,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "pipe/p_shader_tokens.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi/tgsi_exec.h" @@ -143,7 +143,7 @@ static struct x86_reg get_reg_ptr(struct aos_compilation *cp, return x86_make_disp(aos_get_x86(cp, 1, X86_CONSTANTS), idx * 4 * sizeof(float)); default: - ERROR(cp, "unknown reg file"); + AOS_ERROR(cp, "unknown reg file"); return x86_make_reg(0,0); } } @@ -177,7 +177,7 @@ static void spill( struct aos_compilation *cp, unsigned idx ) (cp->xmm[idx].file != TGSI_FILE_INPUT && /* inputs are fetched into xmm & set dirty */ cp->xmm[idx].file != TGSI_FILE_OUTPUT && cp->xmm[idx].file != TGSI_FILE_TEMPORARY)) { - ERROR(cp, "invalid spill"); + AOS_ERROR(cp, "invalid spill"); return; } else { @@ -284,6 +284,15 @@ void aos_release_xmm_reg( struct aos_compilation *cp, } +static void aos_soft_release_xmm( struct aos_compilation *cp, + struct x86_reg reg ) +{ + if (reg.file == file_XMM) { + assert(cp->xmm[reg.idx].last_used == cp->insn_counter); + cp->xmm[reg.idx].last_used = cp->insn_counter - 1; + } +} + /* Mark an xmm reg as holding the current copy of a shader reg. @@ -534,7 +543,7 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, switch (swizzle) { case TGSI_EXTSWIZZLE_ZERO: case TGSI_EXTSWIZZLE_ONE: - ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2"); + AOS_ERROR(cp, "not supporting full swizzles yet in tgsi_aos_sse2"); break; default: @@ -555,7 +564,7 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, break; default: - ERROR(cp, "unsupported sign-mode"); + AOS_ERROR(cp, "unsupported sign-mode"); break; } } @@ -584,15 +593,17 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, sse_mulps(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); + aos_soft_release_xmm(cp, imm_swz); } else if (negs) { struct x86_reg imm_negs = aos_get_internal_xmm(cp, IMM_NEGS); sse_mulps(cp->func, dst, imm_negs); + aos_soft_release_xmm(cp, imm_negs); } if (abs && abs != 0xf) { - ERROR(cp, "unsupported partial abs"); + AOS_ERROR(cp, "unsupported partial abs"); } else if (abs) { struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); @@ -603,8 +614,10 @@ static struct x86_reg fetch_src( struct aos_compilation *cp, sse_maxps(cp->func, dst, tmp); aos_release_xmm_reg(cp, tmp.idx); + aos_soft_release_xmm(cp, neg); } + aos_soft_release_xmm(cp, arg0); return dst; } @@ -657,7 +670,7 @@ static void x87_fld_src( struct aos_compilation *cp, break; default: - ERROR(cp, "unsupported sign-mode"); + AOS_ERROR(cp, "unsupported sign-mode"); break; } } @@ -1559,7 +1572,6 @@ static boolean emit_RCP( struct aos_compilation *cp, const struct tgsi_full_inst */ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { - if (0) { struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); struct x86_reg r = aos_get_xmm_reg(cp); @@ -1568,21 +1580,30 @@ static boolean emit_RSQ( struct aos_compilation *cp, const struct tgsi_full_inst return TRUE; } else { - struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); - struct x86_reg r = aos_get_xmm_reg(cp); + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg r = aos_get_xmm_reg(cp); struct x86_reg neg_half = get_reg_ptr( cp, AOS_FILE_INTERNAL, IMM_RSQ ); struct x86_reg one_point_five = x86_make_disp( neg_half, 4 ); struct x86_reg src = get_xmm_writable( cp, arg0 ); - - sse_rsqrtss( cp->func, r, src ); /* rsqrtss(a) */ - sse_mulss( cp->func, src, neg_half ); /* -.5 * a */ - sse_mulss( cp->func, src, r ); /* -.5 * a * r */ - sse_mulss( cp->func, src, r ); /* -.5 * a * r * r */ - sse_addss( cp->func, src, one_point_five ); /* 1.5 - .5 * a * r * r */ - sse_mulss( cp->func, r, src ); /* r * (1.5 - .5 * a * r * r) */ + struct x86_reg neg = aos_get_internal(cp, IMM_NEGS); + struct x86_reg tmp = aos_get_xmm_reg(cp); + + sse_movaps(cp->func, tmp, src); + sse_mulps(cp->func, tmp, neg); + sse_maxps(cp->func, tmp, src); + + sse_rsqrtss( cp->func, r, tmp ); /* rsqrtss(a) */ + sse_mulss( cp->func, tmp, neg_half ); /* -.5 * a */ + sse_mulss( cp->func, tmp, r ); /* -.5 * a * r */ + sse_mulss( cp->func, tmp, r ); /* -.5 * a * r * r */ + sse_addss( cp->func, tmp, one_point_five ); /* 1.5 - .5 * a * r * r */ + sse_mulss( cp->func, r, tmp ); /* r * (1.5 - .5 * a * r * r) */ store_scalar_dest(cp, &op->FullDstRegisters[0], r); + + aos_release_xmm_reg(cp, tmp.idx); + return TRUE; } } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h index 264387517b..2cf72ddf7b 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.h +++ b/src/gallium/auxiliary/draw/draw_vs_aos.h @@ -204,7 +204,7 @@ struct x86_reg aos_get_internal_xmm( struct aos_compilation *cp, unsigned imm ); -#define ERROR(cp, msg) \ +#define AOS_ERROR(cp, msg) \ do { \ if (0) debug_printf("%s: x86 translation failed: %s\n", __FUNCTION__, msg); \ cp->error = 1; \ diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c index 39f75b50b7..a6eb37d128 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -199,7 +199,7 @@ static boolean load_input( struct aos_compilation *cp, emit_load_R8G8B8A8_UNORM(cp, dataXMM, src); break; default: - ERROR(cp, "unhandled input format"); + AOS_ERROR(cp, "unhandled input format"); return FALSE; } @@ -410,7 +410,7 @@ static boolean emit_output( struct aos_compilation *cp, } break; default: - ERROR(cp, "unhandled output format"); + AOS_ERROR(cp, "unhandled output format"); return FALSE; } diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp index e1e5cabcf5..4984ce985c 100644 --- a/src/gallium/auxiliary/gallivm/storagesoa.cpp +++ b/src/gallium/auxiliary/gallivm/storagesoa.cpp @@ -30,7 +30,7 @@ #include "gallivm_p.h" #include "pipe/p_shader_tokens.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include <llvm/BasicBlock.h> #include <llvm/Module.h> diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile index 8fa61d265e..f2ebc3f410 100644 --- a/src/gallium/auxiliary/indices/Makefile +++ b/src/gallium/auxiliary/indices/Makefile @@ -4,13 +4,13 @@ include $(TOP)/configs/current LIBNAME = indices C_SOURCES = \ - u_indices_gen.c + u_indices_gen.c \ + u_unfilled_gen.c include ../../Makefile.template u_indices_gen.c: u_indices_gen.py python $< > $@ - -symlinks: - +u_unfilled_gen.c: u_unfilled_gen.py + python $< > $@ diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript index 65a43a9f64..e5f7ee9484 100644 --- a/src/gallium/auxiliary/indices/SConscript +++ b/src/gallium/auxiliary/indices/SConscript @@ -7,11 +7,20 @@ env.CodeGenerate( command = 'python $SCRIPT > $TARGET' ) +env.CodeGenerate( + target = 'u_unfilled_gen.c', + script = 'u_unfilled_gen.py', + source = [], + command = 'python $SCRIPT > $TARGET' +) + indices = env.ConvenienceLibrary( target = 'indices', source = [ # 'u_indices.c', +# 'u_unfilled_indices.c', 'u_indices_gen.c', + 'u_unfilled_gen.c', ]) auxiliaries.insert(0, indices) diff --git a/src/gallium/auxiliary/indices/u_indices.h b/src/gallium/auxiliary/indices/u_indices.h index abf5a3037d..be522c6725 100644 --- a/src/gallium/auxiliary/indices/u_indices.h +++ b/src/gallium/auxiliary/indices/u_indices.h @@ -80,4 +80,27 @@ int u_index_generator( unsigned hw_mask, u_generate_func *out_generate ); +void u_unfilled_init( void ); + +int u_unfilled_translator( unsigned prim, + unsigned in_index_size, + unsigned nr, + unsigned unfilled_mode, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_translate_func *out_translate ); + +int u_unfilled_generator( unsigned prim, + unsigned start, + unsigned nr, + unsigned unfilled_mode, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_generate_func *out_generate ); + + + + #endif diff --git a/src/gallium/auxiliary/indices/u_indices_gen.c b/src/gallium/auxiliary/indices/u_indices_gen.c index 4c05b3eedb..3c981e5d7f 100644 --- a/src/gallium/auxiliary/indices/u_indices_gen.c +++ b/src/gallium/auxiliary/indices/u_indices_gen.c @@ -34,7 +34,7 @@ #include "indices/u_indices.h" #include "indices/u_indices_priv.h" #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/indices/u_indices_gen.py b/src/gallium/auxiliary/indices/u_indices_gen.py index 0dc58d0cd0..af63d09930 100644 --- a/src/gallium/auxiliary/indices/u_indices_gen.py +++ b/src/gallium/auxiliary/indices/u_indices_gen.py @@ -72,7 +72,7 @@ def prolog(): #include "indices/u_indices.h" #include "indices/u_indices_priv.h" #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.c b/src/gallium/auxiliary/indices/u_unfilled_gen.c new file mode 100644 index 0000000000..fd082ebbb3 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_unfilled_gen.c @@ -0,0 +1,1152 @@ +/* File automatically generated by u_unfilled_gen.py */ + +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +/** + * @file + * Functions to translate and generate index lists + */ + +#include "indices/u_indices.h" +#include "indices/u_indices_priv.h" +#include "pipe/p_compiler.h" +#include "util/u_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" + + +static unsigned out_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return OUT_UINT; + case 2: return OUT_USHORT; + default: assert(0); return OUT_USHORT; + } +} + +static unsigned in_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return IN_UINT; + case 2: return IN_USHORT; + case 1: return IN_UBYTE; + default: assert(0); return IN_UBYTE; + } +} + + +static u_generate_func generate_line[OUT_COUNT][PRIM_COUNT]; +static u_translate_func translate_line[IN_COUNT][OUT_COUNT][PRIM_COUNT]; + + +static void generate_tris_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)(i+1); + (out+j+2)[1] = (ushort)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (ushort)(i+2); + (out+j+4)[1] = (ushort)(i); + } +} +static void generate_tristrip_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (ushort)(i); + (out+j)[1] = (ushort)(i+1/*+(i&1)*/); + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (ushort)(i+1/*+(i&1)*/); + (out+j+2)[1] = (ushort)(i+2/*-(i&1)*/); + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (ushort)(i+2/*-(i&1)*/); + (out+j+4)[1] = (ushort)(i); + } +} +static void generate_trifan_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)(i+1); + (out+j+2)[1] = (ushort)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)(i+2); + (out+j+4)[1] = (ushort)(0); + } +} +static void generate_quads_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (ushort)(i+0); + (out+j)[1] = (ushort)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)(i+1); + (out+j+2)[1] = (ushort)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (ushort)(i+2); + (out+j+4)[1] = (ushort)(i+3); + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (ushort)(i+3); + (out+j+6)[1] = (ushort)(i+0); + } +} +static void generate_quadstrip_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (ushort)(i+2); + (out+j)[1] = (ushort)(i+0); + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (ushort)(i+0); + (out+j+2)[1] = (ushort)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (ushort)(i+1); + (out+j+4)[1] = (ushort)(i+3); + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (ushort)(i+3); + (out+j+6)[1] = (ushort)(i+2); + } +} +static void generate_polygon_ushort( + unsigned nr, + void *_out ) +{ + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)(0); + (out+j)[1] = (ushort)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)(i+1); + (out+j+2)[1] = (ushort)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)(i+2); + (out+j+4)[1] = (ushort)(0); + } +} +static void generate_tris_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)(i+1); + (out+j+2)[1] = (uint)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (uint)(i+2); + (out+j+4)[1] = (uint)(i); + } +} +static void generate_tristrip_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (uint)(i); + (out+j)[1] = (uint)(i+1/*+(i&1)*/); + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (uint)(i+1/*+(i&1)*/); + (out+j+2)[1] = (uint)(i+2/*-(i&1)*/); + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (uint)(i+2/*-(i&1)*/); + (out+j+4)[1] = (uint)(i); + } +} +static void generate_trifan_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)(i+1); + (out+j+2)[1] = (uint)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)(i+2); + (out+j+4)[1] = (uint)(0); + } +} +static void generate_quads_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (uint)(i+0); + (out+j)[1] = (uint)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)(i+1); + (out+j+2)[1] = (uint)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (uint)(i+2); + (out+j+4)[1] = (uint)(i+3); + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (uint)(i+3); + (out+j+6)[1] = (uint)(i+0); + } +} +static void generate_quadstrip_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (uint)(i+2); + (out+j)[1] = (uint)(i+0); + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (uint)(i+0); + (out+j+2)[1] = (uint)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (uint)(i+1); + (out+j+4)[1] = (uint)(i+3); + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (uint)(i+3); + (out+j+6)[1] = (uint)(i+2); + } +} +static void generate_polygon_uint( + unsigned nr, + void *_out ) +{ + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)(0); + (out+j)[1] = (uint)(i+1); + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)(i+1); + (out+j+2)[1] = (uint)(i+2); + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)(i+2); + (out+j+4)[1] = (uint)(0); + } +} +static void translate_tris_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_tristrip_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_trifan_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_quads_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (ushort)in[i+0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+0]; + } +} +static void translate_quadstrip_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (ushort)in[i+0]; + (out+j+2)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (ushort)in[i+1]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+2]; + } +} +static void translate_polygon_ubyte2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_tris_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_tristrip_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_trifan_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +static void translate_quads_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (uint)in[i+0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+0]; + } +} +static void translate_quadstrip_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (uint)in[i+0]; + (out+j+2)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (uint)in[i+1]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+2]; + } +} +static void translate_polygon_ubyte2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ubyte*in = (const ubyte*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +static void translate_tris_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_tristrip_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_trifan_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_quads_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (ushort)in[i+0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+0]; + } +} +static void translate_quadstrip_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (ushort)in[i+0]; + (out+j+2)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (ushort)in[i+1]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+2]; + } +} +static void translate_polygon_ushort2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_tris_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_tristrip_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_trifan_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +static void translate_quads_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (uint)in[i+0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+0]; + } +} +static void translate_quadstrip_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (uint)in[i+0]; + (out+j+2)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (uint)in[i+1]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+2]; + } +} +static void translate_polygon_ushort2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const ushort*in = (const ushort*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +static void translate_tris_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_tristrip_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (ushort)in[i]; + (out+j)[1] = (ushort)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (ushort)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (ushort)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (ushort)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (ushort)in[i]; + } +} +static void translate_trifan_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_quads_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (ushort)in[i+0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+0]; + } +} +static void translate_quadstrip_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (ushort)in[i+2]; + (out+j)[1] = (ushort)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (ushort)in[i+0]; + (out+j+2)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (ushort)in[i+1]; + (out+j+4)[1] = (ushort)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (ushort)in[i+3]; + (out+j+6)[1] = (ushort)in[i+2]; + } +} +static void translate_polygon_uint2ushort( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + ushort *out = (ushort*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (ushort)in[0]; + (out+j)[1] = (ushort)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (ushort)in[i+1]; + (out+j+2)[1] = (ushort)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (ushort)in[i+2]; + (out+j+4)[1] = (ushort)in[0]; + } +} +static void translate_tris_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i+=3) { + debug_printf(" line %d %d\n", (int)i, (int)i+1); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_tristrip_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)i, (int)i+1/*+(i&1)*/); + (out+j)[0] = (uint)in[i]; + (out+j)[1] = (uint)in[i+1/*+(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+1/*+(i&1)*/, (int)i+2/*-(i&1)*/); + (out+j+2)[0] = (uint)in[i+1/*+(i&1)*/]; + (out+j+2)[1] = (uint)in[i+2/*-(i&1)*/]; + debug_printf(" line %d %d\n", (int)i+2/*-(i&1)*/, (int)i); + (out+j+4)[0] = (uint)in[i+2/*-(i&1)*/]; + (out+j+4)[1] = (uint)in[i]; + } +} +static void translate_trifan_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +static void translate_quads_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=4) { + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j)[0] = (uint)in[i+0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)i+3); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+0); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+0]; + } +} +static void translate_quadstrip_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=8, i+=2) { + debug_printf(" line %d %d\n", (int)i+2, (int)i+0); + (out+j)[0] = (uint)in[i+2]; + (out+j)[1] = (uint)in[i+0]; + debug_printf(" line %d %d\n", (int)i+0, (int)i+1); + (out+j+2)[0] = (uint)in[i+0]; + (out+j+2)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+3); + (out+j+4)[0] = (uint)in[i+1]; + (out+j+4)[1] = (uint)in[i+3]; + debug_printf(" line %d %d\n", (int)i+3, (int)i+2); + (out+j+6)[0] = (uint)in[i+3]; + (out+j+6)[1] = (uint)in[i+2]; + } +} +static void translate_polygon_uint2uint( + const void * _in, + unsigned nr, + void *_out ) +{ + const uint*in = (const uint*)_in; + uint *out = (uint*)_out; + unsigned i, j; + (void)j; + for (j = i = 0; j < nr; j+=6, i++) { + debug_printf(" line %d %d\n", (int)0, (int)i+1); + (out+j)[0] = (uint)in[0]; + (out+j)[1] = (uint)in[i+1]; + debug_printf(" line %d %d\n", (int)i+1, (int)i+2); + (out+j+2)[0] = (uint)in[i+1]; + (out+j+2)[1] = (uint)in[i+2]; + debug_printf(" line %d %d\n", (int)i+2, (int)0); + (out+j+4)[0] = (uint)in[i+2]; + (out+j+4)[1] = (uint)in[0]; + } +} +void u_unfilled_init( void ) +{ + static int firsttime = 1; + if (!firsttime) return; + firsttime = 0; +generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLES] = generate_tris_ushort; +generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort; +generate_line[OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort; +generate_line[OUT_USHORT][PIPE_PRIM_QUADS] = generate_quads_ushort; +generate_line[OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort; +generate_line[OUT_USHORT][PIPE_PRIM_POLYGON] = generate_polygon_ushort; +generate_line[OUT_UINT][PIPE_PRIM_TRIANGLES] = generate_tris_uint; +generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint; +generate_line[OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint; +generate_line[OUT_UINT][PIPE_PRIM_QUADS] = generate_quads_uint; +generate_line[OUT_UINT][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint; +generate_line[OUT_UINT][PIPE_PRIM_POLYGON] = generate_polygon_uint; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort; +translate_line[IN_UBYTE][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint; +translate_line[IN_UBYTE][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort; +translate_line[IN_USHORT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_ushort2uint; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint; +translate_line[IN_USHORT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUADS] = translate_quads_uint2ushort; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort; +translate_line[IN_UINT][OUT_USHORT][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUADS] = translate_quads_uint2uint; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint; +translate_line[IN_UINT][OUT_UINT][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint; +} +#include "indices/u_unfilled_indices.c" diff --git a/src/gallium/auxiliary/indices/u_unfilled_gen.py b/src/gallium/auxiliary/indices/u_unfilled_gen.py new file mode 100644 index 0000000000..d0344fe313 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_unfilled_gen.py @@ -0,0 +1,247 @@ +#!/usr/bin/env python +copyright = ''' +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +''' + +GENERATE, UBYTE, USHORT, UINT = 'generate', 'ubyte', 'ushort', 'uint' +FIRST, LAST = 'first', 'last' + +INTYPES = (GENERATE, UBYTE, USHORT, UINT) +OUTTYPES = (USHORT, UINT) +PRIMS=('tris', + 'trifan', + 'tristrip', + 'quads', + 'quadstrip', + 'polygon') + +LONGPRIMS=('PIPE_PRIM_TRIANGLES', + 'PIPE_PRIM_TRIANGLE_FAN', + 'PIPE_PRIM_TRIANGLE_STRIP', + 'PIPE_PRIM_QUADS', + 'PIPE_PRIM_QUAD_STRIP', + 'PIPE_PRIM_POLYGON') + +longprim = dict(zip(PRIMS, LONGPRIMS)) +intype_idx = dict(ubyte='IN_UBYTE', ushort='IN_USHORT', uint='IN_UINT') +outtype_idx = dict(ushort='OUT_USHORT', uint='OUT_UINT') + + +def prolog(): + print '''/* File automatically generated by u_unfilled_gen.py */''' + print copyright + print r''' + +/** + * @file + * Functions to translate and generate index lists + */ + +#include "indices/u_indices.h" +#include "indices/u_indices_priv.h" +#include "pipe/p_compiler.h" +#include "util/u_debug.h" +#include "pipe/p_defines.h" +#include "util/u_memory.h" + + +static unsigned out_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return OUT_UINT; + case 2: return OUT_USHORT; + default: assert(0); return OUT_USHORT; + } +} + +static unsigned in_size_idx( unsigned index_size ) +{ + switch (index_size) { + case 4: return IN_UINT; + case 2: return IN_USHORT; + case 1: return IN_UBYTE; + default: assert(0); return IN_UBYTE; + } +} + + +static u_generate_func generate_line[OUT_COUNT][PRIM_COUNT]; +static u_translate_func translate_line[IN_COUNT][OUT_COUNT][PRIM_COUNT]; + +''' + +def vert( intype, outtype, v0 ): + if intype == GENERATE: + return '(' + outtype + ')(' + v0 + ')' + else: + return '(' + outtype + ')in[' + v0 + ']' + +def line( intype, outtype, ptr, v0, v1 ): + print ' debug_printf(" line %d %d\\n", (int)' + v0 + ', (int)' + v1 + ');' + print ' (' + ptr + ')[0] = ' + vert( intype, outtype, v0 ) + ';' + print ' (' + ptr + ')[1] = ' + vert( intype, outtype, v1 ) + ';' + +# XXX: have the opportunity here to avoid over-drawing shared lines in +# tristrips, fans, etc, by integrating this into the calling functions +# and only emitting each line at most once. +# +def do_tri( intype, outtype, ptr, v0, v1, v2 ): + line( intype, outtype, ptr, v0, v1 ) + line( intype, outtype, ptr + '+2', v1, v2 ) + line( intype, outtype, ptr + '+4', v2, v0 ) + +def do_quad( intype, outtype, ptr, v0, v1, v2, v3 ): + line( intype, outtype, ptr, v0, v1 ) + line( intype, outtype, ptr + '+2', v1, v2 ) + line( intype, outtype, ptr + '+4', v2, v3 ) + line( intype, outtype, ptr + '+6', v3, v0 ) + +def name(intype, outtype, prim): + if intype == GENERATE: + return 'generate_' + prim + '_' + outtype + else: + return 'translate_' + prim + '_' + intype + '2' + outtype + +def preamble(intype, outtype, prim): + print 'static void ' + name( intype, outtype, prim ) + '(' + if intype != GENERATE: + print ' const void * _in,' + print ' unsigned nr,' + print ' void *_out )' + print '{' + if intype != GENERATE: + print ' const ' + intype + '*in = (const ' + intype + '*)_in;' + print ' ' + outtype + ' *out = (' + outtype + '*)_out;' + print ' unsigned i, j;' + print ' (void)j;' + +def postamble(): + print '}' + + +def tris(intype, outtype): + preamble(intype, outtype, prim='tris') + print ' for (j = i = 0; j < nr; j+=6, i+=3) { ' + do_tri( intype, outtype, 'out+j', 'i', 'i+1', 'i+2' ); + print ' }' + postamble() + + +def tristrip(intype, outtype): + preamble(intype, outtype, prim='tristrip') + print ' for (j = i = 0; j < nr; j+=6, i++) { ' + do_tri( intype, outtype, 'out+j', 'i', 'i+1/*+(i&1)*/', 'i+2/*-(i&1)*/' ); + print ' }' + postamble() + + +def trifan(intype, outtype): + preamble(intype, outtype, prim='trifan') + print ' for (j = i = 0; j < nr; j+=6, i++) { ' + do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2' ); + print ' }' + postamble() + + + +def polygon(intype, outtype): + preamble(intype, outtype, prim='polygon') + print ' for (j = i = 0; j < nr; j+=6, i++) { ' + do_tri( intype, outtype, 'out+j', '0', 'i+1', 'i+2' ); + print ' }' + postamble() + + +def quads(intype, outtype): + preamble(intype, outtype, prim='quads') + print ' for (j = i = 0; j < nr; j+=8, i+=4) { ' + do_quad( intype, outtype, 'out+j', 'i+0', 'i+1', 'i+2', 'i+3' ); + print ' }' + postamble() + + +def quadstrip(intype, outtype): + preamble(intype, outtype, prim='quadstrip') + print ' for (j = i = 0; j < nr; j+=8, i+=2) { ' + do_quad( intype, outtype, 'out+j', 'i+2', 'i+0', 'i+1', 'i+3' ); + print ' }' + postamble() + + +def emit_funcs(): + for intype in INTYPES: + for outtype in OUTTYPES: + tris(intype, outtype) + tristrip(intype, outtype) + trifan(intype, outtype) + quads(intype, outtype) + quadstrip(intype, outtype) + polygon(intype, outtype) + +def init(intype, outtype, prim): + if intype == GENERATE: + print ('generate_line[' + + outtype_idx[outtype] + + '][' + longprim[prim] + + '] = ' + name( intype, outtype, prim ) + ';') + else: + print ('translate_line[' + + intype_idx[intype] + + '][' + outtype_idx[outtype] + + '][' + longprim[prim] + + '] = ' + name( intype, outtype, prim ) + ';') + + +def emit_all_inits(): + for intype in INTYPES: + for outtype in OUTTYPES: + for prim in PRIMS: + init(intype, outtype, prim) + +def emit_init(): + print 'void u_unfilled_init( void )' + print '{' + print ' static int firsttime = 1;' + print ' if (!firsttime) return;' + print ' firsttime = 0;' + emit_all_inits() + print '}' + + + + +def epilog(): + print '#include "indices/u_unfilled_indices.c"' + + +def main(): + prolog() + emit_funcs() + emit_init() + epilog() + + +if __name__ == '__main__': + main() diff --git a/src/gallium/auxiliary/indices/u_unfilled_indices.c b/src/gallium/auxiliary/indices/u_unfilled_indices.c new file mode 100644 index 0000000000..26c5d4d4c7 --- /dev/null +++ b/src/gallium/auxiliary/indices/u_unfilled_indices.c @@ -0,0 +1,186 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "u_indices.h" +#include "u_indices_priv.h" + + +static void translate_ubyte_ushort( const void *in, + unsigned nr, + void *out ) +{ + const ubyte *in_ub = (const ubyte *)in; + ushort *out_us = (ushort *)out; + unsigned i; + for (i = 0; i < nr; i++) + out_us[i] = (ushort) in_ub[i]; +} + +static void translate_memcpy_ushort( const void *in, + unsigned nr, + void *out ) +{ + memcpy(out, in, nr*sizeof(short)); +} + +static void translate_memcpy_uint( const void *in, + unsigned nr, + void *out ) +{ + memcpy(out, in, nr*sizeof(int)); +} + + +static void generate_linear_ushort( unsigned nr, + void *out ) +{ + ushort *out_us = (ushort *)out; + unsigned i; + for (i = 0; i < nr; i++) + out_us[i] = (ushort) i; +} + +static void generate_linear_uint( unsigned nr, + void *out ) +{ + unsigned *out_ui = (unsigned *)out; + unsigned i; + for (i = 0; i < nr; i++) + out_ui[i] = i; +} + + +static unsigned nr_lines( unsigned prim, + unsigned nr ) +{ + switch (prim) { + case PIPE_PRIM_TRIANGLES: + return (nr / 3) * 6; + case PIPE_PRIM_TRIANGLE_STRIP: + return (nr - 2) * 6; + case PIPE_PRIM_TRIANGLE_FAN: + return (nr - 2) * 6; + case PIPE_PRIM_QUADS: + return (nr / 4) * 8; + case PIPE_PRIM_QUAD_STRIP: + return (nr - 2) / 2 * 8; + case PIPE_PRIM_POLYGON: + return (nr - 2) * 6; + default: + assert(0); + return 0; + } +} + + + +int u_unfilled_translator( unsigned prim, + unsigned in_index_size, + unsigned nr, + unsigned unfilled_mode, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_translate_func *out_translate ) +{ + unsigned in_idx; + unsigned out_idx; + + u_unfilled_init(); + + in_idx = in_size_idx(in_index_size); + *out_index_size = (in_index_size == 4) ? 4 : 2; + out_idx = out_size_idx(*out_index_size); + + if (unfilled_mode == PIPE_POLYGON_MODE_POINT) + { + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + + switch (in_index_size) + { + case 1: + *out_translate = translate_ubyte_ushort; + return U_TRANSLATE_NORMAL; + case 2: + *out_translate = translate_memcpy_uint; + return U_TRANSLATE_MEMCPY; + case 4: + *out_translate = translate_memcpy_ushort; + return U_TRANSLATE_MEMCPY; + default: + *out_translate = translate_memcpy_uint; + *out_nr = 0; + assert(0); + return U_TRANSLATE_ERROR; + } + } + else { + assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); + *out_prim = PIPE_PRIM_LINES; + *out_translate = translate_line[in_idx][out_idx][prim]; + *out_nr = nr_lines( prim, nr ); + return U_TRANSLATE_NORMAL; + } +} + + + +int u_unfilled_generator( unsigned prim, + unsigned start, + unsigned nr, + unsigned unfilled_mode, + unsigned *out_prim, + unsigned *out_index_size, + unsigned *out_nr, + u_generate_func *out_generate ) +{ + unsigned out_idx; + + u_unfilled_init(); + + *out_index_size = ((start + nr) > 0xfffe) ? 4 : 2; + out_idx = out_size_idx(*out_index_size); + + if (unfilled_mode == PIPE_POLYGON_MODE_POINT) { + + if (*out_index_size == 4) + *out_generate = generate_linear_uint; + else + *out_generate = generate_linear_ushort; + + *out_prim = PIPE_PRIM_POINTS; + *out_nr = nr; + return U_GENERATE_LINEAR; + } + else { + assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); + *out_prim = PIPE_PRIM_LINES; + *out_generate = generate_line[out_idx][prim]; + *out_nr = nr_lines( prim, nr ); + + return U_GENERATE_REUSABLE; + } +} + diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile index 3b501c51df..1c00ba8d98 100644 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ b/src/gallium/auxiliary/pipebuffer/Makefile @@ -17,6 +17,3 @@ C_SOURCES = \ pb_validate.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h index d8f1f02d68..2a1315922a 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h @@ -45,10 +45,9 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_error.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" #ifdef __cplusplus @@ -159,7 +158,7 @@ pb_map(struct pb_buffer *buf, assert(buf); if(!buf) return NULL; - assert(buf->base.refcount > 0); + assert(p_atomic_read(&buf->base.reference.count) > 0); return buf->vtbl->map(buf, flags); } @@ -170,7 +169,7 @@ pb_unmap(struct pb_buffer *buf) assert(buf); if(!buf) return; - assert(buf->base.refcount > 0); + assert(p_atomic_read(&buf->base.reference.count) > 0); buf->vtbl->unmap(buf); } @@ -186,7 +185,7 @@ pb_get_base_buffer( struct pb_buffer *buf, offset = 0; return; } - assert(buf->base.refcount > 0); + assert(p_atomic_read(&buf->base.reference.count) > 0); assert(buf->vtbl->get_base_buffer); buf->vtbl->get_base_buffer(buf, base_buf, offset); assert(*base_buf); @@ -222,29 +221,18 @@ pb_destroy(struct pb_buffer *buf) assert(buf); if(!buf) return; - assert(buf->base.refcount == 0); + assert(p_atomic_read(&buf->base.reference.count) == 0); buf->vtbl->destroy(buf); } - -/* XXX: thread safety issues! - */ static INLINE void pb_reference(struct pb_buffer **dst, struct pb_buffer *src) { - if (src) { - assert(src->base.refcount); - src->base.refcount++; - } - - if (*dst) { - assert((*dst)->base.refcount); - if(--(*dst)->base.refcount == 0) - pb_destroy( *dst ); - } + struct pb_buffer *old = *dst; - *dst = src; + if (pipe_reference((struct pipe_reference**)dst, &src->base.reference)) + pb_destroy( old ); } diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index f9e6226436..1bdf7a0b2d 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -36,14 +36,14 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #include <unistd.h> #include <sched.h> #endif #include "pipe/p_compiler.h" #include "pipe/p_error.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" @@ -66,8 +66,12 @@ struct fenced_buffer_list struct pb_fence_ops *ops; size_t numDelayed; - struct list_head delayed; + +#ifdef DEBUG + size_t numUnfenced; + struct list_head unfenced; +#endif }; @@ -111,12 +115,15 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf) { struct fenced_buffer_list *fenced_list = fenced_buf->list; - assert(fenced_buf->base.base.refcount); + assert(p_atomic_read(&fenced_buf->base.base.reference.count)); assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); assert(fenced_buf->fence); - assert(!fenced_buf->head.prev); - assert(!fenced_buf->head.next); +#ifdef DEBUG + LIST_DEL(&fenced_buf->head); + assert(fenced_list->numUnfenced); + --fenced_list->numUnfenced; +#endif LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed); ++fenced_list->numDelayed; } @@ -128,8 +135,19 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf) static INLINE void _fenced_buffer_destroy(struct fenced_buffer *fenced_buf) { - assert(!fenced_buf->base.base.refcount); + struct fenced_buffer_list *fenced_list = fenced_buf->list; + + assert(p_atomic_read(&fenced_buf->base.base.reference.count) == 0); assert(!fenced_buf->fence); +#ifdef DEBUG + assert(fenced_buf->head.prev); + assert(fenced_buf->head.next); + LIST_DEL(&fenced_buf->head); + assert(fenced_list->numUnfenced); + --fenced_list->numUnfenced; +#else + (void)fenced_list; +#endif pb_reference(&fenced_buf->buffer, NULL); FREE(fenced_buf); } @@ -149,16 +167,21 @@ _fenced_buffer_remove(struct fenced_buffer_list *fenced_list, assert(fenced_buf->head.prev); assert(fenced_buf->head.next); - LIST_DEL(&fenced_buf->head); -#ifdef DEBUG - fenced_buf->head.prev = NULL; - fenced_buf->head.next = NULL; -#endif + LIST_DEL(&fenced_buf->head); assert(fenced_list->numDelayed); --fenced_list->numDelayed; - if(!fenced_buf->base.base.refcount) +#ifdef DEBUG + LIST_ADDTAIL(&fenced_buf->head, &fenced_list->unfenced); + ++fenced_list->numUnfenced; +#endif + + /** + * FIXME!!! + */ + + if(!p_atomic_read(&fenced_buf->base.base.reference.count)) _fenced_buffer_destroy(fenced_buf); } @@ -234,7 +257,7 @@ fenced_buffer_destroy(struct pb_buffer *buf) struct fenced_buffer_list *fenced_list = fenced_buf->list; pipe_mutex_lock(fenced_list->mutex); - assert(fenced_buf->base.base.refcount == 0); + assert(p_atomic_read(&fenced_buf->base.base.reference.count) == 0); if (fenced_buf->fence) { struct pb_fence_ops *ops = fenced_list->ops; if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { @@ -265,16 +288,26 @@ fenced_buffer_map(struct pb_buffer *buf, unsigned flags) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); + struct fenced_buffer_list *fenced_list = fenced_buf->list; + struct pb_fence_ops *ops = fenced_list->ops; void *map; - assert(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE); - assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE)); - flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); - /* Check for GPU read/write access */ - if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) { - /* Wait for the GPU to finish writing */ - _fenced_buffer_finish(fenced_buf); + /* Serialize writes */ + if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) || + ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) { + if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + /* Don't wait for the GPU to finish writing */ + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) + _fenced_buffer_remove(fenced_list, fenced_buf); + else + return NULL; + } + else { + /* Wait for the GPU to finish writing */ + _fenced_buffer_finish(fenced_buf); + } } #if 0 @@ -288,7 +321,7 @@ fenced_buffer_map(struct pb_buffer *buf, map = pb_map(fenced_buf->buffer, flags); if(map) { ++fenced_buf->mapcount; - fenced_buf->flags |= flags; + fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } return map; @@ -432,7 +465,7 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, return NULL; } - buf->base.base.refcount = 1; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = buffer->base.alignment; buf->base.base.usage = buffer->base.usage; buf->base.base.size = buffer->base.size; @@ -441,6 +474,13 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, buf->buffer = buffer; buf->list = fenced_list; +#ifdef DEBUG + pipe_mutex_lock(fenced_list->mutex); + LIST_ADDTAIL(&buf->head, &fenced_list->unfenced); + ++fenced_list->numUnfenced; + pipe_mutex_unlock(fenced_list->mutex); +#endif + return &buf->base; } @@ -457,9 +497,13 @@ fenced_buffer_list_create(struct pb_fence_ops *ops) fenced_list->ops = ops; LIST_INITHEAD(&fenced_list->delayed); - fenced_list->numDelayed = 0; +#ifdef DEBUG + LIST_INITHEAD(&fenced_list->unfenced); + fenced_list->numUnfenced = 0; +#endif + pipe_mutex_init(fenced_list->mutex); return fenced_list; @@ -476,6 +520,51 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, } +#ifdef DEBUG +void +fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) +{ + struct pb_fence_ops *ops = fenced_list->ops; + struct list_head *curr, *next; + struct fenced_buffer *fenced_buf; + + pipe_mutex_lock(fenced_list->mutex); + + debug_printf("%10s %7s %10s %s\n", + "buffer", "reference.count", "fence", "signalled"); + + curr = fenced_list->unfenced.next; + next = curr->next; + while(curr != &fenced_list->unfenced) { + fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + assert(!fenced_buf->fence); + debug_printf("%10p %7u\n", + fenced_buf, + fenced_buf->base.base.reference.count); + curr = next; + next = curr->next; + } + + curr = fenced_list->delayed.next; + next = curr->next; + while(curr != &fenced_list->delayed) { + int signaled; + fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); + debug_printf("%10p %7u %10p %s\n", + fenced_buf, + fenced_buf->base.base.reference.count, + fenced_buf->fence, + signaled == 0 ? "y" : "n"); + curr = next; + next = curr->next; + } + + pipe_mutex_unlock(fenced_list->mutex); +} +#endif + + void fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) { @@ -484,13 +573,17 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) /* Wait on outstanding fences */ while (fenced_list->numDelayed) { pipe_mutex_unlock(fenced_list->mutex); -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) sched_yield(); #endif _fenced_buffer_list_check_free(fenced_list, 1); pipe_mutex_lock(fenced_list->mutex); } +#ifdef DEBUG + //assert(!fenced_list->numUnfenced); +#endif + pipe_mutex_unlock(fenced_list->mutex); fenced_list->ops->destroy(fenced_list->ops); diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h index d1c9d4c17d..034ca1e024 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.h @@ -51,7 +51,7 @@ #define PB_BUFFER_FENCED_H_ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #ifdef __cplusplus @@ -114,6 +114,13 @@ void fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait); + +#ifdef DEBUG +void +fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list); +#endif + + void fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list); diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c index 53f497cfb0..689fd74771 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c @@ -34,7 +34,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "pb_buffer.h" #include "pb_bufmgr.h" @@ -132,7 +132,7 @@ pb_malloc_buffer_create(size_t size, if(!buf) return NULL; - buf->base.base.refcount = 1; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = desc->alignment; buf->base.base.usage = desc->usage; buf->base.base.size = size; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index fec8db91c7..74077f8277 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -200,10 +200,11 @@ pb_ondemand_manager_create(struct pb_manager *provider); /** * Debug buffer manager to detect buffer under- and overflows. * - * Band size should be a multiple of the largest alignment + * Under/overflow sizes should be a multiple of the largest alignment */ struct pb_manager * -pb_debug_manager_create(struct pb_manager *provider, size_t band_size); +pb_debug_manager_create(struct pb_manager *provider, + size_t underflow_size, size_t overflow_size); #ifdef __cplusplus diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c index c956924cc7..db67d46c56 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_alt.c @@ -34,7 +34,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "pb_buffer.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index a168853713..010a2ecc1f 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -35,7 +35,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" @@ -112,7 +112,7 @@ _pb_cache_buffer_destroy(struct pb_cache_buffer *buf) LIST_DEL(&buf->head); assert(mgr->numDelayed); --mgr->numDelayed; - assert(!buf->base.base.refcount); + assert(p_atomic_read(&buf->base.base.reference.count) == 0); pb_reference(&buf->buffer, NULL); FREE(buf); } @@ -153,7 +153,7 @@ pb_cache_buffer_destroy(struct pb_buffer *_buf) struct pb_cache_manager *mgr = buf->mgr; pipe_mutex_lock(mgr->mutex); - assert(buf->base.base.refcount == 0); + assert(p_atomic_read(&buf->base.base.reference.count) == 0); _pb_cache_buffer_list_check_free(mgr); @@ -293,7 +293,8 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, if(buf) { LIST_DEL(&buf->head); pipe_mutex_unlock(mgr->mutex); - ++buf->base.base.refcount; + /* Increase refcount */ + pb_reference((struct pb_buffer**)&buf, &buf->base); return &buf->base; } @@ -309,12 +310,12 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, return NULL; } - assert(buf->buffer->base.refcount >= 1); + assert(p_atomic_read(&buf->buffer->base.reference.count) >= 1); assert(pb_check_alignment(desc->alignment, buf->buffer->base.alignment)); assert(pb_check_usage(desc->usage, buf->buffer->base.usage)); assert(buf->buffer->base.size >= size); - buf->base.base.refcount = 1; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = buf->buffer->base.alignment; buf->base.base.usage = buf->buffer->base.usage; buf->base.base.size = buf->buffer->base.size; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index 26d9c24aec..478682dbee 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -34,7 +34,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -78,7 +78,8 @@ struct pb_debug_manager struct pb_manager *provider; - size_t band_size; + size_t underflow_size; + size_t overflow_size; }; @@ -205,9 +206,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf) static void pb_debug_buffer_destroy(struct pb_buffer *_buf) { - struct pb_debug_buffer *buf = pb_debug_buffer(_buf); + struct pb_debug_buffer *buf = pb_debug_buffer(_buf); - assert(!buf->base.base.refcount); + assert(p_atomic_read(&buf->base.base.reference.count) == 0); pb_debug_buffer_check(buf); @@ -301,7 +302,7 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, if(!buf) return NULL; - real_size = size + 2*mgr->band_size; + real_size = mgr->underflow_size + size + mgr->overflow_size; real_desc = *desc; real_desc.usage |= PIPE_BUFFER_USAGE_CPU_WRITE; real_desc.usage |= PIPE_BUFFER_USAGE_CPU_READ; @@ -314,12 +315,12 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, return NULL; } - assert(buf->buffer->base.refcount >= 1); + assert(p_atomic_read(&buf->buffer->base.reference.count) >= 1); assert(pb_check_alignment(real_desc.alignment, buf->buffer->base.alignment)); assert(pb_check_usage(real_desc.usage, buf->buffer->base.usage)); assert(buf->buffer->base.size >= real_size); - buf->base.base.refcount = 1; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = desc->alignment; buf->base.base.usage = desc->usage; buf->base.base.size = size; @@ -327,7 +328,7 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, buf->base.vtbl = &pb_debug_buffer_vtbl; buf->mgr = mgr; - buf->underflow_size = mgr->band_size; + buf->underflow_size = mgr->underflow_size; buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size; pb_debug_buffer_fill(buf); @@ -356,7 +357,8 @@ pb_debug_manager_destroy(struct pb_manager *_mgr) struct pb_manager * -pb_debug_manager_create(struct pb_manager *provider, size_t band_size) +pb_debug_manager_create(struct pb_manager *provider, + size_t underflow_size, size_t overflow_size) { struct pb_debug_manager *mgr; @@ -371,7 +373,8 @@ pb_debug_manager_create(struct pb_manager *provider, size_t band_size) mgr->base.create_buffer = pb_debug_manager_create_buffer; mgr->base.flush = pb_debug_manager_flush; mgr->provider = provider; - mgr->band_size = band_size; + mgr->underflow_size = underflow_size; + mgr->overflow_size = overflow_size; return &mgr->base; } @@ -381,7 +384,8 @@ pb_debug_manager_create(struct pb_manager *provider, size_t band_size) struct pb_manager * -pb_debug_manager_create(struct pb_manager *provider, size_t band_size) +pb_debug_manager_create(struct pb_manager *provider, + size_t underflow_size, size_t overflow_size) { return provider; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c index 47e9fee533..144db5669b 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c @@ -34,7 +34,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "pb_buffer.h" @@ -79,6 +79,10 @@ fenced_bufmgr_create_buffer(struct pb_manager *mgr, buf = fenced_mgr->provider->create_buffer(fenced_mgr->provider, size, desc); if(!buf) { +#if 0 + fenced_buffer_list_dump(fenced_mgr->fenced_list); +#endif + /* give up */ return NULL; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c index 2f5a5d8ea0..fb18dcc5dc 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c @@ -34,7 +34,7 @@ #include "pipe/p_defines.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" @@ -97,11 +97,11 @@ mm_buffer_destroy(struct pb_buffer *buf) struct mm_buffer *mm_buf = mm_buffer(buf); struct mm_pb_manager *mm = mm_buf->mgr; - assert(buf->base.refcount == 0); + assert(p_atomic_read(&mm_buf->base.base.reference.count) == 0); pipe_mutex_lock(mm->mutex); u_mmFreeMem(mm_buf->block); - FREE(buf); + FREE(mm_buf); pipe_mutex_unlock(mm->mutex); } @@ -189,7 +189,7 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, return NULL; } - mm_buf->base.base.refcount = 1; + pipe_reference_init(&mm_buf->base.base.reference, 1); mm_buf->base.base.alignment = desc->alignment; mm_buf->base.base.usage = desc->usage; mm_buf->base.base.size = size; @@ -204,13 +204,9 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, #if 0 mmDumpMemInfo(mm->heap); #endif - - mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0); - if(!mm_buf->block) { - FREE(mm_buf); - pipe_mutex_unlock(mm->mutex); - return NULL; - } + FREE(mm_buf); + pipe_mutex_unlock(mm->mutex); + return NULL; } /* Some sanity checks */ diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c index ba02a84e62..4f7e6b1c4d 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c @@ -34,7 +34,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "pb_buffer.h" #include "pb_bufmgr.h" @@ -242,7 +242,7 @@ pb_ondemand_manager_create_buffer(struct pb_manager *_mgr, if(!buf) return NULL; - buf->base.base.refcount = 1; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = desc->alignment; buf->base.base.usage = desc->usage; buf->base.base.size = size; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c index a6ff37653e..75b95e132e 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c @@ -36,7 +36,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -108,7 +108,7 @@ pool_buffer_destroy(struct pb_buffer *buf) struct pool_buffer *pool_buf = pool_buffer(buf); struct pool_pb_manager *pool = pool_buf->mgr; - assert(pool_buf->base.base.refcount == 0); + assert(p_atomic_read(&pool_buf->base.base.reference.count) == 0); pipe_mutex_lock(pool->mutex); LIST_ADD(&pool_buf->head, &pool->free); @@ -216,8 +216,8 @@ pool_bufmgr_create_buffer(struct pb_manager *mgr, pipe_mutex_unlock(pool->mutex); pool_buf = LIST_ENTRY(struct pool_buffer, item, head); - assert(pool_buf->base.base.refcount == 0); - pool_buf->base.base.refcount = 1; + assert(p_atomic_read(&pool_buf->base.base.reference.count) == 0); + pipe_reference_init(&pool_buf->base.base.reference, 1); pool_buf->base.base.alignment = desc->alignment; pool_buf->base.base.usage = desc->usage; @@ -295,7 +295,7 @@ pool_bufmgr_create(struct pb_manager *provider, pool_buf = pool->bufs; for (i = 0; i < numBufs; ++i) { - pool_buf->base.base.refcount = 0; + pipe_reference_init(&pool_buf->base.base.reference, 0); pool_buf->base.base.alignment = 0; pool_buf->base.base.usage = 0; pool_buf->base.base.size = bufSize; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index 9b9fedccb4..a431fd5211 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -38,7 +38,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_error.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -202,7 +202,7 @@ pb_slab_buffer_destroy(struct pb_buffer *_buf) pipe_mutex_lock(mgr->mutex); - assert(buf->base.base.refcount == 0); + assert(p_atomic_read(&buf->base.base.reference.count) == 0); buf->mapCount = 0; @@ -340,7 +340,7 @@ pb_slab_create(struct pb_slab_manager *mgr) buf = slab->buffers; for (i=0; i < numBuffers; ++i) { - buf->base.base.refcount = 0; + pipe_reference_init(&buf->base.base.reference, 0); buf->base.base.size = mgr->bufSize; buf->base.base.alignment = 0; buf->base.base.usage = 0; @@ -419,7 +419,7 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr, pipe_mutex_unlock(mgr->mutex); buf = LIST_ENTRY(struct pb_slab_buffer, list, head); - ++buf->base.base.refcount; + pipe_reference_init(&buf->base.base.reference, 1); buf->base.base.alignment = desc->alignment; buf->base.base.usage = desc->usage; diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c index 94532bb4ce..150fd50618 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_validate.c +++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c @@ -36,7 +36,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_error.h" #include "util/u_memory.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pb_buffer.h" #include "pb_buffer_fenced.h" diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile index 252dc5274a..ab8ea464c6 100644 --- a/src/gallium/auxiliary/rtasm/Makefile +++ b/src/gallium/auxiliary/rtasm/Makefile @@ -11,6 +11,3 @@ C_SOURCES = \ rtasm_ppc_spe.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c index 5499018b21..03bdd47238 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c +++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c @@ -26,7 +26,7 @@ **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "rtasm_cpu.h" diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index be7433baf8..1f0923b683 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -31,14 +31,18 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "util/u_memory.h" #include "rtasm_execmem.h" +#if defined(PIPE_OS_BSD) +#define MAP_ANONYMOUS MAP_ANON +#endif -#if defined(PIPE_OS_LINUX) + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) /* @@ -114,7 +118,7 @@ rtasm_exec_free(void *addr) } -#else /* PIPE_OS_LINUX */ +#else /* PIPE_OS_LINUX || PIPE_OS_BSD */ /* * Just use regular memory. @@ -134,4 +138,4 @@ rtasm_exec_free(void *addr) } -#endif /* PIPE_OS_LINUX */ +#endif /* PIPE_OS_LINUX || PIPE_OS_BSD */ diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c index 1bb9026205..e3586482db 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c @@ -38,7 +38,7 @@ #include <stdio.h> #include "util/u_memory.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "rtasm_execmem.h" #include "rtasm_ppc.h" diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index 99ee74cf14..57fcf6de2a 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -26,7 +26,7 @@ #if defined(PIPE_ARCH_X86) #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_pointer.h" #include "rtasm_execmem.h" diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile index 516d1756cf..a7d111b689 100644 --- a/src/gallium/auxiliary/sct/Makefile +++ b/src/gallium/auxiliary/sct/Makefile @@ -7,6 +7,3 @@ C_SOURCES = \ sct.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c index 49bb7ea92e..722d2b7e66 100644 --- a/src/gallium/auxiliary/sct/sct.c +++ b/src/gallium/auxiliary/sct/sct.c @@ -28,7 +28,6 @@ #include "util/u_memory.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" #include "sct.h" @@ -372,7 +371,7 @@ sct_flush_textures(struct surface_context_tracker *sct, for (tl = ci->textures_used; tl; tl = next) { next = tl->next; - pipe_texture_release(&tl->texture); + pipe_texture_reference(&tl->texture, NULL); FREE(tl); } ci->textures_used = NULL; diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile index d7df9490cf..b4900e8dba 100644 --- a/src/gallium/auxiliary/tgsi/Makefile +++ b/src/gallium/auxiliary/tgsi/Makefile @@ -19,6 +19,3 @@ C_SOURCES = \ tgsi_util.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt new file mode 100644 index 0000000000..b83abd4093 --- /dev/null +++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt @@ -0,0 +1,1036 @@ +TGSI Instruction Specification +============================== +============================== + + +1 Instruction Set Operations +============================= + + +1.1 GL_NV_vertex_program +------------------------- + + +1.1.1 ARL - Address Register Load + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + dst.w = floor(src.w) + + +1.1.2 MOV - Move + + dst.x = src.x + dst.y = src.y + dst.z = src.z + dst.w = src.w + + +1.1.3 LIT - Light Coefficients + + dst.x = 1.0 + dst.y = max(src.x, 0.0) + dst.z = (src.x > 0.0) ? pow(max(src.y, 0.0), clamp(src.w, -128.0, 128.0)) : 0.0 + dst.w = 1.0 + + +1.1.4 RCP - Reciprocal + + dst.x = 1.0 / src.x + dst.y = 1.0 / src.x + dst.z = 1.0 / src.x + dst.w = 1.0 / src.x + + +1.1.5 RSQ - Reciprocal Square Root + + dst.x = 1.0 / sqrt(abs(src.x)) + dst.y = 1.0 / sqrt(abs(src.x)) + dst.z = 1.0 / sqrt(abs(src.x)) + dst.w = 1.0 / sqrt(abs(src.x)) + + +1.1.6 EXP - Approximate Exponential Base 2 + + dst.x = pow(2.0, floor(src.x)) + dst.y = src.x - floor(src.x) + dst.z = pow(2.0, src.x) + dst.w = 1.0 + + +1.1.7 LOG - Approximate Logarithm Base 2 + + dst.x = floor(lg2(abs(src.x))) + dst.y = abs(src.x) / pow(2.0, floor(lg2(abs(src.x)))) + dst.z = lg2(abs(src.x)) + dst.w = 1.0 + + +1.1.8 MUL - Multiply + + dst.x = src0.x * src1.x + dst.y = src0.y * src1.y + dst.z = src0.z * src1.z + dst.w = src0.w * src1.w + + +1.1.9 ADD - Add + + dst.x = src0.x + src1.x + dst.y = src0.y + src1.y + dst.z = src0.z + src1.z + dst.w = src0.w + src1.w + + +1.1.10 DP3 - 3-component Dot Product + + dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + + +1.1.11 DP4 - 4-component Dot Product + + dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w + dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w + dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w + dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src0.w * src1.w + + +1.1.12 DST - Distance Vector + + dst.x = 1.0 + dst.y = src0.y * src1.y + dst.z = src0.z + dst.w = src1.w + + +1.1.13 MIN - Minimum + + dst.x = min(src0.x, src1.x) + dst.y = min(src0.y, src1.y) + dst.z = min(src0.z, src1.z) + dst.w = min(src0.w, src1.w) + + +1.1.14 MAX - Maximum + + dst.x = max(src0.x, src1.x) + dst.y = max(src0.y, src1.y) + dst.z = max(src0.z, src1.z) + dst.w = max(src0.w, src1.w) + + +1.1.15 SLT - Set On Less Than + + dst.x = (src0.x < src1.x) ? 1.0 : 0.0 + dst.y = (src0.y < src1.y) ? 1.0 : 0.0 + dst.z = (src0.z < src1.z) ? 1.0 : 0.0 + dst.w = (src0.w < src1.w) ? 1.0 : 0.0 + + +1.1.16 SGE - Set On Greater Equal Than + + dst.x = (src0.x >= src1.x) ? 1.0 : 0.0 + dst.y = (src0.y >= src1.y) ? 1.0 : 0.0 + dst.z = (src0.z >= src1.z) ? 1.0 : 0.0 + dst.w = (src0.w >= src1.w) ? 1.0 : 0.0 + + +1.1.17 MAD - Multiply And Add + + dst.x = src0.x * src1.x + src2.x + dst.y = src0.y * src1.y + src2.y + dst.z = src0.z * src1.z + src2.z + dst.w = src0.w * src1.w + src2.w + + +1.2 GL_ATI_fragment_shader +--------------------------- + + +1.2.1 SUB - Subtract + + dst.x = src0.x - src1.x + dst.y = src0.y - src1.y + dst.z = src0.z - src1.z + dst.w = src0.w - src1.w + + +1.2.2 DOT3 - 3-component Dot Product + + Alias for DP3. + + +1.2.3 DOT4 - 4-component Dot Product + + Alias for DP4. + + +1.2.4 LERP - Linear Interpolate + + dst.x = src0.x * (src1.x - src2.x) + src2.x + dst.y = src0.y * (src1.y - src2.y) + src2.y + dst.z = src0.z * (src1.z - src2.z) + src2.z + dst.w = src0.w * (src1.w - src2.w) + src2.w + + +1.2.5 CND - Condition + + dst.x = (src2.x > 0.5) ? src0.x : src1.x + dst.y = (src2.y > 0.5) ? src0.y : src1.y + dst.z = (src2.z > 0.5) ? src0.z : src1.z + dst.w = (src2.w > 0.5) ? src0.w : src1.w + + +1.2.6 CND0 - Condition Zero + + dst.x = (src2.x >= 0.0) ? src0.x : src1.x + dst.y = (src2.y >= 0.0) ? src0.y : src1.y + dst.z = (src2.z >= 0.0) ? src0.z : src1.z + dst.w = (src2.w >= 0.0) ? src0.w : src1.w + + +1.2.7 DOT2ADD - 2-component Dot Product And Add + + dst.x = src0.x * src1.x + src0.y * src1.y + src2.x + dst.y = src0.x * src1.x + src0.y * src1.y + src2.x + dst.z = src0.x * src1.x + src0.y * src1.y + src2.x + dst.w = src0.x * src1.x + src0.y * src1.y + src2.x + + +1.3 GL_EXT_vertex_shader +------------------------- + + +1.3.1 INDEX - Array Lookup + + Considered for removal from language. + + +1.3.2 NEGATE - Negate + + Considered for removal from language. + + +1.3.3 MADD - Multiply And Add + + Alias for MAD. + + +1.3.4 FRAC - Fraction + + dst.x = src.x - floor(src.x) + dst.y = src.y - floor(src.y) + dst.z = src.z - floor(src.z) + dst.w = src.w - floor(src.w) + + +1.3.5 SETGE - Set On Greater Equal + + Alias for SGE. + + +1.3.6 SETLT - Set On Less Than + + Alias for SLT. + + +1.3.7 CLAMP - Clamp + + dst.x = clamp(src0.x, src1.x, src2.x) + dst.y = clamp(src0.y, src1.y, src2.y) + dst.z = clamp(src0.z, src1.z, src2.z) + dst.w = clamp(src0.w, src1.w, src2.w) + + +1.3.8 FLOOR - Floor + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + dst.w = floor(src.w) + + +1.3.9 ROUND - Round + + dst.x = round(src.x) + dst.y = round(src.y) + dst.z = round(src.z) + dst.w = round(src.w) + + +1.3.10 EXPBASE2 - Exponent Base 2 + + dst.x = pow(2.0, src.x) + dst.y = pow(2.0, src.x) + dst.z = pow(2.0, src.x) + dst.w = pow(2.0, src.x) + + +1.3.11 LOGBASE2 - Logarithm Base 2 + + dst.x = lg2(src.x) + dst.y = lg2(src.x) + dst.z = lg2(src.x) + dst.w = lg2(src.x) + + +1.3.12 POWER - Power + + dst.x = pow(src0.x, src1.x) + dst.y = pow(src0.x, src1.x) + dst.z = pow(src0.x, src1.x) + dst.w = pow(src0.x, src1.x) + + +1.3.13 RECIP - Reciprocal + + Alias for RCP. + + +1.3.14 RECIPSQRT - Reciprocal Square Root + + Alias for RSQ. + + +1.3.15 CROSSPRODUCT - Cross Product + + dst.x = src0.y * src1.z - src1.y * src0.z + dst.y = src0.z * src1.x - src1.z * src0.x + dst.z = src0.x * src1.y - src1.x * src0.y + dst.w = 1.0 + + +1.3.16 MULTIPLYMATRIX - Multiply Matrix + + Considered for removal from language. + + +1.4 GL_NV_vertex_program1_1 +---------------------------- + + +1.4.1 ABS - Absolute + + dst.x = abs(src.x) + dst.y = abs(src.y) + dst.z = abs(src.z) + dst.w = abs(src.w) + + +1.4.2 RCC - Reciprocal Clamped + + dst.x = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020) + dst.y = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020) + dst.z = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020) + dst.w = (1.0 / src.x) > 0.0 ? clamp(1.0 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1.0 / src.x, -1.884467e+019, -5.42101e-020) + + +1.4.3 DPH - Homogeneous Dot Product + + dst.x = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w + dst.y = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w + dst.z = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w + dst.w = src0.x * src1.x + src0.y * src1.y + src0.z * src1.z + src1.w + + +1.5 GL_NV_fragment_program +--------------------------- + + +1.5.1 COS - Cosine + + dst.x = cos(src.x) + dst.y = cos(src.x) + dst.z = cos(src.x) + dst.w = cos(src.w) + + +1.5.2 DDX - Derivative Relative To X + + dst.x = partialx(src.x) + dst.y = partialx(src.y) + dst.z = partialx(src.z) + dst.w = partialx(src.w) + + +1.5.3 DDY - Derivative Relative To Y + + dst.x = partialy(src.x) + dst.y = partialy(src.y) + dst.z = partialy(src.z) + dst.w = partialy(src.w) + + +1.5.4 EX2 - Exponential Base 2 + + Alias for EXPBASE2. + + +1.5.5 FLR - Floor + + Alias for FLOOR. + + +1.5.6 FRC - Fraction + + Alias for FRAC. + + +1.5.7 KILP - Predicated Discard + + TBD + + +1.5.8 LG2 - Logarithm Base 2 + + Alias for LOGBASE2. + + +1.5.9 LRP - Linear Interpolate + + Alias for LERP. + + +1.5.10 PK2H - Pack Two 16-bit Floats + + TBD + + +1.5.11 PK2US - Pack Two Unsigned 16-bit Scalars + + TBD + + +1.5.12 PK4B - Pack Four Signed 8-bit Scalars + + TBD + + +1.5.13 PK4UB - Pack Four Unsigned 8-bit Scalars + + TBD + + +1.5.14 POW - Power + + Alias for POWER. + + +1.5.15 RFL - Reflection Vector + + dst.x = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.x - src1.x + dst.y = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.y - src1.y + dst.z = 2.0 * (src0.x * src1.x + src0.y * src1.y + src0.z * src1.z) / (src0.x * src0.x + src0.y * src0.y + src0.z * src0.z) * src0.z - src1.z + dst.w = 1.0 + + +1.5.16 SEQ - Set On Equal + + dst.x = (src0.x == src1.x) ? 1.0 : 0.0 + dst.y = (src0.y == src1.y) ? 1.0 : 0.0 + dst.z = (src0.z == src1.z) ? 1.0 : 0.0 + dst.w = (src0.w == src1.w) ? 1.0 : 0.0 + + +1.5.17 SFL - Set On False + + dst.x = 0.0 + dst.y = 0.0 + dst.z = 0.0 + dst.w = 0.0 + + +1.5.18 SGT - Set On Greater Than + + dst.x = (src0.x > src1.x) ? 1.0 : 0.0 + dst.y = (src0.y > src1.y) ? 1.0 : 0.0 + dst.z = (src0.z > src1.z) ? 1.0 : 0.0 + dst.w = (src0.w > src1.w) ? 1.0 : 0.0 + + +1.5.19 SIN - Sine + + dst.x = sin(src.x) + dst.y = sin(src.x) + dst.z = sin(src.x) + dst.w = sin(src.w) + + +1.5.20 SLE - Set On Less Equal Than + + dst.x = (src0.x <= src1.x) ? 1.0 : 0.0 + dst.y = (src0.y <= src1.y) ? 1.0 : 0.0 + dst.z = (src0.z <= src1.z) ? 1.0 : 0.0 + dst.w = (src0.w <= src1.w) ? 1.0 : 0.0 + + +1.5.21 SNE - Set On Not Equal + + dst.x = (src0.x != src1.x) ? 1.0 : 0.0 + dst.y = (src0.y != src1.y) ? 1.0 : 0.0 + dst.z = (src0.z != src1.z) ? 1.0 : 0.0 + dst.w = (src0.w != src1.w) ? 1.0 : 0.0 + + +1.5.22 STR - Set On True + + dst.x = 1.0 + dst.y = 1.0 + dst.z = 1.0 + dst.w = 1.0 + + +1.5.23 TEX - Texture Lookup + + TBD + + +1.5.24 TXD - Texture Lookup with Derivatives + + TBD + + +1.5.25 TXP - Projective Texture Lookup + + TBD + + +1.5.26 UP2H - Unpack Two 16-Bit Floats + + TBD + + +1.5.27 UP2US - Unpack Two Unsigned 16-Bit Scalars + + TBD + + +1.5.28 UP4B - Unpack Four Signed 8-Bit Values + + TBD + + +1.5.29 UP4UB - Unpack Four Unsigned 8-Bit Scalars + + TBD + + +1.5.30 X2D - 2D Coordinate Transformation + + dst.x = src0.x + src1.x * src2.x + src1.y * src2.y + dst.y = src0.y + src1.x * src2.z + src1.y * src2.w + dst.z = src0.x + src1.x * src2.x + src1.y * src2.y + dst.w = src0.y + src1.x * src2.z + src1.y * src2.w + + +1.6 GL_NV_vertex_program2 +-------------------------- + + +1.6.1 ARA - Address Register Add + + TBD + + +1.6.2 ARR - Address Register Load With Round + + dst.x = round(src.x) + dst.y = round(src.y) + dst.z = round(src.z) + dst.w = round(src.w) + + +1.6.3 BRA - Branch + + TBD + + +1.6.4 CAL - Subroutine Call + + push(pc) + pc = target + + +1.6.5 RET - Subroutine Call Return + + pc = pop() + + +1.6.6 SSG - Set Sign + + dst.x = (src.x > 0.0) ? 1.0 : (src.x < 0.0) ? -1.0 : 0.0 + dst.y = (src.y > 0.0) ? 1.0 : (src.y < 0.0) ? -1.0 : 0.0 + dst.z = (src.z > 0.0) ? 1.0 : (src.z < 0.0) ? -1.0 : 0.0 + dst.w = (src.w > 0.0) ? 1.0 : (src.w < 0.0) ? -1.0 : 0.0 + + +1.7 GL_ARB_vertex_program +-------------------------- + + +1.7.1 SWZ - Extended Swizzle + + dst.x = src.x + dst.y = src.y + dst.z = src.z + dst.w = src.w + + +1.7.2 XPD - Cross Product + + Alias for CROSSPRODUCT. + + +1.8 GL_ARB_fragment_program +---------------------------- + + +1.8.1 CMP - Compare + + dst.x = (src0.x < 0.0) ? src1.x : src2.x + dst.y = (src0.y < 0.0) ? src1.y : src2.y + dst.z = (src0.z < 0.0) ? src1.z : src2.z + dst.w = (src0.w < 0.0) ? src1.w : src2.w + + +1.8.2 KIL - Conditional Discard + + TBD + + +1.8.3 SCS - Sine Cosine + + dst.x = cos(src.x) + dst.y = sin(src.x) + dst.z = 0.0 + dst.y = 1.0 + + +1.8.4 TXB - Texture Lookup With Bias + + TBD + + +1.9 GL_NV_fragment_program2 +---------------------------- + + +1.9.1 NRM - 3-component Vector Normalise + + dst.x = src.x / (src.x * src.x + src.y * src.y + src.z * src.z) + dst.y = src.y / (src.x * src.x + src.y * src.y + src.z * src.z) + dst.z = src.z / (src.x * src.x + src.y * src.y + src.z * src.z) + dst.w = 1.0 + + +1.9.2 DIV - Divide + + dst.x = src0.x / src1.x + dst.y = src0.y / src1.y + dst.z = src0.z / src1.z + dst.w = src0.w / src1.w + + +1.9.3 DP2 - 2-component Dot Product + + dst.x = src0.x * src1.x + src0.y * src1.y + dst.y = src0.x * src1.x + src0.y * src1.y + dst.z = src0.x * src1.x + src0.y * src1.y + dst.w = src0.x * src1.x + src0.y * src1.y + + +1.9.4 DP2A - 2-component Dot Product And Add + + Alias for DOT2ADD. + + +1.9.5 TXL - Texture Lookup With LOD + + TBD + + +1.9.6 BRK - Break + + TBD + + +1.9.7 IF - If + + TBD + + +1.9.8 LOOP - Loop + + TBD + + +1.9.9 REP - Repeat + + TBD + + +1.9.10 ELSE - Else + + TBD + + +1.9.11 ENDIF - End If + + TBD + + +1.9.12 ENDLOOP - End Loop + + TBD + + +1.9.13 ENDREP - End Repeat + + TBD + + +1.10 GL_NV_vertex_program3 +--------------------------- + + +1.10.1 PUSHA - Push Address Register On Stack + + push(src.x) + push(src.y) + push(src.z) + push(src.w) + + +1.10.2 POPA - Pop Address Register From Stack + + dst.w = pop() + dst.z = pop() + dst.y = pop() + dst.x = pop() + + +1.11 GL_NV_gpu_program4 +------------------------ + + +1.11.1 CEIL - Ceiling + + dst.x = ceil(src.x) + dst.y = ceil(src.y) + dst.z = ceil(src.z) + dst.w = ceil(src.w) + + +1.11.2 I2F - Integer To Float + + dst.x = (float) src.x + dst.y = (float) src.y + dst.z = (float) src.z + dst.w = (float) src.w + + +1.11.3 NOT - Bitwise Not + + dst.x = ~src.x + dst.y = ~src.y + dst.z = ~src.z + dst.w = ~src.w + + +1.11.4 TRUNC - Truncate + + dst.x = trunc(src.x) + dst.y = trunc(src.y) + dst.z = trunc(src.z) + dst.w = trunc(src.w) + + +1.11.5 SHL - Shift Left + + dst.x = src0.x << src1.x + dst.y = src0.y << src1.x + dst.z = src0.z << src1.x + dst.w = src0.w << src1.x + + +1.11.6 SHR - Shift Right + + dst.x = src0.x >> src1.x + dst.y = src0.y >> src1.x + dst.z = src0.z >> src1.x + dst.w = src0.w >> src1.x + + +1.11.7 AND - Bitwise And + + dst.x = src0.x & src1.x + dst.y = src0.y & src1.y + dst.z = src0.z & src1.z + dst.w = src0.w & src1.w + + +1.11.8 OR - Bitwise Or + + dst.x = src0.x | src1.x + dst.y = src0.y | src1.y + dst.z = src0.z | src1.z + dst.w = src0.w | src1.w + + +1.11.9 MOD - Modulus + + dst.x = src0.x % src1.x + dst.y = src0.y % src1.y + dst.z = src0.z % src1.z + dst.w = src0.w % src1.w + + +1.11.10 XOR - Bitwise Xor + + dst.x = src0.x ^ src1.x + dst.y = src0.y ^ src1.y + dst.z = src0.z ^ src1.z + dst.w = src0.w ^ src1.w + + +1.11.11 SAD - Sum Of Absolute Differences + + dst.x = abs(src0.x - src1.x) + src2.x + dst.y = abs(src0.y - src1.y) + src2.y + dst.z = abs(src0.z - src1.z) + src2.z + dst.w = abs(src0.w - src1.w) + src2.w + + +1.11.12 TXF - Texel Fetch + + TBD + + +1.11.13 TXQ - Texture Size Query + + TBD + + +1.11.14 CONT - Continue + + TBD + + +1.12 GL_NV_geometry_program4 +----------------------------- + + +1.12.1 EMIT - Emit + + TBD + + +1.12.2 ENDPRIM - End Primitive + + TBD + + +1.13 GLSL +---------- + + +1.13.1 BGNLOOP2 - Begin Loop + + TBD + + +1.13.2 BGNSUB - Begin Subroutine + + TBD + + +1.13.3 ENDLOOP2 - End Loop + + TBD + + +1.13.4 ENDSUB - End Subroutine + + TBD + + +1.13.5 INT - Truncate + + Alias for TRUNC. + + +1.13.6 NOISE1 - 1D Noise + + TBD + + +1.13.7 NOISE2 - 2D Noise + + TBD + + +1.13.8 NOISE3 - 3D Noise + + TBD + + +1.13.9 NOISE4 - 4D Noise + + TBD + + +1.13.10 NOP - No Operation + + Do nothing. + + +1.14 ps_1_1 +------------ + + +1.14.1 TEXKILL - Conditional Discard + + Alias for KIL. + + +1.15 ps_1_4 +------------ + + +1.15.1 TEXLD - Texture Lookup + + Alias for TEX. + + +1.16 ps_2_0 +------------ + + +1.16.1 M4X4 - Multiply Matrix + + Alias for MULTIPLYMATRIX. + + +1.16.2 M4X3 - Multiply Matrix + + Considered for removal from language. + + +1.16.3 M3X4 - Multiply Matrix + + Considered for removal from language. + + +1.16.4 M3X3 - Multiply Matrix + + Considered for removal from language. + + +1.16.5 M3X2 - Multiply Matrix + + Considered for removal from language. + + +1.16.6 CRS - Cross Product + + Alias for XPD. + + +1.16.7 NRM4 - 4-component Vector Normalise + + dst.x = src.x / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w) + dst.y = src.y / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w) + dst.z = src.z / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w) + dst.w = src.w / (src.x * src.x + src.y * src.y + src.z * src.z + src.w * src.w) + + +1.16.8 SINCOS - Sine Cosine + + Alias for SCS. + + +1.16.9 TEXLDB - Texture Lookup With Bias + + Alias for TXB. + + +1.16.10 DP2ADD - 2-component Dot Product And Add + + Alias for DP2A. + + +1.17 ps_2_x +------------ + + +1.17.1 CALL - Subroutine Call + + Alias for CAL. + + +1.17.2 CALLNZ - Subroutine Call If Not Zero + + TBD + + +1.17.3 IFC - If + + TBD + + +1.17.4 BREAK - Break + + Alias for BRK. + + +1.17.5 BREAKC - Break Conditional + + TBD + + +1.17.6 DSX - Derivative Relative To X + + Alias for DDX. + + +1.17.7 DSY - Derivative Relative To Y + + Alias for DDY. + + +1.17.8 TEXLDD - Texture Lookup with Derivatives + + Alias for TXD. + + +1.18 vs_1_1 +------------ + + +1.18.1 EXPP - Approximate Exponential Base 2 + + Alias for EXP. + + +1.18.2 LOGP - Logarithm Base 2 + + Alias for LG2. + + +1.19 vs_2_0 +------------ + + +1.19.1 SGN - Set Sign + + Alias for SSG. + + +1.19.2 MOVA - Move Address Register + + Alias for ARR. + diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 17886540cf..a1891a140a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_build.h" #include "tgsi_parse.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index ab2b1f2c58..a784b7cc3c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_string.h" #include "tgsi_dump.h" #include "tgsi_info.h" @@ -245,8 +245,12 @@ iter_declaration( } } - TXT( ", " ); - ENM( decl->Declaration.Interpolate, interpolate_names ); + if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT && + decl->Declaration.File == TGSI_FILE_INPUT) + { + TXT( ", " ); + ENM( decl->Declaration.Interpolate, interpolate_names ); + } if (decl->Declaration.Centroid) { TXT( ", CENTROID" ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c index 2ecf1e2f14..3dc61c48ca 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_string.h" #include "tgsi_dump_c.h" #include "tgsi_build.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index ab641efb60..ba807e498f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -486,6 +486,32 @@ micro_f2ut( #endif static void +micro_float_clamp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + uint i; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 0.0f) { + if (src->f[i] > 1.884467e+019f) + dst->f[i] = 1.884467e+019f; + else if (src->f[i] < 5.42101e-020f) + dst->f[i] = 5.42101e-020f; + else + dst->f[i] = src->f[i]; + } + else { + if (src->f[i] < -1.884467e+019f) + dst->f[i] = -1.884467e+019f; + else if (src->f[i] > -5.42101e-020f) + dst->f[i] = -5.42101e-020f; + else + dst->f[i] = src->f[i]; + } + } +} + +static void micro_flr( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) @@ -508,20 +534,6 @@ micro_frc( } static void -micro_ge( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] >= src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] >= src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] >= src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] >= src1->f[3] ? src2->f[3] : src3->f[3]; -} - -static void micro_i2f( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) @@ -1614,6 +1626,7 @@ exec_tex(struct tgsi_exec_machine *mach, switch (inst->InstructionExtTexture.Texture) { case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_SHADOW1D: FETCH(&r[0], 0, CHAN_X); @@ -1636,6 +1649,8 @@ exec_tex(struct tgsi_exec_machine *mach, case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); @@ -1826,12 +1841,14 @@ exec_instruction( int *pc ) { uint chan_index; - union tgsi_exec_channel r[8]; + union tgsi_exec_channel r[10]; (*pc)++; switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: + /* TGSI_OPCODE_FLOOR */ + /* TGSI_OPCODE_FLR */ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); micro_flr( &r[0], &r[0] ); @@ -1849,31 +1866,31 @@ exec_instruction( case TGSI_OPCODE_LIT: if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); + STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); } if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[0], 0, CHAN_X ); - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Y ); - } + FETCH( &r[0], 0, CHAN_X ); + if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { + micro_max( &r[0], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); + STORE( &r[0], 0, CHAN_Y ); + } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[1], 0, CHAN_Y ); - micro_max( &r[1], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); + if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { + FETCH( &r[1], 0, CHAN_Y ); + micro_max( &r[1], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - FETCH( &r[2], 0, CHAN_W ); - micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] ); - micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] ); - micro_pow( &r[1], &r[1], &r[2] ); - micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - STORE( &r[0], 0, CHAN_Z ); - } + FETCH( &r[2], 0, CHAN_W ); + micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] ); + micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] ); + micro_pow( &r[1], &r[1], &r[2] ); + micro_lt( &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); + STORE( &r[0], 0, CHAN_Z ); + } } if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); + STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); } break; @@ -1882,17 +1899,18 @@ exec_instruction( FETCH( &r[0], 0, CHAN_X ); micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; case TGSI_OPCODE_RSQ: /* TGSI_OPCODE_RECIPSQRT */ FETCH( &r[0], 0, CHAN_X ); + micro_abs( &r[0], &r[0] ); micro_sqrt( &r[0], &r[0] ); micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; @@ -2005,30 +2023,30 @@ exec_instruction( micro_add( &r[0], &r[0], &r[1] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; case TGSI_OPCODE_DST: if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); + STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); } if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - FETCH( &r[0], 0, CHAN_Y ); - FETCH( &r[1], 1, CHAN_Y); - micro_mul( &r[0], &r[0], &r[1] ); - STORE( &r[0], 0, CHAN_Y ); + FETCH( &r[0], 0, CHAN_Y ); + FETCH( &r[1], 1, CHAN_Y); + micro_mul( &r[0], &r[0], &r[1] ); + STORE( &r[0], 0, CHAN_Y ); } if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[0], 0, CHAN_Z ); - STORE( &r[0], 0, CHAN_Z ); + FETCH( &r[0], 0, CHAN_Z ); + STORE( &r[0], 0, CHAN_Z ); } if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - FETCH( &r[0], 1, CHAN_W ); - STORE( &r[0], 0, CHAN_W ); + FETCH( &r[0], 1, CHAN_W ); + STORE( &r[0], 0, CHAN_W ); } break; @@ -2071,7 +2089,7 @@ exec_instruction( FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); - micro_ge( &r[0], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); + micro_le( &r[0], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); STORE( &r[0], 0, chan_index ); } break; @@ -2115,15 +2133,27 @@ exec_instruction( break; case TGSI_OPCODE_CND: - assert (0); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(&r[0], 0, chan_index); + FETCH(&r[1], 1, chan_index); + FETCH(&r[2], 2, chan_index); + micro_lt(&r[0], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); + STORE(&r[0], 0, chan_index); + } break; case TGSI_OPCODE_CND0: - assert (0); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(&r[0], 0, chan_index); + FETCH(&r[1], 1, chan_index); + FETCH(&r[2], 2, chan_index); + micro_le(&r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[2], &r[0], &r[1]); + STORE(&r[0], 0, chan_index); + } break; case TGSI_OPCODE_DOT2ADD: - /* TGSI_OPCODE_DP2A */ + /* TGSI_OPCODE_DP2A */ FETCH( &r[0], 0, CHAN_X ); FETCH( &r[1], 1, CHAN_X ); micro_mul( &r[0], &r[0], &r[1] ); @@ -2142,10 +2172,12 @@ exec_instruction( break; case TGSI_OPCODE_INDEX: + /* XXX: considered for removal */ assert (0); break; case TGSI_OPCODE_NEGATE: + /* XXX: considered for removal */ assert (0); break; @@ -2159,15 +2191,13 @@ exec_instruction( break; case TGSI_OPCODE_CLAMP: - assert (0); - break; - - case TGSI_OPCODE_FLOOR: - /* TGSI_OPCODE_FLR */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_flr( &r[0], &r[0] ); - STORE( &r[0], 0, chan_index ); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + FETCH(&r[0], 0, chan_index); + FETCH(&r[1], 1, chan_index); + micro_max(&r[0], &r[0], &r[1]); + FETCH(&r[1], 2, chan_index); + micro_min(&r[0], &r[0], &r[1]); + STORE(&r[0], 0, chan_index); } break; @@ -2181,7 +2211,7 @@ exec_instruction( break; case TGSI_OPCODE_EXPBASE2: - /* TGSI_OPCODE_EX2 */ + /* TGSI_OPCODE_EX2 */ FETCH(&r[0], 0, CHAN_X); #if FAST_MATH @@ -2191,7 +2221,7 @@ exec_instruction( #endif FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; @@ -2205,19 +2235,19 @@ exec_instruction( break; case TGSI_OPCODE_POWER: - /* TGSI_OPCODE_POW */ + /* TGSI_OPCODE_POW */ FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 1, CHAN_X); micro_pow( &r[0], &r[0], &r[1] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; case TGSI_OPCODE_CROSSPRODUCT: - /* TGSI_OPCODE_XPD */ + /* TGSI_OPCODE_XPD */ FETCH(&r[0], 0, CHAN_Y); FETCH(&r[1], 1, CHAN_Z); @@ -2260,6 +2290,7 @@ exec_instruction( break; case TGSI_OPCODE_MULTIPLYMATRIX: + /* XXX: considered for removal */ assert (0); break; @@ -2274,7 +2305,12 @@ exec_instruction( break; case TGSI_OPCODE_RCC: - assert (0); + FETCH(&r[0], 0, CHAN_X); + micro_div(&r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0]); + micro_float_clamp(&r[0], &r[0]); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[0], 0, chan_index); + } break; case TGSI_OPCODE_DPH: @@ -2300,7 +2336,7 @@ exec_instruction( micro_add( &r[0], &r[0], &r[1] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; @@ -2310,7 +2346,7 @@ exec_instruction( micro_cos( &r[0], &r[0] ); FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); + STORE( &r[0], 0, chan_index ); } break; @@ -2355,7 +2391,52 @@ exec_instruction( break; case TGSI_OPCODE_RFL: - assert (0); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + /* r0 = dp3(src0, src0) */ + FETCH(&r[2], 0, CHAN_X); + micro_mul(&r[0], &r[2], &r[2]); + FETCH(&r[4], 0, CHAN_Y); + micro_mul(&r[8], &r[4], &r[4]); + micro_add(&r[0], &r[0], &r[8]); + FETCH(&r[6], 0, CHAN_Z); + micro_mul(&r[8], &r[6], &r[6]); + micro_add(&r[0], &r[0], &r[8]); + + /* r1 = dp3(src0, src1) */ + FETCH(&r[3], 1, CHAN_X); + micro_mul(&r[1], &r[2], &r[3]); + FETCH(&r[5], 1, CHAN_Y); + micro_mul(&r[8], &r[4], &r[5]); + micro_add(&r[1], &r[1], &r[8]); + FETCH(&r[7], 1, CHAN_Z); + micro_mul(&r[8], &r[6], &r[7]); + micro_add(&r[1], &r[1], &r[8]); + + /* r1 = 2 * r1 / r0 */ + micro_add(&r[1], &r[1], &r[1]); + micro_div(&r[1], &r[1], &r[0]); + + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + micro_mul(&r[2], &r[2], &r[1]); + micro_sub(&r[2], &r[2], &r[3]); + STORE(&r[2], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + micro_mul(&r[4], &r[4], &r[1]); + micro_sub(&r[4], &r[4], &r[5]); + STORE(&r[4], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + micro_mul(&r[6], &r[6], &r[1]); + micro_sub(&r[6], &r[6], &r[7]); + STORE(&r[6], 0, CHAN_Z); + } + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W); + } break; case TGSI_OPCODE_SEQ: @@ -2370,7 +2451,9 @@ exec_instruction( break; case TGSI_OPCODE_SFL: - assert (0); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, chan_index); + } break; case TGSI_OPCODE_SGT: @@ -2409,7 +2492,9 @@ exec_instruction( break; case TGSI_OPCODE_STR: - assert (0); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, chan_index); + } break; case TGSI_OPCODE_TEX: @@ -2466,7 +2551,40 @@ exec_instruction( break; case TGSI_OPCODE_X2D: - assert (0); + FETCH(&r[0], 1, CHAN_X); + FETCH(&r[1], 1, CHAN_Y); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + FETCH(&r[2], 2, CHAN_X); + micro_mul(&r[2], &r[2], &r[0]); + FETCH(&r[3], 2, CHAN_Y); + micro_mul(&r[3], &r[3], &r[1]); + micro_add(&r[2], &r[2], &r[3]); + FETCH(&r[3], 0, CHAN_X); + micro_add(&r[2], &r[2], &r[3]); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + STORE(&r[2], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + STORE(&r[2], 0, CHAN_Z); + } + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + FETCH(&r[2], 2, CHAN_Z); + micro_mul(&r[2], &r[2], &r[0]); + FETCH(&r[3], 2, CHAN_W); + micro_mul(&r[3], &r[3], &r[1]); + micro_add(&r[2], &r[2], &r[3]); + FETCH(&r[3], 0, CHAN_Y); + micro_add(&r[2], &r[2], &r[3]); + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + STORE(&r[2], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&r[2], 0, CHAN_W); + } + } break; case TGSI_OPCODE_ARA: @@ -2551,14 +2669,14 @@ exec_instruction( case TGSI_OPCODE_SCS: if( IS_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { FETCH( &r[0], 0, CHAN_X ); - } - if( IS_CHANNEL_ENABLED( *inst, CHAN_X ) ) { - micro_cos( &r[1], &r[0] ); - STORE( &r[1], 0, CHAN_X ); - } - if( IS_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { - micro_sin( &r[1], &r[0] ); - STORE( &r[1], 0, CHAN_Y ); + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + micro_cos(&r[1], &r[0]); + STORE(&r[1], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + micro_sin(&r[1], &r[0]); + STORE(&r[1], 0, CHAN_Y); + } } if( IS_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { STORE( &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, CHAN_Z ); @@ -2570,32 +2688,36 @@ exec_instruction( case TGSI_OPCODE_NRM: /* 3-component vector normalize */ - { - union tgsi_exec_channel tmp, dot; - - /* tmp = dp3(src0, src0): */ - FETCH( &r[0], 0, CHAN_X ); - micro_mul( &tmp, &r[0], &r[0] ); - - FETCH( &r[1], 0, CHAN_Y ); - micro_mul( &dot, &r[1], &r[1] ); - micro_add( &tmp, &tmp, &dot ); - - FETCH( &r[2], 0, CHAN_Z ); - micro_mul( &dot, &r[2], &r[2] ); - micro_add( &tmp, &tmp, &dot ); - - /* tmp = 1 / sqrt(tmp) */ - micro_sqrt( &tmp, &tmp ); - micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp ); - - /* note: w channel is undefined */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - /* chan = chan * tmp */ - micro_mul( &r[chan_index], &tmp, &r[chan_index] ); - STORE( &r[chan_index], 0, chan_index ); + if(IS_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + /* r3 = sqrt(dp3(src0, src0)) */ + FETCH(&r[0], 0, CHAN_X); + micro_mul(&r[3], &r[0], &r[0]); + FETCH(&r[1], 0, CHAN_Y); + micro_mul(&r[4], &r[1], &r[1]); + micro_add(&r[3], &r[3], &r[4]); + FETCH(&r[2], 0, CHAN_Z); + micro_mul(&r[4], &r[2], &r[2]); + micro_add(&r[3], &r[3], &r[4]); + micro_sqrt(&r[3], &r[3]); + + if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { + micro_div(&r[0], &r[0], &r[3]); + STORE(&r[0], 0, CHAN_X); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { + micro_div(&r[1], &r[1], &r[3]); + STORE(&r[1], 0, CHAN_Y); + } + if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { + micro_div(&r[2], &r[2], &r[3]); + STORE(&r[2], 0, CHAN_Z); } } + if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { + STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W); + } break; case TGSI_OPCODE_NRM4: @@ -2956,5 +3078,3 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; } - - diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index 68c7a6b7f5..2b8a6f0fb1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi_info.h" static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = diff --git a/src/gallium/auxiliary/tgsi/tgsi_iterate.c b/src/gallium/auxiliary/tgsi/tgsi_iterate.c index 5371a88b96..d88c2558d8 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_iterate.c +++ b/src/gallium/auxiliary/tgsi/tgsi_iterate.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi_iterate.h" boolean diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index d374b16f9a..0081f74ffc 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_parse.h" #include "tgsi_build.h" @@ -154,10 +154,17 @@ tgsi_parse_token( switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - imm->u.Pointer = MALLOC( - sizeof( struct tgsi_immediate_float32 ) * (imm->Immediate.NrTokens - 1) ); - for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) { - next_token( ctx, (struct tgsi_immediate_float32 *) &imm->u.ImmediateFloat32[i] ); + { + uint imm_count = imm->Immediate.NrTokens - 1; + struct tgsi_immediate_float32 *data; + + data = (struct tgsi_immediate_float32 *) MALLOC(sizeof(struct tgsi_immediate_float32) * imm_count); + if (data) { + for (i = 0; i < imm_count; i++) { + next_token(ctx, &data[i]); + } + imm->u.ImmediateFloat32 = data; + } } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index f365030e52..0c64ae5713 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -33,7 +33,7 @@ #if defined(PIPE_ARCH_PPC) -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index bc7b941b78..6f1f5c2b4b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -25,23 +25,24 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi_sanity.h" #include "tgsi_info.h" #include "tgsi_iterate.h" -#define MAX_REGISTERS 256 - typedef uint reg_flag; #define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8) +#define MAX_REGISTERS 256 +#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG) + struct sanity_check_ctx { struct tgsi_iterate_context iter; - reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REGISTERS / BITS_IN_REG_FLAG]; - reg_flag regs_used[TGSI_FILE_COUNT][MAX_REGISTERS / BITS_IN_REG_FLAG]; + reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS]; + reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS]; boolean regs_ind_used[TGSI_FILE_COUNT]; uint num_imms; uint num_instructions; @@ -89,7 +90,7 @@ check_file_name( uint file ) { if (file <= TGSI_FILE_NULL || file >= TGSI_FILE_COUNT) { - report_error( ctx, "Invalid register file name" ); + report_error( ctx, "(%u): Invalid register file name", file ); return FALSE; } return TRUE; @@ -113,7 +114,7 @@ is_any_register_declared( { uint i; - for (i = 0; i < MAX_REGISTERS / BITS_IN_REG_FLAG; i++) + for (i = 0; i < MAX_REG_FLAGS; i++) if (ctx->regs_decl[file][i]) return TRUE; return FALSE; @@ -162,9 +163,8 @@ check_register_usage( ctx->regs_ind_used[file] = TRUE; } else { - if (index < 0 || index > MAX_REGISTERS) { - report_error( ctx, "%s[%i]: Invalid index %s", - file_names[file], index, name ); + if (index < 0 || index >= MAX_REGISTERS) { + report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name ); return FALSE; } @@ -193,15 +193,15 @@ iter_instruction( info = tgsi_get_opcode_info( inst->Instruction.Opcode ); if (info == NULL) { - report_error( ctx, "Invalid instruction opcode" ); + report_error( ctx, "(%u): Invalid instruction opcode", inst->Instruction.Opcode ); return TRUE; } if (info->num_dst != inst->Instruction.NumDstRegs) { - report_error( ctx, "Invalid number of destination operands" ); + report_error( ctx, "Invalid number of destination operands, should be %u", info->num_dst ); } if (info->num_src != inst->Instruction.NumSrcRegs) { - report_error( ctx, "Invalid number of source operands" ); + report_error( ctx, "Invalid number of source operands, should be %u", info->num_src ); } /* Check destination and source registers' validity. @@ -266,7 +266,7 @@ iter_declaration( return TRUE; for (i = decl->DeclarationRange.First; i <= decl->DeclarationRange.Last; i++) { if (is_register_declared( ctx, file, i )) - report_error( ctx, "The same register declared twice" ); + report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i ); ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG)); } @@ -295,7 +295,7 @@ iter_immediate( /* Check data type validity. */ if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) { - report_error( ctx, "Invalid immediate data type" ); + report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType ); return TRUE; } @@ -322,7 +322,7 @@ epilog( for (i = 0; i < MAX_REGISTERS; i++) { if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) { - report_warning( ctx, "Register never used" ); + report_warning( ctx, "%s[%u]: Register never used", file_names[file], i ); } } } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index d02205a63e..c535788819 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -151,7 +151,14 @@ tgsi_scan_shader(const struct tgsi_token *tokens, break; case TGSI_TOKEN_TYPE_IMMEDIATE: - info->immediate_count++; + { + uint reg = info->immediate_count++; + uint file = TGSI_FILE_IMMEDIATE; + + info->file_mask[file] |= (1 << reg); + info->file_count[file]++; + info->file_max[file] = MAX2(info->file_max[file], (int)reg); + } break; default: diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 481ba89c5e..d70bcd03c5 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -29,7 +29,7 @@ #if defined(PIPE_ARCH_X86) -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "util/u_math.h" #if defined(PIPE_ARCH_SSE) @@ -1575,6 +1575,7 @@ emit_instruction( case TGSI_OPCODE_RSQ: /* TGSI_OPCODE_RECIPSQRT */ FETCH( func, *inst, 0, 0, CHAN_X ); + emit_abs( func, 0 ); emit_rsqrt( func, 1, 0 ); FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { STORE( func, *inst, 1, 0, chan_index ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index 1e822fbbea..58fe07c11d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_transform.c b/src/gallium/auxiliary/tgsi/tgsi_transform.c index ea87da31e5..062c1be938 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_transform.c +++ b/src/gallium/auxiliary/tgsi/tgsi_transform.c @@ -31,7 +31,7 @@ * Authors: Brian Paul */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi_transform.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c index 50101a9bb0..71f8a6ca40 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_util.c +++ b/src/gallium/auxiliary/tgsi/tgsi_util.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_parse.h" #include "tgsi_build.h" diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile index ad2a5b705e..3c82f8ae03 100644 --- a/src/gallium/auxiliary/translate/Makefile +++ b/src/gallium/auxiliary/translate/Makefile @@ -10,6 +10,3 @@ C_SOURCES = \ translate_cache.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index 44c2377721..160df8dfa7 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -4,7 +4,7 @@ include $(TOP)/configs/current LIBNAME = util C_SOURCES = \ - p_debug.c \ + u_debug.c \ u_blit.c \ u_cache.c \ u_draw_quad.c \ @@ -27,6 +27,3 @@ C_SOURCES = \ u_simple_screen.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript index 35f683fb8e..9d5dd006f0 100644 --- a/src/gallium/auxiliary/util/SConscript +++ b/src/gallium/auxiliary/util/SConscript @@ -3,11 +3,13 @@ Import('*') util = env.ConvenienceLibrary( target = 'util', source = [ - 'p_debug.c', - 'p_debug_mem.c', - 'p_debug_prof.c', + 'u_bitmask.c', 'u_blit.c', 'u_cache.c', + 'u_debug.c', + 'u_debug_memory.c', + 'u_debug_profile.c', + 'u_debug_stack.c', 'u_draw_quad.c', 'u_gen_mipmap.c', 'u_handle_table.c', diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c new file mode 100644 index 0000000000..77587c07ec --- /dev/null +++ b/src/gallium/auxiliary/util/u_bitmask.c @@ -0,0 +1,320 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Generic bitmask implementation. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + + +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + +#include "util/u_memory.h" +#include "util/u_bitmask.h" + + +typedef uint32_t util_bitmask_word; + + +#define UTIL_BITMASK_INITIAL_WORDS 16 +#define UTIL_BITMASK_BITS_PER_BYTE 8 +#define UTIL_BITMASK_BITS_PER_WORD (sizeof(util_bitmask_word) * UTIL_BITMASK_BITS_PER_BYTE) + + +struct util_bitmask +{ + util_bitmask_word *words; + + /** Number of bits we can currently hold */ + unsigned size; + + /** Number of consecutive bits set at the start of the bitmask */ + unsigned filled; +}; + + +struct util_bitmask * +util_bitmask_create(void) +{ + struct util_bitmask *bm; + + bm = MALLOC_STRUCT(util_bitmask); + if(!bm) + return NULL; + + bm->words = (util_bitmask_word *)CALLOC(UTIL_BITMASK_INITIAL_WORDS, sizeof(util_bitmask_word)); + if(!bm->words) { + FREE(bm); + return NULL; + } + + bm->size = UTIL_BITMASK_INITIAL_WORDS * UTIL_BITMASK_BITS_PER_WORD; + bm->filled = 0; + + return bm; +} + + +/** + * Resize the bitmask if necessary + */ +static INLINE boolean +util_bitmask_resize(struct util_bitmask *bm, + unsigned minimum_index) +{ + unsigned minimum_size = minimum_index + 1; + unsigned new_size; + util_bitmask_word *new_words; + + /* Check integer overflow */ + if(!minimum_size) + return FALSE; + + if(bm->size > minimum_size) + return TRUE; + + assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0); + new_size = bm->size; + while(!(new_size > minimum_size)) { + new_size *= 2; + /* Check integer overflow */ + if(new_size < bm->size) + return FALSE; + } + assert(new_size); + assert(new_size % UTIL_BITMASK_BITS_PER_WORD == 0); + + new_words = (util_bitmask_word *)REALLOC((void *)bm->words, + bm->size / UTIL_BITMASK_BITS_PER_BYTE, + new_size / UTIL_BITMASK_BITS_PER_BYTE); + if(!new_words) + return FALSE; + + memset(new_words + bm->size/UTIL_BITMASK_BITS_PER_WORD, + 0, + (new_size - bm->size)/UTIL_BITMASK_BITS_PER_BYTE); + + bm->size = new_size; + bm->words = new_words; + + return TRUE; +} + + +/** + * Lazily update the filled. + */ +static INLINE void +util_bitmask_filled_set(struct util_bitmask *bm, + unsigned index) +{ + assert(bm->filled <= bm->size); + assert(index <= bm->size); + + if(index == bm->filled) { + ++bm->filled; + assert(bm->filled <= bm->size); + } +} + +static INLINE void +util_bitmask_filled_unset(struct util_bitmask *bm, + unsigned index) +{ + assert(bm->filled <= bm->size); + assert(index <= bm->size); + + if(index < bm->filled) + bm->filled = index; +} + + +unsigned +util_bitmask_add(struct util_bitmask *bm) +{ + unsigned word; + unsigned bit; + util_bitmask_word mask; + + assert(bm); + + /* linear search for an empty index */ + word = bm->filled / UTIL_BITMASK_BITS_PER_WORD; + bit = bm->filled % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + while(word < bm->size / UTIL_BITMASK_BITS_PER_WORD) { + while(bit < UTIL_BITMASK_BITS_PER_WORD) { + if(!(bm->words[word] & mask)) + goto found; + ++bm->filled; + ++bit; + mask <<= 1; + } + ++word; + bit = 0; + mask = 1; + } +found: + + /* grow the bitmask if necessary */ + if(!util_bitmask_resize(bm, bm->filled)) + return UTIL_BITMASK_INVALID_INDEX; + + assert(!(bm->words[word] & mask)); + bm->words[word] |= mask; + + return bm->filled++; +} + + +unsigned +util_bitmask_set(struct util_bitmask *bm, + unsigned index) +{ + unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; + unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; + util_bitmask_word mask = 1 << bit; + + assert(bm); + + /* grow the bitmask if necessary */ + if(!util_bitmask_resize(bm, index)) + return UTIL_BITMASK_INVALID_INDEX; + + bm->words[word] |= mask; + + util_bitmask_filled_set(bm, index); + + return index; +} + + +void +util_bitmask_clear(struct util_bitmask *bm, + unsigned index) +{ + unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; + unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; + util_bitmask_word mask = 1 << bit; + + assert(bm); + + if(index >= bm->size) + return; + + bm->words[word] &= ~mask; + + util_bitmask_filled_unset(bm, index); +} + + +boolean +util_bitmask_get(struct util_bitmask *bm, + unsigned index) +{ + unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; + unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; + util_bitmask_word mask = 1 << bit; + + assert(bm); + + if(index < bm->filled) { + assert(bm->words[word] & mask); + return TRUE; + } + + if(index > bm->size) + return FALSE; + + if(bm->words[word] & mask) { + util_bitmask_filled_set(bm, index); + return TRUE; + } + else + return FALSE; +} + + +unsigned +util_bitmask_get_next_index(struct util_bitmask *bm, + unsigned index) +{ + unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; + unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; + util_bitmask_word mask = 1 << bit; + + if(index < bm->filled) { + assert(bm->words[word] & mask); + return index; + } + + if(index >= bm->size) { + return UTIL_BITMASK_INVALID_INDEX; + } + + /* Do a linear search */ + while(word < bm->size / UTIL_BITMASK_BITS_PER_WORD) { + while(bit < UTIL_BITMASK_BITS_PER_WORD) { + if(bm->words[word] & mask) { + if(index == bm->filled) { + ++bm->filled; + assert(bm->filled <= bm->size); + } + return index; + } + ++index; + ++bit; + mask <<= 1; + } + ++word; + bit = 0; + mask = 1; + } + + return UTIL_BITMASK_INVALID_INDEX; +} + + +unsigned +util_bitmask_get_first_index(struct util_bitmask *bm) +{ + return util_bitmask_get_next_index(bm, 0); +} + + +void +util_bitmask_destroy(struct util_bitmask *bm) +{ + assert(bm); + + FREE(bm->words); + FREE(bm); +} + diff --git a/src/gallium/auxiliary/util/u_bitmask.h b/src/gallium/auxiliary/util/u_bitmask.h new file mode 100644 index 0000000000..87f1110296 --- /dev/null +++ b/src/gallium/auxiliary/util/u_bitmask.h @@ -0,0 +1,114 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Generic bitmask. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#ifndef U_HANDLE_BITMASK_H_ +#define U_HANDLE_BITMASK_H_ + + +#ifdef __cplusplus +extern "C" { +#endif + + +#define UTIL_BITMASK_INVALID_INDEX (~0U) + + +/** + * Abstract data type to represent arbitrary set of bits. + */ +struct util_bitmask; + + +struct util_bitmask * +util_bitmask_create(void); + + +/** + * Search a cleared bit and set it. + * + * It searches for the first cleared bit. + * + * Returns the bit index on success, or UTIL_BITMASK_INVALID_INDEX on out of + * memory growing the bitmask. + */ +unsigned +util_bitmask_add(struct util_bitmask *bm); + +/** + * Set a bit. + * + * Returns the input index on success, or UTIL_BITMASK_INVALID_INDEX on out of + * memory growing the bitmask. + */ +unsigned +util_bitmask_set(struct util_bitmask *bm, + unsigned index); + +void +util_bitmask_clear(struct util_bitmask *bm, + unsigned index); + +boolean +util_bitmask_get(struct util_bitmask *bm, + unsigned index); + + +void +util_bitmask_destroy(struct util_bitmask *bm); + + +/** + * Search for the first set bit. + * + * Returns UTIL_BITMASK_INVALID_INDEX if a set bit cannot be found. + */ +unsigned +util_bitmask_get_first_index(struct util_bitmask *bm); + + +/** + * Search for the first set bit, starting from the giving index. + * + * Returns UTIL_BITMASK_INVALID_INDEX if a set bit cannot be found. + */ +unsigned +util_bitmask_get_next_index(struct util_bitmask *bm, + unsigned index); + + +#ifdef __cplusplus +} +#endif + +#endif /* U_HANDLE_BITMASK_H_ */ diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 841e9c01e7..deb68c43a6 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -34,10 +34,11 @@ #include "pipe/p_context.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" #include "util/u_blit.h" #include "util/u_draw_quad.h" @@ -59,8 +60,6 @@ struct blit_state struct pipe_sampler_state sampler; struct pipe_viewport_state viewport; - struct pipe_shader_state vert_shader; - struct pipe_shader_state frag_shader; void *vs; void *fs; @@ -103,8 +102,7 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_clipping = 1; - /*ctx->rasterizer.bypass_vs = 1;*/ + ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* samplers */ @@ -117,28 +115,20 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) ctx->sampler.mag_img_filter = 0; /* set later */ ctx->sampler.normalized_coords = 1; - /* viewport (identity, we setup vertices in wincoords) */ - ctx->viewport.scale[0] = 1.0; - ctx->viewport.scale[1] = 1.0; - ctx->viewport.scale[2] = 1.0; - ctx->viewport.scale[3] = 1.0; - ctx->viewport.translate[0] = 0.0; - ctx->viewport.translate[1] = 0.0; - ctx->viewport.translate[2] = 0.0; - ctx->viewport.translate[3] = 0.0; - - /* vertex shader */ + + /* vertex shader - still required to provide the linkage between + * fragment shader input semantics and vertex_element/buffers. + */ { const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes, - &ctx->vert_shader); + semantic_indexes); } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); + ctx->fs = util_make_fragment_tex_shader(pipe); ctx->vbuf = NULL; /* init vertex data that doesn't change */ @@ -163,10 +153,7 @@ util_destroy_blit(struct blit_state *ctx) pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); - FREE((void*) ctx->vert_shader.tokens); - FREE((void*) ctx->frag_shader.tokens); - - pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -199,7 +186,6 @@ static unsigned setup_vertex_data(struct blit_state *ctx, float x0, float y0, float x1, float y1, float z) { - void *buf; unsigned offset; ctx->vertices[0][0][0] = x0; @@ -228,12 +214,8 @@ setup_vertex_data(struct blit_state *ctx, offset = get_next_slot( ctx ); - buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); - - memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); - - pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + pipe_buffer_write(ctx->pipe->screen, ctx->vbuf, + offset, sizeof(ctx->vertices), ctx->vertices); return offset; } @@ -249,7 +231,6 @@ setup_vertex_data_tex(struct blit_state *ctx, float s0, float t0, float s1, float t1, float z) { - void *buf; unsigned offset; ctx->vertices[0][0][0] = x0; @@ -278,12 +259,8 @@ setup_vertex_data_tex(struct blit_state *ctx, offset = get_next_slot( ctx ); - buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); - - memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); - - pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + pipe_buffer_write(ctx->pipe->screen, ctx->vbuf, + offset, sizeof(ctx->vertices), ctx->vertices); return offset; } @@ -337,7 +314,7 @@ util_blit_pixels(struct blit_state *ctx, if(dst->format == src->format && (dstX1 - dstX0) == srcW && (dstY1 - dstY0) == srcH) { /* FIXME: this will most surely fail for overlapping rectangles */ - pipe->surface_copy(pipe, FALSE, + pipe->surface_copy(pipe, dst, dstX0, dstY0, /* dest */ src, srcX0, srcY0, /* src */ srcW, srcH); /* size */ @@ -371,14 +348,14 @@ util_blit_pixels(struct blit_state *ctx, PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ - pipe->surface_copy(pipe, FALSE, + pipe->surface_copy(pipe, texSurf, 0, 0, /* dest */ src, srcLeft, srcTop, /* src */ srcW, srcH); /* size */ /* free the surface, update the texture if necessary. */ - screen->tex_surface_release(screen, &texSurf); + pipe_surface_reference(&texSurf, NULL); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -389,13 +366,11 @@ util_blit_pixels(struct blit_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); - cso_save_viewport(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_viewport(ctx->cso, &ctx->viewport); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -437,9 +412,8 @@ util_blit_pixels(struct blit_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); - cso_restore_viewport(ctx->cso); - screen->texture_release(screen, &tex); + pipe_texture_reference(&tex, NULL); } @@ -448,7 +422,7 @@ util_blit_pixels(struct blit_state *ctx, */ void util_blit_flush( struct blit_state *ctx ) { - pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } @@ -471,8 +445,6 @@ util_blit_pixels_tex(struct blit_state *ctx, int dstX1, int dstY1, float z, uint filter) { - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; float s0, t0, s1, t1; unsigned offset; @@ -488,8 +460,10 @@ util_blit_pixels_tex(struct blit_state *ctx, t0 = srcY0 / (float)tex->height[0]; t1 = srcY1 / (float)tex->height[0]; - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, + 0)); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -500,13 +474,11 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); - cso_save_viewport(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_viewport(ctx->cso, &ctx->viewport); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -551,5 +523,4 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); - cso_restore_viewport(ctx->cso); } diff --git a/src/gallium/auxiliary/util/u_cache.c b/src/gallium/auxiliary/util/u_cache.c index 0a1a64259f..41cd38171f 100644 --- a/src/gallium/auxiliary/util/u_cache.c +++ b/src/gallium/auxiliary/util/u_cache.c @@ -36,7 +36,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/u_debug.c index f373f941dd..f96e27e09f 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -50,6 +50,7 @@ #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif #include <windows.h> +#include <stdio.h> #else @@ -59,7 +60,7 @@ #endif #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_format.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" @@ -106,6 +107,12 @@ void _debug_vprintf(const char *format, va_list ap) OutputDebugStringA(buf); buf[0] = '\0'; } + + if(GetConsoleWindow() && !IsDebuggerPresent()) { + vfprintf(stderr, format, ap); + fflush(stderr); + } + #elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) wchar_t *wide_format; long wide_str_len; @@ -643,34 +650,37 @@ void debug_dump_image(const char *prefix, void debug_dump_surface(const char *prefix, struct pipe_surface *surface) { - unsigned surface_usage; + struct pipe_texture *texture; + struct pipe_screen *screen; + struct pipe_transfer *transfer; void *data; if (!surface) - goto error1; + return; + + texture = surface->texture; + screen = texture->screen; - /* XXX: force mappable surface */ - surface_usage = surface->usage; - surface->usage |= PIPE_BUFFER_USAGE_CPU_READ; + transfer = screen->get_tex_transfer(screen, texture, surface->face, + surface->level, surface->zslice, + PIPE_TRANSFER_READ, 0, 0, surface->width, + surface->height); - data = pipe_surface_map(surface, - PIPE_BUFFER_USAGE_CPU_READ); + data = screen->transfer_map(screen, transfer); if(!data) - goto error2; + goto error; debug_dump_image(prefix, - surface->format, - surface->block.size, - surface->nblocksx, - surface->nblocksy, - surface->stride, + transfer->format, + transfer->block.size, + transfer->nblocksx, + transfer->nblocksy, + transfer->stride, data); - pipe_surface_unmap(surface); -error2: - surface->usage = surface_usage; -error1: - ; + screen->transfer_unmap(screen, transfer); +error: + screen->tex_transfer_destroy(transfer); } @@ -710,8 +720,10 @@ debug_dump_surface_bmp(const char *filename, struct pipe_surface *surface) { #ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT + struct pipe_texture *texture; + struct pipe_screen *screen; struct util_stream *stream; - unsigned surface_usage; + struct pipe_transfer *transfer; struct bmp_file_header bmfh; struct bmp_info_header bmih; float *rgba; @@ -748,14 +760,18 @@ debug_dump_surface_bmp(const char *filename, util_stream_write(stream, &bmfh, 14); util_stream_write(stream, &bmih, 40); + + texture = surface->texture; + screen = texture->screen; - /* XXX: force mappable surface */ - surface_usage = surface->usage; - surface->usage |= PIPE_BUFFER_USAGE_CPU_READ; + transfer = screen->get_tex_transfer(screen, texture, surface->face, + surface->level, surface->zslice, + PIPE_TRANSFER_READ, 0, 0, surface->width, + surface->height); y = surface->height; while(y--) { - pipe_get_tile_rgba(surface, + pipe_get_tile_rgba(transfer, 0, y, surface->width, 1, rgba); for(x = 0; x < surface->width; ++x) @@ -768,9 +784,9 @@ debug_dump_surface_bmp(const char *filename, util_stream_write(stream, &pixel, 4); } } - - surface->usage = surface_usage; + screen->tex_transfer_destroy(transfer); + util_stream_close(stream); error2: FREE(rgba); diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/auxiliary/util/u_debug.h index e9c95982dd..7c829707b2 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -35,13 +35,13 @@ * @author Jose Fonseca <jrfonseca@tungstengraphics.com> */ -#ifndef P_DEBUG_H_ -#define P_DEBUG_H_ +#ifndef U_DEBUG_H_ +#define U_DEBUG_H_ #include <stdarg.h> -#include "p_compiler.h" +#include "pipe/p_compiler.h" #ifdef __cplusplus @@ -162,7 +162,7 @@ void _debug_assert_fail(const char *expr, #ifdef DEBUG #define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__)) #else -#define debug_assert(expr) ((void)0) +#define debug_assert(expr) ((void)(expr)) #endif @@ -358,4 +358,4 @@ void debug_dump_surface_bmp(const char *filename, } #endif -#endif /* P_DEBUG_H_ */ +#endif /* U_DEBUG_H_ */ diff --git a/src/gallium/auxiliary/util/p_debug_mem.c b/src/gallium/auxiliary/util/u_debug_memory.c index 250fd60f63..7623cb9398 100644 --- a/src/gallium/auxiliary/util/p_debug_mem.c +++ b/src/gallium/auxiliary/util/u_debug_memory.c @@ -44,11 +44,13 @@ #include <stdlib.h> #endif -#include "pipe/p_debug.h" +#include "util/u_debug.h" +#include "util/u_debug_stack.h" #include "util/u_double_list.h" #define DEBUG_MEMORY_MAGIC 0x6e34090aU +#define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */ #if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && !defined(WINCE) @@ -71,7 +73,11 @@ struct debug_memory_header const char *file; unsigned line; const char *function; +#if DEBUG_MEMORY_STACK + struct debug_stack_frame backtrace[DEBUG_MEMORY_STACK]; +#endif size_t size; + unsigned magic; }; @@ -136,6 +142,10 @@ debug_malloc(const char *file, unsigned line, const char *function, hdr->size = size; hdr->magic = DEBUG_MEMORY_MAGIC; +#if DEBUG_MEMORY_STACK + debug_backtrace_capture(hdr->backtrace, 0, DEBUG_MEMORY_STACK); +#endif + ftr = footer_from_header(hdr); ftr->magic = DEBUG_MEMORY_MAGIC; @@ -290,6 +300,9 @@ debug_memory_end(unsigned long start_no) debug_printf("%s:%u:%s: %u bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, hdr->size, ptr); +#if DEBUG_MEMORY_STACK + debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK); +#endif total_size += hdr->size; } diff --git a/src/gallium/auxiliary/util/p_debug_prof.c b/src/gallium/auxiliary/util/u_debug_profile.c index 5f9772ef91..6d8b244c3a 100644 --- a/src/gallium/auxiliary/util/p_debug_prof.c +++ b/src/gallium/auxiliary/util/u_debug_profile.c @@ -42,7 +42,7 @@ #include <windows.h> #include <winddi.h> -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_string.h" diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c new file mode 100644 index 0000000000..76068a6509 --- /dev/null +++ b/src/gallium/auxiliary/util/u_debug_stack.c @@ -0,0 +1,97 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Stack backtracing. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ + +#include "u_debug.h" +#include "u_debug_stack.h" + + +void +debug_backtrace_capture(struct debug_stack_frame *backtrace, + unsigned start_frame, + unsigned nr_frames) +{ + const void **frame_pointer = NULL; + unsigned i = 0; + + if(!nr_frames) + return; + +#if defined(PIPE_CC_GCC) + frame_pointer = ((const void **)__builtin_frame_address(1)); +#elif defined(PIPE_CC_MSVC) + __asm { + mov frame_pointer, ebp + } + frame_pointer = (const void **)frame_pointer[0]; +#else + frame_pointer = NULL; +#endif + + +#ifdef PIPE_ARCH_X86 + while(nr_frames) { + if(!frame_pointer) + break; + + if(start_frame) + --start_frame; + else { + backtrace[i++].function = frame_pointer[1]; + --nr_frames; + } + + frame_pointer = (const void **)frame_pointer[0]; + } +#endif + + while(nr_frames) { + backtrace[i++].function = NULL; + --nr_frames; + } +} + + +void +debug_backtrace_dump(const struct debug_stack_frame *backtrace, + unsigned nr_frames) +{ + unsigned i; + + for(i = 0; i < nr_frames; ++i) { + if(!backtrace[i].function) + break; + debug_printf("\t%p\n", backtrace[i].function); + } +} + diff --git a/src/gallium/state_trackers/wgl/stw.c b/src/gallium/auxiliary/util/u_debug_stack.h index 8bccdad221..f50f04e0f7 100644 --- a/src/gallium/state_trackers/wgl/stw.c +++ b/src/gallium/auxiliary/util/u_debug_stack.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2009, VMware, Inc. + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,48 +10,56 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#include "stw.h" -#include "shared/stw_winsys.h" +#ifndef U_DEBUG_STACK_H_ +#define U_DEBUG_STACK_H_ -boolean -st_init(const struct stw_winsys *stw_winsys) -{ - if (!stw_shared_init( stw_winsys )) - goto fail; - if (!stw_icd_init()) - goto fail; +/** + * @file + * Stack backtracing. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ - if (!stw_wgl_init()) - goto fail; - return TRUE; +#ifdef __cplusplus +extern "C" { +#endif -fail: - st_cleanup(); - return FALSE; -} +struct debug_stack_frame +{ + const void *function; +}; + void -st_cleanup(void) -{ - stw_icd_cleanup(); - stw_shared_cleanup(); - stw_wgl_cleanup(); +debug_backtrace_capture(struct debug_stack_frame *backtrace, + unsigned start_frame, + unsigned nr_frames); + +void +debug_backtrace_dump(const struct debug_stack_frame *backtrace, + unsigned nr_frames); + + +#ifdef __cplusplus } +#endif + +#endif /* U_DEBUG_STACK_H_ */ diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index f282f3d289..4110485fb1 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -51,9 +51,11 @@ util_draw_vertex_buffer(struct pipe_context *pipe, assert(num_attribs <= PIPE_MAX_ATTRIBS); /* tell pipe about the vertex buffer */ + memset(&vbuffer, 0, sizeof(vbuffer)); vbuffer.buffer = vbuf; vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ vbuffer.buffer_offset = offset; + vbuffer.max_index = num_verts - 1; pipe->set_vertex_buffers(pipe, 1, &vbuffer); /* tell pipe about the vertex attributes */ @@ -127,6 +129,6 @@ util_draw_texquad(struct pipe_context *pipe, util_draw_vertex_buffer(pipe, vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, 2); } - pipe_buffer_reference(pipe->screen, &vbuf, NULL); + pipe_buffer_reference(&vbuf, NULL); } } diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 2b4cdab6cf..b32ad1cbe9 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -35,10 +35,11 @@ #include "pipe/p_context.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_draw_quad.h" @@ -61,10 +62,7 @@ struct gen_mipmap_state struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; - struct pipe_viewport_state viewport; - struct pipe_shader_state vert_shader; - struct pipe_shader_state frag_shader; void *vs; void *fs; @@ -78,15 +76,15 @@ struct gen_mipmap_state enum dtype { - UBYTE, - UBYTE_3_3_2, - USHORT, - USHORT_4_4_4_4, - USHORT_5_6_5, - USHORT_1_5_5_5_REV, - UINT, - FLOAT, - HALF_FLOAT + DTYPE_UBYTE, + DTYPE_UBYTE_3_3_2, + DTYPE_USHORT, + DTYPE_USHORT_4_4_4_4, + DTYPE_USHORT_5_6_5, + DTYPE_USHORT_1_5_5_5_REV, + DTYPE_UINT, + DTYPE_FLOAT, + DTYPE_HALF_FLOAT }; @@ -194,7 +192,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth); */ - if (datatype == UBYTE && comps == 4) { + if (datatype == DTYPE_UBYTE && comps == 4) { uint i, j, k; const ubyte(*rowA)[4] = (const ubyte(*)[4]) srcRowA; const ubyte(*rowB)[4] = (const ubyte(*)[4]) srcRowB; @@ -207,7 +205,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; } } - else if (datatype == UBYTE && comps == 3) { + else if (datatype == DTYPE_UBYTE && comps == 3) { uint i, j, k; const ubyte(*rowA)[3] = (const ubyte(*)[3]) srcRowA; const ubyte(*rowB)[3] = (const ubyte(*)[3]) srcRowB; @@ -219,7 +217,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; } } - else if (datatype == UBYTE && comps == 2) { + else if (datatype == DTYPE_UBYTE && comps == 2) { uint i, j, k; const ubyte(*rowA)[2] = (const ubyte(*)[2]) srcRowA; const ubyte(*rowB)[2] = (const ubyte(*)[2]) srcRowB; @@ -230,7 +228,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2; } } - else if (datatype == UBYTE && comps == 1) { + else if (datatype == DTYPE_UBYTE && comps == 1) { uint i, j, k; const ubyte *rowA = (const ubyte *) srcRowA; const ubyte *rowB = (const ubyte *) srcRowB; @@ -241,7 +239,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == USHORT && comps == 4) { + else if (datatype == DTYPE_USHORT && comps == 4) { uint i, j, k; const ushort(*rowA)[4] = (const ushort(*)[4]) srcRowA; const ushort(*rowB)[4] = (const ushort(*)[4]) srcRowB; @@ -254,7 +252,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; } } - else if (datatype == USHORT && comps == 3) { + else if (datatype == DTYPE_USHORT && comps == 3) { uint i, j, k; const ushort(*rowA)[3] = (const ushort(*)[3]) srcRowA; const ushort(*rowB)[3] = (const ushort(*)[3]) srcRowB; @@ -266,7 +264,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; } } - else if (datatype == USHORT && comps == 2) { + else if (datatype == DTYPE_USHORT && comps == 2) { uint i, j, k; const ushort(*rowA)[2] = (const ushort(*)[2]) srcRowA; const ushort(*rowB)[2] = (const ushort(*)[2]) srcRowB; @@ -277,7 +275,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; } } - else if (datatype == USHORT && comps == 1) { + else if (datatype == DTYPE_USHORT && comps == 1) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -288,7 +286,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == FLOAT && comps == 4) { + else if (datatype == DTYPE_FLOAT && comps == 4) { uint i, j, k; const float(*rowA)[4] = (const float(*)[4]) srcRowA; const float(*rowB)[4] = (const float(*)[4]) srcRowB; @@ -305,7 +303,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][3] + rowB[k][3]) * 0.25F; } } - else if (datatype == FLOAT && comps == 3) { + else if (datatype == DTYPE_FLOAT && comps == 3) { uint i, j, k; const float(*rowA)[3] = (const float(*)[3]) srcRowA; const float(*rowB)[3] = (const float(*)[3]) srcRowB; @@ -320,7 +318,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][2] + rowB[k][2]) * 0.25F; } } - else if (datatype == FLOAT && comps == 2) { + else if (datatype == DTYPE_FLOAT && comps == 2) { uint i, j, k; const float(*rowA)[2] = (const float(*)[2]) srcRowA; const float(*rowB)[2] = (const float(*)[2]) srcRowB; @@ -333,7 +331,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][1] + rowB[k][1]) * 0.25F; } } - else if (datatype == FLOAT && comps == 1) { + else if (datatype == DTYPE_FLOAT && comps == 1) { uint i, j, k; const float *rowA = (const float *) srcRowA; const float *rowB = (const float *) srcRowB; @@ -345,7 +343,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } #if 0 - else if (datatype == HALF_FLOAT && comps == 4) { + else if (datatype == HALF_DTYPE_FLOAT && comps == 4) { uint i, j, k, comp; const half_float(*rowA)[4] = (const half_float(*)[4]) srcRowA; const half_float(*rowB)[4] = (const half_float(*)[4]) srcRowB; @@ -362,7 +360,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 3) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 3) { uint i, j, k, comp; const half_float(*rowA)[3] = (const half_float(*)[3]) srcRowA; const half_float(*rowB)[3] = (const half_float(*)[3]) srcRowB; @@ -379,7 +377,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 2) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 2) { uint i, j, k, comp; const half_float(*rowA)[2] = (const half_float(*)[2]) srcRowA; const half_float(*rowB)[2] = (const half_float(*)[2]) srcRowB; @@ -396,7 +394,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 1) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 1) { uint i, j, k; const half_float *rowA = (const half_float *) srcRowA; const half_float *rowB = (const half_float *) srcRowB; @@ -413,7 +411,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } #endif - else if (datatype == UINT && comps == 1) { + else if (datatype == DTYPE_UINT && comps == 1) { uint i, j, k; const uint *rowA = (const uint *) srcRowA; const uint *rowB = (const uint *) srcRowB; @@ -424,7 +422,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == USHORT_5_6_5 && comps == 3) { + else if (datatype == DTYPE_USHORT_5_6_5 && comps == 3) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -449,7 +447,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (blue << 11) | (green << 5) | red; } } - else if (datatype == USHORT_4_4_4_4 && comps == 4) { + else if (datatype == DTYPE_USHORT_4_4_4_4 && comps == 4) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -479,7 +477,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (alpha << 12) | (blue << 8) | (green << 4) | red; } } - else if (datatype == USHORT_1_5_5_5_REV && comps == 4) { + else if (datatype == DTYPE_USHORT_1_5_5_5_REV && comps == 4) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -509,7 +507,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red; } } - else if (datatype == UBYTE_3_3_2 && comps == 3) { + else if (datatype == DTYPE_UBYTE_3_3_2 && comps == 3) { uint i, j, k; const ubyte *rowA = (const ubyte *) srcRowA; const ubyte *rowB = (const ubyte *) srcRowB; @@ -570,7 +568,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, assert(comps >= 1); assert(comps <= 4); - if ((datatype == UBYTE) && (comps == 4)) { + if ((datatype == DTYPE_UBYTE) && (comps == 4)) { DECLARE_ROW_POINTERS(ubyte, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -581,7 +579,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(3); } } - else if ((datatype == UBYTE) && (comps == 3)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 3)) { DECLARE_ROW_POINTERS(ubyte, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -591,7 +589,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(2); } } - else if ((datatype == UBYTE) && (comps == 2)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 2)) { DECLARE_ROW_POINTERS(ubyte, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -600,7 +598,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(1); } } - else if ((datatype == UBYTE) && (comps == 1)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 1)) { DECLARE_ROW_POINTERS(ubyte, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -608,7 +606,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(0); } } - else if ((datatype == USHORT) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT) && (comps == 4)) { DECLARE_ROW_POINTERS(ushort, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -619,7 +617,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(3); } } - else if ((datatype == USHORT) && (comps == 3)) { + else if ((datatype == DTYPE_USHORT) && (comps == 3)) { DECLARE_ROW_POINTERS(ushort, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -629,7 +627,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(2); } } - else if ((datatype == USHORT) && (comps == 2)) { + else if ((datatype == DTYPE_USHORT) && (comps == 2)) { DECLARE_ROW_POINTERS(ushort, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -638,7 +636,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(1); } } - else if ((datatype == USHORT) && (comps == 1)) { + else if ((datatype == DTYPE_USHORT) && (comps == 1)) { DECLARE_ROW_POINTERS(ushort, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -646,7 +644,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(0); } } - else if ((datatype == FLOAT) && (comps == 4)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -657,7 +655,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(3); } } - else if ((datatype == FLOAT) && (comps == 3)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 3)) { DECLARE_ROW_POINTERS(float, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -667,7 +665,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(2); } } - else if ((datatype == FLOAT) && (comps == 2)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 2)) { DECLARE_ROW_POINTERS(float, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -676,7 +674,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(1); } } - else if ((datatype == FLOAT) && (comps == 1)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 1)) { DECLARE_ROW_POINTERS(float, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -684,7 +682,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(0); } } - else if ((datatype == HALF_FLOAT) && (comps == 4)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -695,7 +693,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(3); } } - else if ((datatype == HALF_FLOAT) && (comps == 3)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 3)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -705,7 +703,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(2); } } - else if ((datatype == HALF_FLOAT) && (comps == 2)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 2)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -714,7 +712,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(1); } } - else if ((datatype == HALF_FLOAT) && (comps == 1)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 1)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -722,7 +720,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(0); } } - else if ((datatype == UINT) && (comps == 1)) { + else if ((datatype == DTYPE_UINT) && (comps == 1)) { const uint *rowA = (const uint *) srcRowA; const uint *rowB = (const uint *) srcRowB; const uint *rowC = (const uint *) srcRowC; @@ -738,7 +736,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (float)((double) tmp * 0.125); } } - else if ((datatype == USHORT_5_6_5) && (comps == 3)) { + else if ((datatype == DTYPE_USHORT_5_6_5) && (comps == 3)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -776,7 +774,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (b << 11) | (g << 5) | r; } } - else if ((datatype == USHORT_4_4_4_4) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT_4_4_4_4) && (comps == 4)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -825,7 +823,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (a << 12) | (b << 8) | (g << 4) | r; } } - else if ((datatype == USHORT_1_5_5_5_REV) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT_1_5_5_5_REV) && (comps == 4)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -874,7 +872,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (a << 15) | (b << 10) | (g << 5) | r; } } - else if ((datatype == UBYTE_3_3_2) && (comps == 3)) { + else if ((datatype == DTYPE_UBYTE_3_3_2) && (comps == 3)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -928,34 +926,34 @@ format_to_type_comps(enum pipe_format pformat, case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: case PIPE_FORMAT_B8G8R8X8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 4; return; case PIPE_FORMAT_A1R5G5B5_UNORM: - *datatype = USHORT_1_5_5_5_REV; + *datatype = DTYPE_USHORT_1_5_5_5_REV; *comps = 4; return; case PIPE_FORMAT_A4R4G4B4_UNORM: - *datatype = USHORT_4_4_4_4; + *datatype = DTYPE_USHORT_4_4_4_4; *comps = 4; return; case PIPE_FORMAT_R5G6B5_UNORM: - *datatype = USHORT_5_6_5; + *datatype = DTYPE_USHORT_5_6_5; *comps = 3; return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_A8_UNORM: case PIPE_FORMAT_I8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 1; return; case PIPE_FORMAT_A8L8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 2; return; default: assert(0); - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 0; break; } @@ -1116,31 +1114,30 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; void *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_surface_map(srcSurf, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_surface_map(dstSurf, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); reduce_1d(pt->format, - srcSurf->width, srcMap, - dstSurf->width, dstMap); + srcTrans->width, srcMap, + dstTrans->width, dstMap); - pipe_surface_unmap(srcSurf); - pipe_surface_unmap(dstSurf); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1160,32 +1157,32 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_surface_map(srcSurf, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_surface_map(dstSurf, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); reduce_2d(pt->format, - srcSurf->width, srcSurf->height, - srcSurf->stride, srcMap, - dstSurf->width, dstSurf->height, - dstSurf->stride, dstMap); + srcTrans->width, srcTrans->height, + srcTrans->stride, srcMap, + dstTrans->width, dstTrans->height, + dstTrans->stride, dstMap); - pipe_surface_unmap(srcSurf); - pipe_surface_unmap(dstSurf); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1195,6 +1192,7 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_texture *pt, uint face, uint baseLevel, uint lastLevel) { +#if 0 struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; @@ -1204,37 +1202,36 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_surface_map(srcSurf, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_surface_map(dstSurf, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); -#if 0 reduce_3d(pt->format, - srcSurf->width, srcSurf->height, - srcSurf->stride, srcMap, - dstSurf->width, dstSurf->height, - dstSurf->stride, dstMap); -#else - (void) reduce_3d; -#endif + srcTrans->width, srcTrans->height, + srcTrans->stride, srcMap, + dstTrans->width, dstTrans->height, + dstTrans->stride, dstMap); - pipe_surface_unmap(srcSurf); - pipe_surface_unmap(dstSurf); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } +#else + (void) reduce_3d; +#endif } @@ -1294,8 +1291,7 @@ util_create_gen_mipmap(struct pipe_context *pipe, memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_clipping = 1; - /*ctx->rasterizer.bypass_vs = 1;*/ + ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* sampler state */ @@ -1306,28 +1302,19 @@ util_create_gen_mipmap(struct pipe_context *pipe, ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; ctx->sampler.normalized_coords = 1; - /* viewport state (identity, verts are in wincoords) */ - ctx->viewport.scale[0] = 1.0; - ctx->viewport.scale[1] = 1.0; - ctx->viewport.scale[2] = 1.0; - ctx->viewport.scale[3] = 1.0; - ctx->viewport.translate[0] = 0.0; - ctx->viewport.translate[1] = 0.0; - ctx->viewport.translate[2] = 0.0; - ctx->viewport.translate[3] = 0.0; - - /* vertex shader */ + /* vertex shader - still needed to specify mapping from fragment + * shader input semantics to vertex elements + */ { const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes, - &ctx->vert_shader); + semantic_indexes); } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); + ctx->fs = util_make_fragment_tex_shader(pipe); /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { @@ -1369,7 +1356,6 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) { - void *buf; unsigned offset; ctx->vertices[0][0][0] = 0.0f; /*x*/ @@ -1394,12 +1380,8 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) offset = get_next_slot( ctx ); - buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); - - memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); - - pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + pipe_buffer_write(ctx->pipe->screen, ctx->vbuf, + offset, sizeof(ctx->vertices), ctx->vertices); return offset; } @@ -1417,10 +1399,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); - FREE((void*) ctx->vert_shader.tokens); - FREE((void*) ctx->frag_shader.tokens); - - pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -1432,7 +1411,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) */ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) { - pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } @@ -1476,13 +1455,11 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); - cso_save_viewport(ctx->cso); /* bind our state */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_viewport(ctx->cso, &ctx->viewport); cso_set_fragment_shader_handle(ctx->cso, ctx->fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); @@ -1528,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &pt); - /* quad coords in window coords (bypassing clipping, viewport mapping) */ + /* quad coords in window coords (bypassing vs, clip and viewport) */ offset = set_vertex_data(ctx, (float) pt->width[dstLevel], (float) pt->height[dstLevel]); @@ -1555,5 +1532,4 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); - cso_restore_viewport(ctx->cso); } diff --git a/src/gallium/auxiliary/util/u_handle_table.c b/src/gallium/auxiliary/util/u_handle_table.c index 2d15932ce3..6da7353e25 100644 --- a/src/gallium/auxiliary/util/u_handle_table.c +++ b/src/gallium/auxiliary/util/u_handle_table.c @@ -34,7 +34,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_handle_table.h" diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c index 0bc8de9632..2f83e318e4 100644 --- a/src/gallium/auxiliary/util/u_hash_table.c +++ b/src/gallium/auxiliary/util/u_hash_table.c @@ -39,7 +39,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "cso_cache/cso_hash.h" diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c index 01b17ddb1b..3f70809efd 100644 --- a/src/gallium/auxiliary/util/u_keymap.c +++ b/src/gallium/auxiliary/util/u_keymap.c @@ -35,7 +35,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_error.h" #include "cso_cache/cso_hash.h" diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c index e999cefe74..6be365e53b 100644 --- a/src/gallium/auxiliary/util/u_linear.c +++ b/src/gallium/auxiliary/util/u_linear.c @@ -1,5 +1,5 @@ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "u_linear.h" void diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index ab6f39ac31..1ecde7a912 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -40,7 +40,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h index 1a6b596421..0b18d043ad 100644 --- a/src/gallium/auxiliary/util/u_memory.h +++ b/src/gallium/auxiliary/util/u_memory.h @@ -36,7 +36,7 @@ #include "util/u_pointer.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #ifdef __cplusplus @@ -52,11 +52,11 @@ extern "C" { #endif -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && defined(DEBUG) +#if defined(PIPE_OS_WINDOWS) && defined(DEBUG) /* memory debugging */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #define MALLOC( _size ) \ debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size ) @@ -191,9 +191,11 @@ align_free(void *ptr) #if defined(HAVE_POSIX_MEMALIGN) FREE(ptr); #else - void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); - void *realAddr = *cubbyHole; - FREE(realAddr); + if (ptr) { + void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); + void *realAddr = *cubbyHole; + FREE(realAddr); + } #endif /* defined(HAVE_POSIX_MEMALIGN) */ } diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c index 45ce257b5e..151a480d34 100644 --- a/src/gallium/auxiliary/util/u_mm.c +++ b/src/gallium/auxiliary/util/u_mm.c @@ -24,7 +24,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_mm.h" diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index fe81a685be..74259d453b 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -169,46 +169,35 @@ util_surface_copy(struct pipe_context *pipe, unsigned w, unsigned h) { struct pipe_screen *screen = pipe->screen; - struct pipe_surface *new_src = NULL, *new_dst = NULL; + struct pipe_transfer *src_trans, *dst_trans; void *dst_map; const void *src_map; - assert(dst->block.size == src->block.size); - assert(dst->block.width == src->block.width); - assert(dst->block.height == src->block.height); - - if ((src->usage & PIPE_BUFFER_USAGE_CPU_READ) == 0) { - /* Need to create new src surface which is CPU readable */ - assert(src->texture); - if (!src->texture) - return; - new_src = screen->get_tex_surface(screen, + assert(src->texture && dst->texture); + if (!src->texture || !dst->texture) + return; + src_trans = screen->get_tex_transfer(screen, src->texture, src->face, src->level, src->zslice, - PIPE_BUFFER_USAGE_CPU_READ); - src = new_src; - } + PIPE_TRANSFER_READ, + src_x, src_y, w, h); - if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) { - /* Need to create new dst surface which is CPU writable */ - assert(dst->texture); - if (!dst->texture) - return; - new_dst = screen->get_tex_surface(screen, + dst_trans = screen->get_tex_transfer(screen, dst->texture, dst->face, dst->level, dst->zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - dst = new_dst; - } + PIPE_TRANSFER_WRITE, + dst_x, dst_y, w, h); - src_map = pipe->screen->surface_map(screen, - src, PIPE_BUFFER_USAGE_CPU_READ); - dst_map = pipe->screen->surface_map(screen, - dst, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(dst_trans->block.size == src_trans->block.size); + assert(dst_trans->block.width == src_trans->block.width); + assert(dst_trans->block.height == src_trans->block.height); + + src_map = pipe->screen->transfer_map(screen, src_trans); + dst_map = pipe->screen->transfer_map(screen, dst_trans); assert(src_map); assert(dst_map); @@ -216,36 +205,25 @@ util_surface_copy(struct pipe_context *pipe, if (src_map && dst_map) { /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, - &dst->block, - dst->stride, - dst_x, dst_y, + &dst_trans->block, + dst_trans->stride, + 0, 0, w, h, src_map, - do_flip ? -(int) src->stride : src->stride, - src_x, - do_flip ? src_y + h - 1 : src_y); + do_flip ? -(int) src_trans->stride : src_trans->stride, + 0, + do_flip ? h - 1 : 0); } - pipe->screen->surface_unmap(pipe->screen, src); - pipe->screen->surface_unmap(pipe->screen, dst); + pipe->screen->transfer_unmap(pipe->screen, src_trans); + pipe->screen->transfer_unmap(pipe->screen, dst_trans); - if (new_src) - screen->tex_surface_release(screen, &new_src); - if (new_dst) - screen->tex_surface_release(screen, &new_dst); + screen->tex_transfer_destroy(src_trans); + screen->tex_transfer_destroy(dst_trans); } -static void * -get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) -{ - return (char *)dst_map - + y / dst->block.height * dst->stride - + x / dst->block.width * dst->block.size; -} - - #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) @@ -260,42 +238,38 @@ util_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { struct pipe_screen *screen = pipe->screen; - struct pipe_surface *new_dst = NULL; + struct pipe_transfer *dst_trans; void *dst_map; - if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) { - /* Need to create new dst surface which is CPU writable */ - assert(dst->texture); - if (!dst->texture) - return; - new_dst = screen->get_tex_surface(screen, + assert(dst->texture); + if (!dst->texture) + return; + dst_trans = screen->get_tex_transfer(screen, dst->texture, dst->face, dst->level, dst->zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - dst = new_dst; - } + PIPE_TRANSFER_WRITE, + dstx, dsty, width, height); - dst_map = pipe->screen->surface_map(screen, - dst, PIPE_BUFFER_USAGE_CPU_WRITE); + dst_map = pipe->screen->transfer_map(screen, dst_trans); assert(dst_map); if (dst_map) { - assert(dst->stride > 0); + assert(dst_trans->stride > 0); - switch (dst->block.size) { + switch (dst_trans->block.size) { case 1: case 2: case 4: - pipe_fill_rect(dst_map, &dst->block, dst->stride, - dstx, dsty, width, height, value); + pipe_fill_rect(dst_map, &dst_trans->block, dst_trans->stride, + 0, 0, width, height, value); break; case 8: { /* expand the 4-byte clear value to an 8-byte value */ - ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); + ushort *row = (ushort *) dst_map; ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); @@ -312,7 +286,7 @@ util_surface_fill(struct pipe_context *pipe, row[j*4+2] = val2; row[j*4+3] = val3; } - row += dst->stride/2; + row += dst_trans->stride/2; } } break; @@ -322,8 +296,6 @@ util_surface_fill(struct pipe_context *pipe, } } - pipe->screen->surface_unmap(pipe->screen, dst); - - if (new_dst) - screen->tex_surface_release(screen, &new_dst); + pipe->screen->transfer_unmap(pipe->screen, dst_trans); + screen->tex_transfer_destroy(dst_trans); } diff --git a/src/gallium/auxiliary/util/u_simple_screen.c b/src/gallium/auxiliary/util/u_simple_screen.c index 089bbbc48a..8114b53cd0 100644 --- a/src/gallium/auxiliary/util/u_simple_screen.c +++ b/src/gallium/auxiliary/util/u_simple_screen.c @@ -28,6 +28,7 @@ #include "u_simple_screen.h" #include "pipe/p_screen.h" +#include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" @@ -37,8 +38,12 @@ pass_buffer_create(struct pipe_screen *screen, unsigned usage, unsigned size) { - return screen->winsys->buffer_create(screen->winsys, - alignment, usage, size); + struct pipe_buffer *buffer = + screen->winsys->buffer_create(screen->winsys, alignment, usage, size); + + buffer->screen = screen; + + return buffer; } static struct pipe_buffer * @@ -46,8 +51,13 @@ pass_user_buffer_create(struct pipe_screen *screen, void *ptr, unsigned bytes) { - return screen->winsys->user_buffer_create(screen->winsys, + struct pipe_buffer *buffer = + screen->winsys->user_buffer_create(screen->winsys, ptr, bytes); + + buffer->screen = screen; + + return buffer; } static struct pipe_buffer * @@ -57,9 +67,14 @@ pass_surface_buffer_create(struct pipe_screen *screen, unsigned usage, unsigned *stride) { - return screen->winsys->surface_buffer_create(screen->winsys, + struct pipe_buffer *buffer = + screen->winsys->surface_buffer_create(screen->winsys, width, height, format, usage, stride); + + buffer->screen = screen; + + return buffer; } static void * @@ -79,10 +94,9 @@ pass_buffer_unmap(struct pipe_screen *screen, } static void -pass_buffer_destroy(struct pipe_screen *screen, - struct pipe_buffer *buf) +pass_buffer_destroy(struct pipe_buffer *buf) { - screen->winsys->buffer_destroy(screen->winsys, buf); + buf->screen->winsys->buffer_destroy(buf); } diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 706155e99a..e519c354d2 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -34,9 +34,8 @@ #include "pipe/p_context.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" @@ -56,12 +55,11 @@ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes, - struct pipe_shader_state *shader) + const uint *semantic_indexes) { - uint maxTokens = 100; - struct tgsi_token *tokens; + struct pipe_shader_state shader; + struct tgsi_token tokens[100]; struct tgsi_header *header; struct tgsi_processor *processor; struct tgsi_full_declaration decl; @@ -69,8 +67,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, const uint procType = TGSI_PROCESSOR_VERTEX; uint ti, i; - tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); - /* shader header */ *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); @@ -97,7 +93,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); } /* declare outputs */ @@ -112,7 +108,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); } /* emit MOV instructions */ @@ -129,7 +125,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); } /* END instruction */ @@ -140,16 +136,15 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); #if 0 /*debug*/ tgsi_dump(tokens, 0); #endif - shader->tokens = tokens; - /*shader->num_tokens = ti;*/ + shader.tokens = tokens; - return pipe->create_vs_state(pipe, shader); + return pipe->create_vs_state(pipe, &shader); } @@ -161,11 +156,10 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, * END; */ void * -util_make_fragment_tex_shader(struct pipe_context *pipe, - struct pipe_shader_state *shader) +util_make_fragment_tex_shader(struct pipe_context *pipe) { - uint maxTokens = 100; - struct tgsi_token *tokens; + struct pipe_shader_state shader; + struct tgsi_token tokens[100]; struct tgsi_header *header; struct tgsi_processor *processor; struct tgsi_full_declaration decl; @@ -173,8 +167,6 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, const uint procType = TGSI_PROCESSOR_FRAGMENT; uint ti; - tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); - /* shader header */ *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); @@ -200,7 +192,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); /* declare color[0] output */ decl = tgsi_default_full_declaration(); @@ -213,7 +205,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); /* declare sampler */ decl = tgsi_default_full_declaration(); @@ -223,7 +215,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); /* TEX instruction */ inst = tgsi_default_full_instruction(); @@ -240,7 +232,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); /* END instruction */ inst = tgsi_default_full_instruction(); @@ -250,16 +242,15 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); #if 0 /*debug*/ tgsi_dump(tokens, 0); #endif - shader->tokens = tokens; - /*shader->num_tokens = ti;*/ + shader.tokens = tokens; - return pipe->create_fs_state(pipe, shader); + return pipe->create_fs_state(pipe, &shader); } @@ -270,11 +261,10 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, * Make simple fragment color pass-through shader. */ void * -util_make_fragment_passthrough_shader(struct pipe_context *pipe, - struct pipe_shader_state *shader) +util_make_fragment_passthrough_shader(struct pipe_context *pipe) { - uint maxTokens = 40; - struct tgsi_token *tokens; + struct pipe_shader_state shader; + struct tgsi_token tokens[40]; struct tgsi_header *header; struct tgsi_processor *processor; struct tgsi_full_declaration decl; @@ -282,8 +272,6 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, const uint procType = TGSI_PROCESSOR_FRAGMENT; uint ti; - tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); - /* shader header */ *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); @@ -307,7 +295,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); /* declare output */ decl = tgsi_default_full_declaration(); @@ -320,7 +308,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, - maxTokens - ti); + Elements(tokens) - ti); /* MOVE out[0], in[0]; */ @@ -335,7 +323,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); /* END instruction */ inst = tgsi_default_full_instruction(); @@ -345,17 +333,17 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe, ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, - maxTokens - ti ); + Elements(tokens) - ti ); - assert(ti < maxTokens); + assert(ti < Elements(tokens)); #if 0 /*debug*/ tgsi_dump(tokens, 0); #endif - shader->tokens = tokens; - /*shader->num_tokens = ti;*/ + shader.tokens = tokens; - return pipe->create_fs_state(pipe, shader); + return pipe->create_fs_state(pipe, &shader); } + diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index 8ca4977d71..6f8d96af9b 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -46,18 +46,15 @@ extern void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes, - struct pipe_shader_state *shader); + const uint *semantic_indexes); extern void * -util_make_fragment_tex_shader(struct pipe_context *pipe, - struct pipe_shader_state *shader); +util_make_fragment_tex_shader(struct pipe_context *pipe); extern void * -util_make_fragment_passthrough_shader(struct pipe_context *pipe, - struct pipe_shader_state *shader); +util_make_fragment_passthrough_shader(struct pipe_context *pipe); #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c index ca80bef0f3..0ead45a749 100644 --- a/src/gallium/auxiliary/util/u_stream_stdc.c +++ b/src/gallium/auxiliary/util/u_stream_stdc.c @@ -32,7 +32,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) #include <stdio.h> diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 32f6b072a0..d31ca9c029 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -28,7 +28,6 @@ /** * RGBA/float tile get/put functions. * Usable both by drivers and state trackers. - * Surfaces should already be in a mapped state. */ @@ -42,58 +41,58 @@ /** - * Move raw block of pixels from surface to user memory. - * This should be usable by any hw driver that has mappable surfaces. + * Move raw block of pixels from transfer object to user memory. */ void -pipe_get_tile_raw(struct pipe_surface *ps, +pipe_get_tile_raw(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, void *dst, int dst_stride) { + struct pipe_screen *screen = pt->texture->screen; const void *src; if (dst_stride == 0) - dst_stride = pf_get_nblocksx(&ps->block, w) * ps->block.size; + dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - src = pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_READ); + src = screen->transfer_map(screen, pt); assert(src); if(!src) return; - pipe_copy_rect(dst, &ps->block, dst_stride, 0, 0, w, h, src, ps->stride, x, y); + pipe_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y); - pipe_surface_unmap(ps); + screen->transfer_unmap(screen, pt); } /** - * Move raw block of pixels from user memory to surface. - * This should be usable by any hw driver that has mappable surfaces. + * Move raw block of pixels from user memory to transfer object. */ void -pipe_put_tile_raw(struct pipe_surface *ps, +pipe_put_tile_raw(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const void *src, int src_stride) { + struct pipe_screen *screen = pt->texture->screen; void *dst; if (src_stride == 0) - src_stride = pf_get_nblocksx(&ps->block, w) * ps->block.size; + src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - dst = pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_WRITE); + dst = screen->transfer_map(screen, pt); assert(dst); if(!dst) return; - pipe_copy_rect(dst, &ps->block, ps->stride, x, y, w, h, src, src_stride, 0, 0); + pipe_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0); - pipe_surface_unmap(ps); + screen->transfer_unmap(screen, pt); } @@ -883,6 +882,27 @@ ycbcr_get_tile_rgba(const ushort *src, } +static void +fake_get_tile_rgba(const ushort *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + pRow[0] = + pRow[1] = + pRow[2] = + pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f; + } + p += dst_stride; + } +} + + void pipe_tile_raw_to_rgba(enum pipe_format format, void *src, @@ -949,55 +969,56 @@ pipe_tile_raw_to_rgba(enum pipe_format format, ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE); break; default: - assert(0); + debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); + fake_get_tile_rgba(src, w, h, dst, dst_stride); } } void -pipe_get_tile_rgba(struct pipe_surface *ps, +pipe_get_tile_rgba(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, float *p) { unsigned dst_stride = w * 4; void *packed; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&ps->block, w, h) * ps->block.size); + packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); if (!packed) return; - if(ps->format == PIPE_FORMAT_YCBCR || ps->format == PIPE_FORMAT_YCBCR_REV) + if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV) assert((x & 1) == 0); - pipe_get_tile_raw(ps, x, y, w, h, packed, 0); + pipe_get_tile_raw(pt, x, y, w, h, packed, 0); - pipe_tile_raw_to_rgba(ps->format, packed, w, h, p, dst_stride); + pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride); FREE(packed); } void -pipe_put_tile_rgba(struct pipe_surface *ps, +pipe_put_tile_rgba(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const float *p) { unsigned src_stride = w * 4; void *packed; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - packed = MALLOC(pf_get_nblocks(&ps->block, w, h) * ps->block.size); + packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size); if (!packed) return; - switch (ps->format) { + switch (pt->format) { case PIPE_FORMAT_A8R8G8B8_UNORM: a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; @@ -1051,10 +1072,10 @@ pipe_put_tile_rgba(struct pipe_surface *ps, /*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/ break; default: - assert(0); + debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format)); } - pipe_put_tile_raw(ps, x, y, w, h, packed, 0); + pipe_put_tile_raw(pt, x, y, w, h, packed, 0); FREE(packed); } @@ -1064,62 +1085,63 @@ pipe_put_tile_rgba(struct pipe_surface *ps, * Get a block of Z values, converted to 32-bit range. */ void -pipe_get_tile_z(struct pipe_surface *ps, +pipe_get_tile_z(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, uint *z) { + struct pipe_screen *screen = pt->texture->screen; const uint dstStride = w; ubyte *map; uint *pDest = z; uint i, j; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - map = (ubyte *)pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_READ); + map = (ubyte *)screen->transfer_map(screen, pt); if (!map) { assert(0); return; } - switch (ps->format) { + switch (pt->format) { case PIPE_FORMAT_Z32_UNORM: { - const uint *pSrc - = (const uint *)(map + y * ps->stride + x*4); + const uint *ptrc + = (const uint *)(map + y * pt->stride + x*4); for (i = 0; i < h; i++) { - memcpy(pDest, pSrc, 4 * w); + memcpy(pDest, ptrc, 4 * w); pDest += dstStride; - pSrc += ps->stride/4; + ptrc += pt->stride/4; } } break; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: { - const uint *pSrc - = (const uint *)(map + y * ps->stride + x*4); + const uint *ptrc + = (const uint *)(map + y * pt->stride + x*4); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 24-bit Z to 32-bit Z */ - pDest[j] = (pSrc[j] << 8) | (pSrc[j] & 0xff); + pDest[j] = (ptrc[j] << 8) | (ptrc[j] & 0xff); } pDest += dstStride; - pSrc += ps->stride/4; + ptrc += pt->stride/4; } } break; case PIPE_FORMAT_Z16_UNORM: { - const ushort *pSrc - = (const ushort *)(map + y * ps->stride + x*2); + const ushort *ptrc + = (const ushort *)(map + y * pt->stride + x*2); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 16-bit Z to 32-bit Z */ - pDest[j] = (pSrc[j] << 16) | pSrc[j]; + pDest[j] = (ptrc[j] << 16) | ptrc[j]; } pDest += dstStride; - pSrc += ps->stride/2; + ptrc += pt->stride/2; } } break; @@ -1127,64 +1149,65 @@ pipe_get_tile_z(struct pipe_surface *ps, assert(0); } - pipe_surface_unmap(ps); + screen->transfer_unmap(screen, pt); } void -pipe_put_tile_z(struct pipe_surface *ps, +pipe_put_tile_z(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const uint *zSrc) { + struct pipe_screen *screen = pt->texture->screen; const uint srcStride = w; - const uint *pSrc = zSrc; + const uint *ptrc = zSrc; ubyte *map; uint i, j; - if (pipe_clip_tile(x, y, &w, &h, ps)) + if (pipe_clip_tile(x, y, &w, &h, pt)) return; - map = (ubyte *)pipe_surface_map(ps, PIPE_BUFFER_USAGE_CPU_WRITE); + map = (ubyte *)screen->transfer_map(screen, pt); if (!map) { assert(0); return; } - switch (ps->format) { + switch (pt->format) { case PIPE_FORMAT_Z32_UNORM: { - uint *pDest = (uint *) (map + y * ps->stride + x*4); + uint *pDest = (uint *) (map + y * pt->stride + x*4); for (i = 0; i < h; i++) { - memcpy(pDest, pSrc, 4 * w); - pDest += ps->stride/4; - pSrc += srcStride; + memcpy(pDest, ptrc, 4 * w); + pDest += pt->stride/4; + ptrc += srcStride; } } break; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: { - uint *pDest = (uint *) (map + y * ps->stride + x*4); + uint *pDest = (uint *) (map + y * pt->stride + x*4); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 24-bit Z (0 stencil) */ - pDest[j] = pSrc[j] >> 8; + pDest[j] = ptrc[j] >> 8; } - pDest += ps->stride/4; - pSrc += srcStride; + pDest += pt->stride/4; + ptrc += srcStride; } } break; case PIPE_FORMAT_Z16_UNORM: { - ushort *pDest = (ushort *) (map + y * ps->stride + x*2); + ushort *pDest = (ushort *) (map + y * pt->stride + x*2); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 16-bit Z */ - pDest[j] = pSrc[j] >> 16; + pDest[j] = ptrc[j] >> 16; } - pDest += ps->stride/2; - pSrc += srcStride; + pDest += pt->stride/2; + ptrc += srcStride; } } break; @@ -1192,7 +1215,7 @@ pipe_put_tile_z(struct pipe_surface *ps, assert(0); } - pipe_surface_unmap(ps); + screen->transfer_unmap(screen, pt); } diff --git a/src/gallium/auxiliary/util/u_tile.h b/src/gallium/auxiliary/util/u_tile.h index a8ac805308..1453af38b8 100644 --- a/src/gallium/auxiliary/util/u_tile.h +++ b/src/gallium/auxiliary/util/u_tile.h @@ -30,24 +30,24 @@ #include "pipe/p_compiler.h" -struct pipe_surface; +struct pipe_transfer; /** - * Clip tile against surface dims. + * Clip tile against transfer dims. * \return TRUE if tile is totally clipped, FALSE otherwise */ static INLINE boolean -pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_surface *ps) +pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_transfer *pt) { - if (x >= ps->width) + if (x >= pt->width) return TRUE; - if (y >= ps->height) + if (y >= pt->height) return TRUE; - if (x + *w > ps->width) - *w = ps->width - x; - if (y + *h > ps->height) - *h = ps->height - y; + if (x + *w > pt->width) + *w = pt->width - x; + if (y + *h > pt->height) + *h = pt->height - y; return FALSE; } @@ -56,34 +56,34 @@ extern "C" { #endif void -pipe_get_tile_raw(struct pipe_surface *ps, +pipe_get_tile_raw(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, void *p, int dst_stride); void -pipe_put_tile_raw(struct pipe_surface *ps, +pipe_put_tile_raw(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const void *p, int src_stride); void -pipe_get_tile_rgba(struct pipe_surface *ps, +pipe_get_tile_rgba(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, float *p); void -pipe_put_tile_rgba(struct pipe_surface *ps, +pipe_put_tile_rgba(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const float *p); void -pipe_get_tile_z(struct pipe_surface *ps, +pipe_get_tile_z(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, uint *z); void -pipe_put_tile_z(struct pipe_surface *ps, +pipe_put_tile_z(struct pipe_transfer *pt, uint x, uint y, uint w, uint h, const uint *z); diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index dde2c74fa8..357d9360c9 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -35,7 +35,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #include <sys/time.h> #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) #include <windows.h> @@ -77,7 +77,7 @@ util_time_get_frequency(void) void util_time_get(struct util_time *t) { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) gettimeofday(&t->tv, NULL); #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) LONGLONG temp; @@ -102,7 +102,7 @@ util_time_add(const struct util_time *t1, int64_t usecs, struct util_time *t2) { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000; t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) @@ -124,7 +124,7 @@ int64_t util_time_diff(const struct util_time *t1, const struct util_time *t2) { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) return (t2->tv.tv_usec - t1->tv.tv_usec) + (t2->tv.tv_sec - t1->tv.tv_sec)*1000000; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) @@ -144,7 +144,7 @@ util_time_micros( void ) util_time_get(&t1); -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL; #elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) util_time_get_frequency(); @@ -166,7 +166,7 @@ static INLINE int util_time_compare(const struct util_time *t1, const struct util_time *t2) { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) if (t1->tv.tv_sec < t2->tv.tv_sec) return -1; else if(t1->tv.tv_sec > t2->tv.tv_sec) diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h index 35d97d16c7..4346ce1fa4 100644 --- a/src/gallium/auxiliary/util/u_time.h +++ b/src/gallium/auxiliary/util/u_time.h @@ -38,7 +38,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #include <time.h> /* timeval */ #include <unistd.h> /* usleep */ #endif @@ -58,7 +58,7 @@ extern "C" { */ struct util_time { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) struct timeval tv; #else int64_t counter; @@ -89,7 +89,7 @@ util_time_timeout(const struct util_time *start, const struct util_time *end, const struct util_time *curr); -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #define util_time_sleep usleep #else void diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c index f237e12d73..77b2a3a1c8 100644 --- a/src/gallium/auxiliary/util/u_timed_winsys.c +++ b/src/gallium/auxiliary/util/u_timed_winsys.c @@ -29,6 +29,7 @@ * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> */ +#include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" #include "u_timed_winsys.h" #include "util/u_memory.h" @@ -178,13 +179,13 @@ timed_buffer_unmap(struct pipe_winsys *winsys, static void -timed_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) +timed_buffer_destroy(struct pipe_buffer *buf) { + struct pipe_winsys *winsys = buf->screen->winsys; struct pipe_winsys *backend = timed_winsys(winsys)->backend; uint64_t start = time_start(); - backend->buffer_destroy( backend, buf ); + backend->buffer_destroy( buf ); time_finish(winsys, start, 4, __FUNCTION__); } diff --git a/src/gallium/drivers/Makefile b/src/gallium/drivers/Makefile index 6161cb6ff8..9fe9b2c11d 100644 --- a/src/gallium/drivers/Makefile +++ b/src/gallium/drivers/Makefile @@ -1,20 +1,12 @@ +# src/gallium/drivers/Makefile TOP = ../../.. include $(TOP)/configs/current +SUBDIRS = $(GALLIUM_DRIVERS_DIRS) -SUBDIRS = $(GALLIUM_DRIVER_DIRS) - - -default: subdirs - - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index c2e276988c..edc06747ac 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -70,18 +70,12 @@ void cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) { - struct pipe_screen *screen = pipe->screen; struct cell_context *cell = cell_context(pipe); uint surfIndex; if (cell->dirty) cell_update_derived(cell); - - if (!cell->cbuf_map[0]) - cell->cbuf_map[0] = screen->surface_map(screen, ps, - PIPE_BUFFER_USAGE_GPU_WRITE); - if (ps == cell->framebuffer.zsbuf) { /* clear z/stencil buffer */ surfIndex = 1; diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index eb1397bb3f..5c3188e7f9 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -130,9 +130,6 @@ struct cell_context ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS]; ubyte *zsbuf_map; - struct pipe_surface *tex_surf; - uint *tex_map; - uint dirty; uint dirty_textures; /* bitmask of texture units */ uint dirty_samplers; /* bitmask of sampler units */ diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c index 867b5dcaa0..13125a9fa3 100644 --- a/src/gallium/drivers/cell/ppu/cell_fence.c +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -96,7 +96,7 @@ cell_add_buffer_to_list(struct cell_context *cell, struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node); /* create new list node which references the buffer, insert at head */ if (node) { - pipe_buffer_reference(ps, &node->buffer, buffer); + pipe_buffer_reference(&node->buffer, buffer); node->next = list->head; list->head = node; } @@ -127,10 +127,10 @@ cell_free_fenced_buffers(struct cell_context *cell, pipe_buffer_unmap(ps, node->buffer); #if 0 printf("Unref buffer %p\n", node->buffer); - if (node->buffer->refcount == 1) + if (node->buffer->reference.count == 1) printf(" Delete!\n"); #endif - pipe_buffer_reference(ps, &node->buffer, NULL); + pipe_buffer_reference(&node->buffer, NULL); FREE(node); node = next; } @@ -153,16 +153,12 @@ cell_add_fenced_textures(struct cell_context *cell) for (i = 0; i < cell->num_textures; i++) { struct cell_texture *ct = cell->texture[i]; if (ct) { - uint level; - for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - if (ct->tiled_buffer[level]) { #if 0 - printf("Adding texture %p buffer %p to list\n", - ct, ct->tiled_buffer[level]); + printf("Adding texture %p buffer %p to list\n", + ct, ct->tiled_buffer[level]); #endif - cell_add_buffer_to_list(cell, list, ct->tiled_buffer[level]); - } - } + if (ct->buffer) + cell_add_buffer_to_list(cell, list, ct->buffer); } } } diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index ca358ed031..ccd0fef6e8 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -253,10 +253,13 @@ cell_set_sampler_textures(struct pipe_context *pipe, assert(num <= CELL_MAX_SAMPLERS); for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - struct pipe_texture *new_tex = i < num ? texture[i] : NULL; - if ((struct pipe_texture *) cell->texture[i] != new_tex) { + struct cell_texture *new_tex = cell_texture(i < num ? texture[i] : NULL); + struct cell_texture *old_tex = cell->texture[i]; + if (old_tex != new_tex) { + pipe_texture_reference((struct pipe_texture **) &cell->texture[i], - new_tex); + (struct pipe_texture *) new_tex); + changed |= (1 << i); } } @@ -270,6 +273,70 @@ cell_set_sampler_textures(struct pipe_context *pipe, } +/** + * Map color and z/stencil framebuffer surfaces. + */ +static void +cell_map_surfaces(struct cell_context *cell) +{ + struct pipe_screen *screen = cell->pipe.screen; + uint i; + + for (i = 0; i < 1; i++) { + struct pipe_surface *ps = cell->framebuffer.cbufs[i]; + if (ps) { + struct cell_texture *ct = cell_texture(ps->texture); + cell->cbuf_map[i] = screen->buffer_map(screen, + ct->buffer, + (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE)); + } + } + + { + struct pipe_surface *ps = cell->framebuffer.zsbuf; + if (ps) { + struct cell_texture *ct = cell_texture(ps->texture); + cell->zsbuf_map = screen->buffer_map(screen, + ct->buffer, + (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE)); + } + } +} + + +/** + * Unmap color and z/stencil framebuffer surfaces. + */ +static void +cell_unmap_surfaces(struct cell_context *cell) +{ + struct pipe_screen *screen = cell->pipe.screen; + uint i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + struct pipe_surface *ps = cell->framebuffer.cbufs[i]; + if (ps && cell->cbuf_map[i]) { + struct cell_texture *ct = cell_texture(ps->texture); + assert(ps->texture); + assert(ct->buffer); + + screen->buffer_unmap(screen, ct->buffer); + cell->cbuf_map[i] = NULL; + } + } + + { + struct pipe_surface *ps = cell->framebuffer.zsbuf; + if (ps && cell->zsbuf_map) { + struct cell_texture *ct = cell_texture(ps->texture); + screen->buffer_unmap(screen, ct->buffer); + cell->zsbuf_map = NULL; + } + } +} + static void cell_set_framebuffer_state(struct pipe_context *pipe, @@ -278,24 +345,10 @@ cell_set_framebuffer_state(struct pipe_context *pipe, struct cell_context *cell = cell_context(pipe); if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) { - struct pipe_surface *csurf = fb->cbufs[0]; - struct pipe_surface *zsurf = fb->zsbuf; uint i; - uint flags = (PIPE_BUFFER_USAGE_GPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ); /* unmap old surfaces */ - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - if (cell->framebuffer.cbufs[i] && cell->cbuf_map[i]) { - pipe_surface_unmap(cell->framebuffer.cbufs[i]); - cell->cbuf_map[i] = NULL; - } - } - - if (cell->framebuffer.zsbuf && cell->zsbuf_map) { - pipe_surface_unmap(cell->framebuffer.zsbuf); - cell->zsbuf_map = NULL; - } + cell_unmap_surfaces(cell); /* Finish any pending rendering to the current surface before * installing a new surface! @@ -314,11 +367,7 @@ cell_set_framebuffer_state(struct pipe_context *pipe, pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf); /* map new surfaces */ - if (csurf) - cell->cbuf_map[0] = pipe_surface_map(csurf, flags); - - if (zsurf) - cell->zsbuf_map = pipe_surface_map(zsurf, flags); + cell_map_surfaces(cell); cell->dirty |= CELL_NEW_FRAMEBUFFER; } diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index ff529fe22c..9479c0898f 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -287,19 +287,23 @@ cell_emit_state(struct cell_context *cell) for (i = 0;i < CELL_MAX_SAMPLERS; i++) { if (cell->dirty_textures & (1 << i)) { STATIC_ASSERT(sizeof(struct cell_command_texture) % 16 == 0); - struct cell_command_texture *texture - = (struct cell_command_texture *)cell_batch_alloc16(cell, sizeof(*texture)); + struct cell_command_texture *texture = + (struct cell_command_texture *) + cell_batch_alloc16(cell, sizeof(*texture)); + texture->opcode[0] = CELL_CMD_STATE_TEXTURE; texture->unit = i; if (cell->texture[i]) { + struct cell_texture *ct = cell->texture[i]; uint level; for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - texture->start[level] = cell->texture[i]->tiled_mapped[level]; - texture->width[level] = cell->texture[i]->base.width[level]; - texture->height[level] = cell->texture[i]->base.height[level]; - texture->depth[level] = cell->texture[i]->base.depth[level]; + texture->start[level] = (ct->mapped + + ct->level_offset[level]); + texture->width[level] = ct->base.width[level]; + texture->height[level] = ct->base.height[level]; + texture->depth[level] = ct->base.depth[level]; } - texture->target = cell->texture[i]->base.target; + texture->target = ct->base.target; } else { uint level; diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index bf517ea563..6568c784fe 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -193,9 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe, draw_flush(cell->draw); /* note: reference counting */ - pipe_buffer_reference(pipe->screen, - &cell->constants[shader].buffer, - buf->buffer); + pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer); if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; diff --git a/src/gallium/drivers/cell/ppu/cell_surface.c b/src/gallium/drivers/cell/ppu/cell_surface.c index c9203fee08..ffb8595d82 100644 --- a/src/gallium/drivers/cell/ppu/cell_surface.c +++ b/src/gallium/drivers/cell/ppu/cell_surface.c @@ -30,9 +30,21 @@ #include "cell_surface.h" +static void +cell_surface_copy(struct pipe_context *pipe, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + util_surface_copy(pipe, FALSE, + dest, destx, desty, + src, srcx, srcy, + width, height); +} + void cell_init_surface_functions(struct cell_context *cell) { - cell->pipe.surface_copy = util_surface_copy; + cell->pipe.surface_copy = cell_surface_copy; cell->pipe.surface_fill = util_surface_fill; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 9ba995ab7d..e26594448f 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -62,7 +62,7 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size = 0; - for ( level = 0 ; level <= pt->last_level ; level++ ) { + for (level = 0; level <= pt->last_level; level++) { unsigned size; unsigned w_tile, h_tile; @@ -90,7 +90,7 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); + width = minify(width); height = minify(height); depth = minify(depth); } @@ -101,18 +101,17 @@ static struct pipe_texture * cell_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { - struct pipe_winsys *ws = screen->winsys; struct cell_texture *ct = CALLOC_STRUCT(cell_texture); if (!ct) return NULL; ct->base = *templat; - ct->base.refcount = 1; + pipe_reference_init(&ct->base.reference, 1); ct->base.screen = screen; cell_texture_layout(ct); - ct->buffer = ws->buffer_create(ws, 32, PIPE_BUFFER_USAGE_PIXEL, + ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL, ct->buffer_size); if (!ct->buffer) { @@ -125,42 +124,18 @@ cell_texture_create(struct pipe_screen *screen, static void -cell_texture_release(struct pipe_screen *screen, - struct pipe_texture **pt) +cell_texture_destroy(struct pipe_texture *pt) { - if (!*pt) - return; - - /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); - */ - if (--(*pt)->refcount <= 0) { - /* Delete this texture now. - * But note that the underlying pipe_buffer may linger... - */ - struct cell_texture *ct = cell_texture(*pt); - uint i; + struct cell_texture *ct = cell_texture(pt); - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) ct); - */ + if (ct->mapped) { + pipe_buffer_unmap(ct->buffer->screen, ct->buffer); + ct->mapped = NULL; + } - pipe_buffer_reference(screen, &ct->buffer, NULL); + pipe_buffer_reference(&ct->buffer, NULL); - for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) { - /* Unreference the tiled image buffer. - * It may not actually be deleted until a fence is hit. - */ - if (ct->tiled_buffer[i]) { - ct->tiled_mapped[i] = NULL; - pipe_buffer_reference(screen, &ct->tiled_buffer[i], NULL); - } - } - - FREE(ct); - } - *pt = NULL; + FREE(ct); } @@ -294,103 +269,6 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, } -/** - * Convert linear texture image data to tiled format for SPU usage. - */ -static void -cell_twiddle_texture(struct pipe_screen *screen, - struct pipe_surface *surface) -{ - struct cell_texture *ct = cell_texture(surface->texture); - const uint level = surface->level; - const uint texWidth = ct->base.width[level]; - const uint texHeight = ct->base.height[level]; - const uint bufWidth = align(texWidth, TILE_SIZE); - const uint bufHeight = align(texHeight, TILE_SIZE); - const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); - const uint *src = (const uint *) map; - - switch (ct->base.format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - { - int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1; - int offset = bufWidth * bufHeight * 4 * surface->face; - uint *dst; - - if (!ct->tiled_buffer[level]) { - /* allocate buffer for tiled data now */ - struct pipe_winsys *ws = screen->winsys; - uint bytes = bufWidth * bufHeight * 4 * numFaces; - ct->tiled_buffer[level] = - ws->buffer_create(ws, 16, PIPE_BUFFER_USAGE_PIXEL, bytes); - /* and map it */ - ct->tiled_mapped[level] = - ws->buffer_map(ws, ct->tiled_buffer[level], - PIPE_BUFFER_USAGE_GPU_READ); - } - dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); - - twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, - surface->stride, src); - } - break; - default: - printf("Cell: twiddle unsupported texture format %s\n", - pf_name(ct->base.format)); - } - - screen->surface_unmap(screen, surface); -} - - -/** - * Convert SPU tiled texture image data to linear format for app usage. - */ -static void -cell_untwiddle_texture(struct pipe_screen *screen, - struct pipe_surface *surface) -{ - struct cell_texture *ct = cell_texture(surface->texture); - const uint level = surface->level; - const uint texWidth = ct->base.width[level]; - const uint texHeight = ct->base.height[level]; - const void *map = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_READ); - const uint *src = (const uint *) ((const ubyte *) map + surface->offset); - - switch (ct->base.format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - { - int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1; - int offset = surface->stride * texHeight * 4 * surface->face; - uint *dst; - - if (!ct->untiled_data[level]) { - ct->untiled_data[level] = - align_malloc(surface->stride * texHeight * 4 * numFaces, 16); - } - - dst = (uint *) ((ubyte *) ct->untiled_data[level] + offset); - - untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, - surface->stride, src); - } - break; - default: - { - ct->untiled_data[level] = NULL; - printf("Cell: untwiddle unsupported texture format %s\n", - pf_name(ct->base.format)); - } - } - - screen->surface_unmap(screen, surface); -} - - static struct pipe_surface * cell_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, @@ -402,130 +280,223 @@ cell_get_tex_surface(struct pipe_screen *screen, ps = CALLOC_STRUCT(pipe_surface); if (ps) { - ps->refcount = 1; + pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->block = pt->block; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = ct->stride[level]; ps->offset = ct->level_offset[level]; - ps->usage = usage; - /* XXX may need to override usage flags (see sp_texture.c) */ - - pipe_texture_reference(&ps->texture, pt); + ps->usage = usage; ps->face = face; ps->level = level; ps->zslice = zslice; - if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - ps->nblocksy * - ps->stride; + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; } else { assert(face == 0); assert(zslice == 0); } - - if (ps->usage & PIPE_BUFFER_USAGE_CPU_READ) { - /* convert from tiled to linear layout */ - cell_untwiddle_texture(screen, ps); - } } return ps; } static void -cell_tex_surface_release(struct pipe_screen *screen, - struct pipe_surface **s) +cell_tex_surface_destroy(struct pipe_surface *surf) { - struct cell_texture *ct = cell_texture((*s)->texture); - const uint level = (*s)->level; - struct pipe_surface *surf = *s; - - if ((surf->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) - { - align_free(ct->untiled_data[level]); - ct->untiled_data[level] = NULL; - } + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); +} - if ((ct->base.tex_usage & PIPE_TEXTURE_USAGE_SAMPLER) && - (surf->usage & PIPE_BUFFER_USAGE_CPU_WRITE)) { - /* convert from linear to tiled layout */ - cell_twiddle_texture(screen, surf); + +/** + * Create new pipe_transfer object. + * This is used by the user to put tex data into a texture (and get it + * back out for glGetTexImage). + */ +static struct pipe_transfer * +cell_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct cell_texture *ct = cell_texture(texture); + struct cell_transfer *ctrans; + + assert(texture); + assert(level <= texture->last_level); + + ctrans = CALLOC_STRUCT(cell_transfer); + if (ctrans) { + struct pipe_transfer *pt = &ctrans->base; + pipe_texture_reference(&pt->texture, texture); + pt->format = texture->format; + pt->block = texture->block; + pt->x = x; + pt->y = y; + pt->width = w; + pt->height = h; + pt->nblocksx = texture->nblocksx[level]; + pt->nblocksy = texture->nblocksy[level]; + pt->stride = ct->stride[level]; + pt->usage = usage; + pt->face = face; + pt->level = level; + pt->zslice = zslice; + + ctrans->offset = ct->level_offset[level]; + + if (texture->target == PIPE_TEXTURE_CUBE) { + ctrans->offset += face * pt->nblocksy * pt->stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + ctrans->offset += zslice * pt->nblocksy * pt->stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + return pt; } + return NULL; +} - /* XXX if done rendering to teximage, re-tile */ - if (--surf->refcount == 0) { - pipe_texture_reference(&surf->texture, NULL); - FREE(surf); - } - *s = NULL; +static void +cell_tex_transfer_destroy(struct pipe_transfer *t) +{ + struct cell_transfer *transfer = cell_transfer(t); + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For cell, nothing to do. + */ + assert (transfer->base.texture); + pipe_texture_reference(&transfer->base.texture, NULL); + FREE(transfer); } +/** + * Return pointer to texture image data in linear layout. + */ static void * -cell_surface_map(struct pipe_screen *screen, - struct pipe_surface *surface, - unsigned flags) +cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) { - ubyte *map; - struct cell_texture *ct = cell_texture(surface->texture); - const uint level = surface->level; + struct cell_transfer *ctrans = cell_transfer(transfer); + struct pipe_texture *pt = transfer->texture; + struct cell_texture *ct = cell_texture(pt); + const uint level = ctrans->base.level; + const uint texWidth = pt->width[level]; + const uint texHeight = pt->height[level]; + const uint stride = ct->stride[level]; + unsigned flags = 0x0; + unsigned size; - assert(ct); + assert(transfer->texture); -#if 0 - if (flags & ~surface->usage) { - assert(0); - return NULL; + if (transfer->usage != PIPE_TRANSFER_READ) { + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; } -#endif - map = pipe_buffer_map( screen, ct->buffer, flags ); - if (map == NULL) { - return NULL; + if (transfer->usage != PIPE_TRANSFER_WRITE) { + flags |= PIPE_BUFFER_USAGE_CPU_READ; + } + + if (!ct->mapped) { + /* map now */ + ct->mapped = pipe_buffer_map(screen, ct->buffer, flags); } - else { - if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && - (ct->untiled_data[level])) { - return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset); + + /* + * Create a buffer of ordinary memory for the linear texture. + * This is the memory that the user will read/write. + */ + size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + + ctrans->map = align_malloc(size, 16); + if (!ctrans->map) + return NULL; /* out of memory */ + + if (transfer->usage & PIPE_TRANSFER_READ) { + /* need to untwiddle the texture to make a linear version */ + const uint bpp = pf_get_size(ct->base.format); + if (bpp == 4) { + const uint *src = (uint *) (ct->mapped + ctrans->offset); + uint *dst = ctrans->map; + untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, + dst, stride, src); } else { - return (void *) (map + surface->offset); + // xxx fix } } + + return ctrans->map; } +/** + * Called when user is done reading/writing texture data. + * If new data was written, this is where we convert the linear data + * to tiled data. + */ static void -cell_surface_unmap(struct pipe_screen *screen, - struct pipe_surface *surface) +cell_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) { - struct cell_texture *ct = cell_texture(surface->texture); + struct cell_transfer *ctrans = cell_transfer(transfer); + struct pipe_texture *pt = transfer->texture; + struct cell_texture *ct = cell_texture(pt); + const uint level = ctrans->base.level; + const uint texWidth = pt->width[level]; + const uint texHeight = pt->height[level]; + const uint stride = ct->stride[level]; + + if (!ct->mapped) { + /* map now */ + ct->mapped = pipe_buffer_map(screen, ct->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + } - assert(ct); + if (transfer->usage & PIPE_TRANSFER_WRITE) { + /* The user wrote new texture data into the mapped buffer. + * We need to convert the new linear data into the twiddled/tiled format. + */ + const uint bpp = pf_get_size(ct->base.format); + if (bpp == 4) { + const uint *src = ctrans->map; + uint *dst = (uint *) (ct->mapped + ctrans->offset); + twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src); + } + else { + // xxx fix + } + } - pipe_buffer_unmap( screen, ct->buffer ); + align_free(ctrans->map); + ctrans->map = NULL; } - void cell_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = cell_texture_create; - screen->texture_release = cell_texture_release; + screen->texture_destroy = cell_texture_destroy; screen->get_tex_surface = cell_get_tex_surface; - screen->tex_surface_release = cell_tex_surface_release; + screen->tex_surface_destroy = cell_tex_surface_destroy; + + screen->get_tex_transfer = cell_get_tex_transfer; + screen->tex_transfer_destroy = cell_tex_transfer_destroy; - screen->surface_map = cell_surface_map; - screen->surface_unmap = cell_surface_unmap; + screen->transfer_map = cell_transfer_map; + screen->transfer_unmap = cell_transfer_unmap; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h index 7018b0c9bf..3ffc0bfdb5 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.h +++ b/src/gallium/drivers/cell/ppu/cell_texture.h @@ -43,16 +43,23 @@ struct cell_texture unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS]; unsigned long stride[CELL_MAX_TEXTURE_LEVELS]; - /* The data is held here: - */ + /** The tiled texture data is held in this buffer */ struct pipe_buffer *buffer; unsigned long buffer_size; - /** Texture data in tiled layout is held here */ - struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS]; - /** Mapped, tiled texture data */ - void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS]; - void *untiled_data[CELL_MAX_TEXTURE_LEVELS]; + /** The buffer above, mapped. This is the memory from which the + * SPUs will fetch texels. This texture data is in the tiled layout. + */ + ubyte *mapped; +}; + + +struct cell_transfer +{ + struct pipe_transfer base; + + unsigned long offset; + void *map; }; @@ -64,6 +71,13 @@ cell_texture(struct pipe_texture *pt) } +/** cast wrapper */ +static INLINE struct cell_transfer * +cell_transfer(struct pipe_transfer *pt) +{ + return (struct cell_transfer *) pt; +} + extern void cell_init_screen_texture_funcs(struct pipe_screen *screen); diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index ab54e79689..cfaffb52a8 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -62,6 +62,7 @@ struct cell_vbuf_render uint vertex_size; /**< in bytes */ void *vertex_buffer; /**< just for debug, really */ uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */ + uint vertex_buffer_size; /**< size in bytes */ }; @@ -82,24 +83,26 @@ cell_vbuf_get_vertex_info(struct vbuf_render *vbr) } -static void * +static boolean cell_vbuf_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + unsigned size = vertex_size * nr_vertices; /*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/ assert(cvbr->vertex_buf == ~0); cvbr->vertex_buf = cell_get_empty_buffer(cvbr->cell); cvbr->vertex_buffer = cvbr->cell->buffer[cvbr->vertex_buf]; + cvbr->vertex_buffer_size = size; cvbr->vertex_size = vertex_size; - return cvbr->vertex_buffer; + + return cvbr->vertex_buffer != NULL; } static void -cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, - unsigned vertex_size, unsigned vertices_used) +cell_vbuf_release_vertices(struct vbuf_render *vbr) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); struct cell_context *cell = cvbr->cell; @@ -127,11 +130,29 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, cvbr->vertex_buf = ~0; cell_flush_int(cell, 0x0); - assert(vertices == cvbr->vertex_buffer); cvbr->vertex_buffer = NULL; } +static void * +cell_vbuf_map_vertices(struct vbuf_render *vbr) +{ + struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + return cvbr->vertex_buffer; +} + + +static void +cell_vbuf_unmap_vertices(struct vbuf_render *vbr, + ushort min_index, + ushort max_index ) +{ + struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + /* do nothing */ +} + + static boolean cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) @@ -295,6 +316,8 @@ cell_init_vbuf(struct cell_context *cell) cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info; cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices; + cell->vbuf_render->base.map_vertices = cell_vbuf_map_vertices; + cell->vbuf_render->base.unmap_vertices = cell_vbuf_unmap_vertices; cell->vbuf_render->base.set_primitive = cell_vbuf_set_primitive; cell->vbuf_render->base.draw = cell_vbuf_draw; cell->vbuf_render->base.release_vertices = cell_vbuf_release_vertices; diff --git a/src/gallium/drivers/cell/spu/Makefile b/src/gallium/drivers/cell/spu/Makefile index 116453b79c..3cc52301da 100644 --- a/src/gallium/drivers/cell/spu/Makefile +++ b/src/gallium/drivers/cell/spu/Makefile @@ -33,9 +33,10 @@ OLD_SOURCES = \ spu_vertex_shader.c -SPU_OBJECTS = $(SOURCES:.c=.o) \ +SPU_OBJECTS = $(SOURCES:.c=.o) + +SPU_ASM_OUT = $(SOURCES:.c=.s) -SPU_ASM_OUT = $(SOURCES:.c=.s) \ INCLUDE_DIRS = \ -I$(TOP)/src/mesa \ diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 0d9fcb9997..d727268475 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -29,7 +29,6 @@ * Triangle rendering within a tile. */ -#include <transpose_matrix4x4.h> #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "util/u_math.h" @@ -71,6 +70,12 @@ struct vertex_header { #define MASK_ALL 0xf +#define CHAN0 0 +#define CHAN1 1 +#define CHAN2 2 +#define CHAN3 3 + + #define DEBUG_VERTS 0 /** @@ -144,99 +149,97 @@ struct setup_stage { static struct setup_stage setup; -/** - * Evaluate attribute coefficients (plane equations) to compute - * attribute values for the four fragments in a quad. - * Eg: four colors will be computed (in AoS format). - */ -static INLINE void -eval_coeff(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splatx(vector float v) { - switch (spu.vertex_info.attrib[slot].interp_mode) { - case INTERP_CONSTANT: - result[QUAD_TOP_LEFT] = - result[QUAD_TOP_RIGHT] = - result[QUAD_BOTTOM_LEFT] = - result[QUAD_BOTTOM_RIGHT] = setup.coef[slot].a0; - break; - case INTERP_LINEAR: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - result[QUAD_TOP_LEFT] = topLeft; - result[QUAD_TOP_RIGHT] = spu_add(topLeft, dadx); - result[QUAD_BOTTOM_LEFT] = spu_add(topLeft, dady); - result[QUAD_BOTTOM_RIGHT] = spu_add(spu_add(topLeft, dadx), dady); - } - break; - case INTERP_PERSPECTIVE: - { - vector float dadx = setup.coef[slot].dadx; - vector float dady = setup.coef[slot].dady; - vector float topLeft = - spu_add(setup.coef[slot].a0, - spu_add(spu_mul(spu_splats(x), dadx), - spu_mul(spu_splats(y), dady))); - - vector float wInv = spu_re(w); /* 1.0 / w */ - - result[QUAD_TOP_LEFT] = spu_mul(topLeft, wInv); - result[QUAD_TOP_RIGHT] = spu_mul(spu_add(topLeft, dadx), wInv); - result[QUAD_BOTTOM_LEFT] = spu_mul(spu_add(topLeft, dady), wInv); - result[QUAD_BOTTOM_RIGHT] = spu_mul(spu_add(spu_add(topLeft, dadx), dady), wInv); - } - break; - case INTERP_POS: - case INTERP_NONE: - break; - default: - ASSERT(0); - } + return spu_splats(spu_extract(v, CHAN0)); } - -/** - * As above, but return 4 vectors in SOA format. - * XXX this will all be re-written someday. - */ -static INLINE void -eval_coeff_soa(uint slot, float x, float y, vector float w, vector float result[4]) +static INLINE vector float +splaty(vector float v) { - eval_coeff(slot, x, y, w, result); - _transpose_matrix4x4(result, result); + return spu_splats(spu_extract(v, CHAN1)); } +static INLINE vector float +splatz(vector float v) +{ + return spu_splats(spu_extract(v, CHAN2)); +} -/** Evalute coefficients to get Z for four pixels in a quad */ static INLINE vector float -eval_z(float x, float y) +splatw(vector float v) { - const uint slot = 0; - const float dzdx = spu_extract(setup.coef[slot].dadx, 2); - const float dzdy = spu_extract(setup.coef[slot].dady, 2); - const float topLeft = spu_extract(setup.coef[slot].a0, 2) + x * dzdx + y * dzdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dzdx, dzdy, dzdx + dzdy }; - return spu_add(topLeftv, derivs); + return spu_splats(spu_extract(v, CHAN3)); } -/** Evalute coefficients to get W for four pixels in a quad */ -static INLINE vector float -eval_w(float x, float y) +/** + * Setup fragment shader inputs by evaluating triangle's vertex + * attribute coefficient info. + * \param x quad x pos + * \param y quad y pos + * \param fragZ returns quad Z values + * \param fragInputs returns fragment program inputs + * Note: this code could be incorporated into the fragment program + * itself to avoid the loop and switch. + */ +static void +eval_inputs(float x, float y, vector float *fragZ, vector float fragInputs[]) { - const uint slot = 0; - const float dwdx = spu_extract(setup.coef[slot].dadx, 3); - const float dwdy = spu_extract(setup.coef[slot].dady, 3); - const float topLeft = spu_extract(setup.coef[slot].a0, 3) + x * dwdx + y * dwdy; - const vector float topLeftv = spu_splats(topLeft); - const vector float derivs = (vector float) { 0.0, dwdx, dwdy, dwdx + dwdy }; - return spu_add(topLeftv, derivs); + static const vector float deltaX = (const vector float) {0, 1, 0, 1}; + static const vector float deltaY = (const vector float) {0, 0, 1, 1}; + + const uint posSlot = 0; + const vector float pos = setup.coef[posSlot].a0; + const vector float dposdx = setup.coef[posSlot].dadx; + const vector float dposdy = setup.coef[posSlot].dady; + const vector float fragX = spu_splats(x) + deltaX; + const vector float fragY = spu_splats(y) + deltaY; + vector float fragW, wInv; + uint i; + + *fragZ = splatz(pos) + fragX * splatz(dposdx) + fragY * splatz(dposdy); + fragW = splatw(pos) + fragX * splatw(dposdx) + fragY * splatw(dposdy); + wInv = spu_re(fragW); /* 1 / w */ + + /* loop over fragment program inputs */ + for (i = 0; i < spu.vertex_info.num_attribs; i++) { + uint attr = i + 1; + enum interp_mode interp = spu.vertex_info.attrib[attr].interp_mode; + + /* constant term */ + vector float a0 = setup.coef[attr].a0; + vector float r0 = splatx(a0); + vector float r1 = splaty(a0); + vector float r2 = splatz(a0); + vector float r3 = splatw(a0); + + if (interp == INTERP_LINEAR || interp == INTERP_PERSPECTIVE) { + /* linear term */ + vector float dadx = setup.coef[attr].dadx; + vector float dady = setup.coef[attr].dady; + /* Use SPU intrinsics here to get slightly better code. + * originally: r0 += fragX * splatx(dadx) + fragY * splatx(dady); + */ + r0 = spu_madd(fragX, splatx(dadx), spu_madd(fragY, splatx(dady), r0)); + r1 = spu_madd(fragX, splaty(dadx), spu_madd(fragY, splaty(dady), r1)); + r2 = spu_madd(fragX, splatz(dadx), spu_madd(fragY, splatz(dady), r2)); + r3 = spu_madd(fragX, splatw(dadx), spu_madd(fragY, splatw(dady), r3)); + if (interp == INTERP_PERSPECTIVE) { + /* perspective term */ + r0 *= wInv; + r1 *= wInv; + r2 *= wInv; + r3 *= wInv; + } + } + fragInputs[CHAN0] = r0; + fragInputs[CHAN1] = r1; + fragInputs[CHAN2] = r2; + fragInputs[CHAN3] = r3; + fragInputs += 4; + } } @@ -262,19 +265,11 @@ emit_quad( int x, int y, mask_t mask) * Run fragment shader, execute per-fragment ops, update fb/tile. */ vector float inputs[4*4], outputs[2*4]; - vector float fragZ = eval_z((float) x, (float) y); - vector float fragW = eval_w((float) x, (float) y); vector unsigned int kill_mask; + vector float fragZ; + + eval_inputs((float) x, (float) y, &fragZ, inputs); - /* setup inputs */ -#if 0 - eval_coeff_soa(1, (float) x, (float) y, fragW, inputs); -#else - uint i; - for (i = 0; i < spu.vertex_info.num_attribs; i++) { - eval_coeff_soa(i+1, (float) x, (float) y, fragW, inputs + i * 4); - } -#endif ASSERT(spu.fragment_program); ASSERT(spu.fragment_ops); diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c index b8a0d4a265..af25dd3718 100644 --- a/src/gallium/drivers/cell/spu/spu_util.c +++ b/src/gallium/drivers/cell/spu/spu_util.c @@ -1,7 +1,7 @@ #include "cell/common.h" #include "pipe/p_shader_tokens.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "tgsi/tgsi_parse.h" //#include "tgsi_build.h" #include "tgsi/tgsi_util.h" diff --git a/src/gallium/drivers/failover/Makefile b/src/gallium/drivers/failover/Makefile index f08b8df07a..dfb7f5dcf6 100644 --- a/src/gallium/drivers/failover/Makefile +++ b/src/gallium/drivers/failover/Makefile @@ -9,6 +9,3 @@ C_SOURCES = \ fo_context.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 0742b27b8f..fcad717cf8 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -145,7 +145,7 @@ struct pipe_context *failover_create( struct pipe_context *hw, #if 0 failover->pipe.texture_create = hw->texture_create; - failover->pipe.texture_release = hw->texture_release; + failover->pipe.texture_destroy = hw->texture_destroy; failover->pipe.get_tex_surface = hw->get_tex_surface; failover->pipe.texture_update = hw->texture_update; #endif diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index 6a79706632..c8eb926299 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -28,8 +28,6 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "pipe/p_inlines.h" - #include "fo_context.h" diff --git a/src/gallium/drivers/i915simple/Makefile b/src/gallium/drivers/i915simple/Makefile index 41a61a0020..12821c5a76 100644 --- a/src/gallium/drivers/i915simple/Makefile +++ b/src/gallium/drivers/i915simple/Makefile @@ -26,6 +26,3 @@ C_SOURCES = \ i915_surface.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/i915simple/i915_debug.c b/src/gallium/drivers/i915simple/i915_debug.c index a300b61c3b..e08582efab 100644 --- a/src/gallium/drivers/i915simple/i915_debug.c +++ b/src/gallium/drivers/i915simple/i915_debug.c @@ -31,7 +31,7 @@ #include "i915_debug.h" #include "i915_batch.h" #include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" static void diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c index d92bdc1bc6..961c1bf213 100644 --- a/src/gallium/drivers/i915simple/i915_fpc_translate.c +++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c @@ -321,16 +321,27 @@ static uint translate_tex_src_target(struct i915_fp_compile *p, uint tex) { switch (tex) { + case TGSI_TEXTURE_SHADOW1D: + /* fall-through */ case TGSI_TEXTURE_1D: return D0_SAMPLE_TYPE_2D; + + case TGSI_TEXTURE_SHADOW2D: + /* fall-through */ case TGSI_TEXTURE_2D: return D0_SAMPLE_TYPE_2D; + + case TGSI_TEXTURE_SHADOWRECT: + /* fall-through */ case TGSI_TEXTURE_RECT: return D0_SAMPLE_TYPE_2D; + case TGSI_TEXTURE_3D: return D0_SAMPLE_TYPE_VOLUME; + case TGSI_TEXTURE_CUBE: return D0_SAMPLE_TYPE_CUBE; + default: i915_program_error(p, "TexSrc type"); return 0; diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index f49f6d6ed1..9bdd91f288 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -40,7 +40,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" #include "util/u_math.h" @@ -62,7 +62,7 @@ struct i915_vbuf_render { struct i915_context *i915; /** Vertex size in bytes */ - unsigned vertex_size; + size_t vertex_size; /** Software primitive */ unsigned prim; @@ -79,6 +79,7 @@ struct i915_vbuf_render { size_t vbo_offset; void *vbo_ptr; size_t vbo_alloc_size; + size_t vbo_max_used; }; @@ -108,7 +109,7 @@ i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) } -static void * +static boolean i915_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) @@ -124,7 +125,8 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) { } else { i915->vbo_flushed = 0; - pipe_buffer_reference(screen, &i915_render->vbo, NULL); + if (i915_render->vbo) + pipe_buffer_reference(&i915_render->vbo, NULL); } if (!i915_render->vbo) { @@ -134,19 +136,49 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, 64, I915_BUFFER_USAGE_LIT_VERTEX, i915_render->vbo_size); - i915_render->vbo_ptr = pipe_buffer_map(screen, - i915_render->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); - pipe_buffer_unmap(screen, i915_render->vbo); + } + i915_render->vertex_size = vertex_size; i915->vbo = i915_render->vbo; i915->vbo_offset = i915_render->vbo_offset; i915->dirty |= I915_NEW_VBO; + if (!i915_render->vbo) + return FALSE; + return TRUE; +} + + +static void * +i915_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + struct pipe_screen *screen = i915->pipe.screen; + + if (i915->vbo_flushed) + debug_printf("%s bad vbo flush occured stalling on hw\n"); + + i915_render->vbo_ptr = pipe_buffer_map(screen, + i915_render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + return (unsigned char *)i915_render->vbo_ptr + i915->vbo_offset; } +static void +i915_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + struct pipe_screen *screen = i915->pipe.screen; + + i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index + 1)); + pipe_buffer_unmap(screen, i915_render->vbo); +} static boolean i915_vbuf_render_set_primitive( struct vbuf_render *render, @@ -454,18 +486,15 @@ out: static void -i915_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +i915_vbuf_render_release_vertices( struct vbuf_render *render ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - size_t size = (size_t)vertex_size * (size_t)vertices_used; assert(i915->vbo); - i915_render->vbo_offset += size; + i915_render->vbo_offset += i915_render->vbo_max_used; + i915_render->vbo_max_used = 0; i915->vbo = NULL; i915->dirty |= I915_NEW_VBO; } @@ -499,6 +528,8 @@ i915_vbuf_render_create( struct i915_context *i915 ) i915_render->base.get_vertex_info = i915_vbuf_render_get_vertex_info; i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices; + i915_render->base.map_vertices = i915_vbuf_render_map_vertices; + i915_render->base.unmap_vertices = i915_vbuf_render_unmap_vertices; i915_render->base.set_primitive = i915_vbuf_render_set_primitive; i915_render->base.draw = i915_vbuf_render_draw; i915_render->base.draw_arrays = i915_vbuf_render_draw_arrays; diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c index 39e48105b3..f4aa8e60d8 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -36,6 +36,7 @@ #include "i915_context.h" #include "i915_screen.h" #include "i915_texture.h" +#include "i915_winsys.h" static const char * @@ -204,17 +205,71 @@ i915_destroy_screen( struct pipe_screen *screen ) } +static struct pipe_transfer* +i915_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct i915_texture *tex = (struct i915_texture *)texture; + struct i915_transfer *trans; + unsigned offset; /* in bytes */ + + if (texture->target == PIPE_TEXTURE_CUBE) { + offset = tex->image_offset[level][face]; + } + else if (texture->target == PIPE_TEXTURE_3D) { + offset = tex->image_offset[level][zslice]; + } + else { + offset = tex->image_offset[level][0]; + assert(face == 0); + assert(zslice == 0); + } + + trans = CALLOC_STRUCT(i915_transfer); + if (trans) { + pipe_texture_reference(&trans->base.texture, texture); + trans->base.format = trans->base.format; + trans->base.width = w; + trans->base.height = h; + trans->base.block = texture->block; + trans->base.nblocksx = texture->nblocksx[level]; + trans->base.nblocksy = texture->nblocksy[level]; + trans->base.stride = tex->stride; + trans->offset = offset; + trans->base.usage = usage; + } + return &trans->base; +} + +static void +i915_tex_transfer_destroy(struct pipe_transfer *trans) +{ + pipe_texture_reference(&trans->texture, NULL); + FREE(trans); +} + static void * -i915_surface_map( struct pipe_screen *screen, - struct pipe_surface *surface, - unsigned flags ) +i915_transfer_map( struct pipe_screen *screen, + struct pipe_transfer *transfer ) { - struct i915_texture *tex = (struct i915_texture *)surface->texture; - char *map = pipe_buffer_map( screen, tex->buffer, flags ); + struct i915_texture *tex = (struct i915_texture *)transfer->texture; + char *map; + unsigned flags = 0; + + if (transfer->usage != PIPE_TRANSFER_WRITE) + flags |= PIPE_BUFFER_USAGE_CPU_READ; + + if (transfer->usage != PIPE_TRANSFER_READ) + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + + map = pipe_buffer_map( screen, tex->buffer, flags ); if (map == NULL) return NULL; - if (surface->texture && + if (transfer->texture && (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) { /* Do something to notify contexts of a texture change. @@ -222,14 +277,16 @@ i915_surface_map( struct pipe_screen *screen, /* i915_screen(screen)->timestamp++; */ } - return map + surface->offset; + return map + i915_transfer(transfer)->offset + + transfer->y / transfer->block.height * transfer->stride + + transfer->x / transfer->block.width * transfer->block.size; } static void -i915_surface_unmap(struct pipe_screen *screen, - struct pipe_surface *surface) +i915_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) { - struct i915_texture *tex = (struct i915_texture *)surface->texture; + struct i915_texture *tex = (struct i915_texture *)transfer->texture; pipe_buffer_unmap( screen, tex->buffer ); } @@ -278,8 +335,10 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id) i915screen->screen.get_param = i915_get_param; i915screen->screen.get_paramf = i915_get_paramf; i915screen->screen.is_format_supported = i915_is_format_supported; - i915screen->screen.surface_map = i915_surface_map; - i915screen->screen.surface_unmap = i915_surface_unmap; + i915screen->screen.get_tex_transfer = i915_get_tex_transfer; + i915screen->screen.tex_transfer_destroy = i915_tex_transfer_destroy; + i915screen->screen.transfer_map = i915_transfer_map; + i915screen->screen.transfer_unmap = i915_transfer_unmap; i915_init_screen_texture_functions(&i915screen->screen); u_simple_screen_init(&i915screen->screen); diff --git a/src/gallium/drivers/i915simple/i915_screen.h b/src/gallium/drivers/i915simple/i915_screen.h index 73b0ff05ce..5284c32595 100644 --- a/src/gallium/drivers/i915simple/i915_screen.h +++ b/src/gallium/drivers/i915simple/i915_screen.h @@ -50,16 +50,29 @@ struct i915_screen }; -/** cast wrapper */ +/** + * Subclass of pipe_transfer + */ +struct i915_transfer +{ + struct pipe_transfer base; + + unsigned offset; +}; + + +/** cast wrappers */ static INLINE struct i915_screen * i915_screen(struct pipe_screen *pscreen) { return (struct i915_screen *) pscreen; } - -extern struct pipe_screen * -i915_create_screen(struct pipe_winsys *winsys, uint pci_id); +static INLINE struct i915_transfer * +i915_transfer( struct pipe_transfer *transfer ) +{ + return (struct i915_transfer *)transfer; +} #ifdef __cplusplus diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index 6558cf1c3e..1e1fb968b4 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -211,11 +211,9 @@ i915_emit_hardware_state(struct i915_context *i915 ) struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; if (cbuf_surface) { - unsigned cpitch = cbuf_surface->stride; unsigned ctile = BUF_3D_USE_FENCE; struct i915_texture *tex = (struct i915_texture *) cbuf_surface->texture; - struct pipe_buffer *buffer = tex->buffer; assert(tex); if (tex && tex->tiled) { @@ -225,7 +223,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(cpitch) | /* pitch in bytes */ + BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ ctile); OUT_RELOC(tex->buffer, @@ -236,11 +234,9 @@ i915_emit_hardware_state(struct i915_context *i915 ) /* What happens if no zbuf?? */ if (depth_surface) { - unsigned zpitch = depth_surface->stride; unsigned ztile = BUF_3D_USE_FENCE; struct i915_texture *tex = (struct i915_texture *) depth_surface->texture; - struct pipe_buffer *buffer = tex->buffer; assert(tex); if (tex && tex->tiled) { @@ -250,7 +246,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_DEPTH | - BUF_3D_PITCH(zpitch) | /* pitch in bytes */ + BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ ztile); OUT_RELOC(tex->buffer, diff --git a/src/gallium/drivers/i915simple/i915_state_sampler.c b/src/gallium/drivers/i915simple/i915_state_sampler.c index c09c10601b..3667ed1afa 100644 --- a/src/gallium/drivers/i915simple/i915_state_sampler.c +++ b/src/gallium/drivers/i915simple/i915_state_sampler.c @@ -116,7 +116,7 @@ static void update_sampler(struct i915_context *i915, ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) { - if (i915->strict_conformance) { + if (i915->conformance_mode > 0) { assert(0); /* sampler->fallback = true; */ /* TODO */ diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c index 94e2deaf61..09b2c499b8 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915simple/i915_surface.c @@ -41,50 +41,27 @@ */ static void i915_surface_copy(struct pipe_context *pipe, - boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { - assert( dst != src ); - assert( dst->block.size == src->block.size ); - assert( dst->block.width == src->block.height ); - assert( dst->block.height == src->block.height ); + struct i915_texture *dst_tex = (struct i915_texture *)dst->texture; + struct i915_texture *src_tex = (struct i915_texture *)src->texture; - if (0) { - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - const void *src_map = pipe->screen->surface_map( pipe->screen, - src, - PIPE_BUFFER_USAGE_CPU_READ ); - - pipe_copy_rect(dst_map, - &dst->block, - dst->stride, - dstx, dsty, - width, height, - src_map, - do_flip ? -(int) src->stride : src->stride, - srcx, do_flip ? height - 1 - srcy : srcy); + assert( dst != src ); + assert( dst_tex->base.block.size == src_tex->base.block.size ); + assert( dst_tex->base.block.width == src_tex->base.block.height ); + assert( dst_tex->base.block.height == src_tex->base.block.height ); + assert( dst_tex->base.block.width == 1 ); + assert( dst_tex->base.block.height == 1 ); - pipe->screen->surface_unmap(pipe->screen, src); - pipe->screen->surface_unmap(pipe->screen, dst); - } - else { - struct i915_texture *dst_tex = (struct i915_texture *)dst->texture; - struct i915_texture *src_tex = (struct i915_texture *)src->texture; - assert(dst->block.width == 1); - assert(dst->block.height == 1); - i915_copy_blit( i915_context(pipe), - do_flip, - dst->block.size, - (unsigned short) src->stride, src_tex->buffer, src->offset, - (unsigned short) dst->stride, dst_tex->buffer, dst->offset, - (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); - } + i915_copy_blit( i915_context(pipe), + FALSE, + dst_tex->base.block.size, + (unsigned short) src_tex->stride, src_tex->buffer, src->offset, + (unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset, + (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); } @@ -94,27 +71,18 @@ i915_surface_fill(struct pipe_context *pipe, unsigned dstx, unsigned dsty, unsigned width, unsigned height, unsigned value) { - if (0) { - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); + struct i915_texture *tex = (struct i915_texture *)dst->texture; - pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value); + assert(tex->base.block.width == 1); + assert(tex->base.block.height == 1); - pipe->screen->surface_unmap(pipe->screen, dst); - } - else { - struct i915_texture *tex = (struct i915_texture *)dst->texture; - assert(dst->block.width == 1); - assert(dst->block.height == 1); - i915_fill_blit( i915_context(pipe), - dst->block.size, - (unsigned short) dst->stride, - tex->buffer, dst->offset, - (short) dstx, (short) dsty, - (short) width, (short) height, - value ); - } + i915_fill_blit( i915_context(pipe), + tex->base.block.size, + (unsigned short) tex->stride, + tex->buffer, dst->offset, + (short) dstx, (short) dsty, + (short) width, (short) height, + value ); } diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index b2ca3a2286..39aca9f817 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -42,6 +42,7 @@ #include "i915_texture.h" #include "i915_debug.h" #include "i915_screen.h" +#include "i915_winsys.h" /* * Helper function and arrays @@ -581,7 +582,6 @@ i915_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { struct i915_screen *i915screen = i915_screen(screen); - struct pipe_winsys *ws = screen->winsys; struct i915_texture *tex = CALLOC_STRUCT(i915_texture); size_t tex_size; @@ -589,7 +589,7 @@ i915_texture_create(struct pipe_screen *screen, return NULL; tex->base = *templat; - tex->base.refcount = 1; + pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); @@ -605,7 +605,7 @@ i915_texture_create(struct pipe_screen *screen, tex_size = tex->stride * tex->total_nblocksy; - tex->buffer = ws->buffer_create(ws, 64, + tex->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_PIXEL, tex_size); @@ -628,33 +628,22 @@ fail: static void -i915_texture_release(struct pipe_screen *screen, - struct pipe_texture **pt) +i915_texture_destroy(struct pipe_texture *pt) { - if (!*pt) - return; + struct i915_texture *tex = (struct i915_texture *)pt; + uint i; /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ - if (--(*pt)->refcount <= 0) { - struct i915_texture *tex = (struct i915_texture *)*pt; - uint i; - - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); - */ - pipe_buffer_reference(screen, &tex->buffer, NULL); + pipe_buffer_reference(&tex->buffer, NULL); - for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) - if (tex->image_offset[i]) - FREE(tex->image_offset[i]); + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (tex->image_offset[i]) + FREE(tex->image_offset[i]); - FREE(tex); - } - *pt = NULL; + FREE(tex); } static struct pipe_surface * @@ -681,15 +670,11 @@ i915_get_tex_surface(struct pipe_screen *screen, ps = CALLOC_STRUCT(pipe_surface); if (ps) { - ps->refcount = 1; + pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = tex->stride; ps->offset = offset; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; @@ -718,7 +703,7 @@ i915_texture_blanket(struct pipe_screen * screen, return NULL; tex->base = *base; - tex->base.refcount = 1; + pipe_reference_init(&tex->base.reference, 1); tex->base.screen = screen; tex->stride = stride[0]; @@ -726,7 +711,7 @@ i915_texture_blanket(struct pipe_screen * screen, i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - pipe_buffer_reference(screen, &tex->buffer, buffer); + pipe_buffer_reference(&tex->buffer, buffer); return &tex->base; } @@ -738,34 +723,43 @@ i915_init_texture_functions(struct i915_context *i915) } static void -i915_tex_surface_release(struct pipe_screen *screen, - struct pipe_surface **surface) +i915_tex_surface_destroy(struct pipe_surface *surf) { - struct pipe_surface *surf = *surface; - - if (--surf->refcount == 0) { - - /* This really should not be possible, but it's actually - * happening quite a bit... Will fix. - */ - if (surf->status == PIPE_SURFACE_STATUS_CLEAR) { - debug_printf("XXX destroying a surface with pending clears...\n"); - assert(0); - } - - pipe_texture_reference(&surf->texture, NULL); - FREE(surf); + /* This really should not be possible, but it's actually + * happening quite a bit... Will fix. + */ + if (surf->status == PIPE_SURFACE_STATUS_CLEAR) { + debug_printf("XXX destroying a surface with pending clears...\n"); + assert(0); } - *surface = NULL; + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); } void i915_init_screen_texture_functions(struct pipe_screen *screen) { screen->texture_create = i915_texture_create; - screen->texture_release = i915_texture_release; + screen->texture_destroy = i915_texture_destroy; screen->get_tex_surface = i915_get_tex_surface; screen->texture_blanket = i915_texture_blanket; - screen->tex_surface_release = i915_tex_surface_release; + screen->tex_surface_destroy = i915_tex_surface_destroy; +} + +boolean i915_get_texture_buffer( struct pipe_texture *texture, + struct pipe_buffer **buf, + unsigned *stride ) +{ + struct i915_texture *tex = (struct i915_texture *)texture; + + if (!tex) + return FALSE; + + pipe_buffer_reference(buf, tex->buffer); + + if (stride) + *stride = tex->stride; + + return TRUE; } diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h index 81904c2a74..ff5b34f193 100644 --- a/src/gallium/drivers/i915simple/i915_winsys.h +++ b/src/gallium/drivers/i915simple/i915_winsys.h @@ -30,7 +30,8 @@ * This is the interface that i915simple requires any window system * hosting it to implement. This is the only include file in i915simple * which is public. - * + * + * This isn't currently true as the winsys needs i915_batchbuffer.h */ #ifndef I915_WINSYS_H @@ -45,10 +46,9 @@ extern "C" { #endif -/* Pipe drivers are (meant to be!) independent of both GL and the - * window system. The window system provides a buffer manager and a - * set of additional hooks for things like command buffer submission, - * etc. +/* Pipe drivers are independent of both GL and the window system. + * The window system provides a buffer manager and a set of additional + * hooks for things like command buffer submission, etc. * * There clearly has to be some agreement between the window system * driver and the hardware driver about the format of command buffers, @@ -56,6 +56,7 @@ extern "C" { */ struct i915_batchbuffer; +struct pipe_texture; struct pipe_buffer; struct pipe_fence_handle; struct pipe_winsys; @@ -64,7 +65,7 @@ struct pipe_screen; /** * Additional winsys interface for i915simple. - * + * * It is an over-simple batchbuffer mechanism. Will want to improve the * performance of this, perhaps based on the cmdstream stuff. It * would be pretty impossible to implement swz on top of this @@ -110,12 +111,33 @@ struct i915_winsys { #define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0) -struct pipe_context *i915_create_context( struct pipe_screen *, - struct pipe_winsys *, - struct i915_winsys * ); +/** + * Create i915 pipe_screen. + */ +struct pipe_screen *i915_create_screen( struct pipe_winsys *winsys, + uint pci_id ); + +/** + * Create a i915 pipe_context. + */ +struct pipe_context *i915_create_context( struct pipe_screen *screen, + struct pipe_winsys *winsys, + struct i915_winsys *i915 ); + +/** + * Used for the winsys to get the buffer used for a texture + * and also the stride used for the texture. + * + * Buffer is referenced for you so you need to unref after use. + * + * This is needed for example kms. + */ +boolean i915_get_texture_buffer( struct pipe_texture *texture, + struct pipe_buffer **buf, + unsigned *stride ); #ifdef __cplusplus } #endif -#endif +#endif diff --git a/src/gallium/drivers/i965simple/Makefile b/src/gallium/drivers/i965simple/Makefile index e97146e57c..19182afa75 100644 --- a/src/gallium/drivers/i965simple/Makefile +++ b/src/gallium/drivers/i965simple/Makefile @@ -50,5 +50,3 @@ C_SOURCES = \ brw_wm_surface_state.c include ../../Makefile.template - -symlinks: diff --git a/src/gallium/drivers/i965simple/brw_eu_debug.c b/src/gallium/drivers/i965simple/brw_eu_debug.c index 4a94ddefa6..4adfb0c02f 100644 --- a/src/gallium/drivers/i965simple/brw_eu_debug.c +++ b/src/gallium/drivers/i965simple/brw_eu_debug.c @@ -30,7 +30,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "brw_eu.h" diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c index 0a95dce194..511779dbfa 100644 --- a/src/gallium/drivers/i965simple/brw_surface.c +++ b/src/gallium/drivers/i965simple/brw_surface.c @@ -41,7 +41,6 @@ */ static void brw_surface_copy(struct pipe_context *pipe, - boolean do_flip, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, @@ -64,11 +63,11 @@ brw_surface_copy(struct pipe_context *pipe, pipe_copy_rect(dst_map, &dst->block, dst->stride, - dstx, dsty, - width, height, - src_map, - do_flip ? -(int) src->stride : src->stride, - srcx, do_flip ? height - 1 - srcy : srcy); + dstx, dsty, + width, height, + src_map, + src->stride, + srcx, srcy); pipe->screen->surface_unmap(pipe->screen, src); pipe->screen->surface_unmap(pipe->screen, dst); @@ -79,7 +78,7 @@ brw_surface_copy(struct pipe_context *pipe, assert(dst->block.width == 1); assert(dst->block.height == 1); brw_copy_blit(brw_context(pipe), - do_flip, + FALSE, dst->block.size, (short) src->stride/src->block.size, src_tex->buffer, src->offset, FALSE, (short) dst->stride/dst->block.size, dst_tex->buffer, dst->offset, FALSE, diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index 448229ed4e..c921c0d38b 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -284,18 +284,17 @@ static struct pipe_texture * brw_texture_create_screen(struct pipe_screen *screen, const struct pipe_texture *templat) { - struct pipe_winsys *ws = screen->winsys; struct brw_texture *tex = CALLOC_STRUCT(brw_texture); if (tex) { tex->base = *templat; - tex->base.refcount = 1; + pipe_reference_init(&tex->base.reference, 1); tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); if (brw_miptree_layout(tex)) - tex->buffer = ws->buffer_create(ws, 64, + tex->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_PIXEL, tex->stride * tex->total_nblocksy); @@ -311,33 +310,22 @@ brw_texture_create_screen(struct pipe_screen *screen, static void -brw_texture_release_screen(struct pipe_screen *screen, - struct pipe_texture **pt) +brw_texture_destroy_screen(struct pipe_texture *pt) { - if (!*pt) - return; + struct brw_texture *tex = (struct brw_texture *)pt; + uint i; /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ - if (--(*pt)->refcount <= 0) { - struct brw_texture *tex = (struct brw_texture *)*pt; - uint i; - - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); - */ - pipe_buffer_reference(screen, &tex->buffer, NULL); + pipe_buffer_reference(&tex->buffer, NULL); - for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) - if (tex->image_offset[i]) - free(tex->image_offset[i]); + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (tex->image_offset[i]) + free(tex->image_offset[i]); - free(tex); - } - *pt = NULL; + free(tex); } @@ -365,7 +353,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen, ps = CALLOC_STRUCT(pipe_surface); if (ps) { - ps->refcount = 1; + pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; ps->width = pt->width[level]; @@ -392,7 +380,7 @@ void brw_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = brw_texture_create_screen; - screen->texture_release = brw_texture_release_screen; + screen->texture_destroy = brw_texture_destroy_screen; screen->get_tex_surface = brw_get_tex_surface_screen; } diff --git a/src/gallium/drivers/i965simple/brw_wm_surface_state.c b/src/gallium/drivers/i965simple/brw_wm_surface_state.c index 1bab5bfdb3..b5b9e0e702 100644 --- a/src/gallium/drivers/i965simple/brw_wm_surface_state.c +++ b/src/gallium/drivers/i965simple/brw_wm_surface_state.c @@ -242,7 +242,7 @@ static void upload_wm_surfaces(struct brw_context *brw ) const struct brw_texture *texUnit = brw->attribs.Texture[i]; if (texUnit && - texUnit->base.refcount/*(texUnit->refcount > 0) == really used */) { + texUnit->base.reference.count/*(texUnit->reference.count > 0) == really used */) { brw_update_texture_surface(brw, i); diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 4ae4ff4940..97859110b5 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -1,7 +1,7 @@ #ifndef __NOUVEAU_STATEOBJ_H__ #define __NOUVEAU_STATEOBJ_H__ -#include "pipe/p_debug.h" +#include "util/u_debug.h" struct nouveau_stateobj_reloc { struct pipe_buffer *bo; @@ -16,7 +16,7 @@ struct nouveau_stateobj_reloc { }; struct nouveau_stateobj { - int refcount; + struct pipe_reference reference; unsigned *push; struct nouveau_stateobj_reloc *reloc; @@ -32,7 +32,7 @@ so_new(unsigned push, unsigned reloc) struct nouveau_stateobj *so; so = MALLOC(sizeof(struct nouveau_stateobj)); - so->refcount = 0; + pipe_reference_init(&so->reference, 1); so->push = MALLOC(sizeof(unsigned) * push); so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); @@ -47,17 +47,11 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) { struct nouveau_stateobj *so = *pso; - if (ref) { - ref->refcount++; - } - - if (so && --so->refcount <= 0) { + if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) { free(so->push); free(so->reloc); free(so); } - - *pso = ref; } static INLINE void diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index b86c4b9338..ff7dd1c51c 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -19,11 +19,12 @@ #define NOUVEAU_TEXTURE_USAGE_LINEAR (1 << 16) -#define NOUVEAU_BUFFER_USAGE_TEXTURE (1 << 16) -#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) +#define NOUVEAU_BUFFER_USAGE_TEXTURE (1 << 16) +#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) +#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18) struct nouveau_winsys { - struct nouveau_context *nv; + struct pipe_winsys *ws; struct nouveau_channel *channel; diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile index 4ed62dae95..7c14bacb1d 100644 --- a/src/gallium/drivers/nv04/Makefile +++ b/src/gallium/drivers/nv04/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv04 -DRIVER_SOURCES = \ +C_SOURCES = \ nv04_surface_2d.c \ nv04_clear.c \ nv04_context.c \ @@ -15,15 +15,7 @@ DRIVER_SOURCES = \ nv04_state.c \ nv04_state_emit.c \ nv04_surface.c \ + nv04_transfer.c \ nv04_vbo.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 993c5ef5dd..85dc017fbc 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -41,23 +41,20 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt) static struct pipe_texture * nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = pscreen->winsys; struct nv04_miptree *mt; mt = MALLOC(sizeof(struct nv04_miptree)); if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; - mt->shadow_tex = NULL; - mt->shadow_surface = NULL; //mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; nv04_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL | + mt->buffer = pscreen->buffer_create(pscreen, 256, PIPE_BUFFER_USAGE_PIXEL | NOUVEAU_BUFFER_USAGE_TEXTURE, mt->total_size); if (!mt->buffer) { @@ -85,38 +82,27 @@ nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } static void -nv04_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +nv04_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *pt = *ppt; struct nv04_miptree *mt = (struct nv04_miptree *)pt; int l; - *ppt = NULL; - if (--pt->refcount) - return; - - pipe_buffer_reference(pscreen, &mt->buffer, NULL); + pipe_buffer_reference(&mt->buffer, NULL); for (l = 0; l <= pt->last_level; l++) { if (mt->level[l].image_offset) FREE(mt->level[l].image_offset); } - if (mt->shadow_tex) { - assert(mt->shadow_surface); - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); - nv04_miptree_release(pscreen, &mt->shadow_tex); - } - FREE(mt); } @@ -126,41 +112,31 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned flags) { struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv04mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; - ps->face = face; - ps->level = level; - ps->zslice = zslice; - - ps->offset = nv04mt->level[level].image_offset; - - return ps; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = nv04mt->level[level].pitch; + + ns->base.offset = nv04mt->level[level].image_offset; + + return &ns->base; } static void -nv04_miptree_surface_del(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv04_miptree_surface_del(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; - - *psurface = NULL; - if (--ps->refcount > 0) - return; - pipe_texture_reference(&ps->texture, NULL); FREE(ps); } @@ -170,8 +146,8 @@ nv04_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv04_miptree_create; pscreen->texture_blanket = nv04_miptree_blanket; - pscreen->texture_release = nv04_miptree_release; + pscreen->texture_destroy = nv04_miptree_destroy; pscreen->get_tex_surface = nv04_miptree_surface_new; - pscreen->tex_surface_release = nv04_miptree_surface_del; + pscreen->tex_surface_destroy = nv04_miptree_surface_del; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index 18a8872ae3..f6458232ae 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -1,5 +1,5 @@ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_compiler.h" @@ -51,7 +51,7 @@ nv04_vbuf_render_get_vertex_info( struct vbuf_render *render ) } -static void * +static boolean nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) @@ -61,9 +61,22 @@ nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE); assert(!nv04_render->buffer); + return nv04_render->buffer ? TRUE : FALSE; +} + +static void * +nv04_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); return nv04_render->buffer; } +static void +nv04_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ +} static boolean nv04_vbuf_render_set_primitive( struct vbuf_render *render, @@ -244,10 +257,7 @@ nv04_vbuf_render_draw( struct vbuf_render *render, static void -nv04_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +nv04_vbuf_render_release_vertices( struct vbuf_render *render ) { struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); @@ -278,6 +288,8 @@ nv04_vbuf_render_create( struct nv04_context *nv04 ) nv04_render->base.max_indices = 65536; nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info; nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices; + nv04_render->base.map_vertices = nv04_vbuf_render_map_vertices; + nv04_render->base.unmap_vertices = nv04_vbuf_render_unmap_vertices; nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive; nv04_render->base.draw = nv04_vbuf_render_draw; nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices; diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 9ef38bc244..f9f6d97426 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -119,28 +119,6 @@ nv04_screen_is_format_supported(struct pipe_screen *screen, return FALSE; } -static void * -nv04_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, - unsigned flags ) -{ - void *map; - struct nv04_miptree *nv04mt = (struct nv04_miptree *)surface->texture; - - map = pipe_buffer_map(screen, nv04mt->buffer, flags); - if (!map) - return NULL; - - return map + surface->offset; -} - -static void -nv04_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) -{ - struct nv04_miptree *nv04mt = (struct nv04_miptree *)surface->texture; - - pipe_buffer_unmap(screen, nv04mt->buffer); -} - static void nv04_screen_destroy(struct pipe_screen *pscreen) { @@ -226,10 +204,8 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) screen->pipe.is_format_supported = nv04_screen_is_format_supported; - screen->pipe.surface_map = nv04_surface_map; - screen->pipe.surface_unmap = nv04_surface_unmap; - nv04_screen_init_miptree_functions(&screen->pipe); + nv04_screen_init_transfer_functions(&screen->pipe); u_simple_screen_init(&screen->pipe); return &screen->pipe; diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h index 540aec907b..ee6fb6db44 100644 --- a/src/gallium/drivers/nv04/nv04_screen.h +++ b/src/gallium/drivers/nv04/nv04_screen.h @@ -24,4 +24,7 @@ nv04_screen(struct pipe_screen *screen) return (struct nv04_screen *)screen; } +void +nv04_screen_init_transfer_functions(struct pipe_screen *pscreen); + #endif diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 15d4685ec1..0d51439e3f 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -35,9 +35,6 @@ struct nv04_miptree { struct pipe_buffer *buffer; uint total_size; - struct pipe_texture *shadow_tex; - struct pipe_surface *shadow_surface; - struct { uint pitch; uint image_offset; diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index bd8ef1adbf..eb2c1c57c6 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -93,7 +93,7 @@ static void nv04_emit_sampler(struct nv04_context *nv04, int unit) static void nv04_state_emit_framebuffer(struct nv04_context* nv04) { struct pipe_framebuffer_state* fb = nv04->framebuffer; - struct pipe_surface *rt, *zeta; + struct nv04_surface *rt, *zeta; uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; @@ -101,7 +101,7 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; - rt = fb->cbufs[0]; + rt = (struct nv04_surface *)fb->cbufs[0]; if (fb->zsbuf) { if (colour_format) { @@ -113,7 +113,7 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) } zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; + zeta = (struct nv04_surface *)fb->zsbuf; } switch (colour_format) { @@ -131,13 +131,13 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); OUT_RING(rt_format); - nv04mt = (struct nv04_miptree *)rt->texture; + nv04mt = (struct nv04_miptree *)rt->base.texture; /* FIXME pitches have to be aligned ! */ BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->stride|(zeta->stride<<16)); + OUT_RING(rt->pitch|(zeta->pitch<<16)); OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { - nv04mt = (struct nv04_miptree *)zeta->texture; + nv04mt = (struct nv04_miptree *)zeta->base.texture; BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } @@ -202,8 +202,11 @@ nv04_emit_hw_state(struct nv04_context *nv04) */ /* Render target */ + unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; + unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(nv04->rt->stride|(nv04->zeta->stride<<16)); + OUT_RING(rt_pitch|(zeta_pitch<<16)); OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c index 14abf16679..0387ff4e78 100644 --- a/src/gallium/drivers/nv04/nv04_surface.c +++ b/src/gallium/drivers/nv04/nv04_surface.c @@ -33,7 +33,7 @@ #include "util/u_tile.h" static void -nv04_surface_copy(struct pipe_context *pipe, boolean do_flip, +nv04_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -41,15 +41,6 @@ nv04_surface_copy(struct pipe_context *pipe, boolean do_flip, struct nv04_context *nv04 = nv04_context(pipe); struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - if (do_flip) { - desty += height; - while (height--) { - eng2d->copy(eng2d, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - return; - } - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 230cfd17dd..f3a8d7efee 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -101,6 +101,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct nouveau_grobj *sifm = ctx->sifm; struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + const unsigned src_pitch = ((struct nv04_surface *)src)->pitch; const unsigned max_w = 1024; const unsigned max_h = 1024; const unsigned sub_w = w > max_w ? max_w : w; @@ -110,6 +111,8 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, /* POT or GTFO */ assert(!(w & (w - 1)) && !(h & (h - 1))); + /* That's the way she likes it */ + assert(src_pitch == ((struct nv04_surface *)dst)->pitch); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); OUT_RELOCo(chan, dst_bo, @@ -130,7 +133,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (cx = 0; cx < w; cx += sub_w) { BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) * - dst->block.size, NOUVEAU_BO_GART | + dst->texture->block.size, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); @@ -146,11 +149,11 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); OUT_RING (chan, sub_h << 16 | sub_w); - OUT_RING (chan, src->stride | + OUT_RING (chan, src_pitch | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); - OUT_RELOCl(chan, src_bo, src->offset + cy * src->stride + - cx * src->block.size, NOUVEAU_BO_GART | + OUT_RELOCl(chan, src_bo, src->offset + cy * src_pitch + + cx * src->texture->block.size, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); } @@ -168,10 +171,12 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, struct nouveau_grobj *m2mf = ctx->m2mf; struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); - unsigned dst_offset, src_offset; - - dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size); - src_offset = src->offset + (sy * src->stride) + (sx * src->block.size); + unsigned src_pitch = ((struct nv04_surface *)src)->pitch; + unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; + unsigned dst_offset = dst->offset + dy * dst_pitch + + dx * dst->texture->block.size; + unsigned src_offset = src->offset + sy * src_pitch + + sx * src->texture->block.size; WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9); BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); @@ -188,16 +193,16 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); OUT_RELOCl(chan, dst_bo, dst_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); - OUT_RING (chan, src->stride); - OUT_RING (chan, dst->stride); - OUT_RING (chan, w * src->block.size); + OUT_RING (chan, src_pitch); + OUT_RING (chan, dst_pitch); + OUT_RING (chan, w * src->texture->block.size); OUT_RING (chan, count); OUT_RING (chan, 0x0101); OUT_RING (chan, 0); h -= count; - src_offset += src->stride * count; - dst_offset += dst->stride * count; + src_offset += src_pitch * count; + dst_offset += dst_pitch * count; } return 0; @@ -213,6 +218,8 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, struct nouveau_grobj *blit = ctx->blit; struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src)); struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + unsigned src_pitch = ((struct nv04_surface *)src)->pitch; + unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; int format; format = nv04_surface_format(dst->format); @@ -225,7 +232,7 @@ nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst, OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); OUT_RING (chan, format); - OUT_RING (chan, (dst->stride << 16) | src->stride); + OUT_RING (chan, (dst_pitch << 16) | src_pitch); OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -242,6 +249,8 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, struct pipe_surface *src, int sx, int sy, int w, int h) { + unsigned src_pitch = ((struct nv04_surface *)src)->pitch; + unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; int src_linear = src->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; int dst_linear = dst->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR; @@ -257,7 +266,8 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst, * to NV_MEMORY_TO_MEMORY_FORMAT in this case. */ if ((src->offset & 63) || (dst->offset & 63) || - (src->stride & 63) || (dst->stride & 63)) { + (src_pitch & 63) || (dst_pitch & 63) || + debug_get_bool_option("NOUVEAU_NO_COPYBLIT", FALSE)) { nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h); return; } @@ -273,6 +283,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, struct nouveau_grobj *surf2d = ctx->surf2d; struct nouveau_grobj *rect = ctx->rect; struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst)); + unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch; int cs2d_format, gdirect_format; cs2d_format = nv04_surface_format(dst->format); @@ -287,7 +298,7 @@ nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst, OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); OUT_RING (chan, cs2d_format); - OUT_RING (chan, (dst->stride << 16) | dst->stride); + OUT_RING (chan, (dst_pitch << 16) | dst_pitch); OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); @@ -426,13 +437,21 @@ nv04_surface_2d_init(struct nouveau_winsys *nvws) return NULL; } - if (chan->device->chipset < 0x10) { - class = NV04_SCALED_IMAGE_FROM_MEMORY; - } else - if (chan->device->chipset < 0x40) { + switch (chan->device->chipset & 0xf0) { + case 0x10: + case 0x20: class = NV10_SCALED_IMAGE_FROM_MEMORY; - } else { + break; + case 0x30: + class = NV30_SCALED_IMAGE_FROM_MEMORY; + break; + case 0x40: + case 0x60: class = NV40_SCALED_IMAGE_FROM_MEMORY; + break; + default: + class = NV04_SCALED_IMAGE_FROM_MEMORY; + break; } ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm); diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h index 21b8f86960..82ce7189c8 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -1,6 +1,11 @@ #ifndef __NV04_SURFACE_2D_H__ #define __NV04_SURFACE_2D_H__ +struct nv04_surface { + struct pipe_surface base; + unsigned pitch; +}; + struct nv04_surface_2d { struct nouveau_winsys *nvws; struct nouveau_notifier *ntfy; diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c new file mode 100644 index 0000000000..e925a44e29 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -0,0 +1,196 @@ +#include <pipe/p_state.h> +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <nouveau/nouveau_winsys.h> +#include "nv04_context.h" +#include "nv04_screen.h" +#include "nv04_state.h" + +struct nv04_transfer { + struct pipe_transfer base; + struct pipe_surface *surface; + bool direct; +}; + +static unsigned nv04_usage_tx_to_buf(unsigned tx_usage) +{ + switch (tx_usage) { + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ_WRITE; + default: + assert(0); + } + + return -1; +} + +static void +nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, + struct pipe_texture *template) +{ + memset(template, 0, sizeof(struct pipe_texture)); + template->target = pt->target; + template->format = pt->format; + template->width[0] = pt->width[level]; + template->height[0] = pt->height[level]; + template->depth[0] = 1; + template->block = pt->block; + template->nblocksx[0] = pt->nblocksx[level]; + template->nblocksy[0] = pt->nblocksx[level]; + template->last_level = 0; + template->compressed = pt->compressed; + template->nr_samples = pt->nr_samples; + + template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | + NOUVEAU_TEXTURE_USAGE_LINEAR; +} + +static struct pipe_transfer * +nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv04_miptree *mt = (struct nv04_miptree *)pt; + struct nv04_transfer *tx; + struct pipe_texture tx_tex_template, *tx_tex; + + tx = CALLOC_STRUCT(nv04_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.x = x; + tx->base.y = y; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = mt->level[level].pitch; + tx->base.usage = usage; + tx->base.face = face; + tx->base.level = level; + tx->base.zslice = zslice; + + /* Direct access to texture */ + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || + debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) + { + tx->direct = true; + tx->surface = pscreen->get_tex_surface(pscreen, pt, + 0, 0, 0, + nv04_usage_tx_to_buf(usage)); + return &tx->base; + } + + tx->direct = false; + + nv04_compatible_transfer_tex(pt, level, &tx_tex_template); + + tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); + if (!tx_tex) + { + FREE(tx); + return NULL; + } + + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, + face, level, zslice, + nv04_usage_tx_to_buf(usage)); + + pipe_texture_reference(&tx_tex, NULL); + + if (!tx->surface) + { + pipe_surface_reference(&tx->surface, NULL); + FREE(tx); + return NULL; + } + + if (usage != PIPE_TRANSFER_WRITE) { + struct nv04_screen *nvscreen = nv04_screen(pscreen); + struct pipe_surface *src; + + src = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + /* TODO: Check if SIFM can un-swizzle */ + nvscreen->eng2d->copy(nvscreen->eng2d, + tx->surface, 0, 0, + src, 0, 0, + src->width, src->height); + + pipe_surface_reference(&src, NULL); + } + + return &tx->base; +} + +static void +nv04_transfer_del(struct pipe_transfer *ptx) +{ + struct nv04_transfer *tx = (struct nv04_transfer *)ptx; + + if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + struct nv04_screen *nvscreen = nv04_screen(pscreen); + struct pipe_surface *dst; + + dst = pscreen->get_tex_surface(pscreen, ptx->texture, + ptx->face, ptx->level, ptx->zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + nvscreen->eng2d->copy(nvscreen->eng2d, + dst, 0, 0, + tx->surface, 0, 0, + dst->width, dst->height); + + pipe_surface_reference(&dst, NULL); + } + + pipe_surface_reference(&tx->surface, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv04_transfer *tx = (struct nv04_transfer *)ptx; + struct nv04_surface *ns = (struct nv04_surface *)tx->surface; + struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture; + void *map = pipe_buffer_map(pscreen, mt->buffer, + nv04_usage_tx_to_buf(ptx->usage)); + + return map + ns->base.offset + + ptx->y * ns->pitch + ptx->x * ptx->block.size; +} + +static void +nv04_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv04_transfer *tx = (struct nv04_transfer *)ptx; + struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture; + + pipe_buffer_unmap(pscreen, mt->buffer); +} + +void +nv04_screen_init_transfer_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv04_transfer_new; + pscreen->tex_transfer_destroy = nv04_transfer_del; + pscreen->transfer_map = nv04_transfer_map; + pscreen->transfer_unmap = nv04_transfer_unmap; +} diff --git a/src/gallium/drivers/nv10/Makefile b/src/gallium/drivers/nv10/Makefile index 4ba7ce586d..62677f5194 100644 --- a/src/gallium/drivers/nv10/Makefile +++ b/src/gallium/drivers/nv10/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv10 -DRIVER_SOURCES = \ +C_SOURCES = \ nv10_clear.c \ nv10_context.c \ nv10_fragprog.c \ @@ -14,15 +14,7 @@ DRIVER_SOURCES = \ nv10_state.c \ nv10_state_emit.c \ nv10_surface.c \ + nv10_transfer.c \ nv10_vbo.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c index 9616135461..bb3a1c0f19 100644 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -66,31 +66,30 @@ nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } static struct pipe_texture * nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = screen->winsys; struct nv10_miptree *mt; mt = MALLOC(sizeof(struct nv10_miptree)); if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = screen; nv10_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, + mt->buffer = screen->buffer_create(screen, 256, PIPE_BUFFER_USAGE_PIXEL, mt->total_size); if (!mt->buffer) { FREE(mt); @@ -101,22 +100,17 @@ nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) } static void -nv10_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt) +nv10_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *mt = *pt; - - *pt = NULL; - if (--mt->refcount <= 0) { - struct nv10_miptree *nv10mt = (struct nv10_miptree *)mt; - int l; - - pipe_buffer_reference(screen, &nv10mt->buffer, NULL); - for (l = 0; l <= mt->last_level; l++) { - if (nv10mt->level[l].image_offset) - FREE(nv10mt->level[l].image_offset); - } - FREE(nv10mt); - } + struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt; + int l; + + pipe_buffer_reference(&nv10mt->buffer, NULL); + for (l = 0; l <= pt->last_level; l++) { + if (nv10mt->level[l].image_offset) + FREE(nv10mt->level[l].image_offset); + } + FREE(nv10mt); } static void @@ -131,35 +125,35 @@ nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { - struct pipe_winsys *ws = screen->winsys; struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv10mt->level[level].pitch; - ps->refcount = 1; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = nv10mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv10mt->level[level].image_offset[face]; + ns->base.offset = nv10mt->level[level].image_offset[face]; } else { - ps->offset = nv10mt->level[level].image_offset[0]; + ns->base.offset = nv10mt->level[level].image_offset[0]; } - return ps; + return &ns->base; } static void -nv10_miptree_surface_release(struct pipe_screen *screen, - struct pipe_surface **surface) +nv10_miptree_surface_destroy(struct pipe_surface *surface) { } @@ -167,8 +161,8 @@ void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv10_miptree_create; pscreen->texture_blanket = nv10_miptree_blanket; - pscreen->texture_release = nv10_miptree_release; + pscreen->texture_destroy = nv10_miptree_destroy; pscreen->get_tex_surface = nv10_miptree_surface_get; - pscreen->tex_surface_release = nv10_miptree_surface_release; + pscreen->tex_surface_destroy = nv10_miptree_surface_destroy; } diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 7435d87315..089c236302 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -38,7 +38,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" @@ -99,27 +99,50 @@ nv10_vbuf_render_get_vertex_info( struct vbuf_render *render ) return &nv10->vertex_info; } - -static void * +static boolean nv10_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; - struct pipe_winsys *winsys = nv10->pipe.winsys; + struct pipe_screen *screen = nv10->pipe.screen; size_t size = (size_t)vertex_size * (size_t)nr_vertices; assert(!nv10_render->buffer); - nv10_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size); + nv10_render->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, size); nv10->dirty |= NV10_NEW_VTXARRAYS; + if (nv10_render->buffer) + return FALSE; + return TRUE; +} + +static void * +nv10_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + struct pipe_winsys *winsys = nv10->pipe.winsys; + return winsys->buffer_map(winsys, nv10_render->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); } +static void +nv10_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + struct pipe_winsys *winsys = nv10->pipe.winsys; + + assert(!nv10_render->buffer); + winsys->buffer_unmap(winsys, nv10_render->buffer); +} static boolean nv10_vbuf_render_set_primitive( struct vbuf_render *render, @@ -176,19 +199,14 @@ nv10_vbuf_render_draw( struct vbuf_render *render, static void -nv10_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +nv10_vbuf_render_release_vertices( struct vbuf_render *render ) { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; - struct pipe_winsys *winsys = nv10->pipe.winsys; struct pipe_screen *pscreen = &nv10->screen->pipe; assert(nv10_render->buffer); - winsys->buffer_unmap(winsys, nv10_render->buffer); - pipe_buffer_reference(pscreen, &nv10_render->buffer, NULL); + pipe_buffer_reference(&nv10_render->buffer, NULL); } @@ -214,6 +232,8 @@ nv10_vbuf_render_create( struct nv10_context *nv10 ) nv10_render->base.max_indices = 1024; nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info; nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices; + nv10_render->base.map_vertices = nv10_vbuf_render_map_vertices; + nv10_render->base.unmap_vertices = nv10_vbuf_render_unmap_vertices; nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive; nv10_render->base.draw = nv10_vbuf_render_draw; nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices; diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index f417b06c94..6532a93c7b 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -116,30 +116,6 @@ nv10_screen_is_format_supported(struct pipe_screen *screen, return FALSE; } -static void * -nv10_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, - unsigned flags ) -{ - struct pipe_winsys *ws = screen->winsys; - void *map; - struct nv10_miptree *nv10mt = (struct nv10_miptree *)surface->texture; - - map = ws->buffer_map(ws, nv10mt->buffer, flags); - if (!map) - return NULL; - - return map + surface->offset; -} - -static void -nv10_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) -{ - struct pipe_winsys *ws = screen->winsys; - struct nv10_miptree *nv10mt = (struct nv10_miptree *)surface->texture; - - ws->buffer_unmap(ws, nv10mt->buffer); -} - static void nv10_screen_destroy(struct pipe_screen *pscreen) { @@ -215,10 +191,8 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) screen->pipe.is_format_supported = nv10_screen_is_format_supported; - screen->pipe.surface_map = nv10_surface_map; - screen->pipe.surface_unmap = nv10_surface_unmap; - nv10_screen_init_miptree_functions(&screen->pipe); + nv10_screen_init_transfer_functions(&screen->pipe); u_simple_screen_init(&screen->pipe); return &screen->pipe; diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h index 60102a369a..ad829ee3fd 100644 --- a/src/gallium/drivers/nv10/nv10_screen.h +++ b/src/gallium/drivers/nv10/nv10_screen.h @@ -21,4 +21,8 @@ nv10_screen(struct pipe_screen *screen) return (struct nv10_screen *)screen; } + +void +nv10_screen_init_transfer_functions(struct pipe_screen *pscreen); + #endif diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index 5dec618b93..d8691ef9c6 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -103,7 +103,7 @@ static void nv10_state_emit_scissor(struct nv10_context* nv10) static void nv10_state_emit_framebuffer(struct nv10_context* nv10) { struct pipe_framebuffer_state* fb = nv10->framebuffer; - struct pipe_surface *rt, *zeta = NULL; + struct nv04_surface *rt, *zeta = NULL; uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv10_miptree *nv10mt = 0; @@ -111,7 +111,7 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; - rt = fb->cbufs[0]; + rt = (struct nv04_surface *)fb->cbufs[0]; if (fb->zsbuf) { if (colour_format) { @@ -123,7 +123,7 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; + zeta = (struct nv04_surface *)fb->zsbuf; } rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; @@ -142,18 +142,18 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) if (zeta) { BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->stride | (zeta->stride << 16)); + OUT_RING (rt->pitch | (zeta->pitch << 16)); } else { BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->stride | (rt->stride << 16)); + OUT_RING (rt->pitch | (rt->pitch << 16)); } - nv10mt = (struct nv10_miptree *)rt->texture; + nv10mt = (struct nv10_miptree *)rt->base.texture; nv10->rt[0] = nv10mt->buffer; if (zeta_format) { - nv10mt = (struct nv10_miptree *)zeta->texture; + nv10mt = (struct nv10_miptree *)zeta->base.texture; nv10->zeta = nv10mt->buffer; } diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c index 2538151063..5b52246a9c 100644 --- a/src/gallium/drivers/nv10/nv10_surface.c +++ b/src/gallium/drivers/nv10/nv10_surface.c @@ -33,7 +33,7 @@ #include "util/u_tile.h" static void -nv10_surface_copy(struct pipe_context *pipe, boolean do_flip, +nv10_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -41,15 +41,6 @@ nv10_surface_copy(struct pipe_context *pipe, boolean do_flip, struct nv10_context *nv10 = nv10_context(pipe); struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - if (do_flip) { - desty += height; - while (height--) { - eng2d->copy(eng2d, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - return; - } - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c new file mode 100644 index 0000000000..5a99225409 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -0,0 +1,196 @@ +#include <pipe/p_state.h> +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <nouveau/nouveau_winsys.h> +#include "nv10_context.h" +#include "nv10_screen.h" +#include "nv10_state.h" + +struct nv10_transfer { + struct pipe_transfer base; + struct pipe_surface *surface; + bool direct; +}; + +static unsigned nv10_usage_tx_to_buf(unsigned tx_usage) +{ + switch (tx_usage) { + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ_WRITE; + default: + assert(0); + } + + return -1; +} + +static void +nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, + struct pipe_texture *template) +{ + memset(template, 0, sizeof(struct pipe_texture)); + template->target = pt->target; + template->format = pt->format; + template->width[0] = pt->width[level]; + template->height[0] = pt->height[level]; + template->depth[0] = 1; + template->block = pt->block; + template->nblocksx[0] = pt->nblocksx[level]; + template->nblocksy[0] = pt->nblocksx[level]; + template->last_level = 0; + template->compressed = pt->compressed; + template->nr_samples = pt->nr_samples; + + template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | + NOUVEAU_TEXTURE_USAGE_LINEAR; +} + +static struct pipe_transfer * +nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv10_miptree *mt = (struct nv10_miptree *)pt; + struct nv10_transfer *tx; + struct pipe_texture tx_tex_template, *tx_tex; + + tx = CALLOC_STRUCT(nv10_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.x = x; + tx->base.y = y; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = mt->level[level].pitch; + tx->base.usage = usage; + tx->base.face = face; + tx->base.level = level; + tx->base.zslice = zslice; + + /* Direct access to texture */ + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || + debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) + { + tx->direct = true; + tx->surface = pscreen->get_tex_surface(pscreen, pt, + 0, 0, 0, + nv10_usage_tx_to_buf(usage)); + return &tx->base; + } + + tx->direct = false; + + nv10_compatible_transfer_tex(pt, level, &tx_tex_template); + + tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); + if (!tx_tex) + { + FREE(tx); + return NULL; + } + + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, + face, level, zslice, + nv10_usage_tx_to_buf(usage)); + + pipe_texture_reference(&tx_tex, NULL); + + if (!tx->surface) + { + pipe_surface_reference(&tx->surface, NULL); + FREE(tx); + return NULL; + } + + if (usage != PIPE_TRANSFER_WRITE) { + struct nv10_screen *nvscreen = nv10_screen(pscreen); + struct pipe_surface *src; + + src = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + /* TODO: Check if SIFM can un-swizzle */ + nvscreen->eng2d->copy(nvscreen->eng2d, + tx->surface, 0, 0, + src, 0, 0, + src->width, src->height); + + pipe_surface_reference(&src, NULL); + } + + return &tx->base; +} + +static void +nv10_transfer_del(struct pipe_transfer *ptx) +{ + struct nv10_transfer *tx = (struct nv10_transfer *)ptx; + + if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + struct nv10_screen *nvscreen = nv10_screen(pscreen); + struct pipe_surface *dst; + + dst = pscreen->get_tex_surface(pscreen, ptx->texture, + ptx->face, ptx->level, ptx->zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + nvscreen->eng2d->copy(nvscreen->eng2d, + dst, 0, 0, + tx->surface, 0, 0, + dst->width, dst->height); + + pipe_surface_reference(&dst, NULL); + } + + pipe_surface_reference(&tx->surface, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv10_transfer *tx = (struct nv10_transfer *)ptx; + struct nv04_surface *ns = (struct nv04_surface *)tx->surface; + struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture; + void *map = pipe_buffer_map(pscreen, mt->buffer, + nv10_usage_tx_to_buf(ptx->usage)); + + return map + ns->base.offset + + ptx->y * ns->pitch + ptx->x * ptx->block.size; +} + +static void +nv10_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv10_transfer *tx = (struct nv10_transfer *)ptx; + struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture; + + pipe_buffer_unmap(pscreen, mt->buffer); +} + +void +nv10_screen_init_transfer_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv10_transfer_new; + pscreen->tex_transfer_destroy = nv10_transfer_del; + pscreen->transfer_map = nv10_transfer_map; + pscreen->transfer_unmap = nv10_transfer_unmap; +} diff --git a/src/gallium/drivers/nv20/Makefile b/src/gallium/drivers/nv20/Makefile index d777fd3d8b..1305f26c59 100644 --- a/src/gallium/drivers/nv20/Makefile +++ b/src/gallium/drivers/nv20/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv20 -DRIVER_SOURCES = \ +C_SOURCES = \ nv20_clear.c \ nv20_context.c \ nv20_fragprog.c \ @@ -14,16 +14,8 @@ DRIVER_SOURCES = \ nv20_state.c \ nv20_state_emit.c \ nv20_surface.c \ + nv20_transfer.c \ nv20_vbo.c # nv20_vertprog.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index ef7e9c5428..b2f29aff8d 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -9,10 +9,14 @@ static void nv20_miptree_layout(struct nv20_miptree *nv20mt) { struct pipe_texture *pt = &nv20mt->base; - boolean swizzled = FALSE; uint width = pt->width[0], height = pt->height[0]; uint offset = 0; int nr_faces, l, f; + uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY); if (pt->target == PIPE_TEXTURE_CUBE) { nr_faces = 6; @@ -26,25 +30,31 @@ nv20_miptree_layout(struct nv20_miptree *nv20mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - if (swizzled) - nv20mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) + nv20mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64); else - nv20mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; - nv20mt->level[l].pitch = (nv20mt->level[l].pitch + 63) & ~63; + nv20mt->level[l].pitch = pt->width[l] * pt->block.size; nv20mt->level[l].image_offset = CALLOC(nr_faces, sizeof(unsigned)); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); - } for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { + for (l = 0; l < pt->last_level; l++) { nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * pt->height[l]; + + if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && + pt->width[l + 1] > 1 && pt->height[l + 1] > 1) + offset += align(nv20mt->level[l].pitch * pt->height[l], 64); + else + offset += nv20mt->level[l].pitch * pt->height[l]; } + + nv20mt->level[l].image_offset[f] = offset; + offset += nv20mt->level[l].pitch * pt->height[l]; } nv20mt->total_size = offset; @@ -66,19 +76,18 @@ nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } static struct pipe_texture * nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = screen->winsys; struct nv20_miptree *mt; unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | NOUVEAU_BUFFER_USAGE_TEXTURE; @@ -87,7 +96,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = screen; /* Swizzled textures must be POT */ @@ -96,7 +105,8 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -107,7 +117,11 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R16_SNORM: + { + if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; + } default: mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; } @@ -118,7 +132,7 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) nv20_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size); + mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; @@ -128,22 +142,16 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) } static void -nv20_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt) +nv20_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *mt = *pt; - - *pt = NULL; - if (--mt->refcount <= 0) { - struct nv20_miptree *nv20mt = (struct nv20_miptree *)mt; - int l; + struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt; + int l; - pipe_buffer_reference(screen, &nv20mt->buffer, NULL); - for (l = 0; l <= mt->last_level; l++) { - if (nv20mt->level[l].image_offset) - FREE(nv20mt->level[l].image_offset); - } - FREE(nv20mt); - } + pipe_buffer_reference(&nv20mt->buffer, NULL); + for (l = 0; l <= pt->last_level; l++) { + if (nv20mt->level[l].image_offset) + FREE(nv20mt->level[l].image_offset); + } } static struct pipe_surface * @@ -152,45 +160,38 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, unsigned flags) { struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv20mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = nv20mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv20mt->level[level].image_offset[face]; + ns->base.offset = nv20mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = nv20mt->level[level].image_offset[zslice]; + ns->base.offset = nv20mt->level[level].image_offset[zslice]; } else { - ps->offset = nv20mt->level[level].image_offset[0]; + ns->base.offset = nv20mt->level[level].image_offset[0]; } - return ps; + return &ns->base; } static void -nv20_miptree_surface_release(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv20_miptree_surface_destroy(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; - - *psurface = NULL; - if (--ps->refcount > 0) - return; - pipe_texture_reference(&ps->texture, NULL); FREE(ps); } @@ -199,8 +200,8 @@ void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv20_miptree_create; pscreen->texture_blanket = nv20_miptree_blanket; - pscreen->texture_release = nv20_miptree_release; + pscreen->texture_destroy = nv20_miptree_destroy; pscreen->get_tex_surface = nv20_miptree_surface_get; - pscreen->tex_surface_release = nv20_miptree_surface_release; + pscreen->tex_surface_destroy = nv20_miptree_surface_destroy; } diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index 4dd7052814..8aa342cd2d 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -38,7 +38,7 @@ */ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" @@ -109,18 +109,15 @@ nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size) return nv20_render->mbuffer; } -static void * +static void nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size) { - struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; - nv20_render->pbuffer = winsys->buffer_create(winsys, 64, + struct pipe_screen *screen = nv20_render->nv20->pipe.screen; + nv20_render->pbuffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, size); - return winsys->buffer_map(winsys, - nv20_render->pbuffer, - PIPE_BUFFER_USAGE_CPU_WRITE); } -static void * +static boolean nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, ushort vertex_size, ushort nr_vertices ) @@ -137,15 +134,49 @@ nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, * buffer, the data will be passed directly via the fifo. */ /* XXX: Pipe vertex buffers don't work. */ - if (0 && size > 16 * 1024) - buf = nv20__allocate_pbuffer(nv20_render, size); - else + if (0 && size > 16 * 1024) { + nv20__allocate_pbuffer(nv20_render, size); + /* umm yeah so this is ugly */ + buf = nv20_render->pbuffer; + } else { buf = nv20__allocate_mbuffer(nv20_render, size); + } if (buf) nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS; - return buf; + return buf ? TRUE : FALSE; +} + +static void * +nv20_vbuf_render_map_vertices( struct vbuf_render *render ) +{ + struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); + struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; + + if (nv20_render->pbuffer) { + return winsys->buffer_map(winsys, + nv20_render->pbuffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + } else if (nv20_render->mbuffer) { + return nv20_render->mbuffer; + } else + assert(0); + + /* warnings be gone */ + return NULL; +} + +static void +nv20_vbuf_render_unmap_vertices( struct vbuf_render *render, + ushort min_index, + ushort max_index ) +{ + struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); + struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys; + + if (nv20_render->pbuffer) + winsys->buffer_unmap(winsys, nv20_render->pbuffer); } static boolean @@ -323,19 +354,14 @@ nv20_vbuf_render_draw( struct vbuf_render *render, static void -nv20_vbuf_render_release_vertices( struct vbuf_render *render, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ) +nv20_vbuf_render_release_vertices( struct vbuf_render *render ) { struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); struct nv20_context *nv20 = nv20_render->nv20; - struct pipe_winsys *winsys = nv20->pipe.winsys; struct pipe_screen *pscreen = &nv20->screen->pipe; if (nv20_render->pbuffer) { - winsys->buffer_unmap(winsys, nv20_render->pbuffer); - pipe_buffer_reference(pscreen, &nv20_render->pbuffer, NULL); + pipe_buffer_reference(&nv20_render->pbuffer, NULL); } else if (nv20_render->mbuffer) { FREE(nv20_render->mbuffer); nv20_render->mbuffer = NULL; @@ -371,6 +397,8 @@ nv20_vbuf_render_create( struct nv20_context *nv20 ) nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info; nv20_render->base.allocate_vertices = nv20_vbuf_render_allocate_vertices; + nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices; + nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices; nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive; nv20_render->base.draw = nv20_vbuf_render_draw; nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices; diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index 5f2b7b4f71..7760ae27c0 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -116,30 +116,6 @@ nv20_screen_is_format_supported(struct pipe_screen *screen, return FALSE; } -static void * -nv20_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, - unsigned flags ) -{ - struct pipe_winsys *ws = screen->winsys; - void *map; - struct nv20_miptree *nv20mt = (struct nv20_miptree *)surface->texture; - - map = ws->buffer_map(ws, nv20mt->buffer, flags); - if (!map) - return NULL; - - return map + surface->offset; -} - -static void -nv20_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) -{ - struct pipe_winsys *ws = screen->winsys; - struct nv20_miptree *nv20mt = (struct nv20_miptree *)surface->texture; - - ws->buffer_unmap(ws, nv20mt->buffer); -} - static void nv20_screen_destroy(struct pipe_screen *pscreen) { @@ -211,10 +187,8 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) screen->pipe.is_format_supported = nv20_screen_is_format_supported; - screen->pipe.surface_map = nv20_surface_map; - screen->pipe.surface_unmap = nv20_surface_unmap; - nv20_screen_init_miptree_functions(&screen->pipe); + nv20_screen_init_transfer_functions(&screen->pipe); u_simple_screen_init(&screen->pipe); return &screen->pipe; diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h index bf2f2c0d9f..d9fce2bced 100644 --- a/src/gallium/drivers/nv20/nv20_screen.h +++ b/src/gallium/drivers/nv20/nv20_screen.h @@ -21,4 +21,8 @@ nv20_screen(struct pipe_screen *screen) return (struct nv20_screen *)screen; } + +void +nv20_screen_init_transfer_functions(struct pipe_screen *pscreen); + #endif diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 0f4df9ca31..4042f46d05 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -109,7 +109,7 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20) static void nv20_state_emit_framebuffer(struct nv20_context* nv20) { struct pipe_framebuffer_state* fb = nv20->framebuffer; - struct pipe_surface *rt, *zeta = NULL; + struct nv04_surface *rt, *zeta = NULL; uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv20_miptree *nv20mt = 0; @@ -117,7 +117,7 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; - rt = fb->cbufs[0]; + rt = (struct nv04_surface *)fb->cbufs[0]; if (fb->zsbuf) { if (colour_format) { @@ -129,7 +129,7 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) } zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; + zeta = (struct nv04_surface *)fb->zsbuf; } rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20; @@ -148,18 +148,18 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) if (zeta) { BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->stride | (zeta->stride << 16)); + OUT_RING (rt->pitch | (zeta->pitch << 16)); } else { BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->stride | (rt->stride << 16)); + OUT_RING (rt->pitch | (rt->pitch << 16)); } - nv20mt = (struct nv20_miptree *)rt->texture; + nv20mt = (struct nv20_miptree *)rt->base.texture; nv20->rt[0] = nv20mt->buffer; if (zeta_format) { - nv20mt = (struct nv20_miptree *)zeta->texture; + nv20mt = (struct nv20_miptree *)zeta->base.texture; nv20->zeta = nv20mt->buffer; } diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/drivers/nv20/nv20_surface.c index 6cd607583c..4224bdd6af 100644 --- a/src/gallium/drivers/nv20/nv20_surface.c +++ b/src/gallium/drivers/nv20/nv20_surface.c @@ -33,7 +33,7 @@ #include "util/u_tile.h" static void -nv20_surface_copy(struct pipe_context *pipe, boolean do_flip, +nv20_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -41,15 +41,6 @@ nv20_surface_copy(struct pipe_context *pipe, boolean do_flip, struct nv20_context *nv20 = nv20_context(pipe); struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - if (do_flip) { - desty += height; - while (height--) { - eng2d->copy(eng2d, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - return; - } - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c new file mode 100644 index 0000000000..e5255296aa --- /dev/null +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -0,0 +1,196 @@ +#include <pipe/p_state.h> +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <nouveau/nouveau_winsys.h> +#include "nv20_context.h" +#include "nv20_screen.h" +#include "nv20_state.h" + +struct nv20_transfer { + struct pipe_transfer base; + struct pipe_surface *surface; + bool direct; +}; + +static unsigned nv20_usage_tx_to_buf(unsigned tx_usage) +{ + switch (tx_usage) { + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ_WRITE; + default: + assert(0); + } + + return -1; +} + +static void +nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, + struct pipe_texture *template) +{ + memset(template, 0, sizeof(struct pipe_texture)); + template->target = pt->target; + template->format = pt->format; + template->width[0] = pt->width[level]; + template->height[0] = pt->height[level]; + template->depth[0] = 1; + template->block = pt->block; + template->nblocksx[0] = pt->nblocksx[level]; + template->nblocksy[0] = pt->nblocksx[level]; + template->last_level = 0; + template->compressed = pt->compressed; + template->nr_samples = pt->nr_samples; + + template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | + NOUVEAU_TEXTURE_USAGE_LINEAR; +} + +static struct pipe_transfer * +nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv20_miptree *mt = (struct nv20_miptree *)pt; + struct nv20_transfer *tx; + struct pipe_texture tx_tex_template, *tx_tex; + + tx = CALLOC_STRUCT(nv20_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.x = x; + tx->base.y = y; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = mt->level[level].pitch; + tx->base.usage = usage; + tx->base.face = face; + tx->base.level = level; + tx->base.zslice = zslice; + + /* Direct access to texture */ + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || + debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) + { + tx->direct = true; + tx->surface = pscreen->get_tex_surface(pscreen, pt, + 0, 0, 0, + nv20_usage_tx_to_buf(usage)); + return &tx->base; + } + + tx->direct = false; + + nv20_compatible_transfer_tex(pt, level, &tx_tex_template); + + tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); + if (!tx_tex) + { + FREE(tx); + return NULL; + } + + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, + face, level, zslice, + nv20_usage_tx_to_buf(usage)); + + pipe_texture_reference(&tx_tex, NULL); + + if (!tx->surface) + { + pipe_surface_reference(&tx->surface, NULL); + FREE(tx); + return NULL; + } + + if (usage != PIPE_TRANSFER_WRITE) { + struct nv20_screen *nvscreen = nv20_screen(pscreen); + struct pipe_surface *src; + + src = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + /* TODO: Check if SIFM can un-swizzle */ + nvscreen->eng2d->copy(nvscreen->eng2d, + tx->surface, 0, 0, + src, 0, 0, + src->width, src->height); + + pipe_surface_reference(&src, NULL); + } + + return &tx->base; +} + +static void +nv20_transfer_del(struct pipe_transfer *ptx) +{ + struct nv20_transfer *tx = (struct nv20_transfer *)ptx; + + if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + struct nv20_screen *nvscreen = nv20_screen(pscreen); + struct pipe_surface *dst; + + dst = pscreen->get_tex_surface(pscreen, ptx->texture, + ptx->face, ptx->level, ptx->zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + nvscreen->eng2d->copy(nvscreen->eng2d, + dst, 0, 0, + tx->surface, 0, 0, + dst->width, dst->height); + + pipe_surface_reference(&dst, NULL); + } + + pipe_surface_reference(&tx->surface, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv20_transfer *tx = (struct nv20_transfer *)ptx; + struct nv04_surface *ns = (struct nv04_surface *)tx->surface; + struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture; + void *map = pipe_buffer_map(pscreen, mt->buffer, + nv20_usage_tx_to_buf(ptx->usage)); + + return map + ns->base.offset + + ptx->y * ns->pitch + ptx->x * ptx->block.size; +} + +static void +nv20_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv20_transfer *tx = (struct nv20_transfer *)ptx; + struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture; + + pipe_buffer_unmap(pscreen, mt->buffer); +} + +void +nv20_screen_init_transfer_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv20_transfer_new; + pscreen->tex_transfer_destroy = nv20_transfer_del; + pscreen->transfer_map = nv20_transfer_map; + pscreen->transfer_unmap = nv20_transfer_unmap; +} diff --git a/src/gallium/drivers/nv30/Makefile b/src/gallium/drivers/nv30/Makefile index 69f2790dfe..364c80d8f3 100644 --- a/src/gallium/drivers/nv30/Makefile +++ b/src/gallium/drivers/nv30/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv30 -DRIVER_SOURCES = \ +C_SOURCES = \ nv30_clear.c \ nv30_context.c \ nv30_draw.c \ @@ -22,16 +22,8 @@ DRIVER_SOURCES = \ nv30_state_viewport.c \ nv30_state_zsa.c \ nv30_surface.c \ + nv30_transfer.c \ nv30_vbo.c \ nv30_vertprog.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 320ba3f4bf..bdfe1425d2 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -834,6 +834,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) struct nv30_fragment_program *fp = nv30->fragprog; struct pipe_buffer *constbuf = nv30->constbuf[PIPE_SHADER_FRAGMENT]; + struct pipe_screen *screen = nv30->pipe.screen; struct pipe_winsys *ws = nv30->pipe.winsys; struct nouveau_stateobj *so; boolean new_consts = FALSE; @@ -849,7 +850,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) return FALSE; } - fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4); + fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); so = so_new(8, 1); @@ -864,6 +865,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) so_method(so, nv30->screen->rankine, NV34TCL_TX_UNITS_ENABLE, 1); so_data (so, fp->samplers); so_ref(so, &fp->so); + so_ref(NULL, &so); update_constants: if (fp->nr_consts) { diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index b1d2663af3..8b6ab992d1 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -137,6 +137,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); + so_ref(NULL, &so); state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit)); } @@ -147,6 +148,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) so = nv30_fragtex_build(nv30, unit); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); + so_ref(NULL, &so); state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit)); } diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 510c94d4e6..d6dc621c9e 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -67,17 +67,16 @@ nv30_miptree_layout(struct nv30_miptree *nv30mt) static struct pipe_texture * nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = pscreen->winsys; struct nv30_miptree *mt; + unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE; mt = MALLOC(sizeof(struct nv30_miptree)); if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; - mt->shadow_tex = NULL; - mt->shadow_surface = NULL; /* Swizzled textures must be POT */ if (pt->width[0] & (pt->width[0] - 1) || @@ -85,8 +84,8 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | -+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET | -+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) + PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; else if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) @@ -107,11 +106,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) } } + if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) + buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + nv30_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, - PIPE_BUFFER_USAGE_PIXEL | - NOUVEAU_BUFFER_USAGE_TEXTURE, + mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); @@ -137,38 +137,27 @@ nv30_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } static void -nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +nv30_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *pt = *ppt; struct nv30_miptree *mt = (struct nv30_miptree *)pt; int l; - *ppt = NULL; - if (--pt->refcount) - return; - - pipe_buffer_reference(pscreen, &mt->buffer, NULL); + pipe_buffer_reference(&mt->buffer, NULL); for (l = 0; l <= pt->last_level; l++) { if (mt->level[l].image_offset) FREE(mt->level[l].image_offset); } - if (mt->shadow_tex) { - if (mt->shadow_surface) - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); - nv30_miptree_release(pscreen, &mt->shadow_tex); - } - FREE(mt); } @@ -178,48 +167,38 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned flags) { struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = nv30mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; - ps->face = face; - ps->level = level; - ps->zslice = zslice; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = nv30mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv30mt->level[level].image_offset[face]; + ns->base.offset = nv30mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = nv30mt->level[level].image_offset[zslice]; + ns->base.offset = nv30mt->level[level].image_offset[zslice]; } else { - ps->offset = nv30mt->level[level].image_offset[0]; + ns->base.offset = nv30mt->level[level].image_offset[0]; } - return ps; + return &ns->base; } static void -nv30_miptree_surface_del(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv30_miptree_surface_del(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; - - *psurface = NULL; - if (--ps->refcount > 0) - return; - pipe_texture_reference(&ps->texture, NULL); FREE(ps); } @@ -229,7 +208,7 @@ nv30_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv30_miptree_create; pscreen->texture_blanket = nv30_miptree_blanket; - pscreen->texture_release = nv30_miptree_release; + pscreen->texture_destroy = nv30_miptree_destroy; pscreen->get_tex_surface = nv30_miptree_surface_new; - pscreen->tex_surface_release = nv30_miptree_surface_del; + pscreen->tex_surface_destroy = nv30_miptree_surface_del; } diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index c97a73f0b1..d395c5e1b7 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -135,82 +135,6 @@ nv30_surface_buffer(struct pipe_surface *surf) return mt->buffer; } -static void * -nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, - unsigned flags ) -{ - struct pipe_winsys *ws = screen->winsys; - struct pipe_surface *surface_to_map; - void *map; - - if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; - - if (!mt->shadow_tex) { - unsigned old_tex_usage = surface->texture->tex_usage; - surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR | - PIPE_TEXTURE_USAGE_DYNAMIC; - mt->shadow_tex = screen->texture_create(screen, surface->texture); - surface->texture->tex_usage = old_tex_usage; - - assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR); - } - - mt->shadow_surface = screen->get_tex_surface - ( - screen, mt->shadow_tex, - surface->face, surface->level, surface->zslice, - surface->usage - ); - - surface_to_map = mt->shadow_surface; - } - else - surface_to_map = surface; - - assert(surface_to_map); - - map = ws->buffer_map(ws, nv30_surface_buffer(surface_to_map), flags); - if (!map) - return NULL; - - return map + surface_to_map->offset; -} - -static void -nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) -{ - struct pipe_winsys *ws = screen->winsys; - struct pipe_surface *surface_to_unmap; - - /* TODO: Copy from shadow just before push buffer is flushed instead. - There are probably some programs that map/unmap excessively - before rendering. */ - if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - struct nv30_miptree *mt = (struct nv30_miptree *)surface->texture; - - assert(mt->shadow_tex); - - surface_to_unmap = mt->shadow_surface; - } - else - surface_to_unmap = surface; - - assert(surface_to_unmap); - - ws->buffer_unmap(ws, nv30_surface_buffer(surface_to_unmap)); - - if (surface_to_unmap != surface) { - struct nv30_screen *nvscreen = nv30_screen(screen); - - nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); - - screen->tex_surface_release(screen, &surface_to_unmap); - } -} - static void nv30_screen_destroy(struct pipe_screen *pscreen) { @@ -391,10 +315,8 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) screen->pipe.is_format_supported = nv30_screen_surface_format_supported; - screen->pipe.surface_map = nv30_surface_map; - screen->pipe.surface_unmap = nv30_surface_unmap; - nv30_screen_init_miptree_functions(&screen->pipe); + nv30_screen_init_transfer_functions(&screen->pipe); u_simple_screen_init(&screen->pipe); return &screen->pipe; diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h index b11e470f94..8e36883975 100644 --- a/src/gallium/drivers/nv30/nv30_screen.h +++ b/src/gallium/drivers/nv30/nv30_screen.h @@ -34,4 +34,7 @@ nv30_screen(struct pipe_screen *screen) return (struct nv30_screen *)screen; } +void +nv30_screen_init_transfer_functions(struct pipe_screen *pscreen); + #endif diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index 26147565a5..b91e972c12 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -51,6 +51,7 @@ nv30_blend_state_create(struct pipe_context *pipe, so_data (so, cso->dither ? 1 : 0); so_ref(so, &bso->so); + so_ref(NULL, &so); bso->pipe = *cso; return (void *)bso; } @@ -404,6 +405,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe, } so_ref(so, &rsso->so); + so_ref(NULL, &so); rsso->pipe = *cso; return (void *)rsso; } @@ -477,6 +479,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, } so_ref(so, &zsaso->so); + so_ref(NULL, &so); zsaso->pipe = *cso; return (void *)zsaso; } diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h index 2023278e37..e6f23bf166 100644 --- a/src/gallium/drivers/nv30/nv30_state.h +++ b/src/gallium/drivers/nv30/nv30_state.h @@ -76,9 +76,6 @@ struct nv30_miptree { struct pipe_buffer *buffer; uint total_size; - struct pipe_texture *shadow_tex; - struct pipe_surface *shadow_surface; - struct { uint pitch; uint *image_offset; diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c index 44d43e132a..64cf9ae93a 100644 --- a/src/gallium/drivers/nv30/nv30_state_blend.c +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -28,6 +28,7 @@ nv30_state_blend_colour_validate(struct nv30_context *nv30) (float_to_ubyte(bcol->color[2]) << 0))); so_ref(so, &nv30->state.hw[NV30_STATE_BCOL]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 77368cb205..fdc1cade90 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -5,7 +5,7 @@ static boolean nv30_state_framebuffer_validate(struct nv30_context *nv30) { struct pipe_framebuffer_state *fb = &nv30->framebuffer; - struct pipe_surface *rt[2], *zeta = NULL; + struct nv04_surface *rt[2], *zeta = NULL; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; struct nouveau_stateobj *so = so_new(64, 10); @@ -21,7 +21,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) } else { colour_format = fb->cbufs[i]->format; rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i); - rt[i] = fb->cbufs[i]; + rt[i] = (struct nv04_surface *)fb->cbufs[i]; } } @@ -30,13 +30,13 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) if (fb->zsbuf) { zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; + zeta = (struct nv04_surface *)fb->zsbuf; } - if (!(rt[0]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1))); for (i = 1; i < fb->nr_cbufs; i++) - assert(!(rt[i]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); + assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); /* FIXME: NV34TCL_RT_FORMAT_LOG2_[WIDTH/HEIGHT] */ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED | @@ -71,44 +71,44 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) } if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) { - uint32_t pitch = rt[0]->stride; + uint32_t pitch = rt[0]->pitch; if (zeta) { - pitch |= (zeta->stride << 16); + pitch |= (zeta->pitch << 16); } else { pitch |= (pitch << 16); } - nv30mt = (struct nv30_miptree *)rt[0]->texture; + nv30mt = (struct nv30_miptree *)rt[0]->base.texture; so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1); so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR, nv30->nvws->channel->vram->handle, nv30->nvws->channel->gart->handle); so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2); so_data (so, pitch); - so_reloc (so, nv30mt->buffer, rt[0]->offset, rt_flags | + so_reloc (so, nv30mt->buffer, rt[0]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); } if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) { - nv30mt = (struct nv30_miptree *)rt[1]->texture; + nv30mt = (struct nv30_miptree *)rt[1]->base.texture; so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1); so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR, nv30->nvws->channel->vram->handle, nv30->nvws->channel->gart->handle); so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2); - so_reloc (so, nv30mt->buffer, rt[1]->offset, rt_flags | + so_reloc (so, nv30mt->buffer, rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); - so_data (so, rt[1]->stride); + so_data (so, rt[1]->pitch); } if (zeta_format) { - nv30mt = (struct nv30_miptree *)zeta->texture; + nv30mt = (struct nv30_miptree *)zeta->base.texture; so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1); so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR, nv30->nvws->channel->vram->handle, nv30->nvws->channel->gart->handle); so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1); - so_reloc (so, nv30mt->buffer, zeta->offset, rt_flags | + so_reloc (so, nv30mt->buffer, zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); /* TODO: allocate LMA depth buffer */ } @@ -132,6 +132,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FB]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c index 1db9bc1795..3ac7a8471e 100644 --- a/src/gallium/drivers/nv30/nv30_state_scissor.c +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -23,6 +23,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30) } so_ref(so, &nv30->state.hw[NV30_STATE_SCISSOR]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c index 41b42813b4..d0c791ac08 100644 --- a/src/gallium/drivers/nv30/nv30_state_stipple.c +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -27,6 +27,7 @@ nv30_state_stipple_validate(struct nv30_context *nv30) } so_ref(so, &nv30->state.hw[NV30_STATE_STIPPLE]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index 951d40ebfd..c3eb413dac 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -7,7 +7,8 @@ nv30_state_viewport_validate(struct nv30_context *nv30) struct nouveau_stateobj *so; unsigned bypass; - if (/*nv30->render_mode == HW &&*/ !nv30->rasterizer->pipe.bypass_clipping) + if (/*nv30->render_mode == HW &&*/ + !nv30->rasterizer->pipe.bypass_vs_clip_and_viewport) bypass = 0; else bypass = 1; @@ -58,6 +59,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30) so_data (so, 1); so_ref(so, &nv30->state.hw[NV30_STATE_VIEWPORT]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c index 0f8dc12045..5e237e13eb 100644 --- a/src/gallium/drivers/nv30/nv30_surface.c +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -33,7 +33,7 @@ #include "util/u_tile.h" static void -nv30_surface_copy(struct pipe_context *pipe, boolean do_flip, +nv30_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -41,15 +41,6 @@ nv30_surface_copy(struct pipe_context *pipe, boolean do_flip, struct nv30_context *nv30 = nv30_context(pipe); struct nv04_surface_2d *eng2d = nv30->screen->eng2d; - if (do_flip) { - desty += height; - while (height--) { - eng2d->copy(eng2d, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - return; - } - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c new file mode 100644 index 0000000000..8b915b35bd --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -0,0 +1,196 @@ +#include <pipe/p_state.h> +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <nouveau/nouveau_winsys.h> +#include "nv30_context.h" +#include "nv30_screen.h" +#include "nv30_state.h" + +struct nv30_transfer { + struct pipe_transfer base; + struct pipe_surface *surface; + bool direct; +}; + +static unsigned nv30_usage_tx_to_buf(unsigned tx_usage) +{ + switch (tx_usage) { + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ_WRITE; + default: + assert(0); + } + + return -1; +} + +static void +nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, + struct pipe_texture *template) +{ + memset(template, 0, sizeof(struct pipe_texture)); + template->target = pt->target; + template->format = pt->format; + template->width[0] = pt->width[level]; + template->height[0] = pt->height[level]; + template->depth[0] = 1; + template->block = pt->block; + template->nblocksx[0] = pt->nblocksx[level]; + template->nblocksy[0] = pt->nblocksx[level]; + template->last_level = 0; + template->compressed = pt->compressed; + template->nr_samples = pt->nr_samples; + + template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | + NOUVEAU_TEXTURE_USAGE_LINEAR; +} + +static struct pipe_transfer * +nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv30_miptree *mt = (struct nv30_miptree *)pt; + struct nv30_transfer *tx; + struct pipe_texture tx_tex_template, *tx_tex; + + tx = CALLOC_STRUCT(nv30_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.x = x; + tx->base.y = y; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = mt->level[level].pitch; + tx->base.usage = usage; + tx->base.face = face; + tx->base.level = level; + tx->base.zslice = zslice; + + /* Direct access to texture */ + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || + debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) + { + tx->direct = true; + tx->surface = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + nv30_usage_tx_to_buf(usage)); + return &tx->base; + } + + tx->direct = false; + + nv30_compatible_transfer_tex(pt, level, &tx_tex_template); + + tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); + if (!tx_tex) + { + FREE(tx); + return NULL; + } + + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, + 0, 0, 0, + nv30_usage_tx_to_buf(usage)); + + pipe_texture_reference(&tx_tex, NULL); + + if (!tx->surface) + { + pipe_surface_reference(&tx->surface, NULL); + FREE(tx); + return NULL; + } + + if (usage != PIPE_TRANSFER_WRITE) { + struct nv30_screen *nvscreen = nv30_screen(pscreen); + struct pipe_surface *src; + + src = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + /* TODO: Check if SIFM can un-swizzle */ + nvscreen->eng2d->copy(nvscreen->eng2d, + tx->surface, 0, 0, + src, 0, 0, + src->width, src->height); + + pipe_surface_reference(&src, NULL); + } + + return &tx->base; +} + +static void +nv30_transfer_del(struct pipe_transfer *ptx) +{ + struct nv30_transfer *tx = (struct nv30_transfer *)ptx; + + if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + struct nv30_screen *nvscreen = nv30_screen(pscreen); + struct pipe_surface *dst; + + dst = pscreen->get_tex_surface(pscreen, ptx->texture, + ptx->face, ptx->level, ptx->zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + nvscreen->eng2d->copy(nvscreen->eng2d, + dst, 0, 0, + tx->surface, 0, 0, + dst->width, dst->height); + + pipe_surface_reference(&dst, NULL); + } + + pipe_surface_reference(&tx->surface, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv30_transfer *tx = (struct nv30_transfer *)ptx; + struct nv04_surface *ns = (struct nv04_surface *)tx->surface; + struct nv30_miptree *mt = (struct nv30_miptree *)tx->surface->texture; + void *map = pipe_buffer_map(pscreen, mt->buffer, + nv30_usage_tx_to_buf(ptx->usage)); + + return map + ns->base.offset + + ptx->y * ns->pitch + ptx->x * ptx->block.size; +} + +static void +nv30_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv30_transfer *tx = (struct nv30_transfer *)ptx; + struct nv30_miptree *mt = (struct nv30_miptree *)tx->surface->texture; + + pipe_buffer_unmap(pscreen, mt->buffer); +} + +void +nv30_screen_init_transfer_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv30_transfer_new; + pscreen->tex_transfer_destroy = nv30_transfer_del; + pscreen->transfer_map = nv30_transfer_map; + pscreen->transfer_unmap = nv30_transfer_unmap; +} diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index 2d6d48ac16..990a876382 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -539,10 +539,13 @@ nv30_vbo_validate(struct nv30_context *nv30) so_data (vtxbuf, 0); so_ref(vtxbuf, &nv30->state.hw[NV30_STATE_VTXBUF]); + so_ref(NULL, &vtxbuf); nv30->state.dirty |= (1ULL << NV30_STATE_VTXBUF); so_ref(vtxfmt, &nv30->state.hw[NV30_STATE_VTXFMT]); + so_ref(NULL, &vtxfmt); nv30->state.dirty |= (1ULL << NV30_STATE_VTXFMT); so_ref(sattr, &nv30->state.hw[NV30_STATE_VTXATTR]); + so_ref(NULL, &sattr); nv30->state.dirty |= (1ULL << NV30_STATE_VTXATTR); return FALSE; } diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index d262725057..eaf543b8f7 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -685,6 +685,7 @@ nv30_vertprog_validate(struct nv30_context *nv30) so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_ref(so, &vp->so); + so_ref(NULL, &so); upload_code = TRUE; } diff --git a/src/gallium/drivers/nv40/Makefile b/src/gallium/drivers/nv40/Makefile index 9c8eadf7e4..0ecae2b491 100644 --- a/src/gallium/drivers/nv40/Makefile +++ b/src/gallium/drivers/nv40/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv40 -DRIVER_SOURCES = \ +C_SOURCES = \ nv40_clear.c \ nv40_context.c \ nv40_draw.c \ @@ -22,16 +22,8 @@ DRIVER_SOURCES = \ nv40_state_viewport.c \ nv40_state_zsa.c \ nv40_surface.c \ + nv40_transfer.c \ nv40_vbo.c \ nv40_vertprog.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 91dcbebda0..16e40889ec 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -917,6 +917,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) struct nv40_fragment_program *fp = nv40->fragprog; struct pipe_buffer *constbuf = nv40->constbuf[PIPE_SHADER_FRAGMENT]; + struct pipe_screen *screen = nv40->pipe.screen; struct pipe_winsys *ws = nv40->pipe.winsys; struct nouveau_stateobj *so; boolean new_consts = FALSE; @@ -932,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) return FALSE; } - fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4); + fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4); nv40_fragprog_upload(nv40, fp); so = so_new(4, 1); @@ -943,6 +944,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1); so_data (so, fp->fp_control); so_ref(so, &fp->so); + so_ref(NULL, &so); update_constants: if (fp->nr_consts) { diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index 0227d22620..eb3002dc05 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -151,6 +151,7 @@ nv40_fragtex_validate(struct nv40_context *nv40) so = nv40_fragtex_build(nv40, unit); so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); + so_ref(NULL, &so); state->dirty |= (1ULL << (NV40_STATE_FRAGTEX0 + unit)); } diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index e38b1e7f5c..abadca8c93 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -67,7 +67,6 @@ nv40_miptree_layout(struct nv40_miptree *mt) static struct pipe_texture * nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = pscreen->winsys; struct nv40_miptree *mt; unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | NOUVEAU_BUFFER_USAGE_TEXTURE; @@ -76,10 +75,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (!mt) return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; - mt->shadow_tex = NULL; - mt->shadow_surface = NULL; /* Swizzled textures must be POT */ if (pt->width[0] & (pt->width[0] - 1) || @@ -114,7 +111,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) nv40_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, buf_usage, mt->total_size); + mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; @@ -139,38 +136,27 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->level[0].pitch = stride[0]; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } static void -nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +nv40_miptree_destroy(struct pipe_texture *pt) { - struct pipe_texture *pt = *ppt; struct nv40_miptree *mt = (struct nv40_miptree *)pt; int l; - *ppt = NULL; - if (--pt->refcount) - return; - - pipe_buffer_reference(pscreen, &mt->buffer, NULL); + pipe_buffer_reference(&mt->buffer, NULL); for (l = 0; l <= pt->last_level; l++) { if (mt->level[l].image_offset) FREE(mt->level[l].image_offset); } - if (mt->shadow_tex) { - if (mt->shadow_surface) - pscreen->tex_surface_release(pscreen, &mt->shadow_surface); - nv40_miptree_release(pscreen, &mt->shadow_tex); - } - FREE(mt); } @@ -180,48 +166,38 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned flags) { struct nv40_miptree *mt = (struct nv40_miptree *)pt; - struct pipe_surface *ps; + struct nv04_surface *ns; - ps = CALLOC_STRUCT(pipe_surface); - if (!ps) + ns = CALLOC_STRUCT(nv04_surface); + if (!ns) return NULL; - pipe_texture_reference(&ps->texture, pt); - ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = mt->level[level].pitch; - ps->usage = flags; - ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; - ps->face = face; - ps->level = level; - ps->zslice = zslice; + pipe_texture_reference(&ns->base.texture, pt); + ns->base.format = pt->format; + ns->base.width = pt->width[level]; + ns->base.height = pt->height[level]; + ns->base.usage = flags; + ns->base.status = PIPE_SURFACE_STATUS_DEFINED; + pipe_reference_init(&ns->base.reference, 1); + ns->base.face = face; + ns->base.level = level; + ns->base.zslice = zslice; + ns->pitch = mt->level[level].pitch; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = mt->level[level].image_offset[face]; + ns->base.offset = mt->level[level].image_offset[face]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset = mt->level[level].image_offset[zslice]; + ns->base.offset = mt->level[level].image_offset[zslice]; } else { - ps->offset = mt->level[level].image_offset[0]; + ns->base.offset = mt->level[level].image_offset[0]; } - return ps; + return &ns->base; } static void -nv40_miptree_surface_del(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv40_miptree_surface_del(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; - - *psurface = NULL; - if (--ps->refcount > 0) - return; - pipe_texture_reference(&ps->texture, NULL); FREE(ps); } @@ -231,8 +207,8 @@ nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv40_miptree_create; pscreen->texture_blanket = nv40_miptree_blanket; - pscreen->texture_release = nv40_miptree_release; + pscreen->texture_destroy = nv40_miptree_destroy; pscreen->get_tex_surface = nv40_miptree_surface_new; - pscreen->tex_surface_release = nv40_miptree_surface_del; + pscreen->tex_surface_destroy = nv40_miptree_surface_del; } diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index 2372bc8441..0d4baefaea 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -144,81 +144,6 @@ nv40_surface_buffer(struct pipe_surface *surf) return mt->buffer; } -static void * -nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, - unsigned flags ) -{ - struct pipe_winsys *ws = screen->winsys; - struct pipe_surface *surface_to_map; - void *map; - - if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture; - - if (!mt->shadow_tex) { - unsigned old_tex_usage = surface->texture->tex_usage; - surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR | - PIPE_TEXTURE_USAGE_DYNAMIC; - mt->shadow_tex = screen->texture_create(screen, surface->texture); - surface->texture->tex_usage = old_tex_usage; - - assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR); - } - - mt->shadow_surface = screen->get_tex_surface - ( - screen, mt->shadow_tex, - surface->face, surface->level, surface->zslice, - surface->usage - ); - - surface_to_map = mt->shadow_surface; - } - else - surface_to_map = surface; - - assert(surface_to_map); - map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags); - if (!map) - return NULL; - - return map + surface_to_map->offset; -} - -static void -nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) -{ - struct pipe_winsys *ws = screen->winsys; - struct pipe_surface *surface_to_unmap; - - /* TODO: Copy from shadow just before push buffer is flushed instead. - There are probably some programs that map/unmap excessively - before rendering. */ - if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { - struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture; - - assert(mt->shadow_tex); - - surface_to_unmap = mt->shadow_surface; - } - else - surface_to_unmap = surface; - - assert(surface_to_unmap); - - ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap)); - - if (surface_to_unmap != surface) { - struct nv40_screen *nvscreen = nv40_screen(screen); - - nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0, - surface_to_unmap, 0, 0, - surface->width, surface->height); - - screen->tex_surface_release(screen, &surface_to_unmap); - } -} - static void nv40_screen_destroy(struct pipe_screen *pscreen) { @@ -240,7 +165,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) { struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen); struct nouveau_stateobj *so; - unsigned curie_class; + unsigned curie_class = 0; unsigned chipset = nvws->channel->device->chipset; int ret; @@ -265,8 +190,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f))) curie_class = NV44TCL; break; - default: - break; } if (!curie_class) { @@ -372,10 +295,8 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) screen->pipe.is_format_supported = nv40_screen_surface_format_supported; - screen->pipe.surface_map = nv40_surface_map; - screen->pipe.surface_unmap = nv40_surface_unmap; - nv40_screen_init_miptree_functions(&screen->pipe); + nv40_screen_init_transfer_functions(&screen->pipe); u_simple_screen_init(&screen->pipe); return &screen->pipe; diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h index 4500aa0e5c..7b503bd207 100644 --- a/src/gallium/drivers/nv40/nv40_screen.h +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -34,4 +34,7 @@ nv40_screen(struct pipe_screen *screen) return (struct nv40_screen *)screen; } +void +nv40_screen_init_transfer_functions(struct pipe_screen *pscreen); + #endif diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index 2eff25aa83..c3ee4d2345 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -52,6 +52,7 @@ nv40_blend_state_create(struct pipe_context *pipe, so_data (so, cso->dither ? 1 : 0); so_ref(so, &bso->so); + so_ref(NULL, &so); bso->pipe = *cso; return (void *)bso; } @@ -414,6 +415,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe, } so_ref(so, &rsso->so); + so_ref(NULL, &so); rsso->pipe = *cso; return (void *)rsso; } @@ -487,6 +489,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, } so_ref(so, &zsaso->so); + so_ref(NULL, &so); zsaso->pipe = *cso; return (void *)zsaso; } diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h index 9c55903ae3..8a9d8c8fdf 100644 --- a/src/gallium/drivers/nv40/nv40_state.h +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -79,9 +79,6 @@ struct nv40_miptree { struct pipe_buffer *buffer; uint total_size; - struct pipe_texture *shadow_tex; - struct pipe_surface *shadow_surface; - struct { uint pitch; uint *image_offset; diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c index 95e6d7394f..8cd05ce66e 100644 --- a/src/gallium/drivers/nv40/nv40_state_blend.c +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -28,6 +28,7 @@ nv40_state_blend_colour_validate(struct nv40_context *nv40) (float_to_ubyte(bcol->color[2]) << 0))); so_ref(so, &nv40->state.hw[NV40_STATE_BCOL]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index 454abad31f..be618a306b 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -12,7 +12,7 @@ static boolean nv40_state_framebuffer_validate(struct nv40_context *nv40) { struct pipe_framebuffer_state *fb = &nv40->framebuffer; - struct pipe_surface *rt[4], *zeta; + struct nv04_surface *rt[4], *zeta; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; struct nouveau_stateobj *so = so_new(64, 10); @@ -27,7 +27,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) } else { colour_format = fb->cbufs[i]->format; rt_enable |= (NV40TCL_RT_ENABLE_COLOR0 << i); - rt[i] = fb->cbufs[i]; + rt[i] = (struct nv04_surface *)fb->cbufs[i]; } } @@ -37,13 +37,13 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) if (fb->zsbuf) { zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; + zeta = (struct nv04_surface *)fb->zsbuf; } - if (!(rt[0]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { + if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1))); for (i = 1; i < fb->nr_cbufs; i++) - assert(!(rt[i]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); + assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)); rt_format = NV40TCL_RT_FORMAT_TYPE_SWIZZLED | log2i(fb->width) << NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT | @@ -78,60 +78,60 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) if (rt_enable & NV40TCL_RT_ENABLE_COLOR0) { so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR0, 1); - so_reloc (so, nv40_surface_buffer(rt[0]), 0, rt_flags | NOUVEAU_BO_OR, + so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0, rt_flags | NOUVEAU_BO_OR, nv40->nvws->channel->vram->handle, nv40->nvws->channel->gart->handle); so_method(so, nv40->screen->curie, NV40TCL_COLOR0_PITCH, 2); - so_data (so, rt[0]->stride); - so_reloc (so, nv40_surface_buffer(rt[0]), rt[0]->offset, rt_flags | + so_data (so, rt[0]->pitch); + so_reloc (so, nv40_surface_buffer(&rt[0]->base), rt[0]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); } if (rt_enable & NV40TCL_RT_ENABLE_COLOR1) { so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR1, 1); - so_reloc (so, nv40_surface_buffer(rt[1]), 0, rt_flags | NOUVEAU_BO_OR, + so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0, rt_flags | NOUVEAU_BO_OR, nv40->nvws->channel->vram->handle, nv40->nvws->channel->gart->handle); so_method(so, nv40->screen->curie, NV40TCL_COLOR1_OFFSET, 2); - so_reloc (so, nv40_surface_buffer(rt[1]), rt[1]->offset, rt_flags | + so_reloc (so, nv40_surface_buffer(&rt[1]->base), rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); - so_data (so, rt[1]->stride); + so_data (so, rt[1]->pitch); } if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) { so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR2, 1); - so_reloc (so, nv40_surface_buffer(rt[2]), 0, rt_flags | NOUVEAU_BO_OR, + so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0, rt_flags | NOUVEAU_BO_OR, nv40->nvws->channel->vram->handle, nv40->nvws->channel->gart->handle); so_method(so, nv40->screen->curie, NV40TCL_COLOR2_OFFSET, 1); - so_reloc (so, nv40_surface_buffer(rt[2]), rt[2]->offset, rt_flags | + so_reloc (so, nv40_surface_buffer(&rt[2]->base), rt[2]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); so_method(so, nv40->screen->curie, NV40TCL_COLOR2_PITCH, 1); - so_data (so, rt[2]->stride); + so_data (so, rt[2]->pitch); } if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) { so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR3, 1); - so_reloc (so, nv40_surface_buffer(rt[3]), 0, rt_flags | NOUVEAU_BO_OR, + so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0, rt_flags | NOUVEAU_BO_OR, nv40->nvws->channel->vram->handle, nv40->nvws->channel->gart->handle); so_method(so, nv40->screen->curie, NV40TCL_COLOR3_OFFSET, 1); - so_reloc (so, nv40_surface_buffer(rt[3]), rt[3]->offset, rt_flags | + so_reloc (so, nv40_surface_buffer(&rt[3]->base), rt[3]->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); so_method(so, nv40->screen->curie, NV40TCL_COLOR3_PITCH, 1); - so_data (so, rt[3]->stride); + so_data (so, rt[3]->pitch); } if (zeta_format) { so_method(so, nv40->screen->curie, NV40TCL_DMA_ZETA, 1); - so_reloc (so, nv40_surface_buffer(zeta), 0, rt_flags | NOUVEAU_BO_OR, + so_reloc (so, nv40_surface_buffer(&zeta->base), 0, rt_flags | NOUVEAU_BO_OR, nv40->nvws->channel->vram->handle, nv40->nvws->channel->gart->handle); so_method(so, nv40->screen->curie, NV40TCL_ZETA_OFFSET, 1); - so_reloc (so, nv40_surface_buffer(zeta), zeta->offset, rt_flags | + so_reloc (so, nv40_surface_buffer(&zeta->base), zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0); so_method(so, nv40->screen->curie, NV40TCL_ZETA_PITCH, 1); - so_data (so, zeta->stride); + so_data (so, zeta->pitch); } so_method(so, nv40->screen->curie, NV40TCL_RT_ENABLE, 1); @@ -150,6 +150,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) so_data (so, (1 << 12) | h); so_ref(so, &nv40->state.hw[NV40_STATE_FB]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c index 285239ef41..cf58d33906 100644 --- a/src/gallium/drivers/nv40/nv40_state_scissor.c +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -23,6 +23,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40) } so_ref(so, &nv40->state.hw[NV40_STATE_SCISSOR]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c index 869a55b405..665d2d5fca 100644 --- a/src/gallium/drivers/nv40/nv40_state_viewport.c +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -7,7 +7,8 @@ nv40_state_viewport_validate(struct nv40_context *nv40) struct nouveau_stateobj *so; unsigned bypass; - if (nv40->render_mode == HW && !nv40->rasterizer->pipe.bypass_clipping) + if (nv40->render_mode == HW && + !nv40->rasterizer->pipe.bypass_vs_clip_and_viewport) bypass = 0; else bypass = 1; @@ -55,6 +56,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40) } so_ref(so, &nv40->state.hw[NV40_STATE_VIEWPORT]); + so_ref(NULL, &so); return TRUE; } diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index c4a5fb20d9..1a849da32d 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -33,7 +33,7 @@ #include "util/u_tile.h" static void -nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, +nv40_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -41,15 +41,6 @@ nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, struct nv40_context *nv40 = nv40_context(pipe); struct nv04_surface_2d *eng2d = nv40->screen->eng2d; - if (do_flip) { - desty += height; - while (height--) { - eng2d->copy(eng2d, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - return; - } - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); } diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c new file mode 100644 index 0000000000..728e8b5674 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -0,0 +1,196 @@ +#include <pipe/p_state.h> +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <nouveau/nouveau_winsys.h> +#include "nv40_context.h" +#include "nv40_screen.h" +#include "nv40_state.h" + +struct nv40_transfer { + struct pipe_transfer base; + struct pipe_surface *surface; + bool direct; +}; + +static unsigned nv40_usage_tx_to_buf(unsigned tx_usage) +{ + switch (tx_usage) { + case PIPE_TRANSFER_READ: + return PIPE_BUFFER_USAGE_CPU_READ; + case PIPE_TRANSFER_WRITE: + return PIPE_BUFFER_USAGE_CPU_WRITE; + case PIPE_TRANSFER_READ_WRITE: + return PIPE_BUFFER_USAGE_CPU_READ_WRITE; + default: + assert(0); + } + + return -1; +} + +static void +nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, + struct pipe_texture *template) +{ + memset(template, 0, sizeof(struct pipe_texture)); + template->target = pt->target; + template->format = pt->format; + template->width[0] = pt->width[level]; + template->height[0] = pt->height[level]; + template->depth[0] = 1; + template->block = pt->block; + template->nblocksx[0] = pt->nblocksx[level]; + template->nblocksy[0] = pt->nblocksx[level]; + template->last_level = 0; + template->compressed = pt->compressed; + template->nr_samples = pt->nr_samples; + + template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | + NOUVEAU_TEXTURE_USAGE_LINEAR; +} + +static struct pipe_transfer * +nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv40_miptree *mt = (struct nv40_miptree *)pt; + struct nv40_transfer *tx; + struct pipe_texture tx_tex_template, *tx_tex; + + tx = CALLOC_STRUCT(nv40_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.x = x; + tx->base.y = y; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = mt->level[level].pitch; + tx->base.usage = usage; + tx->base.face = face; + tx->base.level = level; + tx->base.zslice = zslice; + + /* Direct access to texture */ + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || + debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) + { + tx->direct = true; + tx->surface = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + nv40_usage_tx_to_buf(usage)); + return &tx->base; + } + + tx->direct = false; + + nv40_compatible_transfer_tex(pt, level, &tx_tex_template); + + tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); + if (!tx_tex) + { + FREE(tx); + return NULL; + } + + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, + 0, 0, 0, + nv40_usage_tx_to_buf(usage)); + + pipe_texture_reference(&tx_tex, NULL); + + if (!tx->surface) + { + pipe_surface_reference(&tx->surface, NULL); + FREE(tx); + return NULL; + } + + if (usage != PIPE_TRANSFER_WRITE) { + struct nv40_screen *nvscreen = nv40_screen(pscreen); + struct pipe_surface *src; + + src = pscreen->get_tex_surface(pscreen, pt, + face, level, zslice, + PIPE_BUFFER_USAGE_GPU_READ); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + /* TODO: Check if SIFM can un-swizzle */ + nvscreen->eng2d->copy(nvscreen->eng2d, + tx->surface, 0, 0, + src, 0, 0, + src->width, src->height); + + pipe_surface_reference(&src, NULL); + } + + return &tx->base; +} + +static void +nv40_transfer_del(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv40_transfer *tx = (struct nv40_transfer *)ptx; + + if (!tx->direct && ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + struct nv40_screen *nvscreen = nv40_screen(pscreen); + struct pipe_surface *dst; + + dst = pscreen->get_tex_surface(pscreen, ptx->texture, + ptx->face, ptx->level, ptx->zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ + nvscreen->eng2d->copy(nvscreen->eng2d, + dst, 0, 0, + tx->surface, 0, 0, + dst->width, dst->height); + + pipe_surface_reference(&dst, NULL); + } + + pipe_surface_reference(&tx->surface, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv40_transfer *tx = (struct nv40_transfer *)ptx; + struct nv04_surface *ns = (struct nv04_surface *)tx->surface; + struct nv40_miptree *mt = (struct nv40_miptree *)tx->surface->texture; + void *map = pipe_buffer_map(pscreen, mt->buffer, + nv40_usage_tx_to_buf(ptx->usage)); + + return map + ns->base.offset + + ptx->y * ns->pitch + ptx->x * ptx->block.size; +} + +static void +nv40_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv40_transfer *tx = (struct nv40_transfer *)ptx; + struct nv40_miptree *mt = (struct nv40_miptree *)tx->surface->texture; + + pipe_buffer_unmap(pscreen, mt->buffer); +} + +void +nv40_screen_init_transfer_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv40_transfer_new; + pscreen->tex_transfer_destroy = nv40_transfer_del; + pscreen->transfer_map = nv40_transfer_map; + pscreen->transfer_unmap = nv40_transfer_unmap; +} diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index 8f1834628f..f3518b2e4f 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -537,10 +537,13 @@ nv40_vbo_validate(struct nv40_context *nv40) so_data (vtxbuf, 0); so_ref(vtxbuf, &nv40->state.hw[NV40_STATE_VTXBUF]); + so_ref(NULL, &vtxbuf); nv40->state.dirty |= (1ULL << NV40_STATE_VTXBUF); so_ref(vtxfmt, &nv40->state.hw[NV40_STATE_VTXFMT]); + so_ref(NULL, &vtxfmt); nv40->state.dirty |= (1ULL << NV40_STATE_VTXFMT); so_ref(sattr, &nv40->state.hw[NV40_STATE_VTXATTR]); + so_ref(NULL, &sattr); nv40->state.dirty |= (1ULL << NV40_STATE_VTXATTR); return FALSE; } diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 0862386638..7df9a4d326 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -916,6 +916,7 @@ check_gpu_resources: so_method(so, curie, NV40TCL_CLIP_PLANE_ENABLE, 1); so_data (so, vp->clip_ctrl); so_ref(so, &vp->so); + so_ref(NULL, &so); upload_code = TRUE; } diff --git a/src/gallium/drivers/nv50/Makefile b/src/gallium/drivers/nv50/Makefile index be30400c03..612aea28a3 100644 --- a/src/gallium/drivers/nv50/Makefile +++ b/src/gallium/drivers/nv50/Makefile @@ -3,7 +3,7 @@ include $(TOP)/configs/current LIBNAME = nv50 -DRIVER_SOURCES = \ +C_SOURCES = \ nv50_clear.c \ nv50_context.c \ nv50_draw.c \ @@ -15,15 +15,7 @@ DRIVER_SOURCES = \ nv50_state_validate.c \ nv50_surface.c \ nv50_tex.c \ + nv50_transfer.c \ nv50_vbo.c -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 1e9d45cb34..313e435e7a 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -64,10 +64,8 @@ struct nv50_rasterizer_stateobj { }; struct nv50_miptree_level { - struct pipe_buffer **image; int *image_offset; - unsigned image_dirty_cpu[512/32]; - unsigned image_dirty_gpu[512/32]; + unsigned pitch; }; struct nv50_miptree { @@ -200,8 +198,4 @@ extern boolean nv50_state_validate(struct nv50_context *nv50); /* nv50_tex.c */ extern void nv50_tex_validate(struct nv50_context *); -/* nv50_miptree.c */ -extern void nv50_miptree_sync(struct pipe_screen *, struct nv50_miptree *, - unsigned level, unsigned image); - #endif diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 91091d53f5..dc4688ccdc 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -29,7 +29,6 @@ static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { - struct pipe_winsys *ws = pscreen->winsys; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base; unsigned usage, width = tmp->width[0], height = tmp->height[0]; @@ -37,7 +36,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) int i, l; mt->base = *tmp; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; usage = PIPE_BUFFER_USAGE_PIXEL; @@ -72,7 +71,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->image = CALLOC(mt->image_nr, sizeof(struct pipe_buffer *)); + lvl->pitch = align(pt->width[l] * pt->block.size, 64); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); @@ -88,14 +87,13 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) size = align(size, 64); size *= align(pt->height[l], 8) * pt->block.size; - lvl->image[i] = ws->buffer_create(ws, 256, 0, size); lvl->image_offset[i] = mt->total_size; mt->total_size += size; } } - mt->buffer = ws->buffer_create(ws, 256, usage, mt->total_size); + mt->buffer = pscreen->buffer_create(pscreen, 256, usage, mt->total_size); if (!mt->buffer) { FREE(mt); return NULL; @@ -120,119 +118,23 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, return NULL; mt->base = *pt; - mt->base.refcount = 1; + pipe_reference_init(&mt->base.reference, 1); mt->base.screen = pscreen; mt->image_nr = 1; + mt->level[0].pitch = *stride; mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - pipe_buffer_reference(pscreen, &mt->buffer, pb); + pipe_buffer_reference(&mt->buffer, pb); return &mt->base; } -static INLINE void -mark_dirty(uint32_t *flags, unsigned image) -{ - flags[image / 32] |= (1 << (image % 32)); -} - -static INLINE void -mark_clean(uint32_t *flags, unsigned image) -{ - flags[image / 32] &= ~(1 << (image % 32)); -} - -static INLINE int -is_dirty(uint32_t *flags, unsigned image) -{ - return !!(flags[image / 32] & (1 << (image % 32))); -} - static void -nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) -{ - struct pipe_texture *pt = *ppt; - - *ppt = NULL; - - if (--pt->refcount <= 0) { - struct nv50_miptree *mt = nv50_miptree(pt); - - pipe_buffer_reference(pscreen, &mt->buffer, NULL); - FREE(mt); - } -} - -void -nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, - unsigned level, unsigned image) +nv50_miptree_destroy(struct pipe_texture *pt) { - struct nv50_screen *nvscreen = nv50_screen(pscreen); - struct nv50_miptree_level *lvl = &mt->level[level]; - struct pipe_surface *dst, *src; - unsigned face = 0, zslice = 0; - - if (!is_dirty(lvl->image_dirty_cpu, image)) - return; - - if (mt->base.target == PIPE_TEXTURE_CUBE) - face = image; - else - if (mt->base.target == PIPE_TEXTURE_3D) - zslice = image; - - /* Mark as clean already - so we don't continually call this function - * trying to get a GPU_WRITE pipe_surface! - */ - mark_clean(lvl->image_dirty_cpu, image); - - /* Pretend we're doing CPU access so we get the backing pipe_surface - * and not a view into the larger miptree. - */ - src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - - /* Pretend we're only reading with the GPU so surface doesn't get marked - * as dirtied by the GPU. - */ - dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, - PIPE_BUFFER_USAGE_GPU_READ); - - nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); - - pscreen->tex_surface_release(pscreen, &dst); - pscreen->tex_surface_release(pscreen, &src); -} - -/* The reverse of the above */ -static void -nv50_miptree_sync_cpu(struct pipe_screen *pscreen, struct nv50_miptree *mt, - unsigned level, unsigned image) -{ - struct nv50_screen *nvscreen = nv50_screen(pscreen); - struct nv50_miptree_level *lvl = &mt->level[level]; - struct pipe_surface *dst, *src; - unsigned face = 0, zslice = 0; - - if (!is_dirty(lvl->image_dirty_gpu, image)) - return; - - if (mt->base.target == PIPE_TEXTURE_CUBE) - face = image; - else - if (mt->base.target == PIPE_TEXTURE_3D) - zslice = image; - - mark_clean(lvl->image_dirty_gpu, image); - - src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, - PIPE_BUFFER_USAGE_GPU_READ); - dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - - nv50_surface_do_copy(nvscreen, dst, 0, 0, src, 0, 0, dst->width, dst->height); + struct nv50_miptree *mt = nv50_miptree(pt); - pscreen->tex_surface_release(pscreen, &dst); - pscreen->tex_surface_release(pscreen, &src); + pipe_buffer_reference(&mt->buffer, NULL); + FREE(mt); } static struct pipe_surface * @@ -260,52 +162,24 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->block = pt->block; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = ps->width * ps->block.size; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; - ps->refcount = 1; + pipe_reference_init(&ps->reference, 1); ps->face = face; ps->level = level; ps->zslice = zslice; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { - assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); - nv50_miptree_sync_cpu(pscreen, mt, level, img); - - ps->offset = 0; - pipe_texture_reference(&ps->texture, pt); - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - mark_dirty(lvl->image_dirty_cpu, img); - } else { - nv50_miptree_sync(pscreen, mt, level, img); - - ps->offset = lvl->image_offset[img]; - pipe_texture_reference(&ps->texture, pt); - - if (flags & PIPE_BUFFER_USAGE_GPU_WRITE) - mark_dirty(lvl->image_dirty_gpu, img); - } + ps->offset = lvl->image_offset[img]; return ps; } static void -nv50_miptree_surface_del(struct pipe_screen *pscreen, - struct pipe_surface **psurface) +nv50_miptree_surface_del(struct pipe_surface *ps) { - struct pipe_surface *ps = *psurface; struct nv50_surface *s = nv50_surface(ps); - *psurface = NULL; - - if (--ps->refcount <= 0) { - pipe_texture_reference(&ps->texture, NULL); - FREE(s); - } + pipe_texture_reference(&ps->texture, NULL); + FREE(s); } void @@ -313,8 +187,8 @@ nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv50_miptree_create; pscreen->texture_blanket = nv50_miptree_blanket; - pscreen->texture_release = nv50_miptree_release; + pscreen->texture_destroy = nv50_miptree_destroy; pscreen->get_tex_surface = nv50_miptree_surface_new; - pscreen->tex_surface_release = nv50_miptree_surface_del; + pscreen->tex_surface_destroy = nv50_miptree_surface_del; } diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 14c5d47e79..2d15868ae8 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -1603,7 +1603,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) { struct nouveau_channel *chan = nv50->screen->nvws->channel; struct nouveau_grobj *tesla = nv50->screen->tesla; - struct pipe_winsys *ws = nv50->pipe.winsys; + struct pipe_screen *screen = nv50->pipe.screen; struct nv50_program_exec *e; struct nouveau_stateobj *so; const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR; @@ -1611,7 +1611,7 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) boolean upload = FALSE; if (!p->buffer) { - p->buffer = ws->buffer_create(ws, 0x100, 0, p->exec_size * 4); + p->buffer = screen->buffer_create(screen, 0x100, 0, p->exec_size * 4); upload = TRUE; } @@ -1719,6 +1719,7 @@ nv50_vertprog_validate(struct nv50_context *nv50) so_method(so, tesla, 0x140c, 1); so_data (so, 0); /* program start offset */ so_ref(so, &nv50->state.vertprog); + so_ref(NULL, &so); } void @@ -1758,6 +1759,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_method(so, tesla, 0x1414, 1); so_data (so, 0); /* program start offset */ so_ref(so, &nv50->state.fragprog); + so_ref(NULL, &so); } void @@ -1775,7 +1777,7 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p) p->exec_size = 0; if (p->buffer) - pipe_buffer_reference(pscreen, &p->buffer, NULL); + pipe_buffer_reference(&p->buffer, NULL); nv50->screen->nvws->res_free(&p->data); diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 20745ceab8..a2c56f99a8 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -41,13 +41,13 @@ nv50_query(struct pipe_query *pipe) static struct pipe_query * nv50_query_create(struct pipe_context *pipe, unsigned type) { - struct pipe_winsys *ws = pipe->winsys; + struct pipe_screen *screen = pipe->winsys; struct nv50_query *q = CALLOC_STRUCT(nv50_query); assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER); q->type = type; - q->buffer = ws->buffer_create(ws, 256, 0, 16); + q->buffer = screen->buffer_create(screen, 256, 0, 16); if (!q->buffer) { FREE(q); return NULL; @@ -62,7 +62,7 @@ nv50_query_destroy(struct pipe_context *pipe, struct pipe_query *pq) struct nv50_query *q = nv50_query(pq); if (q) { - pipe_buffer_reference(pipe->screen, &q->buffer, NULL); + pipe_buffer_reference(&q->buffer, NULL); FREE(q); } } @@ -90,11 +90,12 @@ nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq) struct nouveau_channel *chan = nv50->screen->nvws->channel; struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); + struct nouveau_bo *bo = nv50->screen->nvws->get_bo(q->buffer); WAIT_RING (chan, 5); BEGIN_RING(chan, tesla, 0x1b00, 4); - OUT_RELOCh(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - OUT_RELOCl(chan, q->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); OUT_RING (chan, 0x00000000); OUT_RING (chan, 0x0100f002); FIRE_RING (chan); diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 58d7a621a8..2980564594 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -29,10 +29,6 @@ #include "nouveau/nouveau_stateobj.h" -#define NV5X_GRCLASS5097_CHIPSETS 0x00000001 -#define NV8X_GRCLASS8297_CHIPSETS 0x00000050 -#define NV9X_GRCLASS8297_CHIPSETS 0x00000014 - static boolean nv50_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, @@ -124,9 +120,9 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) return 1; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 0; - case NOUVEAU_CAP_HW_VTXBUF: + case NOUVEAU_CAP_HW_VTXBUF: return 1; - case NOUVEAU_CAP_HW_IDXBUF: + case NOUVEAU_CAP_HW_IDXBUF: return 0; default: NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); @@ -173,36 +169,38 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; screen->nvws = nvws; - /* 2D object */ - ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d); + /* DMA engine object */ + ret = nvws->grobj_alloc(nvws, 0x5039, &screen->m2mf); if (ret) { - NOUVEAU_ERR("Error creating 2D object: %d\n", ret); + NOUVEAU_ERR("Error creating M2MF object: %d\n", ret); nv50_screen_destroy(&screen->pipe); return NULL; } - /* 3D object */ - if ((chipset & 0xf0) != 0x50 && (chipset & 0xf0) != 0x80) { - NOUVEAU_ERR("Not a G8x chipset\n"); + /* 2D object */ + ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d); + if (ret) { + NOUVEAU_ERR("Error creating 2D object: %d\n", ret); nv50_screen_destroy(&screen->pipe); return NULL; } + /* 3D object */ switch (chipset & 0xf0) { case 0x50: - if (NV5X_GRCLASS5097_CHIPSETS & (1 << (chipset & 0x0f))) - tesla_class = 0x5097; + tesla_class = 0x5097; break; case 0x80: - if (NV8X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f))) - tesla_class = 0x8297; - break; case 0x90: - if (NV9X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f))) - tesla_class = 0x8297; + tesla_class = 0x8297; break; - default: + case 0xa0: + tesla_class = 0x8397; break; + default: + NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset); + nv50_screen_destroy(&screen->pipe); + return NULL; } if (tesla_class == 0) { @@ -226,6 +224,31 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) return NULL; } + /* Setup the pipe */ + screen->pipe.winsys = ws; + + screen->pipe.destroy = nv50_screen_destroy; + + screen->pipe.get_name = nv50_screen_get_name; + screen->pipe.get_vendor = nv50_screen_get_vendor; + screen->pipe.get_param = nv50_screen_get_param; + screen->pipe.get_paramf = nv50_screen_get_paramf; + + screen->pipe.is_format_supported = nv50_screen_is_format_supported; + + nv50_screen_init_miptree_functions(&screen->pipe); + nv50_transfer_init_screen_functions(&screen->pipe); + u_simple_screen_init(&screen->pipe); + + /* Static M2MF init */ + so = so_new(32, 0); + so_method(so, screen->m2mf, 0x0180, 3); + so_data (so, screen->sync->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_data (so, screen->nvws->channel->vram->handle); + so_emit(nvws, so); + so_ref (NULL, &so); + /* Static 2D init */ so = so_new(64, 0); so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); @@ -268,7 +291,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) so_data (so, 8); /* Shared constant buffer */ - screen->constbuf = ws->buffer_create(ws, 0, 0, 128 * 4 * 4); + screen->constbuf = screen->pipe.buffer_create(&screen->pipe, 0, 0, 128 * 4 * 4); if (nvws->res_init(&screen->vp_data_heap, 0, 128)) { NOUVEAU_ERR("Error initialising constant buffer\n"); nv50_screen_destroy(&screen->pipe); @@ -287,7 +310,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) * blocks. At some point we *may* want to go the NVIDIA way of doing * things? */ - screen->tic = ws->buffer_create(ws, 0, 0, 32 * 8 * 4); + screen->tic = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4); so_method(so, screen->tesla, 0x1280, 3); so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -301,7 +324,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); so_data (so, 0x00000800); - screen->tsc = ws->buffer_create(ws, 0, 0, 32 * 8 * 4); + screen->tsc = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4); so_method(so, screen->tesla, 0x1280, 3); so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -333,24 +356,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) so_data (so, 1); so_emit(nvws, so); - so_ref(so, &screen->static_init); + so_ref (so, &screen->static_init); + so_ref (NULL, &so); nvws->push_flush(nvws, 0, NULL); - screen->pipe.winsys = ws; - - screen->pipe.destroy = nv50_screen_destroy; - - screen->pipe.get_name = nv50_screen_get_name; - screen->pipe.get_vendor = nv50_screen_get_vendor; - screen->pipe.get_param = nv50_screen_get_param; - screen->pipe.get_paramf = nv50_screen_get_paramf; - - screen->pipe.is_format_supported = nv50_screen_is_format_supported; - - nv50_screen_init_miptree_functions(&screen->pipe); - nv50_surface_init_screen_functions(&screen->pipe); - u_simple_screen_init(&screen->pipe); - return &screen->pipe; } diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index c888ca071c..db567aaac8 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -12,6 +12,7 @@ struct nv50_screen { struct nouveau_grobj *tesla; struct nouveau_grobj *eng2d; + struct nouveau_grobj *m2mf; struct nouveau_notifier *sync; struct pipe_buffer *constbuf; @@ -29,6 +30,6 @@ nv50_screen(struct pipe_screen *screen) return (struct nv50_screen *)screen; } -void nv50_surface_init_screen_functions(struct pipe_screen *); +void nv50_transfer_init_screen_functions(struct pipe_screen *); #endif diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 787ff958ec..ba852194cd 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -85,6 +85,7 @@ nv50_blend_state_create(struct pipe_context *pipe, bso->pipe = *cso; so_ref(so, &bso->so); + so_ref(NULL, &so); return (void *)bso; } @@ -352,6 +353,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, rso->pipe = *cso; so_ref(so, &rso->so); + so_ref(NULL, &so); return (void *)rso; } @@ -438,6 +440,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, zsa->pipe = *cso; so_ref(so, &zsa->so); + so_ref(NULL, &so); return (void *)zsa; } diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 948112ffa9..85098a78a2 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -124,6 +124,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) so_data (so, h); so_ref(so, &nv50->state.fb); + so_ref(NULL, &so); } static void @@ -214,6 +215,7 @@ nv50_state_validate(struct nv50_context *nv50) so_data (so, fui(nv50->blend_colour.color[2])); so_data (so, fui(nv50->blend_colour.color[3])); so_ref(so, &nv50->state.blend_colour); + so_ref(NULL, &so); } if (nv50->dirty & NV50_NEW_STIPPLE) { @@ -222,6 +224,7 @@ nv50_state_validate(struct nv50_context *nv50) for (i = 0; i < 32; i++) so_data(so, nv50->stipple.stipple[i]); so_ref(so, &nv50->state.stipple); + so_ref(NULL, &so); } if (nv50->dirty & (NV50_NEW_SCISSOR | NV50_NEW_RASTERIZER)) { @@ -243,6 +246,7 @@ nv50_state_validate(struct nv50_context *nv50) so_data(so, (8192 << 16)); } so_ref(so, &nv50->state.scissor); + so_ref(NULL, &so); nv50->state.dirty |= NV50_NEW_SCISSOR; } scissor_uptodate: @@ -250,7 +254,7 @@ scissor_uptodate: if (nv50->dirty & NV50_NEW_VIEWPORT) { unsigned bypass; - if (!nv50->rasterizer->pipe.bypass_clipping) + if (!nv50->rasterizer->pipe.bypass_vs_clip_and_viewport) bypass = 0; else bypass = 1; @@ -283,6 +287,7 @@ scissor_uptodate: } so_ref(so, &nv50->state.viewport); + so_ref(NULL, &so); } viewport_uptodate: @@ -296,6 +301,7 @@ viewport_uptodate: for (i = 0; i < nv50->sampler_nr; i++) so_datap (so, nv50->sampler[i], 8); so_ref(so, &nv50->state.tsc_upload); + so_ref(NULL, &so); } if (nv50->dirty & NV50_NEW_TEXTURE) diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index f2dd2eb30b..0cc5168144 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -51,6 +51,7 @@ nv50_format(enum pipe_format format) static int nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) { + struct nv50_miptree *mt = nv50_miptree(ps->texture); struct nouveau_channel *chan = screen->nvws->channel; struct nouveau_grobj *eng2d = screen->eng2d; struct nouveau_bo *bo; @@ -70,7 +71,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) OUT_RING (chan, format); OUT_RING (chan, 1); BEGIN_RING(chan, eng2d, mthd + 0x14, 5); - OUT_RING (chan, ps->stride); + OUT_RING (chan, mt->level[0].pitch); OUT_RING (chan, ps->width); OUT_RING (chan, ps->height); OUT_RELOCh(chan, bo, ps->offset, flags); @@ -143,7 +144,7 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, } static void -nv50_surface_copy(struct pipe_context *pipe, boolean flip, +nv50_surface_copy(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) @@ -153,16 +154,8 @@ nv50_surface_copy(struct pipe_context *pipe, boolean flip, assert(src->format == dest->format); - if (flip) { - desty += height; - while (height--) { - nv50_surface_do_copy(screen, dest, destx, desty--, src, - srcx, srcy++, width, 1); - } - } else { - nv50_surface_do_copy(screen, dest, destx, desty, src, srcx, + nv50_surface_do_copy(screen, dest, destx, desty, src, srcx, srcy, width, height); - } } static void @@ -197,23 +190,6 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, OUT_RING (chan, height); } -static void * -nv50_surface_map(struct pipe_screen *screen, struct pipe_surface *ps, - unsigned flags ) -{ - struct pipe_winsys *ws = screen->winsys; - - return ws->buffer_map(ws, nv50_surface_buffer(ps), flags); -} - -static void -nv50_surface_unmap(struct pipe_screen *pscreen, struct pipe_surface *ps) -{ - struct pipe_winsys *ws = pscreen->winsys; - - ws->buffer_unmap(ws, nv50_surface_buffer(ps)); -} - void nv50_init_surface_functions(struct nv50_context *nv50) { @@ -221,10 +197,4 @@ nv50_init_surface_functions(struct nv50_context *nv50) nv50->pipe.surface_fill = nv50_surface_fill; } -void -nv50_surface_init_screen_functions(struct pipe_screen *pscreen) -{ - pscreen->surface_map = nv50_surface_map; - pscreen->surface_unmap = nv50_surface_unmap; -} diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 675f9b20cb..223c8a3a45 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -135,7 +135,7 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_stateobj *so; - int unit, level, image; + int unit; so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2); so_method(so, tesla, 0x0f00, 1); @@ -144,13 +144,6 @@ nv50_tex_validate(struct nv50_context *nv50) for (unit = 0; unit < nv50->miptree_nr; unit++) { struct nv50_miptree *mt = nv50->miptree[unit]; - for (level = 0; level <= mt->base.last_level; level++) { - for (image = 0; image < mt->image_nr; image++) { - nv50_miptree_sync(&nv50->screen->pipe, mt, - level, image); - } - } - if (nv50_tex_construct(so, mt)) { NOUVEAU_ERR("failed tex validate\n"); so_ref(NULL, &so); @@ -159,5 +152,6 @@ nv50_tex_validate(struct nv50_context *nv50) } so_ref(so, &nv50->state.tic_upload); + so_ref(NULL, &so); } diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c new file mode 100644 index 0000000000..747195b4f6 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -0,0 +1,211 @@ + +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" + +#include "nv50_context.h" + +struct nv50_transfer { + struct pipe_transfer base; + struct pipe_buffer *buffer; + struct nv50_miptree_level *level; + int level_pitch; + int level_width; + int level_height; + int level_x; + int level_y; +}; + +static void +nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src, + int src_pitch, int sx, int sy, int sw, int sh, + struct pipe_buffer *dst, int dst_pitch, int dx, int dy, + int dw, int dh, int cpp, int width, int height, + unsigned src_reloc, unsigned dst_reloc) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nouveau_winsys *nvws = screen->nvws; + struct nouveau_channel *chan = nvws->channel; + struct nouveau_grobj *m2mf = screen->m2mf; + struct nouveau_bo *src_bo = nvws->get_bo(src); + struct nouveau_bo *dst_bo = nvws->get_bo(dst); + unsigned src_offset = 0, dst_offset = 0; + + src_reloc |= NOUVEAU_BO_RD; + dst_reloc |= NOUVEAU_BO_WR; + + WAIT_RING (chan, 14); + + if (!src_bo->tiled) { + BEGIN_RING(chan, m2mf, 0x0200, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, 0x0314, 1); + OUT_RING (chan, src_pitch); + src_offset = (sy * src_pitch) + (sx * cpp); + } else { + BEGIN_RING(chan, m2mf, 0x0200, 6); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, sw * cpp); + OUT_RING (chan, sh); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } + + if (!dst_bo->tiled) { + BEGIN_RING(chan, m2mf, 0x021c, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, m2mf, 0x0318, 1); + OUT_RING (chan, dst_pitch); + dst_offset = (dy * dst_pitch) + (dx * cpp); + } else { + BEGIN_RING(chan, m2mf, 0x021c, 6); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, dw * cpp); + OUT_RING (chan, dh); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + } + + while (height) { + int line_count = height > 2047 ? 2047 : height; + + WAIT_RING (chan, 15); + BEGIN_RING(chan, m2mf, 0x0238, 2); + OUT_RELOCh(chan, src_bo, src_offset, src_reloc); + OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); + BEGIN_RING(chan, m2mf, 0x030c, 2); + OUT_RELOCl(chan, src_bo, src_offset, src_reloc); + OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); + if (src_bo->tiled) { + BEGIN_RING(chan, m2mf, 0x0218, 1); + OUT_RING (chan, (dy << 16) | sx); + } else { + src_offset += (line_count * src_pitch); + } + if (dst_bo->tiled) { + BEGIN_RING(chan, m2mf, 0x0234, 1); + OUT_RING (chan, (sy << 16) | dx); + } else { + dst_offset += (line_count * dst_pitch); + } + BEGIN_RING(chan, m2mf, 0x031c, 4); + OUT_RING (chan, width * cpp); + OUT_RING (chan, line_count); + OUT_RING (chan, 0x00000101); + OUT_RING (chan, 0); + FIRE_RING (chan); + + height -= line_count; + sy += line_count; + dy += line_count; + } +} + +static struct pipe_transfer * +nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct nv50_miptree *mt = nv50_miptree(pt); + struct nv50_miptree_level *lvl = &mt->level[level]; + struct nv50_transfer *tx; + unsigned image = 0; + + if (pt->target == PIPE_TEXTURE_CUBE) + image = face; + else + if (pt->target == PIPE_TEXTURE_3D) + image = zslice; + + tx = CALLOC_STRUCT(nv50_transfer); + if (!tx) + return NULL; + + pipe_texture_reference(&tx->base.texture, pt); + tx->base.format = pt->format; + tx->base.width = w; + tx->base.height = h; + tx->base.block = pt->block; + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + tx->base.stride = (w * pt->block.size); + tx->base.usage = usage; + + tx->level = lvl; + tx->level_pitch = lvl->pitch; + tx->level_width = mt->base.width[level]; + tx->level_height = mt->base.height[level]; + tx->level_x = x; + tx->level_y = y; + tx->buffer = + pipe_buffer_create(pscreen, 0, NOUVEAU_BUFFER_USAGE_TRANSFER, + w * tx->base.block.size * h); + + if (usage != PIPE_TRANSFER_WRITE) { + nv50_transfer_rect_m2mf(pscreen, mt->buffer, tx->level_pitch, + x, y, tx->level_width, tx->level_height, + tx->buffer, tx->base.stride, 0, 0, + tx->base.width, tx->base.height, + tx->base.block.size, w, h, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, + NOUVEAU_BO_GART); + } + + return &tx->base; +} + +static void +nv50_transfer_del(struct pipe_transfer *ptx) +{ + struct nv50_transfer *tx = (struct nv50_transfer *)ptx; + struct nv50_miptree *mt = nv50_miptree(ptx->texture); + + if (ptx->usage != PIPE_TRANSFER_READ) { + struct pipe_screen *pscreen = ptx->texture->screen; + nv50_transfer_rect_m2mf(pscreen, tx->buffer, tx->base.stride, + 0, 0, tx->base.width, tx->base.height, + mt->buffer, tx->level_pitch, + tx->level_x, tx->level_y, + tx->level_width, tx->level_height, + tx->base.block.size, tx->base.width, + tx->base.height, NOUVEAU_BO_GART, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); + } + + pipe_buffer_reference(&tx->buffer, NULL); + pipe_texture_reference(&ptx->texture, NULL); + FREE(ptx); +} + +static void * +nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv50_transfer *tx = (struct nv50_transfer *)ptx; + unsigned flags = 0; + + if (ptx->usage & PIPE_TRANSFER_WRITE) + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + if (ptx->usage & PIPE_TRANSFER_READ) + flags |= PIPE_BUFFER_USAGE_CPU_READ; + + return pipe_buffer_map(pscreen, tx->buffer, flags); +} + +static void +nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) +{ + struct nv50_transfer *tx = (struct nv50_transfer *)ptx; + + pipe_buffer_unmap(pscreen, tx->buffer); +} + +void +nv50_transfer_init_screen_functions(struct pipe_screen *pscreen) +{ + pscreen->get_tex_transfer = nv50_transfer_new; + pscreen->tex_transfer_destroy = nv50_transfer_del; + pscreen->transfer_map = nv50_transfer_map; + pscreen->transfer_unmap = nv50_transfer_unmap; +} diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index 0c970adb03..0749c90691 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -202,7 +202,7 @@ nv50_vbo_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_stateobj *vtxbuf, *vtxfmt; - int i, vpi = 0; + int i; vtxbuf = so_new(nv50->vtxelt_nr * 4, nv50->vtxelt_nr * 2); vtxfmt = so_new(nv50->vtxelt_nr + 1, 0); @@ -250,5 +250,7 @@ nv50_vbo_validate(struct nv50_context *nv50) so_ref (vtxfmt, &nv50->state.vtxfmt); so_ref (vtxbuf, &nv50->state.vtxbuf); + so_ref (NULL, &vtxbuf); + so_ref (NULL, &vtxfmt); } diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index e83d943cd8..0e4e115532 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -7,15 +7,17 @@ C_SOURCES = \ r300_chipset.c \ r300_clear.c \ r300_context.c \ + r300_debug.c \ r300_emit.c \ r300_flush.c \ + r300_query.c \ r300_screen.c \ r300_state.c \ + r300_state_derived.c \ + r300_state_invariant.c \ r300_state_shader.c \ r300_surface.c \ r300_swtcl_emit.c \ r300_texture.c include ../../Makefile.template - -symlinks: diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 7def62422a..e01a0546b2 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -21,7 +21,7 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_chipset.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" /* r300_chipset: A file all to itself for deducing the various properties of * Radeons. */ @@ -30,7 +30,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) { /* Reasonable defaults */ - caps->has_tcl = TRUE; + caps->has_tcl = getenv("RADEON_NO_TCL") ? TRUE : FALSE; caps->is_r500 = FALSE; caps->num_vert_fpus = 4; @@ -204,6 +204,13 @@ void r300_parse_chipset(struct r300_capabilities* caps) caps->has_tcl = FALSE; break; + case 0x793F: + case 0x7941: + case 0x7942: + caps->family = CHIP_FAMILY_RS600; + caps->has_tcl = FALSE; + break; + case 0x796C: case 0x796D: case 0x796E: @@ -343,6 +350,6 @@ void r300_parse_chipset(struct r300_capabilities* caps) break; } - /* Force off TCL for now */ - caps->has_tcl = FALSE; + /* XXX SW TCL is broken so no forcing it off right now + caps->has_tcl = FALSE; */ } diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index a9cd372ec5..21eebeae60 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -64,6 +64,7 @@ enum { CHIP_FAMILY_RC410, CHIP_FAMILY_RS480, CHIP_FAMILY_RS482, + CHIP_FAMILY_RS600, CHIP_FAMILY_RS690, CHIP_FAMILY_RS740, CHIP_FAMILY_RV515, diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 7b605ae87a..b8584702aa 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -22,18 +22,87 @@ #include "r300_context.h" +static boolean r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) +{ + struct r300_context* r300 = r300_context(pipe); + int i; + + if (r300->dirty_state) { + r300_emit_dirty_state(r300); + } + + for (i = 0; i < r300->vertex_buffer_count; i++) { + void* buf = pipe_buffer_map(pipe->screen, + r300->vertex_buffers[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(r300->draw, i, buf); + } + + if (indexBuffer) { + void* indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(r300->draw, indexSize, + minIndex, maxIndex, indices); + } else { + draw_set_mapped_element_buffer(r300->draw, 0, NULL); + } + + draw_set_mapped_constant_buffer(r300->draw, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].user_count * + (sizeof(float) * 4)); + + draw_arrays(r300->draw, mode, start, count); + + for (i = 0; i < r300->vertex_buffer_count; i++) { + pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer); + draw_set_mapped_vertex_buffer(r300->draw, i, NULL); + } + + if (indexBuffer) { + pipe_buffer_unmap(pipe->screen, indexBuffer); + draw_set_mapped_element_buffer_range(r300->draw, 0, start, + start + count - 1, NULL); + } + + return TRUE; +} + +static boolean r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); +} + +static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) +{ + return r300_draw_elements(pipe, NULL, 0, mode, start, count); +} + static void r300_destroy_context(struct pipe_context* context) { struct r300_context* r300 = r300_context(context); draw_destroy(r300->draw); FREE(r300->blend_color_state); + FREE(r300->rs_block); FREE(r300->scissor_state); + FREE(r300->viewport_state); FREE(r300); } struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct pipe_winsys* winsys, struct r300_winsys* r300_winsys) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); @@ -41,26 +110,37 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; + /* XXX this could be refactored now? */ r300->winsys = r300_winsys; - r300->context.winsys = winsys; - r300->context.screen = r300_create_screen(winsys, r300_winsys); + + r300->context.winsys = (struct pipe_winsys*)r300_winsys; + r300->context.screen = r300_screen(screen); r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; + r300->context.draw_arrays = r300_draw_arrays; + r300->context.draw_elements = r300_draw_elements; + r300->context.draw_range_elements = r300_draw_range_elements; + r300->draw = draw_create(); - /*XXX draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300));*/ + draw_set_rasterize_stage(r300->draw, r300_draw_swtcl_stage(r300)); r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300->rs_block = CALLOC_STRUCT(r300_rs_block); r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); r300_init_flush_functions(r300); + r300_init_query_functions(r300); + r300_init_surface_functions(r300); r300_init_state_functions(r300); + r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 376c57639d..0e5e471d11 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -24,11 +24,13 @@ #define R300_CONTEXT_H #include "draw/draw_context.h" +#include "draw/draw_vertex.h" #include "pipe/p_context.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" #include "r300_clear.h" +#include "r300_query.h" #include "r300_screen.h" #include "r300_winsys.h" @@ -58,8 +60,12 @@ struct r300_dsa_state { }; struct r300_rs_state { + /* XXX icky as fucking hell */ + struct pipe_rasterizer_state rs; + uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ + uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ uint32_t depth_offset_front;/* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */ @@ -69,6 +75,14 @@ struct r300_rs_state { uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */ uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */ uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */ + uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ +}; + +struct r300_rs_block { + uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */ + uint32_t count; /* R300_RS_COUNT */ + uint32_t inst_count; /* R300_RS_INST_COUNT */ + uint32_t inst[8]; /* R300_RS_INST_[0-7] */ }; struct r300_sampler_state { @@ -83,23 +97,52 @@ struct r300_scissor_state { }; struct r300_texture_state { + uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ + uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ + uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ +}; + +struct r300_viewport_state { + float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */ + float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */ + float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */ + float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */ + float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */ + float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */ + uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ }; -#define R300_NEW_BLEND 0x000001 -#define R300_NEW_BLEND_COLOR 0x000002 -#define R300_NEW_DSA 0x000004 -#define R300_NEW_FRAMEBUFFERS 0x000008 -#define R300_NEW_FRAGMENT_SHADER 0x000010 -#define R300_NEW_RASTERIZER 0x000020 -#define R300_NEW_SAMPLER 0x000040 -#define R300_NEW_SCISSOR 0x004000 -#define R300_NEW_TEXTURE 0x008000 -#define R300_NEW_VERTEX_SHADER 0x800000 -#define R300_NEW_KITCHEN_SINK 0xffffff +#define R300_NEW_BLEND 0x0000001 +#define R300_NEW_BLEND_COLOR 0x0000002 +#define R300_NEW_CONSTANTS 0x0000004 +#define R300_NEW_DSA 0x0000008 +#define R300_NEW_FRAMEBUFFERS 0x0000010 +#define R300_NEW_FRAGMENT_SHADER 0x0000020 +#define R300_NEW_RASTERIZER 0x0000040 +#define R300_NEW_RS_BLOCK 0x0000080 +#define R300_NEW_SAMPLER 0x0000100 +#define R300_ANY_NEW_SAMPLERS 0x000ff00 +#define R300_NEW_SCISSOR 0x0010000 +#define R300_NEW_TEXTURE 0x0020000 +#define R300_ANY_NEW_TEXTURES 0x1fe0000 +#define R300_NEW_VERTEX_FORMAT 0x2000000 +#define R300_NEW_VERTEX_SHADER 0x4000000 +#define R300_NEW_VIEWPORT 0x8000000 +#define R300_NEW_KITCHEN_SINK 0xfffffff /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ +struct r300_constant_buffer { + /* Buffer of constants */ + /* XXX first number should be raised */ + float constants[8][4]; + /* Number of user-defined constants */ + int user_count; + /* Total number of constants */ + int count; +}; + struct r3xx_fragment_shader { /* Parent class */ struct pipe_shader_state state; @@ -107,16 +150,55 @@ struct r3xx_fragment_shader { /* Has this shader been translated yet? */ boolean translated; + + /* Pixel stack size */ + int stack_size; }; struct r300_fragment_shader { /* Parent class */ struct r3xx_fragment_shader shader; + + /* Number of ALU instructions */ + int alu_instruction_count; + + /* Number of texture instructions */ + int tex_instruction_count; + + /* Number of texture indirections */ + int indirections; + + /* Indirection node offsets */ + int offset0; + int offset1; + int offset2; + int offset3; + + /* Machine instructions */ + struct { + uint32_t alu_rgb_inst; + uint32_t alu_rgb_addr; + uint32_t alu_alpha_inst; + uint32_t alu_alpha_addr; + } instructions[64]; /* XXX magic num */ }; struct r500_fragment_shader { /* Parent class */ struct r3xx_fragment_shader shader; + + /* Number of used instructions */ + int instruction_count; + + /* Machine instructions */ + struct { + uint32_t inst0; + uint32_t inst1; + uint32_t inst2; + uint32_t inst3; + uint32_t inst4; + uint32_t inst5; + } instructions[256]; /*< XXX magic number */ }; struct r300_texture { @@ -126,11 +208,30 @@ struct r300_texture { /* Offsets into the buffer. */ unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + /* Stride (pitch?) of this texture in bytes */ + unsigned stride; + /* Total size of this texture, in bytes. */ unsigned size; /* Pipe buffer backing this texture. */ struct pipe_buffer* buffer; + + /* Registers carrying texture format data. */ + struct r300_texture_state state; +}; + +struct r300_vertex_format { + /* Parent class */ + struct vertex_info vinfo; + /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ + uint32_t vap_prog_stream_cntl[8]; + /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ + uint32_t vap_prog_stream_cntl_ext[8]; + /* This is a map of VAP/SW TCL outputs into the GA/RS. + * tab[i] is the location of input i in GA/RS input memory. + * Named tab for historical reasons. */ + int tab[16]; }; struct r300_context { @@ -147,6 +248,8 @@ struct r300_context { struct r300_blend_state* blend_state; /* Blend color state. */ struct r300_blend_color_state* blend_color_state; + /* Shader constants. */ + struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ struct r300_dsa_state* dsa_state; /* Fragment shader. */ @@ -155,6 +258,8 @@ struct r300_context { struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ struct r300_rs_state* rs_state; + /* RS block state. */ + struct r300_rs_block* rs_block; /* Sampler states. */ struct r300_sampler_state* sampler_states[8]; int sampler_count; @@ -162,8 +267,14 @@ struct r300_context { struct r300_scissor_state* scissor_state; /* Texture states. */ struct r300_texture* textures[8]; - struct r300_texture_state* texture_states[8]; int texture_count; + /* Vertex buffers. */ + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + int vertex_buffer_count; + /* Vertex information. */ + struct r300_vertex_format vertex_info; + /* Viewport state. */ + struct r300_viewport_state* viewport_state; /* Bitmask of dirty state objects. */ uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ @@ -176,6 +287,7 @@ static struct r300_context* r300_context(struct pipe_context* context) { } /* Context initialization. */ +struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300); void r300_init_state_functions(struct r300_context* r300); void r300_init_surface_functions(struct r300_context* r300); @@ -183,7 +295,6 @@ void r300_init_surface_functions(struct r300_context* r300); * We'll just step out in that case... */ #ifndef R300_WINSYS_H struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct pipe_winsys* winsys, struct r300_winsys* r300_winsys); #endif diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 385b61a096..d8038ff1e1 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -23,27 +23,19 @@ #ifndef R300_CS_H #define R300_CS_H +#include "util/u_math.h" + #include "r300_reg.h" #include "r300_winsys.h" -/* Pack a 32-bit float into a dword. */ -static uint32_t pack_float_32(float f) -{ - union { - float f; - uint32_t u; - } u; - - u.f = f; - return u.u; -} - /* Yes, I know macros are ugly. However, they are much prettier than the code * that they neatly hide away, and don't have the cost of function setup,so * we're going to use them. */ #define MAX_CS_SIZE 64 * 1024 / 4 +#define VERY_VERBOSE_REGISTERS 0 + /* XXX stolen from radeon_drm.h */ #define RADEON_GEM_DOMAIN_CPU 0x1 #define RADEON_GEM_DOMAIN_GTT 0x2 @@ -80,13 +72,14 @@ static uint32_t pack_float_32(float f) } while (0) #define OUT_CS_32F(value) do { \ - cs_winsys->write_cs_dword(cs, pack_float_32(value)); \ + cs_winsys->write_cs_dword(cs, fui(value)); \ cs_count--; \ } while (0) #define OUT_CS_REG(register, value) do { \ - debug_printf("r300: writing 0x%08X to register 0x%04X\n", \ - value, register); \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing 0x%08X to register 0x%04X\n", \ + value, register); \ assert(register); \ OUT_CS(CP_PACKET0(register, 0)); \ OUT_CS(value); \ @@ -95,8 +88,9 @@ static uint32_t pack_float_32(float f) /* Note: This expects count to be the number of registers, * not the actual packet0 count! */ #define OUT_CS_REG_SEQ(register, count) do { \ - debug_printf("r300: writing register sequence of %d to 0x%04X\n", \ - count, register); \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing register sequence of %d to 0x%04X\n", \ + count, register); \ assert(register); \ OUT_CS(CP_PACKET0(register, ((count) - 1))); \ } while (0) @@ -119,7 +113,7 @@ static uint32_t pack_float_32(float f) } while (0) #define FLUSH_CS do { \ - debug_printf("r300: FLUSH_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \ + debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \ __LINE__); \ cs_winsys->flush_cs(cs); \ } while (0) diff --git a/src/gallium/drivers/r300/r300_cs_inlines.h b/src/gallium/drivers/r300/r300_cs_inlines.h index 71e6623699..03bb608eb9 100644 --- a/src/gallium/drivers/r300/r300_cs_inlines.h +++ b/src/gallium/drivers/r300/r300_cs_inlines.h @@ -26,12 +26,25 @@ #ifdef R300_CS_H +#define RADEON_ONE_REG_WR (1 << 15) + +#define OUT_CS_ONE_REG(register, count) do { \ + if (VERY_VERBOSE_REGISTERS) \ + debug_printf("r300: writing data sequence of %d to 0x%04X\n", \ + count, register); \ + assert(register); \ + OUT_CS(CP_PACKET0(register, ((count) - 1)) | RADEON_ONE_REG_WR); \ +} while (0) + #define R300_PACIFY do { \ + OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 14) | (1 << 15) | (1 << 16) | (1 << 17) | \ + (1 << 18)); \ +} while (0) + +#define R300_SCREENDOOR do { \ OUT_CS_REG(R300_SC_SCREENDOOR, 0x0); \ - OUT_CS_REG(RADEON_WAIT_UNTIL, (1 << 15) | (1 << 17) | \ - (1 << 18) | (1 << 31)); \ + R300_PACIFY; \ OUT_CS_REG(R300_SC_SCREENDOOR, 0xffffff); \ } while (0) - #endif /* R300_CS_H */ diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c new file mode 100644 index 0000000000..f657588c72 --- /dev/null +++ b/src/gallium/drivers/r300/r300_debug.c @@ -0,0 +1,218 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_debug.h" + +static char* r500_fs_swiz[] = { + " R", + " G", + " B", + " A", + " 0", + ".5", + " 1", + " U", +}; + +static char* r500_fs_op_rgb[] = { + "MAD", + "DP3", + "DP4", + "D2A", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "SOP", + "MDH", + "MDV", +}; + +static char* r500_fs_op_alpha[] = { + "MAD", + " DP", + "MIN", + "MAX", + "---", + "CND", + "CMP", + "FRC", + "EX2", + "LN2", + "RCP", + "RSQ", + "SIN", + "COS", + "MDH", + "MDV", +}; + +static char* r500_fs_mask[] = { + "NONE", + "R ", + " G ", + "RG ", + " B ", + "R B ", + " GB ", + "RGB ", + " A", + "R A", + " G A", + "RG A", + " BA", + "R BA", + " GBA", + "RGBA", +}; + +static char* r500_fs_tex[] = { + " NOP", + " LD", + "TEXKILL", + " PROJ", + "LODBIAS", + " LOD", + " DXDY", +}; + +void r500_fs_dump(struct r500_fragment_shader* fs) +{ + int i; + uint32_t inst; + + for (i = 0; i < fs->instruction_count; i++) { + inst = fs->instructions[i].inst0; + debug_printf("%d: 0: CMN_INST 0x%08x:", i, inst); + switch (inst & 0x3) { + case R500_INST_TYPE_ALU: + debug_printf("ALU "); + break; + case R500_INST_TYPE_OUT: + debug_printf("OUT "); + break; + case R500_INST_TYPE_FC: + debug_printf("FC "); + break; + case R500_INST_TYPE_TEX: + debug_printf("TEX "); + break; + } + debug_printf("%s %s %s %s ", + inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "", + inst & R500_INST_LAST ? "LAST" : "", + inst & R500_INST_NOP ? "NOP" : "", + inst & R500_INST_ALU_WAIT ? "ALU_WAIT" : ""); + debug_printf("wmask: %s omask: %s\n", + r500_fs_mask[(inst >> 11) & 0xf], + r500_fs_mask[(inst >> 15) & 0xf]); + switch (inst & 0x3) { + case R500_INST_TYPE_ALU: + case R500_INST_TYPE_OUT: + inst = fs->instructions[i].inst1; + debug_printf(" 1: RGB_ADDR 0x%08x:", inst); + debug_printf("Addr0: %d%c, Addr1: %d%c, " + "Addr2: %d%c, srcp:%d\n", + inst & 0xff, (inst & (1 << 8)) ? 'c' : 't', + (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't', + (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't', + (inst >> 30)); + + inst = fs->instructions[i].inst2; + debug_printf(" 2: ALPHA_ADDR 0x%08x:", inst); + debug_printf("Addr0: %d%c, Addr1: %d%c, " + "Addr2: %d%c, srcp:%d\n", + inst & 0xff, (inst & (1 << 8)) ? 'c' : 't', + (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't', + (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't', + (inst >> 30)); + + inst = fs->instructions[i].inst3; + debug_printf(" 3: RGB_INST 0x%08x:", inst); + debug_printf("rgb_A_src:%d %s/%s/%s %d " + "rgb_B_src:%d %s/%s/%s %d\n", + inst & 0x3, r500_fs_swiz[(inst >> 2) & 0x7], + r500_fs_swiz[(inst >> 5) & 0x7], + r500_fs_swiz[(inst >> 8) & 0x7], + (inst >> 11) & 0x3, (inst >> 13) & 0x3, + r500_fs_swiz[(inst >> 15) & 0x7], + r500_fs_swiz[(inst >> 18) & 0x7], + r500_fs_swiz[(inst >> 21) & 0x7], + (inst >> 24) & 0x3); + + inst = fs->instructions[i].inst4; + debug_printf(" 4: ALPHA_INST 0x%08x:", inst); + debug_printf("%s dest:%d%s alp_A_src:%d %s %d " + "alp_B_src:%d %s %d w:%d\n", + r500_fs_op_alpha[inst & 0xf], (inst >> 4) & 0x7f, + inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, + r500_fs_swiz[(inst >> 14) & 0x7], (inst >> 17) & 0x3, + (inst >> 19) & 0x3, r500_fs_swiz[(inst >> 21) & 0x7], + (inst >> 24) & 0x3, (inst >> 31) & 0x1); + + inst = fs->instructions[i].inst5; + debug_printf(" 5: RGBA_INST 0x%08x:", inst); + debug_printf("%s dest:%d%s rgb_C_src:%d %s/%s/%s %d " + "alp_C_src:%d %s %d\n", + r500_fs_op_rgb[inst & 0xf], (inst >> 4) & 0x7f, + inst & (1 << 11) ? "(rel)":"", (inst >> 12) & 0x3, + r500_fs_swiz[(inst >> 14) & 0x7], + r500_fs_swiz[(inst >> 17) & 0x7], + r500_fs_swiz[(inst >> 20) & 0x7], + (inst >> 23) & 0x3, (inst >> 25) & 0x3, + r500_fs_swiz[(inst >> 27) & 0x7], (inst >> 30) & 0x3); + break; + case R500_INST_TYPE_FC: + /* XXX don't even bother yet */ + break; + case R500_INST_TYPE_TEX: + inst = fs->instructions[i].inst1; + debug_printf(" 1: TEX_INST 0x%08x: id: %d " + "op:%s, %s, %s %s\n", + inst, (inst >> 16) & 0xf, + r500_fs_tex[(inst >> 22) & 0x7], + (inst & (1 << 25)) ? "ACQ" : "", + (inst & (1 << 26)) ? "IGNUNC" : "", + (inst & (1 << 27)) ? "UNSCALED" : "SCALED"); + + inst = fs->instructions[i].inst2; + debug_printf(" 2: TEX_ADDR 0x%08x: " + "src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", + inst, inst & 0x7f, inst & (1 << 7) ? "(rel)" : "", + r500_fs_swiz[(inst >> 8) & 0x3], + r500_fs_swiz[(inst >> 10) & 0x3], + r500_fs_swiz[(inst >> 12) & 0x3], + r500_fs_swiz[(inst >> 14) & 0x3], + (inst >> 16) & 0x7f, inst & (1 << 23) ? "(rel)" : "", + r500_fs_swiz[(inst >> 24) & 0x3], + r500_fs_swiz[(inst >> 26) & 0x3], + r500_fs_swiz[(inst >> 28) & 0x3], + r500_fs_swiz[(inst >> 30) & 0x3]); + + inst = fs->instructions[i].inst3; + debug_printf(" 3: TEX_DXDY 0x%08x\n", inst); + break; + } + } +} diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h new file mode 100644 index 0000000000..de5d701ed9 --- /dev/null +++ b/src/gallium/drivers/r300/r300_debug.h @@ -0,0 +1,31 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_DEBUG_H +#define R300_DEBUG_H + +#include "r300_reg.h" +#include "r300_state_shader.h" + +void r500_fs_dump(struct r500_fragment_shader* fs); + +#endif /* R300_DEBUG_H */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 585a9e729d..a2e771bd1b 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -40,9 +40,9 @@ void r300_emit_blend_state(struct r300_context* r300, void r300_emit_blend_color_state(struct r300_context* r300, struct r300_blend_color_state* bc) { - struct r300_screen* r300screen = - (struct r300_screen*)r300->context.screen; + struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); + if (r300screen->caps->is_r500) { BEGIN_CS(3); OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2); @@ -59,9 +59,9 @@ void r300_emit_blend_color_state(struct r300_context* r300, void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa) { - struct r300_screen* r300screen = - (struct r300_screen*)r300->context.screen; + struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); /* XXX figure out the r300 counterpart for this */ @@ -79,7 +79,95 @@ void r300_emit_dsa_state(struct r300_context* r300, END_CS; } -/* XXX add pitch, stride, z/stencil buf */ +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + int i; + + BEGIN_CS(22); + + OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0)); + OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size); + /* XXX figure out exactly how big the sizes are on this reg */ + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + /* XXX figure these ones out a bit better kthnx */ + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, R300_RGBA_OUT); + + for (i = 0; i < fs->alu_instruction_count; i++) { + OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i), + fs->instructions[i].alu_rgb_inst); + OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i), + fs->instructions[i].alu_rgb_addr); + OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i), + fs->instructions[i].alu_alpha_inst); + OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i), + fs->instructions[i].alu_alpha_addr); + } + + END_CS; +} + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + CS_LOCALS(r300); + struct r300_constant_buffer* constants = + &r300->shader_constants[PIPE_SHADER_FRAGMENT]; + int i; + + BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) + + (constants->count * 4)); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); + OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size); + OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) | + R500_US_CODE_END_ADDR(fs->instruction_count)); + + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, fs->instruction_count * 6); + for (i = 0; i < fs->instruction_count; i++) { + OUT_CS(fs->instructions[i].inst0); + OUT_CS(fs->instructions[i].inst1); + OUT_CS(fs->instructions[i].inst2); + OUT_CS(fs->instructions[i].inst3); + OUT_CS(fs->instructions[i].inst4); + OUT_CS(fs->instructions[i].inst5); + } + + if (constants->count) { + OUT_CS_REG(R500_GA_US_VECTOR_INDEX, + R500_GA_US_VECTOR_INDEX_TYPE_CONST); + OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->count * 4); + for (i = 0; i < constants->count; i++) { + OUT_CS_32F(constants->constants[i][0]); + OUT_CS_32F(constants->constants[i][1]); + OUT_CS_32F(constants->constants[i][2]); + OUT_CS_32F(constants->constants[i][3]); + } + } + + END_CS; +} + +/* Translate pipe_format into US_OUT_FMT. Note that formats are stored from + * C3 to C0. */ +uint32_t translate_out_fmt(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return R300_US_OUT_FMT_C4_8 | + R300_C0_SEL_B | R300_C1_SEL_G | + R300_C2_SEL_R | R300_C3_SEL_A; + default: + return R300_US_OUT_FMT_UNUSED; + } + return 0; +} + +/* XXX add pitch, stride, clean up */ void r300_emit_fb_state(struct r300_context* r300, struct pipe_framebuffer_state* fb) { @@ -87,23 +175,47 @@ void r300_emit_fb_state(struct r300_context* r300, struct r300_texture* tex; int i; - BEGIN_CS((3 * fb->nr_cbufs) + 6); + BEGIN_CS((6 * fb->nr_cbufs) + (fb->zsbuf ? 6 : 0) + 4); for (i = 0; i < fb->nr_cbufs; i++) { tex = (struct r300_texture*)fb->cbufs[i]->texture; OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), + translate_out_fmt(fb->cbufs[i]->format)); + } + + if (fb->zsbuf) { + tex = (struct r300_texture*)fb->zsbuf->texture; + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) { + OUT_CS_REG(R300_ZB_FORMAT, + R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL); + } else { + OUT_CS_REG(R300_ZB_FORMAT, 0x0); + } } - R300_PACIFY; + + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); END_CS; } void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) { - struct r300_screen* r300screen = - (struct r300_screen*)r300->context.screen; CS_LOCALS(r300); - BEGIN_CS(14); + + BEGIN_CS(20); OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); + OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size); + OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2); + OUT_CS(rs->point_minmax); + OUT_CS(rs->line_control); OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6); OUT_CS(rs->depth_scale_front); OUT_CS(rs->depth_offset_front); @@ -113,43 +225,241 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) OUT_CS(rs->cull_mode); OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, rs->line_stipple_config); OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, rs->line_stipple_value); + OUT_CS_REG(R300_GA_COLOR_CONTROL, rs->color_control); + END_CS; +} + +void r300_emit_rs_block_state(struct r300_context* r300, + struct r300_rs_block* rs) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + CS_LOCALS(r300); + int i; + + BEGIN_CS(21); + if (r300screen->caps->is_r500) { + OUT_CS_REG_SEQ(R500_RS_IP_0, 8); + } else { + OUT_CS_REG_SEQ(R300_RS_IP_0, 8); + } + for (i = 0; i < 8; i++) { + OUT_CS(rs->ip[i]); + debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); + } + + OUT_CS_REG_SEQ(R300_RS_COUNT, 2); + OUT_CS(rs->count); + OUT_CS(rs->inst_count); + + if (r300screen->caps->is_r500) { + OUT_CS_REG_SEQ(R500_RS_INST_0, 8); + } else { + OUT_CS_REG_SEQ(R300_RS_INST_0, 8); + } + for (i = 0; i < 8; i++) { + OUT_CS(rs->inst[i]); + debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); + } + + debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count, + rs->inst_count); + END_CS; } -static void r300_emit_dirty_state(struct r300_context* r300) +void r300_emit_sampler(struct r300_context* r300, + struct r300_sampler_state* sampler, unsigned offset) { - struct r300_screen* r300screen = - (struct r300_screen*)r300->context.screen; CS_LOCALS(r300); + BEGIN_CS(6); + OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0); + OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); + OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); + END_CS; +} + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + CS_LOCALS(r300); + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(scissor->scissor_top_left); + OUT_CS(scissor->scissor_bottom_right); + END_CS; +} + +void r300_emit_texture(struct r300_context* r300, + struct r300_texture* tex, unsigned offset) +{ + CS_LOCALS(r300); + + BEGIN_CS(10); + OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0); + OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); + OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); + OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); + OUT_CS_RELOC(tex->buffer, 0, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + END_CS; +} + +void r300_emit_vertex_format_state(struct r300_context* r300) +{ + CS_LOCALS(r300); + int i; + + BEGIN_CS(26); + OUT_CS_REG(R300_VAP_VTX_SIZE, r300->vertex_info.vinfo.size); + + OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); + OUT_CS(r300->vertex_info.vinfo.hwfmt[0]); + OUT_CS(r300->vertex_info.vinfo.hwfmt[1]); + OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_CS(r300->vertex_info.vinfo.hwfmt[2]); + OUT_CS(r300->vertex_info.vinfo.hwfmt[3]); + for (i = 0; i < 4; i++) { + debug_printf("hwfmt%d: 0x%08x\n", i, + r300->vertex_info.vinfo.hwfmt[i]); + } + + OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8); + for (i = 0; i < 8; i++) { + OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]); + debug_printf("prog_stream_cntl%d: 0x%08x\n", i, + r300->vertex_info.vap_prog_stream_cntl[i]); + } + OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8); + for (i = 0; i < 8; i++) { + OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]); + debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i, + r300->vertex_info.vap_prog_stream_cntl_ext[i]); + } + END_CS; +} + +void r300_emit_viewport_state(struct r300_context* r300, + struct r300_viewport_state* viewport) +{ + return; + CS_LOCALS(r300); + + BEGIN_CS(7); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 7); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS(viewport->vte_control); + END_CS; +} + +static void r300_flush_textures(struct r300_context* r300) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + OUT_CS_REG(R300_TX_INVALTAGS, 0); + OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1); + END_CS; +} + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + int i; + int dirty_tex = 0; + if (!(r300->dirty_state) && !(r300->dirty_hw)) { return; } + r300_update_derived_state(r300); + /* XXX check size */ if (r300->dirty_state & R300_NEW_BLEND) { r300_emit_blend_state(r300, r300->blend_state); + r300->dirty_state &= ~R300_NEW_BLEND; } if (r300->dirty_state & R300_NEW_BLEND_COLOR) { r300_emit_blend_color_state(r300, r300->blend_color_state); + r300->dirty_state &= ~R300_NEW_BLEND_COLOR; } if (r300->dirty_state & R300_NEW_DSA) { r300_emit_dsa_state(r300, r300->dsa_state); + r300->dirty_state &= ~R300_NEW_DSA; + } + + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + if (r300screen->caps->is_r500) { + r500_emit_fragment_shader(r300, + (struct r500_fragment_shader*)r300->fs); + } else { + r300_emit_fragment_shader(r300, + (struct r300_fragment_shader*)r300->fs); + } + r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; + } + + if (r300->dirty_state & R300_NEW_FRAMEBUFFERS) { + r300_emit_fb_state(r300, &r300->framebuffer_state); + r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; } if (r300->dirty_state & R300_NEW_RASTERIZER) { r300_emit_rs_state(r300, r300->rs_state); + r300->dirty_state &= ~R300_NEW_RASTERIZER; + } + + if (r300->dirty_state & R300_NEW_RS_BLOCK) { + r300_emit_rs_block_state(r300, r300->rs_block); + r300->dirty_state &= ~R300_NEW_RS_BLOCK; + } + + if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) { + for (i = 0; i < r300->sampler_count; i++) { + if (r300->dirty_state & (R300_NEW_SAMPLER << i)) { + r300_emit_sampler(r300, r300->sampler_states[i], i); + r300->dirty_state &= ~(R300_NEW_SAMPLER << i); + dirty_tex++; + } + } } if (r300->dirty_state & R300_NEW_SCISSOR) { - struct r300_scissor_state* scissor = r300->scissor_state; - /* XXX next two are contiguous regs */ - OUT_CS_REG(R300_SC_SCISSORS_TL, scissor->scissor_top_left); - OUT_CS_REG(R300_SC_SCISSORS_BR, scissor->scissor_bottom_right); + r300_emit_scissor_state(r300, r300->scissor_state); + r300->dirty_state &= ~R300_NEW_SCISSOR; } - r300->dirty_state = 0; + if (r300->dirty_state & R300_ANY_NEW_TEXTURES) { + for (i = 0; i < r300->texture_count; i++) { + if (r300->dirty_state & (R300_NEW_TEXTURE << i)) { + r300_emit_texture(r300, r300->textures[i], i); + r300->dirty_state &= ~(R300_NEW_TEXTURE << i); + dirty_tex++; + } + } + } + + if (r300->dirty_state & R300_NEW_VIEWPORT) { + r300_emit_viewport_state(r300, r300->viewport_state); + r300->dirty_state &= ~R300_NEW_VIEWPORT; + } + + if (dirty_tex) { + r300_flush_textures(r300); + } + + if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_emit_vertex_format_state(r300); + r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT; + } } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index b6e69386f9..4aba1ee08c 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -20,6 +20,11 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#ifndef R300_EMIT_H +#define R300_EMIT_H + +#include "util/u_math.h" + #include "r300_context.h" #include "r300_cs.h" #include "r300_screen.h" @@ -33,4 +38,26 @@ void r300_emit_blend_color_state(struct r300_context* r300, void r300_emit_dsa_state(struct r300_context* r300, struct r300_dsa_state* dsa); +void r300_emit_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs); + +void r500_emit_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs); + +void r300_emit_fb_state(struct r300_context* r300, + struct pipe_framebuffer_state* fb); + void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); + +void r300_emit_rs_block_state(struct r300_context* r300, + struct r300_rs_block* rs); + +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor); + +void r300_emit_vertex_format_state(struct r300_context* r300); + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300); + +#endif /* R300_EMIT_H */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 3766f0a0a7..20ca6905ad 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -31,6 +31,7 @@ static void r300_flush(struct pipe_context* pipe, if (r300->dirty_hw) { FLUSH_CS; + r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw = 0; } diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c new file mode 100644 index 0000000000..5f5f4c4dbd --- /dev/null +++ b/src/gallium/drivers/r300/r300_query.c @@ -0,0 +1,111 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_query.h" + +static struct pipe_query* r300_create_query(struct pipe_context* pipe, + unsigned query_type) +{ + struct r300_query* q = CALLOC_STRUCT(r300_query); + + q->type = query_type; + assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); + + /* XXX this is to force winsys to give us a GTT buffer */ + q->buf = pipe->screen->buffer_create(pipe->screen, 64, + PIPE_BUFFER_USAGE_VERTEX, 64); + + return (struct pipe_query*)q; +} + +static void r300_destroy_query(struct pipe_context* pipe, + struct pipe_query* query) +{ + FREE(query); +} + +static void r300_begin_query(struct pipe_context* pipe, + struct pipe_query* query) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_query* q = (struct r300_query*)query; + CS_LOCALS(r300); + + uint32_t* map = pipe_buffer_map(pipe->screen, q->buf, + PIPE_BUFFER_USAGE_CPU_WRITE); + *map = ~0; + pipe_buffer_unmap(pipe->screen, q->buf); + + BEGIN_CS(2); + OUT_CS_REG(R300_ZB_ZPASS_DATA, 0); + END_CS; +} + +static void r300_end_query(struct pipe_context* pipe, + struct pipe_query* query) +{ + struct r300_context* r300 = r300_context(pipe); + struct r300_query* q = (struct r300_query*)query; + CS_LOCALS(r300); + + BEGIN_CS(4); + OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1); + OUT_CS_RELOC(q->buf, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_CS; +} + +static boolean r300_get_query_result(struct pipe_context* pipe, + struct pipe_query* query, + boolean wait, + uint64_t* result) +{ + struct r300_query* q = (struct r300_query*)query; + uint32_t temp; + + if (wait) { + /* Well, we're expected to just sit here and spin, so let's go ahead + * and flush so we can be sure that the card's spinning... */ + /* XXX double-check these params */ + pipe->flush(pipe, 0, NULL); + } + + uint32_t* map = pipe_buffer_map(pipe->screen, q->buf, + PIPE_BUFFER_USAGE_CPU_READ); + temp = *map; + pipe_buffer_unmap(pipe->screen, q->buf); + + if (temp < 0) { + /* Our results haven't been written yet... */ + return FALSE; + } + + *result = temp; + return TRUE; +} + +void r300_init_query_functions(struct r300_context* r300) { + r300->context.create_query = r300_create_query; + r300->context.destroy_query = r300_destroy_query; + r300->context.begin_query = r300_begin_query; + r300->context.end_query = r300_end_query; + r300->context.get_query_result = r300_get_query_result; +} diff --git a/src/gallium/drivers/r300/r300_query.h b/src/gallium/drivers/r300/r300_query.h new file mode 100644 index 0000000000..4f447ea45b --- /dev/null +++ b/src/gallium/drivers/r300/r300_query.h @@ -0,0 +1,44 @@ +/* + * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_QUERY_H +#define R300_QUERY_H + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_reg.h" + +struct r300_query { + /* The kind of query. Currently only OQ is supported. */ + unsigned type; + /* Buffer object where we want our results to reside. */ + struct pipe_buffer* buf; +}; + +static INLINE struct r300_query* r300_query(struct pipe_query* q) +{ + return (struct r300_query*)q; +} + +void r300_init_query_functions(struct r300_context* r300); + +#endif /* R300_QUERY_H */ diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index dbd0cc28e2..6f3ad970ab 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -64,7 +64,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_SE_VPORT_ZSCALE 0x1DA8 #define R300_SE_VPORT_ZOFFSET 0x1DAC - +#define R300_VAP_PORT_IDX0 0x2040 /* * Vertex Array Processing (VAP) Control */ @@ -139,17 +139,25 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3 # define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4 -#define R300_SE_VTE_CNTL 0x20b0 -# define R300_VPORT_X_SCALE_ENA (1 << 0) -# define R300_VPORT_X_OFFSET_ENA (1 << 1) -# define R300_VPORT_Y_SCALE_ENA (1 << 2) -# define R300_VPORT_Y_OFFSET_ENA (1 << 3) -# define R300_VPORT_Z_SCALE_ENA (1 << 4) -# define R300_VPORT_Z_OFFSET_ENA (1 << 5) -# define R300_VTX_XY_FMT (1 << 8) -# define R300_VTX_Z_FMT (1 << 9) -# define R300_VTX_W0_FMT (1 << 10) -# define R300_SERIAL_PROC_ENA (1 << 11) +#define R300_VAP_VPORT_XSCALE 0x2098 +#define R300_VAP_VPORT_XOFFSET 0x209c +#define R300_VAP_VPORT_YSCALE 0x20a0 +#define R300_VAP_VPORT_YOFFSET 0x20a4 +#define R300_VAP_VPORT_ZSCALE 0x20a8 +#define R300_VAP_VPORT_ZOFFSET 0x20ac + +#define R300_VAP_VTE_CNTL 0x20b0 +#define R300_SE_VTE_CNTL R300_VAP_VTE_CNTL +# define R300_VPORT_X_SCALE_ENA (1 << 0) +# define R300_VPORT_X_OFFSET_ENA (1 << 1) +# define R300_VPORT_Y_SCALE_ENA (1 << 2) +# define R300_VPORT_Y_OFFSET_ENA (1 << 3) +# define R300_VPORT_Z_SCALE_ENA (1 << 4) +# define R300_VPORT_Z_OFFSET_ENA (1 << 5) +# define R300_VTX_XY_FMT (1 << 8) +# define R300_VTX_Z_FMT (1 << 9) +# define R300_VTX_W0_FMT (1 << 10) +# define R300_SERIAL_PROC_ENA (1 << 11) #define R300_VAP_VTX_SIZE 0x20b4 @@ -326,6 +334,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_WRITE_ENA_Z 4 # define R300_WRITE_ENA_W 8 # define R300_SWIZZLE1_SHIFT 16 + +# define R300_VAP_SWIZZLE_XYZW \ + ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \ + (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \ + (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \ + (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | \ + (0xf << R300_WRITE_ENA_SHIFT)) + #define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4 #define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8 #define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec @@ -732,8 +748,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_IP_TEX_PTR_Q_SHIFT 18 #define R500_RS_IP_COL_PTR_SHIFT 24 #define R500_RS_IP_COL_FMT_SHIFT 27 -# define R500_RS_COL_PTR(x) (x << 24) -# define R500_RS_COL_FMT(x) (x << 27) +# define R500_RS_SEL_S(x) ((x) << 0) +# define R500_RS_SEL_T(x) ((x) << 6) +# define R500_RS_SEL_R(x) ((x) << 12) +# define R500_RS_SEL_Q(x) ((x) << 18) +# define R500_RS_COL_PTR(x) ((x) << 24) +# define R500_RS_COL_FMT(x) ((x) << 27) /* gap */ #define R500_RS_IP_OFFSET_DIS (0 << 31) #define R500_RS_IP_OFFSET_EN (1 << 31) @@ -1019,20 +1039,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16) # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16) -/** TODO: might be candidate for removal */ -# define R300_RE_SHADE_MODEL_SMOOTH ( \ - R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) -/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ -# define R300_RE_SHADE_MODEL_FLAT ( \ - R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) +# define R300_SHADE_MODEL_FLAT ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + +# define R300_SHADE_MODEL_SMOOTH ( \ + R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ + R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ #define R300_GA_SOLID_RG 0x427c @@ -1146,6 +1173,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_W_ADDR_MASK 0x0003f000 # define R300_HIRES_DIS (0 << 18) # define R300_HIRES_EN (1 << 18) +# define R300_IT_COUNT(x) ((x) << 0) +# define R300_IC_COUNT(x) ((x) << 7) +# define R300_W_COUNT(x) ((x) << 12) #define R300_RS_INST_COUNT 0x4304 # define R300_RS_INST_COUNT_SHIFT 0 @@ -1175,8 +1205,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */ # define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */ # define R300_RS_TEX_PTR(x) (x << 0) -# define R300_RS_COL_PTR(x) (x << 6) -# define R300_RS_COL_FMT(x) (x << 9) +# define R300_RS_COL_PTR(x) ((x) << 6) +# define R300_RS_COL_FMT(x) ((x) << 9) # define R300_RS_COL_FMT_RGBA 0 # define R300_RS_COL_FMT_RGB0 1 # define R300_RS_COL_FMT_RGB1 2 @@ -1186,10 +1216,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RS_COL_FMT_111A 8 # define R300_RS_COL_FMT_1110 9 # define R300_RS_COL_FMT_1111 10 -# define R300_RS_SEL_S(x) (x << 13) -# define R300_RS_SEL_T(x) (x << 16) -# define R300_RS_SEL_R(x) (x << 19) -# define R300_RS_SEL_Q(x) (x << 22) +# define R300_RS_SEL_S(x) ((x) << 13) +# define R300_RS_SEL_T(x) ((x) << 16) +# define R300_RS_SEL_R(x) ((x) << 19) +# define R300_RS_SEL_Q(x) ((x) << 22) # define R300_RS_SEL_C0 0 # define R300_RS_SEL_C1 1 # define R300_RS_SEL_C2 2 @@ -1216,14 +1246,18 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_INST_14 0x4358 #define R500_RS_INST_15 0x435c #define R500_RS_INST_TEX_ID_SHIFT 0 +# define R500_RS_INST_TEX_ID(x) ((x) << 0) #define R500_RS_INST_TEX_CN_WRITE (1 << 4) #define R500_RS_INST_TEX_ADDR_SHIFT 5 +# define R500_RS_INST_TEX_ADDR(x) ((x) << 0) #define R500_RS_INST_COL_ID_SHIFT 12 +# define R500_RS_INST_COL_ID(x) ((x) << 12) #define R500_RS_INST_COL_CN_NO_WRITE (0 << 16) #define R500_RS_INST_COL_CN_WRITE (1 << 16) #define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16) #define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16) #define R500_RS_INST_COL_ADDR_SHIFT 18 +# define R500_RS_INST_COL_ADDR(x) ((x) << 18) #define R500_RS_INST_TEX_ADJ (1 << 25) #define R500_RS_INST_W_CN (1 << 26) @@ -1240,9 +1274,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_RS_INST_7 0x434C # define R300_RS_INST_TEX_ID(x) ((x) << 0) # define R300_RS_INST_TEX_CN_WRITE (1 << 3) +# define R300_RS_INST_TEX_ADDR(x) ((x) << 6) # define R300_RS_INST_TEX_ADDR_SHIFT 6 # define R300_RS_INST_COL_ID(x) ((x) << 11) # define R300_RS_INST_COL_CN_WRITE (1 << 14) +# define R300_RS_INST_COL_ADDR(x) ((x) << 17) # define R300_RS_INST_COL_ADDR_SHIFT 17 # define R300_RS_INST_TEX_ADJ (1 << 22) # define R300_RS_COL_BIAS_UNUSED_SHIFT 23 @@ -1411,18 +1447,21 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R500_MACRO_SWITCH (1<<22) # define R500_BORDER_FIX (1<<31) -#define R300_TX_SIZE_0 0x4480 +#define R300_TX_FORMAT0_0 0x4480 # define R300_TX_WIDTHMASK_SHIFT 0 # define R300_TX_WIDTHMASK_MASK (2047 << 0) # define R300_TX_HEIGHTMASK_SHIFT 11 # define R300_TX_HEIGHTMASK_MASK (2047 << 11) -# define R300_TX_DEPTHMASK_SHIFT 22 -# define R300_TX_DEPTHMASK_MASK (0xf << 22) +# define R300_TX_DEPTHMASK_SHIFT 22 +# define R300_TX_DEPTHMASK_MASK (0xf << 22) # define R300_TX_MAX_MIP_LEVEL_SHIFT 26 # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) -# define R300_TX_SIZE_PROJECTED (1<<30) -# define R300_TX_SIZE_TXPITCH_EN (1<<31) -#define R300_TX_FORMAT_0 0x44C0 +# define R300_TX_SIZE_PROJECTED (1 << 30) +# define R300_TX_PITCH_EN (1 << 31) +# define R300_TX_WIDTH(x) ((x) << 0) +# define R300_TX_HEIGHT(x) ((x) << 11) + +#define R300_TX_FORMAT1_0 0x44C0 /* The interpretation of the format word by Wladimir van der Laan */ /* The X, Y, Z and W refer to the layout of the components. They are given meanings as R, G, B and Alpha by the swizzle @@ -1708,7 +1747,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_C3_SEL_R (1 << 14) # define R300_C3_SEL_G (2 << 14) # define R300_C3_SEL_B (3 << 14) -# define R300_OUT_SIGN(x) (x << 16) +# define R300_OUT_SIGN(x) ((x) << 16) +# define R500_ROUND_ADJ (1 << 20) /* ALU * The ALU instructions register blocks are enumerated according to the order @@ -1795,6 +1835,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTC_OUTPUT_X (1 << 26) # define R300_ALU_DSTC_OUTPUT_Y (1 << 27) # define R300_ALU_DSTC_OUTPUT_Z (1 << 28) +# define R300_ALU_DSTC_OUTPUT_XYZ (7 << 26) +# define R300_RGB_ADDR0(x) ((x) << 0) +# define R300_RGB_ADDR1(x) ((x) << 6) +# define R300_RGB_ADDR2(x) ((x) << 12) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1812,6 +1856,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) +# define R300_ALPHA_ADDR0(x) ((x) << 0) +# define R300_ALPHA_ADDR1(x) ((x) << 6) +# define R300_ALPHA_ADDR2(x) ((x) << 12) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 @@ -1846,6 +1893,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_ARGC_SRC0CA_WZY 29 # define R300_ALU_ARGC_SRC1CA_WZY 30 # define R300_ALU_ARGC_SRC2CA_WZY 31 +# define R300_RGB_SWIZA(x) ((x) << 0) +# define R300_RGB_SWIZB(x) ((x) << 7) +# define R300_RGB_SWIZC(x) ((x) << 14) # define R300_ALU_ARG0C_SHIFT 0 # define R300_ALU_ARG0C_MASK (31 << 0) @@ -1909,10 +1959,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_ARGA_SRCP_Y 13 # define R300_ALU_ARGA_SRCP_Z 14 # define R300_ALU_ARGA_SRCP_W 15 - # define R300_ALU_ARGA_ZERO 16 # define R300_ALU_ARGA_ONE 17 # define R300_ALU_ARGA_HALF 18 +# define R300_ALPHA_SWIZA(x) ((x) << 0) +# define R300_ALPHA_SWIZB(x) ((x) << 7) +# define R300_ALPHA_SWIZC(x) ((x) << 14) + # define R300_ALU_ARG0A_SHIFT 0 # define R300_ALU_ARG0A_MASK (31 << 0) # define R300_ALU_ARG0A_NOP (0 << 5) @@ -2731,7 +2784,7 @@ enum { # define R500_ALPHA_OP_COS 13 # define R500_ALPHA_OP_MDH 14 # define R500_ALPHA_OP_MDV 15 -# define R500_ALPHA_ADDRD(x) (x << 4) +# define R500_ALPHA_ADDRD(x) ((x) << 4) # define R500_ALPHA_ADDRD_REL (1 << 11) # define R500_ALPHA_SEL_A_SHIFT 12 # define R500_ALPHA_SEL_A_SRC0 (0 << 12) @@ -2775,16 +2828,16 @@ enum { # define R500_ALPHA_OMOD_DIV_4 (5 << 26) # define R500_ALPHA_OMOD_DIV_8 (6 << 26) # define R500_ALPHA_OMOD_DISABLE (7 << 26) -# define R500_ALPHA_TARGET(x) (x << 29) +# define R500_ALPHA_TARGET(x) ((x) << 29) # define R500_ALPHA_W_OMASK (1 << 31) #define R500_US_ALU_ALPHA_ADDR_0 0x9800 -# define R500_ALPHA_ADDR0(x) (x << 0) +# define R500_ALPHA_ADDR0(x) ((x) << 0) # define R500_ALPHA_ADDR0_CONST (1 << 8) # define R500_ALPHA_ADDR0_REL (1 << 9) -# define R500_ALPHA_ADDR1(x) (x << 10) +# define R500_ALPHA_ADDR1(x) ((x) << 10) # define R500_ALPHA_ADDR1_CONST (1 << 18) # define R500_ALPHA_ADDR1_REL (1 << 19) -# define R500_ALPHA_ADDR2(x) (x << 20) +# define R500_ALPHA_ADDR2(x) ((x) << 20) # define R500_ALPHA_ADDR2_CONST (1 << 28) # define R500_ALPHA_ADDR2_REL (1 << 29) # define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30) @@ -2805,7 +2858,7 @@ enum { # define R500_ALU_RGBA_OP_SOP (10 << 0) # define R500_ALU_RGBA_OP_MDH (11 << 0) # define R500_ALU_RGBA_OP_MDV (12 << 0) -# define R500_ALU_RGBA_ADDRD(x) (x << 4) +# define R500_ALU_RGBA_ADDRD(x) ((x) << 4) # define R500_ALU_RGBA_ADDRD_REL (1 << 11) # define R500_ALU_RGBA_SEL_C_SHIFT 12 # define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12) @@ -2932,16 +2985,16 @@ enum { # define R500_ALU_RGB_OMOD_DIV_4 (5 << 26) # define R500_ALU_RGB_OMOD_DIV_8 (6 << 26) # define R500_ALU_RGB_OMOD_DISABLE (7 << 26) -# define R500_ALU_RGB_TARGET(x) (x << 29) +# define R500_ALU_RGB_TARGET(x) ((x) << 29) # define R500_ALU_RGB_WMASK (1 << 31) #define R500_US_ALU_RGB_ADDR_0 0x9000 -# define R500_RGB_ADDR0(x) (x << 0) +# define R500_RGB_ADDR0(x) ((x) << 0) # define R500_RGB_ADDR0_CONST (1 << 8) # define R500_RGB_ADDR0_REL (1 << 9) -# define R500_RGB_ADDR1(x) (x << 10) +# define R500_RGB_ADDR1(x) ((x) << 10) # define R500_RGB_ADDR1_CONST (1 << 18) # define R500_RGB_ADDR1_REL (1 << 19) -# define R500_RGB_ADDR2(x) (x << 20) +# define R500_RGB_ADDR2(x) ((x) << 20) # define R500_RGB_ADDR2_CONST (1 << 28) # define R500_RGB_ADDR2_REL (1 << 29) # define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30) @@ -2973,6 +3026,7 @@ enum { # define R500_INST_RGB_OMASK_R (1 << 15) # define R500_INST_RGB_OMASK_G (1 << 16) # define R500_INST_RGB_OMASK_B (1 << 17) +# define R500_INST_RGB_OMASK_RGB (7 << 15) # define R500_INST_ALPHA_OMASK (1 << 18) # define R500_INST_RGB_CLAMP (1 << 19) # define R500_INST_ALPHA_CLAMP (1 << 20) @@ -2996,19 +3050,19 @@ enum { /* note that these are 8 bit lengths, despite the offsets, at least for R500 */ #define R500_US_CODE_ADDR 0x4630 -# define R500_US_CODE_START_ADDR(x) (x << 0) -# define R500_US_CODE_END_ADDR(x) (x << 16) +# define R500_US_CODE_START_ADDR(x) ((x) << 0) +# define R500_US_CODE_END_ADDR(x) ((x) << 16) #define R500_US_CODE_OFFSET 0x4638 -# define R500_US_CODE_OFFSET_ADDR(x) (x << 0) +# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0) #define R500_US_CODE_RANGE 0x4634 -# define R500_US_CODE_RANGE_ADDR(x) (x << 0) -# define R500_US_CODE_RANGE_SIZE(x) (x << 16) +# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0) +# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16) #define R500_US_CONFIG 0x4600 # define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1) #define R500_US_FC_ADDR_0 0xa000 -# define R500_FC_BOOL_ADDR(x) (x << 0) -# define R500_FC_INT_ADDR(x) (x << 8) -# define R500_FC_JUMP_ADDR(x) (x << 16) +# define R500_FC_BOOL_ADDR(x) ((x) << 0) +# define R500_FC_INT_ADDR(x) ((x) << 8) +# define R500_FC_JUMP_ADDR(x) ((x) << 16) # define R500_FC_JUMP_GLOBAL (1 << 31) #define R500_US_FC_BOOL_CONST 0x4620 # define R500_FC_KBOOL(x) (x) @@ -3029,8 +3083,8 @@ enum { # define R500_FC_A_OP_NONE (0 << 6) # define R500_FC_A_OP_POP (1 << 6) # define R500_FC_A_OP_PUSH (2 << 6) -# define R500_FC_JUMP_FUNC(x) (x << 8) -# define R500_FC_B_POP_CNT(x) (x << 16) +# define R500_FC_JUMP_FUNC(x) ((x) << 8) +# define R500_FC_B_POP_CNT(x) ((x) << 16) # define R500_FC_B_OP0_NONE (0 << 24) # define R500_FC_B_OP0_DECR (1 << 24) # define R500_FC_B_OP0_INCR (2 << 24) @@ -3039,60 +3093,18 @@ enum { # define R500_FC_B_OP1_INCR (2 << 26) # define R500_FC_IGNORE_UNCOVERED (1 << 28) #define R500_US_FC_INT_CONST_0 0x4c00 -# define R500_FC_INT_CONST_KR(x) (x << 0) -# define R500_FC_INT_CONST_KG(x) (x << 8) -# define R500_FC_INT_CONST_KB(x) (x << 16) +# define R500_FC_INT_CONST_KR(x) ((x) << 0) +# define R500_FC_INT_CONST_KG(x) ((x) << 8) +# define R500_FC_INT_CONST_KB(x) ((x) << 16) /* _0 through _15 */ #define R500_US_FORMAT0_0 0x4640 -# define R500_FORMAT_TXWIDTH(x) (x << 0) -# define R500_FORMAT_TXHEIGHT(x) (x << 11) -# define R500_FORMAT_TXDEPTH(x) (x << 22) -/* _0 through _3 */ -#define R500_US_OUT_FMT_0 0x46A4 -# define R500_OUT_FMT_C4_8 (0 << 0) -# define R500_OUT_FMT_C4_10 (1 << 0) -# define R500_OUT_FMT_C4_10_GAMMA (2 << 0) -# define R500_OUT_FMT_C_16 (3 << 0) -# define R500_OUT_FMT_C2_16 (4 << 0) -# define R500_OUT_FMT_C4_16 (5 << 0) -# define R500_OUT_FMT_C_16_MPEG (6 << 0) -# define R500_OUT_FMT_C2_16_MPEG (7 << 0) -# define R500_OUT_FMT_C2_4 (8 << 0) -# define R500_OUT_FMT_C_3_3_2 (9 << 0) -# define R500_OUT_FMT_C_6_5_6 (10 << 0) -# define R500_OUT_FMT_C_11_11_10 (11 << 0) -# define R500_OUT_FMT_C_10_11_11 (12 << 0) -# define R500_OUT_FMT_C_2_10_10_10 (13 << 0) -/* #define R500_OUT_FMT_RESERVED (14 << 0) */ -# define R500_OUT_FMT_UNUSED (15 << 0) -# define R500_OUT_FMT_C_16_FP (16 << 0) -# define R500_OUT_FMT_C2_16_FP (17 << 0) -# define R500_OUT_FMT_C4_16_FP (18 << 0) -# define R500_OUT_FMT_C_32_FP (19 << 0) -# define R500_OUT_FMT_C2_32_FP (20 << 0) -# define R500_OUT_FMT_C4_32_FP (21 << 0) -# define R500_C0_SEL_A (0 << 8) -# define R500_C0_SEL_R (1 << 8) -# define R500_C0_SEL_G (2 << 8) -# define R500_C0_SEL_B (3 << 8) -# define R500_C1_SEL_A (0 << 10) -# define R500_C1_SEL_R (1 << 10) -# define R500_C1_SEL_G (2 << 10) -# define R500_C1_SEL_B (3 << 10) -# define R500_C2_SEL_A (0 << 12) -# define R500_C2_SEL_R (1 << 12) -# define R500_C2_SEL_G (2 << 12) -# define R500_C2_SEL_B (3 << 12) -# define R500_C3_SEL_A (0 << 14) -# define R500_C3_SEL_R (1 << 14) -# define R500_C3_SEL_G (2 << 14) -# define R500_C3_SEL_B (3 << 14) -# define R500_OUT_SIGN(x) (x << 16) -# define R500_ROUND_ADJ (1 << 20) +# define R500_FORMAT_TXWIDTH(x) ((x) << 0) +# define R500_FORMAT_TXHEIGHT(x) ((x) << 11) +# define R500_FORMAT_TXDEPTH(x) ((x) << 22) #define R500_US_PIXSIZE 0x4604 # define R500_PIX_SIZE(x) (x) #define R500_US_TEX_ADDR_0 0x9800 -# define R500_TEX_SRC_ADDR(x) (x << 0) +# define R500_TEX_SRC_ADDR(x) ((x) << 0) # define R500_TEX_SRC_ADDR_REL (1 << 7) # define R500_TEX_SRC_S_SWIZ_R (0 << 8) # define R500_TEX_SRC_S_SWIZ_G (1 << 8) @@ -3110,7 +3122,7 @@ enum { # define R500_TEX_SRC_Q_SWIZ_G (1 << 14) # define R500_TEX_SRC_Q_SWIZ_B (2 << 14) # define R500_TEX_SRC_Q_SWIZ_A (3 << 14) -# define R500_TEX_DST_ADDR(x) (x << 16) +# define R500_TEX_DST_ADDR(x) ((x) << 16) # define R500_TEX_DST_ADDR_REL (1 << 23) # define R500_TEX_DST_R_SWIZ_R (0 << 24) # define R500_TEX_DST_R_SWIZ_G (1 << 24) @@ -3129,7 +3141,7 @@ enum { # define R500_TEX_DST_A_SWIZ_B (2 << 30) # define R500_TEX_DST_A_SWIZ_A (3 << 30) #define R500_US_TEX_ADDR_DXDY_0 0xa000 -# define R500_DX_ADDR(x) (x << 0) +# define R500_DX_ADDR(x) ((x) << 0) # define R500_DX_ADDR_REL (1 << 7) # define R500_DX_S_SWIZ_R (0 << 8) # define R500_DX_S_SWIZ_G (1 << 8) @@ -3147,7 +3159,7 @@ enum { # define R500_DX_Q_SWIZ_G (1 << 14) # define R500_DX_Q_SWIZ_B (2 << 14) # define R500_DX_Q_SWIZ_A (3 << 14) -# define R500_DY_ADDR(x) (x << 16) +# define R500_DY_ADDR(x) ((x) << 16) # define R500_DY_ADDR_REL (1 << 17) # define R500_DY_S_SWIZ_R (0 << 24) # define R500_DY_S_SWIZ_G (1 << 24) @@ -3166,7 +3178,7 @@ enum { # define R500_DY_Q_SWIZ_B (2 << 30) # define R500_DY_Q_SWIZ_A (3 << 30) #define R500_US_TEX_INST_0 0x9000 -# define R500_TEX_ID(x) (x << 16) +# define R500_TEX_ID(x) ((x) << 16) # define R500_TEX_INST_NOP (0 << 22) # define R500_TEX_INST_LD (1 << 22) # define R500_TEX_INST_TEXKILL (2 << 22) @@ -3227,9 +3239,9 @@ enum { #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 #define R300_PACKET3_INDX_BUFFER 0x00003300 -# define R300_EB_UNK1_SHIFT 24 -# define R300_EB_UNK1 (0x80<<24) -# define R300_EB_UNK2 0x0810 +# define R300_INDX_BUFFER_DST_SHIFT 0 +# define R300_INDX_BUFFER_SKIP_SHIFT 16 +# define R300_INDX_BUFFER_ONE_REG_WR (1<<31) /* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 8ed66a1660..d2c5998c26 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -50,6 +50,7 @@ static const char* chip_families[] = { "RC410", "RS480", "RS482", + "RS600", "RS690", "RS740", "RV515", @@ -100,11 +101,9 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) /* IN THEORY */ return 0; case PIPE_CAP_MAX_RENDER_TARGETS: - /* XXX 4 eventually */ - return 1; + return 4; case PIPE_CAP_OCCLUSION_QUERY: - /* IN THEORY */ - return 0; + return 1; case PIPE_CAP_TEXTURE_SHADOW_MAP: /* IN THEORY */ return 0; @@ -121,7 +120,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) * shows why this is silly. Assuming RGBA, 4cpp, we can see that * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly * practical. However, if at some point a game really wants this, - * then we can remove this limit. */ + * then we can remove or raise this limit. */ if (r300screen->caps->is_r500) { /* 9 == 256x256x256 */ return 9; @@ -142,7 +141,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - /* XXX guessing */ + /* XXX guessing (what a terrible guess) */ return 2; default: debug_printf("r300: Implementation error: Bad param %d\n", @@ -175,15 +174,44 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) } } -/* XXX moar formats */ -static boolean check_tex_2d_format(enum pipe_format format) +static boolean check_tex_2d_format(enum pipe_format format, boolean is_r500) { switch (format) { + /* Colorbuffer */ + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: case PIPE_FORMAT_A8R8G8B8_UNORM: + /* Colorbuffer or texture */ case PIPE_FORMAT_I8_UNORM: + /* Z buffer */ + case PIPE_FORMAT_Z16_UNORM: + /* Z buffer with stencil */ + case PIPE_FORMAT_Z24S8_UNORM: return TRUE; + + /* XXX These don't even exist + case PIPE_FORMAT_A32R32G32B32: + case PIPE_FORMAT_A16R16G16B16: */ + /* XXX Insert YUV422 packed VYUY and YVYU here */ + /* XXX What the deuce is UV88? (r3xx accel page 14) + debug_printf("r300: Warning: Got unimplemented format: %s in %s\n", + pf_name(format), __FUNCTION__); + return FALSE; */ + + /* XXX Supported yet unimplemented r5xx formats: */ + /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */ + /* XXX Even more that don't exist + case PIPE_FORMAT_A10R10G10B10_UNORM: + case PIPE_FORMAT_A2R10G10B10_UNORM: + case PIPE_FORMAT_I10_UNORM: + debug_printf( + "r300: Warning: Got unimplemented r500 format: %s in %s\n", + pf_name(format), __FUNCTION__); + return FALSE; */ + default: - debug_printf("r300: Warning: Got unknown format: %s, in %s\n", + debug_printf("r300: Warning: Got unsupported format: %s in %s\n", pf_name(format), __FUNCTION__); break; } @@ -200,7 +228,8 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen, { switch (target) { case PIPE_TEXTURE_2D: - return check_tex_2d_format(format); + return check_tex_2d_format(format, + r300_screen(pscreen)->caps->is_r500); default: debug_printf("r300: Warning: Got unknown format target: %d\n", format); @@ -210,24 +239,84 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen, return FALSE; } -static void* r300_surface_map(struct pipe_screen* screen, - struct pipe_surface* surface, - unsigned flags) +static struct pipe_transfer* +r300_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct r300_texture *tex = (struct r300_texture *)texture; + struct r300_transfer *trans; + unsigned offset; /* in bytes */ + + /* XXX Add support for these things */ + if (texture->target == PIPE_TEXTURE_CUBE) { + debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n"); + /* offset = tex->image_offset[level][face]; */ + } + else if (texture->target == PIPE_TEXTURE_3D) { + debug_printf("PIPE_TEXTURE_3D is not yet supported.\n"); + /* offset = tex->image_offset[level][zslice]; */ + } + else { + offset = tex->offset[level]; + assert(face == 0); + assert(zslice == 0); + } + + trans = CALLOC_STRUCT(r300_transfer); + if (trans) { + pipe_texture_reference(&trans->transfer.texture, texture); + trans->transfer.format = trans->transfer.format; + trans->transfer.width = w; + trans->transfer.height = h; + trans->transfer.block = texture->block; + trans->transfer.nblocksx = texture->nblocksx[level]; + trans->transfer.nblocksy = texture->nblocksy[level]; + trans->transfer.stride = tex->stride; + trans->transfer.usage = usage; + trans->offset = offset; + } + return &trans->transfer; +} + +static void +r300_tex_transfer_destroy(struct pipe_transfer *trans) { - struct r300_texture* tex = (struct r300_texture*)surface->texture; - char* map = pipe_buffer_map(screen, tex->buffer, flags); + pipe_texture_reference(&trans->texture, NULL); + FREE(trans); +} + +static void* r300_transfer_map(struct pipe_screen* screen, + struct pipe_transfer* transfer) +{ + struct r300_texture* tex = (struct r300_texture*)transfer->texture; + char* map; + unsigned flags = 0; + + if (transfer->usage != PIPE_TRANSFER_WRITE) { + flags |= PIPE_BUFFER_USAGE_CPU_READ; + } + if (transfer->usage != PIPE_TRANSFER_READ) { + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + } + + map = pipe_buffer_map(screen, tex->buffer, flags); if (!map) { return NULL; } - return map + surface->offset; + return map + r300_transfer(transfer)->offset + + transfer->y / transfer->block.height * transfer->stride + + transfer->x / transfer->block.width * transfer->block.size; } -static void r300_surface_unmap(struct pipe_screen* screen, - struct pipe_surface* surface) +static void r300_transfer_unmap(struct pipe_screen* screen, + struct pipe_transfer* transfer) { - struct r300_texture* tex = (struct r300_texture*)surface->texture; + struct r300_texture* tex = (struct r300_texture*)transfer->texture; pipe_buffer_unmap(screen, tex->buffer); } @@ -239,8 +328,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen) FREE(r300screen); } -struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, - struct r300_winsys* r300_winsys) +struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) { struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); @@ -254,15 +342,17 @@ struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, r300_parse_chipset(caps); r300screen->caps = caps; - r300screen->screen.winsys = winsys; + r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys; r300screen->screen.destroy = r300_destroy_screen; r300screen->screen.get_name = r300_get_name; r300screen->screen.get_vendor = r300_get_vendor; r300screen->screen.get_param = r300_get_param; r300screen->screen.get_paramf = r300_get_paramf; r300screen->screen.is_format_supported = r300_is_format_supported; - r300screen->screen.surface_map = r300_surface_map; - r300screen->screen.surface_unmap = r300_surface_unmap; + r300screen->screen.get_tex_transfer = r300_get_tex_transfer; + r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy; + r300screen->screen.transfer_map = r300_transfer_map; + r300screen->screen.transfer_unmap = r300_transfer_unmap; r300_init_screen_texture_functions(&r300screen->screen); u_simple_screen_init(&r300screen->screen); diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index 2e25f61dbf..3f52dbc3be 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -40,13 +40,27 @@ struct r300_screen { struct r300_capabilities* caps; }; +struct r300_transfer { + /* Parent class */ + struct pipe_transfer transfer; + + /* Offset from start of buffer. */ + unsigned offset; +}; + /* Convenience cast wrapper. */ static struct r300_screen* r300_screen(struct pipe_screen* screen) { return (struct r300_screen*)screen; } +/* Convenience cast wrapper. */ +static INLINE struct r300_transfer* +r300_transfer(struct pipe_transfer* transfer) +{ + return (struct r300_transfer*)transfer; +} + /* Creates a new r300 screen. */ -struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys, - struct r300_winsys* r300_winsys); +struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys); #endif /* R300_SCREEN_H */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 9392d72342..58bce22fc8 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -22,92 +22,17 @@ #include "util/u_math.h" #include "util/u_pack_color.h" -#include "pipe/p_debug.h" + +#include "util/u_debug.h" +#include "pipe/internal/p_winsys_screen.h" #include "r300_context.h" #include "r300_reg.h" +#include "r300_state_inlines.h" +#include "r300_state_shader.h" /* r300_state: Functions used to intialize state context by translating - * Gallium state objects into semi-native r300 state objects. - * - * XXX break this file up into pieces if it gets too big! */ - -/* Pack a float into a dword. */ -static uint32_t pack_float_32(float f) -{ - union { - float f; - uint32_t u; - } u; - - u.f = f; - return u.u; -} - -static uint32_t translate_blend_function(int blend_func) { - switch (blend_func) { - case PIPE_BLEND_ADD: - return R300_COMB_FCN_ADD_CLAMP; - case PIPE_BLEND_SUBTRACT: - return R300_COMB_FCN_SUB_CLAMP; - case PIPE_BLEND_REVERSE_SUBTRACT: - return R300_COMB_FCN_RSUB_CLAMP; - case PIPE_BLEND_MIN: - return R300_COMB_FCN_MIN; - case PIPE_BLEND_MAX: - return R300_COMB_FCN_MAX; - default: - debug_printf("r300: Unknown blend function %d\n", blend_func); - break; - } - return 0; -} - -/* XXX we can also offer the D3D versions of some of these... */ -static uint32_t translate_blend_factor(int blend_fact) { - switch (blend_fact) { - case PIPE_BLENDFACTOR_ONE: - return R300_BLEND_GL_ONE; - case PIPE_BLENDFACTOR_SRC_COLOR: - return R300_BLEND_GL_SRC_COLOR; - case PIPE_BLENDFACTOR_SRC_ALPHA: - return R300_BLEND_GL_SRC_ALPHA; - case PIPE_BLENDFACTOR_DST_ALPHA: - return R300_BLEND_GL_DST_ALPHA; - case PIPE_BLENDFACTOR_DST_COLOR: - return R300_BLEND_GL_DST_COLOR; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: - return R300_BLEND_GL_SRC_ALPHA_SATURATE; - case PIPE_BLENDFACTOR_CONST_COLOR: - return R300_BLEND_GL_CONST_COLOR; - case PIPE_BLENDFACTOR_CONST_ALPHA: - return R300_BLEND_GL_CONST_ALPHA; - /* XXX WTF are these? - case PIPE_BLENDFACTOR_SRC1_COLOR: - case PIPE_BLENDFACTOR_SRC1_ALPHA: */ - case PIPE_BLENDFACTOR_ZERO: - return R300_BLEND_GL_ZERO; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: - return R300_BLEND_GL_ONE_MINUS_SRC_COLOR; - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: - return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA; - case PIPE_BLENDFACTOR_INV_DST_ALPHA: - return R300_BLEND_GL_ONE_MINUS_DST_ALPHA; - case PIPE_BLENDFACTOR_INV_DST_COLOR: - return R300_BLEND_GL_ONE_MINUS_DST_COLOR; - case PIPE_BLENDFACTOR_INV_CONST_COLOR: - return R300_BLEND_GL_ONE_MINUS_CONST_COLOR; - case PIPE_BLENDFACTOR_INV_CONST_ALPHA: - return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA; - /* XXX see above - case PIPE_BLENDFACTOR_INV_SRC1_COLOR: - case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ - default: - debug_printf("r300: Unknown blend factor %d\n", blend_fact); - break; - } - return 0; -} + * Gallium state objects into semi-native r300 state objects. */ /* Create a new blend state based on the CSO blend state. * @@ -123,16 +48,16 @@ static void* r300_create_blend_state(struct pipe_context* pipe, blend->blend_control = R300_ALPHA_BLEND_ENABLE | R300_SEPARATE_ALPHA_ENABLE | R300_READ_ENABLE | - translate_blend_function(state->rgb_func) | - (translate_blend_factor(state->rgb_src_factor) << + r300_translate_blend_function(state->rgb_func) | + (r300_translate_blend_factor(state->rgb_src_factor) << R300_SRC_BLEND_SHIFT) | - (translate_blend_factor(state->rgb_dst_factor) << + (r300_translate_blend_factor(state->rgb_dst_factor) << R300_DST_BLEND_SHIFT); blend->alpha_blend_control = - translate_blend_function(state->alpha_func) | - (translate_blend_factor(state->alpha_src_factor) << + r300_translate_blend_function(state->alpha_func) | + (r300_translate_blend_factor(state->alpha_src_factor) << R300_SRC_BLEND_SHIFT) | - (translate_blend_factor(state->alpha_dst_factor) << + (r300_translate_blend_factor(state->alpha_dst_factor) << R300_DST_BLEND_SHIFT); } @@ -175,21 +100,17 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); - uint32_t r, g, b, a; ubyte ur, ug, ub, ua; - r = util_iround(color->color[0] * 1023.0f); - g = util_iround(color->color[1] * 1023.0f); - b = util_iround(color->color[2] * 1023.0f); - a = util_iround(color->color[3] * 1023.0f); - ur = float_to_ubyte(color->color[0]); ug = float_to_ubyte(color->color[1]); ub = float_to_ubyte(color->color[2]); ua = float_to_ubyte(color->color[3]); - r300->blend_color_state->blend_color = (a << 24) | (r << 16) | (g << 8) | b; + util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, + &r300->blend_color_state->blend_color); + /* XXX this is wrong */ r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16); r300->blend_color_state->blend_color_green_blue = ub | (ug << 16); @@ -210,83 +131,24 @@ static void uint shader, uint index, const struct pipe_constant_buffer* buffer) { - /* XXX */ -} - -static uint32_t translate_depth_stencil_function(int zs_func) { - switch (zs_func) { - case PIPE_FUNC_NEVER: - return R300_ZS_NEVER; - case PIPE_FUNC_LESS: - return R300_ZS_LESS; - case PIPE_FUNC_EQUAL: - return R300_ZS_EQUAL; - case PIPE_FUNC_LEQUAL: - return R300_ZS_LEQUAL; - case PIPE_FUNC_GREATER: - return R300_ZS_GREATER; - case PIPE_FUNC_NOTEQUAL: - return R300_ZS_NOTEQUAL; - case PIPE_FUNC_GEQUAL: - return R300_ZS_GEQUAL; - case PIPE_FUNC_ALWAYS: - return R300_ZS_ALWAYS; - default: - debug_printf("r300: Unknown depth/stencil function %d\n", - zs_func); - break; - } - return 0; -} + struct r300_context* r300 = r300_context(pipe); -static uint32_t translate_stencil_op(int s_op) { - switch (s_op) { - case PIPE_STENCIL_OP_KEEP: - return R300_ZS_KEEP; - case PIPE_STENCIL_OP_ZERO: - return R300_ZS_ZERO; - case PIPE_STENCIL_OP_REPLACE: - return R300_ZS_REPLACE; - case PIPE_STENCIL_OP_INCR: - return R300_ZS_INCR; - case PIPE_STENCIL_OP_DECR: - return R300_ZS_DECR; - case PIPE_STENCIL_OP_INCR_WRAP: - return R300_ZS_INCR_WRAP; - case PIPE_STENCIL_OP_DECR_WRAP: - return R300_ZS_DECR_WRAP; - case PIPE_STENCIL_OP_INVERT: - return R300_ZS_INVERT; - default: - debug_printf("r300: Unknown stencil op %d", s_op); - break; + /* This entire chunk of code seems ever-so-slightly baked. + * It's as if I've got pipe_buffer* matryoshkas... */ + if (buffer && buffer->buffer && buffer->buffer->size) { + void* map = pipe->winsys->buffer_map(pipe->winsys, buffer->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + memcpy(r300->shader_constants[shader].constants, + map, buffer->buffer->size); + pipe->winsys->buffer_unmap(pipe->winsys, buffer->buffer); + + r300->shader_constants[shader].user_count = + buffer->buffer->size / (sizeof(float) * 4); + } else { + r300->shader_constants[shader].user_count = 0; } - return 0; -} -static uint32_t translate_alpha_function(int alpha_func) { - switch (alpha_func) { - case PIPE_FUNC_NEVER: - return R300_FG_ALPHA_FUNC_NEVER; - case PIPE_FUNC_LESS: - return R300_FG_ALPHA_FUNC_LESS; - case PIPE_FUNC_EQUAL: - return R300_FG_ALPHA_FUNC_EQUAL; - case PIPE_FUNC_LEQUAL: - return R300_FG_ALPHA_FUNC_LE; - case PIPE_FUNC_GREATER: - return R300_FG_ALPHA_FUNC_GREATER; - case PIPE_FUNC_NOTEQUAL: - return R300_FG_ALPHA_FUNC_NOTEQUAL; - case PIPE_FUNC_GEQUAL: - return R300_FG_ALPHA_FUNC_GE; - case PIPE_FUNC_ALWAYS: - return R300_FG_ALPHA_FUNC_ALWAYS; - default: - debug_printf("r300: Unknown alpha function %d", alpha_func); - break; - } - return 0; + r300->dirty_state |= R300_NEW_CONSTANTS; } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -309,7 +171,7 @@ static void* } dsa->z_stencil_control |= - (translate_depth_stencil_function(state->depth.func) << + (r300_translate_depth_stencil_function(state->depth.func) << R300_Z_FUNC_SHIFT); } @@ -317,14 +179,14 @@ static void* if (state->stencil[0].enabled) { dsa->z_buffer_control |= R300_STENCIL_ENABLE; dsa->z_stencil_control |= - (translate_depth_stencil_function(state->stencil[0].func) << - R300_S_FRONT_FUNC_SHIFT) | - (translate_stencil_op(state->stencil[0].fail_op) << - R300_S_FRONT_SFAIL_OP_SHIFT) | - (translate_stencil_op(state->stencil[0].zpass_op) << - R300_S_FRONT_ZPASS_OP_SHIFT) | - (translate_stencil_op(state->stencil[0].zfail_op) << - R300_S_FRONT_ZFAIL_OP_SHIFT); + (r300_translate_depth_stencil_function(state->stencil[0].func) << + R300_S_FRONT_FUNC_SHIFT) | + (r300_translate_stencil_op(state->stencil[0].fail_op) << + R300_S_FRONT_SFAIL_OP_SHIFT) | + (r300_translate_stencil_op(state->stencil[0].zpass_op) << + R300_S_FRONT_ZPASS_OP_SHIFT) | + (r300_translate_stencil_op(state->stencil[0].zfail_op) << + R300_S_FRONT_ZFAIL_OP_SHIFT); dsa->stencil_ref_mask = (state->stencil[0].ref_value) | (state->stencil[0].valuemask << R300_STENCILMASK_SHIFT) | @@ -333,14 +195,14 @@ static void* if (state->stencil[1].enabled) { dsa->z_buffer_control |= R300_STENCIL_FRONT_BACK; dsa->z_stencil_control |= - (translate_depth_stencil_function(state->stencil[1].func) << - R300_S_BACK_FUNC_SHIFT) | - (translate_stencil_op(state->stencil[1].fail_op) << - R300_S_BACK_SFAIL_OP_SHIFT) | - (translate_stencil_op(state->stencil[1].zpass_op) << - R300_S_BACK_ZPASS_OP_SHIFT) | - (translate_stencil_op(state->stencil[1].zfail_op) << - R300_S_BACK_ZFAIL_OP_SHIFT); + (r300_translate_depth_stencil_function(state->stencil[1].func) << + R300_S_BACK_FUNC_SHIFT) | + (r300_translate_stencil_op(state->stencil[1].fail_op) << + R300_S_BACK_SFAIL_OP_SHIFT) | + (r300_translate_stencil_op(state->stencil[1].zpass_op) << + R300_S_BACK_ZPASS_OP_SHIFT) | + (r300_translate_stencil_op(state->stencil[1].zfail_op) << + R300_S_BACK_ZFAIL_OP_SHIFT); dsa->stencil_ref_bf = (state->stencil[1].ref_value) | (state->stencil[1].valuemask << R300_STENCILMASK_SHIFT) | @@ -350,7 +212,8 @@ static void* /* Alpha test setup. */ if (state->alpha.enabled) { - dsa->alpha_function = translate_alpha_function(state->alpha.func) | + dsa->alpha_function = + r300_translate_alpha_function(state->alpha.func) | R300_FG_ALPHA_FUNC_ENABLE; dsa->alpha_reference = CLAMP(state->alpha.ref_value * 1023.0f, 0, 1023); @@ -415,6 +278,8 @@ static void* r300_create_fs_state(struct pipe_context* pipe, /* Copy state directly into shader. */ fs->state = *shader; + tgsi_scan_shader(shader->tokens, &fs->info); + return (void*)fs; } @@ -424,14 +289,18 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) struct r300_context* r300 = r300_context(pipe); struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader; - if (!fs->translated) { + if (fs == NULL) { + r300->fs = NULL; + return; + } else if (!fs->translated) { if (r300_screen(r300->context.screen)->caps->is_r500) { - r500_translate_shader(r300, fs); + r500_translate_fragment_shader(r300, (struct r500_fragment_shader*)fs); } else { - r300_translate_shader(r300, fs); + r300_translate_fragment_shader(r300, (struct r300_fragment_shader*)fs); } } + fs->translated = TRUE; r300->fs = fs; r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; @@ -449,10 +318,6 @@ static void r300_set_polygon_stipple(struct pipe_context* pipe, /* XXX */ } -static INLINE int pack_float_16_6x(float f) { - return ((int)(f * 6.0) & 0xffff); -} - /* Create a new rasterizer state based on the CSO rasterizer state. * * This is a very large chunk of state, and covers most of the graphics @@ -472,6 +337,12 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->point_size = pack_float_16_6x(state->point_size) | (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); + rs->point_minmax = + ((int)(state->point_size_min * 6.0) << + R300_GA_POINT_MINMAX_MIN_SHIFT) | + ((int)(state->point_size_max * 6.0) << + R300_GA_POINT_MINMAX_MAX_SHIFT); + rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; @@ -504,20 +375,28 @@ static void* r300_create_rs_state(struct pipe_context* pipe, if (rs->polygon_offset_enable) { rs->depth_offset_front = rs->depth_offset_back = - pack_float_32(state->offset_units); + fui(state->offset_units); rs->depth_scale_front = rs->depth_scale_back = - pack_float_32(state->offset_scale); + fui(state->offset_scale); } if (state->line_stipple_enable) { rs->line_stipple_config = R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE | - (pack_float_32((float)state->line_stipple_factor) & + (fui((float)state->line_stipple_factor) & R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK); /* XXX this might need to be scaled up */ rs->line_stipple_value = state->line_stipple_pattern; } + if (state->flatshade) { + rs->color_control = R300_SHADE_MODEL_FLAT; + } else { + rs->color_control = R300_SHADE_MODEL_SMOOTH; + } + + rs->rs = *state; + return (void*)rs; } @@ -525,8 +404,11 @@ static void* r300_create_rs_state(struct pipe_context* pipe, static void r300_bind_rs_state(struct pipe_context* pipe, void* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_rs_state* rs = (struct r300_rs_state*)state; + + draw_set_rasterizer_state(r300->draw, &rs->rs); - r300->rs_state = (struct r300_rs_state*)state; + r300->rs_state = rs; r300->dirty_state |= R300_NEW_RASTERIZER; } @@ -536,83 +418,6 @@ static void r300_delete_rs_state(struct pipe_context* pipe, void* state) FREE(state); } -static uint32_t translate_wrap(int wrap) { - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - return R300_TX_REPEAT; - case PIPE_TEX_WRAP_CLAMP: - return R300_TX_CLAMP; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - return R300_TX_CLAMP_TO_EDGE; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - return R300_TX_CLAMP_TO_BORDER; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - return R300_TX_REPEAT | R300_TX_MIRRORED; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - return R300_TX_CLAMP | R300_TX_MIRRORED; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; - default: - debug_printf("r300: Unknown texture wrap %d", wrap); - return 0; - } -} - -static uint32_t translate_tex_filters(int min, int mag, int mip) { - uint32_t retval = 0; - switch (min) { - case PIPE_TEX_FILTER_NEAREST: - retval |= R300_TX_MIN_FILTER_NEAREST; - case PIPE_TEX_FILTER_LINEAR: - retval |= R300_TX_MIN_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MIN_FILTER_ANISO; - default: - debug_printf("r300: Unknown texture filter %d", min); - break; - } - switch (mag) { - case PIPE_TEX_FILTER_NEAREST: - retval |= R300_TX_MAG_FILTER_NEAREST; - case PIPE_TEX_FILTER_LINEAR: - retval |= R300_TX_MAG_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MAG_FILTER_ANISO; - default: - debug_printf("r300: Unknown texture filter %d", mag); - break; - } - switch (mip) { - case PIPE_TEX_MIPFILTER_NONE: - retval |= R300_TX_MIN_FILTER_MIP_NONE; - case PIPE_TEX_MIPFILTER_NEAREST: - retval |= R300_TX_MIN_FILTER_MIP_NEAREST; - case PIPE_TEX_MIPFILTER_LINEAR: - retval |= R300_TX_MIN_FILTER_MIP_LINEAR; - default: - debug_printf("r300: Unknown texture filter %d", mip); - break; - } - - return retval; -} - -static uint32_t anisotropy(float max_aniso) { - if (max_aniso >= 16.0f) { - return R300_TX_MAX_ANISO_16_TO_1; - } else if (max_aniso >= 8.0f) { - return R300_TX_MAX_ANISO_8_TO_1; - } else if (max_aniso >= 4.0f) { - return R300_TX_MAX_ANISO_4_TO_1; - } else if (max_aniso >= 2.0f) { - return R300_TX_MAX_ANISO_2_TO_1; - } else { - return R300_TX_MAX_ANISO_1_TO_1; - } -} - static void* r300_create_sampler_state(struct pipe_context* pipe, const struct pipe_sampler_state* state) @@ -622,19 +427,19 @@ static void* int lod_bias; sampler->filter0 |= - (translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | - (translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) | - (translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT); + (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | + (r300_translate_wrap(state->wrap_t) << R300_TX_WRAP_T_SHIFT) | + (r300_translate_wrap(state->wrap_r) << R300_TX_WRAP_R_SHIFT); - sampler->filter0 |= translate_tex_filters(state->min_img_filter, - state->mag_img_filter, - state->min_mip_filter); + sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, + state->mag_img_filter, + state->min_mip_filter); lod_bias = CLAMP((int)(state->lod_bias * 32), -(1 << 9), (1 << 9) - 1); sampler->filter1 |= lod_bias << R300_LOD_BIAS_SHIFT; - sampler->filter1 |= anisotropy(state->max_anisotropy); + sampler->filter1 |= r300_anisotropy(state->max_anisotropy); util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &sampler->border_color); @@ -710,20 +515,12 @@ static void r300_set_scissor_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); draw_flush(r300->draw); - uint32_t left, top, right, bottom; - - /* So, a bit of info. The scissors are offset by R300_SCISSORS_OFFSET in - * both directions for all values, and can only be 13 bits wide. Why? - * We may never know. */ - left = (state->minx + R300_SCISSORS_OFFSET) & 0x1fff; - top = (state->miny + R300_SCISSORS_OFFSET) & 0x1fff; - right = (state->maxx + R300_SCISSORS_OFFSET) & 0x1fff; - bottom = (state->maxy + R300_SCISSORS_OFFSET) & 0x1fff; - - r300->scissor_state->scissor_top_left = (left << R300_SCISSORS_X_SHIFT) | - (top << R300_SCISSORS_Y_SHIFT); + r300->scissor_state->scissor_top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); r300->scissor_state->scissor_bottom_right = - (right << R300_SCISSORS_X_SHIFT) | (bottom << R300_SCISSORS_Y_SHIFT); + (state->maxx << R300_SCISSORS_X_SHIFT) | + (state->maxy << R300_SCISSORS_Y_SHIFT); r300->dirty_state |= R300_NEW_SCISSOR; } @@ -732,8 +529,26 @@ static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); - /* XXX handing this off to Draw for now */ - draw_set_viewport_state(r300->draw, state); + + r300->viewport_state->xscale = state->scale[0]; + r300->viewport_state->yscale = state->scale[1]; + r300->viewport_state->zscale = state->scale[2]; + + r300->viewport_state->xoffset = state->translate[0]; + r300->viewport_state->yoffset = state->translate[1]; + r300->viewport_state->zoffset = state->translate[2]; + + r300->viewport_state->vte_control = 0; + if (r300_screen(r300->context.screen)->caps->has_tcl) { + /* Do the transform in HW. */ + r300->viewport_state->vte_control |= + R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA | + R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA | + R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA; + } else { + /* Have Draw do the actual transform. */ + draw_set_viewport_state(r300->draw, state); + } } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -741,7 +556,12 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, const struct pipe_vertex_buffer* buffers) { struct r300_context* r300 = r300_context(pipe); - /* XXX Draw */ + + memcpy(r300->vertex_buffers, buffers, + sizeof(struct pipe_vertex_buffer) * count); + + r300->vertex_buffer_count = count; + draw_flush(r300->draw); draw_set_vertex_buffers(r300->draw, count, buffers); } diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c new file mode 100644 index 0000000000..d761a0302f --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -0,0 +1,299 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_derived.h" + +/* r300_state_derived: Various bits of state which are dependent upon + * currently bound CSO data. */ + +/* Update the vertex_info struct in our r300_context. + * + * The vertex_info struct describes the post-TCL format of vertices. It is + * required for Draw when doing SW TCL, and also for describing the + * dreaded RS block on R300 chipsets. */ +/* XXX this function should be able to handle vert shaders as well as draw */ +static void r300_update_vertex_layout(struct r300_context* r300) +{ + struct r300_vertex_format vformat; + struct vertex_info vinfo; + boolean pos = FALSE, psize = FALSE, fog = FALSE; + int i, texs = 0, cols = 0; + int tab[16]; + + struct tgsi_shader_info* info = &r300->fs->info; + + memset(&vinfo, 0, sizeof(vinfo)); + for (i = 0; i < 16; i++) { + tab[i] = -1; + } + + assert(info->num_inputs <= 16); + + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + tab[i] = 0; + break; + case TGSI_SEMANTIC_COLOR: + tab[i] = 2 + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + tab[i] = 1; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through... */ + case TGSI_SEMANTIC_GENERIC: + tab[i] = 6 + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Do the actual vertex_info setup. + * + * vertex_info has four uints of hardware-specific data in it. + * vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL + * vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM + * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 + * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ + + vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ + + if (!pos) { + debug_printf("r300: Forcing vertex position attribute emit...\n"); + /* Make room for the position attribute + * at the beginning of the tab. */ + for (i = 15; i > 0; i--) { + tab[i] = tab[i-1]; + } + tab[0] = 0; + + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + } else { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + } + vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS; + vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + + if (psize) { + draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); + vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + } + + for (i = 0; i < cols; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); + vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR; + vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + } + + for (i = 0; i < texs; i++) { + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo.hwfmt[3] |= (4 << (3 * i)); + } + + if (fog) { + i++; + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); + vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo.hwfmt[3] |= (4 << (3 * i)); + } + + draw_compute_vertex_size(&vinfo); + + if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { + uint32_t temp; + debug_printf("attrib count: %d, fp input count: %d\n", + vinfo.num_attribs, info->num_inputs); + for (i = 0; i < vinfo.num_attribs; i++) { + debug_printf("attrib: offset %d, interp %d, size %d," + " tab %d\n", vinfo.attrib[i].src_index, + vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit, + tab[i]); + } + + for (i = 0; i < vinfo.num_attribs; i++) { + /* Make sure we have a proper destination for our attribute */ + assert(tab[i] != -1); + + temp = translate_vertex_data_type(vinfo.attrib[i].emit) | + (tab[i] << R300_DST_VEC_LOC_SHIFT); + if (i & 1) { + r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; + r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16; + } else { + r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000; + r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp; + } + + r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0)); + } + /* Set the last vector. */ + i--; + r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << + (i & 1 ? 16 : 0)); + + memcpy(r300->vertex_info.tab, tab, sizeof(tab)); + memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } +} + +/* Set up the RS block. This is the part of the chipset that actually does + * the rasterization of vertices into fragments. This is also the part of the + * chipset that locks up if any part of it is even slightly wrong. */ +static void r300_update_rs_block(struct r300_context* r300) +{ + struct r300_rs_block* rs = r300->rs_block; + struct vertex_info* vinfo = &r300->vertex_info.vinfo; + int* tab = r300->vertex_info.tab; + int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; + + memset(rs, 0, sizeof(struct r300_rs_block)); + + if (r300_screen(r300->context.screen)->caps->is_r500) { + for (i = 0; i < vinfo->num_attribs; i++) { + assert(tab[vinfo->attrib[i].src_index] != -1); + memory_pos = tab[vinfo->attrib[i].src_index] * 4; + switch (vinfo->attrib[i].interp_mode) { + case INTERP_LINEAR: + rs->ip[col_count] |= + R500_RS_COL_PTR(memory_pos) | + R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); + col_count++; + break; + case INTERP_PERSPECTIVE: + rs->ip[tex_count] |= + R500_RS_SEL_S(memory_pos) | + R500_RS_SEL_T(memory_pos + 1) | + R500_RS_SEL_R(memory_pos + 2) | + R500_RS_SEL_Q(memory_pos + 3); + tex_count++; + break; + default: + break; + } + } + + if (col_count == 0) { + rs->ip[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + } + + /* Set up at least one texture pointer or RS will not be happy. */ + if (tex_count == 0) { + rs->ip[0] |= + R500_RS_SEL_S(R500_RS_IP_PTR_K0) | + R500_RS_SEL_T(R500_RS_IP_PTR_K0) | + R500_RS_SEL_R(R500_RS_IP_PTR_K0) | + R500_RS_SEL_Q(R500_RS_IP_PTR_K1); + } + + for (i = 0; i < tex_count; i++) { + rs->inst[i] |= R500_RS_INST_TEX_ID(i) | R500_RS_INST_TEX_CN_WRITE | + R500_RS_INST_TEX_ADDR(fp_offset); + fp_offset++; + } + + for (i = 0; i < col_count; i++) { + rs->inst[i] |= R500_RS_INST_COL_ID(i) | R500_RS_INST_COL_CN_WRITE | + R500_RS_INST_COL_ADDR(fp_offset); + fp_offset++; + } + } else { + for (i = 0; i < vinfo->num_attribs; i++) { + memory_pos = tab[vinfo->attrib[i].src_index] * 4; + assert(tab[vinfo->attrib[i].src_index] != -1); + switch (vinfo->attrib[i].interp_mode) { + case INTERP_LINEAR: + rs->ip[col_count] |= + R300_RS_COL_PTR(memory_pos) | + R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); + col_count++; + break; + case INTERP_PERSPECTIVE: + rs->ip[tex_count] |= + R300_RS_TEX_PTR(memory_pos) | + R300_RS_SEL_S(R300_RS_SEL_C0) | + R300_RS_SEL_T(R300_RS_SEL_C1) | + R300_RS_SEL_R(R300_RS_SEL_C2) | + R300_RS_SEL_Q(R300_RS_SEL_C3); + tex_count++; + break; + default: + break; + } + } + + if (col_count == 0) { + rs->ip[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + } + + if (tex_count == 0) { + rs->ip[0] |= + R300_RS_SEL_S(R300_RS_SEL_K0) | + R300_RS_SEL_T(R300_RS_SEL_K0) | + R300_RS_SEL_R(R300_RS_SEL_K0) | + R300_RS_SEL_Q(R300_RS_SEL_K1); + } + + for (i = 0; i < tex_count; i++) { + rs->inst[i] |= R300_RS_INST_TEX_ID(i) | R300_RS_INST_TEX_CN_WRITE | + R300_RS_INST_TEX_ADDR(fp_offset); + fp_offset++; + } + + for (i = 0; i < col_count; i++) { + rs->inst[i] |= R300_RS_INST_COL_ID(i) | R300_RS_INST_COL_CN_WRITE | + R300_RS_INST_COL_ADDR(fp_offset); + fp_offset++; + } + } + + rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) | + R300_HIRES_EN; + + rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0); +} + +void r300_update_derived_state(struct r300_context* r300) +{ + if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_update_vertex_layout(r300); + } + + if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_rs_block(r300); + } +} diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h new file mode 100644 index 0000000000..63ae8eb8d0 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_derived.h @@ -0,0 +1,34 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_DERIVED_H +#define R300_STATE_DERIVED_H + +#include "draw/draw_vertex.h" + +#include "r300_context.h" +#include "r300_reg.h" +#include "r300_state_inlines.h" + +void r300_update_derived_state(struct r300_context* r300); + +#endif /* R300_STATE_DERIVED_H */ diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h new file mode 100644 index 0000000000..fd92c71756 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -0,0 +1,384 @@ +/* + * Copyright 2009 Joakim Sindholt <opensource@zhasha.com> + * Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_INLINES_H +#define R300_STATE_INLINES_H + +#include "pipe/p_format.h" + +#include "r300_reg.h" + +/* Some maths. These should probably find their way to u_math, if needed. */ + +static INLINE int pack_float_16_6x(float f) { + return ((int)(f * 6.0) & 0xffff); +} + +/* Blend state. */ + +static INLINE uint32_t r300_translate_blend_function(int blend_func) +{ + switch (blend_func) { + case PIPE_BLEND_ADD: + return R300_COMB_FCN_ADD_CLAMP; + case PIPE_BLEND_SUBTRACT: + return R300_COMB_FCN_SUB_CLAMP; + case PIPE_BLEND_REVERSE_SUBTRACT: + return R300_COMB_FCN_RSUB_CLAMP; + case PIPE_BLEND_MIN: + return R300_COMB_FCN_MIN; + case PIPE_BLEND_MAX: + return R300_COMB_FCN_MAX; + default: + debug_printf("r300: Unknown blend function %d\n", blend_func); + break; + } + return 0; +} + +/* XXX we can also offer the D3D versions of some of these... */ +static INLINE uint32_t r300_translate_blend_factor(int blend_fact) +{ + switch (blend_fact) { + case PIPE_BLENDFACTOR_ONE: + return R300_BLEND_GL_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: + return R300_BLEND_GL_SRC_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return R300_BLEND_GL_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: + return R300_BLEND_GL_DST_ALPHA; + case PIPE_BLENDFACTOR_DST_COLOR: + return R300_BLEND_GL_DST_COLOR; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return R300_BLEND_GL_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: + return R300_BLEND_GL_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return R300_BLEND_GL_CONST_ALPHA; + /* XXX WTF are these? + case PIPE_BLENDFACTOR_SRC1_COLOR: + case PIPE_BLENDFACTOR_SRC1_ALPHA: */ + case PIPE_BLENDFACTOR_ZERO: + return R300_BLEND_GL_ZERO; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return R300_BLEND_GL_ONE_MINUS_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return R300_BLEND_GL_ONE_MINUS_DST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return R300_BLEND_GL_ONE_MINUS_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA; + /* XXX see above + case PIPE_BLENDFACTOR_INV_SRC1_COLOR: + case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ + default: + debug_printf("r300: Unknown blend factor %d\n", blend_fact); + break; + } + return 0; +} + +/* DSA state. */ + +static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func) +{ + switch (zs_func) { + case PIPE_FUNC_NEVER: + return R300_ZS_NEVER; + case PIPE_FUNC_LESS: + return R300_ZS_LESS; + case PIPE_FUNC_EQUAL: + return R300_ZS_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_ZS_LEQUAL; + case PIPE_FUNC_GREATER: + return R300_ZS_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_ZS_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_ZS_GEQUAL; + case PIPE_FUNC_ALWAYS: + return R300_ZS_ALWAYS; + default: + debug_printf("r300: Unknown depth/stencil function %d\n", + zs_func); + break; + } + return 0; +} + +static INLINE uint32_t r300_translate_stencil_op(int s_op) +{ + switch (s_op) { + case PIPE_STENCIL_OP_KEEP: + return R300_ZS_KEEP; + case PIPE_STENCIL_OP_ZERO: + return R300_ZS_ZERO; + case PIPE_STENCIL_OP_REPLACE: + return R300_ZS_REPLACE; + case PIPE_STENCIL_OP_INCR: + return R300_ZS_INCR; + case PIPE_STENCIL_OP_DECR: + return R300_ZS_DECR; + case PIPE_STENCIL_OP_INCR_WRAP: + return R300_ZS_INCR_WRAP; + case PIPE_STENCIL_OP_DECR_WRAP: + return R300_ZS_DECR_WRAP; + case PIPE_STENCIL_OP_INVERT: + return R300_ZS_INVERT; + default: + debug_printf("r300: Unknown stencil op %d", s_op); + break; + } + return 0; +} + +static INLINE uint32_t r300_translate_alpha_function(int alpha_func) +{ + switch (alpha_func) { + case PIPE_FUNC_NEVER: + return R300_FG_ALPHA_FUNC_NEVER; + case PIPE_FUNC_LESS: + return R300_FG_ALPHA_FUNC_LESS; + case PIPE_FUNC_EQUAL: + return R300_FG_ALPHA_FUNC_EQUAL; + case PIPE_FUNC_LEQUAL: + return R300_FG_ALPHA_FUNC_LE; + case PIPE_FUNC_GREATER: + return R300_FG_ALPHA_FUNC_GREATER; + case PIPE_FUNC_NOTEQUAL: + return R300_FG_ALPHA_FUNC_NOTEQUAL; + case PIPE_FUNC_GEQUAL: + return R300_FG_ALPHA_FUNC_GE; + case PIPE_FUNC_ALWAYS: + return R300_FG_ALPHA_FUNC_ALWAYS; + default: + debug_printf("r300: Unknown alpha function %d", alpha_func); + break; + } + return 0; +} + +/* Texture sampler state. */ + +static INLINE uint32_t r300_translate_wrap(int wrap) +{ + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return R300_TX_REPEAT; + case PIPE_TEX_WRAP_CLAMP: + return R300_TX_CLAMP; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_BORDER; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return R300_TX_REPEAT | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return R300_TX_CLAMP | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; + default: + debug_printf("r300: Unknown texture wrap %d", wrap); + return 0; + } +} + +static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) +{ + uint32_t retval = 0; + switch (min) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_NEAREST; + break; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_LINEAR; + break; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MIN_FILTER_ANISO; + break; + default: + debug_printf("r300: Unknown texture filter %d\n", min); + break; + } + switch (mag) { + case PIPE_TEX_FILTER_NEAREST: + retval |= R300_TX_MAG_FILTER_NEAREST; + break; + case PIPE_TEX_FILTER_LINEAR: + retval |= R300_TX_MAG_FILTER_LINEAR; + break; + case PIPE_TEX_FILTER_ANISO: + retval |= R300_TX_MAG_FILTER_ANISO; + break; + default: + debug_printf("r300: Unknown texture filter %d\n", mag); + break; + } + switch (mip) { + case PIPE_TEX_MIPFILTER_NONE: + retval |= R300_TX_MIN_FILTER_MIP_NONE; + break; + case PIPE_TEX_MIPFILTER_NEAREST: + retval |= R300_TX_MIN_FILTER_MIP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + retval |= R300_TX_MIN_FILTER_MIP_LINEAR; + break; + default: + debug_printf("r300: Unknown texture filter %d\n", mip); + break; + } + + return retval; +} + +static INLINE uint32_t r300_anisotropy(float max_aniso) +{ + if (max_aniso >= 16.0f) { + return R300_TX_MAX_ANISO_16_TO_1; + } else if (max_aniso >= 8.0f) { + return R300_TX_MAX_ANISO_8_TO_1; + } else if (max_aniso >= 4.0f) { + return R300_TX_MAX_ANISO_4_TO_1; + } else if (max_aniso >= 2.0f) { + return R300_TX_MAX_ANISO_2_TO_1; + } else { + return R300_TX_MAX_ANISO_1_TO_1; + } +} + +/* Buffer formats. */ + +static INLINE uint32_t r300_translate_colorformat(enum pipe_format format) +{ + switch (format) { + /* 8-bit buffers */ + case PIPE_FORMAT_I8_UNORM: + return R300_COLOR_FORMAT_I8; + /* 16-bit buffers */ + case PIPE_FORMAT_R5G6B5_UNORM: + return R300_COLOR_FORMAT_RGB565; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return R300_COLOR_FORMAT_ARGB1555; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return R300_COLOR_FORMAT_ARGB4444; + /* 32-bit buffers */ + case PIPE_FORMAT_A8R8G8B8_UNORM: + return R300_COLOR_FORMAT_ARGB8888; + /* XXX Not in pipe_format + case PIPE_FORMAT_A32R32G32B32: + return R300_COLOR_FORMAT_ARGB32323232; + case PIPE_FORMAT_A16R16G16B16: + return R300_COLOR_FORMAT_ARGB16161616; */ + /* XXX Not in pipe_format + case PIPE_FORMAT_A10R10G10B10_UNORM: + return R500_COLOR_FORMAT_ARGB10101010; + case PIPE_FORMAT_A2R10G10B10_UNORM: + return R500_COLOR_FORMAT_ARGB2101010; + case PIPE_FORMAT_I10_UNORM: + return R500_COLOR_FORMAT_I10; */ + default: + debug_printf("r300: Implementation error: " \ + "Got unsupported color format %s in %s\n", + pf_name(format), __FUNCTION__); + break; + } + return 0; +} + +static INLINE uint32_t r300_translate_zsformat(enum pipe_format format) +{ + switch (format) { + /* 16-bit depth, no stencil */ + case PIPE_FORMAT_Z16_UNORM: + return R300_DEPTHFORMAT_16BIT_INT_Z; + /* 24-bit depth, 8-bit stencil */ + case PIPE_FORMAT_Z24S8_UNORM: + return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; + default: + debug_printf("r300: Implementation error: " \ + "Got unsupported ZS format %s in %s\n", + pf_name(format), __FUNCTION__); + break; + } + return 0; +} + +/* Non-CSO state. (For now.) */ + +static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) +{ + switch (pipe_count) { + case 1: + return R300_GB_TILE_PIPE_COUNT_RV300; + break; + case 2: + return R300_GB_TILE_PIPE_COUNT_R300; + break; + case 3: + return R300_GB_TILE_PIPE_COUNT_R420_3P; + break; + case 4: + return R300_GB_TILE_PIPE_COUNT_R420; + break; + } + return 0; +} + +static INLINE uint32_t translate_vertex_data_type(int type) { + switch (type) { + case EMIT_1F: + case EMIT_1F_PSIZE: + return R300_DATA_TYPE_FLOAT_1; + break; + case EMIT_2F: + return R300_DATA_TYPE_FLOAT_2; + break; + case EMIT_3F: + return R300_DATA_TYPE_FLOAT_3; + break; + case EMIT_4F: + return R300_DATA_TYPE_FLOAT_4; + break; + case EMIT_4UB: + return R300_DATA_TYPE_BYTE; + break; + default: + debug_printf("r300: Implementation error: " + "Bad vertex data type!\n"); + assert(0); + break; + } + + return 0; +} + +#endif /* R300_STATE_INLINES_H */ diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c new file mode 100644 index 0000000000..3d51a8e65d --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -0,0 +1,203 @@ +/* + * Copyright 2009 Joakim Sindholt <opensource@zhasha.com> + * Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_state_invariant.h" + +/* Calculate and emit invariant state. This is data that the 3D engine + * will probably want at the beginning of every CS, but it's not currently + * handled by any CSO setup, and in addition it doesn't really change much. + * + * Note that eventually this should be empty, but it's useful for development + * and general unduplication of code. */ +void r300_emit_invariant_state(struct r300_context* r300) +{ + struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; + CS_LOCALS(r300); + + BEGIN_CS(24 + (caps->has_tcl ? 2: 0)); + + /* Various GB enables */ + OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | + R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE); + /* Subpixel multisampling for AA */ + OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); + OUT_CS_REG(R300_GB_MSPOS1, 0x66666666); + /* GB tile config and pipe setup */ + OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_DISABLE | + r300_translate_gb_pipes(caps->num_frag_pipes)); + /* Source of fog depth */ + OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); + /* AA enable */ + OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); + /* GA errata fixes. */ + if (caps->is_r500) { + OUT_CS_REG(R300_GA_ENHANCE, + R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL | + R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE | + R500_GA_ENHANCE_REG_READWRITE_ENABLE | + R500_GA_ENHANCE_REG_NOSTALL_ENABLE); + } else { + OUT_CS_REG(R300_GA_ENHANCE, + R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL | + R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE); + } + + /* Fog block. */ + OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000); + OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000); + OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); + + /* TCL-only stuff */ + if (caps->has_tcl) { + /* Amount of time to wait for vertex fetches in PVS */ + OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff); + } + + END_CS; + + /* XXX unsorted stuff from surface_fill */ + BEGIN_CS(99 + (caps->has_tcl ? 26 : 0)); + /* Flush PVS. */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + + OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | + R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | + R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | + R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); + /* Max and min vertex index clamp. */ + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); + /* XXX endian */ + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP); + OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE | + R300_PS_UCP_MODE_CLIP_AS_TRIFAN); + OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + } else { + OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP | + R300_VAP_TCL_BYPASS); + } + /* XXX magic number not in r300_reg */ + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + /* XXX point tex stuffing */ + OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1); + OUT_CS_32F(0.0); + OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); + OUT_CS_32F(1.0); + OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | + (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); + /* XXX this big chunk should be refactored into rs_state */ + OUT_CS_REG(R300_GA_LINE_S0, 0x00000000); + OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000); + OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); + OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); + OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); + OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); + OUT_CS_REG(R300_GA_OFFSET, 0x00000000); + OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); + OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); + OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); + OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); + OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); + OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); + OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); + OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); + OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); + OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); + OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } else { + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, + (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | + ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | + R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); + } + OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, + (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE0_SHIFT) | + (R300_VAP_SWIZZLE_XYZW << R300_SWIZZLE1_SHIFT)); + OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); + OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); + OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); + /* Vertex size. */ + OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003); + OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000); + OUT_CS_REG(R300_TX_ENABLE, 0x0); + + /* XXX */ + OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); + + OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); + OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS(R300_US_OUT_FMT_UNUSED); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); + /* XXX these magic numbers should be explained when + * this becomes a cached state object */ + if (caps->has_tcl) { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0xB << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000); + OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000); + OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001); + /* XXX translate these back into normal instructions */ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1); + OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0); + OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 8); + OUT_CS(0x00F00203); + OUT_CS(0x00D10001); + OUT_CS(0x01248001); + OUT_CS(0x00000000); + OUT_CS(0x00F02203); + OUT_CS(0x00D10021); + OUT_CS(0x01248021); + OUT_CS(0x00000000); + } else { + OUT_CS_REG(R300_VAP_CNTL, 0xA | + (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | + (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) | + (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + } + END_CS; +} diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h new file mode 100644 index 0000000000..8204bf9588 --- /dev/null +++ b/src/gallium/drivers/r300/r300_state_invariant.h @@ -0,0 +1,33 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_STATE_INVARIANT_H +#define R300_STATE_INVARIANT_H + +#include "r300_context.h" +#include "r300_cs.h" +#include "r300_reg.h" +#include "r300_state_inlines.h" + +void r300_emit_invariant_state(struct r300_context* r300); + +#endif /* R300_STATE_INVARIANT_H */ diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c index e87172128f..20b83bd15b 100644 --- a/src/gallium/drivers/r300/r300_state_shader.c +++ b/src/gallium/drivers/r300/r300_state_shader.c @@ -22,12 +22,557 @@ #include "r300_state_shader.h" -void r300_translate_shader(struct r300_context* r300, - struct r300_fragment_shader* fs) +static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs) { + struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->alu_instruction_count = pt->alu_instruction_count; + fs->tex_instruction_count = pt->tex_instruction_count; + fs->indirections = pt->indirections; + fs->instructions[0] = pt->instructions[0]; } -void r500_translate_shader(struct r300_context* r300, - struct r500_fragment_shader* fs) +static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs) { + struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader; + fs->shader.stack_size = pt->shader.stack_size; + fs->instruction_count = pt->instruction_count; + fs->instructions[0] = pt->instructions[0]; +} + +static void r300_fs_declare(struct r300_fs_asm* assembler, + struct tgsi_full_declaration* decl) +{ + switch (decl->Declaration.File) { + case TGSI_FILE_INPUT: + switch (decl->Semantic.SemanticName) { + case TGSI_SEMANTIC_COLOR: + assembler->color_count++; + break; + case TGSI_SEMANTIC_GENERIC: + assembler->tex_count++; + break; + default: + debug_printf("r300: fs: Bad semantic declaration %d\n", + decl->Semantic.SemanticName); + break; + } + break; + case TGSI_FILE_OUTPUT: + case TGSI_FILE_CONSTANT: + break; + case TGSI_FILE_TEMPORARY: + assembler->temp_count++; + break; + default: + debug_printf("r300: fs: Bad file %d\n", decl->Declaration.File); + break; + } + + assembler->temp_offset = assembler->color_count + assembler->tex_count; +} + +static INLINE unsigned r300_fs_src(struct r300_fs_asm* assembler, + struct tgsi_src_register* src) +{ + switch (src->File) { + case TGSI_FILE_NULL: + return 0; + case TGSI_FILE_INPUT: + /* XXX may be wrong */ + return src->Index; + break; + case TGSI_FILE_TEMPORARY: + return src->Index + assembler->temp_offset; + break; + case TGSI_FILE_IMMEDIATE: + return (src->Index + assembler->imm_offset) | (1 << 8); + break; + case TGSI_FILE_CONSTANT: + /* XXX magic */ + return src->Index | (1 << 8); + break; + default: + debug_printf("r300: fs: Unimplemented src %d\n", src->File); + break; + } + return 0; +} + +static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler, + struct tgsi_dst_register* dst) +{ + switch (dst->File) { + case TGSI_FILE_NULL: + /* This happens during KIL instructions. */ + return 0; + break; + case TGSI_FILE_OUTPUT: + return 0; + break; + case TGSI_FILE_TEMPORARY: + return dst->Index + assembler->temp_offset; + break; + default: + debug_printf("r300: fs: Unimplemented dst %d\n", dst->File); + break; + } + return 0; +} + +static INLINE unsigned r500_fix_swiz(unsigned s) +{ + /* For historical reasons, the swizzle values x, y, z, w, and 0 are + * equivalent to the actual machine code, but 1 is not. Thus, we just + * adjust it a bit... */ + if (s == TGSI_EXTSWIZZLE_ONE) { + return R500_SWIZZLE_ONE; + } else { + return s; + } +} + +static uint32_t r500_rgba_swiz(struct tgsi_full_src_register* reg) +{ + if (reg->SrcRegister.Extended) { + return r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleX) | + (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleY) << 3) | + (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleZ) << 6) | + (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleW) << 9); + } else { + return reg->SrcRegister.SwizzleX | + (reg->SrcRegister.SwizzleY << 3) | + (reg->SrcRegister.SwizzleZ << 6) | + (reg->SrcRegister.SwizzleW << 9); + } +} + +static uint32_t r500_strq_swiz(struct tgsi_full_src_register* reg) +{ + return reg->SrcRegister.SwizzleX | + (reg->SrcRegister.SwizzleY << 2) | + (reg->SrcRegister.SwizzleZ << 4) | + (reg->SrcRegister.SwizzleW << 6); +} + +static INLINE uint32_t r500_rgb_swiz(struct tgsi_full_src_register* reg) +{ + /* Only the first 9 bits... */ + return (r500_rgba_swiz(reg) & 0x1ff) | + (reg->SrcRegister.Negate ? (1 << 9) : 0) | + (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0); +} + +static INLINE uint32_t r500_alpha_swiz(struct tgsi_full_src_register* reg) +{ + /* Only the last 3 bits... */ + return (r500_rgba_swiz(reg) >> 9) | + (reg->SrcRegister.Negate ? (1 << 9) : 0) | + (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0); +} + +static INLINE uint32_t r500_rgba_op(unsigned op) +{ + switch (op) { + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + return R500_ALU_RGBA_OP_SOP; + case TGSI_OPCODE_FRC: + return R500_ALU_RGBA_OP_FRC; + case TGSI_OPCODE_DP3: + return R500_ALU_RGBA_OP_DP3; + case TGSI_OPCODE_DP4: + case TGSI_OPCODE_DPH: + return R500_ALU_RGBA_OP_DP4; + case TGSI_OPCODE_ABS: + case TGSI_OPCODE_CMP: + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_SWZ: + return R500_ALU_RGBA_OP_CMP; + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_MAD: + case TGSI_OPCODE_MUL: + case TGSI_OPCODE_SUB: + return R500_ALU_RGBA_OP_MAD; + default: + return 0; + } +} + +static INLINE uint32_t r500_alpha_op(unsigned op) +{ + switch (op) { + case TGSI_OPCODE_EX2: + return R500_ALPHA_OP_EX2; + case TGSI_OPCODE_LG2: + return R500_ALPHA_OP_LN2; + case TGSI_OPCODE_RCP: + return R500_ALPHA_OP_RCP; + case TGSI_OPCODE_RSQ: + return R500_ALPHA_OP_RSQ; + case TGSI_OPCODE_FRC: + return R500_ALPHA_OP_FRC; + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + case TGSI_OPCODE_DPH: + return R500_ALPHA_OP_DP; + case TGSI_OPCODE_ABS: + case TGSI_OPCODE_CMP: + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_SWZ: + return R500_ALPHA_OP_CMP; + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_MAD: + case TGSI_OPCODE_MUL: + case TGSI_OPCODE_SUB: + return R500_ALPHA_OP_MAD; + default: + return 0; + } +} + +static INLINE uint32_t r500_tex_op(unsigned op) +{ + switch (op) { + case TGSI_OPCODE_KIL: + return R500_TEX_INST_TEXKILL; + case TGSI_OPCODE_TEX: + return R500_TEX_INST_LD; + case TGSI_OPCODE_TXB: + return R500_TEX_INST_LODBIAS; + case TGSI_OPCODE_TXP: + return R500_TEX_INST_PROJ; + default: + return 0; + } +} + +/* Setup an ALU operation. */ +static INLINE void r500_emit_alu(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_dst_register* dst) +{ + int i = fs->instruction_count; + + if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { + fs->instructions[i].inst0 = R500_INST_TYPE_OUT | + R500_ALU_OMASK(dst->DstRegister.WriteMask); + } else { + fs->instructions[i].inst0 = R500_INST_TYPE_ALU | + R500_ALU_WMASK(dst->DstRegister.WriteMask); + } + + fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT; + + fs->instructions[i].inst4 = + R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); + fs->instructions[i].inst5 = + R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister)); +} + +static INLINE void r500_emit_maths(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_src_register* src, + struct tgsi_full_dst_register* dst, + unsigned op, + unsigned count) +{ + int i = fs->instruction_count; + + r500_emit_alu(fs, assembler, dst); + + switch (count) { + case 3: + fs->instructions[i].inst1 = + R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); + fs->instructions[i].inst2 = + R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister)); + fs->instructions[i].inst5 |= + R500_ALU_RGBA_SEL_C_SRC2 | + R500_SWIZ_RGBA_C(r500_rgb_swiz(&src[2])) | + R500_ALU_RGBA_ALPHA_SEL_C_SRC2 | + R500_SWIZ_ALPHA_C(r500_alpha_swiz(&src[2])); + case 2: + fs->instructions[i].inst1 |= + R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)); + fs->instructions[i].inst2 |= + R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister)); + fs->instructions[i].inst3 = + R500_ALU_RGB_SEL_B_SRC1 | + R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1])); + fs->instructions[i].inst4 |= + R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) | + R500_ALPHA_SEL_B_SRC1; + case 1: + case 0: + default: + fs->instructions[i].inst1 |= + R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)); + fs->instructions[i].inst2 |= + R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister)); + fs->instructions[i].inst3 |= + R500_ALU_RGB_SEL_A_SRC0 | + R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0])); + fs->instructions[i].inst4 |= + R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) | + R500_ALPHA_SEL_A_SRC0; + break; + } + + fs->instructions[i].inst4 |= r500_alpha_op(op); + fs->instructions[i].inst5 |= r500_rgba_op(op); + + fs->instruction_count++; +} + +static INLINE void r500_emit_tex(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_src_register* src, + struct tgsi_full_dst_register* dst, + uint32_t op) +{ + int i = fs->instruction_count; + + fs->instructions[i].inst0 = R500_INST_TYPE_TEX | + R500_TEX_WMASK(dst->DstRegister.WriteMask) | + R500_INST_TEX_SEM_WAIT; + fs->instructions[i].inst1 = R500_TEX_ID(0) | + R500_TEX_SEM_ACQUIRE | //R500_TEX_IGNORE_UNCOVERED | + r500_tex_op(op); + fs->instructions[i].inst2 = + R500_TEX_SRC_ADDR(r300_fs_src(assembler, &src->SrcRegister)) | + R500_SWIZ_TEX_STRQ(r500_strq_swiz(src)) | + R500_TEX_DST_ADDR(r300_fs_dst(assembler, &dst->DstRegister)) | + R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | + R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; + + if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { + fs->instructions[i].inst2 |= + R500_TEX_DST_ADDR(assembler->temp_count + + assembler->temp_offset); + + fs->instruction_count++; + + /* Setup and emit a MOV. */ + src[0].SrcRegister.Index = assembler->temp_count; + src[0].SrcRegister.File = TGSI_FILE_TEMPORARY; + + src[1] = src[0]; + src[2] = r500_constant_zero; + r500_emit_maths(fs, assembler, src, dst, TGSI_OPCODE_MOV, 3); + } else { + fs->instruction_count++; + } +} + +static void r500_fs_instruction(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler, + struct tgsi_full_instruction* inst) +{ + int i; + /* Switch between opcodes. When possible, prefer using the official + * AMD/ATI names for opcodes, please, as it facilitates using the + * documentation. */ + switch (inst->Instruction.Opcode) { + /* The simple scalar ops. */ + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + /* Copy red swizzle to alpha for src0 */ + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX; + inst->FullSrcRegisters[0].SrcRegister.SwizzleW = + inst->FullSrcRegisters[0].SrcRegister.SwizzleX; + /* Fall through */ + case TGSI_OPCODE_FRC: + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 1); + break; + + /* The dot products. */ + case TGSI_OPCODE_DPH: + /* Set alpha swizzle to one for src0 */ + if (!inst->FullSrcRegisters[0].SrcRegister.Extended) { + inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX = + inst->FullSrcRegisters[0].SrcRegister.SwizzleX; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY = + inst->FullSrcRegisters[0].SrcRegister.SwizzleY; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ = + inst->FullSrcRegisters[0].SrcRegister.SwizzleZ; + } + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = + TGSI_EXTSWIZZLE_ONE; + /* Fall through */ + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 2); + break; + + /* Simple three-source operations. */ + case TGSI_OPCODE_CMP: + /* Swap src0 and src2 */ + inst->FullSrcRegisters[3] = inst->FullSrcRegisters[2]; + inst->FullSrcRegisters[2] = inst->FullSrcRegisters[0]; + inst->FullSrcRegisters[0] = inst->FullSrcRegisters[3]; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); + break; + + /* The MAD variants. */ + case TGSI_OPCODE_SUB: + /* Just like ADD, but flip the negation on src1 first */ + inst->FullSrcRegisters[1].SrcRegister.Negate = + !inst->FullSrcRegisters[1].SrcRegister.Negate; + /* Fall through */ + case TGSI_OPCODE_ADD: + /* Force src0 to one, move all registers over */ + inst->FullSrcRegisters[2] = inst->FullSrcRegisters[1]; + inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0]; + inst->FullSrcRegisters[0] = r500_constant_one; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); + break; + case TGSI_OPCODE_MUL: + /* Force our src2 to zero */ + inst->FullSrcRegisters[2] = r500_constant_zero; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); + break; + case TGSI_OPCODE_MAD: + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); + break; + + /* The MOV variants. */ + case TGSI_OPCODE_ABS: + /* Set absolute value modifiers. */ + inst->FullSrcRegisters[0].SrcRegisterExtMod.Absolute = TRUE; + /* Fall through */ + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_SWZ: + /* src0 -> src1 and src2 forced to zero */ + inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0]; + inst->FullSrcRegisters[2] = r500_constant_zero; + r500_emit_maths(fs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3); + break; + + /* The texture instruction set. */ + case TGSI_OPCODE_KIL: + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXP: + r500_emit_tex(fs, assembler, &inst->FullSrcRegisters[0], + &inst->FullDstRegisters[0], inst->Instruction.Opcode); + break; + + /* This is the end. My only friend, the end. */ + case TGSI_OPCODE_END: + break; + default: + debug_printf("r300: fs: Bad opcode %d\n", + inst->Instruction.Opcode); + break; + } + + /* Clamp, if saturation flags are set. */ + if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) { + fs->instructions[fs->instruction_count - 1].inst0 |= + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP; + } +} + +static void r500_fs_finalize(struct r500_fragment_shader* fs, + struct r300_fs_asm* assembler) +{ + fs->shader.stack_size = assembler->temp_count + assembler->temp_offset; + + /* XXX should this just go with OPCODE_END? */ + fs->instructions[fs->instruction_count - 1].inst0 |= + R500_INST_LAST; +} + +void r300_translate_fragment_shader(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + struct tgsi_parse_context parser; + + tgsi_parse_init(&parser, fs->shader.state.tokens); + + while (!tgsi_parse_end_of_tokens(&parser)) { + tgsi_parse_token(&parser); + } + + r300_copy_passthrough_shader(fs); +} + +void r500_translate_fragment_shader(struct r300_context* r300, + struct r500_fragment_shader* fs) +{ + struct tgsi_parse_context parser; + int i; + struct r300_constant_buffer* consts = + &r300->shader_constants[PIPE_SHADER_FRAGMENT]; + + struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm); + if (assembler == NULL) { + return; + } + /* Setup starting offset for immediates. */ + assembler->imm_offset = consts->user_count; + + tgsi_parse_init(&parser, fs->shader.state.tokens); + + while (!tgsi_parse_end_of_tokens(&parser)) { + tgsi_parse_token(&parser); + + /* This is seriously the lamest way to create fragment programs ever. + * I blame TGSI. */ + switch (parser.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + /* Allocated registers sitting at the beginning + * of the program. */ + r300_fs_declare(assembler, &parser.FullToken.FullDeclaration); + break; + case TGSI_TOKEN_TYPE_IMMEDIATE: + debug_printf("r300: Emitting immediate to constant buffer, " + "position %d\n", + assembler->imm_offset + assembler->imm_count); + /* I am not amused by the length of these. */ + for (i = 0; i < 4; i++) { + consts->constants[assembler->imm_offset + + assembler->imm_count][i] = + parser.FullToken.FullImmediate.u.ImmediateFloat32[i] + .Float; + } + assembler->imm_count++; + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + r500_fs_instruction(fs, assembler, + &parser.FullToken.FullInstruction); + break; + } + + } + + debug_printf("r300: %d texs and %d colors, first free reg is %d\n", + assembler->tex_count, assembler->color_count, + assembler->tex_count + assembler->color_count); + + consts->count = consts->user_count + assembler->imm_count; + debug_printf("r300: %d total constants, " + "%d from user and %d from immediates\n", consts->count, + consts->user_count, assembler->imm_count); + r500_fs_finalize(fs, assembler); + + tgsi_dump(fs->shader.state.tokens); + r500_fs_dump(fs); + + tgsi_parse_free(&parser); + FREE(assembler); } diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h index a20bd4276c..06c0bb7378 100644 --- a/src/gallium/drivers/r300/r300_state_shader.h +++ b/src/gallium/drivers/r300/r300_state_shader.h @@ -23,13 +23,142 @@ #ifndef R300_STATE_SHADER_H #define R300_STATE_SHADER_H +#include "tgsi/tgsi_parse.h" + #include "r300_context.h" +#include "r300_debug.h" +#include "r300_reg.h" #include "r300_screen.h" -void r300_translate_shader(struct r300_context* r300, +/* XXX this all should find its way back to r300_reg */ +/* Swizzle tools */ +#define R500_SWIZZLE_ZERO 4 +#define R500_SWIZZLE_HALF 5 +#define R500_SWIZZLE_ONE 6 +#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) +#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) +#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) +#define R500_SWIZ_MOD_NEG 1 +#define R500_SWIZ_MOD_ABS 2 +#define R500_SWIZ_MOD_NEG_ABS 3 +/* Swizzles for inst2 */ +#define R500_SWIZ_TEX_STRQ(x) ((x) << 8) +#define R500_SWIZ_TEX_RGBA(x) ((x) << 24) +/* Swizzles for inst3 */ +#define R500_SWIZ_RGB_A(x) ((x) << 2) +#define R500_SWIZ_RGB_B(x) ((x) << 15) +/* Swizzles for inst4 */ +#define R500_SWIZ_ALPHA_A(x) ((x) << 14) +#define R500_SWIZ_ALPHA_B(x) ((x) << 21) +/* Swizzle for inst5 */ +#define R500_SWIZ_RGBA_C(x) ((x) << 14) +#define R500_SWIZ_ALPHA_C(x) ((x) << 27) +/* Writemasks */ +#define R500_TEX_WMASK(x) ((x) << 11) +#define R500_ALU_WMASK(x) ((x) << 11) +#define R500_ALU_OMASK(x) ((x) << 15) + +/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're + * not using enough of it. */ +static const struct tgsi_full_src_register r500_constant_zero = { + .SrcRegister.Extended = TRUE, + .SrcRegister.File = TGSI_FILE_NULL, + .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO, + .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO, + .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO, + .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO, +}; + +static const struct tgsi_full_src_register r500_constant_one = { + .SrcRegister.Extended = TRUE, + .SrcRegister.File = TGSI_FILE_NULL, + .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE, + .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE, + .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE, + .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE, +}; + +/* Temporary struct used to hold assembly state while putting together + * fragment programs. */ +struct r300_fs_asm { + /* Pipe context. */ + struct r300_context* r300; + /* Number of colors. */ + unsigned color_count; + /* Number of texcoords. */ + unsigned tex_count; + /* Offset for temporary registers. Inputs and temporaries have no + * distinguishing markings, so inputs start at 0 and the first usable + * temporary register is after all inputs. */ + unsigned temp_offset; + /* Number of requested temporary registers. */ + unsigned temp_count; + /* Offset for immediate constants. Neither R300 nor R500 can do four + * inline constants per source, so instead we copy immediates into the + * constant buffer. */ + unsigned imm_offset; + /* Number of immediate constants. */ + unsigned imm_count; +}; + +void r300_translate_fragment_shader(struct r300_context* r300, struct r300_fragment_shader* fs); -void r500_translate_shader(struct r300_context* r300, +void r500_translate_fragment_shader(struct r300_context* r300, struct r500_fragment_shader* fs); +static const struct r300_fragment_shader r300_passthrough_fragment_shader = { + /* XXX This is the emission code. TODO: decode + OUT_CS_REG(R300_US_CONFIG, 0); + OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); + OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); +*/ + .alu_instruction_count = 1, + .tex_instruction_count = 0, + .indirections = 1, + .shader.stack_size = 2, + + .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) | + R300_RGB_SWIZB(R300_ALU_ARGC_ONE) | + R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) | + R300_ALU_OUTC_MAD, + .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) | + R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ, + .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) | + R300_ALPHA_SWIZB(R300_ALU_ARGA_ONE) | + R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) | + R300_ALU_OUTA_MAD, + .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) | + R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT, +}; + +static const struct r500_fragment_shader r500_passthrough_fragment_shader = { + .shader.stack_size = 0, + .instruction_count = 1, + .instructions[0].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | R500_INST_LAST | + R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK | + R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP, + .instructions[0].inst1 = + R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST, + .instructions[0].inst2 = + R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST, + .instructions[0].inst3 = + R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | + R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B, + .instructions[0].inst4 = + R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A, + .instructions[0].inst5 = + R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0, +}; + #endif /* R300_STATE_SHADER_H */ diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c index 1e1f96a7f9..2cc0677e52 100644 --- a/src/gallium/drivers/r300/r300_surface.c +++ b/src/gallium/drivers/r300/r300_surface.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Joakim Sindholt <opensource@zhasha.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,321 +33,161 @@ static void r300_surface_fill(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); CS_LOCALS(r300); - struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps; + struct r300_capabilities* caps = r300_screen(pipe->screen)->caps; struct r300_texture* tex = (struct r300_texture*)dest->texture; int i; - float r, g, b, a; + float r, g, b, a, depth; + unsigned pixpitch = tex->stride / tex->tex.block.size; + r = (float)((color >> 16) & 0xff) / 255.0f; g = (float)((color >> 8) & 0xff) / 255.0f; b = (float)((color >> 0) & 0xff) / 255.0f; debug_printf("r300: Filling surface %p at (%d,%d)," - " dimensions %dx%d (stride %d), color 0x%x\n", - dest, x, y, w, h, dest->stride, color); + " dimensions %dx%d (pixel pitch %d), color 0x%x\n", + dest, x, y, w, h, pixpitch, color); /* Fallback? */ - if (0) { + if (tex->tex.format != PIPE_FORMAT_A8R8G8B8_UNORM) { debug_printf("r300: Falling back on surface clear..."); - void* map = pipe->screen->surface_map(pipe->screen, dest, - PIPE_BUFFER_USAGE_CPU_WRITE); - pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color); - pipe->screen->surface_unmap(pipe->screen, dest); + util_surface_fill(pipe, dest, x, y, w, h, color); return; } -BEGIN_CS((caps->is_r500) ? 309 : 280); -R300_PACIFY; -OUT_CS_REG(R300_TX_INVALTAGS, 0x0); -R300_PACIFY; -/* Flush PVS. */ -OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); - -OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | - R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); -/* Vertex size. */ -OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8); -/* Max and min vertex index clamp. */ -OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF); -OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); -/* XXX endian */ -OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP); -OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0); -/* XXX magic number not in r300_reg */ -OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); -OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0); -OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); -OUT_CS_32F(1.0); -OUT_CS_32F(1.0); -OUT_CS_32F(1.0); -OUT_CS_32F(1.0); -/* XXX is this too long? */ -OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF); -OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | - R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE); -/* XXX more magic numbers */ -OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); -OUT_CS_REG(R300_GB_MSPOS1, 0x66666666); -/* XXX why doesn't classic Mesa write the number of pipes, too? */ -OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16); -OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); -OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); -/* XXX point tex stuffing */ -OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1); -OUT_CS_32F(0.0); -OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); -OUT_CS_32F(1.0); -OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | - (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); -/* XXX should this be related to the actual point size? */ -OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 | - (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT)); -/* XXX this big chunk should be refactored into rs_state */ -OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006); -OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB); -OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000); -OUT_CS_REG(R300_GA_LINE_S0, 0x00000000); -OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000); -OUT_CS_REG(R300_GA_ENHANCE, 0x00000002); -OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA); -OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); -OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); -OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000); -OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); -OUT_CS_REG(R300_GA_OFFSET, 0x00000000); -OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); -OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); -OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); -OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000); -OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000); -OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000); -OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000); -OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000); -OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000); -OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); -OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); -OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); -OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); -OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF); -OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002); -OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000); -OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000); -OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000); -OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); -OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000); -OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); -OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); - -/* XXX: Oh the wonderful unknown */ -OUT_CS_REG_SEQ(0x4E54, 8); -for (i = 0; i < 8; i++) - OUT_CS(0x00000000); -OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); -OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); -OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); -OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); -OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); -OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); -OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); -OUT_CS_REG(0x4F30, 0x00000000); -OUT_CS_REG(0x4F34, 0x00000000); -OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); -OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); -R300_PACIFY; -if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); -} else { - OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, - (R300_DATA_TYPE_FLOAT_4 << R300_DATA_TYPE_0_SHIFT) | - ((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | - R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)); -} -OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000); -OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688); -OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); -OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); -OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); -OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008); -OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA); -OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003); -OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000); -OUT_CS_REG(R300_TX_ENABLE, 0x0); -/* XXX viewport setup */ -OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); -OUT_CS_32F(1.0); -OUT_CS_32F((float)x); -OUT_CS_32F(1.0); -OUT_CS_32F((float)y); -OUT_CS_32F(1.0); -OUT_CS_32F(0.0); - -if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE | - R300_PS_UCP_MODE_CLIP_AS_TRIFAN); -} - -OUT_CS_REG(R300_GA_POINT_SIZE, ((h * 6) & R300_POINTSIZE_Y_MASK) | - ((w * 6) << R300_POINTSIZE_X_SHIFT)); - -/* XXX RS block and fp setup */ -if (caps->is_r500) { - OUT_CS_REG_SEQ(R500_RS_IP_0, 8); - for (i = 0; i < 8; i++) { - /* I like the operator macros more than the shift macros... */ - OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | - (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)); + r300_emit_blend_state(r300, &blend_clear_state); + r300_emit_blend_color_state(r300, &blend_color_clear_state); + r300_emit_dsa_state(r300, &dsa_clear_state); + r300_emit_rs_state(r300, &rs_clear_state); + + /* Fragment shader setup */ + if (caps->is_r500) { + r500_emit_fragment_shader(r300, &r500_passthrough_fragment_shader); + r300_emit_rs_block_state(r300, &r500_rs_block_clear_state); + } else { + r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader); + r300_emit_rs_block_state(r300, &r300_rs_block_clear_state); } - /* XXX */ - OUT_CS_REG_SEQ(R300_RS_COUNT, 2); - OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_CS(0x0); - OUT_CS_REG(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE); - OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); - OUT_CS_REG(R500_US_PIXSIZE, 0x00000000); - OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) | - R500_US_CODE_END_ADDR(1)); - OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) | - R500_US_CODE_RANGE_SIZE(1)); - OUT_CS_REG(R500_US_CODE_OFFSET, R500_US_CODE_OFFSET_ADDR(0)); - R300_PACIFY; - OUT_CS_REG(R500_GA_US_VECTOR_INDEX, - 0 | R500_GA_US_VECTOR_INDEX_TYPE_INSTR); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST | - R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | - R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R | - R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A); - OUT_CS_REG(R500_GA_US_VECTOR_DATA, - R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0); -} else { - OUT_CS_REG_SEQ(R300_RS_IP_0, 8); - for (i = 0; i < 8; i++) { - OUT_CS(R300_RS_SEL_T(R300_RS_SEL_K0) | - R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1)); - } - /* XXX */ - OUT_CS_REG_SEQ(R300_RS_COUNT, 2); - OUT_CS((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN); - OUT_CS(1); - OUT_CS_REG(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE); - - /* XXX magic numbers */ - OUT_CS_REG(R300_US_CONFIG, 0); - OUT_CS_REG(R300_US_PIXSIZE, 2); - OUT_CS_REG(R300_US_CODE_OFFSET, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0); - OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000); - OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x50A80); - OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x1C000000); - OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x40889); - OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x1000000); - OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); - OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS(R300_US_OUT_FMT_UNUSED); - OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); -} -/* XXX these magic numbers should be explained when - * this becomes a cached state object */ -if (caps->has_tcl) { - OUT_CS_REG(R300_VAP_CNTL, 0xA | - (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (0xB << R300_VF_MAX_VTX_NUM_SHIFT) | - (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); - OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000); - OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000); - OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001); - R300_PACIFY; - /* XXX translate these back into normal instructions */ - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1); - OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF00203); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10001); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248001); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF02203); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10021); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248021); - OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0); -} else { - OUT_CS_REG(R300_VAP_CNTL, 0xA | - (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) | - (0x5 << R300_VF_MAX_VTX_NUM_SHIFT) | - (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT)); + BEGIN_CS(36); + + /* Viewport setup */ + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(1.0); + OUT_CS_32F((float)x); + OUT_CS_32F(1.0); + OUT_CS_32F((float)y); + OUT_CS_32F(1.0); + OUT_CS_32F(0.0); + + /* Pixel scissors */ + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS((x << R300_SCISSORS_X_SHIFT) | (y << R300_SCISSORS_Y_SHIFT)); + OUT_CS((w << R300_SCISSORS_X_SHIFT) | (h << R300_SCISSORS_Y_SHIFT)); + + /* The size of the point we're about to draw, in sixths of pixels */ + OUT_CS_REG(R300_GA_POINT_SIZE, + ((h * 6) & R300_POINTSIZE_Y_MASK) | + ((w * 6) << R300_POINTSIZE_X_SHIFT)); + + /* Flush colorbuffer and blend caches. */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, + R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | + R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); + OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + + OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); + OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch | + r300_translate_colorformat(tex->tex.format)); + OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); + /* XXX Packet3 */ + OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); + OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | + (1 << R300_PRIM_NUM_VERTICES_SHIFT)); + OUT_CS_32F(w / 2.0); + OUT_CS_32F(h / 2.0); + /* XXX this should be the depth value to clear to */ + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(r); + OUT_CS_32F(g); + OUT_CS_32F(b); + OUT_CS_32F(1.0); + + /* XXX figure out why this is 0xA and not 0x2 */ + OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); + /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, + R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */ + + END_CS; + + r300->dirty_hw++; } -R300_PACIFY; -END_CS; -r300_emit_blend_state(r300, &blend_clear_state); -r300_emit_blend_color_state(r300, &blend_color_clear_state); -r300_emit_dsa_state(r300, &dsa_clear_state); - -BEGIN_CS(36); -R300_PACIFY; -/* Flush colorbuffer and blend caches. */ -OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, - R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D | - R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL); -OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); - -OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1); -OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); -/* XXX this should not be so rigid and it still doesn't work right */ -OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) | R300_COLOR_FORMAT_ARGB8888); -OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F); -/* XXX Packet3 */ -OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); -OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | -(1 << R300_PRIM_NUM_VERTICES_SHIFT)); -OUT_CS_32F(w / 2.0); -OUT_CS_32F(h / 2.0); -/* XXX this should be the depth value to clear to */ -OUT_CS_32F(1.0); -OUT_CS_32F(1.0); -OUT_CS_32F(r); -OUT_CS_32F(g); -OUT_CS_32F(b); -OUT_CS_32F(1.0); - -/* XXX figure out why this is 0xA and not 0x2 */ -OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA); -/* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, - R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | - R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */ -R300_PACIFY; - -END_CS; -FLUSH_CS; - - r300->dirty_state = R300_NEW_KITCHEN_SINK; +static void r300_surface_copy(struct pipe_context* pipe, + struct pipe_surface* dest, + unsigned destx, unsigned desty, + struct pipe_surface* src, + unsigned srcx, unsigned srcy, + unsigned w, unsigned h) +{ + struct r300_context* r300 = r300_context(pipe); + CS_LOCALS(r300); + struct r300_texture* srctex = (struct r300_texture*)src->texture; + struct r300_texture* desttex = (struct r300_texture*)dest->texture; + + unsigned pixpitch = srctex->stride / srctex->tex.block.size; + debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d)," + " dimensions %dx%d (pixel pitch %d)\n", + src, srcx, srcy, dest, destx, desty, w, h, pixpitch); + + if (TRUE) { + debug_printf("r300: Falling back on surface_copy\n"); + return util_surface_copy(pipe, FALSE, dest, destx, desty, src, + srcx, srcy, w, h); + } +#if 0 + BEGIN_CS(); + OUT_CS_REG(RADEON_DEFAULT_SC_BOTTOM_RIGHT,(RADEON_DEFAULT_SC_RIGHT_MAX | + RADEON_DEFAULT_SC_BOTTOM_MAX)); + OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, (RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_SRC_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (datatype << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP[rop].rop | + RADEON_DP_SRC_SOURCE_MEMORY | + RADEON_GMC_CLR_CMP_CNTL_DIS)); + OUT_CS_REG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff); + OUT_CS_REG(RADEON_DP_BRUSH_BKGD_CLR, 0x0); + OUT_CS_REG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff); + OUT_CS_REG(RADEON_DP_SRC_BKGD_CLR, 0x0); + OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); + OUT_ACCEL_REG(RADEON_DP_CNTL, ((info->accel_state->xdir >= 0 ? RADEON_DST_X_LEFT_TO_RIGHT : 0) | + (info->accel_state->ydir >= 0 ? RADEON_DST_Y_TOP_TO_BOTTOM : 0)); +); + + OUT_CS_REG_SEQ(RADEON_DST_PITCH_OFFSET, 1); + OUT_CS_RELOC(desttex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0); + + OUT_CS_REG_SEQ(RADEON_SRC_PITCH_OFFSET, 1); + OUT_CS_RELOC(srctex->buffer, 0, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + + OUT_CS_REG(RADEON_SRC_Y_X, (srcy << 16) | srcx); + OUT_CS_REG(RADEON_DST_Y_X, (desty << 16) | destx); + OUT_CS_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w); + OUT_CS_REG(RADEON_DSTCACHE_CTLSTAT, RADEON_RB2D_DC_FLUSH_ALL); + OUT_CS_REG(RADEON_WAIT_UNTIL, + RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); + END_CS; +#endif } void r300_init_surface_functions(struct r300_context* r300) { r300->context.surface_fill = r300_surface_fill; + r300->context.surface_copy = r300_surface_copy; } diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h index e1d53116a1..b75b3ab84c 100644 --- a/src/gallium/drivers/r300/r300_surface.h +++ b/src/gallium/drivers/r300/r300_surface.h @@ -31,6 +31,8 @@ #include "r300_context.h" #include "r300_cs.h" #include "r300_emit.h" +#include "r300_state_shader.h" +#include "r300_state_inlines.h" const struct r300_blend_state blend_clear_state = { .blend_control = 0x0, @@ -55,4 +57,38 @@ const struct r300_dsa_state dsa_clear_state = { .stencil_ref_bf = 0x0, }; +const struct r300_rs_state rs_clear_state = { + .point_minmax = 0x36000006, + .line_control = 0x00030006, + .depth_scale_front = 0x0, + .depth_offset_front = 0x0, + .depth_scale_back = 0x0, + .depth_offset_back = 0x0, + .polygon_offset_enable = 0x0, + .cull_mode = 0x0, + .line_stipple_config = 0x3BAAAAAB, + .line_stipple_value = 0x0, + .color_control = R300_SHADE_MODEL_FLAT, +}; + +const struct r300_rs_block r300_rs_block_clear_state = { + .ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) | + R500_RS_SEL_T(R300_RS_SEL_K0) | + R500_RS_SEL_R(R300_RS_SEL_K0) | + R500_RS_SEL_Q(R300_RS_SEL_K1), + .inst[0] = R300_RS_INST_COL_CN_WRITE, + .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN, + .inst_count = 0, +}; + +const struct r300_rs_block r500_rs_block_clear_state = { + .ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) | + R500_RS_SEL_T(R500_RS_IP_PTR_K0) | + R500_RS_SEL_R(R500_RS_IP_PTR_K0) | + R500_RS_SEL_Q(R500_RS_IP_PTR_K1), + .inst[0] = R500_RS_INST_COL_CN_WRITE, + .count = R300_IT_COUNT(0) | R300_IC_COUNT(1) | R300_HIRES_EN, + .inst_count = 0, +}; + #endif /* R300_SURFACE_H */ diff --git a/src/gallium/drivers/r300/r300_swtcl_emit.c b/src/gallium/drivers/r300/r300_swtcl_emit.c index f6e98d23e9..3db09514c6 100644 --- a/src/gallium/drivers/r300/r300_swtcl_emit.c +++ b/src/gallium/drivers/r300/r300_swtcl_emit.c @@ -21,109 +21,315 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "draw/draw_pipe.h" +#include "draw/draw_vbuf.h" #include "util/u_memory.h" #include "r300_cs.h" #include "r300_context.h" #include "r300_reg.h" +#include "r300_state_derived.h" -/* r300_swtcl_emit: Primitive vertex emission using an immediate - * vertex buffer and no HW TCL. */ +/* r300_swtcl_emit: Vertex and index buffer primitive emission. No HW TCL. */ -struct swtcl_stage { +struct r300_swtcl_render { /* Parent class */ - struct draw_stage draw; - + struct vbuf_render base; + + /* Pipe context */ struct r300_context* r300; + + /* Vertex information */ + size_t vertex_size; + unsigned prim; + unsigned hwprim; + + /* VBO */ + struct pipe_buffer* vbo; + size_t vbo_size; + size_t vbo_offset; + void* vbo_map; + size_t vbo_alloc_size; + size_t vbo_max_used; }; -static INLINE struct swtcl_stage* swtcl_stage(struct draw_stage* draw) { - return (struct swtcl_stage*)draw; +static INLINE struct r300_swtcl_render* +r300_swtcl_render(struct vbuf_render* render) +{ + return (struct r300_swtcl_render*)render; } -static void r300_emit_vertex(struct r300_context* r300, - const struct vertex_header* vertex) +static const struct vertex_info* +r300_swtcl_render_get_vertex_info(struct vbuf_render* render) { - /* XXX */ + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct r300_context* r300 = r300render->r300; + + r300_update_derived_state(r300); + + return &r300->vertex_info; } -static INLINE void r300_emit_prim(struct draw_stage* draw, - struct prim_header* prim, - unsigned hwprim, - unsigned count) +static boolean r300_swtcl_render_allocate_vertices(struct vbuf_render* render, + ushort vertex_size, + ushort count) { - struct r300_context* r300 = swtcl_stage(draw)->r300; - CS_LOCALS(r300); - int i; + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct r300_context* r300 = r300render->r300; + struct pipe_screen* screen = r300->context.screen; + size_t size = (size_t)vertex_size * (size_t)count; - r300_emit_dirty_state(r300); + if (r300render->vbo) { + pipe_buffer_reference(&r300render->vbo, NULL); + } + + r300render->vbo_size = MAX2(size, r300render->vbo_alloc_size); + r300render->vbo_offset = 0; + r300render->vbo = pipe_buffer_create(screen, + 64, + PIPE_BUFFER_USAGE_VERTEX, + r300render->vbo_size); - /* XXX should be count * vtx size */ - BEGIN_CS(2 + count + 6); - OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, count)); - OUT_CS(hwprim | R300_PRIM_WALK_RING | - (count << R300_PRIM_NUM_VERTICES_SHIFT)); + r300render->vertex_size = vertex_size; - for (i = 0; i < count; i++) { - r300_emit_vertex(r300, prim->v[i]); + if (r300render->vbo) { + return TRUE; + } else { + return FALSE; } - R300_PACIFY; - END_CS; } -/* Just as an aside... - * - * Radeons can do many more primitives: - * - Line strip - * - Triangle fan - * - Triangle strip - * - Line loop - * - Quads - * - Quad strip - * - Polygons - * - * The following were just the only ones in Draw. */ +static void* r300_swtcl_render_map_vertices(struct vbuf_render* render) +{ + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct pipe_screen* screen = r300render->r300->context.screen; -static void r300_emit_point(struct draw_stage* draw, struct prim_header* prim) + r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + + return (unsigned char*)r300render->vbo_map + r300render->vbo_offset; +} + +static void r300_swtcl_render_unmap_vertices(struct vbuf_render* render, + ushort min, + ushort max) { - r300_emit_prim(draw, prim, R300_PRIM_TYPE_POINT, 1); + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct pipe_screen* screen = r300render->r300->context.screen; + + r300render->vbo_max_used = MAX2(r300render->vbo_max_used, + r300render->vertex_size * (max + 1)); + + pipe_buffer_unmap(screen, r300render->vbo); } -static void r300_emit_line(struct draw_stage* draw, struct prim_header* prim) +static void r300_swtcl_render_release_vertices(struct vbuf_render* render) { - r300_emit_prim(draw, prim, R300_PRIM_TYPE_LINE, 2); + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + + pipe_buffer_reference(&r300render->vbo, NULL); } -static void r300_emit_tri(struct draw_stage* draw, struct prim_header* prim) +static boolean r300_swtcl_render_set_primitive(struct vbuf_render* render, + unsigned prim) { - r300_emit_prim(draw, prim, R300_PRIM_TYPE_TRI_LIST, 3); + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + r300render->prim = prim; + + switch (prim) { + case PIPE_PRIM_POINTS: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS; + break; + case PIPE_PRIM_LINES: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES; + break; + case PIPE_PRIM_LINE_LOOP: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP; + break; + case PIPE_PRIM_LINE_STRIP: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP; + break; + case PIPE_PRIM_TRIANGLES: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES; + break; + case PIPE_PRIM_TRIANGLE_STRIP: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP; + break; + case PIPE_PRIM_TRIANGLE_FAN: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN; + break; + case PIPE_PRIM_QUADS: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS; + break; + case PIPE_PRIM_QUAD_STRIP: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP; + break; + case PIPE_PRIM_POLYGON: + r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON; + break; + default: + return FALSE; + break; + } + + return TRUE; } -static void r300_swtcl_flush(struct draw_stage* draw, unsigned flags) +static void prepare_render(struct r300_swtcl_render* render, unsigned count) { + struct r300_context* r300 = render->r300; + int i; + + CS_LOCALS(r300); + + /* Make sure that all possible state is emitted. */ + r300_emit_dirty_state(r300); + + debug_printf("r300: Preparing vertex buffer %p for render, " + "vertex size %d, vertex count %d\n", render->vbo, + r300->vertex_info.vinfo.size, count); + /* Set the pointer to our vertex buffer. The emitted values are this: + * PACKET3 [3D_LOAD_VBPNTR] + * COUNT [1] + * FORMAT [size | stride << 8] + * OFFSET [0] + * VBPNTR [relocated BO] + */ + BEGIN_CS(7); + OUT_CS(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 3)); + OUT_CS(1); + OUT_CS(r300->vertex_info.vinfo.size | + (r300->vertex_info.vinfo.size << 8)); + OUT_CS(render->vbo_offset); + OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; } -static void r300_reset_stipple(struct draw_stage* draw) +static void r300_swtcl_render_draw_arrays(struct vbuf_render* render, + unsigned start, + unsigned count) { - /* XXX */ + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct r300_context* r300 = r300render->r300; + struct pipe_screen* screen = r300->context.screen; + + CS_LOCALS(r300); + + r300render->vbo_offset = start; + + prepare_render(r300render, count); + + debug_printf("r300: Doing vbuf render, count %d\n", count); + + BEGIN_CS(2); + OUT_CS(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0)); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) | + r300render->hwprim); + END_CS; +} + +static void r300_swtcl_render_draw(struct vbuf_render* render, + const ushort* indices, + uint count) +{ + struct r300_swtcl_render* r300render = r300_swtcl_render(render); + struct r300_context* r300 = r300render->r300; + struct pipe_screen* screen = r300->context.screen; + struct pipe_buffer* index_buffer; + void* index_map; + + CS_LOCALS(r300); + + count /= 4; + + prepare_render(r300render, count); + + /* Send our indices into an index buffer. */ + index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, + count * 4); + if (!index_buffer) { + return; + } + + index_map = pipe_buffer_map(screen, index_buffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + memcpy(index_map, indices, count * 4); + pipe_buffer_unmap(screen, index_buffer); + + debug_printf("r300: Doing indexbuf render, count %d\n", count); +#if 0 + BEGIN_CS(5); + OUT_CS(CP_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0)); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + r300render->hwprim | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); + + OUT_CS(CP_PACKET3(R300_PACKET3_INDX_BUFFER, 2)); + OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2)); + OUT_CS_RELOC(index_buffer, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; +#endif +} + +static void r300_swtcl_render_destroy(struct vbuf_render* render) +{ + FREE(render); } -static void r300_swtcl_destroy(struct draw_stage* draw) +static struct vbuf_render* r300_swtcl_render_create(struct r300_context* r300) { - FREE(draw); + struct r300_swtcl_render* r300render = CALLOC_STRUCT(r300_swtcl_render); + struct pipe_screen* screen = r300->context.screen; + + r300render->r300 = r300; + + /* XXX find real numbers plz */ + r300render->base.max_vertex_buffer_bytes = 128 * 1024; + r300render->base.max_indices = 16 * 1024; + + r300render->base.get_vertex_info = r300_swtcl_render_get_vertex_info; + r300render->base.allocate_vertices = r300_swtcl_render_allocate_vertices; + r300render->base.map_vertices = r300_swtcl_render_map_vertices; + r300render->base.unmap_vertices = r300_swtcl_render_unmap_vertices; + r300render->base.set_primitive = r300_swtcl_render_set_primitive; + r300render->base.draw = r300_swtcl_render_draw; + r300render->base.draw_arrays = r300_swtcl_render_draw_arrays; + r300render->base.release_vertices = r300_swtcl_render_release_vertices; + r300render->base.destroy = r300_swtcl_render_destroy; + + /* XXX bonghits ahead + r300render->vbo_alloc_size = 128 * 4096; + r300render->vbo_size = r300render->vbo_alloc_size; + r300render->vbo_offset = 0; + r300render->vbo = pipe_buffer_create(screen, + 64, + PIPE_BUFFER_USAGE_VERTEX, + r300render->vbo_size); + r300render->vbo_map = pipe_buffer_map(screen, + r300render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_buffer_unmap(screen, r300render->vbo); */ + + return &r300render->base; } struct draw_stage* r300_draw_swtcl_stage(struct r300_context* r300) { - struct swtcl_stage* swtcl = CALLOC_STRUCT(swtcl_stage); + struct vbuf_render* render; + struct draw_stage* stage; + + render = r300_swtcl_render_create(r300); + + if (!render) { + return NULL; + } + + stage = draw_vbuf_stage(r300->draw, render); + + if (!stage) { + render->destroy(render); + return NULL; + } - swtcl->r300 = r300; - swtcl->draw.point = r300_emit_point; - swtcl->draw.line = r300_emit_line; - swtcl->draw.tri = r300_emit_tri; - swtcl->draw.flush = r300_swtcl_flush; - swtcl->draw.reset_stipple_counter = r300_reset_stipple; - swtcl->draw.destroy = r300_swtcl_destroy; + draw_set_render(r300->draw, render); - return &swtcl->draw; + return stage; } diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index ff812c09f8..6cdea3d285 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -27,12 +27,37 @@ static int minify(int i) return MAX2(1, i >> 1); } +static void r300_setup_texture_state(struct r300_texture* tex, + unsigned width, + unsigned height, + unsigned pitch) +{ + struct r300_texture_state* state = &tex->state; + + state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) | + R300_TX_HEIGHT((height - 1) & 0x7ff) | R300_TX_PITCH_EN; + + /* XXX */ + state->format1 = R300_TX_FORMAT_A8R8G8B8; + + state->format2 = pitch - 1; + + /* XXX + if (width > 2048) { + state->pitch |= R300_TXWIDTH_11; + } + if (height > 2048) { + state->pitch |= R300_TXHEIGHT_11; + } */ +} + static void r300_setup_miptree(struct r300_texture* tex) { struct pipe_texture* base = &tex->tex; int stride, size, offset; + int i; - for (int i = 0; i <= base->last_level; i++) { + for (i = 0; i <= base->last_level; i++) { if (i > 0) { base->width[i] = minify(base->width[i-1]); base->height[i] = minify(base->height[i-1]); @@ -43,13 +68,16 @@ static void r300_setup_miptree(struct r300_texture* tex) base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]); /* Radeons enjoy things in multiples of 32. */ - /* XXX NPOT -> 64, not 32 */ + /* XXX this can be 32 when POT */ stride = (base->nblocksx[i] * base->block.size + 63) & ~63; size = stride * base->nblocksy[i] * base->depth[i]; - /* XXX 64 for NPOT */ tex->offset[i] = (tex->size + 63) & ~63; tex->size = tex->offset[i] + size; + + if (i == 0) { + tex->stride = stride; + } } } @@ -67,12 +95,16 @@ static struct pipe_texture* } tex->tex = *template; - tex->tex.refcount = 1; + pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; r300_setup_miptree(tex); - tex->buffer = screen->buffer_create(screen, 63, + /* XXX */ + r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0], + tex->tex.width[0]); + + tex->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_PIXEL, tex->size); @@ -84,24 +116,13 @@ static struct pipe_texture* return (struct pipe_texture*)tex; } -static void r300_texture_release(struct pipe_screen* screen, - struct pipe_texture** texture) +static void r300_texture_destroy(struct pipe_texture* texture) { - if (!*texture) { - return; - } - - (*texture)->refcount--; - - if ((*texture)->refcount <= 0) { - struct r300_texture* tex = (struct r300_texture*)*texture; + struct r300_texture* tex = (struct r300_texture*)texture; - pipe_buffer_reference(screen, &tex->buffer, NULL); + pipe_buffer_reference(&tex->buffer, NULL); - FREE(tex); - } - - *texture = NULL; + FREE(tex); } static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, @@ -119,17 +140,11 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, offset = tex->offset[level]; if (surface) { - surface->refcount = 1; + pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; surface->width = texture->width[level]; surface->height = texture->height[level]; - surface->block = texture->block; - surface->nblocksx = texture->nblocksx[level]; - surface->nblocksy = texture->nblocksy[level]; - /* XXX save the actual stride instead plz kthnxbai */ - surface->stride = - (texture->nblocksx[level] * texture->block.size + 63) & ~63; surface->offset = offset; surface->usage = flags; surface->status = PIPE_SURFACE_STATUS_DEFINED; @@ -138,19 +153,10 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, return surface; } -static void r300_tex_surface_release(struct pipe_screen* screen, - struct pipe_surface** surface) +static void r300_tex_surface_destroy(struct pipe_surface* s) { - struct pipe_surface* s = *surface; - - s->refcount--; - - if (s->refcount <= 0) { - pipe_texture_reference(&s->texture, NULL); - FREE(s); - } - - *surface = NULL; + pipe_texture_reference(&s->texture, NULL); + FREE(s); } static struct pipe_texture* @@ -173,12 +179,15 @@ static struct pipe_texture* } tex->tex = *base; - tex->tex.refcount = 1; + pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; - /* XXX tex->stride = *stride; */ + tex->stride = *stride; + + r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0], + tex->stride); - pipe_buffer_reference(screen, &tex->buffer, buffer); + pipe_buffer_reference(&tex->buffer, buffer); return (struct pipe_texture*)tex; } @@ -186,8 +195,26 @@ static struct pipe_texture* void r300_init_screen_texture_functions(struct pipe_screen* screen) { screen->texture_create = r300_texture_create; - screen->texture_release = r300_texture_release; + screen->texture_destroy = r300_texture_destroy; screen->get_tex_surface = r300_get_tex_surface; - screen->tex_surface_release = r300_tex_surface_release; + screen->tex_surface_destroy = r300_tex_surface_destroy; screen->texture_blanket = r300_texture_blanket; } + +boolean r300_get_texture_buffer(struct pipe_texture* texture, + struct pipe_buffer** buffer, + unsigned* stride) +{ + struct r300_texture* tex = (struct r300_texture*)texture; + if (!tex) { + return FALSE; + } + + pipe_buffer_reference(buffer, tex->buffer); + + if (stride) { + *stride = tex->stride; + } + + return TRUE; +} diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h index 7964229a94..98fb5c9a08 100644 --- a/src/gallium/drivers/r300/r300_texture.h +++ b/src/gallium/drivers/r300/r300_texture.h @@ -28,7 +28,16 @@ #include "util/u_math.h" #include "r300_context.h" +#include "r300_reg.h" void r300_init_screen_texture_functions(struct pipe_screen* screen); +#ifndef R300_WINSYS_H + +boolean r300_get_texture_buffer(struct pipe_texture* texture, + struct pipe_buffer** buffer, + unsigned* stride); + +#endif /* R300_WINSYS_H */ + #endif /* R300_TEXTURE_H */ diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index 5a3a212892..baa95282c3 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -33,10 +33,16 @@ extern "C" { #include "pipe/p_defines.h" #include "pipe/p_state.h" +#include "pipe/internal/p_winsys_screen.h" struct radeon_cs; struct r300_winsys { + /* Parent class */ + struct pipe_winsys base; + + /* Opaque Radeon-specific winsys object. */ + void* radeon_winsys; /* PCI ID */ uint32_t pci_id; @@ -47,10 +53,6 @@ struct r300_winsys { /* CS object. This is very much like Intel's batchbuffer. * Fill it full of dwords and relocs and then submit. * Repeat as needed. */ - /* Note: Unlike Mesa's version of this, we don't keep a copy of the CSM - * that was used to create this CS. Is this a good idea? */ - /* Note: The pipe driver doesn't know how to use this. This is purely - * for the winsys. */ struct radeon_cs* cs; /* Check to see if there's room for commands. */ @@ -84,9 +86,12 @@ struct r300_winsys { }; struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct pipe_winsys* winsys, struct r300_winsys* r300_winsys); +boolean r300_get_texture_buffer(struct pipe_texture* texture, + struct pipe_buffer** buffer, + unsigned* stride); + #ifdef __cplusplus } #endif diff --git a/src/gallium/drivers/softpipe/Makefile b/src/gallium/drivers/softpipe/Makefile index 120bdfd9dd..516e3992fd 100644 --- a/src/gallium/drivers/softpipe/Makefile +++ b/src/gallium/drivers/softpipe/Makefile @@ -14,7 +14,7 @@ C_SOURCES = \ sp_draw_arrays.c \ sp_prim_setup.c \ sp_prim_vbuf.c \ - sp_quad.c \ + sp_quad_pipe.c \ sp_quad_alpha_test.c \ sp_quad_blend.c \ sp_quad_colormask.c \ @@ -42,6 +42,3 @@ C_SOURCES = \ sp_surface.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index c1f7daa8ab..f8720638a7 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -17,7 +17,7 @@ softpipe = env.ConvenienceLibrary( 'sp_setup.c', 'sp_quad_alpha_test.c', 'sp_quad_blend.c', - 'sp_quad.c', + 'sp_quad_pipe.c', 'sp_quad_colormask.c', 'sp_quad_coverage.c', 'sp_quad_depth_test.c', diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index c2d882a819..06ace27d14 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -32,7 +32,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "sp_clear.h" @@ -53,15 +52,15 @@ * Map any drawing surfaces which aren't already mapped */ void -softpipe_map_surfaces(struct softpipe_context *sp) +softpipe_map_transfers(struct softpipe_context *sp) { unsigned i; for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_map_surfaces(sp->cbuf_cache[i]); + sp_tile_cache_map_transfers(sp->cbuf_cache[i]); } - sp_tile_cache_map_surfaces(sp->zsbuf_cache); + sp_tile_cache_map_transfers(sp->zsbuf_cache); } @@ -69,7 +68,7 @@ softpipe_map_surfaces(struct softpipe_context *sp) * Unmap any mapped drawing surfaces */ void -softpipe_unmap_surfaces(struct softpipe_context *sp) +softpipe_unmap_transfers(struct softpipe_context *sp) { uint i; @@ -78,16 +77,15 @@ softpipe_unmap_surfaces(struct softpipe_context *sp) sp_flush_tile_cache(sp, sp->zsbuf_cache); for (i = 0; i < sp->framebuffer.nr_cbufs; i++) { - sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]); + sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]); } - sp_tile_cache_unmap_surfaces(sp->zsbuf_cache); + sp_tile_cache_unmap_transfers(sp->zsbuf_cache); } static void softpipe_destroy( struct pipe_context *pipe ) { struct softpipe_context *softpipe = softpipe_context( pipe ); - struct pipe_screen *screen = pipe->screen; uint i; if (softpipe->draw) @@ -116,7 +114,7 @@ static void softpipe_destroy( struct pipe_context *pipe ) for (i = 0; i < Elements(softpipe->constants); i++) { if (softpipe->constants[i].buffer) { - pipe_buffer_reference(screen, &softpipe->constants[i].buffer, NULL); + pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); } } diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index e2451c6ecb..59d6df8f2d 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -32,11 +32,10 @@ #define SP_CONTEXT_H #include "pipe/p_context.h" -#include "pipe/p_defines.h" #include "draw/draw_vertex.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_tex_sample.h" @@ -51,7 +50,6 @@ */ #define SP_NUM_QUAD_THREADS 1 -struct softpipe_winsys; struct softpipe_vbuf_render; struct draw_context; struct draw_stage; @@ -63,15 +61,15 @@ struct sp_vertex_shader; struct softpipe_context { struct pipe_context pipe; /**< base class */ - /* The most recent drawing state as set by the driver: - */ - const struct pipe_blend_state *blend; + /** Constant state objects */ + const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct pipe_depth_stencil_alpha_state *depth_stencil; + const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; const struct sp_fragment_shader *fs; const struct sp_vertex_shader *vs; + /** Other rendering state */ struct pipe_blend_color blend_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; @@ -82,23 +80,20 @@ struct softpipe_context { struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; - unsigned dirty; unsigned num_samplers; unsigned num_textures; unsigned num_vertex_elements; unsigned num_vertex_buffers; - boolean no_rast; + unsigned dirty; /**< Mask of SP_NEW_x flags */ /* Counter for occlusion queries. Note this supports overlapping * queries. */ uint64_t occlusion_count; - /* - * Mapped vertex buffers - */ + /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; /** Mapped constant buffers */ @@ -108,16 +103,11 @@ struct softpipe_context { struct vertex_info vertex_info; struct vertex_info vertex_info_vbuf; + /** Which vertex shader output slot contains point size */ int psize_slot; unsigned reduced_api_prim; /**< PIPE_PRIM_POINTS, _LINES or _TRIANGLES */ -#if 0 - /* Stipple derived state: - */ - ubyte stipple_masks[16][16]; -#endif - /** Derived from scissor and surface bounds: */ struct pipe_scissor_state cliprect; @@ -159,8 +149,9 @@ struct softpipe_context { struct softpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS]; - int use_sse : 1; - int dump_fs : 1; + unsigned use_sse : 1; + unsigned dump_fs : 1; + unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 7e3a25e34b..f117096bf7 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -134,7 +134,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe, if (sp->dirty) softpipe_update_derived( sp ); - softpipe_map_surfaces(sp); + softpipe_map_transfers(sp); softpipe_map_constant_buffers(sp); /* diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index c21faf57f3..035f4b963e 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -70,7 +70,7 @@ softpipe_flush( struct pipe_context *pipe, * that's called before swapbuffers because we don't always want * to unmap surfaces when flushing. */ - softpipe_unmap_surfaces(softpipe); + softpipe_unmap_transfers(softpipe); } /* Enable to dump BMPs of the color/depth buffers each frame */ diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 453b0373f0..0c14d92864 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -29,13 +29,12 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "tgsi/tgsi_exec.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/softpipe/sp_fs_llvm.c b/src/gallium/drivers/softpipe/sp_fs_llvm.c index 34adac5226..f33b3e3285 100644 --- a/src/gallium/drivers/softpipe/sp_fs_llvm.c +++ b/src/gallium/drivers/softpipe/sp_fs_llvm.c @@ -37,7 +37,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "tgsi/tgsi_sse2.h" #if 0 diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 9a273c8764..366abe2ed4 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -29,13 +29,12 @@ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "tgsi/tgsi_exec.h" #include "tgsi/tgsi_sse2.h" @@ -146,7 +145,7 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe, return NULL; } - shader->base.shader = *templ; + shader->base.shader.tokens = NULL; /* don't hold reference to templ->tokens */ shader->base.prepare = fs_sse_prepare; shader->base.run = fs_sse_run; shader->base.delete = fs_sse_delete; diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h deleted file mode 100644 index 4a42cb3c19..0000000000 --- a/src/gallium/drivers/softpipe/sp_headers.h +++ /dev/null @@ -1,95 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef SP_HEADERS_H -#define SP_HEADERS_H - -#include "pipe/p_state.h" -#include "tgsi/tgsi_exec.h" - -#define PRIM_POINT 1 -#define PRIM_LINE 2 -#define PRIM_TRI 3 - - -/* The rasterizer generates 2x2 quads of fragment and feeds them to - * the current fp_machine (see below). - * Remember that Y=0=top with Y increasing down the window. - */ -#define QUAD_TOP_LEFT 0 -#define QUAD_TOP_RIGHT 1 -#define QUAD_BOTTOM_LEFT 2 -#define QUAD_BOTTOM_RIGHT 3 - -#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) -#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) -#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) -#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) -#define MASK_ALL 0xf - - -/** - * Encodes everything we need to know about a 2x2 pixel block. Uses - * "Channel-Serial" or "SoA" layout. - */ -struct quad_header_input -{ - int x0; - int y0; - float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ - unsigned facing:1; /**< Front (0) or back (1) facing? */ - unsigned prim:2; /**< PRIM_POINT, LINE, TRI */ -}; - -struct quad_header_inout -{ - unsigned mask:4; -}; - -struct quad_header_output -{ - /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; -}; - -struct quad_header { - struct quad_header_input input; - struct quad_header_inout inout; - struct quad_header_output output; - - const struct tgsi_interp_coef *coef; - const struct tgsi_interp_coef *posCoef; - - unsigned nr_attrs; -}; - -#endif /* SP_HEADERS_H */ - diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 9cd5784e5b..eef6e5806c 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -60,6 +60,8 @@ struct softpipe_vbuf_render struct softpipe_context *softpipe; uint prim; uint vertex_size; + uint nr_vertices; + uint vertex_buffer_size; void *vertex_buffer; }; @@ -80,26 +82,76 @@ sp_vbuf_get_vertex_info(struct vbuf_render *vbr) } -static void * +static boolean sp_vbuf_allocate_vertices(struct vbuf_render *vbr, - ushort vertex_size, ushort nr_vertices) + ushort vertex_size, ushort nr_vertices) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); - assert(!cvbr->vertex_buffer); - cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16); + unsigned size = vertex_size * nr_vertices; + + if (cvbr->vertex_buffer_size < size) { + align_free(cvbr->vertex_buffer); + cvbr->vertex_buffer = align_malloc(size, 16); + cvbr->vertex_buffer_size = size; + } + cvbr->vertex_size = vertex_size; - return cvbr->vertex_buffer; + cvbr->nr_vertices = nr_vertices; + + return cvbr->vertex_buffer != NULL; } - static void -sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, - unsigned vertex_size, unsigned vertices_used) +sp_vbuf_release_vertices(struct vbuf_render *vbr) +{ +#if 0 + { + struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); + const struct vertex_info *info = + softpipe_get_vbuf_vertex_info(cvbr->softpipe); + const float *vtx = (const float *) cvbr->vertex_buffer; + uint i, j; + debug_printf("%s (vtx_size = %u, vtx_used = %u)\n", + __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices); + for (i = 0; i < cvbr->nr_vertices; i++) { + for (j = 0; j < info->num_attribs; j++) { + uint k; + switch (info->attrib[j].emit) { + case EMIT_4F: k = 4; break; + case EMIT_3F: k = 3; break; + case EMIT_2F: k = 2; break; + case EMIT_1F: k = 1; break; + default: assert(0); + } + debug_printf("Vert %u attr %u: ", i, j); + while (k-- > 0) { + debug_printf("%g ", vtx[0]); + vtx++; + } + debug_printf("\n"); + } + } + } +#endif + + /* keep the old allocation for next time */ +} + +static void * +sp_vbuf_map_vertices(struct vbuf_render *vbr) { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); - align_free(vertices); - assert(vertices == cvbr->vertex_buffer); - cvbr->vertex_buffer = NULL; + return cvbr->vertex_buffer; +} + +static void +sp_vbuf_unmap_vertices(struct vbuf_render *vbr, + ushort min_index, + ushort max_index ) +{ + struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); + assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + /* do nothing */ } @@ -115,8 +167,6 @@ sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) setup_prepare( setup_ctx ); - - cvbr->prim = prim; return TRUE; @@ -394,6 +444,8 @@ sp_init_vbuf(struct softpipe_context *sp) sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info; sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices; + sp->vbuf_render->base.map_vertices = sp_vbuf_map_vertices; + sp->vbuf_render->base.unmap_vertices = sp_vbuf_unmap_vertices; sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive; sp->vbuf_render->base.draw = sp_vbuf_draw; sp->vbuf_render->base.draw_arrays = sp_vbuf_draw_arrays; diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index 08513cb95f..bd6c6cb912 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -31,39 +31,76 @@ #ifndef SP_QUAD_H #define SP_QUAD_H +#include "pipe/p_state.h" +#include "tgsi/tgsi_exec.h" -struct softpipe_context; -struct quad_header; +#define QUAD_PRIM_POINT 1 +#define QUAD_PRIM_LINE 2 +#define QUAD_PRIM_TRI 3 -struct quad_stage { - struct softpipe_context *softpipe; - struct quad_stage *next; +/* The rasterizer generates 2x2 quads of fragment and feeds them to + * the current fp_machine (see below). + * Remember that Y=0=top with Y increasing down the window. + */ +#define QUAD_TOP_LEFT 0 +#define QUAD_TOP_RIGHT 1 +#define QUAD_BOTTOM_LEFT 2 +#define QUAD_BOTTOM_RIGHT 3 + +#define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT) +#define MASK_TOP_RIGHT (1 << QUAD_TOP_RIGHT) +#define MASK_BOTTOM_LEFT (1 << QUAD_BOTTOM_LEFT) +#define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) +#define MASK_ALL 0xf + + +/** + * Quad stage inputs (pos, coverage, front/back face, etc) + */ +struct quad_header_input +{ + int x0, y0; /**< quad window pos, always even */ + float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */ + unsigned facing:1; /**< Front (0) or back (1) facing? */ + unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */ +}; - void (*begin)(struct quad_stage *qs); - /** the stage action */ - void (*run)(struct quad_stage *qs, struct quad_header *quad); +/** + * Quad stage inputs/outputs. + */ +struct quad_header_inout +{ + unsigned mask:4; +}; + - void (*destroy)(struct quad_stage *qs); +/** + * Quad stage outputs (color & depth). + */ +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + float depth[QUAD_SIZE]; }; -struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); -struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); +/** + * Encodes everything we need to know about a 2x2 pixel block. Uses + * "Channel-Serial" or "SoA" layout. + */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; -void sp_build_quad_pipeline(struct softpipe_context *sp); + const struct tgsi_interp_coef *coef; + const struct tgsi_interp_coef *posCoef; -void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + unsigned nr_attrs; +}; #endif /* SP_QUAD_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c index 85c9f037a3..0845bae0e6 100644 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index fb1d430a4f..e134e44337 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -34,10 +34,10 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #define VEC4_COPY(DST, SRC) \ diff --git a/src/gallium/drivers/softpipe/sp_quad_bufloop.c b/src/gallium/drivers/softpipe/sp_quad_bufloop.c index d7d6a6974d..953d8516b9 100644 --- a/src/gallium/drivers/softpipe/sp_quad_bufloop.c +++ b/src/gallium/drivers/softpipe/sp_quad_bufloop.c @@ -1,9 +1,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c index 563c2fc739..dc90e5d5e9 100644 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c @@ -34,9 +34,9 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c index c27fd1482d..4aeee85870 100644 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c @@ -35,8 +35,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** @@ -46,10 +46,11 @@ static void coverage_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; + const uint prim = quad->input.prim; - if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) || - (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) || - (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) { + if ((softpipe->rasterizer->poly_smooth && prim == QUAD_PRIM_TRI) || + (softpipe->rasterizer->line_smooth && prim == QUAD_PRIM_LINE) || + (softpipe->rasterizer->point_smooth && prim == QUAD_PRIM_POINT)) { uint cbuf; /* loop over colorbuffer outputs */ diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 523bd3e080..d463930bae 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -32,9 +32,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c index 6e2dde304e..496fd39ed1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c @@ -31,8 +31,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" /** diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 5dacbbe55f..adca5df73d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -43,8 +43,8 @@ #include "sp_context.h" #include "sp_state.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c index 169bd82876..dfa7ff3b1d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c @@ -35,9 +35,9 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" static unsigned count_bits( unsigned val ) { diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index a37c8b4c39..92d5f9f3c1 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -27,9 +27,9 @@ #include "util/u_memory.h" #include "sp_context.h" -#include "sp_headers.h" -#include "sp_surface.h" #include "sp_quad.h" +#include "sp_surface.h" +#include "sp_quad_pipe.h" #include "sp_tile_cache.h" diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c index 892ef87ee9..892ef87ee9 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.h b/src/gallium/drivers/softpipe/sp_quad_pipe.h new file mode 100644 index 0000000000..0e40586ffc --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.h @@ -0,0 +1,74 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef SP_QUAD_PIPE_H +#define SP_QUAD_PIPE_H + + +struct softpipe_context; +struct quad_header; + + +/** + * Fragment processing is performed on 2x2 blocks of pixels called "quads". + * Quad processing is performed with a pipeline of stages represented by + * this type. + */ +struct quad_stage { + struct softpipe_context *softpipe; + + struct quad_stage *next; + + void (*begin)(struct quad_stage *qs); + + /** the stage action */ + void (*run)(struct quad_stage *qs, struct quad_header *quad); + + void (*destroy)(struct quad_stage *qs); +}; + + +struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_coverage_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe ); +struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe ); + +void sp_build_quad_pipeline(struct softpipe_context *sp); + +void sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad); + +#endif /* SP_QUAD_PIPE_H */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c index 7495515764..5e9d447737 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c @@ -5,10 +5,10 @@ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index ccf37f6be5..05e862f097 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -4,8 +4,8 @@ */ #include "sp_context.h" -#include "sp_headers.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -19,11 +19,13 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; - if (quad->input.prim == PRIM_TRI) { + if (quad->input.prim == QUAD_PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ int y0, y1; uint stipple0, stipple1; + const int col0 = quad->input.x0 % 32; + if (softpipe->rasterizer->origin_lower_left) { y0 = softpipe->framebuffer.height - 1 - quad->input.y0; y1 = y0 - 1; @@ -32,12 +34,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) y0 = quad->input.y0; y1 = y0 + 1; } + stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; -#if 1 - { - const int col0 = quad->input.x0 % 32; + /* turn off quad mask bits that fail the stipple test */ if ((stipple0 & (bit31 >> col0)) == 0) quad->inout.mask &= ~MASK_TOP_LEFT; @@ -49,19 +50,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) if ((stipple1 & (bit30 >> col0)) == 0) quad->inout.mask &= ~MASK_BOTTOM_RIGHT; - } -#else - /* We'd like to use this code, but we'd need to redefine - * MASK_TOP_LEFT to be (1 << 1) and MASK_TOP_RIGHT to be (1 << 0), - * and similarly for the BOTTOM bits. But that may have undesirable - * side effects elsewhere. - */ - const int col0 = 30 - (quad->input.x0 % 32); - quad->inout.mask &= (((stipple0 >> col0) & 0x3) | - (((stipple1 >> col0) & 0x3) << 2)); -#endif - if (!quad->inout.mask) + + if (!quad->inout.mask) { + /* all fragments failed stipple test, end of quad pipeline */ return; + } } qs->next->run(qs->next, quad); diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c index b0d8e01426..93dab236d6 100644 --- a/src/gallium/drivers/softpipe/sp_query.c +++ b/src/gallium/drivers/softpipe/sp_query.c @@ -31,7 +31,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "util/u_memory.h" #include "sp_context.h" #include "sp_query.h" diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index b1adb9cb7a..0925653b5d 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -32,13 +32,12 @@ * \author Brian Paul */ -#include "sp_setup.h" - #include "sp_context.h" -#include "sp_headers.h" +#include "sp_prim_setup.h" #include "sp_quad.h" +#include "sp_quad_pipe.h" +#include "sp_setup.h" #include "sp_state.h" -#include "sp_prim_setup.h" #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_vertex.h" @@ -265,17 +264,20 @@ is_inf_or_nan(float x) } -static boolean cull_tri( struct setup_context *setup, - float det ) +/** + * Do triangle cull test using tri determinant (sign indicates orientation) + * \return true if triangle is to be culled. + */ +static INLINE boolean +cull_tri(const struct setup_context *setup, float det) { - if (det != 0) - { + if (det != 0) { /* if (det < 0 then Z points toward camera and triangle is * counter-clockwise winding. */ unsigned winding = (det < 0) ? PIPE_WINDING_CCW : PIPE_WINDING_CW; - - if ((winding & setup->winding) == 0) + + if ((winding & setup->winding) == 0) return FALSE; } @@ -968,7 +970,7 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.input.prim = PRIM_TRI; + setup->quad.input.prim = QUAD_PRIM_TRI; setup->span.y = 0; setup->span.y_flags = 0; @@ -1009,7 +1011,7 @@ void setup_tri( struct setup_context *setup, * for a line. */ static void -line_linear_coeff(struct setup_context *setup, +line_linear_coeff(const struct setup_context *setup, struct tgsi_interp_coef *coef, uint vertSlot, uint i) { @@ -1029,9 +1031,9 @@ line_linear_coeff(struct setup_context *setup, * for a line. */ static void -line_persp_coeff(struct setup_context *setup, - struct tgsi_interp_coef *coef, - uint vertSlot, uint i) +line_persp_coeff(const struct setup_context *setup, + struct tgsi_interp_coef *coef, + uint vertSlot, uint i) { /* XXX double-check/verify this arithmetic */ const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3]; @@ -1206,7 +1208,7 @@ setup_line(struct setup_context *setup, setup->quad.input.x0 = setup->quad.input.y0 = -1; setup->quad.inout.mask = 0x0; - setup->quad.input.prim = PRIM_LINE; + setup->quad.input.prim = QUAD_PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ @@ -1266,7 +1268,7 @@ setup_line(struct setup_context *setup, static void -point_persp_coeff(struct setup_context *setup, +point_persp_coeff(const struct setup_context *setup, const float (*vert)[4], struct tgsi_interp_coef *coef, uint vertSlot, uint i) @@ -1361,7 +1363,7 @@ setup_point( struct setup_context *setup, } } - setup->quad.input.prim = PRIM_POINT; + setup->quad.input.prim = QUAD_PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 3eff41ffa5..9776e978e3 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -85,7 +85,7 @@ struct sp_fragment_shader { /** Subclass of pipe_shader_state */ struct sp_vertex_shader { - struct pipe_shader_state shader; /* Note: this field not actually used */ + struct pipe_shader_state shader; struct draw_vertex_shader *draw_data; }; @@ -184,10 +184,10 @@ softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); void -softpipe_map_surfaces(struct softpipe_context *sp); +softpipe_map_transfers(struct softpipe_context *sp); void -softpipe_unmap_surfaces(struct softpipe_context *sp); +softpipe_unmap_transfers(struct softpipe_context *sp); void softpipe_map_texture_surfaces(struct softpipe_context *sp); diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 4d01a9dbe1..4330c20393 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -31,12 +31,12 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "pipe/internal/p_winsys_screen.h" #include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" +#include "tgsi/tgsi_parse.h" void * @@ -98,17 +98,28 @@ softpipe_create_vs_state(struct pipe_context *pipe, struct sp_vertex_shader *state; state = CALLOC_STRUCT(sp_vertex_shader); - if (state == NULL ) { - return NULL; - } + if (state == NULL ) + goto fail; + + /* copy shader tokens, the ones passed in will go away. + */ + state->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (state->shader.tokens == NULL) + goto fail; state->draw_data = draw_create_vertex_shader(softpipe->draw, templ); - if (state->draw_data == NULL) { - FREE( state ); - return NULL; - } + if (state->draw_data == NULL) + goto fail; return state; + +fail: + if (state) { + FREE( (void *)state->shader.tokens ); + FREE( state->draw_data ); + FREE( state ); + } + return NULL; } @@ -146,14 +157,12 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, const struct pipe_constant_buffer *buf) { struct softpipe_context *softpipe = softpipe_context(pipe); - struct pipe_screen *screen = pipe->screen; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); /* note: reference counting */ - pipe_buffer_reference(screen, - &softpipe->constants[shader].buffer, + pipe_buffer_reference(&softpipe->constants[shader].buffer, buf ? buf->buffer : NULL); softpipe->dirty |= SP_NEW_CONSTANTS; diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index 99a28c0d7e..cb517b02e4 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -30,7 +30,6 @@ */ #include "util/u_memory.h" -#include "pipe/p_inlines.h" #include "draw/draw_context.h" diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index 1493c65884..7c06d864a7 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -27,7 +27,6 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "pipe/p_inlines.h" #include "sp_context.h" #include "sp_state.h" diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 6ade732698..ef04843f17 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -29,10 +29,21 @@ #include "sp_context.h" +static void +sp_surface_copy(struct pipe_context *pipe, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + util_surface_copy(pipe, FALSE, + dest, destx, desty, + src, srcx, srcy, + width, height); +} void sp_init_surface_functions(struct softpipe_context *sp) { - sp->pipe.surface_copy = util_surface_copy; + sp->pipe.surface_copy = sp_surface_copy; sp->pipe.surface_fill = util_surface_fill; } diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 32aa5025e4..adbd0cb7f0 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -34,7 +34,7 @@ */ #include "sp_context.h" -#include "sp_headers.h" +#include "sp_quad.h" #include "sp_surface.h" #include "sp_texture.h" #include "sp_tex_sample.h" diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 3eed0d0d29..48b2c22af4 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -59,7 +59,6 @@ static boolean softpipe_texture_layout(struct pipe_screen *screen, struct softpipe_texture * spt) { - struct pipe_winsys *ws = screen->winsys; struct pipe_texture *pt = &spt->base; unsigned level; unsigned width = pt->width[0]; @@ -87,9 +86,9 @@ softpipe_texture_layout(struct pipe_screen *screen, depth = minify(depth); } - spt->buffer = ws->buffer_create(ws, 32, - PIPE_BUFFER_USAGE_PIXEL, - buffer_size); + spt->buffer = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_PIXEL, + buffer_size); return spt->buffer != NULL; } @@ -98,19 +97,18 @@ static boolean softpipe_displaytarget_layout(struct pipe_screen *screen, struct softpipe_texture * spt) { - struct pipe_winsys *ws = screen->winsys; unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE | PIPE_BUFFER_USAGE_GPU_READ_WRITE); spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); - spt->buffer = ws->surface_buffer_create( ws, - spt->base.width[0], - spt->base.height[0], - spt->base.format, - usage, - &spt->stride[0]); + spt->buffer = screen->surface_buffer_create( screen, + spt->base.width[0], + spt->base.height[0], + spt->base.format, + usage, + &spt->stride[0]); return spt->buffer != NULL; } @@ -128,7 +126,7 @@ softpipe_texture_create(struct pipe_screen *screen, return NULL; spt->base = *templat; - spt->base.refcount = 1; + pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { @@ -140,7 +138,7 @@ softpipe_texture_create(struct pipe_screen *screen, goto fail; } - assert(spt->base.refcount == 1); + assert(p_atomic_read(&spt->base.reference.count) == 1); return &spt->base; fail: @@ -170,32 +168,25 @@ softpipe_texture_blanket(struct pipe_screen * screen, return NULL; spt->base = *base; - spt->base.refcount = 1; + pipe_reference_init(&spt->base.reference, 1); spt->base.screen = screen; spt->base.nblocksx[0] = pf_get_nblocksx(&spt->base.block, spt->base.width[0]); spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); spt->stride[0] = stride[0]; - pipe_buffer_reference(screen, &spt->buffer, buffer); + pipe_buffer_reference(&spt->buffer, buffer); return &spt->base; } static void -softpipe_texture_release(struct pipe_screen *screen, - struct pipe_texture **pt) +softpipe_texture_destroy(struct pipe_texture *pt) { - if (!*pt) - return; - - if (--(*pt)->refcount <= 0) { - struct softpipe_texture *spt = softpipe_texture(*pt); + struct softpipe_texture *spt = softpipe_texture(pt); - pipe_buffer_reference(screen, &spt->buffer, NULL); - FREE(spt); - } - *pt = NULL; + pipe_buffer_reference(&spt->buffer, NULL); + FREE(spt); } @@ -212,15 +203,11 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps = CALLOC_STRUCT(pipe_surface); if (ps) { - ps->refcount = 1; + pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->block = pt->block; ps->width = pt->width[level]; ps->height = pt->height[level]; - ps->nblocksx = pt->nblocksx[level]; - ps->nblocksy = pt->nblocksy[level]; - ps->stride = spt->stride[level]; ps->offset = spt->level_offset[level]; ps->usage = usage; @@ -247,10 +234,11 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->level = level; ps->zslice = zslice; - if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - ps->nblocksy * - ps->stride; + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset += face * pt->nblocksy[level] * spt->stride[level]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + ps->offset += zslice * pt->nblocksy[level] * spt->stride[level]; } else { assert(face == 0); @@ -262,38 +250,99 @@ softpipe_get_tex_surface(struct pipe_screen *screen, static void -softpipe_tex_surface_release(struct pipe_screen *screen, - struct pipe_surface **s) +softpipe_tex_surface_destroy(struct pipe_surface *surf) { - struct pipe_surface *surf = *s; /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is * where it would happen. For softpipe, nothing to do. */ assert(surf->texture); - if (--surf->refcount == 0) { - pipe_texture_reference(&surf->texture, NULL); - FREE(surf); + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); +} + + +static struct pipe_transfer * +softpipe_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct softpipe_texture *sptex = softpipe_texture(texture); + struct softpipe_transfer *spt; + + assert(texture); + assert(level <= texture->last_level); + + spt = CALLOC_STRUCT(softpipe_transfer); + if (spt) { + struct pipe_transfer *pt = &spt->base; + pipe_texture_reference(&pt->texture, texture); + pt->format = texture->format; + pt->block = texture->block; + pt->x = x; + pt->y = y; + pt->width = w; + pt->height = h; + pt->nblocksx = texture->nblocksx[level]; + pt->nblocksy = texture->nblocksy[level]; + pt->stride = sptex->stride[level]; + pt->usage = usage; + pt->face = face; + pt->level = level; + pt->zslice = zslice; + + spt->offset = sptex->level_offset[level]; + + if (texture->target == PIPE_TEXTURE_CUBE) { + spt->offset += face * pt->nblocksy * pt->stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + spt->offset += zslice * pt->nblocksy * pt->stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + return pt; } - *s = NULL; + return NULL; +} + + +static void +softpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert (transfer->texture); + pipe_texture_reference(&transfer->texture, NULL); + FREE(transfer); } static void * -softpipe_surface_map( struct pipe_screen *screen, - struct pipe_surface *surface, - unsigned flags ) +softpipe_transfer_map( struct pipe_screen *screen, + struct pipe_transfer *transfer ) { ubyte *map; struct softpipe_texture *spt; + unsigned flags = 0; - if (flags & ~surface->usage) { - assert(0); - return NULL; + assert(transfer->texture); + spt = softpipe_texture(transfer->texture); + + if (transfer->usage != PIPE_TRANSFER_READ) { + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + } + + if (transfer->usage != PIPE_TRANSFER_WRITE) { + flags |= PIPE_BUFFER_USAGE_CPU_READ; } - assert(surface->texture); - spt = softpipe_texture(surface->texture); map = pipe_buffer_map(screen, spt->buffer, flags); if (map == NULL) return NULL; @@ -301,8 +350,7 @@ softpipe_surface_map( struct pipe_screen *screen, /* May want to different things here depending on read/write nature * of the map: */ - if (surface->texture && - (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) { /* Do something to notify sharing contexts of a texture change. * In softpipe, that would mean flushing the texture cache. @@ -310,18 +358,20 @@ softpipe_surface_map( struct pipe_screen *screen, softpipe_screen(screen)->timestamp++; } - return map + surface->offset; + return map + softpipe_transfer(transfer)->offset + + transfer->y / transfer->block.height * transfer->stride + + transfer->x / transfer->block.width * transfer->block.size; } static void -softpipe_surface_unmap(struct pipe_screen *screen, - struct pipe_surface *surface) +softpipe_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) { struct softpipe_texture *spt; - assert(surface->texture); - spt = softpipe_texture(surface->texture); + assert(transfer->texture); + spt = softpipe_texture(transfer->texture); pipe_buffer_unmap( screen, spt->buffer ); } @@ -338,11 +388,13 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; screen->texture_blanket = softpipe_texture_blanket; - screen->texture_release = softpipe_texture_release; + screen->texture_destroy = softpipe_texture_destroy; screen->get_tex_surface = softpipe_get_tex_surface; - screen->tex_surface_release = softpipe_tex_surface_release; + screen->tex_surface_destroy = softpipe_tex_surface_destroy; - screen->surface_map = softpipe_surface_map; - screen->surface_unmap = softpipe_surface_unmap; + screen->get_tex_transfer = softpipe_get_tex_transfer; + screen->tex_transfer_destroy = softpipe_tex_transfer_destroy; + screen->transfer_map = softpipe_transfer_map; + screen->transfer_unmap = softpipe_transfer_unmap; } diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h index c1636920cd..893aa7d11d 100644 --- a/src/gallium/drivers/softpipe/sp_texture.h +++ b/src/gallium/drivers/softpipe/sp_texture.h @@ -51,14 +51,27 @@ struct softpipe_texture boolean modified; }; +struct softpipe_transfer +{ + struct pipe_transfer base; + + unsigned long offset; +}; + -/** cast wrapper */ +/** cast wrappers */ static INLINE struct softpipe_texture * softpipe_texture(struct pipe_texture *pt) { return (struct softpipe_texture *) pt; } +static INLINE struct softpipe_transfer * +softpipe_transfer(struct pipe_transfer *pt) +{ + return (struct softpipe_transfer *) pt; +} + extern void softpipe_init_texture_funcs( struct softpipe_context *softpipe ); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index ab76009375..69292753f1 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -26,7 +26,7 @@ **************************************************************************/ /** - * Framebuffer/surface tile caching. + * Texture tile caching. * * Author: * Brian Paul @@ -40,7 +40,7 @@ #include "sp_texture.h" #include "sp_tile_cache.h" -#define NUM_ENTRIES 32 +#define NUM_ENTRIES 50 /** XXX move these */ @@ -52,7 +52,8 @@ struct softpipe_tile_cache { struct pipe_screen *screen; struct pipe_surface *surface; /**< the surface we're caching */ - void *surface_map; + struct pipe_transfer *transfer; + void *transfer_map; struct pipe_texture *texture; /**< if caching a texture */ struct softpipe_cached_tile entries[NUM_ENTRIES]; uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; @@ -60,8 +61,8 @@ struct softpipe_tile_cache uint clear_val; boolean depth_stencil; /** Is the surface a depth/stencil format? */ - struct pipe_surface *tex_surf; - void *tex_surf_map; + struct pipe_transfer *tex_trans; + void *tex_trans_map; int tex_face, tex_level, tex_z; struct softpipe_cached_tile tile; /**< scratch tile for clears */ @@ -131,16 +132,19 @@ sp_create_tile_cache( struct pipe_screen *screen ) void sp_destroy_tile_cache(struct softpipe_tile_cache *tc) { + struct pipe_screen *screen; uint pos; for (pos = 0; pos < NUM_ENTRIES; pos++) { /*assert(tc->entries[pos].x < 0);*/ } - if (tc->surface) { - pipe_surface_reference(&tc->surface, NULL); + if (tc->transfer) { + screen = tc->transfer->texture->screen; + screen->tex_transfer_destroy(tc->transfer); } - if (tc->tex_surf) { - pipe_surface_reference(&tc->tex_surf, NULL); + if (tc->tex_trans) { + screen = tc->tex_trans->texture->screen; + screen->tex_transfer_destroy(tc->tex_trans); } FREE( tc ); @@ -156,18 +160,30 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, { assert(!tc->texture); - if (tc->surface_map) { - tc->screen->surface_unmap(tc->screen, tc->surface); - tc->surface_map = NULL; + if (tc->transfer) { + struct pipe_screen *screen = tc->transfer->texture->screen; + + if (ps == tc->surface) + return; + + if (tc->transfer_map) { + screen->transfer_unmap(screen, tc->transfer); + tc->transfer_map = NULL; + } + + screen->tex_transfer_destroy(tc->transfer); + tc->transfer = NULL; } - pipe_surface_reference(&tc->surface, ps); + tc->surface = ps; - if (tc->surface) { - if (tc->surface_map) /* XXX: this is always NULL!? */ - tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, - PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE); + if (ps) { + struct pipe_screen *screen = ps->texture->screen; + + tc->transfer = screen->get_tex_transfer(screen, ps->texture, ps->face, + ps->level, ps->zslice, + PIPE_TRANSFER_READ_WRITE, + 0, 0, ps->width, ps->height); tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || ps->format == PIPE_FORMAT_X8Z24_UNORM || @@ -181,7 +197,7 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, /** - * Return the surface being cached. + * Return the transfer being cached. */ struct pipe_surface * sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) @@ -191,30 +207,27 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) void -sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc) +sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc) { - if (tc->surface && !tc->surface_map) - tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ); - - if (tc->tex_surf && !tc->tex_surf_map) - tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf, - PIPE_BUFFER_USAGE_CPU_READ); + if (tc->transfer && !tc->transfer_map) + tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer); + + if (tc->tex_trans && !tc->tex_trans_map) + tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans); } void -sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc) +sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc) { - if (tc->surface_map) { - tc->screen->surface_unmap(tc->screen, tc->surface); - tc->surface_map = NULL; + if (tc->transfer_map) { + tc->screen->transfer_unmap(tc->screen, tc->transfer); + tc->transfer_map = NULL; } - if (tc->tex_surf_map) { - tc->screen->surface_unmap(tc->screen, tc->tex_surf); - tc->tex_surf_map = NULL; + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; } } @@ -229,15 +242,21 @@ sp_tile_cache_set_texture(struct pipe_context *pipe, { uint i; - assert(!tc->surface); + assert(!tc->transfer); pipe_texture_reference(&tc->texture, texture); - if (tc->tex_surf_map) { - tc->screen->surface_unmap(tc->screen, tc->tex_surf); - tc->tex_surf_map = NULL; + if (tc->tex_trans) { + struct pipe_screen *screen = tc->tex_trans->texture->screen; + + if (tc->tex_trans_map) { + screen->transfer_unmap(screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } + + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; } - pipe_surface_reference(&tc->tex_surf, NULL); /* mark as entries as invalid/empty */ /* XXX we should try to avoid this when the teximage hasn't changed */ @@ -328,20 +347,20 @@ static void sp_tile_cache_flush_clear(struct pipe_context *pipe, struct softpipe_tile_cache *tc) { - struct pipe_surface *ps = tc->surface; - const uint w = tc->surface->width; - const uint h = tc->surface->height; + struct pipe_transfer *pt = tc->transfer; + const uint w = tc->transfer->width; + const uint h = tc->transfer->height; uint x, y; uint numCleared = 0; /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, ps->format, tc->clear_val); + clear_tile(&tc->tile, pt->format, tc->clear_val); /* push the tile to all positions marked as clear */ for (y = 0; y < h; y += TILE_SIZE) { for (x = 0; x < w; x += TILE_SIZE) { if (is_clear_flag_set(tc->clear_flags, x, y)) { - pipe_put_tile_raw(ps, + pipe_put_tile_raw(pt, x, y, TILE_SIZE, TILE_SIZE, tc->tile.data.color32, 0/*STRIDE*/); @@ -359,28 +378,28 @@ sp_tile_cache_flush_clear(struct pipe_context *pipe, /** - * Flush the tile cache: write all dirty tiles back to the surface. + * Flush the tile cache: write all dirty tiles back to the transfer. * any tiles "flagged" as cleared will be "really" cleared. */ void sp_flush_tile_cache(struct softpipe_context *softpipe, struct softpipe_tile_cache *tc) { - struct pipe_surface *ps = tc->surface; + struct pipe_transfer *pt = tc->transfer; int inuse = 0, pos; - if (ps) { - /* caching a drawing surface */ + if (pt) { + /* caching a drawing transfer */ for (pos = 0; pos < NUM_ENTRIES; pos++) { struct softpipe_cached_tile *tile = tc->entries + pos; if (tile->x >= 0) { if (tc->depth_stencil) { - pipe_put_tile_raw(ps, + pipe_put_tile_raw(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { - pipe_put_tile_rgba(ps, + pipe_put_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -415,7 +434,7 @@ struct softpipe_cached_tile * sp_get_cached_tile(struct softpipe_context *softpipe, struct softpipe_tile_cache *tc, int x, int y) { - struct pipe_surface *ps = tc->surface; + struct pipe_transfer *pt = tc->transfer; /* tile pos in framebuffer: */ const int tile_x = x & ~(TILE_SIZE - 1); @@ -431,12 +450,12 @@ sp_get_cached_tile(struct softpipe_context *softpipe, if (tile->x != -1) { /* put dirty tile back in framebuffer */ if (tc->depth_stencil) { - pipe_put_tile_raw(ps, + pipe_put_tile_raw(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { - pipe_put_tile_rgba(ps, + pipe_put_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -448,22 +467,22 @@ sp_get_cached_tile(struct softpipe_context *softpipe, if (is_clear_flag_set(tc->clear_flags, x, y)) { /* don't get tile from framebuffer, just clear it */ if (tc->depth_stencil) { - clear_tile(tile, ps->format, tc->clear_val); + clear_tile(tile, pt->format, tc->clear_val); } else { - clear_tile_rgba(tile, ps->format, tc->clear_color); + clear_tile_rgba(tile, pt->format, tc->clear_color); } clear_clear_flag(tc->clear_flags, x, y); } else { - /* get new tile data from surface */ + /* get new tile data from transfer */ if (tc->depth_stencil) { - pipe_get_tile_raw(ps, + pipe_get_tile_raw(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, tile->data.depth32, 0/*STRIDE*/); } else { - pipe_get_tile_rgba(ps, + pipe_get_tile_rgba(pt, tile->x, tile->y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); } @@ -484,7 +503,7 @@ sp_get_cached_tile(struct softpipe_context *softpipe, static INLINE uint tex_cache_pos(int x, int y, int z, int face, int level) { - uint entry = x + y * 5 + z * 4 + face + level; + uint entry = x + y * 9 + z * 3 + face + level * 7; return entry % NUM_ENTRIES; } @@ -510,8 +529,12 @@ sp_get_cached_tile_tex(struct softpipe_context *sp, if (tc->texture) { struct softpipe_texture *spt = softpipe_texture(tc->texture); if (spt->modified) { - /* texture was modified, force a cache reload */ - tile->x = -1; + /* texture was modified, invalidate all cached tiles */ + uint p; + for (p = 0; p < NUM_ENTRIES; p++) { + tile = tc->entries + p; + tile->x = -1; + } spt->modified = FALSE; } } @@ -523,28 +546,40 @@ sp_get_cached_tile_tex(struct softpipe_context *sp, level != tile->level) { /* cache miss */ - /* check if we need to get a new surface */ - if (!tc->tex_surf || +#if 0 + printf("miss at %u x=%d y=%d z=%d face=%d level=%d\n", pos, + x/TILE_SIZE, y/TILE_SIZE, z, face, level); +#endif + /* check if we need to get a new transfer */ + if (!tc->tex_trans || tc->tex_face != face || tc->tex_level != level || tc->tex_z != z) { - /* get new surface (view into texture) */ + /* get new transfer (view into texture) */ + + if (tc->tex_trans) { + if (tc->tex_trans_map) { + tc->screen->transfer_unmap(tc->screen, tc->tex_trans); + tc->tex_trans_map = NULL; + } - if (tc->tex_surf_map) - tc->screen->surface_unmap(tc->screen, tc->tex_surf); + screen->tex_transfer_destroy(tc->tex_trans); + tc->tex_trans = NULL; + } - tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z, - PIPE_BUFFER_USAGE_CPU_READ); - tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf, - PIPE_BUFFER_USAGE_CPU_READ); + tc->tex_trans = screen->get_tex_transfer(screen, tc->texture, face, level, z, + PIPE_TRANSFER_READ, 0, 0, + tc->texture->width[level], + tc->texture->height[level]); + tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans); tc->tex_face = face; tc->tex_level = level; tc->tex_z = z; } - /* get tile from the surface (view into texture) */ - pipe_get_tile_rgba(tc->tex_surf, + /* get tile from the transfer (view into texture) */ + pipe_get_tile_rgba(tc->tex_trans, tile_x, tile_y, TILE_SIZE, TILE_SIZE, (float *) tile->data.color); tile->x = tile_x; @@ -571,7 +606,7 @@ sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue) tc->clear_val = clearValue; - switch (tc->surface->format) { + switch (tc->transfer->format) { case PIPE_FORMAT_R8G8B8A8_UNORM: r = (clearValue >> 24) & 0xff; g = (clearValue >> 16) & 0xff; diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h index a66bb50bcc..9ac3fdda94 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tile_cache.h @@ -74,10 +74,10 @@ extern struct pipe_surface * sp_tile_cache_get_surface(struct softpipe_tile_cache *tc); extern void -sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc); +sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc); extern void -sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc); +sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc); extern void sp_tile_cache_set_texture(struct pipe_context *pipe, diff --git a/src/gallium/drivers/trace/Makefile b/src/gallium/drivers/trace/Makefile index 3859b8acb0..e087db169a 100644 --- a/src/gallium/drivers/trace/Makefile +++ b/src/gallium/drivers/trace/Makefile @@ -4,15 +4,11 @@ include $(TOP)/configs/current LIBNAME = trace C_SOURCES = \ + tr_buffer.c \ tr_context.c \ tr_dump.c \ tr_screen.c \ tr_state.c \ - tr_texture.c \ - tr_winsys.c - + tr_texture.c include ../../Makefile.template - -symlinks: - diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript index 0a6bfb8f4c..4215215d1a 100644 --- a/src/gallium/drivers/trace/SConscript +++ b/src/gallium/drivers/trace/SConscript @@ -5,12 +5,12 @@ env = env.Clone() trace = env.ConvenienceLibrary( target = 'trace', source = [ + 'tr_buffer.c', 'tr_context.c', 'tr_dump.c', 'tr_screen.c', 'tr_state.c', 'tr_texture.c', - 'tr_winsys.c', ]) -Export('trace')
\ No newline at end of file +Export('trace') diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c new file mode 100644 index 0000000000..6ffce1660e --- /dev/null +++ b/src/gallium/drivers/trace/tr_buffer.c @@ -0,0 +1,70 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_memory.h" + +#include "tr_buffer.h" + + +struct pipe_buffer * +trace_buffer_create(struct trace_screen *tr_scr, + struct pipe_buffer *buffer) +{ + struct trace_buffer *tr_buf; + + if(!buffer) + goto error; + + assert(buffer->screen == tr_scr->screen); + + tr_buf = CALLOC_STRUCT(trace_buffer); + if(!tr_buf) + goto error; + + memcpy(&tr_buf->base, buffer, sizeof(struct pipe_buffer)); + + pipe_reference_init(&tr_buf->base.reference, 1); + tr_buf->base.screen = &tr_scr->base; + tr_buf->buffer = buffer; + + return &tr_buf->base; + +error: + pipe_buffer_reference(&buffer, NULL); + return NULL; +} + + +void +trace_buffer_destroy(struct trace_screen *tr_scr, + struct pipe_buffer *buffer) +{ + struct trace_buffer *tr_buf = trace_buffer(tr_scr, buffer); + pipe_buffer_reference(&tr_buf->buffer, NULL); + FREE(tr_buf); +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_reg.h b/src/gallium/drivers/trace/tr_buffer.h index 4f33bee438..e9e4d354da 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_reg.h +++ b/src/gallium/drivers/trace/tr_buffer.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,29 +25,46 @@ * **************************************************************************/ +#ifndef TR_BUFFER_H_ +#define TR_BUFFER_H_ -#ifndef _INTEL_REG_H_ -#define _INTEL_REG_H_ +#include "pipe/p_compiler.h" +#include "pipe/p_state.h" -#define BR00_BITBLT_CLIENT 0x40000000 -#define BR00_OP_COLOR_BLT 0x10000000 -#define BR00_OP_SRC_COPY_BLT 0x10C00000 -#define BR13_SOLID_PATTERN 0x80000000 +#include "tr_screen.h" -#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4) -#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) -#define XY_COLOR_BLT_WRITE_RGB (1<<20) -#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) -#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) -#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) +struct trace_buffer +{ + struct pipe_buffer base; -#define MI_WAIT_FOR_EVENT ((0x3<<23)) -#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) -#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) + struct pipe_buffer *buffer; -#define MI_BATCH_BUFFER_END (0xA<<23) + void *map; + boolean range_flushed; +}; + + +static INLINE struct trace_buffer * +trace_buffer(struct trace_screen *tr_scr, + struct pipe_buffer *buffer) +{ + if(!buffer) + return NULL; + assert(tr_scr); + assert(buffer->screen == &tr_scr->base); + return (struct trace_buffer *)buffer; +} + + +struct pipe_buffer * +trace_buffer_create(struct trace_screen *tr_scr, + struct pipe_buffer *buffer); + +void +trace_buffer_destroy(struct trace_screen *tr_scr, + struct pipe_buffer *buffer); #endif diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index ec8be27077..c894972904 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -30,48 +30,66 @@ #include "tr_dump.h" #include "tr_state.h" +#include "tr_buffer.h" #include "tr_screen.h" #include "tr_texture.h" -#include "tr_winsys.h" #include "tr_context.h" -static INLINE struct pipe_texture * +static INLINE struct pipe_buffer * +trace_buffer_unwrap(struct trace_context *tr_ctx, + struct pipe_buffer *buffer) +{ + struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen); + struct trace_buffer *tr_buf; + + if(!buffer) + return NULL; + + tr_buf = trace_buffer(tr_scr, buffer); + + assert(tr_buf->buffer); + assert(tr_buf->buffer->screen == tr_scr->screen); + return tr_buf->buffer; +} + + +static INLINE struct pipe_texture * trace_texture_unwrap(struct trace_context *tr_ctx, struct pipe_texture *texture) { - struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen); + struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen); struct trace_texture *tr_tex; - + if(!texture) return NULL; - + tr_tex = trace_texture(tr_scr, texture); - + assert(tr_tex->texture); assert(tr_tex->texture->screen == tr_scr->screen); return tr_tex->texture; } -static INLINE struct pipe_surface * +static INLINE struct pipe_surface * trace_surface_unwrap(struct trace_context *tr_ctx, struct pipe_surface *surface) { - struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen); + struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen); struct trace_texture *tr_tex; struct trace_surface *tr_surf; - + if(!surface) return NULL; assert(surface->texture); if(!surface->texture) return surface; - + tr_tex = trace_texture(tr_scr, surface->texture); tr_surf = trace_surface(tr_tex, surface); - + assert(tr_surf->surface); assert(tr_surf->surface->texture->screen == tr_scr->screen); return tr_surf->surface; @@ -86,7 +104,7 @@ trace_context_set_edgeflags(struct pipe_context *_pipe, struct pipe_context *pipe = tr_ctx->pipe; trace_dump_call_begin("pipe_context", "set_edgeflags"); - + trace_dump_arg(ptr, pipe); /* FIXME: we don't know how big this array is */ trace_dump_arg(ptr, bitfield); @@ -115,24 +133,27 @@ trace_context_draw_arrays(struct pipe_context *_pipe, result = pipe->draw_arrays(pipe, mode, start, count);; trace_dump_ret(bool, result); - + trace_dump_call_end(); - + return result; } static INLINE boolean trace_context_draw_elements(struct pipe_context *_pipe, - struct pipe_buffer *indexBuffer, + struct pipe_buffer *_indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { + struct trace_screen *tr_scr = trace_screen(_pipe->screen); struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_buffer *indexBuffer = tr_buf->buffer; boolean result; - trace_winsys_user_buffer_update(_pipe->winsys, indexBuffer); + trace_screen_user_buffer_update(_pipe->screen, indexBuffer); trace_dump_call_begin("pipe_context", "draw_elements"); @@ -146,28 +167,31 @@ trace_context_draw_elements(struct pipe_context *_pipe, result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);; trace_dump_ret(bool, result); - + trace_dump_call_end(); - + return result; } static INLINE boolean trace_context_draw_range_elements(struct pipe_context *_pipe, - struct pipe_buffer *indexBuffer, + struct pipe_buffer *_indexBuffer, unsigned indexSize, unsigned minIndex, unsigned maxIndex, - unsigned mode, - unsigned start, + unsigned mode, + unsigned start, unsigned count) { + struct trace_screen *tr_scr = trace_screen(_pipe->screen); struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_buffer *indexBuffer = tr_buf->buffer; boolean result; - trace_winsys_user_buffer_update(_pipe->winsys, indexBuffer); + trace_screen_user_buffer_update(_pipe->screen, indexBuffer); trace_dump_call_begin("pipe_context", "draw_range_elements"); @@ -180,15 +204,15 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, minIndex, maxIndex, + result = pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, minIndex, maxIndex, mode, start, count); - + trace_dump_ret(bool, result); - + trace_dump_call_end(); - + return result; } @@ -209,9 +233,9 @@ trace_context_create_query(struct pipe_context *_pipe, result = pipe->create_query(pipe, query_type);; trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + return result; } @@ -235,7 +259,7 @@ trace_context_destroy_query(struct pipe_context *_pipe, static INLINE void -trace_context_begin_query(struct pipe_context *_pipe, +trace_context_begin_query(struct pipe_context *_pipe, struct pipe_query *query) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -253,7 +277,7 @@ trace_context_begin_query(struct pipe_context *_pipe, static INLINE void -trace_context_end_query(struct pipe_context *_pipe, +trace_context_end_query(struct pipe_context *_pipe, struct pipe_query *query) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -271,7 +295,7 @@ trace_context_end_query(struct pipe_context *_pipe, static INLINE boolean -trace_context_get_query_result(struct pipe_context *_pipe, +trace_context_get_query_result(struct pipe_context *_pipe, struct pipe_query *query, boolean wait, uint64_t *presult) @@ -290,9 +314,9 @@ trace_context_get_query_result(struct pipe_context *_pipe, trace_dump_arg(uint, result); trace_dump_ret(bool, _result); - + trace_dump_call_end(); - + return _result; } @@ -315,13 +339,13 @@ trace_context_create_blend_state(struct pipe_context *_pipe, trace_dump_ret(ptr, result); trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_blend_state(struct pipe_context *_pipe, +trace_context_bind_blend_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -339,7 +363,7 @@ trace_context_bind_blend_state(struct pipe_context *_pipe, static INLINE void -trace_context_delete_blend_state(struct pipe_context *_pipe, +trace_context_delete_blend_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -372,15 +396,15 @@ trace_context_create_sampler_state(struct pipe_context *_pipe, result = pipe->create_sampler_state(pipe, state);; trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_sampler_states(struct pipe_context *_pipe, +trace_context_bind_sampler_states(struct pipe_context *_pipe, unsigned num_states, void **states) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -399,7 +423,7 @@ trace_context_bind_sampler_states(struct pipe_context *_pipe, static INLINE void -trace_context_delete_sampler_state(struct pipe_context *_pipe, +trace_context_delete_sampler_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -432,15 +456,15 @@ trace_context_create_rasterizer_state(struct pipe_context *_pipe, result = pipe->create_rasterizer_state(pipe, state);; trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_rasterizer_state(struct pipe_context *_pipe, +trace_context_bind_rasterizer_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -458,7 +482,7 @@ trace_context_bind_rasterizer_state(struct pipe_context *_pipe, static INLINE void -trace_context_delete_rasterizer_state(struct pipe_context *_pipe, +trace_context_delete_rasterizer_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -489,17 +513,17 @@ trace_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe, trace_dump_arg(ptr, pipe); trace_dump_arg(depth_stencil_alpha_state, state); - + trace_dump_ret(ptr, result); trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, +trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -517,7 +541,7 @@ trace_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, static INLINE void -trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, +trace_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -550,15 +574,15 @@ trace_context_create_fs_state(struct pipe_context *_pipe, result = pipe->create_fs_state(pipe, state);; trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_fs_state(struct pipe_context *_pipe, +trace_context_bind_fs_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -576,7 +600,7 @@ trace_context_bind_fs_state(struct pipe_context *_pipe, static INLINE void -trace_context_delete_fs_state(struct pipe_context *_pipe, +trace_context_delete_fs_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -609,15 +633,15 @@ trace_context_create_vs_state(struct pipe_context *_pipe, result = pipe->create_vs_state(pipe, state);; trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + return result; } static INLINE void -trace_context_bind_vs_state(struct pipe_context *_pipe, +trace_context_bind_vs_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -635,7 +659,7 @@ trace_context_bind_vs_state(struct pipe_context *_pipe, static INLINE void -trace_context_delete_vs_state(struct pipe_context *_pipe, +trace_context_delete_vs_state(struct pipe_context *_pipe, void *state) { struct trace_context *tr_ctx = trace_context(_pipe); @@ -696,8 +720,9 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe, struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - trace_winsys_user_buffer_update(_pipe->winsys, (struct pipe_buffer *)buffer); - + if (buffer) + trace_screen_user_buffer_update(_pipe->screen, buffer->buffer); + trace_dump_call_begin("pipe_context", "set_constant_buffer"); trace_dump_arg(ptr, pipe); @@ -705,7 +730,13 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe, trace_dump_arg(uint, index); trace_dump_arg(constant_buffer, buffer); - pipe->set_constant_buffer(pipe, shader, index, buffer);; + if (buffer) { + struct pipe_constant_buffer _buffer; + _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer); + pipe->set_constant_buffer(pipe, shader, index, &_buffer); + } else { + pipe->set_constant_buffer(pipe, shader, index, buffer); + } trace_dump_call_end(); } @@ -719,7 +750,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe, struct pipe_context *pipe = tr_ctx->pipe; struct pipe_framebuffer_state unwrapped_state; unsigned i; - + /* Unwrap the input state */ memcpy(&unwrapped_state, state, sizeof(unwrapped_state)); for(i = 0; i < state->nr_cbufs; ++i) @@ -728,7 +759,7 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe, unwrapped_state.cbufs[i] = NULL; unwrapped_state.zsbuf = trace_surface_unwrap(tr_ctx, state->zsbuf); state = &unwrapped_state; - + trace_dump_call_begin("pipe_context", "set_framebuffer_state"); trace_dump_arg(ptr, pipe); @@ -803,7 +834,7 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe, struct pipe_context *pipe = tr_ctx->pipe; struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS]; unsigned i; - + for(i = 0; i < num_textures; ++i) unwrapped_textures[i] = trace_texture_unwrap(tr_ctx, textures[i]); textures = unwrapped_textures; @@ -830,18 +861,27 @@ trace_context_set_vertex_buffers(struct pipe_context *_pipe, unsigned i; for(i = 0; i < num_buffers; ++i) - trace_winsys_user_buffer_update(_pipe->winsys, buffers[i].buffer); + trace_screen_user_buffer_update(_pipe->screen, buffers[i].buffer); trace_dump_call_begin("pipe_context", "set_vertex_buffers"); trace_dump_arg(ptr, pipe); trace_dump_arg(uint, num_buffers); - + trace_dump_arg_begin("buffers"); trace_dump_struct_array(vertex_buffer, buffers, num_buffers); trace_dump_arg_end(); - pipe->set_vertex_buffers(pipe, num_buffers, buffers);; + if (num_buffers) { + struct pipe_vertex_buffer *_buffers = malloc(num_buffers * sizeof(*_buffers)); + memcpy(_buffers, buffers, num_buffers * sizeof(*_buffers)); + for (i = 0; i < num_buffers; i++) + _buffers[i].buffer = trace_buffer_unwrap(tr_ctx, buffers[i].buffer); + pipe->set_vertex_buffers(pipe, num_buffers, _buffers); + free(_buffers); + } else { + pipe->set_vertex_buffers(pipe, num_buffers, NULL); + } trace_dump_call_end(); } @@ -872,7 +912,6 @@ trace_context_set_vertex_elements(struct pipe_context *_pipe, static INLINE void trace_context_surface_copy(struct pipe_context *_pipe, - boolean do_flip, struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, @@ -884,11 +923,10 @@ trace_context_surface_copy(struct pipe_context *_pipe, dest = trace_surface_unwrap(tr_ctx, dest); src = trace_surface_unwrap(tr_ctx, src); - + trace_dump_call_begin("pipe_context", "surface_copy"); trace_dump_arg(ptr, pipe); - trace_dump_arg(bool, do_flip); trace_dump_arg(ptr, dest); trace_dump_arg(uint, destx); trace_dump_arg(uint, desty); @@ -898,10 +936,10 @@ trace_context_surface_copy(struct pipe_context *_pipe, trace_dump_arg(uint, width); trace_dump_arg(uint, height); - pipe->surface_copy(pipe, do_flip, - dest, destx, desty, + pipe->surface_copy(pipe, + dest, destx, desty, src, srcx, srcy, width, height); - + trace_dump_call_end(); } @@ -934,7 +972,7 @@ trace_context_surface_fill(struct pipe_context *_pipe, static INLINE void -trace_context_clear(struct pipe_context *_pipe, +trace_context_clear(struct pipe_context *_pipe, struct pipe_surface *surface, unsigned clearValue) { @@ -988,7 +1026,7 @@ trace_context_destroy(struct pipe_context *_pipe) trace_dump_arg(ptr, pipe); pipe->destroy(pipe); - + trace_dump_call_end(); FREE(tr_ctx); @@ -996,23 +1034,25 @@ trace_context_destroy(struct pipe_context *_pipe) struct pipe_context * -trace_context_create(struct pipe_screen *screen, +trace_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) { + struct trace_screen *tr_scr = trace_screen(_screen); struct trace_context *tr_ctx; - + struct pipe_screen *screen = tr_scr->screen; + if(!pipe) goto error1; - + if(!trace_dump_enabled()) goto error1; - + tr_ctx = CALLOC_STRUCT(trace_context); if(!tr_ctx) goto error1; - tr_ctx->base.winsys = screen->winsys; - tr_ctx->base.screen = screen; + tr_ctx->base.winsys = _screen->winsys; + tr_ctx->base.screen = _screen; tr_ctx->base.destroy = trace_context_destroy; tr_ctx->base.set_edgeflags = trace_context_set_edgeflags; tr_ctx->base.draw_arrays = trace_context_draw_arrays; @@ -1057,16 +1097,14 @@ trace_context_create(struct pipe_screen *screen, tr_ctx->base.flush = trace_context_flush; tr_ctx->pipe = pipe; - + trace_dump_call_begin("", "pipe_context_create"); - trace_dump_arg_begin("screen"); - trace_dump_ptr(pipe->screen); - trace_dump_arg_end(); + trace_dump_arg(ptr, screen); trace_dump_ret(ptr, pipe); trace_dump_call_end(); return &tr_ctx->base; - + error1: return pipe; } diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index 7831900ec2..d02b22a069 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -30,7 +30,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_context.h" @@ -38,11 +38,11 @@ extern "C" { #endif - + struct trace_context { struct pipe_context base; - + struct pipe_context *pipe; }; diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index a0ead0ded3..6837c94542 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -29,35 +29,38 @@ /** * @file * Trace dumping functions. - * + * * For now we just use standard XML for dumping the trace calls, as this is - * simple to write, parse, and visually inspect, but the actual representation - * is abstracted out of this file, so that we can switch to a binary + * simple to write, parse, and visually inspect, but the actual representation + * is abstracted out of this file, so that we can switch to a binary * representation if/when it becomes justified. - * - * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> */ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #include <stdlib.h> #endif #include "pipe/p_compiler.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_string.h" #include "util/u_stream.h" #include "tr_dump.h" +#include "tr_screen.h" +#include "tr_texture.h" +#include "tr_buffer.h" static struct util_stream *stream = NULL; static unsigned refcount = 0; -static INLINE void +static INLINE void trace_dump_write(const char *buf, size_t size) { if(stream) @@ -65,14 +68,14 @@ trace_dump_write(const char *buf, size_t size) } -static INLINE void +static INLINE void trace_dump_writes(const char *s) { trace_dump_write(s, strlen(s)); } -static INLINE void +static INLINE void trace_dump_writef(const char *format, ...) { static char buf[1024]; @@ -85,8 +88,8 @@ trace_dump_writef(const char *format, ...) } -static INLINE void -trace_dump_escape(const char *str) +static INLINE void +trace_dump_escape(const char *str) { const unsigned char *p = (const unsigned char *)str; unsigned char c; @@ -109,7 +112,7 @@ trace_dump_escape(const char *str) } -static INLINE void +static INLINE void trace_dump_indent(unsigned level) { unsigned i; @@ -118,14 +121,14 @@ trace_dump_indent(unsigned level) } -static INLINE void -trace_dump_newline(void) +static INLINE void +trace_dump_newline(void) { trace_dump_writes("\n"); } -static INLINE void +static INLINE void trace_dump_tag(const char *name) { trace_dump_writes("<"); @@ -134,7 +137,7 @@ trace_dump_tag(const char *name) } -static INLINE void +static INLINE void trace_dump_tag_begin(const char *name) { trace_dump_writes("<"); @@ -142,8 +145,8 @@ trace_dump_tag_begin(const char *name) trace_dump_writes(">"); } -static INLINE void -trace_dump_tag_begin1(const char *name, +static INLINE void +trace_dump_tag_begin1(const char *name, const char *attr1, const char *value1) { trace_dump_writes("<"); @@ -156,8 +159,8 @@ trace_dump_tag_begin1(const char *name, } -static INLINE void -trace_dump_tag_begin2(const char *name, +static INLINE void +trace_dump_tag_begin2(const char *name, const char *attr1, const char *value1, const char *attr2, const char *value2) { @@ -175,8 +178,8 @@ trace_dump_tag_begin2(const char *name, } -static INLINE void -trace_dump_tag_begin3(const char *name, +static INLINE void +trace_dump_tag_begin3(const char *name, const char *attr1, const char *value1, const char *attr2, const char *value2, const char *attr3, const char *value3) @@ -207,7 +210,7 @@ trace_dump_tag_end(const char *name) trace_dump_writes(">"); } -static void +static void trace_dump_trace_close(void) { if(stream) { @@ -221,30 +224,30 @@ trace_dump_trace_close(void) boolean trace_dump_trace_begin() { const char *filename; - + filename = debug_get_option("GALLIUM_TRACE", NULL); if(!filename) return FALSE; - + if(!stream) { - + stream = util_stream_create(filename, 0); if(!stream) return FALSE; - + trace_dump_writes("<?xml version='1.0' encoding='UTF-8'?>\n"); trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n"); trace_dump_writes("<trace version='0.1'>\n"); - -#if defined(PIPE_OS_LINUX) - /* Linux applications rarely cleanup GL / Gallium resources so catch - * application exit here */ + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) + /* Linux applications rarely cleanup GL / Gallium resources so catch + * application exit here */ atexit(trace_dump_trace_close); #endif } - + ++refcount; - + return TRUE; } @@ -402,3 +405,49 @@ void trace_dump_ptr(const void *value) else trace_dump_null(); } + +void trace_dump_buffer_ptr(struct pipe_buffer *_buffer) +{ + if (_buffer) { + struct trace_screen *tr_scr = trace_screen(_buffer->screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + trace_dump_ptr(tr_buf->buffer); + } else { + trace_dump_null(); + } +} + +void trace_dump_texture_ptr(struct pipe_texture *_texture) +{ + if (_texture) { + struct trace_screen *tr_scr = trace_screen(_texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _texture); + trace_dump_ptr(tr_tex->texture); + } else { + trace_dump_null(); + } +} + +void trace_dump_surface_ptr(struct pipe_surface *_surface) +{ + if (_surface) { + struct trace_screen *tr_scr = trace_screen(_surface->texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture); + struct trace_surface *tr_surf = trace_surface(tr_tex, _surface); + trace_dump_ptr(tr_surf->surface); + } else { + trace_dump_null(); + } +} + +void trace_dump_transfer_ptr(struct pipe_transfer *_transfer) +{ + if (_transfer) { + struct trace_screen *tr_scr = trace_screen(_transfer->texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture); + struct trace_transfer *tr_tran = trace_transfer(tr_tex, _transfer); + trace_dump_ptr(tr_tran->transfer); + } else { + trace_dump_null(); + } +} diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h index 76a53731b3..26409f26c6 100644 --- a/src/gallium/drivers/trace/tr_dump.h +++ b/src/gallium/drivers/trace/tr_dump.h @@ -37,6 +37,11 @@ #include "pipe/p_compiler.h" +struct pipe_buffer; +struct pipe_texture; +struct pipe_surface; +struct pipe_transfer; + boolean trace_dump_trace_begin(void); boolean trace_dump_enabled(void); void trace_dump_trace_end(void); @@ -63,10 +68,14 @@ void trace_dump_member_begin(const char *name); void trace_dump_member_end(void); void trace_dump_null(void); void trace_dump_ptr(const void *value); - +/* will turn a wrapped object into the real one and dump ptr */ +void trace_dump_buffer_ptr(struct pipe_buffer *_buffer); +void trace_dump_texture_ptr(struct pipe_texture *_texture); +void trace_dump_surface_ptr(struct pipe_surface *_surface); +void trace_dump_transfer_ptr(struct pipe_transfer *_transfer); /* - * Code saving macros. + * Code saving macros. */ #define trace_dump_arg(_type, _arg) \ diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 8789f86b1a..954576d721 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -27,12 +27,14 @@ #include "util/u_memory.h" +#include "tr_buffer.h" #include "tr_dump.h" #include "tr_state.h" -#include "tr_winsys.h" #include "tr_texture.h" #include "tr_screen.h" +#include "pipe/p_inlines.h" + static const char * trace_screen_get_name(struct pipe_screen *_screen) @@ -40,17 +42,17 @@ trace_screen_get_name(struct pipe_screen *_screen) struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; const char *result; - + trace_dump_call_begin("pipe_screen", "get_name"); - + trace_dump_arg(ptr, screen); result = screen->get_name(screen); - + trace_dump_ret(string, result); - + trace_dump_call_end(); - + return result; } @@ -61,80 +63,80 @@ trace_screen_get_vendor(struct pipe_screen *_screen) struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; const char *result; - + trace_dump_call_begin("pipe_screen", "get_vendor"); - + trace_dump_arg(ptr, screen); - + result = screen->get_vendor(screen); - + trace_dump_ret(string, result); - + trace_dump_call_end(); - + return result; } -static int -trace_screen_get_param(struct pipe_screen *_screen, +static int +trace_screen_get_param(struct pipe_screen *_screen, int param) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; int result; - + trace_dump_call_begin("pipe_screen", "get_param"); - + trace_dump_arg(ptr, screen); trace_dump_arg(int, param); result = screen->get_param(screen, param); - + trace_dump_ret(int, result); - + trace_dump_call_end(); - + return result; } -static float -trace_screen_get_paramf(struct pipe_screen *_screen, +static float +trace_screen_get_paramf(struct pipe_screen *_screen, int param) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; float result; - + trace_dump_call_begin("pipe_screen", "get_paramf"); - + trace_dump_arg(ptr, screen); trace_dump_arg(int, param); result = screen->get_paramf(screen, param); - + trace_dump_ret(float, result); - + trace_dump_call_end(); - + return result; } -static boolean +static boolean trace_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, - unsigned tex_usage, + unsigned tex_usage, unsigned geom_flags) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; boolean result; - + trace_dump_call_begin("pipe_screen", "is_format_supported"); - + trace_dump_arg(ptr, screen); trace_dump_arg(format, format); trace_dump_arg(int, target); @@ -142,15 +144,45 @@ trace_screen_is_format_supported(struct pipe_screen *_screen, trace_dump_arg(uint, geom_flags); result = screen->is_format_supported(screen, format, target, tex_usage, geom_flags); - + trace_dump_ret(bool, result); - + trace_dump_call_end(); - + return result; } +static void +trace_screen_flush_frontbuffer(struct pipe_screen *_screen, + struct pipe_surface *_surface, + void *context_private) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture); + struct trace_surface *tr_surf = trace_surface(tr_tex, _surface); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_surface *surface = tr_surf->surface; + + trace_dump_call_begin("pipe_screen", "flush_frontbuffer"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, surface); + /* XXX: hide, as there is nothing we can do with this + trace_dump_arg(ptr, context_private); + */ + + screen->flush_frontbuffer(screen, surface, context_private); + + trace_dump_call_end(); +} + + +/******************************************************************** + * texture + */ + + static struct pipe_texture * trace_screen_texture_create(struct pipe_screen *_screen, const struct pipe_texture *templat) @@ -158,20 +190,20 @@ trace_screen_texture_create(struct pipe_screen *_screen, struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; struct pipe_texture *result; - + trace_dump_call_begin("pipe_screen", "texture_create"); trace_dump_arg(ptr, screen); trace_dump_arg(template, templat); result = screen->texture_create(screen, templat); - + trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + result = trace_texture_create(tr_scr, result); - + return result; } @@ -195,71 +227,60 @@ trace_screen_texture_blanket(struct pipe_screen *_screen, trace_dump_arg(ptr, buffer); result = screen->texture_blanket(screen, templat, ppitch, buffer); - + trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + result = trace_texture_create(tr_scr, result); - + return result; } -static void -trace_screen_texture_release(struct pipe_screen *_screen, - struct pipe_texture **ptexture) +static void +trace_screen_texture_destroy(struct pipe_texture *_texture) { - struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_screen *tr_scr = trace_screen(_texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _texture); struct pipe_screen *screen = tr_scr->screen; - struct trace_texture *tr_tex; - struct pipe_texture *texture; - - assert(ptexture); - if(*ptexture) { - tr_tex = trace_texture(tr_scr, *ptexture); - texture = tr_tex->texture; - assert(texture->screen == screen); - } - else - texture = NULL; - - if (*ptexture) { - if (!--(*ptexture)->refcount) { - trace_dump_call_begin("pipe_screen", "texture_destroy"); - - trace_dump_arg(ptr, screen); - trace_dump_arg(ptr, texture); - - trace_texture_destroy(tr_scr, *ptexture); - - trace_dump_call_end(); - } - - *ptexture = NULL; - } + struct pipe_texture *texture = tr_tex->texture; + + assert(texture->screen == screen); + + trace_dump_call_begin("pipe_screen", "texture_destroy"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, texture); + + trace_dump_call_end(); + + trace_texture_destroy(tr_scr, _texture); } +/******************************************************************** + * surface + */ + + static struct pipe_surface * trace_screen_get_tex_surface(struct pipe_screen *_screen, - struct pipe_texture *texture, + struct pipe_texture *_texture, unsigned face, unsigned level, unsigned zslice, unsigned usage) { struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _texture); struct pipe_screen *screen = tr_scr->screen; - struct trace_texture *tr_tex; - struct pipe_surface *result; - - assert(texture); - tr_tex = trace_texture(tr_scr, texture); - texture = tr_tex->texture; + struct pipe_texture *texture = tr_tex->texture; + struct pipe_surface *result = NULL; + assert(texture->screen == screen); - + trace_dump_call_begin("pipe_screen", "get_tex_surface"); - + trace_dump_arg(ptr, screen); trace_dump_arg(ptr, texture); trace_dump_arg(uint, face); @@ -270,133 +291,538 @@ trace_screen_get_tex_surface(struct pipe_screen *_screen, result = screen->get_tex_surface(screen, texture, face, level, zslice, usage); trace_dump_ret(ptr, result); - + trace_dump_call_end(); - + result = trace_surface_create(tr_tex, result); return result; } -static void -trace_screen_tex_surface_release(struct pipe_screen *_screen, - struct pipe_surface **psurface) +static void +trace_screen_tex_surface_destroy(struct pipe_surface *_surface) +{ + struct trace_screen *tr_scr = trace_screen(_surface->texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _surface->texture); + struct trace_surface *tr_surf = trace_surface(tr_tex, _surface); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_surface *surface = tr_surf->surface; + + trace_dump_call_begin("pipe_screen", "tex_surface_destroy"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, surface); + + trace_dump_call_end(); + + trace_surface_destroy(tr_tex, _surface); +} + + +/******************************************************************** + * transfer + */ + + +static struct pipe_transfer * +trace_screen_get_tex_transfer(struct pipe_screen *_screen, + struct pipe_texture *_texture, + unsigned face, unsigned level, + unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) { struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _texture); struct pipe_screen *screen = tr_scr->screen; - struct trace_texture *tr_tex; - struct trace_surface *tr_surf; - struct pipe_surface *surface; - - assert(psurface); - if(*psurface) { - tr_tex = trace_texture(tr_scr, (*psurface)->texture); - tr_surf = trace_surface(tr_tex, *psurface); - surface = tr_surf->surface; - } - else - surface = NULL; - - if (*psurface) { - if (!--(*psurface)->refcount) { - trace_dump_call_begin("pipe_screen", "tex_surface_destroy"); - - trace_dump_arg(ptr, screen); - trace_dump_arg(ptr, surface); + struct pipe_texture *texture = tr_tex->texture; + struct pipe_transfer *result = NULL; - trace_surface_destroy(tr_tex, *psurface); + assert(texture->screen == screen); - trace_dump_call_end(); - } - - *psurface = NULL; - } + trace_dump_call_begin("pipe_screen", "get_tex_transfer"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, texture); + trace_dump_arg(uint, face); + trace_dump_arg(uint, level); + trace_dump_arg(uint, zslice); + trace_dump_arg(uint, usage); + + trace_dump_arg(uint, x); + trace_dump_arg(uint, y); + trace_dump_arg(uint, w); + trace_dump_arg(uint, h); + + result = screen->get_tex_transfer(screen, texture, face, level, zslice, usage, + x, y, w, h); + + trace_dump_ret(ptr, result); + + trace_dump_call_end(); + + result = trace_transfer_create(tr_tex, result); + + return result; +} + + +static void +trace_screen_tex_transfer_destroy(struct pipe_transfer *_transfer) +{ + struct trace_screen *tr_scr = trace_screen(_transfer->texture->screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture); + struct trace_transfer *tr_tran = trace_transfer(tr_tex, _transfer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_transfer *transfer = tr_tran->transfer; + + trace_dump_call_begin("pipe_screen", "tex_transfer_destroy"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, transfer); + + trace_dump_call_end(); + + trace_transfer_destroy(tr_tex, _transfer); } static void * -trace_screen_surface_map(struct pipe_screen *_screen, - struct pipe_surface *surface, - unsigned flags) +trace_screen_transfer_map(struct pipe_screen *_screen, + struct pipe_transfer *_transfer) { struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture); + struct trace_transfer *tr_trans = trace_transfer(tr_tex, _transfer); struct pipe_screen *screen = tr_scr->screen; - struct trace_texture *tr_tex; - struct trace_surface *tr_surf; + struct pipe_transfer *transfer = tr_trans->transfer; void *map; - - tr_tex = trace_texture(tr_scr, surface->texture); - tr_surf = trace_surface(tr_tex, surface); - surface = tr_surf->surface; - map = screen->surface_map(screen, surface, flags); + map = screen->transfer_map(screen, transfer); if(map) { - if(flags & PIPE_BUFFER_USAGE_CPU_WRITE) { - assert(!tr_surf->map); - tr_surf->map = map; + if(transfer->usage != PIPE_TRANSFER_READ) { + assert(!tr_trans->map); + tr_trans->map = map; } } - + return map; } -static void -trace_screen_surface_unmap(struct pipe_screen *_screen, - struct pipe_surface *surface) +static void +trace_screen_transfer_unmap(struct pipe_screen *_screen, + struct pipe_transfer *_transfer) { struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_texture *tr_tex = trace_texture(tr_scr, _transfer->texture); + struct trace_transfer *tr_trans = trace_transfer(tr_tex, _transfer); struct pipe_screen *screen = tr_scr->screen; - struct trace_texture *tr_tex; - struct trace_surface *tr_surf; - - tr_tex = trace_texture(tr_scr, surface->texture); - tr_surf = trace_surface(tr_tex, surface); - surface = tr_surf->surface; - - if(tr_surf->map) { - size_t size = surface->nblocksy * surface->stride; - - trace_dump_call_begin("pipe_winsys", "surface_write"); - + struct pipe_transfer *transfer = tr_trans->transfer; + + if(tr_trans->map) { + size_t size = transfer->nblocksy * transfer->stride; + + trace_dump_call_begin("pipe_screen", "transfer_write"); + trace_dump_arg(ptr, screen); - - trace_dump_arg(ptr, surface); - - trace_dump_arg_begin("data"); - trace_dump_bytes(tr_surf->map, size); - trace_dump_arg_end(); + + trace_dump_arg(ptr, transfer); trace_dump_arg_begin("stride"); - trace_dump_uint(surface->stride); + trace_dump_uint(transfer->stride); + trace_dump_arg_end(); + + trace_dump_arg_begin("data"); + trace_dump_bytes(tr_trans->map, size); trace_dump_arg_end(); trace_dump_arg_begin("size"); trace_dump_uint(size); trace_dump_arg_end(); - + trace_dump_call_end(); - tr_surf->map = NULL; + tr_trans->map = NULL; + } + + screen->transfer_unmap(screen, transfer); +} + + +/******************************************************************** + * buffer + */ + + +static struct pipe_buffer * +trace_screen_surface_buffer_create(struct pipe_screen *_screen, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned *pstride) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + unsigned stride; + struct pipe_buffer *result; + + trace_dump_call_begin("pipe_screen", "surface_buffer_create"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(uint, width); + trace_dump_arg(uint, height); + trace_dump_arg(format, format); + trace_dump_arg(uint, usage); + + result = screen->surface_buffer_create(screen, + width, height, + format, + usage, + pstride); + + stride = *pstride; + + trace_dump_arg(uint, stride); + + trace_dump_ret(ptr, result); + + trace_dump_call_end(); + + return trace_buffer_create(tr_scr, result); +} + + +static struct pipe_buffer * +trace_screen_buffer_create(struct pipe_screen *_screen, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *result; + + trace_dump_call_begin("pipe_screen", "buffer_create"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(uint, alignment); + trace_dump_arg(uint, usage); + trace_dump_arg(uint, size); + + result = screen->buffer_create(screen, alignment, usage, size); + + trace_dump_ret(ptr, result); + + trace_dump_call_end(); + + /* Zero the buffer to avoid dumping uninitialized memory */ + if(result->usage & PIPE_BUFFER_USAGE_CPU_WRITE) { + void *map; + map = pipe_buffer_map(screen, result, PIPE_BUFFER_USAGE_CPU_WRITE); + if(map) { + memset(map, 0, result->size); + screen->buffer_unmap(screen, result); + } + } + + return trace_buffer_create(tr_scr, result); +} + + +static struct pipe_buffer * +trace_screen_user_buffer_create(struct pipe_screen *_screen, + void *data, + unsigned size) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *result; + + trace_dump_call_begin("pipe_screen", "user_buffer_create"); + + trace_dump_arg(ptr, screen); + trace_dump_arg_begin("data"); + trace_dump_bytes(data, size); + trace_dump_arg_end(); + trace_dump_arg(uint, size); + + result = screen->user_buffer_create(screen, data, size); + + trace_dump_ret(ptr, result); + + trace_dump_call_end(); + + if(result) { + assert(!(result->usage & TRACE_BUFFER_USAGE_USER)); + result->usage |= TRACE_BUFFER_USAGE_USER; + } + + return trace_buffer_create(tr_scr, result); +} + + +/** + * This function is used to track if data has been changed on a user buffer + * without map/unmap being called. + */ +void +trace_screen_user_buffer_update(struct pipe_screen *_screen, + struct pipe_buffer *_buffer) +{ +#if 0 + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + const void *map; + + if(buffer && buffer->usage & TRACE_BUFFER_USAGE_USER) { + map = screen->buffer_map(screen, buffer, PIPE_BUFFER_USAGE_CPU_READ); + if(map) { + trace_dump_call_begin("pipe_winsys", "buffer_write"); + + trace_dump_arg(ptr, screen); + + trace_dump_arg(ptr, buffer); + + trace_dump_arg_begin("data"); + trace_dump_bytes(map, buffer->size); + trace_dump_arg_end(); + + trace_dump_arg_begin("size"); + trace_dump_uint(buffer->size); + trace_dump_arg_end(); + + trace_dump_call_end(); + + screen->buffer_unmap(screen, buffer); + } + } +#endif +} + + +static void * +trace_screen_buffer_map(struct pipe_screen *_screen, + struct pipe_buffer *_buffer, + unsigned usage) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *buffer = tr_buf->buffer; + void *map; + + assert(screen->buffer_map); + map = screen->buffer_map(screen, buffer, usage); + if(map) { + if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) { + tr_buf->map = map; + } + } + + return map; +} + + +static void * +trace_screen_buffer_map_range(struct pipe_screen *_screen, + struct pipe_buffer *_buffer, + unsigned offset, + unsigned length, + unsigned usage) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *buffer = tr_buf->buffer; + void *map; + + assert(screen->buffer_map_range); + map = screen->buffer_map_range(screen, buffer, offset, length, usage); + if(map) { + if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) { + tr_buf->map = map; + } } - screen->surface_unmap(screen, surface); + return map; +} + + +static void +buffer_write(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned offset, + const char *map, + unsigned size) +{ + assert(map); + + trace_dump_call_begin("pipe_screen", "buffer_write"); + + trace_dump_arg(ptr, screen); + + trace_dump_arg(ptr, buffer); + + trace_dump_arg(uint, offset); + + trace_dump_arg_begin("data"); + trace_dump_bytes(map + offset, size); + trace_dump_arg_end(); + + trace_dump_arg(uint, size); + + trace_dump_call_end(); + +} + + +static void +trace_screen_buffer_flush_mapped_range(struct pipe_screen *_screen, + struct pipe_buffer *_buffer, + unsigned offset, + unsigned length) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *buffer = tr_buf->buffer; + + assert(tr_buf->map); + buffer_write(screen, buffer, offset, tr_buf->map, length); + tr_buf->range_flushed = TRUE; + screen->buffer_flush_mapped_range(screen, buffer, offset, length); +} + + +static void +trace_screen_buffer_unmap(struct pipe_screen *_screen, + struct pipe_buffer *_buffer) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *buffer = tr_buf->buffer; + + if (tr_buf->map && !tr_buf->range_flushed) + buffer_write(screen, buffer, tr_buf->map, 0, buffer->size); + tr_buf->map = NULL; + tr_buf->range_flushed = FALSE; + screen->buffer_unmap(screen, buffer); +} + + +static void +trace_screen_buffer_destroy(struct pipe_buffer *_buffer) +{ + struct trace_screen *tr_scr = trace_screen(_buffer->screen); + struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct pipe_screen *screen = tr_scr->screen; + struct pipe_buffer *buffer = tr_buf->buffer; + + trace_dump_call_begin("pipe_screen", "buffer_destroy"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, buffer); + + trace_dump_call_end(); + + trace_buffer_destroy(tr_scr, _buffer); +} + + +/******************************************************************** + * fence + */ + + +static void +trace_screen_fence_reference(struct pipe_screen *_screen, + struct pipe_fence_handle **dst, + struct pipe_fence_handle *src) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + + trace_dump_call_begin("pipe_screen", "fence_reference"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, dst); + trace_dump_arg(ptr, src); + + screen->fence_reference(screen, dst, src); + + trace_dump_call_end(); +} + + +static int +trace_screen_fence_signalled(struct pipe_screen *_screen, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + int result; + + trace_dump_call_begin("pipe_screen", "fence_signalled"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, fence); + trace_dump_arg(uint, flag); + + result = screen->fence_signalled(screen, fence, flag); + + trace_dump_ret(int, result); + + trace_dump_call_end(); + + return result; } +static int +trace_screen_fence_finish(struct pipe_screen *_screen, + struct pipe_fence_handle *fence, + unsigned flag) +{ + struct trace_screen *tr_scr = trace_screen(_screen); + struct pipe_screen *screen = tr_scr->screen; + int result; + + trace_dump_call_begin("pipe_screen", "fence_finish"); + + trace_dump_arg(ptr, screen); + trace_dump_arg(ptr, fence); + trace_dump_arg(uint, flag); + + result = screen->fence_finish(screen, fence, flag); + + trace_dump_ret(int, result); + + trace_dump_call_end(); + + return result; +} + + +/******************************************************************** + * screen + */ + static void trace_screen_destroy(struct pipe_screen *_screen) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; - + trace_dump_call_begin("pipe_screen", "destroy"); - + trace_dump_arg(ptr, screen); screen->destroy(screen); - + trace_dump_call_end(); trace_dump_trace_end(); @@ -410,21 +836,27 @@ trace_screen_create(struct pipe_screen *screen) { struct trace_screen *tr_scr; struct pipe_winsys *winsys; - + if(!screen) goto error1; if(!trace_dump_trace_begin()) goto error1; + trace_dump_call_begin("", "pipe_screen_create"); + tr_scr = CALLOC_STRUCT(trace_screen); if(!tr_scr) goto error2; +#if 0 winsys = trace_winsys_create(screen->winsys); if(!winsys) goto error3; - +#else + winsys = screen->winsys; +#endif + tr_scr->base.winsys = winsys; tr_scr->base.destroy = trace_screen_destroy; tr_scr->base.get_name = trace_screen_get_name; @@ -434,26 +866,43 @@ trace_screen_create(struct pipe_screen *screen) tr_scr->base.is_format_supported = trace_screen_is_format_supported; tr_scr->base.texture_create = trace_screen_texture_create; tr_scr->base.texture_blanket = trace_screen_texture_blanket; - tr_scr->base.texture_release = trace_screen_texture_release; + tr_scr->base.texture_destroy = trace_screen_texture_destroy; tr_scr->base.get_tex_surface = trace_screen_get_tex_surface; - tr_scr->base.tex_surface_release = trace_screen_tex_surface_release; - tr_scr->base.surface_map = trace_screen_surface_map; - tr_scr->base.surface_unmap = trace_screen_surface_unmap; - + tr_scr->base.tex_surface_destroy = trace_screen_tex_surface_destroy; + tr_scr->base.get_tex_transfer = trace_screen_get_tex_transfer; + tr_scr->base.tex_transfer_destroy = trace_screen_tex_transfer_destroy; + tr_scr->base.transfer_map = trace_screen_transfer_map; + tr_scr->base.transfer_unmap = trace_screen_transfer_unmap; + tr_scr->base.buffer_create = trace_screen_buffer_create; + tr_scr->base.user_buffer_create = trace_screen_user_buffer_create; + tr_scr->base.surface_buffer_create = trace_screen_surface_buffer_create; + if (screen->buffer_map) + tr_scr->base.buffer_map = trace_screen_buffer_map; + if (screen->buffer_map_range) + tr_scr->base.buffer_map_range = trace_screen_buffer_map_range; + if (screen->buffer_flush_mapped_range) + tr_scr->base.buffer_flush_mapped_range = trace_screen_buffer_flush_mapped_range; + if (screen->buffer_unmap) + tr_scr->base.buffer_unmap = trace_screen_buffer_unmap; + tr_scr->base.buffer_destroy = trace_screen_buffer_destroy; + tr_scr->base.fence_reference = trace_screen_fence_reference; + tr_scr->base.fence_signalled = trace_screen_fence_signalled; + tr_scr->base.fence_finish = trace_screen_fence_finish; + tr_scr->base.flush_frontbuffer = trace_screen_flush_frontbuffer; tr_scr->screen = screen; - trace_dump_call_begin("", "pipe_screen_create"); - trace_dump_arg_begin("winsys"); - trace_dump_ptr(screen->winsys); - trace_dump_arg_end(); trace_dump_ret(ptr, screen); trace_dump_call_end(); return &tr_scr->base; +#if 0 error3: FREE(tr_scr); +#endif error2: + trace_dump_ret(ptr, screen); + trace_dump_call_end(); trace_dump_trace_end(); error1: return screen; diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h index 93fefdb9a5..8c65516b50 100644 --- a/src/gallium/drivers/trace/tr_screen.h +++ b/src/gallium/drivers/trace/tr_screen.h @@ -36,11 +36,19 @@ extern "C" { #endif - + +/** + * It often happens that new data is written directly to the user buffers + * without mapping/unmapping. This flag marks user buffers, so that their + * contents can be dumpped before being used by the pipe context. + */ +#define TRACE_BUFFER_USAGE_USER (1 << 31) + + struct trace_screen { struct pipe_screen base; - + struct pipe_screen *screen; }; @@ -53,6 +61,11 @@ struct pipe_screen * trace_screen_create(struct pipe_screen *screen); +void +trace_screen_user_buffer_update(struct pipe_screen *screen, + struct pipe_buffer *buffer); + + #ifdef __cplusplus } #endif diff --git a/src/gallium/drivers/trace/tr_state.c b/src/gallium/drivers/trace/tr_state.c index 524f2d6194..b6a1ce0d62 100644 --- a/src/gallium/drivers/trace/tr_state.c +++ b/src/gallium/drivers/trace/tr_state.c @@ -50,6 +50,14 @@ void trace_dump_block(const struct pipe_format_block *block) } +static void trace_dump_reference(const struct pipe_reference *reference) +{ + trace_dump_struct_begin("pipe_reference"); + trace_dump_member(int, &reference->count, count); + trace_dump_struct_end(); +} + + void trace_dump_template(const struct pipe_texture *templat) { if(!templat) { @@ -58,10 +66,10 @@ void trace_dump_template(const struct pipe_texture *templat) } trace_dump_struct_begin("pipe_texture"); - + trace_dump_member(int, templat, target); trace_dump_member(format, templat, format); - + trace_dump_member_begin("width"); trace_dump_array(uint, templat->width, 1); trace_dump_member_end(); @@ -77,10 +85,10 @@ void trace_dump_template(const struct pipe_texture *templat) trace_dump_member_begin("block"); trace_dump_block(&templat->block); trace_dump_member_end(); - + trace_dump_member(uint, templat, last_level); trace_dump_member(uint, templat, tex_usage); - + trace_dump_struct_end(); } @@ -114,8 +122,7 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state) trace_dump_member(uint, state, line_stipple_factor); trace_dump_member(uint, state, line_stipple_pattern); trace_dump_member(bool, state, line_last_pixel); - trace_dump_member(bool, state, bypass_clipping); - trace_dump_member(bool, state, bypass_vs); + trace_dump_member(bool, state, bypass_vs_clip_and_viewport); trace_dump_member(bool, state, origin_lower_left); trace_dump_member(bool, state, flatshade_first); trace_dump_member(bool, state, gl_rasterization_rules); @@ -126,9 +133,9 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state) trace_dump_member(float, state, point_size_max); trace_dump_member(float, state, offset_units); trace_dump_member(float, state, offset_scale); - + trace_dump_member_array(uint, state, sprite_coord_mode); - + trace_dump_struct_end(); } @@ -144,10 +151,10 @@ void trace_dump_poly_stipple(const struct pipe_poly_stipple *state) trace_dump_member_begin("stipple"); trace_dump_array(uint, - state->stipple, + state->stipple, Elements(state->stipple)); trace_dump_member_end(); - + trace_dump_struct_end(); } @@ -163,7 +170,7 @@ void trace_dump_viewport_state(const struct pipe_viewport_state *state) trace_dump_member_array(float, state, scale); trace_dump_member_array(float, state, translate); - + trace_dump_struct_end(); } @@ -189,7 +196,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state) void trace_dump_clip_state(const struct pipe_clip_state *state) { unsigned i; - + if(!state) { trace_dump_null(); return; @@ -222,7 +229,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state) trace_dump_struct_begin("pipe_constant_buffer"); - trace_dump_member(ptr, state, buffer); + trace_dump_member(buffer_ptr, state, buffer); trace_dump_struct_end(); } @@ -238,7 +245,7 @@ void trace_dump_shader_state(const struct pipe_shader_state *state) } tgsi_dump_str(state->tokens, 0, str, sizeof(str)); - + trace_dump_struct_begin("pipe_shader_state"); trace_dump_member_begin("tokens"); @@ -252,7 +259,7 @@ void trace_dump_shader_state(const struct pipe_shader_state *state) void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state) { unsigned i; - + if(!state) { trace_dump_null(); return; @@ -268,7 +275,7 @@ void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_ trace_dump_member(bool, &state->depth, occlusion_count); trace_dump_struct_end(); trace_dump_member_end(); - + trace_dump_member_begin("stencil"); trace_dump_array_begin(); for(i = 0; i < Elements(state->stencil); ++i) { @@ -397,22 +404,47 @@ void trace_dump_surface(const struct pipe_surface *state) trace_dump_struct_begin("pipe_surface"); + trace_dump_reference(&state->reference); + trace_dump_member(format, state, format); trace_dump_member(uint, state, status); trace_dump_member(uint, state, clear_value); trace_dump_member(uint, state, width); trace_dump_member(uint, state, height); + trace_dump_member(uint, state, layout); + trace_dump_member(uint, state, offset); + trace_dump_member(uint, state, usage); + + trace_dump_member(ptr, state, texture); + trace_dump_member(uint, state, face); + trace_dump_member(uint, state, level); + trace_dump_member(uint, state, zslice); + + trace_dump_struct_end(); +} + + +void trace_dump_transfer(const struct pipe_transfer *state) +{ + if(!state) { + trace_dump_null(); + return; + } + + trace_dump_struct_begin("pipe_transfer"); + + trace_dump_member(format, state, format); + trace_dump_member(uint, state, width); + trace_dump_member(uint, state, height); + trace_dump_member_begin("block"); trace_dump_block(&state->block); trace_dump_member_end(); - + trace_dump_member(uint, state, nblocksx); trace_dump_member(uint, state, nblocksy); trace_dump_member(uint, state, stride); - trace_dump_member(uint, state, layout); - trace_dump_member(uint, state, offset); - trace_dump_member(uint, state, refcount); trace_dump_member(uint, state, usage); trace_dump_member(ptr, state, texture); @@ -436,7 +468,7 @@ void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state) trace_dump_member(uint, state, stride); trace_dump_member(uint, state, max_index); trace_dump_member(uint, state, buffer_offset); - trace_dump_member(ptr, state, buffer); + trace_dump_member(buffer_ptr, state, buffer); trace_dump_struct_end(); } @@ -455,7 +487,7 @@ void trace_dump_vertex_element(const struct pipe_vertex_element *state) trace_dump_member(uint, state, vertex_buffer_index); trace_dump_member(uint, state, nr_components); - + trace_dump_member(format, state, src_format); trace_dump_struct_end(); diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h index 5ae533dc66..513ed0ac98 100644 --- a/src/gallium/drivers/trace/tr_state.h +++ b/src/gallium/drivers/trace/tr_state.h @@ -68,6 +68,8 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state); void trace_dump_surface(const struct pipe_surface *state); +void trace_dump_transfer(const struct pipe_transfer *state); + void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state); void trace_dump_vertex_element(const struct pipe_vertex_element *state); diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c index 1cc4f0bd43..7b392f0728 100644 --- a/src/gallium/drivers/trace/tr_texture.c +++ b/src/gallium/drivers/trace/tr_texture.c @@ -25,7 +25,6 @@ * **************************************************************************/ -#include "pipe/p_inlines.h" #include "util/u_hash_table.h" #include "util/u_memory.h" @@ -34,26 +33,28 @@ struct pipe_texture * -trace_texture_create(struct trace_screen *tr_scr, +trace_texture_create(struct trace_screen *tr_scr, struct pipe_texture *texture) { struct trace_texture *tr_tex; - + if(!texture) goto error; - + assert(texture->screen == tr_scr->screen); - + tr_tex = CALLOC_STRUCT(trace_texture); if(!tr_tex) goto error; - + memcpy(&tr_tex->base, texture, sizeof(struct pipe_texture)); + + pipe_reference_init(&tr_tex->base.reference, 1); tr_tex->base.screen = &tr_scr->base; tr_tex->texture = texture; - + return &tr_tex->base; - + error: pipe_texture_reference(&texture, NULL); return NULL; @@ -61,38 +62,39 @@ error: void -trace_texture_destroy(struct trace_screen *tr_scr, +trace_texture_destroy(struct trace_screen *tr_scr, struct pipe_texture *texture) { - struct trace_texture *tr_tex = trace_texture(tr_scr, texture); + struct trace_texture *tr_tex = trace_texture(tr_scr, texture); pipe_texture_reference(&tr_tex->texture, NULL); FREE(tr_tex); } struct pipe_surface * -trace_surface_create(struct trace_texture *tr_tex, +trace_surface_create(struct trace_texture *tr_tex, struct pipe_surface *surface) { struct trace_surface *tr_surf; - + if(!surface) goto error; - + assert(surface->texture == tr_tex->texture); - + tr_surf = CALLOC_STRUCT(trace_surface); if(!tr_surf) goto error; - + memcpy(&tr_surf->base, surface, sizeof(struct pipe_surface)); - + + pipe_reference_init(&tr_surf->base.reference, 1); tr_surf->base.texture = NULL; pipe_texture_reference(&tr_surf->base.texture, &tr_tex->base); tr_surf->surface = surface; return &tr_surf->base; - + error: pipe_surface_reference(&surface, NULL); return NULL; @@ -100,7 +102,7 @@ error: void -trace_surface_destroy(struct trace_texture *tr_tex, +trace_surface_destroy(struct trace_texture *tr_tex, struct pipe_surface *surface) { struct trace_surface *tr_surf = trace_surface(tr_tex, surface); @@ -109,3 +111,45 @@ trace_surface_destroy(struct trace_texture *tr_tex, FREE(tr_surf); } + +struct pipe_transfer * +trace_transfer_create(struct trace_texture *tr_tex, + struct pipe_transfer *transfer) +{ + struct trace_transfer *tr_trans; + + if(!transfer) + goto error; + + assert(transfer->texture == tr_tex->texture); + + tr_trans = CALLOC_STRUCT(trace_transfer); + if(!tr_trans) + goto error; + + memcpy(&tr_trans->base, transfer, sizeof(struct pipe_transfer)); + + tr_trans->base.texture = NULL; + pipe_texture_reference(&tr_trans->base.texture, &tr_tex->base); + tr_trans->transfer = transfer; + assert(tr_trans->base.texture == &tr_tex->base); + + return &tr_trans->base; + +error: + transfer->texture->screen->tex_transfer_destroy(transfer); + return NULL; +} + + +void +trace_transfer_destroy(struct trace_texture *tr_tex, + struct pipe_transfer *transfer) +{ + struct trace_transfer *tr_trans = trace_transfer(tr_tex, transfer); + struct pipe_screen *screen = tr_trans->transfer->texture->screen; + pipe_texture_reference(&tr_trans->base.texture, NULL); + screen->tex_transfer_destroy(tr_trans->transfer); + FREE(tr_trans); +} + diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h index 9e72edb8a3..9c21bc7d27 100644 --- a/src/gallium/drivers/trace/tr_texture.h +++ b/src/gallium/drivers/trace/tr_texture.h @@ -48,48 +48,78 @@ struct trace_surface struct pipe_surface base; struct pipe_surface *surface; - +}; + + +struct trace_transfer +{ + struct pipe_transfer base; + + struct pipe_transfer *transfer; + void *map; }; static INLINE struct trace_texture * -trace_texture(struct trace_screen *tr_scr, +trace_texture(struct trace_screen *tr_scr, struct pipe_texture *texture) { if(!texture) return NULL; + assert(tr_scr); assert(texture->screen == &tr_scr->base); return (struct trace_texture *)texture; } static INLINE struct trace_surface * -trace_surface(struct trace_texture *tr_tex, +trace_surface(struct trace_texture *tr_tex, struct pipe_surface *surface) { if(!surface) return NULL; + assert(tr_tex); assert(surface->texture == &tr_tex->base); return (struct trace_surface *)surface; } +static INLINE struct trace_transfer * +trace_transfer(struct trace_texture *tr_tex, + struct pipe_transfer *transfer) +{ + if(!transfer) + return NULL; + assert(tr_tex); + assert(transfer->texture == &tr_tex->base); + return (struct trace_transfer *)transfer; +} + + struct pipe_texture * -trace_texture_create(struct trace_screen *tr_scr, +trace_texture_create(struct trace_screen *tr_scr, struct pipe_texture *texture); void -trace_texture_destroy(struct trace_screen *tr_scr, +trace_texture_destroy(struct trace_screen *tr_scr, struct pipe_texture *texture); struct pipe_surface * -trace_surface_create(struct trace_texture *tr_tex, +trace_surface_create(struct trace_texture *tr_tex, struct pipe_surface *surface); void trace_surface_destroy(struct trace_texture *tr_tex, struct pipe_surface *surface); +struct pipe_transfer * +trace_transfer_create(struct trace_texture *tr_tex, + struct pipe_transfer *transfer); + +void +trace_transfer_destroy(struct trace_texture *tr_tex, + struct pipe_transfer *transfer); + #endif /* TR_TEXTURE_H_ */ diff --git a/src/gallium/drivers/trace/tr_winsys.c b/src/gallium/drivers/trace/tr_winsys.c deleted file mode 100644 index c4148fe810..0000000000 --- a/src/gallium/drivers/trace/tr_winsys.c +++ /dev/null @@ -1,450 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "util/u_memory.h" -#include "util/u_hash_table.h" - -#include "tr_dump.h" -#include "tr_state.h" -#include "tr_screen.h" -#include "tr_texture.h" -#include "tr_winsys.h" - - -static unsigned trace_buffer_hash(void *buffer) -{ - return (unsigned)(uintptr_t)buffer; -} - - -static int trace_buffer_compare(void *buffer1, void *buffer2) -{ - return (char *)buffer2 - (char *)buffer1; -} - - -static const char * -trace_winsys_get_name(struct pipe_winsys *_winsys) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - const char *result; - - trace_dump_call_begin("pipe_winsys", "get_name"); - - trace_dump_arg(ptr, winsys); - - result = winsys->get_name(winsys); - - trace_dump_ret(string, result); - - trace_dump_call_end(); - - return result; -} - - -static void -trace_winsys_flush_frontbuffer(struct pipe_winsys *_winsys, - struct pipe_surface *surface, - void *context_private) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - - assert(surface); - if(surface->texture) { - struct trace_screen *tr_scr = trace_screen(surface->texture->screen); - struct trace_texture *tr_tex = trace_texture(tr_scr, surface->texture); - struct trace_surface *tr_surf = trace_surface(tr_tex, surface); - surface = tr_surf->surface; - } - - trace_dump_call_begin("pipe_winsys", "flush_frontbuffer"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(ptr, surface); - /* XXX: hide, as there is nothing we can do with this - trace_dump_arg(ptr, context_private); - */ - - winsys->flush_frontbuffer(winsys, surface, context_private); - - trace_dump_call_end(); -} - - -static struct pipe_buffer * -trace_winsys_surface_buffer_create(struct pipe_winsys *_winsys, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned *pstride) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - unsigned stride; - struct pipe_buffer *result; - - trace_dump_call_begin("pipe_winsys", "surface_buffer_create"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(uint, width); - trace_dump_arg(uint, height); - trace_dump_arg(format, format); - trace_dump_arg(uint, usage); - - result = winsys->surface_buffer_create(winsys, - width, height, - format, - usage, - pstride); - - stride = *pstride; - - trace_dump_arg(uint, stride); - - trace_dump_ret(ptr, result); - - trace_dump_call_end(); - - return result; -} - - -static struct pipe_buffer * -trace_winsys_buffer_create(struct pipe_winsys *_winsys, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - struct pipe_buffer *buffer; - - trace_dump_call_begin("pipe_winsys", "buffer_create"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(uint, alignment); - trace_dump_arg(uint, usage); - trace_dump_arg(uint, size); - - buffer = winsys->buffer_create(winsys, alignment, usage, size); - - trace_dump_ret(ptr, buffer); - - trace_dump_call_end(); - - /* Zero the buffer to avoid dumping uninitialized memory */ - if(buffer->usage & PIPE_BUFFER_USAGE_CPU_WRITE) { - void *map; - map = winsys->buffer_map(winsys, buffer, PIPE_BUFFER_USAGE_CPU_WRITE); - if(map) { - memset(map, 0, buffer->size); - winsys->buffer_unmap(winsys, buffer); - } - } - - return buffer; -} - - -static struct pipe_buffer * -trace_winsys_user_buffer_create(struct pipe_winsys *_winsys, - void *data, - unsigned size) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - struct pipe_buffer *result; - - trace_dump_call_begin("pipe_winsys", "user_buffer_create"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg_begin("data"); - trace_dump_bytes(data, size); - trace_dump_arg_end(); - trace_dump_arg(uint, size); - - result = winsys->user_buffer_create(winsys, data, size); - - trace_dump_ret(ptr, result); - - trace_dump_call_end(); - - /* XXX: Mark the user buffers. (we should wrap pipe_buffers, but is is - * impossible to do so while texture-less surfaces are still around */ - if(result) { - assert(!(result->usage & TRACE_BUFFER_USAGE_USER)); - result->usage |= TRACE_BUFFER_USAGE_USER; - } - - return result; -} - - -void -trace_winsys_user_buffer_update(struct pipe_winsys *_winsys, - struct pipe_buffer *buffer) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - const void *map; - - if(buffer && buffer->usage & TRACE_BUFFER_USAGE_USER) { - map = winsys->buffer_map(winsys, buffer, PIPE_BUFFER_USAGE_CPU_READ); - if(map) { - trace_dump_call_begin("pipe_winsys", "buffer_write"); - - trace_dump_arg(ptr, winsys); - - trace_dump_arg(ptr, buffer); - - trace_dump_arg_begin("data"); - trace_dump_bytes(map, buffer->size); - trace_dump_arg_end(); - - trace_dump_arg_begin("size"); - trace_dump_uint(buffer->size); - trace_dump_arg_end(); - - trace_dump_call_end(); - - winsys->buffer_unmap(winsys, buffer); - } - } -} - - -static void * -trace_winsys_buffer_map(struct pipe_winsys *_winsys, - struct pipe_buffer *buffer, - unsigned usage) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - void *map; - - map = winsys->buffer_map(winsys, buffer, usage); - if(map) { - if(usage & PIPE_BUFFER_USAGE_CPU_WRITE) { - assert(!hash_table_get(tr_ws->buffer_maps, buffer)); - hash_table_set(tr_ws->buffer_maps, buffer, map); - } - } - - return map; -} - - -static void -trace_winsys_buffer_unmap(struct pipe_winsys *_winsys, - struct pipe_buffer *buffer) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - const void *map; - - map = hash_table_get(tr_ws->buffer_maps, buffer); - if(map) { - trace_dump_call_begin("pipe_winsys", "buffer_write"); - - trace_dump_arg(ptr, winsys); - - trace_dump_arg(ptr, buffer); - - trace_dump_arg_begin("data"); - trace_dump_bytes(map, buffer->size); - trace_dump_arg_end(); - - trace_dump_arg_begin("size"); - trace_dump_uint(buffer->size); - trace_dump_arg_end(); - - trace_dump_call_end(); - - hash_table_remove(tr_ws->buffer_maps, buffer); - } - - winsys->buffer_unmap(winsys, buffer); -} - - -static void -trace_winsys_buffer_destroy(struct pipe_winsys *_winsys, - struct pipe_buffer *buffer) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - - trace_dump_call_begin("pipe_winsys", "buffer_destroy"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(ptr, buffer); - - winsys->buffer_destroy(winsys, buffer); - - trace_dump_call_end(); -} - - -static void -trace_winsys_fence_reference(struct pipe_winsys *_winsys, - struct pipe_fence_handle **pdst, - struct pipe_fence_handle *src) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - struct pipe_fence_handle *dst = *pdst; - - trace_dump_call_begin("pipe_winsys", "fence_reference"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(ptr, dst); - trace_dump_arg(ptr, src); - - winsys->fence_reference(winsys, pdst, src); - - trace_dump_call_end(); -} - - -static int -trace_winsys_fence_signalled(struct pipe_winsys *_winsys, - struct pipe_fence_handle *fence, - unsigned flag) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - int result; - - trace_dump_call_begin("pipe_winsys", "fence_signalled"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flag); - - result = winsys->fence_signalled(winsys, fence, flag); - - trace_dump_ret(int, result); - - trace_dump_call_end(); - - return result; -} - - -static int -trace_winsys_fence_finish(struct pipe_winsys *_winsys, - struct pipe_fence_handle *fence, - unsigned flag) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - int result; - - trace_dump_call_begin("pipe_winsys", "fence_finish"); - - trace_dump_arg(ptr, winsys); - trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flag); - - result = winsys->fence_finish(winsys, fence, flag); - - trace_dump_ret(int, result); - - trace_dump_call_end(); - - return result; -} - - -static void -trace_winsys_destroy(struct pipe_winsys *_winsys) -{ - struct trace_winsys *tr_ws = trace_winsys(_winsys); - struct pipe_winsys *winsys = tr_ws->winsys; - - trace_dump_call_begin("pipe_winsys", "destroy"); - - trace_dump_arg(ptr, winsys); - - /* - winsys->destroy(winsys); - */ - - trace_dump_call_end(); - - hash_table_destroy(tr_ws->buffer_maps); - - FREE(tr_ws); -} - - -struct pipe_winsys * -trace_winsys_create(struct pipe_winsys *winsys) -{ - struct trace_winsys *tr_ws; - - if(!winsys) - goto error1; - - tr_ws = CALLOC_STRUCT(trace_winsys); - if(!tr_ws) - goto error1; - - tr_ws->base.destroy = trace_winsys_destroy; - tr_ws->base.get_name = trace_winsys_get_name; - tr_ws->base.flush_frontbuffer = trace_winsys_flush_frontbuffer; - tr_ws->base.surface_buffer_create = trace_winsys_surface_buffer_create; - tr_ws->base.buffer_create = trace_winsys_buffer_create; - tr_ws->base.user_buffer_create = trace_winsys_user_buffer_create; - tr_ws->base.buffer_map = trace_winsys_buffer_map; - tr_ws->base.buffer_unmap = trace_winsys_buffer_unmap; - tr_ws->base.buffer_destroy = trace_winsys_buffer_destroy; - tr_ws->base.fence_reference = trace_winsys_fence_reference; - tr_ws->base.fence_signalled = trace_winsys_fence_signalled; - tr_ws->base.fence_finish = trace_winsys_fence_finish; - - tr_ws->winsys = winsys; - - tr_ws->buffer_maps = hash_table_create(trace_buffer_hash, - trace_buffer_compare); - if(!tr_ws->buffer_maps) - goto error2; - - trace_dump_call_begin("", "pipe_winsys_create"); - trace_dump_ret(ptr, winsys); - trace_dump_call_end(); - - return &tr_ws->base; - -error2: - FREE(tr_ws); -error1: - return winsys; -} diff --git a/src/gallium/include/pipe/internal/p_winsys_screen.h b/src/gallium/include/pipe/internal/p_winsys_screen.h index ee835578b2..f4a29e63c7 100644 --- a/src/gallium/include/pipe/internal/p_winsys_screen.h +++ b/src/gallium/include/pipe/internal/p_winsys_screen.h @@ -68,6 +68,11 @@ struct pipe_winsys const char *(*get_name)( struct pipe_winsys *ws ); /** + * Do any special operations to ensure buffer size is correct + */ + void (*update_buffer)( struct pipe_winsys *ws, + void *context_private ); + /** * Do any special operations to ensure frontbuffer contents are * displayed, eg copy fake frontbuffer. */ @@ -149,8 +154,7 @@ struct pipe_winsys void (*buffer_unmap)( struct pipe_winsys *ws, struct pipe_buffer *buf ); - void (*buffer_destroy)( struct pipe_winsys *ws, - struct pipe_buffer *buf ); + void (*buffer_destroy)( struct pipe_buffer *buf ); /** Set ptr = fence, with reference counting */ diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h new file mode 100644 index 0000000000..f2fe083efa --- /dev/null +++ b/src/gallium/include/pipe/p_atomic.h @@ -0,0 +1,382 @@ +/** + * Many similar implementations exist. See for example libwsbm + * or the linux kernel include/atomic.h + * + * No copyright claimed on this file. + * + */ + +#ifndef P_ATOMIC_H +#define P_ATOMIC_H + +#include "p_compiler.h" +#include "p_defines.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +/* Favor OS-provided implementations. + */ +#define PIPE_ATOMIC_OS_UNLOCKED \ + (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \ + defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)) + +#define PIPE_ATOMIC_OS_MS_INTERLOCK \ + (!defined(PIPE_CC_GCC) && \ + !PIPE_ATOMIC_OS_UNLOCKED && \ + defined(PIPE_SUBSYSTEM_WINDOWS_USER)) + +#define PIPE_ATOMIC_OS_PROVIDED \ + (PIPE_ATOMIC_OS_UNLOCKED || \ + PIPE_ATOMIC_OS_MS_INTERLOCK) + +/* Where no OS-provided implementation is available, fall back to + * either locally coded assembly or ultimately a mutex-based + * implementation: + */ +#define PIPE_ATOMIC_ASM_GCC_X86 \ + (!PIPE_ATOMIC_OS_PROVIDED && \ + defined(PIPE_CC_GCC) && \ + defined(PIPE_ARCH_X86)) + +/* KW: this was originally used when x86 asm wasn't available. + * Maintain that logic here. + */ +#define PIPE_ATOMIC_GCC_INTRINISIC \ + (!PIPE_ATOMIC_OS_PROVIDED && \ + !PIPE_ATOMIC_ASM_GCC_X86 && \ + defined(PIPE_CC_GCC)) + +#define PIPE_ATOMIC_ASM_MSVC_X86 \ + (!PIPE_ATOMIC_OS_PROVIDED && \ + defined(PIPE_CC_MSVC) && \ + defined(PIPE_ARCH_X86)) + +#define PIPE_ATOMIC_ASM \ + (PIPE_ATOMIC_ASM_GCC_X86 || \ + PIPE_ATOMIC_ASM_GCC_INTRINSIC || \ + PIPE_ATOMIC_ASM_MSVC_X86) + + +/* Where no OS-provided or locally-coded assembly implemenation is + * available, use pipe_mutex: + */ +#define PIPE_ATOMIC_MUTEX \ + (!PIPE_ATOMIC_OS_PROVIDED && \ + !PIPE_ATOMIC_ASM) + + + +#if (PIPE_ATOMIC_ASM_GCC_X86) + +#define PIPE_ATOMIC "GCC x86 assembly" + +struct pipe_atomic { + int32_t count; +}; + +#define p_atomic_set(_v, _i) ((_v)->count = (_i)) +#define p_atomic_read(_v) ((_v)->count) + + +static INLINE boolean +p_atomic_dec_zero(struct pipe_atomic *v) +{ + unsigned char c; + + __asm__ __volatile__("lock; decl %0; sete %1":"+m"(v->count), "=qm"(c) + ::"memory"); + + return c != 0; +} + +static INLINE void +p_atomic_inc(struct pipe_atomic *v) +{ + __asm__ __volatile__("lock; incl %0":"+m"(v->count)); +} + +static INLINE void +p_atomic_dec(struct pipe_atomic *v) +{ + __asm__ __volatile__("lock; decl %0":"+m"(v->count)); +} + +static INLINE int32_t +p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) +{ + return __sync_val_compare_and_swap(&v->count, old, _new); +} +#endif + + + +/* Implementation using GCC-provided synchronization intrinsics + */ +#if (PIPE_ATOMIC_ASM_GCC_INTRINSIC) + +#define PIPE_ATOMIC "GCC Sync Intrinsics" + +struct pipe_atomic { + int32_t count; +}; + +#define p_atomic_set(_v, _i) ((_v)->count = (_i)) +#define p_atomic_read(_v) ((_v)->count) + + +static INLINE boolean +p_atomic_dec_zero(struct pipe_atomic *v) +{ + return (__sync_sub_and_fetch(&v->count, 1) == 0); +} + +static INLINE void +p_atomic_inc(struct pipe_atomic *v) +{ + (void) __sync_add_and_fetch(&v->count, 1); +} + +static INLINE void +p_atomic_dec(struct pipe_atomic *v) +{ + (void) __sync_sub_and_fetch(&v->count, 1); +} + +static INLINE int32_t +p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) +{ + return __sync_val_compare_and_swap(&v->count, old, _new); +} +#endif + + + +/* Unlocked version for single threaded environments, such as some + * windows kernel modules. + */ +#if (PIPE_ATOMIC_OS_UNLOCKED) + +#define PIPE_ATOMIC "Unlocked" + +struct pipe_atomic +{ + int32_t count; +}; + +#define p_atomic_set(_v, _i) ((_v)->count = (_i)) +#define p_atomic_read(_v) ((_v)->count) +#define p_atomic_dec_zero(_v) ((boolean) --(_v)->count) +#define p_atomic_inc(_v) ((void) (_v)->count++) +#define p_atomic_dec(_v) ((void) (_v)->count--) +#define p_atomic_cmpxchg(_v, old, _new) ((_v)->count == old ? (_v)->count = (_new) : (_v)->count) + +#endif + + +/* Locally coded assembly for MSVC on x86: + */ +#if (PIPE_ATOMIC_ASM_MSVC_X86) + +#define PIPE_ATOMIC "MSVC x86 assembly" + +struct pipe_atomic +{ + int32_t count; +}; + +#define p_atomic_set(_v, _i) ((_v)->count = (_i)) +#define p_atomic_read(_v) ((_v)->count) + +static INLINE boolean +p_atomic_dec_zero(struct pipe_atomic *v) +{ + int32_t *pcount = &v->count; + unsigned char c; + + __asm { + mov eax, [pcount] + lock dec dword ptr [eax] + sete byte ptr [c] + } + + return c != 0; +} + +static INLINE void +p_atomic_inc(struct pipe_atomic *v) +{ + int32_t *pcount = &v->count; + + __asm { + mov eax, [pcount] + lock inc dword ptr [eax] + } +} + +static INLINE void +p_atomic_dec(struct pipe_atomic *v) +{ + int32_t *pcount = &v->count; + + __asm { + mov eax, [pcount] + lock dec dword ptr [eax] + } +} + +static INLINE int32_t +p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) +{ + int32_t *pcount = &v->count; + int32_t orig; + + __asm { + mov ecx, [pcount] + mov eax, [old] + mov edx, [_new] + lock cmpxchg [ecx], edx + mov [orig], eax + } + + return orig; +} +#endif + + +#if (PIPE_ATOMIC_OS_MS_INTERLOCK) + +#define PIPE_ATOMIC "MS userspace interlocks" + +#include <windows.h> + +struct pipe_atomic +{ + long count; +}; + +#define p_atomic_set(_v, _i) ((_v)->count = (_i)) +#define p_atomic_read(_v) ((_v)->count) + +static INLINE boolean +p_atomic_dec_zero(struct pipe_atomic *v) +{ + return InterlockedDecrement(&v->count); +} + +static INLINE void +p_atomic_inc(struct pipe_atomic *v) +{ + InterlockedIncrement(&v->count); +} + +static INLINE void +p_atomic_dec(struct pipe_atomic *v) +{ + InterlockedDecrement(&v->count); +} + +static INLINE int32_t +p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) +{ + return InterlockedCompareExchange(&v->count, _new, old); +} + +#endif + + + +#if (PIPE_ATOMIC_MUTEX) + +#define PIPE_ATOMIC "mutex-based fallback" + +#include "pipe/p_thread.h" + +/** + * This implementation should really not be used. + * Add an assembly port instead. It may abort and + * doesn't destroy used mutexes. + */ + +struct pipe_atomic { + pipe_mutex mutex; + int32_t count; +}; + +static INLINE void +p_atomic_set(struct pipe_atomic *v, int32_t i) +{ + pipe_mutex_init(v->mutex); + pipe_mutex_lock(v->mutex); + v->count = i; + pipe_mutex_unlock(v->mutex); +} + +static INLINE int32_t +p_atomic_read(struct pipe_atomic *v) +{ + int32_t ret; + + pipe_mutex_lock(v->mutex); + ret = v->count; + pipe_mutex_unlock(v->mutex); + return ret; +} + +static INLINE void +p_atomic_inc(struct pipe_atomic *v) +{ + pipe_mutex_lock(v->mutex); + ++v->count; + pipe_mutex_unlock(v->mutex); +} + +static INLINE void +p_atomic_dec(struct pipe_atomic *v) +{ + pipe_mutex_lock(v->mutex); + --v->count; + pipe_mutex_unlock(v->mutex); +} + +static INLINE boolean +p_atomic_dec_zero(struct pipe_atomic *v) +{ + boolean ret; + + pipe_mutex_lock(v->mutex); + ret = (--v->count == 0); + pipe_mutex_unlock(v->mutex); + return ret; +} + +static INLINE int32_t +p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) +{ + int32_t ret; + + pipe_mutex_lock(v->mutex); + ret = v->count; + if (ret == old) + v->count = _new; + pipe_mutex_unlock(v->mutex); + + return ret; +} + +#endif + + +#ifndef PIPE_ATOMIC +#error "No pipe_atomic implementation selected" +#endif + + + +#ifdef __cplusplus +} +#endif + +#endif /* P_ATOMIC_H */ diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index 05cbd2fc4d..7f7657031d 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -111,6 +111,10 @@ #define PIPE_OS_LINUX #endif +#if defined(__FreeBSD__) +#define PIPE_OS_BSD +#endif + #if defined(_WIN32) || defined(WIN32) #define PIPE_OS_WINDOWS #endif @@ -122,9 +126,9 @@ * NOTE: There is no way to auto-detect most of these. */ -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #define PIPE_SUBSYSTEM_DRI -#endif /* PIPE_OS_LINUX */ +#endif /* PIPE_OS_LINUX || PIPE_OS_BSD */ #if defined(PIPE_OS_WINDOWS) #if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 9454cc87db..2452bf3522 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -193,7 +193,6 @@ struct pipe_context { */ /*@{*/ void (*surface_copy)(struct pipe_context *pipe, - boolean do_flip,/**< flip surface contents vertically */ struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, /* don't make this const - diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 4f0b301f31..52d443970b 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -194,6 +194,16 @@ enum pipe_texture_target { /** + * Transfer object usage flags + */ +enum pipe_transfer_usage { + PIPE_TRANSFER_READ, + PIPE_TRANSFER_WRITE, + PIPE_TRANSFER_READ_WRITE //< Read/modify/write +}; + + +/** * Buffer usage flags */ #define PIPE_BUFFER_USAGE_CPU_READ (1 << 0) @@ -205,6 +215,7 @@ enum pipe_texture_target { #define PIPE_BUFFER_USAGE_INDEX (1 << 6) #define PIPE_BUFFER_USAGE_CONSTANT (1 << 7) #define PIPE_BUFFER_USAGE_DISCARD (1 << 8) +#define PIPE_BUFFER_USAGE_DONTBLOCK (1 << 9) /** Pipe driver custom usage flags should be greater or equal to this value */ #define PIPE_BUFFER_USAGE_CUSTOM (1 << 16) @@ -247,6 +258,7 @@ enum pipe_texture_target { #define PIPE_PRIM_QUADS 7 #define PIPE_PRIM_QUAD_STRIP 8 #define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_MAX 10 /** diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index b42f98ceba..3f65a60436 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -30,8 +30,9 @@ #define PIPE_FORMAT_H #include "p_compiler.h" -#include "p_debug.h" +/* FIXME: remove these header dependencies */ +#include "util/u_debug.h" #include "util/u_string.h" #ifdef __cplusplus diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 1219c817b4..1232c87968 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -38,95 +38,6 @@ extern "C" { #endif -/* XXX: these are a kludge. will fix when all surfaces are views into - * textures, and free-floating winsys surfaces go away. - */ -static INLINE void * -pipe_surface_map( struct pipe_surface *surf, unsigned flags ) -{ - struct pipe_screen *screen; - assert(surf->texture); - screen = surf->texture->screen; - return screen->surface_map( screen, surf, flags ); -} - -static INLINE void -pipe_surface_unmap( struct pipe_surface *surf ) -{ - struct pipe_screen *screen; - assert(surf->texture); - screen = surf->texture->screen; - screen->surface_unmap( screen, surf ); -} - - - -/** - * Set 'ptr' to point to 'surf' and update reference counting. - * The old thing pointed to, if any, will be unreferenced first. - * 'surf' may be NULL. - */ -static INLINE void -pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) -{ - /* bump the refcount first */ - if (surf) { - assert(surf->refcount); - surf->refcount++; - } - - if (*ptr) { - struct pipe_screen *screen; - assert((*ptr)->refcount); - assert((*ptr)->texture); - screen = (*ptr)->texture->screen; - screen->tex_surface_release( screen, ptr ); - assert(!*ptr); - } - - *ptr = surf; -} - - -/** - * \sa pipe_surface_reference - */ -static INLINE void -pipe_texture_reference(struct pipe_texture **ptr, - struct pipe_texture *pt) -{ - assert(ptr); - - if (pt) { - assert(pt->refcount); - pt->refcount++; - } - - if (*ptr) { - struct pipe_screen *screen = (*ptr)->screen; - assert(screen); - assert((*ptr)->refcount); - screen->texture_release(screen, ptr); - - assert(!*ptr); - } - - *ptr = pt; -} - - -static INLINE void -pipe_texture_release(struct pipe_texture **ptr) -{ - struct pipe_screen *screen; - assert(ptr); - screen = (*ptr)->screen; - assert((*ptr)->refcount); - screen->texture_release(screen, ptr); - *ptr = NULL; -} - - /** * Convenience wrappers for screen buffer functions. */ @@ -149,7 +60,13 @@ pipe_buffer_map(struct pipe_screen *screen, struct pipe_buffer *buf, unsigned usage) { - return screen->buffer_map(screen, buf, usage); + if(screen->buffer_map_range) { + unsigned offset = 0; + unsigned length = buf->size; + return screen->buffer_map_range(screen, buf, offset, length, usage); + } + else + return screen->buffer_map(screen, buf, usage); } static INLINE void @@ -159,26 +76,74 @@ pipe_buffer_unmap(struct pipe_screen *screen, screen->buffer_unmap(screen, buf); } -/* XXX: thread safety issues! - */ +static INLINE void * +pipe_buffer_map_range(struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, + unsigned length, + unsigned usage) +{ + assert(offset < buf->size); + assert(offset + length <= buf->size); + assert(length); + if(screen->buffer_map_range) + return screen->buffer_map_range(screen, buf, offset, length, usage); + else + return screen->buffer_map(screen, buf, usage); +} + static INLINE void -pipe_buffer_reference(struct pipe_screen *screen, - struct pipe_buffer **ptr, - struct pipe_buffer *buf) +pipe_buffer_flush_mapped_range(struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, + unsigned length) { - if (buf) { - assert(buf->refcount); - buf->refcount++; - } + assert(offset < buf->size); + assert(offset + length <= buf->size); + assert(length); + if(screen->buffer_flush_mapped_range) + screen->buffer_flush_mapped_range(screen, buf, offset, length); +} - if (*ptr) { - assert((*ptr)->refcount); - if(--(*ptr)->refcount == 0) { - screen->buffer_destroy( screen, *ptr ); - } +static INLINE void +pipe_buffer_write(struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned size, + const void *data) +{ + uint8_t *map; + + assert(offset < buf->size); + assert(offset + size <= buf->size); + assert(size); + + map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(map); + if(map) { + memcpy(map + offset, data, size); + pipe_buffer_flush_mapped_range(screen, buf, offset, size); + pipe_buffer_unmap(screen, buf); } +} - *ptr = buf; +static INLINE void +pipe_buffer_read(struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, unsigned size, + void *data) +{ + uint8_t *map; + + assert(offset < buf->size); + assert(offset + size <= buf->size); + assert(size); + + map = pipe_buffer_map_range(screen, buf, offset, size, PIPE_BUFFER_USAGE_CPU_READ); + assert(map); + if(map) { + memcpy(data, map + offset, size); + pipe_buffer_unmap(screen, buf); + } } diff --git a/src/gallium/drivers/trace/tr_winsys.h b/src/gallium/include/pipe/p_refcnt.h index 0fd2a40556..60844e40a5 100644 --- a/src/gallium/drivers/trace/tr_winsys.h +++ b/src/gallium/include/pipe/p_refcnt.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,55 +22,67 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef TR_WINSYS_H_ -#define TR_WINSYS_H_ - +#ifndef P_REFCNT_H +#define P_REFCNT_H -#include "pipe/p_compiler.h" -#include "pipe/p_debug.h" -#include "pipe/internal/p_winsys_screen.h" - -/** - * It often happens that new data is written directly to the user buffers - * without mapping/unmapping. This flag marks user buffers, so that their - * contents can be dumpped before being used by the pipe context. - */ -#define TRACE_BUFFER_USAGE_USER (1 << 31) +#include "p_defines.h" +#include "p_atomic.h" -struct hash_table; +#ifdef __cplusplus +extern "C" { +#endif -struct trace_winsys +struct pipe_reference { - struct pipe_winsys base; - - struct pipe_winsys *winsys; - - struct hash_table *buffer_maps; + struct pipe_atomic count; }; -static INLINE struct trace_winsys * -trace_winsys(struct pipe_winsys *winsys) +static INLINE void +pipe_reference_init(struct pipe_reference *reference, unsigned count) { - assert(winsys); - return (struct trace_winsys *)winsys; + p_atomic_set(&reference->count, count); } +/** + * Set 'ptr' to point to 'reference' and update reference counting. + * The old thing pointed to, if any, will be unreferenced first. + * 'reference' may be NULL. + * + * XXX: thread safety issues! + */ +static INLINE bool +pipe_reference(struct pipe_reference **ptr, struct pipe_reference *reference) +{ + bool destroy = FALSE; + + /* bump the reference.count first */ + if (reference) { + assert(p_atomic_read(&reference->count) != 0); + p_atomic_inc(&reference->count); + } -struct pipe_winsys * -trace_winsys_create(struct pipe_winsys *winsys); + if (*ptr) { + assert(p_atomic_read(&(*ptr)->count) != 0); + if (p_atomic_dec_zero(&(*ptr)->count)) { + destroy = TRUE; + } + } + *ptr = reference; -void -trace_winsys_user_buffer_update(struct pipe_winsys *winsys, - struct pipe_buffer *buffer); + return destroy; +} +#ifdef __cplusplus +} +#endif -#endif /* TR_WINSYS_H_ */ +#endif /* P_REFCNT_H */ diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 17d1548253..ed3a026023 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -55,6 +55,7 @@ struct pipe_winsys; struct pipe_buffer; + /** * Gallium screen/adapter context. Basically everything * hardware-specific that doesn't actually require a rendering @@ -112,8 +113,7 @@ struct pipe_screen { const unsigned *stride, struct pipe_buffer *buffer); - void (*texture_release)(struct pipe_screen *, - struct pipe_texture **pt); + void (*texture_destroy)(struct pipe_texture *pt); /** Get a surface which is a "view" into a texture */ struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, @@ -122,18 +122,25 @@ struct pipe_screen { unsigned zslice, unsigned usage ); - /* Surfaces allocated by the above must be released here: - */ - void (*tex_surface_release)( struct pipe_screen *, - struct pipe_surface ** ); + void (*tex_surface_destroy)(struct pipe_surface *); - void *(*surface_map)( struct pipe_screen *, - struct pipe_surface *surface, - unsigned flags ); + /** Get a transfer object for transferring data to/from a texture */ + struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *, + struct pipe_texture *texture, + unsigned face, unsigned level, + unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, + unsigned w, unsigned h); + + void (*tex_transfer_destroy)(struct pipe_transfer *); + + void *(*transfer_map)( struct pipe_screen *, + struct pipe_transfer *transfer ); - void (*surface_unmap)( struct pipe_screen *, - struct pipe_surface *surface ); + void (*transfer_unmap)( struct pipe_screen *, + struct pipe_transfer *transfer ); /** @@ -195,12 +202,37 @@ struct pipe_screen { void *(*buffer_map)( struct pipe_screen *screen, struct pipe_buffer *buf, unsigned usage ); + /** + * Map a subrange of the buffer data store into the client's address space. + * + * The returned pointer is always relative to buffer start, regardless of + * the specified range. This is different from the ARB_map_buffer_range + * semantics because we don't forbid multiple mappings of the same buffer + * (yet). + */ + void *(*buffer_map_range)( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, + unsigned length, + unsigned usage); + + /** + * Notify a range that was actually written into. + * + * The range is relative to the buffer start, regardless of the range + * specified to buffer_map_range. This is different from the + * ARB_map_buffer_range semantics because we don't forbid multiple mappings + * of the same buffer (yet). + */ + void (*buffer_flush_mapped_range)( struct pipe_screen *screen, + struct pipe_buffer *buf, + unsigned offset, + unsigned length); void (*buffer_unmap)( struct pipe_screen *screen, - struct pipe_buffer *buf ); + struct pipe_buffer *buf ); - void (*buffer_destroy)( struct pipe_screen *screen, - struct pipe_buffer *buf ); + void (*buffer_destroy)( struct pipe_buffer *buf ); /** diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 35df70e7b7..4dafdd6f0a 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -191,8 +191,8 @@ struct tgsi_immediate_float32 /* * GL_EXT_vertex_shader */ -#define TGSI_OPCODE_INDEX 22 -#define TGSI_OPCODE_NEGATE 23 +#define TGSI_OPCODE_INDEX 22 /* considered for removal */ +#define TGSI_OPCODE_NEGATE 23 /* considered for removal */ #define TGSI_OPCODE_MADD TGSI_OPCODE_MAD #define TGSI_OPCODE_FRAC 24 #define TGSI_OPCODE_SETGE TGSI_OPCODE_SGE @@ -206,7 +206,7 @@ struct tgsi_immediate_float32 #define TGSI_OPCODE_RECIP TGSI_OPCODE_RCP #define TGSI_OPCODE_RECIPSQRT TGSI_OPCODE_RSQ #define TGSI_OPCODE_CROSSPRODUCT 31 -#define TGSI_OPCODE_MULTIPLYMATRIX 32 +#define TGSI_OPCODE_MULTIPLYMATRIX 32 /* considered for removal */ /* * GL_NV_vertex_program1_1 diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 9dc541630c..aad41fab11 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -43,6 +43,8 @@ #include "p_compiler.h" #include "p_defines.h" #include "p_format.h" +#include "p_refcnt.h" +#include "p_screen.h" #ifdef __cplusplus @@ -64,23 +66,20 @@ extern "C" { /* fwd decls */ -struct pipe_screen; struct pipe_surface; - /** * The driver will certainly subclass this to include actual memory * management information. */ struct pipe_buffer { + struct pipe_reference reference; + struct pipe_screen *screen; unsigned alignment; unsigned usage; unsigned size; - - /** Reference count */ - unsigned refcount; }; @@ -109,9 +108,15 @@ struct pipe_rasterizer_state unsigned line_stipple_factor:8; /**< [1..256] actually */ unsigned line_stipple_pattern:16; unsigned line_last_pixel:1; - unsigned bypass_clipping:1; - unsigned bypass_vs:1; /**< Skip the vertex shader. Note that the shader is - still needed though, to indicate inputs/outputs */ + + /** + * Vertex coordinates are pre-transformed to screen space. Skip + * the vertex shader, clipping and viewport processing. Note that + * a vertex shader is still needed though, to indicate the mapping + * from vertex elements to fragment shader input semantics. + */ + unsigned bypass_vs_clip_and_viewport:1; + unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */ unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */ unsigned gl_rasterization_rules:1; /**< enable tweaks for GL rasterization? */ @@ -275,18 +280,14 @@ struct pipe_sampler_state */ struct pipe_surface { + struct pipe_reference reference; enum pipe_format format; /**< PIPE_FORMAT_x */ unsigned status; /**< PIPE_SURFACE_STATUS_x */ unsigned clear_value; /**< XXX may be temporary */ unsigned width; /**< logical width in pixels */ unsigned height; /**< logical height in pixels */ - struct pipe_format_block block; - unsigned nblocksx; /**< allocated width in blocks */ - unsigned nblocksy; /**< allocated height in blocks */ - unsigned stride; /**< stride in bytes between rows of blocks */ unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ unsigned offset; /**< offset from start of buffer, in bytes */ - unsigned refcount; unsigned usage; /**< PIPE_BUFFER_USAGE_* */ struct pipe_texture *texture; /**< texture into which this is a view */ @@ -297,10 +298,35 @@ struct pipe_surface /** + * Transfer object. For data transfer to/from a texture. + */ +struct pipe_transfer +{ + enum pipe_format format; /**< PIPE_FORMAT_x */ + unsigned x; /**< x offset from start of texture image */ + unsigned y; /**< y offset from start of texture image */ + unsigned width; /**< logical width in pixels */ + unsigned height; /**< logical height in pixels */ + struct pipe_format_block block; + unsigned nblocksx; /**< allocated width in blocks */ + unsigned nblocksy; /**< allocated height in blocks */ + unsigned stride; /**< stride in bytes between rows of blocks */ + unsigned usage; /**< PIPE_TRANSFER_* */ + + struct pipe_texture *texture; /**< texture to transfer to/from */ + unsigned face; + unsigned level; + unsigned zslice; +}; + + +/** * Texture object. */ struct pipe_texture { + struct pipe_reference reference; + enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ @@ -319,10 +345,6 @@ struct pipe_texture unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */ - /* These are also refcounted: - */ - unsigned refcount; - struct pipe_screen *screen; /**< screen that this texture belongs to */ }; @@ -359,6 +381,35 @@ struct pipe_vertex_element }; +/* Reference counting helper functions */ +static INLINE void +pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) +{ + struct pipe_buffer *old_buf = *ptr; + + if (pipe_reference((struct pipe_reference **)ptr, &buf->reference)) + old_buf->screen->buffer_destroy(old_buf); +} + +static INLINE void +pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) +{ + struct pipe_surface *old_surf = *ptr; + + if (pipe_reference((struct pipe_reference **)ptr, &surf->reference)) + old_surf->texture->screen->tex_surface_destroy(old_surf); +} + +static INLINE void +pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) +{ + struct pipe_texture *old_tex = *ptr; + + if (pipe_reference((struct pipe_reference **)ptr, &tex->reference)) + old_tex->screen->texture_destroy(old_tex); +} + + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h index 8af3cd958b..a9cd77541d 100644 --- a/src/gallium/include/pipe/p_thread.h +++ b/src/gallium/include/pipe/p_thread.h @@ -38,7 +38,7 @@ #include "pipe/p_compiler.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) #include <pthread.h> /* POSIX threads headers */ #include <stdio.h> /* for perror() */ @@ -73,7 +73,7 @@ typedef pthread_cond_t pipe_condvar; static pipe_mutex mutex = PTHREAD_MUTEX_INITIALIZER #define pipe_mutex_init(mutex) \ - pthread_mutex_init(&(mutex), NULL) + (void) pthread_mutex_init(&(mutex), NULL) #define pipe_mutex_destroy(mutex) \ pthread_mutex_destroy(&(mutex)) @@ -134,20 +134,20 @@ static INLINE int pipe_thread_destroy( pipe_thread thread ) typedef CRITICAL_SECTION pipe_mutex; -#define pipe_static_mutex(name) \ - /*static*/ pipe_mutex name = {0,0,0,0,0,0} +#define pipe_static_mutex(mutex) \ + /*static*/ pipe_mutex mutex = {0,0,0,0,0,0} -#define pipe_mutex_init(name) \ - InitializeCriticalSection(&name) +#define pipe_mutex_init(mutex) \ + InitializeCriticalSection(&mutex) -#define pipe_mutex_destroy(name) \ - DeleteCriticalSection(&name) +#define pipe_mutex_destroy(mutex) \ + DeleteCriticalSection(&mutex) -#define pipe_mutex_lock(name) \ - EnterCriticalSection(&name) +#define pipe_mutex_lock(mutex) \ + EnterCriticalSection(&mutex) -#define pipe_mutex_unlock(name) \ - LeaveCriticalSection(&name) +#define pipe_mutex_unlock(mutex) \ + LeaveCriticalSection(&mutex) /* XXX: dummy definitions, make it compile */ @@ -210,7 +210,7 @@ typedef unsigned pipe_condvar; */ typedef struct { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) pthread_key_t key; #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) DWORD key; @@ -225,7 +225,7 @@ typedef struct { static INLINE void pipe_tsd_init(pipe_tsd *tsd) { -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { perror("pthread_key_create(): failed to allocate key for thread specific data"); exit(-1); @@ -242,7 +242,7 @@ pipe_tsd_get(pipe_tsd *tsd) if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) { pipe_tsd_init(tsd); } -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) return pthread_getspecific(tsd->key); #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) assert(0); @@ -259,7 +259,7 @@ pipe_tsd_set(pipe_tsd *tsd, void *value) if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) { pipe_tsd_init(tsd); } -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) if (pthread_setspecific(tsd->key, value) != 0) { perror("pthread_set_specific() failed"); exit(-1); diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index 54480fa047..435435da29 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -2,14 +2,18 @@ #ifndef _DRM_API_H_ #define _DRM_API_H_ +#include "pipe/p_compiler.h" + struct pipe_screen; struct pipe_winsys; +struct pipe_buffer; struct pipe_context; +struct pipe_texture; struct drm_api { /** - * Special buffer function + * Special buffer functions */ /*@{*/ struct pipe_screen* (*create_screen)(int drmFB, int pciID); @@ -17,17 +21,27 @@ struct drm_api /*@}*/ /** - * Special buffer function + * Special buffer functions */ /*@{*/ - struct pipe_buffer* (*buffer_from_handle)(struct pipe_winsys *winsys, const char *name, unsigned handle); - unsigned (*handle_from_buffer)(struct pipe_winsys *winsys, struct pipe_buffer *buffer); + boolean (*buffer_from_texture)(struct pipe_texture *texture, + struct pipe_buffer **buffer, + unsigned *stride); + struct pipe_buffer* (*buffer_from_handle)(struct pipe_screen *screen, + const char *name, + unsigned handle); + boolean (*handle_from_buffer)(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle); + boolean (*global_handle_from_buffer)(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle); /*@}*/ }; /** * A driver needs to export this symbol */ -extern struct drm_api drm_api_hocks; +extern struct drm_api drm_api_hooks; #endif diff --git a/src/gallium/state_trackers/dri2/Makefile b/src/gallium/state_trackers/dri2/Makefile new file mode 100644 index 0000000000..47750e997e --- /dev/null +++ b/src/gallium/state_trackers/dri2/Makefile @@ -0,0 +1,28 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = dri2drm + +LIBRARY_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main \ + $(shell pkg-config --cflags-only-I libdrm) + + +C_SOURCES = \ + dri_context.c \ + dri_screen.c \ + dri_drawable.c \ + dri_extensions.c + +# $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/vblank.c \ + $(TOP)/src/mesa/drivers/dri/common/dri_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c \ + $(TOP)/src/mesa/drivers/common/driverfuncs.c \ + $(TOP)/src/mesa/drivers/dri/common/texmem.c \ + $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c + +include ../../Makefile.template diff --git a/src/gallium/state_trackers/glx/dri/dri_context.c b/src/gallium/state_trackers/dri2/dri_context.c index 9424e18bee..92c26ac70f 100644 --- a/src/gallium/state_trackers/glx/dri/dri_context.c +++ b/src/gallium/state_trackers/dri2/dri_context.c @@ -18,22 +18,29 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ - +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ #include "dri_screen.h" -#include "dri_context.h" -#include "dri_winsys.h" +#include "dri_drawable.h" + + +#include "state_tracker/drm_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "pipe/p_context.h" +#include "dri_context.h" + #include "util/u_memory.h" @@ -59,33 +66,33 @@ dri_create_context(const __GLcontextModes *visual, ctx->cPriv = cPriv; ctx->sPriv = sPriv; - driParseConfigFiles(&ctx->optionCache, + driParseConfigFiles(&ctx->optionCache, &screen->optionCache, - sPriv->myNum, + sPriv->myNum, "dri"); - - ctx->pipe = screen->pipe_screen->create_context(screen->pipe_screen, - screen->pipe_winsys, - hw_winsys ); + + ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen); + if (ctx->pipe == NULL) goto fail; - ctx->pipe->priv = ctx; /* I guess */ + /* used in dri_flush_frontbuffer */ + ctx->pipe->priv = ctx; ctx->st = st_create_context(ctx->pipe, visual, st_share); if (ctx->st == NULL) goto fail; - dri_init_extensions( ctx ); + dri_init_extensions(ctx); return GL_TRUE; fail: if (ctx && ctx->st) - st_destroy_context( ctx->st ); + st_destroy_context(ctx->st); if (ctx && ctx->pipe) - ctx->pipe->destroy( ctx->pipe ); + ctx->pipe->destroy(ctx->pipe); FREE(ctx); return FALSE; @@ -97,14 +104,13 @@ dri_destroy_context(__DRIcontextPrivate *cPriv) { struct dri_context *ctx = dri_context(cPriv); struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); - struct pipe_winsys *winsys = screen->winsys; /* No particular reason to wait for command completion before * destroying a context, but it is probably worthwhile flushing it * to avoid having to add code elsewhere to cope with flushing a * partially destroyed context. */ - st_flush(ctx->st); + st_flush(ctx->st, 0, NULL); if (screen->dummyContext == ctx) screen->dummyContext = NULL; @@ -143,26 +149,22 @@ dri_make_current(__DRIcontextPrivate *cPriv, */ screen->dummyContext = ctx; - st_make_current( ctx->st, - draw->stfb, - read->stfb ); + st_make_current(ctx->st, + draw->stfb, + read->stfb); + /* used in dri_flush_frontbuffer */ ctx->dPriv = driDrawPriv; - /* Update window sizes if necessary: - */ - if (draw->stamp != driDrawPriv->lastStamp) { - dri_update_window_size( draw ); - } - - if (read->stamp != driReadPriv->lastStamp) { - dri_update_window_size( read ); - } - - } - else { + if (driDrawPriv) + dri_get_buffers(driDrawPriv); + if (driDrawPriv != driReadPriv && driReadPriv) + dri_get_buffers(driReadPriv); + } else { st_make_current(NULL, NULL, NULL); } return GL_TRUE; } + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/glx/dri/dri_context.h b/src/gallium/state_trackers/dri2/dri_context.h index 4e6a305abb..e910472700 100644 --- a/src/gallium/state_trackers/glx/dri/dri_context.h +++ b/src/gallium/state_trackers/dri2/dri_context.h @@ -1,6 +1,7 @@ /************************************************************************** * - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. + * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -17,12 +18,16 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ #ifndef DRI_CONTEXT_H #define DRI_CONTEXT_H @@ -35,22 +40,21 @@ struct pipe_context; struct pipe_fence; struct st_context; +struct dri_drawable; struct dri_context { + /* dri */ + __DRIscreenPrivate *sPriv; __DRIcontextPrivate *cPriv; __DRIdrawablePrivate *dPriv; + driOptionCache optionCache; + + /* gallium */ struct st_context *st; struct pipe_context *pipe; - - boolean locked; - - /** - * Configuration cache - */ - driOptionCache optionCache; }; @@ -60,13 +64,14 @@ dri_context(__DRIcontextPrivate *driContextPriv) return (struct dri_context *) driContextPriv->driverPrivate; } + /*********************************************************************** * dri_context.c */ -void +void dri_destroy_context(__DRIcontextPrivate * driContextPriv); -boolean +boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); boolean @@ -80,16 +85,12 @@ dri_create_context(const __GLcontextModes * visual, void *sharedContextPrivate); - /*********************************************************************** - * dri_lock.c + * dri_extensions.c */ -void dri_lock_hardware( struct dri_context *context, - struct dri_drawable *drawable ); - -void dri_unlock_hardware( struct dri_context *dri ); -boolean dri_is_locked( struct dri_context *dri ); - - +void +dri_init_extensions(struct dri_context *ctx); #endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri2/dri_drawable.c b/src/gallium/state_trackers/dri2/dri_drawable.c new file mode 100644 index 0000000000..2e3f4099e2 --- /dev/null +++ b/src/gallium/state_trackers/dri2/dri_drawable.c @@ -0,0 +1,325 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_inlines.h" +#include "state_tracker/drm_api.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" + +#include "util/u_memory.h" + + +static void +dri_copy_to_front(__DRIdrawablePrivate *dPriv, + struct pipe_surface *from, + int x, int y, unsigned w, unsigned h) +{ + /* TODO send a message to the Xserver to copy to the real front buffer */ +} + + +static struct pipe_surface * +dri_surface_from_handle(struct pipe_screen *screen, + unsigned handle, + enum pipe_format format, + unsigned width, + unsigned height, + unsigned pitch) +{ + struct pipe_surface *surface = NULL; + struct pipe_texture *texture = NULL; + struct pipe_texture templat; + struct pipe_buffer *buf = NULL; + + buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle); + if (!buf) + return NULL; + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = format; + templat.width[0] = width; + templat.height[0] = height; + pf_get_block(templat.format, &templat.block); + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buf); + + /* we don't need the buffer from this point on */ + pipe_buffer_reference(&buf, NULL); + + if (!texture) + return NULL; + + surface = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* we don't need the texture from this point on */ + pipe_texture_reference(&texture, NULL); + return surface; +} + + +/** + * This will be called a drawable is known to have been resized. + */ +void +dri_get_buffers(__DRIdrawablePrivate *dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_surface *surface = NULL; + struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; + __DRIbuffer *buffers = NULL; + __DRIscreen *dri_screen = drawable->sPriv; + __DRIdrawable *dri_drawable = drawable->dPriv; + boolean have_depth = FALSE; + int i, count; + + buffers = (*dri_screen->dri2.loader->getBuffers)(dri_drawable, + &dri_drawable->w, + &dri_drawable->h, + drawable->attachments, + drawable->num_attachments, + &count, + dri_drawable->loaderPrivate); + + if (buffers == NULL) { + return; + } + + /* set one cliprect to cover the whole dri_drawable */ + dri_drawable->x = 0; + dri_drawable->y = 0; + dri_drawable->backX = 0; + dri_drawable->backY = 0; + dri_drawable->numClipRects = 1; + dri_drawable->pClipRects[0].x1 = 0; + dri_drawable->pClipRects[0].y1 = 0; + dri_drawable->pClipRects[0].x2 = dri_drawable->w; + dri_drawable->pClipRects[0].y2 = dri_drawable->h; + dri_drawable->numBackClipRects = 1; + dri_drawable->pBackClipRects[0].x1 = 0; + dri_drawable->pBackClipRects[0].y1 = 0; + dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; + dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; + + for (i = 0; i < count; i++) { + enum pipe_format format = 0; + int index = 0; + + switch (buffers[i].attachment) { + case __DRI_BUFFER_FRONT_LEFT: + index = ST_SURFACE_FRONT_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + index = ST_SURFACE_FRONT_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_BACK_LEFT: + index = ST_SURFACE_BACK_LEFT; + format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case __DRI_BUFFER_DEPTH: + index = ST_SURFACE_DEPTH; + format = PIPE_FORMAT_Z24S8_UNORM; + break; + case __DRI_BUFFER_STENCIL: + index = ST_SURFACE_DEPTH; + format = PIPE_FORMAT_Z24S8_UNORM; + break; + case __DRI_BUFFER_ACCUM: + default: + assert(0); + } + assert(buffers[i].cpp == 4); + + if (index == ST_SURFACE_DEPTH) { + if (have_depth) + continue; + else + have_depth = TRUE; + } + + surface = dri_surface_from_handle(screen, + buffers[i].name, + format, + dri_drawable->w, + dri_drawable->h, + buffers[i].pitch); + + st_set_framebuffer_surface(drawable->stfb, index, surface); + pipe_surface_reference(&surface, NULL); + } + /* this needed, or else the state tracker fails to pick the new buffers */ + st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); +} + + +void +dri_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, + void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height); +} + + +void +dri_swap_buffers(__DRIdrawablePrivate * dPriv) +{ + /* not needed for dri2 */ + assert(0); +} + + +void +dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +{ + /* not needed for dri2 */ + assert(0); +} + + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +boolean +dri_create_buffer(__DRIscreenPrivate *sPriv, + __DRIdrawablePrivate *dPriv, + const __GLcontextModes *visual, + boolean isPixmap) +{ + enum pipe_format colorFormat, depthFormat, stencilFormat; + struct dri_screen *screen = sPriv->private; + struct dri_drawable *drawable = NULL; + struct pipe_screen *pscreen = screen->pipe_screen; + int i; + + if (isPixmap) + goto fail; /* not implemented */ + + drawable = CALLOC_STRUCT(dri_drawable); + if (drawable == NULL) + goto fail; + + /* XXX: todo: use the pipe_screen queries to figure out which + * render targets are supportable. + */ + assert(visual->redBits == 8); + assert(visual->depthBits == 24 || visual->depthBits == 0); + assert(visual->stencilBits == 8 || visual->stencilBits == 0); + + colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (visual->depthBits) { + if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) + depthFormat = PIPE_FORMAT_Z24S8_UNORM; + else + depthFormat = PIPE_FORMAT_S8Z24_UNORM; + } else + depthFormat = PIPE_FORMAT_NONE; + + if (visual->stencilBits) { + if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) + stencilFormat = PIPE_FORMAT_Z24S8_UNORM; + else + stencilFormat = PIPE_FORMAT_S8Z24_UNORM; + } else + stencilFormat = PIPE_FORMAT_NONE; + + drawable->stfb = st_create_framebuffer(visual, + colorFormat, + depthFormat, + stencilFormat, + dPriv->w, + dPriv->h, + (void*) drawable); + if (drawable->stfb == NULL) + goto fail; + + drawable->sPriv = sPriv; + drawable->dPriv = dPriv; + dPriv->driverPrivate = (void *) drawable; + + /* setup dri2 buffers information */ + i = 0; + drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; +#if 0 + /* TODO incase of double buffer visual, delay fake creation */ + drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; +#endif + if (visual->doubleBufferMode) + drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (visual->depthBits) + drawable->attachments[i++] = __DRI_BUFFER_DEPTH; + if (visual->stencilBits) + drawable->attachments[i++] = __DRI_BUFFER_STENCIL; + drawable->num_attachments = i; + + return GL_TRUE; +fail: + FREE(drawable); + return GL_FALSE; +} + + +void +dri_destroy_buffer(__DRIdrawablePrivate *dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + + st_unreference_framebuffer(drawable->stfb); + + FREE(drawable); +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/glx/dri/dri_drawable.h b/src/gallium/state_trackers/dri2/dri_drawable.h index 1001bb8c57..185c657b35 100644 --- a/src/gallium/state_trackers/glx/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri2/dri_drawable.h @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -37,12 +37,14 @@ struct st_framebuffer; struct dri_drawable { + /* dri */ __DRIdrawablePrivate *dPriv; - unsigned stamp; + __DRIscreenPrivate *sPriv; - struct pipe_fence *last_swap_fence; - struct pipe_fence *first_swap_fence; + unsigned attachments[8]; + unsigned num_attachments; + /* gallium */ struct st_framebuffer *stfb; }; @@ -57,17 +59,31 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv) /*********************************************************************** * dri_drawable.c */ - -void +boolean +dri_create_buffer(__DRIscreenPrivate *sPriv, + __DRIdrawablePrivate *dPriv, + const __GLcontextModes *visual, + boolean isPixmap); + +void +dri_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, + void *context_private); + +void dri_swap_buffers(__DRIdrawablePrivate * dPriv); -void +void dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, - int x, int y, + int x, int y, int w, int h); -void -dri_update_window_size(__DRIdrawablePrivate *dPriv); +void +dri_get_buffers(__DRIdrawablePrivate * dPriv); +void +dri_destroy_buffer(__DRIdrawablePrivate *dPriv); #endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/glx/dri/dri_extensions.c b/src/gallium/state_trackers/dri2/dri_extensions.c index 126faf7601..732d1e89b0 100644 --- a/src/gallium/state_trackers/glx/dri/dri_extensions.c +++ b/src/gallium/state_trackers/dri2/dri_extensions.c @@ -18,17 +18,23 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ - - +#include "dri_screen.h" +#include "dri_context.h" +#include "state_tracker/st_context.h" #define need_GL_ARB_multisample +#define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_texture_compression #define need_GL_ARB_vertex_buffer_object @@ -53,6 +59,7 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, + {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_texture_border_clamp", NULL}, {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, @@ -96,13 +103,17 @@ const struct dri_extension card_extensions[] = { }; - -void -dri_init_extensions( void ) +void +dri_init_extensions(struct dri_context *ctx) { /* The card_extensions list should be pruned according to the - * capabilities of the pipe_screen. This is actually something + * capabilities of the pipe_screen. This is actually something * that can/should be done inside st_create_context(). */ - driInitExtensions( ctx->st->ctx, card_extensions, GL_TRUE ); + if (ctx) + driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE); + else + driInitExtensions(NULL, card_extensions, GL_FALSE); } + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/glx/dri/dri_screen.c b/src/gallium/state_trackers/dri2/dri_screen.c index f7119b949a..ab5878a4bc 100644 --- a/src/gallium/state_trackers/glx/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri2/dri_screen.c @@ -18,23 +18,29 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ #include "utils.h" #include "vblank.h" #include "xmlpool.h" -#include "dri_context.h" #include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_inlines.h" +#include "state_tracker/drm_api.h" #include "state_tracker/st_public.h" #include "state_tracker/st_cb_fbo.h" @@ -44,19 +50,15 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY -// DRI_CONF_FORCE_S3TC_ENABLE(false) + /*DRI_CONF_FORCE_S3TC_ENABLE(false)*/ DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; -const uint __driNConfigOptions = 3; - -static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; - -extern const struct dri_extension card_extensions[]; +const uint __driNConfigOptions = 3; -static const __DRIextension *driScreenExtensions[] = { +static const __DRIextension *dri_screen_extensions[] = { &driReadDrawableExtension, &driCopySubBufferExtension.base, &driSwapControlExtension.base, @@ -66,46 +68,40 @@ static const __DRIextension *driScreenExtensions[] = { }; - - -static const char * -dri_get_name( struct pipe_winsys *winsys ) +static void +dri_get_drm_minor(struct dri_screen *screen) { - return "dri"; + /* TODO get the real minor */ + screen->minor = 0; } - static void -dri_destroy_screen(__DRIscreenPrivate * sPriv) +dri_get_device_id(struct dri_screen *screen) { - struct dri_screen *screen = dri_screen(sPriv); - - screen->pipe_screen->destroy( screen->pipe_screen ); - screen->pipe_winsys->destroy( screen->pipe_winsys ); - FREE(screen); - sPriv->private = NULL; -} + char path[512]; + FILE *file; + /* + * There must be a better way to get the deviceID. + * XXX this only works on Linux. + */ + snprintf(path, sizeof(path), "/sys/class/drm/card%d/device/device", screen->minor); + file = fopen(path, "r"); + if (!file) { + return; + } -/** - * Get information about previous buffer swaps. - */ -static int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, - __DRIswapInfo * sInfo) -{ - if (dPriv == NULL || - dPriv->driverPrivate == NULL || - sInfo == NULL) - return -1; - else - return 0; + fgets(path, sizeof(path), file); + sscanf(path, "%x", &screen->deviceID); + fclose(file); } + static const __DRIconfig ** dri_fill_in_modes(__DRIscreenPrivate *psp, - unsigned pixel_bits ) + unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer) { __DRIconfig **configs; __GLcontextModes *m; @@ -115,17 +111,19 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, uint8_t msaa_samples_array[1]; unsigned depth_buffer_factor; unsigned back_buffer_factor; + unsigned msaa_samples_factor; GLenum fb_format; GLenum fb_type; int i; static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; + /* TODO probe the hardware of what is supports */ depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; + depth_bits_array[1] = 24; + depth_bits_array[2] = 24; stencil_bits_array[0] = 0; /* no depth or stencil */ stencil_bits_array[1] = 0; /* z24x8 */ @@ -134,9 +132,10 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, msaa_samples_array[0] = 0; depth_buffer_factor = 3; - back_buffer_factor = 1; + back_buffer_factor = 3; + msaa_samples_factor = 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; + num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4; if (pixel_bits == 16) { fb_format = GL_RGB; @@ -148,85 +147,92 @@ dri_fill_in_modes(__DRIscreenPrivate *psp, } configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, - stencil_bits_array, depth_buffer_factor, + depth_bits_array, + stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, msaa_samples_factor); if (configs == NULL) { debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); return NULL; } - return configs; + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return (const const __DRIconfig **) configs; } +/** + * Get information about previous buffer swaps. + */ +int +dri_get_swap_info(__DRIdrawablePrivate * dPriv, + __DRIswapInfo * sInfo) +{ + if (dPriv == NULL || + dPriv->driverPrivate == NULL || + sInfo == NULL) + return -1; + else + return 0; +} -/* This is the driver specific part of the createNewScreen entry point. - * - * Returns the __GLcontextModes supported by this driver. + +/** + * NULL stub for old dri loaders */ -static const __DRIconfig **dri_init_screen(__DRIscreenPrivate *sPriv) +const __DRIconfig ** +dri_init_screen(__DRIscreenPrivate *sPriv) { - static const __DRIversion ddx_expected = { 1, 6, 0 }; /* hw query */ - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; /* hw query */ - struct dri_screen *screen; + return NULL; +} - if (!driCheckDriDdxDrmVersions2("dri", - &sPriv->dri_version, &dri_expected, - &sPriv->ddx_version, &ddx_expected, - &sPriv->drm_version, &drm_expected)) { - return NULL; - } - /* Set up dispatch table to cope with all known extensions: - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); +/** + * This is the driver specific part of the createNewScreen entry point. + * + * Returns the __GLcontextModes supported by this driver. + */ +const __DRIconfig ** +dri_init_screen2(__DRIscreenPrivate *sPriv) +{ + struct dri_screen *screen; + /* Set up dispatch table to cope with all known extensions */ + dri_init_extensions(NULL); screen = CALLOC_STRUCT(dri_screen); if (!screen) goto fail; screen->sPriv = sPriv; + screen->fd = sPriv->fd; + dri_get_drm_minor(screen); + dri_get_device_id(screen); sPriv->private = (void *) screen; + sPriv->extensions = dri_screen_extensions; - /* Search the registered winsys' for one that likes this sPriv. - * This is required in situations where multiple devices speak to - * the same DDX and are built into the same binary. - * - * Note that cases like Intel i915 vs i965 doesn't fall into this - * category because they are built into separate binaries. - * - * Nonetheless, it's healthy to keep that level of detail out of - * this state_tracker. - */ - for (i = 0; - i < dri1_winsys_count && - screen->st_winsys == NULL; - i++) - { - screen->dri_winsys = - dri_winsys[i]->check_dri_privates( sPriv->pDevPriv, - sPriv->pSAREA - /* versions, etc?? */)); + screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, screen->deviceID); + if (!screen->pipe_screen) { + debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); + goto fail; } - + + /* We need to hook in here */ + screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; driParseOptionInfo(&screen->optionCache, - __driConfigOptions, + __driConfigOptions, __driNConfigOptions); - - /* Plug our info back into the __DRIscreenPrivate: - */ - sPriv->private = (void *) screen; - sPriv->extensions = driScreenExtensions; - - return dri_fill_in_modes(sPriv, - dri_priv->cpp * 8, + return dri_fill_in_modes(sPriv, + 4 * 8, 24, 8, 1); @@ -235,21 +241,32 @@ fail: } +void +dri_destroy_screen(__DRIscreenPrivate * sPriv) +{ + struct dri_screen *screen = dri_screen(sPriv); + + screen->pipe_screen->destroy(screen->pipe_screen); + FREE(screen); + sPriv->private = NULL; +} -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = dri_init_screen, - .DestroyScreen = dri_destroy_screen, - .CreateContext = dri_create_context, - .DestroyContext = dri_destroy_context, - .CreateBuffer = dri_create_buffer, - .DestroyBuffer = dri_destroy_buffer, - .SwapBuffers = dri_swap_buffers, - .MakeCurrent = dri_make_current, - .UnbindContext = dri_unbind_context, - .GetSwapInfo = dri_get_swap_info, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = dri_copy_sub_buffer, - //.InitScreen2 = dri_init_screen2, +PUBLIC const struct __DriverAPIRec driDriverAPI = { + .InitScreen = dri_init_screen, /* not supported but exported */ + .DestroyScreen = dri_destroy_screen, + .CreateContext = dri_create_context, + .DestroyContext = dri_destroy_context, + .CreateBuffer = dri_create_buffer, + .DestroyBuffer = dri_destroy_buffer, + .SwapBuffers = dri_swap_buffers, /* not supported but exported */ + .MakeCurrent = dri_make_current, + .UnbindContext = dri_unbind_context, + .GetSwapInfo = dri_get_swap_info, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .CopySubBuffer = dri_copy_sub_buffer, /* not supported but exported */ + .InitScreen2 = dri_init_screen2, }; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/glx/dri/dri_screen.h b/src/gallium/state_trackers/dri2/dri_screen.h index 12ed86d22a..fe2676d0be 100644 --- a/src/gallium/state_trackers/glx/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri2/dri_screen.h @@ -18,12 +18,16 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ #ifndef DRI_SCREEN_H #define DRI_SCREEN_H @@ -35,27 +39,8 @@ struct dri_screen { - __DRIScreenPrivate *sPriv; - struct pipe_winsys *pipe_winsys; - struct pipe_screen *pipe_screen; - - struct { - /* Need a pipe_surface pointer to do client-side swapbuffers: - */ - unsigned long buffer_handle; - struct pipe_surface *surface; - struct pipe_texture *texture; - - int pitch; /* row stride, in bytes */ - int width; - int height; - int size; - int cpp; /* for front and back buffers */ - } front; - - int deviceID; - int drmMinor; - + /* dri */ + __DRIscreenPrivate *sPriv; /** * Configuration cache with default values for all contexts @@ -67,8 +52,16 @@ struct dri_screen * which we need a rendering context, but none is currently bound. */ struct dri_context *dummyContext; -}; + /* drm */ + int deviceID; + int fd; + int minor; + + /* gallium */ + struct pipe_winsys *pipe_winsys; + struct pipe_screen *pipe_screen; +}; /** cast wrapper */ @@ -79,5 +72,19 @@ dri_screen(__DRIscreenPrivate *sPriv) } +/*********************************************************************** + * dri_screen.c + */ +const __DRIconfig ** +dri_init_screen2(__DRIscreenPrivate *sPriv); + +void +dri_destroy_screen(__DRIscreenPrivate * sPriv); + +int +dri_get_swap_info(__DRIdrawablePrivate * dPriv, + __DRIswapInfo * sInfo); #endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index c9124b1c90..692a3c8b76 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -6,15 +6,15 @@ TOP = ../../../.. include ${TOP}/configs/current -CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ +CFLAGS := \ -I${GALLIUMDIR}/include \ -I${GALLIUMDIR}/auxiliary \ -I${TOP}/src/mesa/drivers/dri/common \ -I${TOP}/src/mesa \ -I$(TOP)/include \ -I$(TOP)/src/egl/main \ - $(shell pkg-config --cflags pixman-1 xorg-server) \ - ${LIBDRM_CFLAGS} + ${LIBDRM_CFLAGS} \ + ${CFLAGS} ############################################# diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c index 8564972b91..36548fae26 100644 --- a/src/gallium/state_trackers/egl/egl_context.c +++ b/src/gallium/state_trackers/egl/egl_context.c @@ -115,7 +115,7 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext _eglInitContext(drv, dpy, &ctx->base, config, attrib_list); - ctx->pipe = drm_api_hocks.create_context(dev->screen); + ctx->pipe = drm_api_hooks.create_context(dev->screen); if (!ctx->pipe) goto err_pipe; diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 091d437d81..e6e80b985a 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -16,11 +16,11 @@ * Util functions */ -static struct drm_mode_modeinfo * +static drmModeModeInfoPtr drm_find_mode(drmModeConnectorPtr connector, _EGLMode *mode) { int i; - struct drm_mode_modeinfo *m = NULL; + drmModeModeInfoPtr m = NULL; for (i = 0; i < connector->count_modes; i++) { m = &connector->modes[i]; @@ -132,7 +132,7 @@ drm_create_texture(_EGLDriver *drv, scrn->front.width = w; scrn->front.height = h; scrn->front.pitch = pitch; - scrn->front.handle = drm_api_hocks.handle_from_buffer(dev->winsys, scrn->buffer); + drm_api_hooks.handle_from_buffer(screen, scrn->buffer, &scrn->front.handle); if (0) goto err_handle; @@ -143,7 +143,7 @@ err_handle: err_surf: pipe_texture_reference(&texture, NULL); err_tex: - pipe_buffer_reference(screen, &buf, NULL); + pipe_buffer_reference(&buf, NULL); err_buf: return; } @@ -173,7 +173,7 @@ drm_takedown_shown_screen(_EGLDriver *drv, struct drm_screen *screen) pipe_surface_reference(&screen->surface, NULL); pipe_texture_reference(&screen->tex, NULL); - pipe_buffer_reference(dev->screen, &screen->buffer, NULL); + pipe_buffer_reference(&screen->buffer, NULL); screen->shown = 0; } @@ -271,7 +271,6 @@ drm_show_screen_surface_mesa(_EGLDriver *drv, EGLDisplay dpy, struct drm_device *dev = (struct drm_device *)drv; struct drm_surface *surf = lookup_drm_surface(surface); struct drm_screen *scrn = lookup_drm_screen(dpy, screen); - struct pipe_context *pipe; _EGLMode *mode = _eglLookupMode(dpy, m); int ret; unsigned int i, k; @@ -349,7 +348,7 @@ err_fb: err_bo: pipe_surface_reference(&scrn->surface, NULL); pipe_texture_reference(&scrn->tex, NULL); - pipe_buffer_reference(dev->screen, &scrn->buffer, NULL); + pipe_buffer_reference(&scrn->buffer, NULL); return EGL_FALSE; } @@ -392,7 +391,6 @@ drm_swap_buffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) if (surf->screen) { surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL); surf->user->pipe->surface_copy(surf->user->pipe, - 0, surf->screen->surface, 0, 0, back_surf, diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index dec82c3a00..a22ef381b9 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -92,7 +92,7 @@ drm_update_res(struct drm_device *dev) static void drm_add_modes_from_connector(_EGLScreen *screen, drmModeConnectorPtr connector) { - struct drm_mode_modeinfo *m; + drmModeModeInfoPtr m = NULL; int i; for (i = 0; i < connector->count_modes; i++) { @@ -121,7 +121,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor) dev->drmFD = fd; drm_get_device_id(dev); - dev->screen = drm_api_hocks.create_screen(dev->drmFD, dev->deviceID); + dev->screen = drm_api_hooks.create_screen(dev->drmFD, dev->deviceID); if (!dev->screen) goto err_screen; dev->winsys = dev->screen->winsys; diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h index 0b4dd9797d..908bab5f9b 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.h +++ b/src/gallium/state_trackers/egl/egl_tracker.h @@ -128,7 +128,7 @@ struct drm_screen /*drmModeCrtcPtr crtc;*/ uint32_t crtcID; - struct drm_mode_modeinfo *mode; + drmModeModeInfoPtr mode; }; diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile index cddfca54fe..f9f4d6be3c 100644 --- a/src/gallium/state_trackers/g3dvl/Makefile +++ b/src/gallium/state_trackers/g3dvl/Makefile @@ -3,7 +3,7 @@ OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_r16snorm_mc_buf.o GALLIUMDIR = ../.. -CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ +CFLAGS += -g -Wall -Werror-implicit-function-declaration -fPIC \ -I${GALLIUMDIR}/include \ -I${GALLIUMDIR}/auxiliary \ -I${GALLIUMDIR}/winsys/g3dvl \ diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c index 187a13a560..b61b49a2f8 100644 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -237,10 +237,10 @@ static int vlDestroy pipe->delete_fs_state(pipe, basic_csc->fragment_shader); for (i = 0; i < 2; ++i) - pipe_buffer_reference(pipe->screen, &basic_csc->vertex_bufs[i].buffer, NULL); + pipe_buffer_reference(&basic_csc->vertex_bufs[i].buffer, NULL); - pipe_buffer_reference(pipe->screen, &basic_csc->vs_const_buf.buffer, NULL); - pipe_buffer_reference(pipe->screen, &basic_csc->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&basic_csc->vs_const_buf.buffer, NULL); + pipe_buffer_reference(&basic_csc->fs_const_buf.buffer, NULL); FREE(basic_csc); @@ -371,7 +371,7 @@ static int vlCreateVertexShader unsigned int ti; unsigned int i; - assert(context); + assert(csc); pipe = csc->pipe; tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); @@ -458,7 +458,7 @@ static int vlCreateFragmentShader unsigned int ti; unsigned int i; - assert(context); + assert(csc); pipe = csc->pipe; tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c index 65ddb9f01e..1d8ad0b046 100644 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -41,9 +41,7 @@ static int vlInitCommon(struct vlContext *context) rast.line_stipple_factor = 0; rast.line_stipple_pattern = 0; rast.line_last_pixel = 0; - /* Don't need clipping, but viewport mapping done here */ - rast.bypass_clipping = 0; - rast.bypass_vs = 0; + rast.bypass_vs_clip_and_viewport = 0; rast.origin_lower_left = 0; rast.line_width = 1; rast.point_smooth = 0; diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 2176bb86d8..eb8270ecad 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -66,7 +66,7 @@ struct vlR16SnormBufferedMC struct vlVertex2f zero_block[3]; unsigned int num_macroblocks; struct vlMpeg2MacroBlock *macroblocks; - struct pipe_surface *tex_surface[3]; + struct pipe_transfer *tex_transfer[3]; short *texels[3]; struct pipe_context *pipe; @@ -187,7 +187,7 @@ static inline int vlGrabBlocks assert(mc); assert(blocks); - tex_pitch = mc->tex_surface[0]->stride / mc->tex_surface[0]->block.size; + tex_pitch = mc->tex_transfer[0]->stride / mc->tex_transfer[0]->block.size; texels = mc->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) @@ -235,7 +235,7 @@ static inline int vlGrabBlocks for (tb = 0; tb < 2; ++tb) { - tex_pitch = mc->tex_surface[tb + 1]->stride / mc->tex_surface[tb + 1]->block.size; + tex_pitch = mc->tex_transfer[tb + 1]->stride / mc->tex_transfer[tb + 1]->block.size; texels = mc->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((coded_block_pattern >> (1 - tb)) & 1) @@ -635,8 +635,8 @@ static int vlFlush for (i = 0; i < 3; ++i) { - pipe_surface_unmap(mc->tex_surface[i]); - pipe_surface_reference(&mc->tex_surface[i], NULL); + pipe->screen->transfer_unmap(pipe->screen, mc->tex_transfer[i]); + pipe->screen->tex_transfer_destroy(mc->tex_transfer[i]); } mc->render_target.cbufs[0] = pipe->screen->get_tex_surface @@ -809,14 +809,16 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered for (i = 0; i < 3; ++i) { - mc->tex_surface[i] = mc->pipe->screen->get_tex_surface + mc->tex_transfer[i] = mc->pipe->screen->get_tex_transfer ( mc->pipe->screen, mc->textures.all[i], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD + 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, + surface->texture->width[0], + surface->texture->height[0] ); - mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD); + mc->texels[i] = mc->pipe->screen->transfer_map(mc->pipe->screen, mc->tex_transfer[i]); } } @@ -854,7 +856,7 @@ static int vlDestroy pipe->delete_sampler_state(pipe, mc->samplers.all[i]); for (i = 0; i < 3; ++i) - pipe_buffer_reference(pipe->screen, &mc->vertex_bufs.all[i].buffer, NULL); + pipe_buffer_reference(&mc->vertex_bufs.all[i].buffer, NULL); /* Textures 3 & 4 are not created directly, no need to release them here */ for (i = 0; i < 3; ++i) @@ -871,8 +873,8 @@ static int vlDestroy pipe->delete_fs_state(pipe, mc->b_fs[i]); } - pipe_buffer_reference(pipe->screen, &mc->vs_const_buf.buffer, NULL); - pipe_buffer_reference(pipe->screen, &mc->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&mc->vs_const_buf.buffer, NULL); + pipe_buffer_reference(&mc->fs_const_buf.buffer, NULL); FREE(mc->macroblocks); FREE(mc); diff --git a/src/gallium/state_trackers/glx/dri/dri_drawable.c b/src/gallium/state_trackers/glx/dri/dri_drawable.c deleted file mode 100644 index b712acda88..0000000000 --- a/src/gallium/state_trackers/glx/dri/dri_drawable.c +++ /dev/null @@ -1,363 +0,0 @@ -/************************************************************************** - * - * Copyright 2009, VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "dri_screen.h" -#include "dri_context.h" -#include "dri_swapbuffers.h" - -#include "pipe/p_context.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_cb_fbo.h" - - -static void -blit_swapbuffers(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *cPriv, - struct pipe_surface *src, - const drm_clip_rect_t *rect) -{ - struct dri_screen *screen = dri_screen(dPriv->driScreenPriv); - struct dri_drawable *fb = dri_drawable(dPriv); - struct dri_context *context = dri_context(cPriv); - - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - - struct pipe_surface *dest = fb->front_surface; - const int backWidth = fb->stfb->Base.Width; - const int backHeight = fb->stfb->Base.Height; - int i; - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; - drm_clip_rect_t sbox; - - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - (pbox->x2 - pbox->x1) > dest->width || - (pbox->y2 - pbox->y1) > dest->height) - continue; - - box = *pbox; - - if (rect) { - drm_clip_rect_t rrect; - - rrect.x1 = dPriv->x + rect->x1; - rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y; - rrect.x2 = rect->x2 + rrect.x1; - rrect.y2 = rect->y2 + rrect.y1; - if (rrect.x1 > box.x1) - box.x1 = rrect.x1; - if (rrect.y1 > box.y1) - box.y1 = rrect.y1; - if (rrect.x2 < box.x2) - box.x2 = rrect.x2; - if (rrect.y2 < box.y2) - box.y2 = rrect.y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - /* restrict blit to size of actually rendered area */ - if (box.x2 - box.x1 > backWidth) - box.x2 = backWidth + box.x1; - if (box.y2 - box.y1 > backHeight) - box.y2 = backHeight + box.y1; - - debug_printf("%s: box %d,%d-%d,%d\n", __FUNCTION__, - box.x1, box.y1, box.x2, box.y2); - - sbox.x1 = box.x1 - dPriv->x; - sbox.y1 = box.y1 - dPriv->y; - - ctx->st->pipe->surface_copy( ctx->st->pipe, - FALSE, - dest, - box.x1, box.y1, - src, - sbox.x1, sbox.y1, - box.x2 - box.x1, - box.y2 - box.y1 ); - } -} - -/** - * Display a colorbuffer surface in an X window. - * Used for SwapBuffers and flushing front buffer rendering. - * - * \param dPriv the window/drawable to display into - * \param surf the surface to display - * \param rect optional subrect of surface to display (may be NULL). - */ -static void -dri_display_surface(__DRIdrawablePrivate *dPriv, - struct pipe_surface *source, - const drm_clip_rect_t *rect) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct dri_screen *screen = dri_screen(dPriv->driScreenPriv); - struct dri_context *context = screen->dummy_context; - struct pipe_winsys *winsys = screen->winsys; - - if (!context) - return; - - if (drawable->last_swap_fence) { - winsys->fence_finish( winsys, - drawable->last_swap_fence, - 0 ); - - winsys->fence_reference( winsys, - &drawable->last_swap_fence, - NULL ); - } - - drawable->last_swap_fence = drawable->first_swap_fence; - drawable->first_swap_fence = NULL; - - /* Call lock_hardware to update dPriv cliprects. - */ - dri_lock_hardware(context, drawable); - { - if (dPriv->numClipRects) { - blit_swapbuffers( context, dPriv, source, rect ); - } - } - dri_unlock_hardware(context); - - if (drawble->stamp != drawable->dPriv->lastStamp) { - dri_update_window_size( dpriv ); - } -} - - - -/** - * This will be called a drawable is known to have moved/resized. - */ -void -dri_update_window_size(__DRIdrawablePrivate *dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - st_resize_framebuffer(drawable->stfb, dPriv->w, dPriv->h); - drawable->stamp = dPriv->lastStamp; -} - - - -void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_surface *back_surf; - - assert(drawable); - assert(drawable->stfb); - - back_surf = st_get_framebuffer_surface(drawable->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - st_notify_swapbuffers(drawable->stfb); - dri_display_surface(dPriv, back_surf, NULL); - st_notify_swapbuffers_complete(drawable->stfb); - } -} - - -/** - * Called via glXCopySubBufferMESA() to copy a subrect of the back - * buffer to the front buffer/screen. - */ -void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_surface *back_surf; - - assert(drawable); - assert(drawable->stfb); - - back_surf = st_get_framebuffer_surface(drawable->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - drm_clip_rect_t rect; - rect.x1 = x; - rect.y1 = y; - rect.x2 = w; - rect.y2 = h; - - st_notify_swapbuffers(drawable->stfb); - dri_display_surface(dPriv, back_surf, &rect); - } -} - - - -/* - * The state tracker keeps track of whether the fake frontbuffer has - * been touched by any rendering since the last time we copied its - * contents to the real frontbuffer. Our task is easy: - */ -static void -dri_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ - struct dri_context *dri = (struct dri_context *) context_private; - __DRIdrawablePrivate *dPriv = dri->driDrawable; - - dri_display_surface(dPriv, surf, NULL); -} - - - -/* Need to create a surface which wraps the front surface to support - * client-side swapbuffers. - */ -static void -dri_create_front_surface(struct dri_screen *screen, - struct pipe_winsys *winsys, - unsigned handle) -{ - struct pipe_screen *pipe_screen = screen->pipe_screen; - struct pipe_texture *texture; - struct pipe_texture templat; - struct pipe_surface *surface; - struct pipe_buffer *buffer; - unsigned pitch; - - assert(screen->front.cpp == 4); - -// buffer = dri_buffer_from_handle(screen->winsys, -// "front", handle); - - if (!buffer) - return; - - screen->front.buffer = dri_bo(buffer); - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = screen->front.width; - templat.height[0] = screen->front.height; - pf_get_block(templat.format, &templat.block); - pitch = screen->front.pitch; - - texture = pipe_screen->texture_blanket(pipe_screen, - &templat, - &pitch, - buffer); - - /* Unref the buffer we don't need it anyways */ - pipe_buffer_reference(screen, &buffer, NULL); - - surface = pipe_screen->get_tex_surface(pipe_screen, - texture, - 0, - 0, - 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - screen->front.texture = texture; - screen->front.surface = surface; -} - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -static boolean -dri_create_buffer(__DRIscreenPrivate *sPriv, - __DRIdrawablePrivate *dPriv, - const __GLcontextModes *visual, - boolean isPixmap) -{ - enum pipe_format colorFormat, depthFormat, stencilFormat; - struct dri_drawable *drawable; - - if (isPixmap) - goto fail; /* not implemented */ - - drawable = CALLOC_STRUCT(dri_drawable); - if (drawable == NULL) - goto fail; - - /* XXX: todo: use the pipe_screen queries to figure out which - * render targets are supportable. - */ - if (visual->redBits == 5) - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - else - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits == 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits == 24) { - if (visual->stencilBits == 8) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_X8Z24_UNORM; - } - - drawable->stfb = st_create_framebuffer(visual, - colorFormat, - depthFormat, - dPriv->w, - dPriv->h, - (void*) drawable); - if (drawable->stfb == NULL) - goto fail; - - dPriv->driverPrivate = (void *) drawable; - return GL_TRUE; - -fail: - FREE(drawable); - return GL_FALSE; -} - -static void -dri_destroy_buffer(__DRIdrawablePrivate *dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - - /* No particular need to wait on fences before dereferencing them: - */ - winsys->fence_reference( winsys, &ctx->last_swap_fence, NULL ); - winsys->fence_reference( winsys, &ctx->first_swap_fence, NULL ); - - st_unreference_framebuffer(drawable->stfb); - - FREE(drawable); -} - diff --git a/src/gallium/state_trackers/glx/dri/dri_lock.c b/src/gallium/state_trackers/glx/dri/dri_lock.c deleted file mode 100644 index b272ab55f3..0000000000 --- a/src/gallium/state_trackers/glx/dri/dri_lock.c +++ /dev/null @@ -1,90 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "pipe/p_thread.h" -#include "dri_context.h" -#include "xf86drm.h" - -pipe_static_mutex( lockMutex ); - -static void -dri_contended_lock(struct dri_context *ctx) -{ - __DRIdrawablePrivate *dPriv = ctx->dPriv; - __DRIcontextPrivate *cPriv = ctx->cPriv; - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; - - drmGetLock(sPriv->fd, cPriv->hHWContext, 0); - - /* Perform round trip communication with server (including dropping - * and retaking the above lock) to update window dimensions: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); -} - - -/* Lock the hardware and validate our state. - */ -void dri_lock_hardware( struct dri_context *ctx ) -{ - __DRIcontextPrivate *cPriv = ctx->cPriv; - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; - char __ret = 0; - - pipe_mutex_lock(lockMutex); - assert(!ctx->locked); - - DRM_CAS((drmLock *) &sPriv->pSAREA->lock, - cPriv->hHWContext, - (DRM_LOCK_HELD | cPriv->hHWContext), - __ret); - - if (__ret) - dri_contended_lock( ctx ); - - ctx->locked = TRUE; -} - - -/* Unlock the hardware using the global current context - */ -void dri_unlock_hardware( struct dri_context *ctx ) -{ - __DRIcontextPrivate *cPriv = ctx->cPriv; - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; - - assert(ctx->locked); - ctx->locked = FALSE; - - DRM_UNLOCK(sPriv->fd, - (drmLock *) &sPriv->pSAREA->lock, - cPriv->hHWContext); - - pipe_mutex_unlock(lockMutex); -} diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile index 1b63db1f0e..6d10b090aa 100644 --- a/src/gallium/state_trackers/glx/xlib/Makefile +++ b/src/gallium/state_trackers/glx/xlib/Makefile @@ -3,23 +3,15 @@ include $(TOP)/configs/current LIBNAME = xlib - -DRIVER_INCLUDES = \ +LIBRARY_INCLUDES = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/gallium/auxiliary + -I$(TOP)/src/mesa/main C_SOURCES = \ - glxapi.c \ - fakeglx.c \ - fakeglx_fonts.c \ + glxapi.c \ + fakeglx.c \ + fakeglx_fonts.c \ xm_api.c - include ../../../Makefile.template - -symlinks: - diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index 14cdad69cb..0dbe341397 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -5,8 +5,7 @@ Import('*') if env['platform'] == 'linux' \ and 'mesa' in env['statetrackers'] \ - and ('softpipe' or 'i915simple' or 'trace') in env['drivers'] \ - and not env['dri']: + and ('softpipe' or 'i915simple' or 'trace') in env['drivers']: env = env.Clone() @@ -15,6 +14,8 @@ if env['platform'] == 'linux' \ '#/src/mesa/main', ]) + env.Append(CPPDEFINES = ['USE_XSHM']) + st_xlib = env.ConvenienceLibrary( target = 'st_xlib', source = [ 'glxapi.c', diff --git a/src/gallium/state_trackers/glx/xlib/glxapi.c b/src/gallium/state_trackers/glx/xlib/glxapi.c index 1ff04804f1..c2cb34d7cf 100644 --- a/src/gallium/state_trackers/glx/xlib/glxapi.c +++ b/src/gallium/state_trackers/glx/xlib/glxapi.c @@ -34,13 +34,21 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#include "main/glheader.h" #include "glapi/glapi.h" #include "glxapi.h" #include "fakeglx.h" #include "pipe/p_thread.h" +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# define USED __attribute__((used)) +#else +# define PUBLIC +# define USED +#endif + + struct display_dispatch { Display *Dpy; struct _glxapi_table *Table; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index 33dc044ad5..a3d1651653 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -458,7 +458,7 @@ xmesa_free_buffer(XMesaBuffer buffer) XDestroyImage(buffer->tempImage); /* Unreference. If count = zero we'll really delete the buffer */ - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); XFreeGC(b->xm_visual->display, b->gc); @@ -763,7 +763,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) c->xm_visual = v; c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ - + c->xm_read_buffer = NULL; + /* XXX: create once per Xlib Display. */ screen = driver.create_pipe_screen(); @@ -1037,27 +1038,25 @@ PUBLIC GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, XMesaBuffer readBuffer ) { + XMesaContext old_ctx = XMesaGetCurrentContext(); + + if (old_ctx && old_ctx != c) { + XMesaFlush(old_ctx); + old_ctx->xm_buffer = NULL; + old_ctx->xm_read_buffer = NULL; + } + if (c) { if (!drawBuffer || !readBuffer) return GL_FALSE; /* must specify buffers! */ -#if 0 - /* XXX restore this optimization */ - if (&(c->mesa) == _mesa_get_current_context() - && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer - && c->mesa.ReadBuffer == &readBuffer->mesa_buffer - && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) { - /* same context and buffer, do nothing */ - return GL_TRUE; - } -#endif + if (c == old_ctx && + c->xm_buffer == drawBuffer && + c->xm_read_buffer == readBuffer) + return GL_TRUE; c->xm_buffer = drawBuffer; - - /* Call this periodically to detect when the user has begun using - * GL rendering from multiple threads. - */ - _glapi_check_multithread(); + c->xm_read_buffer = readBuffer; st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); @@ -1071,6 +1070,7 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, else { /* Detach */ st_make_current( NULL, NULL, NULL ); + } return GL_TRUE; } @@ -1143,7 +1143,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) return; pipe->surface_copy(pipe, - FALSE, surf_front, x, y, /* dest */ surf_back, x, y, /* src */ width, height); diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index 2b8302d174..bdd434cd36 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -295,6 +295,7 @@ struct xmesa_context { struct st_context *st; XMesaVisual xm_visual; /** pixel format info */ XMesaBuffer xm_buffer; /** current drawbuffer */ + XMesaBuffer xm_read_buffer; /** current readbuffer */ }; diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index f4c4b36ea7..79e68de1df 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -42,13 +42,15 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/internal/p_winsys_screen.h" #include "cso_cache/cso_context.h" -#include "util/u_draw_quad.h" -#include "util/u_tile.h" -#include "tgsi/tgsi_text.h" -#include "tgsi/tgsi_dump.h" +#include "util/u_draw_quad.h" +#include "util/u_tile.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "tgsi/tgsi_text.h" +#include "tgsi/tgsi_dump.h" #include "st_device.h" #include "st_sample.h" @@ -93,7 +95,7 @@ %include "p_compiler.i" -%include "pipe/p_defines.h"; +%include "p_defines.h"; %include "p_format.i" %include "p_device.i" diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 7b8b64b592..1fdbdf98b2 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -121,7 +121,6 @@ struct st_context { struct pipe_constant_buffer state; memset(&state, 0, sizeof(state)); state.buffer = buffer ? buffer->buffer : NULL; - state.size = buffer->buffer->size; $self->pipe->set_constant_buffer($self->pipe, shader, index, &state); } @@ -161,7 +160,7 @@ struct st_context { struct pipe_vertex_buffer state; memset(&state, 0, sizeof(state)); - state.pitch = pitch; + state.stride = pitch; state.max_index = max_index; state.buffer_offset = buffer_offset; state.buffer = buffer ? buffer->buffer : NULL; @@ -248,7 +247,7 @@ struct st_context { util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs); error2: - pipe_buffer_reference(screen, &vbuf, NULL); + pipe_buffer_reference(&vbuf, NULL); error1: ; } @@ -266,13 +265,12 @@ error1: * Surface functions */ - void surface_copy(int do_flip, - struct pipe_surface *dest, + void surface_copy(struct pipe_surface *dest, unsigned destx, unsigned desty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { - $self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height); + $self->pipe->surface_copy($self->pipe, dest, destx, desty, src, srcx, srcy, width, height); } void surface_fill(struct pipe_surface *dst, diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i index 7f5760b3b6..110b3d5da4 100644 --- a/src/gallium/state_trackers/python/p_state.i +++ b/src/gallium/state_trackers/python/p_state.i @@ -37,6 +37,7 @@ %ignore winsys; %ignore pipe_vertex_buffer::buffer; +%include "pipe/p_compiler.h"; %include "pipe/p_state.h"; diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 08ba0ebe4d..1e64fc8e41 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -121,6 +121,50 @@ pipe_put_tile_rgba($self, x, y, w, h, rgba); } + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void + get_tile_rgba8(unsigned x, unsigned y, unsigned w, unsigned h, char **STRING, int *LENGTH) + { + unsigned surface_usage; + float *rgba; + unsigned char *rgba8; + unsigned i, j, k; + + *LENGTH = 0; + *STRING = NULL; + + if (!$self) + return; + + *LENGTH = h*w*4; + *STRING = (char *) malloc(*LENGTH); + if(!*STRING) + return; + + rgba = malloc(w*4*sizeof(float)); + if(!rgba) + return; + + rgba8 = (unsigned char *) *STRING; + + /* XXX: force mappable surface */ + surface_usage = $self->usage; + $self->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + for(j = 0; j < h; ++j) { + pipe_get_tile_rgba($self, + x, y + j, w, 1, + rgba); + for(i = 0; i < w; ++i) + for(k = 0; k <4; ++k) + rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[i*4 + k]); + } + + $self->usage = surface_usage; + + free(rgba); + } + void get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) { pipe_get_tile_z($self, x, y, w, h, z); @@ -181,7 +225,7 @@ struct st_buffer { unsigned __len__(void) { - assert($self->buffer->refcount); + assert(p_atomic_read(&$self->buffer->reference.count) > 0); return $self->buffer->size; } @@ -191,7 +235,7 @@ struct st_buffer { struct pipe_screen *screen = $self->st_dev->screen; const char *map; - assert($self->buffer->refcount); + assert(p_atomic_read(&$self->buffer->reference.count) > 0); *LENGTH = $self->buffer->size; *STRING = (char *) malloc($self->buffer->size); @@ -211,7 +255,7 @@ struct st_buffer { struct pipe_screen *screen = $self->st_dev->screen; char *map; - assert($self->buffer->refcount); + assert(p_atomic_read(&$self->buffer->reference.count) > 0); if(offset > $self->buffer->size) { PyErr_SetString(PyExc_ValueError, "offset must be smaller than buffer size"); diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index f418f80d7b..e6999a2211 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -35,21 +35,19 @@ import model import parser +try: + from struct import unpack_from +except ImportError: + def unpack_from(fmt, buf, offset=0): + size = struct.calcsize(fmt) + return struct.unpack(fmt, buf[offset:offset + size]) + + def make_image(surface): - pixels = gallium.FloatArray(surface.height*surface.width*4) - surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels) + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) import Image - outimage = Image.new( - mode='RGB', - size=(surface.width, surface.height), - color=(0,0,0)) - outpixels = outimage.load() - for y in range(0, surface.height): - for x in range(0, surface.width): - offset = (y*surface.width + x)*4 - r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)] - outpixels[x, y] = r, g, b + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) return outimage def save_image(filename, surface): @@ -77,6 +75,7 @@ def show_image(surface): root.mainloop() +verbose = 1 class Struct: @@ -297,6 +296,7 @@ class Context(Object): self.zsbuf = None self.vbufs = [] self.velems = [] + self.dirty = False def destroy(self): pass @@ -374,18 +374,23 @@ class Context(Object): _state.ucp = ucp self.real.set_clip(_state) + def dump_constant_buffer(self, buffer): + if verbose < 2: + return + + data = buffer.read() + format = '4f' + index = 0 + for offset in range(0, len(data), struct.calcsize(format)): + x, y, z, w = unpack_from(format, data, offset) + sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w)) + index += 1 + def set_constant_buffer(self, shader, index, state): if state is not None: self.real.set_constant_buffer(shader, index, state.buffer) - if 1: - data = state.buffer.read() - format = '4f' - index = 0 - for offset in range(0, len(data), struct.calcsize(format)): - x, y, z, w = struct.unpack_from(format, data, offset) - sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w)) - index += 1 + self.dump_constant_buffer(state.buffer) def set_framebuffer_state(self, state): _state = gallium.Framebuffer() @@ -436,6 +441,9 @@ class Context(Object): pass def dump_vertices(self, start, count): + if verbose < 2: + return + for index in range(start, start + count): if index >= start + 16: sys.stdout.write('\t...\n') @@ -454,12 +462,15 @@ class Context(Object): }[velem.src_format] data = vbuf.buffer.read() - values = struct.unpack_from(format, data, offset) + values = unpack_from(format, data, offset) sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n') assert len(values) == velem.nr_components sys.stdout.write('\t},\n') def dump_indices(self, ibuf, isize, start, count): + if verbose < 2: + return + format = { 1: 'B', 2: 'H', @@ -477,7 +488,7 @@ class Context(Object): sys.stdout.write('\t...\n') break offset = i*isize - index, = struct.unpack_from(format, data, offset) + index, = unpack_from(format, data, offset) sys.stdout.write('\t\t%u,\n' % index) minindex = min(minindex, index) maxindex = max(maxindex, index) @@ -489,25 +500,35 @@ class Context(Object): self.dump_vertices(start, count) self.real.draw_arrays(mode, start, count) + + self.dirty = True def draw_elements(self, indexBuffer, indexSize, mode, start, count): - minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) - self.dump_vertices(minindex, maxindex - minindex) + if verbose >= 2: + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + self.dump_vertices(minindex, maxindex - minindex) self.real.draw_elements(indexBuffer, indexSize, mode, start, count) + + self.dirty = True def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count): - minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) - minindex = min(minindex, minIndex) - maxindex = min(maxindex, maxIndex) - self.dump_vertices(minindex, maxindex - minindex) + if verbose >= 2: + minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count) + minindex = min(minindex, minIndex) + maxindex = min(maxindex, maxIndex) + self.dump_vertices(minindex, maxindex - minindex) self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count) + + self.dirty = True def flush(self, flags): self.real.flush(flags) - if flags & gallium.PIPE_FLUSH_FRAME: - self._update() + if self.dirty: + if flags & gallium.PIPE_FLUSH_FRAME: + self._update() + self.dirty = False return None def clear(self, surface, value): @@ -553,7 +574,8 @@ class Interpreter(parser.TraceDumper): if (call.klass, call.method) in self.ignore_calls: return - parser.TraceDumper.handle_call(self, call) + if verbose >= 1: + parser.TraceDumper.handle_call(self, call) args = [self.interpret_arg(arg) for name, arg in call.args] diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index 193479f7d6..d3ccb6c2f4 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -31,20 +31,10 @@ from gallium import * def make_image(surface): - pixels = FloatArray(surface.height*surface.width*4) - surface.get_tile_rgba(0, 0, surface.width, surface.height, pixels) + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) import Image - outimage = Image.new( - mode='RGB', - size=(surface.width, surface.height), - color=(0,0,0)) - outpixels = outimage.load() - for y in range(0, surface.height): - for x in range(0, surface.width): - offset = (y*surface.width + x)*4 - r, g, b, a = [int(pixels[offset + ch]*255) for ch in range(4)] - outpixels[x, y] = r, g, b + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) return outimage def save_image(filename, surface): diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index 20dd8d269d..366d4eb19a 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -51,11 +51,20 @@ st_device_really_destroy(struct st_device *st_dev) } +static void +st_device_reference(struct st_device **ptr, struct st_device *st_dev) +{ + struct st_device *old_dev = *ptr; + + if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference)) + st_device_really_destroy(old_dev); +} + + void st_device_destroy(struct st_device *st_dev) { - if(!--st_dev->refcount) - st_device_really_destroy(st_dev); + st_device_reference(&st_dev, NULL); } @@ -72,7 +81,7 @@ st_device_create_from_st_winsys(const struct st_winsys *st_ws) if(!st_dev) return NULL; - st_dev->refcount = 1; + pipe_reference_init(&st_dev->reference, 1); st_dev->st_ws = st_ws; st_dev->real_screen = st_ws->screen_create(); @@ -124,8 +133,7 @@ st_context_destroy(struct st_context *st_ctx) FREE(st_ctx); - if(!--st_dev->refcount) - st_device_really_destroy(st_dev); + st_device_reference(&st_dev, NULL); } } @@ -139,8 +147,7 @@ st_context_create(struct st_device *st_dev) if(!st_ctx) return NULL; - st_ctx->st_dev = st_dev; - ++st_dev->refcount; + st_device_reference(&st_ctx->st_dev, st_dev); st_ctx->real_pipe = st_dev->st_ws->context_create(st_dev->real_screen); if(!st_ctx->real_pipe) { @@ -185,8 +192,7 @@ st_context_create(struct st_device *st_dev) memset(&rasterizer, 0, sizeof(rasterizer)); rasterizer.front_winding = PIPE_WINDING_CW; rasterizer.cull_mode = PIPE_WINDING_NONE; - rasterizer.bypass_clipping = 1; - /*rasterizer.bypass_vs = 1;*/ + rasterizer.bypass_vs_clip_and_viewport = 1; cso_set_rasterizer(st_ctx->cso, &rasterizer); } @@ -225,7 +231,7 @@ st_context_create(struct st_device *st_dev) { struct pipe_screen *screen = st_dev->screen; struct pipe_texture templat; - struct pipe_surface *surface; + struct pipe_transfer *transfer; unsigned i; memset( &templat, 0, sizeof( templat ) ); @@ -241,17 +247,21 @@ st_context_create(struct st_device *st_dev) st_ctx->default_texture = screen->texture_create( screen, &templat ); if(st_ctx->default_texture) { - surface = screen->get_tex_surface( screen, - st_ctx->default_texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE ); - if(surface) { + transfer = screen->get_tex_transfer(screen, + st_ctx->default_texture, + 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, + st_ctx->default_texture->width[0], + st_ctx->default_texture->height[0]); + if (transfer) { uint32_t *map; - map = (uint32_t *) pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_WRITE ); + map = (uint32_t *) screen->transfer_map(screen, transfer); if(map) { *map = 0x00000000; - pipe_surface_unmap( surface ); + screen->transfer_unmap(screen, transfer); } - pipe_surface_reference(&surface, NULL); + screen->tex_transfer_destroy(transfer); } } @@ -263,24 +273,19 @@ st_context_create(struct st_device *st_dev) /* vertex shader */ { - struct pipe_shader_state vert_shader; - const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; st_ctx->vs = util_make_vertex_passthrough_shader(st_ctx->pipe, 2, semantic_names, - semantic_indexes, - &vert_shader); + semantic_indexes); cso_set_vertex_shader_handle(st_ctx->cso, st_ctx->vs); } /* fragment shader */ { - struct pipe_shader_state frag_shader; - st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe, - &frag_shader); + st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe); cso_set_fragment_shader_handle(st_ctx->cso, st_ctx->fs); } @@ -292,8 +297,7 @@ void st_buffer_destroy(struct st_buffer *st_buf) { if(st_buf) { - struct pipe_screen *screen = st_buf->st_dev->screen; - pipe_buffer_reference(screen, &st_buf->buffer, NULL); + pipe_buffer_reference(&st_buf->buffer, NULL); FREE(st_buf); } } diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h index 7cfe6de9f6..0641aff149 100644 --- a/src/gallium/state_trackers/python/st_device.h +++ b/src/gallium/state_trackers/python/st_device.h @@ -68,13 +68,13 @@ struct st_context { struct st_device { + /* FIXME: we also need to refcount for textures and surfaces... */ + struct pipe_reference reference; + const struct st_winsys *st_ws; struct pipe_screen *real_screen; struct pipe_screen *screen; - - /* FIXME: we also need to refcount for textures and surfaces... */ - unsigned refcount; }; diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index 7765df3c4a..c2ffe9fce1 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -451,6 +451,7 @@ st_sample_dxt_pixel_block(enum pipe_format format, break; default: assert(0); + return; } i = st_random() % n; @@ -524,26 +525,42 @@ st_sample_pixel_block(enum pipe_format format, void st_sample_surface(struct pipe_surface *surface, float *rgba) { - const struct pipe_format_block *block = &surface->block; - unsigned rgba_stride = surface->width*4; + struct pipe_screen *screen = surface->texture->screen; + uint rgba_stride = surface->width * 4; + struct pipe_transfer *transfer; void *raw; - unsigned x, y; - raw = pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_READ); - if(!raw) + transfer = screen->get_tex_transfer(screen, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + 0, 0, + surface->width, + surface->height); + if (!transfer) return; - for (y = 0; y < surface->nblocksy; ++y) { - for(x = 0; x < surface->nblocksx; ++x) { - st_sample_pixel_block(surface->format, - block, - (uint8_t*)raw + y*surface->stride + x*block->size, - rgba + y*block->height*rgba_stride + x*block->width*4, - rgba_stride, - MIN2(block->width, surface->width - x*block->width), - MIN2(block->height, surface->height - y*block->height)); - } + raw = screen->transfer_map(screen, transfer); + if (raw) { + const struct pipe_format_block *block = &transfer->block; + uint x, y; + + for (y = 0; y < transfer->nblocksy; ++y) { + for (x = 0; x < transfer->nblocksx; ++x) { + st_sample_pixel_block(surface->format, + block, + (uint8_t *) raw + y * transfer->stride + x * block->size, + rgba + y * block->height * rgba_stride + x * block->width * 4, + rgba_stride, + MIN2(block->width, surface->width - x*block->width), + MIN2(block->height, surface->height - y*block->height)); + } + } + + screen->transfer_unmap(screen, transfer); } - pipe_surface_unmap(surface); + screen->tex_transfer_destroy(transfer); } diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index 4d798df99b..426f347d18 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -124,7 +124,7 @@ st_softpipe_buffer_create(struct pipe_winsys *winsys, { struct st_softpipe_buffer *buffer = CALLOC_STRUCT(st_softpipe_buffer); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; @@ -149,7 +149,7 @@ st_softpipe_user_buffer_create(struct pipe_winsys *winsys, if(!buffer) return NULL; - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index c72f495735..2141b02d68 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -14,13 +14,10 @@ if env['platform'] in ['windows']: env.Append(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - '__GL_EXPORTS', - '_GNU_H_WINDOWS32_DEFINES', + 'WIN32_THREADS', # use Win32 thread API ]) sources = [ - 'stw.c', - 'icd/stw_icd.c', 'wgl/stw_wgl.c', diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c index 1aa4b8a6e2..faf7f2f410 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.c +++ b/src/gallium/state_trackers/wgl/icd/stw_icd.c @@ -30,82 +30,17 @@ #include "GL/gl.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_thread.h" #include "shared/stw_public.h" #include "icd/stw_icd.h" -#include "stw.h" +#define DBG 0 -#define DRV_CONTEXT_MAX 32 +static GLCLTPROCTABLE cpt; +static boolean cpt_initialized = FALSE; -struct stw_icd -{ - pipe_mutex mutex; - - GLCLTPROCTABLE cpt; - boolean cpt_initialized; - - struct { - struct stw_context *ctx; - } ctx_array[DRV_CONTEXT_MAX]; -}; - - -static struct stw_icd *stw_icd = NULL; - - -boolean -stw_icd_init( void ) -{ - static struct stw_icd stw_icd_storage; - - assert(!stw_icd); - - stw_icd = &stw_icd_storage; - memset(stw_icd, 0, sizeof *stw_icd); - - pipe_mutex_init( stw_icd->mutex ); - - return TRUE; -} - -void -stw_icd_cleanup(void) -{ - int i; - - if (!stw_icd) - return; - - pipe_mutex_lock( stw_icd->mutex ); - { - /* Ensure all contexts are destroyed */ - for (i = 0; i < DRV_CONTEXT_MAX; i++) - if (stw_icd->ctx_array[i].ctx) - stw_delete_context( stw_icd->ctx_array[i].ctx ); - } - pipe_mutex_unlock( stw_icd->mutex ); - - pipe_mutex_init( stw_icd->mutex ); - stw_icd = NULL; -} - - -static struct stw_context * -lookup_context( struct stw_icd *icd, - DHGLRC dhglrc ) -{ - if (dhglrc == 0 || - dhglrc >= DRV_CONTEXT_MAX) - return NULL; - - if (icd == NULL) - return NULL; - - return icd->ctx_array[dhglrc - 1].ctx; -} BOOL APIENTRY DrvCopyContext( @@ -113,63 +48,16 @@ DrvCopyContext( DHGLRC dhrcDest, UINT fuMask ) { - BOOL ret = FALSE; - - if (!stw_icd) - return FALSE; - - pipe_mutex_lock( stw_icd->mutex ); - { - struct stw_context *src = lookup_context( stw_icd, dhrcSource ); - struct stw_context *dst = lookup_context( stw_icd, dhrcDest ); - - if (src == NULL || dst == NULL) - goto done; - - ret = stw_copy_context( src, dst, fuMask ); - } -done: - pipe_mutex_unlock( stw_icd->mutex ); - - return ret; + return stw_copy_context(dhrcSource, dhrcDest, fuMask); } + DHGLRC APIENTRY DrvCreateLayerContext( HDC hdc, INT iLayerPlane ) { - DHGLRC handle = 0; - - if (!stw_icd) - return handle; - - pipe_mutex_lock( stw_icd->mutex ); - { - int i; - - for (i = 0; i < DRV_CONTEXT_MAX; i++) { - if (stw_icd->ctx_array[i].ctx == NULL) - break; - } - - /* No slot available, fail: - */ - if (i == DRV_CONTEXT_MAX) - goto done; - - stw_icd->ctx_array[i].ctx = stw_create_context( hdc, iLayerPlane ); - if (stw_icd->ctx_array[i].ctx == NULL) - goto done; - - /* success: - */ - handle = (DHGLRC) i + 1; - } -done: - pipe_mutex_unlock( stw_icd->mutex ); - - return handle; + return stw_create_layer_context( hdc, iLayerPlane ); } DHGLRC APIENTRY @@ -183,30 +71,7 @@ BOOL APIENTRY DrvDeleteContext( DHGLRC dhglrc ) { - BOOL ret = FALSE; - - if (!stw_icd) - return ret; - - pipe_mutex_lock( stw_icd->mutex ); - { - struct stw_context *ctx; - - ctx = lookup_context( stw_icd, dhglrc ); - if (ctx == NULL) - goto done; - - if (stw_delete_context( ctx ) == FALSE) - goto done; - - stw_icd->ctx_array[dhglrc - 1].ctx = NULL; - ret = TRUE; - - } -done: - pipe_mutex_unlock( stw_icd->mutex ); - - return ret; + return stw_delete_context( dhglrc ); } BOOL APIENTRY @@ -217,7 +82,8 @@ DrvDescribeLayerPlane( UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return FALSE; } @@ -233,8 +99,9 @@ DrvDescribePixelFormat( r = stw_pixelformat_describe( hdc, iPixelFormat, cjpfd, ppfd ); - debug_printf( "%s( %p, %d, %u, %p ) = %d\n", - __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); + if (DBG) + debug_printf( "%s( %p, %d, %u, %p ) = %d\n", + __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); return r; } @@ -247,7 +114,8 @@ DrvGetLayerPaletteEntries( INT cEntries, COLORREF *pcr ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return 0; } @@ -260,7 +128,8 @@ DrvGetProcAddress( r = stw_get_proc_address( lpszProc ); - debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r ); + if (DBG) + debug_printf( "%s( \", __FUNCTION__%s\" ) = %p\n", lpszProc, r ); return r; } @@ -271,7 +140,8 @@ DrvRealizeLayerPalette( INT iLayerPlane, BOOL bRealize ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return FALSE; } @@ -280,32 +150,7 @@ BOOL APIENTRY DrvReleaseContext( DHGLRC dhglrc ) { - BOOL ret = FALSE; - - if (!stw_icd) - return ret; - - pipe_mutex_lock( stw_icd->mutex ); - { - struct stw_context *ctx; - - /* XXX: The expectation is that ctx is the same context which is - * current for this thread. We should check that and return False - * if not the case. - */ - ctx = lookup_context( stw_icd, dhglrc ); - if (ctx == NULL) - goto done; - - if (stw_make_current( NULL, NULL ) == FALSE) - goto done; - - ret = TRUE; - } -done: - pipe_mutex_unlock( stw_icd->mutex ); - - return ret; + return stw_release_context(dhglrc); } void APIENTRY @@ -313,7 +158,8 @@ DrvSetCallbackProcs( INT nProcs, PROC *pProcs ) { - debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs ); + if (DBG) + debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs ); return; } @@ -671,38 +517,21 @@ DrvSetContext( DHGLRC dhglrc, PFN_SETPROCTABLE pfnSetProcTable ) { - PGLCLTPROCTABLE result = NULL; - - if (!stw_icd) - return result; - - pipe_mutex_lock( stw_icd->mutex ); - { - struct stw_context *ctx; - + if (DBG) debug_printf( "%s( 0x%p, %u, 0x%p )\n", __FUNCTION__, hdc, dhglrc, pfnSetProcTable ); - /* Although WGL allows different dispatch entrypoints per - */ - if (!stw_icd->cpt_initialized) { - init_proc_table( &stw_icd->cpt ); - stw_icd->cpt_initialized = TRUE; - } - - ctx = lookup_context( stw_icd, dhglrc ); - if (ctx == NULL) - goto done; - - if (!stw_make_current( hdc, ctx )) - goto done; - - result = &stw_icd->cpt; + /* Although WGL allows different dispatch entrypoints per + */ + if (!cpt_initialized) { + init_proc_table( &cpt ); + cpt_initialized = TRUE; } -done: - pipe_mutex_unlock( stw_icd->mutex ); - return result; + if (!stw_make_current( hdc, dhglrc )) + return NULL; + + return &cpt; } int APIENTRY @@ -713,7 +542,8 @@ DrvSetLayerPaletteEntries( INT cEntries, CONST COLORREF *pcr ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return 0; } @@ -727,7 +557,8 @@ DrvSetPixelFormat( r = stw_pixelformat_set( hdc, iPixelFormat ); - debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); + if (DBG) + debug_printf( "%s( %p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); return r; } @@ -737,7 +568,8 @@ DrvShareLists( DHGLRC dhglrc1, DHGLRC dhglrc2 ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return FALSE; } @@ -746,7 +578,8 @@ BOOL APIENTRY DrvSwapBuffers( HDC hdc ) { - debug_printf( "%s( %p )\n", __FUNCTION__, hdc ); + if (DBG) + debug_printf( "%s( %p )\n", __FUNCTION__, hdc ); return stw_swap_buffers( hdc ); } @@ -756,7 +589,8 @@ DrvSwapLayerBuffers( HDC hdc, UINT fuPlanes ) { - debug_printf( "%s\n", __FUNCTION__ ); + if (DBG) + debug_printf( "%s\n", __FUNCTION__ ); return FALSE; } @@ -765,7 +599,8 @@ BOOL APIENTRY DrvValidateVersion( ULONG ulVersion ) { - debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion ); + if (DBG) + debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion ); /* TODO: get the expected version from the winsys */ diff --git a/src/gallium/state_trackers/wgl/opengl32.mingw.def b/src/gallium/state_trackers/wgl/opengl32.mingw.def new file mode 100644 index 0000000000..1f03ea3b37 --- /dev/null +++ b/src/gallium/state_trackers/wgl/opengl32.mingw.def @@ -0,0 +1,387 @@ +EXPORTS +; GlmfBeginGlsBlock = GlmfBeginGlsBlock@4 +; GlmfCloseMetaFile = GlmfCloseMetaFile@4 +; GlmfEndGlsBlock = GlmfEndGlsBlock@4 +; GlmfEndPlayback = GlmfEndPlayback@4 +; GlmfInitPlayback = GlmfInitPlayback@12 +; GlmfPlayGlsRecord = GlmfPlayGlsRecord@16 + glAccum = glAccum@8 + glAlphaFunc = glAlphaFunc@8 + glAreTexturesResident = glAreTexturesResident@12 + glArrayElement = glArrayElement@4 + glBegin = glBegin@4 + glBindTexture = glBindTexture@8 + glBitmap = glBitmap@28 + glBlendFunc = glBlendFunc@8 + glCallList = glCallList@4 + glCallLists = glCallLists@12 + glClear = glClear@4 + glClearAccum = glClearAccum@16 + glClearColor = glClearColor@16 + glClearDepth = glClearDepth@8 + glClearIndex = glClearIndex@4 + glClearStencil = glClearStencil@4 + glClipPlane = glClipPlane@8 + glColor3b = glColor3b@12 + glColor3bv = glColor3bv@4 + glColor3d = glColor3d@24 + glColor3dv = glColor3dv@4 + glColor3f = glColor3f@12 + glColor3fv = glColor3fv@4 + glColor3i = glColor3i@12 + glColor3iv = glColor3iv@4 + glColor3s = glColor3s@12 + glColor3sv = glColor3sv@4 + glColor3ub = glColor3ub@12 + glColor3ubv = glColor3ubv@4 + glColor3ui = glColor3ui@12 + glColor3uiv = glColor3uiv@4 + glColor3us = glColor3us@12 + glColor3usv = glColor3usv@4 + glColor4b = glColor4b@16 + glColor4bv = glColor4bv@4 + glColor4d = glColor4d@32 + glColor4dv = glColor4dv@4 + glColor4f = glColor4f@16 + glColor4fv = glColor4fv@4 + glColor4i = glColor4i@16 + glColor4iv = glColor4iv@4 + glColor4s = glColor4s@16 + glColor4sv = glColor4sv@4 + glColor4ub = glColor4ub@16 + glColor4ubv = glColor4ubv@4 + glColor4ui = glColor4ui@16 + glColor4uiv = glColor4uiv@4 + glColor4us = glColor4us@16 + glColor4usv = glColor4usv@4 + glColorMask = glColorMask@16 + glColorMaterial = glColorMaterial@8 + glColorPointer = glColorPointer@16 + glCopyPixels = glCopyPixels@20 + glCopyTexImage1D = glCopyTexImage1D@28 + glCopyTexImage2D = glCopyTexImage2D@32 + glCopyTexSubImage1D = glCopyTexSubImage1D@24 + glCopyTexSubImage2D = glCopyTexSubImage2D@32 + glCullFace = glCullFace@4 +; glDebugEntry = glDebugEntry@8 + glDeleteLists = glDeleteLists@8 + glDeleteTextures = glDeleteTextures@8 + glDepthFunc = glDepthFunc@4 + glDepthMask = glDepthMask@4 + glDepthRange = glDepthRange@16 + glDisable = glDisable@4 + glDisableClientState = glDisableClientState@4 + glDrawArrays = glDrawArrays@12 + glDrawBuffer = glDrawBuffer@4 + glDrawElements = glDrawElements@16 + glDrawPixels = glDrawPixels@20 + glEdgeFlag = glEdgeFlag@4 + glEdgeFlagPointer = glEdgeFlagPointer@8 + glEdgeFlagv = glEdgeFlagv@4 + glEnable = glEnable@4 + glEnableClientState = glEnableClientState@4 + glEnd = glEnd@0 + glEndList = glEndList@0 + glEvalCoord1d = glEvalCoord1d@8 + glEvalCoord1dv = glEvalCoord1dv@4 + glEvalCoord1f = glEvalCoord1f@4 + glEvalCoord1fv = glEvalCoord1fv@4 + glEvalCoord2d = glEvalCoord2d@16 + glEvalCoord2dv = glEvalCoord2dv@4 + glEvalCoord2f = glEvalCoord2f@8 + glEvalCoord2fv = glEvalCoord2fv@4 + glEvalMesh1 = glEvalMesh1@12 + glEvalMesh2 = glEvalMesh2@20 + glEvalPoint1 = glEvalPoint1@4 + glEvalPoint2 = glEvalPoint2@8 + glFeedbackBuffer = glFeedbackBuffer@12 + glFinish = glFinish@0 + glFlush = glFlush@0 + glFogf = glFogf@8 + glFogfv = glFogfv@8 + glFogi = glFogi@8 + glFogiv = glFogiv@8 + glFrontFace = glFrontFace@4 + glFrustum = glFrustum@48 + glGenLists = glGenLists@4 + glGenTextures = glGenTextures@8 + glGetBooleanv = glGetBooleanv@8 + glGetClipPlane = glGetClipPlane@8 + glGetDoublev = glGetDoublev@8 + glGetError = glGetError@0 + glGetFloatv = glGetFloatv@8 + glGetIntegerv = glGetIntegerv@8 + glGetLightfv = glGetLightfv@12 + glGetLightiv = glGetLightiv@12 + glGetMapdv = glGetMapdv@12 + glGetMapfv = glGetMapfv@12 + glGetMapiv = glGetMapiv@12 + glGetMaterialfv = glGetMaterialfv@12 + glGetMaterialiv = glGetMaterialiv@12 + glGetPixelMapfv = glGetPixelMapfv@8 + glGetPixelMapuiv = glGetPixelMapuiv@8 + glGetPixelMapusv = glGetPixelMapusv@8 + glGetPointerv = glGetPointerv@8 + glGetPolygonStipple = glGetPolygonStipple@4 + glGetString = glGetString@4 + glGetTexEnvfv = glGetTexEnvfv@12 + glGetTexEnviv = glGetTexEnviv@12 + glGetTexGendv = glGetTexGendv@12 + glGetTexGenfv = glGetTexGenfv@12 + glGetTexGeniv = glGetTexGeniv@12 + glGetTexImage = glGetTexImage@20 + glGetTexLevelParameterfv = glGetTexLevelParameterfv@16 + glGetTexLevelParameteriv = glGetTexLevelParameteriv@16 + glGetTexParameterfv = glGetTexParameterfv@12 + glGetTexParameteriv = glGetTexParameteriv@12 + glHint = glHint@8 + glIndexMask = glIndexMask@4 + glIndexPointer = glIndexPointer@12 + glIndexd = glIndexd@8 + glIndexdv = glIndexdv@4 + glIndexf = glIndexf@4 + glIndexfv = glIndexfv@4 + glIndexi = glIndexi@4 + glIndexiv = glIndexiv@4 + glIndexs = glIndexs@4 + glIndexsv = glIndexsv@4 + glIndexub = glIndexub@4 + glIndexubv = glIndexubv@4 + glInitNames = glInitNames@0 + glInterleavedArrays = glInterleavedArrays@12 + glIsEnabled = glIsEnabled@4 + glIsList = glIsList@4 + glIsTexture = glIsTexture@4 + glLightModelf = glLightModelf@8 + glLightModelfv = glLightModelfv@8 + glLightModeli = glLightModeli@8 + glLightModeliv = glLightModeliv@8 + glLightf = glLightf@12 + glLightfv = glLightfv@12 + glLighti = glLighti@12 + glLightiv = glLightiv@12 + glLineStipple = glLineStipple@8 + glLineWidth = glLineWidth@4 + glListBase = glListBase@4 + glLoadIdentity = glLoadIdentity@0 + glLoadMatrixd = glLoadMatrixd@4 + glLoadMatrixf = glLoadMatrixf@4 + glLoadName = glLoadName@4 + glLogicOp = glLogicOp@4 + glMap1d = glMap1d@32 + glMap1f = glMap1f@24 + glMap2d = glMap2d@56 + glMap2f = glMap2f@40 + glMapGrid1d = glMapGrid1d@20 + glMapGrid1f = glMapGrid1f@12 + glMapGrid2d = glMapGrid2d@40 + glMapGrid2f = glMapGrid2f@24 + glMaterialf = glMaterialf@12 + glMaterialfv = glMaterialfv@12 + glMateriali = glMateriali@12 + glMaterialiv = glMaterialiv@12 + glMatrixMode = glMatrixMode@4 + glMultMatrixd = glMultMatrixd@4 + glMultMatrixf = glMultMatrixf@4 + glNewList = glNewList@8 + glNormal3b = glNormal3b@12 + glNormal3bv = glNormal3bv@4 + glNormal3d = glNormal3d@24 + glNormal3dv = glNormal3dv@4 + glNormal3f = glNormal3f@12 + glNormal3fv = glNormal3fv@4 + glNormal3i = glNormal3i@12 + glNormal3iv = glNormal3iv@4 + glNormal3s = glNormal3s@12 + glNormal3sv = glNormal3sv@4 + glNormalPointer = glNormalPointer@12 + glOrtho = glOrtho@48 + glPassThrough = glPassThrough@4 + glPixelMapfv = glPixelMapfv@12 + glPixelMapuiv = glPixelMapuiv@12 + glPixelMapusv = glPixelMapusv@12 + glPixelStoref = glPixelStoref@8 + glPixelStorei = glPixelStorei@8 + glPixelTransferf = glPixelTransferf@8 + glPixelTransferi = glPixelTransferi@8 + glPixelZoom = glPixelZoom@8 + glPointSize = glPointSize@4 + glPolygonMode = glPolygonMode@8 + glPolygonOffset = glPolygonOffset@8 + glPolygonStipple = glPolygonStipple@4 + glPopAttrib = glPopAttrib@0 + glPopClientAttrib = glPopClientAttrib@0 + glPopMatrix = glPopMatrix@0 + glPopName = glPopName@0 + glPrioritizeTextures = glPrioritizeTextures@12 + glPushAttrib = glPushAttrib@4 + glPushClientAttrib = glPushClientAttrib@4 + glPushMatrix = glPushMatrix@0 + glPushName = glPushName@4 + glRasterPos2d = glRasterPos2d@16 + glRasterPos2dv = glRasterPos2dv@4 + glRasterPos2f = glRasterPos2f@8 + glRasterPos2fv = glRasterPos2fv@4 + glRasterPos2i = glRasterPos2i@8 + glRasterPos2iv = glRasterPos2iv@4 + glRasterPos2s = glRasterPos2s@8 + glRasterPos2sv = glRasterPos2sv@4 + glRasterPos3d = glRasterPos3d@24 + glRasterPos3dv = glRasterPos3dv@4 + glRasterPos3f = glRasterPos3f@12 + glRasterPos3fv = glRasterPos3fv@4 + glRasterPos3i = glRasterPos3i@12 + glRasterPos3iv = glRasterPos3iv@4 + glRasterPos3s = glRasterPos3s@12 + glRasterPos3sv = glRasterPos3sv@4 + glRasterPos4d = glRasterPos4d@32 + glRasterPos4dv = glRasterPos4dv@4 + glRasterPos4f = glRasterPos4f@16 + glRasterPos4fv = glRasterPos4fv@4 + glRasterPos4i = glRasterPos4i@16 + glRasterPos4iv = glRasterPos4iv@4 + glRasterPos4s = glRasterPos4s@16 + glRasterPos4sv = glRasterPos4sv@4 + glReadBuffer = glReadBuffer@4 + glReadPixels = glReadPixels@28 + glRectd = glRectd@32 + glRectdv = glRectdv@8 + glRectf = glRectf@16 + glRectfv = glRectfv@8 + glRecti = glRecti@16 + glRectiv = glRectiv@8 + glRects = glRects@16 + glRectsv = glRectsv@8 + glRenderMode = glRenderMode@4 + glRotated = glRotated@32 + glRotatef = glRotatef@16 + glScaled = glScaled@24 + glScalef = glScalef@12 + glScissor = glScissor@16 + glSelectBuffer = glSelectBuffer@8 + glShadeModel = glShadeModel@4 + glStencilFunc = glStencilFunc@12 + glStencilMask = glStencilMask@4 + glStencilOp = glStencilOp@12 + glTexCoord1d = glTexCoord1d@8 + glTexCoord1dv = glTexCoord1dv@4 + glTexCoord1f = glTexCoord1f@4 + glTexCoord1fv = glTexCoord1fv@4 + glTexCoord1i = glTexCoord1i@4 + glTexCoord1iv = glTexCoord1iv@4 + glTexCoord1s = glTexCoord1s@4 + glTexCoord1sv = glTexCoord1sv@4 + glTexCoord2d = glTexCoord2d@16 + glTexCoord2dv = glTexCoord2dv@4 + glTexCoord2f = glTexCoord2f@8 + glTexCoord2fv = glTexCoord2fv@4 + glTexCoord2i = glTexCoord2i@8 + glTexCoord2iv = glTexCoord2iv@4 + glTexCoord2s = glTexCoord2s@8 + glTexCoord2sv = glTexCoord2sv@4 + glTexCoord3d = glTexCoord3d@24 + glTexCoord3dv = glTexCoord3dv@4 + glTexCoord3f = glTexCoord3f@12 + glTexCoord3fv = glTexCoord3fv@4 + glTexCoord3i = glTexCoord3i@12 + glTexCoord3iv = glTexCoord3iv@4 + glTexCoord3s = glTexCoord3s@12 + glTexCoord3sv = glTexCoord3sv@4 + glTexCoord4d = glTexCoord4d@32 + glTexCoord4dv = glTexCoord4dv@4 + glTexCoord4f = glTexCoord4f@16 + glTexCoord4fv = glTexCoord4fv@4 + glTexCoord4i = glTexCoord4i@16 + glTexCoord4iv = glTexCoord4iv@4 + glTexCoord4s = glTexCoord4s@16 + glTexCoord4sv = glTexCoord4sv@4 + glTexCoordPointer = glTexCoordPointer@16 + glTexEnvf = glTexEnvf@12 + glTexEnvfv = glTexEnvfv@12 + glTexEnvi = glTexEnvi@12 + glTexEnviv = glTexEnviv@12 + glTexGend = glTexGend@16 + glTexGendv = glTexGendv@12 + glTexGenf = glTexGenf@12 + glTexGenfv = glTexGenfv@12 + glTexGeni = glTexGeni@12 + glTexGeniv = glTexGeniv@12 + glTexImage1D = glTexImage1D@32 + glTexImage2D = glTexImage2D@36 + glTexParameterf = glTexParameterf@12 + glTexParameterfv = glTexParameterfv@12 + glTexParameteri = glTexParameteri@12 + glTexParameteriv = glTexParameteriv@12 + glTexSubImage1D = glTexSubImage1D@28 + glTexSubImage2D = glTexSubImage2D@36 + glTranslated = glTranslated@24 + glTranslatef = glTranslatef@12 + glVertex2d = glVertex2d@16 + glVertex2dv = glVertex2dv@4 + glVertex2f = glVertex2f@8 + glVertex2fv = glVertex2fv@4 + glVertex2i = glVertex2i@8 + glVertex2iv = glVertex2iv@4 + glVertex2s = glVertex2s@8 + glVertex2sv = glVertex2sv@4 + glVertex3d = glVertex3d@24 + glVertex3dv = glVertex3dv@4 + glVertex3f = glVertex3f@12 + glVertex3fv = glVertex3fv@4 + glVertex3i = glVertex3i@12 + glVertex3iv = glVertex3iv@4 + glVertex3s = glVertex3s@12 + glVertex3sv = glVertex3sv@4 + glVertex4d = glVertex4d@32 + glVertex4dv = glVertex4dv@4 + glVertex4f = glVertex4f@16 + glVertex4fv = glVertex4fv@4 + glVertex4i = glVertex4i@16 + glVertex4iv = glVertex4iv@4 + glVertex4s = glVertex4s@16 + glVertex4sv = glVertex4sv@4 + glVertexPointer = glVertexPointer@16 + glViewport = glViewport@16 + wglChoosePixelFormat = wglChoosePixelFormat@8 + wglCopyContext = wglCopyContext@12 + wglCreateContext = wglCreateContext@4 + wglCreateLayerContext = wglCreateLayerContext@8 + wglDeleteContext = wglDeleteContext@4 + wglDescribeLayerPlane = wglDescribeLayerPlane@20 + wglDescribePixelFormat = wglDescribePixelFormat@16 + wglGetCurrentContext = wglGetCurrentContext@0 + wglGetCurrentDC = wglGetCurrentDC@0 +; wglGetDefaultProcAddress = wglGetDefaultProcAddress@4 + wglGetLayerPaletteEntries = wglGetLayerPaletteEntries@20 + wglGetPixelFormat = wglGetPixelFormat@4 + wglGetProcAddress = wglGetProcAddress@4 + wglMakeCurrent = wglMakeCurrent@8 + wglRealizeLayerPalette = wglRealizeLayerPalette@12 + wglSetLayerPaletteEntries = wglSetLayerPaletteEntries@20 + wglSetPixelFormat = wglSetPixelFormat@12 + wglShareLists = wglShareLists@8 + wglSwapBuffers = wglSwapBuffers@4 + wglSwapLayerBuffers = wglSwapLayerBuffers@8 +; wglSwapMultipleBuffers = wglSwapMultipleBuffers@8 + wglUseFontBitmapsA = wglUseFontBitmapsA@16 + wglUseFontBitmapsW = wglUseFontBitmapsW@16 + wglUseFontOutlinesA = wglUseFontOutlinesA@32 + wglUseFontOutlinesW = wglUseFontOutlinesW@32 + DrvCopyContext = DrvCopyContext@12 + DrvCreateContext = DrvCreateContext@4 + DrvCreateLayerContext = DrvCreateLayerContext@8 + DrvDeleteContext = DrvDeleteContext@4 + DrvDescribeLayerPlane = DrvDescribeLayerPlane@20 + DrvDescribePixelFormat = DrvDescribePixelFormat@16 + DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20 + DrvGetProcAddress = DrvGetProcAddress@4 + DrvRealizeLayerPalette = DrvRealizeLayerPalette@12 + DrvReleaseContext = DrvReleaseContext@4 + DrvSetCallbackProcs = DrvSetCallbackProcs@8 + DrvSetContext = DrvSetContext@12 + DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20 + DrvSetPixelFormat = DrvSetPixelFormat@8 + DrvShareLists = DrvShareLists@8 + DrvSwapBuffers = DrvSwapBuffers@4 + DrvSwapLayerBuffers = DrvSwapLayerBuffers@8 + DrvValidateVersion = DrvValidateVersion@4 diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c index 2abf97b5ad..d77daac39c 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.c +++ b/src/gallium/state_trackers/wgl/shared/stw_context.c @@ -40,26 +40,38 @@ #include "stw_public.h" #include "stw_context.h" -static struct stw_context *ctx_head = NULL; - static HDC current_hdc = NULL; -static struct stw_context *current_hrc = NULL; +static UINT_PTR current_hglrc = 0; BOOL stw_copy_context( - struct stw_context *src, - struct stw_context *dst, + UINT_PTR hglrcSrc, + UINT_PTR hglrcDst, UINT mask ) { - (void) src; - (void) dst; - (void) mask; + struct stw_context *src; + struct stw_context *dst; + BOOL ret = FALSE; + + pipe_mutex_lock( stw_dev->mutex ); + + src = stw_lookup_context( hglrcSrc ); + dst = stw_lookup_context( hglrcDst ); + + if (src && dst) { + /* FIXME */ + (void) src; + (void) dst; + (void) mask; + } - return FALSE; + pipe_mutex_unlock( stw_dev->mutex ); + + return ret; } -struct stw_context * -stw_create_context( +UINT_PTR +stw_create_layer_context( HDC hdc, int iLayerPlane ) { @@ -68,19 +80,23 @@ stw_create_context( struct stw_context *ctx = NULL; GLvisual *visual = NULL; struct pipe_context *pipe = NULL; + UINT_PTR hglrc = 0; + if(!stw_dev) + return 0; + if (iLayerPlane != 0) - return NULL; + return 0; pfi = stw_pixelformat_get( hdc ); if (pfi == 0) - return NULL; + return 0; pf = pixelformat_get_info( pfi - 1 ); ctx = CALLOC_STRUCT( stw_context ); if (ctx == NULL) - return NULL; + return 0; ctx->hdc = hdc; ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL ); @@ -119,10 +135,26 @@ stw_create_context( ctx->st->ctx->DriverCtx = ctx; - ctx->next = ctx_head; - ctx_head = ctx; + pipe_mutex_lock( stw_dev->mutex ); + { + UINT_PTR i; + + for (i = 0; i < STW_CONTEXT_MAX; i++) { + if (stw_dev->ctx_array[i].ctx == NULL) { + /* success: + */ + stw_dev->ctx_array[i].ctx = ctx; + hglrc = i + 1; + break; + } + } + } + pipe_mutex_unlock( stw_dev->mutex ); - return ctx; + /* Success? + */ + if (hglrc != 0) + return hglrc; fail: if (visual) @@ -132,47 +164,83 @@ fail: pipe->destroy( pipe ); FREE( ctx ); - return NULL; + return 0; } - BOOL stw_delete_context( - struct stw_context *hglrc ) + UINT_PTR hglrc ) { - struct stw_context **link = &ctx_head; - struct stw_context *ctx = ctx_head; + struct stw_context *ctx ; + BOOL ret = FALSE; + + if (!stw_dev) + return FALSE; - while (ctx != NULL) { - if (ctx == hglrc) { - GLcontext *glctx = ctx->st->ctx; - GET_CURRENT_CONTEXT( glcurctx ); - struct stw_framebuffer *fb; + pipe_mutex_lock( stw_dev->mutex ); - /* Unbind current if deleting current context. - */ - if (glcurctx == glctx) - st_make_current( NULL, NULL, NULL ); + ctx = stw_lookup_context(hglrc); + if (ctx) { + GLcontext *glctx = ctx->st->ctx; + GET_CURRENT_CONTEXT( glcurctx ); + struct stw_framebuffer *fb; - fb = framebuffer_from_hdc( ctx->hdc ); - if (fb) - framebuffer_destroy( fb ); + /* Unbind current if deleting current context. + */ + if (glcurctx == glctx) + st_make_current( NULL, NULL, NULL ); - if (WindowFromDC( ctx->hdc ) != NULL) - ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc ); + fb = framebuffer_from_hdc( ctx->hdc ); + if (fb) + framebuffer_destroy( fb ); - st_destroy_context( ctx->st ); + if (WindowFromDC( ctx->hdc ) != NULL) + ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc ); - *link = ctx->next; - FREE( ctx ); - return TRUE; - } + st_destroy_context( ctx->st ); - link = &ctx->next; - ctx = ctx->next; + FREE( ctx ); + + stw_dev->ctx_array[hglrc - 1].ctx = NULL; + + ret = TRUE; } - return FALSE; + pipe_mutex_unlock( stw_dev->mutex ); + + return ret; +} + +BOOL +stw_release_context( + UINT_PTR hglrc ) +{ + BOOL ret = FALSE; + + if (!stw_dev) + return ret; + + pipe_mutex_lock( stw_dev->mutex ); + { + struct stw_context *ctx; + + /* XXX: The expectation is that ctx is the same context which is + * current for this thread. We should check that and return False + * if not the case. + */ + ctx = stw_lookup_context( hglrc ); + if (ctx == NULL) + goto done; + + if (stw_make_current( NULL, 0 ) == FALSE) + goto done; + + ret = TRUE; + } +done: + pipe_mutex_unlock( stw_dev->mutex ); + + return ret; } /* Find the width and height of the window named by hdc. @@ -193,10 +261,10 @@ get_window_size( HDC hdc, GLuint *width, GLuint *height ) } } -struct stw_context * +UINT_PTR stw_get_current_context( void ) { - return current_hrc; + return current_hglrc; } HDC @@ -208,35 +276,43 @@ stw_get_current_dc( void ) BOOL stw_make_current( HDC hdc, - struct stw_context *hglrc ) + UINT_PTR hglrc ) { - struct stw_context *ctx = ctx_head; + struct stw_context *ctx; GET_CURRENT_CONTEXT( glcurctx ); struct stw_framebuffer *fb; GLuint width = 0; GLuint height = 0; + struct stw_context *curctx; + + if (!stw_dev) + return FALSE; + + pipe_mutex_lock( stw_dev->mutex ); + ctx = stw_lookup_context( hglrc ); + pipe_mutex_unlock( stw_dev->mutex ); + + if (ctx == NULL) + return FALSE; current_hdc = hdc; - current_hrc = hglrc; + current_hglrc = hglrc; - if (hdc == NULL || hglrc == NULL) { - st_make_current( NULL, NULL, NULL ); - return TRUE; + if (glcurctx != NULL) { + curctx = (struct stw_context *) glcurctx->DriverCtx; + + if (curctx != ctx) + st_flush(glcurctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); } - while (ctx != NULL) { - if (ctx == hglrc) - break; - ctx = ctx->next; + if (hdc == NULL || hglrc == 0) { + st_make_current( NULL, NULL, NULL ); + return TRUE; } - if (ctx == NULL) - return FALSE; /* Return if already current. */ if (glcurctx != NULL) { - struct stw_context *curctx = (struct stw_context *) glcurctx->DriverCtx; - if (curctx != NULL && curctx == ctx && ctx->hdc == hdc) return TRUE; } @@ -273,20 +349,3 @@ stw_make_current( return TRUE; } - -struct stw_context * -stw_context_from_hdc( - HDC hdc ) -{ - struct stw_context *ctx = ctx_head; - - while (ctx != NULL) { - if (ctx->hdc == hdc) - return ctx; - ctx = ctx->next; - } - return NULL; -} - - - diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h index 89a8f900d8..b289615272 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.h +++ b/src/gallium/state_trackers/wgl/shared/stw_context.h @@ -37,17 +37,6 @@ struct stw_context struct st_context *st; HDC hdc; DWORD color_bits; - struct stw_context *next; }; -struct stw_context * -stw_context_from_hdc(HDC hdc ); - - - - - - - - #endif /* STW_CONTEXT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c index 6873e813ee..0dca856d73 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.c +++ b/src/gallium/state_trackers/wgl/shared/stw_device.c @@ -27,14 +27,19 @@ #include <windows.h> -#include "pipe/p_debug.h" +#include "glapi/glthread.h" +#include "util/u_debug.h" #include "pipe/p_screen.h" #include "shared/stw_device.h" #include "shared/stw_winsys.h" #include "shared/stw_pixelformat.h" #include "shared/stw_public.h" -#include "stw.h" + +#ifdef WIN32_THREADS +extern _glthread_Mutex OneTimeLock; +extern void FreeAllTSD(void); +#endif struct stw_device *stw_dev = NULL; @@ -57,23 +62,35 @@ st_flush_frontbuffer(struct pipe_screen *screen, boolean -stw_shared_init(const struct stw_winsys *stw_winsys) +st_init(const struct stw_winsys *stw_winsys) { static struct stw_device stw_dev_storage; + debug_printf("%s\n", __FUNCTION__); + assert(!stw_dev); stw_dev = &stw_dev_storage; memset(stw_dev, 0, sizeof(*stw_dev)); +#ifdef DEBUG + stw_dev->memdbg_no = debug_memory_begin(); +#endif + stw_dev->stw_winsys = stw_winsys; +#ifdef WIN32_THREADS + _glthread_INIT_MUTEX(OneTimeLock); +#endif + stw_dev->screen = stw_winsys->create_screen(); if(!stw_dev->screen) goto error1; stw_dev->screen->flush_frontbuffer = st_flush_frontbuffer; + pipe_mutex_init( stw_dev->mutex ); + pixelformat_init(); return TRUE; @@ -85,7 +102,51 @@ error1: void -stw_shared_cleanup(void) +st_cleanup(void) { + UINT_PTR i; + + debug_printf("%s\n", __FUNCTION__); + + if (!stw_dev) + return; + + pipe_mutex_lock( stw_dev->mutex ); + { + /* Ensure all contexts are destroyed */ + for (i = 0; i < STW_CONTEXT_MAX; i++) + if (stw_dev->ctx_array[i].ctx) + stw_delete_context( i + 1 ); + } + pipe_mutex_unlock( stw_dev->mutex ); + + pipe_mutex_destroy( stw_dev->mutex ); + + stw_dev->screen->destroy(stw_dev->screen); + +#ifdef WIN32_THREADS + _glthread_DESTROY_MUTEX(OneTimeLock); + FreeAllTSD(); +#endif + +#ifdef DEBUG + debug_memory_end(stw_dev->memdbg_no); +#endif + stw_dev = NULL; } + + +struct stw_context * +stw_lookup_context( UINT_PTR dhglrc ) +{ + if (dhglrc == 0 || + dhglrc >= STW_CONTEXT_MAX) + return NULL; + + if (stw_dev == NULL) + return NULL; + + return stw_dev->ctx_array[dhglrc - 1].ctx; +} + diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h index bc0bce37c6..80da14b84f 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.h +++ b/src/gallium/state_trackers/wgl/shared/stw_device.h @@ -25,8 +25,15 @@ * **************************************************************************/ -#ifndef ST_DEVICE_H_ -#define ST_DEVICE_H_ +#ifndef STW_DEVICE_H_ +#define STW_DEVICE_H_ + + +#include "pipe/p_compiler.h" +#include "pipe/p_thread.h" + + +#define STW_CONTEXT_MAX 32 struct pipe_screen; @@ -35,10 +42,22 @@ struct stw_device { const struct stw_winsys *stw_winsys; struct pipe_screen *screen; + + pipe_mutex mutex; + + struct { + struct stw_context *ctx; + } ctx_array[STW_CONTEXT_MAX]; + +#ifdef DEBUG + unsigned long memdbg_no; +#endif }; +struct stw_context * +stw_lookup_context( UINT_PTR hglrc ); extern struct stw_device *stw_dev; -#endif /* ST_DEVICE_H_ */ +#endif /* STW_DEVICE_H_ */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c index c70b31a488..17c96c411f 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c @@ -79,6 +79,14 @@ window_proc( return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam ); } +static INLINE boolean +stw_is_supported_depth_stencil(enum pipe_format format) +{ + struct pipe_screen *screen = stw_dev->screen; + return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + /* Create a new framebuffer object which will correspond to the given HDC. */ struct stw_framebuffer * @@ -101,18 +109,43 @@ framebuffer_create( if (visual->depthBits == 0) depthFormat = PIPE_FORMAT_NONE; - else if (visual->depthBits <= 16) + else if (visual->depthBits <= 16 && + stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM)) depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits <= 24) + else if (visual->depthBits <= 24 && visual->stencilBits != 8 && + stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) { + depthFormat = PIPE_FORMAT_X8Z24_UNORM; + } + else if (visual->depthBits <= 24 && visual->stencilBits != 8 && + stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) { + depthFormat = PIPE_FORMAT_Z24X8_UNORM; + } + else if (visual->depthBits <= 24 && visual->stencilBits == 8 && + stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) { depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else + } + else if (visual->depthBits <= 24 && visual->stencilBits == 8 && + stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) { + depthFormat = PIPE_FORMAT_Z24S8_UNORM; + } + else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) { depthFormat = PIPE_FORMAT_Z32_UNORM; + } + else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) { + depthFormat = PIPE_FORMAT_Z32_FLOAT; + } + else { + assert(0); + depthFormat = PIPE_FORMAT_NONE; + } - if (visual->stencilBits == 8) { - if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) - stencilFormat = depthFormat; - else - stencilFormat = PIPE_FORMAT_S8_UNORM; + if (depthFormat == PIPE_FORMAT_S8Z24_UNORM || + depthFormat == PIPE_FORMAT_Z24S8_UNORM) { + stencilFormat = depthFormat; + } + else if (visual->stencilBits == 8 && + stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) { + stencilFormat = PIPE_FORMAT_S8_UNORM; } else { stencilFormat = PIPE_FORMAT_NONE; diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c index 84b7b287b9..2992a1ac0a 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "stw_pixelformat.h" #include "stw_public.h" @@ -76,6 +76,18 @@ add_standard_pixelformats( pf->flags = flags; pf->color = color24; + pf->alpha = alpha8; + pf->depth = depth16; + pf++; + + pf->flags = flags; + pf->color = color24; + pf->alpha = alpha8; + pf->depth = depth24s8; + pf++; + + pf->flags = flags; + pf->color = color24; pf->alpha = noalpha; pf->depth = depth16; pf++; diff --git a/src/gallium/state_trackers/wgl/shared/stw_public.h b/src/gallium/state_trackers/wgl/shared/stw_public.h index 75b504a50f..39d377c16b 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_public.h +++ b/src/gallium/state_trackers/wgl/shared/stw_public.h @@ -29,31 +29,24 @@ #define STW_PUBLIC_H #include <windows.h> -#include "pipe/p_compiler.h" -struct stw_winsys; -struct stw_context; - -boolean -st_shared_init(const struct stw_winsys *stw_winsys); - -void -st_shared_cleanup(void); - - -BOOL stw_copy_context( struct stw_context *src, - struct stw_context *dst, +BOOL stw_copy_context( UINT_PTR hglrcSrc, + UINT_PTR hglrcDst, UINT mask ); -struct stw_context *stw_create_context( HDC hdc, int iLayerPlane ); +UINT_PTR stw_create_layer_context( HDC hdc, + int iLayerPlane ); + +BOOL stw_delete_context( UINT_PTR hglrc ); -BOOL stw_delete_context( struct stw_context *ctx ); +BOOL +stw_release_context( UINT_PTR dhglrc ); -struct stw_context *stw_get_current_context( void ); +UINT_PTR stw_get_current_context( void ); HDC stw_get_current_dc( void ); -BOOL stw_make_current( HDC hdc, struct stw_context *ctx ); +BOOL stw_make_current( HDC hdc, UINT_PTR hglrc ); BOOL stw_swap_buffers( HDC hdc ); diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c index 0961ce3bb0..2f7091a52c 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c +++ b/src/gallium/state_trackers/wgl/shared/stw_quirks.c @@ -111,3 +111,6 @@ void gl_dispatch_stub_770(void){} void gl_dispatch_stub_771(void){} void gl_dispatch_stub_772(void){} void gl_dispatch_stub_773(void){} +void gl_dispatch_stub_774(void){} +void gl_dispatch_stub_750(void){} +void gl_dispatch_stub_742(void){} diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c index f50b79b4e1..e06d2640b4 100644 --- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.c +++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.c @@ -27,25 +27,9 @@ #include <windows.h> -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "shared/stw_public.h" #include "stw_wgl.h" -#include "stw.h" - -boolean stw_wgl_init( void ) -{ - debug_printf("%s\n", __FUNCTION__); - return TRUE; -} - -void stw_wgl_cleanup( void ) -{ -} - -static INLINE struct stw_context *stw_context( HGLRC hglrc ) -{ - return (struct stw_context *)hglrc; -} WINGDIAPI BOOL APIENTRY @@ -54,8 +38,8 @@ wglCopyContext( HGLRC hglrcDst, UINT mask ) { - return stw_copy_context( stw_context(hglrcSrc), - stw_context(hglrcDst), + return stw_copy_context( (UINT_PTR)hglrcSrc, + (UINT_PTR)hglrcDst, mask ); } @@ -63,7 +47,7 @@ WINGDIAPI HGLRC APIENTRY wglCreateContext( HDC hdc ) { - return (HGLRC) stw_create_context( hdc, 0 ); + return wglCreateLayerContext(hdc, 0); } WINGDIAPI HGLRC APIENTRY @@ -71,21 +55,21 @@ wglCreateLayerContext( HDC hdc, int iLayerPlane ) { - return (HGLRC) stw_create_context( hdc, iLayerPlane ); + return (HGLRC) stw_create_layer_context( hdc, iLayerPlane ); } WINGDIAPI BOOL APIENTRY wglDeleteContext( HGLRC hglrc ) { - return stw_delete_context( stw_context(hglrc) ); + return stw_delete_context( (UINT_PTR)hglrc ); } WINGDIAPI HGLRC APIENTRY wglGetCurrentContext( VOID ) { - return (HGLRC) stw_get_current_context(); + return (HGLRC)stw_get_current_context(); } WINGDIAPI HDC APIENTRY @@ -99,7 +83,7 @@ wglMakeCurrent( HDC hdc, HGLRC hglrc ) { - return stw_make_current( hdc, stw_context(hglrc) ); + return stw_make_current( hdc, (UINT_PTR)hglrc ); } diff --git a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h b/src/gallium/state_trackers/wgl/wgl/stw_wgl.h index b86cc240f2..a98179944a 100644 --- a/src/gallium/state_trackers/wgl/wgl/stw_wgl.h +++ b/src/gallium/state_trackers/wgl/wgl/stw_wgl.h @@ -31,7 +31,7 @@ #include <windows.h> -#include "GL/gl.h" +#include <GL/gl.h> /* diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile new file mode 100644 index 0000000000..a00ea3e2a4 --- /dev/null +++ b/src/gallium/state_trackers/xorg/Makefile @@ -0,0 +1,29 @@ +TARGET = libxorgtracker.a +CFILES = $(wildcard ./*.c) +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) +GALLIUMDIR = ../.. +TOP = ../../../.. + +include $(TOP)/configs/current + +CFLAGS = -DHAVE_CONFIG_H \ + -g -Wall -Wimplicit-function-declaration -fPIC \ + $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ + -I$(GALLIUMDIR)/include \ + -I$(GALLIUMDIR)/auxiliary \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main + +############################################# + +.PHONY = all clean + +all: $(TARGET) + +$(TARGET): $(OBJECTS) + ar rcs $(TARGET) $(OBJECTS) + +clean: + rm -rf $(OBJECTS) $(TARGET) diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c new file mode 100644 index 0000000000..7304113a65 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -0,0 +1,314 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include <unistd.h> +#include <string.h> +#include <assert.h> +#include <stdlib.h> +#include <math.h> +#include <stdint.h> + +#include "xorg-server.h" +#include <xf86.h> +#include <xf86i2c.h> +#include <xf86Crtc.h> +#include "xorg_tracker.h" +#include "xf86Modes.h" + +#define DPMS_SERVER +#include <X11/extensions/dpms.h> + +#include "pipe/p_inlines.h" + +struct crtc_private +{ + drmModeCrtcPtr drm_crtc; + + /* hwcursor */ + struct pipe_buffer *cursor_buf; + unsigned cursor_handle; +}; + +static void +crtc_dpms(xf86CrtcPtr crtc, int mode) +{ + //ScrnInfoPtr pScrn = crtc->scrn; + + switch (mode) { + case DPMSModeOn: + case DPMSModeStandby: + case DPMSModeSuspend: + break; + case DPMSModeOff: + break; + } +} + +static Bool +crtc_lock(xf86CrtcPtr crtc) +{ + return FALSE; +} + +static void +crtc_unlock(xf86CrtcPtr crtc) +{ +} + +static void +crtc_prepare(xf86CrtcPtr crtc) +{ +} + +static void +crtc_commit(xf86CrtcPtr crtc) +{ +} + +static Bool +crtc_mode_fixup(xf86CrtcPtr crtc, DisplayModePtr mode, + DisplayModePtr adjusted_mode) +{ + return TRUE; +} + +static void +crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode, + DisplayModePtr adjusted_mode, int x, int y) +{ + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); + modesettingPtr ms = modesettingPTR(crtc->scrn); + xf86OutputPtr output = config->output[config->compat_output]; + drmModeConnectorPtr drm_connector = output->driver_private; + struct crtc_private *crtcp = crtc->driver_private; + drmModeCrtcPtr drm_crtc = crtcp->drm_crtc; + drmModeModeInfo drm_mode; + + drm_mode.clock = mode->Clock; + drm_mode.hdisplay = mode->HDisplay; + drm_mode.hsync_start = mode->HSyncStart; + drm_mode.hsync_end = mode->HSyncEnd; + drm_mode.htotal = mode->HTotal; + drm_mode.vdisplay = mode->VDisplay; + drm_mode.vsync_start = mode->VSyncStart; + drm_mode.vsync_end = mode->VSyncEnd; + drm_mode.vtotal = mode->VTotal; + drm_mode.flags = mode->Flags; + drm_mode.hskew = mode->HSkew; + drm_mode.vscan = mode->VScan; + drm_mode.vrefresh = mode->VRefresh; + if (!mode->name) + xf86SetModeDefaultName(mode); + strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN); + + drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, + &drm_connector->connector_id, 1, &drm_mode); +} + +#if 0 +static void +crtc_load_lut(xf86CrtcPtr crtc) +{ + //ScrnInfoPtr pScrn = crtc->scrn; +} +#endif + +static void +crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue, + int size) +{ +} + +static void * +crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height) +{ + //ScrnInfoPtr pScrn = crtc->scrn; + + return NULL; +} + +static PixmapPtr +crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height) +{ + //ScrnInfoPtr pScrn = crtc->scrn; + + return NULL; +} + +static void +crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data) +{ + //ScrnInfoPtr pScrn = crtc->scrn; +} + +static void +crtc_destroy(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_buf) + pipe_buffer_reference(&crtcp->cursor_buf, NULL); + + drmModeFreeCrtc(crtcp->drm_crtc); + xfree(crtcp); +} + +static void +crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) +{ + unsigned char *ptr; + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + if (!crtcp->cursor_buf) { + crtcp->cursor_buf = pipe_buffer_create(ms->screen, + 0, + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + 64*64*4); + drm_api_hooks.handle_from_buffer(ms->screen, + crtcp->cursor_buf, + &crtcp->cursor_handle); + } + + ptr = pipe_buffer_map(ms->screen, crtcp->cursor_buf, PIPE_BUFFER_USAGE_CPU_WRITE); + + if (ptr) + memcpy(ptr, image, 64 * 64 * 4); + + pipe_buffer_unmap(ms->screen, crtcp->cursor_buf); +} + +static void +crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y); +} + +static void +crtc_show_cursor(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_buf) + drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, + crtcp->cursor_handle, 64, 64); +} + +static void +crtc_hide_cursor(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0); +} + +static const xf86CrtcFuncsRec crtc_funcs = { + .dpms = crtc_dpms, + .save = NULL, + .restore = NULL, + .lock = crtc_lock, + .unlock = crtc_unlock, + .mode_fixup = crtc_mode_fixup, + .prepare = crtc_prepare, + .mode_set = crtc_mode_set, + .commit = crtc_commit, + .gamma_set = crtc_gamma_set, + .shadow_create = crtc_shadow_create, + .shadow_allocate = crtc_shadow_allocate, + .shadow_destroy = crtc_shadow_destroy, + .set_cursor_position = crtc_set_cursor_position, + .show_cursor = crtc_show_cursor, + .hide_cursor = crtc_hide_cursor, + .load_cursor_image = NULL, /* lets convert to argb only */ + .set_cursor_colors = NULL, /* using argb only */ + .load_cursor_argb = crtc_load_cursor_argb, + .destroy = crtc_destroy, +}; + +void +cursor_destroy(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_buf) { + pipe_buffer_reference(&crtcp->cursor_buf, NULL); + } +} + +void +crtc_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + xf86CrtcPtr crtc; + drmModeResPtr res; + drmModeCrtcPtr drm_crtc = NULL; + struct crtc_private *crtcp; + int c; + + res = drmModeGetResources(ms->fd); + if (res == 0) { + ErrorF("Failed drmModeGetResources %d\n", errno); + return; + } + + for (c = 0; c < res->count_crtcs; c++) { + drm_crtc = drmModeGetCrtc(ms->fd, res->crtcs[c]); + if (!drm_crtc) + continue; + + crtc = xf86CrtcCreate(pScrn, &crtc_funcs); + if (crtc == NULL) + goto out; + + crtcp = xcalloc(1, sizeof(struct crtc_private)); + if (!crtcp) { + xf86CrtcDestroy(crtc); + goto out; + } + + crtcp->drm_crtc = drm_crtc; + + crtc->driver_private = crtcp; + + } + + out: + drmModeFreeResources(res); +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c new file mode 100644 index 0000000000..d04204e1bf --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -0,0 +1,212 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xf86.h" +#include "xf86_OSproc.h" + +#include "xorg_tracker.h" + +#include "dri2.h" + +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" + +typedef struct { + PixmapPtr pPixmap; + struct pipe_texture *tex; + struct pipe_buffer *buf; +} *BufferPrivatePtr; + +static DRI2BufferPtr +driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) +{ + struct pipe_texture *depth, *tex; + struct pipe_buffer *buf; + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr privates; + DRI2BufferPtr buffers; + PixmapPtr pPixmap; + unsigned stride, handle; + int i; + + buffers = xcalloc(count, sizeof *buffers); + if (!buffers) + goto fail_buffers; + + privates = xcalloc(count, sizeof *privates); + if (!privates) + goto fail_privates; + + depth = NULL; + for (i = 0; i < count; i++) { + pPixmap = NULL; + tex = NULL; + buf = NULL; + if (attachments[i] == DRI2BufferFrontLeft) { + if (pDraw->type == DRAWABLE_PIXMAP) + pPixmap = (PixmapPtr) pDraw; + else + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw); + pPixmap->refcnt++; + tex = xorg_exa_get_texture(pPixmap); + } else if (attachments[i] == DRI2BufferStencil) { + pipe_texture_reference(&tex, depth); + } else if (attachments[i] == DRI2BufferDepth) { + struct pipe_texture template; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + template.compressed = 0; + template.format = PIPE_FORMAT_S8Z24_UNORM; + pf_get_block(template.format, &template.block); + template.width[0] = pDraw->width; + template.height[0] = pDraw->height; + template.depth[0] = 1; + template.last_level = 0; + template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + tex = ms->screen->texture_create(ms->screen, &template); + } else { + struct pipe_texture template; + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + template.compressed = 0; + template.format = PIPE_FORMAT_A8R8G8B8_UNORM; + pf_get_block(template.format, &template.block); + template.width[0] = pDraw->width; + template.height[0] = pDraw->height; + template.depth[0] = 1; + template.last_level = 0; + template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + tex = ms->screen->texture_create(ms->screen, &template); + } + + drm_api_hooks.buffer_from_texture(tex, &buf, &stride); + drm_api_hooks.global_handle_from_buffer(ms->screen, buf, &handle); + + buffers[i].name = handle; + buffers[i].attachment = attachments[i]; + buffers[i].pitch = stride; + buffers[i].cpp = 4; + buffers[i].driverPrivate = &privates[i]; + buffers[i].flags = 0; /* not tiled */ + privates[i].pPixmap = pPixmap; + privates[i].buf = buf; + privates[i].tex = tex; + } + + return buffers; + +fail_privates: + xfree(buffers); +fail_buffers: + return NULL; +} + +static void +driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr private; + int i; + + for (i = 0; i < count; i++) { + private = buffers[i].driverPrivate; + + if (private->pPixmap) + (*pScreen->DestroyPixmap)(private->pPixmap); + + pipe_texture_reference(&private->tex, NULL); + pipe_buffer_reference(&private->buf, NULL); + } + + if (buffers) { + xfree(buffers[0].driverPrivate); + xfree(buffers); + } +} + +static void +driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, + DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate; + BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate; + + struct pipe_surface *dst_surf = + ms->screen->get_tex_surface(ms->screen, dst_priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + struct pipe_surface *src_surf = + ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ); + + ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf, + 0, 0, pDraw->width, pDraw->height); + + pipe_surface_reference(&dst_surf, NULL); + pipe_surface_reference(&src_surf, NULL); +} + +Bool +driScreenInit(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + DRI2InfoRec dri2info; + + dri2info.version = 1; + dri2info.fd = ms->fd; +#if 0 + dri2info.driverName = pScrn->name; +#else + dri2info.driverName = "i915"; /* FIXME */ +#endif + dri2info.deviceName = "/dev/dri/card0"; /* FIXME */ + + dri2info.CreateBuffers = driCreateBuffers; + dri2info.DestroyBuffers = driDestroyBuffers; + dri2info.CopyRegion = driCopyRegion; + + return DRI2ScreenInit(pScreen, &dri2info); +} + +void +driCloseScreen(ScreenPtr pScreen) +{ + DRI2CloseScreen(pScreen); +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c new file mode 100644 index 0000000000..8a2711e70c --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -0,0 +1,695 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + + +#include "xorg-server.h" +#include "xf86.h" +#include "xf86_OSproc.h" +#include "compiler.h" +#include "xf86RAC.h" +#include "xf86PciInfo.h" +#include "xf86Pci.h" +#include "xf86Resources.h" +#include "mipointer.h" +#include "micmap.h" +#include <X11/extensions/randr.h> +#include "fb.h" +#include "edid.h" +#include "xf86i2c.h" +#include "xf86Crtc.h" +#include "miscstruct.h" +#include "dixstruct.h" +#include "xf86xv.h" +#include <X11/extensions/Xv.h> +#ifndef XSERVER_LIBPCIACCESS +#error "libpciaccess needed" +#endif + +#include <pciaccess.h> + +#include "xorg_tracker.h" +#include "xorg_winsys.h" + +static void AdjustFrame(int scrnIndex, int x, int y, int flags); +static Bool CloseScreen(int scrnIndex, ScreenPtr pScreen); +static Bool EnterVT(int scrnIndex, int flags); +static Bool SaveHWState(ScrnInfoPtr pScrn); +static Bool RestoreHWState(ScrnInfoPtr pScrn); + + +static ModeStatus ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, + int flags); +static void FreeScreen(int scrnIndex, int flags); +static void LeaveVT(int scrnIndex, int flags); +static Bool SwitchMode(int scrnIndex, DisplayModePtr mode, int flags); +static Bool ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, + char **argv); +static Bool PreInit(ScrnInfoPtr pScrn, int flags); + +typedef enum +{ + OPTION_SW_CURSOR, +} modesettingOpts; + +static const OptionInfoRec Options[] = { + {OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE}, + {-1, NULL, OPTV_NONE, {0}, FALSE} +}; + +/* + * Functions that might be needed + */ + +static const char *exaSymbols[] = { + "exaGetVersion", + "exaDriverInit", + "exaDriverFini", + "exaOffscreenAlloc", + "exaOffscreenFree", + "exaWaitSync", + NULL +}; + +static const char *fbSymbols[] = { + "fbPictureInit", + "fbScreenInit", + NULL +}; + +static const char *ddcSymbols[] = { + "xf86PrintEDID", + "xf86SetDDCproperties", + NULL +}; + +/* + * Exported Xorg driver functions to winsys + */ + +void +xorg_tracker_loader_ref_sym_lists() +{ + LoaderRefSymLists(exaSymbols, fbSymbols, ddcSymbols, NULL); +} + +const OptionInfoRec * +xorg_tracker_available_options(int chipid, int busid) +{ + return Options; +} + +void +xorg_tracker_set_functions(ScrnInfoPtr scrn) +{ + scrn->PreInit = PreInit; + scrn->ScreenInit = ScreenInit; + scrn->SwitchMode = SwitchMode; + scrn->AdjustFrame = AdjustFrame; + scrn->EnterVT = EnterVT; + scrn->LeaveVT = LeaveVT; + scrn->FreeScreen = FreeScreen; + scrn->ValidMode = ValidMode; +} + +/* + * Static Xorg funtctions + */ + +static Bool +GetRec(ScrnInfoPtr pScrn) +{ + if (pScrn->driverPrivate) + return TRUE; + + pScrn->driverPrivate = xnfcalloc(sizeof(modesettingRec), 1); + + return TRUE; +} + +static void +FreeRec(ScrnInfoPtr pScrn) +{ + if (!pScrn) + return; + + if (!pScrn->driverPrivate) + return; + + xfree(pScrn->driverPrivate); + + pScrn->driverPrivate = NULL; +} + +static void +ProbeDDC(ScrnInfoPtr pScrn, int index) +{ + ConfiguredMonitor = NULL; +} + +static Bool +CreateFrontBuffer(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + + ms->noEvict = TRUE; + pScreen->ModifyPixmapHeader(rootPixmap, + pScrn->virtualX, pScrn->virtualY, + pScrn->depth, pScrn->bitsPerPixel, + pScrn->displayWidth * pScrn->bitsPerPixel / 8, + NULL); + ms->noEvict = FALSE; + + drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + pScrn->displayWidth * pScrn->bitsPerPixel / 8, + xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id); + + pScrn->frameX0 = 0; + pScrn->frameY0 = 0; + AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + + return TRUE; +} + +static Bool +crtc_resize(ScrnInfoPtr pScrn, int width, int height) +{ + modesettingPtr ms = modesettingPTR(pScrn); + //ScreenPtr pScreen = pScrn->pScreen; + //PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + //Bool fbAccessDisabled; + //CARD8 *fbstart; + + if (width == pScrn->virtualX && height == pScrn->virtualY) + return TRUE; + + ErrorF("RESIZING TO %dx%d\n", width, height); + + pScrn->virtualX = width; + pScrn->virtualY = height; + + /* HW dependent - FIXME */ + pScrn->displayWidth = pScrn->virtualX; + + drmModeRmFB(ms->fd, ms->fb_id); + + /* now create new frontbuffer */ + return CreateFrontBuffer(pScrn); +} + +static const xf86CrtcConfigFuncsRec crtc_config_funcs = { + crtc_resize +}; + +static Bool +PreInit(ScrnInfoPtr pScrn, int flags) +{ + xf86CrtcConfigPtr xf86_config; + modesettingPtr ms; + rgb defaultWeight = { 0, 0, 0 }; + EntityInfoPtr pEnt; + EntPtr msEnt = NULL; + char *BusID; + int max_width, max_height; + + if (pScrn->numEntities != 1) + return FALSE; + + pEnt = xf86GetEntityInfo(pScrn->entityList[0]); + + if (flags & PROBE_DETECT) { + ProbeDDC(pScrn, pEnt->index); + return TRUE; + } + + /* Allocate driverPrivate */ + if (!GetRec(pScrn)) + return FALSE; + + ms = modesettingPTR(pScrn); + ms->SaveGeneration = -1; + ms->pEnt = pEnt; + + pScrn->displayWidth = 640; /* default it */ + + if (ms->pEnt->location.type != BUS_PCI) + return FALSE; + + ms->PciInfo = xf86GetPciInfoForEntity(ms->pEnt->index); + + /* Allocate an entity private if necessary */ + if (xf86IsEntityShared(pScrn->entityList[0])) { + FatalError("Entity"); +#if 0 + msEnt = xf86GetEntityPrivate(pScrn->entityList[0], + modesettingEntityIndex)->ptr; + ms->entityPrivate = msEnt; +#else + (void)msEnt; +#endif + } else + ms->entityPrivate = NULL; + + if (xf86RegisterResources(ms->pEnt->index, NULL, ResNone)) { + return FALSE; + } + + if (xf86IsEntityShared(pScrn->entityList[0])) { + if (xf86IsPrimInitDone(pScrn->entityList[0])) { + /* do something */ + } else { + xf86SetPrimInitDone(pScrn->entityList[0]); + } + } + + BusID = xalloc(64); + sprintf(BusID, "PCI:%d:%d:%d", + ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), + ms->PciInfo->dev, ms->PciInfo->func + ); + + ms->fd = drmOpen(NULL, BusID); + + if (ms->fd < 0) + return FALSE; + + pScrn->racMemFlags = RAC_FB | RAC_COLORMAP; + pScrn->monitor = pScrn->confScreen->monitor; + pScrn->progClock = TRUE; + pScrn->rgbBits = 8; + + if (!xf86SetDepthBpp + (pScrn, 0, 0, 0, + PreferConvert24to32 | SupportConvert24to32 | Support32bppFb)) + return FALSE; + + switch (pScrn->depth) { + case 15: + case 16: + case 24: + break; + default: + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Given depth (%d) is not supported by the driver\n", + pScrn->depth); + return FALSE; + } + xf86PrintDepthBpp(pScrn); + + if (!xf86SetWeight(pScrn, defaultWeight, defaultWeight)) + return FALSE; + if (!xf86SetDefaultVisual(pScrn, -1)) + return FALSE; + + /* Process the options */ + xf86CollectOptions(pScrn, NULL); + if (!(ms->Options = xalloc(sizeof(Options)))) + return FALSE; + memcpy(ms->Options, Options, sizeof(Options)); + xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options); + + /* Allocate an xf86CrtcConfig */ + xf86CrtcConfigInit(pScrn, &crtc_config_funcs); + xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); + + max_width = 8192; + max_height = 8192; + xf86CrtcSetSizeRange(pScrn, 320, 200, max_width, max_height); + + if (xf86ReturnOptValBool(ms->Options, OPTION_SW_CURSOR, FALSE)) { + ms->SWCursor = TRUE; + } + + SaveHWState(pScrn); + + crtc_init(pScrn); + output_init(pScrn); + + if (!xf86InitialConfiguration(pScrn, TRUE)) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n"); + RestoreHWState(pScrn); + return FALSE; + } + + RestoreHWState(pScrn); + + /* + * If the driver can do gamma correction, it should call xf86SetGamma() here. + */ + { + Gamma zeros = { 0.0, 0.0, 0.0 }; + + if (!xf86SetGamma(pScrn, zeros)) { + return FALSE; + } + } + + if (pScrn->modes == NULL) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No modes.\n"); + return FALSE; + } + + pScrn->currentMode = pScrn->modes; + + /* Set display resolution */ + xf86SetDpi(pScrn, 0, 0); + + /* Load the required sub modules */ + if (!xf86LoadSubModule(pScrn, "fb")) { + return FALSE; + } + + xf86LoaderReqSymLists(fbSymbols, NULL); + + xf86LoadSubModule(pScrn, "exa"); + +#ifdef DRI2 + xf86LoadSubModule(pScrn, "dri2"); +#endif + + return TRUE; +} + +static Bool +SaveHWState(ScrnInfoPtr pScrn) +{ + /*xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);*/ + + return TRUE; +} + +static Bool +RestoreHWState(ScrnInfoPtr pScrn) +{ + /*xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn);*/ + + return TRUE; +} + +static Bool +CreateScreenResources(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + PixmapPtr rootPixmap; + Bool ret; + + ms->noEvict = TRUE; + + pScreen->CreateScreenResources = ms->createScreenResources; + ret = pScreen->CreateScreenResources(pScreen); + pScreen->CreateScreenResources = CreateScreenResources; + + rootPixmap = pScreen->GetScreenPixmap(pScreen); + + if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL)) + FatalError("Couldn't adjust screen pixmap\n"); + + ms->noEvict = FALSE; + + drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + pScrn->displayWidth * pScrn->bitsPerPixel / 8, + xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id); + + AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + + return ret; +} + +static Bool +ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + VisualPtr visual; + + /* deal with server regeneration */ + if (ms->fd < 0) { + char *BusID; + + BusID = xalloc(64); + sprintf(BusID, "PCI:%d:%d:%d", + ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), + ms->PciInfo->dev, ms->PciInfo->func + ); + + ms->fd = drmOpen(NULL, BusID); + + if (ms->fd < 0) + return FALSE; + } + + if (!ms->screen) { + ms->screen = drm_api_hooks.create_screen(ms->fd, ms->PciInfo->device_id); + + if (!ms->screen) { + FatalError("Could not init pipe_screen\n"); + return FALSE; + } + } + + pScrn->pScreen = pScreen; + + /* HW dependent - FIXME */ + pScrn->displayWidth = pScrn->virtualX; + + miClearVisualTypes(); + + if (!miSetVisualTypes(pScrn->depth, + miGetDefaultVisualMask(pScrn->depth), + pScrn->rgbBits, pScrn->defaultVisual)) + return FALSE; + + if (!miSetPixmapDepths()) + return FALSE; + + pScrn->memPhysBase = 0; + pScrn->fbOffset = 0; + + if (!fbScreenInit(pScreen, NULL, + pScrn->virtualX, pScrn->virtualY, + pScrn->xDpi, pScrn->yDpi, + pScrn->displayWidth, pScrn->bitsPerPixel)) + return FALSE; + + if (pScrn->bitsPerPixel > 8) { + /* Fixup RGB ordering */ + visual = pScreen->visuals + pScreen->numVisuals; + while (--visual >= pScreen->visuals) { + if ((visual->class | DynamicClass) == DirectColor) { + visual->offsetRed = pScrn->offset.red; + visual->offsetGreen = pScrn->offset.green; + visual->offsetBlue = pScrn->offset.blue; + visual->redMask = pScrn->mask.red; + visual->greenMask = pScrn->mask.green; + visual->blueMask = pScrn->mask.blue; + } + } + } + + fbPictureInit(pScreen, NULL, 0); + + ms->createScreenResources = pScreen->CreateScreenResources; + pScreen->CreateScreenResources = CreateScreenResources; + + xf86SetBlackWhitePixels(pScreen); + + ms->exa = xorg_exa_init(pScrn); + + miInitializeBackingStore(pScreen); + xf86SetBackingStore(pScreen); + xf86SetSilkenMouse(pScreen); + miDCInitialize(pScreen, xf86GetPointerScreenFuncs()); + + /* Need to extend HWcursor support to handle mask interleave */ + if (!ms->SWCursor) + xf86_cursors_init(pScreen, 64, 64, + HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64 | + HARDWARE_CURSOR_ARGB); + + /* Must force it before EnterVT, so we are in control of VT and + * later memory should be bound when allocating, e.g rotate_mem */ + pScrn->vtSema = TRUE; + + pScreen->SaveScreen = xf86SaveScreen; + ms->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = CloseScreen; + + if (!xf86CrtcScreenInit(pScreen)) + return FALSE; + + if (!miCreateDefColormap(pScreen)) + return FALSE; + + xf86DPMSInit(pScreen, xf86DPMSSet, 0); + + if (serverGeneration == 1) + xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options); + +#if 1 +#ifdef DRI2 + driScreenInit(pScreen); +#endif +#endif + + return EnterVT(scrnIndex, 1); +} + +static void +AdjustFrame(int scrnIndex, int x, int y, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + xf86OutputPtr output = config->output[config->compat_output]; + xf86CrtcPtr crtc = output->crtc; + + if (crtc && crtc->enabled) { + crtc->funcs->mode_set(crtc, pScrn->currentMode, pScrn->currentMode, x, + y); + crtc->x = output->initial_x + x; + crtc->y = output->initial_y + y; + } +} + +static void +FreeScreen(int scrnIndex, int flags) +{ + FreeRec(xf86Screens[scrnIndex]); +} + +/* HACK */ +void +cursor_destroy(xf86CrtcPtr crtc); + +static void +LeaveVT(int scrnIndex, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + int o; + + for (o = 0; o < config->num_crtc; o++) { + xf86CrtcPtr crtc = config->crtc[o]; + + cursor_destroy(crtc); + + if (crtc->rotatedPixmap || crtc->rotatedData) { + crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap, + crtc->rotatedData); + crtc->rotatedPixmap = NULL; + crtc->rotatedData = NULL; + } + } + + drmModeRmFB(ms->fd, ms->fb_id); + + RestoreHWState(pScrn); + + pScrn->vtSema = FALSE; +} + +/* + * This gets called when gaining control of the VT, and from ScreenInit(). + */ +static Bool +EnterVT(int scrnIndex, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + + /* + * Only save state once per server generation since that's what most + * drivers do. Could change this to save state at each VT enter. + */ + if (ms->SaveGeneration != serverGeneration) { + ms->SaveGeneration = serverGeneration; + SaveHWState(pScrn); + } + + if (!flags) /* signals startup as we'll do this in CreateScreenResources */ + CreateFrontBuffer(pScrn); + + if (!xf86SetDesiredModes(pScrn)) + return FALSE; + + return TRUE; +} + +static Bool +SwitchMode(int scrnIndex, DisplayModePtr mode, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + + return xf86SetSingleMode(pScrn, mode, RR_Rotate_0); +} + +static Bool +CloseScreen(int scrnIndex, ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + + if (pScrn->vtSema) { + LeaveVT(scrnIndex, 0); + } +#ifdef DRI2 + driCloseScreen(pScreen); +#endif + + pScreen->CreateScreenResources = ms->createScreenResources; + + if (ms->exa) + xorg_exa_close(pScrn); + + drmClose(ms->fd); + ms->fd = -1; + + pScrn->vtSema = FALSE; + pScreen->CloseScreen = ms->CloseScreen; + return (*pScreen->CloseScreen) (scrnIndex, pScreen); +} + +static ModeStatus +ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags) +{ + return MODE_OK; +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c new file mode 100644 index 0000000000..56c8fdccb2 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -0,0 +1,528 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xf86.h" +#include "xorg_tracker.h" + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" + +struct exa_entity +{ + ExaDriverPtr pExa; + struct pipe_context *ctx; + struct pipe_screen *scrn; +}; + +struct PixmapPriv +{ + int flags; + struct pipe_texture *tex; + unsigned int color; + struct pipe_surface *src_surf; /* for copies */ + + struct pipe_transfer *map_transfer; + unsigned map_count; +}; + +/* + * Helper functions + */ + +static void +exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp) +{ + switch (depth) { + case 32: + *format = PIPE_FORMAT_A8R8G8B8_UNORM; + assert(*bbp == 32); + break; + case 24: + *format = PIPE_FORMAT_X8R8G8B8_UNORM; + assert(*bbp == 32); + break; + case 16: + *format = PIPE_FORMAT_R5G6B5_UNORM; + assert(*bbp == 16); + break; + case 15: + *format = PIPE_FORMAT_A1R5G5B5_UNORM; + assert(*bbp == 16); + break; + case 8: + case 4: + case 1: + *format = PIPE_FORMAT_A8R8G8B8_UNORM; /* bad bad bad */ + break; + default: + assert(0); + break; + } +} + +/* + * Static exported EXA functions + */ + +static void +ExaWaitMarker(ScreenPtr pScreen, int marker) +{ +} + +static int +ExaMarkSync(ScreenPtr pScreen) +{ + return 1; +} + +static Bool +ExaPrepareAccess(PixmapPtr pPix, int index) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + struct PixmapPriv *priv; + + priv = exaGetPixmapDriverPrivate(pPix); + + if (!priv) + return FALSE; + + if (!priv->tex) + return FALSE; + + if (priv->map_count++ == 0) + { + priv->map_transfer = + exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + 0, 0, priv->tex->width[0], priv->tex->height[0]); + + pPix->devPrivate.ptr = + exa->scrn->transfer_map(exa->scrn, priv->map_transfer); + pPix->devKind = priv->map_transfer->stride; + } + + return TRUE; +} + +static void +ExaFinishAccess(PixmapPtr pPix, int index) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + struct PixmapPriv *priv; + priv = exaGetPixmapDriverPrivate(pPix); + + if (!priv) + return; + + if (!priv->map_transfer) + return; + + if (--priv->map_count == 0) { + assert(priv->map_transfer); + exa->scrn->transfer_unmap(exa->scrn, priv->map_transfer); + exa->scrn->tex_transfer_destroy(priv->map_transfer); + priv->map_transfer = NULL; + } +} + +static void +ExaDone(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_entity *exa = ms->exa; + + if (!priv) + return; + + if (priv->src_surf) + exa->scrn->tex_surface_destroy(priv->src_surf); + priv->src_surf = NULL; +} + +static void +ExaDoneComposite(PixmapPtr pPixmap) +{ + +} + +static Bool +ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_entity *exa = ms->exa; + + if (1) + return FALSE; + + if (pPixmap->drawable.depth < 15) + return FALSE; + + if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask)) + return FALSE; + + if (!priv || !priv->tex) + return FALSE; + + if (alu != GXcopy) + return FALSE; + + if (!exa->ctx || !exa->ctx->surface_fill) + return FALSE; + + priv->color = fg; + + return TRUE; +} + +static void +ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct pipe_surface *surf = + exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + exa->ctx->surface_fill(exa->ctx, surf, x0, y0, x1 - x0, y1 - y0, + priv->color); + + exa->scrn->tex_surface_destroy(surf); +} + +static Bool +ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, + int ydir, int alu, Pixel planeMask) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + struct PixmapPriv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap); + + if (1) + return FALSE; + + if (alu != GXcopy) + return FALSE; + + if (pSrcPixmap->drawable.depth < 15 || pDstPixmap->drawable.depth < 15) + return FALSE; + + if (!EXA_PM_IS_SOLID(&pSrcPixmap->drawable, planeMask)) + return FALSE; + + if (!priv || !src_priv) + return FALSE; + + if (!priv->tex || !src_priv->tex) + return FALSE; + + if (!exa->ctx || !exa->ctx->surface_copy) + return FALSE; + + priv->src_surf = + exa->scrn->get_tex_surface(exa->scrn, src_priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + return TRUE; +} + +static void +ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, + int width, int height) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + struct pipe_surface *surf = + exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + exa->ctx->surface_copy(exa->ctx, surf, dstX, dstY, priv->src_surf, + srcX, srcY, width, height); + exa->scrn->tex_surface_destroy(surf); +} + +static Bool +ExaPrepareComposite(int op, PicturePtr pSrcPicture, + PicturePtr pMaskPicture, PicturePtr pDstPicture, + PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) +{ + return FALSE; +} + +static void +ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ +} + +static Bool +ExaCheckComposite(int op, + PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + return FALSE; +} + +static void * +ExaCreatePixmap(ScreenPtr pScreen, int size, int align) +{ + struct PixmapPriv *priv; + + priv = xcalloc(1, sizeof(struct PixmapPriv)); + if (!priv) + return NULL; + + return priv; +} + +static void +ExaDestroyPixmap(ScreenPtr pScreen, void *dPriv) +{ + struct PixmapPriv *priv = (struct PixmapPriv *)dPriv; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + + if (!priv) + return; + + if (priv->tex) + ms->screen->texture_destroy(priv->tex); + + xfree(priv); +} + +static Bool +ExaPixmapIsOffscreen(PixmapPtr pPixmap) +{ + struct PixmapPriv *priv; + + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) + return FALSE; + + if (priv->tex) + return TRUE; + + return FALSE; +} + +unsigned +xorg_exa_get_pixmap_handle(PixmapPtr pPixmap) +{ + ScreenPtr pScreen = pPixmap->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct PixmapPriv *priv; + struct pipe_buffer *buffer = NULL; + unsigned handle; + unsigned stride; + + if (!ms->exa) { + FatalError("NO MS->EXA\n"); + return 0; + } + + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) { + FatalError("NO PIXMAP PRIVATE\n"); + return 0; + } + + drm_api_hooks.buffer_from_texture(priv->tex, &buffer, &stride); + drm_api_hooks.handle_from_buffer(ms->screen, buffer, &handle); + pipe_buffer_reference(&buffer, NULL); + return handle; +} + +static Bool +ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, + int depth, int bitsPerPixel, int devKind, + pointer pPixData) +{ + ScreenPtr pScreen = pPixmap->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap); + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + + if (!priv) + return FALSE; + + if (depth <= 0) + depth = pPixmap->drawable.depth; + + if (bitsPerPixel <= 0) + bitsPerPixel = pPixmap->drawable.bitsPerPixel; + + if (width <= 0) + width = pPixmap->drawable.width; + + if (height <= 0) + height = pPixmap->drawable.height; + + if (width <= 0 || height <= 0 || depth <= 0) + return FALSE; + + miModifyPixmapHeader(pPixmap, width, height, depth, + bitsPerPixel, devKind, NULL); + + /* Deal with screen resize */ + if (priv->tex && (priv->tex->width[0] != width || priv->tex->height[0] != height)) { + pipe_texture_reference(&priv->tex, NULL); + } + + if (!priv->tex) { + struct pipe_texture template; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + template.compressed = 0; + exa_get_pipe_format(depth, &template.format, &bitsPerPixel); + pf_get_block(template.format, &template.block); + template.width[0] = width; + template.height[0] = height; + template.depth[0] = 1; + template.last_level = 0; + template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + priv->tex = exa->scrn->texture_create(exa->scrn, &template); + } + + return TRUE; +} + +struct pipe_texture * +xorg_exa_get_texture(PixmapPtr pPixmap) +{ + struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct pipe_texture *tex = NULL; + pipe_texture_reference(&tex, priv->tex); + return tex; +} + +void +xorg_exa_close(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa = ms->exa; + + if (exa->ctx) + exa->ctx->destroy(exa->ctx); + + exaDriverFini(pScrn->pScreen); + xfree(exa); + ms->exa = NULL; +} + +void * +xorg_exa_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_entity *exa; + ExaDriverPtr pExa; + + exa = xcalloc(1, sizeof(struct exa_entity)); + if (!exa) + return NULL; + + pExa = exaDriverAlloc(); + if (!pExa) { + goto out_err; + } + + memset(pExa, 0, sizeof(*pExa)); + pExa->exa_major = 2; + pExa->exa_minor = 2; + pExa->memoryBase = 0; + pExa->memorySize = 0; + pExa->offScreenBase = 0; + pExa->pixmapOffsetAlign = 0; + pExa->pixmapPitchAlign = 1; + pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS; + pExa->maxX = 8191; /* FIXME */ + pExa->maxY = 8191; /* FIXME */ + pExa->WaitMarker = ExaWaitMarker; + pExa->MarkSync = ExaMarkSync; + pExa->PrepareSolid = ExaPrepareSolid; + pExa->Solid = ExaSolid; + pExa->DoneSolid = ExaDone; + pExa->PrepareCopy = ExaPrepareCopy; + pExa->Copy = ExaCopy; + pExa->DoneCopy = ExaDone; + pExa->CheckComposite = ExaCheckComposite; + pExa->PrepareComposite = ExaPrepareComposite; + pExa->Composite = ExaComposite; + pExa->DoneComposite = ExaDoneComposite; + pExa->PixmapIsOffscreen = ExaPixmapIsOffscreen; + pExa->PrepareAccess = ExaPrepareAccess; + pExa->FinishAccess = ExaFinishAccess; + pExa->CreatePixmap = ExaCreatePixmap; + pExa->DestroyPixmap = ExaDestroyPixmap; + pExa->ModifyPixmapHeader = ExaModifyPixmapHeader; + + if (!exaDriverInit(pScrn->pScreen, pExa)) { + goto out_err; + } + + exa->scrn = ms->screen; + exa->ctx = drm_api_hooks.create_context(exa->scrn); + /* Share context with DRI */ + ms->ctx = exa->ctx; + + return (void *)exa; + + out_err: + xorg_exa_close(pScrn); + + return NULL; +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c new file mode 100644 index 0000000000..950af942f5 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_output.c @@ -0,0 +1,296 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xorg-server.h" +#include <xf86.h> +#include <xf86i2c.h> +#include <xf86Crtc.h> +#include <errno.h> +#include <fcntl.h> +#include <unistd.h> +#include <stdio.h> +#include <stdlib.h> +#include <stdint.h> +#include <string.h> +#include <sys/stat.h> +#include <sys/types.h> + +#define DPMS_SERVER +#include <X11/extensions/dpms.h> + +#include "X11/Xatom.h" + +#include "xorg_tracker.h" + +static char *connector_enum_list[] = { + "Unknown", + "VGA", + "DVI-I", + "DVI-D", + "DVI-A", + "Composite", + "SVIDEO", + "LVDS", + "Component", + "9-pin DIN", + "DisplayPort", + "HDMI Type A", + "HDMI Type B", +}; + +static void +dpms(xf86OutputPtr output, int mode) +{ +} + +static void +save(xf86OutputPtr output) +{ +} + +static void +restore(xf86OutputPtr output) +{ +} + +static int +mode_valid(xf86OutputPtr output, DisplayModePtr pMode) +{ + return MODE_OK; +} + +static Bool +mode_fixup(xf86OutputPtr output, DisplayModePtr mode, + DisplayModePtr adjusted_mode) +{ + return TRUE; +} + +static void +prepare(xf86OutputPtr output) +{ + dpms(output, DPMSModeOff); +} + +static void +mode_set(xf86OutputPtr output, DisplayModePtr mode, + DisplayModePtr adjusted_mode) +{ +} + +static void +commit(xf86OutputPtr output) +{ + dpms(output, DPMSModeOn); + + if (output->scrn->pScreen != NULL) + xf86_reload_cursors(output->scrn->pScreen); +} + +static xf86OutputStatus +detect(xf86OutputPtr output) +{ + drmModeConnectorPtr drm_connector = output->driver_private; + + switch (drm_connector->connection) { + case DRM_MODE_CONNECTED: + return XF86OutputStatusConnected; + case DRM_MODE_DISCONNECTED: + return XF86OutputStatusDisconnected; + default: + return XF86OutputStatusUnknown; + } +} + +static DisplayModePtr +get_modes(xf86OutputPtr output) +{ + drmModeConnectorPtr drm_connector = output->driver_private; + drmModeModeInfoPtr drm_mode = NULL; + DisplayModePtr modes = NULL, mode = NULL; + int i; + + for (i = 0; i < drm_connector->count_modes; i++) { + drm_mode = &drm_connector->modes[i]; + if (drm_mode) { + mode = xcalloc(1, sizeof(DisplayModeRec)); + if (!mode) + continue; + mode->type = 0; + mode->Clock = drm_mode->clock; + mode->HDisplay = drm_mode->hdisplay; + mode->HSyncStart = drm_mode->hsync_start; + mode->HSyncEnd = drm_mode->hsync_end; + mode->HTotal = drm_mode->htotal; + mode->VDisplay = drm_mode->vdisplay; + mode->VSyncStart = drm_mode->vsync_start; + mode->VSyncEnd = drm_mode->vsync_end; + mode->VTotal = drm_mode->vtotal; + mode->Flags = drm_mode->flags; + mode->HSkew = drm_mode->hskew; + mode->VScan = drm_mode->vscan; + mode->VRefresh = xf86ModeVRefresh(mode); + mode->Private = (void *)drm_mode; + xf86SetModeDefaultName(mode); + modes = xf86ModesAdd(modes, mode); + xf86PrintModeline(0, mode); + } + } + + return modes; +} + +static void +destroy(xf86OutputPtr output) +{ + drmModeFreeConnector(output->driver_private); +} + +static void +create_resources(xf86OutputPtr output) +{ +#ifdef RANDR_12_INTERFACE +#endif /* RANDR_12_INTERFACE */ +} + +#ifdef RANDR_12_INTERFACE +static Bool +set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value) +{ + return TRUE; +} +#endif /* RANDR_12_INTERFACE */ + +#ifdef RANDR_13_INTERFACE +static Bool +get_property(xf86OutputPtr output, Atom property) +{ + return TRUE; +} +#endif /* RANDR_13_INTERFACE */ + +#ifdef RANDR_GET_CRTC_INTERFACE +static xf86CrtcPtr +get_crtc(xf86OutputPtr output) +{ + return NULL; +} +#endif + +static const xf86OutputFuncsRec output_funcs = { + .create_resources = create_resources, + .dpms = dpms, + .save = save, + .restore = restore, + .mode_valid = mode_valid, + .mode_fixup = mode_fixup, + .prepare = prepare, + .mode_set = mode_set, + .commit = commit, + .detect = detect, + .get_modes = get_modes, +#ifdef RANDR_12_INTERFACE + .set_property = set_property, +#endif +#ifdef RANDR_13_INTERFACE + .get_property = get_property, +#endif + .destroy = destroy, +#ifdef RANDR_GET_CRTC_INTERFACE + .get_crtc = get_crtc, +#endif +}; + +void +output_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + xf86OutputPtr output; + drmModeResPtr res; + drmModeConnectorPtr drm_connector = NULL; + drmModeEncoderPtr drm_encoder = NULL; + char *name; + int c, v, p; + + res = drmModeGetResources(ms->fd); + if (res == 0) { + DRV_ERROR("Failed drmModeGetResources\n"); + return; + } + + for (c = 0; c < res->count_connectors; c++) { + drm_connector = drmModeGetConnector(ms->fd, res->connectors[c]); + if (!drm_connector) + goto out; + +#if 0 + for (p = 0; p < drm_connector->count_props; p++) { + drmModePropertyPtr prop; + + prop = drmModeGetProperty(ms->fd, drm_connector->props[p]); + + name = NULL; + if (prop) { + ErrorF("VALUES %d\n", prop->count_values); + + for (v = 0; v < prop->count_values; v++) + ErrorF("%s %lld\n", prop->name, prop->values[v]); + } + } +#else + (void)p; + (void)v; +#endif + + name = connector_enum_list[drm_connector->connector_type]; + + output = xf86OutputCreate(pScrn, &output_funcs, name); + if (!output) + continue; + + drm_encoder = drmModeGetEncoder(ms->fd, drm_connector->encoders[0]); + if (drm_encoder) { + output->possible_crtcs = drm_encoder->possible_crtcs; + output->possible_clones = drm_encoder->possible_clones; + } else { + output->possible_crtcs = 0; + output->possible_clones = 0; + } + output->driver_private = drm_connector; + output->subpixel_order = SubPixelHorizontalRGB; + output->interlaceAllowed = FALSE; + output->doubleScanAllowed = FALSE; + } + + out: + drmModeFreeResources(res); +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h new file mode 100644 index 0000000000..82c3890dfb --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -0,0 +1,130 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#ifndef _XORG_TRACKER_H_ +#define _XORG_TRACKER_H_ + +#include <errno.h> +#include <drm.h> +#include <xf86drm.h> +#include <xf86drmMode.h> +#include "exa.h" + +#include "pipe/p_screen.h" +#include "state_tracker/drm_api.h" + +#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg); + +typedef struct +{ + int lastInstance; + int refCount; + ScrnInfoPtr pScrn_1; + ScrnInfoPtr pScrn_2; +} EntRec, *EntPtr; + +typedef struct _modesettingRec +{ + /* drm */ + int fd; + unsigned fb_id; + + /* X */ + EntPtr entityPrivate; + + int Chipset; + EntityInfoPtr pEnt; + struct pci_device *PciInfo; + + Bool noAccel; + Bool SWCursor; + CloseScreenProcPtr CloseScreen; + + /* Broken-out options. */ + OptionInfoPtr Options; + + unsigned int SaveGeneration; + + CreateScreenResourcesProcPtr createScreenResources; + + /* gallium */ + struct pipe_screen *screen; + struct pipe_context *ctx; + + /* exa */ + void *exa; + Bool noEvict; + +} modesettingRec, *modesettingPtr; + +#define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate)) + + +/*********************************************************************** + * xorg_exa.c + */ +struct pipe_texture * +xorg_exa_get_texture(PixmapPtr pPixmap); + +unsigned +xorg_exa_get_pixmap_handle(PixmapPtr pPixmap); + +void * +xorg_exa_init(ScrnInfoPtr pScrn); + +void +xorg_exa_close(ScrnInfoPtr pScrn); + + +/*********************************************************************** + * xorg_dri2.c + */ +Bool +driScreenInit(ScreenPtr pScreen); + +void +driCloseScreen(ScreenPtr pScreen); + + +/*********************************************************************** + * xorg_crtc.c + */ +void +crtc_init(ScrnInfoPtr pScrn); + + +/*********************************************************************** + * xorg_output.c + */ +void +output_init(ScrnInfoPtr pScrn); + + +#endif /* _XORG_TRACKER_H_ */ diff --git a/src/gallium/state_trackers/wgl/stw.h b/src/gallium/state_trackers/xorg/xorg_winsys.h index 450af4ccb6..d523080e90 100644 --- a/src/gallium/state_trackers/wgl/stw.h +++ b/src/gallium/state_trackers/xorg/xorg_winsys.h @@ -1,5 +1,4 @@ -/************************************************************************** - * +/* * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * @@ -23,31 +22,30 @@ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - **************************************************************************/ - -#ifndef STW_H -#define STW_H - -#include "pipe/p_compiler.h" - -struct stw_winsys; - -/* Public interface: + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * */ -boolean stw_init( const struct stw_winsys *stw_winsys ); -void stw_cleanup( void ); +/* + * File with all the junk needed to personalize the a xorg driver. + */ +#ifndef _XORG_WINSYS_H_ +#define _XORG_WINSYS_H_ -/* Internal functions - */ -boolean stw_shared_init( const struct stw_winsys *stw_winsys ); -boolean stw_icd_init( void ); -boolean stw_wgl_init( void ); +#include "xorg-server.h" +#include "xf86.h" +#include "xf86Resources.h" +#include "pciaccess.h" -void stw_shared_cleanup( void ); -void stw_icd_cleanup( void ); -void stw_wgl_cleanup( void ); +#ifndef XSERVER_LIBPCIACCESS +#error "libpciaccess needed" +#endif +void xorg_tracker_set_functions(ScrnInfoPtr scrn); +const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid); +void xorg_tracker_loader_ref_sym_lists(void); -#endif /* STW_H */ +#endif diff --git a/src/gallium/winsys/Makefile b/src/gallium/winsys/Makefile index 2360a6a94a..bce5b3f9e0 100644 --- a/src/gallium/winsys/Makefile +++ b/src/gallium/winsys/Makefile @@ -1,24 +1,12 @@ +# src/gallium/winsys/Makefile TOP = ../../.. include $(TOP)/configs/current - SUBDIRS = $(GALLIUM_WINSYS_DIRS) - -default: subdirs - - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` - - -# Dummy install target -install: diff --git a/src/gallium/winsys/drm/Makefile b/src/gallium/winsys/drm/Makefile index a84fcd8418..fee0191643 100644 --- a/src/gallium/winsys/drm/Makefile +++ b/src/gallium/winsys/drm/Makefile @@ -1,38 +1,12 @@ -# src/gallium/winsys/drm/Makefile - +# src/gallium/winsys/Makefile TOP = ../../../.. - include $(TOP)/configs/current SUBDIRS = $(GALLIUM_WINSYS_DRM_DIRS) -default: $(TOP)/$(LIB_DIR)/gallium subdirs - - -$(TOP)/$(LIB_DIR)/gallium: - -mkdir -p $(TOP)/$(LIB_DIR)/gallium - - -subdirs: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ - fi \ - done - - -install: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) install) || exit 1 ; \ - fi \ - done - - -clean: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) clean) ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - -rm -f common/*.o diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template index cccf8abdfd..9f92cb4207 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/winsys/drm/Makefile.template @@ -79,25 +79,24 @@ SHARED_INCLUDES = \ ##### TARGETS ##### -default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL) - +default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template - $(TOP)/bin/mklib -noprefix -o $@ \ + $(MKLIB) -noprefix -o $@ \ $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) $(LIBNAME_EGL): $(WINSYS_OBJECTS) $(LIBS) - $(TOP)/bin/mklib -o $(LIBNAME_EGL) \ + $(MKLIB) -o $(LIBNAME_EGL) \ -linker "$(CC)" \ -noprefix \ $(OBJECTS) $(MKLIB_OPTIONS) $(WINSYS_OBJECTS) $(PIPE_DRIVERS) $(WINOBJ) $(DRI_LIB_DEPS) \ --whole-archive $(LIBS) $(GALLIUM_AUXILIARIES) --no-whole-archive $(DRIVER_EXTRAS) -$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME): $(LIBNAME) - $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ -$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME_EGL): $(LIBNAME_EGL) - $(INSTALL) $(LIBNAME_EGL) $(TOP)/$(LIB_DIR)/gallium +$(TOP)/$(LIB_DIR)/gallium/$(LIBNAME): $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)/gallium depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) rm -f depend @@ -118,8 +117,8 @@ clean: install: $(LIBNAME) - $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) - $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) + $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) include depend diff --git a/src/gallium/winsys/drm/intel/Makefile b/src/gallium/winsys/drm/intel/Makefile index eede9fc866..d8feef6824 100644 --- a/src/gallium/winsys/drm/intel/Makefile +++ b/src/gallium/winsys/drm/intel/Makefile @@ -1,25 +1,12 @@ +# src/gallium/winsys/drm/intel/Makefile TOP = ../../../../.. include $(TOP)/configs/current +SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS) -SUBDIRS = gem egl - - -default: subdirs - - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` - rm -f `find . -name depend` - - -# Dummy install target -install: diff --git a/src/gallium/winsys/drm/intel/common/Makefile b/src/gallium/winsys/drm/intel/common/Makefile deleted file mode 100644 index bf1a7d691f..0000000000 --- a/src/gallium/winsys/drm/intel/common/Makefile +++ /dev/null @@ -1,23 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = inteldrm - -C_SOURCES = \ - intel_be_batchbuffer.c \ - intel_be_context.c \ - intel_be_device.c \ - ws_dri_bufmgr.c \ - ws_dri_drmpool.c \ - ws_dri_fencemgr.c \ - ws_dri_mallocpool.c \ - ws_dri_slabpool.c - - -include ./Makefile.template - -DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ - && pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -symlinks: - diff --git a/src/gallium/winsys/drm/intel/common/Makefile.template b/src/gallium/winsys/drm/intel/common/Makefile.template deleted file mode 100644 index 02ed363a43..0000000000 --- a/src/gallium/winsys/drm/intel/common/Makefile.template +++ /dev/null @@ -1,64 +0,0 @@ -# -*-makefile-*- - - -# We still have a dependency on the "dri" buffer manager. Most likely -# the interface can be reused in non-dri environments, and also as a -# frontend to simpler memory managers. -# -COMMON_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/include \ - $(DRIVER_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend symlinks $(LIBNAME) - - -$(LIBNAME): $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) $(DRIVER_LIBS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) 2> /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean:: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - - -include depend diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c deleted file mode 100644 index bc13a5761e..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.c +++ /dev/null @@ -1,429 +0,0 @@ - -#include "intel_be_batchbuffer.h" -#include "intel_be_context.h" -#include "intel_be_device.h" -#include <errno.h> - -#include "xf86drm.h" - -static void -intel_realloc_relocs(struct intel_be_batchbuffer *batch, int num_relocs) -{ - unsigned long size = num_relocs * I915_RELOC0_STRIDE + I915_RELOC_HEADER; - - size *= sizeof(uint32_t); - batch->reloc = realloc(batch->reloc, size); - batch->reloc_size = num_relocs; -} - - -void -intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) -{ - /* - * Get a new, free batchbuffer. - */ - drmBO *bo; - struct drm_bo_info_req *req; - - driBOUnrefUserList(batch->list); - driBOResetList(batch->list); - - /* base.size is the size available to the i915simple driver */ - batch->base.size = batch->device->max_batch_size - BATCH_RESERVED; - batch->base.actual_size = batch->device->max_batch_size; - driBOData(batch->buffer, batch->base.actual_size, NULL, NULL, 0); - - /* - * Add the batchbuffer to the validate list. - */ - - driBOAddListItem(batch->list, batch->buffer, - DRM_BO_FLAG_EXE | DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | DRM_BO_MASK_MEM, - &batch->dest_location, &batch->node); - - req = &batch->node->bo_arg.d.req.bo_req; - - /* - * Set up information needed for us to make relocations - * relative to the underlying drm buffer objects. - */ - - driReadLockKernelBO(); - bo = driBOKernel(batch->buffer); - req->presumed_offset = (uint64_t) bo->offset; - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - batch->drmBOVirtual = (uint8_t *) bo->virtual; - driReadUnlockKernelBO(); - - /* - * Adjust the relocation buffer size. - */ - - if (batch->reloc_size > INTEL_MAX_RELOCS || - batch->reloc == NULL) - intel_realloc_relocs(batch, INTEL_DEFAULT_RELOCS); - - assert(batch->reloc != NULL); - batch->reloc[0] = 0; /* No relocs yet. */ - batch->reloc[1] = 1; /* Reloc type 1 */ - batch->reloc[2] = 0; /* Only a single relocation list. */ - batch->reloc[3] = 0; /* Only a single relocation list. */ - - batch->base.map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0); - batch->poolOffset = driBOPoolOffset(batch->buffer); - batch->base.ptr = batch->base.map; - batch->dirty_state = ~0; - batch->nr_relocs = 0; - batch->flags = 0; - batch->id = 0;//batch->intel->intelScreen->batch_id++; -} - -/*====================================================================== - * Public functions - */ -struct intel_be_batchbuffer * -intel_be_batchbuffer_alloc(struct intel_be_context *intel) -{ - struct intel_be_batchbuffer *batch = calloc(sizeof(*batch), 1); - - batch->intel = intel; - batch->device = intel->device; - - driGenBuffers(intel->device->batchPool, "batchbuffer", 1, - &batch->buffer, 4096, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE, 0); - batch->last_fence = NULL; - batch->list = driBOCreateList(20); - batch->reloc = NULL; - intel_be_batchbuffer_reset(batch); - return batch; -} - -void -intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch) -{ - if (batch->last_fence) { - driFenceFinish(batch->last_fence, - DRM_FENCE_TYPE_EXE, FALSE); - driFenceUnReference(&batch->last_fence); - } - if (batch->base.map) { - driBOUnmap(batch->buffer); - batch->base.map = NULL; - } - driBOUnReference(batch->buffer); - driBOFreeList(batch->list); - if (batch->reloc) - free(batch->reloc); - batch->buffer = NULL; - free(batch); -} - -void -intel_be_offset_relocation(struct intel_be_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask) -{ - int itemLoc; - struct _drmBONode *node; - uint32_t *reloc; - struct drm_bo_info_req *req; - - driBOAddListItem(batch->list, driBO, val_flags, val_mask, - &itemLoc, &node); - req = &node->bo_arg.d.req.bo_req; - - if (!(req->hint & DRM_BO_HINT_PRESUMED_OFFSET)) { - - /* - * Stop other threads from tampering with the underlying - * drmBO while we're reading its offset. - */ - - driReadLockKernelBO(); - req->presumed_offset = (uint64_t) driBOKernel(driBO)->offset; - driReadUnlockKernelBO(); - req->hint = DRM_BO_HINT_PRESUMED_OFFSET; - } - - pre_add += driBOPoolOffset(driBO); - - if (batch->nr_relocs == batch->reloc_size) - intel_realloc_relocs(batch, batch->reloc_size * 2); - - reloc = batch->reloc + - (I915_RELOC_HEADER + batch->nr_relocs * I915_RELOC0_STRIDE); - - reloc[0] = ((uint8_t *)batch->base.ptr - batch->drmBOVirtual); - i915_batchbuffer_dword(&batch->base, req->presumed_offset + pre_add); - reloc[1] = pre_add; - reloc[2] = itemLoc; - reloc[3] = batch->dest_location; - batch->nr_relocs++; -} - -static void -i915_drm_copy_reply(const struct drm_bo_info_rep * rep, drmBO * buf) -{ - buf->handle = rep->handle; - buf->flags = rep->flags; - buf->size = rep->size; - buf->offset = rep->offset; - buf->mapHandle = rep->arg_handle; - buf->proposedFlags = rep->proposed_flags; - buf->start = rep->buffer_start; - buf->fenceFlags = rep->fence_flags; - buf->replyFlags = rep->rep_flags; - buf->pageAlignment = rep->page_alignment; -} - -static int -i915_execbuf(struct intel_be_batchbuffer *batch, - unsigned int used, - boolean ignore_cliprects, - drmBOList *list, - struct drm_i915_execbuffer *ea) -{ -// struct intel_be_context *intel = batch->intel; - drmBONode *node; - drmMMListHead *l; - struct drm_i915_op_arg *arg, *first; - struct drm_bo_op_req *req; - struct drm_bo_info_rep *rep; - uint64_t *prevNext = NULL; - drmBO *buf; - int ret = 0; - uint32_t count = 0; - - first = NULL; - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - - arg = &node->bo_arg; - req = &arg->d.req; - - if (!first) - first = arg; - - if (prevNext) - *prevNext = (unsigned long)arg; - - prevNext = &arg->next; - req->bo_req.handle = node->buf->handle; - req->op = drm_bo_validate; - req->bo_req.flags = node->arg0; - req->bo_req.mask = node->arg1; - req->bo_req.hint |= 0; - count++; - } - - memset(ea, 0, sizeof(*ea)); - ea->num_buffers = count; - ea->batch.start = batch->poolOffset; - ea->batch.used = used; -#if 0 /* ZZZ JB: no cliprects used */ - ea->batch.cliprects = intel->pClipRects; - ea->batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0;((((GLuint) intel->drawX) & 0xffff) | - (((GLuint) intel->drawY) << 16)); -#else - ea->batch.cliprects = NULL; - ea->batch.num_cliprects = 0; - ea->batch.DR1 = 0; - ea->batch.DR4 = 0; -#endif - ea->fence_arg.flags = DRM_I915_FENCE_FLAG_FLUSHED; - ea->ops_list = (unsigned long) first; - first->reloc_ptr = (unsigned long) batch->reloc; - batch->reloc[0] = batch->nr_relocs; - - //return -EFAULT; - do { - ret = drmCommandWriteRead(batch->device->fd, DRM_I915_EXECBUFFER, ea, - sizeof(*ea)); - } while (ret == -EAGAIN); - - if (ret != 0) - return ret; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - arg = &node->bo_arg; - rep = &arg->d.rep.bo_info; - - if (!arg->handled) { - return -EFAULT; - } - if (arg->d.rep.ret) - return arg->d.rep.ret; - - buf = node->buf; - i915_drm_copy_reply(rep, buf); - } - return 0; -} - -/* TODO: Push this whole function into bufmgr. - */ -static struct _DriFenceObject * -do_flush_locked(struct intel_be_batchbuffer *batch, - unsigned int used, - boolean ignore_cliprects, boolean allow_unlock) -{ - struct intel_be_context *intel = batch->intel; - struct _DriFenceObject *fo; - drmFence fence; - drmBOList *boList; - struct drm_i915_execbuffer ea; - int ret = 0; - - driBOValidateUserList(batch->list); - boList = driGetdrmBOList(batch->list); - -#if 0 /* ZZZ JB Allways run */ - if (!(intel->numClipRects == 0 && !ignore_cliprects)) { -#else - if (1) { -#endif - ret = i915_execbuf(batch, used, ignore_cliprects, boList, &ea); - } else { - driPutdrmBOList(batch->list); - fo = NULL; - goto out; - } - driPutdrmBOList(batch->list); - if (ret) - abort(); - - if (ea.fence_arg.error != 0) { - - /* - * The hardware has been idled by the kernel. - * Don't fence the driBOs. - */ - - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); -#if 0 /* ZZZ JB: no _mesa_* funcs in gallium */ - _mesa_printf("fence error\n"); -#endif - batch->last_fence = NULL; - fo = NULL; - goto out; - } - - fence.handle = ea.fence_arg.handle; - fence.fence_class = ea.fence_arg.fence_class; - fence.type = ea.fence_arg.type; - fence.flags = ea.fence_arg.flags; - fence.signaled = ea.fence_arg.signaled; - - fo = driBOFenceUserList(batch->device->fenceMgr, batch->list, - "SuperFence", &fence); - - if (driFenceType(fo) & DRM_I915_FENCE_TYPE_RW) { - if (batch->last_fence) - driFenceUnReference(&batch->last_fence); - /* - * FIXME: Context last fence?? - */ - batch->last_fence = fo; - driFenceReference(fo); - } - out: -#if 0 /* ZZZ JB: fix this */ - intel->vtbl.lost_hardware(intel); -#else - (void)intel; -#endif - return fo; -} - - -struct _DriFenceObject * -intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch) -{ - struct intel_be_context *intel = batch->intel; - unsigned int used = batch->base.ptr - batch->base.map; - boolean was_locked = batch->intel->hardware_locked(intel); - struct _DriFenceObject *fence; - - if (used == 0) { - driFenceReference(batch->last_fence); - return batch->last_fence; - } - - /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a - * performance drain that we would like to avoid. - */ -#if 0 /* ZZZ JB: what should we do here? */ - if (used & 4) { - ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->base.ptr)[1] = 0; - ((int *) batch->base.ptr)[2] = MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->base.ptr)[0] = intel->vtbl.flush_cmd(); - ((int *) batch->base.ptr)[1] = MI_BATCH_BUFFER_END; - used += 8; - } -#else - if (used & 4) { - ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->base.ptr)[1] = 0; - ((int *) batch->base.ptr)[2] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 12; - } - else { - ((int *) batch->base.ptr)[0] = ((0<<29)|(4<<23)); // MI_FLUSH; - ((int *) batch->base.ptr)[1] = (0xA<<23); // MI_BATCH_BUFFER_END; - used += 8; - } -#endif - driBOUnmap(batch->buffer); - batch->base.ptr = NULL; - batch->base.map = NULL; - - /* TODO: Just pass the relocation list and dma buffer up to the - * kernel. - */ - if (!was_locked) - intel->hardware_lock(intel); - - fence = do_flush_locked(batch, used, !(batch->flags & INTEL_BATCH_CLIPRECTS), - FALSE); - - if (!was_locked) - intel->hardware_unlock(intel); - - /* Reset the buffer: - */ - intel_be_batchbuffer_reset(batch); - return fence; -} - -void -intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch) -{ - struct _DriFenceObject *fence = intel_be_batchbuffer_flush(batch); - driFenceFinish(fence, driFenceType(fence), FALSE); - driFenceUnReference(&fence); -} - -#if 0 -void -intel_be_batchbuffer_data(struct intel_be_batchbuffer *batch, - const void *data, unsigned int bytes, unsigned int flags) -{ - assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, flags); - memcpy(batch->base.ptr, data, bytes); - batch->base.ptr += bytes; -} -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h b/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h deleted file mode 100644 index f150e3a674..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_batchbuffer.h +++ /dev/null @@ -1,69 +0,0 @@ - -#ifndef INTEL_BE_BATCHBUFFER_H -#define INTEL_BE_BATCHBUFFER_H - -#include "i915simple/i915_batch.h" - -#include "ws_dri_bufmgr.h" - -#define BATCH_RESERVED 16 - -#define INTEL_DEFAULT_RELOCS 100 -#define INTEL_MAX_RELOCS 400 - -#define INTEL_BATCH_NO_CLIPRECTS 0x1 -#define INTEL_BATCH_CLIPRECTS 0x2 - -struct intel_be_context; -struct intel_be_device; - -struct intel_be_batchbuffer -{ - struct i915_batchbuffer base; - - struct intel_be_context *intel; - struct intel_be_device *device; - - struct _DriBufferObject *buffer; - struct _DriFenceObject *last_fence; - uint32_t flags; - - struct _DriBufferList *list; - size_t list_count; - - uint32_t *reloc; - size_t reloc_size; - size_t nr_relocs; - - uint32_t dirty_state; - uint32_t id; - - uint32_t poolOffset; - uint8_t *drmBOVirtual; - struct _drmBONode *node; /* Validation list node for this buffer */ - int dest_location; /* Validation list sequence for this buffer */ -}; - -struct intel_be_batchbuffer * -intel_be_batchbuffer_alloc(struct intel_be_context *intel); - -void -intel_be_batchbuffer_free(struct intel_be_batchbuffer *batch); - -void -intel_be_batchbuffer_finish(struct intel_be_batchbuffer *batch); - -struct _DriFenceObject * -intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch); - -void -intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch); - -void -intel_be_offset_relocation(struct intel_be_batchbuffer *batch, - unsigned pre_add, - struct _DriBufferObject *driBO, - uint64_t val_flags, - uint64_t val_mask); - -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.c b/src/gallium/winsys/drm/intel/common/intel_be_context.c deleted file mode 100644 index 1af39674f4..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_context.c +++ /dev/null @@ -1,107 +0,0 @@ - -/* - * Authors: Jakob Bornecrantz <jakob-at-tungstengraphics.com> - */ - -#include "ws_dri_fencemgr.h" -#include "intel_be_device.h" -#include "intel_be_context.h" -#include "intel_be_batchbuffer.h" - -static INLINE struct intel_be_context * -intel_be_context(struct i915_winsys *sws) -{ - return (struct intel_be_context *)sws; -} - -/* Simple batchbuffer interface: - */ - -static struct i915_batchbuffer* -intel_i915_batch_get(struct i915_winsys *sws) -{ - struct intel_be_context *intel = intel_be_context(sws); - return &intel->batch->base; -} - -static void intel_i915_batch_reloc(struct i915_winsys *sws, - struct pipe_buffer *buf, - unsigned access_flags, - unsigned delta) -{ - struct intel_be_context *intel = intel_be_context(sws); - - unsigned flags = DRM_BO_FLAG_MEM_TT; - unsigned mask = DRM_BO_MASK_MEM; - - if (access_flags & I915_BUFFER_ACCESS_WRITE) { - flags |= DRM_BO_FLAG_WRITE; - mask |= DRM_BO_FLAG_WRITE; - } - - if (access_flags & I915_BUFFER_ACCESS_READ) { - flags |= DRM_BO_FLAG_READ; - mask |= DRM_BO_FLAG_READ; - } - - intel_be_offset_relocation(intel->batch, - delta, - dri_bo(buf), - flags, - mask); -} - -static void intel_i915_batch_flush(struct i915_winsys *sws, - struct pipe_fence_handle **fence) -{ - struct intel_be_context *intel = intel_be_context(sws); - - union { - struct _DriFenceObject *dri; - struct pipe_fence_handle *pipe; - } fu; - - if (fence) - assert(!*fence); - - fu.dri = intel_be_batchbuffer_flush(intel->batch); - - if (!fu.dri) { - assert(0); - *fence = NULL; - return; - } - - if (fu.dri) { - if (fence) - *fence = fu.pipe; - else - driFenceUnReference(&fu.dri); - } - -} - -boolean -intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) -{ - assert(intel); - assert(device); - - intel->device = device; - - /* TODO move framebuffer createion to the driver */ - - intel->base.batch_get = intel_i915_batch_get; - intel->base.batch_reloc = intel_i915_batch_reloc; - intel->base.batch_flush = intel_i915_batch_flush; - - intel->batch = intel_be_batchbuffer_alloc(intel); - - return true; -} - -void -intel_be_destroy_context(struct intel_be_context *intel) -{ - intel_be_batchbuffer_free(intel->batch); -} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_context.h b/src/gallium/winsys/drm/intel/common/intel_be_context.h deleted file mode 100644 index d5cbc93594..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_context.h +++ /dev/null @@ -1,40 +0,0 @@ -/* These need to be diffrent from the intel winsys */ -#ifndef INTEL_BE_CONTEXT_H -#define INTEL_BE_CONTEXT_H - -#include "i915simple/i915_winsys.h" - -struct intel_be_context -{ - /** Interface to i915simple driver */ - struct i915_winsys base; - - struct intel_be_device *device; - struct intel_be_batchbuffer *batch; - - /* - * Hardware lock functions. - * - * Needs to be filled in by the winsys. - */ - void (*hardware_lock)(struct intel_be_context *context); - void (*hardware_unlock)(struct intel_be_context *context); - boolean (*hardware_locked)(struct intel_be_context *context); -}; - -/** - * Intialize a allocated intel_be_context struct. - * - * Remember to set the hardware_* functions. - */ -boolean -intel_be_init_context(struct intel_be_context *intel, - struct intel_be_device *device); - -/** - * Destroy a intel_be_context. - * Does not free the struct that is up to the winsys. - */ -void -intel_be_destroy_context(struct intel_be_context *intel); -#endif diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.c b/src/gallium/winsys/drm/intel/common/intel_be_device.c deleted file mode 100644 index 85ab1a2684..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_device.c +++ /dev/null @@ -1,296 +0,0 @@ - - -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - * Jakob Bornecrantz <jakob-at-tungstengraphics-dot-com> - */ - -#include "intel_be_device.h" -#include "ws_dri_bufmgr.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" -#include "util/u_memory.h" - -#include "i915simple/i915_screen.h" - -/* Turn a pipe winsys into an intel/pipe winsys: - */ -static INLINE struct intel_be_device * -intel_be_device( struct pipe_winsys *winsys ) -{ - return (struct intel_be_device *)winsys; -} - - -/* - * Buffer functions. - * - * Most callbacks map direcly onto dri_bufmgr operations: - */ - -static void *intel_be_buffer_map(struct pipe_winsys *winsys, - struct pipe_buffer *buf, - unsigned flags ) -{ - unsigned drm_flags = 0; - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - drm_flags |= DRM_BO_FLAG_WRITE; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ) - drm_flags |= DRM_BO_FLAG_READ; - - return driBOMap( dri_bo(buf), drm_flags, 0 ); -} - -static void intel_be_buffer_unmap(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnmap( dri_bo(buf) ); -} - -static void -intel_be_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) -{ - driBOUnReference( dri_bo(buf) ); - FREE(buf); -} - -static struct pipe_buffer * -intel_be_buffer_create(struct pipe_winsys *winsys, - unsigned alignment, - unsigned usage, - unsigned size ) -{ - struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); - struct intel_be_device *iws = intel_be_device(winsys); - unsigned flags = 0; - struct _DriBufferPool *pool; - - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; - - if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { - flags |= DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; - pool = iws->mallocPool; - } else if (usage & PIPE_BUFFER_USAGE_CUSTOM) { - /* For vertex buffers */ - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->vertexPool; - } else { - flags |= DRM_BO_FLAG_MEM_VRAM | DRM_BO_FLAG_MEM_TT; - pool = iws->regionPool; - } - - if (usage & PIPE_BUFFER_USAGE_GPU_READ) - flags |= DRM_BO_FLAG_READ; - - if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) - flags |= DRM_BO_FLAG_WRITE; - - /* drm complains if we don't set any read/write flags. - */ - if ((flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE)) == 0) - flags |= DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - - buffer->pool = pool; - driGenBuffers( buffer->pool, - "pipe buffer", 1, &buffer->driBO, alignment, flags, 0 ); - - driBOData( buffer->driBO, size, NULL, buffer->pool, 0 ); - - return &buffer->base; -} - - -static struct pipe_buffer * -intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned bytes) -{ - struct intel_be_buffer *buffer = CALLOC_STRUCT( intel_be_buffer ); - struct intel_be_device *iws = intel_be_device(winsys); - - driGenUserBuffer( iws->regionPool, - "pipe user buffer", &buffer->driBO, ptr, bytes ); - - buffer->base.refcount = 1; - - return &buffer->base; -} - -struct pipe_buffer * -intel_be_buffer_from_handle(struct intel_be_device *device, - const char* name, unsigned handle) -{ - struct intel_be_buffer *be_buf = malloc(sizeof(*be_buf)); - struct pipe_buffer *buffer; - - if (!be_buf) - goto err; - - memset(be_buf, 0, sizeof(*be_buf)); - - driGenBuffers(device->staticPool, name, 1, &be_buf->driBO, 0, 0, 0); - driBOSetReferenced(be_buf->driBO, handle); - - if (0) /** XXX TODO check error */ - goto err_bo; - - buffer = &be_buf->base; - buffer->refcount = 1; - buffer->alignment = 0; - buffer->usage = 0; - buffer->size = driBOSize(be_buf->driBO); - - return buffer; -err_bo: - free(be_buf); -err: - return NULL; -} - - -static struct pipe_buffer * -intel_i915_surface_buffer_create(struct pipe_winsys *winsys, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned *stride) -{ - const unsigned alignment = 64; - struct pipe_format_block block; - unsigned nblocksx, nblocksy; - - pf_get_block(format, &block); - nblocksx = pf_get_nblocksx(&block, width); - nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, alignment); - - return winsys->buffer_create(winsys, alignment, - usage, - *stride * nblocksy); -} - - -/* - * Fence functions - */ - -static void -intel_be_fence_reference( struct pipe_winsys *sws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ) -{ - if (*ptr) - driFenceUnReference((struct _DriFenceObject **)ptr); - - if (fence) - *ptr = (struct pipe_fence_handle *)driFenceReference((struct _DriFenceObject *)fence); -} - -static int -intel_be_fence_signalled( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceSignaled((struct _DriFenceObject *)fence, flag); -} - -static int -intel_be_fence_finish( struct pipe_winsys *sws, - struct pipe_fence_handle *fence, - unsigned flag ) -{ - return driFenceFinish((struct _DriFenceObject *)fence, flag, 0); -} - - -/* - * Misc functions - */ - -boolean -intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) -{ - dev->fd = fd; - dev->max_batch_size = 16 * 4096; - dev->max_vertex_size = 128 * 4096; - - dev->base.buffer_create = intel_be_buffer_create; - dev->base.user_buffer_create = intel_be_user_buffer_create; - dev->base.buffer_map = intel_be_buffer_map; - dev->base.buffer_unmap = intel_be_buffer_unmap; - dev->base.buffer_destroy = intel_be_buffer_destroy; - dev->base.surface_buffer_create = intel_i915_surface_buffer_create; - dev->base.fence_reference = intel_be_fence_reference; - dev->base.fence_signalled = intel_be_fence_signalled; - dev->base.fence_finish = intel_be_fence_finish; - -#if 0 /* Set by the winsys */ - dev->base.flush_frontbuffer = intel_flush_frontbuffer; - dev->base.get_name = intel_get_name; -#endif - - dev->fMan = driInitFreeSlabManager(10, 10); - dev->fenceMgr = driFenceMgrTTMInit(dev->fd); - - dev->mallocPool = driMallocPoolInit(); - dev->staticPool = driDRMPoolInit(dev->fd); - /* Sizes: 64 128 256 512 1024 2048 4096 8192 16384 32768 */ - dev->regionPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - 64, - 10, 120, 4096 * 64, 0, - dev->fMan); - - dev->vertexPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_READ | - DRM_BO_FLAG_WRITE | - DRM_BO_FLAG_MEM_TT, - dev->max_vertex_size, - 1, 120, dev->max_vertex_size * 4, 0, - dev->fMan); - - dev->batchPool = driSlabPoolInit(dev->fd, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - DRM_BO_FLAG_EXE | - DRM_BO_FLAG_MEM_TT, - dev->max_batch_size, - 1, 40, dev->max_batch_size * 16, 0, - dev->fMan); - - /* Fill in this struct with callbacks that i915simple will need to - * communicate with the window system, buffer manager, etc. - */ - dev->screen = i915_create_screen(&dev->base, id); - - return true; -} - -void -intel_be_destroy_device(struct intel_be_device *dev) -{ - driPoolTakeDown(dev->mallocPool); - driPoolTakeDown(dev->staticPool); - driPoolTakeDown(dev->regionPool); - driPoolTakeDown(dev->vertexPool); - driPoolTakeDown(dev->batchPool); - - /** TODO takedown fenceMgr and fMan */ -} diff --git a/src/gallium/winsys/drm/intel/common/intel_be_device.h b/src/gallium/winsys/drm/intel/common/intel_be_device.h deleted file mode 100644 index 534d638b6a..0000000000 --- a/src/gallium/winsys/drm/intel/common/intel_be_device.h +++ /dev/null @@ -1,72 +0,0 @@ -#ifndef INTEL_DRM_DEVICE_H -#define INTEL_DRM_DEVICE_H - -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_context.h" - -/* - * Device - */ - -struct intel_be_device -{ - struct pipe_winsys base; - - /** - * Hw level screen - */ - struct pipe_screen *screen; - - int fd; /**< Drm file discriptor */ - - size_t max_batch_size; - size_t max_vertex_size; - - struct _DriFenceMgr *fenceMgr; - - struct _DriBufferPool *batchPool; - struct _DriBufferPool *regionPool; - struct _DriBufferPool *mallocPool; - struct _DriBufferPool *vertexPool; - struct _DriBufferPool *staticPool; - struct _DriFreeSlabManager *fMan; -}; - -boolean -intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); - -void -intel_be_destroy_device(struct intel_be_device *dev); - -/* - * Buffer - */ - -struct intel_be_buffer { - struct pipe_buffer base; - struct _DriBufferPool *pool; - struct _DriBufferObject *driBO; -}; - -/** - * Create a be buffer from a drm bo handle - * - * Takes a reference - */ -struct pipe_buffer * -intel_be_buffer_from_handle(struct intel_be_device *device, - const char* name, unsigned handle); - -static INLINE struct intel_be_buffer * -intel_be_buffer(struct pipe_buffer *buf) -{ - return (struct intel_be_buffer *)buf; -} - -static INLINE struct _DriBufferObject * -dri_bo(struct pipe_buffer *buf) -{ - return intel_be_buffer(buf)->driBO; -} - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c deleted file mode 100644 index 517a97b3ee..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c +++ /dev/null @@ -1,949 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <stdio.h> -#include "pipe/p_thread.h" -#include "errno.h" -#include "ws_dri_bufmgr.h" -#include "string.h" -#include "pipe/p_debug.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" - - -/* - * This lock is here to protect drmBO structs changing underneath us during a - * validate list call, since validatelist cannot take individiual locks for - * each drmBO. Validatelist takes this lock in write mode. Any access to an - * individual drmBO should take this lock in read mode, since in that case, the - * driBufferObject mutex will protect the access. Locking order is - * driBufferObject mutex - > this rw lock. - */ - -pipe_static_mutex(bmMutex); -pipe_static_condvar(bmCond); - -static int kernelReaders = 0; -static int num_buffers = 0; -static int num_user_buffers = 0; - -static drmBO *drmBOListBuf(void *iterator) -{ - drmBONode *node; - drmMMListHead *l = (drmMMListHead *) iterator; - node = DRMLISTENTRY(drmBONode, l, head); - return node->buf; -} - -static void *drmBOListIterator(drmBOList *list) -{ - void *ret = list->list.next; - - if (ret == &list->list) - return NULL; - return ret; -} - -static void *drmBOListNext(drmBOList *list, void *iterator) -{ - void *ret; - - drmMMListHead *l = (drmMMListHead *) iterator; - ret = l->next; - if (ret == &list->list) - return NULL; - return ret; -} - -static drmBONode *drmAddListItem(drmBOList *list, drmBO *item, - uint64_t arg0, - uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } - else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADD(&node->head, &list->list); - list->numOnList++; - return node; -} - -static int drmAddValidateItem(drmBOList *list, drmBO *buf, uint64_t flags, - uint64_t mask, int *newItem) -{ - drmBONode *node, *cur; - drmMMListHead *l; - - *newItem = 0; - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - } - if (!cur) { - cur = drmAddListItem(list, buf, flags, mask); - if (!cur) { - return -ENOMEM; - } - *newItem = 1; - cur->arg0 = flags; - cur->arg1 = mask; - } - else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - return 0; -} - -static void drmBOFreeList(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->list.next; - while(l != &list->list) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->list.next; - list->numCurrent--; - list->numOnList--; - } - - l = list->free.next; - while(l != &list->free) { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - l = list->free.next; - list->numCurrent--; - } -} - -static int drmAdjustListNodes(drmBOList *list) -{ - drmBONode *node; - drmMMListHead *l; - int ret = 0; - - while(list->numCurrent < list->numTarget) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - ret = -ENOMEM; - break; - } - list->numCurrent++; - DRMLISTADD(&node->head, &list->free); - } - - while(list->numCurrent > list->numTarget) { - l = list->free.next; - if (l == &list->free) - break; - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - free(node); - list->numCurrent--; - } - return ret; -} - -static int drmBOCreateList(int numTarget, drmBOList *list) -{ - DRMINITLISTHEAD(&list->list); - DRMINITLISTHEAD(&list->free); - list->numTarget = numTarget; - list->numCurrent = 0; - list->numOnList = 0; - return drmAdjustListNodes(list); -} - -static int drmBOResetList(drmBOList *list) -{ - drmMMListHead *l; - int ret; - - ret = drmAdjustListNodes(list); - if (ret) - return ret; - - l = list->list.next; - while (l != &list->list) { - DRMLISTDEL(l); - DRMLISTADD(l, &list->free); - list->numOnList--; - l = list->list.next; - } - return drmAdjustListNodes(list); -} - -void driWriteLockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - while(kernelReaders != 0) - pipe_condvar_wait(bmCond, bmMutex); -} - -void driWriteUnlockKernelBO(void) -{ - pipe_mutex_unlock(bmMutex); -} - -void driReadLockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - kernelReaders++; - pipe_mutex_unlock(bmMutex); -} - -void driReadUnlockKernelBO(void) -{ - pipe_mutex_lock(bmMutex); - if (--kernelReaders == 0) - pipe_condvar_broadcast(bmCond); - pipe_mutex_unlock(bmMutex); -} - - - - -/* - * TODO: Introduce fence pools in the same way as - * buffer object pools. - */ - -typedef struct _DriBufferObject -{ - DriBufferPool *pool; - pipe_mutex mutex; - int refCount; - const char *name; - uint64_t flags; - unsigned hint; - unsigned alignment; - unsigned createdByReference; - void *private; - /* user-space buffer: */ - unsigned userBuffer; - void *userData; - unsigned userSize; -} DriBufferObject; - -typedef struct _DriBufferList { - drmBOList drmBuffers; /* List of kernel buffers needing validation */ - drmBOList driBuffers; /* List of user-space buffers needing validation */ -} DriBufferList; - - -void -bmError(int val, const char *file, const char *function, int line) -{ - printf("Fatal video memory manager error \"%s\".\n" - "Check kernel logs or set the LIBGL_DEBUG\n" - "environment variable to \"verbose\" for more info.\n" - "Detected in file %s, line %d, function %s.\n", - strerror(-val), file, line, function); -#ifndef NDEBUG - abort(); -#else - abort(); -#endif -} - -extern drmBO * -driBOKernel(struct _DriBufferObject *buf) -{ - drmBO *ret; - - driReadLockKernelBO(); - pipe_mutex_lock(buf->mutex); - assert(buf->private != NULL); - ret = buf->pool->kernel(buf->pool, buf->private); - if (!ret) - BM_CKFATAL(-EINVAL); - pipe_mutex_unlock(buf->mutex); - driReadUnlockKernelBO(); - - return ret; -} - -void -driBOWaitIdle(struct _DriBufferObject *buf, int lazy) -{ - - /* - * This function may block. Is it sane to keep the mutex held during - * that time?? - */ - - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy)); - pipe_mutex_unlock(buf->mutex); -} - -void * -driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) -{ - void *virtual; - int retval; - - if (buf->userBuffer) { - return buf->userData; - } - - pipe_mutex_lock(buf->mutex); - assert(buf->private != NULL); - retval = buf->pool->map(buf->pool, buf->private, flags, hint, - &buf->mutex, &virtual); - pipe_mutex_unlock(buf->mutex); - - return retval == 0 ? virtual : NULL; -} - -void -driBOUnmap(struct _DriBufferObject *buf) -{ - if (buf->userBuffer) - return; - - assert(buf->private != NULL); - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - pipe_mutex_unlock(buf->mutex); -} - -unsigned long -driBOOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - pipe_mutex_lock(buf->mutex); - ret = buf->pool->offset(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - return ret; -} - -unsigned long -driBOPoolOffset(struct _DriBufferObject *buf) -{ - unsigned long ret; - - assert(buf->private != NULL); - - pipe_mutex_lock(buf->mutex); - ret = buf->pool->poolOffset(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - return ret; -} - -uint64_t -driBOFlags(struct _DriBufferObject *buf) -{ - uint64_t ret; - - assert(buf->private != NULL); - - driReadLockKernelBO(); - pipe_mutex_lock(buf->mutex); - ret = buf->pool->flags(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - driReadUnlockKernelBO(); - return ret; -} - -struct _DriBufferObject * -driBOReference(struct _DriBufferObject *buf) -{ - pipe_mutex_lock(buf->mutex); - if (++buf->refCount == 1) { - pipe_mutex_unlock(buf->mutex); - BM_CKFATAL(-EINVAL); - } - pipe_mutex_unlock(buf->mutex); - return buf; -} - -void -driBOUnReference(struct _DriBufferObject *buf) -{ - int tmp; - - if (!buf) - return; - - pipe_mutex_lock(buf->mutex); - tmp = --buf->refCount; - if (!tmp) { - pipe_mutex_unlock(buf->mutex); - if (buf->private) { - if (buf->createdByReference) - buf->pool->unreference(buf->pool, buf->private); - else - buf->pool->destroy(buf->pool, buf->private); - } - if (buf->userBuffer) - num_user_buffers--; - else - num_buffers--; - free(buf); - } else - pipe_mutex_unlock(buf->mutex); - -} - - -int -driBOData(struct _DriBufferObject *buf, - unsigned size, const void *data, - DriBufferPool *newPool, - uint64_t flags) -{ - void *virtual = NULL; - int newBuffer; - int retval = 0; - struct _DriBufferPool *pool; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - pool = buf->pool; - - if (pool == NULL && newPool != NULL) { - buf->pool = newPool; - pool = newPool; - } - if (newPool == NULL) - newPool = pool; - - if (!pool->create) { - assert((size_t)"driBOData called on invalid buffer\n" & 0); - BM_CKFATAL(-EINVAL); - } - - newBuffer = (!buf->private || pool != newPool || - pool->size(pool, buf->private) < size); - - if (!flags) - flags = buf->flags; - - if (newBuffer) { - - if (buf->createdByReference) { - assert((size_t)"driBOData requiring resizing called on shared buffer.\n" & 0); - BM_CKFATAL(-EINVAL); - } - - if (buf->private) - buf->pool->destroy(buf->pool, buf->private); - - pool = newPool; - buf->pool = newPool; - buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (!buf->private) - retval = -ENOMEM; - - if (retval == 0) - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual); - } else if (pool->map(pool, buf->private, DRM_BO_FLAG_WRITE, - DRM_BO_HINT_DONT_BLOCK, &buf->mutex, &virtual)) { - /* - * Buffer is busy. need to create a new one. - */ - - void *newBuf; - - newBuf = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE, - buf->alignment); - if (newBuf) { - buf->pool->destroy(buf->pool, buf->private); - buf->private = newBuf; - } - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } else { - uint64_t flag_diff = flags ^ buf->flags; - - /* - * We might need to change buffer flags. - */ - - if (flag_diff){ - assert(pool->setStatus != NULL); - BM_CKFATAL(pool->unmap(pool, buf->private)); - BM_CKFATAL(pool->setStatus(pool, buf->private, flag_diff, - buf->flags)); - if (!data) - goto out; - - retval = pool->map(pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, &virtual); - } - } - - if (retval == 0) { - if (data) - memcpy(virtual, data, size); - - BM_CKFATAL(pool->unmap(pool, buf->private)); - } - - out: - pipe_mutex_unlock(buf->mutex); - - return retval; -} - -void -driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, const void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_WRITE, 0, &buf->mutex, - &virtual)); - memcpy((unsigned char *) virtual + offset, data, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - pipe_mutex_unlock(buf->mutex); -} - -void -driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, void *data) -{ - void *virtual; - - assert(!buf->userBuffer); /* XXX just do a memcpy? */ - - pipe_mutex_lock(buf->mutex); - if (size && data) { - BM_CKFATAL(buf->pool->map(buf->pool, buf->private, - DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual)); - memcpy(data, (unsigned char *) virtual + offset, size); - BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - } - pipe_mutex_unlock(buf->mutex); -} - -void -driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle) -{ - pipe_mutex_lock(buf->mutex); - if (buf->private != NULL) { - assert((size_t)"Invalid buffer for setReferenced\n" & 0); - BM_CKFATAL(-EINVAL); - - } - if (buf->pool->reference == NULL) { - assert((size_t)"Invalid buffer pool for setReferenced\n" & 0); - BM_CKFATAL(-EINVAL); - } - buf->private = buf->pool->reference(buf->pool, handle); - if (!buf->private) { - assert((size_t)"Invalid buffer pool for setStatic\n" & 0); - BM_CKFATAL(-ENOMEM); - } - buf->createdByReference = TRUE; - buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; - pipe_mutex_unlock(buf->mutex); -} - -int -driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint) -{ - struct _DriBufferObject *buf; - int i; - - flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM | - DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE; - - ++num_buffers; - - assert(pool); - - for (i = 0; i < n; ++i) { - buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf)); - if (!buf) - return -ENOMEM; - - pipe_mutex_init(buf->mutex); - pipe_mutex_lock(buf->mutex); - buf->refCount = 1; - buf->flags = flags; - buf->hint = hint; - buf->name = name; - buf->alignment = alignment; - buf->pool = pool; - buf->createdByReference = 0; - pipe_mutex_unlock(buf->mutex); - buffers[i] = buf; - } - return 0; -} - -void -driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject **buffers, - void *ptr, unsigned bytes) -{ - const unsigned alignment = 1, flags = 0, hint = 0; - - --num_buffers; /* JB: is inced in GenBuffes */ - driGenBuffers(pool, name, 1, buffers, alignment, flags, hint); - ++num_user_buffers; - - (*buffers)->userBuffer = 1; - (*buffers)->userData = ptr; - (*buffers)->userSize = bytes; -} - -void -driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]) -{ - int i; - - for (i = 0; i < n; ++i) { - driBOUnReference(buffers[i]); - } -} - - -void -driInitBufMgr(int fd) -{ - ; -} - -/* - * Note that lists are per-context and don't need mutex protection. - */ - -struct _DriBufferList * -driBOCreateList(int target) -{ - struct _DriBufferList *list = calloc(sizeof(*list), 1); - - BM_CKFATAL(drmBOCreateList(target, &list->drmBuffers)); - BM_CKFATAL(drmBOCreateList(target, &list->driBuffers)); - return list; -} - -int -driBOResetList(struct _DriBufferList * list) -{ - int ret; - ret = drmBOResetList(&list->drmBuffers); - if (ret) - return ret; - ret = drmBOResetList(&list->driBuffers); - return ret; -} - -void -driBOFreeList(struct _DriBufferList * list) -{ - drmBOFreeList(&list->drmBuffers); - drmBOFreeList(&list->driBuffers); - free(list); -} - - -/* - * Copied from libdrm, because it is needed by driAddValidateItem. - */ - -static drmBONode * -driAddListItem(drmBOList * list, drmBO * item, - uint64_t arg0, uint64_t arg1) -{ - drmBONode *node; - drmMMListHead *l; - - l = list->free.next; - if (l == &list->free) { - node = (drmBONode *) malloc(sizeof(*node)); - if (!node) { - return NULL; - } - list->numCurrent++; - } else { - DRMLISTDEL(l); - node = DRMLISTENTRY(drmBONode, l, head); - } - memset(&node->bo_arg, 0, sizeof(node->bo_arg)); - node->buf = item; - node->arg0 = arg0; - node->arg1 = arg1; - DRMLISTADDTAIL(&node->head, &list->list); - list->numOnList++; - return node; -} - -/* - * Slightly modified version compared to the libdrm version. - * This one returns the list index of the buffer put on the list. - */ - -static int -driAddValidateItem(drmBOList * list, drmBO * buf, uint64_t flags, - uint64_t mask, int *itemLoc, - struct _drmBONode **pnode) -{ - drmBONode *node, *cur; - drmMMListHead *l; - int count = 0; - - cur = NULL; - - for (l = list->list.next; l != &list->list; l = l->next) { - node = DRMLISTENTRY(drmBONode, l, head); - if (node->buf == buf) { - cur = node; - break; - } - count++; - } - if (!cur) { - cur = driAddListItem(list, buf, flags, mask); - if (!cur) - return -ENOMEM; - - cur->arg0 = flags; - cur->arg1 = mask; - } else { - uint64_t memFlags = cur->arg0 & flags & DRM_BO_MASK_MEM; - uint64_t accFlags = (cur->arg0 | flags) & ~DRM_BO_MASK_MEM; - - if (mask & cur->arg1 & ~DRM_BO_MASK_MEM & (cur->arg0 ^ flags)) { - return -EINVAL; - } - - cur->arg1 |= mask; - cur->arg0 = (cur->arg0 & ~mask) | ((memFlags | accFlags) & mask); - - if (((cur->arg1 & DRM_BO_MASK_MEM) != 0) && - (cur->arg0 & DRM_BO_MASK_MEM) == 0) { - return -EINVAL; - } - } - *itemLoc = count; - *pnode = cur; - return 0; -} - - -void -driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node) -{ - int newItem; - - pipe_mutex_lock(buf->mutex); - BM_CKFATAL(driAddValidateItem(&list->drmBuffers, - buf->pool->kernel(buf->pool, buf->private), - flags, mask, itemLoc, node)); - BM_CKFATAL(drmAddValidateItem(&list->driBuffers, (drmBO *) buf, - flags, mask, &newItem)); - if (newItem) - buf->refCount++; - - pipe_mutex_unlock(buf->mutex); -} - -drmBOList *driGetdrmBOList(struct _DriBufferList *list) -{ - driWriteLockKernelBO(); - return &list->drmBuffers; -} - -void driPutdrmBOList(struct _DriBufferList *list) -{ - driWriteUnlockKernelBO(); -} - - -void -driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence) -{ - pipe_mutex_lock(buf->mutex); - if (buf->pool->fence) - BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence)); - pipe_mutex_unlock(buf->mutex); - -} - -void -driBOUnrefUserList(struct _DriBufferList *list) -{ - struct _DriBufferObject *buf; - void *curBuf; - - curBuf = drmBOListIterator(&list->driBuffers); - while (curBuf) { - buf = (struct _DriBufferObject *)drmBOListBuf(curBuf); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - -struct _DriFenceObject * -driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, const char *name, - drmFence *kFence) -{ - struct _DriFenceObject *fence; - struct _DriBufferObject *buf; - void *curBuf; - - fence = driFenceCreate(mgr, kFence->fence_class, kFence->type, - kFence, sizeof(*kFence)); - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space fencing callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - driBOFence(buf, fence); - driBOUnReference(buf); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } - - driBOResetList(list); - return fence; -} - -void -driBOValidateUserList(struct _DriBufferList * list) -{ - void *curBuf; - struct _DriBufferObject *buf; - - curBuf = drmBOListIterator(&list->driBuffers); - - /* - * User-space validation callbacks. - */ - - while (curBuf) { - buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - pipe_mutex_lock(buf->mutex); - if (buf->pool->validate) - BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex)); - pipe_mutex_unlock(buf->mutex); - curBuf = drmBOListNext(&list->driBuffers, curBuf); - } -} - - -void -driPoolTakeDown(struct _DriBufferPool *pool) -{ - pool->takeDown(pool); - -} - -unsigned long -driBOSize(struct _DriBufferObject *buf) -{ - unsigned long size; - - pipe_mutex_lock(buf->mutex); - size = buf->pool->size(buf->pool, buf->private); - pipe_mutex_unlock(buf->mutex); - - return size; - -} - -drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list) -{ - return &list->drmBuffers; -} - -drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list) -{ - return &list->driBuffers; -} - diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h deleted file mode 100644 index e6c0cff0a0..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.h +++ /dev/null @@ -1,138 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> - * Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFMGR_H_ -#define _PSB_BUFMGR_H_ -#include <xf86mm.h> -#include "i915_drm.h" -#include "ws_dri_fencemgr.h" - -typedef struct _drmBONode -{ - drmMMListHead head; - drmBO *buf; - struct drm_i915_op_arg bo_arg; - uint64_t arg0; - uint64_t arg1; -} drmBONode; - -typedef struct _drmBOList { - unsigned numTarget; - unsigned numCurrent; - unsigned numOnList; - drmMMListHead list; - drmMMListHead free; -} drmBOList; - - -struct _DriFenceObject; -struct _DriBufferObject; -struct _DriBufferPool; -struct _DriBufferList; - -/* - * Return a pointer to the libdrm buffer object this DriBufferObject - * uses. - */ - -extern drmBO *driBOKernel(struct _DriBufferObject *buf); -extern void *driBOMap(struct _DriBufferObject *buf, unsigned flags, - unsigned hint); -extern void driBOUnmap(struct _DriBufferObject *buf); -extern unsigned long driBOOffset(struct _DriBufferObject *buf); -extern unsigned long driBOPoolOffset(struct _DriBufferObject *buf); - -extern uint64_t driBOFlags(struct _DriBufferObject *buf); -extern struct _DriBufferObject *driBOReference(struct _DriBufferObject *buf); -extern void driBOUnReference(struct _DriBufferObject *buf); - -extern int driBOData(struct _DriBufferObject *r_buf, - unsigned size, const void *data, - struct _DriBufferPool *pool, uint64_t flags); - -extern void driBOSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - const void *data); -extern void driBOGetSubData(struct _DriBufferObject *buf, - unsigned long offset, unsigned long size, - void *data); -extern int driGenBuffers(struct _DriBufferPool *pool, - const char *name, - unsigned n, - struct _DriBufferObject *buffers[], - unsigned alignment, uint64_t flags, unsigned hint); -extern void driGenUserBuffer(struct _DriBufferPool *pool, - const char *name, - struct _DriBufferObject *buffers[], - void *ptr, unsigned bytes); -extern void driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[]); -extern void driInitBufMgr(int fd); -extern struct _DriBufferList *driBOCreateList(int target); -extern int driBOResetList(struct _DriBufferList * list); -extern void driBOAddListItem(struct _DriBufferList * list, - struct _DriBufferObject *buf, - uint64_t flags, uint64_t mask, int *itemLoc, - struct _drmBONode **node); - -extern void driBOValidateList(int fd, struct _DriBufferList * list); -extern void driBOFreeList(struct _DriBufferList * list); -extern struct _DriFenceObject *driBOFenceUserList(struct _DriFenceMgr *mgr, - struct _DriBufferList *list, - const char *name, - drmFence *kFence); -extern void driBOUnrefUserList(struct _DriBufferList *list); -extern void driBOValidateUserList(struct _DriBufferList * list); -extern drmBOList *driGetdrmBOList(struct _DriBufferList *list); -extern void driPutdrmBOList(struct _DriBufferList *list); - -extern void driBOFence(struct _DriBufferObject *buf, - struct _DriFenceObject *fence); - -extern void driPoolTakeDown(struct _DriBufferPool *pool); -extern void driBOSetReferenced(struct _DriBufferObject *buf, - unsigned long handle); -unsigned long driBOSize(struct _DriBufferObject *buf); -extern void driBOWaitIdle(struct _DriBufferObject *buf, int lazy); -extern void driPoolTakeDown(struct _DriBufferPool *pool); - -extern void driReadLockKernelBO(void); -extern void driReadUnlockKernelBO(void); -extern void driWriteLockKernelBO(void); -extern void driWriteUnlockKernelBO(void); - -/* - * For debugging purposes. - */ - -extern drmBOList *driBOGetDRMBuffers(struct _DriBufferList *list); -extern drmBOList *driBOGetDRIBuffers(struct _DriBufferList *list); -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h deleted file mode 100644 index ad3b6f3931..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> - */ - -#ifndef _PSB_BUFPOOL_H_ -#define _PSB_BUFPOOL_H_ - -#include <xf86drm.h> -#include "pipe/p_thread.h" -struct _DriFenceObject; - -typedef struct _DriBufferPool -{ - int fd; - int (*map) (struct _DriBufferPool * pool, void *private, - unsigned flags, int hint, pipe_mutex *mutex, - void **virtual); - int (*unmap) (struct _DriBufferPool * pool, void *private); - int (*destroy) (struct _DriBufferPool * pool, void *private); - unsigned long (*offset) (struct _DriBufferPool * pool, void *private); - unsigned long (*poolOffset) (struct _DriBufferPool * pool, void *private); - uint64_t (*flags) (struct _DriBufferPool * pool, void *private); - unsigned long (*size) (struct _DriBufferPool * pool, void *private); - void *(*create) (struct _DriBufferPool * pool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment); - void *(*reference) (struct _DriBufferPool * pool, unsigned handle); - int (*unreference) (struct _DriBufferPool * pool, void *private); - int (*fence) (struct _DriBufferPool * pool, void *private, - struct _DriFenceObject * fence); - drmBO *(*kernel) (struct _DriBufferPool * pool, void *private); - int (*validate) (struct _DriBufferPool * pool, void *private, pipe_mutex *mutex); - int (*waitIdle) (struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, - int lazy); - int (*setStatus) (struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags); - void (*takeDown) (struct _DriBufferPool * pool); - void *data; -} DriBufferPool; - -extern void bmError(int val, const char *file, const char *function, - int line); -#define BM_CKFATAL(val) \ - do{ \ - int tstVal = (val); \ - if (tstVal) \ - bmError(tstVal, __FILE__, __FUNCTION__, __LINE__); \ - } while(0); - - -/* - * Builtin pools. - */ - -/* - * Kernel buffer objects. Size in multiples of page size. Page size aligned. - */ - -extern struct _DriBufferPool *driDRMPoolInit(int fd); -extern struct _DriBufferPool *driMallocPoolInit(void); - -struct _DriFreeSlabManager; -extern struct _DriBufferPool * driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan); -extern void driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan); -extern struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec); - - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c deleted file mode 100644 index 54618b1c82..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c +++ /dev/null @@ -1,268 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <unistd.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" -#include "assert.h" - -/* - * Buffer pool implementation using DRM buffer objects as DRI buffer objects. - */ - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - unsigned pageSize = getpagesize(); - - if (!buf) - return NULL; - - if ((alignment > pageSize) && (alignment % pageSize)) { - free(buf); - return NULL; - } - - ret = drmBOCreate(pool->fd, size, alignment / pageSize, - NULL, - flags, hint, buf); - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static void * -pool_reference(struct _DriBufferPool *pool, unsigned handle) -{ - drmBO *buf = (drmBO *) malloc(sizeof(*buf)); - int ret; - - if (!buf) - return NULL; - - ret = drmBOReference(pool->fd, handle, buf); - - if (ret) { - free(buf); - return NULL; - } - - return (void *) buf; -} - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unreference(struct _DriBufferPool *pool, void *private) -{ - int ret; - drmBO *buf = (drmBO *) private; - driReadLockKernelBO(); - ret = drmBOUnreference(pool->fd, buf); - free(buf); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOMap(pool->fd, buf, flags, hint, virtual); - driReadUnlockKernelBO(); - return ret; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOUnmap(pool->fd, buf); - driReadUnlockKernelBO(); - - return ret; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long offset; - - driReadLockKernelBO(); - assert(buf->flags & DRM_BO_FLAG_NO_MOVE); - offset = buf->offset; - driReadUnlockKernelBO(); - - return buf->offset; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - uint64_t flags; - - driReadLockKernelBO(); - flags = buf->flags; - driReadUnlockKernelBO(); - - return flags; -} - - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - drmBO *buf = (drmBO *) private; - unsigned long size; - - driReadLockKernelBO(); - size = buf->size; - driReadUnlockKernelBO(); - - return buf->size; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - /* - * Noop. The kernel handles all fencing. - */ - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - return (drmBO *) private; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, - int lazy) -{ - drmBO *buf = (drmBO *) private; - int ret; - - driReadLockKernelBO(); - ret = drmBOWaitIdle(pool->fd, buf, (lazy) ? DRM_BO_HINT_WAIT_LAZY:0); - driReadUnlockKernelBO(); - - return ret; -} - - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - -/*static int -pool_setStatus(struct _DriBufferPool *pool, void *private, - uint64_t flag_diff, uint64_t old_flags) -{ - drmBO *buf = (drmBO *) private; - uint64_t new_flags = old_flags ^ flag_diff; - int ret; - - driReadLockKernelBO(); - ret = drmBOSetStatus(pool->fd, buf, new_flags, flag_diff, - 0, 0, 0); - driReadUnlockKernelBO(); - return ret; -}*/ - -struct _DriBufferPool * -driDRMPoolInit(int fd) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - - if (!pool) - return NULL; - - pool->fd = fd; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - pool->reference = &pool_reference; - pool->unreference = &pool_unreference; - pool->data = NULL; - return pool; -} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c deleted file mode 100644 index 831c75d30c..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c +++ /dev/null @@ -1,377 +0,0 @@ -#include "ws_dri_fencemgr.h" -#include "pipe/p_thread.h" -#include <xf86mm.h> -#include <string.h> -#include <unistd.h> - -/* - * Note: Locking order is - * _DriFenceObject::mutex - * _DriFenceMgr::mutex - */ - -struct _DriFenceMgr { - /* - * Constant members. Need no mutex protection. - */ - struct _DriFenceMgrCreateInfo info; - void *private; - - /* - * These members are protected by this->mutex - */ - pipe_mutex mutex; - int refCount; - drmMMListHead *heads; - int num_fences; -}; - -struct _DriFenceObject { - - /* - * These members are constant and need no mutex protection. - */ - struct _DriFenceMgr *mgr; - uint32_t fence_class; - uint32_t fence_type; - - /* - * These members are protected by mgr->mutex. - */ - drmMMListHead head; - int refCount; - - /* - * These members are protected by this->mutex. - */ - pipe_mutex mutex; - uint32_t signaled_type; - void *private; -}; - -uint32_t -driFenceType(struct _DriFenceObject *fence) -{ - return fence->fence_type; -} - -struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) -{ - struct _DriFenceMgr *tmp; - uint32_t i; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - pipe_mutex_init(tmp->mutex); - pipe_mutex_lock(tmp->mutex); - tmp->refCount = 1; - tmp->info = *info; - tmp->num_fences = 0; - tmp->heads = calloc(tmp->info.num_classes, sizeof(*tmp->heads)); - if (!tmp->heads) - goto out_err; - - for (i=0; i<tmp->info.num_classes; ++i) { - DRMINITLISTHEAD(&tmp->heads[i]); - } - pipe_mutex_unlock(tmp->mutex); - return tmp; - - out_err: - if (tmp) - free(tmp); - return NULL; -} - -static void -driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr) -{ - struct _DriFenceMgr *mgr = *pMgr; - - *pMgr = NULL; - if (--mgr->refCount == 0) - free(mgr); - else - pipe_mutex_unlock(mgr->mutex); -} - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr) -{ - pipe_mutex_lock((*pMgr)->mutex); - driFenceMgrUnrefUnlock(pMgr); -} - -static void -driFenceUnReferenceLocked(struct _DriFenceObject **pFence) -{ - struct _DriFenceObject *fence = *pFence; - struct _DriFenceMgr *mgr = fence->mgr; - - *pFence = NULL; - if (--fence->refCount == 0) { - DRMLISTDELINIT(&fence->head); - if (fence->private) - mgr->info.unreference(mgr, &fence->private); - --mgr->num_fences; - fence->mgr = NULL; - --mgr->refCount; - free(fence); - - } -} - - -static void -driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, - drmMMListHead *list, - uint32_t fence_class, - uint32_t fence_type) -{ - struct _DriFenceObject *entry; - drmMMListHead *prev; - - while(list != &mgr->heads[fence_class]) { - entry = DRMLISTENTRY(struct _DriFenceObject, list, head); - - /* - * Up refcount so that entry doesn't disappear from under us - * when we unlock-relock mgr to get the correct locking order. - */ - - ++entry->refCount; - pipe_mutex_unlock(mgr->mutex); - pipe_mutex_lock(entry->mutex); - pipe_mutex_lock(mgr->mutex); - - prev = list->prev; - - - - if (list->prev == list) { - - /* - * Somebody else removed the entry from the list. - */ - - pipe_mutex_unlock(entry->mutex); - driFenceUnReferenceLocked(&entry); - return; - } - - entry->signaled_type |= (fence_type & entry->fence_type); - if (entry->signaled_type == entry->fence_type) { - DRMLISTDELINIT(list); - mgr->info.unreference(mgr, &entry->private); - } - pipe_mutex_unlock(entry->mutex); - driFenceUnReferenceLocked(&entry); - list = prev; - } -} - - -int -driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint) -{ - struct _DriFenceMgr *mgr = fence->mgr; - int ret = 0; - - pipe_mutex_lock(fence->mutex); - - if ((fence->signaled_type & fence_type) == fence_type) - goto out0; - - ret = mgr->info.finish(mgr, fence->private, fence_type, lazy_hint); - if (ret) - goto out0; - - pipe_mutex_lock(mgr->mutex); - pipe_mutex_unlock(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - fence_type); - pipe_mutex_unlock(mgr->mutex); - return 0; - - out0: - pipe_mutex_unlock(fence->mutex); - return ret; -} - -uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence) -{ - uint32_t ret; - - pipe_mutex_lock(fence->mutex); - ret = fence->signaled_type; - pipe_mutex_unlock(fence->mutex); - - return ret; -} - -int -driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, - uint32_t *signaled) -{ - int ret = 0; - struct _DriFenceMgr *mgr; - - pipe_mutex_lock(fence->mutex); - mgr = fence->mgr; - *signaled = fence->signaled_type; - if ((fence->signaled_type & flush_type) == flush_type) - goto out0; - - ret = mgr->info.signaled(mgr, fence->private, flush_type, signaled); - if (ret) { - *signaled = fence->signaled_type; - goto out0; - } - - if ((fence->signaled_type | *signaled) == fence->signaled_type) - goto out0; - - pipe_mutex_lock(mgr->mutex); - pipe_mutex_unlock(fence->mutex); - - driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, - *signaled); - - pipe_mutex_unlock(mgr->mutex); - return 0; - out0: - pipe_mutex_unlock(fence->mutex); - return ret; -} - -struct _DriFenceObject * -driFenceReference(struct _DriFenceObject *fence) -{ - pipe_mutex_lock(fence->mgr->mutex); - ++fence->refCount; - pipe_mutex_unlock(fence->mgr->mutex); - return fence; -} - -void -driFenceUnReference(struct _DriFenceObject **pFence) -{ - struct _DriFenceMgr *mgr; - - if (*pFence == NULL) - return; - - mgr = (*pFence)->mgr; - pipe_mutex_lock(mgr->mutex); - ++mgr->refCount; - driFenceUnReferenceLocked(pFence); - driFenceMgrUnrefUnlock(&mgr); -} - -struct _DriFenceObject -*driFenceCreate(struct _DriFenceMgr *mgr, uint32_t fence_class, - uint32_t fence_type, void *private, size_t private_size) -{ - struct _DriFenceObject *fence; - size_t fence_size = sizeof(*fence); - - if (private_size) - fence_size = ((fence_size + 15) & ~15); - - fence = calloc(1, fence_size + private_size); - - if (!fence) { - int ret = mgr->info.finish(mgr, private, fence_type, 0); - - if (ret) - usleep(10000000); - - return NULL; - } - - pipe_mutex_init(fence->mutex); - pipe_mutex_lock(fence->mutex); - pipe_mutex_lock(mgr->mutex); - fence->refCount = 1; - DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]); - fence->mgr = mgr; - ++mgr->refCount; - ++mgr->num_fences; - pipe_mutex_unlock(mgr->mutex); - fence->fence_class = fence_class; - fence->fence_type = fence_type; - fence->signaled_type = 0; - fence->private = private; - if (private_size) { - fence->private = (void *)(((uint8_t *) fence) + fence_size); - memcpy(fence->private, private, private_size); - } - - pipe_mutex_unlock(fence->mutex); - return fence; -} - - -static int -tSignaled(struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type) -{ - long fd = (long) mgr->private; - int dummy; - drmFence *fence = (drmFence *) private; - int ret; - - *signaled_type = 0; - ret = drmFenceSignaled((int) fd, fence, flush_type, &dummy); - if (ret) - return ret; - - *signaled_type = fence->signaled; - - return 0; -} - -static int -tFinish(struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, - int lazy_hint) -{ - long fd = (long) mgr->private; - unsigned flags = lazy_hint ? DRM_FENCE_FLAG_WAIT_LAZY : 0; - - return drmFenceWait((int)fd, flags, (drmFence *) private, fence_type); -} - -static int -tUnref(struct _DriFenceMgr *mgr, void **private) -{ - long fd = (long) mgr->private; - drmFence *fence = (drmFence *) *private; - *private = NULL; - - return drmFenceUnreference(fd, fence); -} - -struct _DriFenceMgr *driFenceMgrTTMInit(int fd) -{ - struct _DriFenceMgrCreateInfo info; - struct _DriFenceMgr *mgr; - - info.flags = DRI_FENCE_CLASS_ORDERED; - info.num_classes = 4; - info.signaled = tSignaled; - info.finish = tFinish; - info.unreference = tUnref; - - mgr = driFenceMgrCreate(&info); - if (mgr == NULL) - return NULL; - - mgr->private = (void *) (long) fd; - return mgr; -} - diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h deleted file mode 100644 index 4ea58dfe18..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.h +++ /dev/null @@ -1,115 +0,0 @@ -#ifndef DRI_FENCEMGR_H -#define DRI_FENCEMGR_H - -#include <stdint.h> -#include <stdlib.h> - -struct _DriFenceObject; -struct _DriFenceMgr; - -/* - * Do a quick check to see if the fence manager has registered the fence - * object as signaled. Note that this function may return a false negative - * answer. - */ -extern uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence); - -/* - * Check if the fence object is signaled. This function can be substantially - * more expensive to call than the above function, but will not return a false - * negative answer. The argument "flush_type" sets the types that the - * underlying mechanism must make sure will eventually signal. - */ -extern int driFenceSignaledType(struct _DriFenceObject *fence, - uint32_t flush_type, uint32_t *signaled); - -/* - * Convenience functions. - */ - -static inline int driFenceSignaled(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types; - int ret = driFenceSignaledType(fence, flush_type, &signaled_types); - if (ret) - return 0; - return ((signaled_types & flush_type) == flush_type); -} - -static inline int driFenceSignaledCached(struct _DriFenceObject *fence, - uint32_t flush_type) -{ - uint32_t signaled_types = - driFenceSignaledTypeCached(fence); - - return ((signaled_types & flush_type) == flush_type); -} - -/* - * Reference a fence object. - */ -extern struct _DriFenceObject *driFenceReference(struct _DriFenceObject *fence); - -/* - * Unreference a fence object. The fence object pointer will be reset to NULL. - */ - -extern void driFenceUnReference(struct _DriFenceObject **pFence); - - -/* - * Wait for a fence to signal the indicated fence_type. - * If "lazy_hint" is true, it indicates that the wait may sleep to avoid - * busy-wait polling. - */ -extern int driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, - int lazy_hint); - -/* - * Create a DriFenceObject for manager "mgr". - * - * "private" is a pointer that should be used for the callbacks in - * struct _DriFenceMgrCreateInfo. - * - * if private_size is nonzero, then the info stored at *private, with size - * private size will be copied and the fence manager will instead use a - * pointer to the copied data for the callbacks in - * struct _DriFenceMgrCreateInfo. In that case, the object pointed to by - * "private" may be destroyed after the call to driFenceCreate. - */ -extern struct _DriFenceObject *driFenceCreate(struct _DriFenceMgr *mgr, - uint32_t fence_class, - uint32_t fence_type, - void *private, - size_t private_size); - -extern uint32_t driFenceType(struct _DriFenceObject *fence); - -/* - * Fence creations are ordered. If a fence signals a fence_type, - * it is safe to assume that all fences of the same class that was - * created before that fence has signaled the same type. - */ - -#define DRI_FENCE_CLASS_ORDERED (1 << 0) - -struct _DriFenceMgrCreateInfo { - uint32_t flags; - uint32_t num_classes; - int (*signaled) (struct _DriFenceMgr *mgr, void *private, uint32_t flush_type, - uint32_t *signaled_type); - int (*finish) (struct _DriFenceMgr *mgr, void *private, uint32_t fence_type, int lazy_hint); - int (*unreference) (struct _DriFenceMgr *mgr, void **private); -}; - -extern struct _DriFenceMgr * -driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info); - -void -driFenceMgrUnReference(struct _DriFenceMgr **pMgr); - -extern struct _DriFenceMgr * -driFenceMgrTTMInit(int fd); - -#endif diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c deleted file mode 100644 index 60924eac9e..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c +++ /dev/null @@ -1,161 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com> - */ - -#include <xf86drm.h> -#include <stdlib.h> -#include <errno.h> -#include "pipe/p_debug.h" -#include "pipe/p_thread.h" -#include "ws_dri_bufpool.h" -#include "ws_dri_bufmgr.h" - -static void * -pool_create(struct _DriBufferPool *pool, - unsigned long size, uint64_t flags, unsigned hint, - unsigned alignment) -{ - unsigned long *private = malloc(size + 2*sizeof(unsigned long)); - if ((flags & DRM_BO_MASK_MEM) != DRM_BO_FLAG_MEM_LOCAL) - abort(); - - *private = size; - return (void *)private; -} - - -static int -pool_destroy(struct _DriBufferPool *pool, void *private) -{ - free(private); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, - pipe_mutex *mutex, int lazy) -{ - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - *virtual = (void *)((unsigned long *)private + 2); - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); - return 0UL; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - /* - * BUG - */ - abort(); -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - return DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - return *(unsigned long *) private; -} - - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - abort(); - return 0UL; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - abort(); - return NULL; -} - -static void -pool_takedown(struct _DriBufferPool *pool) -{ - free(pool); -} - - -struct _DriBufferPool * -driMallocPoolInit(void) -{ - struct _DriBufferPool *pool; - - pool = (struct _DriBufferPool *) malloc(sizeof(*pool)); - if (!pool) - return NULL; - - pool->data = NULL; - pool->fd = -1; - pool->map = &pool_map; - pool->unmap = &pool_unmap; - pool->destroy = &pool_destroy; - pool->offset = &pool_offset; - pool->poolOffset = &pool_poolOffset; - pool->flags = &pool_flags; - pool->size = &pool_size; - pool->create = &pool_create; - pool->fence = &pool_fence; - pool->kernel = &pool_kernel; - pool->validate = NULL; - pool->waitIdle = &pool_waitIdle; - pool->takeDown = &pool_takedown; - return pool; -} diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c deleted file mode 100644 index 391cea50a7..0000000000 --- a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c +++ /dev/null @@ -1,968 +0,0 @@ -/************************************************************************** - * - * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> - */ - -#include <stdint.h> -#include <sys/time.h> -#include <errno.h> -#include <unistd.h> -#include <assert.h> -#include "ws_dri_bufpool.h" -#include "ws_dri_fencemgr.h" -#include "ws_dri_bufmgr.h" -#include "pipe/p_thread.h" - -#define DRI_SLABPOOL_ALLOC_RETRIES 100 - -struct _DriSlab; - -struct _DriSlabBuffer { - int isSlabBuffer; - drmBO *bo; - struct _DriFenceObject *fence; - struct _DriSlab *parent; - drmMMListHead head; - uint32_t mapCount; - uint32_t start; - uint32_t fenceType; - int unFenced; - pipe_condvar event; -}; - -struct _DriKernelBO { - int fd; - drmBO bo; - drmMMListHead timeoutHead; - drmMMListHead head; - struct timeval timeFreed; - uint32_t pageAlignment; - void *virtual; -}; - -struct _DriSlab{ - drmMMListHead head; - drmMMListHead freeBuffers; - uint32_t numBuffers; - uint32_t numFree; - struct _DriSlabBuffer *buffers; - struct _DriSlabSizeHeader *header; - struct _DriKernelBO *kbo; -}; - - -struct _DriSlabSizeHeader { - drmMMListHead slabs; - drmMMListHead freeSlabs; - drmMMListHead delayedBuffers; - uint32_t numDelayed; - struct _DriSlabPool *slabPool; - uint32_t bufSize; - pipe_mutex mutex; -}; - -struct _DriFreeSlabManager { - struct timeval slabTimeout; - struct timeval checkInterval; - struct timeval nextCheck; - drmMMListHead timeoutList; - drmMMListHead unCached; - drmMMListHead cached; - pipe_mutex mutex; -}; - - -struct _DriSlabPool { - - /* - * The data of this structure remains constant after - * initialization and thus needs no mutex protection. - */ - - struct _DriFreeSlabManager *fMan; - uint64_t proposedFlags; - uint64_t validMask; - uint32_t *bucketSizes; - uint32_t numBuckets; - uint32_t pageSize; - int fd; - int pageAlignment; - int maxSlabSize; - int desiredNumBuffers; - struct _DriSlabSizeHeader *headers; -}; - -/* - * FIXME: Perhaps arrange timeout slabs in size buckets for fast - * retreival?? - */ - - -static inline int -driTimeAfterEq(struct timeval *arg1, struct timeval *arg2) -{ - return ((arg1->tv_sec > arg2->tv_sec) || - ((arg1->tv_sec == arg2->tv_sec) && - (arg1->tv_usec > arg2->tv_usec))); -} - -static inline void -driTimeAdd(struct timeval *arg, struct timeval *add) -{ - unsigned int sec; - - arg->tv_sec += add->tv_sec; - arg->tv_usec += add->tv_usec; - sec = arg->tv_usec / 1000000; - arg->tv_sec += sec; - arg->tv_usec -= sec*1000000; -} - -static void -driFreeKernelBO(struct _DriKernelBO *kbo) -{ - if (!kbo) - return; - - (void) drmBOUnreference(kbo->fd, &kbo->bo); - free(kbo); -} - - -static void -driFreeTimeoutKBOsLocked(struct _DriFreeSlabManager *fMan, - struct timeval *time) -{ - drmMMListHead *list, *next; - struct _DriKernelBO *kbo; - - if (!driTimeAfterEq(time, &fMan->nextCheck)) - return; - - for (list = fMan->timeoutList.next, next = list->next; - list != &fMan->timeoutList; - list = next, next = list->next) { - - kbo = DRMLISTENTRY(struct _DriKernelBO, list, timeoutHead); - - if (!driTimeAfterEq(time, &kbo->timeFreed)) - break; - - DRMLISTDELINIT(&kbo->timeoutHead); - DRMLISTDELINIT(&kbo->head); - driFreeKernelBO(kbo); - } - - fMan->nextCheck = *time; - driTimeAdd(&fMan->nextCheck, &fMan->checkInterval); -} - - -/* - * Add a _DriKernelBO to the free slab manager. - * This means that it is available for reuse, but if it's not - * reused in a while, it will be freed. - */ - -static void -driSetKernelBOFree(struct _DriFreeSlabManager *fMan, - struct _DriKernelBO *kbo) -{ - struct timeval time; - - pipe_mutex_lock(fMan->mutex); - gettimeofday(&time, NULL); - driTimeAdd(&time, &fMan->slabTimeout); - - kbo->timeFreed = time; - - if (kbo->bo.flags & DRM_BO_FLAG_CACHED) - DRMLISTADD(&kbo->head, &fMan->cached); - else - DRMLISTADD(&kbo->head, &fMan->unCached); - - DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); - driFreeTimeoutKBOsLocked(fMan, &time); - - pipe_mutex_unlock(fMan->mutex); -} - -/* - * Get a _DriKernelBO for us to use as storage for a slab. - * - */ - -static struct _DriKernelBO * -driAllocKernelBO(struct _DriSlabSizeHeader *header) - -{ - struct _DriSlabPool *slabPool = header->slabPool; - struct _DriFreeSlabManager *fMan = slabPool->fMan; - drmMMListHead *list, *next, *head; - uint32_t size = header->bufSize * slabPool->desiredNumBuffers; - struct _DriKernelBO *kbo; - struct _DriKernelBO *kboTmp; - int ret; - - /* - * FIXME: We should perhaps allow some variation in slabsize in order - * to efficiently reuse slabs. - */ - - size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; - size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); - pipe_mutex_lock(fMan->mutex); - - kbo = NULL; - - retry: - head = (slabPool->proposedFlags & DRM_BO_FLAG_CACHED) ? - &fMan->cached : &fMan->unCached; - - for (list = head->next, next = list->next; - list != head; - list = next, next = list->next) { - - kboTmp = DRMLISTENTRY(struct _DriKernelBO, list, head); - - if ((kboTmp->bo.size == size) && - (slabPool->pageAlignment == 0 || - (kboTmp->pageAlignment % slabPool->pageAlignment) == 0)) { - - if (!kbo) - kbo = kboTmp; - - if ((kbo->bo.proposedFlags ^ slabPool->proposedFlags) == 0) - break; - - } - } - - if (kbo) { - DRMLISTDELINIT(&kbo->head); - DRMLISTDELINIT(&kbo->timeoutHead); - } - - pipe_mutex_unlock(fMan->mutex); - - if (kbo) { - uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; - - ret = 0; - if (new_mask) { - ret = drmBOSetStatus(kbo->fd, &kbo->bo, slabPool->proposedFlags, - new_mask, DRM_BO_HINT_DONT_FENCE, 0, 0); - } - if (ret == 0) - return kbo; - - driFreeKernelBO(kbo); - kbo = NULL; - goto retry; - } - - kbo = calloc(1, sizeof(struct _DriKernelBO)); - if (!kbo) - return NULL; - - kbo->fd = slabPool->fd; - DRMINITLISTHEAD(&kbo->head); - DRMINITLISTHEAD(&kbo->timeoutHead); - ret = drmBOCreate(kbo->fd, size, slabPool->pageAlignment, NULL, - slabPool->proposedFlags, - DRM_BO_HINT_DONT_FENCE, &kbo->bo); - if (ret) - goto out_err0; - - ret = drmBOMap(kbo->fd, &kbo->bo, - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &kbo->virtual); - - if (ret) - goto out_err1; - - ret = drmBOUnmap(kbo->fd, &kbo->bo); - if (ret) - goto out_err1; - - return kbo; - - out_err1: - drmBOUnreference(kbo->fd, &kbo->bo); - out_err0: - free(kbo); - return NULL; -} - - -static int -driAllocSlab(struct _DriSlabSizeHeader *header) -{ - struct _DriSlab *slab; - struct _DriSlabBuffer *buf; - uint32_t numBuffers; - int ret; - int i; - - slab = calloc(1, sizeof(*slab)); - if (!slab) - return -ENOMEM; - - slab->kbo = driAllocKernelBO(header); - if (!slab->kbo) { - ret = -ENOMEM; - goto out_err0; - } - - numBuffers = slab->kbo->bo.size / header->bufSize; - - slab->buffers = calloc(numBuffers, sizeof(*slab->buffers)); - if (!slab->buffers) { - ret = -ENOMEM; - goto out_err1; - } - - DRMINITLISTHEAD(&slab->head); - DRMINITLISTHEAD(&slab->freeBuffers); - slab->numBuffers = numBuffers; - slab->numFree = 0; - slab->header = header; - - buf = slab->buffers; - for (i=0; i < numBuffers; ++i) { - buf->parent = slab; - buf->start = i* header->bufSize; - buf->mapCount = 0; - buf->isSlabBuffer = 1; - pipe_condvar_init(buf->event); - DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); - slab->numFree++; - buf++; - } - - DRMLISTADDTAIL(&slab->head, &header->slabs); - - return 0; - - out_err1: - driSetKernelBOFree(header->slabPool->fMan, slab->kbo); - free(slab->buffers); - out_err0: - free(slab); - return ret; -} - -/* - * Delete a buffer from the slab header delayed list and put - * it on the slab free list. - */ - -static void -driSlabFreeBufferLocked(struct _DriSlabBuffer *buf) -{ - struct _DriSlab *slab = buf->parent; - struct _DriSlabSizeHeader *header = slab->header; - drmMMListHead *list = &buf->head; - - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &slab->freeBuffers); - slab->numFree++; - - if (slab->head.next == &slab->head) - DRMLISTADDTAIL(&slab->head, &header->slabs); - - if (slab->numFree == slab->numBuffers) { - list = &slab->head; - DRMLISTDEL(list); - DRMLISTADDTAIL(list, &header->freeSlabs); - } - - if (header->slabs.next == &header->slabs || - slab->numFree != slab->numBuffers) { - - drmMMListHead *next; - struct _DriFreeSlabManager *fMan = header->slabPool->fMan; - - for (list = header->freeSlabs.next, next = list->next; - list != &header->freeSlabs; - list = next, next = list->next) { - - slab = DRMLISTENTRY(struct _DriSlab, list, head); - - DRMLISTDELINIT(list); - driSetKernelBOFree(fMan, slab->kbo); - free(slab->buffers); - free(slab); - } - } -} - -static void -driSlabCheckFreeLocked(struct _DriSlabSizeHeader *header, int wait) -{ - drmMMListHead *list, *prev, *first; - struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - int firstWasSignaled = 1; - int signaled; - int i; - int ret; - - /* - * Rerun the freeing test if the youngest tested buffer - * was signaled, since there might be more idle buffers - * in the delay list. - */ - - while (firstWasSignaled) { - firstWasSignaled = 0; - signaled = 0; - first = header->delayedBuffers.next; - - /* Only examine the oldest 1/3 of delayed buffers: - */ - if (header->numDelayed > 3) { - for (i = 0; i < header->numDelayed; i += 3) { - first = first->next; - } - } - - for (list = first, prev = list->prev; - list != &header->delayedBuffers; - list = prev, prev = list->prev) { - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - slab = buf->parent; - - if (!signaled) { - if (wait) { - ret = driFenceFinish(buf->fence, buf->fenceType, 0); - if (ret) - break; - signaled = 1; - wait = 0; - } else { - signaled = driFenceSignaled(buf->fence, buf->fenceType); - } - if (signaled) { - if (list == first) - firstWasSignaled = 1; - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } else if (driFenceSignaledCached(buf->fence, buf->fenceType)) { - driFenceUnReference(&buf->fence); - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - } - } -} - - -static struct _DriSlabBuffer * -driSlabAllocBuffer(struct _DriSlabSizeHeader *header) -{ - static struct _DriSlabBuffer *buf; - struct _DriSlab *slab; - drmMMListHead *list; - int count = DRI_SLABPOOL_ALLOC_RETRIES; - - pipe_mutex_lock(header->mutex); - while(header->slabs.next == &header->slabs && count > 0) { - driSlabCheckFreeLocked(header, 0); - if (header->slabs.next != &header->slabs) - break; - - pipe_mutex_unlock(header->mutex); - if (count != DRI_SLABPOOL_ALLOC_RETRIES) - usleep(1); - pipe_mutex_lock(header->mutex); - (void) driAllocSlab(header); - count--; - } - - list = header->slabs.next; - if (list == &header->slabs) { - pipe_mutex_unlock(header->mutex); - return NULL; - } - slab = DRMLISTENTRY(struct _DriSlab, list, head); - if (--slab->numFree == 0) - DRMLISTDELINIT(list); - - list = slab->freeBuffers.next; - DRMLISTDELINIT(list); - - pipe_mutex_unlock(header->mutex); - buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); - return buf; -} - -static void * -pool_create(struct _DriBufferPool *driPool, unsigned long size, - uint64_t flags, unsigned hint, unsigned alignment) -{ - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - struct _DriSlabSizeHeader *header; - struct _DriSlabBuffer *buf; - void *dummy; - int i; - int ret; - - /* - * FIXME: Check for compatibility. - */ - - header = pool->headers; - for (i=0; i<pool->numBuckets; ++i) { - if (header->bufSize >= size) - break; - header++; - } - - if (i < pool->numBuckets) - return driSlabAllocBuffer(header); - - - /* - * Fall back to allocate a buffer object directly from DRM. - * and wrap it in a driBO structure. - */ - - - buf = calloc(1, sizeof(*buf)); - - if (!buf) - return NULL; - - buf->bo = calloc(1, sizeof(*buf->bo)); - if (!buf->bo) - goto out_err0; - - if (alignment) { - if ((alignment < pool->pageSize) && (pool->pageSize % alignment)) - goto out_err1; - if ((alignment > pool->pageSize) && (alignment % pool->pageSize)) - goto out_err1; - } - - ret = drmBOCreate(pool->fd, size, alignment / pool->pageSize, NULL, - flags, hint, buf->bo); - if (ret) - goto out_err1; - - ret = drmBOMap(pool->fd, buf->bo, DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, - 0, &dummy); - if (ret) - goto out_err2; - - ret = drmBOUnmap(pool->fd, buf->bo); - if (ret) - goto out_err2; - - return buf; - out_err2: - drmBOUnreference(pool->fd, buf->bo); - out_err1: - free(buf->bo); - out_err0: - free(buf); - return NULL; -} - -static int -pool_destroy(struct _DriBufferPool *driPool, void *private) -{ - struct _DriSlabBuffer *buf = - (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - struct _DriSlabPool *pool = (struct _DriSlabPool *) driPool->data; - int ret; - - ret = drmBOUnreference(pool->fd, buf->bo); - free(buf->bo); - free(buf); - return ret; - } - - slab = buf->parent; - header = slab->header; - - pipe_mutex_lock(header->mutex); - buf->unFenced = 0; - buf->mapCount = 0; - - if (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)) { - DRMLISTADDTAIL(&buf->head, &header->delayedBuffers); - header->numDelayed++; - } else { - if (buf->fence) - driFenceUnReference(&buf->fence); - driSlabFreeBufferLocked(buf); - } - - pipe_mutex_unlock(header->mutex); - return 0; -} - -static int -pool_waitIdle(struct _DriBufferPool *driPool, void *private, - pipe_mutex *mutex, int lazy) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - while(buf->unFenced) - pipe_condvar_wait(buf->event, *mutex); - - if (!buf->fence) - return 0; - - driFenceFinish(buf->fence, buf->fenceType, lazy); - driFenceUnReference(&buf->fence); - - return 0; -} - -static int -pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, pipe_mutex *mutex, void **virtual) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - int busy; - - if (buf->isSlabBuffer) - busy = buf->unFenced || (buf->fence && !driFenceSignaledCached(buf->fence, buf->fenceType)); - else - busy = buf->fence && !driFenceSignaled(buf->fence, buf->fenceType); - - - if (busy) { - if (hint & DRM_BO_HINT_DONT_BLOCK) - return -EBUSY; - else { - (void) pool_waitIdle(pool, private, mutex, 0); - } - } - - ++buf->mapCount; - *virtual = (buf->isSlabBuffer) ? - (void *) ((uint8_t *) buf->parent->kbo->virtual + buf->start) : - (void *) buf->bo->virtual; - - return 0; -} - -static int -pool_unmap(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - --buf->mapCount; - if (buf->mapCount == 0 && buf->isSlabBuffer) - pipe_condvar_broadcast(buf->event); - - return 0; -} - -static unsigned long -pool_offset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - struct _DriSlab *slab; - struct _DriSlabSizeHeader *header; - - if (!buf->isSlabBuffer) { - assert(buf->bo->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return buf->bo->offset; - } - - slab = buf->parent; - header = slab->header; - - (void) header; - assert(header->slabPool->proposedFlags & DRM_BO_FLAG_NO_MOVE); - return slab->kbo->bo.offset + buf->start; -} - -static unsigned long -pool_poolOffset(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - return buf->start; -} - -static uint64_t -pool_flags(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return buf->bo->flags; - - return buf->parent->kbo->bo.flags; -} - -static unsigned long -pool_size(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - if (!buf->isSlabBuffer) - return buf->bo->size; - - return buf->parent->header->bufSize; -} - -static int -pool_fence(struct _DriBufferPool *pool, void *private, - struct _DriFenceObject *fence) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - drmBO *bo; - - if (buf->fence) - driFenceUnReference(&buf->fence); - - buf->fence = driFenceReference(fence); - bo = (buf->isSlabBuffer) ? - &buf->parent->kbo->bo: - buf->bo; - buf->fenceType = bo->fenceFlags; - - buf->unFenced = 0; - pipe_condvar_broadcast(buf->event); - - return 0; -} - -static drmBO * -pool_kernel(struct _DriBufferPool *pool, void *private) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - return (buf->isSlabBuffer) ? &buf->parent->kbo->bo : buf->bo; -} - -static int -pool_validate(struct _DriBufferPool *pool, void *private, - pipe_mutex *mutex) -{ - struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; - - if (!buf->isSlabBuffer) - return 0; - - while(buf->mapCount != 0) - pipe_condvar_wait(buf->event, *mutex); - - buf->unFenced = 1; - return 0; -} - - -struct _DriFreeSlabManager * -driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) -{ - struct _DriFreeSlabManager *tmp; - - tmp = calloc(1, sizeof(*tmp)); - if (!tmp) - return NULL; - - pipe_mutex_init(tmp->mutex); - pipe_mutex_lock(tmp->mutex); - tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; - tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; - tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; - - tmp->checkInterval.tv_usec = checkIntervalMsec*1000; - tmp->checkInterval.tv_sec = tmp->checkInterval.tv_usec / 1000000; - tmp->checkInterval.tv_usec -= tmp->checkInterval.tv_sec*1000000; - - gettimeofday(&tmp->nextCheck, NULL); - driTimeAdd(&tmp->nextCheck, &tmp->checkInterval); - DRMINITLISTHEAD(&tmp->timeoutList); - DRMINITLISTHEAD(&tmp->unCached); - DRMINITLISTHEAD(&tmp->cached); - pipe_mutex_unlock(tmp->mutex); - - return tmp; -} - -void -driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) -{ - struct timeval time; - - time = fMan->nextCheck; - driTimeAdd(&time, &fMan->checkInterval); - - pipe_mutex_lock(fMan->mutex); - driFreeTimeoutKBOsLocked(fMan, &time); - pipe_mutex_unlock(fMan->mutex); - - assert(fMan->timeoutList.next == &fMan->timeoutList); - assert(fMan->unCached.next == &fMan->unCached); - assert(fMan->cached.next == &fMan->cached); - - free(fMan); -} - -static void -driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, - struct _DriSlabSizeHeader *header) -{ - pipe_mutex_init(header->mutex); - pipe_mutex_lock(header->mutex); - - DRMINITLISTHEAD(&header->slabs); - DRMINITLISTHEAD(&header->freeSlabs); - DRMINITLISTHEAD(&header->delayedBuffers); - - header->numDelayed = 0; - header->slabPool = pool; - header->bufSize = size; - - pipe_mutex_unlock(header->mutex); -} - -static void -driFinishSizeHeader(struct _DriSlabSizeHeader *header) -{ - drmMMListHead *list, *next; - struct _DriSlabBuffer *buf; - - pipe_mutex_lock(header->mutex); - for (list = header->delayedBuffers.next, next = list->next; - list != &header->delayedBuffers; - list = next, next = list->next) { - - buf = DRMLISTENTRY(struct _DriSlabBuffer, list , head); - if (buf->fence) { - (void) driFenceFinish(buf->fence, buf->fenceType, 0); - driFenceUnReference(&buf->fence); - } - header->numDelayed--; - driSlabFreeBufferLocked(buf); - } - pipe_mutex_unlock(header->mutex); -} - -static void -pool_takedown(struct _DriBufferPool *driPool) -{ - struct _DriSlabPool *pool = driPool->data; - int i; - - for (i=0; i<pool->numBuckets; ++i) { - driFinishSizeHeader(&pool->headers[i]); - } - - free(pool->headers); - free(pool->bucketSizes); - free(pool); - free(driPool); -} - -struct _DriBufferPool * -driSlabPoolInit(int fd, uint64_t flags, - uint64_t validMask, - uint32_t smallestSize, - uint32_t numSizes, - uint32_t desiredNumBuffers, - uint32_t maxSlabSize, - uint32_t pageAlignment, - struct _DriFreeSlabManager *fMan) -{ - struct _DriBufferPool *driPool; - struct _DriSlabPool *pool; - uint32_t i; - - driPool = calloc(1, sizeof(*driPool)); - if (!driPool) - return NULL; - - pool = calloc(1, sizeof(*pool)); - if (!pool) - goto out_err0; - - pool->bucketSizes = calloc(numSizes, sizeof(*pool->bucketSizes)); - if (!pool->bucketSizes) - goto out_err1; - - pool->headers = calloc(numSizes, sizeof(*pool->headers)); - if (!pool->headers) - goto out_err2; - - pool->fMan = fMan; - pool->proposedFlags = flags; - pool->validMask = validMask; - pool->numBuckets = numSizes; - pool->pageSize = getpagesize(); - pool->fd = fd; - pool->pageAlignment = pageAlignment; - pool->maxSlabSize = maxSlabSize; - pool->desiredNumBuffers = desiredNumBuffers; - - for (i=0; i<pool->numBuckets; ++i) { - pool->bucketSizes[i] = (smallestSize << i); - driInitSizeHeader(pool, pool->bucketSizes[i], - &pool->headers[i]); - } - - driPool->data = (void *) pool; - driPool->map = &pool_map; - driPool->unmap = &pool_unmap; - driPool->destroy = &pool_destroy; - driPool->offset = &pool_offset; - driPool->poolOffset = &pool_poolOffset; - driPool->flags = &pool_flags; - driPool->size = &pool_size; - driPool->create = &pool_create; - driPool->fence = &pool_fence; - driPool->kernel = &pool_kernel; - driPool->validate = &pool_validate; - driPool->waitIdle = &pool_waitIdle; - driPool->takeDown = &pool_takedown; - - return driPool; - - out_err2: - free(pool->bucketSizes); - out_err1: - free(pool); - out_err0: - free(driPool); - - return NULL; -} diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile deleted file mode 100644 index 2046441a22..0000000000 --- a/src/gallium/winsys/drm/intel/dri/Makefile +++ /dev/null @@ -1,33 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = i915_dri.so -LIBNAME_EGL = egl_i915_dri.so - -PIPE_DRIVERS = \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - ../common/libinteldrm.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a - - -DRIVER_SOURCES = \ - intel_winsys_softpipe.c \ - intel_swapbuffers.c \ - intel_context.c \ - intel_lock.c \ - intel_screen.c - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -DRIVER_DEFINES = -I../common $(shell pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") - -include ../../Makefile.template - -#intel_tex_layout.o: $(TOP)/src/mesa/drivers/dri/intel/intel_tex_layout.c - -symlinks: diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript deleted file mode 100644 index 6a4f50afcc..0000000000 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ /dev/null @@ -1,41 +0,0 @@ -Import('*') - -if 'mesa' in env['statetrackers']: - - env = drienv.Clone() - - env.Append(CPPPATH = [ - '../intel', - 'server' - ]) - - #MINIGLX_SOURCES = server/intel_dri.c - - DRIVER_SOURCES = [ - 'intel_winsys_pipe.c', - 'intel_winsys_softpipe.c', - 'intel_winsys_i915.c', - 'intel_batchbuffer.c', - 'intel_swapbuffers.c', - 'intel_context.c', - 'intel_lock.c', - 'intel_screen.c', - 'intel_batchpool.c', - ] - - sources = \ - COMMON_GALLIUM_SOURCES + \ - COMMON_BM_SOURCES + \ - DRIVER_SOURCES - - drivers = [ - softpipe, - i915simple - ] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - env.SharedLibrary( - target ='i915tex_dri.so', - source = sources, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], - ) diff --git a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h b/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h deleted file mode 100644 index 3e95326168..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_batchbuffer.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef INTEL_BATCHBUFFER_H -#define INTEL_BATCHBUFFER_H - -#include "intel_be_batchbuffer.h" - -/* - * Need to redefine the BATCH defines - */ - -#undef BEGIN_BATCH -#define BEGIN_BATCH(dwords, relocs) \ - (i915_batchbuffer_check(&intel->base.batch->base, dwords, relocs)) - -#undef OUT_BATCH -#define OUT_BATCH(d) \ - i915_batchbuffer_dword(&intel->base.batch->base, d) - -#undef OUT_RELOC -#define OUT_RELOC(buf,flags,mask,delta) do { \ - assert((delta) >= 0); \ - intel_be_offset_relocation(intel->base.batch, delta, buf, flags, mask); \ -} while (0) - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.c b/src/gallium/winsys/drm/intel/dri/intel_context.c deleted file mode 100644 index 97ef731aaa..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_context.c +++ /dev/null @@ -1,337 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "i830_dri.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_swapbuffers.h" -#include "intel_batchbuffer.h" -#include "intel_winsys_softpipe.h" - -#include "i915simple/i915_screen.h" - -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_context.h" - -#include "utils.h" - - -#ifdef DEBUG -int __intel_debug = 0; -#endif - - -#define need_GL_ARB_multisample -#define need_GL_ARB_point_parameters -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_window_pos -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color -#define need_GL_NV_vertex_program -#include "extension_helper.h" - - -/** - * Extension strings exported by the intel driver. - * - * \note - * It appears that ARB_texture_env_crossbar has "disappeared" compared to the - * old i830-specific driver. - */ -const struct dri_extension card_extensions[] = { - {"GL_ARB_multisample", GL_ARB_multisample_functions}, - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, - {"GL_ARB_texture_cube_map", NULL}, - {"GL_ARB_texture_env_add", NULL}, - {"GL_ARB_texture_env_combine", NULL}, - {"GL_ARB_texture_env_dot3", NULL}, - {"GL_ARB_texture_mirrored_repeat", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_window_pos", GL_ARB_window_pos_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {"GL_EXT_texture_edge_clamp", NULL}, - {"GL_EXT_texture_env_combine", NULL}, - {"GL_EXT_texture_env_dot3", NULL}, - {"GL_EXT_texture_filter_anisotropic", NULL}, - {"GL_EXT_texture_lod_bias", NULL}, - {"GL_3DFX_texture_compression_FXT1", NULL}, - {"GL_APPLE_client_storage", NULL}, - {"GL_MESA_pack_invert", NULL}, - {"GL_MESA_ycbcr_texture", NULL}, - {"GL_NV_blend_square", NULL}, - {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, - {"GL_NV_vertex_program1_1", NULL}, - {"GL_SGIS_generate_mipmap", NULL }, - {NULL, NULL} -}; - - - -#ifdef DEBUG -static const struct dri_debug_control debug_control[] = { - {"ioctl", DEBUG_IOCTL}, - {"bat", DEBUG_BATCH}, - {"lock", DEBUG_LOCK}, - {"swap", DEBUG_SWAP}, - {NULL, 0} -}; -#endif - - - -static void -intel_lock_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - LOCK_HARDWARE(intel); -} - -static void -intel_unlock_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - UNLOCK_HARDWARE(intel); -} - -static boolean -intel_locked_hardware(struct intel_be_context *context) -{ - struct intel_context *intel = (struct intel_context *)context; - return intel->locked ? TRUE : FALSE; -} - -GLboolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate) -{ - struct intel_context *intel = CALLOC_STRUCT(intel_context); - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *saPriv = intelScreen->sarea; - int fthrottle_mode; - GLboolean havePools; - struct pipe_context *pipe; - struct st_context *st_share = NULL; - - if (sharedContextPrivate) { - st_share = ((struct intel_context *) sharedContextPrivate)->st; - } - - driContextPriv->driverPrivate = intel; - intel->intelScreen = intelScreen; - intel->driScreen = sPriv; - intel->sarea = saPriv; - - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, - intel->driScreen->myNum, "i915"); - - - /* - * memory pools - */ - DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - // ZZZ JB should be per screen and not be done per context - havePools = intelCreatePools(sPriv); - DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); - if (!havePools) - return GL_FALSE; - - - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; - - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - intel->iw.irq_seq = -1; - intel->irqsEmitted = 0; - - intel->last_swap_fence = NULL; - intel->first_swap_fence = NULL; - -#ifdef DEBUG - __intel_debug = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); -#endif - intel->base.hardware_lock = intel_lock_hardware; - intel->base.hardware_unlock = intel_unlock_hardware; - intel->base.hardware_locked = intel_locked_hardware; - - intel_be_init_context(&intel->base, &intelScreen->base); - - /* - * Pipe-related setup - */ - if (getenv("INTEL_SP")) { - /* use softpipe driver instead of hw */ - pipe = intel_create_softpipe( intel, &intelScreen->base.base ); - } - else { - switch (intel->intelScreen->deviceID) { - case PCI_CHIP_I945_G: - case PCI_CHIP_I945_GM: - case PCI_CHIP_I945_GME: - case PCI_CHIP_G33_G: - case PCI_CHIP_Q33_G: - case PCI_CHIP_Q35_G: - case PCI_CHIP_I915_G: - case PCI_CHIP_I915_GM: - pipe = i915_create_context(intelScreen->base.screen, - &intelScreen->base.base, - &intel->base.base); - break; - default: - fprintf(stderr, "Unknown PCIID %x in %s, using software driver\n", - intel->intelScreen->deviceID, __FUNCTION__); - - pipe = intel_create_softpipe( intel, &intelScreen->base.base ); - break; - } - } - - pipe->priv = intel; - - intel->st = st_create_context(pipe, visual, st_share); - - driInitExtensions( intel->st->ctx, card_extensions, GL_TRUE ); - - return GL_TRUE; -} - - -void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - - assert(intel); /* should never be null */ - if (intel) { - st_finish(intel->st); - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - if (intel->first_swap_fence) { - driFenceFinish(intel->first_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = NULL; - } - - if (intel->intelScreen->dummyContext == intel) - intel->intelScreen->dummyContext = NULL; - - st_destroy_context(intel->st); - intel_be_destroy_context(&intel->base); - free(intel); - } -} - - -GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) -{ - struct intel_context *intel = intel_context(driContextPriv); - st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); - /* XXX make_current(NULL)? */ - return GL_TRUE; -} - - -GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) -{ - if (driContextPriv) { - struct intel_context *intel = intel_context(driContextPriv); - struct intel_framebuffer *draw_fb = intel_framebuffer(driDrawPriv); - struct intel_framebuffer *read_fb = intel_framebuffer(driReadPriv); - - assert(draw_fb->stfb); - assert(read_fb->stfb); - - /* This is for situations in which we need a rendering context but - * there may not be any currently bound. - */ - intel->intelScreen->dummyContext = intel; - - st_make_current(intel->st, draw_fb->stfb, read_fb->stfb); - - if ((intel->driDrawable != driDrawPriv) || - (intel->lastStamp != driDrawPriv->lastStamp)) { - intel->driDrawable = driDrawPriv; - intelUpdateWindowSize(driDrawPriv); - intel->lastStamp = driDrawPriv->lastStamp; - } - - /* The size of the draw buffer will have been updated above. - * If the readbuffer is a different window, check/update its size now. - */ - if (driReadPriv != driDrawPriv) { - intelUpdateWindowSize(driReadPriv); - } - - } - else { - st_make_current(NULL, NULL, NULL); - } - - return GL_TRUE; -} diff --git a/src/gallium/winsys/drm/intel/dri/intel_context.h b/src/gallium/winsys/drm/intel/dri/intel_context.h deleted file mode 100644 index 5d22a422af..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_context.h +++ /dev/null @@ -1,164 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef INTEL_CONTEXT_H -#define INTEL_CONTEXT_H - -#include <stdint.h> -#include "drm.h" - -#include "pipe/p_debug.h" - -#include "intel_screen.h" -#include "i915_drm.h" - -#include "intel_be_context.h" - - -struct pipe_context; -struct intel_context; -struct _DriBufferObject; -struct st_context; - - -#define INTEL_MAX_FIXUP 64 - -/** - * Intel rendering context, contains a state tracker and intel-specific info. - */ -struct intel_context -{ - struct intel_be_context base; - struct st_context *st; - - struct _DriFenceObject *last_swap_fence; - struct _DriFenceObject *first_swap_fence; - -// struct intel_batchbuffer *batch; - - boolean locked; - char *prevLockFile; - int prevLockLine; - - uint irqsEmitted; - drm_i915_irq_wait_t iw; - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; - struct intel_screen *intelScreen; - drmI830Sarea *sarea; - - uint lastStamp; - - /** - * Configuration cache - */ - driOptionCache optionCache; -}; - - - -/** - * Intel framebuffer. - */ -struct intel_framebuffer -{ - struct st_framebuffer *stfb; - - /* other fields TBD */ - int other; -}; - - - - -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - -extern char *__progname; - - - -/* ================================================================ - * Debugging: - */ -#ifdef DEBUG -extern int __intel_debug; - -#define DEBUG_SWAP 0x1 -#define DEBUG_LOCK 0x2 -#define DEBUG_IOCTL 0x4 -#define DEBUG_BATCH 0x8 - -#define DBG(flag, ...) do { \ - if (__intel_debug & (DEBUG_##flag)) \ - printf(__VA_ARGS__); \ -} while(0) - -#else -#define DBG(flag, ...) -#endif - - - -#define PCI_CHIP_845_G 0x2562 -#define PCI_CHIP_I830_M 0x3577 -#define PCI_CHIP_I855_GM 0x3582 -#define PCI_CHIP_I865_G 0x2572 -#define PCI_CHIP_I915_G 0x2582 -#define PCI_CHIP_I915_GM 0x2592 -#define PCI_CHIP_I945_G 0x2772 -#define PCI_CHIP_I945_GM 0x27A2 -#define PCI_CHIP_I945_GME 0x27AE -#define PCI_CHIP_G33_G 0x29C2 -#define PCI_CHIP_Q35_G 0x29B2 -#define PCI_CHIP_Q33_G 0x29D2 - - -/** Cast wrapper */ -static INLINE struct intel_context * -intel_context(__DRIcontextPrivate *driContextPriv) -{ - return (struct intel_context *) driContextPriv->driverPrivate; -} - - -/** Cast wrapper */ -static INLINE struct intel_framebuffer * -intel_framebuffer(__DRIdrawablePrivate * driDrawPriv) -{ - return (struct intel_framebuffer *) driDrawPriv->driverPrivate; -} - - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_lock.c b/src/gallium/winsys/drm/intel/dri/intel_lock.c deleted file mode 100644 index ad1c202429..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_lock.c +++ /dev/null @@ -1,102 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "main/glheader.h" -#include "pipe/p_thread.h" -#include <GL/internal/glcore.h> -#include "state_tracker/st_public.h" -#include "intel_context.h" -#include "i830_dri.h" - - - -pipe_static_mutex( lockMutex ); - - -static void -intelContendedLock(struct intel_context *intel, uint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - struct intel_screen *intelScreen = intel_screen(sPriv); - drmI830Sarea *sarea = intel->sarea; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - DBG(LOCK, "%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea->width != intelScreen->front.width || - sarea->height != intelScreen->front.height) { - - intelUpdateScreenRotation(sPriv, sarea); - } -} - - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - char __ret = 0; - - pipe_mutex_lock(lockMutex); - assert(!intel->locked); - - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - - DBG(LOCK, "%s - locked\n", __progname); - - intel->locked = 1; -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - assert(intel->locked); - intel->locked = 0; - - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - - pipe_mutex_unlock(lockMutex); - - DBG(LOCK, "%s - unlocked\n", __progname); -} diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c deleted file mode 100644 index ed75368982..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_screen.c +++ /dev/null @@ -1,703 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "utils.h" -#include "vblank.h" -#include "xmlpool.h" - -#include "intel_context.h" -#include "intel_screen.h" -#include "intel_batchbuffer.h" -#include "intel_swapbuffers.h" - -#include "i830_dri.h" -#include "ws_dri_bufpool.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "pipe/p_inlines.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_cb_fbo.h" - -static void -intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle); - -static void -intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, unsigned handle) -{ - struct pipe_screen *screen = intelScreen->base.screen; - struct pipe_texture *texture; - struct pipe_texture templat; - struct pipe_surface *surface; - struct pipe_buffer *buffer; - unsigned pitch; - - assert(intelScreen->front.cpp == 4); - - buffer = intel_be_buffer_from_handle(&intelScreen->base, - "front", handle); - - if (!buffer) - return; - - intelScreen->front.buffer = dri_bo(buffer); - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth[0] = 1; - templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.width[0] = intelScreen->front.width; - templat.height[0] = intelScreen->front.height; - pf_get_block(templat.format, &templat.block); - pitch = intelScreen->front.pitch; - - texture = screen->texture_blanket(screen, - &templat, - &pitch, - buffer); - - /* Unref the buffer we don't need it anyways */ - pipe_buffer_reference(screen, &buffer, NULL); - - surface = screen->get_tex_surface(screen, - texture, - 0, - 0, - 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - intelScreen->front.texture = texture; - intelScreen->front.surface = surface; -} - -PUBLIC const char __driConfigOptions[] = - DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) - DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) - DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY -// DRI_CONF_FORCE_S3TC_ENABLE(false) - DRI_CONF_ALLOW_LARGE_TEXTURES(1) - DRI_CONF_SECTION_END DRI_CONF_END; - -const uint __driNConfigOptions = 3; - -#ifdef USE_NEW_INTERFACE -static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; -#endif /*USE_NEW_INTERFACE */ - -extern const struct dri_extension card_extensions[]; - -static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) -{ - int ret; - struct drm_i915_getparam gp; - - gp.param = param; - gp.value = value; - - ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - if (ret) { - fprintf(stderr, "drm_i915_getparam: %d\n", ret); - return GL_FALSE; - } - - return GL_TRUE; -} - -static void -intelSetTexOffset(__DRIcontext *pDRICtx, int texname, - unsigned long long offset, int depth, uint pitch) -{ - abort(); -#if 0 - struct intel_context *intel = (struct intel_context*) - ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; - struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct st_texture_object *stObj = st_texture_object(tObj); - - if (!stObj) - return; - - if (stObj->pt) - st->pipe->texture_release(intel->st->pipe, &stObj->pt); - - stObj->imageOverride = GL_TRUE; - stObj->depthOverride = depth; - stObj->pitchOverride = pitch; - - if (offset) - stObj->textureOffset = offset; -#endif -} - - -#if 0 -static void -intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, - __DRIDrawableConfigEvent *event) -{ - (void) dPriv; - (void) pcp; - (void) event; -} -#endif - -#if 0 -static void -intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, - __DRIBufferAttachEvent *ba) -{ - struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); - - switch (ba->buffer.attachment) { - case DRI_DRAWABLE_BUFFER_FRONT_LEFT: - intelScreen->front.width = dPriv->w; - intelScreen->front.height = dPriv->h; - intelScreen->front.cpp = ba->buffer.cpp; - intelScreen->front.pitch = ba->buffer.pitch; - driGenBuffers(intelScreen->base.staticPool, "front", 1, &intelScreen->front.buffer, 0, 0, 0); - driBOSetReferenced(intelScreen->front.buffer, ba->buffer.handle); - break; - - case DRI_DRAWABLE_BUFFER_BACK_LEFT: - case DRI_DRAWABLE_BUFFER_DEPTH: - case DRI_DRAWABLE_BUFFER_STENCIL: - case DRI_DRAWABLE_BUFFER_ACCUM: - /* anything ?? */ - break; - - default: - fprintf(stderr, "unhandled buffer attach event, attachment type %d\n", - ba->buffer.attachment); - return; - } -} -#endif - -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -#if 0 -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, -}; -#endif - -static const __DRIextension *intelScreenExtensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - &intelTexOffsetExtension.base, -// &intelTexBufferExtension.base, - NULL -}; - - -static void -intelPrintDRIInfo(struct intel_screen * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) -{ - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->front.pitch); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} - - -#if 0 -static void -intelPrintSAREA(const drmI830Sarea * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); - fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); - fprintf(stderr, - "SAREA: rotated offset: 0x%08x size: 0x%x\n", - sarea->rotated_offset, sarea->rotated_size); - fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); -} -#endif - - -/** - * Use the information in the sarea to update the screen parameters - * related to screen rotation. Needs to be called locked. - */ -void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->front.map) { - drmUnmap(intelScreen->front.map, intelScreen->front.size); - intelScreen->front.map = NULL; - } - - if (intelScreen->front.buffer) - driDeleteBuffers(1, &intelScreen->front.buffer); - - intelScreen->front.width = sarea->width; - intelScreen->front.height = sarea->height; - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.pitch = sarea->pitch * intelScreen->front.cpp; - intelScreen->front.size = sarea->front_size; - intelScreen->front.handle = sarea->front_handle; - - assert( sarea->front_size >= - intelScreen->front.pitch * intelScreen->front.height ); - -#if 0 /* JB not important */ - if (!sarea->front_handle) - return; - - if (drmMap(sPriv->fd, - sarea->front_handle, - intelScreen->front.size, - (drmAddress *) & intelScreen->front.map) != 0) { - fprintf(stderr, "drmMap(frontbuffer) failed!\n"); - return; - } -#endif - -#if 0 /* JB */ - if (intelScreen->staticPool) { - driGenBuffers(intelScreen->staticPool, "static region", 1, - &intelScreen->front.buffer, 64, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_NO_MOVE | - DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0); - - driBOSetStatic(intelScreen->front.buffer, - intelScreen->front.offset, - intelScreen->front.pitch * intelScreen->front.height, - intelScreen->front.map, 0); - } -#else - if (intelScreen->base.staticPool) { - if (intelScreen->front.buffer) { - driBOUnReference(intelScreen->front.buffer); - pipe_surface_reference(&intelScreen->front.surface, NULL); - pipe_texture_reference(&intelScreen->front.texture, NULL); - } - intelCreateSurface(intelScreen, &intelScreen->base.base, sarea->front_bo_handle); - } -#endif -} - - -boolean -intelCreatePools(__DRIscreenPrivate * sPriv) -{ - //unsigned batchPoolSize = 1024*1024; - struct intel_screen *intelScreen = intel_screen(sPriv); - - if (intelScreen->havePools) - return GL_TRUE; - - intelScreen->havePools = GL_TRUE; - - if (intelScreen->sarea) - intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - return GL_TRUE; -} - -static const char * -intel_get_name( struct pipe_winsys *winsys ) -{ - return "Intel/DRI/ttm"; -} - -/* - * The state tracker (should!) keep track of whether the fake - * frontbuffer has been touched by any rendering since the last time - * we copied its contents to the real frontbuffer. Our task is easy: - */ -static void -intel_flush_frontbuffer( struct pipe_winsys *winsys, - struct pipe_surface *surf, - void *context_private) -{ - struct intel_context *intel = (struct intel_context *) context_private; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - intelDisplaySurface(dPriv, surf, NULL); -} - -static boolean -intelInitDriver(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) - return GL_FALSE; - - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - sPriv->private = (void *) intelScreen; - intelScreen->sarea = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + - gDRIPriv->sarea_priv_offset); - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelScreen->front.cpp = gDRIPriv->cpp; - intelScreen->drmMinor = sPriv->drm_version.minor; - intelUpdateScreenRotation(sPriv, intelScreen->sarea); - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - sPriv->extensions = intelScreenExtensions; - - intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; - intelScreen->base.base.get_name = intel_get_name; - intel_be_init_device(&intelScreen->base, sPriv->fd, intelScreen->deviceID); - - return GL_TRUE; -} - - -static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) -{ - struct intel_screen *intelScreen = intel_screen(sPriv); - - intel_be_destroy_device(&intelScreen->base); - /* intelUnmapScreenRegions(intelScreen); */ - - FREE(intelScreen); - sPriv->private = NULL; -} - - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -static boolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, - const __GLcontextModes * visual, boolean isPixmap) -{ - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - enum pipe_format colorFormat, depthFormat, stencilFormat; - struct intel_framebuffer *intelfb = CALLOC_STRUCT(intel_framebuffer); - - if (!intelfb) - return GL_FALSE; - - if (visual->redBits == 5) - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - else - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - - if (visual->depthBits == 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits == 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_NONE; - - if (visual->stencilBits == 8) - stencilFormat = PIPE_FORMAT_S8Z24_UNORM; - else - stencilFormat = PIPE_FORMAT_NONE; - - intelfb->stfb = st_create_framebuffer(visual, - colorFormat, - depthFormat, - stencilFormat, - driDrawPriv->w, - driDrawPriv->h, - (void*) intelfb); - if (!intelfb->stfb) { - free(intelfb); - return GL_FALSE; - } - - driDrawPriv->driverPrivate = (void *) intelfb; - return GL_TRUE; - } -} - -static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(driDrawPriv); - assert(intelfb->stfb); - st_unreference_framebuffer(intelfb->stfb); - free(intelfb); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) -{ - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - return 0; -} - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - msaa_samples_array[0] = 0; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, msaa_samples_array, 1); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - //intelInitExtensions(NULL, GL_TRUE); - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \return the __GLcontextModes supported by this driver - */ -static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) -{ - struct intel_screen *intelScreen; - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - //intelInitExtensions(NULL, GL_TRUE); - - /* Allocate the private area */ - intelScreen = CALLOC_STRUCT(intel_screen); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - psp->private = (void *) intelScreen; - - intelScreen->drmMinor = psp->drm_version.minor; - - /* Determine chipset ID? */ - if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, - &intelScreen->deviceID)) - return GL_FALSE; - - psp->extensions = intelScreenExtensions; - - intel_be_init_device(&intelScreen->base, psp->fd, intelScreen->deviceID); - intelScreen->base.base.flush_frontbuffer = intel_flush_frontbuffer; - intelScreen->base.base.get_name = intel_get_name; - - return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1), - intelFillInModes(psp, 32, 24, 8, 1)); -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, - .DestroyScreen = intelDestroyScreen, - .CreateContext = intelCreateContext, - .DestroyContext = intelDestroyContext, - .CreateBuffer = intelCreateBuffer, - .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, - .MakeCurrent = intelMakeCurrent, - .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - - //.InitScreen2 = intelInitScreen2, - //.HandleDrawableConfig = intelHandleDrawableConfig, - //.HandleBufferAttach = intelHandleBufferAttach, -}; diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.h b/src/gallium/winsys/drm/intel/dri/intel_screen.h deleted file mode 100644 index 0bb43a915c..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_screen.h +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef _INTEL_SCREEN_H_ -#define _INTEL_SCREEN_H_ - -#include "dri_util.h" -#include "i830_common.h" -#include "xmlconfig.h" -#include "ws_dri_bufpool.h" - -#include "pipe/p_compiler.h" - -#include "intel_be_device.h" - -struct intel_screen -{ - struct intel_be_device base; - - struct { - drm_handle_t handle; - - /* We create a static dri buffer for the frontbuffer. - */ - struct _DriBufferObject *buffer; - struct pipe_surface *surface; - struct pipe_texture *texture; - - char *map; /* memory map */ - int offset; /* from start of video mem, in bytes */ - int pitch; /* row stride, in bytes */ - int width; - int height; - int size; - int cpp; /* for front and back buffers */ - } front; - - int deviceID; - int drmMinor; - - drmI830Sarea *sarea; - - /** - * Configuration cache with default values for all contexts - */ - driOptionCache optionCache; - - boolean havePools; - - /** - * Temporary(?) context to use for SwapBuffers or other situations in - * which we need a rendering context, but none is currently bound. - */ - struct intel_context *dummyContext; - - /* - * New stuff form the i915tex integration - */ - unsigned batch_id; - - - struct pipe_winsys *winsys; -}; - - - -/** cast wrapper */ -static INLINE struct intel_screen * -intel_screen(__DRIscreenPrivate *sPriv) -{ - return (struct intel_screen *) sPriv->private; -} - - -extern void -intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea); - - -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); - -extern boolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); - -extern boolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); - - -extern boolean -intelCreatePools(__DRIscreenPrivate *sPriv); - -extern boolean -intelCreateContext(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, - void *sharedContextPrivate); - - -#endif diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c b/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c deleted file mode 100644 index 34ad7eebe1..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.c +++ /dev/null @@ -1,260 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_swapbuffers.h" - -#include "intel_reg.h" - -#include "pipe/p_context.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_cb_fbo.h" - -#include "ws_dri_bufmgr.h" -#include "intel_batchbuffer.h" - -/** - * Display a colorbuffer surface in an X window. - * Used for SwapBuffers and flushing front buffer rendering. - * - * \param dPriv the window/drawable to display into - * \param surf the surface to display - * \param rect optional subrect of surface to display (may be NULL). - */ -void -intelDisplaySurface(__DRIdrawablePrivate *dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t *rect) -{ - struct intel_screen *intelScreen = intel_screen(dPriv->driScreenPriv); - struct intel_context *intel = intelScreen->dummyContext; - - DBG(SWAP, "%s\n", __FUNCTION__); - - if (!intel) { - /* XXX this is where some kind of extra/meta context could be useful */ - return; - } - - if (intel->last_swap_fence) { - driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, TRUE); - driFenceUnReference(&intel->last_swap_fence); - intel->last_swap_fence = NULL; - } - intel->last_swap_fence = intel->first_swap_fence; - intel->first_swap_fence = NULL; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - /* if this drawable isn't currently bound the LOCK_HARDWARE done on the - * current context (which is what intelScreenContext should return) might - * not get a contended lock and thus cliprects not updated (tests/manywin) - */ - if (intel_context(dPriv->driContextPriv) != intel) - DRI_VALIDATE_DRAWABLE_INFO(intel->driScreen, dPriv); - - - if (dPriv && dPriv->numClipRects) { - const int srcWidth = surf->width; - const int srcHeight = surf->height; - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = intelScreen->front.pitch / intelScreen->front.cpp; - const int cpp = intelScreen->front.cpp; - const int srcpitch = surf->stride / cpp; - int BR13, CMD; - int i; - - ASSERT(surf->buffer); - - DBG(SWAP, "screen pitch %d src surface pitch %d\n", - pitch, surf->stride); - - if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | - XY_SRC_COPY_BLT_WRITE_RGB); - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; - drm_clip_rect_t sbox; - - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->front.width || - pbox->y2 > intelScreen->front.height) { - /* invalid cliprect, skip it */ - continue; - } - - box = *pbox; - - if (rect) { - /* intersect cliprect with user-provided src rect */ - drm_clip_rect_t rrect; - - rrect.x1 = dPriv->x + rect->x1; - rrect.y1 = (dPriv->h - rect->y1 - rect->y2) + dPriv->y; - rrect.x2 = rect->x2 + rrect.x1; - rrect.y2 = rect->y2 + rrect.y1; - if (rrect.x1 > box.x1) - box.x1 = rrect.x1; - if (rrect.y1 > box.y1) - box.y1 = rrect.y1; - if (rrect.x2 < box.x2) - box.x2 = rrect.x2; - if (rrect.y2 < box.y2) - box.y2 = rrect.y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - /* restrict blit to size of actually rendered area */ - if (box.x2 - box.x1 > srcWidth) - box.x2 = srcWidth + box.x1; - if (box.y2 - box.y1 > srcHeight) - box.y2 = srcHeight + box.y1; - - DBG(SWAP, "box x1 x2 y1 y2 %d %d %d %d\n", - box.x1, box.x2, box.y1, box.y2); - - sbox.x1 = box.x1 - dPriv->x; - sbox.y1 = box.y1 - dPriv->y; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - - /* XXX this could be done with pipe->surface_copy() */ - /* XXX should have its own batch buffer */ - if (!BEGIN_BATCH(8, 2)) { - /* - * Since we share this batch buffer with a context - * we can't flush it since that risks a GPU lockup - */ - assert(0); - continue; - } - - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(intelScreen->front.buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((sbox.y1 << 16) | sbox.x1); - OUT_BATCH((srcpitch * cpp) & 0xffff); - OUT_RELOC(dri_bo(surf->buffer), - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - - } - - if (intel->first_swap_fence) - driFenceUnReference(&intel->first_swap_fence); - intel->first_swap_fence = intel_be_batchbuffer_flush(intel->base.batch); - } - - UNLOCK_HARDWARE(intel); - - if (intel->lastStamp != dPriv->lastStamp) { - intelUpdateWindowSize(dPriv); - intel->lastStamp = dPriv->lastStamp; - } -} - - - -/** - * This will be called whenever the currently bound window is moved/resized. - */ -void -intelUpdateWindowSize(__DRIdrawablePrivate *dPriv) -{ - struct intel_framebuffer *intelfb = intel_framebuffer(dPriv); - assert(intelfb->stfb); - st_resize_framebuffer(intelfb->stfb, dPriv->w, dPriv->h); -} - - - -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, NULL); - st_notify_swapbuffers_complete(intel_fb->stfb); - } -} - - -/** - * Called via glXCopySubBufferMESA() to copy a subrect of the back - * buffer to the front buffer/screen. - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - struct intel_framebuffer *intel_fb = intel_framebuffer(dPriv); - struct pipe_surface *back_surf; - - assert(intel_fb); - assert(intel_fb->stfb); - - back_surf = st_get_framebuffer_surface(intel_fb->stfb, - ST_SURFACE_BACK_LEFT); - if (back_surf) { - drm_clip_rect_t rect; - rect.x1 = x; - rect.y1 = y; - rect.x2 = w; - rect.y2 = h; - - st_notify_swapbuffers(intel_fb->stfb); - intelDisplaySurface(dPriv, back_surf, &rect); - } -} diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c b/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c deleted file mode 100644 index 20920a2052..0000000000 --- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.c +++ /dev/null @@ -1,82 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include "intel_context.h" -#include "intel_winsys_softpipe.h" -#include "pipe/p_defines.h" -#include "pipe/p_format.h" -#include "util/u_memory.h" -#include "softpipe/sp_winsys.h" - - -struct intel_softpipe_winsys { - struct softpipe_winsys sws; - struct intel_context *intel; -}; - -/** - * Return list of surface formats supported by this driver. - */ -static boolean -intel_is_format_supported(struct softpipe_winsys *sws, - enum pipe_format format) -{ - switch(format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - return TRUE; - default: - return FALSE; - } -} - - -/** - * Create rendering context which uses software rendering. - */ -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ) -{ - struct intel_softpipe_winsys *isws = CALLOC_STRUCT( intel_softpipe_winsys ); - struct pipe_screen *screen = softpipe_create_screen(winsys); - - /* Fill in this struct with callbacks that softpipe will need to - * communicate with the window system, buffer manager, etc. - */ - isws->sws.is_format_supported = intel_is_format_supported; - isws->intel = intel; - - /* Create the softpipe context: - */ - return softpipe_create( screen, winsys, &isws->sws ); -} diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_common.h b/src/gallium/winsys/drm/intel/dri/server/i830_common.h deleted file mode 100644 index 3452ddb3c9..0000000000 --- a/src/gallium/winsys/drm/intel/dri/server/i830_common.h +++ /dev/null @@ -1,255 +0,0 @@ -/************************************************************************** - -Copyright 2001 VA Linux Systems Inc., Fremont, California. -Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - - -#ifndef _I830_COMMON_H_ -#define _I830_COMMON_H_ - - -#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */ -#define I830_LOG_MIN_TEX_REGION_SIZE 14 - - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_I830_INIT 0x00 -#define DRM_I830_FLUSH 0x01 -#define DRM_I830_FLIP 0x02 -#define DRM_I830_BATCHBUFFER 0x03 -#define DRM_I830_IRQ_EMIT 0x04 -#define DRM_I830_IRQ_WAIT 0x05 -#define DRM_I830_GETPARAM 0x06 -#define DRM_I830_SETPARAM 0x07 -#define DRM_I830_ALLOC 0x08 -#define DRM_I830_FREE 0x09 -#define DRM_I830_INIT_HEAP 0x0a -#define DRM_I830_CMDBUFFER 0x0b -#define DRM_I830_DESTROY_HEAP 0x0c -#define DRM_I830_SET_VBLANK_PIPE 0x0d -#define DRM_I830_GET_VBLANK_PIPE 0x0e -#define DRM_I830_MMIO 0x10 - -typedef struct { - enum { - I830_INIT_DMA = 0x01, - I830_CLEANUP_DMA = 0x02, - I830_RESUME_DMA = 0x03 - } func; - unsigned int mmio_offset; - int sarea_priv_offset; - unsigned int ring_start; - unsigned int ring_end; - unsigned int ring_size; - unsigned int front_offset; - unsigned int back_offset; - unsigned int depth_offset; - unsigned int w; - unsigned int h; - unsigned int pitch; - unsigned int pitch_bits; - unsigned int back_pitch; - unsigned int depth_pitch; - unsigned int cpp; - unsigned int chipset; -} drmI830Init; - -typedef struct { - drmTextureRegion texList[I830_NR_TEX_REGIONS+1]; - int last_upload; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int ctxOwner; /* last context to upload state */ - /** Last context that used the buffer manager. */ - int texAge; - int pf_enabled; /* is pageflipping allowed? */ - int pf_active; - int pf_current_page; /* which buffer is being displayed? */ - int perf_boxes; /* performance boxes to be displayed */ - int width, height; /* screen size in pixels */ - - drm_handle_t front_handle; - int front_offset; - int front_size; - - drm_handle_t back_handle; - int back_offset; - int back_size; - - drm_handle_t depth_handle; - int depth_offset; - int depth_size; - - drm_handle_t tex_handle; - int tex_offset; - int tex_size; - int log_tex_granularity; - int pitch; - int rotation; /* 0, 90, 180 or 270 */ - int rotated_offset; - int rotated_size; - int rotated_pitch; - int virtualX, virtualY; - - unsigned int front_tiled; - unsigned int back_tiled; - unsigned int depth_tiled; - unsigned int rotated_tiled; - unsigned int rotated2_tiled; - - int planeA_x; - int planeA_y; - int planeA_w; - int planeA_h; - int planeB_x; - int planeB_y; - int planeB_w; - int planeB_h; - - /* Triple buffering */ - drm_handle_t third_handle; - int third_offset; - int third_size; - unsigned int third_tiled; - - /* buffer object handles for the static buffers. May change - * over the lifetime of the client, though it doesn't in our current - * implementation. - */ - unsigned int front_bo_handle; - unsigned int back_bo_handle; - unsigned int third_bo_handle; - unsigned int depth_bo_handle; -} drmI830Sarea; - -/* Flags for perf_boxes - */ -#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */ -#define I830_BOX_FLIP 0x2 /* populated by kernel */ -#define I830_BOX_WAIT 0x4 /* populated by kernel & client */ -#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */ -#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */ - - -typedef struct { - int start; /* agp offset */ - int used; /* nr bytes in use */ - int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ - int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ - int num_cliprects; /* mulitpass with multiple cliprects? */ - drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ -} drmI830BatchBuffer; - -typedef struct { - char *buf; /* agp offset */ - int sz; /* nr bytes in use */ - int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ - int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ - int num_cliprects; /* mulitpass with multiple cliprects? */ - drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ -} drmI830CmdBuffer; - -typedef struct { - int *irq_seq; -} drmI830IrqEmit; - -typedef struct { - int irq_seq; -} drmI830IrqWait; - -typedef struct { - int param; - int *value; -} drmI830GetParam; - -#define I830_PARAM_IRQ_ACTIVE 1 -#define I830_PARAM_ALLOW_BATCHBUFFER 2 - -typedef struct { - int param; - int value; -} drmI830SetParam; - -#define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1 -#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 -#define I830_SETPARAM_ALLOW_BATCHBUFFER 3 - - -/* A memory manager for regions of shared memory: - */ -#define I830_MEM_REGION_AGP 1 - -typedef struct { - int region; - int alignment; - int size; - int *region_offset; /* offset from start of fb or agp */ -} drmI830MemAlloc; - -typedef struct { - int region; - int region_offset; -} drmI830MemFree; - -typedef struct { - int region; - int size; - int start; -} drmI830MemInitHeap; - -typedef struct { - int region; -} drmI830MemDestroyHeap; - -#define DRM_I830_VBLANK_PIPE_A 1 -#define DRM_I830_VBLANK_PIPE_B 2 - -typedef struct { - int pipe; -} drmI830VBlankPipe; - -#define MMIO_READ 0 -#define MMIO_WRITE 1 - -#define MMIO_REGS_IA_PRIMATIVES_COUNT 0 -#define MMIO_REGS_IA_VERTICES_COUNT 1 -#define MMIO_REGS_VS_INVOCATION_COUNT 2 -#define MMIO_REGS_GS_PRIMITIVES_COUNT 3 -#define MMIO_REGS_GS_INVOCATION_COUNT 4 -#define MMIO_REGS_CL_PRIMITIVES_COUNT 5 -#define MMIO_REGS_CL_INVOCATION_COUNT 6 -#define MMIO_REGS_PS_INVOCATION_COUNT 7 -#define MMIO_REGS_PS_DEPTH_COUNT 8 - -typedef struct { - unsigned int read_write:1; - unsigned int reg:31; - void __user *data; -} drmI830MMIO; - -#endif /* _I830_DRM_H_ */ diff --git a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h b/src/gallium/winsys/drm/intel/dri/server/i830_dri.h deleted file mode 100644 index 0d514b6c38..0000000000 --- a/src/gallium/winsys/drm/intel/dri/server/i830_dri.h +++ /dev/null @@ -1,62 +0,0 @@ - -#ifndef _I830_DRI_H -#define _I830_DRI_H - -#include "xf86drm.h" -#include "i830_common.h" - -#define I830_MAX_DRAWABLES 256 - -#define I830_MAJOR_VERSION 1 -#define I830_MINOR_VERSION 7 -#define I830_PATCHLEVEL 2 - -#define I830_REG_SIZE 0x80000 - -typedef struct _I830DRIRec { - drm_handle_t regs; - drmSize regsSize; - - drmSize unused1; /* backbufferSize */ - drm_handle_t unused2; /* backbuffer */ - - drmSize unused3; /* depthbufferSize */ - drm_handle_t unused4; /* depthbuffer */ - - drmSize unused5; /* rotatedSize */ - drm_handle_t unused6; /* rotatedbuffer */ - - drm_handle_t unused7; /* textures */ - int unused8; /* textureSize */ - - drm_handle_t unused9; /* agp_buffers */ - drmSize unused10; /* agp_buf_size */ - - int deviceID; - int width; - int height; - int mem; - int cpp; - int bitsPerPixel; - - int unused11[8]; /* was front/back/depth/rotated offset/pitch */ - - int unused12; /* logTextureGranularity */ - int unused13; /* textureOffset */ - - int irq; - int sarea_priv_offset; -} I830DRIRec, *I830DRIPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} I830ConfigPrivRec, *I830ConfigPrivPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} I830DRIContextRec, *I830DRIContextPtr; - - -#endif diff --git a/src/gallium/winsys/drm/intel/dri2/Makefile b/src/gallium/winsys/drm/intel/dri2/Makefile new file mode 100644 index 0000000000..1a02109274 --- /dev/null +++ b/src/gallium/winsys/drm/intel/dri2/Makefile @@ -0,0 +1,22 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = i915_dri.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ + $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a + + +DRIVER_SOURCES = + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +include ../../Makefile.template + +DRI_LIB_DEPS += -ldrm_intel + +symlinks: diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile index 7147d89e0d..c5217ad2d6 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/winsys/drm/intel/egl/Makefile @@ -1,19 +1,16 @@ TOP = ../../../../../.. +GALLIUMDIR = ../../../.. include $(TOP)/configs/current LIBNAME = EGL_i915.so PIPE_DRIVERS = \ - ../gem/libinteldrm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ + $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a - -DRIVER_SOURCES = \ - intel_context.c \ - intel_device.c \ - intel_api.c +DRIVER_SOURCES = C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.c b/src/gallium/winsys/drm/intel/egl/intel_api.c deleted file mode 100644 index 5dc4a7b052..0000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_api.c +++ /dev/null @@ -1,10 +0,0 @@ - -#include "intel_api.h" - -struct drm_api drm_api_hocks = -{ - .create_screen = intel_create_screen, - .create_context = intel_create_context, - .buffer_from_handle = intel_be_buffer_from_handle, - .handle_from_buffer = intel_be_handle_from_buffer, -}; diff --git a/src/gallium/winsys/drm/intel/egl/intel_api.h b/src/gallium/winsys/drm/intel/egl/intel_api.h deleted file mode 100644 index 8ec165ab01..0000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_api.h +++ /dev/null @@ -1,14 +0,0 @@ - -#ifndef _INTEL_API_H_ -#define _INTEL_API_H_ - -#include "pipe/p_compiler.h" - -#include "state_tracker/drm_api.h" - -#include "intel_be_device.h" - -struct pipe_screen *intel_create_screen(int drmFD, int pciID); -struct pipe_context *intel_create_context(struct pipe_screen *screen); - -#endif diff --git a/src/gallium/winsys/drm/intel/egl/intel_context.c b/src/gallium/winsys/drm/intel/egl/intel_context.c deleted file mode 100644 index 57e5ff7bc1..0000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_context.c +++ /dev/null @@ -1,83 +0,0 @@ - -#include "i915simple/i915_screen.h" - -#include "intel_be_device.h" -#include "intel_be_context.h" - -#include "pipe/p_defines.h" -#include "pipe/p_context.h" - -#include "intel_api.h" - -struct intel_context -{ - struct intel_be_context base; - - /* stuff */ -}; - -/* - * Hardware lock functions. - * Doesn't do anything in EGL - */ - -static void -intel_lock_hardware(struct intel_be_context *context) -{ - (void)context; -} - -static void -intel_unlock_hardware(struct intel_be_context *context) -{ - (void)context; -} - -static boolean -intel_locked_hardware(struct intel_be_context *context) -{ - (void)context; - return FALSE; -} - - -/* - * Misc functions. - */ -static void -intel_destroy_be_context(struct i915_winsys *winsys) -{ - struct intel_context *intel = (struct intel_context *)winsys; - - intel_be_destroy_context(&intel->base); - free(intel); -} - -struct pipe_context * -intel_create_context(struct pipe_screen *screen) -{ - struct intel_context *intel; - struct pipe_context *pipe; - struct intel_be_device *device = (struct intel_be_device *)screen->winsys; - - intel = (struct intel_context *)malloc(sizeof(*intel)); - memset(intel, 0, sizeof(*intel)); - - intel->base.hardware_lock = intel_lock_hardware; - intel->base.hardware_unlock = intel_unlock_hardware; - intel->base.hardware_locked = intel_locked_hardware; - - intel_be_init_context(&intel->base, device); - - intel->base.base.destroy = intel_destroy_be_context; - -#if 0 - pipe = intel_create_softpipe(intel, screen->winsys); -#else - pipe = i915_create_context(screen, &device->base, &intel->base.base); -#endif - - pipe->priv = intel; - - return pipe; -} diff --git a/src/gallium/winsys/drm/intel/egl/intel_device.c b/src/gallium/winsys/drm/intel/egl/intel_device.c deleted file mode 100644 index 6b281402d5..0000000000 --- a/src/gallium/winsys/drm/intel/egl/intel_device.c +++ /dev/null @@ -1,48 +0,0 @@ - -#include <stdio.h> -#include "pipe/p_defines.h" -#include "intel_be_device.h" -#include "i915simple/i915_screen.h" - -#include "intel_api.h" - -struct intel_device -{ - struct intel_be_device base; - - int deviceID; -}; - -static void -intel_destroy_winsys(struct pipe_winsys *winsys) -{ - struct intel_device *dev = (struct intel_device *)winsys; - - intel_be_destroy_device(&dev->base); - - free(dev); -} - -struct pipe_screen * -intel_create_screen(int drmFD, int deviceID) -{ - struct intel_device *dev; - struct pipe_screen *screen; - - /* Allocate the private area */ - dev = malloc(sizeof(*dev)); - if (!dev) - return NULL; - memset(dev, 0, sizeof(*dev)); - - dev->deviceID = deviceID; - - intel_be_init_device(&dev->base, drmFD, deviceID); - - /* we need to hock our own destroy function in here */ - dev->base.base.destroy = intel_destroy_winsys; - - screen = i915_create_screen(&dev->base.base, deviceID); - - return screen; -} diff --git a/src/gallium/winsys/drm/intel/gem/Makefile b/src/gallium/winsys/drm/intel/gem/Makefile index b25fc258f4..7ab1a2a771 100644 --- a/src/gallium/winsys/drm/intel/gem/Makefile +++ b/src/gallium/winsys/drm/intel/gem/Makefile @@ -6,13 +6,11 @@ LIBNAME = inteldrm C_SOURCES = \ intel_be_batchbuffer.c \ intel_be_context.c \ - intel_be_device.c + intel_be_device.c \ + intel_be_api.c +LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I) -include ./Makefile.template - -DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ - && pkg-config libdrm --atleast-version=2.3.1 \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -symlinks: +LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other) +include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/intel/gem/Makefile.template b/src/gallium/winsys/drm/intel/gem/Makefile.template deleted file mode 100644 index b60e978894..0000000000 --- a/src/gallium/winsys/drm/intel/gem/Makefile.template +++ /dev/null @@ -1,64 +0,0 @@ -# -*-makefile-*- - - -# We still have a dependency on the "dri" buffer manager. Most likely -# the interface can be reused in non-dri environments, and also as a -# frontend to simpler memory managers. -# -COMMON_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/include \ - $(DRIVER_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend symlinks lib$(LIBNAME).a - - -lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) 2> /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean:: - -rm -f *.o */*.o *~ *.so *.a *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - - -include depend diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.c b/src/gallium/winsys/drm/intel/gem/intel_be_api.c new file mode 100644 index 0000000000..f4ef7c2d88 --- /dev/null +++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.c @@ -0,0 +1,15 @@ + +#include "intel_be_api.h" +#include "i915simple/i915_winsys.h" + +struct drm_api drm_api_hooks = +{ + /* intel_be_context.c */ + .create_context = intel_be_create_context, + /* intel_be_device.c */ + .create_screen = intel_be_create_screen, + .buffer_from_texture = i915_get_texture_buffer, + .buffer_from_handle = intel_be_buffer_from_handle, + .handle_from_buffer = intel_be_handle_from_buffer, + .global_handle_from_buffer = intel_be_global_handle_from_buffer, +}; diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h new file mode 100644 index 0000000000..73e458d4ba --- /dev/null +++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h @@ -0,0 +1,14 @@ + +#ifndef _INTEL_BE_API_H_ +#define _INTEL_BE_API_H_ + +#include "pipe/p_compiler.h" + +#include "state_tracker/drm_api.h" + +#include "intel_be_device.h" + +struct pipe_screen *intel_be_create_screen(int drmFD, int pciID); +struct pipe_context *intel_be_create_context(struct pipe_screen *screen); + +#endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c index d9556e1f38..d5e63c3bae 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_batchbuffer.c @@ -21,7 +21,7 @@ intel_be_batchbuffer_alloc(struct intel_be_context *intel) batch->base.size = 0; batch->base.actual_size = intel->device->max_batch_size; batch->base.relocs = 0; - batch->base.max_relocs = INTEL_DEFAULT_RELOCS; + batch->base.max_relocs = 500;/*INTEL_DEFAULT_RELOCS;*/ batch->base.map = malloc(batch->base.actual_size); memset(batch->base.map, 0, batch->base.actual_size); @@ -47,7 +47,6 @@ intel_be_batchbuffer_reset(struct intel_be_batchbuffer *batch) batch->base.size = batch->base.actual_size - BATCH_RESERVED; batch->base.relocs = 0; - batch->base.max_relocs = INTEL_DEFAULT_RELOCS; batch->bo = drm_intel_bo_alloc(dev->pools.gem, "gallium3d_batch_buffer", @@ -115,10 +114,10 @@ intel_be_batchbuffer_flush(struct intel_be_batchbuffer *batch, if (fence) { if (*fence) - intel_be_fence_unreference(*fence); + intel_be_fence_reference(fence, NULL); (*fence) = CALLOC_STRUCT(intel_be_fence); - (*fence)->refcount = 1; + pipe_reference_init(&(*fence)->reference, 1); (*fence)->bo = NULL; } } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c index 95e761d78d..bb6f1b916c 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c @@ -1,10 +1,14 @@ +#include "pipe/p_screen.h" + #include "intel_be_device.h" #include "intel_be_context.h" #include "intel_be_batchbuffer.h" #include "i915_drm.h" +#include "intel_be_api.h" + static struct i915_batchbuffer * intel_be_batch_get(struct i915_winsys *sws) { @@ -57,6 +61,21 @@ intel_be_batch_flush(struct i915_winsys *sws, intel_be_batchbuffer_flush(intel->batch, f); } + +/* + * Misc functions. + */ + +static void +intel_be_destroy_context(struct i915_winsys *winsys) +{ + struct intel_be_context *intel = intel_be_context(winsys); + + intel_be_batchbuffer_free(intel->batch); + + free(intel); +} + boolean intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device) { @@ -68,13 +87,32 @@ intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *de intel->base.batch_reloc = intel_be_batch_reloc; intel->base.batch_flush = intel_be_batch_flush; + intel->base.destroy = intel_be_destroy_context; + intel->batch = intel_be_batchbuffer_alloc(intel); return true; } -void -intel_be_destroy_context(struct intel_be_context *intel) +struct pipe_context * +intel_be_create_context(struct pipe_screen *screen) { - intel_be_batchbuffer_free(intel->batch); + struct intel_be_context *intel; + struct pipe_context *pipe; + struct intel_be_device *device = intel_be_device(screen->winsys); + + intel = (struct intel_be_context *)malloc(sizeof(*intel)); + memset(intel, 0, sizeof(*intel)); + + intel_be_init_context(intel, device); + +#if 0 + pipe = intel_create_softpipe(intel, screen->winsys); +#else + pipe = i915_create_context(screen, &device->base, &intel->base); +#endif + + pipe->priv = intel; + + return pipe; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.h b/src/gallium/winsys/drm/intel/gem/intel_be_context.h index 9cee1a4e52..5a369669c0 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_context.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.h @@ -11,15 +11,6 @@ struct intel_be_context struct intel_be_device *device; struct intel_be_batchbuffer *batch; - - /* - * Hardware lock functions. - * - * Needs to be filled in by the winsys. - */ - void (*hardware_lock)(struct intel_be_context *context); - void (*hardware_unlock)(struct intel_be_context *context); - boolean (*hardware_locked)(struct intel_be_context *context); }; static INLINE struct intel_be_context * @@ -37,12 +28,4 @@ boolean intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *device); -/** - * Destroy a intel_be_context. - * - * Does not free the struct that is up to the winsys. - */ -void -intel_be_destroy_context(struct intel_be_context *intel); - #endif diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c index 82c1cb2f32..0f6300323b 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c @@ -9,17 +9,9 @@ #include "intel_be_fence.h" -#include "i915simple/i915_screen.h" +#include "i915simple/i915_winsys.h" - -/** - * Turn a pipe winsys into an intel/pipe winsys: - */ -static INLINE struct intel_be_device * -intel_be_device(struct pipe_winsys *winsys) -{ - return (struct intel_be_device *)winsys; -} +#include "intel_be_api.h" /* * Buffer @@ -34,6 +26,12 @@ intel_be_buffer_map(struct pipe_winsys *winsys, int write = 0; int ret; + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + /* Remove this when drm_intel_bo_map supports DONTBLOCK + */ + return NULL; + } + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) write = 1; @@ -53,8 +51,7 @@ intel_be_buffer_unmap(struct pipe_winsys *winsys, } static void -intel_be_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) +intel_be_buffer_destroy(struct pipe_buffer *buf) { drm_intel_bo_unreference(intel_bo(buf)); free(buf); @@ -74,10 +71,12 @@ intel_be_buffer_create(struct pipe_winsys *winsys, if (!buffer) return NULL; - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; + buffer->flinked = FALSE; + buffer->flink = 0; if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) { /* Local buffer */ @@ -115,7 +114,7 @@ intel_be_user_buffer_create(struct pipe_winsys *winsys, void *ptr, unsigned byte if (!buffer) return NULL; - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = 0; buffer->base.usage = 0; buffer->base.size = bytes; @@ -141,10 +140,10 @@ err: } struct pipe_buffer * -intel_be_buffer_from_handle(struct pipe_winsys *winsys, +intel_be_buffer_from_handle(struct pipe_screen *screen, const char* name, unsigned handle) { - struct intel_be_device *dev = intel_be_device(winsys); + struct intel_be_device *dev = intel_be_device(screen->winsys); struct intel_be_buffer *buffer = CALLOC_STRUCT(intel_be_buffer); if (!buffer) @@ -155,7 +154,8 @@ intel_be_buffer_from_handle(struct pipe_winsys *winsys, if (!buffer->bo) goto err; - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.screen = screen; buffer->base.alignment = buffer->bo->align; buffer->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE | @@ -170,14 +170,39 @@ err: return NULL; } -unsigned -intel_be_handle_from_buffer(struct pipe_winsys *winsys, - struct pipe_buffer *buf) +boolean +intel_be_handle_from_buffer(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle) { - drm_intel_bo *bo = intel_bo(buf); - return bo->handle; + drm_intel_bo *bo; + + if (!buffer) + return FALSE; + + *handle = intel_bo(buffer)->handle; + return TRUE; } +boolean +intel_be_global_handle_from_buffer(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle) +{ + struct intel_be_buffer *buf = intel_be_buffer(buffer); + + if (!buffer) + return FALSE; + + if (!buf->flinked) { + if (drm_intel_bo_flink(intel_bo(buffer), &buf->flink)) + return FALSE; + buf->flinked = TRUE; + } + + *handle = buf->flink; + return TRUE; +} /* * Fence */ @@ -190,15 +215,7 @@ intel_be_fence_refunref(struct pipe_winsys *sws, struct intel_be_fence **p = (struct intel_be_fence **)ptr; struct intel_be_fence *f = (struct intel_be_fence *)fence; - assert(p); - - if (f) - intel_be_fence_reference(f); - - if (*p) - intel_be_fence_unreference(*p); - - *p = f; + intel_be_fence_reference(p, f); } static int @@ -233,10 +250,21 @@ intel_be_fence_finish(struct pipe_winsys *sws, * Misc functions */ +static void +intel_be_destroy_winsys(struct pipe_winsys *winsys) +{ + struct intel_be_device *dev = intel_be_device(winsys); + + drm_intel_bufmgr_destroy(dev->pools.gem); + + free(dev); +} + boolean intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) { dev->fd = fd; + dev->id = id; dev->max_batch_size = 16 * 4096; dev->max_vertex_size = 128 * 4096; @@ -253,13 +281,28 @@ intel_be_init_device(struct intel_be_device *dev, int fd, unsigned id) dev->base.fence_signalled = intel_be_fence_signalled; dev->base.fence_finish = intel_be_fence_finish; + dev->base.destroy = intel_be_destroy_winsys; + dev->pools.gem = drm_intel_bufmgr_gem_init(dev->fd, dev->max_batch_size); return true; } -void -intel_be_destroy_device(struct intel_be_device *dev) +struct pipe_screen * +intel_be_create_screen(int drmFD, int deviceID) { - drm_intel_bufmgr_destroy(dev->pools.gem); + struct intel_be_device *dev; + struct pipe_screen *screen; + + /* Allocate the private area */ + dev = malloc(sizeof(*dev)); + if (!dev) + return NULL; + memset(dev, 0, sizeof(*dev)); + + intel_be_init_device(dev, drmFD, deviceID); + + screen = i915_create_screen(&dev->base, deviceID); + + return screen; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h index f06890163c..47d2176cb4 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h @@ -18,6 +18,8 @@ struct intel_be_device int fd; /**< Drm file discriptor */ + unsigned id; + size_t max_batch_size; size_t max_vertex_size; @@ -26,12 +28,15 @@ struct intel_be_device } pools; }; +static INLINE struct intel_be_device * +intel_be_device(struct pipe_winsys *winsys) +{ + return (struct intel_be_device *)winsys; +} + boolean intel_be_init_device(struct intel_be_device *device, int fd, unsigned id); -void -intel_be_destroy_device(struct intel_be_device *dev); - /* * Buffer */ @@ -39,6 +44,8 @@ intel_be_destroy_device(struct intel_be_device *dev); struct intel_be_buffer { struct pipe_buffer base; drm_intel_bo *bo; + boolean flinked; + unsigned flink; }; /** @@ -47,7 +54,7 @@ struct intel_be_buffer { * Takes a reference. */ struct pipe_buffer * -intel_be_buffer_from_handle(struct pipe_winsys *winsys, +intel_be_buffer_from_handle(struct pipe_screen *screen, const char* name, unsigned handle); /** @@ -55,9 +62,20 @@ intel_be_buffer_from_handle(struct pipe_winsys *winsys, * * If buffer is destroyed handle may become invalid. */ -unsigned -intel_be_handle_from_buffer(struct pipe_winsys *winsys, - struct pipe_buffer *buffer); +boolean +intel_be_handle_from_buffer(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle); + +/** + * Gets the global handle from a buffer. + * + * If buffer is destroyed handle may become invalid. + */ +boolean +intel_be_global_handle_from_buffer(struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned *handle); static INLINE struct intel_be_buffer * intel_be_buffer(struct pipe_buffer *buf) diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_fence.h b/src/gallium/winsys/drm/intel/gem/intel_be_fence.h index 0fe18f66f8..a8abb01a9e 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_be_fence.h +++ b/src/gallium/winsys/drm/intel/gem/intel_be_fence.h @@ -15,23 +15,19 @@ */ struct intel_be_fence { - uint32_t refcount; + struct pipe_reference reference; drm_intel_bo *bo; }; static INLINE void -intel_be_fence_reference(struct intel_be_fence *f) +intel_be_fence_reference(struct intel_be_fence **ptr, struct intel_be_fence *f) { - f->refcount++; -} + struct intel_be_fence *old_fence = *ptr; -static INLINE void -intel_be_fence_unreference(struct intel_be_fence *f) -{ - if (!--f->refcount) { - if (f->bo) - drm_intel_bo_unreference(f->bo); - free(f); + if (pipe_reference((struct pipe_reference**)ptr, &f->reference)) { + if (old_fence->bo) + drm_intel_bo_unreference(old_fence->bo); + free(old_fence); } } diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile new file mode 100644 index 0000000000..a45ca570db --- /dev/null +++ b/src/gallium/winsys/drm/intel/xorg/Makefile @@ -0,0 +1,43 @@ +TARGET = modesetting_drv.so +CFILES = $(wildcard ./*.c) +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) +GALLIUMDIR = ../../../.. +TOP = ../../../../../.. + +include ${TOP}/configs/current + +CFLAGS = -DHAVE_CONFIG_H \ + -g -Wall -Wimplicit-function-declaration -fPIC \ + $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ + -I../gem \ + -I${GALLIUMDIR}/include \ + -I${GALLIUMDIR}/drivers \ + -I${GALLIUMDIR}/auxiliary \ + -I${TOP}/src/mesa \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main + +LIBS = \ + $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \ + $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/i915simple/libi915simple.a \ + $(GALLIUM_AUXILIARIES) + +############################################# + + + +all default: $(TARGET) + +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a + $(TOP)/bin/mklib -noprefix -o $@ \ + $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel + +clean: + rm -rf $(OBJECTS) $(TARGET) + +install: + $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + +.PHONY = all clean install diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c new file mode 100644 index 0000000000..aea39247e5 --- /dev/null +++ b/src/gallium/winsys/drm/intel/xorg/intel_xorg.c @@ -0,0 +1,156 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "../../../../state_trackers/xorg/xorg_winsys.h" + +static void intel_xorg_identify(int flags); +static Bool intel_xorg_pci_probe(DriverPtr driver, + int entity_num, + struct pci_device *device, + intptr_t match_data); + +static const struct pci_id_match intel_xorg_device_match[] = { + {0x8086, 0x2592, 0xffff, 0xffff, 0, 0, 0}, + {0x8086, 0x27A2, 0xffff, 0xffff, 0, 0, 0}, + {0, 0, 0}, +}; + +static SymTabRec intel_xorg_chipsets[] = { + {0x2592, "Intel Graphics Device"}, + {0x27A2, "Intel Graphics Device"}, + {-1, NULL} +}; + +static PciChipsets intel_xorg_pci_devices[] = { + {0x2592, 0x2592, RES_SHARED_VGA}, + {0x27A2, 0x27A2, RES_SHARED_VGA}, + {-1, -1, RES_UNDEFINED} +}; + +static XF86ModuleVersionInfo intel_xorg_version = { + "modesetting", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 0, 1, 0, /* major, minor, patch */ + ABI_CLASS_VIDEODRV, + ABI_VIDEODRV_VERSION, + MOD_CLASS_VIDEODRV, + {0, 0, 0, 0} +}; + +/* + * Xorg driver exported structures + */ + +_X_EXPORT DriverRec modesetting = { + 1, + "modesetting", + intel_xorg_identify, + NULL, + xorg_tracker_available_options, + NULL, + 0, + NULL, + intel_xorg_device_match, + intel_xorg_pci_probe +}; + +static MODULESETUPPROTO(intel_xorg_setup); + +_X_EXPORT XF86ModuleData modesettingModuleData = { + &intel_xorg_version, + intel_xorg_setup, + NULL +}; + +/* + * Xorg driver functions + */ + +static pointer +intel_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = 0; + + /* This module should be loaded only once, but check to be sure. + */ + if (!setupDone) { + setupDone = 1; + xf86AddDriver(&modesetting, module, HaveDriverFuncs); + + /* + * Tell the loader about symbols from other modules that this module + * might refer to. + */ + xorg_tracker_loader_ref_sym_lists(); + + /* + * The return value must be non-NULL on success even though there + * is no TearDownProc. + */ + return (pointer) 1; + } else { + if (errmaj) + *errmaj = LDR_ONCEONLY; + return NULL; + } +} + +static void +intel_xorg_identify(int flags) +{ + xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + intel_xorg_chipsets); +} + +static Bool +intel_xorg_pci_probe(DriverPtr driver, + int entity_num, struct pci_device *device, intptr_t match_data) +{ + ScrnInfoPtr scrn = NULL; + EntityInfoPtr entity; + + scrn = xf86ConfigPciEntity(scrn, 0, entity_num, intel_xorg_pci_devices, + NULL, NULL, NULL, NULL, NULL); + if (scrn != NULL) { + scrn->driverVersion = 1; + scrn->driverName = "modesetting"; + scrn->name = "modesetting"; + scrn->Probe = NULL; + + entity = xf86GetEntityInfo(entity_num); + + /* Use all the functions from the xorg tracker */ + xorg_tracker_set_functions(scrn); + } + return scrn != NULL; +} diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile index b5735329ec..f8c8135854 100644 --- a/src/gallium/winsys/drm/nouveau/Makefile +++ b/src/gallium/winsys/drm/nouveau/Makefile @@ -1,25 +1,12 @@ +# src/gallium/winsys/drm/nouveau/Makefile TOP = ../../../../.. include $(TOP)/configs/current +SUBDIRS = drm dri dri2 -SUBDIRS = common dri - - -default: subdirs - - -subdirs: +default install clean: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE)) || exit 1 ; \ + (cd $$dir && $(MAKE) $@) || exit 1; \ fi \ done - - -clean: - rm -f `find . -name \*.[oa]` - rm -f `find . -name depend` - - -# Dummy install target -install: diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile b/src/gallium/winsys/drm/nouveau/common/Makefile deleted file mode 100644 index c6dd6dd7f9..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/Makefile +++ /dev/null @@ -1,22 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = nouveaudrm - -C_SOURCES = \ - nouveau_context.c \ - nouveau_lock.c \ - nouveau_screen.c \ - nouveau_winsys.c \ - nouveau_winsys_pipe.c \ - nouveau_winsys_softpipe.c - -include ./Makefile.template - -DRIVER_DEFINES = $(shell pkg-config libdrm --cflags \ - && pkg-config libdrm --atleast-version=2.3.1 \ - && pkg-config libdrm_nouveau --exact-version=0.5 \ - && pkg-config libdrm_nouveau --cflags \ - && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -symlinks: - diff --git a/src/gallium/winsys/drm/nouveau/common/Makefile.template b/src/gallium/winsys/drm/nouveau/common/Makefile.template deleted file mode 100644 index f0d098bb1c..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/Makefile.template +++ /dev/null @@ -1,59 +0,0 @@ -# -*-makefile-*- - -COMMON_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/include \ - $(DRIVER_INCLUDES) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend symlinks lib$(LIBNAME).a - - -lib$(LIBNAME).a: $(OBJECTS) Makefile Makefile.template - $(TOP)/bin/mklib -o $(LIBNAME) -static $(OBJECTS) $(DRIVER_LIBS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) 2> /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean:: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - - -include depend diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c deleted file mode 100644 index d6ae0827cd..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c +++ /dev/null @@ -1,206 +0,0 @@ -#include <pipe/p_defines.h> -#include <pipe/p_context.h> -#include <pipe/p_screen.h> -#include <util/u_memory.h> -#include "nouveau_context.h" -#include "nouveau_dri.h" -#include "nouveau_local.h" -#include "nouveau_screen.h" -#include "nouveau_winsys_pipe.h" - -static void -nouveau_channel_context_destroy(struct nouveau_channel_context *nvc) -{ - nouveau_channel_free(&nvc->channel); - - FREE(nvc); -} - -static struct nouveau_channel_context * -nouveau_channel_context_create(struct nouveau_device *dev) -{ - struct nouveau_channel_context *nvc; - int ret; - - nvc = CALLOC_STRUCT(nouveau_channel_context); - if (!nvc) - return NULL; - - if ((ret = nouveau_channel_alloc(dev, 0x8003d001, 0x8003d002, - &nvc->channel))) { - NOUVEAU_ERR("Error creating GPU channel: %d\n", ret); - nouveau_channel_context_destroy(nvc); - return NULL; - } - - nvc->next_handle = 0x77000000; - return nvc; -} - -int -nouveau_context_init(struct nouveau_screen *nv_screen, - drm_context_t hHWContext, drmLock *sarea_lock, - struct nouveau_context *nv_share, - struct nouveau_context *nv) -{ - struct pipe_context *pipe = NULL; - struct nouveau_channel_context *nvc = NULL; - struct nouveau_device *dev = nv_screen->device; - int i; - - switch (dev->chipset & 0xf0) { - case 0x00: - /* NV04 */ - case 0x10: - case 0x20: - /* NV10 */ - case 0x30: - /* NV30 */ - case 0x40: - case 0x60: - /* NV40 */ - case 0x50: - case 0x80: - case 0x90: - /* G80 */ - break; - default: - NOUVEAU_ERR("Unsupported chipset: NV%02x\n", dev->chipset); - return 1; - } - - nv->nv_screen = nv_screen; - - { - struct nouveau_device_priv *nvdev = nouveau_device(dev); - - nvdev->ctx = hHWContext; - nvdev->lock = sarea_lock; - } - - /* Attempt to share a single channel between multiple contexts from - * a single process. - */ - nvc = nv_screen->nvc; - if (!nvc && nv_share) - nvc = nv_share->nvc; - - /*XXX: temporary - disable multi-context/single-channel on pre-NV4x */ - switch (dev->chipset & 0xf0) { - case 0x40: - case 0x60: - /* NV40 class */ - case 0x50: - case 0x80: - case 0x90: - /* G80 class */ - break; - default: - nvc = NULL; - break; - } - - if (!nvc) { - nvc = nouveau_channel_context_create(dev); - if (!nvc) { - NOUVEAU_ERR("Failed initialising GPU context\n"); - return 1; - } - nv_screen->nvc = nvc; - } - - nvc->refcount++; - nv->nvc = nvc; - - /* Find a free slot for a pipe context, allocate a new one if needed */ - nv->pctx_id = -1; - for (i = 0; i < nvc->nr_pctx; i++) { - if (nvc->pctx[i] == NULL) { - nv->pctx_id = i; - break; - } - } - - if (nv->pctx_id < 0) { - nv->pctx_id = nvc->nr_pctx++; - nvc->pctx = - realloc(nvc->pctx, - sizeof(struct pipe_context *) * nvc->nr_pctx); - } - - /* Create pipe */ - if (!getenv("NOUVEAU_FORCE_SOFTPIPE")) { - struct pipe_screen *pscreen; - - pipe = nouveau_pipe_create(nv); - if (!pipe) - NOUVEAU_ERR("Couldn't create hw pipe\n"); - pscreen = nvc->pscreen; - - nv->cap.hw_vertex_buffer = - pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF); - nv->cap.hw_index_buffer = - pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF); - } - - if (!pipe) { - NOUVEAU_MSG("Using softpipe\n"); - pipe = nouveau_create_softpipe(nv); - if (!pipe) { - NOUVEAU_ERR("Error creating pipe, bailing\n"); - return 1; - } - } - - { - struct pipe_texture *fb_tex; - struct pipe_surface *fb_surf; - struct nouveau_pipe_buffer *fb_buf; - enum pipe_format format; - - fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer)); - fb_buf->base.refcount = 1; - fb_buf->base.usage = PIPE_BUFFER_USAGE_PIXEL; - - nouveau_bo_fake(dev, nv_screen->front_offset, NOUVEAU_BO_VRAM, - nv_screen->front_pitch*nv_screen->front_height, - NULL, &fb_buf->bo); - - if (nv_screen->front_cpp == 4) - format = PIPE_FORMAT_A8R8G8B8_UNORM; - else - format = PIPE_FORMAT_R5G6B5_UNORM; - - fb_surf = nouveau_surface_buffer_ref(nv, &fb_buf->base, format, - nv_screen->front_pitch / - nv_screen->front_cpp, - nv_screen->front_height, - nv_screen->front_pitch, - &fb_tex); - - nv->frontbuffer = fb_surf; - nv->frontbuffer_texture = fb_tex; - } - - pipe->priv = nv; - return 0; -} - -void -nouveau_context_cleanup(struct nouveau_context *nv) -{ - struct nouveau_channel_context *nvc = nv->nvc; - - assert(nv); - - if (nv->pctx_id >= 0) { - nvc->pctx[nv->pctx_id] = NULL; - if (--nvc->refcount <= 0) { - nouveau_channel_context_destroy(nvc); - nv->nv_screen->nvc = NULL; - } - } - - /* XXX: Who cleans up the pipe? */ -} - diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h b/src/gallium/winsys/drm/nouveau/common/nouveau_context.h deleted file mode 100644 index 02d2745680..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.h +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef __NOUVEAU_CONTEXT_H__ -#define __NOUVEAU_CONTEXT_H__ - -#include "nouveau/nouveau_winsys.h" -#include "nouveau_drmif.h" -#include "nouveau_device.h" -#include "nouveau_channel.h" -#include "nouveau_pushbuf.h" -#include "nouveau_bo.h" -#include "nouveau_grobj.h" -#include "nouveau_notifier.h" -#include "nouveau_class.h" -#include "nouveau_local.h" - -struct nouveau_channel_context { - struct pipe_screen *pscreen; - int refcount; - - unsigned cur_pctx; - unsigned nr_pctx; - struct pipe_context **pctx; - - struct nouveau_channel *channel; - unsigned next_handle; -}; - -struct nouveau_context { - int locked; - struct nouveau_screen *nv_screen; - struct pipe_surface *frontbuffer; - struct pipe_texture *frontbuffer_texture; - - struct { - int hw_vertex_buffer; - int hw_index_buffer; - } cap; - - /* Hardware context */ - struct nouveau_channel_context *nvc; - int pctx_id; -}; - -extern int nouveau_context_init(struct nouveau_screen *nv_screen, - drm_context_t hHWContext, drmLock *sarea_lock, - struct nouveau_context *nv_share, - struct nouveau_context *nv); -extern void nouveau_context_cleanup(struct nouveau_context *nv); - -extern void LOCK_HARDWARE(struct nouveau_context *); -extern void UNLOCK_HARDWARE(struct nouveau_context *); - -extern uint32_t *nouveau_pipe_dma_beginp(struct nouveau_grobj *, int, int); -extern void nouveau_pipe_dma_kickoff(struct nouveau_channel *); - -/* Must be provided by clients of common code */ -extern void -nouveau_contended_lock(struct nouveau_context *nv); - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h b/src/gallium/winsys/drm/nouveau/common/nouveau_local.h deleted file mode 100644 index 11175bce7a..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_local.h +++ /dev/null @@ -1,19 +0,0 @@ -#ifndef __NOUVEAU_LOCAL_H__ -#define __NOUVEAU_LOCAL_H__ - -#include "pipe/p_compiler.h" -#include "nouveau_winsys_pipe.h" -#include <stdio.h> - -/* Debug output */ -#define NOUVEAU_MSG(fmt, args...) do { \ - fprintf(stdout, "nouveau: "fmt, ##args); \ - fflush(stdout); \ -} while(0) - -#define NOUVEAU_ERR(fmt, args...) do { \ - fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); \ - fflush(stderr); \ -} while(0) - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c deleted file mode 100644 index 422fbf0207..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.c +++ /dev/null @@ -1,31 +0,0 @@ -#include <util/u_memory.h> -#include "nouveau_dri.h" -#include "nouveau_local.h" -#include "nouveau_screen.h" - -int -nouveau_screen_init(struct nouveau_dri *nv_dri, int dev_fd, - struct nouveau_screen *nv_screen) -{ - int ret; - - ret = nouveau_device_open_existing(&nv_screen->device, 0, - dev_fd, 0); - if (ret) { - NOUVEAU_ERR("Failed opening nouveau device: %d\n", ret); - return 1; - } - - nv_screen->front_offset = nv_dri->front_offset; - nv_screen->front_pitch = nv_dri->front_pitch * (nv_dri->bpp / 8); - nv_screen->front_cpp = nv_dri->bpp / 8; - nv_screen->front_height = nv_dri->height; - - return 0; -} - -void -nouveau_screen_cleanup(struct nouveau_screen *nv_screen) -{ - nouveau_device_close(&nv_screen->device); -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h deleted file mode 100644 index 3e68e219d8..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_screen.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef __NOUVEAU_SCREEN_H__ -#define __NOUVEAU_SCREEN_H__ - -#include <stdint.h> - -struct nouveau_device; -struct nouveau_dri; - -struct nouveau_screen { - struct nouveau_device *device; - - uint32_t front_offset; - uint32_t front_pitch; - uint32_t front_cpp; - uint32_t front_height; - - void *nvc; -}; - -int -nouveau_screen_init(struct nouveau_dri *nv_dri, int dev_fd, - struct nouveau_screen *nv_screen); - -void -nouveau_screen_cleanup(struct nouveau_screen *nv_screen); - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c deleted file mode 100644 index 881df98556..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.c +++ /dev/null @@ -1,242 +0,0 @@ -#include "pipe/internal/p_winsys_screen.h" -#include <pipe/p_defines.h> -#include <pipe/p_inlines.h> -#include <util/u_memory.h> -#include "nouveau_context.h" -#include "nouveau_local.h" -#include "nouveau_screen.h" -#include "nouveau_winsys_pipe.h" - -static const char * -nouveau_get_name(struct pipe_winsys *pws) -{ - return "Nouveau/DRI"; -} - -static uint32_t -nouveau_flags_from_usage(struct nouveau_context *nv, unsigned usage) -{ - struct nouveau_device *dev = nv->nv_screen->device; - uint32_t flags = NOUVEAU_BO_LOCAL; - - if (usage & PIPE_BUFFER_USAGE_PIXEL) { - if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE) - flags |= NOUVEAU_BO_GART; - if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE)) - flags |= NOUVEAU_BO_VRAM; - - switch (dev->chipset & 0xf0) { - case 0x50: - case 0x80: - case 0x90: - flags |= NOUVEAU_BO_TILED; - if (usage & NOUVEAU_BUFFER_USAGE_ZETA) - flags |= NOUVEAU_BO_ZTILE; - break; - default: - break; - } - } - - if (usage & PIPE_BUFFER_USAGE_VERTEX) { - if (nv->cap.hw_vertex_buffer) - flags |= NOUVEAU_BO_GART; - } - - if (usage & PIPE_BUFFER_USAGE_INDEX) { - if (nv->cap.hw_index_buffer) - flags |= NOUVEAU_BO_GART; - } - - return flags; -} - -static struct pipe_buffer * -nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, - unsigned usage, unsigned size) -{ - struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; - struct nouveau_context *nv = nvpws->nv; - struct nouveau_device *dev = nv->nv_screen->device; - struct nouveau_pipe_buffer *nvbuf; - uint32_t flags; - - nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer); - if (!nvbuf) - return NULL; - nvbuf->base.refcount = 1; - nvbuf->base.alignment = alignment; - nvbuf->base.usage = usage; - nvbuf->base.size = size; - - flags = nouveau_flags_from_usage(nv, usage); - - if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) { - FREE(nvbuf); - return NULL; - } - - return &nvbuf->base; -} - -static struct pipe_buffer * -nouveau_pipe_bo_user_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) -{ - struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; - struct nouveau_device *dev = nvpws->nv->nv_screen->device; - struct nouveau_pipe_buffer *nvbuf; - - nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer); - if (!nvbuf) - return NULL; - nvbuf->base.refcount = 1; - nvbuf->base.size = bytes; - - if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) { - FREE(nvbuf); - return NULL; - } - - return &nvbuf->base; -} - -static void -nouveau_pipe_bo_del(struct pipe_winsys *ws, struct pipe_buffer *buf) -{ - struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); - - nouveau_bo_ref(NULL, &nvbuf->bo); - FREE(nvbuf); -} - -static void * -nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, - unsigned flags) -{ - struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); - uint32_t map_flags = 0; - - if (flags & PIPE_BUFFER_USAGE_CPU_READ) - map_flags |= NOUVEAU_BO_RD; - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) - map_flags |= NOUVEAU_BO_WR; - -#if 0 - if (flags & PIPE_BUFFER_USAGE_DISCARD && - !(flags & PIPE_BUFFER_USAGE_CPU_READ) && - nouveau_bo_busy(nvbuf->bo, map_flags)) { - struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; - struct nouveau_context *nv = nvpws->nv; - struct nouveau_device *dev = nv->nv_screen->device; - struct nouveau_bo *rename; - uint32_t flags = nouveau_flags_from_usage(nv, buf->usage); - - if (!nouveau_bo_new(dev, flags, buf->alignment, buf->size, &rename)) { - nouveau_bo_ref(NULL, &nvbuf->bo); - nvbuf->bo = rename; - } - } -#endif - - if (nouveau_bo_map(nvbuf->bo, map_flags)) - return NULL; - return nvbuf->bo->map; -} - -static void -nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) -{ - struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); - - nouveau_bo_unmap(nvbuf->bo); -} - -static void -nouveau_pipe_fence_reference(struct pipe_winsys *ws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *pfence) -{ - *ptr = pfence; -} - -static int -nouveau_pipe_fence_signalled(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, unsigned flag) -{ - return 0; -} - -static int -nouveau_pipe_fence_finish(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, unsigned flag) -{ - return 0; -} - -struct pipe_surface * -nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb, - enum pipe_format format, int w, int h, - unsigned pitch, struct pipe_texture **ppt) -{ - struct pipe_screen *pscreen = nv->nvc->pscreen; - struct pipe_texture tmpl, *pt; - struct pipe_surface *ps; - - memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - NOUVEAU_TEXTURE_USAGE_LINEAR; - tmpl.target = PIPE_TEXTURE_2D; - tmpl.width[0] = w; - tmpl.height[0] = h; - tmpl.depth[0] = 1; - tmpl.format = format; - pf_get_block(tmpl.format, &tmpl.block); - tmpl.nblocksx[0] = pf_get_nblocksx(&tmpl.block, w); - tmpl.nblocksy[0] = pf_get_nblocksy(&tmpl.block, h); - - pt = pscreen->texture_blanket(pscreen, &tmpl, &pitch, pb); - if (!pt) - return NULL; - - ps = pscreen->get_tex_surface(pscreen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - - *ppt = pt; - return ps; -} - -static void -nouveau_destroy(struct pipe_winsys *pws) -{ - FREE(pws); -} - -struct pipe_winsys * -nouveau_create_pipe_winsys(struct nouveau_context *nv) -{ - struct nouveau_pipe_winsys *nvpws; - struct pipe_winsys *pws; - - nvpws = CALLOC_STRUCT(nouveau_pipe_winsys); - if (!nvpws) - return NULL; - nvpws->nv = nv; - pws = &nvpws->pws; - - pws->flush_frontbuffer = nouveau_flush_frontbuffer; - - pws->buffer_create = nouveau_pipe_bo_create; - pws->buffer_destroy = nouveau_pipe_bo_del; - pws->user_buffer_create = nouveau_pipe_bo_user_create; - pws->buffer_map = nouveau_pipe_bo_map; - pws->buffer_unmap = nouveau_pipe_bo_unmap; - - pws->fence_reference = nouveau_pipe_fence_reference; - pws->fence_signalled = nouveau_pipe_fence_signalled; - pws->fence_finish = nouveau_pipe_fence_finish; - - pws->get_name = nouveau_get_name; - pws->destroy = nouveau_destroy; - - return &nvpws->pws; -} diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h deleted file mode 100644 index 1eb8043478..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_pipe.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef NOUVEAU_PIPE_WINSYS_H -#define NOUVEAU_PIPE_WINSYS_H - -#include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" -#include "nouveau_context.h" - -struct nouveau_pipe_buffer { - struct pipe_buffer base; - struct nouveau_bo *bo; -}; - -static INLINE struct nouveau_pipe_buffer * -nouveau_pipe_buffer(struct pipe_buffer *buf) -{ - return (struct nouveau_pipe_buffer *)buf; -} - -struct nouveau_pipe_winsys { - struct pipe_winsys pws; - - struct nouveau_context *nv; -}; - -extern struct pipe_winsys * -nouveau_create_pipe_winsys(struct nouveau_context *nv); - -struct pipe_context * -nouveau_create_softpipe(struct nouveau_context *nv); - -struct pipe_context * -nouveau_pipe_create(struct nouveau_context *nv); - -/* Must be provided by clients of common code */ -extern void -nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf, - void *context_private); - -struct pipe_surface * -nouveau_surface_buffer_ref(struct nouveau_context *nv, struct pipe_buffer *pb, - enum pipe_format format, int w, int h, - unsigned pitch, struct pipe_texture **ppt); - -#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c deleted file mode 100644 index 396e4f2a2e..0000000000 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys_softpipe.c +++ /dev/null @@ -1,101 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ -/* - * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> - */ - -#include "pipe/internal/p_winsys_screen.h" -#include <pipe/p_screen.h> -#include <pipe/p_defines.h> -#include <pipe/p_format.h> -#include <softpipe/sp_winsys.h> -#include <util/u_memory.h> -#include "nouveau_context.h" -#include "nouveau_winsys_pipe.h" - -struct nouveau_softpipe_winsys { - struct softpipe_winsys sws; - struct nouveau_context *nv; -}; - -/** - * Return list of surface formats supported by this driver. - */ -static boolean -nouveau_is_format_supported(struct softpipe_winsys *sws, - enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: - return TRUE; - default: - break; - }; - - return FALSE; -} - -struct pipe_context * -nouveau_create_softpipe(struct nouveau_context *nv) -{ - struct nouveau_softpipe_winsys *nvsws; - struct pipe_screen *pscreen; - struct pipe_winsys *ws; - struct pipe_context *pipe; - - ws = nouveau_create_pipe_winsys(nv); - if (!ws) - return NULL; - pscreen = softpipe_create_screen(ws); - if (!pscreen) { - ws->destroy(ws); - return NULL; - } - nvsws = CALLOC_STRUCT(nouveau_softpipe_winsys); - if (!nvsws) { - ws->destroy(ws); - pscreen->destroy(pscreen); - return NULL; - } - - nvsws->sws.is_format_supported = nouveau_is_format_supported; - nvsws->nv = nv; - - pipe = softpipe_create(pscreen, ws, &nvsws->sws); - if (!pipe) { - ws->destroy(ws); - pscreen->destroy(pscreen); - FREE(nvsws); - return NULL; - } - - return pipe; -} - diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile index 3f3553b61d..f7db6201fe 100644 --- a/src/gallium/winsys/drm/nouveau/dri/Makefile +++ b/src/gallium/winsys/drm/nouveau/dri/Makefile @@ -6,19 +6,19 @@ LIBNAME = nouveau_dri.so MINIGLX_SOURCES = PIPE_DRIVERS = \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ $(TOP)/src/gallium/drivers/nv04/libnv04.a \ $(TOP)/src/gallium/drivers/nv10/libnv10.a \ $(TOP)/src/gallium/drivers/nv20/libnv20.a \ $(TOP)/src/gallium/drivers/nv30/libnv30.a \ $(TOP)/src/gallium/drivers/nv40/libnv40.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a - + DRIVER_SOURCES = \ - nouveau_context_dri.c \ - nouveau_screen_dri.c \ + nouveau_context.c \ + nouveau_screen.c \ nouveau_swapbuffers.c \ - ../common/libnouveaudrm.a + nouveau_lock.c C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c index aacfe984d1..deb6ffcff1 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c @@ -5,23 +5,15 @@ #include <state_tracker/st_public.h> #include <state_tracker/st_context.h> +#include <state_tracker/drm_api.h> #include <pipe/p_defines.h> #include <pipe/p_context.h> #include <pipe/p_screen.h> -#include "../common/nouveau_winsys_pipe.h" -#include "../common/nouveau_dri.h" -#include "../common/nouveau_local.h" -#include "nouveau_context_dri.h" -#include "nouveau_screen_dri.h" +#include "nouveau_context.h" +#include "nouveau_screen.h" -#ifdef DEBUG -static const struct dri_debug_control debug_control[] = { - { "bo", DEBUG_BO }, - { NULL, 0 } -}; -int __nouveau_debug = 0; -#endif +#include "nouveau_drmif.h" GLboolean nouveau_context_create(const __GLcontextModes *glVis, @@ -29,34 +21,38 @@ nouveau_context_create(const __GLcontextModes *glVis, void *sharedContextPrivate) { __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv; - struct nouveau_screen_dri *nv_screen = driScrnPriv->private; - struct nouveau_context_dri *nv = CALLOC_STRUCT(nouveau_context_dri); - struct st_context *st_share = NULL; - struct nouveau_context_dri *nv_share = NULL; + struct nouveau_screen *nv_screen = driScrnPriv->private; + struct nouveau_context *nv; struct pipe_context *pipe; + struct st_context *st_share = NULL; - if (sharedContextPrivate) { - st_share = ((struct nouveau_context_dri *)sharedContextPrivate)->st; - nv_share = st_share->pipe->priv; + if (sharedContextPrivate) + st_share = ((struct nouveau_context *)sharedContextPrivate)->st; + + nv = CALLOC_STRUCT(nouveau_context); + if (!nv) + return GL_FALSE; + + { + struct nouveau_device_priv *nvdev = + nouveau_device(nv_screen->device); + + nvdev->ctx = driContextPriv->hHWContext; + nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock; } - if (nouveau_context_init(&nv_screen->base, driContextPriv->hHWContext, - (drmLock *)&driScrnPriv->pSAREA->lock, - &nv_share->base, &nv->base)) { + pipe = drm_api_hooks.create_context(nv_screen->pscreen); + if (!pipe) { + FREE(nv); return GL_FALSE; } + pipe->priv = nv; - pipe = nv->base.nvc->pctx[nv->base.pctx_id]; - driContextPriv->driverPrivate = (void *)nv; - //nv->nv_screen = nv_screen; + driContextPriv->driverPrivate = nv; nv->dri_screen = driScrnPriv; driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache, nv->dri_screen->myNum, "nouveau"); -#ifdef DEBUG - __nouveau_debug = driParseDebugString(getenv("NOUVEAU_DEBUG"), - debug_control); -#endif nv->st = st_create_context(pipe, glVis, st_share); return GL_TRUE; @@ -65,15 +61,13 @@ nouveau_context_create(const __GLcontextModes *glVis, void nouveau_context_destroy(__DRIcontextPrivate *driContextPriv) { - struct nouveau_context_dri *nv = driContextPriv->driverPrivate; + struct nouveau_context *nv = driContextPriv->driverPrivate; assert(nv); st_finish(nv->st); st_destroy_context(nv->st); - nouveau_context_cleanup(&nv->base); - FREE(nv); } @@ -82,7 +76,7 @@ nouveau_context_bind(__DRIcontextPrivate *driContextPriv, __DRIdrawablePrivate *driDrawPriv, __DRIdrawablePrivate *driReadPriv) { - struct nouveau_context_dri *nv; + struct nouveau_context *nv; struct nouveau_framebuffer *draw, *read; if (!driContextPriv) { @@ -115,7 +109,7 @@ nouveau_context_bind(__DRIcontextPrivate *driContextPriv, GLboolean nouveau_context_unbind(__DRIcontextPrivate *driContextPriv) { - struct nouveau_context_dri *nv = driContextPriv->driverPrivate; + struct nouveau_context *nv = driContextPriv->driverPrivate; (void)nv; st_flush(nv->st, 0, NULL); diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h index 64cf326411..2779b092e6 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context_dri.h +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h @@ -3,15 +3,16 @@ #include <dri_util.h> #include <xmlconfig.h> -#include <nouveau/nouveau_winsys.h> -#include "../common/nouveau_context.h" + +#include "nouveau/nouveau_winsys.h" + +#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args) struct nouveau_framebuffer { struct st_framebuffer *stfb; }; -struct nouveau_context_dri { - struct nouveau_context base; +struct nouveau_context { struct st_context *st; /* DRI stuff */ @@ -21,6 +22,7 @@ struct nouveau_context_dri { driOptionCache dri_option_cache; drm_context_t drm_context; drmLock drm_lock; + int locked; }; extern GLboolean nouveau_context_create(const __GLcontextModes *, @@ -31,6 +33,10 @@ extern GLboolean nouveau_context_bind(__DRIcontextPrivate *, __DRIdrawablePrivate *read); extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *); +extern void nouveau_contended_lock(struct nouveau_context *nv); +extern void LOCK_HARDWARE(struct nouveau_context *nv); +extern void UNLOCK_HARDWARE(struct nouveau_context *nv); + #ifdef DEBUG extern int __nouveau_debug; diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h index 1207c2d609..1207c2d609 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_dri.h +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c index e8cf051ed9..92f5bd09c9 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_lock.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c @@ -28,6 +28,7 @@ #include <pipe/p_thread.h> #include "nouveau_context.h" #include "nouveau_screen.h" +#include "nouveau_drmif.h" pipe_static_mutex(lockMutex); @@ -36,7 +37,7 @@ pipe_static_mutex(lockMutex); void LOCK_HARDWARE(struct nouveau_context *nv) { - struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_screen *nv_screen = nv->dri_screen->private; struct nouveau_device *dev = nv_screen->device; struct nouveau_device_priv *nvdev = nouveau_device(dev); char __ret=0; @@ -59,7 +60,7 @@ LOCK_HARDWARE(struct nouveau_context *nv) void UNLOCK_HARDWARE(struct nouveau_context *nv) { - struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_screen *nv_screen = nv->dri_screen->private; struct nouveau_device *dev = nv_screen->device; struct nouveau_device_priv *nvdev = nouveau_device(dev); diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c index 964a9028aa..c4cbbc2124 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c @@ -5,12 +5,15 @@ #include <pipe/p_context.h> #include <state_tracker/st_public.h> #include <state_tracker/st_cb_fbo.h> -#include <nouveau_drm.h> -#include "../common/nouveau_dri.h" -#include "../common/nouveau_local.h" -#include "nouveau_context_dri.h" -#include "nouveau_screen_dri.h" +#include <state_tracker/drm_api.h> + +#include "nouveau_context.h" +#include "nouveau_screen.h" #include "nouveau_swapbuffers.h" +#include "nouveau_dri.h" + +#include "nouveau_drm.h" +#include "nouveau_drmif.h" #if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12 #error nouveau_drm.h version does not match expected version @@ -178,11 +181,58 @@ nouveau_fill_in_modes(__DRIscreenPrivate *psp, return configs; } +static struct pipe_surface * +dri_surface_from_handle(struct pipe_screen *screen, + unsigned handle, + enum pipe_format format, + unsigned width, + unsigned height, + unsigned pitch) +{ + struct pipe_surface *surface = NULL; + struct pipe_texture *texture = NULL; + struct pipe_texture templat; + struct pipe_buffer *buf = NULL; + + buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle); + if (!buf) + return NULL; + + memset(&templat, 0, sizeof(templat)); + templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth[0] = 1; + templat.format = format; + templat.width[0] = width; + templat.height[0] = height; + pf_get_block(templat.format, &templat.block); + + texture = screen->texture_blanket(screen, + &templat, + &pitch, + buf); + + /* we don't need the buffer from this point on */ + pipe_buffer_reference(&buf, NULL); + + if (!texture) + return NULL; + + surface = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* we don't need the texture from this point on */ + pipe_texture_reference(&texture, NULL); + return surface; +} + static const __DRIconfig ** nouveau_screen_create(__DRIscreenPrivate *psp) { struct nouveau_dri *nv_dri = psp->pDevPriv; - struct nouveau_screen_dri *nv_screen; + struct nouveau_screen *nv_screen; static const __DRIversion ddx_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -210,17 +260,38 @@ nouveau_screen_create(__DRIscreenPrivate *psp) return NULL; } - nv_screen = CALLOC_STRUCT(nouveau_screen_dri); + nv_screen = CALLOC_STRUCT(nouveau_screen); if (!nv_screen) return NULL; - driParseOptionInfo(&nv_screen->option_cache, - __driConfigOptions, __driNConfigOptions); + nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0); - if (nouveau_screen_init(nv_dri, psp->fd, &nv_screen->base)) { + nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, 0); + if (!nv_screen->pscreen) { FREE(nv_screen); return NULL; } + nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer; + + { + enum pipe_format format; + + if (nv_dri->bpp == 16) + format = PIPE_FORMAT_R5G6B5_UNORM; + else + format = PIPE_FORMAT_A8R8G8B8_UNORM; + + nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen, + nv_dri->front_offset, + format, + nv_dri->width, + nv_dri->height, + nv_dri->front_pitch * + nv_dri->bpp / 8); + } + + driParseOptionInfo(&nv_screen->option_cache, + __driConfigOptions, __driNConfigOptions); nv_screen->driScrnPriv = psp; psp->private = (void *)nv_screen; @@ -234,10 +305,9 @@ nouveau_screen_create(__DRIscreenPrivate *psp) static void nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv) { - struct nouveau_screen_dri *nv_screen = driScrnPriv->private; + struct nouveau_screen *nv_screen = driScrnPriv->private; driScrnPriv->private = NULL; - nouveau_screen_cleanup(&nv_screen->base); FREE(nv_screen); } diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h index 1498087819..ac078f3c63 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen_dri.h +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h @@ -1,13 +1,16 @@ #ifndef __NOUVEAU_SCREEN_DRI_H__ #define __NOUVEAU_SCREEN_DRI_H__ -#include "../common/nouveau_screen.h" #include "xmlconfig.h" -struct nouveau_screen_dri { - struct nouveau_screen base; +struct nouveau_screen { __DRIscreenPrivate *driScrnPriv; driOptionCache option_cache; + + struct nouveau_device *device; + + struct pipe_screen *pscreen; + struct pipe_surface *fb; }; #endif diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c index 58cb6f7265..9c841a0b2d 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c @@ -7,23 +7,25 @@ #include <state_tracker/st_context.h> #include <state_tracker/st_cb_fbo.h> -#include "../common/nouveau_local.h" -#include "nouveau_context_dri.h" -#include "nouveau_screen_dri.h" +#include "nouveau_context.h" +#include "nouveau_screen.h" #include "nouveau_swapbuffers.h" +#include "nouveau_pushbuf.h" + void nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, const drm_clip_rect_t *rect) { - struct nouveau_context_dri *nv = dPriv->driContextPriv->driverPrivate; - struct pipe_context *pipe = nv->base.nvc->pctx[nv->base.pctx_id]; + struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate; + struct nouveau_screen *nv_screen = nv->dri_screen->private; + struct pipe_context *pipe = nv->st->pipe; drm_clip_rect_t *pbox; int nbox, i; - LOCK_HARDWARE(&nv->base); + LOCK_HARDWARE(nv); if (!dPriv->numClipRects) { - UNLOCK_HARDWARE(&nv->base); + UNLOCK_HARDWARE(nv); return; } pbox = dPriv->pClipRects; @@ -39,12 +41,12 @@ nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, w = pbox->x2 - pbox->x1; h = pbox->y2 - pbox->y1; - pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer, - dx, dy, surf, sx, sy, w, h); + pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf, + sx, sy, w, h); } - FIRE_RING(nv->base.nvc->channel); - UNLOCK_HARDWARE(&nv->base); + pipe->flush(pipe, 0, NULL); + UNLOCK_HARDWARE(nv); if (nv->last_stamp != dPriv->lastStamp) { struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; @@ -86,19 +88,19 @@ nouveau_swap_buffers(__DRIdrawablePrivate *dPriv) } void -nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf, +nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps, void *context_private) { - struct nouveau_context_dri *nv = context_private; + struct nouveau_context *nv = context_private; __DRIdrawablePrivate *dPriv = nv->dri_drawable; - nouveau_copy_buffer(dPriv, surf, NULL); + nouveau_copy_buffer(dPriv, ps, NULL); } void nouveau_contended_lock(struct nouveau_context *nv) { - struct nouveau_context_dri *nv_sub = (struct nouveau_context_dri*)nv; + struct nouveau_context *nv_sub = (struct nouveau_context*)nv; __DRIdrawablePrivate *dPriv = nv_sub->dri_drawable; __DRIscreenPrivate *sPriv = nv_sub->dri_screen; diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h index 825d3da6da..4ca9cc2283 100644 --- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h +++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h @@ -1,10 +1,11 @@ #ifndef __NOUVEAU_SWAPBUFFERS_H__ #define __NOUVEAU_SWAPBUFFERS_H__ -extern void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *, - const drm_clip_rect_t *); -extern void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, - int x, int y, int w, int h); -extern void nouveau_swap_buffers(__DRIdrawablePrivate *); +void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *, + const drm_clip_rect_t *); +void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h); +void nouveau_swap_buffers(__DRIdrawablePrivate *); +void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *, + void *context_private); #endif diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile new file mode 100644 index 0000000000..728870d2e1 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/dri2/Makefile @@ -0,0 +1,26 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = nouveau_dri2.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv20/libnv20.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a + +DRIVER_SOURCES = + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +include ../../Makefile.template + +DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) + +symlinks: diff --git a/src/gallium/winsys/drm/nouveau/drm/Makefile b/src/gallium/winsys/drm/nouveau/drm/Makefile new file mode 100644 index 0000000000..2da78d8690 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/drm/Makefile @@ -0,0 +1,13 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = nouveaudrm + +C_SOURCES = nouveau_drm_api.c \ + nouveau_winsys_pipe.c \ + nouveau_winsys.c + +LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I) +LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other) + +include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c new file mode 100644 index 0000000000..c0127e803f --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -0,0 +1,194 @@ +#include "util/u_memory.h" + +#include "nouveau_drm_api.h" +#include "nouveau_winsys_pipe.h" + +#include "nouveau_drmif.h" +#include "nouveau_channel.h" +#include "nouveau_bo.h" + +static struct pipe_screen * +nouveau_drm_create_screen(int fd, int pciid) +{ + struct pipe_winsys *ws; + struct nouveau_winsys *nvws; + struct nouveau_device *dev = NULL; + struct pipe_screen *(*init)(struct pipe_winsys *, + struct nouveau_winsys *); + int ret; + + ret = nouveau_device_open_existing(&dev, 0, fd, 0); + if (ret) + return NULL; + + switch (dev->chipset & 0xf0) { + case 0x00: + init = nv04_screen_create; + break; + case 0x10: + init = nv10_screen_create; + break; + case 0x20: + init = nv20_screen_create; + break; + case 0x30: + init = nv30_screen_create; + break; + case 0x40: + case 0x60: + init = nv40_screen_create; + break; + case 0x80: + case 0x90: + case 0xa0: + init = nv50_screen_create; + break; + default: + debug_printf("%s: unknown chipset nv%02x\n", __func__, + dev->chipset); + return NULL; + } + + ws = nouveau_pipe_winsys_new(dev); + if (!ws) { + nouveau_device_close(&dev); + return NULL; + } + + nvws = nouveau_winsys_new(ws); + if (!nvws) { + ws->destroy(ws); + return NULL; + } + + nouveau_pipe_winsys(ws)->pscreen = init(ws, nvws); + if (!nouveau_pipe_winsys(ws)->pscreen) { + ws->destroy(ws); + return NULL; + } + + return nouveau_pipe_winsys(ws)->pscreen; +} + +static struct pipe_context * +nouveau_drm_create_context(struct pipe_screen *pscreen) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen); + struct pipe_context *(*init)(struct pipe_screen *, unsigned); + unsigned chipset = nvpws->channel->device->chipset; + int i; + + switch (chipset & 0xf0) { + case 0x00: + init = nv04_create; + break; + case 0x10: + init = nv10_create; + break; + case 0x20: + init = nv20_create; + break; + case 0x30: + init = nv30_create; + break; + case 0x40: + case 0x60: + init = nv40_create; + break; + case 0x80: + case 0x90: + case 0xa0: + init = nv50_create; + break; + default: + debug_printf("%s: unknown chipset nv%02x\n", __func__, chipset); + return NULL; + } + + /* Find a free slot for a pipe context, allocate a new one if needed */ + for (i = 0; i < nvpws->nr_pctx; i++) { + if (nvpws->pctx[i] == NULL) + break; + } + + if (i == nvpws->nr_pctx) { + nvpws->nr_pctx++; + nvpws->pctx = realloc(nvpws->pctx, + sizeof(*nvpws->pctx) * nvpws->nr_pctx); + } + + nvpws->pctx[i] = init(pscreen, i); + return nvpws->pctx[i]; +} + +static boolean +nouveau_drm_pb_from_pt(struct pipe_texture *pt, struct pipe_buffer **ppb, + unsigned *stride) +{ + return false; +} + +static struct pipe_buffer * +nouveau_drm_pb_from_handle(struct pipe_screen *pscreen, const char *name, + unsigned handle) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen); + struct nouveau_device *dev = nvpws->channel->device; + struct nouveau_pipe_buffer *nvpb; + int ret; + + nvpb = CALLOC_STRUCT(nouveau_pipe_buffer); + if (!nvpb) + return NULL; + + ret = nouveau_bo_handle_ref(dev, handle, &nvpb->bo); + if (ret) { + debug_printf("%s: ref name 0x%08x failed with %d\n", + __func__, handle, ret); + FREE(nvpb); + return NULL; + } + + pipe_reference_init(&nvpb->base.reference, 1); + nvpb->base.screen = pscreen; + nvpb->base.alignment = 0; + nvpb->base.usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE | + PIPE_BUFFER_USAGE_CPU_READ_WRITE; + nvpb->base.size = nvpb->bo->size; + return &nvpb->base; +} + +static boolean +nouveau_drm_handle_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned *handle) +{ + struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb); + + if (!nvpb) + return FALSE; + + *handle = nvpb->bo->handle; + return TRUE; +} + +static boolean +nouveau_drm_name_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned *handle) +{ + struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb); + + if (!nvpb) + return FALSE; + + return nouveau_bo_handle_get(nvpb->bo, handle) == 0; +} + +struct drm_api drm_api_hooks = { + .create_screen = nouveau_drm_create_screen, + .create_context = nouveau_drm_create_context, + .buffer_from_texture = nouveau_drm_pb_from_pt, + .buffer_from_handle = nouveau_drm_pb_from_handle, + .handle_from_buffer = nouveau_drm_handle_from_pb, + .global_handle_from_buffer = nouveau_drm_name_from_pb, +}; + diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h new file mode 100644 index 0000000000..2782c83c0e --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h @@ -0,0 +1,5 @@ +#ifndef __NOUVEAU_DRM_API_H__ +#define __NOUVEAU_DRM_API_H__ +#include "state_tracker/drm_api.h" + +#endif diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c index b6199f8e6d..e3175fd775 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c @@ -1,18 +1,14 @@ #include "util/u_memory.h" -#include "nouveau_context.h" -#include "nouveau_screen.h" #include "nouveau_winsys_pipe.h" -#include "nouveau/nouveau_winsys.h" - static int nouveau_pipe_notifier_alloc(struct nouveau_winsys *nvws, int count, struct nouveau_notifier **notify) { - struct nouveau_context *nv = nvws->nv; + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws); - return nouveau_notifier_alloc(nv->nvc->channel, nv->nvc->next_handle++, + return nouveau_notifier_alloc(nvpws->channel, nvpws->next_handle++, count, notify); } @@ -20,12 +16,11 @@ static int nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass, struct nouveau_grobj **grobj) { - struct nouveau_context *nv = nvws->nv; - struct nouveau_channel *chan = nv->nvc->channel; + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws); + struct nouveau_channel *chan = nvpws->channel; int ret; - ret = nouveau_grobj_alloc(chan, nv->nvc->next_handle++, - grclass, grobj); + ret = nouveau_grobj_alloc(chan, nvpws->next_handle++, grclass, grobj); if (ret) return ret; @@ -62,55 +57,18 @@ nouveau_pipe_get_bo(struct pipe_buffer *pb) return nouveau_pipe_buffer(pb)->bo; } -struct pipe_context * -nouveau_pipe_create(struct nouveau_context *nv) +struct nouveau_winsys * +nouveau_winsys_new(struct pipe_winsys *ws) { - struct nouveau_channel_context *nvc = nv->nvc; - struct nouveau_winsys *nvws = CALLOC_STRUCT(nouveau_winsys); - struct pipe_screen *(*hws_create)(struct pipe_winsys *, - struct nouveau_winsys *); - struct pipe_context *(*hw_create)(struct pipe_screen *, unsigned); - struct pipe_winsys *ws; - unsigned chipset = nv->nv_screen->device->chipset; + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + struct nouveau_winsys *nvws; + nvws = CALLOC_STRUCT(nouveau_winsys); if (!nvws) return NULL; - switch (chipset & 0xf0) { - case 0x00: - hws_create = nv04_screen_create; - hw_create = nv04_create; - break; - case 0x10: - hws_create = nv10_screen_create; - hw_create = nv10_create; - break; - case 0x20: - hws_create = nv20_screen_create; - hw_create = nv20_create; - break; - case 0x30: - hws_create = nv30_screen_create; - hw_create = nv30_create; - break; - case 0x40: - case 0x60: - hws_create = nv40_screen_create; - hw_create = nv40_create; - break; - case 0x50: - case 0x80: - case 0x90: - hws_create = nv50_screen_create; - hw_create = nv50_create; - break; - default: - NOUVEAU_ERR("Unknown chipset NV%02x\n", chipset); - return NULL; - } - - nvws->nv = nv; - nvws->channel = nv->nvc->channel; + nvws->ws = ws; + nvws->channel = nvpws->channel; nvws->res_init = nouveau_resource_init; nvws->res_alloc = nouveau_resource_alloc; @@ -131,11 +89,6 @@ nouveau_pipe_create(struct nouveau_context *nv) nvws->get_bo = nouveau_pipe_get_bo; - ws = nouveau_create_pipe_winsys(nv); - - if (!nvc->pscreen) - nvc->pscreen = hws_create(ws, nvws); - nvc->pctx[nv->pctx_id] = hw_create(nvc->pscreen, nv->pctx_id); - return nvc->pctx[nv->pctx_id]; + return nvws; } diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c new file mode 100644 index 0000000000..9e03a9f5db --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c @@ -0,0 +1,204 @@ +#include "pipe/internal/p_winsys_screen.h" +#include <pipe/p_defines.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> + +#include "nouveau_winsys_pipe.h" + +#include "nouveau_drmif.h" +#include "nouveau_bo.h" + +static const char * +nouveau_get_name(struct pipe_winsys *pws) +{ + return "Nouveau/DRI"; +} + +static uint32_t +nouveau_flags_from_usage(struct pipe_winsys *ws, unsigned usage) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + struct pipe_screen *pscreen = nvpws->pscreen; + uint32_t flags = NOUVEAU_BO_LOCAL; + + if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER) + flags |= NOUVEAU_BO_GART; + + if (usage & PIPE_BUFFER_USAGE_PIXEL) { + if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE) + flags |= NOUVEAU_BO_GART; + if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE)) + flags |= NOUVEAU_BO_VRAM; + + switch (nvpws->channel->device->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + flags |= NOUVEAU_BO_TILED; + if (usage & NOUVEAU_BUFFER_USAGE_ZETA) + flags |= NOUVEAU_BO_ZTILE; + break; + default: + break; + } + } + + if (usage & PIPE_BUFFER_USAGE_VERTEX) { + if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF)) + flags |= NOUVEAU_BO_GART; + } + + if (usage & PIPE_BUFFER_USAGE_INDEX) { + if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF)) + flags |= NOUVEAU_BO_GART; + } + + return flags; +} + +static struct pipe_buffer * +nouveau_pipe_bo_create(struct pipe_winsys *ws, unsigned alignment, + unsigned usage, unsigned size) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + struct nouveau_device *dev = nvpws->channel->device; + struct nouveau_pipe_buffer *nvbuf; + uint32_t flags; + + nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer); + if (!nvbuf) + return NULL; + pipe_reference_init(&nvbuf->base.reference, 1); + nvbuf->base.alignment = alignment; + nvbuf->base.usage = usage; + nvbuf->base.size = size; + + flags = nouveau_flags_from_usage(ws, usage); + if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) { + FREE(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static struct pipe_buffer * +nouveau_pipe_bo_user_create(struct pipe_winsys *ws, void *ptr, unsigned bytes) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + struct nouveau_device *dev = nvpws->channel->device; + struct nouveau_pipe_buffer *nvbuf; + + nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer); + if (!nvbuf) + return NULL; + pipe_reference_init(&nvbuf->base.reference, 1); + nvbuf->base.size = bytes; + + if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) { + FREE(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static void +nouveau_pipe_bo_del(struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); + + nouveau_bo_ref(NULL, &nvbuf->bo); + FREE(nvbuf); +} + +static void * +nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); + uint32_t map_flags = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ) + map_flags |= NOUVEAU_BO_RD; + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + map_flags |= NOUVEAU_BO_WR; + + if (nouveau_bo_map(nvbuf->bo, map_flags)) + return NULL; + return nvbuf->bo->map; +} + +static void +nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf); + + nouveau_bo_unmap(nvbuf->bo); +} + +static void +nouveau_pipe_fence_reference(struct pipe_winsys *ws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ + *ptr = pfence; +} + +static int +nouveau_pipe_fence_signalled(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + return 0; +} + +static int +nouveau_pipe_fence_finish(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + return 0; +} + +static void +nouveau_destroy(struct pipe_winsys *ws) +{ + struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws); + + nouveau_device_close(&nvpws->channel->device); + FREE(nvpws); +} + +struct pipe_winsys * +nouveau_pipe_winsys_new(struct nouveau_device *dev) +{ + struct nouveau_pipe_winsys *nvpws; + int ret; + + nvpws = CALLOC_STRUCT(nouveau_pipe_winsys); + if (!nvpws) + return NULL; + + ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202, + &nvpws->channel); + if (ret) { + debug_printf("%s: error opening GPU channel: %d\n", + __func__, ret); + FREE(nvpws); + return NULL; + } + nvpws->next_handle = 0x77000000; + + nvpws->base.buffer_create = nouveau_pipe_bo_create; + nvpws->base.buffer_destroy = nouveau_pipe_bo_del; + nvpws->base.user_buffer_create = nouveau_pipe_bo_user_create; + nvpws->base.buffer_map = nouveau_pipe_bo_map; + nvpws->base.buffer_unmap = nouveau_pipe_bo_unmap; + + nvpws->base.fence_reference = nouveau_pipe_fence_reference; + nvpws->base.fence_signalled = nouveau_pipe_fence_signalled; + nvpws->base.fence_finish = nouveau_pipe_fence_finish; + + nvpws->base.get_name = nouveau_get_name; + nvpws->base.destroy = nouveau_destroy; + return &nvpws->base; +} diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h new file mode 100644 index 0000000000..10e1e269e8 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h @@ -0,0 +1,52 @@ +#ifndef NOUVEAU_PIPE_WINSYS_H +#define NOUVEAU_PIPE_WINSYS_H + +#include "pipe/internal/p_winsys_screen.h" +#include "pipe/p_context.h" + +#include "nouveau/nouveau_winsys.h" + +#include "nouveau_device.h" + +struct nouveau_pipe_buffer { + struct pipe_buffer base; + struct nouveau_bo *bo; +}; + +static INLINE struct nouveau_pipe_buffer * +nouveau_pipe_buffer(struct pipe_buffer *buf) +{ + return (struct nouveau_pipe_buffer *)buf; +} + +struct nouveau_pipe_winsys { + struct pipe_winsys base; + + struct pipe_screen *pscreen; + + struct nouveau_channel *channel; + uint32_t next_handle; + + unsigned nr_pctx; + struct pipe_context **pctx; +}; + +static INLINE struct nouveau_pipe_winsys * +nouveau_pipe_winsys(struct pipe_winsys *ws) +{ + return (struct nouveau_pipe_winsys *)ws; +} + +static INLINE struct nouveau_pipe_winsys * +nouveau_screen(struct pipe_screen *pscreen) +{ + return nouveau_pipe_winsys(pscreen->winsys); +} + +struct pipe_winsys * +nouveau_pipe_winsys_new(struct nouveau_device *); + +struct nouveau_winsys * +nouveau_winsys_new(struct pipe_winsys *ws); + +#endif diff --git a/src/gallium/winsys/drm/radeon/Makefile b/src/gallium/winsys/drm/radeon/Makefile index dca1e3233a..bacdf3de28 100644 --- a/src/gallium/winsys/drm/radeon/Makefile +++ b/src/gallium/winsys/drm/radeon/Makefile @@ -1,32 +1,12 @@ - +# src/gallium/winsys/drm/radeon/Makefile TOP = ../../../../.. include $(TOP)/configs/current -LIBNAME = radeon_dri.so - -MINIGLX_SOURCES = - -PIPE_DRIVERS = \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/r300/libr300.a - -DRIVER_SOURCES = \ - radeon_buffer.c \ - radeon_context.c \ - radeon_r300.c \ - radeon_screen.c \ - radeon_winsys_softpipe.c - -C_SOURCES = \ - $(COMMON_GALLIUM_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -DRIVER_DEFINES = -I../../../drivers/r300 - -include ../Makefile.template - -DRI_LIB_DEPS += -ldrm_radeon +SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) -symlinks: +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/drm/radeon/core/Makefile new file mode 100644 index 0000000000..42a6f4abc2 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/core/Makefile @@ -0,0 +1,18 @@ + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = radeonwinsys + +C_SOURCES = \ + radeon_buffer.c \ + radeon_drm.c \ + radeon_r300.c \ + radeon_winsys_softpipe.c + +LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \ + $(shell pkg-config libdrm --cflags-only-I) + +include ../../../../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 259a505c0a..9dca510c81 100644 --- a/src/gallium/winsys/drm/radeon/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -1,5 +1,6 @@ /* * Copyright © 2008 Jérôme Glisse + * 2009 Corbin Simpson * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining @@ -26,37 +27,31 @@ /* * Authors: * Jérôme Glisse <glisse@freedesktop.org> + * Corbin Simpson <MostAwesomeDude@gmail.com> */ -#include <stdio.h> -#include "dri_util.h" -#include "state_tracker/st_public.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" + #include "radeon_buffer.h" -#include "radeon_screen.h" -#include "radeon_context.h" -#include "radeon_bo.h" -#include "radeon_drm.h" static const char *radeon_get_name(struct pipe_winsys *ws) { - return "RADEON/DRI2"; + return "Radeon/GEM+KMS"; } static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, - unsigned alignment, - unsigned usage, - unsigned size) + unsigned alignment, + unsigned usage, + unsigned size) { - struct radeon_pipe_winsys *radeon_ws = (struct radeon_pipe_winsys *)ws; + struct radeon_winsys *radeon_ws = (struct radeon_winsys *)ws; struct radeon_pipe_buffer *radeon_buffer; uint32_t domain; - radeon_buffer = calloc(1, sizeof(*radeon_buffer)); + radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer); if (radeon_buffer == NULL) { return NULL; } - radeon_buffer->base.refcount = 1; + + pipe_reference_init(&radeon_buffer->base.reference, 1); radeon_buffer->base.alignment = alignment; radeon_buffer->base.usage = usage; radeon_buffer->base.size = size; @@ -69,21 +64,21 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, if (usage & PIPE_BUFFER_USAGE_VERTEX) { domain |= RADEON_GEM_DOMAIN_GTT; } - if (usage & PIPE_BUFFER_USAGE_INDEX) { domain |= RADEON_GEM_DOMAIN_GTT; } - radeon_buffer->bo = radeon_bo_open(radeon_ws->radeon_screen->bom, 0, - size, alignment, domain, 0); + + radeon_buffer->bo = radeon_bo_open(radeon_ws->bom, 0, size, alignment, + domain, 0); if (radeon_buffer->bo == NULL) { - free(radeon_buffer); + FREE(radeon_buffer); } return &radeon_buffer->base; } static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws, - void *ptr, - unsigned bytes) + void *ptr, + unsigned bytes) { struct radeon_pipe_buffer *radeon_buffer; @@ -97,7 +92,7 @@ static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws, return &radeon_buffer->base; } -static void radeon_buffer_del(struct pipe_winsys *ws, struct pipe_buffer *buffer) +static void radeon_buffer_del(struct pipe_buffer *buffer) { struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; @@ -106,15 +101,20 @@ static void radeon_buffer_del(struct pipe_winsys *ws, struct pipe_buffer *buffer } static void *radeon_buffer_map(struct pipe_winsys *ws, - struct pipe_buffer *buffer, - unsigned flags) + struct pipe_buffer *buffer, + unsigned flags) { struct radeon_pipe_buffer *radeon_buffer = (struct radeon_pipe_buffer*)buffer; int write = 0; + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + /* XXX Remove this when radeon_bo_map supports DONTBLOCK */ + return NULL; + } if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; } + if (radeon_bo_map(radeon_buffer->bo, write)) return NULL; return radeon_buffer->bo->ptr; @@ -128,59 +128,62 @@ static void radeon_buffer_unmap(struct pipe_winsys *ws, struct pipe_buffer *buff } static void radeon_fence_reference(struct pipe_winsys *ws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *pfence) + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) { } static int radeon_fence_signalled(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, - unsigned flag) + struct pipe_fence_handle *pfence, + unsigned flag) { return 1; } static int radeon_fence_finish(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, - unsigned flag) + struct pipe_fence_handle *pfence, + unsigned flag) { return 0; } static void radeon_flush_frontbuffer(struct pipe_winsys *pipe_winsys, - struct pipe_surface *pipe_surface, - void *context_private) + struct pipe_surface *pipe_surface, + void *context_private) { /* TODO: call dri2CopyRegion */ } -struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen) +struct radeon_winsys* radeon_pipe_winsys(int fd) { - struct radeon_pipe_winsys *radeon_ws; + struct radeon_winsys* radeon_ws; + struct radeon_bo_manager* bom; - radeon_ws = calloc(1, sizeof(struct radeon_pipe_winsys)); + radeon_ws = CALLOC_STRUCT(radeon_winsys); if (radeon_ws == NULL) { return NULL; } - radeon_ws->radeon_screen = radeon_screen; - radeon_ws->winsys.flush_frontbuffer = radeon_flush_frontbuffer; + bom = radeon_bo_manager_gem_ctor(fd); + radeon_ws->bom = bom; - radeon_ws->winsys.buffer_create = radeon_buffer_create; - radeon_ws->winsys.buffer_destroy = radeon_buffer_del; - radeon_ws->winsys.user_buffer_create = radeon_buffer_user_create; - radeon_ws->winsys.buffer_map = radeon_buffer_map; - radeon_ws->winsys.buffer_unmap = radeon_buffer_unmap; + radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer; - radeon_ws->winsys.fence_reference = radeon_fence_reference; - radeon_ws->winsys.fence_signalled = radeon_fence_signalled; - radeon_ws->winsys.fence_finish = radeon_fence_finish; + radeon_ws->base.buffer_create = radeon_buffer_create; + radeon_ws->base.buffer_destroy = radeon_buffer_del; + radeon_ws->base.user_buffer_create = radeon_buffer_user_create; + radeon_ws->base.buffer_map = radeon_buffer_map; + radeon_ws->base.buffer_unmap = radeon_buffer_unmap; - radeon_ws->winsys.get_name = radeon_get_name; + radeon_ws->base.fence_reference = radeon_fence_reference; + radeon_ws->base.fence_signalled = radeon_fence_signalled; + radeon_ws->base.fence_finish = radeon_fence_finish; - return &radeon_ws->winsys; -} + radeon_ws->base.get_name = radeon_get_name; + return radeon_ws; +} +#if 0 static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, uint32_t handle) { @@ -196,7 +199,7 @@ static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeo radeon_bo_unref(bo); return NULL; } - radeon_buffer->base.refcount = 1; + pipe_reference_init(&radeon_buffer->base.reference, 1); radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; radeon_buffer->bo = bo; return &radeon_buffer->base; @@ -231,9 +234,10 @@ struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_co pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); if (pt == NULL) { - pipe_buffer_reference(pipe_screen, &pb, NULL); + pipe_buffer_reference(&pb, NULL); } ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); return ps; } +#endif diff --git a/src/gallium/winsys/drm/radeon/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index c626c20229..40ad0fc8d1 100644 --- a/src/gallium/winsys/drm/radeon/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -30,22 +30,35 @@ #ifndef RADEON_BUFFER_H #define RADEON_BUFFER_H +#include <stdio.h> + #include "pipe/internal/p_winsys_screen.h" -#include "radeon_screen.h" -#include "radeon_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +//#include "state_tracker/st_public.h" + +#include "util/u_memory.h" + #include "radeon_bo.h" +#include "radeon_drm.h" + struct radeon_pipe_buffer { struct pipe_buffer base; struct radeon_bo *bo; }; -struct radeon_pipe_winsys { - struct pipe_winsys winsys; - struct radeon_screen *radeon_screen; +struct radeon_winsys { + /* Parent class. */ + struct pipe_winsys base; + + /* Radeon BO manager. + * This corresponds to void* radeon_winsys in r300_winsys. */ + struct radeon_bo_manager* bom; }; -struct pipe_winsys *radeon_pipe_winsys(struct radeon_screen *radeon_screen); +struct radeon_winsys* radeon_pipe_winsys(int fb); struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, uint32_t handle, enum pipe_format format, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c new file mode 100644 index 0000000000..3446654e28 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -0,0 +1,122 @@ +/* + * Copyright © 2009 Corbin Simpson + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ +/* + * Authors: + * Corbin Simpson <MostAwesomeDude@gmail.com> + */ + +#include "radeon_drm.h" + +/* Create a pipe_screen. */ +struct pipe_screen* radeon_create_screen(int drmFB, int pciID) +{ + struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB); + + if (getenv("RADEON_SOFTPIPE")) { + return softpipe_create_screen((struct pipe_winsys*)winsys); + } else { + struct r300_winsys* r300 = radeon_create_r300_winsys(drmFB, winsys); + FREE(winsys); + return r300_create_screen(r300); + } +} + +/* Create a pipe_context. */ +struct pipe_context* radeon_create_context(struct pipe_screen* screen) +{ + if (getenv("RADEON_SOFTPIPE")) { + return radeon_create_softpipe(screen->winsys); + } else { + return r300_create_context(screen, screen->winsys); + } +} + +boolean radeon_buffer_from_texture(struct pipe_texture* texture, + struct pipe_buffer** buffer, + unsigned* stride) +{ + return FALSE; +} + +/* Create a buffer from a handle. */ +/* XXX what's up with name? */ +struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen, + const char* name, + unsigned handle) +{ + struct radeon_bo_manager* bom = + ((struct radeon_winsys*)screen->winsys)->bom; + struct radeon_pipe_buffer* radeon_buffer; + struct radeon_bo* bo = NULL; + + bo = radeon_bo_open(bom, handle, 0, 0, 0, 0); + if (bo == NULL) { + return NULL; + } + + radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer); + if (radeon_buffer == NULL) { + radeon_bo_unref(bo); + return NULL; + } + + pipe_reference_init(&radeon_buffer->base.reference, 1); + radeon_buffer->base.screen = screen; + radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; + radeon_buffer->bo = bo; + return &radeon_buffer->base; +} + +boolean radeon_handle_from_buffer(struct pipe_screen* screen, + struct pipe_buffer* buffer, + unsigned* handle) +{ + struct radeon_pipe_buffer* radeon_buffer = + (struct radeon_pipe_buffer*)buffer; + *handle = radeon_buffer->bo->handle; + return TRUE; +} + +boolean radeon_global_handle_from_buffer(struct pipe_screen* screen, + struct pipe_buffer* buffer, + unsigned* handle) +{ + /* XXX WTF is the difference here? global? */ + struct radeon_pipe_buffer* radeon_buffer = + (struct radeon_pipe_buffer*)buffer; + *handle = radeon_buffer->bo->handle; + return TRUE; +} + +struct drm_api drm_api_hooks = { + .create_screen = radeon_create_screen, + .create_context = radeon_create_context, + /* XXX fix this */ + .buffer_from_texture = r300_get_texture_buffer, + .buffer_from_handle = radeon_buffer_from_handle, + .handle_from_buffer = radeon_handle_from_buffer, + .global_handle_from_buffer = radeon_global_handle_from_buffer, +}; diff --git a/src/gallium/winsys/drm/radeon/radeon_context.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index d7222b4469..ca2d98ed1a 100644 --- a/src/gallium/winsys/drm/radeon/radeon_context.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -1,5 +1,5 @@ /* - * Copyright © 2008 Jérôme Glisse + * Copyright © 2009 Corbin Simpson * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining @@ -25,46 +25,39 @@ */ /* * Authors: - * Jérôme Glisse <glisse@freedesktop.org> + * Corbin Simpson <MostAwesomeDude@gmail.com> */ -#ifndef RADEON_CONTEXT_H -#define RADEON_CONTEXT_H +#ifndef RADEON_DRM_H +#define RADEON_DRM_H -#include "dri_util.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "radeon_screen.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" + +#include "state_tracker/drm_api.h" + +#include "radeon_buffer.h" #include "radeon_r300.h" +#include "radeon_winsys_softpipe.h" + +struct pipe_screen* radeon_create_screen(int drmFB, int pciID); + +struct pipe_context* radeon_create_context(struct pipe_screen* screen); + +boolean radeon_buffer_from_texture(struct pipe_texture* texture, + struct pipe_buffer** buffer, + unsigned* stride); -struct radeon_framebuffer { - struct st_framebuffer *st_framebuffer; - unsigned attachments; -}; +struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen, + const char* name, + unsigned handle); -struct radeon_context { - /* st */ - struct st_context *st_context; - /* pipe */ - struct pipe_screen *pipe_screen; - struct pipe_winsys *pipe_winsys; - /* DRI */ - __DRIscreenPrivate *dri_screen; - __DRIdrawablePrivate *dri_drawable; - __DRIdrawablePrivate *dri_readable; - /* DRM */ - int drm_fd; - /* RADEON */ - struct radeon_screen *radeon_screen; -}; +boolean radeon_handle_from_buffer(struct pipe_screen* screen, + struct pipe_buffer* buffer, + unsigned* handle); -GLboolean radeon_context_create(const __GLcontextModes*, - __DRIcontextPrivate*, - void*); -void radeon_context_destroy(__DRIcontextPrivate*); -GLboolean radeon_context_bind(__DRIcontextPrivate*, - __DRIdrawablePrivate*, - __DRIdrawablePrivate*); -GLboolean radeon_context_unbind(__DRIcontextPrivate*); +boolean radeon_global_handle_from_buffer(struct pipe_screen* screen, + struct pipe_buffer* buffer, + unsigned* handle); #endif diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index 8fe2375e34..c7b6813014 100644 --- a/src/gallium/winsys/drm/radeon/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -75,9 +75,10 @@ static void do_ioctls(struct r300_winsys* winsys, int fd) } -struct r300_winsys* radeon_create_r300_winsys(int fd) +struct r300_winsys* +radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys) { - struct r300_winsys* winsys = calloc(1, sizeof(struct r300_winsys)); + struct r300_winsys* winsys = CALLOC_STRUCT(r300_winsys); do_ioctls(winsys, fd); @@ -92,5 +93,7 @@ struct r300_winsys* radeon_create_r300_winsys(int fd) winsys->end_cs = radeon_cs_end; winsys->flush_cs = radeon_r300_flush_cs; + memcpy(winsys, old_winsys, sizeof(struct radeon_winsys)); + return winsys; } diff --git a/src/gallium/winsys/drm/radeon/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h index 8ed95a3a9b..5c373cd084 100644 --- a/src/gallium/winsys/drm/radeon/radeon_r300.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h @@ -31,4 +31,5 @@ #include "radeon_buffer.h" -struct r300_winsys* radeon_create_r300_winsys(int fd); +struct r300_winsys* +radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys); diff --git a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c index 8402e1fa5a..226e16674c 100644 --- a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c @@ -28,12 +28,7 @@ /* * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> */ -#include <stdio.h> -#include "imports.h" -#include "pipe/p_defines.h" -#include "pipe/p_format.h" -#include "softpipe/sp_winsys.h" -#include "radeon_context.h" + #include "radeon_winsys_softpipe.h" struct radeon_softpipe_winsys { @@ -57,21 +52,20 @@ static boolean radeon_is_format_supported(struct softpipe_winsys *sws, uint form return FALSE; } -struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context) +struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys) { - struct radeon_softpipe_winsys *radeon_sp_ws; + struct softpipe_winsys *sp_winsys; struct pipe_screen *pipe_screen; - pipe_screen = softpipe_create_screen(radeon_context->pipe_winsys); + pipe_screen = softpipe_create_screen(winsys); - radeon_sp_ws = CALLOC_STRUCT(radeon_softpipe_winsys); - if (radeon_sp_ws == NULL) { + sp_winsys = CALLOC_STRUCT(softpipe_winsys); + if (sp_winsys == NULL) { return NULL; } - radeon_context->pipe_screen = pipe_screen; - radeon_sp_ws->radeon_context = radeon_context; - radeon_sp_ws->sp_winsys.is_format_supported = radeon_is_format_supported; + + sp_winsys->is_format_supported = radeon_is_format_supported; return softpipe_create(pipe_screen, - radeon_context->pipe_winsys, - &radeon_sp_ws->sp_winsys); + winsys, + sp_winsys); } diff --git a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h index 519eab769c..04740e41a5 100644 --- a/src/gallium/winsys/drm/radeon/radeon_winsys_softpipe.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.h @@ -30,8 +30,15 @@ #ifndef RADEON_WINSYS_SOFTPIPE_H #define RADEON_WINSYS_SOFTPIPE_H -#include "radeon_context.h" +#include <stdio.h> -struct pipe_context *radeon_create_softpipe(struct radeon_context *radeon_context); +#include "pipe/p_defines.h" +#include "pipe/p_format.h" + +#include "softpipe/sp_winsys.h" + +#include "util/u_memory.h" + +struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys); #endif diff --git a/src/gallium/winsys/drm/radeon/dri2/Makefile b/src/gallium/winsys/drm/radeon/dri2/Makefile new file mode 100644 index 0000000000..f471c44349 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/dri2/Makefile @@ -0,0 +1,25 @@ + +TOP = ../../../../../.. +include $(TOP)/configs/current + +LIBNAME = radeon_dri.so + +MINIGLX_SOURCES = + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri2/libdri2drm.a \ + $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +DRI_LIB_DEPS += -ldrm_radeon + +symlinks: diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile new file mode 100644 index 0000000000..d989b3aa93 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl/Makefile @@ -0,0 +1,25 @@ +TOP = ../../../../../.. +GALLIUMDIR = ../../../.. +include $(TOP)/configs/current + +LIBNAME = EGL_r300.so + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/egl/libegldrm.a \ + $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a + +DRIVER_SOURCES = + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +DRIVER_EXTRAS = -ldrm_radeon + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/radeon/radeon_context.c b/src/gallium/winsys/drm/radeon/radeon_context.c deleted file mode 100644 index a9d1577634..0000000000 --- a/src/gallium/winsys/drm/radeon/radeon_context.c +++ /dev/null @@ -1,306 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <glisse@freedesktop.org> - */ -#include <stdio.h> -#include "dri_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "radeon_screen.h" -#include "radeon_context.h" -#include "radeon_buffer.h" -#include "radeon_winsys_softpipe.h" - -#define need_GL_ARB_fragment_program -#define need_GL_ARB_multisample -#define need_GL_ARB_point_parameters -#define need_GL_ARB_shader_objects -#define need_GL_ARB_texture_compression -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_vertex_shader -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_equation_separate -#define need_GL_EXT_blend_func_separate -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_cull_vertex -#define need_GL_EXT_compiled_vertex_array -#define need_GL_EXT_fog_coord -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_secondary_color -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 -#include "extension_helper.h" - -/** - * Extension strings exported by the radeon driver. - */ -const struct dri_extension radeon_card_extensions[] = { - {"GL_ARB_multitexture", NULL}, - {"GL_ARB_texture_border_clamp", NULL}, - {"GL_ARB_texture_rectangle", NULL}, - {"GL_ARB_pixel_buffer_object", NULL}, - {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, - {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions}, - {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions}, - {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions}, - {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, - {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions}, - {"GL_EXT_blend_color", GL_EXT_blend_color_functions}, - {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions}, - {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, - {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, - {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions}, - {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions}, - {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions}, - {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions}, - {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, - {"GL_EXT_packed_depth_stencil", NULL}, - {"GL_EXT_pixel_buffer_object", NULL}, - {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, - {"GL_EXT_stencil_wrap", NULL}, - {NULL, NULL} -}; - -static void radeon_update_renderbuffers(__DRIcontext *dri_context, - __DRIdrawable *dri_drawable) -{ - struct radeon_framebuffer *radeon_fb; - struct radeon_context *radeon_context; - unsigned attachments[10]; - __DRIbuffer *buffers; - __DRIscreen *screen; - int i, count; - - radeon_context = dri_context->driverPrivate; - screen = dri_drawable->driScreenPriv; - radeon_fb = dri_drawable->driverPrivate; - for (count = 0, i = 0; count < 6; count++) { - if (radeon_fb->attachments & (1 << count)) { - attachments[i++] = count; - } - } - - buffers = (*screen->dri2.loader->getBuffers)(dri_drawable, - &dri_drawable->w, - &dri_drawable->h, - attachments, - i, - &count, - dri_drawable->loaderPrivate); - if (buffers == NULL) { - return; - } - - /* set one cliprect to cover the whole dri_drawable */ - dri_drawable->x = 0; - dri_drawable->y = 0; - dri_drawable->backX = 0; - dri_drawable->backY = 0; - dri_drawable->numClipRects = 1; - dri_drawable->pClipRects[0].x1 = 0; - dri_drawable->pClipRects[0].y1 = 0; - dri_drawable->pClipRects[0].x2 = dri_drawable->w; - dri_drawable->pClipRects[0].y2 = dri_drawable->h; - dri_drawable->numBackClipRects = 1; - dri_drawable->pBackClipRects[0].x1 = 0; - dri_drawable->pBackClipRects[0].y1 = 0; - dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; - dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; - - for (i = 0; i < count; i++) { - struct pipe_surface *ps; - enum pipe_format format = 0; - int index = 0; - - switch (buffers[i].attachment) { - case __DRI_BUFFER_FRONT_LEFT: - index = ST_SURFACE_FRONT_LEFT; - switch (buffers[i].cpp) { - case 4: - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - case 2: - format = PIPE_FORMAT_R5G6B5_UNORM; - break; - default: - /* FIXME: error */ - return; - } - break; - case __DRI_BUFFER_BACK_LEFT: - index = ST_SURFACE_BACK_LEFT; - switch (buffers[i].cpp) { - case 4: - format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - case 2: - format = PIPE_FORMAT_R5G6B5_UNORM; - break; - default: - /* FIXME: error */ - return; - } - break; - case __DRI_BUFFER_STENCIL: - case __DRI_BUFFER_DEPTH: - index = ST_SURFACE_DEPTH; - switch (buffers[i].cpp) { - case 4: - format = PIPE_FORMAT_Z24S8_UNORM; - break; - case 2: - format = PIPE_FORMAT_Z16_UNORM; - break; - default: - /* FIXME: error */ - return; - } - break; - case __DRI_BUFFER_ACCUM: - default: - fprintf(stderr, - "unhandled buffer attach event, attacment type %d\n", - buffers[i].attachment); - return; - } - - ps = radeon_surface_from_handle(radeon_context, - buffers[i].name, - format, - dri_drawable->w, - dri_drawable->h, - buffers[i].pitch); - assert(ps); - st_set_framebuffer_surface(radeon_fb->st_framebuffer, index, ps); - } - st_resize_framebuffer(radeon_fb->st_framebuffer, - dri_drawable->w, - dri_drawable->h); -} - -GLboolean radeon_context_create(const __GLcontextModes *visual, - __DRIcontextPrivate *dri_context, - void *shared_context) -{ - __DRIscreenPrivate *dri_screen; - struct radeon_context *radeon_context; - struct radeon_screen *radeon_screen; - struct pipe_context *pipe; - struct st_context *shared_st_context = NULL; - - dri_context->driverPrivate = NULL; - radeon_context = calloc(1, sizeof(struct radeon_context)); - if (radeon_context == NULL) { - return GL_FALSE; - } - - if (shared_context) { - shared_st_context = ((struct radeon_context*)shared_context)->st_context; - } - - dri_screen = dri_context->driScreenPriv; - radeon_screen = dri_screen->private; - radeon_context->dri_screen = dri_screen; - radeon_context->radeon_screen = radeon_screen; - radeon_context->drm_fd = dri_screen->fd; - - radeon_context->pipe_winsys = radeon_pipe_winsys(radeon_screen); - if (radeon_context->pipe_winsys == NULL) { - free(radeon_context); - return GL_FALSE; - } - - if (!getenv("RADEON_SOFTPIPE")) { - fprintf(stderr, "Creating r300 context...\n"); - pipe = - r300_create_context(NULL, - radeon_context->pipe_winsys, - radeon_create_r300_winsys(radeon_context->drm_fd)); - radeon_context->pipe_screen = pipe->screen; - } else { - pipe = radeon_create_softpipe(radeon_context); - } - radeon_context->st_context = st_create_context(pipe, visual, - shared_st_context); - driInitExtensions(radeon_context->st_context->ctx, - radeon_card_extensions, GL_TRUE); - dri_context->driverPrivate = radeon_context; - return GL_TRUE; -} - -void radeon_context_destroy(__DRIcontextPrivate *dri_context) -{ - struct radeon_context *radeon_context; - - radeon_context = dri_context->driverPrivate; - st_finish(radeon_context->st_context); - st_destroy_context(radeon_context->st_context); - free(radeon_context); -} - -GLboolean radeon_context_bind(__DRIcontextPrivate *dri_context, - __DRIdrawablePrivate *dri_drawable, - __DRIdrawablePrivate *dri_readable) -{ - struct radeon_framebuffer *drawable; - struct radeon_framebuffer *readable; - struct radeon_context *radeon_context; - - if (dri_context == NULL) { - st_make_current(NULL, NULL, NULL); - return GL_TRUE; - } - - radeon_context = dri_context->driverPrivate; - drawable = dri_drawable->driverPrivate; - readable = dri_readable->driverPrivate; - st_make_current(radeon_context->st_context, - drawable->st_framebuffer, - readable->st_framebuffer); - - radeon_update_renderbuffers(dri_context, dri_drawable); - if (dri_drawable != dri_readable) { - radeon_update_renderbuffers(dri_context, dri_readable); - } - return GL_TRUE; -} - -GLboolean radeon_context_unbind(__DRIcontextPrivate *dri_context) -{ - struct radeon_context *radeon_context; - - radeon_context = dri_context->driverPrivate; - st_flush(radeon_context->st_context, PIPE_FLUSH_RENDER_CACHE, NULL); - return GL_TRUE; -} diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.c b/src/gallium/winsys/drm/radeon/radeon_screen.c deleted file mode 100644 index e31caff0bf..0000000000 --- a/src/gallium/winsys/drm/radeon/radeon_screen.c +++ /dev/null @@ -1,288 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <glisse@freedesktop.org> - */ -#include <stdio.h> -#include "pipe/p_screen.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "utils.h" -#include "xf86drm.h" -#include "drm.h" -#include "dri_util.h" -#include "radeon_screen.h" -#include "radeon_context.h" -#include "radeon_buffer.h" -#include "radeon_bo.h" -#include "radeon_bo_gem.h" -#include "radeon_drm.h" - -extern const struct dri_extension radeon_card_extensions[]; - -static const __DRIextension *radeon_screen_extensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - NULL -}; - -static __DRIconfig **radeon_fill_in_modes(unsigned pixel_bits, - unsigned depth_bits, - GLboolean have_back_buffer) -{ - __DRIconfig **configs; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - unsigned num_modes; - GLenum fb_format; - GLenum fb_type; - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - /* TODO: pageflipping ? */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) { - stencil_bits_array[2] = 8; - num_modes = 3; - } - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - depth_buffer_factor = (depth_bits == 24) ? 3 : 2; - - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - msaa_samples_array[0] = 0; - - if (pixel_bits == 16) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = (__DRIconfig **)driCreateConfigs(fb_format, - fb_type, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, - 1); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", - __FILE__, __LINE__); - return NULL; - } - return configs; -} - -static void radeon_screen_destroy(__DRIscreenPrivate *dri_screen) -{ - struct radeon_screen *radeon_screen = (struct radeon_screen*)dri_screen->private; - - radeon_bo_manager_gem_dtor(radeon_screen->bom); - dri_screen = NULL; - free(radeon_screen); -} - -static const __DRIconfig **radeon_screen_init(__DRIscreenPrivate *dri_screen) -{ - struct radeon_screen *radeon_screen; - - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions(NULL, radeon_card_extensions, GL_FALSE); - - radeon_screen = calloc(1, sizeof(struct radeon_screen)); - if (radeon_screen == NULL) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return NULL; - } - dri_screen->private = (void*)radeon_screen; - dri_screen->extensions = radeon_screen_extensions; - radeon_screen->dri_screen = dri_screen; - - radeon_screen->bom = radeon_bo_manager_gem_ctor(dri_screen->fd); - if (radeon_screen->bom == NULL) { - radeon_screen_destroy(dri_screen); - return NULL; - } - - return driConcatConfigs(radeon_fill_in_modes(16, 16, 1), - radeon_fill_in_modes(32, 24, 1)); -} - -static boolean radeon_buffer_create(__DRIscreenPrivate *dri_screen, - __DRIdrawablePrivate *dri_drawable, - const __GLcontextModes *visual, - boolean is_pixmap) -{ - if (is_pixmap) { - /* TODO: implement ? */ - return GL_FALSE; - } else { - enum pipe_format color_format, depth_format, stencil_format; - struct radeon_framebuffer *radeon_fb; - - radeon_fb = calloc(1, sizeof(struct radeon_framebuffer)); - if (radeon_fb == NULL) { - return GL_FALSE; - } - - switch (visual->redBits) { - case 5: - color_format = PIPE_FORMAT_R5G6B5_UNORM; - break; - default: - color_format = PIPE_FORMAT_A8R8G8B8_UNORM; - break; - } - - switch (visual->depthBits) { - case 24: - depth_format = PIPE_FORMAT_S8Z24_UNORM; - break; - case 16: - depth_format = PIPE_FORMAT_Z16_UNORM; - break; - default: - depth_format = PIPE_FORMAT_NONE; - break; - } - - switch (visual->stencilBits) { - case 8: - /* force depth format */ - depth_format = PIPE_FORMAT_S8Z24_UNORM; - stencil_format = PIPE_FORMAT_S8Z24_UNORM; - break; - default: - stencil_format = PIPE_FORMAT_NONE; - break; - } - - radeon_fb->st_framebuffer = st_create_framebuffer(visual, - color_format, - depth_format, - stencil_format, - dri_drawable->w, - dri_drawable->h, - (void*)radeon_fb); - if (radeon_fb->st_framebuffer == NULL) { - free(radeon_fb); - return GL_FALSE; - } - dri_drawable->driverPrivate = (void *) radeon_fb; - - radeon_fb->attachments = (1 << __DRI_BUFFER_FRONT_LEFT); - if (visual->doubleBufferMode) { - radeon_fb->attachments |= (1 << __DRI_BUFFER_BACK_LEFT); - } - if (visual->depthBits || visual->stencilBits) { - radeon_fb->attachments |= (1 << __DRI_BUFFER_DEPTH); - } - - return GL_TRUE; - } -} - -static void radeon_buffer_destroy(__DRIdrawablePrivate * dri_drawable) -{ - struct radeon_framebuffer *radeon_fb; - - radeon_fb = dri_drawable->driverPrivate; - assert(radeon_fb->st_framebuffer); - st_unreference_framebuffer(radeon_fb->st_framebuffer); - free(radeon_fb); -} - -static void radeon_swap_buffers(__DRIdrawablePrivate *dri_drawable) -{ - struct radeon_framebuffer *radeon_fb; - struct pipe_surface *back_surf = NULL; - - radeon_fb = dri_drawable->driverPrivate; - assert(radeon_fb); - assert(radeon_fb->st_framebuffer); - - st_get_framebuffer_surface(radeon_fb->st_framebuffer, - ST_SURFACE_BACK_LEFT, - &back_surf); - if (back_surf) { - st_notify_swapbuffers(radeon_fb->st_framebuffer); - /* TODO: do we want to do anythings ? */ - st_notify_swapbuffers_complete(radeon_fb->st_framebuffer); - } -} - -/** - * Called via glXCopySubBufferMESA() to copy a subrect of the back - * buffer to the front buffer/screen. - */ -static void radeon_copy_sub_buffer(__DRIdrawablePrivate *dri_drawable, - int x, int y, int w, int h) -{ - /* TODO: ... */ -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = NULL, - .DestroyScreen = radeon_screen_destroy, - .CreateContext = radeon_context_create, - .DestroyContext = radeon_context_destroy, - .CreateBuffer = radeon_buffer_create, - .DestroyBuffer = radeon_buffer_destroy, - .SwapBuffers = radeon_swap_buffers, - .MakeCurrent = radeon_context_bind, - .UnbindContext = radeon_context_unbind, - .CopySubBuffer = radeon_copy_sub_buffer, - .InitScreen2 = radeon_screen_init, -}; diff --git a/src/gallium/winsys/drm/radeon/radeon_screen.h b/src/gallium/winsys/drm/radeon/radeon_screen.h deleted file mode 100644 index 01b7fa6531..0000000000 --- a/src/gallium/winsys/drm/radeon/radeon_screen.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <glisse@freedesktop.org> - */ -#ifndef RADEON_SCREEN_H -#define RADEON_SCREEN_H - -#include "dri_util.h" -#include "radeon_bo.h" - -struct radeon_screen { - __DRIscreenPrivate *dri_screen; - struct radeon_bo_manager *bom; -}; - -#endif diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile new file mode 100644 index 0000000000..6ffd4a3a54 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/xorg/Makefile @@ -0,0 +1,42 @@ +TARGET = modesetting_drv.so +CFILES = $(wildcard ./*.c) +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) +GALLIUMDIR = ../../../.. +TOP = ../../../../../.. + +include ${TOP}/configs/current + +CFLAGS = -DHAVE_CONFIG_H \ + -g -Wall -Wimplicit-function-declaration -fPIC \ + $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ + -I${GALLIUMDIR}/include \ + -I${GALLIUMDIR}/drivers \ + -I${GALLIUMDIR}/auxiliary \ + -I${TOP}/src/mesa \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main + +LIBS = \ + $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \ + $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a \ + $(GALLIUM_AUXILIARIES) + +############################################# + + + +all default: $(TARGET) + +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a + $(TOP)/bin/mklib -noprefix -o $@ \ + $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon + +clean: + rm -rf $(OBJECTS) $(TARGET) + +install: + $(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR) + +.PHONY = all clean install diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c new file mode 100644 index 0000000000..6f77fbe5de --- /dev/null +++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c @@ -0,0 +1,157 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * Author: Corbin Simpson <MostAwesomedude@gmail.com> + * + */ + +#include "../../../../state_trackers/xorg/xorg_winsys.h" + +static void radeon_xorg_identify(int flags); +static Bool radeon_xorg_pci_probe(DriverPtr driver, + int entity_num, + struct pci_device *device, + intptr_t match_data); + +static const struct pci_id_match radeon_xorg_device_match[] = { + {0x1002, 0x5E4D, 0xffff, 0xffff, 0, 0, 0}, + {0x1002, 0x7249, 0xffff, 0xffff, 0, 0, 0}, + {0, 0, 0}, +}; + +static SymTabRec radeon_xorg_chipsets[] = { + {0x5E4D, "Radeon RV410 PCIE (X700)"}, + {0x7249, "Radeon R580 PCIE (X1900 XT)"}, + {-1, NULL} +}; + +static PciChipsets radeon_xorg_pci_devices[] = { + {0x5E4D, 0x5E4D, RES_SHARED_VGA}, + {0x7249, 0x7249, RES_SHARED_VGA}, + {-1, -1, RES_UNDEFINED} +}; + +static XF86ModuleVersionInfo radeon_xorg_version = { + "modesetting", + MODULEVENDORSTRING, + MODINFOSTRING1, + MODINFOSTRING2, + XORG_VERSION_CURRENT, + 0, 1, 0, /* major, minor, patch */ + ABI_CLASS_VIDEODRV, + ABI_VIDEODRV_VERSION, + MOD_CLASS_VIDEODRV, + {0, 0, 0, 0} +}; + +/* + * Xorg driver exported structures + */ + +_X_EXPORT DriverRec modesetting = { + 1, + "modesetting", + radeon_xorg_identify, + NULL, + xorg_tracker_available_options, + NULL, + 0, + NULL, + radeon_xorg_device_match, + radeon_xorg_pci_probe +}; + +static MODULESETUPPROTO(radeon_xorg_setup); + +_X_EXPORT XF86ModuleData modesettingModuleData = { + &radeon_xorg_version, + radeon_xorg_setup, + NULL +}; + +/* + * Xorg driver functions + */ + +static pointer +radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) +{ + static Bool setupDone = 0; + + /* This module should be loaded only once, but check to be sure. + */ + if (!setupDone) { + setupDone = 1; + xf86AddDriver(&modesetting, module, HaveDriverFuncs); + + /* + * Tell the loader about symbols from other modules that this module + * might refer to. + */ + xorg_tracker_loader_ref_sym_lists(); + + /* + * The return value must be non-NULL on success even though there + * is no TearDownProc. + */ + return (pointer) 1; + } else { + if (errmaj) + *errmaj = LDR_ONCEONLY; + return NULL; + } +} + +static void +radeon_xorg_identify(int flags) +{ + xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + radeon_xorg_chipsets); +} + +static Bool +radeon_xorg_pci_probe(DriverPtr driver, + int entity_num, struct pci_device *device, intptr_t match_data) +{ + ScrnInfoPtr scrn = NULL; + EntityInfoPtr entity; + + scrn = xf86ConfigPciEntity(scrn, 0, entity_num, radeon_xorg_pci_devices, + NULL, NULL, NULL, NULL, NULL); + if (scrn != NULL) { + scrn->driverVersion = 1; + scrn->driverName = "modesetting"; + scrn->name = "modesetting"; + scrn->Probe = NULL; + + entity = xf86GetEntityInfo(entity_num); + + /* Use all the functions from the xorg tracker */ + xorg_tracker_set_functions(scrn); + } + return scrn != NULL; +} diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index c6b0e3d8c5..9ceb67d2ac 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -277,6 +277,7 @@ display_surface(struct pipe_winsys *pws, struct pipe_surface *psurf, struct xlib_egl_surface *xsurf) { + struct softpipe_texture *spt = softpipe_texture(psurf->texture); XImage *ximage; void *data; @@ -293,13 +294,13 @@ display_surface(struct pipe_winsys *pws, assert(ximage->format); assert(ximage->bitmap_unit); - data = pws->buffer_map(pws, softpipe_texture(psurf->texture)->buffer, 0); + data = pws->buffer_map(pws, spt->buffer, 0); /* update XImage's fields */ ximage->data = data; ximage->width = psurf->width; ximage->height = psurf->height; - ximage->bytes_per_line = psurf->stride; + ximage->bytes_per_line = spt->stride[psurf->level]; XPutImage(xsurf->Dpy, xsurf->Win, xsurf->Gc, ximage, 0, 0, 0, 0, psurf->width, psurf->height); @@ -309,7 +310,7 @@ display_surface(struct pipe_winsys *pws, ximage->data = NULL; XDestroyImage(ximage); - pws->buffer_unmap(pws, softpipe_texture(psurf->texture)->buffer); + pws->buffer_unmap(pws, spt->buffer); } diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c index 739bfa1c1a..aa1bfa8e88 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.c +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -99,7 +99,7 @@ buffer_create(struct pipe_winsys *pws, if (!buffer) return NULL; - buffer->Base.refcount = 1; + pipe_reference_init(&buffer->Base.reference, 1); buffer->Base.alignment = alignment; buffer->Base.usage = usage; buffer->Base.size = size; @@ -121,7 +121,7 @@ user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) if (!buffer) return NULL; - buffer->Base.refcount = 1; + pipe_reference_init(&buffer->Base.reference, 1); buffer->Base.size = bytes; buffer->UserBuffer = TRUE; buffer->Data = ptr; @@ -148,7 +148,7 @@ buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) static void -buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buf) +buffer_destroy(struct pipe_buffer *buf) { struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c index 864be37871..77e46a2054 100644 --- a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c @@ -31,7 +31,7 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, w = pbox->x2 - pbox->x1; h = pbox->y2 - pbox->y1; - pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer, + pipe->surface_copy(pipe, nv->base.frontbuffer, dx, dy, surf, sx, sy, w, h); } diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c index 40d683234f..5b9fdb5c1f 100644 --- a/src/gallium/winsys/g3dvl/xsp_winsys.c +++ b/src/gallium/winsys/g3dvl/xsp_winsys.c @@ -1,10 +1,12 @@ #include "vl_winsys.h" #include <X11/Xutil.h> -#include <pipe/p_winsys.h> +#include <pipe/internal/p_winsys_screen.h> #include <pipe/p_state.h> #include <pipe/p_inlines.h> #include <util/u_memory.h> +#include <util/u_math.h> #include <softpipe/sp_winsys.h> +#include <softpipe/sp_texture.h> /* pipe_winsys implementation */ @@ -37,7 +39,7 @@ static struct pipe_buffer* xsp_buffer_create(struct pipe_winsys *pws, unsigned a assert(pws); buffer = calloc(1, sizeof(struct xsp_buffer)); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; @@ -53,7 +55,7 @@ static struct pipe_buffer* xsp_user_buffer_create(struct pipe_winsys *pws, void assert(pws); buffer = calloc(1, sizeof(struct xsp_buffer)); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.size = size; buffer->is_user_buffer = TRUE; buffer->data = data; @@ -96,12 +98,6 @@ static void xsp_buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buff free(xsp_buf); } -/* Borrowed from Mesa's xm_winsys */ -static unsigned int round_up(unsigned n, unsigned multiple) -{ - return (n + multiple - 1) & ~(multiple - 1); -} - static struct pipe_buffer* xsp_surface_buffer_create ( struct pipe_winsys *pws, @@ -119,11 +115,11 @@ static struct pipe_buffer* xsp_surface_buffer_create pf_get_block(format, &block); nblocksx = pf_get_nblocksx(&block, width); nblocksy = pf_get_nblocksy(&block, height); - *stride = round_up(nblocksx * block.size, ALIGNMENT); + *stride = align(nblocksx * block.size, ALIGNMENT); - return winsys->buffer_create(winsys, ALIGNMENT, - usage, - *stride * nblocksy); + return pws->buffer_create(pws, ALIGNMENT, + usage, + *stride * nblocksy); } static void xsp_fence_reference(struct pipe_winsys *pws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) @@ -167,7 +163,7 @@ static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface * xsp_winsys->fbimage.width = surface->width; xsp_winsys->fbimage.height = surface->height; xsp_winsys->fbimage.bytes_per_line = surface->width * (xsp_winsys->fbimage.bits_per_pixel >> 3); - xsp_winsys->fbimage.data = pipe_surface_map(surface, 0); + xsp_winsys->fbimage.data = ((struct xsp_buffer *)softpipe_texture(surface->texture)->buffer)->data + surface->offset; XPutImage ( @@ -183,7 +179,6 @@ static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface * surface->height ); XFlush(xsp_context->display); - pipe_surface_unmap(surface); } static const char* xsp_get_name(struct pipe_winsys *pws) diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index f9c1a34668..72b5df8ca2 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -11,12 +11,6 @@ if env['platform'] == 'windows': '#src/gallium/state_trackers/wgl', ]) - env.Append(CPPDEFINES = [ - '__GL_EXPORTS', - 'BUILD_GL32', - '_GNU_H_WINDOWS32_DEFINES', - ]) - env.Append(LIBS = [ 'gdi32', 'user32', @@ -24,9 +18,13 @@ if env['platform'] == 'windows': ]) sources = [ - '#src/gallium/state_trackers/wgl/opengl32.def', 'gdi_softpipe_winsys.c', ] + + if env['toolchain'] == 'crossmingw': + sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] + else: + sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] drivers = [ softpipe, diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 4924dbf26a..440666d835 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -87,8 +87,7 @@ gdi_softpipe_buffer_unmap(struct pipe_winsys *winsys, static void -gdi_softpipe_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) +gdi_softpipe_buffer_destroy(struct pipe_buffer *buf) { struct gdi_softpipe_buffer *oldBuf = gdi_softpipe_buffer(buf); @@ -118,7 +117,7 @@ gdi_softpipe_buffer_create(struct pipe_winsys *winsys, { struct gdi_softpipe_buffer *buffer = CALLOC_STRUCT(gdi_softpipe_buffer); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; @@ -143,7 +142,7 @@ gdi_softpipe_user_buffer_create(struct pipe_winsys *winsys, if(!buffer) return NULL; - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; @@ -273,14 +272,17 @@ gdi_softpipe_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surface, HDC hDC) { + struct softpipe_texture *texture; struct gdi_softpipe_buffer *buffer; BITMAPINFO bmi; - buffer = gdi_softpipe_buffer(softpipe_texture(surface->texture)->buffer); + texture = softpipe_texture(surface->texture); + + buffer = gdi_softpipe_buffer(texture->buffer); memset(&bmi, 0, sizeof(BITMAPINFO)); bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - bmi.bmiHeader.biWidth = surface->stride / pf_get_size(surface->format); + bmi.bmiHeader.biWidth = texture->stride[surface->level] / pf_get_size(surface->format); bmi.bmiHeader.biHeight= -(long)surface->height; bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biBitCount = pf_get_bits(surface->format); diff --git a/src/gallium/winsys/xlib/xlib_brw_aub.c b/src/gallium/winsys/xlib/xlib_brw_aub.c index 2956e1b960..b6bd849ef2 100644 --- a/src/gallium/winsys/xlib/xlib_brw_aub.c +++ b/src/gallium/winsys/xlib/xlib_brw_aub.c @@ -34,8 +34,9 @@ #include "xlib_brw_aub.h" #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "util/u_memory.h" +#include "softpipe/sp_texture.h" struct brw_aubfile { @@ -322,10 +323,10 @@ void brw_aub_dump_bmp( struct brw_aubfile *aubfile, struct aub_dump_bmp db; unsigned format; - assert(surface->block.width == 1); - assert(surface->block.height == 1); + assert(surface->texture->block.width == 1); + assert(surface->texture->block.height == 1); - if (surface->block.size == 4) + if (surface->texture->block.size == 4) format = 0x7; else format = 0x3; @@ -334,8 +335,9 @@ void brw_aub_dump_bmp( struct brw_aubfile *aubfile, db.xmin = 0; db.ymin = 0; db.format = format; - db.bpp = surface->block.size * 8; - db.pitch = surface->stride/surface->block.size; + db.bpp = surface->texture->block.size * 8; + db.pitch = softpipe_texture(surface->texture)->stride[surface->level] / + surface->texture->block.size; db.xsize = surface->width; db.ysize = surface->height; db.addr = gtt_offset; diff --git a/src/gallium/winsys/xlib/xlib_brw_screen.c b/src/gallium/winsys/xlib/xlib_brw_screen.c index 8e1bfab2f5..fe8dfff767 100644 --- a/src/gallium/winsys/xlib/xlib_brw_screen.c +++ b/src/gallium/winsys/xlib/xlib_brw_screen.c @@ -37,7 +37,6 @@ //#include "state_trackers/xlib/xmesaP.h" #include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "i965simple/brw_winsys.h" @@ -57,10 +56,10 @@ buffer_from_surface(struct pipe_surface *surface) } struct aub_buffer { + struct pipe_reference reference; char *data; unsigned offset; unsigned size; - unsigned refcount; unsigned map_count; boolean dump_on_unmap; }; @@ -144,8 +143,7 @@ static void aub_buffer_unmap(struct pipe_winsys *winsys, static void -aub_buffer_destroy(struct pipe_winsys *winsys, - struct pipe_buffer *buf) +aub_buffer_destroy(struct pipe_buffer *buf) { free(buf); } @@ -189,7 +187,7 @@ aub_buffer_create(struct pipe_winsys *winsys, struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys); struct aub_buffer *sbo = CALLOC_STRUCT(aub_buffer); - sbo->refcount = 1; + pipe_reference_init(&sbo->reference, 1); /* Could reuse buffers that are not referenced in current * batchbuffer. Can't do that atm, so always reallocate: diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c index c87564f4dc..13e609f58f 100644 --- a/src/gallium/winsys/xlib/xlib_cell.c +++ b/src/gallium/winsys/xlib/xlib_cell.c @@ -107,22 +107,21 @@ xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) } static void -xm_buffer_destroy(struct pipe_winsys *pws, +xm_buffer_destroy(/*struct pipe_winsys *pws,*/ struct pipe_buffer *buf) { struct xm_buffer *oldBuf = xm_buffer(buf); - if (oldBuf->data) { - { + if (oldBuf) { + if (oldBuf->data) { if (!oldBuf->userBuffer) { align_free(oldBuf->data); } - } - oldBuf->data = NULL; + oldBuf->data = NULL; + } + free(oldBuf); } - - free(oldBuf); } @@ -222,7 +221,8 @@ xm_flush_frontbuffer(struct pipe_winsys *pws, * This function copies that XImage to the actual X Window. */ XMesaContext xmctx = (XMesaContext) context_private; - xlib_cell_display_surface(xmctx->xm_buffer, surf); + if (xmctx) + xlib_cell_display_surface(xmctx->xm_buffer, surf); } @@ -242,7 +242,7 @@ xm_buffer_create(struct pipe_winsys *pws, { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; @@ -266,7 +266,7 @@ static struct pipe_buffer * xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; @@ -370,7 +370,7 @@ xlib_create_cell_winsys( void ) static struct pipe_screen * -xlib_create_cell_screen( struct pipe_winsys *pws ) +xlib_create_cell_screen( void ) { struct pipe_winsys *winsys; struct pipe_screen *screen; diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index 586e1dfca5..762ebd9847 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -61,8 +61,10 @@ struct xm_buffer void *mapped; XImage *tempImage; +#ifdef USE_XSHM int shm; XShmSegmentInfo shminfo; +#endif }; @@ -73,7 +75,9 @@ struct xmesa_pipe_winsys { struct pipe_winsys base; /* struct xmesa_visual *xm_visual; */ +#ifdef USE_XSHM int shm; +#endif }; @@ -89,7 +93,13 @@ xm_buffer( struct pipe_buffer *buf ) /** * X Shared Memory Image extension code */ +#ifdef USE_XSHM #define XSHM_ENABLED(b) ((b)->shm) +#else +#define XSHM_ENABLED(b) 0 +#endif + +#ifdef USE_XSHM static volatile int mesaXErrorFlag = 0; @@ -170,8 +180,12 @@ alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, (void) XSetErrorHandler(old_handler); return; } + + b->shm = 1; } +#endif /* USE_XSHM */ + /* Most callbacks map direcly onto dri_bufmgr operations: @@ -193,12 +207,12 @@ xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) } static void -xm_buffer_destroy(struct pipe_winsys *pws, - struct pipe_buffer *buf) +xm_buffer_destroy(struct pipe_buffer *buf) { struct xm_buffer *oldBuf = xm_buffer(buf); if (oldBuf->data) { +#ifdef USE_XSHM if (oldBuf->shminfo.shmid >= 0) { shmdt(oldBuf->shminfo.shmaddr); shmctl(oldBuf->shminfo.shmid, IPC_RMID, 0); @@ -207,6 +221,7 @@ xm_buffer_destroy(struct pipe_winsys *pws, oldBuf->shminfo.shmaddr = (char *) -1; } else +#endif { if (!oldBuf->userBuffer) { align_free(oldBuf->data); @@ -220,7 +235,6 @@ xm_buffer_destroy(struct pipe_winsys *pws, } - /** * Display/copy the image in the surface into the X window specified * by the XMesaBuffer. @@ -230,8 +244,8 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, struct pipe_surface *surf) { XImage *ximage; - struct xm_buffer *xm_buf = xm_buffer( - softpipe_texture(surf->texture)->buffer); + struct softpipe_texture *spt = softpipe_texture(surf->texture); + struct xm_buffer *xm_buf = xm_buffer(spt->buffer); static boolean no_swap = 0; static boolean firsttime = 1; @@ -243,20 +257,26 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, if (no_swap) return; +#ifdef USE_XSHM if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { - assert(surf->block.width == 1); - assert(surf->block.height == 1); - alloc_shm_ximage(xm_buf, b, surf->stride/surf->block.size, surf->height); + assert(surf->texture->block.width == 1); + assert(surf->texture->block.height == 1); + alloc_shm_ximage(xm_buf, b, spt->stride[surf->level] / + surf->texture->block.size, surf->height); } +#endif ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; ximage->data = xm_buf->data; /* display image in Window */ +#ifdef USE_XSHM if (XSHM_ENABLED(xm_buf)) { XShmPutImage(b->xm_visual->display, b->drawable, b->gc, ximage, 0, 0, 0, 0, surf->width, surf->height, False); - } else { + } else +#endif + { /* check that the XImage has been previously initialized */ assert(ximage->format); assert(ximage->bitmap_unit); @@ -264,7 +284,7 @@ xlib_softpipe_display_surface(struct xmesa_buffer *b, /* update XImage's fields */ ximage->width = surf->width; ximage->height = surf->height; - ximage->bytes_per_line = surf->stride; + ximage->bytes_per_line = spt->stride[surf->level]; XPutImage(b->xm_visual->display, b->drawable, b->gc, ximage, 0, 0, 0, 0, surf->width, surf->height); @@ -301,12 +321,9 @@ xm_buffer_create(struct pipe_winsys *pws, unsigned size) { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); +#ifdef USE_XSHM struct xmesa_pipe_winsys *xpws = (struct xmesa_pipe_winsys *) pws; - buffer->base.refcount = 1; - buffer->base.alignment = alignment; - buffer->base.usage = usage; - buffer->base.size = size; buffer->shminfo.shmid = -1; buffer->shminfo.shmaddr = (char *) -1; @@ -315,12 +332,17 @@ xm_buffer_create(struct pipe_winsys *pws, if (alloc_shm(buffer, size)) { buffer->data = buffer->shminfo.shmaddr; + buffer->shm = 1; } } +#endif - if (buffer->data == NULL) { - buffer->shm = 0; + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + if (buffer->data == NULL) { /* align to 16-byte multiple for Cell */ buffer->data = align_malloc(size, max(alignment, 16)); } @@ -336,11 +358,13 @@ static struct pipe_buffer * xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); - buffer->base.refcount = 1; + pipe_reference_init(&buffer->base.reference, 1); buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; +#ifdef USE_XSHM buffer->shm = 0; +#endif return &buffer->base; } diff --git a/src/glew/Makefile b/src/glew/Makefile index 49ee8b6594..8e6ccb4f7c 100644 --- a/src/glew/Makefile +++ b/src/glew/Makefile @@ -37,6 +37,9 @@ $(TOP)/$(LIB_DIR)/$(GLEW_LIB_NAME): depend $(OBJECTS) $(MKLIB) -o $(GLEW_LIB) -static -install $(TOP)/$(LIB_DIR) $(OBJECTS) +install: + + clean: -rm -f *.o *~ -rm -f depend depend.bak diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index b878f05dda..0ef5d3ab56 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -77,6 +77,9 @@ struct __GLXDRIdrawablePrivateRec { int bufferCount; int width, height; unsigned long configureSeqno; + int have_back; + int have_front; + int have_fake_front; }; static void dri2DestroyContext(__GLXDRIcontext *context, @@ -196,12 +199,22 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, XRectangle xrect; XserverRegion region; + /* Check we have the right attachments */ + if (!(priv->have_front && priv->have_back)) + return; + xrect.x = x; xrect.y = priv->height - y - height; xrect.width = width; xrect.height = height; +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + /* should get a fence ID back from here at some point */ DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, DRI2BufferFrontLeft, DRI2BufferBackLeft); XFixesDestroyRegion(pdraw->psc->dpy, region); @@ -214,6 +227,57 @@ static void dri2SwapBuffers(__GLXDRIdrawable *pdraw) dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); } +static void dri2WaitX(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + /* Check we have the right attachments */ + if (!(priv->have_fake_front && priv->have_front)) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + +static void dri2WaitGL(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + XRectangle xrect; + XserverRegion region; + + if (!(priv->have_fake_front && priv->have_front)) + return; + + xrect.x = 0; + xrect.y = 0; + xrect.width = priv->width; + xrect.height = priv->height; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + region = XFixesCreateRegion(pdraw->psc->dpy, &xrect, 1); + DRI2CopyRegion(pdraw->psc->dpy, pdraw->drawable, region, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + XFixesDestroyRegion(pdraw->psc->dpy, region); +} + static void dri2DestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ @@ -261,6 +325,9 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->width = *width; pdraw->height = *height; pdraw->bufferCount = *out_count; + pdraw->have_front = 0; + pdraw->have_fake_front = 0; + pdraw->have_back = 0; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ @@ -270,6 +337,12 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->buffers[i].pitch = buffers[i].pitch; pdraw->buffers[i].cpp = buffers[i].cpp; pdraw->buffers[i].flags = buffers[i].flags; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT) + pdraw->have_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) + pdraw->have_fake_front = 1; + if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) + pdraw->have_back = 1; } Xfree(buffers); @@ -366,6 +439,8 @@ static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = dri2CreateContext; psp->createDrawable = dri2CreateDrawable; psp->swapBuffers = dri2SwapBuffers; + psp->waitGL = dri2WaitGL; + psp->waitX = dri2WaitX; /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always * available.*/ diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index 4fda649e59..90c3d8c7d9 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -392,6 +392,13 @@ driBindExtensions(__GLXscreenConfigs *psc, int dri2) } #endif +#ifdef __DRI2_FLUSH + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } +#endif + /* Ignore unknown extensions */ } } diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 44724d2c7d..3089aa1728 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -655,6 +655,8 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, psp->createContext = driCreateContext; psp->createDrawable = driCreateDrawable; psp->swapBuffers = driSwapBuffers; + psp->waitX = NULL; + psp->waitGL = NULL; return psp; } diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 9332eb64d3..caf58bbd44 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -139,6 +139,8 @@ struct __GLXDRIscreenRec { void (*swapBuffers)(__GLXDRIdrawable *pdraw); void (*copySubBuffer)(__GLXDRIdrawable *pdraw, int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); }; struct __GLXDRIcontextRec { @@ -517,6 +519,10 @@ struct __GLXscreenConfigsRec { const __DRItexBufferExtension *texBuffer; #endif +#ifdef __DRI2_FLUSH + const __DRI2flushExtension *f; +#endif + #endif /** diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index c68b6ac4ef..fc0e593cb3 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -611,11 +611,15 @@ PUBLIC void glXWaitGL(void) #ifdef GLX_DIRECT_RENDERING if (gc->driContext) { -/* This bit of ugliness unwraps the glFinish function */ -#ifdef glFinish -#undef glFinish -#endif - glFinish(); + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if ( pdraw != NULL ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + glFlush(); + if (psc->driScreen->waitGL != NULL) + (*psc->driScreen->waitGL)(pdraw); + } return; } #endif @@ -647,7 +651,15 @@ PUBLIC void glXWaitX(void) #ifdef GLX_DIRECT_RENDERING if (gc->driContext) { - XSync(dpy, False); + int screen; + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen); + + if ( pdraw != NULL ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + if (psc->driScreen->waitX != NULL) + (*psc->driScreen->waitX)(pdraw); + } else + XSync(dpy, False); return; } #endif diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index be6edf9b19..b296b7c651 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -56,19 +56,6 @@ void __glXDumpDrawBuffer(__GLXcontext * ctx); #endif -#ifdef USE_SPARC_ASM -static void _glx_mesa_init_sparc_glapi_relocs(void); -static int _mesa_sparc_needs_init = 1; -#define INIT_MESA_SPARC do { \ - if (_mesa_sparc_needs_init) { \ - _glx_mesa_init_sparc_glapi_relocs(); \ - _mesa_sparc_needs_init = 0; \ - } \ - } while(0) -#else -#define INIT_MESA_SPARC do { } while(0) -#endif - /* ** You can set this cell to 1 to force the gl drawing stuff to be ** one command per packet @@ -670,7 +657,6 @@ __glXInitialize(Display * dpy) } #endif - INIT_MESA_SPARC; /* The one and only long long lock */ __glXLock(); @@ -785,7 +771,6 @@ __glXSetupForCommand(Display * dpy) if (gc->currentDpy == dpy) { /* Use opcode from gc because its right */ - INIT_MESA_SPARC; return gc->majorOpcode; } else { @@ -979,74 +964,3 @@ __glXDumpDrawBuffer(__GLXcontext * ctx) } } #endif - -#ifdef USE_SPARC_ASM -/* - * This is where our dispatch table's bounds are. - * And the static mesa_init is taken directly from - * Mesa's 'sparc.c' initializer. - * - * We need something like this here, because this version - * of openGL/glx never initializes a Mesa context, and so - * the address of the dispatch table pointer never gets stuffed - * into the dispatch jump table otherwise. - * - * It matters only on SPARC, and only if you are using assembler - * code instead of C-code indirect dispatch. - * - * -- FEM, 04.xii.03 - */ -extern unsigned int _mesa_sparc_glapi_begin; -extern unsigned int _mesa_sparc_glapi_end; -extern void __glapi_sparc_icache_flush(unsigned int *); - -static void -_glx_mesa_init_sparc_glapi_relocs(void) -{ - unsigned int *insn_ptr, *end_ptr; - unsigned long disp_addr; - - insn_ptr = &_mesa_sparc_glapi_begin; - end_ptr = &_mesa_sparc_glapi_end; - disp_addr = (unsigned long) &_glapi_Dispatch; - - /* - * Verbatim from Mesa sparc.c. It's needed because there doesn't - * seem to be a better way to do this: - * - * UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset ) - * - * This code is patching in the ADDRESS of the pointer to the - * dispatch table. Hence, it must be called exactly once, because - * that address is not going to change. - * - * What it points to can change, but Mesa (and hence, we) assume - * that there is only one pointer. - * - */ - while (insn_ptr < end_ptr) { -#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) ) -/* - This code patches for 64-bit addresses. This had better - not happen for Sparc/Linux, no matter what architecture we - are building for. So, don't do this. - - The 'defined(__linux_64__)' is used here as a placeholder for - when we do do 64-bit usermode on sparc linux. - */ - insn_ptr[0] |= (disp_addr >> (32 + 10)); - insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1)); - insn_ptr[3] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[2]); - insn_ptr += 11; -#else - insn_ptr[0] |= (disp_addr >> 10); - insn_ptr[1] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr += 5; -#endif - } -} -#endif /* sparc ASM in use */ diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index fb87abc0a5..08d52aeea3 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -7523,6 +7523,26 @@ __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) #define X_GLrop_ProgramEnvParameter4dvARB 4185 void +__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, + GLdouble y, GLdouble z, GLdouble w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 44; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); + (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); + (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); + (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramEnvParameter4dvARB 4185 +void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { @@ -7540,6 +7560,26 @@ __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, #define X_GLrop_ProgramEnvParameter4fvARB 4184 void +__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, + GLfloat y, GLfloat z, GLfloat w) +{ + __GLXcontext *const gc = __glXGetCurrentContext(); + const GLuint cmdlen = 28; + emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); + (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); + (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); + (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); + (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); + (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); + (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { + (void) __glXFlushRenderBuffer(gc, gc->pc); + } +} + +#define X_GLrop_ProgramEnvParameter4fvARB 4184 +void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index f8c88b36bb..0719a1b302 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -517,7 +517,9 @@ extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLi extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); +extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index 479184337c..852fe712c6 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -526,7 +526,9 @@ __GLapi * __glXNewIndirectAPI( void ) glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; + glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; + glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; diff --git a/src/glx/x11/indirect_size.c b/src/glx/x11/indirect_size.c index 12214d7fe4..54c039dd6c 100644 --- a/src/glx/x11/indirect_size.c +++ b/src/glx/x11/indirect_size.c @@ -240,6 +240,7 @@ __glTexEnvfv_size(GLenum e) case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: case GL_COORD_REPLACE_ARB: /* case GL_COORD_REPLACE_NV:*/ return 1; diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 78b71d4676..4ff28dae9b 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -48,7 +48,7 @@ libglapi.a: $(GLAPI_OBJECTS) ###################################################################### # Device drivers driver_subdirs: libmesa.a libglapi.a - (cd drivers && $(MAKE)) + @ (cd drivers && $(MAKE)) ###################################################################### diff --git a/src/mesa/SConscript b/src/mesa/SConscript index a878d31dbb..d1b9e93c0c 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -16,6 +16,7 @@ if env['platform'] != 'winddk': env.Append(CPPDEFINES = [ '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + 'WIN32_THREADS', # use Win32 thread API ]) # @@ -39,6 +40,7 @@ if env['platform'] != 'winddk': 'main/colortab.c', 'main/context.c', 'main/convolve.c', + 'main/cpuinfo.c', 'main/debug.c', 'main/depth.c', 'main/depthstencil.c', @@ -79,6 +81,7 @@ if env['platform'] != 'winddk': 'main/renderbuffer.c', 'main/scissor.c', 'main/shaders.c', + 'main/shared.c', 'main/state.c', 'main/stencil.c', 'main/texcompress.c', @@ -95,6 +98,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/viewport.c', 'main/vtxfmt.c', ] @@ -163,6 +167,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_readpixels.c', 'state_tracker/st_cb_strings.c', 'state_tracker/st_cb_texture.c', + 'state_tracker/st_cb_viewport.c', 'state_tracker/st_context.c', 'state_tracker/st_debug.c', 'state_tracker/st_draw.c', @@ -186,10 +191,10 @@ if env['platform'] != 'winddk': 'shader/nvvertparse.c', 'shader/program.c', 'shader/prog_cache.c', - 'shader/prog_debug.c', 'shader/prog_execute.c', 'shader/prog_instruction.c', 'shader/prog_noise.c', + 'shader/prog_optimize.c', 'shader/prog_parameter.c', 'shader/prog_print.c', 'shader/prog_statevars.c', @@ -250,7 +255,7 @@ if env['platform'] != 'winddk': ]) mesa_sources += [ 'x86/common_x86.c', - 'x86/x86.c', + 'x86/x86_xform.c', 'x86/3dnow.c', 'x86/sse.c', 'x86/common_x86_asm.S', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 986f751bdc..44adaf8682 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -134,9 +134,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->BindProgram = NULL; driver->NewProgram = _mesa_new_program; driver->DeleteProgram = _mesa_delete_program; -#if FEATURE_MESA_program_debug - driver->GetProgramRegister = _mesa_get_program_register; -#endif /* FEATURE_MESA_program_debug */ /* simple state commands */ driver->AlphaFunc = NULL; @@ -308,7 +305,7 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag); ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag); ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled); - ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE); ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE); ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE); diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 0d641f25f7..8dcaaee307 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -2640,6 +2640,13 @@ static const char GetProgramStringARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char TexBumpParameterfvATI_names[] = + "ip\0" /* Parameter signature */ + "glTexBumpParameterfvATI\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char CompileShaderARB_names[] = "i\0" /* Parameter signature */ @@ -2980,6 +2987,13 @@ static const char GetVertexAttribdvARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char TexBumpParameterivATI_names[] = + "ip\0" /* Parameter signature */ + "glTexBumpParameterivATI\0" + ""; +#endif + #if defined(need_GL_EXT_convolution) static const char GetSeparableFilter_names[] = "iiippp\0" /* Parameter signature */ @@ -3891,6 +3905,13 @@ static const char VertexAttrib4dARB_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char GetTexBumpParameterfvATI_names[] = + "ip\0" /* Parameter signature */ + "glGetTexBumpParameterfvATI\0" + ""; +#endif + #if defined(need_GL_NV_fragment_program) static const char ProgramNamedParameter4dNV_names[] = "iipdddd\0" /* Parameter signature */ @@ -4834,6 +4855,13 @@ static const char VertexAttribs1svNV_names[] = ""; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const char GetTexBumpParameterivATI_names[] = + "ip\0" /* Parameter signature */ + "glGetTexBumpParameterivATI\0" + ""; +#endif + #if defined(need_GL_EXT_coordinate_frame) static const char Binormal3bEXT_names[] = "iii\0" /* Parameter signature */ @@ -5198,6 +5226,16 @@ static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { }; #endif +#if defined(need_GL_ATI_envmap_bumpmap) +static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = { + { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 }, + { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 }, + { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 }, + { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_ATI_fragment_shader) static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index ff174a251d..b64618a03c 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -1063,31 +1063,31 @@ void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped, ctx->Texture.CurrentUnit = i; if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current1D; + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX]; ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj ); move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); } if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current2D; + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX]; ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj ); move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); } if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current3D; + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX]; ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj ); move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); } if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentCubeMap; + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX]; ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj ); move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); } if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentRect; + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX]; ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj ); move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); } diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 6b44ed9a67..c9acd81be7 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -32,19 +32,14 @@ #include <string.h> #include <stdlib.h> #include "main/mtypes.h" +#include "main/cpuinfo.h" #include "main/extensions.h" #include "glapi/dispatch.h" #include "utils.h" -int driDispatchRemapTable[ driDispatchRemapTable_size ]; -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif +int driDispatchRemapTable[ driDispatchRemapTable_size ]; -#if defined(USE_PPC_ASM) -#include "ppc/common_ppc_features.h" -#endif unsigned driParseDebugString( const char * debug, @@ -93,12 +88,8 @@ unsigned driGetRendererString( char * buffer, const char * hardware_name, const char * driver_date, GLuint agp_mode ) { -#define MAX_INFO 4 - const char * cpu[MAX_INFO]; - unsigned next = 0; - unsigned i; - unsigned offset; - + unsigned offset; + char *cpu; offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); @@ -118,59 +109,10 @@ driGetRendererString( char * buffer, const char * hardware_name, /* Append any CPU-specific information. */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - cpu[next] = " x86"; - next++; - } -# ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX"; - next++; - } -# endif -# ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!"; - next++; - } -# endif -# ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE"; - next++; - } -# endif - -#elif defined(USE_SPARC_ASM) - - cpu[0] = " SPARC"; - next = 1; - -#elif defined(USE_PPC_ASM) - if ( _mesa_ppc_cpu_features ) { - cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC"; - next++; - } - -# ifdef USE_VMX_ASM - if ( cpu_has_vmx ) { - cpu[next] = "/Altivec"; - next++; - } -# endif - - if ( ! cpu_has_fpu ) { - cpu[next] = "/No FPU"; - next++; - } -#endif - - for ( i = 0 ; i < next ; i++ ) { - const size_t len = strlen( cpu[i] ); - - strncpy( & buffer[ offset ], cpu[i], len ); - offset += len; + cpu = _mesa_get_cpu_string(); + if (cpu) { + offset += sprintf(buffer + offset, " %s", cpu); + _mesa_free(cpu); } return offset; diff --git a/src/mesa/drivers/dri/common/xmlpool/options.h b/src/mesa/drivers/dri/common/xmlpool/options.h index d5f4fc3491..d76595578c 100644 --- a/src/mesa/drivers/dri/common/xmlpool/options.h +++ b/src/mesa/drivers/dri/common/xmlpool/options.h @@ -546,3 +546,23 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \ DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \ DRI_CONF_OPT_END + +#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ +DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \ + DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \ + DRI_CONF_DESC(de,"Enable flushing batchbuffer after each draw call") \ + DRI_CONF_DESC(es,"Enable flushing batchbuffer after each draw call") \ + DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \ + DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \ + DRI_CONF_DESC(sv,"Enable flushing batchbuffer after each draw call") \ +DRI_CONF_OPT_END + +#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \ +DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \ + DRI_CONF_DESC(en,"Enable flushing GPU caches with each draw call") \ + DRI_CONF_DESC(de,"Enable flushing GPU caches with each draw call") \ + DRI_CONF_DESC(es,"Enable flushing GPU caches with each draw call") \ + DRI_CONF_DESC(nl,"Enable flushing GPU caches with each draw call") \ + DRI_CONF_DESC(fr,"Enable flushing GPU caches with each draw call") \ + DRI_CONF_DESC(sv,"Enable flushing GPU caches with each draw call") \ +DRI_CONF_OPT_END diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h index 4df1916aad..5fd6ec65bf 100644 --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -237,3 +237,13 @@ DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \ DRI_CONF_OPT_END + +#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ +DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \ + DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \ +DRI_CONF_OPT_END + +#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \ +DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \ + DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \ +DRI_CONF_OPT_END diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index f1194d7ce8..571b8922d5 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -480,7 +480,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index ee0fe4e0db..5eb8f417ff 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -275,7 +275,7 @@ ffbDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, /* We will properly update sw/hw state when stenciling is * enabled. */ - if (! ctx->Stencil.Enabled) + if (! ctx->Stencil._Enabled) return; stencilctl = fmesa->stencilctl; @@ -333,7 +333,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, /* We will properly update sw/hw state when stenciling is * enabled. */ - if (! ctx->Stencil.Enabled) + if (! ctx->Stencil._Enabled) return; stencilctl = fmesa->stencilctl; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 00bdcec7a6..3b9f5c6759 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -394,7 +394,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 2ffb790f28..ca33c1740f 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -400,19 +400,19 @@ void gammaInitTextureObjects( GLcontext *ctx ) ctx->Texture.CurrentUnit = 0; - texObj = ctx->Texture.Unit[0].Current1D; + texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - texObj = ctx->Texture.Unit[0].Current2D; + texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); #if 0 ctx->Texture.CurrentUnit = 1; - texObj = ctx->Texture.Unit[1].Current1D; + texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - texObj = ctx->Texture.Unit[1].Current2D; + texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); #endif diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 2a28902e1e..7b5b53589c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -96,7 +96,7 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 9a5a39c1db..6e49f3466c 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -341,7 +341,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } const struct __DriverAPIRec driDriverAPI = { diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index fdce8af31f..9c540cb2bb 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -73,6 +73,8 @@ i830CreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } + _math_matrix_ctr(&intel->ViewportMatrix); + /* Initialize swrast, tnl driver tables: */ intelInitSpanFuncs(ctx); intelInitTriFuncs(ctx); diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 8fc8aa5f90..1a94921078 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -422,10 +422,10 @@ i830_emit_state(struct intel_context *intel) struct i830_hw_state *state = i830->current; int i, count; GLuint dirty; - GET_CURRENT_CONTEXT(ctx); - BATCH_LOCALS; dri_bo *aper_array[3 + I830_TEX_UNITS]; int aper_count; + GET_CURRENT_CONTEXT(ctx); + BATCH_LOCALS; /* We don't hold the lock at this point, so want to make sure that * there won't be a buffer wrap between the state emits and the primitive diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 6e2d41e19a..7549029a1b 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -119,6 +119,8 @@ i915CreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } + _math_matrix_ctr(&intel->ViewportMatrix); + /* Initialize swrast, tnl driver tables: */ intelInitSpanFuncs(ctx); intelInitTriFuncs(ctx); diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index f091d600c3..52f09a4b1b 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -180,9 +180,9 @@ get_result_vector(struct i915_fragment_program *p, switch (inst->DstReg.File) { case PROGRAM_OUTPUT: switch (inst->DstReg.Index) { - case FRAG_RESULT_COLR: + case FRAG_RESULT_COLOR: return UREG(REG_TYPE_OC, 0); - case FRAG_RESULT_DEPR: + case FRAG_RESULT_DEPTH: p->depth_written = 1; return UREG(REG_TYPE_OD, 0); default: diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index e80996580c..1d39278cbf 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -89,8 +89,8 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - BATCH_LOCALS; uint32_t batch_flags = LOOP_CLIPRECTS; + BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -201,10 +201,10 @@ uint32_t *intel_get_prim_space(struct intel_context *intel, unsigned int count) /** Dispatches the accumulated primitive to the batchbuffer. */ void intel_flush_prim(struct intel_context *intel) { - BATCH_LOCALS; dri_bo *aper_array[2]; dri_bo *vb_bo; unsigned int offset, count; + BATCH_LOCALS; /* Must be called after an intel_start_prim. */ assert(intel->prim.primitive != ~0); @@ -989,7 +989,7 @@ intelChooseRenderState(GLcontext * ctx) intel->draw_tri = intel_fallback_tri; if (flags & DD_TRI_SMOOTH) { - if (intel->strict_conformance) + if (intel->conformance_mode > 0) intel->draw_tri = intel_fallback_tri; } @@ -1001,7 +1001,7 @@ intelChooseRenderState(GLcontext * ctx) } if (flags & DD_POINT_SMOOTH) { - if (intel->strict_conformance) + if (intel->conformance_mode > 0) intel->draw_point = intel_fallback_point; } diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 82370162f5..c724218cf5 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -88,7 +88,7 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) memset(key, 0, sizeof(*key)); - key->stencil = ctx->Stencil.Enabled; + key->stencil = ctx->Stencil._Enabled; key->stencil_two_side = ctx->Stencil._TestTwoSide; if (key->stencil) { diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index c45d48dff8..d830e49e50 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -181,34 +181,54 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation); is_negative = brw_IF(p, BRW_EXECUTE_1); { - brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); - brw_MOV(p, c->reg.t1, c->reg.t); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /* + * Both can be negative on GM965/G965 due to RHW workaround + * if so, this object should be rejected. + */ + if (!BRW_IS_G4X(p->brw)) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_neg2); + } + + brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); + brw_MOV(p, c->reg.t1, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); } is_negative = brw_ELSE(p, is_negative); { - /* Coming back in. We know that both cannot be negative - * because the line would have been culled in that case. - */ + /* Coming back in. We know that both cannot be negative + * because the line would have been culled in that case. + */ + + /* If both are positive, do nothing */ + /* Only on GM965/G965 */ + if (!BRW_IS_G4X(p->brw)) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + } - /* If both are positive, do nothing */ - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); - is_neg2 = brw_IF(p, BRW_EXECUTE_1); { - brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); - brw_math_invert(p, c->reg.t, c->reg.t); - brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); - - brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); - brw_MOV(p, c->reg.t0, c->reg.t); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - } - brw_ENDIF(p, is_neg2); - } + brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); + brw_MOV(p, c->reg.t0, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + if (!BRW_IS_G4X(p->brw)) { + brw_ENDIF(p, is_neg2); + } + } brw_ENDIF(p, is_negative); } brw_ENDIF(p, plane_active); diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 1dbba37fe7..7fd37bd05f 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -455,6 +455,8 @@ static void brw_clip_test( struct brw_clip_compile *c ) struct brw_indirect vt2 = brw_indirect(2, 0); struct brw_compile *p = &c->func; + struct brw_instruction *is_outside; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0])); brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1])); @@ -462,53 +464,87 @@ static void brw_clip_test( struct brw_clip_compile *c ) brw_MOV(p, v0, deref_4f(vt0, c->offset[VERT_RESULT_HPOS])); brw_MOV(p, v1, deref_4f(vt1, c->offset[VERT_RESULT_HPOS])); brw_MOV(p, v2, deref_4f(vt2, c->offset[VERT_RESULT_HPOS])); + brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f)); /* test nearz, xmin, ymin plane */ - brw_CMP(p, t1, BRW_CONDITIONAL_LE, negate(v0), get_element(v0, 3)); + /* clip.xyz < -clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t2, BRW_CONDITIONAL_LE, negate(v1), get_element(v1, 3)); + brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t3, BRW_CONDITIONAL_LE, negate(v2), get_element(v2, 3)); + brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ brw_XOR(p, t, t1, t2); brw_XOR(p, t1, t2, t3); brw_OR(p, t, t, t1); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 0), brw_imm_ud(0)); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 1), brw_imm_ud(0)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 2), brw_imm_ud(0)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); /* test farz, xmax, ymax plane */ - brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, get_element(v0, 3)); + /* clip.xyz > clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3)); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, get_element(v1, 3)); + brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3)); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, get_element(v2, 3)); + brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3)); brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ brw_XOR(p, t, t1, t2); brw_XOR(p, t1, t2, t3); brw_OR(p, t, t, t1); - - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 0), brw_imm_ud(0)); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 1), brw_imm_ud(0)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, - get_element(t, 2), brw_imm_ud(0)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0))); brw_set_predicate_control(p, BRW_PREDICATE_NONE); diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index eaac6224f6..d96ff29310 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -121,6 +121,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, /* if conformance mode is set, swrast can handle any size AA point */ ctx->Const.MaxPointSizeAA = 255.0; + /* We want the GLSL compiler to emit code that uses condition codes */ + ctx->Shader.EmitCondCodes = GL_TRUE; + /* ctx->Const.MaxNativeVertexProgramTemps = 32; */ brw_init_state( brw ); diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index df90c2027f..48ed4325be 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -46,7 +46,7 @@ * * CURBE - constant URB entry. An urb region (entry) used to hold * constant values which the fixed function units can be instructed to - * preload into the GRF when spawining a thread. + * preload into the GRF when spawning a thread. * * VUE - vertex URB entry. An urb entry holding a vertex and usually * a vertex header. The header contains control information and @@ -63,7 +63,7 @@ * special and may be overwritten. * * MRF - message register file. Threads communicate (and terminate) - * by sending messages. Message parameters are placed in contigous + * by sending messages. Message parameters are placed in contiguous * MRF registers. All program output is via these messages. URB * entries are populated by sending a message to the shared URB * function containing the new data, together with a control word, @@ -154,21 +154,22 @@ struct brw_state_flags { GLuint cache; }; + +/** Subclass of Mesa vertex program */ struct brw_vertex_program { struct gl_vertex_program program; GLuint id; }; - +/** Subclass of Mesa fragment program */ struct brw_fragment_program { struct gl_fragment_program program; - GLuint id; + GLuint id; /**< serial no. to identify frag progs, never re-used */ + GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ }; - - /* Data about a particular attempt to compile a program. Note that * there can be many of these, each in a different GL state * corresponding to a different brw_wm_prog_key struct, with different @@ -418,8 +419,8 @@ struct brw_context struct brw_tracked_state **atoms; GLuint nr_atoms; - GLuint nr_draw_regions; - struct intel_region *draw_regions[MAX_DRAW_BUFFERS]; + GLuint nr_color_regions; + struct intel_region *color_regions[MAX_DRAW_BUFFERS]; struct intel_region *depth_region; /** @@ -627,8 +628,6 @@ struct brw_context * brw_vtbl.c */ void brwInitVtbl( struct brw_context *brw ); -void brw_do_flush( struct brw_context *brw, - GLuint flags ); /*====================================================================== * brw_context.c @@ -670,7 +669,9 @@ void brwInitFragProgFuncs( struct dd_function_table *functions ); */ void brw_upload_urb_fence(struct brw_context *brw); -void brw_upload_constant_buffer_state(struct brw_context *brw); +/* brw_curbe.c + */ +void brw_upload_cs_urb_state(struct brw_context *brw); /*====================================================================== @@ -683,6 +684,32 @@ brw_context( GLcontext *ctx ) return (struct brw_context *)ctx; } +static INLINE struct brw_vertex_program * +brw_vertex_program(struct gl_vertex_program *p) +{ + return (struct brw_vertex_program *) p; +} + +static INLINE const struct brw_vertex_program * +brw_vertex_program_const(const struct gl_vertex_program *p) +{ + return (const struct brw_vertex_program *) p; +} + +static INLINE struct brw_fragment_program * +brw_fragment_program(struct gl_fragment_program *p) +{ + return (struct brw_fragment_program *) p; +} + +static INLINE const struct brw_fragment_program * +brw_fragment_program_const(const struct gl_fragment_program *p) +{ + return (const struct brw_fragment_program *) p; +} + + + #define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1) #endif diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 4eaaa5f871..545dedd34b 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -53,7 +53,7 @@ static void calculate_curbe_offsets( struct brw_context *brw ) GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; /* BRW_NEW_VERTEX_PROGRAM */ - struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; + const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16; GLuint nr_clip_regs = 0; GLuint total_regs; @@ -138,24 +138,24 @@ const struct brw_tracked_state brw_curbe_offsets = { * fixed-function hardware in a double-buffering scheme to avoid a * pipeline stall each time the contents of the curbe is changed. */ -void brw_upload_constant_buffer_state(struct brw_context *brw) +void brw_upload_cs_urb_state(struct brw_context *brw) { - struct brw_constant_buffer_state cbs; - memset(&cbs, 0, sizeof(cbs)); + struct brw_cs_urb_state cs_urb; + memset(&cs_urb, 0, sizeof(cs_urb)); /* It appears that this is the state packet for the CS unit, ie. the * urb entries detailed here are housed in the CS range from the * URB_FENCE command. */ - cbs.header.opcode = CMD_CONST_BUFFER_STATE; - cbs.header.length = sizeof(cbs)/4 - 2; + cs_urb.header.opcode = CMD_CS_URB_STATE; + cs_urb.header.length = sizeof(cs_urb)/4 - 2; /* BRW_NEW_URB_FENCE */ - cbs.bits0.nr_urb_entries = brw->urb.nr_cs_entries; - cbs.bits0.urb_entry_size = brw->urb.csize - 1; + cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries; + cs_urb.bits0.urb_entry_size = brw->urb.csize - 1; assert(brw->urb.nr_cs_entries); - BRW_CACHED_BATCH_STRUCT(brw, &cbs); + BRW_CACHED_BATCH_STRUCT(brw, &cs_urb); } static GLfloat fixed_plane[6][4] = { @@ -174,10 +174,12 @@ static GLfloat fixed_plane[6][4] = { static void prepare_constant_buffer(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; - struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; - struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; - GLuint sz = brw->curbe.total_size; - GLuint bufsz = sz * 16 * sizeof(GLfloat); + const struct brw_vertex_program *vp = + brw_vertex_program_const(brw->vertex_program); + const struct brw_fragment_program *fp = + brw_fragment_program_const(brw->fragment_program); + const GLuint sz = brw->curbe.total_size; + const GLuint bufsz = sz * 16 * sizeof(GLfloat); GLfloat *buf; GLuint i; @@ -189,27 +191,25 @@ static void prepare_constant_buffer(struct brw_context *brw) brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags; if (sz == 0) { - if (brw->curbe.last_buf) { free(brw->curbe.last_buf); brw->curbe.last_buf = NULL; brw->curbe.last_bufsz = 0; } - return; } - buf = (GLfloat *)malloc(bufsz); - - memset(buf, 0, bufsz); + buf = (GLfloat *) _mesa_calloc(bufsz); + /* fragment shader constants */ if (brw->curbe.wm_size) { GLuint offset = brw->curbe.wm_start * 16; _mesa_load_state_parameters(ctx, fp->program.Base.Parameters); + /* copy float constants */ for (i = 0; i < brw->wm.prog_data->nr_params; i++) - buf[offset + i] = brw->wm.prog_data->param[i][0]; + buf[offset + i] = *brw->wm.prog_data->param[i]; } @@ -244,7 +244,7 @@ static void prepare_constant_buffer(struct brw_context *brw) } } - + /* vertex shader constants */ if (brw->curbe.vs_size) { GLuint offset = brw->curbe.vs_start * 16; GLuint nr = vp->program.Base.Parameters->NumParameters; @@ -252,10 +252,11 @@ static void prepare_constant_buffer(struct brw_context *brw) _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); for (i = 0; i < nr; i++) { - buf[offset + i * 4 + 0] = vp->program.Base.Parameters->ParameterValues[i][0]; - buf[offset + i * 4 + 1] = vp->program.Base.Parameters->ParameterValues[i][1]; - buf[offset + i * 4 + 2] = vp->program.Base.Parameters->ParameterValues[i][2]; - buf[offset + i * 4 + 3] = vp->program.Base.Parameters->ParameterValues[i][3]; + const GLfloat *value = vp->program.Base.Parameters->ParameterValues[i]; + buf[offset + i * 4 + 0] = value[0]; + buf[offset + i * 4 + 1] = value[1]; + buf[offset + i * 4 + 2] = value[2]; + buf[offset + i * 4 + 3] = value[3]; } } @@ -274,11 +275,14 @@ static void prepare_constant_buffer(struct brw_context *brw) brw->curbe.last_buf && bufsz == brw->curbe.last_bufsz && memcmp(buf, brw->curbe.last_buf, bufsz) == 0) { - free(buf); + /* constants have not changed */ + _mesa_free(buf); } else { + /* constants have changed */ if (brw->curbe.last_buf) - free(brw->curbe.last_buf); + _mesa_free(brw->curbe.last_buf); + brw->curbe.last_buf = buf; brw->curbe.last_bufsz = bufsz; diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 39c32255f8..590b064c7e 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -734,7 +734,7 @@ #define CMD_URB_FENCE 0x6000 -#define CMD_CONST_BUFFER_STATE 0x6001 +#define CMD_CS_URB_STATE 0x6001 #define CMD_CONST_BUFFER 0x6002 #define CMD_STATE_BASE_ADDRESS 0x6101 diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 99fd587e9f..5342622a73 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -127,6 +127,7 @@ static void brw_emit_prim(struct brw_context *brw, uint32_t hw_prim) { struct brw_3d_primitive prim_packet; + struct intel_context *intel = &brw->intel; if (INTEL_DEBUG & DEBUG_PRIMS) _mesa_printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), @@ -146,10 +147,27 @@ static void brw_emit_prim(struct brw_context *brw, /* Can't wrap here, since we rely on the validated state. */ brw->no_batch_wrap = GL_TRUE; + + /* If we're set to always flush, do it before and after the primitive emit. + * We want to catch both missed flushes that hurt instruction/state cache + * and missed flushes of the render cache as it heads to other parts of + * the besides the draw code. + */ + if (intel->always_flush_cache) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH(intel->vtbl.flush_cmd()); + ADVANCE_BATCH(); + } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, sizeof(prim_packet), LOOP_CLIPRECTS); } + if (intel->always_flush_cache) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH(intel->vtbl.flush_cmd()); + ADVANCE_BATCH(); + } + brw->no_batch_wrap = GL_FALSE; } @@ -194,9 +212,16 @@ static GLboolean check_fallbacks( struct brw_context *brw, GLcontext *ctx = &brw->intel.ctx; GLuint i; - if (!brw->intel.strict_conformance) + /* If we don't require strict OpenGL conformance, never + * use fallbacks. If we're forcing fallbacks, always + * use fallfacks. + */ + if (brw->intel.conformance_mode == 0) return GL_FALSE; + if (brw->intel.conformance_mode == 2) + return GL_TRUE; + if (ctx->Polygon.SmoothFlag) { for (i = 0; i < nr_prims; i++) if (reduced_prim[prim[i].mode] == GL_TRIANGLES) @@ -220,7 +245,7 @@ static GLboolean check_fallbacks( struct brw_context *brw, /* GS doesn't get enough information to know when to reset * the stipple counter?!? */ - if (prim[i].mode == GL_LINE_LOOP) + if (prim[i].mode == GL_LINE_LOOP || prim[i].mode == GL_LINE_STRIP) return GL_TRUE; if (prim[i].mode == GL_POLYGON && @@ -230,13 +255,46 @@ static GLboolean check_fallbacks( struct brw_context *brw, } } - if (ctx->Point.SmoothFlag) { for (i = 0; i < nr_prims; i++) if (prim[i].mode == GL_POINTS) return GL_TRUE; } + + /* BRW hardware doesn't handle GL_CLAMP texturing correctly; + * brw_wm_sampler_state:translate_wrap_mode() treats GL_CLAMP + * as GL_CLAMP_TO_EDGE instead. If we're using GL_CLAMP, and + * we want strict conformance, force the fallback. + * Right now, we only do this for 2D textures. + */ + { + int u; + for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; + if (texUnit->Enabled) { + if (texUnit->Enabled & TEXTURE_1D_BIT) { + if (texUnit->CurrentTex[TEXTURE_1D_INDEX]->WrapS == GL_CLAMP) { + return GL_TRUE; + } + } + if (texUnit->Enabled & TEXTURE_2D_BIT) { + if (texUnit->CurrentTex[TEXTURE_2D_INDEX]->WrapS == GL_CLAMP || + texUnit->CurrentTex[TEXTURE_2D_INDEX]->WrapT == GL_CLAMP) { + return GL_TRUE; + } + } + if (texUnit->Enabled & TEXTURE_3D_BIT) { + if (texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapS == GL_CLAMP || + texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapT == GL_CLAMP || + texUnit->CurrentTex[TEXTURE_3D_INDEX]->WrapR == GL_CLAMP) { + return GL_TRUE; + } + } + } + } + } + /* Nothing stopping us from the fast path now */ return GL_FALSE; } @@ -261,11 +319,18 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (ctx->NewState) _mesa_update_state( ctx ); + /* We have to validate the textures *before* checking for fallbacks; + * otherwise, the software fallback won't be able to rely on the + * texture state, the firstLevel and lastLevel fields won't be + * set in the intel texture object (they'll both be 0), and the + * software fallback will segfault if it attempts to access any + * texture level other than level 0. + */ + brw_validate_textures( brw ); + if (check_fallbacks(brw, prim, nr_prims)) return GL_FALSE; - brw_validate_textures( brw ); - /* Bind all inputs, derive varying and size information: */ brw_merge_inputs( brw, arrays ); @@ -346,6 +411,8 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, retval = GL_TRUE; } + if (intel->always_flush_batch) + intel_batchbuffer_flush(intel->batch); out: UNLOCK_HARDWARE(intel); diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c index b3ae4eef33..c53efba599 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.c +++ b/src/mesa/drivers/dri/i965/brw_eu.c @@ -129,3 +129,126 @@ const GLuint *brw_get_program( struct brw_compile *p, return (const GLuint *)p->store; } + + +/** + * Subroutine calls require special attention. + * Mesa instructions may be expanded into multiple hardware instructions + * so the prog_instruction::BranchTarget field can't be used as an index + * into the hardware instructions. + * + * The BranchTarget field isn't needed, however. Mesa's GLSL compiler + * emits CAL and BGNSUB instructions with labels that can be used to map + * subroutine calls to actual subroutine code blocks. + * + * The structures and function here implement patching of CAL instructions + * so they jump to the right subroutine code... + */ + + +/** + * For each OPCODE_BGNSUB we create one of these. + */ +struct brw_glsl_label +{ + const char *name; /**< the label string */ + GLuint position; /**< the position of the brw instruction for this label */ + struct brw_glsl_label *next; /**< next in linked list */ +}; + + +/** + * For each OPCODE_CAL we create one of these. + */ +struct brw_glsl_call +{ + GLuint call_inst_pos; /**< location of the CAL instruction */ + const char *sub_name; /**< name of subroutine to call */ + struct brw_glsl_call *next; /**< next in linked list */ +}; + + +/** + * Called for each OPCODE_BGNSUB. + */ +void +brw_save_label(struct brw_compile *c, const char *name, GLuint position) +{ + struct brw_glsl_label *label = CALLOC_STRUCT(brw_glsl_label); + label->name = name; + label->position = position; + label->next = c->first_label; + c->first_label = label; +} + + +/** + * Called for each OPCODE_CAL. + */ +void +brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos) +{ + struct brw_glsl_call *call = CALLOC_STRUCT(brw_glsl_call); + call->call_inst_pos = call_pos; + call->sub_name = name; + call->next = c->first_call; + c->first_call = call; +} + + +/** + * Lookup a label, return label's position/offset. + */ +static GLuint +brw_lookup_label(struct brw_compile *c, const char *name) +{ + const struct brw_glsl_label *label; + for (label = c->first_label; label; label = label->next) { + if (strcmp(name, label->name) == 0) { + return label->position; + } + } + abort(); /* should never happen */ + return ~0; +} + + +/** + * When we're done generating code, this function is called to resolve + * subroutine calls. + */ +void +brw_resolve_cals(struct brw_compile *c) +{ + const struct brw_glsl_call *call; + + for (call = c->first_call; call; call = call->next) { + const GLuint sub_loc = brw_lookup_label(c, call->sub_name); + struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos]; + struct brw_instruction *brw_sub_inst = &c->store[sub_loc]; + GLint offset = brw_sub_inst - brw_call_inst; + + /* patch brw_inst1 to point to brw_inst2 */ + brw_set_src1(brw_call_inst, brw_imm_d(offset * 16)); + } + + /* free linked list of calls */ + { + struct brw_glsl_call *call, *next; + for (call = c->first_call; call; call = next) { + next = call->next; + _mesa_free(call); + } + c->first_call = NULL; + } + + /* free linked list of labels */ + { + struct brw_glsl_label *label, *next; + for (label = c->first_label; label; label = next) { + next = label->next; + _mesa_free(label); + } + c->first_label = NULL; + } +} diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 9e2b39af9b..eb99c21711 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -91,8 +91,13 @@ struct brw_indirect { }; +struct brw_glsl_label; +struct brw_glsl_call; + + + #define BRW_EU_MAX_INSN_STACK 5 -#define BRW_EU_MAX_INSN 1200 +#define BRW_EU_MAX_INSN 4000 struct brw_compile { struct brw_instruction store[BRW_EU_MAX_INSN]; @@ -106,9 +111,22 @@ struct brw_compile { GLuint flag_value; GLboolean single_program_flow; struct brw_context *brw; + + struct brw_glsl_label *first_label; /**< linked list of labels */ + struct brw_glsl_call *first_call; /**< linked list of CALs */ }; +void +brw_save_label(struct brw_compile *c, const char *name, GLuint position); + +void +brw_save_call(struct brw_compile *c, const char *name, GLuint call_pos); + +void +brw_resolve_cals(struct brw_compile *c); + + static INLINE int type_sz( GLuint type ) { @@ -152,6 +170,13 @@ static INLINE struct brw_reg brw_reg( GLuint file, GLuint writemask ) { struct brw_reg reg; + if (type == BRW_GENERAL_REGISTER_FILE) + assert(nr < 128); + else if (type == BRW_MESSAGE_REGISTER_FILE) + assert(nr < 9); + else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + assert(nr <= BRW_ARF_IP); + reg.type = type; reg.file = file; reg.nr = nr; diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 4e099b5945..6dce1ca48e 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -55,6 +55,9 @@ static void guess_execution_size( struct brw_instruction *insn, static void brw_set_dest( struct brw_instruction *insn, struct brw_reg dest ) { + if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(dest.nr < 128); + insn->bits1.da1.dest_reg_file = dest.file; insn->bits1.da1.dest_reg_type = dest.type; insn->bits1.da1.dest_address_mode = dest.address_mode; @@ -96,10 +99,13 @@ static void brw_set_dest( struct brw_instruction *insn, } static void brw_set_src0( struct brw_instruction *insn, - struct brw_reg reg ) + struct brw_reg reg ) { assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(reg.nr < 128); + insn->bits1.da1.src0_reg_file = reg.file; insn->bits1.da1.src0_reg_type = reg.type; insn->bits2.da1.src0_abs = reg.abs; @@ -169,10 +175,12 @@ static void brw_set_src0( struct brw_instruction *insn, void brw_set_src1( struct brw_instruction *insn, - struct brw_reg reg ) + struct brw_reg reg ) { assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + assert(reg.nr < 128); + insn->bits1.da1.src1_reg_file = reg.file; insn->bits1.da1.src1_reg_type = reg.type; insn->bits3.da1.src1_abs = reg.abs; @@ -323,13 +331,13 @@ static void brw_set_dp_read_message( struct brw_instruction *insn, } static void brw_set_sampler_message(struct brw_context *brw, - struct brw_instruction *insn, - GLuint binding_table_index, - GLuint sampler, - GLuint msg_type, - GLuint response_length, - GLuint msg_length, - GLboolean eot) + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint sampler, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot) { brw_set_src1(insn, brw_imm_d(0)); @@ -407,7 +415,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p, * Convenience routines. */ #define ALU1(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ struct brw_reg dest, \ struct brw_reg src0) \ { \ @@ -415,7 +423,7 @@ struct brw_instruction *brw_##OP(struct brw_compile *p, \ } #define ALU2(OP) \ -struct brw_instruction *brw_##OP(struct brw_compile *p, \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ struct brw_reg dest, \ struct brw_reg src0, \ struct brw_reg src1) \ @@ -469,9 +477,9 @@ void brw_NOP(struct brw_compile *p) */ struct brw_instruction *brw_JMPI(struct brw_compile *p, - struct brw_reg dest, - struct brw_reg src0, - struct brw_reg src1) + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1) { struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1); @@ -674,7 +682,7 @@ struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size) struct brw_instruction *brw_WHILE(struct brw_compile *p, - struct brw_instruction *do_insn) + struct brw_instruction *do_insn) { struct brw_instruction *insn; @@ -931,13 +939,13 @@ void brw_dp_READ_16( struct brw_compile *p, void brw_fb_WRITE(struct brw_compile *p, - struct brw_reg dest, - GLuint msg_reg_nr, - struct brw_reg src0, - GLuint binding_table_index, - GLuint msg_length, - GLuint response_length, - GLboolean eot) + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot) { struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); @@ -973,8 +981,8 @@ void brw_SAMPLE(struct brw_compile *p, { GLboolean need_stall = 0; - if(writemask == 0) { -/* _mesa_printf("%s: zero writemask??\n", __FUNCTION__); */ + if (writemask == 0) { + /*_mesa_printf("%s: zero writemask??\n", __FUNCTION__); */ return; } @@ -1006,7 +1014,7 @@ void brw_SAMPLE(struct brw_compile *p, if (newmask != writemask) { need_stall = 1; -/* _mesa_printf("need stall %x %x\n", newmask , writemask); */ + /* _mesa_printf("need stall %x %x\n", newmask , writemask); */ } else { struct brw_reg m1 = brw_message_reg(msg_reg_nr); @@ -1047,8 +1055,7 @@ void brw_SAMPLE(struct brw_compile *p, eot); } - if (need_stall) - { + if (need_stall) { struct brw_reg reg = vec8(offset(dest, response_length-1)); /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index e63098fdd4..299357409c 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -75,8 +75,8 @@ static GLboolean do_check_fallback(struct brw_context *brw) /* _NEW_STENCIL */ - if (ctx->Stencil.Enabled && - !brw->intel.hw_stencil) { + if (ctx->Stencil._Enabled && + (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) { DBG("FALLBACK: stencil\n"); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 9dcdad7b4e..5c94a49f60 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -178,7 +178,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw ) { upload_pipelined_state_pointers(brw); brw_upload_urb_fence(brw); - brw_upload_constant_buffer_state(brw); + brw_upload_cs_urb_state(brw); } const struct brw_tracked_state brw_psp_urb_cbs = { @@ -290,8 +290,21 @@ static void upload_polygon_stipple(struct brw_context *brw) bps.header.opcode = CMD_POLY_STIPPLE_PATTERN; bps.header.length = sizeof(bps)/4-2; - for (i = 0; i < 32; i++) - bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */ + /* Polygon stipple is provided in OpenGL order, i.e. bottom + * row first. If we're rendering to a window (i.e. the + * default frame buffer object, 0), then we need to invert + * it to match our pixel layout. But if we're rendering + * to a FBO (i.e. any named frame buffer object), we *don't* + * need to invert - we already match the layout. + */ + if (ctx->DrawBuffer->Name == 0) { + for (i = 0; i < 32; i++) + bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */ + } + else { + for (i = 0; i < 32; i++) + bps.stipple[i] = ctx->PolygonStipple[i]; /* don't invert */ + } BRW_CACHED_BATCH_STRUCT(brw, &bps); } @@ -319,8 +332,22 @@ static void upload_polygon_stipple_offset(struct brw_context *brw) bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; bpso.header.length = sizeof(bpso)/4-2; - bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31; - bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31; + /* If we're drawing to a system window (ctx->DrawBuffer->Name == 0), + * we have to invert the Y axis in order to match the OpenGL + * pixel coordinate system, and our offset must be matched + * to the window position. If we're drawing to a FBO + * (ctx->DrawBuffer->Name != 0), then our native pixel coordinate + * system works just fine, and there's no window system to + * worry about. + */ + if (brw->intel.ctx.DrawBuffer->Name == 0) { + bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31; + bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31; + } + else { + bpso.bits0.y_offset = 0; + bpso.bits0.x_offset = 0; + } BRW_CACHED_BATCH_STRUCT(brw, &bpso); } diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 0c86911044..d90bd82038 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -38,6 +38,7 @@ #include "brw_context.h" #include "brw_util.h" +#include "brw_wm.h" static void brwBindProgram( GLcontext *ctx, GLenum target, @@ -94,7 +95,6 @@ static struct gl_program *brwNewProgram( GLcontext *ctx, static void brwDeleteProgram( GLcontext *ctx, struct gl_program *prog ) { - _mesa_delete_program( ctx, prog ); } @@ -110,30 +110,35 @@ static void brwProgramStringNotify( GLcontext *ctx, GLenum target, struct gl_program *prog ) { + struct brw_context *brw = brw_context(ctx); if (target == GL_FRAGMENT_PROGRAM_ARB) { struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; - struct brw_context *brw = brw_context(ctx); - struct brw_fragment_program *p = (struct brw_fragment_program *)prog; - struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; + struct brw_fragment_program *newFP = brw_fragment_program(fprog); + const struct brw_fragment_program *curFP = + brw_fragment_program_const(brw->fragment_program); + if (fprog->FogOption) { _mesa_append_fog_code(ctx, fprog); fprog->FogOption = GL_NONE; } - if (p == fp) + if (newFP == curFP) brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; - p->id = brw->program_id++; + newFP->id = brw->program_id++; + newFP->isGLSL = brw_wm_is_glsl(fprog); } else if (target == GL_VERTEX_PROGRAM_ARB) { - struct brw_context *brw = brw_context(ctx); - struct brw_vertex_program *p = (struct brw_vertex_program *)prog; - struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; - if (p == vp) + struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; + struct brw_vertex_program *newVP = brw_vertex_program(vprog); + const struct brw_vertex_program *curVP = + brw_vertex_program_const(brw->vertex_program); + + if (newVP == curVP) brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; - if (p->program.IsPositionInvariant) { - _mesa_insert_mvp_code(ctx, &p->program); + if (newVP->program.IsPositionInvariant) { + _mesa_insert_mvp_code(ctx, &newVP->program); } - p->id = brw->program_id++; + newVP->id = brw->program_id++; /* Also tell tnl about it: */ diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 8c1711538a..c3c85978f4 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -167,8 +167,14 @@ static void upload_sf_prog(struct brw_context *brw) key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); /* _NEW_POLYGON */ - if (key.do_twoside_color) - key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW); + if (key.do_twoside_color) { + /* If we're rendering to a FBO, we have to invert the polygon + * face orientation, just as we invert the viewport in + * sf_unit_create_from_key(). ctx->DrawBuffer->Name will be + * nonzero if we're rendering to such an FBO. + */ + key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) ^ (ctx->DrawBuffer->Name != 0); + } dri_bo_unreference(brw->sf.prog_bo); brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG, diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index e96d5354b3..93a9686f71 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -44,6 +44,7 @@ static void upload_sf_vp(struct brw_context *brw) struct brw_sf_viewport sfv; GLfloat y_scale, y_bias; const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const GLfloat *v = ctx->Viewport._WindowMap.m; memset(&sfv, 0, sizeof(sfv)); @@ -58,8 +59,6 @@ static void upload_sf_vp(struct brw_context *brw) /* _NEW_VIEWPORT */ - const GLfloat *v = ctx->Viewport._WindowMap.m; - sfv.viewport.m00 = v[MAT_SX]; sfv.viewport.m11 = v[MAT_SY] * y_scale; sfv.viewport.m22 = v[MAT_SZ] * depth_scale; diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index df839c5b30..81b0a45998 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -52,7 +52,6 @@ const struct brw_tracked_state brw_cc_vp; const struct brw_tracked_state brw_check_fallback; const struct brw_tracked_state brw_clip_prog; const struct brw_tracked_state brw_clip_unit; -const struct brw_tracked_state brw_constant_buffer_state; const struct brw_tracked_state brw_constant_buffer; const struct brw_tracked_state brw_curbe_offsets; const struct brw_tracked_state brw_invarient_state; diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index dc87859f3f..811940edc0 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw ) { clear_batch_cache(brw); -/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */ - brw->state.dirty.mesa |= ~0; brw->state.dirty.brw |= ~0; brw->state.dirty.cache |= ~0; diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c index b28c57c2bc..5d332d010c 100644 --- a/src/mesa/drivers/dri/i965/brw_state_dump.c +++ b/src/mesa/drivers/dri/i965/brw_state_dump.c @@ -162,6 +162,14 @@ static void brw_debug_prog(const char *name, dri_bo *prog) fprintf(stderr, "%8s: 0x%08x: 0x%08x 0x%08x 0x%08x 0x%08x\n", name, (unsigned int)prog->offset + i * 4 * 4, data[i * 4], data[i * 4 + 1], data[i * 4 + 2], data[i * 4 + 3]); + /* Stop at the end of the program. It'd be nice to keep track of the actual + * intended program size instead of guessing like this. + */ + if (data[i * 4 + 0] == 0 && + data[i * 4 + 1] == 0 && + data[i * 4 + 2] == 0 && + data[i * 4 + 3] == 0) + break; } dri_bo_unmap(prog); diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index d97ff27f0a..89e2981203 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -439,7 +439,7 @@ struct brw_urb_fence } bits1; }; -struct brw_constant_buffer_state /* previously brw_command_streamer */ +struct brw_cs_urb_state { struct header header; diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index 9977677fd7..d29eb17f8c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -170,8 +170,8 @@ static void calc_wm_input_sizes( struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; /* BRW_NEW_VERTEX_PROGRAM */ - struct brw_vertex_program *vp = - (struct brw_vertex_program *)brw->vertex_program; + const struct brw_vertex_program *vp = + brw_vertex_program_const(brw->vertex_program); /* BRW_NEW_INPUT_DIMENSIONS */ struct tracker t; GLuint insn; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 24b7dc30fe..3807dff991 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -156,6 +156,12 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->prog_data.urb_entry_size = (c->nr_outputs+2+3)/4; c->prog_data.total_grf = reg; + + if (INTEL_DEBUG & DEBUG_VS) { + _mesa_printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); + _mesa_printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); + _mesa_printf("%s reg = %d\n", __FUNCTION__, reg); + } } @@ -658,7 +664,7 @@ static void emit_nrm( struct brw_vs_compile *c, /* TODO: relative addressing! */ static struct brw_reg get_reg( struct brw_vs_compile *c, - GLuint file, + gl_register_file file, GLuint index ) { @@ -954,36 +960,27 @@ static void emit_vertex_write( struct brw_vs_compile *c) } +/** + * Called after code generation to resolve subroutine calls and the + * END instruction. + * \param end_inst points to brw code for END instruction + * \param last_inst points to last instruction emitted before vertex write + */ static void -post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst ) +post_vs_emit( struct brw_vs_compile *c, + struct brw_instruction *end_inst, + struct brw_instruction *last_inst ) { - GLuint nr_insns = c->vp->program.Base.NumInstructions; - GLuint insn, target_insn; - struct prog_instruction *inst1, *inst2; - struct brw_instruction *brw_inst1, *brw_inst2; - int offset; - for (insn = 0; insn < nr_insns; insn++) { - inst1 = &c->vp->program.Base.Instructions[insn]; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case OPCODE_CAL: - case OPCODE_BRA: - target_insn = inst1->BranchTarget; - inst2 = &c->vp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - case OPCODE_END: - offset = end_inst - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } - } + GLint offset; + + brw_resolve_cals(&c->func); + + /* patch up the END code to jump past subroutines, etc */ + offset = last_inst - end_inst; + brw_set_src1(end_inst, brw_imm_d(offset * 16)); } + /* Emit the fragment program instructions here. */ void brw_vs_emit(struct brw_vs_compile *c ) @@ -992,7 +989,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) struct brw_compile *p = &c->func; GLuint nr_insns = c->vp->program.Base.NumInstructions; GLuint insn, if_insn = 0; - struct brw_instruction *end_inst; + GLuint end_offset = 0; + struct brw_instruction *end_inst, *last_inst; struct brw_instruction *if_inst[MAX_IFSN]; struct brw_indirect stack_index = brw_indirect(0, 0); @@ -1035,7 +1033,6 @@ void brw_vs_emit(struct brw_vs_compile *c ) /* Get argument regs. SWZ is special and does this itself. */ - inst->Data = &p->store[p->nr_insn]; if (inst->Opcode != OPCODE_SWZ) for (i = 0; i < 3; i++) { struct prog_src_register *src = &inst->SrcReg[i]; @@ -1203,7 +1200,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_set_access_mode(p, BRW_ALIGN_16); brw_ADD(p, get_addr_reg(stack_index), get_addr_reg(stack_index), brw_imm_d(4)); - inst->Data = &p->store[p->nr_insn]; + brw_save_call(p, inst->Comment, p->nr_insn); brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); break; case OPCODE_RET: @@ -1212,14 +1209,23 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_set_access_mode(p, BRW_ALIGN_1); brw_MOV(p, brw_ip_reg(), deref_1d(stack_index, 0)); brw_set_access_mode(p, BRW_ALIGN_16); + break; case OPCODE_END: + end_offset = p->nr_insn; + /* this instruction will get patched later to jump past subroutine + * code, etc. + */ brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); break; case OPCODE_PRINT: + /* no-op */ + break; case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; case OPCODE_ENDSUB: - /* no-op instructions */ - break; + /* no-op */ + break; default: _mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader", inst->Opcode, inst->Opcode < MAX_OPCODE ? @@ -1257,9 +1263,11 @@ void brw_vs_emit(struct brw_vs_compile *c ) release_tmps(c); } - end_inst = &p->store[p->nr_insn]; + end_inst = &p->store[end_offset]; + last_inst = &p->store[p->nr_insn]; + + /* The END instruction will be patched to jump to this code */ emit_vertex_write(c); - post_vs_emit(c, end_inst); - for (insn = 0; insn < nr_insns; insn++) - c->vp->program.Base.Instructions[insn].Data = NULL; + + post_vs_emit(c, end_inst, last_inst); } diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index b501a59ccd..960bbb311e 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -67,11 +67,13 @@ static void brw_destroy_context( struct intel_context *intel ) brw_destroy_state(brw); brw_draw_destroy( brw ); + _mesa_free(brw->wm.compile_data); + brw_FrameBufferTexDestroy( brw ); - for (i = 0; i < brw->state.nr_draw_regions; i++) - intel_region_release(&brw->state.draw_regions[i]); - brw->state.nr_draw_regions = 0; + for (i = 0; i < brw->state.nr_color_regions; i++) + intel_region_release(&brw->state.color_regions[i]); + brw->state.nr_color_regions = 0; intel_region_release(&brw->state.depth_region); dri_bo_release(&brw->curbe.curbe_bo); @@ -90,6 +92,7 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->wm.bind_bo); for (i = 0; i < BRW_WM_MAX_SURF; i++) dri_bo_release(&brw->wm.surf_bo[i]); + dri_bo_release(&brw->wm.sampler_bo); dri_bo_release(&brw->wm.prog_bo); dri_bo_release(&brw->wm.state_bo); dri_bo_release(&brw->cc.prog_bo); @@ -102,25 +105,25 @@ static void brw_destroy_context( struct intel_context *intel ) * called from intelDrawBuffer() */ static void brw_set_draw_region( struct intel_context *intel, - struct intel_region *draw_regions[], + struct intel_region *color_regions[], struct intel_region *depth_region, - GLuint num_regions) + GLuint num_color_regions) { struct brw_context *brw = brw_context(&intel->ctx); - int i; + GLuint i; /* release old color/depth regions */ if (brw->state.depth_region != depth_region) brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER; - for (i = 0; i < brw->state.nr_draw_regions; i++) - intel_region_release(&brw->state.draw_regions[i]); + for (i = 0; i < brw->state.nr_color_regions; i++) + intel_region_release(&brw->state.color_regions[i]); intel_region_release(&brw->state.depth_region); /* reference new color/depth regions */ - for (i = 0; i < num_regions; i++) - intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]); + for (i = 0; i < num_color_regions; i++) + intel_region_reference(&brw->state.color_regions[i], color_regions[i]); intel_region_reference(&brw->state.depth_region, depth_region); - brw->state.nr_draw_regions = num_regions; + brw->state.nr_color_regions = num_color_regions; } @@ -181,23 +184,6 @@ static void brw_note_unlock( struct intel_context *intel ) } -void brw_do_flush( struct brw_context *brw, GLuint flags ) -{ - struct brw_mi_flush flush; - memset(&flush, 0, sizeof(flush)); - flush.opcode = CMD_MI_FLUSH; - flush.flags = flags; - BRW_BATCH_STRUCT(brw, &flush); -} - - -static void brw_emit_flush( struct intel_context *intel, GLuint unused ) -{ - brw_do_flush(brw_context(&intel->ctx), - BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); -} - - /* called from intelWaitForIdle() and intelFlush() * * For now, just flush everything. Could be smarter later. @@ -234,6 +220,5 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.destroy = brw_destroy_context; brw->intel.vtbl.set_draw_region = brw_set_draw_region; brw->intel.vtbl.flush_cmd = brw_flush_cmd; - brw->intel.vtbl.emit_flush = brw_emit_flush; brw->intel.vtbl.debug_batch = brw_debug_batch; } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index ea708a0681..1645ca0b70 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -80,6 +80,53 @@ GLuint brw_wm_is_scalar_result( GLuint opcode ) } +/** + * Do GPU code generation for non-GLSL shader. non-GLSL shaders have + * no flow control instructions so we can more readily do SSA-style + * optimizations. + */ +static void +brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + /* Augment fragment program. Add instructions for pre- and + * post-fragment-program tasks such as interpolation and fogging. + */ + brw_wm_pass_fp(c); + + /* Translate to intermediate representation. Build register usage + * chains. + */ + brw_wm_pass0(c); + + /* Dead code removal. + */ + brw_wm_pass1(c); + + /* Register allocation. + */ + c->grf_limit = BRW_WM_MAX_GRF / 2; + + brw_wm_pass2(c); + + c->prog_data.total_grf = c->max_wm_grf; + if (c->last_scratch) { + c->prog_data.total_scratch = c->last_scratch + 0x40; + } + else { + c->prog_data.total_scratch = 0; + } + + /* Emit GEN4 code. + */ + brw_wm_emit(c); +} + + +/** + * All Mesa program -> GPU code generation goes through this function. + * Depending on the instructions used (i.e. flow control instructions) + * we'll use one of two code generators. + */ static void do_wm_prog( struct brw_context *brw, struct brw_fragment_program *fp, struct brw_wm_prog_key *key) @@ -90,52 +137,32 @@ static void do_wm_prog( struct brw_context *brw, c = brw->wm.compile_data; if (c == NULL) { - brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); - c = brw->wm.compile_data; + brw->wm.compile_data = calloc(1, sizeof(*brw->wm.compile_data)); + c = brw->wm.compile_data; } else { - memset(c, 0, sizeof(*brw->wm.compile_data)); + memset(c, 0, sizeof(*brw->wm.compile_data)); } memcpy(&c->key, key, sizeof(*key)); c->fp = fp; c->env_param = brw->intel.ctx.FragmentProgram.Parameters; - brw_init_compile(brw, &c->func); - if (brw_wm_is_glsl(&c->fp->program)) { - brw_wm_glsl_emit(brw, c); - } else { - /* Augment fragment program. Add instructions for pre- and - * post-fragment-program tasks such as interpolation and fogging. - */ - brw_wm_pass_fp(c); - - /* Translate to intermediate representation. Build register usage - * chains. - */ - brw_wm_pass0(c); - - /* Dead code removal. - */ - brw_wm_pass1(c); - - /* Register allocation. - */ - c->grf_limit = BRW_WM_MAX_GRF/2; - - brw_wm_pass2(c); - - c->prog_data.total_grf = c->max_wm_grf; - if (c->last_scratch) { - c->prog_data.total_scratch = - c->last_scratch + 0x40; - } else { - c->prog_data.total_scratch = 0; - } - - /* Emit GEN4 code. - */ - brw_wm_emit(c); + brw_init_compile(brw, &c->func); + + /* temporary sanity check assertion */ + ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program)); + + /* + * Shader which use GLSL features such as flow control are handled + * differently from "simple" shaders. + */ + if (fp->isGLSL) { + brw_wm_glsl_emit(brw, c); } + else { + brw_wm_non_glsl_emit(brw, c); + } + if (INTEL_DEBUG & DEBUG_WM) fprintf(stderr, "\n"); @@ -159,7 +186,7 @@ static void brw_wm_populate_key( struct brw_context *brw, { GLcontext *ctx = &brw->intel.ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - struct brw_fragment_program *fp = + const struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; GLuint lookup = 0; GLuint line_aa; @@ -174,7 +201,7 @@ static void brw_wm_populate_key( struct brw_context *brw, ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPR)) + if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ @@ -186,7 +213,7 @@ static void brw_wm_populate_key( struct brw_context *brw, lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; /* _NEW_STENCIL */ - if (ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled) { lookup |= IZ_STENCIL_TEST_ENABLE_BIT; if (ctx->Stencil.WriteMask[0] || @@ -278,10 +305,8 @@ static void brw_wm_populate_key( struct brw_context *brw, key->drawable_height = brw->intel.driDrawable->h; } - /* Extra info: - */ + /* The unique fragment program ID */ key->program_string_id = fp->id; - } @@ -305,8 +330,6 @@ static void brw_prepare_wm_prog(struct brw_context *brw) } -/* See brw_wm.c: - */ const struct brw_tracked_state brw_wm_prog = { .dirty = { .mesa = (_NEW_COLOR | diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 0f46a25b1a..7f0e5702f2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -143,13 +143,12 @@ struct brw_wm_instruction { GLuint writemask:4; GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */ GLuint tex_idx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */ + GLuint tex_shadow:1; /* do shadow comparison? */ GLuint eot:1; /* End of thread indicator for FB_WRITE*/ GLuint target:10; /* target binding table index for FB_WRITE*/ }; -#define PROGRAM_INTERNAL_PARAM - #define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) #define BRW_WM_MAX_GRF 128 /* hardware limit */ #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) @@ -240,13 +239,15 @@ struct brw_wm_compile { GLuint max_wm_grf; GLuint last_scratch; + /** Mapping from Mesa registers to hardware registers */ struct { GLboolean inited; struct brw_reg reg; } wm_regs[PROGRAM_PAYLOAD+1][256][4]; + struct brw_reg stack; struct brw_reg emit_mask_reg; - GLuint reg_index; + GLuint reg_index; /**< Index of next free GRF register */ GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; GLuint tmp_max; @@ -281,4 +282,6 @@ void brw_wm_lookup_iz( GLuint line_aa, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); + + #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index b5050a3e40..f2dca9caa6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -671,7 +671,6 @@ static void emit_tex( struct brw_wm_compile *c, { struct brw_compile *p = &c->func; GLuint msgLength, responseLength; - GLboolean shadow = (c->key.shadowtex_mask & (1<<inst->tex_unit)) ? 1 : 0; GLuint i, nr; GLuint emit; @@ -693,7 +692,7 @@ static void emit_tex( struct brw_wm_compile *c, break; } - if (shadow) { + if (inst->tex_shadow) { nr = 4; emit |= WRITEMASK_W; } @@ -718,7 +717,7 @@ static void emit_tex( struct brw_wm_compile *c, inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */ inst->tex_unit, /* sampler */ inst->writemask, - (shadow ? + (inst->tex_shadow ? BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE : BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE), responseLength, @@ -886,6 +885,9 @@ static void emit_aa( struct brw_wm_compile *c, /* Post-fragment-program processing. Send the results to the * framebuffer. + * \param arg0 the fragment color + * \param arg1 the pass-through depth value + * \param arg2 the shader-computed depth value */ static void emit_fb_write( struct brw_wm_compile *c, struct brw_reg *arg0, diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index ea3f3fc678..533be3858e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -129,7 +129,7 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx) reg.Index = idx; reg.WriteMask = WRITEMASK_XYZW; reg.RelAddr = 0; - reg.CondMask = 0; + reg.CondMask = COND_TR; reg.CondSwizzle = 0; reg.CondSrc = 0; reg.pad = 0; @@ -183,16 +183,16 @@ static struct prog_instruction *emit_insn(struct brw_wm_compile *c, { struct prog_instruction *inst = get_fp_inst(c); *inst = *inst0; - inst->Data = (void *)inst0; return inst; } -static struct prog_instruction * emit_op(struct brw_wm_compile *c, +static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c, GLuint op, struct prog_dst_register dest, GLuint saturate, GLuint tex_src_unit, GLuint tex_src_target, + GLuint tex_shadow, struct prog_src_register src0, struct prog_src_register src1, struct prog_src_register src2 ) @@ -206,6 +206,7 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c, inst->SaturateMode = saturate; inst->TexSrcUnit = tex_src_unit; inst->TexSrcTarget = tex_src_target; + inst->TexShadow = tex_shadow; inst->SrcReg[0] = src0; inst->SrcReg[1] = src1; inst->SrcReg[2] = src2; @@ -213,6 +214,20 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c, } +static struct prog_instruction * emit_op(struct brw_wm_compile *c, + GLuint op, + struct prog_dst_register dest, + GLuint saturate, + struct prog_src_register src0, + struct prog_src_register src1, + struct prog_src_register src2 ) +{ + return emit_tex_op(c, op, dest, saturate, + 0, 0, 0, /* tex unit, target, shadow */ + src0, src1, src2); +} + + /*********************************************************************** @@ -234,7 +249,7 @@ static struct prog_src_register get_pixel_xy( struct brw_wm_compile *c ) emit_op(c, WM_PIXELXY, dst_mask(pixel_xy, WRITEMASK_XY), - 0, 0, 0, + 0, payload_r0_depth, src_undef(), src_undef()); @@ -257,7 +272,7 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c ) emit_op(c, WM_DELTAXY, dst_mask(delta_xy, WRITEMASK_XY), - 0, 0, 0, + 0, pixel_xy, payload_r0_depth, src_undef()); @@ -274,14 +289,13 @@ static struct prog_src_register get_pixel_w( struct brw_wm_compile *c ) struct prog_dst_register pixel_w = get_temp(c); struct prog_src_register deltas = get_delta_xy(c); struct prog_src_register interp_wpos = src_reg(PROGRAM_PAYLOAD, FRAG_ATTRIB_WPOS); - - + /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x */ emit_op(c, WM_PIXELW, dst_mask(pixel_w, WRITEMASK_W), - 0, 0, 0, + 0, interp_wpos, deltas, src_undef()); @@ -316,7 +330,7 @@ static void emit_interp( struct brw_wm_compile *c, emit_op(c, WM_WPOSXY, dst_mask(dst, WRITEMASK_XY), - 0, 0, 0, + 0, get_pixel_xy(c), src_undef(), src_undef()); @@ -328,7 +342,7 @@ static void emit_interp( struct brw_wm_compile *c, emit_op(c, WM_LINTERP, dst, - 0, 0, 0, + 0, interp, deltas, arg2); @@ -339,7 +353,7 @@ static void emit_interp( struct brw_wm_compile *c, emit_op(c, WM_CINTERP, dst, - 0, 0, 0, + 0, interp, src_undef(), src_undef()); @@ -348,7 +362,7 @@ static void emit_interp( struct brw_wm_compile *c, emit_op(c, WM_LINTERP, dst, - 0, 0, 0, + 0, interp, deltas, src_undef()); @@ -358,7 +372,7 @@ static void emit_interp( struct brw_wm_compile *c, emit_op(c, WM_PINTERP, dst, - 0, 0, 0, + 0, interp, deltas, get_pixel_w(c)); @@ -378,7 +392,7 @@ static void emit_ddx( struct brw_wm_compile *c, emit_op(c, OPCODE_DDX, inst->DstReg, - 0, 0, 0, + 0, interp, get_pixel_w(c), src_undef()); @@ -394,7 +408,7 @@ static void emit_ddy( struct brw_wm_compile *c, emit_op(c, OPCODE_DDY, inst->DstReg, - 0, 0, 0, + 0, interp, get_pixel_w(c), src_undef()); @@ -489,13 +503,12 @@ static void precalc_dst( struct brw_wm_compile *c, emit_op(c, OPCODE_MUL, dst_mask(dst, WRITEMASK_Y), - inst->SaturateMode, 0, 0, + inst->SaturateMode, src0, src1, src_undef()); } - if (dst.WriteMask & WRITEMASK_XZ) { struct prog_instruction *swz; GLuint z = GET_SWZ(src0.Swizzle, Z); @@ -505,7 +518,7 @@ static void precalc_dst( struct brw_wm_compile *c, swz = emit_op(c, OPCODE_SWZ, dst_mask(dst, WRITEMASK_XZ), - inst->SaturateMode, 0, 0, + inst->SaturateMode, src_swizzle(src0, SWIZZLE_ONE, z, z, z), src_undef(), src_undef()); @@ -518,7 +531,7 @@ static void precalc_dst( struct brw_wm_compile *c, emit_op(c, OPCODE_MOV, dst_mask(dst, WRITEMASK_W), - inst->SaturateMode, 0, 0, + inst->SaturateMode, src1, src_undef(), src_undef()); @@ -540,7 +553,7 @@ static void precalc_lit( struct brw_wm_compile *c, swz = emit_op(c, OPCODE_SWZ, dst_mask(dst, WRITEMASK_XW), - 0, 0, 0, + 0, src_swizzle1(src0, SWIZZLE_ONE), src_undef(), src_undef()); @@ -548,12 +561,11 @@ static void precalc_lit( struct brw_wm_compile *c, swz->SrcReg[0].NegateBase = 0; } - if (dst.WriteMask & WRITEMASK_YZ) { emit_op(c, OPCODE_LIT, dst_mask(dst, WRITEMASK_YZ), - inst->SaturateMode, 0, 0, + inst->SaturateMode, src0, src_undef(), src_undef()); @@ -589,7 +601,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmpcoord = src0 (i.e.: coord = src0) */ out = emit_op(c, OPCODE_MOV, tmpcoord, - 0, 0, 0, + 0, src0, src_undef(), src_undef()); @@ -599,7 +611,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmp0 = MAX(coord.X, coord.Y) */ emit_op(c, OPCODE_MAX, tmp0, - 0, 0, 0, + 0, src_swizzle1(coord, X), src_swizzle1(coord, Y), src_undef()); @@ -607,7 +619,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmp1 = MAX(tmp0, coord.Z) */ emit_op(c, OPCODE_MAX, tmp1, - 0, 0, 0, + 0, tmp0src, src_swizzle1(coord, Z), src_undef()); @@ -615,7 +627,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmp0 = 1 / tmp1 */ emit_op(c, OPCODE_RCP, tmp0, - 0, 0, 0, + 0, tmp1src, src_undef(), src_undef()); @@ -623,7 +635,7 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmpCoord = src0 * tmp0 */ emit_op(c, OPCODE_MUL, tmpcoord, - 0, 0, 0, + 0, src0, tmp0src, src_undef()); @@ -646,7 +658,7 @@ static void precalc_tex( struct brw_wm_compile *c, emit_op(c, OPCODE_MUL, tmpcoord, - 0, 0, 0, + 0, inst->SrcReg[0], scale, src_undef()); @@ -686,22 +698,23 @@ static void precalc_tex( struct brw_wm_compile *c, /* tmp = TEX ... */ - emit_op(c, - OPCODE_TEX, - tmp, - inst->SaturateMode, - unit, - inst->TexSrcTarget, - coord, - src_undef(), - src_undef()); + emit_tex_op(c, + OPCODE_TEX, + tmp, + inst->SaturateMode, + unit, + inst->TexSrcTarget, + inst->TexShadow, + coord, + src_undef(), + src_undef()); /* tmp.xyz = ADD TMP, C0 */ emit_op(c, OPCODE_ADD, dst_mask(tmp, WRITEMASK_XYZ), - 0, 0, 0, + 0, tmpsrc, C0, src_undef()); @@ -712,7 +725,7 @@ static void precalc_tex( struct brw_wm_compile *c, emit_op(c, OPCODE_MUL, dst_mask(tmp, WRITEMASK_Y), - 0, 0, 0, + 0, tmpsrc, src_swizzle1(C0, W), src_undef()); @@ -727,7 +740,7 @@ static void precalc_tex( struct brw_wm_compile *c, emit_op(c, OPCODE_MAD, dst_mask(dst, WRITEMASK_XYZ), - 0, 0, 0, + 0, swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z), C1, src_swizzle1(tmpsrc, Y)); @@ -737,7 +750,7 @@ static void precalc_tex( struct brw_wm_compile *c, emit_op(c, OPCODE_MAD, dst_mask(dst, WRITEMASK_Y), - 0, 0, 0, + 0, src_swizzle1(tmpsrc, Z), src_swizzle1(C1, W), src_swizzle1(src_reg_from_dst(dst), Y)); @@ -746,15 +759,16 @@ static void precalc_tex( struct brw_wm_compile *c, } else { /* ordinary RGBA tex instruction */ - emit_op(c, - OPCODE_TEX, - inst->DstReg, - inst->SaturateMode, - unit, - inst->TexSrcTarget, - coord, - src_undef(), - src_undef()); + emit_tex_op(c, + OPCODE_TEX, + inst->DstReg, + inst->SaturateMode, + unit, + inst->TexSrcTarget, + inst->TexShadow, + coord, + src_undef(), + src_undef()); } /* For GL_EXT_texture_swizzle: */ @@ -764,7 +778,6 @@ static void precalc_tex( struct brw_wm_compile *c, emit_op(c, OPCODE_SWZ, inst->DstReg, SATURATE_OFF, /* saturate already done above */ - 0, 0, /* tex unit, target N/A */ src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]), src_undef(), src_undef()); @@ -813,7 +826,7 @@ static void precalc_txp( struct brw_wm_compile *c, emit_op(c, OPCODE_RCP, dst_mask(tmp, WRITEMASK_W), - 0, 0, 0, + 0, src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)), src_undef(), src_undef()); @@ -823,7 +836,7 @@ static void precalc_txp( struct brw_wm_compile *c, emit_op(c, OPCODE_MUL, dst_mask(tmp, WRITEMASK_XYZ), - 0, 0, 0, + 0, src0, src_swizzle1(src_reg_from_dst(tmp), W), src_undef()); @@ -849,42 +862,41 @@ static void precalc_txp( struct brw_wm_compile *c, static void emit_fb_write( struct brw_wm_compile *c ) { struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH); - struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR); + struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH); struct prog_src_register outcolor; GLuint i; struct prog_instruction *inst, *last_inst; struct brw_context *brw = c->func.brw; - /* inst->Sampler is not used by backend, - use it for fb write target and eot */ - - if (brw->state.nr_draw_regions > 1) { - for (i = 0 ; i < brw->state.nr_draw_regions; i++) { - outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); - last_inst = inst = emit_op(c, - WM_FB_WRITE, dst_mask(dst_undef(),0), 0, 0, 0, - outcolor, payload_r0_depth, outdepth); - inst->Sampler = (i<<1); - if (c->fp_fragcolor_emitted) { - outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); - last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), - 0, 0, 0, outcolor, payload_r0_depth, outdepth); - inst->Sampler = (i<<1); - } - } - last_inst->Sampler |= 1; //eot + /* The inst->Aux field is used for FB write target and the EOT marker */ + + if (brw->state.nr_color_regions > 1) { + for (i = 0 ; i < brw->state.nr_color_regions; i++) { + outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); + last_inst = inst = emit_op(c, + WM_FB_WRITE, dst_mask(dst_undef(),0), 0, + outcolor, payload_r0_depth, outdepth); + inst->Aux = (i<<1); + if (c->fp_fragcolor_emitted) { + outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + 0, outcolor, payload_r0_depth, outdepth); + inst->Aux = (i<<1); + } + } + last_inst->Aux |= 1; //eot } else { /* if gl_FragData[0] is written, use it, else use gl_FragColor */ if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0)) outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0); else - outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); + outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); - inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), - 0, 0, 0, outcolor, payload_r0_depth, outdepth); - inst->Sampler = 1|(0<<1); + inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + 0, outcolor, payload_r0_depth, outdepth); + inst->Aux = 1|(0<<1); } } @@ -915,9 +927,9 @@ static void validate_dst_regs( struct brw_wm_compile *c, const struct prog_instruction *inst ) { if (inst->DstReg.File == PROGRAM_OUTPUT) { - GLuint idx = inst->DstReg.Index; - if (idx == FRAG_RESULT_COLR) - c->fp_fragcolor_emitted = 1; + GLuint idx = inst->DstReg.Index; + if (idx == FRAG_RESULT_COLOR) + c->fp_fragcolor_emitted = 1; } } @@ -937,11 +949,15 @@ static void print_insns( const struct prog_instruction *insn, 3); } else - _mesa_printf("UNKNOWN\n"); - + _mesa_printf("965 Opcode %d\n", insn->Opcode); } } + +/** + * Initial pass for fragment program code generation. + * This function is used by both the GLSL and non-GLSL paths. + */ void brw_wm_pass_fp( struct brw_wm_compile *c ) { struct brw_fragment_program *fp = c->fp; @@ -958,15 +974,19 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) c->pixel_w = src_undef(); c->nr_fp_insns = 0; - /* Emit preamble instructions: + /* Emit preamble instructions. This is where special instructions such as + * WM_CINTERP, WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to + * compute shader inputs from varying vars. */ - - for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; validate_src_regs(c, inst); validate_dst_regs(c, inst); } + + /* Loop over all instructions doing assorted simplifications and + * transformations. + */ for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; struct prog_instruction *out; @@ -975,7 +995,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) * necessary: */ - switch (inst->Opcode) { case OPCODE_SWZ: out = emit_insn(c, inst); @@ -1055,9 +1074,9 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) } if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("pass_fp:\n"); - print_insns( c->prog_instructions, c->nr_fp_insns ); - _mesa_printf("\n"); + _mesa_printf("pass_fp:\n"); + print_insns( c->prog_instructions, c->nr_fp_insns ); + _mesa_printf("\n"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 8fd776ac39..4cf092226c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -8,12 +8,17 @@ enum _subroutine { SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4 }; -/* Only guess, need a flag in gl_fragment_program later */ + +/** + * Determine if the given fragment program uses GLSL features such + * as flow conditionals, loops, subroutines. + * Some GLSL shaders may use these features, others might not. + */ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { int i; for (i = 0; i < fp->Base.NumInstructions; i++) { - struct prog_instruction *inst = &fp->Base.Instructions[i]; + const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: case OPCODE_TRUNC: @@ -36,6 +41,10 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) return GL_FALSE; } + +/** + * Record the mapping of a Mesa register to a hardware register. + */ static void set_reg(struct brw_wm_compile *c, int file, int index, int component, struct brw_reg reg) { @@ -43,6 +52,10 @@ static void set_reg(struct brw_wm_compile *c, int file, int index, c->wm_regs[file][index][component].inited = GL_TRUE; } +/** + * Examine instruction's write mask to find index of first component + * enabled for writing. + */ static int get_scalar_dst_index(struct prog_instruction *inst) { int i; @@ -62,6 +75,10 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c) return reg; } +/** + * Save current temp register info. + * There must be a matching call to release_tmps(). + */ static int mark_tmps(struct brw_wm_compile *c) { return c->tmp_index; @@ -77,8 +94,22 @@ static void release_tmps(struct brw_wm_compile *c, int mark) c->tmp_index = mark; } +/** + * Convert Mesa src register to brw register. + * + * Since we're running in SOA mode each Mesa register corresponds to four + * hardware registers. We allocate the hardware registers as needed here. + * + * \param file register file, one of PROGRAM_x + * \param index register number + * \param component src component (X=0, Y=1, Z=2, W=3) + * \param nr not used?!? + * \param neg negate value? + * \param abs take absolute value? + */ static struct brw_reg -get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GLuint neg, GLuint abs) +get_reg(struct brw_wm_compile *c, int file, int index, int component, + int nr, GLuint neg, GLuint abs) { struct brw_reg reg; switch (file) { @@ -89,21 +120,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GL break; case PROGRAM_UNDEFINED: return brw_null_reg(); - default: + case PROGRAM_TEMPORARY: + case PROGRAM_INPUT: + case PROGRAM_OUTPUT: + case PROGRAM_PAYLOAD: break; + default: + _mesa_problem(NULL, "Unexpected file in get_reg()"); + return brw_null_reg(); } - if(c->wm_regs[file][index][component].inited) + /* see if we've already allocated a HW register for this Mesa register */ + if (c->wm_regs[file][index][component].inited) { + /* yes, re-use */ reg = c->wm_regs[file][index][component].reg; - else + } + else { + /* no, allocate new register */ reg = brw_vec8_grf(c->reg_index, 0); + } - if(!c->wm_regs[file][index][component].inited) { + /* if this is a new register allocation, record it in the table */ + if (!c->wm_regs[file][index][component].inited) { set_reg(c, file, index, component, reg); c->reg_index++; } - if (neg & (1<< component)) { + if (c->reg_index >= BRW_WM_MAX_GRF - 12) { + /* ran out of temporary registers! */ +#if 1 + /* This is a big hack for now. + * Return bad register index, just don't hang the GPU. + */ + _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index); + c->reg_index = BRW_WM_MAX_GRF - 13; +#else + return brw_null_reg(); +#endif + } + + if (neg & (1 << component)) { reg = negate(reg); } if (abs) @@ -111,6 +167,12 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component, int nr, GL return reg; } + +/** + * Preallocate registers. This sets up the Mesa to hardware register + * mapping for certain registers, such as constants (uniforms/state vars) + * and shader inputs. + */ static void prealloc_reg(struct brw_wm_compile *c) { int i, j; @@ -119,29 +181,42 @@ static void prealloc_reg(struct brw_wm_compile *c) GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted; for (i = 0; i < 4; i++) { - reg = (i < c->key.nr_depth_regs) - ? brw_vec8_grf(i*2, 0) : brw_vec8_grf(0, 0); + if (i < c->key.nr_depth_regs) + reg = brw_vec8_grf(i * 2, 0); + else + reg = brw_vec8_grf(0, 0); set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg); } - c->reg_index += 2*c->key.nr_depth_regs; + c->reg_index += 2 * c->key.nr_depth_regs; + + /* constants */ { - int nr_params = c->fp->program.Base.Parameters->NumParameters; - struct gl_program_parameter_list *plist = + const int nr_params = c->fp->program.Base.Parameters->NumParameters; + const struct gl_program_parameter_list *plist = c->fp->program.Base.Parameters; int index = 0; - c->prog_data.nr_params = 4*nr_params; + + /* number of float constants */ + c->prog_data.nr_params = 4 * nr_params; + + /* loop over program constants (float[4]) */ for (i = 0; i < nr_params; i++) { - for (j = 0; j < 4; j++, index++) { - reg = brw_vec1_grf(c->reg_index + index/8, - index%8); - c->prog_data.param[index] = - &plist->ParameterValues[i][j]; - set_reg(c, PROGRAM_STATE_VAR, i, j, reg); + /* loop over XYZW channels */ + for (j = 0; j < 4; j++, index++) { + reg = brw_vec1_grf(c->reg_index + index / 8, index % 8); + /* Save pointer to parameter/constant value. + * Constants will be copied in prepare_constant_buffer() + */ + c->prog_data.param[index] = &plist->ParameterValues[i][j]; + set_reg(c, PROGRAM_STATE_VAR, i, j, reg); } } - c->nr_creg = 2*((4*nr_params+15)/16); + /* number of constant regs used (each reg is float[8]) */ + c->nr_creg = 2 * ((4 * nr_params + 15) / 16); c->reg_index += c->nr_creg; } + + /* fragment shader inputs */ for (i = 0; i < FRAG_ATTRIB_MAX; i++) { if (inputs & (1<<i)) { nr_interp_regs++; @@ -149,9 +224,9 @@ static void prealloc_reg(struct brw_wm_compile *c) for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, i, j, reg); c->reg_index += 2; - } } + c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; c->prog_data.urb_read_length = nr_interp_regs * 2; c->prog_data.curb_read_length = c->nr_creg; @@ -161,6 +236,10 @@ static void prealloc_reg(struct brw_wm_compile *c) c->reg_index += 2; } + +/** + * Convert Mesa dst register to brw register. + */ static struct brw_reg get_dst_reg(struct brw_wm_compile *c, struct prog_instruction *inst, int component, int nr) { @@ -168,6 +247,10 @@ static struct brw_reg get_dst_reg(struct brw_wm_compile *c, 0, 0); } + +/** + * Convert Mesa src register to brw register. + */ static struct brw_reg get_src_reg(struct brw_wm_compile *c, struct prog_src_register *src, int index, int nr) { @@ -176,13 +259,15 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, src->NegateBase, src->Abs); } -/* Subroutines are minimal support for resusable instruction sequences. - They are implemented as simply as possible to minimise overhead: there - is no explicit support for communication between the caller and callee - other than saving the return address in a temporary register, nor is - there any automatic local storage. This implies that great care is - required before attempting reentrancy or any kind of nested - subroutine invocations. */ +/** + * Subroutines are minimal support for resusable instruction sequences. + * They are implemented as simply as possible to minimise overhead: there + * is no explicit support for communication between the caller and callee + * other than saving the return address in a temporary register, nor is + * there any automatic local storage. This implies that great care is + * required before attempting reentrancy or any kind of nested + * subroutine invocations. + */ static void invoke_subroutine( struct brw_wm_compile *c, enum _subroutine subroutine, void (*emit)( struct brw_wm_compile * ) ) @@ -319,11 +404,10 @@ static void emit_pixel_xy(struct brw_wm_compile *c, stride(suboffset(r1_uw, 5), 2, 4, 0), brw_imm_v(0x11001100)); } - } static void emit_delta_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + struct prog_instruction *inst) { struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg dst0, dst1, src0, src1; @@ -351,10 +435,8 @@ static void emit_delta_xy(struct brw_wm_compile *c, negate(suboffset(r1,1))); } - } - static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, GLuint nr, @@ -397,33 +479,59 @@ static void emit_fb_write(struct brw_wm_compile *c, */ if (c->key.aa_dest_stencil_reg) nr += 1; - { - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1); - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); + + brw_push_insn_state(p); + for (channel = 0; channel < 4; channel++) { + src0 = get_src_reg(c, &inst->SrcReg[0], channel, 1); + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_MOV(p, brw_message_reg(nr + channel), src0); } + /* skip over the regs populated above: */ + nr += 8; + brw_pop_insn_state(p); - if (c->key.source_depth_to_render_target) - { - if (c->key.computes_depth) { - src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } else { - src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } - - nr += 2; + if (c->key.source_depth_to_render_target) { + if (c->key.computes_depth) { + src0 = get_src_reg(c, &inst->SrcReg[2], 2, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + else { + src0 = get_src_reg(c, &inst->SrcReg[1], 1, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + + nr += 2; + } + + if (c->key.dest_depth_reg) { + GLuint comp = c->key.dest_depth_reg / 2; + GLuint off = c->key.dest_depth_reg % 2; + + assert(comp == 1); + assert(off == 0); +#if 0 + /* XXX do we need this code? comp always 1, off always 0, it seems */ + if (off != 0) { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1)); + /* 2nd half? */ + brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]); + brw_pop_insn_state(p); + } + else +#endif + { + struct brw_reg src = get_src_reg(c, &inst->SrcReg[1], 1, 1); + brw_MOV(p, brw_message_reg(nr), src); + } + nr += 2; } - target = inst->Sampler >> 1; - eot = inst->Sampler & 1; + + target = inst->Aux >> 1; + eot = inst->Aux & 1; fire_fb_write(c, 0, nr, target, eot); } @@ -465,12 +573,12 @@ static void emit_linterp(struct brw_wm_compile *c, struct brw_reg interp[4]; struct brw_reg dst, delta0, delta1; struct brw_reg src0; + GLuint nr, i; src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1); delta0 = get_src_reg(c, &inst->SrcReg[1], 0, 1); delta1 = get_src_reg(c, &inst->SrcReg[1], 1, 1); - GLuint nr = src0.nr; - int i; + nr = src0.nr; interp[0] = brw_vec1_grf(nr, 0); interp[1] = brw_vec1_grf(nr, 4); @@ -494,10 +602,10 @@ static void emit_cinterp(struct brw_wm_compile *c, struct brw_reg interp[4]; struct brw_reg dst, src0; + GLuint nr, i; src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1); - GLuint nr = src0.nr; - int i; + nr = src0.nr; interp[0] = brw_vec1_grf(nr, 0); interp[1] = brw_vec1_grf(nr, 4); @@ -521,13 +629,13 @@ static void emit_pinterp(struct brw_wm_compile *c, struct brw_reg interp[4]; struct brw_reg dst, delta0, delta1; struct brw_reg src0, w; + GLuint nr, i; src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1); delta0 = get_src_reg(c, &inst->SrcReg[1], 0, 1); delta1 = get_src_reg(c, &inst->SrcReg[1], 1, 1); w = get_src_reg(c, &inst->SrcReg[2], 3, 1); - GLuint nr = src0.nr; - int i; + nr = src0.nr; interp[0] = brw_vec1_grf(nr, 0); interp[1] = brw_vec1_grf(nr, 4); @@ -627,23 +735,46 @@ static void emit_dph(struct brw_wm_compile *c, brw_set_saturate(p, 0); } +/** + * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. + * Note that the result of the function is smeared across the dest + * register's X, Y, Z and W channels (subject to writemasking of course). + */ static void emit_math1(struct brw_wm_compile *c, struct prog_instruction *inst, GLuint func) { struct brw_compile *p = &c->func; - struct brw_reg src0, dst; + struct brw_reg src0, dst, tmp; + const int mark = mark_tmps( c ); + int i; + + tmp = alloc_tmp(c); + /* Get first component of source register */ src0 = get_src_reg(c, &inst->SrcReg[0], 0, 1); - dst = get_dst_reg(c, inst, get_scalar_dst_index(inst), 1); + + /* tmp = func(src0) */ brw_MOV(p, brw_message_reg(2), src0); brw_math(p, - dst, - func, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); + tmp, + func, + (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + /*tmp.dw1.bits.swizzle = SWIZZLE_XXXX;*/ + + /* replicate tmp value across enabled dest channels */ + for (i = 0; i < 4; i++) { + if (inst->DstReg.WriteMask & (1 << i)) { + dst = get_dst_reg(c, inst, i, 1); + brw_MOV(p, dst, tmp); + } + } + + release_tmps(c, mark); } static void emit_rcp(struct brw_wm_compile *c, @@ -1045,23 +1176,23 @@ static void emit_ddy(struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static __inline struct brw_reg high_words( struct brw_reg reg ) +static INLINE struct brw_reg high_words( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), 0, 8, 2 ); } -static __inline struct brw_reg low_words( struct brw_reg reg ) +static INLINE struct brw_reg low_words( struct brw_reg reg ) { return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); } -static __inline struct brw_reg even_bytes( struct brw_reg reg ) +static INLINE struct brw_reg even_bytes( struct brw_reg reg ) { return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); } -static __inline struct brw_reg odd_bytes( struct brw_reg reg ) +static INLINE struct brw_reg odd_bytes( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), 0, 16, 2 ); @@ -1366,9 +1497,11 @@ static void emit_noise2( struct brw_wm_compile *c, release_tmps( c, mark ); } -/* The three-dimensional case is much like the one- and two- versions above, - but since the number of corners is rapidly growing we now pack 16 16-bit - hashes into each register to extract more parallelism from the EUs. */ +/** + * The three-dimensional case is much like the one- and two- versions above, + * but since the number of corners is rapidly growing we now pack 16 16-bit + * hashes into each register to extract more parallelism from the EUs. + */ static void noise3_sub( struct brw_wm_compile *c ) { struct brw_compile *p = &c->func; @@ -1670,13 +1803,15 @@ static void emit_noise3( struct brw_wm_compile *c, release_tmps( c, mark ); } -/* For the four-dimensional case, the little micro-optimisation benefits - we obtain by unrolling all the loops aren't worth the massive bloat it - now causes. Instead, we loop twice around performing a similar operation - to noise3, once for the w=0 cube and once for the w=1, with a bit more - code to glue it all together. */ -static void noise4_sub( struct brw_wm_compile *c ) { - +/** + * For the four-dimensional case, the little micro-optimisation benefits + * we obtain by unrolling all the loops aren't worth the massive bloat it + * now causes. Instead, we loop twice around performing a similar operation + * to noise3, once for the w=0 cube and once for the w=1, with a bit more + * code to glue it all together. + */ +static void noise4_sub( struct brw_wm_compile *c ) +{ struct brw_compile *p = &c->func; struct brw_reg param[ 4 ], x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */ @@ -2244,28 +2379,12 @@ static void emit_tex(struct brw_wm_compile *c, brw_MOV(p, dst[3], brw_imm_f(1.0)); } +/** + * Resolve subroutine calls after code emit is done. + */ static void post_wm_emit( struct brw_wm_compile *c ) { - GLuint nr_insns = c->fp->program.Base.NumInstructions; - GLuint insn, target_insn; - struct prog_instruction *inst1, *inst2; - struct brw_instruction *brw_inst1, *brw_inst2; - int offset; - for (insn = 0; insn < nr_insns; insn++) { - inst1 = &c->fp->program.Base.Instructions[insn]; - brw_inst1 = inst1->Data; - switch (inst1->Opcode) { - case OPCODE_CAL: - target_insn = inst1->BranchTarget; - inst2 = &c->fp->program.Base.Instructions[target_insn]; - brw_inst2 = inst2->Data; - offset = brw_inst2 - brw_inst1; - brw_set_src1(brw_inst1, brw_imm_d(offset*16)); - break; - default: - break; - } - } + brw_resolve_cals(&c->func); } static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) @@ -2285,10 +2404,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { struct prog_instruction *inst = &c->prog_instructions[i]; - struct prog_instruction *orig_inst; - - if ((orig_inst = inst->Data) != 0) - orig_inst->Data = current_insn(p); if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); @@ -2446,7 +2561,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_ENDIF(p, if_inst[--if_insn]); break; case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; case OPCODE_ENDSUB: + /* no-op */ break; case OPCODE_CAL: brw_push_insn_state(p); @@ -2456,8 +2574,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_set_access_mode(p, BRW_ALIGN_16); brw_ADD(p, get_addr_reg(stack_index), get_addr_reg(stack_index), brw_imm_d(4)); - orig_inst = inst->Data; - orig_inst->Data = &p->store[p->nr_insn]; + brw_save_call(&c->func, inst->Comment, p->nr_insn); brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); brw_pop_insn_state(p); break; @@ -2510,14 +2627,34 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_set_predicate_control(p, BRW_PREDICATE_NONE); } post_wm_emit(c); - for (i = 0; i < c->fp->program.Base.NumInstructions; i++) - c->fp->program.Base.Instructions[i].Data = NULL; + + if (c->reg_index >= BRW_WM_MAX_GRF) { + _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()"); + /* XXX we need to do some proper error recovery here */ + } } + +/** + * Do GPU code generation for shaders that use GLSL features such as + * flow control. Other shaders will be compiled with the + */ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { + if (INTEL_DEBUG & DEBUG_WM) { + _mesa_printf("brw_wm_glsl_emit:\n"); + } + + /* initial instruction translation/simplification */ brw_wm_pass_fp(c); + + /* actual code generation */ brw_wm_emit_glsl(brw, c); + + if (INTEL_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "brw_wm_glsl_emit done"); + } + c->prog_data.total_grf = c->reg_index; c->prog_data.total_scratch = 0; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 590cd946ec..2debd0678a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -334,8 +334,9 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, } -static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c, - const struct prog_instruction *inst ) +static void +translate_insn(struct brw_wm_compile *c, + const struct prog_instruction *inst) { struct brw_wm_instruction *out = get_instruction(c); GLuint writemask = inst->DstReg.WriteMask; @@ -348,8 +349,9 @@ static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c, out->saturate = (inst->SaturateMode != SATURATE_OFF); out->tex_unit = inst->TexSrcUnit; out->tex_idx = inst->TexSrcTarget; - out->eot = inst->Sampler & 1; - out->target = inst->Sampler>>1; + out->tex_shadow = inst->TexShadow; + out->eot = inst->Aux & 1; + out->target = inst->Aux >> 1; /* Args: */ @@ -365,8 +367,6 @@ static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c, pass0_set_dst_scalar(c, out, inst, writemask); else pass0_set_dst(c, out, inst, writemask); - - return out; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 6eaed8a665..cf031899dd 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -210,9 +210,10 @@ void brw_wm_pass1( struct brw_wm_compile *c ) break; case OPCODE_TEX: + case OPCODE_TXP: read0 = get_texcoord_mask(inst->tex_idx); - if (c->key.shadowtex_mask & (1<<inst->tex_unit)) + if (inst->tex_shadow) read0 |= WRITEMASK_Z; break; @@ -267,7 +268,6 @@ void brw_wm_pass1( struct brw_wm_compile *c ) break; case OPCODE_DST: - case OPCODE_TXP: default: break; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index b6dac0d698..68a9296a71 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -95,6 +95,7 @@ struct wm_sampler_key { int sampler_count; struct wm_sampler_entry { + GLenum tex_target; GLenum wrap_r, wrap_s, wrap_t; float maxlod, minlod; float lod_bias; @@ -168,19 +169,20 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, } } - sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); - sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); - sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t); - - /* Fulsim complains if I don't do this. Hardware doesn't mind: - */ -#if 0 - if (texObj->Target == GL_TEXTURE_CUBE_MAP_ARB) { + if (key->tex_target == GL_TEXTURE_CUBE_MAP && + (key->minfilter != GL_NEAREST || key->magfilter != GL_NEAREST)) { + /* If we're using anything but nearest sampling for a cube map, we + * need to set this wrap mode to avoid GPU lock-ups. + */ sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; } -#endif + else { + sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r); + sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s); + sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t); + } /* Set shadow function: */ @@ -234,6 +236,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw, struct gl_texture_image *firstImage = texObj->Image[0][intelObj->firstLevel]; + entry->tex_target = texObj->Target; + entry->wrap_r = texObj->WrapR; entry->wrap_s = texObj->WrapS; entry->wrap_t = texObj->WrapT; diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 3c3b3473d6..63fc8a004f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -62,6 +62,7 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) { GLcontext *ctx = &brw->intel.ctx; const struct gl_fragment_program *fp = brw->fragment_program; + const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp; struct intel_context *intel = &brw->intel; memset(key, 0, sizeof(*key)); @@ -103,11 +104,14 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = - (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) != 0; + (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; /* _NEW_COLOR */ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; - key->is_glsl = brw_wm_is_glsl(fp); + key->is_glsl = bfp->isGLSL; + + /* temporary sanity check assertion */ + ASSERT(bfp->isGLSL == brw_wm_is_glsl(fp)); /* XXX: This needs a flag to indicate when it changes. */ key->stats_wm = intel->stats_wm; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index d70f9c646c..9b320480b6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -139,7 +139,18 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum depth_mode ) return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; case MESA_FORMAT_S8_Z24: - return BRW_SURFACEFORMAT_I24X8_UNORM; + /* XXX: these different surface formats don't seem to + * make any difference for shadow sampler/compares. + */ + if (depth_mode == GL_INTENSITY) + return BRW_SURFACEFORMAT_I24X8_UNORM; + else if (depth_mode == GL_ALPHA) + return BRW_SURFACEFORMAT_A24X8_UNORM; + else + return BRW_SURFACEFORMAT_L24X8_UNORM; + + case MESA_FORMAT_DUDV8: + return BRW_SURFACEFORMAT_R8G8_SNORM; default: assert(0); @@ -381,8 +392,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, * a more restrictive relocation to emit. */ dri_bo_emit_reloc(brw->wm.surf_bo[unit], - I915_GEM_DOMAIN_RENDER | - I915_GEM_DOMAIN_SAMPLER, + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0, offsetof(struct brw_surface_state, ss1), @@ -447,13 +457,13 @@ static void prepare_wm_surfaces(struct brw_context *brw ) GLuint i; int old_nr_surfaces; - if (brw->state.nr_draw_regions > 1) { - for (i = 0; i < brw->state.nr_draw_regions; i++) { - brw_update_region_surface(brw, brw->state.draw_regions[i], i, + if (brw->state.nr_color_regions > 1) { + for (i = 0; i < brw->state.nr_color_regions; i++) { + brw_update_region_surface(brw, brw->state.color_regions[i], i, GL_FALSE); } - }else { - brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE); + } else { + brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE); } old_nr_surfaces = brw->wm.nr_surfaces; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 9d9937289a..29dc05c518 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -207,7 +207,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, used); /* Emit a flush if the bufmgr doesn't do it for us. */ - if (!intel->ttm) { + if (intel->always_flush_cache || !intel->ttm) { *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd(); batch->ptr += 4; used = batch->ptr - batch->map; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 208f90c0ab..4e033082b4 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -332,6 +332,8 @@ intelEmitCopyBlit(struct intel_context *intel, switch (cpp) { case 1: + CMD = XY_SRC_COPY_BLT_CMD; + break; case 2: case 3: BR13 |= (1 << 24); @@ -562,7 +564,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - intel_batchbuffer_emit_mi_flush(intel->batch); } UNLOCK_HARDWARE(intel); diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 60d7bb3770..b7c7eeb368 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -35,9 +35,6 @@ #include "intel_batchbuffer.h" #include "intel_regions.h" -static GLboolean intel_bufferobj_unmap(GLcontext * ctx, - GLenum target, - struct gl_buffer_object *obj); /** Allocates a new dri_bo to store the data for the buffer object. */ static void @@ -103,12 +100,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) struct intel_buffer_object *intel_obj = intel_buffer_object(obj); assert(intel_obj); - - /* Buffer objects are automatically unmapped when deleting according - * to the spec. - */ - if (obj->Pointer) - intel_bufferobj_unmap(ctx, 0, obj); + assert(!obj->Pointer); /* Mesa should have unmapped it */ if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); @@ -141,11 +133,7 @@ intel_bufferobj_data(GLcontext * ctx, intel_obj->Base.Size = size; intel_obj->Base.Usage = usage; - /* Buffer objects are automatically unmapped when creating new data buffers - * according to the spec. - */ - if (obj->Pointer) - intel_bufferobj_unmap(ctx, 0, obj); + assert(!obj->Pointer); /* Mesa should have unmapped it */ if (intel_obj->region) intel_bufferobj_release_region(intel, intel_obj); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 7f2144abd4..0929a2c223 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -263,7 +263,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) } } else { - /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */ + /* XXX FBO: instead of FALSE, pass ctx->Stencil._Enabled ??? */ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } @@ -274,9 +274,14 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) ctx->Driver.Enable(ctx, GL_DEPTH_TEST, (ctx->Depth.Test && fb->Visual.depthBits > 0)); ctx->Driver.Enable(ctx, GL_STENCIL_TEST, - (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0)); + (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0)); } else { + /* Mesa's Stencil._Enabled field is updated when + * _NEW_BUFFERS | _NEW_STENCIL, but i965 code assumes that the value + * only changes with _NEW_STENCIL (which seems sensible). So flag it + * here since this is the _NEW_BUFFERS path. + */ ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index d1b4941601..4593d90df3 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -46,6 +46,13 @@ #define PCI_CHIP_G33_G 0x29C2 #define PCI_CHIP_Q33_G 0x29D2 +#define PCI_CHIP_IGD_GM 0xA011 +#define PCI_CHIP_IGD_G 0xA001 + +#define IS_IGDGM(devid) (devid == PCI_CHIP_IGD_GM) +#define IS_IGDG(devid) (devid == PCI_CHIP_IGD_G) +#define IS_IGD(devid) (IS_IGDG(devid) || IS_IGDGM(devid)) + #define PCI_CHIP_I965_G 0x29A2 #define PCI_CHIP_I965_Q 0x2992 #define PCI_CHIP_I965_G_1 0x2982 @@ -66,7 +73,7 @@ devid == PCI_CHIP_I945_GME || \ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ - devid == PCI_CHIP_GM45_GM) + devid == PCI_CHIP_GM45_GM || IS_IGD(devid)) #define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \ devid == PCI_CHIP_Q45_G || \ @@ -84,7 +91,7 @@ devid == PCI_CHIP_I945_GME || \ devid == PCI_CHIP_G33_G || \ devid == PCI_CHIP_Q33_G || \ - devid == PCI_CHIP_Q35_G) + devid == PCI_CHIP_Q35_G || IS_IGD(devid)) #define IS_965(devid) (devid == PCI_CHIP_I965_G || \ devid == PCI_CHIP_I965_Q || \ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index b229136316..28281b3861 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -54,6 +54,17 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT +#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \ + BUFFER_BIT_FRONT_LEFT | \ + BUFFER_BIT_COLOR0 | \ + BUFFER_BIT_COLOR1 | \ + BUFFER_BIT_COLOR2 | \ + BUFFER_BIT_COLOR3 | \ + BUFFER_BIT_COLOR4 | \ + BUFFER_BIT_COLOR5 | \ + BUFFER_BIT_COLOR6 | \ + BUFFER_BIT_COLOR7) + /** * Perform glClear where mask contains only color, depth, and/or stencil. * @@ -72,11 +83,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; int i; GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; - GLboolean saved_shader_program = 0; + GLuint saved_shader_program = 0; unsigned int saved_active_texture; - assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT | - BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0); + assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | + BUFFER_BIT_STENCIL)) == 0); _mesa_PushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT | @@ -170,11 +181,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) while (mask != 0) { GLuint this_mask = 0; + GLuint color_bit; - if (mask & BUFFER_BIT_BACK_LEFT) - this_mask = BUFFER_BIT_BACK_LEFT; - else if (mask & BUFFER_BIT_FRONT_LEFT) - this_mask = BUFFER_BIT_FRONT_LEFT; + color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); + if (color_bit != 0) + this_mask |= (1 << (color_bit - 1)); /* Clear depth/stencil in the same pass as color. */ this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); @@ -186,6 +197,9 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_DrawBuffer(GL_FRONT_LEFT); else if (this_mask & BUFFER_BIT_BACK_LEFT) _mesa_DrawBuffer(GL_BACK_LEFT); + else if (color_bit != 0) + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 + + (color_bit - BUFFER_COLOR0 - 1)); else _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); @@ -233,13 +247,10 @@ static const char *buffer_names[] = { [BUFFER_BACK_LEFT] = "back", [BUFFER_FRONT_RIGHT] = "front right", [BUFFER_BACK_RIGHT] = "back right", - [BUFFER_AUX0] = "aux0", - [BUFFER_AUX1] = "aux1", - [BUFFER_AUX2] = "aux2", - [BUFFER_AUX3] = "aux3", [BUFFER_DEPTH] = "depth", [BUFFER_STENCIL] = "stencil", [BUFFER_ACCUM] = "accum", + [BUFFER_AUX0] = "aux0", [BUFFER_COLOR0] = "color0", [BUFFER_COLOR1] = "color1", [BUFFER_COLOR2] = "color2", @@ -313,8 +324,11 @@ intelClear(GLcontext *ctx, GLbitfield mask) * buffer with it. */ if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { - tri_mask |= blit_mask & BUFFER_BIT_BACK_LEFT; - blit_mask &= ~BUFFER_BIT_BACK_LEFT; + int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS); + if (color_bit != 0) { + tri_mask |= blit_mask & (1 << (color_bit - 1)); + blit_mask &= ~(1 << (color_bit - 1)); + } } /* SW fallback clearing */ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index d7ccfa0605..888bb3f18f 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -123,6 +123,10 @@ intelGetString(GLcontext * ctx, GLenum name) case PCI_CHIP_Q33_G: chipset = "Intel(R) Q33"; break; + case PCI_CHIP_IGD_GM: + case PCI_CHIP_IGD_G: + chipset = "Intel(R) IGD"; + break; case PCI_CHIP_I965_Q: chipset = "Intel(R) 965Q"; break; @@ -502,10 +506,16 @@ intelInitContext(struct intel_context *intel, * start. */ if (getenv("INTEL_STRICT_CONFORMANCE")) { - intel->strict_conformance = 1; + unsigned int value = atoi(getenv("INTEL_STRICT_CONFORMANCE")); + if (value > 0) { + intel->conformance_mode = value; + } + else { + intel->conformance_mode = 1; + } } - if (intel->strict_conformance) { + if (intel->conformance_mode > 0) { ctx->Const.MinLineWidth = 1.0; ctx->Const.MinLineWidthAA = 1.0; ctx->Const.MaxLineWidth = 1.0; @@ -573,8 +583,6 @@ intelInitContext(struct intel_context *intel, intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - _math_matrix_ctr(&intel->ViewportMatrix); - if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); @@ -610,6 +618,16 @@ intelInitContext(struct intel_context *intel, intel->no_rast = 1; } + if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) { + fprintf(stderr, "flushing batchbuffer before/after each draw call\n"); + intel->always_flush_batch = 1; + } + + if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) { + fprintf(stderr, "flushing GPU caches before/after each draw call\n"); + intel->always_flush_cache = 1; + } + /* Disable all hardware rendering (skip emitting batches and fences/waits * to the kernel) */ diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 18dc43c4a4..e520ecf220 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -100,7 +100,6 @@ struct intel_context GLuint num_regions); GLuint (*flush_cmd) (void); - void (*emit_flush) (struct intel_context *intel, GLuint unused); void (*reduced_primitive_state) (struct intel_context * intel, GLenum rprim); @@ -229,7 +228,14 @@ struct intel_context GLboolean hw_stipple; GLboolean depth_buffer_is_float; GLboolean no_rast; - GLboolean strict_conformance; + GLboolean always_flush_batch; + GLboolean always_flush_cache; + + /* 0 - nonconformant, best performance; + * 1 - fallback to sw for known conformance bugs + * 2 - always fallback to sw + */ + GLuint conformance_mode; /* State for intelvb.c and inteltris.c. */ diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 136221c37f..f2e2e61935 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -1595,7 +1595,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) "3DPRIMITIVE: %s %s\n", get_965_prim_type(data[0]), (data[0] & (1 << 15)) ? "random" : "sequential"); - instr_out(data, hw_offset, 1, "primitive count\n"); + instr_out(data, hw_offset, 1, "vertex count\n"); instr_out(data, hw_offset, 2, "start vertex\n"); instr_out(data, hw_offset, 3, "instance count\n"); instr_out(data, hw_offset, 4, "start instance\n"); diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h new file mode 100644 index 0000000000..16d7708453 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h @@ -0,0 +1,54 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** + * Wrapper around the depthtmp.h macrofest to generate spans code for + * all the tiling styles. + */ + +#define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel##x) +#include "depthtmp.h" + +#define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(X_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(X_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_XTile_##x) +#include "depthtmp.h" + +#define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(Y_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(Y_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_YTile_##x) +#include "depthtmp.h" + +#undef INTEL_VALUE_TYPE +#undef INTEL_WRITE_DEPTH +#undef INTEL_READ_DEPTH +#undef INTEL_TAG diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 28223ca141..8dd0b2461b 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -49,6 +49,7 @@ #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil +#define need_GL_ATI_envmap_bumpmap #define need_GL_NV_point_sprite #define need_GL_NV_vertex_program #define need_GL_VERSION_2_0 @@ -129,11 +130,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_point_sprite", NULL }, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, -#if 0 - /* Support for GLSL 1.20 is currently broken in core Mesa. - */ { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, -#endif { "GL_ARB_shadow", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, @@ -142,6 +139,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_EXT_texture_sRGB", NULL }, { "GL_EXT_texture_swizzle", NULL }, { "GL_EXT_vertex_array_bgra", NULL }, + { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions }, { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, { "GL_ATI_texture_env_combine3", NULL }, { "GL_NV_texture_env_combine4", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 54d6044ad3..a401f730ba 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -210,7 +210,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel, cpp, width, height, pitch); + irb->region = intel_region_alloc(intel, cpp, width, height, pitch, + GL_TRUE); if (!irb->region) return GL_FALSE; /* out of memory? */ @@ -322,6 +323,15 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 5; irb->Base.DataType = GL_UNSIGNED_BYTE; break; + case GL_RGB8: + irb->Base._ActualFormat = GL_RGB8; + irb->Base._BaseFormat = GL_RGB; + irb->Base.RedBits = 8; + irb->Base.GreenBits = 8; + irb->Base.BlueBits = 8; + irb->Base.AlphaBits = 0; + irb->Base.DataType = GL_UNSIGNED_BYTE; + break; case GL_RGBA8: irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; @@ -602,19 +612,16 @@ static void intel_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); - - DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name); - - if (irb) { - /* just release the region */ - intel_region_release(&irb->region); - } - else if (att->Renderbuffer) { - /* software fallback */ - _mesa_finish_render_texture(ctx, att); - /* XXX FBO: Need to unmap the buffer (or in intelSpanRenderStart???) */ - } + /* no-op + * Previously we released the renderbuffer's intel_region but + * that's not necessary and actually caused problems when trying + * to do a glRead/CopyPixels from the renderbuffer later. + * The region will be released later if the texture is replaced + * or the renderbuffer deleted. + * + * The intention of this driver hook is more of a "done rendering + * to texture, please re-twiddle/etc if necessary". + */ } @@ -624,6 +631,7 @@ intel_finish_render_texture(GLcontext * ctx, static void intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { + struct intel_context *intel = intel_context(ctx); const struct intel_renderbuffer *depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); const struct intel_renderbuffer *stencilRb = @@ -635,6 +643,35 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) */ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } + + /* check that texture color buffers are a format we can render into */ + { + const struct gl_texture_format *supportedFormat; + GLuint i; + + /* The texture format we can render into seems to depend on the + * screen depth. There currently seems to be a problem when + * rendering into a rgb565 texture when the screen is abgr8888. + */ + + if (intel->ctx.Visual.rgbBits >= 24) + supportedFormat = &_mesa_texformat_argb8888; + else + supportedFormat = &_mesa_texformat_rgb565; + + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + const struct gl_texture_object *texObj = + fb->Attachment[BUFFER_COLOR0 + i].Texture; + if (texObj) { + const struct gl_texture_image *texImg = + texObj->Image[0][texObj->BaseLevel]; + if (texImg && texImg->TexFormat != supportedFormat) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + break; + } + } + } + } } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index bf1c3f03f0..6e1e034e53 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -103,7 +103,8 @@ intel_miptree_create(struct intel_context *intel, GLuint last_level, GLuint width0, GLuint height0, - GLuint depth0, GLuint cpp, GLuint compress_byte) + GLuint depth0, GLuint cpp, GLuint compress_byte, + GLboolean expect_accelerated_upload) { struct intel_mipmap_tree *mt; @@ -120,7 +121,8 @@ intel_miptree_create(struct intel_context *intel, mt->cpp, mt->pitch, mt->total_height, - mt->pitch); + mt->pitch, + expect_accelerated_upload); if (!mt->region) { free(mt); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index c9537dbb9a..4060b9df78 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -133,7 +133,8 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, GLuint height0, GLuint depth0, GLuint cpp, - GLuint compress_byte); + GLuint compress_byte, + GLboolean expect_accelerated_upload); struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index 5e32288844..7041ff389a 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -30,6 +30,7 @@ #include "main/context.h" #include "main/enable.h" #include "main/matrix.h" +#include "main/viewport.h" #include "swrast/swrast.h" #include "shader/arbprogram.h" #include "shader/program.h" @@ -112,7 +113,7 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_FALSE; } - if (ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled) { DBG("fallback due to image stencil\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 7c7aa6097c..d50dd68092 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -87,7 +87,7 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Color.AlphaEnabled || ctx->Depth.Test || ctx->Fog.Enabled || - ctx->Stencil.Enabled || + ctx->Stencil._Enabled || !ctx->Color.ColorMask[0] || !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 7be7ea82b3..e8d5ac8569 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -233,7 +233,7 @@ intel_stencil_drawpixels(GLcontext * ctx, } /* We don't support stencil testing/ops here */ - if (ctx->Stencil.Enabled) + if (ctx->Stencil._Enabled) return GL_FALSE; /* We use FBOs for our wrapping of the depthbuffer into a color diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index ec85c4131a..0aa5b8c02c 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -109,12 +109,18 @@ intel_region_alloc_internal(struct intel_context *intel, struct intel_region * intel_region_alloc(struct intel_context *intel, - GLuint cpp, GLuint width, GLuint height, GLuint pitch) + GLuint cpp, GLuint width, GLuint height, GLuint pitch, + GLboolean expect_accelerated_upload) { dri_bo *buffer; - buffer = dri_bo_alloc(intel->bufmgr, "region", - pitch * cpp * height, 64); + if (expect_accelerated_upload) { + buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", + pitch * cpp * height, 64); + } else { + buffer = drm_intel_bo_alloc(intel->bufmgr, "region", + pitch * cpp * height, 64); + } return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer); } @@ -460,7 +466,8 @@ intel_recreate_static(struct intel_context *intel, else region->cpp = intel->ctx.Visual.rgbBits / 8; region->pitch = intelScreen->pitch; - region->height = intelScreen->height; /* needed? */ + region->width = intelScreen->width; + region->height = intelScreen->height; if (region->buffer != NULL) { dri_bo_unreference(region->buffer); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 4b120ba4ce..45e2bf4e77 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -74,7 +74,8 @@ struct intel_region */ struct intel_region *intel_region_alloc(struct intel_context *intel, GLuint cpp, GLuint width, - GLuint height, GLuint pitch); + GLuint height, GLuint pitch, + GLboolean expect_accelerated_upload); struct intel_region * intel_region_alloc_for_handle(struct intel_context *intel, diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index a52271158c..e8c074712c 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -71,10 +71,12 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false) + DRI_CONF_ALWAYS_FLUSH_BATCH(false) + DRI_CONF_ALWAYS_FLUSH_CACHE(false) DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 6; +const GLuint __driNConfigOptions = 8; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -302,6 +304,7 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) dri_bufmgr_destroy(intelScreen->bufmgr); intelUnmapScreenRegions(intelScreen); + driDestroyOptionCache(&intelScreen->optionCache); FREE(intelScreen); sPriv->private = NULL; @@ -322,7 +325,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else { GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); - GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); + GLenum rgbFormat; struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); @@ -331,6 +334,13 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + if (mesaVis->redBits == 5) + rgbFormat = GL_RGB5; + else if (mesaVis->alphaBits == 0) + rgbFormat = GL_RGB8; + else + rgbFormat = GL_RGBA8; + /* setup the hardware-based renderbuffers */ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, @@ -384,7 +394,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, static void intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -757,13 +767,34 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) fb_format[2] = GL_BGRA; fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV; + depth_bits[0] = 0; + stencil_bits[0] = 0; + for (color = 0; color < ARRAY_SIZE(fb_format); color++) { __DRIconfig **new_configs; + int depth_factor; + /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer + * with the same cpp as the drawable. So we can't support depth cpp != + * color cpp currently. + */ + if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { + depth_bits[1] = 16; + stencil_bits[1] = 0; + + depth_factor = 2; + } else { + depth_bits[1] = 24; + stencil_bits[1] = 0; + depth_bits[2] = 24; + stencil_bits[2] = 8; + + depth_factor = 3; + } new_configs = driCreateConfigs(fb_format[color], fb_type[color], depth_bits, stencil_bits, - ARRAY_SIZE(depth_bits), + depth_factor, back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_samples_array, diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index bdd2fd9e85..c3a873f1ab 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -131,6 +131,18 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) dri_bo_subdata(irb->region->buffer, offset, 1, &val); } +static uint32_t +z24s8_to_s8z24(uint32_t val) +{ + return (val << 24) | (val >> 8); +} + +static uint32_t +s8z24_to_z24s8(uint32_t val) +{ + return (val >> 24) | (val << 8); +} + static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, int x, int y) { @@ -293,101 +305,29 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) #define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define SPANTMP_PIXEL_FMT GL_RGB -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 - -#define TAG(x) intel##x##_RGB565 -#define TAG2(x,y) intel##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V) -#include "spantmp2.h" - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel##x##_ARGB8888 -#define TAG2(x,y) intel##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V) -#include "spantmp2.h" - -/* 32 bit, xRGB8888 color spanline and pixel functions - */ -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel##x##_xRGB8888 -#define TAG2(x,y) intel##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V) -#include "spantmp2.h" - -/* 16 bit RGB565 color tile spanline and pixel functions - */ - -#define SPANTMP_PIXEL_FMT GL_RGB -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 - -#define TAG(x) intel_XTile_##x##_RGB565 -#define TAG2(x,y) intel_XTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V) -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT GL_RGB -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 - -#define TAG(x) intel_YTile_##x##_RGB565 -#define TAG2(x,y) intel_YTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V) -#include "spantmp2.h" - -/* 32 bit ARGB888 color tile spanline and pixel functions - */ - -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel_XTile_##x##_ARGB8888 -#define TAG2(x,y) intel_XTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V) -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel_YTile_##x##_ARGB8888 -#define TAG2(x,y) intel_YTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V) -#include "spantmp2.h" - -/* 32 bit xRGB888 color tile spanline and pixel functions - */ - -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel_XTile_##x##_xRGB8888 -#define TAG2(x,y) intel_XTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V) -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT GL_BGRA -#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV - -#define TAG(x) intel_YTile_##x##_xRGB8888 -#define TAG2(x,y) intel_YTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V) -#include "spantmp2.h" +/* r5g6b5 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_RGB +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_RGB565 +#include "intel_spantmp.h" + +/* a8r8g8b8 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define INTEL_READ_VALUE(offset) pread_32(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_32(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB8888 +#include "intel_spantmp.h" + +/* x8r8g8b8 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v) +#define INTEL_TAG(x) x##_xRGB8888 +#include "intel_spantmp.h" #define LOCAL_DEPTH_VARS \ struct intel_context *intel = intel_context(ctx); \ @@ -402,98 +342,26 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS -/** - ** 16-bit depthbuffer functions. - **/ -#define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y)) -#define TAG(x) intel##x##_z16 -#include "depthtmp.h" +/* z16 depthbuffer functions. */ +#define INTEL_VALUE_TYPE GLushort +#define INTEL_WRITE_DEPTH(offset, d) pwrite_16(irb, offset, d) +#define INTEL_READ_DEPTH(offset) pread_16(irb, offset) +#define INTEL_TAG(name) name##_z16 +#include "intel_depthtmp.h" +/* z24 depthbuffer functions. */ +#define INTEL_VALUE_TYPE GLuint +#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) +#define INTEL_READ_DEPTH(offset) pread_32(irb, offset) +#define INTEL_TAG(name) name##_z24 +#include "intel_depthtmp.h" -/** - ** 16-bit x tile depthbuffer functions. - **/ -#define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y)) -#define TAG(x) intel_XTile_##x##_z16 -#include "depthtmp.h" - -/** - ** 16-bit y tile depthbuffer functions. - **/ -#define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y)) -#define TAG(x) intel_YTile_##x##_z16 -#include "depthtmp.h" - - -/** - ** 24/8-bit interleaved depth/stencil functions - ** Note: we're actually reading back combined depth+stencil values. - ** The wrappers in main/depthstencil.c are used to extract the depth - ** and stencil values. - **/ -#define VALUE_TYPE GLuint - -/* Change ZZZS -> SZZZ */ -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) - -/* Change SZZZ -> ZZZS */ -#define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \ - d = (tmp << 8) | (tmp >> 24); \ -} - -#define TAG(x) intel##x##_z24_s8 -#include "depthtmp.h" - - -/** - ** 24/8-bit x-tile interleaved depth/stencil functions - ** Note: we're actually reading back combined depth+stencil values. - ** The wrappers in main/depthstencil.c are used to extract the depth - ** and stencil values. - **/ -#define VALUE_TYPE GLuint - -/* Change ZZZS -> SZZZ */ -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) - -/* Change SZZZ -> ZZZS */ -#define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \ - d = (tmp << 8) | (tmp >> 24); \ -} - -#define TAG(x) intel_XTile_##x##_z24_s8 -#include "depthtmp.h" - -/** - ** 24/8-bit y-tile interleaved depth/stencil functions - ** Note: we're actually reading back combined depth+stencil values. - ** The wrappers in main/depthstencil.c are used to extract the depth - ** and stencil values. - **/ -#define VALUE_TYPE GLuint - -/* Change ZZZS -> SZZZ */ -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) - -/* Change SZZZ -> ZZZS */ -#define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \ - d = (tmp << 8) | (tmp >> 24); \ -} - -#define TAG(x) intel_YTile_##x##_z24_s8 -#include "depthtmp.h" +/* z24s8 depthbuffer functions. */ +#define INTEL_VALUE_TYPE GLuint +#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d)) +#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset)) +#define INTEL_TAG(name) name##_z24_s8 +#include "intel_depthtmp.h" /** @@ -752,8 +620,21 @@ intel_set_span_functions(struct intel_context *intel, break; } } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */ - rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24(rb); + break; + } + } + else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { switch (tiling) { case I915_TILING_NONE: default: diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h new file mode 100644 index 0000000000..ead0b1c168 --- /dev/null +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -0,0 +1,61 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** + * Wrapper around the spantmp.h macrofest to generate spans code for + * all the tiling styles. + */ + +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel##x) +#define TAG2(x, y) INTEL_TAG(intel##x)##y +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_XTile_##x) +#define TAG2(x, y) INTEL_TAG(intel_XTile_##x)##y +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) +#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_YTile_##x) +#define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y +#include "spantmp2.h" + +#undef INTEL_PIXEL_FMT +#undef INTEL_PIXEL_TYPE +#undef INTEL_WRITE_VALUE +#undef INTEL_READ_VALUE +#undef INTEL_TAG diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 2715a540d0..8732354e7a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -3,11 +3,15 @@ #include "main/texformat.h" #include "main/enums.h" -/* It works out that this function is fine for all the supported + +/** + * Choose hardware texture format given the user's glTexImage parameters. + * + * It works out that this function is fine for all the supported * hardware. However, there is still a need to map the formats onto * hardware descriptors. - */ -/* Note that the i915 can actually support many more formats than + * + * Note that the i915 can actually support many more formats than * these if we take the step of simply swizzling the colors * immediately after sampling... */ @@ -18,6 +22,11 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, struct intel_context *intel = intel_context(ctx); const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24); +#if 0 + printf("%s intFmt=0x%x format=0x%x type=0x%x\n", + __FUNCTION__, internalFormat, format, type); +#endif + switch (internalFormat) { case 4: case GL_RGBA: @@ -165,6 +174,10 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: return &_mesa_texformat_srgb_dxt1; + + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return &_mesa_texformat_dudv8; #endif default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 866022d0ce..943636c37b 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -62,7 +62,8 @@ logbase2(int n) static void guess_and_alloc_mipmap_tree(struct intel_context *intel, struct intel_texture_object *intelObj, - struct intel_texture_image *intelImage) + struct intel_texture_image *intelImage, + GLboolean expect_accelerated_upload) { GLuint firstLevel; GLuint lastLevel; @@ -136,7 +137,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, height, depth, intelImage->base.TexFormat->TexelBytes, - comp_byte); + comp_byte, + expect_accelerated_upload); DBG("%s - success\n", __FUNCTION__); } @@ -385,7 +387,7 @@ intelTexImage(GLcontext * ctx, } if (!intelObj->mt) { - guess_and_alloc_mipmap_tree(intel, intelObj, intelImage); + guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL); if (!intelObj->mt) { DBG("guess_and_alloc_mipmap_tree: failed\n"); } @@ -415,7 +417,7 @@ intelTexImage(GLcontext * ctx, level, level, width, height, depth, intelImage->base.TexFormat->TexelBytes, - comp_byte); + comp_byte, pixels == NULL); } @@ -753,16 +755,21 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) _mesa_lock_texture(&intel->ctx, texObj); + texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level); + intelImage = intel_texture_image(texImage); + + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + assert(!texImage->Data); + } if (intelObj->mt) intel_miptree_release(intel, &intelObj->mt); intelObj->mt = mt; - texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level); _mesa_init_teximage_fields(&intel->ctx, target, texImage, rb->region->width, rb->region->height, 1, 0, internalFormat); - intelImage = intel_texture_image(texImage); intelImage->face = target_to_face(target); intelImage->level = level; texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat, diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 820683d42e..05a375e1f3 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -206,7 +206,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) firstImage->base.Height, firstImage->base.Depth, cpp, - comp_byte); + comp_byte, + GL_TRUE); } /* Pull in any images not in the object's tree: diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 43e59594dd..6440027ca4 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -374,7 +374,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index d4c5b6fd97..ad765d1dd7 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -206,8 +206,8 @@ static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit ) mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData; GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; - if (tObj != ctx->Texture.Unit[0].Current2D && - tObj != ctx->Texture.Unit[0].CurrentRect) + if (tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX] && + tObj != ctx->Texture.Unit[0].CurrentTex[TEXTURE_RECT_INDEX]) return; @@ -635,8 +635,8 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit ) mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData; GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; - if (tObj != ctx->Texture.Unit[source].Current2D && - tObj != ctx->Texture.Unit[source].CurrentRect) + if (tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_2D_INDEX] && + tObj != ctx->Texture.Unit[source].CurrentTex[TEXTURE_RECT_INDEX]) return; switch (ctx->Texture.Unit[source].EnvMode) { diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 926534d6df..0dc76fea50 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -816,7 +816,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 9f90047ba5..977dfa0b76 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -133,7 +133,7 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Scissor.Enabled || - ctx->Stencil.Enabled || + ctx->Stencil._Enabled || !ctx->Color.ColorMask[0] || !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 7cda4ca5d3..f5bcc2f290 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -353,7 +353,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index a6c655866a..354daef07f 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -87,7 +87,7 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Scissor.Enabled || - ctx->Stencil.Enabled || + ctx->Stencil._Enabled || !ctx->Color.ColorMask[0] || !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 058e0ee5be..e9cee1a637 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1234,26 +1234,26 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) fprintf(stderr, "%s unit %d\n", __FUNCTION__, unit); if (texUnit->TexGenEnabled & S_BIT) { - mode = texUnit->GenModeS; + mode = texUnit->GenS.Mode; } else { tgcm |= R200_TEXGEN_COMP_S << (unit * 4); } if (texUnit->TexGenEnabled & T_BIT) { - if (texUnit->GenModeT != mode) + if (texUnit->GenT.Mode != mode) mixed_fallback = GL_TRUE; } else { tgcm |= R200_TEXGEN_COMP_T << (unit * 4); } if (texUnit->TexGenEnabled & R_BIT) { - if (texUnit->GenModeR != mode) + if (texUnit->GenR.Mode != mode) mixed_fallback = GL_TRUE; } else { tgcm |= R200_TEXGEN_COMP_R << (unit * 4); } if (texUnit->TexGenEnabled & Q_BIT) { - if (texUnit->GenModeQ != mode) + if (texUnit->GenQ.Mode != mode) mixed_fallback = GL_TRUE; } else { tgcm |= R200_TEXGEN_COMP_Q << (unit * 4); @@ -1262,8 +1262,8 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) if (mixed_fallback) { if (R200_DEBUG & DEBUG_FALLBACKS) fprintf(stderr, "fallback mixed texgen, 0x%x (0x%x 0x%x 0x%x 0x%x)\n", - texUnit->TexGenEnabled, texUnit->GenModeS, texUnit->GenModeT, - texUnit->GenModeR, texUnit->GenModeQ); + texUnit->TexGenEnabled, texUnit->GenS.Mode, texUnit->GenT.Mode, + texUnit->GenR.Mode, texUnit->GenQ.Mode); return GL_FALSE; } @@ -1281,8 +1281,10 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) switch (mode) { case GL_OBJECT_LINEAR: { GLuint needtgenable = r200_need_dis_texgen( texUnit->TexGenEnabled, - texUnit->ObjectPlaneS, texUnit->ObjectPlaneT, - texUnit->ObjectPlaneR, texUnit->ObjectPlaneQ ); + texUnit->GenS.ObjectPlane, + texUnit->GenT.ObjectPlane, + texUnit->GenR.ObjectPlane, + texUnit->GenQ.ObjectPlane ); if (needtgenable & (S_BIT | T_BIT)) { if (R200_DEBUG & DEBUG_FALLBACKS) fprintf(stderr, "fallback mixed texgen / obj plane, 0x%x\n", @@ -1298,17 +1300,19 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) tgi |= R200_TEXGEN_INPUT_OBJ << inputshift; set_texgen_matrix( rmesa, unit, - (texUnit->TexGenEnabled & S_BIT) ? texUnit->ObjectPlaneS : I, - (texUnit->TexGenEnabled & T_BIT) ? texUnit->ObjectPlaneT : I + 4, - (texUnit->TexGenEnabled & R_BIT) ? texUnit->ObjectPlaneR : I + 8, - (texUnit->TexGenEnabled & Q_BIT) ? texUnit->ObjectPlaneQ : I + 12); + (texUnit->TexGenEnabled & S_BIT) ? texUnit->GenS.ObjectPlane : I, + (texUnit->TexGenEnabled & T_BIT) ? texUnit->GenT.ObjectPlane : I + 4, + (texUnit->TexGenEnabled & R_BIT) ? texUnit->GenR.ObjectPlane : I + 8, + (texUnit->TexGenEnabled & Q_BIT) ? texUnit->GenQ.ObjectPlane : I + 12); } break; case GL_EYE_LINEAR: { GLuint needtgenable = r200_need_dis_texgen( texUnit->TexGenEnabled, - texUnit->EyePlaneS, texUnit->EyePlaneT, - texUnit->EyePlaneR, texUnit->EyePlaneQ ); + texUnit->GenS.EyePlane, + texUnit->GenT.EyePlane, + texUnit->GenR.EyePlane, + texUnit->GenQ.EyePlane ); if (needtgenable & (S_BIT | T_BIT)) { if (R200_DEBUG & DEBUG_FALLBACKS) fprintf(stderr, "fallback mixed texgen / eye plane, 0x%x\n", @@ -1323,10 +1327,10 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) } tgi |= R200_TEXGEN_INPUT_EYE << inputshift; set_texgen_matrix( rmesa, unit, - (texUnit->TexGenEnabled & S_BIT) ? texUnit->EyePlaneS : I, - (texUnit->TexGenEnabled & T_BIT) ? texUnit->EyePlaneT : I + 4, - (texUnit->TexGenEnabled & R_BIT) ? texUnit->EyePlaneR : I + 8, - (texUnit->TexGenEnabled & Q_BIT) ? texUnit->EyePlaneQ : I + 12); + (texUnit->TexGenEnabled & S_BIT) ? texUnit->GenS.EyePlane : I, + (texUnit->TexGenEnabled & T_BIT) ? texUnit->GenT.EyePlane : I + 4, + (texUnit->TexGenEnabled & R_BIT) ? texUnit->GenR.EyePlane : I + 8, + (texUnit->TexGenEnabled & Q_BIT) ? texUnit->GenQ.EyePlane : I + 12); } break; @@ -1362,7 +1366,7 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit ) */ if (R200_DEBUG & DEBUG_FALLBACKS) fprintf(stderr, "fallback unsupported texgen, %d\n", - texUnit->GenModeS); + texUnit->GenS.Mode); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 888f91db73..aadd1443ad 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -202,7 +202,7 @@ static unsigned long t_dst(struct prog_dst_register *dst) } } -static unsigned long t_src_class(enum register_file file) +static unsigned long t_src_class(gl_register_file file) { switch(file){ diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 488fd44740..5bae37e1b1 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -82,7 +82,7 @@ int hw_tcl_on = 1; #define need_GL_EXT_blend_equation_separate #define need_GL_EXT_blend_func_separate #define need_GL_EXT_blend_minmax -//#define need_GL_EXT_fog_coord +#define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side @@ -110,7 +110,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, -// {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 1512e906e8..4bf0e7a189 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -177,14 +177,23 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) { - GLuint i, ret = 0; + GLuint i, ret = 0, first_free_texcoord = 0; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) { ret |= (4 << (3 * i)); + ++first_free_texcoord; } } + if (OutputsWritten & (1 << VERT_RESULT_FOGC)) { + if (first_free_texcoord > 8) { + fprintf(stderr, "\tout of free texcoords to write fog coord\n"); + _mesa_exit(-1); + } + ret |= 4 << (3 * first_free_texcoord); + } + return ret; } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 8d030c63fb..32182bb667 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -356,8 +356,8 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) static void nqssadce_init(struct nqssadce_state* s) { - s->Outputs[FRAG_RESULT_COLR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPR].Sourced = WRITEMASK_W; + s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; + s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; } diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 5f344be116..ed552d09bb 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1224,6 +1224,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_INST_COL_ADDR_SHIFT 18 #define R500_RS_INST_TEX_ADJ (1 << 25) #define R500_RS_INST_W_CN (1 << 26) +#define R500_RS_INST_TEX_ID(x) ((x) << R500_RS_INST_TEX_ID_SHIFT) +#define R500_RS_INST_TEX_ADDR(x) ((x) << R500_RS_INST_TEX_ADDR_SHIFT) +#define R500_RS_INST_COL_ID(x) ((x) << R500_RS_INST_COL_ID_SHIFT) +#define R500_RS_INST_COL_ADDR(x) ((x) << R500_RS_INST_COL_ADDR_SHIFT) /* These DWORDs control how vertex data is routed into fragment program * registers, after interpolators. @@ -1239,9 +1243,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RS_INST_TEX_ID(x) ((x) << 0) # define R300_RS_INST_TEX_CN_WRITE (1 << 3) # define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_TEX_ADDR(x) ((x) << R300_RS_INST_TEX_ADDR_SHIFT) # define R300_RS_INST_COL_ID(x) ((x) << 11) # define R300_RS_INST_COL_CN_WRITE (1 << 14) # define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_COL_ADDR(x) ((x) << R300_RS_INST_COL_ADDR_SHIFT) # define R300_RS_INST_TEX_ADJ (1 << 22) # define R300_RS_COL_BIAS_UNUSED_SHIFT 23 diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 17e7b5227a..f423029ee6 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -728,134 +728,6 @@ static void r300ColorMask(GLcontext * ctx, } /* ============================================================= - * Fog - */ -static void r300Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - union { - int i; - float f; - } fogScale, fogStart; - - (void)param; - - fogScale.i = r300->hw.fogp.cmd[R300_FOGP_SCALE]; - fogStart.i = r300->hw.fogp.cmd[R300_FOGP_START]; - - switch (pname) { - case GL_FOG_MODE: - switch (ctx->Fog.Mode) { - case GL_LINEAR: - R300_STATECHANGE(r300, fogs); - r300->hw.fogs.cmd[R300_FOGS_STATE] = - (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | - R300_FG_FOG_BLEND_FN_LINEAR; - - if (ctx->Fog.Start == ctx->Fog.End) { - fogScale.f = -1.0; - fogStart.f = 1.0; - } else { - fogScale.f = - 1.0 / (ctx->Fog.End - ctx->Fog.Start); - fogStart.f = - -ctx->Fog.Start / (ctx->Fog.End - - ctx->Fog.Start); - } - break; - case GL_EXP: - R300_STATECHANGE(r300, fogs); - r300->hw.fogs.cmd[R300_FOGS_STATE] = - (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | - R300_FG_FOG_BLEND_FN_EXP; - fogScale.f = 0.0933 * ctx->Fog.Density; - fogStart.f = 0.0; - break; - case GL_EXP2: - R300_STATECHANGE(r300, fogs); - r300->hw.fogs.cmd[R300_FOGS_STATE] = - (r300->hw.fogs. - cmd[R300_FOGS_STATE] & ~R300_FG_FOG_BLEND_FN_MASK) | - R300_FG_FOG_BLEND_FN_EXP2; - fogScale.f = 0.3 * ctx->Fog.Density; - fogStart.f = 0.0; - break; - default: - return; - } - break; - case GL_FOG_DENSITY: - switch (ctx->Fog.Mode) { - case GL_EXP: - fogScale.f = 0.0933 * ctx->Fog.Density; - fogStart.f = 0.0; - break; - case GL_EXP2: - fogScale.f = 0.3 * ctx->Fog.Density; - fogStart.f = 0.0; - default: - break; - } - break; - case GL_FOG_START: - case GL_FOG_END: - if (ctx->Fog.Mode == GL_LINEAR) { - if (ctx->Fog.Start == ctx->Fog.End) { - fogScale.f = -1.0; - fogStart.f = 1.0; - } else { - fogScale.f = - 1.0 / (ctx->Fog.End - ctx->Fog.Start); - fogStart.f = - -ctx->Fog.Start / (ctx->Fog.End - - ctx->Fog.Start); - } - } - break; - case GL_FOG_COLOR: - R300_STATECHANGE(r300, fogc); - r300->hw.fogc.cmd[R300_FOGC_R] = - (GLuint) (ctx->Fog.Color[0] * 1023.0F) & 0x3FF; - r300->hw.fogc.cmd[R300_FOGC_G] = - (GLuint) (ctx->Fog.Color[1] * 1023.0F) & 0x3FF; - r300->hw.fogc.cmd[R300_FOGC_B] = - (GLuint) (ctx->Fog.Color[2] * 1023.0F) & 0x3FF; - break; - case GL_FOG_COORD_SRC: - break; - default: - return; - } - - if (fogScale.i != r300->hw.fogp.cmd[R300_FOGP_SCALE] || - fogStart.i != r300->hw.fogp.cmd[R300_FOGP_START]) { - R300_STATECHANGE(r300, fogp); - r300->hw.fogp.cmd[R300_FOGP_SCALE] = fogScale.i; - r300->hw.fogp.cmd[R300_FOGP_START] = fogStart.i; - } -} - -static void r300SetFogState(GLcontext * ctx, GLboolean state) -{ - r300ContextPtr r300 = R300_CONTEXT(ctx); - - R300_STATECHANGE(r300, fogs); - if (state) { - r300->hw.fogs.cmd[R300_FOGS_STATE] |= R300_FG_FOG_BLEND_ENABLE; - - r300Fogfv(ctx, GL_FOG_MODE, NULL); - r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); - r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); - r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); - r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); - } else { - r300->hw.fogs.cmd[R300_FOGS_STATE] &= ~R300_FG_FOG_BLEND_ENABLE; - } -} - -/* ============================================================= * Point state */ static void r300PointSize(GLcontext * ctx, GLfloat size) @@ -1140,7 +1012,7 @@ r300FetchStateParameter(GLcontext * ctx, case STATE_R300_TEXRECT_FACTOR:{ struct gl_texture_object *t = - ctx->Texture.Unit[state[2]].CurrentRect; + ctx->Texture.Unit[state[2]].CurrentTex[TEXTURE_RECT_INDEX]; if (t && t->Image[0][t->BaseLevel]) { struct gl_texture_image *image = @@ -1531,18 +1403,14 @@ union r300_outputs_written { static void r300SetupRSUnit(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - /* I'm still unsure if these are needed */ - GLuint interp_col[8]; TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; union r300_outputs_written OutputsWritten; GLuint InputsRead; int fp_reg, high_rr; - int col_interp_nr; - int rs_tex_count = 0, rs_col_count = 0; - int i, count; - - memset(interp_col, 0, sizeof(interp_col)); + int col_ip, tex_ip; + int rs_tex_count = 0; + int i, count, col_fmt; if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; @@ -1560,51 +1428,66 @@ static void r300SetupRSUnit(GLcontext * ctx) R300_STATECHANGE(r300, rc); R300_STATECHANGE(r300, rr); - fp_reg = col_interp_nr = high_rr = 0; + fp_reg = col_ip = tex_ip = col_fmt = 0; - r300->hw.rr.cmd[R300_RR_INST_1] = 0; - - if (InputsRead & FRAG_BIT_WPOS) { - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - if (!(InputsRead & (FRAG_BIT_TEX0 << i))) - break; + r300->hw.rc.cmd[1] = 0; + r300->hw.rc.cmd[2] = 0; + for (i=0; i<R300_RR_CMDSIZE-1; ++i) + r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0; - if (i == ctx->Const.MaxTextureUnits) { - fprintf(stderr, "\tno free texcoord found...\n"); - _mesa_exit(-1); - } + for (i=0; i<R300_RI_CMDSIZE-1; ++i) + r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0; - InputsRead |= (FRAG_BIT_TEX0 << i); - InputsRead &= ~FRAG_BIT_WPOS; - } if (InputsRead & FRAG_BIT_COL0) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - interp_col[0] |= R300_RS_COL_PTR(rs_col_count); - if (count == 3) - interp_col[0] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB1); - rs_col_count += count; + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; + if (count == 4) + col_fmt = R300_RS_COL_FMT_RGBA; + else if (count == 3) + col_fmt = R300_RS_COL_FMT_RGB1; + else + col_fmt = R300_RS_COL_FMT_0001; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt); + r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_COL0; + ++col_ip; + ++fp_reg; + } else { + WARN_ONCE("fragprog wants col0, vp doesn't provide it\n"); + } } - else - interp_col[0] = R300_RS_COL_FMT(R300_RS_COL_FMT_0001); if (InputsRead & FRAG_BIT_COL1) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; - if (count == 3) - interp_col[1] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGB0); - interp_col[1] |= R300_RS_COL_PTR(1); - rs_col_count += count; - } - - if (InputsRead & FRAG_BIT_FOGC) { - /* XXX FIX THIS - * Just turn off the bit for now. - * Need to do something similar to the color/texcoord inputs. - */ - InputsRead &= ~FRAG_BIT_FOGC; + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; + if (count == 4) + col_fmt = R300_RS_COL_FMT_RGBA; + else if (count == 3) + col_fmt = R300_RS_COL_FMT_RGB1; + else + col_fmt = R300_RS_COL_FMT_0001; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt); + r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_COL1; + ++col_ip; + ++fp_reg; + } else { + WARN_ONCE("fragprog wants col1, vp doesn't provide it\n"); + } } for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (! ( InputsRead & FRAG_BIT_TEX(i) ) ) + continue; + + if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { + WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); + continue; + } + int swiz; /* with TCL we always seem to route 4 components */ @@ -1613,7 +1496,6 @@ static void r300SetupRSUnit(GLcontext * ctx) else count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; - r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | rs_tex_count; switch(count) { case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break; case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; @@ -1622,63 +1504,48 @@ static void r300SetupRSUnit(GLcontext * ctx) case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break; }; - r300->hw.ri.cmd[R300_RI_INTERP_0 + i] |= swiz; - - r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0; - if (InputsRead & (FRAG_BIT_TEX0 << i)) { - - rs_tex_count += count; - - //assert(r300->state.texture.tc_count != 0); - r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R300_RS_INST_TEX_CN_WRITE | i /* source INTERP */ - | (fp_reg << R300_RS_INST_TEX_ADDR_SHIFT); - high_rr = fp_reg; - - /* Passing invalid data here can lock the GPU. */ - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { - InputsRead &= ~(FRAG_BIT_TEX0 << i); - fp_reg++; - } else { - WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); - } - } + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count); + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~(FRAG_BIT_TEX0 << i); + rs_tex_count += count; + ++tex_ip; + ++fp_reg; } - if (InputsRead & FRAG_BIT_COL0) { - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { - r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); - InputsRead &= ~FRAG_BIT_COL0; - col_interp_nr++; + if (InputsRead & FRAG_BIT_FOGC) { + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) { + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count); + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_FOGC; + rs_tex_count += 4; + ++tex_ip; + ++fp_reg; } else { - WARN_ONCE("fragprog wants col0, vp doesn't provide it\n"); + WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n"); } } - if (InputsRead & FRAG_BIT_COL1) { - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { - r300->hw.rr.cmd[R300_RR_INST_1] |= R300_RS_INST_COL_ID(1) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); - InputsRead &= ~FRAG_BIT_COL1; - if (high_rr < 1) - high_rr = 1; - col_interp_nr++; - } else { - WARN_ONCE("fragprog wants col1, vp doesn't provide it\n"); - } + if (InputsRead & FRAG_BIT_WPOS) { + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count); + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_WPOS; + rs_tex_count += 4; + ++tex_ip; + ++fp_reg; } + InputsRead &= ~FRAG_BIT_WPOS; - /* Need at least one. This might still lock as the values are undefined... */ - if (rs_tex_count == 0 && col_interp_nr == 0) { - r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); - col_interp_nr++; + /* Setup default color if no color or tex was set */ + if (rs_tex_count == 0 && col_ip == 0) { + r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001); + ++col_ip; } - r300->hw.rc.cmd[1] = 0 | (rs_tex_count << R300_IT_COUNT_SHIFT) - | (col_interp_nr << R300_IC_COUNT_SHIFT) - | R300_HIRES_EN; + high_rr = (col_ip > tex_ip) ? col_ip : tex_ip; + r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; + r300->hw.rc.cmd[2] |= high_rr - 1; - assert(high_rr >= 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr + 1); - r300->hw.rc.cmd[2] = high_rr; + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr); if (InputsRead) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); @@ -1687,18 +1554,15 @@ static void r300SetupRSUnit(GLcontext * ctx) static void r500SetupRSUnit(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); - /* I'm still unsure if these are needed */ - GLuint interp_col[8]; - union r300_outputs_written OutputsWritten; TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; + union r300_outputs_written OutputsWritten; GLuint InputsRead; int fp_reg, high_rr; - int rs_col_count = 0; - int in_texcoords, col_interp_nr; - int i, count; + int col_ip, tex_ip; + int rs_tex_count = 0; + int i, count, col_fmt; - memset(interp_col, 0, sizeof(interp_col)); if (hw_tcl_on) OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten; else @@ -1715,130 +1579,151 @@ static void r500SetupRSUnit(GLcontext * ctx) R300_STATECHANGE(r300, rc); R300_STATECHANGE(r300, rr); - fp_reg = col_interp_nr = high_rr = in_texcoords = 0; - - r300->hw.rr.cmd[R300_RR_INST_1] = 0; + fp_reg = col_ip = tex_ip = col_fmt = 0; - if (InputsRead & FRAG_BIT_WPOS) { - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) - if (!(InputsRead & (FRAG_BIT_TEX0 << i))) - break; + r300->hw.rc.cmd[1] = 0; + r300->hw.rc.cmd[2] = 0; + for (i=0; i<R300_RR_CMDSIZE-1; ++i) + r300->hw.rr.cmd[R300_RR_INST_0 + i] = 0; - if (i == ctx->Const.MaxTextureUnits) { - fprintf(stderr, "\tno free texcoord found...\n"); - _mesa_exit(-1); - } + for (i=0; i<R500_RI_CMDSIZE-1; ++i) + r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0; - InputsRead |= (FRAG_BIT_TEX0 << i); - InputsRead &= ~FRAG_BIT_WPOS; - } if (InputsRead & FRAG_BIT_COL0) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - interp_col[0] |= R500_RS_COL_PTR(rs_col_count); - if (count == 3) - interp_col[0] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB1); - rs_col_count += count; + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; + if (count == 4) + col_fmt = R300_RS_COL_FMT_RGBA; + else if (count == 3) + col_fmt = R300_RS_COL_FMT_RGB1; + else + col_fmt = R300_RS_COL_FMT_0001; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt); + r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_COL0; + ++col_ip; + ++fp_reg; + } else { + WARN_ONCE("fragprog wants col0, vp doesn't provide it\n"); + } } - else - interp_col[0] = R500_RS_COL_FMT(R300_RS_COL_FMT_0001); if (InputsRead & FRAG_BIT_COL1) { - count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; - interp_col[1] |= R500_RS_COL_PTR(1); - if (count == 3) - interp_col[1] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGB0); - rs_col_count += count; + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { + count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size; + if (count == 4) + col_fmt = R300_RS_COL_FMT_RGBA; + else if (count == 3) + col_fmt = R300_RS_COL_FMT_RGB1; + else + col_fmt = R300_RS_COL_FMT_0001; + + r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt); + r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_COL1; + ++col_ip; + ++fp_reg; + } else { + WARN_ONCE("fragprog wants col1, vp doesn't provide it\n"); + } } + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - GLuint swiz = 0; + if (! ( InputsRead & FRAG_BIT_TEX(i) ) ) + continue; - /* with TCL we always seem to route 4 components */ - if (InputsRead & (FRAG_BIT_TEX0 << i)) { - - if (hw_tcl_on) - count = 4; - else - count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; - - /* always have on texcoord */ - swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_S_SHIFT; - if (count >= 2) - swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_T_SHIFT; - else - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; - - if (count >= 3) - swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_R_SHIFT; - else - swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; - - if (count == 4) - swiz |= in_texcoords++ << R500_RS_IP_TEX_PTR_Q_SHIFT; - else - swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; - - } else - swiz = (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) | - (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) | - (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT); - - r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = interp_col[i] | swiz; - - r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0; - if (InputsRead & (FRAG_BIT_TEX0 << i)) { - //assert(r300->state.texture.tc_count != 0); - r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R500_RS_INST_TEX_CN_WRITE | i /* source INTERP */ - | (fp_reg << R500_RS_INST_TEX_ADDR_SHIFT); - high_rr = fp_reg; - - /* Passing invalid data here can lock the GPU. */ - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { - InputsRead &= ~(FRAG_BIT_TEX0 << i); - fp_reg++; - } else { - WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); - } + if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_TEX0 + i, _TNL_ATTRIB_TEX(i))) { + WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i); + continue; } - } - if (InputsRead & FRAG_BIT_COL0) { - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { - r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); - InputsRead &= ~FRAG_BIT_COL0; - col_interp_nr++; + int swiz = 0; + + /* with TCL we always seem to route 4 components */ + if (hw_tcl_on) + count = 4; + else + count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size; + + if (count == 4) { + swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; + swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; + swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT; + swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT; + } else if (count == 3) { + swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; + swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; + swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT; + swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; + } else if (count == 2) { + swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; + swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT; + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; + swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; + } else if (count == 1) { + swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT; + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; + swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; } else { - WARN_ONCE("fragprog wants col0, vp doesn't provide it\n"); + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT; + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT; + swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT; + swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT; } + + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz; + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~(FRAG_BIT_TEX0 << i); + rs_tex_count += count; + ++tex_ip; + ++fp_reg; } - if (InputsRead & FRAG_BIT_COL1) { - if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { - r300->hw.rr.cmd[R300_RR_INST_1] |= (1 << 12) | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); - InputsRead &= ~FRAG_BIT_COL1; - if (high_rr < 1) - high_rr = 1; - col_interp_nr++; + if (InputsRead & FRAG_BIT_FOGC) { + if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) { + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | + ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | + ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | + ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); + + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_FOGC; + rs_tex_count += 4; + ++tex_ip; + ++fp_reg; } else { - WARN_ONCE("fragprog wants col1, vp doesn't provide it\n"); + WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n"); } } - /* Need at least one. This might still lock as the values are undefined... */ - if (in_texcoords == 0 && col_interp_nr == 0) { - r300->hw.rr.cmd[R300_RR_INST_0] |= 0 | R500_RS_INST_COL_CN_WRITE | (fp_reg++ << R500_RS_INST_COL_ADDR_SHIFT); - col_interp_nr++; + if (InputsRead & FRAG_BIT_WPOS) { + r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) | + ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) | + ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) | + ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT); + + r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg); + InputsRead &= ~FRAG_BIT_WPOS; + rs_tex_count += 4; + ++tex_ip; + ++fp_reg; } - r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_IT_COUNT_SHIFT) - | (col_interp_nr << R300_IC_COUNT_SHIFT) - | R300_HIRES_EN; + /* Setup default color if no color or tex was set */ + if (rs_tex_count == 0 && col_ip == 0) { + r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001); + ++col_ip; + } + + high_rr = (col_ip > tex_ip) ? col_ip : tex_ip; + r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN; + r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1); - assert(high_rr >= 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr + 1); - r300->hw.rc.cmd[2] = 0xC0 | high_rr; + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr); if (InputsRead) WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead); @@ -2078,7 +1963,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) /* empty */ break; case GL_FOG: - r300SetFogState(ctx, state); + /* empty */ break; case GL_ALPHA_TEST: r300SetAlphaState(ctx); @@ -2149,7 +2034,7 @@ static void r300ResetHwState(r300ContextPtr r300) r300DepthFunc(ctx, ctx->Depth.Func); /* stencil */ - r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled); + r300Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled); r300StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]); r300StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0], ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]); @@ -2236,11 +2121,9 @@ static void r300ResetHwState(r300ContextPtr r300) break; } - /* XXX: set to 0 when fog is disabled? */ - r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = R300_GB_FOG_SELECT_1_1_W; - /* XXX: Enable anti-aliasing? */ r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE; + r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0; r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0); r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0); @@ -2289,17 +2172,11 @@ static void r300ResetHwState(r300ContextPtr r300) R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; r300->hw.us_out_fmt.cmd[4] = R500_OUT_FMT_UNUSED | R500_C0_SEL_B | R500_C1_SEL_G | R500_C2_SEL_R | R500_C3_SEL_A; - r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W24; + r300->hw.us_out_fmt.cmd[5] = R300_W_FMT_W0 | R300_W_SRC_US; - r300Enable(ctx, GL_FOG, ctx->Fog.Enabled); - r300Fogfv(ctx, GL_FOG_MODE, NULL); - r300Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density); - r300Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start); - r300Fogfv(ctx, GL_FOG_END, &ctx->Fog.End); - r300Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color); - r300Fogfv(ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL); - - r300->hw.fg_depth_src.cmd[1] = 0; + /* disable fog unit */ + r300->hw.fogs.cmd[R300_FOGS_STATE] = 0; + r300->hw.fg_depth_src.cmd[1] = R300_FG_DEPTH_SRC_SCAN; r300->hw.rb3d_cctl.cmd[1] = 0; @@ -2524,16 +2401,6 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) } code = &fp->code; - if (fp->mesa_program.FogOption != GL_NONE) { - /* Enable HW fog. Try not to squish GL context. - * (Anybody sane remembered to set glFog() opts first!) */ - r300SetFogState(ctx, GL_TRUE); - ctx->Fog.Mode = fp->mesa_program.FogOption; - r300Fogfv(ctx, GL_FOG_MODE, NULL); - } else - /* Make sure HW is matching GL context. */ - r300SetFogState(ctx, ctx->Fog.Enabled); - r300SetupTextures(ctx); R300_STATECHANGE(rmesa, fp); @@ -2581,9 +2448,22 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) r300SetEarlyZState(ctx); - GLuint fgdepthsrc = R300_FG_DEPTH_SRC_SCAN; - if (current_fragment_program_writes_depth(ctx)) + /* w_fmt value is set to get best performance + * see p.130 R5xx 3D acceleration guide v1.3 */ + GLuint w_fmt, fgdepthsrc; + if (current_fragment_program_writes_depth(ctx)) { fgdepthsrc = R300_FG_DEPTH_SRC_SHADER; + w_fmt = R300_W_FMT_W24 | R300_W_SRC_US; + } else { + fgdepthsrc = R300_FG_DEPTH_SRC_SCAN; + w_fmt = R300_W_FMT_W0 | R300_W_SRC_US; + } + + if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) { + R300_STATECHANGE(rmesa, us_out_fmt); + rmesa->hw.us_out_fmt.cmd[5] = w_fmt; + } + if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) { R300_STATECHANGE(rmesa, fg_depth_src); rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc; @@ -2690,7 +2570,6 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->DepthFunc = r300DepthFunc; functions->DepthMask = r300DepthMask; functions->CullFace = r300CullFace; - functions->Fogfv = r300Fogfv; functions->FrontFace = r300FrontFace; functions->ShadeModel = r300ShadeModel; functions->LogicOpcode = r300LogicOpcode; diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 153582ce48..f57516acf4 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -82,14 +82,15 @@ static void r300SetVertexFormat( GLcontext *ctx ) struct vertex_buffer *VB = &tnl->vb; DECLARE_RENDERINPUTS(index_bitset); GLuint InputsRead = 0, OutputsWritten = 0; - int vap_fmt_0 = 0; + int vap_fmt_1 = 0; int offset = 0; int vte = 0; + int fog_id; GLint inputs[VERT_ATTRIB_MAX]; GLint tab[VERT_ATTRIB_MAX]; int swizzle[VERT_ATTRIB_MAX][4]; GLuint i, nr; - GLuint sz, vap_fmt_1 = 0; + GLuint sz; DECLARE_RENDERINPUTS(render_inputs_bitset); RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); @@ -125,13 +126,12 @@ static void r300SetVertexFormat( GLcontext *ctx ) offset = 4; EMIT_PAD(4 * sizeof(float)); } - +/* if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); - vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; offset += 1; } - +*/ if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size; rmesa->swtcl.coloroffset = offset; @@ -150,6 +150,33 @@ static void r300SetVertexFormat( GLcontext *ctx ) OutputsWritten |= 1 << VERT_RESULT_COL1; } + fog_id = -1; + if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_FOG)) { + /* find first free tex coord slot */ + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + int i; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { + fog_id = i; + break; + } + } + } else { + fog_id = 0; + } + + if (fog_id == -1) { + fprintf(stderr, "\tout of free texcoords to do fog\n"); + _mesa_exit(-1); + } + + sz = VB->AttribPtr[VERT_ATTRIB_FOG]->size; + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F + sz - 1); + InputsRead |= 1 << VERT_ATTRIB_FOG; + OutputsWritten |= 1 << VERT_RESULT_FOGC; + vap_fmt_1 |= sz << (3 * fog_id); + } + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { int i; @@ -164,6 +191,37 @@ static void r300SetVertexFormat( GLcontext *ctx ) } } + /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */ + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) { + int first_free_tex = -1; + if (fog_id >= 0) { + first_free_tex = fog_id+1; + } else { + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + int i; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { + first_free_tex = i; + break; + } + } + } else { + first_free_tex = 0; + } + } + + if (first_free_tex == -1) { + fprintf(stderr, "\tout of free texcoords to write w pos\n"); + _mesa_exit(-1); + } + + sz = VB->AttribPtr[VERT_ATTRIB_POS]->size; + InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex); + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 ); + vap_fmt_1 |= sz << (3 * first_free_tex); + } + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { if (InputsRead & (1 << i)) { inputs[i] = nr++; @@ -179,6 +237,8 @@ static void r300SetVertexFormat( GLcontext *ctx ) inputs[VERT_ATTRIB_COLOR0] = 2; if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) inputs[VERT_ATTRIB_COLOR1] = 3; + if (InputsRead & (1 << VERT_ATTRIB_FOG)) + inputs[VERT_ATTRIB_FOG] = 6 + fog_id; for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) if (InputsRead & (1 << i)) inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); @@ -224,6 +284,7 @@ static void r300SetVertexFormat( GLcontext *ctx ) r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, nr); } + R300_STATECHANGE(rmesa, vic); rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); @@ -520,9 +581,12 @@ static void r300RenderStart(GLcontext *ctx) r300UpdateShaderStates(rmesa); r300EmitCacheFlush(rmesa); + + /* investigate if we can put back flush optimisation if needed */ if (rmesa->radeon.dma.flush != NULL) { rmesa->radeon.dma.flush(ctx); } + } static void r300RenderFinish(GLcontext *ctx) @@ -652,5 +716,4 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset) rmesa->radeon.swtcl.numverts); r300EmitCacheFlush(rmesa); COMMIT_BATCH(); - } diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index c4e325e6a7..50806575ce 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -126,7 +126,7 @@ static unsigned long t_dst_mask(GLuint mask) return mask & VSF_FLAG_ALL; } -static unsigned long t_dst_class(enum register_file file) +static unsigned long t_dst_class(gl_register_file file) { switch (file) { @@ -161,7 +161,7 @@ static unsigned long t_dst_index(struct r300_vertex_program *vp, return dst->Index; } -static unsigned long t_src_class(enum register_file file) +static unsigned long t_src_class(gl_register_file file) { switch (file) { case PROGRAM_TEMPORARY: @@ -993,17 +993,16 @@ static void t_inputs_outputs(struct r300_vertex_program *vp) vp->outputs[VERT_RESULT_COL0] + 3; cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1; } -#if 0 - if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { - vp->outputs[VERT_RESULT_FOGC] = cur_reg++; - } -#endif for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) { if (vp->key.OutputsWritten & (1 << i)) { vp->outputs[i] = cur_reg++; } } + + if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC)) { + vp->outputs[VERT_RESULT_FOGC] = cur_reg++; + } } static void r300TranslateVertexShader(struct r300_vertex_program *vp, @@ -1271,7 +1270,6 @@ static void position_invariant(struct gl_program *prog) else vpi[i].Opcode = OPCODE_MAD; - vpi[i].StringPos = 0; vpi[i].Data = 0; if (i == 3) diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index 926ddd5964..07a2a7b17c 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -298,8 +298,8 @@ static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) static void nqssadce_init(struct nqssadce_state* s) { - s->Outputs[FRAG_RESULT_COLR].Sourced = WRITEMASK_XYZW; - s->Outputs[FRAG_RESULT_DEPR].Sourced = WRITEMASK_W; + s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; + s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; } static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c index 97ce016c99..a083c3d243 100644 --- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c +++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c @@ -191,7 +191,7 @@ static void process_instruction(struct nqssadce_state* s) if (inst->Opcode != OPCODE_KIL) { if (s->Descr->RewriteDepthOut) { - if (inst->DstReg.File == PROGRAM_OUTPUT && inst->DstReg.Index == FRAG_RESULT_DEPR) + if (inst->DstReg.File == PROGRAM_OUTPUT && inst->DstReg.Index == FRAG_RESULT_DEPTH) rewrite_depth_out(inst); } diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index 8a945d8537..49aa90dd94 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -451,19 +451,7 @@ static void allocate_input_registers(struct pair_state *s) int i; GLuint hwindex = 0; - /* Texcoords come first */ - for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) { - if (InputsRead & (FRAG_BIT_TEX0 << i)) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++); - } - InputsRead &= ~FRAG_BITS_TEX_ANY; - - /* fragment position treated as a texcoord */ - if (InputsRead & FRAG_BIT_WPOS) - alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++); - InputsRead &= ~FRAG_BIT_WPOS; - - /* Then primary colour */ + /* Primary colour */ if (InputsRead & FRAG_BIT_COL0) alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL0, hwindex++); InputsRead &= ~FRAG_BIT_COL0; @@ -473,11 +461,23 @@ static void allocate_input_registers(struct pair_state *s) alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_COL1, hwindex++); InputsRead &= ~FRAG_BIT_COL1; - /* Fog coordinate */ + /* Texcoords */ + for (i = 0; i < s->Ctx->Const.MaxTextureUnits; i++) { + if (InputsRead & (FRAG_BIT_TEX0 << i)) + alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_TEX0+i, hwindex++); + } + InputsRead &= ~FRAG_BITS_TEX_ANY; + + /* Fogcoords treated as a texcoord */ if (InputsRead & FRAG_BIT_FOGC) alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_FOGC, hwindex++); InputsRead &= ~FRAG_BIT_FOGC; + /* fragment position treated as a texcoord */ + if (InputsRead & FRAG_BIT_WPOS) + alloc_hw_reg(s, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, hwindex++); + InputsRead &= ~FRAG_BIT_WPOS; + /* Anything else */ if (InputsRead) error("Don't know how to handle inputs 0x%x\n", InputsRead); @@ -778,10 +778,10 @@ static void fill_dest_into_pair(struct pair_state *s, struct radeon_pair_instruc struct prog_instruction *inst = s->Program->Instructions + ip; if (inst->DstReg.File == PROGRAM_OUTPUT) { - if (inst->DstReg.Index == FRAG_RESULT_COLR) { + if (inst->DstReg.Index == FRAG_RESULT_COLOR) { pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } else if (inst->DstReg.Index == FRAG_RESULT_DEPR) { + } else if (inst->DstReg.Index == FRAG_RESULT_DEPTH) { pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); } } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 5c34ca89fa..840233ff89 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -245,7 +245,7 @@ static uint32_t radeonGetLastFrame(radeonContextPtr radeon) { drm_radeon_getparam_t gp; int ret; - uint32_t frame; + uint32_t frame = 0; gp.param = RADEON_PARAM_LAST_FRAME; gp.value = (int *)&frame; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 02101978ac..1d4f008cbc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -732,7 +732,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) unsigned char *RADEONMMIO = NULL; int i; int ret; - uint32_t temp; + uint32_t temp = 0; if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) { fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n"); @@ -1359,7 +1359,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) radeon_bo_unref(rb->bo); rb->bo = NULL; } - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index b9adab18d4..0ece1acbeb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -915,11 +915,11 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) */ else if ( (texUnit->TexGenEnabled & S_BIT) && (texUnit->TexGenEnabled & T_BIT) && - (texUnit->GenModeS == texUnit->GenModeT) ) { + (texUnit->GenS.Mode == texUnit->GenT.Mode) ) { if ( ((texUnit->TexGenEnabled & R_BIT) && - (texUnit->GenModeS != texUnit->GenModeR)) || + (texUnit->GenS.Mode != texUnit->GenR.Mode)) || ((texUnit->TexGenEnabled & Q_BIT) && - (texUnit->GenModeS != texUnit->GenModeQ)) ) { + (texUnit->GenS.Mode != texUnit->GenQ.Mode)) ) { /* Mixed modes, fallback: */ if (RADEON_DEBUG & DEBUG_FALLBACKS) @@ -943,23 +943,23 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_Q_BIT(unit); } - switch (texUnit->GenModeS) { + switch (texUnit->GenS.Mode) { case GL_OBJECT_LINEAR: rmesa->TexGenEnabled |= RADEON_TEXGEN_INPUT_OBJ << inputshift; set_texgen_matrix( rmesa, unit, - texUnit->ObjectPlaneS, - texUnit->ObjectPlaneT, - texUnit->ObjectPlaneR, - texUnit->ObjectPlaneQ); + texUnit->GenS.ObjectPlane, + texUnit->GenT.ObjectPlane, + texUnit->GenR.ObjectPlane, + texUnit->GenQ.ObjectPlane); break; case GL_EYE_LINEAR: rmesa->TexGenEnabled |= RADEON_TEXGEN_INPUT_EYE << inputshift; set_texgen_matrix( rmesa, unit, - texUnit->EyePlaneS, - texUnit->EyePlaneT, - texUnit->EyePlaneR, - texUnit->EyePlaneQ); + texUnit->GenS.EyePlane, + texUnit->GenT.EyePlane, + texUnit->GenR.EyePlane, + texUnit->GenQ.EyePlane); break; case GL_REFLECTION_MAP_NV: diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h index 0df634b84d..866807462a 100644 --- a/src/mesa/drivers/dri/radeon/server/radeon_reg.h +++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h @@ -1500,7 +1500,7 @@ # define RADEON_ALPHA_ARG_C_T1_ALPHA (6 << 8) # define RADEON_ALPHA_ARG_C_T2_ALPHA (7 << 8) # define RADEON_ALPHA_ARG_C_T3_ALPHA (8 << 8) -# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 9) +# define RADEON_DOT_ALPHA_DONT_REPLICATE (1 << 12) # define RADEON_ALPHA_ARG_MASK 0xf #define RADEON_PP_TFACTOR_0 0x1c68 diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c index 8bf2ea9878..db66026363 100644 --- a/src/mesa/drivers/dri/s3v/s3v_tex.c +++ b/src/mesa/drivers/dri/s3v/s3v_tex.c @@ -502,20 +502,20 @@ static void s3vInitTextureObjects( GLcontext *ctx ) #if 1 ctx->Texture.CurrentUnit = 0; - texObj = ctx->Texture.Unit[0].Current1D; + texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - texObj = ctx->Texture.Unit[0].Current2D; + texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); #endif #if 0 ctx->Texture.CurrentUnit = 1; - texObj = ctx->Texture.Unit[1].Current1D; + texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - texObj = ctx->Texture.Unit[1].Current2D; + texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); #endif diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c index b18c8763c3..85f1481769 100644 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c @@ -4,11 +4,12 @@ #include "s3v_context.h" #include "s3v_vb.h" +#include "s3v_dri.h" #include "main/context.h" #include "main/matrix.h" -#include "s3v_dri.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" +#include "main/viewport.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -131,7 +132,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 326d595352..a94f1c076c 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -678,7 +678,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 73d85ed57b..84e1b52585 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -514,7 +514,7 @@ static void savageDDDepthFunc_s4(GLcontext *ctx, GLenum func) imesa->regs.s4.drawLocalCtrl.ni.flushPdZbufWrites = GL_TRUE; imesa->regs.s4.zBufCtrl.ni.zBufEn = GL_TRUE; } - else if (imesa->glCtx->Stencil.Enabled && imesa->hw_stencil) + else if (imesa->glCtx->Stencil._Enabled && imesa->hw_stencil) { /* Need to keep Z on for Stencil. */ imesa->regs.s4.zBufCtrl.ni.zCmpFunc = CF_Always; @@ -1092,7 +1092,7 @@ static void savageDDEnable_s4(GLcontext *ctx, GLenum cap, GLboolean state) FALLBACK (ctx, SAVAGE_FALLBACK_STENCIL, state); else { imesa->regs.s4.stencilCtrl.ni.stencilEn = state; - if (ctx->Stencil.Enabled && + if (ctx->Stencil._Enabled && imesa->regs.s4.zBufCtrl.ni.zBufEn != GL_TRUE) { /* Stencil buffer requires Z enabled. */ diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index 9eb27fef08..b5f04ae28d 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -221,7 +221,7 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 2e7f11327e..fbfa49c99d 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -476,7 +476,7 @@ driDestroyDrawable(__DRIdrawable *buf) _mesa_free(buf->row); fb->DeletePending = GL_TRUE; - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); } } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index 20046fcb3a..68b5027561 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -67,7 +67,6 @@ #define need_GL_EXT_fog_coord #define need_GL_EXT_paletted_texture /* #define need_GL_EXT_secondary_color */ -/* #define need_GL_MESA_program_debug */ /* #define need_GL_NV_vertex_program */ #include "extension_helper.h" @@ -102,9 +101,6 @@ const struct dri_extension card_extensions[] = { "GL_NV_vertex_program", GL_NV_vertex_program_functions } { "GL_NV_vertex_program1_1", NULL }, #endif -#ifdef need_GL_MESA_program_debug - { "GL_MESA_program_debug", GL_MESA_program_debug_functions }, -#endif { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 9ab9c05f2b..18729d5ae0 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -610,7 +610,7 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, ctx->Depth.Test || ctx->Fog.Enabled || ctx->Scissor.Enabled || - ctx->Stencil.Enabled || + ctx->Stencil._Enabled || !ctx->Color.ColorMask[0] || !ctx->Color.ColorMask[1] || !ctx->Color.ColorMask[2] || diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index cf840c57a7..2cd8e12d95 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -740,7 +740,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa ) } if ( fxMesa->dirty & TDFX_UPLOAD_STENCIL ) { - if (fxMesa->glCtx->Stencil.Enabled) { + if (fxMesa->glCtx->Stencil._Enabled) { fxMesa->Glide.grEnable(GR_STENCIL_MODE_EXT); fxMesa->Glide.grStencilOp(fxMesa->Stencil.FailFunc, fxMesa->Stencil.ZFailFunc, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 5f2f5cfff5..58bd48b294 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -232,7 +232,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index a2d7bcd97d..591df8a905 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -459,7 +459,7 @@ static void tdfxUpdateStencil( GLcontext *ctx ) } if (fxMesa->haveHwStencil) { - if (ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled) { fxMesa->Stencil.Function = ctx->Stencil.Function[0] - GL_NEVER + GR_CMP_NEVER; fxMesa->Stencil.RefValue = ctx->Stencil.Ref[0] & 0xff; fxMesa->Stencil.ValueMask = ctx->Stencil.ValueMask[0] & 0xff; diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c index aefd8a243f..b5126b07ea 100644 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ b/src/mesa/drivers/dri/trident/trident_context.c @@ -41,6 +41,7 @@ #include "main/extensions.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" +#include "main/viewport.h" #if defined(USE_X86_ASM) #include "x86/common_x86_asm.h" #endif @@ -281,7 +282,7 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index e9f566161c..3dbb570571 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -316,7 +316,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 1cef01ab03..840e4e42da 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -1342,7 +1342,7 @@ static void viaChooseStencilState(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - if (ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled) { GLuint temp; vmesa->regEnable |= HC_HenST_MASK; diff --git a/src/mesa/drivers/ggi/default/stubs.c b/src/mesa/drivers/ggi/default/stubs.c index 7b442b6d20..62722972b2 100644 --- a/src/mesa/drivers/ggi/default/stubs.c +++ b/src/mesa/drivers/ggi/default/stubs.c @@ -472,7 +472,7 @@ static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWv static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx) { - if (ctx->Stencil.Enabled) return NULL; + if (ctx->Stencil._Enabled) return NULL; if (ctx->Polygon.SmoothFlag) return NULL; if (ctx->Polygon.StippleFlag) return NULL; if (ctx->Texture._ReallyEnabled) return NULL; diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 338cd37382..2bc60399ea 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1922,7 +1922,6 @@ fxDDInitExtensions(GLcontext * ctx) _mesa_enable_extension(ctx, "GL_ARB_vertex_program"); _mesa_enable_extension(ctx, "GL_NV_vertex_program"); _mesa_enable_extension(ctx, "GL_NV_vertex_program1_1"); - _mesa_enable_extension(ctx, "GL_MESA_program_debug"); } #if 0 /* this requires _tnl_vertex_cull_stage in the pipeline */ @@ -1948,7 +1947,7 @@ fx_check_IsInHardware(GLcontext * ctx) return FX_FALLBACK_RENDER_MODE; } - if (ctx->Stencil.Enabled && !fxMesa->haveHwStencil) { + if (ctx->Stencil._Enabled && !fxMesa->haveHwStencil) { return FX_FALLBACK_STENCIL; } diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index 918ec41856..e4527abdec 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -72,6 +72,8 @@ struct options { const char *VertFile; const char *FragFile; const char *OutputFile; + GLboolean Params; + struct gl_sl_pragmas Pragmas; }; static struct options Options; @@ -147,6 +149,9 @@ CreateContext(void) TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; _swsetup_Wakeup( ctx ); + /* Override the context's default pragma settings */ + ctx->Shader.DefaultPragmas = Options.Pragmas; + _mesa_make_current(ctx, buf, buf); return GL_TRUE; @@ -228,6 +233,8 @@ PrintShaderInstructions(GLuint shader, FILE *f) struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); struct gl_program *prog = sh->Program; _mesa_fprint_program_opt(stdout, prog, Options.Mode, Options.LineNumbers); + if (Options.Params) + _mesa_print_program_parameters(ctx, prog); } @@ -253,11 +260,15 @@ Usage(void) printf("Usage:\n"); printf(" --vs FILE vertex shader input filename\n"); printf(" --fs FILE fragment shader input filename\n"); - printf(" --arb emit ARB-style instructions (the default)\n"); + printf(" --arb emit ARB-style instructions\n"); printf(" --nv emit NV-style instructions\n"); - printf(" --debug emit debug-style instructions\n"); - printf(" --number, -n emit line numbers\n"); + printf(" --debug force #pragma debug(on)\n"); + printf(" --nodebug force #pragma debug(off)\n"); + printf(" --opt force #pragma optimize(on)\n"); + printf(" --noopt force #pragma optimize(off)\n"); + printf(" --number, -n emit line numbers (if --arb or --nv)\n"); printf(" --output, -o FILE output filename\n"); + printf(" --params also emit program parameter info\n"); printf(" --help display this information\n"); } @@ -268,10 +279,15 @@ ParseOptions(int argc, char *argv[]) int i; Options.LineNumbers = GL_FALSE; - Options.Mode = PROG_PRINT_ARB; + Options.Mode = PROG_PRINT_DEBUG; Options.VertFile = NULL; Options.FragFile = NULL; Options.OutputFile = NULL; + Options.Params = GL_FALSE; + Options.Pragmas.IgnoreOptimize = GL_FALSE; + Options.Pragmas.IgnoreDebug = GL_FALSE; + Options.Pragmas.Debug = GL_FALSE; + Options.Pragmas.Optimize = GL_TRUE; if (argc == 1) { Usage(); @@ -294,7 +310,20 @@ ParseOptions(int argc, char *argv[]) Options.Mode = PROG_PRINT_NV; } else if (strcmp(argv[i], "--debug") == 0) { - Options.Mode = PROG_PRINT_DEBUG; + Options.Pragmas.IgnoreDebug = GL_TRUE; + Options.Pragmas.Debug = GL_TRUE; + } + else if (strcmp(argv[i], "--nodebug") == 0) { + Options.Pragmas.IgnoreDebug = GL_TRUE; + Options.Pragmas.Debug = GL_FALSE; + } + else if (strcmp(argv[i], "--opt") == 0) { + Options.Pragmas.IgnoreOptimize = GL_TRUE; + Options.Pragmas.Optimize = GL_TRUE; + } + else if (strcmp(argv[i], "--noopt") == 0) { + Options.Pragmas.IgnoreOptimize = GL_TRUE; + Options.Pragmas.Optimize = GL_FALSE; } else if (strcmp(argv[i], "--number") == 0 || strcmp(argv[i], "-n") == 0) { @@ -305,6 +334,9 @@ ParseOptions(int argc, char *argv[]) Options.OutputFile = argv[i + 1]; i++; } + else if (strcmp(argv[i], "--params") == 0) { + Options.Params = GL_TRUE; + } else if (strcmp(argv[i], "--help") == 0) { Usage(); exit(0); @@ -315,6 +347,11 @@ ParseOptions(int argc, char *argv[]) exit(1); } } + + if (Options.Mode == PROG_PRINT_DEBUG) { + /* always print line numbers when emitting debug-style output */ + Options.LineNumbers = GL_TRUE; + } } @@ -323,13 +360,13 @@ main(int argc, char *argv[]) { GLuint shader = 0; + ParseOptions(argc, argv); + if (!CreateContext()) { fprintf(stderr, "%s: Failed to create compiler context\n", Prog); exit(1); } - ParseOptions(argc, argv); - if (Options.VertFile) { shader = CompileShader(Options.VertFile, GL_VERTEX_SHADER); } diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index b386e34aad..ede43ef4c0 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -940,7 +940,7 @@ EXPORTS _mesa_store_texsubimage3d _mesa_strcmp _mesa_test_proxy_teximage - _mesa_unreference_framebuffer + _mesa_reference_framebuffer _mesa_update_framebuffer_visual _mesa_use_program _mesa_Viewport diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 80746950c7..d1103f3167 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -62,7 +62,7 @@ wmesa_free_framebuffer(HDC hdc) else prev->next = pwfb->next; fb = &pwfb->Base; - _mesa_unreference_framebuffer(&fb); + _mesa_reference_framebuffer(&fb, NULL); } } diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile index d2780e62c9..5e427d2d5c 100644 --- a/src/mesa/drivers/x11/Makefile +++ b/src/mesa/drivers/x11/Makefile @@ -41,7 +41,8 @@ OBJECTS = $(SOURCES:.c=.o) INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main + -I$(TOP)/src/mesa/main \ + $(X11_INCLUDES) CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index c2ccce6f52..02eea25a71 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -35,6 +35,7 @@ #include <stdio.h> #include <string.h> #include "main/glheader.h" +#include "main/compiler.h" #include "glapi/glapi.h" #include "glxapi.h" @@ -1374,7 +1375,12 @@ _glxapi_get_proc_address(const char *funcName) { GLuint i; for (i = 0; GLX_functions[i].Name; i++) { +#ifdef MANGLE + /* skip the "m" prefix on the name */ + if (strcmp(GLX_functions[i].Name, funcName+1) == 0) +#else if (strcmp(GLX_functions[i].Name, funcName) == 0) +#endif return GLX_functions[i].Address; } return NULL; diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 2a8c3a4fd3..6ae5b6fd58 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1584,6 +1584,14 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) return NULL; } + /* Enable this to exercise fixed function -> shader translation + * with software rendering. + */ + if (0) { + mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE; + mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + } + _mesa_enable_sw_extensions(mesaCtx); _mesa_enable_1_3_extensions(mesaCtx); _mesa_enable_1_4_extensions(mesaCtx); @@ -2410,11 +2418,8 @@ xbuffer_to_renderbuffer(int buffer) case GLX_AUX0_EXT: return BUFFER_AUX0; case GLX_AUX1_EXT: - return BUFFER_AUX1; case GLX_AUX2_EXT: - return BUFFER_AUX2; case GLX_AUX3_EXT: - return BUFFER_AUX3; case GLX_AUX4_EXT: case GLX_AUX5_EXT: case GLX_AUX6_EXT: @@ -2461,13 +2466,13 @@ XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer, #if 0 switch (drawable->TextureTarget) { case GLX_TEXTURE_1D_EXT: - texObj = texUnit->Current1D; + texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX]; break; case GLX_TEXTURE_2D_EXT: - texObj = texUnit->Current2D; + texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX]; break; case GLX_TEXTURE_RECTANGLE_EXT: - texObj = texUnit->CurrentRect; + texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX]; break; default: return; /* BadMatch error */ diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 7ad67bc34d..821e2a8e08 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -229,6 +229,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height) } b->backxrb->ximage = NULL; + b->backxrb->drawable = b->backxrb->pixmap; } } diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index 57b5749448..309cefcb8e 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -471,8 +471,26 @@ static void put_row_8R8G8B_pixmap( PUT_ROW_ARGS ) if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { +#if 1 + /* + * XXX Something funny is going on here. + * If we're drawing into a window that uses a depth 32 TrueColor + * visual, we see the right pixels on screen, but when we read + * them back with XGetImage() we get random colors. + * The alternative code below which uses XPutImage() instead + * seems to mostly fix the problem, but not always. + * We don't normally create windows with this visual, but glean + * does and we're seeing some failures there. + */ XMesaSetForeground( dpy, gc, PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); XMesaDrawPoint( dpy, buffer, gc, (int) x, (int) y ); +#else + /* This code works more often, but not always */ + XMesaImage *rowimg = XMESA_BUFFER(ctx->DrawBuffer)->rowimage; + GLuint *ptr4 = (GLuint *) rowimg->data; + *ptr4 = PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); + XMesaPutImage( dpy, buffer, gc, rowimg, 0, 0, x, y, 1, 1 ); +#endif } } } diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index d7f21692ed..45b2fa077a 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2214,6 +2214,18 @@ #define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters #define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) #define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters #define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) #define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) @@ -2376,7 +2388,7 @@ #else -#define driDispatchRemapTable_size 363 +#define driDispatchRemapTable_size 367 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2689,59 +2701,63 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define VertexAttribs4fvNV_remap_index 307 #define VertexAttribs4svNV_remap_index 308 #define VertexAttribs4ubvNV_remap_index 309 -#define AlphaFragmentOp1ATI_remap_index 310 -#define AlphaFragmentOp2ATI_remap_index 311 -#define AlphaFragmentOp3ATI_remap_index 312 -#define BeginFragmentShaderATI_remap_index 313 -#define BindFragmentShaderATI_remap_index 314 -#define ColorFragmentOp1ATI_remap_index 315 -#define ColorFragmentOp2ATI_remap_index 316 -#define ColorFragmentOp3ATI_remap_index 317 -#define DeleteFragmentShaderATI_remap_index 318 -#define EndFragmentShaderATI_remap_index 319 -#define GenFragmentShadersATI_remap_index 320 -#define PassTexCoordATI_remap_index 321 -#define SampleMapATI_remap_index 322 -#define SetFragmentShaderConstantATI_remap_index 323 -#define PointParameteriNV_remap_index 324 -#define PointParameterivNV_remap_index 325 -#define ActiveStencilFaceEXT_remap_index 326 -#define BindVertexArrayAPPLE_remap_index 327 -#define DeleteVertexArraysAPPLE_remap_index 328 -#define GenVertexArraysAPPLE_remap_index 329 -#define IsVertexArrayAPPLE_remap_index 330 -#define GetProgramNamedParameterdvNV_remap_index 331 -#define GetProgramNamedParameterfvNV_remap_index 332 -#define ProgramNamedParameter4dNV_remap_index 333 -#define ProgramNamedParameter4dvNV_remap_index 334 -#define ProgramNamedParameter4fNV_remap_index 335 -#define ProgramNamedParameter4fvNV_remap_index 336 -#define DepthBoundsEXT_remap_index 337 -#define BlendEquationSeparateEXT_remap_index 338 -#define BindFramebufferEXT_remap_index 339 -#define BindRenderbufferEXT_remap_index 340 -#define CheckFramebufferStatusEXT_remap_index 341 -#define DeleteFramebuffersEXT_remap_index 342 -#define DeleteRenderbuffersEXT_remap_index 343 -#define FramebufferRenderbufferEXT_remap_index 344 -#define FramebufferTexture1DEXT_remap_index 345 -#define FramebufferTexture2DEXT_remap_index 346 -#define FramebufferTexture3DEXT_remap_index 347 -#define GenFramebuffersEXT_remap_index 348 -#define GenRenderbuffersEXT_remap_index 349 -#define GenerateMipmapEXT_remap_index 350 -#define GetFramebufferAttachmentParameterivEXT_remap_index 351 -#define GetRenderbufferParameterivEXT_remap_index 352 -#define IsFramebufferEXT_remap_index 353 -#define IsRenderbufferEXT_remap_index 354 -#define RenderbufferStorageEXT_remap_index 355 -#define BlitFramebufferEXT_remap_index 356 -#define FramebufferTextureLayerEXT_remap_index 357 -#define StencilFuncSeparateATI_remap_index 358 -#define ProgramEnvParameters4fvEXT_remap_index 359 -#define ProgramLocalParameters4fvEXT_remap_index 360 -#define GetQueryObjecti64vEXT_remap_index 361 -#define GetQueryObjectui64vEXT_remap_index 362 +#define GetTexBumpParameterfvATI_remap_index 310 +#define GetTexBumpParameterivATI_remap_index 311 +#define TexBumpParameterfvATI_remap_index 312 +#define TexBumpParameterivATI_remap_index 313 +#define AlphaFragmentOp1ATI_remap_index 314 +#define AlphaFragmentOp2ATI_remap_index 315 +#define AlphaFragmentOp3ATI_remap_index 316 +#define BeginFragmentShaderATI_remap_index 317 +#define BindFragmentShaderATI_remap_index 318 +#define ColorFragmentOp1ATI_remap_index 319 +#define ColorFragmentOp2ATI_remap_index 320 +#define ColorFragmentOp3ATI_remap_index 321 +#define DeleteFragmentShaderATI_remap_index 322 +#define EndFragmentShaderATI_remap_index 323 +#define GenFragmentShadersATI_remap_index 324 +#define PassTexCoordATI_remap_index 325 +#define SampleMapATI_remap_index 326 +#define SetFragmentShaderConstantATI_remap_index 327 +#define PointParameteriNV_remap_index 328 +#define PointParameterivNV_remap_index 329 +#define ActiveStencilFaceEXT_remap_index 330 +#define BindVertexArrayAPPLE_remap_index 331 +#define DeleteVertexArraysAPPLE_remap_index 332 +#define GenVertexArraysAPPLE_remap_index 333 +#define IsVertexArrayAPPLE_remap_index 334 +#define GetProgramNamedParameterdvNV_remap_index 335 +#define GetProgramNamedParameterfvNV_remap_index 336 +#define ProgramNamedParameter4dNV_remap_index 337 +#define ProgramNamedParameter4dvNV_remap_index 338 +#define ProgramNamedParameter4fNV_remap_index 339 +#define ProgramNamedParameter4fvNV_remap_index 340 +#define DepthBoundsEXT_remap_index 341 +#define BlendEquationSeparateEXT_remap_index 342 +#define BindFramebufferEXT_remap_index 343 +#define BindRenderbufferEXT_remap_index 344 +#define CheckFramebufferStatusEXT_remap_index 345 +#define DeleteFramebuffersEXT_remap_index 346 +#define DeleteRenderbuffersEXT_remap_index 347 +#define FramebufferRenderbufferEXT_remap_index 348 +#define FramebufferTexture1DEXT_remap_index 349 +#define FramebufferTexture2DEXT_remap_index 350 +#define FramebufferTexture3DEXT_remap_index 351 +#define GenFramebuffersEXT_remap_index 352 +#define GenRenderbuffersEXT_remap_index 353 +#define GenerateMipmapEXT_remap_index 354 +#define GetFramebufferAttachmentParameterivEXT_remap_index 355 +#define GetRenderbufferParameterivEXT_remap_index 356 +#define IsFramebufferEXT_remap_index 357 +#define IsRenderbufferEXT_remap_index 358 +#define RenderbufferStorageEXT_remap_index 359 +#define BlitFramebufferEXT_remap_index 360 +#define FramebufferTextureLayerEXT_remap_index 361 +#define StencilFuncSeparateATI_remap_index 362 +#define ProgramEnvParameters4fvEXT_remap_index 363 +#define ProgramLocalParameters4fvEXT_remap_index 364 +#define GetQueryObjecti64vEXT_remap_index 365 +#define GetQueryObjectui64vEXT_remap_index 366 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3673,6 +3689,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) #define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) #define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) #define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) #define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) #define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) diff --git a/src/mesa/glapi/glX_proto_recv.py b/src/mesa/glapi/glX_proto_recv.py index 923c1958f0..f423c6db08 100644 --- a/src/mesa/glapi/glX_proto_recv.py +++ b/src/mesa/glapi/glX_proto_recv.py @@ -277,7 +277,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): if param.is_image(): offset = f.offset_of( param.name ) - print '%s %s const %s = (%s) %s(pc + %s);' % (indent, type_string, param.name, type_string, cond, offset) + print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset) if param.depth: print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 8212fc2477..cc3e3ae6bf 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -11681,6 +11681,56 @@ <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/> </category> +<category name="GL_ATI_envmap_bumpmap" number="244"> + <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775"> + <size name="TexBumpParameterfv"/> + <size name="TexBumpParameteriv"/> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="DUDV_ATI" value="0x8779"/> + <enum name="DU8DV8_ATI" value="0x877A"/> + <enum name="BUMP_ENVMAP_ATI" value="0x877B"/> + <enum name="BUMP_TARGET_ATI" count="1" value="0x877C"> + <size name="TexEnviv"/> + <size name="TexEnvfv"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexEnvfv" mode="get"/> + </enum> + <function name="TexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="TexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + <category name="GL_ATI_fragment_shader" number="245"> <function name="GenFragmentShadersATI" offset="assign"> <return type="GLuint"/> diff --git a/src/mesa/glapi/gl_SPARC_asm.py b/src/mesa/glapi/gl_SPARC_asm.py index 178c00a227..33e752df38 100644 --- a/src/mesa/glapi/gl_SPARC_asm.py +++ b/src/mesa/glapi/gl_SPARC_asm.py @@ -39,80 +39,202 @@ class PrintGenericStubs(gl_XML.gl_print_base): def printRealHeader(self): - print '#include "glapioffsets.h"' + print '#include "glapi/glapioffsets.h"' print '' print '#ifdef __arch64__' - print '# define GL_STUB(fn,off)\t\t\t\t\\' - print 'fn:\t\t\t\t\t\\' - print '\tsethi\t%hi(0xDEADBEEF), %g4 ;\t\t\t\\' - print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\' - print '\tor\t%g4, %lo(0xDEADBEEF), %g4 ;\t\t\\' - print '\tor\t%g1, %lo(0xDEADBEEF), %g1 ;\t\t\\' - print '\tsllx\t%g4, 32, %g4 ;\t\t\t\t\\' - print '\tldx\t[%g1 + %g4], %g1 ;\t\t\t\\' - print '\tsethi\t%hi(8 * off), %g4 ;\t\t\t\\' - print '\tor\t%g4, %lo(8 * off), %g4 ;\t\t\\' - print '\tldx\t[%g1 + %g4], %g5 ;\t\t\t\\' - print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\' - print '\tnop' + print '#define GL_OFF(N)\t((N) * 8)' + print '#define GL_LL\t\tldx' + print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' + print '#define GL_STACK_SIZE\t128' print '#else' - print '# define GL_STUB(fn,off)\t\t\t\t\\' - print 'fn:\t\t\t\t\t\\' - print '\tsethi\t%hi(0xDEADBEEF), %g1 ;\t\t\t\\' - print '\tld\t[%g1 + %lo(0xDEADBEEF)], %g1 ;\t\t\\' - print '\tld\t[%g1 + (4 * off)], %g5 ;\t\t\\' - print '\tjmpl\t%g5, %g0 ;\t\t\t\t\\' - print '\tnop' + print '#define GL_OFF(N)\t((N) * 4)' + print '#define GL_LL\t\tld' + print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' + print '#define GL_STACK_SIZE\t64' print '#endif' print '' - print '#define GL_STUB_ALIAS(fn,alias) fn = alias' + print '#define GLOBL_FN(x) .globl x ; .type x, @function' + print '#define HIDDEN(x) .hidden x' print '' - print '.text' - print '.align 32' - print '\t\t.globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function' + print '\t.register %g2, #scratch' + print '\t.register %g3, #scratch' + print '' + print '\t.text' + print '' + print '\tGLOBL_FN(__glapi_sparc_icache_flush)' + print '\tHIDDEN(__glapi_sparc_icache_flush)' + print '\t.type\t__glapi_sparc_icache_flush, @function' print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' print '\tflush\t%o0' print '\tretl' - print '\tnop' + print '\t nop' + print '' + print '\t.align\t32' + print '' + print '\t.type\t__glapi_sparc_get_pc, @function' + print '__glapi_sparc_get_pc:' + print '\tretl' + print '\t add\t%o7, %g2, %g2' + print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' + print '\tHIDDEN(__glapi_sparc_get_dispatch)' + print '__glapi_sparc_get_dispatch:' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tretl' + print '\t mov\t%g2, %o0' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' + print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' + print '\tGLOBL_FN(__glapi_sparc_tls_stub)' + print '\tHIDDEN(__glapi_sparc_tls_stub)' + print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tGL_LL\t[%g7+%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' + print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' + print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' + print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' + print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' + print '\tHIDDEN(__glapi_sparc_pthread_stub)' + print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tsrl\t%g3, 10, %g3' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tcmp\t%g1, 0' + print '\tbe\t2f' + print '\t nop' + print '1:\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' + print '\tmov\t%g3, %l0' + print '\tcall\t_glapi_get_dispatch' + print '\t nop' + print '\tmov\t%o0, %g1' + print '\tmov\t%l0, %g3' + print '\tba\t1b' + print '\t restore %g0, %g0, %g0' + print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#else /* Non-threaded version. */' print '' - print '.data' - print '.align 64' + print '\t.type __glapi_sparc_nothread_stub, @function' + print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#endif' + print '' + print '#define GL_STUB_ALIAS(fn, alias) \\' + print ' .globl fn; \\' + print ' .set fn, alias' + print '' + print '\t.text' + print '\t.align\t32' + print '' + print '\t.globl\tgl_dispatch_functions_start' + print '\tHIDDEN(gl_dispatch_functions_start)' + print 'gl_dispatch_functions_start:' print '' return + def printRealFooter(self): + print '' + print '\t.globl\tgl_dispatch_functions_end' + print '\tHIDDEN(gl_dispatch_functions_end)' + print 'gl_dispatch_functions_end:' + return def printBody(self, api): for f in api.functionIterateByOffset(): - if f.is_static_entry_point(f.name): - name = f.name - else: - name = "_dispatch_stub_%u" % (f.offset) + name = f.dispatch_name() - print '\t\t.globl gl%s ; .type gl%s,#function' % (name, name) + print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name) - print '\t\t.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function' - print '_mesa_sparc_glapi_begin:' - print '' + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(gl%s)' % (name) for f in api.functionIterateByOffset(): - if f.is_static_entry_point(f.name): - name = f.name - else: - name = "_dispatch_stub_%u" % (f.offset) - - print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, name) + name = f.dispatch_name() - print '' - print '\t\t.globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function' - print '_mesa_sparc_glapi_end:' - print '' - - - for f in api.functionIterateByOffset(): - for n in f.entry_points: - if n != f.name: - if f.is_static_entry_point(n): - text = '\t.globl gl%s ; .type gl%s,#function ; gl%s = gl%s' % (n, n, n, f.name) + if f.is_static_entry_point(f.name): + for n in f.entry_points: + if n != f.name: + text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) if f.has_different_protocol(n): print '#ifndef GLX_INDIRECT_RENDERING' diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py index 67fec7968a..b32e012663 100644 --- a/src/mesa/glapi/gl_enums.py +++ b/src/mesa/glapi/gl_enums.py @@ -43,6 +43,7 @@ class PrintGlEnums(gl_XML.gl_print_base): def printRealHeader(self): print '#include "glheader.h"' + print '#include "mfeatures.h"' print '#include "enums.h"' print '#include "imports.h"' print '' @@ -55,8 +56,6 @@ class PrintGlEnums(gl_XML.gl_print_base): def print_code(self): print """ -#define Elements(x) sizeof(x)/sizeof(*x) - typedef int (*cfunc)(const void *, const void *); /** diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 9b5144a88b..2b105d0f17 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -61,6 +61,8 @@ #endif +#include "main/compiler.h" + #include <stdlib.h> #include <string.h> #ifdef DEBUG @@ -316,6 +318,14 @@ extern const GLubyte gl_dispatch_functions_start[]; # endif #endif +#ifdef USE_SPARC_ASM +#ifdef GLX_USE_TLS +extern unsigned int __glapi_sparc_tls_stub; +#else +extern unsigned int __glapi_sparc_pthread_stub; +#endif +#endif + #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) # define NEED_FUNCTION_POINTER #endif @@ -342,6 +352,129 @@ init_glapi_relocs( void ) curr_func += DISPATCH_FUNCTION_SIZE; } #endif +#ifdef USE_SPARC_ASM + extern void __glapi_sparc_icache_flush(unsigned int *); + static const unsigned int template[] = { +#ifdef GLX_USE_TLS + 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ + 0x8730e00a, /* srl %g3, 10, %g3 */ + 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ +#ifdef __arch64__ + 0xc259c002, /* ldx [%g7 + %g2], %g1 */ + 0xc2584003, /* ldx [%g1 + %g3], %g1 */ +#else + 0xc201c002, /* ld [%g7 + %g2], %g1 */ + 0xc2004003, /* ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* jmp %g1 */ + 0x01000000, /* nop */ +#else +#ifdef __arch64__ + 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ + 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ + 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ + 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#else + 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ + 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#endif + 0x80a06000, /* --> cmp %g1, 0 */ + 0x02800005, /* --> be +4*5 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ +#else + 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* --> jmp %g1 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ +#else + 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ +#endif + 0xa0100003, /* --> mov %g3, %l0 */ + 0x40000000, /* --> call _glapi_get_dispatch */ + 0x01000000, /* --> nop */ + 0x82100008, /* --> mov %o0, %g1 */ + 0x86100010, /* --> mov %l0, %g3 */ + 0x10bffff7, /* --> ba -4*9 */ + 0x81e80000, /* --> restore */ +#endif + }; +#ifdef GLX_USE_TLS + extern unsigned long __glapi_sparc_get_dispatch(void); + unsigned int *code = &__glapi_sparc_tls_stub; + unsigned long dispatch = __glapi_sparc_get_dispatch(); +#else + unsigned int *code = &__glapi_sparc_pthread_stub; + unsigned long dispatch = (unsigned long) &_glapi_Dispatch; + unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; + int idx; +#endif + +#if defined(GLX_USE_TLS) + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6]; + __glapi_sparc_icache_flush(&code[6]); +#else +#if defined(__arch64__) + code[0] = template[0] | (dispatch >> (32 + 10)); + code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | ((dispatch >> 32) & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6] | (dispatch & 0x3ff); + idx = 7; +#else + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + idx = 3; +#endif + code[idx + 0] = template[idx + 0]; + __glapi_sparc_icache_flush(&code[idx - 1]); + code[idx + 1] = template[idx + 1]; + code[idx + 2] = template[idx + 2]; + __glapi_sparc_icache_flush(&code[idx + 1]); + code[idx + 3] = template[idx + 3]; + code[idx + 4] = template[idx + 4]; + __glapi_sparc_icache_flush(&code[idx + 3]); + code[idx + 5] = template[idx + 5]; + code[idx + 6] = template[idx + 6]; + __glapi_sparc_icache_flush(&code[idx + 5]); + code[idx + 7] = template[idx + 7]; + code[idx + 8] = template[idx + 8] | + (((call_dest - ((unsigned long) &code[idx + 8])) + >> 2) & 0x3fffffff); + __glapi_sparc_icache_flush(&code[idx + 7]); + code[idx + 9] = template[idx + 9]; + code[idx + 10] = template[idx + 10]; + __glapi_sparc_icache_flush(&code[idx + 9]); + code[idx + 11] = template[idx + 11]; + code[idx + 12] = template[idx + 12]; + __glapi_sparc_icache_flush(&code[idx + 11]); + code[idx + 13] = template[idx + 13]; + __glapi_sparc_icache_flush(&code[idx + 13]); +#endif +#endif } #endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index 6d40b495c7..ed443c12c8 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -23,7 +23,7 @@ */ /** - * \file glapi_getproc. + * \file glapi_getproc.c * * Code for implementing glXGetProcAddress(), etc. * This was originally in glapi.c but refactored out. @@ -33,6 +33,7 @@ #include <stdlib.h> #include <string.h> #include "main/glheader.h" +#include "main/compiler.h" #include "glapi.h" #include "glapioffsets.h" #include "glapitable.h" @@ -87,7 +88,13 @@ find_entry( const char * n ) GLuint i; for (i = 0; static_functions[i].Name_offset >= 0; i++) { const char *testName = gl_string_table + static_functions[i].Name_offset; - if (strcmp(testName, n) == 0) { +#ifdef MANGLE + /* skip the "m" prefix on the name */ + if (strcmp(testName, n + 1) == 0) +#else + if (strcmp(testName, n) == 0) +#endif + { return &static_functions[i]; } } @@ -252,53 +259,30 @@ generate_entrypoint(GLuint functionOffset) } return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) - -#ifdef __arch64__ - static const unsigned int insn_template[] = { - 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ - 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ - 0x8528b020, /* sllx %g2, 32, %g2 */ - 0xc2584002, /* ldx [%g1 + %g2], %g1 */ - 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ - 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ - 0xc6584002, /* ldx [%g1 + %g2], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ +#elif defined(USE_SPARC_ASM) && (defined(PTHREADS) || defined(GLX_USE_TLS)) + static const unsigned int template[] = { + 0x07000000, /* sethi %hi(0), %g3 */ + 0x8210000f, /* mov %o7, %g1 */ + 0x40000000, /* call */ + 0x9e100001, /* mov %g1, %o7 */ }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + unsigned long call_dest = (unsigned long ) &__glapi_sparc_tls_stub; #else - static const unsigned int insn_template[] = { - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#endif /* __arch64__ */ - unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); - unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; + extern unsigned int __glapi_sparc_pthread_stub; + unsigned long call_dest = (unsigned long ) &__glapi_sparc_pthread_stub; +#endif + unsigned int *code = (unsigned int *) malloc(sizeof(template)); if (code) { - memcpy(code, insn_template, sizeof(insn_template)); - -#ifdef __arch64__ - code[0] |= (glapi_addr >> (32 + 10)); - code[1] |= ((glapi_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); - code[3] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[2]); - code[6] |= ((functionOffset * 8) >> 10); - code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else - code[0] |= (glapi_addr >> 10); - code[1] |= (glapi_addr & ((1 << 10) - 1)); + code[0] = template[0] | (functionOffset & 0x3fffff); + code[1] = template[1]; __glapi_sparc_icache_flush(&code[0]); - code[2] |= (functionOffset * 4); + code[2] = template[2] | + (((call_dest - ((unsigned long) &code[2])) + >> 2) & 0x3fffffff); + code[3] = template[3]; __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ } return (_glapi_proc) code; #else @@ -330,21 +314,10 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) #endif #elif defined(USE_SPARC_ASM) - - /* XXX this hasn't been tested! */ unsigned int *code = (unsigned int *) entrypoint; -#ifdef __arch64__ - code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ - code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ - code[6] |= ((offset * 8) >> 10); - code[7] |= ((offset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else /* __arch64__ */ - code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - code[2] |= (offset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - + code[0] &= ~0x3fffff; + code[0] |= (offset * sizeof(void *)) & 0x3fffff; + __glapi_sparc_icache_flush(&code[0]); #else /* an unimplemented architecture */ diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index f412234ac5..14f305f025 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -750,60 +750,64 @@ #define _gloffset_VertexAttribs4fvNV 715 #define _gloffset_VertexAttribs4svNV 716 #define _gloffset_VertexAttribs4ubvNV 717 -#define _gloffset_AlphaFragmentOp1ATI 718 -#define _gloffset_AlphaFragmentOp2ATI 719 -#define _gloffset_AlphaFragmentOp3ATI 720 -#define _gloffset_BeginFragmentShaderATI 721 -#define _gloffset_BindFragmentShaderATI 722 -#define _gloffset_ColorFragmentOp1ATI 723 -#define _gloffset_ColorFragmentOp2ATI 724 -#define _gloffset_ColorFragmentOp3ATI 725 -#define _gloffset_DeleteFragmentShaderATI 726 -#define _gloffset_EndFragmentShaderATI 727 -#define _gloffset_GenFragmentShadersATI 728 -#define _gloffset_PassTexCoordATI 729 -#define _gloffset_SampleMapATI 730 -#define _gloffset_SetFragmentShaderConstantATI 731 -#define _gloffset_PointParameteriNV 732 -#define _gloffset_PointParameterivNV 733 -#define _gloffset_ActiveStencilFaceEXT 734 -#define _gloffset_BindVertexArrayAPPLE 735 -#define _gloffset_DeleteVertexArraysAPPLE 736 -#define _gloffset_GenVertexArraysAPPLE 737 -#define _gloffset_IsVertexArrayAPPLE 738 -#define _gloffset_GetProgramNamedParameterdvNV 739 -#define _gloffset_GetProgramNamedParameterfvNV 740 -#define _gloffset_ProgramNamedParameter4dNV 741 -#define _gloffset_ProgramNamedParameter4dvNV 742 -#define _gloffset_ProgramNamedParameter4fNV 743 -#define _gloffset_ProgramNamedParameter4fvNV 744 -#define _gloffset_DepthBoundsEXT 745 -#define _gloffset_BlendEquationSeparateEXT 746 -#define _gloffset_BindFramebufferEXT 747 -#define _gloffset_BindRenderbufferEXT 748 -#define _gloffset_CheckFramebufferStatusEXT 749 -#define _gloffset_DeleteFramebuffersEXT 750 -#define _gloffset_DeleteRenderbuffersEXT 751 -#define _gloffset_FramebufferRenderbufferEXT 752 -#define _gloffset_FramebufferTexture1DEXT 753 -#define _gloffset_FramebufferTexture2DEXT 754 -#define _gloffset_FramebufferTexture3DEXT 755 -#define _gloffset_GenFramebuffersEXT 756 -#define _gloffset_GenRenderbuffersEXT 757 -#define _gloffset_GenerateMipmapEXT 758 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 759 -#define _gloffset_GetRenderbufferParameterivEXT 760 -#define _gloffset_IsFramebufferEXT 761 -#define _gloffset_IsRenderbufferEXT 762 -#define _gloffset_RenderbufferStorageEXT 763 -#define _gloffset_BlitFramebufferEXT 764 -#define _gloffset_FramebufferTextureLayerEXT 765 -#define _gloffset_StencilFuncSeparateATI 766 -#define _gloffset_ProgramEnvParameters4fvEXT 767 -#define _gloffset_ProgramLocalParameters4fvEXT 768 -#define _gloffset_GetQueryObjecti64vEXT 769 -#define _gloffset_GetQueryObjectui64vEXT 770 -#define _gloffset_FIRST_DYNAMIC 771 +#define _gloffset_GetTexBumpParameterfvATI 718 +#define _gloffset_GetTexBumpParameterivATI 719 +#define _gloffset_TexBumpParameterfvATI 720 +#define _gloffset_TexBumpParameterivATI 721 +#define _gloffset_AlphaFragmentOp1ATI 722 +#define _gloffset_AlphaFragmentOp2ATI 723 +#define _gloffset_AlphaFragmentOp3ATI 724 +#define _gloffset_BeginFragmentShaderATI 725 +#define _gloffset_BindFragmentShaderATI 726 +#define _gloffset_ColorFragmentOp1ATI 727 +#define _gloffset_ColorFragmentOp2ATI 728 +#define _gloffset_ColorFragmentOp3ATI 729 +#define _gloffset_DeleteFragmentShaderATI 730 +#define _gloffset_EndFragmentShaderATI 731 +#define _gloffset_GenFragmentShadersATI 732 +#define _gloffset_PassTexCoordATI 733 +#define _gloffset_SampleMapATI 734 +#define _gloffset_SetFragmentShaderConstantATI 735 +#define _gloffset_PointParameteriNV 736 +#define _gloffset_PointParameterivNV 737 +#define _gloffset_ActiveStencilFaceEXT 738 +#define _gloffset_BindVertexArrayAPPLE 739 +#define _gloffset_DeleteVertexArraysAPPLE 740 +#define _gloffset_GenVertexArraysAPPLE 741 +#define _gloffset_IsVertexArrayAPPLE 742 +#define _gloffset_GetProgramNamedParameterdvNV 743 +#define _gloffset_GetProgramNamedParameterfvNV 744 +#define _gloffset_ProgramNamedParameter4dNV 745 +#define _gloffset_ProgramNamedParameter4dvNV 746 +#define _gloffset_ProgramNamedParameter4fNV 747 +#define _gloffset_ProgramNamedParameter4fvNV 748 +#define _gloffset_DepthBoundsEXT 749 +#define _gloffset_BlendEquationSeparateEXT 750 +#define _gloffset_BindFramebufferEXT 751 +#define _gloffset_BindRenderbufferEXT 752 +#define _gloffset_CheckFramebufferStatusEXT 753 +#define _gloffset_DeleteFramebuffersEXT 754 +#define _gloffset_DeleteRenderbuffersEXT 755 +#define _gloffset_FramebufferRenderbufferEXT 756 +#define _gloffset_FramebufferTexture1DEXT 757 +#define _gloffset_FramebufferTexture2DEXT 758 +#define _gloffset_FramebufferTexture3DEXT 759 +#define _gloffset_GenFramebuffersEXT 760 +#define _gloffset_GenRenderbuffersEXT 761 +#define _gloffset_GenerateMipmapEXT 762 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 763 +#define _gloffset_GetRenderbufferParameterivEXT 764 +#define _gloffset_IsFramebufferEXT 765 +#define _gloffset_IsRenderbufferEXT 766 +#define _gloffset_RenderbufferStorageEXT 767 +#define _gloffset_BlitFramebufferEXT 768 +#define _gloffset_FramebufferTextureLayerEXT 769 +#define _gloffset_StencilFuncSeparateATI 770 +#define _gloffset_ProgramEnvParameters4fvEXT 771 +#define _gloffset_ProgramLocalParameters4fvEXT 772 +#define _gloffset_GetQueryObjecti64vEXT 773 +#define _gloffset_GetQueryObjectui64vEXT 774 +#define _gloffset_FIRST_DYNAMIC 775 #else @@ -1117,6 +1121,10 @@ #define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] #define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] #define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] #define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] #define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] #define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 2ae9bf6738..9ecb036461 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -758,59 +758,63 @@ struct _glapi_table void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 718 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 719 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 720 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 721 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 722 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 723 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 724 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 725 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 726 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 727 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 728 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 729 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 730 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 731 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 732 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 733 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 734 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 735 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 736 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 737 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 738 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 739 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 740 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 741 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 742 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 743 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 744 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 745 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 746 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 747 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 748 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 749 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 750 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 751 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 752 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 754 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 755 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 756 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 757 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 758 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 759 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 760 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 761 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 762 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 763 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 764 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 765 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 766 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 769 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 770 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 960d70e081..7ccd9707c3 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5187,6 +5187,26 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) { DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); @@ -5277,37 +5297,37 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5342,9 +5362,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5354,9 +5374,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5536,9 +5556,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } @@ -5553,37 +5573,37 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6320,6 +6340,10 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(VertexAttribs4fvNV), TABLE_ENTRY(VertexAttribs4svNV), TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), TABLE_ENTRY(AlphaFragmentOp1ATI), TABLE_ENTRY(AlphaFragmentOp2ATI), TABLE_ENTRY(AlphaFragmentOp3ATI), @@ -6336,19 +6360,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_734), - TABLE_ENTRY(_dispatch_stub_735), - TABLE_ENTRY(_dispatch_stub_736), - TABLE_ENTRY(_dispatch_stub_737), TABLE_ENTRY(_dispatch_stub_738), + TABLE_ENTRY(_dispatch_stub_739), + TABLE_ENTRY(_dispatch_stub_740), + TABLE_ENTRY(_dispatch_stub_741), + TABLE_ENTRY(_dispatch_stub_742), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_745), - TABLE_ENTRY(_dispatch_stub_746), + TABLE_ENTRY(_dispatch_stub_749), + TABLE_ENTRY(_dispatch_stub_750), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6366,13 +6390,13 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_764), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_766), - TABLE_ENTRY(_dispatch_stub_767), TABLE_ENTRY(_dispatch_stub_768), - TABLE_ENTRY(_dispatch_stub_769), + TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(_dispatch_stub_770), + TABLE_ENTRY(_dispatch_stub_771), + TABLE_ENTRY(_dispatch_stub_772), + TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(_dispatch_stub_774), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index ba652bc3c6..021a64efcd 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -770,6 +770,10 @@ static const char gl_string_table[] = "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" @@ -1158,19 +1162,19 @@ static const char gl_string_table[] = #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 #define gl_dispatch_stub_657 mgl_dispatch_stub_657 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_735 mgl_dispatch_stub_735 -#define gl_dispatch_stub_736 mgl_dispatch_stub_736 -#define gl_dispatch_stub_737 mgl_dispatch_stub_737 #define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_745 mgl_dispatch_stub_745 -#define gl_dispatch_stub_746 mgl_dispatch_stub_746 -#define gl_dispatch_stub_764 mgl_dispatch_stub_764 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 +#define gl_dispatch_stub_739 mgl_dispatch_stub_739 +#define gl_dispatch_stub_740 mgl_dispatch_stub_740 +#define gl_dispatch_stub_741 mgl_dispatch_stub_741 +#define gl_dispatch_stub_742 mgl_dispatch_stub_742 +#define gl_dispatch_stub_749 mgl_dispatch_stub_749 +#define gl_dispatch_stub_750 mgl_dispatch_stub_750 #define gl_dispatch_stub_768 mgl_dispatch_stub_768 -#define gl_dispatch_stub_769 mgl_dispatch_stub_769 #define gl_dispatch_stub_770 mgl_dispatch_stub_770 +#define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 #endif /* USE_MGL_NAMESPACE */ @@ -1209,19 +1213,19 @@ extern void gl_dispatch_stub_654(void); extern void gl_dispatch_stub_655(void); extern void gl_dispatch_stub_656(void); extern void gl_dispatch_stub_657(void); -extern void gl_dispatch_stub_734(void); -extern void gl_dispatch_stub_735(void); -extern void gl_dispatch_stub_736(void); -extern void gl_dispatch_stub_737(void); extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_745(void); -extern void gl_dispatch_stub_746(void); -extern void gl_dispatch_stub_764(void); -extern void gl_dispatch_stub_766(void); -extern void gl_dispatch_stub_767(void); +extern void gl_dispatch_stub_739(void); +extern void gl_dispatch_stub_740(void); +extern void gl_dispatch_stub_741(void); +extern void gl_dispatch_stub_742(void); +extern void gl_dispatch_stub_749(void); +extern void gl_dispatch_stub_750(void); extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_769(void); extern void gl_dispatch_stub_770(void); +extern void gl_dispatch_stub_771(void); +extern void gl_dispatch_stub_772(void); +extern void gl_dispatch_stub_773(void); +extern void gl_dispatch_stub_774(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1943,357 +1947,361 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12266, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12288, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12310, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12332, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12357, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12381, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12403, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12425, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12447, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12473, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12496, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12520, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12538, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12553, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12584, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12604, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12625, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12648, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12671, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12697, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12720, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12741, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12772, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12803, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12831, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12860, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12888, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(12917, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(12934, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(12961, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(12982, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13004, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13032, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13056, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13081, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13110, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13136, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13162, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13188, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13209, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13251, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13292, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13324, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13343, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13363, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13438, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13463, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13492, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13523, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13547, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13572, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13590, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13607, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13623, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13648, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13668, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13688, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13711, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13734, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13754, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13771, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13788, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13803, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13827, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13846, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13865, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13881, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13900, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13923, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13939, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13955, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13982, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14009, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14029, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14048, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14067, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14097, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14127, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14157, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14187, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14206, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14229, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14254, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14279, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14306, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14334, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14361, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14389, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14418, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14447, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14473, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14504, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14535, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14559, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14582, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14600, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14629, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14658, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14673, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14699, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14725, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14740, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14752, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14772, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14789, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14805, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14824, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14847, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14863, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14885, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14903, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14922, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14940, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14959, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14977, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(14996, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15014, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15033, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15051, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15070, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15088, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15107, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15125, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15144, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15162, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15181, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15199, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15218, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15236, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15255, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15273, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15292, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15310, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15329, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15347, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15366, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15384, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15403, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15421, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15440, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15458, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15477, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15500, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15523, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15546, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15569, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15592, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15609, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15632, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15655, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15678, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15704, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15730, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15756, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15780, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15807, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15833, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15853, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15873, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15893, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(15916, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(15940, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(15963, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(15987, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16004, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16022, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16039, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16057, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16074, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16092, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16109, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16127, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16144, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16162, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16179, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16197, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16214, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16232, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16249, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16267, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16284, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16302, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16321, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16340, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16359, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16378, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16398, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16418, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16438, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16456, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16473, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16491, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16508, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16526, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16544, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16561, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16579, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16598, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16617, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16636, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16658, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16671, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16684, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16700, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16716, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16729, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16752, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16772, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16791, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16802, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16814, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16828, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16841, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16857, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16868, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16881, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16900, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16920, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16933, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16943, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16959, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16978, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16996, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17017, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17032, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17047, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17061, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17076, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17088, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17101, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17113, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17126, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17138, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17151, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17163, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17176, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17188, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17201, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17213, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17226, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17238, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17251, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17263, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17276, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17295, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17314, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17333, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17346, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17364, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17385, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17403, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17423, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17437, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17454, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17470, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17489, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17507, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17528, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17550, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17569, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17591, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17614, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17633, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17653, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17672, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17692, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17711, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17731, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17750, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17770, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17789, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17809, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17829, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17850, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17870, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17891, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17911, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17932, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17956, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17974, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17994, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18012, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18037, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18049, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18062, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18082, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18106, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18120, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18152, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18170, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18184, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18201, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18216, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18234, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18248, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18265, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18280, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18298, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18312, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18329, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18344, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18362, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18376, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18393, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18408, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18426, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18440, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18457, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18472, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18490, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18504, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18521, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18536, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18554, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18568, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18585, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18600, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18618, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18635, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18655, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18672, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18698, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18727, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18742, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18760, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18779, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18803, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18830, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(18848, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(18867, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(18892, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(18913, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(18935, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(18961, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(18984, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19007, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19030, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19048, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19067, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19084, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19122, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19151, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19167, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19184, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19206, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19224, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 56ddf7c25a..e3abb0f4ae 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -32,7 +32,7 @@ #include <dix-config.h> #endif -#include "main/glheader.h" +#include "main/compiler.h" #include "glthread.h" diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index ae2f79f37d..dfe09a9d59 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -265,9 +265,21 @@ typedef xmutex_rec _glthread_Mutex; */ #ifdef BEOS_THREADS +/* Problem with OS.h and this file on haiku */ +#ifndef __HAIKU__ #include <kernel/OS.h> +#endif + #include <support/TLS.h> +/* The only two typedefs required here + * this is cause of the OS.h problem + */ +#ifdef __HAIKU__ +typedef int32 thread_id; +typedef int32 sem_id; +#endif + typedef struct { int32 key; int initMagic; @@ -299,11 +311,11 @@ typedef benaphore _glthread_Mutex; * THREADS not defined */ -typedef GLuint _glthread_TSD; +typedef unsigned _glthread_TSD; -typedef GLuint _glthread_Thread; +typedef unsigned _glthread_Thread; -typedef GLuint _glthread_Mutex; +typedef unsigned _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index f8ee0d59dd..6f66ff47a0 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -29,7 +29,7 @@ */ -#include "glheader.h" +#include "mfeatures.h" #if FEATURE_accum #include "accum.h" #endif @@ -116,6 +116,7 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#include "viewport.h" #if FEATURE_NV_vertex_program #include "shader/nvprogram.h" #endif @@ -838,6 +839,12 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI); #endif + /* GL_ATI_envmap_bumpmap */ + SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); + SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); + SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); + SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); + #if FEATURE_EXT_framebuffer_object SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 5c8955d7c8..42d1e579e0 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -87,11 +87,20 @@ check_valid_to_render(GLcontext *ctx, char *function) return GL_FALSE; } - /* Always need vertex positions, unless a vertex program is in use */ - if (!ctx->VertexProgram._Current && - !ctx->Array.ArrayObj->Vertex.Enabled && +#if FEATURE_es2_glsl + /* For ES2, we can draw if any vertex array is enabled (and we should + * always have a vertex program/shader). + */ + if (ctx->Array.ArrayObj->_Enabled == 0x0 || !ctx->VertexProgram._Current) + return GL_FALSE; +#else + /* For regular OpenGL, only draw if we have vertex positions (regardless + * of whether or not we have a vertex program/shader). + */ + if (!ctx->Array.ArrayObj->Vertex.Enabled && !ctx->Array.ArrayObj->VertexAttrib[0].Enabled) return GL_FALSE; +#endif return GL_TRUE; } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 218e0aeb6b..1d2c460488 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -55,8 +55,105 @@ #include "texparam.h" #include "texstate.h" #include "varray.h" +#include "viewport.h" #include "mtypes.h" -#include "math/m_xform.h" + + +/** + * glEnable()/glDisable() attribute group (GL_ENABLE_BIT). + */ +struct gl_enable_attrib +{ + GLboolean AlphaTest; + GLboolean AutoNormal; + GLboolean Blend; + GLbitfield ClipPlanes; + GLboolean ColorMaterial; + GLboolean ColorTable[COLORTABLE_MAX]; + GLboolean Convolution1D; + GLboolean Convolution2D; + GLboolean Separable2D; + GLboolean CullFace; + GLboolean DepthTest; + GLboolean Dither; + GLboolean Fog; + GLboolean Histogram; + GLboolean Light[MAX_LIGHTS]; + GLboolean Lighting; + GLboolean LineSmooth; + GLboolean LineStipple; + GLboolean IndexLogicOp; + GLboolean ColorLogicOp; + + GLboolean Map1Color4; + GLboolean Map1Index; + GLboolean Map1Normal; + GLboolean Map1TextureCoord1; + GLboolean Map1TextureCoord2; + GLboolean Map1TextureCoord3; + GLboolean Map1TextureCoord4; + GLboolean Map1Vertex3; + GLboolean Map1Vertex4; + GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ + GLboolean Map2Color4; + GLboolean Map2Index; + GLboolean Map2Normal; + GLboolean Map2TextureCoord1; + GLboolean Map2TextureCoord2; + GLboolean Map2TextureCoord3; + GLboolean Map2TextureCoord4; + GLboolean Map2Vertex3; + GLboolean Map2Vertex4; + GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ + + GLboolean MinMax; + GLboolean Normalize; + GLboolean PixelTexture; + GLboolean PointSmooth; + GLboolean PolygonOffsetPoint; + GLboolean PolygonOffsetLine; + GLboolean PolygonOffsetFill; + GLboolean PolygonSmooth; + GLboolean PolygonStipple; + GLboolean RescaleNormals; + GLboolean Scissor; + GLboolean Stencil; + GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */ + GLboolean MultisampleEnabled; /* GL_ARB_multisample */ + GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */ + GLboolean SampleAlphaToOne; /* GL_ARB_multisample */ + GLboolean SampleCoverage; /* GL_ARB_multisample */ + GLboolean SampleCoverageInvert; /* GL_ARB_multisample */ + GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */ + + GLbitfield Texture[MAX_TEXTURE_UNITS]; + GLbitfield TexGen[MAX_TEXTURE_UNITS]; + + /* SGI_texture_color_table */ + GLboolean TextureColorTable[MAX_TEXTURE_UNITS]; + + /* GL_ARB_vertex_program / GL_NV_vertex_program */ + GLboolean VertexProgram; + GLboolean VertexProgramPointSize; + GLboolean VertexProgramTwoSide; + + /* GL_ARB_point_sprite / GL_NV_point_sprite */ + GLboolean PointSprite; + GLboolean FragmentShaderATI; +}; + + +/** + * Node for the attribute stack. + */ +struct gl_attrib_node +{ + GLbitfield kind; + void *data; + struct gl_attrib_node *next; +}; + + /** * Special struct for saving/restoring texture state (GL_TEXTURE_BIT) @@ -365,7 +462,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_TEXTURE_BIT) { struct texture_state *texstate = CALLOC_STRUCT(texture_state); - GLuint u; + GLuint u, tex; if (!texstate) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)"); @@ -381,38 +478,18 @@ _mesa_PushAttrib(GLbitfield mask) * accidentally get deleted while referenced in the attribute stack. */ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_1D_INDEX], - ctx->Texture.Unit[u].Current1D); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_2D_INDEX], - ctx->Texture.Unit[u].Current2D); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_3D_INDEX], - ctx->Texture.Unit[u].Current3D); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_CUBE_INDEX], - ctx->Texture.Unit[u].CurrentCubeMap); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_RECT_INDEX], - ctx->Texture.Unit[u].CurrentRect); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_1D_ARRAY_INDEX], - ctx->Texture.Unit[u].Current1DArray); - _mesa_reference_texobj(&texstate->SavedTexRef[u][TEXTURE_2D_ARRAY_INDEX], - ctx->Texture.Unit[u].Current2DArray); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texstate->SavedTexRef[u][tex], + ctx->Texture.Unit[u].CurrentTex[tex]); + } } /* copy state/contents of the currently bound texture objects */ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_1D_INDEX], - ctx->Texture.Unit[u].Current1D); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_2D_INDEX], - ctx->Texture.Unit[u].Current2D); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_3D_INDEX], - ctx->Texture.Unit[u].Current3D); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_CUBE_INDEX], - ctx->Texture.Unit[u].CurrentCubeMap); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_RECT_INDEX], - ctx->Texture.Unit[u].CurrentRect); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_1D_ARRAY_INDEX], - ctx->Texture.Unit[u].Current1DArray); - _mesa_copy_texture_object(&texstate->SavedObj[u][TEXTURE_2D_ARRAY_INDEX], - ctx->Texture.Unit[u].Current2DArray); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_copy_texture_object(&texstate->SavedObj[u][tex], + ctx->Texture.Unit[u].CurrentTex[tex]); + } } _mesa_unlock_context_textures(ctx); @@ -699,26 +776,26 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) } _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); - _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenModeS); - _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenModeT); - _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenModeR); - _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenModeQ); - _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->ObjectPlaneS); - _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->ObjectPlaneT); - _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->ObjectPlaneR); - _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->ObjectPlaneQ); + _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); + _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode); + _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode); + _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode); + _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane); + _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane); + _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane); + _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane); /* Eye plane done differently to avoid re-transformation */ { struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u]; - COPY_4FV(destUnit->EyePlaneS, unit->EyePlaneS); - COPY_4FV(destUnit->EyePlaneT, unit->EyePlaneT); - COPY_4FV(destUnit->EyePlaneR, unit->EyePlaneR); - COPY_4FV(destUnit->EyePlaneQ, unit->EyePlaneQ); + COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane); + COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane); + COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane); + COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane); if (ctx->Driver.TexGen) { - ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->EyePlaneS); - ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->EyePlaneT); - ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->EyePlaneR); - ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->EyePlaneQ); + ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane); + ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane); + ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane); + ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane); } } _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 016543da01..c8d160baa9 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.2 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,7 +26,7 @@ /** * \file bufferobj.c - * \brief Functions for the GL_ARB_vertex_buffer_object extension. + * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions. * \author Brian Paul, Ian Romanick */ @@ -144,8 +145,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target, /** * Allocate and initialize a new buffer object. * - * This function is intended to be called via - * \c dd_function_table::NewBufferObject. + * Default callback for the \c dd_function_table::NewBufferObject() hook. */ struct gl_buffer_object * _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) @@ -163,8 +163,7 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target ) /** * Delete a buffer object. * - * This function is intended to be called via - * \c dd_function_table::DeleteBuffer. + * Default callback for the \c dd_function_table::DeleteBuffer() hook. */ void _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) @@ -271,9 +270,8 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, * previously stored in the buffer object is lost. If \c data is \c NULL, * memory will be allocated, but no copy will occur. * - * This function is intended to be called via - * \c dd_function_table::BufferData. This function need not set GL error - * codes. The input parameters will have been tested before calling. + * This is the default callback for \c dd_function_table::BufferData() + * Note that all GL error checking will have been done already. * * \param ctx GL context. * \param target Buffer object target on which to operate. @@ -312,9 +310,8 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, * specified by \c size + \c offset extends beyond the end of the buffer or * if \c data is \c NULL, no copy is performed. * - * This function is intended to be called by - * \c dd_function_table::BufferSubData. This function need not set GL error - * codes. The input parameters will have been tested before calling. + * This is the default callback for \c dd_function_table::BufferSubData() + * Note that all GL error checking will have been done already. * * \param ctx GL context. * \param target Buffer object target on which to operate. @@ -346,15 +343,14 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, * specified by \c size + \c offset extends beyond the end of the buffer or * if \c data is \c NULL, no copy is performed. * - * This function is intended to be called by - * \c dd_function_table::BufferGetSubData. This function need not set GL error - * codes. The input parameters will have been tested before calling. + * This is the default callback for \c dd_function_table::GetBufferSubData() + * Note that all GL error checking will have been done already. * * \param ctx GL context. * \param target Buffer object target on which to operate. - * \param offset Offset of the first byte to be modified. + * \param offset Offset of the first byte to be fetched. * \param size Size, in bytes, of the data range. - * \param data Pointer to the data to store in the buffer object. + * \param data Destination for data * \param bufObj Object to be used. * * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. @@ -373,9 +369,7 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, /** - * Fallback function called via ctx->Driver.MapBuffer(). - * Hardware drivers that really implement buffer objects should never use - * this function. + * Default callback for \c dd_function_tabel::MapBuffer(). * * The function parameters will have been already tested for errors. * @@ -407,9 +401,7 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, /** - * Fallback function called via ctx->Driver.MapBuffer(). - * Hardware drivers that really implement buffer objects should never use - * function. + * Default callback for \c dd_function_table::MapBuffer(). * * The input parameters will have been already tested for errors. * @@ -446,6 +438,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj; } + /** * Bind the specified target to buffer for the specified context. */ @@ -796,11 +789,18 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); if (bufObj) { - /* unbind any vertex pointers bound to this buffer */ GLuint j; ASSERT(bufObj->Name == ids[i]); + if (bufObj->Pointer) { + /* if mapped, unmap it now */ + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->Access = DEFAULT_ACCESS; + bufObj->Pointer = NULL; + } + + /* unbind any vertex pointers bound to this buffer */ unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj); unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj); unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj); @@ -822,6 +822,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); } + /* unbind any pixel pack/unpack pointers bound to this buffer */ if (ctx->Pack.BufferObj == bufObj) { _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); } @@ -951,8 +952,10 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, } if (bufObj->Pointer) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" ); - return; + /* Unmap the existing buffer. We'll replace it now. Not an error. */ + ctx->Driver.UnmapBuffer(ctx, target, bufObj); + bufObj->Access = DEFAULT_ACCESS; + bufObj->Pointer = NULL; } ASSERT(ctx->Driver.BufferData); @@ -1068,10 +1071,7 @@ _mesa_UnmapBufferARB(GLenum target) return GL_FALSE; } - if (ctx->Driver.UnmapBuffer) { - status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); - } - + status = ctx->Driver.UnmapBuffer( ctx, target, bufObj ); bufObj->Access = DEFAULT_ACCESS; bufObj->Pointer = NULL; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 818d068a12..c5f13345f0 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -120,11 +120,9 @@ draw_buffer_enum_to_bitmask(GLenum buffer) case GL_AUX0: return BUFFER_BIT_AUX0; case GL_AUX1: - return BUFFER_BIT_AUX1; case GL_AUX2: - return BUFFER_BIT_AUX2; case GL_AUX3: - return BUFFER_BIT_AUX3; + return 1 << BUFFER_COUNT; /* invalid, but not BAD_MASK */ case GL_COLOR_ATTACHMENT0_EXT: return BUFFER_BIT_COLOR0; case GL_COLOR_ATTACHMENT1_EXT: @@ -177,11 +175,9 @@ read_buffer_enum_to_index(GLenum buffer) case GL_AUX0: return BUFFER_AUX0; case GL_AUX1: - return BUFFER_AUX1; case GL_AUX2: - return BUFFER_AUX2; case GL_AUX3: - return BUFFER_AUX3; + return BUFFER_COUNT; /* invalid, but not -1 */ case GL_COLOR_ATTACHMENT0_EXT: return BUFFER_COLOR0; case GL_COLOR_ATTACHMENT1_EXT: @@ -290,7 +286,10 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (n < 1 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { + /* Turns out n==0 is a valid input that should not produce an error. + * The remaining code below correctly handles the n==0 case. + */ + if (n < 0 || n > (GLsizei) ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glDrawBuffersARB(n)"); return; } @@ -332,12 +331,14 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) _mesa_drawbuffers(ctx, n, buffers, destMask); /* - * Call device driver function. + * Call device driver function. Note that n can be equal to 0, + * in which case we don't want to reference buffers[0], which + * may not be valid. */ if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, buffers[0]); + ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); } diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index 43ef55ee3b..96c80e6ef8 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -29,7 +29,6 @@ #include "macros.h" #include "mtypes.h" -#include "math/m_xform.h" #include "math/m_matrix.h" diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h new file mode 100644 index 0000000000..39b19bb776 --- /dev/null +++ b/src/mesa/main/compiler.h @@ -0,0 +1,479 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file compiler.h + * Compiler-related stuff. + */ + + +#ifndef COMPILER_H +#define COMPILER_H + + +#include <assert.h> +#include <ctype.h> +#if defined(__alpha__) && defined(CCPML) +#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */ +#else +#include <math.h> +#endif +#include <limits.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#if defined(__linux__) && defined(__i386__) +#include <fpu_control.h> +#endif +#include <float.h> +#include <stdarg.h> + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** + * Get standard integer types + */ +#if defined(_MSC_VER) + typedef __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef __int16 int16_t; + typedef unsigned __int16 uint16_t; +# ifndef __eglplatform_h_ + typedef __int32 int32_t; +# endif + typedef unsigned __int32 uint32_t; + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; + +# if defined(_WIN64) + typedef __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +# else + typedef __int32 intptr_t; + typedef unsigned __int32 uintptr_t; +# endif + +# define INT64_C(__val) __val##i64 +# define UINT64_C(__val) __val##ui64 +#else +# include <stdint.h> +#endif + + +/** + * Sun compilers define __i386 instead of the gcc-style __i386__ + */ +#ifdef __SUNPRO_C +# if !defined(__i386__) && defined(__i386) +# define __i386__ +# elif !defined(__amd64__) && defined(__amd64) +# define __amd64__ +# elif !defined(__sparc__) && defined(__sparc) +# define __sparc__ +# endif +# if !defined(__volatile) +# define __volatile volatile +# endif +#endif + + +/** + * finite macro. + */ +#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) +# define __WIN32__ +# define finite _finite +#endif +#if defined(__WATCOMC__) +# define finite _finite +# pragma disable_message(201) /* Disable unreachable code warnings */ +#endif + + +/** + * Disable assorted warnings + */ +#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) +# if !defined(__GNUC__) /* mingw environment */ +# pragma warning( disable : 4068 ) /* unknown pragma */ +# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ +# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ +# pragma warning( disable : 4127 ) /* conditional expression is constant */ +# if defined(MESA_MINWARN) +# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ +# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ +# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ +# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ +# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ +# endif +# endif +#endif + + +/** + * Function inlining + */ +#if defined(__GNUC__) +# define INLINE __inline__ +#elif defined(__MSC__) +# define INLINE __inline +#elif defined(_MSC_VER) +# define INLINE __inline +#elif defined(__ICL) +# define INLINE __inline +#elif defined(__INTEL_COMPILER) +# define INLINE inline +#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100) +# define INLINE __inline +#elif defined(__SUNPRO_C) && defined(__C99FEATURES__) +# define INLINE inline +# define __inline inline +# define __inline__ inline +#elif (__STDC_VERSION__ >= 199901L) /* C99 */ +# define INLINE inline +#else +# define INLINE +#endif + + +/** + * PUBLIC/USED macros + * + * If we build the library with gcc's -fvisibility=hidden flag, we'll + * use the PUBLIC macro to mark functions that are to be exported. + * + * We also need to define a USED attribute, so the optimizer doesn't + * inline a static function that we later use in an alias. - ajax + */ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# define USED __attribute__((used)) +#else +# define PUBLIC +# define USED +#endif + + +/** + * Some compilers don't like some of Mesa's const usage. In those places use + * CONST instead of const. Pass -DNO_CONST to compilers where this matters. + */ +#ifdef NO_CONST +# define CONST +#else +# define CONST const +#endif + + +/** + * __builtin_expect macros + */ +#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900) +# define __builtin_expect(x, y) x +#endif + + +/** + * The __FUNCTION__ gcc variable is generally only used for debugging. + * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. + * Don't define it if using a newer Windows compiler. + */ +#ifndef __FUNCTION__ +# if defined(__VMS) +# define __FUNCTION__ "VMS$NL:" +# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ + (!defined(_MSC_VER) || _MSC_VER < 1300) +# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ + (defined(__SUNPRO_C) && defined(__C99FEATURES__)) +# define __FUNCTION__ __func__ +# else +# define __FUNCTION__ "<unknown>" +# endif +# endif +#endif + + +/** + * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. + * Do not use them unless absolutely necessary! + * Try to use a runtime test instead. + * For now, only used by some DRI hardware drivers for color/texel packing. + */ +#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN +#if defined(__linux__) +#include <byteswap.h> +#define CPU_TO_LE32( x ) bswap_32( x ) +#else /*__linux__*/ +#include <sys/endian.h> +#define CPU_TO_LE32( x ) bswap32( x ) +#endif /*__linux__*/ +#define MESA_BIG_ENDIAN 1 +#else +#define CPU_TO_LE32( x ) ( x ) +#define MESA_LITTLE_ENDIAN 1 +#endif +#define LE32_TO_CPU( x ) CPU_TO_LE32( x ) + + + +#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP) +#define CAPI _cdecl +#endif + + +/** + * Create a macro so that asm functions can be linked into compilers other + * than GNU C + */ +#ifndef _ASMAPI +#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/ +#define _ASMAPI __cdecl +#else +#define _ASMAPI +#endif +#ifdef PTR_DECL_IN_FRONT +#define _ASMAPIP * _ASMAPI +#else +#define _ASMAPIP _ASMAPI * +#endif +#endif + +#ifdef USE_X86_ASM +#define _NORMAPI _ASMAPI +#define _NORMAPIP _ASMAPIP +#else +#define _NORMAPI +#define _NORMAPIP * +#endif + + +/* This is a macro on IRIX */ +#ifdef _P +#undef _P +#endif + + +/* Turn off macro checking systems used by other libraries */ +#ifdef CHECK +#undef CHECK +#endif + + +/** + * ASSERT macro + */ +#if !defined(_WIN32_WCE) +#if defined(BUILD_FOR_SNAP) && defined(CHECKED) +# define ASSERT(X) _CHECK(X) +#elif defined(DEBUG) +# define ASSERT(X) assert(X) +#else +# define ASSERT(X) +#endif +#endif + + +#ifndef NULL +#define NULL 0 +#endif + + +/** + * LONGSTRING macro + * gcc -pedantic warns about long string literals, LONGSTRING silences that. + */ +#if !defined(__GNUC__) || (__GNUC__ < 2) || \ + ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7)) +# define LONGSTRING +#else +# define LONGSTRING __extension__ +#endif + + +#ifndef M_PI +#define M_PI (3.1415926536) +#endif + +#ifndef M_E +#define M_E (2.7182818284590452354) +#endif + +#ifndef ONE_DIV_LN2 +#define ONE_DIV_LN2 (1.442695040888963456) +#endif + +#ifndef ONE_DIV_SQRT_LN2 +#define ONE_DIV_SQRT_LN2 (1.201122408786449815) +#endif + +#ifndef FLT_MAX_EXP +#define FLT_MAX_EXP 128 +#endif + + +/** + * USE_IEEE: Determine if we're using IEEE floating point + */ +#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ + defined(__s390x__) || defined(__powerpc__) || \ + defined(__x86_64__) || \ + defined(ia64) || defined(__ia64__) || \ + defined(__hppa__) || defined(hpux) || \ + defined(__mips) || defined(_MIPS_ARCH) || \ + defined(__arm__) || \ + defined(__sh__) || defined(__m32r__) || \ + (defined(__sun) && defined(_IEEE_754)) || \ + (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS))) +#define USE_IEEE +#define IEEE_ONE 0x3f800000 +#endif + + +/** + * START/END_FAST_MATH macros: + * + * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save + * original mode to a temporary). + * END_FAST_MATH: Restore x86 FPU to original mode. + */ +#if defined(__GNUC__) && defined(__i386__) +/* + * Set the x86 FPU control word to guarentee only 32 bits of precision + * are stored in registers. Allowing the FPU to store more introduces + * differences between situations where numbers are pulled out of memory + * vs. situations where the compiler is able to optimize register usage. + * + * In the worst case, we force the compiler to use a memory access to + * truncate the float, by specifying the 'volatile' keyword. + */ +/* Hardware default: All exceptions masked, extended double precision, + * round to nearest (IEEE compliant): + */ +#define DEFAULT_X86_FPU 0x037f +/* All exceptions masked, single precision, round to nearest: + */ +#define FAST_X86_FPU 0x003f +/* The fldcw instruction will cause any pending FP exceptions to be + * raised prior to entering the block, and we clear any pending + * exceptions before exiting the block. Hence, asm code has free + * reign over the FPU while in the fast math block. + */ +#if defined(NO_FAST_MATH) +#define START_FAST_MATH(x) \ +do { \ + static GLuint mask = DEFAULT_X86_FPU; \ + __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \ + __asm__ ( "fldcw %0" : : "m" (mask) ); \ +} while (0) +#else +#define START_FAST_MATH(x) \ +do { \ + static GLuint mask = FAST_X86_FPU; \ + __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \ + __asm__ ( "fldcw %0" : : "m" (mask) ); \ +} while (0) +#endif +/* Restore original FPU mode, and clear any exceptions that may have + * occurred in the FAST_MATH block. + */ +#define END_FAST_MATH(x) \ +do { \ + __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \ +} while (0) + +#elif defined(__WATCOMC__) && defined(__386__) +#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */ +#define FAST_X86_FPU 0x003f /* See GCC comments above */ +void _watcom_start_fast_math(unsigned short *x,unsigned short *mask); +#pragma aux _watcom_start_fast_math = \ + "fnstcw word ptr [eax]" \ + "fldcw word ptr [ecx]" \ + parm [eax] [ecx] \ + modify exact []; +void _watcom_end_fast_math(unsigned short *x); +#pragma aux _watcom_end_fast_math = \ + "fnclex" \ + "fldcw word ptr [eax]" \ + parm [eax] \ + modify exact []; +#if defined(NO_FAST_MATH) +#define START_FAST_MATH(x) \ +do { \ + static GLushort mask = DEFAULT_X86_FPU; \ + _watcom_start_fast_math(&x,&mask); \ +} while (0) +#else +#define START_FAST_MATH(x) \ +do { \ + static GLushort mask = FAST_X86_FPU; \ + _watcom_start_fast_math(&x,&mask); \ +} while (0) +#endif +#define END_FAST_MATH(x) _watcom_end_fast_math(&x) + +#elif defined(_MSC_VER) && defined(_M_IX86) +#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */ +#define FAST_X86_FPU 0x003f /* See GCC comments above */ +#if defined(NO_FAST_MATH) +#define START_FAST_MATH(x) do {\ + static GLuint mask = DEFAULT_X86_FPU;\ + __asm fnstcw word ptr [x]\ + __asm fldcw word ptr [mask]\ +} while(0) +#else +#define START_FAST_MATH(x) do {\ + static GLuint mask = FAST_X86_FPU;\ + __asm fnstcw word ptr [x]\ + __asm fldcw word ptr [mask]\ +} while(0) +#endif +#define END_FAST_MATH(x) do {\ + __asm fnclex\ + __asm fldcw word ptr [x]\ +} while(0) + +#else +#define START_FAST_MATH(x) x = 0 +#define END_FAST_MATH(x) (void)(x) +#endif + + + +#define Elements(x) (sizeof(x)/sizeof(*(x))) + + + + +#ifdef __cplusplus +} +#endif + + +#endif /* COMPILER_H */ diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index c3feffda98..fc31155b35 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.3 + * Version: 7.5 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * Copyright (C) 2008 VMware, Inc. All Rights Reserved. @@ -32,9 +32,6 @@ #define MESA_CONFIG_H_INCLUDED -#include "main/mfeatures.h" - - /** * \name OpenGL implementation limits */ @@ -71,7 +68,7 @@ #define MAX_PIXEL_MAP_TABLE 256 /** Maximum number of auxillary color buffers */ -#define MAX_AUX_BUFFERS 4 +#define MAX_AUX_BUFFERS 1 /** Maximum order (degree) of curves */ #ifdef AMIGA @@ -101,16 +98,16 @@ #define MAX_COLOR_TABLE_SIZE 256 /** Number of 1D/2D texture mipmap levels */ -#define MAX_TEXTURE_LEVELS 12 +#define MAX_TEXTURE_LEVELS 13 /** Number of 3D texture mipmap levels */ #define MAX_3D_TEXTURE_LEVELS 9 /** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */ -#define MAX_CUBE_TEXTURE_LEVELS 12 +#define MAX_CUBE_TEXTURE_LEVELS 13 /** Maximum rectangular texture size - GL_NV_texture_rectangle */ -#define MAX_TEXTURE_RECT_SIZE 2048 +#define MAX_TEXTURE_RECT_SIZE 4096 /** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */ #define MAX_ARRAY_TEXTURE_LAYERS 64 @@ -166,7 +163,7 @@ #define MAX_TEXTURE_MAX_ANISOTROPY 16.0 /** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */ -#define MAX_TEXTURE_LOD_BIAS 11.0 +#define MAX_TEXTURE_LOD_BIAS 12.0 /** For GL_ARB_vertex_program */ /*@{*/ @@ -189,7 +186,7 @@ #define MAX_PROGRAM_CALL_DEPTH 8 #define MAX_PROGRAM_TEMPS 128 #define MAX_PROGRAM_ADDRESS_REGS 2 -#define MAX_UNIFORMS 256 /**< number of vec4 uniforms */ +#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */ #define MAX_VARYING 8 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 @@ -235,7 +232,8 @@ #define MAX_COLOR_ATTACHMENTS 8 /*@}*/ - +/** For GL_ATI_envmap_bump - support bump mapping on first 8 units */ +#define SUPPORTED_ATI_BUMP_UNITS 0xff /** * \name Mesa-specific parameters diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c5b90d9cda..b24a3b4409 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -77,6 +77,7 @@ #include "glheader.h" +#include "mfeatures.h" #include "imports.h" #if FEATURE_accum #include "accum.h" @@ -93,6 +94,7 @@ #include "colortab.h" #endif #include "context.h" +#include "cpuinfo.h" #include "debug.h" #include "depth.h" #if FEATURE_dlist @@ -131,6 +133,7 @@ #include "rastpos.h" #endif #include "scissor.h" +#include "shared.h" #include "simple_list.h" #include "state.h" #include "stencil.h" @@ -141,6 +144,7 @@ #include "mtypes.h" #include "varray.h" #include "version.h" +#include "viewport.h" #include "vtxfmt.h" #include "glapi/glthread.h" #include "glapi/glapioffsets.h" @@ -175,7 +179,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; /** * Swap buffers notification callback. * - * \param gc GL context. + * \param ctx GL context. * * Called by window system just before swapping buffers. * We have to finish any pending rendering. @@ -183,6 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { + FLUSH_VERTICES( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -349,6 +354,36 @@ _mesa_destroy_visual( GLvisual *vis ) /**********************************************************************/ /*@{*/ + +/** + * This is lame. gdb only seems to recognize enum types that are + * actually used somewhere. We want to be able to print/use enum + * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use + * the gl_texture_index type anywhere. Thus, this lame function. + */ +static void +dummy_enum_func(void) +{ + gl_buffer_index bi; + gl_colortable_index ci; + gl_face_index fi; + gl_frag_attrib fa; + gl_frag_result fr; + gl_texture_index ti; + gl_vert_attrib va; + gl_vert_result vr; + + (void) bi; + (void) ci; + (void) fi; + (void) fa; + (void) fr; + (void) ti; + (void) va; + (void) vr; +} + + /** * One-time initialization mutex lock. * @@ -382,15 +417,14 @@ one_time_init( GLcontext *ctx ) assert( sizeof(GLint) == 4 ); assert( sizeof(GLuint) == 4 ); + _mesa_get_cpu_features(); + _mesa_init_sqrt_table(); for (i = 0; i < 256; i++) { _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } -#ifdef USE_SPARC_ASM - _mesa_init_sparc_glapi_relocs(); -#endif if (_mesa_getenv("MESA_DEBUG")) { _glapi_noop_enable_warnings(GL_TRUE); _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning ); @@ -407,384 +441,8 @@ one_time_init( GLcontext *ctx ) alreadyCalled = GL_TRUE; } _glthread_UNLOCK_MUTEX(OneTimeLock); -} - - -/** - * Allocate and initialize a shared context state structure. - * Initializes the display list, texture objects and vertex programs hash - * tables, allocates the texture objects. If it runs out of memory, frees - * everything already allocated before returning NULL. - * - * \return pointer to a gl_shared_state structure on success, or NULL on - * failure. - */ -static GLboolean -alloc_shared_state( GLcontext *ctx ) -{ - struct gl_shared_state *ss = CALLOC_STRUCT(gl_shared_state); - if (!ss) - return GL_FALSE; - - ctx->Shared = ss; - - _glthread_INIT_MUTEX(ss->Mutex); - ss->DisplayList = _mesa_NewHashTable(); - ss->TexObjects = _mesa_NewHashTable(); - ss->Programs = _mesa_NewHashTable(); - -#if FEATURE_ARB_vertex_program - ss->DefaultVertexProgram = (struct gl_vertex_program *) - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); - if (!ss->DefaultVertexProgram) - goto cleanup; -#endif -#if FEATURE_ARB_fragment_program - ss->DefaultFragmentProgram = (struct gl_fragment_program *) - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); - if (!ss->DefaultFragmentProgram) - goto cleanup; -#endif -#if FEATURE_ATI_fragment_shader - ss->ATIShaders = _mesa_NewHashTable(); - ss->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); - if (!ss->DefaultFragmentShader) - goto cleanup; -#endif - -#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object - ss->BufferObjects = _mesa_NewHashTable(); -#endif - - ss->ArrayObjects = _mesa_NewHashTable(); - -#if FEATURE_ARB_shader_objects - ss->ShaderObjects = _mesa_NewHashTable(); -#endif - - ss->Default1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D); - if (!ss->Default1D) - goto cleanup; - - ss->Default2D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D); - if (!ss->Default2D) - goto cleanup; - - ss->Default3D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_3D); - if (!ss->Default3D) - goto cleanup; - - ss->DefaultCubeMap = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_CUBE_MAP_ARB); - if (!ss->DefaultCubeMap) - goto cleanup; - - ss->DefaultRect = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_RECTANGLE_NV); - if (!ss->DefaultRect) - goto cleanup; - - ss->Default1DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D_ARRAY_EXT); - if (!ss->Default1DArray) - goto cleanup; - - ss->Default2DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D_ARRAY_EXT); - if (!ss->Default2DArray) - goto cleanup; - - /* sanity check */ - assert(ss->Default1D->RefCount == 1); - - _glthread_INIT_MUTEX(ss->TexMutex); - ss->TextureStateStamp = 0; - -#if FEATURE_EXT_framebuffer_object - ss->FrameBuffers = _mesa_NewHashTable(); - if (!ss->FrameBuffers) - goto cleanup; - ss->RenderBuffers = _mesa_NewHashTable(); - if (!ss->RenderBuffers) - goto cleanup; -#endif - - return GL_TRUE; - -cleanup: - /* Ran out of memory at some point. Free everything and return NULL */ - if (ss->DisplayList) - _mesa_DeleteHashTable(ss->DisplayList); - if (ss->TexObjects) - _mesa_DeleteHashTable(ss->TexObjects); - if (ss->Programs) - _mesa_DeleteHashTable(ss->Programs); -#if FEATURE_ARB_vertex_program - _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL); -#endif -#if FEATURE_ARB_fragment_program - _mesa_reference_fragprog(ctx, &ss->DefaultFragmentProgram, NULL); -#endif -#if FEATURE_ATI_fragment_shader - if (ss->DefaultFragmentShader) - _mesa_delete_ati_fragment_shader(ctx, ss->DefaultFragmentShader); -#endif -#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object - if (ss->BufferObjects) - _mesa_DeleteHashTable(ss->BufferObjects); -#endif - - if (ss->ArrayObjects) - _mesa_DeleteHashTable (ss->ArrayObjects); - -#if FEATURE_ARB_shader_objects - if (ss->ShaderObjects) - _mesa_DeleteHashTable (ss->ShaderObjects); -#endif - -#if FEATURE_EXT_framebuffer_object - if (ss->FrameBuffers) - _mesa_DeleteHashTable(ss->FrameBuffers); - if (ss->RenderBuffers) - _mesa_DeleteHashTable(ss->RenderBuffers); -#endif - - if (ss->Default1D) - (*ctx->Driver.DeleteTexture)(ctx, ss->Default1D); - if (ss->Default2D) - (*ctx->Driver.DeleteTexture)(ctx, ss->Default2D); - if (ss->Default3D) - (*ctx->Driver.DeleteTexture)(ctx, ss->Default3D); - if (ss->DefaultCubeMap) - (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultCubeMap); - if (ss->DefaultRect) - (*ctx->Driver.DeleteTexture)(ctx, ss->DefaultRect); - if (ss->Default1DArray) - (*ctx->Driver.DeleteTexture)(ctx, ss->Default1DArray); - if (ss->Default2DArray) - (*ctx->Driver.DeleteTexture)(ctx, ss->Default2DArray); - - _mesa_free(ss); - - return GL_FALSE; -} - - -/** - * Callback for deleting a display list. Called by _mesa_HashDeleteAll(). - */ -static void -delete_displaylist_cb(GLuint id, void *data, void *userData) -{ -#if FEATURE_dlist - struct gl_display_list *list = (struct gl_display_list *) data; - GLcontext *ctx = (GLcontext *) userData; - _mesa_delete_list(ctx, list); -#endif -} - -/** - * Callback for deleting a texture object. Called by _mesa_HashDeleteAll(). - */ -static void -delete_texture_cb(GLuint id, void *data, void *userData) -{ - struct gl_texture_object *texObj = (struct gl_texture_object *) data; - GLcontext *ctx = (GLcontext *) userData; - ctx->Driver.DeleteTexture(ctx, texObj); -} - -/** - * Callback for deleting a program object. Called by _mesa_HashDeleteAll(). - */ -static void -delete_program_cb(GLuint id, void *data, void *userData) -{ - struct gl_program *prog = (struct gl_program *) data; - GLcontext *ctx = (GLcontext *) userData; - ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */ - prog->RefCount = 0; /* now going away */ - ctx->Driver.DeleteProgram(ctx, prog); -} - -#if FEATURE_ATI_fragment_shader -/** - * Callback for deleting an ATI fragment shader object. - * Called by _mesa_HashDeleteAll(). - */ -static void -delete_fragshader_cb(GLuint id, void *data, void *userData) -{ - struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data; - GLcontext *ctx = (GLcontext *) userData; - _mesa_delete_ati_fragment_shader(ctx, shader); -} -#endif - -/** - * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll(). - */ -static void -delete_bufferobj_cb(GLuint id, void *data, void *userData) -{ - struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; - GLcontext *ctx = (GLcontext *) userData; - ctx->Driver.DeleteBuffer(ctx, bufObj); -} - -/** - * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). - */ -static void -delete_arrayobj_cb(GLuint id, void *data, void *userData) -{ - struct gl_array_object *arrayObj = (struct gl_array_object *) data; - GLcontext *ctx = (GLcontext *) userData; - _mesa_delete_array_object(ctx, arrayObj); -} - -/** - * Callback for freeing shader program data. Call it before delete_shader_cb - * to avoid memory access error. - */ -static void -free_shader_program_data_cb(GLuint id, void *data, void *userData) -{ - GLcontext *ctx = (GLcontext *) userData; - struct gl_shader_program *shProg = (struct gl_shader_program *) data; - - if (shProg->Type == GL_SHADER_PROGRAM_MESA) { - _mesa_free_shader_program_data(ctx, shProg); - } -} - -/** - * Callback for deleting shader and shader programs objects. - * Called by _mesa_HashDeleteAll(). - */ -static void -delete_shader_cb(GLuint id, void *data, void *userData) -{ - GLcontext *ctx = (GLcontext *) userData; - struct gl_shader *sh = (struct gl_shader *) data; - if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { - _mesa_free_shader(ctx, sh); - } - else { - struct gl_shader_program *shProg = (struct gl_shader_program *) data; - ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_free_shader_program(ctx, shProg); - } -} - -/** - * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll() - */ -static void -delete_framebuffer_cb(GLuint id, void *data, void *userData) -{ - struct gl_framebuffer *fb = (struct gl_framebuffer *) data; - /* The fact that the framebuffer is in the hashtable means its refcount - * is one, but we're removing from the hashtable now. So clear refcount. - */ - /*assert(fb->RefCount == 1);*/ - fb->RefCount = 0; - - /* NOTE: Delete should always be defined but there are two reports - * of it being NULL (bugs 13507, 14293). Work-around for now. - */ - if (fb->Delete) - fb->Delete(fb); -} - -/** - * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll() - */ -static void -delete_renderbuffer_cb(GLuint id, void *data, void *userData) -{ - struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data; - rb->RefCount = 0; /* see comment for FBOs above */ - if (rb->Delete) - rb->Delete(rb); -} - - -/** - * Deallocate a shared state object and all children structures. - * - * \param ctx GL context. - * \param ss shared state pointer. - * - * Frees the display lists, the texture objects (calling the driver texture - * deletion callback to free its private data) and the vertex programs, as well - * as their hash tables. - * - * \sa alloc_shared_state(). - */ -static void -free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) -{ - /* - * Free display lists - */ - _mesa_HashDeleteAll(ss->DisplayList, delete_displaylist_cb, ctx); - _mesa_DeleteHashTable(ss->DisplayList); - -#if FEATURE_ARB_shader_objects - _mesa_HashWalk(ss->ShaderObjects, free_shader_program_data_cb, ctx); - _mesa_HashDeleteAll(ss->ShaderObjects, delete_shader_cb, ctx); - _mesa_DeleteHashTable(ss->ShaderObjects); -#endif - - _mesa_HashDeleteAll(ss->Programs, delete_program_cb, ctx); - _mesa_DeleteHashTable(ss->Programs); - -#if FEATURE_ARB_vertex_program - _mesa_reference_vertprog(ctx, &ss->DefaultVertexProgram, NULL); -#endif -#if FEATURE_ARB_fragment_program - _mesa_reference_fragprog(ctx, &ss->DefaultFragmentProgram, NULL); -#endif - -#if FEATURE_ATI_fragment_shader - _mesa_HashDeleteAll(ss->ATIShaders, delete_fragshader_cb, ctx); - _mesa_DeleteHashTable(ss->ATIShaders); - _mesa_delete_ati_fragment_shader(ctx, ss->DefaultFragmentShader); -#endif - -#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object - _mesa_HashDeleteAll(ss->BufferObjects, delete_bufferobj_cb, ctx); - _mesa_DeleteHashTable(ss->BufferObjects); -#endif - - _mesa_HashDeleteAll(ss->ArrayObjects, delete_arrayobj_cb, ctx); - _mesa_DeleteHashTable(ss->ArrayObjects); - -#if FEATURE_EXT_framebuffer_object - _mesa_HashDeleteAll(ss->FrameBuffers, delete_framebuffer_cb, ctx); - _mesa_DeleteHashTable(ss->FrameBuffers); - _mesa_HashDeleteAll(ss->RenderBuffers, delete_renderbuffer_cb, ctx); - _mesa_DeleteHashTable(ss->RenderBuffers); -#endif - - /* - * Free texture objects (after FBOs since some textures might have - * been bound to FBOs). - */ - ASSERT(ctx->Driver.DeleteTexture); - /* the default textures */ - ctx->Driver.DeleteTexture(ctx, ss->Default1D); - ctx->Driver.DeleteTexture(ctx, ss->Default2D); - ctx->Driver.DeleteTexture(ctx, ss->Default3D); - ctx->Driver.DeleteTexture(ctx, ss->DefaultCubeMap); - ctx->Driver.DeleteTexture(ctx, ss->DefaultRect); - ctx->Driver.DeleteTexture(ctx, ss->Default1DArray); - ctx->Driver.DeleteTexture(ctx, ss->Default2DArray); - /* all other textures */ - _mesa_HashDeleteAll(ss->TexObjects, delete_texture_cb, ctx); - _mesa_DeleteHashTable(ss->TexObjects); - - _glthread_DESTROY_MUTEX(ss->Mutex); - - _mesa_free(ss); + dummy_enum_func(); } @@ -863,6 +521,9 @@ _mesa_init_constants(GLcontext *ctx) assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + /* Max texture size should be <= max viewport size (render to texture) */ + assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); + /* Constants, may be overriden (usually only reduced) by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; @@ -928,6 +589,9 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_framebuffer_object */ ctx->Const.MaxSamples = 0; + /* GL_ATI_envmap_bumpmap */ + ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; + /* sanity checks */ ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); @@ -959,13 +623,18 @@ check_context_limits(GLcontext *ctx) /* number of coord units cannot be greater than number of image units */ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); - assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); - assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); + assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); + assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); + assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); + assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE); /* make sure largest texture image is <= MAX_WIDTH in size */ - assert((1 << (ctx->Const.MaxTextureLevels -1 )) <= MAX_WIDTH); - assert((1 << (ctx->Const.MaxCubeTextureLevels -1 )) <= MAX_WIDTH); - assert((1 << (ctx->Const.Max3DTextureLevels -1 )) <= MAX_WIDTH); + assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); + assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); + + assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); + assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); @@ -1159,6 +828,8 @@ _mesa_initialize_context(GLcontext *ctx, const struct dd_function_table *driverFunctions, void *driverContext) { + struct gl_shared_state *shared; + /*ASSERT(driverContext);*/ assert(driverFunctions->NewTextureObject); assert(driverFunctions->FreeTexImageData); @@ -1182,20 +853,22 @@ _mesa_initialize_context(GLcontext *ctx, if (share_list) { /* share state with another context */ - ctx->Shared = share_list->Shared; + shared = share_list->Shared; } else { /* allocate new, unshared state */ - if (!alloc_shared_state( ctx )) { + shared = _mesa_alloc_shared_state(ctx); + if (!shared) return GL_FALSE; - } } - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - ctx->Shared->RefCount++; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + _glthread_LOCK_MUTEX(shared->Mutex); + ctx->Shared = shared; + shared->RefCount++; + _glthread_UNLOCK_MUTEX(shared->Mutex); if (!init_attrib_groups( ctx )) { - free_shared_state(ctx, ctx->Shared); + _mesa_free_shared_state(ctx, ctx->Shared); return GL_FALSE; } @@ -1203,7 +876,7 @@ _mesa_initialize_context(GLcontext *ctx, ctx->Exec = alloc_dispatch_table(); ctx->Save = alloc_dispatch_table(); if (!ctx->Exec || !ctx->Save) { - free_shared_state(ctx, ctx->Shared); + _mesa_free_shared_state(ctx, ctx->Shared); if (ctx->Exec) _mesa_free(ctx->Exec); } @@ -1250,7 +923,7 @@ _mesa_initialize_context(GLcontext *ctx, * \param share_list another context to share display lists with or NULL * \param driverFunctions points to the dd_function_table into which the * driver has plugged in all its special functions. - * \param driverCtx points to the device driver's private context state + * \param driverContext points to the device driver's private context state * * \return pointer to a new __GLcontextRec or NULL if error. */ @@ -1290,6 +963,8 @@ _mesa_create_context(const GLvisual *visual, void _mesa_free_context_data( GLcontext *ctx ) { + GLint RefCount; + if (!_mesa_get_current_context()){ /* No current context, but we may need one in order to delete * texture objs, etc. So temporarily bind the context now. @@ -1341,12 +1016,12 @@ _mesa_free_context_data( GLcontext *ctx ) /* Shared context state (display lists, textures, etc) */ _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - ctx->Shared->RefCount--; - assert(ctx->Shared->RefCount >= 0); + RefCount = --ctx->Shared->RefCount; _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - if (ctx->Shared->RefCount == 0) { + assert(RefCount >= 0); + if (RefCount == 0) { /* free shared state */ - free_shared_state( ctx, ctx->Shared ); + _mesa_free_shared_state( ctx, ctx->Shared ); } if (ctx->Extensions.String) @@ -1730,7 +1405,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare) oldSharedState->RefCount--; if (oldSharedState->RefCount == 0) { - free_shared_state(ctx, oldSharedState); + _mesa_free_shared_state(ctx, oldSharedState); } return GL_TRUE; diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 54f1af911d..ecc1cec779 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -49,11 +49,13 @@ #define CONTEXT_H -#include "glapi/glapi.h" #include "imports.h" #include "mtypes.h" +struct _glapi_table; + + /** \name Visual-related functions */ /*@{*/ diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c new file mode 100644 index 0000000000..b4bfb40eb1 --- /dev/null +++ b/src/mesa/main/cpuinfo.c @@ -0,0 +1,109 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "main/imports.h" +#include "main/cpuinfo.h" + + +/** + * This function should be called before the various "cpu_has_foo" macros + * are used. + */ +void +_mesa_get_cpu_features(void) +{ +#ifdef USE_X86_ASM + _mesa_get_x86_features(); +#endif +} + + +/** + * Return a string describing the CPU architexture and extensions that + * Mesa is using (such as SSE or Altivec). + * \return information string, free it with _mesa_free() + */ +char * +_mesa_get_cpu_string(void) +{ +#define MAX_STRING 50 + char *buffer; + + buffer = (char *) _mesa_malloc(MAX_STRING); + if (!buffer) + return NULL; + + buffer[0] = 0; + +#ifdef USE_X86_ASM + + if (_mesa_x86_cpu_features) { + strcat(buffer, "x86"); + } + +# ifdef USE_MMX_ASM + if (cpu_has_mmx) { + strcat(buffer, (cpu_has_mmxext) ? "/MMX+" : "/MMX"); + } +# endif +# ifdef USE_3DNOW_ASM + if (cpu_has_3dnow) { + strcat(buffer, (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!"); + } +# endif +# ifdef USE_SSE_ASM + if (cpu_has_xmm) { + strcat(buffer, (cpu_has_xmm2) ? "/SSE2" : "/SSE"); + } +# endif + +#elif defined(USE_SPARC_ASM) + + strcat(buffer, "SPARC"); + +#elif defined(USE_PPC_ASM) + + if (_mesa_ppc_cpu_features) { + strcat(buffer, (cpu_has_64) ? "PowerPC 64" : "PowerPC"); + } + +# ifdef USE_VMX_ASM + + if (cpu_has_vmx) { + strcat(buffer, "/Altivec"); + } + +# endif + + if (! cpu_has_fpu) { + strcat(buffer, "/No FPU"); + } + +#endif + + assert(_mesa_strlen(buffer) < MAX_STRING); + + return buffer; +} diff --git a/src/mesa/math/mathmod.h b/src/mesa/main/cpuinfo.h index fb0862b5b1..c41a90b075 100644 --- a/src/mesa/math/mathmod.h +++ b/src/mesa/main/cpuinfo.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,16 +23,25 @@ */ -/** - * \mainpage Mesa Math Module - * - * This module contains math-related utility functions for transforming - * vertices, translating arrays of numbers from one data type to another, - * evaluating curved surfaces, etc. - */ +#ifndef CPUINFO_H +#define CPUINFO_H -#ifndef _MESA_MATH_H_ -#define _MESA_MATH_H_ +#if defined(USE_X86_ASM) +#include "x86/common_x86_asm.h" +#endif +#if defined(USE_PPC_ASM) +#include "ppc/common_ppc_features.h" #endif + + +extern void +_mesa_get_cpu_features(void); + + +extern char * +_mesa_get_cpu_string(void); + + +#endif /* CPUINFO_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 411b6a7b21..d994401e55 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -36,6 +36,22 @@ struct gl_pixelstore_attrib; struct gl_display_list; +#if FEATURE_ARB_vertex_buffer_object +/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return + * NULL) if buffer is unavailable for immediate mapping. + * + * Does GL_MAP_INVALIDATE_RANGE_BIT do this? It seems so, but it + * would require more book-keeping in the driver than seems necessary + * at this point. + * + * Does GL_MAP_INVALDIATE_BUFFER_BIT do this? Not really -- we don't + * want to provoke the driver to throw away the old storage, we will + * respect the contents of already referenced data. + */ +#define MESA_MAP_NOWAIT_BIT 0x0040 +#endif + + /** * Device driver function table. * Core Mesa uses these function pointers to call into device drivers. @@ -586,9 +602,6 @@ struct dd_function_table { /** Notify driver that a program string has been specified. */ void (*ProgramStringNotify)(GLcontext *ctx, GLenum target, struct gl_program *prog); - /** Get value of a program register during program execution. */ - void (*GetProgramRegister)(GLcontext *ctx, enum register_file file, - GLuint index, GLfloat val[4]); /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target, @@ -785,6 +798,16 @@ struct dd_function_table { void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj ); + /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: + */ + void * (*MapBufferRange)( GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *obj); + + void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); + GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, struct gl_buffer_object *obj ); /*@}*/ @@ -954,6 +977,12 @@ struct dd_function_table { GLuint NeedFlush; GLuint SaveNeedFlush; + + /* Called prior to any of the GLvertexformat functions being + * called. Paired with Driver.FlushVertices(). + */ + void (*BeginVertices)( GLcontext *ctx ); + /** * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if * FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index fcef093ac3..fdd10dd307 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -23,6 +23,7 @@ */ #include "mtypes.h" +#include "colormac.h" #include "context.h" #include "hash.h" #include "imports.h" @@ -274,6 +275,27 @@ write_texture_image(struct gl_texture_object *texObj) case MESA_FORMAT_ARGB8888: write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0); break; + case MESA_FORMAT_RGB888: + write_ppm(s, img->Data, img->Width, img->Height, 3, 2, 1, 0); + break; + case MESA_FORMAT_RGB565: + { + GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3); + GLint i; + for (i = 0; i < img->Width * img->Height; i++) { + GLint r, g, b; + GLushort s = ((GLushort *) img->Data)[i]; + r = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); + g = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) ); + b = UBYTE_TO_CHAN( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) ); + buf2[i*3+1] = r; + buf2[i*3+2] = g; + buf2[i*3+3] = b; + } + write_ppm(s, buf2, img->Width, img->Height, 3, 2, 1, 0); + _mesa_free(buf2); + } + break; default: printf("XXXX unsupported mesa tex format %d in %s\n", img->TexFormat->MesaFormat, __FUNCTION__); diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 34127cb248..bf1a013789 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -40,6 +40,7 @@ #ifndef GLX_USE_APPLEGL #include "main/glheader.h" +#include "main/compiler.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glthread.h" diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index db1415bc06..8f7f703da9 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -33,6 +33,7 @@ #include "api_arrayelt.h" #include "api_loopback.h" #include "config.h" +#include "mfeatures.h" #include "attrib.h" #include "blend.h" #include "buffers.h" @@ -85,7 +86,6 @@ #endif #include "math/m_matrix.h" -#include "math/m_xform.h" #include "glapi/dispatch.h" @@ -320,6 +320,8 @@ typedef enum /* GL_ARB_draw_buffers */ OPCODE_DRAW_BUFFERS_ARB, /* GL_ATI_fragment_shader */ + OPCODE_TEX_BUMP_PARAMETER_ATI, + /* GL_ATI_fragment_shader */ OPCODE_BIND_FRAGMENT_SHADER_ATI, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, /* OpenGL 2.0 */ @@ -705,7 +707,7 @@ unpack_image(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, /** * Allocate space for a display list instruction. * \param opcode the instruction opcode (OPCODE_* value) - * \param size instruction size in bytes, not counting opcode. + * \param bytes instruction size in bytes, not counting opcode. * \return pointer to the usable data area (not including the internal * opcode). */ @@ -4803,6 +4805,36 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers) } } +static void GLAPIENTRY +save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + + n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); + if (n) { + n[1].ui = pname; + n[2].f = param[0]; + n[3].f = param[1]; + n[4].f = param[2]; + n[5].f = param[3]; + } + if (ctx->ExecuteFlag) { + CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param)); + } +} + +static void GLAPIENTRY +save_TexBumpParameterivATI(GLenum pname, const GLint *param) +{ + GLfloat p[4]; + p[0] = INT_TO_FLOAT(param[0]); + p[1] = INT_TO_FLOAT(param[1]); + p[2] = INT_TO_FLOAT(param[2]); + p[3] = INT_TO_FLOAT(param[3]); + save_TexBumpParameterfvATI(pname, p); +} + #if FEATURE_ATI_fragment_shader static void GLAPIENTRY save_BindFragmentShaderATI(GLuint id) @@ -6505,6 +6537,16 @@ execute_list(GLcontext *ctx, GLuint list) n[9].i, n[10].e)); break; #endif + case OPCODE_TEX_BUMP_PARAMETER_ATI: + { + GLfloat values[4]; + GLuint i, pname = n[1].ui; + + for (i = 0; i < 4; i++) + values[i] = n[1 + i].f; + CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values)); + } + break; #if FEATURE_ATI_fragment_shader case OPCODE_BIND_FRAGMENT_SHADER_ATI: CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); @@ -8043,6 +8085,10 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV); #endif + /* 244. GL_ATI_envmap_bumpmap */ + SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI); + SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI); + /* 245. GL_ATI_fragment_shader */ #if FEATURE_ATI_fragment_shader SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c index 8bc83c094f..414cfad8e2 100644 --- a/src/mesa/main/dlopen.c +++ b/src/mesa/main/dlopen.c @@ -28,13 +28,15 @@ */ -#include "glheader.h" -#include "imports.h" +#include "compiler.h" #include "dlopen.h" #if defined(_GNU_SOURCE) && !defined(__MINGW32__) #include <dlfcn.h> #endif +#if defined(_WIN32) +#include <windows.h> +#endif /** diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 13cfa0e756..e9de0c097a 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -103,7 +103,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, else if (ctx->RenderMode == GL_FEEDBACK) { /* Feedback the current raster pos info */ FLUSH_CURRENT( ctx, 0 ); - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, @@ -166,7 +166,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, } else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT( ctx, 0 ); - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); + _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, @@ -243,7 +243,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT(ctx, 0); - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); + _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, @@ -311,7 +311,7 @@ _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, else if (ctx->RenderMode == GL_FEEDBACK) { /* Feedback the current raster pos info */ FLUSH_CURRENT( ctx, 0 ); - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 2b54fac694..f432be183c 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -37,7 +37,6 @@ #include "mtypes.h" #include "enums.h" #include "math/m_matrix.h" -#include "math/m_xform.h" #include "api_arrayelt.h" @@ -603,11 +602,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Texture.SharedPalette = state; break; case GL_STENCIL_TEST: - if (state && ctx->DrawBuffer->Visual.stencilBits == 0) { - _mesa_warning(ctx, - "glEnable(GL_STENCIL_TEST) but no stencil buffer"); - return; - } if (ctx->Stencil.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); @@ -950,18 +944,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Depth.BoundsTest = state; break; - /* GL_MESA_program_debug */ -#if FEATURE_MESA_program_debug - case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: - CHECK_EXTENSION(MESA_program_debug, cap); - ctx->FragmentProgram.CallbackEnabled = state; - break; - case GL_VERTEX_PROGRAM_CALLBACK_MESA: - CHECK_EXTENSION(MESA_program_debug, cap); - ctx->VertexProgram.CallbackEnabled = state; - break; -#endif - #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader, cap); @@ -1404,16 +1386,6 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(EXT_depth_bounds_test); return ctx->Depth.BoundsTest; - /* GL_MESA_program_debug */ -#if FEATURE_MESA_program_debug - case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: - CHECK_EXTENSION(MESA_program_debug); - return ctx->FragmentProgram.CallbackEnabled; - case GL_VERTEX_PROGRAM_CALLBACK_MESA: - CHECK_EXTENSION(MESA_program_debug); - return ctx->VertexProgram.CallbackEnabled; -#endif - #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index a864f5a070..e63a04e915 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -26,6 +26,7 @@ */ #include "glheader.h" +#include "mfeatures.h" #include "enums.h" #include "imports.h" @@ -145,6 +146,12 @@ LONGSTRING static const char enum_string_table[] = "GL_BUFFER_SIZE_ARB\0" "GL_BUFFER_USAGE\0" "GL_BUFFER_USAGE_ARB\0" + "GL_BUMP_ENVMAP_ATI\0" + "GL_BUMP_NUM_TEX_UNITS_ATI\0" + "GL_BUMP_ROT_MATRIX_ATI\0" + "GL_BUMP_ROT_MATRIX_SIZE_ATI\0" + "GL_BUMP_TARGET_ATI\0" + "GL_BUMP_TEX_UNITS_ATI\0" "GL_BYTE\0" "GL_C3F_V3F\0" "GL_C4F_N3F_V3F\0" @@ -463,6 +470,8 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_PIXEL_TOKEN\0" "GL_DST_ALPHA\0" "GL_DST_COLOR\0" + "GL_DU8DV8_ATI\0" + "GL_DUDV_ATI\0" "GL_DYNAMIC_COPY\0" "GL_DYNAMIC_COPY_ARB\0" "GL_DYNAMIC_DRAW\0" @@ -1847,7 +1856,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1810] = +static const enum_elt all_enums[1818] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1959,3022 +1968,3036 @@ static const enum_elt all_enums[1810] = { 1766, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ { 1785, 0x00008765 }, /* GL_BUFFER_USAGE */ { 1801, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1821, 0x00001400 }, /* GL_BYTE */ - { 1829, 0x00002A24 }, /* GL_C3F_V3F */ - { 1840, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 1855, 0x00002A22 }, /* GL_C4UB_V2F */ - { 1867, 0x00002A23 }, /* GL_C4UB_V3F */ - { 1879, 0x00000901 }, /* GL_CCW */ - { 1886, 0x00002900 }, /* GL_CLAMP */ - { 1895, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 1914, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 1937, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 1961, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 1978, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2000, 0x00001500 }, /* GL_CLEAR */ - { 2009, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2034, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2063, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2089, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2118, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2144, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2171, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2186, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2201, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2216, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2231, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2246, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2261, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2294, 0x00000A00 }, /* GL_COEFF */ - { 2303, 0x00001800 }, /* GL_COLOR */ - { 2312, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2327, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2357, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2391, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2414, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2434, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2456, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2476, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2497, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2522, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2543, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2565, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2591, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2613, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2639, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2661, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2687, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2709, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2735, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 2757, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 2783, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 2805, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 2831, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 2856, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 2877, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 2902, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 2923, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 2948, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 2969, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 2994, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3015, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3040, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3061, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3086, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3107, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3132, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3153, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3178, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3199, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3224, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3244, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3265, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3280, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3297, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3315, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3333, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3356, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3384, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3400, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3420, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3448, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3480, 0x00008458 }, /* GL_COLOR_SUM */ - { 3493, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3510, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3525, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3551, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3581, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3611, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3631, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3655, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3680, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3709, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3738, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3760, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 3786, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 3812, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 3838, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 3868, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 3898, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 3928, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 3962, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 3996, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4026, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4060, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4094, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4118, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4146, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4174, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4195, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4220, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4241, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4266, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4291, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4310, 0x00008570 }, /* GL_COMBINE */ - { 4321, 0x00008503 }, /* GL_COMBINE4 */ - { 4333, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4350, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4371, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4392, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4407, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4422, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4437, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4456, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4475, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4511, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4535, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4563, 0x00001300 }, /* GL_COMPILE */ - { 4574, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4597, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4615, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4635, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4659, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4683, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4711, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4735, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4765, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 4799, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 4827, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 4845, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 4864, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 4887, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 4916, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 4949, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 4982, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5015, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5037, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5065, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5097, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5127, 0x00008576 }, /* GL_CONSTANT */ - { 5139, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5157, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5179, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5195, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5219, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5241, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5259, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5281, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5297, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5315, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5333, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5361, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5392, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5419, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5450, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5477, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5508, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5536, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5568, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5590, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5616, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5638, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5664, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 5685, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 5710, 0x00008862 }, /* GL_COORD_REPLACE */ - { 5727, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 5748, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 5768, 0x00001503 }, /* GL_COPY */ - { 5776, 0x0000150C }, /* GL_COPY_INVERTED */ - { 5793, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 5813, 0x00000B44 }, /* GL_CULL_FACE */ - { 5826, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 5844, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 5863, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 5895, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 5930, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 5951, 0x00000001 }, /* GL_CURRENT_BIT */ - { 5966, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 5983, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6004, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6030, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6047, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6069, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6097, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6118, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6152, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6185, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6203, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6233, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6252, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6269, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6290, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6314, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6341, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6365, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6392, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6425, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6458, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6485, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6511, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6536, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6565, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6587, 0x00000900 }, /* GL_CW */ - { 6593, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6614, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6635, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6655, 0x00002101 }, /* GL_DECAL */ - { 6664, 0x00001E03 }, /* GL_DECR */ - { 6672, 0x00008508 }, /* GL_DECR_WRAP */ - { 6685, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 6702, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 6719, 0x00001801 }, /* GL_DEPTH */ - { 6728, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 6748, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 6768, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 6792, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 6806, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 6820, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 6840, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 6865, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 6885, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 6903, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 6924, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 6943, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 6964, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 6989, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7015, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7036, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7061, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7087, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7108, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7133, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7159, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7173, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7188, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7203, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7220, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7248, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7268, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7296, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7324, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7338, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7360, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7386, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7405, 0x00001201 }, /* GL_DIFFUSE */ - { 7416, 0x00000BD0 }, /* GL_DITHER */ - { 7426, 0x00000A02 }, /* GL_DOMAIN */ - { 7436, 0x00001100 }, /* GL_DONT_CARE */ - { 7449, 0x000086AE }, /* GL_DOT3_RGB */ - { 7461, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7474, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7491, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7508, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7524, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7540, 0x0000140A }, /* GL_DOUBLE */ - { 7550, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7566, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7581, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7597, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7617, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7637, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7653, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 7670, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 7691, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 7712, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 7729, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 7750, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 7771, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 7788, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 7809, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 7830, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 7847, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 7868, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 7889, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 7906, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 7927, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 7948, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 7965, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 7986, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8007, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8027, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8047, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8063, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8083, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8103, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8119, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8139, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8159, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8175, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8195, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8215, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8231, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8251, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8271, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8287, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8307, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8327, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8343, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8363, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8383, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8399, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8419, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8439, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8455, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8475, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8495, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8515, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8547, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8571, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8591, 0x00000304 }, /* GL_DST_ALPHA */ - { 8604, 0x00000306 }, /* GL_DST_COLOR */ - { 8617, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8633, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 8653, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 8669, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 8689, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 8705, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 8725, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 8738, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 8757, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 8791, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 8829, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 8856, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 8882, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 8906, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 8938, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 8974, 0x00001600 }, /* GL_EMISSION */ - { 8986, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9000, 0x00000202 }, /* GL_EQUAL */ - { 9009, 0x00001509 }, /* GL_EQUIV */ - { 9018, 0x00010000 }, /* GL_EVAL_BIT */ - { 9030, 0x00000800 }, /* GL_EXP */ - { 9037, 0x00000801 }, /* GL_EXP2 */ - { 9045, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9059, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9073, 0x00002502 }, /* GL_EYE_PLANE */ - { 9086, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9111, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9128, 0x00000000 }, /* GL_FALSE */ - { 9137, 0x00001101 }, /* GL_FASTEST */ - { 9148, 0x00001C01 }, /* GL_FEEDBACK */ - { 9160, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9187, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9211, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9235, 0x00001B02 }, /* GL_FILL */ - { 9243, 0x00001D00 }, /* GL_FLAT */ - { 9251, 0x00001406 }, /* GL_FLOAT */ - { 9260, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9274, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9292, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9324, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9338, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9356, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9370, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9388, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9402, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9420, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9434, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9452, 0x00000B60 }, /* GL_FOG */ - { 9459, 0x00000080 }, /* GL_FOG_BIT */ - { 9470, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9483, 0x00008451 }, /* GL_FOG_COORD */ - { 9496, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9514, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9538, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 9577, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 9620, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 9652, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 9683, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 9712, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 9737, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 9756, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 9790, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 9817, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 9843, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 9867, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 9884, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 9899, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 9923, 0x00000B64 }, /* GL_FOG_END */ - { 9934, 0x00000C54 }, /* GL_FOG_HINT */ - { 9946, 0x00000B61 }, /* GL_FOG_INDEX */ - { 9959, 0x00000B65 }, /* GL_FOG_MODE */ - { 9971, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 9990, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10015, 0x00000B63 }, /* GL_FOG_START */ - { 10028, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10046, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10070, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10089, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10112, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10147, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10162, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10199, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10235, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10276, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10317, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10354, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10391, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10429, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10471, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10509, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 10551, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 10586, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 10625, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 10674, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 10722, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 10774, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 10814, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 10858, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 10898, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 10942, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 10969, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 10993, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11021, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11044, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11063, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11100, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11141, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11182, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11224, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11275, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11313, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11358, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11407, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11445, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11487, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11519, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 11544, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 11571, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 11602, 0x00000404 }, /* GL_FRONT */ - { 11611, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 11629, 0x00000B46 }, /* GL_FRONT_FACE */ - { 11643, 0x00000400 }, /* GL_FRONT_LEFT */ - { 11657, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 11672, 0x00008006 }, /* GL_FUNC_ADD */ - { 11684, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 11700, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 11725, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 11754, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 11771, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 11792, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 11811, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 11835, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 11864, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 11888, 0x00000206 }, /* GL_GEQUAL */ - { 11898, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ - { 11923, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ - { 11951, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 11985, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ - { 12007, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - { 12035, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 12072, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ - { 12091, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ - { 12110, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ - { 12129, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ - { 12148, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ - { 12167, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ - { 12186, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ - { 12210, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - { 12242, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ - { 12268, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 12302, 0x00008C46 }, /* GL_GL_SLUMINANCE */ - { 12319, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ - { 12337, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ - { 12362, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ - { 12385, 0x00008C40 }, /* GL_GL_SRGB */ - { 12396, 0x00008C41 }, /* GL_GL_SRGB8 */ - { 12408, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ - { 12427, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ - { 12444, 0x00000204 }, /* GL_GREATER */ - { 12455, 0x00001904 }, /* GL_GREEN */ - { 12464, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12478, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12492, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12507, 0x00008000 }, /* GL_HINT_BIT */ - { 12519, 0x00008024 }, /* GL_HISTOGRAM */ - { 12532, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12556, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12584, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12607, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12634, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12651, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12671, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12695, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12719, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12747, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12775, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12807, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12829, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12855, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12873, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12895, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12914, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12937, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12952, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12972, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13012, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13050, 0x00001E02 }, /* GL_INCR */ - { 13058, 0x00008507 }, /* GL_INCR_WRAP */ - { 13071, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13088, 0x00008222 }, /* GL_INDEX */ - { 13097, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13112, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13142, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13176, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13199, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13221, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13241, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13255, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13276, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13294, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13308, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13324, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13339, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13358, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13377, 0x00001404 }, /* GL_INT */ - { 13384, 0x00008049 }, /* GL_INTENSITY */ - { 13397, 0x0000804C }, /* GL_INTENSITY12 */ - { 13412, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13431, 0x0000804D }, /* GL_INTENSITY16 */ - { 13446, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13465, 0x0000804A }, /* GL_INTENSITY4 */ - { 13479, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13497, 0x0000804B }, /* GL_INTENSITY8 */ - { 13511, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13529, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13546, 0x00008575 }, /* GL_INTERPOLATE */ - { 13561, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13580, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13599, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13611, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13627, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13639, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13655, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13667, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13683, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13699, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13732, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13769, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13790, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13807, 0x0000862B }, /* GL_INVERSE_NV */ - { 13821, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13845, 0x0000150A }, /* GL_INVERT */ - { 13855, 0x00001E00 }, /* GL_KEEP */ - { 13863, 0x00000406 }, /* GL_LEFT */ - { 13871, 0x00000203 }, /* GL_LEQUAL */ - { 13881, 0x00000201 }, /* GL_LESS */ - { 13889, 0x00004000 }, /* GL_LIGHT0 */ - { 13899, 0x00004001 }, /* GL_LIGHT1 */ - { 13909, 0x00004002 }, /* GL_LIGHT2 */ - { 13919, 0x00004003 }, /* GL_LIGHT3 */ - { 13929, 0x00004004 }, /* GL_LIGHT4 */ - { 13939, 0x00004005 }, /* GL_LIGHT5 */ - { 13949, 0x00004006 }, /* GL_LIGHT6 */ - { 13959, 0x00004007 }, /* GL_LIGHT7 */ - { 13969, 0x00000B50 }, /* GL_LIGHTING */ - { 13981, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13997, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14049, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14082, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14110, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14134, 0x00001B01 }, /* GL_LINE */ - { 14142, 0x00002601 }, /* GL_LINEAR */ - { 14152, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14174, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14204, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14235, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14259, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14284, 0x00000001 }, /* GL_LINES */ - { 14293, 0x00000004 }, /* GL_LINE_BIT */ - { 14305, 0x00000002 }, /* GL_LINE_LOOP */ - { 14318, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14338, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14353, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14373, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14389, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14413, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14436, 0x00000003 }, /* GL_LINE_STRIP */ - { 14450, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14464, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14478, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14504, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14524, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14539, 0x00000B32 }, /* GL_LIST_BASE */ - { 14552, 0x00020000 }, /* GL_LIST_BIT */ - { 14564, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14578, 0x00000B30 }, /* GL_LIST_MODE */ - { 14591, 0x00000101 }, /* GL_LOAD */ - { 14599, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14611, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14628, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14642, 0x00001909 }, /* GL_LUMINANCE */ - { 14655, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14670, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14693, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14720, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14742, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14768, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14787, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14802, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14825, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14852, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14871, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14885, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14931, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14949, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14995, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15009, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15055, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15073, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15092, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15108, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15128, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15150, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15164, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15179, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15203, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15227, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15251, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15275, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15292, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15309, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15337, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15366, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15395, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15424, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15453, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15482, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15511, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15539, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15567, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15595, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15623, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15651, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15679, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15707, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15735, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15763, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15779, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15799, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15821, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15835, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15850, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15874, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15898, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15922, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15946, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15963, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15980, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16008, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16037, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16066, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16095, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16124, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16153, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16182, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16210, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16238, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16266, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16294, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16322, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16350, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16378, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16406, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16434, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16447, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16462, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16477, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16491, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16507, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16523, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16539, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16555, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16571, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16587, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16603, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16619, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16635, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16651, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16666, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16680, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16696, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16712, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16728, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16744, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16760, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16776, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16792, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16808, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16824, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16840, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16855, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16869, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16885, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16901, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16916, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16930, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16945, 0x00008634 }, /* GL_MATRIX4_NV */ - { 16959, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 16974, 0x00008635 }, /* GL_MATRIX5_NV */ - { 16988, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17003, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17017, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17032, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17046, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17061, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17076, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17102, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17136, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17167, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17200, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17231, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17246, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17268, 0x00008008 }, /* GL_MAX */ - { 17275, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17298, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17330, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17356, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17389, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17415, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17449, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17468, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17497, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17529, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17565, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17601, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17641, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17667, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17697, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17722, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17751, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17780, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17813, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17833, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17857, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17881, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17905, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17930, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 17948, 0x00008008 }, /* GL_MAX_EXT */ - { 17959, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 17994, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18033, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18047, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18067, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18105, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18134, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18158, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18186, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18209, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18246, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18282, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18309, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18338, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18372, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18408, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18435, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18467, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18503, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18532, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18561, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18589, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18627, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18671, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18714, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18748, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18787, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18824, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18862, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18905, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 18948, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 18978, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19009, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19045, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19081, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19111, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19145, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19178, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19207, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19222, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19242, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19266, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19288, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19314, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19341, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19372, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19396, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19430, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19450, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19477, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19498, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19523, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19548, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19583, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19605, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19631, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19653, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19679, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19713, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19751, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19784, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19821, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19845, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19866, 0x00008007 }, /* GL_MIN */ - { 19873, 0x0000802E }, /* GL_MINMAX */ - { 19883, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19897, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19914, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19935, 0x00008030 }, /* GL_MINMAX_SINK */ - { 19950, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 19969, 0x00008007 }, /* GL_MIN_EXT */ - { 19980, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 19999, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20022, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20045, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20065, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20085, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20115, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20143, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20171, 0x00001700 }, /* GL_MODELVIEW */ - { 20184, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20202, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20221, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20240, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20259, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20278, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20297, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20316, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20335, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20354, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20373, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20392, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20410, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20429, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20448, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20467, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20486, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20505, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20524, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20543, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20562, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20581, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20600, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20618, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20637, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20656, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20674, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20692, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20710, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20728, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20746, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20764, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20782, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20802, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20829, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20854, 0x00002100 }, /* GL_MODULATE */ - { 20866, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20886, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20913, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20938, 0x00000103 }, /* GL_MULT */ - { 20946, 0x0000809D }, /* GL_MULTISAMPLE */ - { 20961, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 20981, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21000, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21019, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21043, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21066, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21096, 0x00002A25 }, /* GL_N3F_V3F */ - { 21107, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21127, 0x0000150E }, /* GL_NAND */ - { 21135, 0x00002600 }, /* GL_NEAREST */ - { 21146, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21177, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21209, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21234, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21260, 0x00000200 }, /* GL_NEVER */ - { 21269, 0x00001102 }, /* GL_NICEST */ - { 21279, 0x00000000 }, /* GL_NONE */ - { 21287, 0x00001505 }, /* GL_NOOP */ - { 21295, 0x00001508 }, /* GL_NOR */ - { 21302, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21315, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21331, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21362, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21397, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21421, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21444, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21465, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21479, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21497, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21514, 0x00000205 }, /* GL_NOTEQUAL */ - { 21526, 0x00000000 }, /* GL_NO_ERROR */ - { 21538, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21572, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21610, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21642, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21684, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21714, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21754, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21785, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21814, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21842, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21872, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21889, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21915, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21931, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 21966, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 21988, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22007, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22037, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22058, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22086, 0x00000001 }, /* GL_ONE */ - { 22093, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22121, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22153, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22181, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22213, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22236, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22259, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22282, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22305, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22323, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22345, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22367, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22383, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22403, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22423, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22441, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22463, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22485, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22501, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22521, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22541, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22559, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22581, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22603, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22619, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22639, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22659, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22680, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22699, 0x00001507 }, /* GL_OR */ - { 22705, 0x00000A01 }, /* GL_ORDER */ - { 22714, 0x0000150D }, /* GL_OR_INVERTED */ - { 22729, 0x0000150B }, /* GL_OR_REVERSE */ - { 22743, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22760, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22778, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22799, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22819, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22837, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22856, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22876, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22896, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22914, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22933, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 22958, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 22982, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23003, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23025, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23047, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23072, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23096, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23117, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23139, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23161, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23183, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23214, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23234, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23259, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23279, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23304, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23324, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23349, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23369, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23394, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23414, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23439, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23459, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23484, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23504, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23529, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23549, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23574, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23594, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23619, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23639, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23664, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23682, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23715, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23740, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23775, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23802, 0x00001B00 }, /* GL_POINT */ - { 23811, 0x00000000 }, /* GL_POINTS */ - { 23821, 0x00000002 }, /* GL_POINT_BIT */ - { 23834, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 23864, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 23967, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 23996, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24029, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24062, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24096, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24110, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24136, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24154, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24176, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24198, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24221, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24239, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24261, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24283, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24306, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24326, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24342, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24363, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24379, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24399, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24428, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24447, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24473, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24488, 0x00000009 }, /* GL_POLYGON */ - { 24499, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24514, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24530, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24553, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24578, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24601, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24624, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24648, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24672, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24690, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24713, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24732, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24755, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24772, 0x00001203 }, /* GL_POSITION */ - { 24784, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24816, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 24852, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 24885, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 24922, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 24953, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 24988, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25020, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25056, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25089, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25121, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25157, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25190, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25227, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25257, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25291, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25322, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25357, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25388, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25423, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25455, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25491, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25521, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25555, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25586, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25621, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25653, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25684, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25719, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25751, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25787, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25816, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 25849, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 25879, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 25913, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 25952, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 25985, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26025, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26059, 0x00008578 }, /* GL_PREVIOUS */ - { 26071, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26087, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26103, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26120, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26141, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26162, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26195, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26227, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26250, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26273, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26303, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26332, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26360, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26382, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26410, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26438, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26460, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26481, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26521, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26560, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26590, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26625, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26658, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26692, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26731, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26770, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26792, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26818, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26842, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 26865, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 26887, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 26908, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 26929, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 26956, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 26988, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27020, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27055, 0x00001701 }, /* GL_PROJECTION */ - { 27069, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27090, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27116, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27137, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27156, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27179, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27218, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27256, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27276, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27306, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27330, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27350, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27380, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27404, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27424, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27457, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27483, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27513, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27544, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27574, 0x00002003 }, /* GL_Q */ - { 27579, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27604, 0x00000007 }, /* GL_QUADS */ - { 27613, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27630, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27644, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27666, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27692, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27708, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27728, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27754, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27784, 0x00002002 }, /* GL_R */ - { 27789, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27801, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27834, 0x00000C02 }, /* GL_READ_BUFFER */ - { 27849, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 27869, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 27901, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 27925, 0x000088B8 }, /* GL_READ_ONLY */ - { 27938, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 27955, 0x000088BA }, /* GL_READ_WRITE */ - { 27969, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 27987, 0x00001903 }, /* GL_RED */ - { 27994, 0x00008016 }, /* GL_REDUCE */ - { 28004, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28018, 0x00000D15 }, /* GL_RED_BIAS */ - { 28030, 0x00000D52 }, /* GL_RED_BITS */ - { 28042, 0x00000D14 }, /* GL_RED_SCALE */ - { 28055, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28073, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28095, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28116, 0x00001C00 }, /* GL_RENDER */ - { 28126, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28142, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28464, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28493, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28515, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28541, 0x00001F01 }, /* GL_RENDERER */ - { 28553, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28568, 0x00002901 }, /* GL_REPEAT */ - { 28578, 0x00001E01 }, /* GL_REPLACE */ - { 28589, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28604, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28627, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28645, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28667, 0x00000102 }, /* GL_RETURN */ - { 28677, 0x00001907 }, /* GL_RGB */ - { 28684, 0x00008052 }, /* GL_RGB10 */ - { 28693, 0x00008059 }, /* GL_RGB10_A2 */ - { 28705, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28721, 0x00008052 }, /* GL_RGB10_EXT */ - { 28734, 0x00008053 }, /* GL_RGB12 */ - { 28743, 0x00008053 }, /* GL_RGB12_EXT */ - { 28756, 0x00008054 }, /* GL_RGB16 */ - { 28765, 0x00008054 }, /* GL_RGB16_EXT */ - { 28778, 0x0000804E }, /* GL_RGB2_EXT */ - { 28790, 0x0000804F }, /* GL_RGB4 */ - { 28798, 0x0000804F }, /* GL_RGB4_EXT */ - { 28810, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28823, 0x00008050 }, /* GL_RGB5 */ - { 28831, 0x00008057 }, /* GL_RGB5_A1 */ - { 28842, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 28857, 0x00008050 }, /* GL_RGB5_EXT */ - { 28869, 0x00008051 }, /* GL_RGB8 */ - { 28877, 0x00008051 }, /* GL_RGB8_EXT */ - { 28889, 0x00001908 }, /* GL_RGBA */ - { 28897, 0x0000805A }, /* GL_RGBA12 */ - { 28907, 0x0000805A }, /* GL_RGBA12_EXT */ - { 28921, 0x0000805B }, /* GL_RGBA16 */ - { 28931, 0x0000805B }, /* GL_RGBA16_EXT */ - { 28945, 0x00008055 }, /* GL_RGBA2 */ - { 28954, 0x00008055 }, /* GL_RGBA2_EXT */ - { 28967, 0x00008056 }, /* GL_RGBA4 */ - { 28976, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 28995, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29008, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29022, 0x00008058 }, /* GL_RGBA8 */ - { 29031, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29044, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29062, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29075, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29088, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29100, 0x00008573 }, /* GL_RGB_SCALE */ - { 29113, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29130, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29147, 0x00000407 }, /* GL_RIGHT */ - { 29156, 0x00002000 }, /* GL_S */ - { 29161, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29175, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29196, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29210, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29231, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29245, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29261, 0x000080A9 }, /* GL_SAMPLES */ - { 29272, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29288, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29303, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29321, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29343, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29371, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29403, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29426, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29453, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29471, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29494, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29516, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29535, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29558, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29584, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29614, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29639, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29668, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29683, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29698, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29714, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29739, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29779, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 29823, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 29856, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 29886, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 29918, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 29948, 0x00001C02 }, /* GL_SELECT */ - { 29958, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 29986, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30011, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30027, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30054, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30085, 0x0000150F }, /* GL_SET */ - { 30092, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30113, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30137, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30152, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30167, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30195, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30218, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30248, 0x00001601 }, /* GL_SHININESS */ - { 30261, 0x00001402 }, /* GL_SHORT */ - { 30270, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30286, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30306, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30325, 0x00001D01 }, /* GL_SMOOTH */ - { 30335, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30368, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30395, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30428, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30455, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30472, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30493, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30514, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30529, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30548, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30567, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30584, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30605, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30626, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30641, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30660, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30679, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30696, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30717, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 30738, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 30753, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 30772, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 30791, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 30811, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 30829, 0x00001202 }, /* GL_SPECULAR */ - { 30841, 0x00002402 }, /* GL_SPHERE_MAP */ - { 30855, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 30870, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 30888, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 30905, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 30919, 0x00008580 }, /* GL_SRC0_RGB */ - { 30931, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 30945, 0x00008581 }, /* GL_SRC1_RGB */ - { 30957, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 30971, 0x00008582 }, /* GL_SRC2_RGB */ - { 30983, 0x00000302 }, /* GL_SRC_ALPHA */ - { 30996, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31018, 0x00000300 }, /* GL_SRC_COLOR */ - { 31031, 0x00008C40 }, /* GL_SRGB */ - { 31039, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31057, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31076, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31091, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31110, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31125, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31144, 0x000088E5 }, /* GL_STATIC_READ */ - { 31159, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31178, 0x00001802 }, /* GL_STENCIL */ - { 31189, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31211, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31237, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31258, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31283, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31304, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31329, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31361, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31397, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31429, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31465, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31485, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31512, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31538, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31554, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31576, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31599, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31615, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31631, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31648, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31671, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 31693, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 31715, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 31737, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 31758, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 31785, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 31812, 0x00000B97 }, /* GL_STENCIL_REF */ - { 31827, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 31843, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 31872, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 31894, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 31915, 0x00000C33 }, /* GL_STEREO */ - { 31925, 0x000088E2 }, /* GL_STREAM_COPY */ - { 31940, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 31959, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 31974, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 31993, 0x000088E1 }, /* GL_STREAM_READ */ - { 32008, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32027, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32044, 0x000084E7 }, /* GL_SUBTRACT */ - { 32056, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32072, 0x00002001 }, /* GL_T */ - { 32077, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32092, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32111, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32127, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32142, 0x00002A27 }, /* GL_T2F_V3F */ - { 32153, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32172, 0x00002A28 }, /* GL_T4F_V4F */ - { 32183, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32206, 0x00001702 }, /* GL_TEXTURE */ - { 32217, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32229, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32245, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32257, 0x000084CA }, /* GL_TEXTURE10 */ - { 32270, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32287, 0x000084CB }, /* GL_TEXTURE11 */ - { 32300, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32317, 0x000084CC }, /* GL_TEXTURE12 */ - { 32330, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32347, 0x000084CD }, /* GL_TEXTURE13 */ - { 32360, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32377, 0x000084CE }, /* GL_TEXTURE14 */ - { 32390, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32407, 0x000084CF }, /* GL_TEXTURE15 */ - { 32420, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32437, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32450, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32467, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32480, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32497, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32510, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32527, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32540, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32557, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32573, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32585, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32598, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32615, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32628, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32645, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32658, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32675, 0x000084D7 }, /* GL_TEXTURE23 */ - { 32688, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 32705, 0x000084D8 }, /* GL_TEXTURE24 */ - { 32718, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 32735, 0x000084D9 }, /* GL_TEXTURE25 */ - { 32748, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 32765, 0x000084DA }, /* GL_TEXTURE26 */ - { 32778, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 32795, 0x000084DB }, /* GL_TEXTURE27 */ - { 32808, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 32825, 0x000084DC }, /* GL_TEXTURE28 */ - { 32838, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 32855, 0x000084DD }, /* GL_TEXTURE29 */ - { 32868, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 32885, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 32901, 0x000084C3 }, /* GL_TEXTURE3 */ - { 32913, 0x000084DE }, /* GL_TEXTURE30 */ - { 32926, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 32943, 0x000084DF }, /* GL_TEXTURE31 */ - { 32956, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 32973, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 32989, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33001, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33017, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33029, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33045, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33057, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33073, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33085, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33101, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33113, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33129, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33141, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33157, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33171, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33195, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33209, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33233, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33247, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33269, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33295, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33317, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33339, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33371, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33393, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33425, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33447, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33475, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33507, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33540, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33572, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33587, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33608, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33633, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33651, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33675, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 33706, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 33736, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 33766, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 33801, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 33832, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 33870, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 33897, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 33929, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 33963, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 33987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34015, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34067, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34100, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34124, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34146, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34168, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34194, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34228, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34261, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34298, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34326, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34358, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34381, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34419, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34461, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34492, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34520, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34550, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34578, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34598, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34622, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34653, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 34688, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 34719, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 34754, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 34785, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 34820, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 34851, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 34886, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 34917, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 34952, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 34983, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35018, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35035, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35057, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35083, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35098, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35119, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35139, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35165, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35185, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35202, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35219, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35236, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35253, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35278, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35300, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35326, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35344, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35370, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35396, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35426, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35453, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35478, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35498, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35522, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35549, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35576, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35603, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35629, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35659, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35681, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 35699, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 35729, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 35757, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 35785, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 35813, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 35834, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 35853, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 35875, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 35894, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 35914, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 35939, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 35963, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 35983, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36007, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36027, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36050, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36074, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36099, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36133, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36150, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36168, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36186, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36204, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36224, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36243, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36272, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36289, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36315, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36345, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36377, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36407, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36441, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36457, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36488, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36523, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36551, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36583, 0x00000004 }, /* GL_TRIANGLES */ - { 36596, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36612, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36633, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36651, 0x00000001 }, /* GL_TRUE */ - { 36659, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36679, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 36702, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 36722, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 36743, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 36765, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 36787, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 36807, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 36828, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 36845, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 36872, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 36895, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 36911, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 36938, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 36959, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 36983, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37014, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37038, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37066, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37089, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37107, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37137, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37163, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37193, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37219, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37243, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37271, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37299, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37326, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37358, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37389, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37403, 0x00002A20 }, /* GL_V2F */ - { 37410, 0x00002A21 }, /* GL_V3F */ - { 37417, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37436, 0x00001F00 }, /* GL_VENDOR */ - { 37446, 0x00001F02 }, /* GL_VERSION */ - { 37457, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37473, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37503, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37534, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37569, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37593, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37614, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37637, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37658, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 37685, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 37713, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 37741, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 37769, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 37797, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 37825, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 37853, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 37880, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 37907, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 37934, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 37961, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 37988, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38015, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38042, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38069, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38096, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38176, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38207, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38242, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38276, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38314, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38345, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38380, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38408, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38440, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38470, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38504, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38532, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38564, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38584, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38606, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38635, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38656, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 38685, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 38718, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 38750, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 38777, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 38808, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 38838, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 38855, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 38876, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 38903, 0x00000BA2 }, /* GL_VIEWPORT */ - { 38915, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 38931, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 38951, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 38982, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39017, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39045, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39070, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39097, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39122, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39146, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39165, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39179, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39197, 0x00001506 }, /* GL_XOR */ - { 39204, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39223, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39237, 0x00000000 }, /* GL_ZERO */ - { 39245, 0x00000D16 }, /* GL_ZOOM_X */ - { 39255, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1821, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1840, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1866, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1889, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 1917, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 1936, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 1958, 0x00001400 }, /* GL_BYTE */ + { 1966, 0x00002A24 }, /* GL_C3F_V3F */ + { 1977, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 1992, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2004, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2016, 0x00000901 }, /* GL_CCW */ + { 2023, 0x00002900 }, /* GL_CLAMP */ + { 2032, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2051, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2074, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2098, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2115, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2137, 0x00001500 }, /* GL_CLEAR */ + { 2146, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2171, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2200, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2226, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2255, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2281, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2308, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2323, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2338, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2353, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2368, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2383, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2398, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2431, 0x00000A00 }, /* GL_COEFF */ + { 2440, 0x00001800 }, /* GL_COLOR */ + { 2449, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2464, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2494, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2528, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2551, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2571, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2593, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2613, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2634, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2659, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2680, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2728, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2776, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2824, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2872, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 2920, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 2968, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 2993, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3014, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3039, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3060, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3085, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3106, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3131, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3152, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3177, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3198, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3223, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3244, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3269, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3290, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3315, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3336, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3361, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3381, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3402, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3417, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3434, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3452, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3470, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3493, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3521, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3537, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3557, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3585, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3617, 0x00008458 }, /* GL_COLOR_SUM */ + { 3630, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3647, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3662, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3688, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3718, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3748, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3768, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3792, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3817, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3846, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 3923, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 3949, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 3975, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4005, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4035, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4065, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4099, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4133, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4163, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4197, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4231, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4255, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4283, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4311, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4332, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4357, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4378, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4403, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4428, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4447, 0x00008570 }, /* GL_COMBINE */ + { 4458, 0x00008503 }, /* GL_COMBINE4 */ + { 4470, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4487, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4508, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4529, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4544, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4559, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4574, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4593, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4612, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4648, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4672, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4700, 0x00001300 }, /* GL_COMPILE */ + { 4711, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4734, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4752, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4772, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4796, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4820, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4848, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4872, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 4902, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 4936, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 4964, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 4982, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5001, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5024, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5053, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5086, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5119, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5152, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5174, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5202, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5234, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5264, 0x00008576 }, /* GL_CONSTANT */ + { 5276, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5294, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5316, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5332, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5356, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5378, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5396, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5418, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5434, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5452, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5470, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5498, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5529, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5556, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5587, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5614, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5645, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5673, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5705, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5727, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5753, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 5775, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 5801, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 5822, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 5847, 0x00008862 }, /* GL_COORD_REPLACE */ + { 5864, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 5885, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 5905, 0x00001503 }, /* GL_COPY */ + { 5913, 0x0000150C }, /* GL_COPY_INVERTED */ + { 5930, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 5950, 0x00000B44 }, /* GL_CULL_FACE */ + { 5963, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 5981, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6000, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6032, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6067, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6088, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6103, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6120, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6141, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6167, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6184, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6206, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6234, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6255, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6289, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6322, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6340, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6370, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6389, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6406, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6427, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6451, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6478, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6502, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6529, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6562, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6595, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6622, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6648, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6673, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6702, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6724, 0x00000900 }, /* GL_CW */ + { 6730, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 6751, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 6772, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 6792, 0x00002101 }, /* GL_DECAL */ + { 6801, 0x00001E03 }, /* GL_DECR */ + { 6809, 0x00008508 }, /* GL_DECR_WRAP */ + { 6822, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 6839, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 6856, 0x00001801 }, /* GL_DEPTH */ + { 6865, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 6885, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 6905, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 6929, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 6943, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 6957, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 6977, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7002, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7022, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7040, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7061, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7080, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7101, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7126, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7152, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7173, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7198, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7224, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7245, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7270, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7296, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7310, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7325, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7340, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7357, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7385, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7405, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7433, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7461, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7475, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7497, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7523, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7542, 0x00001201 }, /* GL_DIFFUSE */ + { 7553, 0x00000BD0 }, /* GL_DITHER */ + { 7563, 0x00000A02 }, /* GL_DOMAIN */ + { 7573, 0x00001100 }, /* GL_DONT_CARE */ + { 7586, 0x000086AE }, /* GL_DOT3_RGB */ + { 7598, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7611, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7628, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7645, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7661, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7677, 0x0000140A }, /* GL_DOUBLE */ + { 7687, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7703, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7718, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7734, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 7754, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 7774, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 7790, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 7807, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 7828, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 7849, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 7866, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 7887, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 7908, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 7925, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 7946, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 7967, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 7984, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8005, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8026, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8043, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8064, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8085, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8102, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8123, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8144, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8164, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8184, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8200, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8220, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8240, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8256, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8276, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8296, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8312, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8332, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8352, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8368, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8388, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8408, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8424, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8444, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8464, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8480, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8500, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8520, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8536, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8556, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8576, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8592, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8612, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8632, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8652, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8684, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8708, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8728, 0x00000304 }, /* GL_DST_ALPHA */ + { 8741, 0x00000306 }, /* GL_DST_COLOR */ + { 8754, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 8768, 0x00008779 }, /* GL_DUDV_ATI */ + { 8780, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 8796, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 8816, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 8832, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 8852, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 8868, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 8888, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 8901, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 8920, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 8954, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 8992, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9019, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9045, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9069, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9101, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9137, 0x00001600 }, /* GL_EMISSION */ + { 9149, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9163, 0x00000202 }, /* GL_EQUAL */ + { 9172, 0x00001509 }, /* GL_EQUIV */ + { 9181, 0x00010000 }, /* GL_EVAL_BIT */ + { 9193, 0x00000800 }, /* GL_EXP */ + { 9200, 0x00000801 }, /* GL_EXP2 */ + { 9208, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9222, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9236, 0x00002502 }, /* GL_EYE_PLANE */ + { 9249, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9274, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9291, 0x00000000 }, /* GL_FALSE */ + { 9300, 0x00001101 }, /* GL_FASTEST */ + { 9311, 0x00001C01 }, /* GL_FEEDBACK */ + { 9323, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9350, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9374, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9398, 0x00001B02 }, /* GL_FILL */ + { 9406, 0x00001D00 }, /* GL_FLAT */ + { 9414, 0x00001406 }, /* GL_FLOAT */ + { 9423, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9437, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9455, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9469, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9487, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9501, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9519, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9533, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9551, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9565, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9583, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9597, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9615, 0x00000B60 }, /* GL_FOG */ + { 9622, 0x00000080 }, /* GL_FOG_BIT */ + { 9633, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9646, 0x00008451 }, /* GL_FOG_COORD */ + { 9659, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 9677, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 9701, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 9740, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 9783, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 9815, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 9846, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 9875, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 9900, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 9919, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 9953, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 9980, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10006, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10030, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10047, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10062, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10086, 0x00000B64 }, /* GL_FOG_END */ + { 10097, 0x00000C54 }, /* GL_FOG_HINT */ + { 10109, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10122, 0x00000B65 }, /* GL_FOG_MODE */ + { 10134, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10153, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10178, 0x00000B63 }, /* GL_FOG_START */ + { 10191, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10209, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10233, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10252, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10275, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10310, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10325, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10362, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10398, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10439, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10480, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10517, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10554, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10592, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10672, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 10714, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 10749, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 10788, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 10837, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 10885, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 10937, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 10977, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11021, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11061, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11105, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11132, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11156, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11184, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11207, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11226, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11263, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11304, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11345, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11387, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11438, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11476, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11521, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11570, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11608, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11650, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 11682, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 11707, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 11734, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 11765, 0x00000404 }, /* GL_FRONT */ + { 11774, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 11792, 0x00000B46 }, /* GL_FRONT_FACE */ + { 11806, 0x00000400 }, /* GL_FRONT_LEFT */ + { 11820, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 11835, 0x00008006 }, /* GL_FUNC_ADD */ + { 11847, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 11863, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 11888, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 11917, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 11934, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 11955, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 11974, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 11998, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12027, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12051, 0x00000206 }, /* GL_GEQUAL */ + { 12061, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ + { 12086, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ + { 12114, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 12148, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ + { 12170, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + { 12198, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 12235, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ + { 12254, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ + { 12273, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ + { 12292, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ + { 12311, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ + { 12330, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ + { 12349, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ + { 12373, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + { 12405, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ + { 12431, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 12465, 0x00008C46 }, /* GL_GL_SLUMINANCE */ + { 12482, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ + { 12500, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ + { 12525, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ + { 12548, 0x00008C40 }, /* GL_GL_SRGB */ + { 12559, 0x00008C41 }, /* GL_GL_SRGB8 */ + { 12571, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ + { 12590, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ + { 12607, 0x00000204 }, /* GL_GREATER */ + { 12618, 0x00001904 }, /* GL_GREEN */ + { 12627, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12641, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12655, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12670, 0x00008000 }, /* GL_HINT_BIT */ + { 12682, 0x00008024 }, /* GL_HISTOGRAM */ + { 12695, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12719, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12747, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12770, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12797, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12814, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12834, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12858, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12882, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12910, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12938, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12970, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12992, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13018, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13036, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13058, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13077, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13100, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13115, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13135, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13175, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13213, 0x00001E02 }, /* GL_INCR */ + { 13221, 0x00008507 }, /* GL_INCR_WRAP */ + { 13234, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13251, 0x00008222 }, /* GL_INDEX */ + { 13260, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13275, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13305, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13339, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13362, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13384, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13404, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13418, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13439, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13457, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13471, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13487, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13502, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13521, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13540, 0x00001404 }, /* GL_INT */ + { 13547, 0x00008049 }, /* GL_INTENSITY */ + { 13560, 0x0000804C }, /* GL_INTENSITY12 */ + { 13575, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13594, 0x0000804D }, /* GL_INTENSITY16 */ + { 13609, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13628, 0x0000804A }, /* GL_INTENSITY4 */ + { 13642, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13660, 0x0000804B }, /* GL_INTENSITY8 */ + { 13674, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13692, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13709, 0x00008575 }, /* GL_INTERPOLATE */ + { 13724, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13743, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13762, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13774, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13790, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13802, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13818, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13830, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13846, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13862, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13895, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13932, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13953, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13970, 0x0000862B }, /* GL_INVERSE_NV */ + { 13984, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14008, 0x0000150A }, /* GL_INVERT */ + { 14018, 0x00001E00 }, /* GL_KEEP */ + { 14026, 0x00000406 }, /* GL_LEFT */ + { 14034, 0x00000203 }, /* GL_LEQUAL */ + { 14044, 0x00000201 }, /* GL_LESS */ + { 14052, 0x00004000 }, /* GL_LIGHT0 */ + { 14062, 0x00004001 }, /* GL_LIGHT1 */ + { 14072, 0x00004002 }, /* GL_LIGHT2 */ + { 14082, 0x00004003 }, /* GL_LIGHT3 */ + { 14092, 0x00004004 }, /* GL_LIGHT4 */ + { 14102, 0x00004005 }, /* GL_LIGHT5 */ + { 14112, 0x00004006 }, /* GL_LIGHT6 */ + { 14122, 0x00004007 }, /* GL_LIGHT7 */ + { 14132, 0x00000B50 }, /* GL_LIGHTING */ + { 14144, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14160, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14183, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14212, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14245, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14273, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14297, 0x00001B01 }, /* GL_LINE */ + { 14305, 0x00002601 }, /* GL_LINEAR */ + { 14315, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14337, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14367, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14398, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14422, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14447, 0x00000001 }, /* GL_LINES */ + { 14456, 0x00000004 }, /* GL_LINE_BIT */ + { 14468, 0x00000002 }, /* GL_LINE_LOOP */ + { 14481, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14501, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14516, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14536, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14552, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14576, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14599, 0x00000003 }, /* GL_LINE_STRIP */ + { 14613, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14627, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14641, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14667, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14687, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14702, 0x00000B32 }, /* GL_LIST_BASE */ + { 14715, 0x00020000 }, /* GL_LIST_BIT */ + { 14727, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14741, 0x00000B30 }, /* GL_LIST_MODE */ + { 14754, 0x00000101 }, /* GL_LOAD */ + { 14762, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14774, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14791, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14805, 0x00001909 }, /* GL_LUMINANCE */ + { 14818, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14833, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14856, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14883, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14905, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14931, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14950, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14965, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14988, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15015, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15034, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15048, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15069, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15094, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15112, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15133, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15158, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15172, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15193, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15218, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15236, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15255, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15271, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15291, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15313, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15327, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15342, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15366, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15390, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15414, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15438, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15455, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15472, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15500, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15529, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15558, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15587, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15616, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15645, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15674, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15702, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15730, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15758, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15786, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15814, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15842, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15870, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15898, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15926, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15942, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15962, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15984, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15998, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16013, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16037, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16061, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16085, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16109, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16126, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16143, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16171, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16200, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16229, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16258, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16287, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16316, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16345, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16373, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16401, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16429, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16457, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16485, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16513, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16541, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16569, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16597, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16610, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16625, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16640, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16654, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16670, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16686, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16702, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16718, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16734, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16750, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16766, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16782, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16798, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16814, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16829, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16843, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16859, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16875, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16891, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16907, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16923, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16939, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16955, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16971, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16987, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17003, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17018, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17032, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17048, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17064, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17079, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17093, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17108, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17122, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17137, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17151, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17166, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17180, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17195, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17209, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17224, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17239, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17265, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17299, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17330, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17363, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17394, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17409, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17431, 0x00008008 }, /* GL_MAX */ + { 17438, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17461, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17493, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17519, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17552, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17578, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17612, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17631, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17660, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17692, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17728, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17764, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17804, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17830, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17860, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17885, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17914, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17943, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17976, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17996, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18020, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18044, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18068, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18093, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18111, 0x00008008 }, /* GL_MAX_EXT */ + { 18122, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18157, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18196, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18210, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18230, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18268, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18297, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18321, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18349, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18372, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18409, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18445, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18472, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18501, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18535, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18571, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18598, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18630, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18666, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18695, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18724, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18752, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18790, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18834, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18877, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18911, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18950, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18987, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19025, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19068, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19111, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19141, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19172, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19208, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19244, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19274, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19308, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19341, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19370, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19385, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19405, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19429, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19451, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19477, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19504, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19535, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19559, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19593, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19613, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19640, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19661, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19686, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19711, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19746, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19768, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19794, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19816, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19842, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19876, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19914, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19947, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19984, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20008, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20029, 0x00008007 }, /* GL_MIN */ + { 20036, 0x0000802E }, /* GL_MINMAX */ + { 20046, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20060, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20077, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20098, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20113, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20132, 0x00008007 }, /* GL_MIN_EXT */ + { 20143, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20162, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20185, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20208, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20228, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20248, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20278, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20306, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20334, 0x00001700 }, /* GL_MODELVIEW */ + { 20347, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20365, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20384, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20403, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20422, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20441, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20460, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20479, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20498, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20517, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20536, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20555, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20573, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20592, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20611, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20630, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20649, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20668, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20687, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20706, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20725, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20744, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20763, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20781, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20800, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20819, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20837, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20855, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20873, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20891, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20909, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20927, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20945, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20965, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20992, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21017, 0x00002100 }, /* GL_MODULATE */ + { 21029, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21049, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21076, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21101, 0x00000103 }, /* GL_MULT */ + { 21109, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21124, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21144, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21163, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21182, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21206, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21229, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21259, 0x00002A25 }, /* GL_N3F_V3F */ + { 21270, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21290, 0x0000150E }, /* GL_NAND */ + { 21298, 0x00002600 }, /* GL_NEAREST */ + { 21309, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21340, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21372, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21397, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21423, 0x00000200 }, /* GL_NEVER */ + { 21432, 0x00001102 }, /* GL_NICEST */ + { 21442, 0x00000000 }, /* GL_NONE */ + { 21450, 0x00001505 }, /* GL_NOOP */ + { 21458, 0x00001508 }, /* GL_NOR */ + { 21465, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21478, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21494, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21525, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21560, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21584, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21607, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21628, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21642, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21660, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21677, 0x00000205 }, /* GL_NOTEQUAL */ + { 21689, 0x00000000 }, /* GL_NO_ERROR */ + { 21701, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21735, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21773, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21805, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21847, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21877, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21917, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21948, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21977, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22005, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22035, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22052, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22078, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22094, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22129, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22151, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22170, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22200, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22221, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22249, 0x00000001 }, /* GL_ONE */ + { 22256, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22284, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22316, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22344, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22376, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22399, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22422, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22445, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22468, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22486, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22508, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22530, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22546, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22566, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22586, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22604, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22626, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22648, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22664, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22684, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22704, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22722, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22744, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22766, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22782, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22802, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22822, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22843, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22862, 0x00001507 }, /* GL_OR */ + { 22868, 0x00000A01 }, /* GL_ORDER */ + { 22877, 0x0000150D }, /* GL_OR_INVERTED */ + { 22892, 0x0000150B }, /* GL_OR_REVERSE */ + { 22906, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22923, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22941, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22962, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22982, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23000, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23019, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23039, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23059, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23077, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23096, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23121, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23145, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23166, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23188, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23210, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23235, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23259, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23280, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23302, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23324, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23346, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23377, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23397, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23422, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23442, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23467, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23487, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23512, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23532, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23557, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23577, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23602, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23622, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23647, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23667, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23692, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23712, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23737, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23757, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23782, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23802, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23827, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23903, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23938, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 23965, 0x00001B00 }, /* GL_POINT */ + { 23974, 0x00000000 }, /* GL_POINTS */ + { 23984, 0x00000002 }, /* GL_POINT_BIT */ + { 23997, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24027, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24061, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24095, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24130, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24159, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24192, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24225, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24259, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24273, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24299, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24317, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24339, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24361, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24384, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24402, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24424, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24446, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24469, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24489, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24505, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24526, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24542, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24562, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24591, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24610, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24636, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24651, 0x00000009 }, /* GL_POLYGON */ + { 24662, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24677, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24693, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24716, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24741, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24764, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24787, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24811, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24835, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24853, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24876, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24895, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24918, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24935, 0x00001203 }, /* GL_POSITION */ + { 24947, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 24979, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25015, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25048, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25085, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25116, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25151, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25183, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25219, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25252, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25284, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25320, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25353, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25390, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25420, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25454, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25485, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25520, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25551, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25586, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25618, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25654, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25684, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25718, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25749, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25784, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25816, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25847, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25882, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25914, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 25950, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 25979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26012, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26042, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26076, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26115, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26148, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26188, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26222, 0x00008578 }, /* GL_PREVIOUS */ + { 26234, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26250, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26266, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26283, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26304, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26325, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26358, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26390, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26413, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26436, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26466, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26495, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26523, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26545, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26573, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26601, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26623, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26644, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26684, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26723, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26753, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26788, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26821, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26855, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26894, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26933, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 26955, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 26981, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27005, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27028, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27050, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27071, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27092, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27119, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27151, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27183, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27218, 0x00001701 }, /* GL_PROJECTION */ + { 27232, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27253, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27279, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27300, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27319, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27342, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27381, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27419, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27439, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27493, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27513, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27543, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27567, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27587, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27620, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27646, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27676, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27707, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27737, 0x00002003 }, /* GL_Q */ + { 27742, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27767, 0x00000007 }, /* GL_QUADS */ + { 27776, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27793, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27807, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27829, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27855, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27871, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 27891, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 27917, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 27947, 0x00002002 }, /* GL_R */ + { 27952, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 27964, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 27997, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28012, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28032, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28064, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28088, 0x000088B8 }, /* GL_READ_ONLY */ + { 28101, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28118, 0x000088BA }, /* GL_READ_WRITE */ + { 28132, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28150, 0x00001903 }, /* GL_RED */ + { 28157, 0x00008016 }, /* GL_REDUCE */ + { 28167, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28181, 0x00000D15 }, /* GL_RED_BIAS */ + { 28193, 0x00000D52 }, /* GL_RED_BITS */ + { 28205, 0x00000D14 }, /* GL_RED_SCALE */ + { 28218, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28236, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28258, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28279, 0x00001C00 }, /* GL_RENDER */ + { 28289, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28305, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28332, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28360, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28386, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28413, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28433, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28460, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28483, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28510, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28542, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28578, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28603, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28627, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28656, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28678, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28704, 0x00001F01 }, /* GL_RENDERER */ + { 28716, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28731, 0x00002901 }, /* GL_REPEAT */ + { 28741, 0x00001E01 }, /* GL_REPLACE */ + { 28752, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28767, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28790, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28808, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28830, 0x00000102 }, /* GL_RETURN */ + { 28840, 0x00001907 }, /* GL_RGB */ + { 28847, 0x00008052 }, /* GL_RGB10 */ + { 28856, 0x00008059 }, /* GL_RGB10_A2 */ + { 28868, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 28884, 0x00008052 }, /* GL_RGB10_EXT */ + { 28897, 0x00008053 }, /* GL_RGB12 */ + { 28906, 0x00008053 }, /* GL_RGB12_EXT */ + { 28919, 0x00008054 }, /* GL_RGB16 */ + { 28928, 0x00008054 }, /* GL_RGB16_EXT */ + { 28941, 0x0000804E }, /* GL_RGB2_EXT */ + { 28953, 0x0000804F }, /* GL_RGB4 */ + { 28961, 0x0000804F }, /* GL_RGB4_EXT */ + { 28973, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 28986, 0x00008050 }, /* GL_RGB5 */ + { 28994, 0x00008057 }, /* GL_RGB5_A1 */ + { 29005, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29020, 0x00008050 }, /* GL_RGB5_EXT */ + { 29032, 0x00008051 }, /* GL_RGB8 */ + { 29040, 0x00008051 }, /* GL_RGB8_EXT */ + { 29052, 0x00001908 }, /* GL_RGBA */ + { 29060, 0x0000805A }, /* GL_RGBA12 */ + { 29070, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29084, 0x0000805B }, /* GL_RGBA16 */ + { 29094, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29108, 0x00008055 }, /* GL_RGBA2 */ + { 29117, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29130, 0x00008056 }, /* GL_RGBA4 */ + { 29139, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29158, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29171, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29185, 0x00008058 }, /* GL_RGBA8 */ + { 29194, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29207, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29225, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29238, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29251, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29263, 0x00008573 }, /* GL_RGB_SCALE */ + { 29276, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29293, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29310, 0x00000407 }, /* GL_RIGHT */ + { 29319, 0x00002000 }, /* GL_S */ + { 29324, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29338, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29359, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29373, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29394, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29408, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29424, 0x000080A9 }, /* GL_SAMPLES */ + { 29435, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29451, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29466, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29484, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29534, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29566, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29589, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29616, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29634, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29657, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29679, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29698, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29721, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29747, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29777, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29802, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29831, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 29846, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 29861, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 29877, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 29902, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 29942, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 29986, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30019, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30049, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30081, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30111, 0x00001C02 }, /* GL_SELECT */ + { 30121, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30149, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30174, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30190, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30217, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30248, 0x0000150F }, /* GL_SET */ + { 30255, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30276, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30300, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30315, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30330, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30358, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30381, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30411, 0x00001601 }, /* GL_SHININESS */ + { 30424, 0x00001402 }, /* GL_SHORT */ + { 30433, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30449, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30469, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30488, 0x00001D01 }, /* GL_SMOOTH */ + { 30498, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30531, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30558, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30591, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30618, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30635, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30656, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30677, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30692, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30711, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30730, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30747, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 30768, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 30789, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 30804, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 30823, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 30842, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 30859, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 30880, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 30901, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 30916, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 30935, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 30954, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 30974, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 30992, 0x00001202 }, /* GL_SPECULAR */ + { 31004, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31018, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31033, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31051, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31068, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31082, 0x00008580 }, /* GL_SRC0_RGB */ + { 31094, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31108, 0x00008581 }, /* GL_SRC1_RGB */ + { 31120, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31134, 0x00008582 }, /* GL_SRC2_RGB */ + { 31146, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31159, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31181, 0x00000300 }, /* GL_SRC_COLOR */ + { 31194, 0x00008C40 }, /* GL_SRGB */ + { 31202, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31220, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31239, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31254, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31273, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31288, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31307, 0x000088E5 }, /* GL_STATIC_READ */ + { 31322, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31341, 0x00001802 }, /* GL_STENCIL */ + { 31352, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31374, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31400, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31421, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31446, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31467, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31524, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31592, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31628, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31648, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31675, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31701, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 31717, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 31739, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 31762, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 31778, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 31794, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 31811, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 31834, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 31856, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 31878, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 31900, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 31921, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 31948, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 31975, 0x00000B97 }, /* GL_STENCIL_REF */ + { 31990, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32006, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32035, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32057, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32078, 0x00000C33 }, /* GL_STEREO */ + { 32088, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32103, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32122, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32137, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32156, 0x000088E1 }, /* GL_STREAM_READ */ + { 32171, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32190, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32207, 0x000084E7 }, /* GL_SUBTRACT */ + { 32219, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32235, 0x00002001 }, /* GL_T */ + { 32240, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32255, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32274, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32290, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32305, 0x00002A27 }, /* GL_T2F_V3F */ + { 32316, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32335, 0x00002A28 }, /* GL_T4F_V4F */ + { 32346, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32369, 0x00001702 }, /* GL_TEXTURE */ + { 32380, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32392, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32408, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32420, 0x000084CA }, /* GL_TEXTURE10 */ + { 32433, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32450, 0x000084CB }, /* GL_TEXTURE11 */ + { 32463, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32480, 0x000084CC }, /* GL_TEXTURE12 */ + { 32493, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32510, 0x000084CD }, /* GL_TEXTURE13 */ + { 32523, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32540, 0x000084CE }, /* GL_TEXTURE14 */ + { 32553, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32570, 0x000084CF }, /* GL_TEXTURE15 */ + { 32583, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32600, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32613, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32630, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32643, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32660, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32673, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32690, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32703, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 32720, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 32736, 0x000084C2 }, /* GL_TEXTURE2 */ + { 32748, 0x000084D4 }, /* GL_TEXTURE20 */ + { 32761, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 32778, 0x000084D5 }, /* GL_TEXTURE21 */ + { 32791, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 32808, 0x000084D6 }, /* GL_TEXTURE22 */ + { 32821, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 32838, 0x000084D7 }, /* GL_TEXTURE23 */ + { 32851, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 32868, 0x000084D8 }, /* GL_TEXTURE24 */ + { 32881, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 32898, 0x000084D9 }, /* GL_TEXTURE25 */ + { 32911, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 32928, 0x000084DA }, /* GL_TEXTURE26 */ + { 32941, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 32958, 0x000084DB }, /* GL_TEXTURE27 */ + { 32971, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 32988, 0x000084DC }, /* GL_TEXTURE28 */ + { 33001, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33018, 0x000084DD }, /* GL_TEXTURE29 */ + { 33031, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33048, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33064, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33076, 0x000084DE }, /* GL_TEXTURE30 */ + { 33089, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33106, 0x000084DF }, /* GL_TEXTURE31 */ + { 33119, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33136, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33152, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33164, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33180, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33192, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33208, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33220, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33236, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33248, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33264, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33276, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33292, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33304, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33320, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33334, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33358, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33372, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33396, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33410, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33432, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33458, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33480, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33502, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33534, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33556, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33588, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33610, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33670, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33703, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 33735, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 33750, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 33771, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 33796, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 33814, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 33838, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 33869, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 33899, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 33929, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 33964, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 33995, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34033, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34060, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34092, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34150, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34202, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34230, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34263, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34287, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34309, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34331, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34357, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34391, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34424, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34461, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34521, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34544, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34582, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34624, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34655, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34683, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34713, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 34741, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 34761, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 34785, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 34816, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 34851, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 34882, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 34917, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 34948, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 34983, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35014, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35080, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35146, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35181, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35198, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35220, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35246, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35261, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35282, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35302, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35328, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35348, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35365, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35382, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35399, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35416, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35441, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35463, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35489, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35507, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35533, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35559, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35589, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35616, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35641, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35661, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35685, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35712, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 35739, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 35766, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 35792, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 35822, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 35844, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 35862, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 35892, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 35920, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 35948, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 35976, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 35997, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36016, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36038, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36057, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36077, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36102, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36126, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36146, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36170, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36190, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36213, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36237, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36262, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36296, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36313, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36331, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36349, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36367, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36387, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36406, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36435, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36452, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36478, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36508, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36570, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36604, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36620, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36651, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36686, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 36714, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 36746, 0x00000004 }, /* GL_TRIANGLES */ + { 36759, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 36775, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 36796, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 36814, 0x00000001 }, /* GL_TRUE */ + { 36822, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 36842, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 36865, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 36885, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 36906, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 36928, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 36950, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 36970, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 36991, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37008, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37035, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37058, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37074, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37101, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37122, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37177, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37201, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37229, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37252, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37270, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37300, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37326, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37356, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37382, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37406, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37434, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37462, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37489, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37521, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37552, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37566, 0x00002A20 }, /* GL_V2F */ + { 37573, 0x00002A21 }, /* GL_V3F */ + { 37580, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37599, 0x00001F00 }, /* GL_VENDOR */ + { 37609, 0x00001F02 }, /* GL_VERSION */ + { 37620, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37636, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37666, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37697, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 37732, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 37756, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 37777, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 37800, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 37821, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 37848, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 37876, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 37904, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 37932, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 37960, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 37988, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38016, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38043, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38070, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38097, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38124, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38151, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38178, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38205, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38232, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38259, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38297, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38339, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38370, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38405, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38439, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38477, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38508, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38543, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38571, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38633, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38667, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38695, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 38727, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 38747, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 38769, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 38798, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 38819, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 38848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 38881, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 38913, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 38940, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 38971, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39001, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39018, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39039, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39066, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39078, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39094, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39114, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39145, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39180, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39208, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39233, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39260, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39285, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39309, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39328, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39342, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39360, 0x00001506 }, /* GL_XOR */ + { 39367, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39386, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39400, 0x00000000 }, /* GL_ZERO */ + { 39408, 0x00000D16 }, /* GL_ZOOM_X */ + { 39418, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1308] = +static const unsigned reduced_enums[1316] = { - 455, /* GL_FALSE */ - 687, /* GL_LINES */ - 689, /* GL_LINE_LOOP */ - 696, /* GL_LINE_STRIP */ - 1699, /* GL_TRIANGLES */ - 1702, /* GL_TRIANGLE_STRIP */ - 1700, /* GL_TRIANGLE_FAN */ - 1254, /* GL_QUADS */ - 1256, /* GL_QUAD_STRIP */ - 1142, /* GL_POLYGON */ - 1154, /* GL_POLYGON_STIPPLE_BIT */ - 1107, /* GL_PIXEL_MODE_BIT */ - 674, /* GL_LIGHTING_BIT */ - 477, /* GL_FOG_BIT */ + 463, /* GL_FALSE */ + 695, /* GL_LINES */ + 697, /* GL_LINE_LOOP */ + 704, /* GL_LINE_STRIP */ + 1707, /* GL_TRIANGLES */ + 1710, /* GL_TRIANGLE_STRIP */ + 1708, /* GL_TRIANGLE_FAN */ + 1262, /* GL_QUADS */ + 1264, /* GL_QUAD_STRIP */ + 1150, /* GL_POLYGON */ + 1162, /* GL_POLYGON_STIPPLE_BIT */ + 1115, /* GL_PIXEL_MODE_BIT */ + 682, /* GL_LIGHTING_BIT */ + 485, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 706, /* GL_LOAD */ - 1308, /* GL_RETURN */ - 980, /* GL_MULT */ + 714, /* GL_LOAD */ + 1316, /* GL_RETURN */ + 988, /* GL_MULT */ 23, /* GL_ADD */ - 996, /* GL_NEVER */ - 664, /* GL_LESS */ - 445, /* GL_EQUAL */ - 663, /* GL_LEQUAL */ - 587, /* GL_GREATER */ - 1011, /* GL_NOTEQUAL */ - 562, /* GL_GEQUAL */ + 1004, /* GL_NEVER */ + 672, /* GL_LESS */ + 453, /* GL_EQUAL */ + 671, /* GL_LEQUAL */ + 595, /* GL_GREATER */ + 1019, /* GL_NOTEQUAL */ + 570, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1441, /* GL_SRC_COLOR */ - 1040, /* GL_ONE_MINUS_SRC_COLOR */ - 1439, /* GL_SRC_ALPHA */ - 1039, /* GL_ONE_MINUS_SRC_ALPHA */ - 426, /* GL_DST_ALPHA */ - 1037, /* GL_ONE_MINUS_DST_ALPHA */ - 427, /* GL_DST_COLOR */ - 1038, /* GL_ONE_MINUS_DST_COLOR */ - 1440, /* GL_SRC_ALPHA_SATURATE */ - 550, /* GL_FRONT_LEFT */ - 551, /* GL_FRONT_RIGHT */ + 1449, /* GL_SRC_COLOR */ + 1048, /* GL_ONE_MINUS_SRC_COLOR */ + 1447, /* GL_SRC_ALPHA */ + 1047, /* GL_ONE_MINUS_SRC_ALPHA */ + 432, /* GL_DST_ALPHA */ + 1045, /* GL_ONE_MINUS_DST_ALPHA */ + 433, /* GL_DST_COLOR */ + 1046, /* GL_ONE_MINUS_DST_COLOR */ + 1448, /* GL_SRC_ALPHA_SATURATE */ + 558, /* GL_FRONT_LEFT */ + 559, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 547, /* GL_FRONT */ + 555, /* GL_FRONT */ 67, /* GL_BACK */ - 662, /* GL_LEFT */ - 1348, /* GL_RIGHT */ - 548, /* GL_FRONT_AND_BACK */ + 670, /* GL_LEFT */ + 1356, /* GL_RIGHT */ + 556, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 653, /* GL_INVALID_ENUM */ - 657, /* GL_INVALID_VALUE */ - 656, /* GL_INVALID_OPERATION */ - 1443, /* GL_STACK_OVERFLOW */ - 1444, /* GL_STACK_UNDERFLOW */ - 1065, /* GL_OUT_OF_MEMORY */ - 654, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 661, /* GL_INVALID_ENUM */ + 665, /* GL_INVALID_VALUE */ + 664, /* GL_INVALID_OPERATION */ + 1451, /* GL_STACK_OVERFLOW */ + 1452, /* GL_STACK_UNDERFLOW */ + 1073, /* GL_OUT_OF_MEMORY */ + 662, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1085, /* GL_PASS_THROUGH_TOKEN */ - 1141, /* GL_POINT_TOKEN */ - 697, /* GL_LINE_TOKEN */ - 1155, /* GL_POLYGON_TOKEN */ + 1093, /* GL_PASS_THROUGH_TOKEN */ + 1149, /* GL_POINT_TOKEN */ + 705, /* GL_LINE_TOKEN */ + 1163, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 425, /* GL_DRAW_PIXEL_TOKEN */ - 286, /* GL_COPY_PIXEL_TOKEN */ - 690, /* GL_LINE_RESET_TOKEN */ - 448, /* GL_EXP */ - 449, /* GL_EXP2 */ - 319, /* GL_CW */ - 115, /* GL_CCW */ - 136, /* GL_COEFF */ - 1062, /* GL_ORDER */ - 363, /* GL_DOMAIN */ - 294, /* GL_CURRENT_COLOR */ - 297, /* GL_CURRENT_INDEX */ - 303, /* GL_CURRENT_NORMAL */ - 315, /* GL_CURRENT_TEXTURE_COORDS */ - 308, /* GL_CURRENT_RASTER_COLOR */ - 310, /* GL_CURRENT_RASTER_INDEX */ - 313, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 311, /* GL_CURRENT_RASTER_POSITION */ - 312, /* GL_CURRENT_RASTER_POSITION_VALID */ - 309, /* GL_CURRENT_RASTER_DISTANCE */ - 1134, /* GL_POINT_SMOOTH */ - 1123, /* GL_POINT_SIZE */ - 1133, /* GL_POINT_SIZE_RANGE */ - 1124, /* GL_POINT_SIZE_GRANULARITY */ - 691, /* GL_LINE_SMOOTH */ - 698, /* GL_LINE_WIDTH */ - 700, /* GL_LINE_WIDTH_RANGE */ - 699, /* GL_LINE_WIDTH_GRANULARITY */ - 693, /* GL_LINE_STIPPLE */ - 694, /* GL_LINE_STIPPLE_PATTERN */ - 695, /* GL_LINE_STIPPLE_REPEAT */ - 705, /* GL_LIST_MODE */ - 864, /* GL_MAX_LIST_NESTING */ - 702, /* GL_LIST_BASE */ - 704, /* GL_LIST_INDEX */ - 1144, /* GL_POLYGON_MODE */ - 1151, /* GL_POLYGON_SMOOTH */ - 1153, /* GL_POLYGON_STIPPLE */ - 434, /* GL_EDGE_FLAG */ - 287, /* GL_CULL_FACE */ - 288, /* GL_CULL_FACE_MODE */ - 549, /* GL_FRONT_FACE */ - 673, /* GL_LIGHTING */ - 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 679, /* GL_LIGHT_MODEL_TWO_SIDE */ - 675, /* GL_LIGHT_MODEL_AMBIENT */ - 1394, /* GL_SHADE_MODEL */ - 183, /* GL_COLOR_MATERIAL_FACE */ - 184, /* GL_COLOR_MATERIAL_PARAMETER */ - 182, /* GL_COLOR_MATERIAL */ - 476, /* GL_FOG */ - 498, /* GL_FOG_INDEX */ - 494, /* GL_FOG_DENSITY */ - 502, /* GL_FOG_START */ - 496, /* GL_FOG_END */ - 499, /* GL_FOG_MODE */ - 478, /* GL_FOG_COLOR */ - 350, /* GL_DEPTH_RANGE */ - 357, /* GL_DEPTH_TEST */ - 360, /* GL_DEPTH_WRITEMASK */ - 338, /* GL_DEPTH_CLEAR_VALUE */ - 349, /* GL_DEPTH_FUNC */ + 431, /* GL_DRAW_PIXEL_TOKEN */ + 292, /* GL_COPY_PIXEL_TOKEN */ + 698, /* GL_LINE_RESET_TOKEN */ + 456, /* GL_EXP */ + 457, /* GL_EXP2 */ + 325, /* GL_CW */ + 121, /* GL_CCW */ + 142, /* GL_COEFF */ + 1070, /* GL_ORDER */ + 369, /* GL_DOMAIN */ + 300, /* GL_CURRENT_COLOR */ + 303, /* GL_CURRENT_INDEX */ + 309, /* GL_CURRENT_NORMAL */ + 321, /* GL_CURRENT_TEXTURE_COORDS */ + 314, /* GL_CURRENT_RASTER_COLOR */ + 316, /* GL_CURRENT_RASTER_INDEX */ + 319, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 317, /* GL_CURRENT_RASTER_POSITION */ + 318, /* GL_CURRENT_RASTER_POSITION_VALID */ + 315, /* GL_CURRENT_RASTER_DISTANCE */ + 1142, /* GL_POINT_SMOOTH */ + 1131, /* GL_POINT_SIZE */ + 1141, /* GL_POINT_SIZE_RANGE */ + 1132, /* GL_POINT_SIZE_GRANULARITY */ + 699, /* GL_LINE_SMOOTH */ + 706, /* GL_LINE_WIDTH */ + 708, /* GL_LINE_WIDTH_RANGE */ + 707, /* GL_LINE_WIDTH_GRANULARITY */ + 701, /* GL_LINE_STIPPLE */ + 702, /* GL_LINE_STIPPLE_PATTERN */ + 703, /* GL_LINE_STIPPLE_REPEAT */ + 713, /* GL_LIST_MODE */ + 872, /* GL_MAX_LIST_NESTING */ + 710, /* GL_LIST_BASE */ + 712, /* GL_LIST_INDEX */ + 1152, /* GL_POLYGON_MODE */ + 1159, /* GL_POLYGON_SMOOTH */ + 1161, /* GL_POLYGON_STIPPLE */ + 442, /* GL_EDGE_FLAG */ + 293, /* GL_CULL_FACE */ + 294, /* GL_CULL_FACE_MODE */ + 557, /* GL_FRONT_FACE */ + 681, /* GL_LIGHTING */ + 686, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 687, /* GL_LIGHT_MODEL_TWO_SIDE */ + 683, /* GL_LIGHT_MODEL_AMBIENT */ + 1402, /* GL_SHADE_MODEL */ + 189, /* GL_COLOR_MATERIAL_FACE */ + 190, /* GL_COLOR_MATERIAL_PARAMETER */ + 188, /* GL_COLOR_MATERIAL */ + 484, /* GL_FOG */ + 506, /* GL_FOG_INDEX */ + 502, /* GL_FOG_DENSITY */ + 510, /* GL_FOG_START */ + 504, /* GL_FOG_END */ + 507, /* GL_FOG_MODE */ + 486, /* GL_FOG_COLOR */ + 356, /* GL_DEPTH_RANGE */ + 363, /* GL_DEPTH_TEST */ + 366, /* GL_DEPTH_WRITEMASK */ + 344, /* GL_DEPTH_CLEAR_VALUE */ + 355, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1479, /* GL_STENCIL_TEST */ - 1467, /* GL_STENCIL_CLEAR_VALUE */ - 1469, /* GL_STENCIL_FUNC */ - 1481, /* GL_STENCIL_VALUE_MASK */ - 1468, /* GL_STENCIL_FAIL */ - 1476, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1477, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1478, /* GL_STENCIL_REF */ - 1482, /* GL_STENCIL_WRITEMASK */ - 833, /* GL_MATRIX_MODE */ - 1001, /* GL_NORMALIZE */ - 1791, /* GL_VIEWPORT */ - 975, /* GL_MODELVIEW_STACK_DEPTH */ - 1234, /* GL_PROJECTION_STACK_DEPTH */ - 1677, /* GL_TEXTURE_STACK_DEPTH */ - 973, /* GL_MODELVIEW_MATRIX */ - 1233, /* GL_PROJECTION_MATRIX */ - 1662, /* GL_TEXTURE_MATRIX */ + 1487, /* GL_STENCIL_TEST */ + 1475, /* GL_STENCIL_CLEAR_VALUE */ + 1477, /* GL_STENCIL_FUNC */ + 1489, /* GL_STENCIL_VALUE_MASK */ + 1476, /* GL_STENCIL_FAIL */ + 1484, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1485, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1486, /* GL_STENCIL_REF */ + 1490, /* GL_STENCIL_WRITEMASK */ + 841, /* GL_MATRIX_MODE */ + 1009, /* GL_NORMALIZE */ + 1799, /* GL_VIEWPORT */ + 983, /* GL_MODELVIEW_STACK_DEPTH */ + 1242, /* GL_PROJECTION_STACK_DEPTH */ + 1685, /* GL_TEXTURE_STACK_DEPTH */ + 981, /* GL_MODELVIEW_MATRIX */ + 1241, /* GL_PROJECTION_MATRIX */ + 1670, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ - 126, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 132, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 362, /* GL_DITHER */ + 368, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 85, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 708, /* GL_LOGIC_OP_MODE */ - 627, /* GL_INDEX_LOGIC_OP */ - 181, /* GL_COLOR_LOGIC_OP */ + 716, /* GL_LOGIC_OP_MODE */ + 635, /* GL_INDEX_LOGIC_OP */ + 187, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 373, /* GL_DRAW_BUFFER */ - 1266, /* GL_READ_BUFFER */ - 1375, /* GL_SCISSOR_BOX */ - 1376, /* GL_SCISSOR_TEST */ - 626, /* GL_INDEX_CLEAR_VALUE */ - 631, /* GL_INDEX_WRITEMASK */ - 178, /* GL_COLOR_CLEAR_VALUE */ - 220, /* GL_COLOR_WRITEMASK */ - 628, /* GL_INDEX_MODE */ - 1342, /* GL_RGBA_MODE */ - 372, /* GL_DOUBLEBUFFER */ - 1483, /* GL_STEREO */ - 1301, /* GL_RENDER_MODE */ - 1086, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1135, /* GL_POINT_SMOOTH_HINT */ - 692, /* GL_LINE_SMOOTH_HINT */ - 1152, /* GL_POLYGON_SMOOTH_HINT */ - 497, /* GL_FOG_HINT */ - 1643, /* GL_TEXTURE_GEN_S */ - 1644, /* GL_TEXTURE_GEN_T */ - 1642, /* GL_TEXTURE_GEN_R */ - 1641, /* GL_TEXTURE_GEN_Q */ - 1099, /* GL_PIXEL_MAP_I_TO_I */ - 1105, /* GL_PIXEL_MAP_S_TO_S */ - 1101, /* GL_PIXEL_MAP_I_TO_R */ - 1097, /* GL_PIXEL_MAP_I_TO_G */ - 1095, /* GL_PIXEL_MAP_I_TO_B */ - 1093, /* GL_PIXEL_MAP_I_TO_A */ - 1103, /* GL_PIXEL_MAP_R_TO_R */ - 1091, /* GL_PIXEL_MAP_G_TO_G */ - 1089, /* GL_PIXEL_MAP_B_TO_B */ - 1087, /* GL_PIXEL_MAP_A_TO_A */ - 1100, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1106, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1096, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1094, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1104, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1092, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1090, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1088, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1711, /* GL_UNPACK_SWAP_BYTES */ - 1706, /* GL_UNPACK_LSB_FIRST */ - 1707, /* GL_UNPACK_ROW_LENGTH */ - 1710, /* GL_UNPACK_SKIP_ROWS */ - 1709, /* GL_UNPACK_SKIP_PIXELS */ - 1704, /* GL_UNPACK_ALIGNMENT */ - 1074, /* GL_PACK_SWAP_BYTES */ - 1069, /* GL_PACK_LSB_FIRST */ - 1070, /* GL_PACK_ROW_LENGTH */ - 1073, /* GL_PACK_SKIP_ROWS */ - 1072, /* GL_PACK_SKIP_PIXELS */ - 1066, /* GL_PACK_ALIGNMENT */ - 786, /* GL_MAP_COLOR */ - 787, /* GL_MAP_STENCIL */ - 630, /* GL_INDEX_SHIFT */ - 629, /* GL_INDEX_OFFSET */ - 1279, /* GL_RED_SCALE */ - 1277, /* GL_RED_BIAS */ - 1808, /* GL_ZOOM_X */ - 1809, /* GL_ZOOM_Y */ - 591, /* GL_GREEN_SCALE */ - 589, /* GL_GREEN_BIAS */ + 379, /* GL_DRAW_BUFFER */ + 1274, /* GL_READ_BUFFER */ + 1383, /* GL_SCISSOR_BOX */ + 1384, /* GL_SCISSOR_TEST */ + 634, /* GL_INDEX_CLEAR_VALUE */ + 639, /* GL_INDEX_WRITEMASK */ + 184, /* GL_COLOR_CLEAR_VALUE */ + 226, /* GL_COLOR_WRITEMASK */ + 636, /* GL_INDEX_MODE */ + 1350, /* GL_RGBA_MODE */ + 378, /* GL_DOUBLEBUFFER */ + 1491, /* GL_STEREO */ + 1309, /* GL_RENDER_MODE */ + 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1143, /* GL_POINT_SMOOTH_HINT */ + 700, /* GL_LINE_SMOOTH_HINT */ + 1160, /* GL_POLYGON_SMOOTH_HINT */ + 505, /* GL_FOG_HINT */ + 1651, /* GL_TEXTURE_GEN_S */ + 1652, /* GL_TEXTURE_GEN_T */ + 1650, /* GL_TEXTURE_GEN_R */ + 1649, /* GL_TEXTURE_GEN_Q */ + 1107, /* GL_PIXEL_MAP_I_TO_I */ + 1113, /* GL_PIXEL_MAP_S_TO_S */ + 1109, /* GL_PIXEL_MAP_I_TO_R */ + 1105, /* GL_PIXEL_MAP_I_TO_G */ + 1103, /* GL_PIXEL_MAP_I_TO_B */ + 1101, /* GL_PIXEL_MAP_I_TO_A */ + 1111, /* GL_PIXEL_MAP_R_TO_R */ + 1099, /* GL_PIXEL_MAP_G_TO_G */ + 1097, /* GL_PIXEL_MAP_B_TO_B */ + 1095, /* GL_PIXEL_MAP_A_TO_A */ + 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1719, /* GL_UNPACK_SWAP_BYTES */ + 1714, /* GL_UNPACK_LSB_FIRST */ + 1715, /* GL_UNPACK_ROW_LENGTH */ + 1718, /* GL_UNPACK_SKIP_ROWS */ + 1717, /* GL_UNPACK_SKIP_PIXELS */ + 1712, /* GL_UNPACK_ALIGNMENT */ + 1082, /* GL_PACK_SWAP_BYTES */ + 1077, /* GL_PACK_LSB_FIRST */ + 1078, /* GL_PACK_ROW_LENGTH */ + 1081, /* GL_PACK_SKIP_ROWS */ + 1080, /* GL_PACK_SKIP_PIXELS */ + 1074, /* GL_PACK_ALIGNMENT */ + 794, /* GL_MAP_COLOR */ + 795, /* GL_MAP_STENCIL */ + 638, /* GL_INDEX_SHIFT */ + 637, /* GL_INDEX_OFFSET */ + 1287, /* GL_RED_SCALE */ + 1285, /* GL_RED_BIAS */ + 1816, /* GL_ZOOM_X */ + 1817, /* GL_ZOOM_Y */ + 599, /* GL_GREEN_SCALE */ + 597, /* GL_GREEN_BIAS */ 91, /* GL_BLUE_SCALE */ 89, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 351, /* GL_DEPTH_SCALE */ - 332, /* GL_DEPTH_BIAS */ - 859, /* GL_MAX_EVAL_ORDER */ - 863, /* GL_MAX_LIGHTS */ - 842, /* GL_MAX_CLIP_PLANES */ - 908, /* GL_MAX_TEXTURE_SIZE */ - 869, /* GL_MAX_PIXEL_MAP_TABLE */ - 838, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 866, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 867, /* GL_MAX_NAME_STACK_DEPTH */ - 895, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 909, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 923, /* GL_MAX_VIEWPORT_DIMS */ - 839, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1490, /* GL_SUBPIXEL_BITS */ - 625, /* GL_INDEX_BITS */ - 1278, /* GL_RED_BITS */ - 590, /* GL_GREEN_BITS */ + 357, /* GL_DEPTH_SCALE */ + 338, /* GL_DEPTH_BIAS */ + 867, /* GL_MAX_EVAL_ORDER */ + 871, /* GL_MAX_LIGHTS */ + 850, /* GL_MAX_CLIP_PLANES */ + 916, /* GL_MAX_TEXTURE_SIZE */ + 877, /* GL_MAX_PIXEL_MAP_TABLE */ + 846, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 875, /* GL_MAX_NAME_STACK_DEPTH */ + 903, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 917, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 931, /* GL_MAX_VIEWPORT_DIMS */ + 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1498, /* GL_SUBPIXEL_BITS */ + 633, /* GL_INDEX_BITS */ + 1286, /* GL_RED_BITS */ + 598, /* GL_GREEN_BITS */ 90, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 333, /* GL_DEPTH_BITS */ - 1465, /* GL_STENCIL_BITS */ + 339, /* GL_DEPTH_BITS */ + 1473, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 989, /* GL_NAME_STACK_DEPTH */ + 997, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 732, /* GL_MAP1_COLOR_4 */ - 735, /* GL_MAP1_INDEX */ - 736, /* GL_MAP1_NORMAL */ - 737, /* GL_MAP1_TEXTURE_COORD_1 */ - 738, /* GL_MAP1_TEXTURE_COORD_2 */ - 739, /* GL_MAP1_TEXTURE_COORD_3 */ - 740, /* GL_MAP1_TEXTURE_COORD_4 */ - 741, /* GL_MAP1_VERTEX_3 */ - 742, /* GL_MAP1_VERTEX_4 */ - 759, /* GL_MAP2_COLOR_4 */ - 762, /* GL_MAP2_INDEX */ - 763, /* GL_MAP2_NORMAL */ - 764, /* GL_MAP2_TEXTURE_COORD_1 */ - 765, /* GL_MAP2_TEXTURE_COORD_2 */ - 766, /* GL_MAP2_TEXTURE_COORD_3 */ - 767, /* GL_MAP2_TEXTURE_COORD_4 */ - 768, /* GL_MAP2_VERTEX_3 */ - 769, /* GL_MAP2_VERTEX_4 */ - 733, /* GL_MAP1_GRID_DOMAIN */ - 734, /* GL_MAP1_GRID_SEGMENTS */ - 760, /* GL_MAP2_GRID_DOMAIN */ - 761, /* GL_MAP2_GRID_SEGMENTS */ - 1567, /* GL_TEXTURE_1D */ - 1569, /* GL_TEXTURE_2D */ - 458, /* GL_FEEDBACK_BUFFER_POINTER */ - 459, /* GL_FEEDBACK_BUFFER_SIZE */ - 460, /* GL_FEEDBACK_BUFFER_TYPE */ - 1385, /* GL_SELECTION_BUFFER_POINTER */ - 1386, /* GL_SELECTION_BUFFER_SIZE */ - 1681, /* GL_TEXTURE_WIDTH */ - 1648, /* GL_TEXTURE_HEIGHT */ - 1604, /* GL_TEXTURE_COMPONENTS */ - 1588, /* GL_TEXTURE_BORDER_COLOR */ - 1587, /* GL_TEXTURE_BORDER */ - 364, /* GL_DONT_CARE */ - 456, /* GL_FASTEST */ - 997, /* GL_NICEST */ + 740, /* GL_MAP1_COLOR_4 */ + 743, /* GL_MAP1_INDEX */ + 744, /* GL_MAP1_NORMAL */ + 745, /* GL_MAP1_TEXTURE_COORD_1 */ + 746, /* GL_MAP1_TEXTURE_COORD_2 */ + 747, /* GL_MAP1_TEXTURE_COORD_3 */ + 748, /* GL_MAP1_TEXTURE_COORD_4 */ + 749, /* GL_MAP1_VERTEX_3 */ + 750, /* GL_MAP1_VERTEX_4 */ + 767, /* GL_MAP2_COLOR_4 */ + 770, /* GL_MAP2_INDEX */ + 771, /* GL_MAP2_NORMAL */ + 772, /* GL_MAP2_TEXTURE_COORD_1 */ + 773, /* GL_MAP2_TEXTURE_COORD_2 */ + 774, /* GL_MAP2_TEXTURE_COORD_3 */ + 775, /* GL_MAP2_TEXTURE_COORD_4 */ + 776, /* GL_MAP2_VERTEX_3 */ + 777, /* GL_MAP2_VERTEX_4 */ + 741, /* GL_MAP1_GRID_DOMAIN */ + 742, /* GL_MAP1_GRID_SEGMENTS */ + 768, /* GL_MAP2_GRID_DOMAIN */ + 769, /* GL_MAP2_GRID_SEGMENTS */ + 1575, /* GL_TEXTURE_1D */ + 1577, /* GL_TEXTURE_2D */ + 466, /* GL_FEEDBACK_BUFFER_POINTER */ + 467, /* GL_FEEDBACK_BUFFER_SIZE */ + 468, /* GL_FEEDBACK_BUFFER_TYPE */ + 1393, /* GL_SELECTION_BUFFER_POINTER */ + 1394, /* GL_SELECTION_BUFFER_SIZE */ + 1689, /* GL_TEXTURE_WIDTH */ + 1656, /* GL_TEXTURE_HEIGHT */ + 1612, /* GL_TEXTURE_COMPONENTS */ + 1596, /* GL_TEXTURE_BORDER_COLOR */ + 1595, /* GL_TEXTURE_BORDER */ + 370, /* GL_DONT_CARE */ + 464, /* GL_FASTEST */ + 1005, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 361, /* GL_DIFFUSE */ - 1428, /* GL_SPECULAR */ - 1156, /* GL_POSITION */ - 1431, /* GL_SPOT_DIRECTION */ - 1432, /* GL_SPOT_EXPONENT */ - 1430, /* GL_SPOT_CUTOFF */ - 260, /* GL_CONSTANT_ATTENUATION */ - 682, /* GL_LINEAR_ATTENUATION */ - 1253, /* GL_QUADRATIC_ATTENUATION */ - 234, /* GL_COMPILE */ - 235, /* GL_COMPILE_AND_EXECUTE */ - 110, /* GL_BYTE */ - 1712, /* GL_UNSIGNED_BYTE */ - 1399, /* GL_SHORT */ - 1723, /* GL_UNSIGNED_SHORT */ - 633, /* GL_INT */ - 1715, /* GL_UNSIGNED_INT */ - 463, /* GL_FLOAT */ + 367, /* GL_DIFFUSE */ + 1436, /* GL_SPECULAR */ + 1164, /* GL_POSITION */ + 1439, /* GL_SPOT_DIRECTION */ + 1440, /* GL_SPOT_EXPONENT */ + 1438, /* GL_SPOT_CUTOFF */ + 266, /* GL_CONSTANT_ATTENUATION */ + 690, /* GL_LINEAR_ATTENUATION */ + 1261, /* GL_QUADRATIC_ATTENUATION */ + 240, /* GL_COMPILE */ + 241, /* GL_COMPILE_AND_EXECUTE */ + 116, /* GL_BYTE */ + 1720, /* GL_UNSIGNED_BYTE */ + 1407, /* GL_SHORT */ + 1731, /* GL_UNSIGNED_SHORT */ + 641, /* GL_INT */ + 1723, /* GL_UNSIGNED_INT */ + 471, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 371, /* GL_DOUBLE */ - 122, /* GL_CLEAR */ + 377, /* GL_DOUBLE */ + 128, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ - 284, /* GL_COPY */ + 290, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 999, /* GL_NOOP */ - 1804, /* GL_XOR */ - 1061, /* GL_OR */ - 1000, /* GL_NOR */ - 446, /* GL_EQUIV */ - 660, /* GL_INVERT */ - 1064, /* GL_OR_REVERSE */ - 285, /* GL_COPY_INVERTED */ - 1063, /* GL_OR_INVERTED */ - 990, /* GL_NAND */ - 1390, /* GL_SET */ - 443, /* GL_EMISSION */ - 1398, /* GL_SHININESS */ + 1007, /* GL_NOOP */ + 1812, /* GL_XOR */ + 1069, /* GL_OR */ + 1008, /* GL_NOR */ + 454, /* GL_EQUIV */ + 668, /* GL_INVERT */ + 1072, /* GL_OR_REVERSE */ + 291, /* GL_COPY_INVERTED */ + 1071, /* GL_OR_INVERTED */ + 998, /* GL_NAND */ + 1398, /* GL_SET */ + 451, /* GL_EMISSION */ + 1406, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ - 180, /* GL_COLOR_INDEXES */ - 940, /* GL_MODELVIEW */ - 1232, /* GL_PROJECTION */ - 1502, /* GL_TEXTURE */ - 137, /* GL_COLOR */ - 328, /* GL_DEPTH */ - 1451, /* GL_STENCIL */ - 179, /* GL_COLOR_INDEX */ - 1470, /* GL_STENCIL_INDEX */ - 339, /* GL_DEPTH_COMPONENT */ - 1274, /* GL_RED */ - 588, /* GL_GREEN */ + 186, /* GL_COLOR_INDEXES */ + 948, /* GL_MODELVIEW */ + 1240, /* GL_PROJECTION */ + 1510, /* GL_TEXTURE */ + 143, /* GL_COLOR */ + 334, /* GL_DEPTH */ + 1459, /* GL_STENCIL */ + 185, /* GL_COLOR_INDEX */ + 1478, /* GL_STENCIL_INDEX */ + 345, /* GL_DEPTH_COMPONENT */ + 1282, /* GL_RED */ + 596, /* GL_GREEN */ 88, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1309, /* GL_RGB */ - 1328, /* GL_RGBA */ - 710, /* GL_LUMINANCE */ - 731, /* GL_LUMINANCE_ALPHA */ + 1317, /* GL_RGB */ + 1336, /* GL_RGBA */ + 718, /* GL_LUMINANCE */ + 739, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1112, /* GL_POINT */ - 680, /* GL_LINE */ - 461, /* GL_FILL */ - 1283, /* GL_RENDER */ - 457, /* GL_FEEDBACK */ - 1384, /* GL_SELECT */ - 462, /* GL_FLAT */ - 1403, /* GL_SMOOTH */ - 661, /* GL_KEEP */ - 1303, /* GL_REPLACE */ - 615, /* GL_INCR */ - 324, /* GL_DECR */ - 1738, /* GL_VENDOR */ - 1300, /* GL_RENDERER */ - 1739, /* GL_VERSION */ - 450, /* GL_EXTENSIONS */ - 1349, /* GL_S */ - 1493, /* GL_T */ - 1263, /* GL_R */ - 1252, /* GL_Q */ - 976, /* GL_MODULATE */ - 323, /* GL_DECAL */ - 1638, /* GL_TEXTURE_ENV_MODE */ - 1637, /* GL_TEXTURE_ENV_COLOR */ - 1636, /* GL_TEXTURE_ENV */ - 451, /* GL_EYE_LINEAR */ - 1023, /* GL_OBJECT_LINEAR */ - 1429, /* GL_SPHERE_MAP */ - 1640, /* GL_TEXTURE_GEN_MODE */ - 1025, /* GL_OBJECT_PLANE */ - 452, /* GL_EYE_PLANE */ - 991, /* GL_NEAREST */ - 681, /* GL_LINEAR */ - 995, /* GL_NEAREST_MIPMAP_NEAREST */ - 686, /* GL_LINEAR_MIPMAP_NEAREST */ - 994, /* GL_NEAREST_MIPMAP_LINEAR */ - 685, /* GL_LINEAR_MIPMAP_LINEAR */ - 1661, /* GL_TEXTURE_MAG_FILTER */ - 1669, /* GL_TEXTURE_MIN_FILTER */ - 1683, /* GL_TEXTURE_WRAP_S */ - 1684, /* GL_TEXTURE_WRAP_T */ - 116, /* GL_CLAMP */ - 1302, /* GL_REPEAT */ - 1150, /* GL_POLYGON_OFFSET_UNITS */ - 1149, /* GL_POLYGON_OFFSET_POINT */ - 1148, /* GL_POLYGON_OFFSET_LINE */ - 1264, /* GL_R3_G3_B2 */ - 1735, /* GL_V2F */ - 1736, /* GL_V3F */ - 113, /* GL_C4UB_V2F */ - 114, /* GL_C4UB_V3F */ - 111, /* GL_C3F_V3F */ - 988, /* GL_N3F_V3F */ - 112, /* GL_C4F_N3F_V3F */ - 1498, /* GL_T2F_V3F */ - 1500, /* GL_T4F_V4F */ - 1496, /* GL_T2F_C4UB_V3F */ - 1494, /* GL_T2F_C3F_V3F */ - 1497, /* GL_T2F_N3F_V3F */ - 1495, /* GL_T2F_C4F_N3F_V3F */ - 1499, /* GL_T4F_C4F_N3F_V4F */ - 129, /* GL_CLIP_PLANE0 */ - 130, /* GL_CLIP_PLANE1 */ - 131, /* GL_CLIP_PLANE2 */ - 132, /* GL_CLIP_PLANE3 */ - 133, /* GL_CLIP_PLANE4 */ - 134, /* GL_CLIP_PLANE5 */ - 665, /* GL_LIGHT0 */ - 666, /* GL_LIGHT1 */ - 667, /* GL_LIGHT2 */ - 668, /* GL_LIGHT3 */ - 669, /* GL_LIGHT4 */ - 670, /* GL_LIGHT5 */ - 671, /* GL_LIGHT6 */ - 672, /* GL_LIGHT7 */ - 592, /* GL_HINT_BIT */ - 262, /* GL_CONSTANT_COLOR */ - 1035, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 257, /* GL_CONSTANT_ALPHA */ - 1033, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1120, /* GL_POINT */ + 688, /* GL_LINE */ + 469, /* GL_FILL */ + 1291, /* GL_RENDER */ + 465, /* GL_FEEDBACK */ + 1392, /* GL_SELECT */ + 470, /* GL_FLAT */ + 1411, /* GL_SMOOTH */ + 669, /* GL_KEEP */ + 1311, /* GL_REPLACE */ + 623, /* GL_INCR */ + 330, /* GL_DECR */ + 1746, /* GL_VENDOR */ + 1308, /* GL_RENDERER */ + 1747, /* GL_VERSION */ + 458, /* GL_EXTENSIONS */ + 1357, /* GL_S */ + 1501, /* GL_T */ + 1271, /* GL_R */ + 1260, /* GL_Q */ + 984, /* GL_MODULATE */ + 329, /* GL_DECAL */ + 1646, /* GL_TEXTURE_ENV_MODE */ + 1645, /* GL_TEXTURE_ENV_COLOR */ + 1644, /* GL_TEXTURE_ENV */ + 459, /* GL_EYE_LINEAR */ + 1031, /* GL_OBJECT_LINEAR */ + 1437, /* GL_SPHERE_MAP */ + 1648, /* GL_TEXTURE_GEN_MODE */ + 1033, /* GL_OBJECT_PLANE */ + 460, /* GL_EYE_PLANE */ + 999, /* GL_NEAREST */ + 689, /* GL_LINEAR */ + 1003, /* GL_NEAREST_MIPMAP_NEAREST */ + 694, /* GL_LINEAR_MIPMAP_NEAREST */ + 1002, /* GL_NEAREST_MIPMAP_LINEAR */ + 693, /* GL_LINEAR_MIPMAP_LINEAR */ + 1669, /* GL_TEXTURE_MAG_FILTER */ + 1677, /* GL_TEXTURE_MIN_FILTER */ + 1691, /* GL_TEXTURE_WRAP_S */ + 1692, /* GL_TEXTURE_WRAP_T */ + 122, /* GL_CLAMP */ + 1310, /* GL_REPEAT */ + 1158, /* GL_POLYGON_OFFSET_UNITS */ + 1157, /* GL_POLYGON_OFFSET_POINT */ + 1156, /* GL_POLYGON_OFFSET_LINE */ + 1272, /* GL_R3_G3_B2 */ + 1743, /* GL_V2F */ + 1744, /* GL_V3F */ + 119, /* GL_C4UB_V2F */ + 120, /* GL_C4UB_V3F */ + 117, /* GL_C3F_V3F */ + 996, /* GL_N3F_V3F */ + 118, /* GL_C4F_N3F_V3F */ + 1506, /* GL_T2F_V3F */ + 1508, /* GL_T4F_V4F */ + 1504, /* GL_T2F_C4UB_V3F */ + 1502, /* GL_T2F_C3F_V3F */ + 1505, /* GL_T2F_N3F_V3F */ + 1503, /* GL_T2F_C4F_N3F_V3F */ + 1507, /* GL_T4F_C4F_N3F_V4F */ + 135, /* GL_CLIP_PLANE0 */ + 136, /* GL_CLIP_PLANE1 */ + 137, /* GL_CLIP_PLANE2 */ + 138, /* GL_CLIP_PLANE3 */ + 139, /* GL_CLIP_PLANE4 */ + 140, /* GL_CLIP_PLANE5 */ + 673, /* GL_LIGHT0 */ + 674, /* GL_LIGHT1 */ + 675, /* GL_LIGHT2 */ + 676, /* GL_LIGHT3 */ + 677, /* GL_LIGHT4 */ + 678, /* GL_LIGHT5 */ + 679, /* GL_LIGHT6 */ + 680, /* GL_LIGHT7 */ + 600, /* GL_HINT_BIT */ + 268, /* GL_CONSTANT_COLOR */ + 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 263, /* GL_CONSTANT_ALPHA */ + 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 552, /* GL_FUNC_ADD */ - 924, /* GL_MIN */ - 835, /* GL_MAX */ + 560, /* GL_FUNC_ADD */ + 932, /* GL_MIN */ + 843, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 556, /* GL_FUNC_SUBTRACT */ - 554, /* GL_FUNC_REVERSE_SUBTRACT */ - 265, /* GL_CONVOLUTION_1D */ - 266, /* GL_CONVOLUTION_2D */ - 1387, /* GL_SEPARABLE_2D */ - 269, /* GL_CONVOLUTION_BORDER_MODE */ - 273, /* GL_CONVOLUTION_FILTER_SCALE */ - 271, /* GL_CONVOLUTION_FILTER_BIAS */ - 1275, /* GL_REDUCE */ - 275, /* GL_CONVOLUTION_FORMAT */ - 279, /* GL_CONVOLUTION_WIDTH */ - 277, /* GL_CONVOLUTION_HEIGHT */ - 850, /* GL_MAX_CONVOLUTION_WIDTH */ - 848, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1189, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1187, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 593, /* GL_HISTOGRAM */ - 1236, /* GL_PROXY_HISTOGRAM */ - 609, /* GL_HISTOGRAM_WIDTH */ - 599, /* GL_HISTOGRAM_FORMAT */ - 605, /* GL_HISTOGRAM_RED_SIZE */ - 601, /* GL_HISTOGRAM_GREEN_SIZE */ - 596, /* GL_HISTOGRAM_BLUE_SIZE */ - 594, /* GL_HISTOGRAM_ALPHA_SIZE */ - 603, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 607, /* GL_HISTOGRAM_SINK */ - 925, /* GL_MINMAX */ - 927, /* GL_MINMAX_FORMAT */ - 929, /* GL_MINMAX_SINK */ - 1501, /* GL_TABLE_TOO_LARGE_EXT */ - 1714, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1725, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1727, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1720, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1716, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1147, /* GL_POLYGON_OFFSET_FILL */ - 1146, /* GL_POLYGON_OFFSET_FACTOR */ - 1145, /* GL_POLYGON_OFFSET_BIAS */ - 1306, /* GL_RESCALE_NORMAL */ + 564, /* GL_FUNC_SUBTRACT */ + 562, /* GL_FUNC_REVERSE_SUBTRACT */ + 271, /* GL_CONVOLUTION_1D */ + 272, /* GL_CONVOLUTION_2D */ + 1395, /* GL_SEPARABLE_2D */ + 275, /* GL_CONVOLUTION_BORDER_MODE */ + 279, /* GL_CONVOLUTION_FILTER_SCALE */ + 277, /* GL_CONVOLUTION_FILTER_BIAS */ + 1283, /* GL_REDUCE */ + 281, /* GL_CONVOLUTION_FORMAT */ + 285, /* GL_CONVOLUTION_WIDTH */ + 283, /* GL_CONVOLUTION_HEIGHT */ + 858, /* GL_MAX_CONVOLUTION_WIDTH */ + 856, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1197, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1195, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 601, /* GL_HISTOGRAM */ + 1244, /* GL_PROXY_HISTOGRAM */ + 617, /* GL_HISTOGRAM_WIDTH */ + 607, /* GL_HISTOGRAM_FORMAT */ + 613, /* GL_HISTOGRAM_RED_SIZE */ + 609, /* GL_HISTOGRAM_GREEN_SIZE */ + 604, /* GL_HISTOGRAM_BLUE_SIZE */ + 602, /* GL_HISTOGRAM_ALPHA_SIZE */ + 611, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 615, /* GL_HISTOGRAM_SINK */ + 933, /* GL_MINMAX */ + 935, /* GL_MINMAX_FORMAT */ + 937, /* GL_MINMAX_SINK */ + 1509, /* GL_TABLE_TOO_LARGE_EXT */ + 1722, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1733, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1735, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1728, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1724, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1155, /* GL_POLYGON_OFFSET_FILL */ + 1154, /* GL_POLYGON_OFFSET_FACTOR */ + 1153, /* GL_POLYGON_OFFSET_BIAS */ + 1314, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 721, /* GL_LUMINANCE4 */ - 727, /* GL_LUMINANCE8 */ - 711, /* GL_LUMINANCE12 */ - 717, /* GL_LUMINANCE16 */ - 722, /* GL_LUMINANCE4_ALPHA4 */ - 725, /* GL_LUMINANCE6_ALPHA2 */ - 728, /* GL_LUMINANCE8_ALPHA8 */ - 714, /* GL_LUMINANCE12_ALPHA4 */ - 712, /* GL_LUMINANCE12_ALPHA12 */ - 718, /* GL_LUMINANCE16_ALPHA16 */ - 634, /* GL_INTENSITY */ - 639, /* GL_INTENSITY4 */ - 641, /* GL_INTENSITY8 */ - 635, /* GL_INTENSITY12 */ - 637, /* GL_INTENSITY16 */ - 1318, /* GL_RGB2_EXT */ - 1319, /* GL_RGB4 */ - 1322, /* GL_RGB5 */ - 1326, /* GL_RGB8 */ - 1310, /* GL_RGB10 */ - 1314, /* GL_RGB12 */ - 1316, /* GL_RGB16 */ - 1333, /* GL_RGBA2 */ - 1335, /* GL_RGBA4 */ - 1323, /* GL_RGB5_A1 */ - 1339, /* GL_RGBA8 */ - 1311, /* GL_RGB10_A2 */ - 1329, /* GL_RGBA12 */ - 1331, /* GL_RGBA16 */ - 1674, /* GL_TEXTURE_RED_SIZE */ - 1646, /* GL_TEXTURE_GREEN_SIZE */ - 1585, /* GL_TEXTURE_BLUE_SIZE */ - 1572, /* GL_TEXTURE_ALPHA_SIZE */ - 1659, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1650, /* GL_TEXTURE_INTENSITY_SIZE */ - 1304, /* GL_REPLACE_EXT */ - 1240, /* GL_PROXY_TEXTURE_1D */ - 1243, /* GL_PROXY_TEXTURE_2D */ - 1679, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1671, /* GL_TEXTURE_PRIORITY */ - 1676, /* GL_TEXTURE_RESIDENT */ - 1575, /* GL_TEXTURE_BINDING_1D */ - 1577, /* GL_TEXTURE_BINDING_2D */ - 1579, /* GL_TEXTURE_BINDING_3D */ - 1071, /* GL_PACK_SKIP_IMAGES */ - 1067, /* GL_PACK_IMAGE_HEIGHT */ - 1708, /* GL_UNPACK_SKIP_IMAGES */ - 1705, /* GL_UNPACK_IMAGE_HEIGHT */ - 1571, /* GL_TEXTURE_3D */ - 1246, /* GL_PROXY_TEXTURE_3D */ - 1633, /* GL_TEXTURE_DEPTH */ - 1682, /* GL_TEXTURE_WRAP_R */ - 836, /* GL_MAX_3D_TEXTURE_SIZE */ - 1740, /* GL_VERTEX_ARRAY */ - 1002, /* GL_NORMAL_ARRAY */ - 138, /* GL_COLOR_ARRAY */ - 619, /* GL_INDEX_ARRAY */ - 1612, /* GL_TEXTURE_COORD_ARRAY */ - 435, /* GL_EDGE_FLAG_ARRAY */ - 1745, /* GL_VERTEX_ARRAY_SIZE */ - 1747, /* GL_VERTEX_ARRAY_TYPE */ - 1746, /* GL_VERTEX_ARRAY_STRIDE */ - 1007, /* GL_NORMAL_ARRAY_TYPE */ - 1006, /* GL_NORMAL_ARRAY_STRIDE */ - 142, /* GL_COLOR_ARRAY_SIZE */ - 144, /* GL_COLOR_ARRAY_TYPE */ - 143, /* GL_COLOR_ARRAY_STRIDE */ - 624, /* GL_INDEX_ARRAY_TYPE */ - 623, /* GL_INDEX_ARRAY_STRIDE */ - 1616, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1618, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1617, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 439, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1744, /* GL_VERTEX_ARRAY_POINTER */ - 1005, /* GL_NORMAL_ARRAY_POINTER */ - 141, /* GL_COLOR_ARRAY_POINTER */ - 622, /* GL_INDEX_ARRAY_POINTER */ - 1615, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 438, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 981, /* GL_MULTISAMPLE */ - 1361, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1363, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1368, /* GL_SAMPLE_COVERAGE */ - 1365, /* GL_SAMPLE_BUFFERS */ - 1356, /* GL_SAMPLES */ - 1372, /* GL_SAMPLE_COVERAGE_VALUE */ - 1370, /* GL_SAMPLE_COVERAGE_INVERT */ - 185, /* GL_COLOR_MATRIX */ - 187, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 844, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1595, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1597, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 729, /* GL_LUMINANCE4 */ + 735, /* GL_LUMINANCE8 */ + 719, /* GL_LUMINANCE12 */ + 725, /* GL_LUMINANCE16 */ + 730, /* GL_LUMINANCE4_ALPHA4 */ + 733, /* GL_LUMINANCE6_ALPHA2 */ + 736, /* GL_LUMINANCE8_ALPHA8 */ + 722, /* GL_LUMINANCE12_ALPHA4 */ + 720, /* GL_LUMINANCE12_ALPHA12 */ + 726, /* GL_LUMINANCE16_ALPHA16 */ + 642, /* GL_INTENSITY */ + 647, /* GL_INTENSITY4 */ + 649, /* GL_INTENSITY8 */ + 643, /* GL_INTENSITY12 */ + 645, /* GL_INTENSITY16 */ + 1326, /* GL_RGB2_EXT */ + 1327, /* GL_RGB4 */ + 1330, /* GL_RGB5 */ + 1334, /* GL_RGB8 */ + 1318, /* GL_RGB10 */ + 1322, /* GL_RGB12 */ + 1324, /* GL_RGB16 */ + 1341, /* GL_RGBA2 */ + 1343, /* GL_RGBA4 */ + 1331, /* GL_RGB5_A1 */ + 1347, /* GL_RGBA8 */ + 1319, /* GL_RGB10_A2 */ + 1337, /* GL_RGBA12 */ + 1339, /* GL_RGBA16 */ + 1682, /* GL_TEXTURE_RED_SIZE */ + 1654, /* GL_TEXTURE_GREEN_SIZE */ + 1593, /* GL_TEXTURE_BLUE_SIZE */ + 1580, /* GL_TEXTURE_ALPHA_SIZE */ + 1667, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1658, /* GL_TEXTURE_INTENSITY_SIZE */ + 1312, /* GL_REPLACE_EXT */ + 1248, /* GL_PROXY_TEXTURE_1D */ + 1251, /* GL_PROXY_TEXTURE_2D */ + 1687, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1679, /* GL_TEXTURE_PRIORITY */ + 1684, /* GL_TEXTURE_RESIDENT */ + 1583, /* GL_TEXTURE_BINDING_1D */ + 1585, /* GL_TEXTURE_BINDING_2D */ + 1587, /* GL_TEXTURE_BINDING_3D */ + 1079, /* GL_PACK_SKIP_IMAGES */ + 1075, /* GL_PACK_IMAGE_HEIGHT */ + 1716, /* GL_UNPACK_SKIP_IMAGES */ + 1713, /* GL_UNPACK_IMAGE_HEIGHT */ + 1579, /* GL_TEXTURE_3D */ + 1254, /* GL_PROXY_TEXTURE_3D */ + 1641, /* GL_TEXTURE_DEPTH */ + 1690, /* GL_TEXTURE_WRAP_R */ + 844, /* GL_MAX_3D_TEXTURE_SIZE */ + 1748, /* GL_VERTEX_ARRAY */ + 1010, /* GL_NORMAL_ARRAY */ + 144, /* GL_COLOR_ARRAY */ + 627, /* GL_INDEX_ARRAY */ + 1620, /* GL_TEXTURE_COORD_ARRAY */ + 443, /* GL_EDGE_FLAG_ARRAY */ + 1753, /* GL_VERTEX_ARRAY_SIZE */ + 1755, /* GL_VERTEX_ARRAY_TYPE */ + 1754, /* GL_VERTEX_ARRAY_STRIDE */ + 1015, /* GL_NORMAL_ARRAY_TYPE */ + 1014, /* GL_NORMAL_ARRAY_STRIDE */ + 148, /* GL_COLOR_ARRAY_SIZE */ + 150, /* GL_COLOR_ARRAY_TYPE */ + 149, /* GL_COLOR_ARRAY_STRIDE */ + 632, /* GL_INDEX_ARRAY_TYPE */ + 631, /* GL_INDEX_ARRAY_STRIDE */ + 1624, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1626, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1625, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 447, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1752, /* GL_VERTEX_ARRAY_POINTER */ + 1013, /* GL_NORMAL_ARRAY_POINTER */ + 147, /* GL_COLOR_ARRAY_POINTER */ + 630, /* GL_INDEX_ARRAY_POINTER */ + 1623, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 446, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 989, /* GL_MULTISAMPLE */ + 1369, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1371, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1376, /* GL_SAMPLE_COVERAGE */ + 1373, /* GL_SAMPLE_BUFFERS */ + 1364, /* GL_SAMPLES */ + 1380, /* GL_SAMPLE_COVERAGE_VALUE */ + 1378, /* GL_SAMPLE_COVERAGE_INVERT */ + 191, /* GL_COLOR_MATRIX */ + 193, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1603, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1605, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 87, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 86, /* GL_BLEND_SRC_ALPHA */ - 191, /* GL_COLOR_TABLE */ - 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1235, /* GL_PROXY_COLOR_TABLE */ - 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 215, /* GL_COLOR_TABLE_SCALE */ - 195, /* GL_COLOR_TABLE_BIAS */ - 200, /* GL_COLOR_TABLE_FORMAT */ - 217, /* GL_COLOR_TABLE_WIDTH */ - 212, /* GL_COLOR_TABLE_RED_SIZE */ - 203, /* GL_COLOR_TABLE_GREEN_SIZE */ - 197, /* GL_COLOR_TABLE_BLUE_SIZE */ - 192, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 209, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 206, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 197, /* GL_COLOR_TABLE */ + 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1243, /* GL_PROXY_COLOR_TABLE */ + 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 221, /* GL_COLOR_TABLE_SCALE */ + 201, /* GL_COLOR_TABLE_BIAS */ + 206, /* GL_COLOR_TABLE_FORMAT */ + 223, /* GL_COLOR_TABLE_WIDTH */ + 218, /* GL_COLOR_TABLE_RED_SIZE */ + 209, /* GL_COLOR_TABLE_GREEN_SIZE */ + 203, /* GL_COLOR_TABLE_BLUE_SIZE */ + 198, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 215, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 212, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 858, /* GL_MAX_ELEMENTS_VERTICES */ - 857, /* GL_MAX_ELEMENTS_INDICES */ - 1649, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 135, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1129, /* GL_POINT_SIZE_MIN */ - 1125, /* GL_POINT_SIZE_MAX */ - 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1115, /* GL_POINT_DISTANCE_ATTENUATION */ - 117, /* GL_CLAMP_TO_BORDER */ - 120, /* GL_CLAMP_TO_EDGE */ - 1670, /* GL_TEXTURE_MIN_LOD */ - 1668, /* GL_TEXTURE_MAX_LOD */ - 1574, /* GL_TEXTURE_BASE_LEVEL */ - 1667, /* GL_TEXTURE_MAX_LEVEL */ - 612, /* GL_IGNORE_BORDER_HP */ - 261, /* GL_CONSTANT_BORDER_HP */ - 1305, /* GL_REPLICATE_BORDER_HP */ - 267, /* GL_CONVOLUTION_BORDER_COLOR */ - 1030, /* GL_OCCLUSION_TEST_HP */ - 1031, /* GL_OCCLUSION_TEST_RESULT_HP */ - 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1589, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1591, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1593, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1594, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1592, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1590, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 840, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 841, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1657, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1658, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1656, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 558, /* GL_GENERATE_MIPMAP */ - 559, /* GL_GENERATE_MIPMAP_HINT */ - 500, /* GL_FOG_OFFSET_SGIX */ - 501, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1603, /* GL_TEXTURE_COMPARE_SGIX */ - 1602, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1653, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1645, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 340, /* GL_DEPTH_COMPONENT16 */ - 343, /* GL_DEPTH_COMPONENT24 */ - 346, /* GL_DEPTH_COMPONENT32 */ - 289, /* GL_CULL_VERTEX_EXT */ - 291, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 290, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1801, /* GL_WRAP_BORDER_SUN */ - 1596, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1400, /* GL_SINGLE_COLOR */ - 1388, /* GL_SEPARATE_SPECULAR_COLOR */ - 1397, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 511, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 512, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 519, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 514, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 510, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 509, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 513, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 520, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 531, /* GL_FRAMEBUFFER_DEFAULT */ - 544, /* GL_FRAMEBUFFER_UNDEFINED */ - 353, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 618, /* GL_INDEX */ - 1713, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1728, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1729, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1726, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1724, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1721, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1719, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1665, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1666, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1664, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 932, /* GL_MIRRORED_REPEAT */ - 1344, /* GL_RGB_S3TC */ - 1321, /* GL_RGB4_S3TC */ - 1343, /* GL_RGBA_S3TC */ - 1338, /* GL_RGBA4_S3TC */ - 1341, /* GL_RGBA_DXT5_S3TC */ - 1336, /* GL_RGBA4_DXT5_S3TC */ - 254, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 249, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 250, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 251, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 993, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 992, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 487, /* GL_FOG_COORDINATE_SOURCE */ - 479, /* GL_FOG_COORD */ - 503, /* GL_FRAGMENT_DEPTH */ - 295, /* GL_CURRENT_FOG_COORD */ - 486, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 485, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 484, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 481, /* GL_FOG_COORDINATE_ARRAY */ - 189, /* GL_COLOR_SUM */ - 314, /* GL_CURRENT_SECONDARY_COLOR */ - 1381, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1383, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1382, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1380, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1377, /* GL_SECONDARY_COLOR_ARRAY */ - 568, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ + 866, /* GL_MAX_ELEMENTS_VERTICES */ + 865, /* GL_MAX_ELEMENTS_INDICES */ + 1657, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 141, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1137, /* GL_POINT_SIZE_MIN */ + 1133, /* GL_POINT_SIZE_MAX */ + 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1123, /* GL_POINT_DISTANCE_ATTENUATION */ + 123, /* GL_CLAMP_TO_BORDER */ + 126, /* GL_CLAMP_TO_EDGE */ + 1678, /* GL_TEXTURE_MIN_LOD */ + 1676, /* GL_TEXTURE_MAX_LOD */ + 1582, /* GL_TEXTURE_BASE_LEVEL */ + 1675, /* GL_TEXTURE_MAX_LEVEL */ + 620, /* GL_IGNORE_BORDER_HP */ + 267, /* GL_CONSTANT_BORDER_HP */ + 1313, /* GL_REPLICATE_BORDER_HP */ + 273, /* GL_CONVOLUTION_BORDER_COLOR */ + 1038, /* GL_OCCLUSION_TEST_HP */ + 1039, /* GL_OCCLUSION_TEST_RESULT_HP */ + 691, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1597, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1599, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1601, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1602, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1600, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1598, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1665, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1666, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1664, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 566, /* GL_GENERATE_MIPMAP */ + 567, /* GL_GENERATE_MIPMAP_HINT */ + 508, /* GL_FOG_OFFSET_SGIX */ + 509, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1611, /* GL_TEXTURE_COMPARE_SGIX */ + 1610, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1661, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1653, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 346, /* GL_DEPTH_COMPONENT16 */ + 349, /* GL_DEPTH_COMPONENT24 */ + 352, /* GL_DEPTH_COMPONENT32 */ + 295, /* GL_CULL_VERTEX_EXT */ + 297, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 296, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1809, /* GL_WRAP_BORDER_SUN */ + 1604, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 684, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1408, /* GL_SINGLE_COLOR */ + 1396, /* GL_SEPARATE_SPECULAR_COLOR */ + 1405, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 519, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 520, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 527, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 522, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 518, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 517, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 521, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 528, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 539, /* GL_FRAMEBUFFER_DEFAULT */ + 552, /* GL_FRAMEBUFFER_UNDEFINED */ + 359, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 626, /* GL_INDEX */ + 1721, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1736, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1737, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1734, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1732, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1729, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1727, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1673, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1674, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1672, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 940, /* GL_MIRRORED_REPEAT */ + 1352, /* GL_RGB_S3TC */ + 1329, /* GL_RGB4_S3TC */ + 1351, /* GL_RGBA_S3TC */ + 1346, /* GL_RGBA4_S3TC */ + 1349, /* GL_RGBA_DXT5_S3TC */ + 1344, /* GL_RGBA4_DXT5_S3TC */ + 260, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 255, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 256, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 257, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 692, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 495, /* GL_FOG_COORDINATE_SOURCE */ + 487, /* GL_FOG_COORD */ + 511, /* GL_FRAGMENT_DEPTH */ + 301, /* GL_CURRENT_FOG_COORD */ + 494, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 493, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 492, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 489, /* GL_FOG_COORDINATE_ARRAY */ + 195, /* GL_COLOR_SUM */ + 320, /* GL_CURRENT_SECONDARY_COLOR */ + 1389, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1391, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1390, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1388, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1385, /* GL_SECONDARY_COLOR_ARRAY */ + 576, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1503, /* GL_TEXTURE0 */ - 1505, /* GL_TEXTURE1 */ - 1527, /* GL_TEXTURE2 */ - 1549, /* GL_TEXTURE3 */ - 1555, /* GL_TEXTURE4 */ - 1557, /* GL_TEXTURE5 */ - 1559, /* GL_TEXTURE6 */ - 1561, /* GL_TEXTURE7 */ - 1563, /* GL_TEXTURE8 */ - 1565, /* GL_TEXTURE9 */ - 1506, /* GL_TEXTURE10 */ - 1508, /* GL_TEXTURE11 */ - 1510, /* GL_TEXTURE12 */ - 1512, /* GL_TEXTURE13 */ - 1514, /* GL_TEXTURE14 */ - 1516, /* GL_TEXTURE15 */ - 1518, /* GL_TEXTURE16 */ - 1520, /* GL_TEXTURE17 */ - 1522, /* GL_TEXTURE18 */ - 1524, /* GL_TEXTURE19 */ - 1528, /* GL_TEXTURE20 */ - 1530, /* GL_TEXTURE21 */ - 1532, /* GL_TEXTURE22 */ - 1534, /* GL_TEXTURE23 */ - 1536, /* GL_TEXTURE24 */ - 1538, /* GL_TEXTURE25 */ - 1540, /* GL_TEXTURE26 */ - 1542, /* GL_TEXTURE27 */ - 1544, /* GL_TEXTURE28 */ - 1546, /* GL_TEXTURE29 */ - 1550, /* GL_TEXTURE30 */ - 1552, /* GL_TEXTURE31 */ + 1511, /* GL_TEXTURE0 */ + 1513, /* GL_TEXTURE1 */ + 1535, /* GL_TEXTURE2 */ + 1557, /* GL_TEXTURE3 */ + 1563, /* GL_TEXTURE4 */ + 1565, /* GL_TEXTURE5 */ + 1567, /* GL_TEXTURE6 */ + 1569, /* GL_TEXTURE7 */ + 1571, /* GL_TEXTURE8 */ + 1573, /* GL_TEXTURE9 */ + 1514, /* GL_TEXTURE10 */ + 1516, /* GL_TEXTURE11 */ + 1518, /* GL_TEXTURE12 */ + 1520, /* GL_TEXTURE13 */ + 1522, /* GL_TEXTURE14 */ + 1524, /* GL_TEXTURE15 */ + 1526, /* GL_TEXTURE16 */ + 1528, /* GL_TEXTURE17 */ + 1530, /* GL_TEXTURE18 */ + 1532, /* GL_TEXTURE19 */ + 1536, /* GL_TEXTURE20 */ + 1538, /* GL_TEXTURE21 */ + 1540, /* GL_TEXTURE22 */ + 1542, /* GL_TEXTURE23 */ + 1544, /* GL_TEXTURE24 */ + 1546, /* GL_TEXTURE25 */ + 1548, /* GL_TEXTURE26 */ + 1550, /* GL_TEXTURE27 */ + 1552, /* GL_TEXTURE28 */ + 1554, /* GL_TEXTURE29 */ + 1558, /* GL_TEXTURE30 */ + 1560, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 123, /* GL_CLIENT_ACTIVE_TEXTURE */ - 910, /* GL_MAX_TEXTURE_UNITS */ - 1692, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1695, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1697, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1689, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1491, /* GL_SUBTRACT */ - 898, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 237, /* GL_COMPRESSED_ALPHA */ - 241, /* GL_COMPRESSED_LUMINANCE */ - 242, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 239, /* GL_COMPRESSED_INTENSITY */ - 245, /* GL_COMPRESSED_RGB */ - 246, /* GL_COMPRESSED_RGBA */ - 1610, /* GL_TEXTURE_COMPRESSION_HINT */ - 1672, /* GL_TEXTURE_RECTANGLE_ARB */ - 1582, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 896, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 352, /* GL_DEPTH_STENCIL */ - 1717, /* GL_UNSIGNED_INT_24_8 */ - 906, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1663, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 907, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1639, /* GL_TEXTURE_FILTER_CONTROL */ - 1654, /* GL_TEXTURE_LOD_BIAS */ - 222, /* GL_COMBINE4 */ - 900, /* GL_MAX_SHININESS_NV */ - 901, /* GL_MAX_SPOT_EXPONENT_NV */ - 616, /* GL_INCR_WRAP */ - 325, /* GL_DECR_WRAP */ - 952, /* GL_MODELVIEW1_ARB */ - 1008, /* GL_NORMAL_MAP */ - 1280, /* GL_REFLECTION_MAP */ - 1619, /* GL_TEXTURE_CUBE_MAP */ - 1580, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1627, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1621, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1629, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1623, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1631, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1625, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 852, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 987, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 495, /* GL_FOG_DISTANCE_MODE_NV */ - 454, /* GL_EYE_RADIAL_NV */ - 453, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 221, /* GL_COMBINE */ - 228, /* GL_COMBINE_RGB */ - 223, /* GL_COMBINE_ALPHA */ - 1345, /* GL_RGB_SCALE */ + 129, /* GL_CLIENT_ACTIVE_TEXTURE */ + 918, /* GL_MAX_TEXTURE_UNITS */ + 1700, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1703, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1705, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1697, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1499, /* GL_SUBTRACT */ + 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 243, /* GL_COMPRESSED_ALPHA */ + 247, /* GL_COMPRESSED_LUMINANCE */ + 248, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 245, /* GL_COMPRESSED_INTENSITY */ + 251, /* GL_COMPRESSED_RGB */ + 252, /* GL_COMPRESSED_RGBA */ + 1618, /* GL_TEXTURE_COMPRESSION_HINT */ + 1680, /* GL_TEXTURE_RECTANGLE_ARB */ + 1590, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 358, /* GL_DEPTH_STENCIL */ + 1725, /* GL_UNSIGNED_INT_24_8 */ + 914, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1671, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1647, /* GL_TEXTURE_FILTER_CONTROL */ + 1662, /* GL_TEXTURE_LOD_BIAS */ + 228, /* GL_COMBINE4 */ + 908, /* GL_MAX_SHININESS_NV */ + 909, /* GL_MAX_SPOT_EXPONENT_NV */ + 624, /* GL_INCR_WRAP */ + 331, /* GL_DECR_WRAP */ + 960, /* GL_MODELVIEW1_ARB */ + 1016, /* GL_NORMAL_MAP */ + 1288, /* GL_REFLECTION_MAP */ + 1627, /* GL_TEXTURE_CUBE_MAP */ + 1588, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1635, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1629, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 503, /* GL_FOG_DISTANCE_MODE_NV */ + 462, /* GL_EYE_RADIAL_NV */ + 461, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 227, /* GL_COMBINE */ + 234, /* GL_COMBINE_RGB */ + 229, /* GL_COMBINE_ALPHA */ + 1353, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 644, /* GL_INTERPOLATE */ - 256, /* GL_CONSTANT */ - 1198, /* GL_PRIMARY_COLOR */ - 1195, /* GL_PREVIOUS */ - 1411, /* GL_SOURCE0_RGB */ - 1417, /* GL_SOURCE1_RGB */ - 1423, /* GL_SOURCE2_RGB */ - 1427, /* GL_SOURCE3_RGB_NV */ - 1408, /* GL_SOURCE0_ALPHA */ - 1414, /* GL_SOURCE1_ALPHA */ - 1420, /* GL_SOURCE2_ALPHA */ - 1426, /* GL_SOURCE3_ALPHA_NV */ - 1044, /* GL_OPERAND0_RGB */ - 1050, /* GL_OPERAND1_RGB */ - 1056, /* GL_OPERAND2_RGB */ - 1060, /* GL_OPERAND3_RGB_NV */ - 1041, /* GL_OPERAND0_ALPHA */ - 1047, /* GL_OPERAND1_ALPHA */ - 1053, /* GL_OPERAND2_ALPHA */ - 1059, /* GL_OPERAND3_ALPHA_NV */ - 1741, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1805, /* GL_YCBCR_422_APPLE */ - 1730, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1732, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1402, /* GL_SLICE_ACCUM_SUN */ - 1255, /* GL_QUAD_MESH_SUN */ - 1701, /* GL_TRIANGLE_MESH_SUN */ - 1779, /* GL_VERTEX_PROGRAM_ARB */ - 1790, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 316, /* GL_CURRENT_VERTEX_ATTRIB */ - 1211, /* GL_PROGRAM_LENGTH_ARB */ - 1225, /* GL_PROGRAM_STRING_ARB */ - 974, /* GL_MODELVIEW_PROJECTION_NV */ - 611, /* GL_IDENTITY_NV */ - 658, /* GL_INVERSE_NV */ - 1694, /* GL_TRANSPOSE_NV */ - 659, /* GL_INVERSE_TRANSPOSE_NV */ - 882, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 881, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 789, /* GL_MATRIX0_NV */ - 801, /* GL_MATRIX1_NV */ - 813, /* GL_MATRIX2_NV */ - 817, /* GL_MATRIX3_NV */ - 819, /* GL_MATRIX4_NV */ - 821, /* GL_MATRIX5_NV */ - 823, /* GL_MATRIX6_NV */ - 825, /* GL_MATRIX7_NV */ - 301, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 298, /* GL_CURRENT_MATRIX_ARB */ - 1782, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1785, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1223, /* GL_PROGRAM_PARAMETER_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1227, /* GL_PROGRAM_TARGET_NV */ - 1224, /* GL_PROGRAM_RESIDENT_NV */ - 1686, /* GL_TRACK_MATRIX_NV */ - 1687, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1780, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 337, /* GL_DEPTH_CLAMP_NV */ - 1748, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1755, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1756, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1757, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1758, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1759, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1760, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1761, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1762, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1763, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1749, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1750, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1751, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1752, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1753, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1754, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1204, /* GL_PROGRAM_BINDING_ARB */ - 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1608, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1605, /* GL_TEXTURE_COMPRESSED */ - 1013, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 255, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 922, /* GL_MAX_VERTEX_UNITS_ARB */ + 652, /* GL_INTERPOLATE */ + 262, /* GL_CONSTANT */ + 1206, /* GL_PRIMARY_COLOR */ + 1203, /* GL_PREVIOUS */ + 1419, /* GL_SOURCE0_RGB */ + 1425, /* GL_SOURCE1_RGB */ + 1431, /* GL_SOURCE2_RGB */ + 1435, /* GL_SOURCE3_RGB_NV */ + 1416, /* GL_SOURCE0_ALPHA */ + 1422, /* GL_SOURCE1_ALPHA */ + 1428, /* GL_SOURCE2_ALPHA */ + 1434, /* GL_SOURCE3_ALPHA_NV */ + 1052, /* GL_OPERAND0_RGB */ + 1058, /* GL_OPERAND1_RGB */ + 1064, /* GL_OPERAND2_RGB */ + 1068, /* GL_OPERAND3_RGB_NV */ + 1049, /* GL_OPERAND0_ALPHA */ + 1055, /* GL_OPERAND1_ALPHA */ + 1061, /* GL_OPERAND2_ALPHA */ + 1067, /* GL_OPERAND3_ALPHA_NV */ + 1749, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1813, /* GL_YCBCR_422_APPLE */ + 1738, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1740, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1410, /* GL_SLICE_ACCUM_SUN */ + 1263, /* GL_QUAD_MESH_SUN */ + 1709, /* GL_TRIANGLE_MESH_SUN */ + 1787, /* GL_VERTEX_PROGRAM_ARB */ + 1798, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 322, /* GL_CURRENT_VERTEX_ATTRIB */ + 1219, /* GL_PROGRAM_LENGTH_ARB */ + 1233, /* GL_PROGRAM_STRING_ARB */ + 982, /* GL_MODELVIEW_PROJECTION_NV */ + 619, /* GL_IDENTITY_NV */ + 666, /* GL_INVERSE_NV */ + 1702, /* GL_TRANSPOSE_NV */ + 667, /* GL_INVERSE_TRANSPOSE_NV */ + 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 797, /* GL_MATRIX0_NV */ + 809, /* GL_MATRIX1_NV */ + 821, /* GL_MATRIX2_NV */ + 825, /* GL_MATRIX3_NV */ + 827, /* GL_MATRIX4_NV */ + 829, /* GL_MATRIX5_NV */ + 831, /* GL_MATRIX6_NV */ + 833, /* GL_MATRIX7_NV */ + 307, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 304, /* GL_CURRENT_MATRIX_ARB */ + 1790, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1793, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1231, /* GL_PROGRAM_PARAMETER_NV */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1235, /* GL_PROGRAM_TARGET_NV */ + 1232, /* GL_PROGRAM_RESIDENT_NV */ + 1694, /* GL_TRACK_MATRIX_NV */ + 1695, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1788, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 343, /* GL_DEPTH_CLAMP_NV */ + 1756, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1763, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1764, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1765, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1766, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1767, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1768, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1769, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1757, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1758, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1759, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1760, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1761, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1762, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1212, /* GL_PROGRAM_BINDING_ARB */ + 792, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1616, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1613, /* GL_TEXTURE_COMPRESSED */ + 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 261, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 930, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1800, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1778, /* GL_VERTEX_BLEND_ARB */ - 318, /* GL_CURRENT_WEIGHT_ARB */ - 1799, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1798, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1797, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1796, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1793, /* GL_WEIGHT_ARRAY_ARB */ - 365, /* GL_DOT3_RGB */ - 366, /* GL_DOT3_RGBA */ - 253, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 248, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 982, /* GL_MULTISAMPLE_3DFX */ - 1366, /* GL_SAMPLE_BUFFERS_3DFX */ - 1357, /* GL_SAMPLES_3DFX */ - 963, /* GL_MODELVIEW2_ARB */ - 966, /* GL_MODELVIEW3_ARB */ - 967, /* GL_MODELVIEW4_ARB */ - 968, /* GL_MODELVIEW5_ARB */ - 969, /* GL_MODELVIEW6_ARB */ - 970, /* GL_MODELVIEW7_ARB */ - 971, /* GL_MODELVIEW8_ARB */ - 972, /* GL_MODELVIEW9_ARB */ - 942, /* GL_MODELVIEW10_ARB */ - 943, /* GL_MODELVIEW11_ARB */ - 944, /* GL_MODELVIEW12_ARB */ - 945, /* GL_MODELVIEW13_ARB */ - 946, /* GL_MODELVIEW14_ARB */ - 947, /* GL_MODELVIEW15_ARB */ - 948, /* GL_MODELVIEW16_ARB */ - 949, /* GL_MODELVIEW17_ARB */ - 950, /* GL_MODELVIEW18_ARB */ - 951, /* GL_MODELVIEW19_ARB */ - 953, /* GL_MODELVIEW20_ARB */ - 954, /* GL_MODELVIEW21_ARB */ - 955, /* GL_MODELVIEW22_ARB */ - 956, /* GL_MODELVIEW23_ARB */ - 957, /* GL_MODELVIEW24_ARB */ - 958, /* GL_MODELVIEW25_ARB */ - 959, /* GL_MODELVIEW26_ARB */ - 960, /* GL_MODELVIEW27_ARB */ - 961, /* GL_MODELVIEW28_ARB */ - 962, /* GL_MODELVIEW29_ARB */ - 964, /* GL_MODELVIEW30_ARB */ - 965, /* GL_MODELVIEW31_ARB */ - 370, /* GL_DOT3_RGB_EXT */ - 368, /* GL_DOT3_RGBA_EXT */ - 936, /* GL_MIRROR_CLAMP_EXT */ - 939, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 977, /* GL_MODULATE_ADD_ATI */ - 978, /* GL_MODULATE_SIGNED_ADD_ATI */ - 979, /* GL_MODULATE_SUBTRACT_ATI */ - 1806, /* GL_YCBCR_MESA */ - 1068, /* GL_PACK_INVERT_MESA */ - 321, /* GL_DEBUG_OBJECT_MESA */ - 322, /* GL_DEBUG_PRINT_MESA */ - 320, /* GL_DEBUG_ASSERT_MESA */ + 1808, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1786, /* GL_VERTEX_BLEND_ARB */ + 324, /* GL_CURRENT_WEIGHT_ARB */ + 1807, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1806, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1805, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1804, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1801, /* GL_WEIGHT_ARRAY_ARB */ + 371, /* GL_DOT3_RGB */ + 372, /* GL_DOT3_RGBA */ + 259, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 254, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 990, /* GL_MULTISAMPLE_3DFX */ + 1374, /* GL_SAMPLE_BUFFERS_3DFX */ + 1365, /* GL_SAMPLES_3DFX */ + 971, /* GL_MODELVIEW2_ARB */ + 974, /* GL_MODELVIEW3_ARB */ + 975, /* GL_MODELVIEW4_ARB */ + 976, /* GL_MODELVIEW5_ARB */ + 977, /* GL_MODELVIEW6_ARB */ + 978, /* GL_MODELVIEW7_ARB */ + 979, /* GL_MODELVIEW8_ARB */ + 980, /* GL_MODELVIEW9_ARB */ + 950, /* GL_MODELVIEW10_ARB */ + 951, /* GL_MODELVIEW11_ARB */ + 952, /* GL_MODELVIEW12_ARB */ + 953, /* GL_MODELVIEW13_ARB */ + 954, /* GL_MODELVIEW14_ARB */ + 955, /* GL_MODELVIEW15_ARB */ + 956, /* GL_MODELVIEW16_ARB */ + 957, /* GL_MODELVIEW17_ARB */ + 958, /* GL_MODELVIEW18_ARB */ + 959, /* GL_MODELVIEW19_ARB */ + 961, /* GL_MODELVIEW20_ARB */ + 962, /* GL_MODELVIEW21_ARB */ + 963, /* GL_MODELVIEW22_ARB */ + 964, /* GL_MODELVIEW23_ARB */ + 965, /* GL_MODELVIEW24_ARB */ + 966, /* GL_MODELVIEW25_ARB */ + 967, /* GL_MODELVIEW26_ARB */ + 968, /* GL_MODELVIEW27_ARB */ + 969, /* GL_MODELVIEW28_ARB */ + 970, /* GL_MODELVIEW29_ARB */ + 972, /* GL_MODELVIEW30_ARB */ + 973, /* GL_MODELVIEW31_ARB */ + 376, /* GL_DOT3_RGB_EXT */ + 374, /* GL_DOT3_RGBA_EXT */ + 944, /* GL_MIRROR_CLAMP_EXT */ + 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 985, /* GL_MODULATE_ADD_ATI */ + 986, /* GL_MODULATE_SIGNED_ADD_ATI */ + 987, /* GL_MODULATE_SUBTRACT_ATI */ + 1814, /* GL_YCBCR_MESA */ + 1076, /* GL_PACK_INVERT_MESA */ + 327, /* GL_DEBUG_OBJECT_MESA */ + 328, /* GL_DEBUG_PRINT_MESA */ + 326, /* GL_DEBUG_ASSERT_MESA */ 106, /* GL_BUFFER_SIZE */ 108, /* GL_BUFFER_USAGE */ - 1456, /* GL_STENCIL_BACK_FUNC */ - 1454, /* GL_STENCIL_BACK_FAIL */ - 1458, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1460, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 504, /* GL_FRAGMENT_PROGRAM_ARB */ - 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 871, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 893, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 884, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 854, /* GL_MAX_DRAW_BUFFERS */ - 374, /* GL_DRAW_BUFFER0 */ - 377, /* GL_DRAW_BUFFER1 */ - 398, /* GL_DRAW_BUFFER2 */ - 401, /* GL_DRAW_BUFFER3 */ - 404, /* GL_DRAW_BUFFER4 */ - 407, /* GL_DRAW_BUFFER5 */ - 410, /* GL_DRAW_BUFFER6 */ - 413, /* GL_DRAW_BUFFER7 */ - 416, /* GL_DRAW_BUFFER8 */ - 419, /* GL_DRAW_BUFFER9 */ - 378, /* GL_DRAW_BUFFER10 */ - 381, /* GL_DRAW_BUFFER11 */ - 384, /* GL_DRAW_BUFFER12 */ - 387, /* GL_DRAW_BUFFER13 */ - 390, /* GL_DRAW_BUFFER14 */ - 393, /* GL_DRAW_BUFFER15 */ + 112, /* GL_BUMP_ROT_MATRIX_ATI */ + 113, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 111, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 115, /* GL_BUMP_TEX_UNITS_ATI */ + 435, /* GL_DUDV_ATI */ + 434, /* GL_DU8DV8_ATI */ + 110, /* GL_BUMP_ENVMAP_ATI */ + 114, /* GL_BUMP_TARGET_ATI */ + 1464, /* GL_STENCIL_BACK_FUNC */ + 1462, /* GL_STENCIL_BACK_FAIL */ + 1466, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1468, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 512, /* GL_FRAGMENT_PROGRAM_ARB */ + 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 862, /* GL_MAX_DRAW_BUFFERS */ + 380, /* GL_DRAW_BUFFER0 */ + 383, /* GL_DRAW_BUFFER1 */ + 404, /* GL_DRAW_BUFFER2 */ + 407, /* GL_DRAW_BUFFER3 */ + 410, /* GL_DRAW_BUFFER4 */ + 413, /* GL_DRAW_BUFFER5 */ + 416, /* GL_DRAW_BUFFER6 */ + 419, /* GL_DRAW_BUFFER7 */ + 422, /* GL_DRAW_BUFFER8 */ + 425, /* GL_DRAW_BUFFER9 */ + 384, /* GL_DRAW_BUFFER10 */ + 387, /* GL_DRAW_BUFFER11 */ + 390, /* GL_DRAW_BUFFER12 */ + 393, /* GL_DRAW_BUFFER13 */ + 396, /* GL_DRAW_BUFFER14 */ + 399, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 834, /* GL_MATRIX_PALETTE_ARB */ - 865, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 868, /* GL_MAX_PALETTE_MATRICES_ARB */ - 304, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 828, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 299, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 830, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 832, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 831, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 829, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1634, /* GL_TEXTURE_DEPTH_SIZE */ - 358, /* GL_DEPTH_TEXTURE_MODE */ - 1600, /* GL_TEXTURE_COMPARE_MODE */ - 1598, /* GL_TEXTURE_COMPARE_FUNC */ - 232, /* GL_COMPARE_R_TO_TEXTURE */ - 1136, /* GL_POINT_SPRITE */ - 281, /* GL_COORD_REPLACE */ - 1140, /* GL_POINT_SPRITE_R_MODE_NV */ - 1257, /* GL_QUERY_COUNTER_BITS */ - 306, /* GL_CURRENT_QUERY */ - 1259, /* GL_QUERY_RESULT */ - 1261, /* GL_QUERY_RESULT_AVAILABLE */ - 916, /* GL_MAX_VERTEX_ATTRIBS */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 356, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 355, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 902, /* GL_MAX_TEXTURE_COORDS */ - 904, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1207, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1208, /* GL_PROGRAM_FORMAT_ARB */ - 1680, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 335, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 334, /* GL_DEPTH_BOUNDS_EXT */ + 842, /* GL_MATRIX_PALETTE_ARB */ + 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 876, /* GL_MAX_PALETTE_MATRICES_ARB */ + 310, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 836, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 305, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1642, /* GL_TEXTURE_DEPTH_SIZE */ + 364, /* GL_DEPTH_TEXTURE_MODE */ + 1608, /* GL_TEXTURE_COMPARE_MODE */ + 1606, /* GL_TEXTURE_COMPARE_FUNC */ + 238, /* GL_COMPARE_R_TO_TEXTURE */ + 1144, /* GL_POINT_SPRITE */ + 287, /* GL_COORD_REPLACE */ + 1148, /* GL_POINT_SPRITE_R_MODE_NV */ + 1265, /* GL_QUERY_COUNTER_BITS */ + 312, /* GL_CURRENT_QUERY */ + 1267, /* GL_QUERY_RESULT */ + 1269, /* GL_QUERY_RESULT_AVAILABLE */ + 924, /* GL_MAX_VERTEX_ATTRIBS */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 362, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 361, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 910, /* GL_MAX_TEXTURE_COORDS */ + 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1215, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1216, /* GL_PROGRAM_FORMAT_ARB */ + 1688, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 341, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 340, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 440, /* GL_ELEMENT_ARRAY_BUFFER */ + 448, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 441, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1742, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1003, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 139, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 620, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1613, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 436, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1378, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 482, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1794, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1764, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 877, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 886, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_TEMPORARIES_ARB */ - 892, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 888, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1222, /* GL_PROGRAM_PARAMETERS_ARB */ - 891, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1203, /* GL_PROGRAM_ATTRIBS_ARB */ - 872, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 885, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 870, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 883, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 878, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 874, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1691, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1270, /* GL_READ_ONLY */ - 1802, /* GL_WRITE_ONLY */ - 1272, /* GL_READ_WRITE */ + 449, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1750, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 145, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 628, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1621, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 444, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1386, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 490, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1802, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1236, /* GL_PROGRAM_TEMPORARIES_ARB */ + 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1230, /* GL_PROGRAM_PARAMETERS_ARB */ + 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1211, /* GL_PROGRAM_ATTRIBS_ARB */ + 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1699, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1278, /* GL_READ_ONLY */ + 1810, /* GL_WRITE_ONLY */ + 1280, /* GL_READ_WRITE */ 100, /* GL_BUFFER_ACCESS */ 102, /* GL_BUFFER_MAPPED */ 104, /* GL_BUFFER_MAP_POINTER */ - 1685, /* GL_TIME_ELAPSED_EXT */ - 788, /* GL_MATRIX0_ARB */ - 800, /* GL_MATRIX1_ARB */ - 812, /* GL_MATRIX2_ARB */ - 816, /* GL_MATRIX3_ARB */ - 818, /* GL_MATRIX4_ARB */ - 820, /* GL_MATRIX5_ARB */ - 822, /* GL_MATRIX6_ARB */ - 824, /* GL_MATRIX7_ARB */ - 826, /* GL_MATRIX8_ARB */ - 827, /* GL_MATRIX9_ARB */ - 790, /* GL_MATRIX10_ARB */ - 791, /* GL_MATRIX11_ARB */ - 792, /* GL_MATRIX12_ARB */ - 793, /* GL_MATRIX13_ARB */ - 794, /* GL_MATRIX14_ARB */ - 795, /* GL_MATRIX15_ARB */ - 796, /* GL_MATRIX16_ARB */ - 797, /* GL_MATRIX17_ARB */ - 798, /* GL_MATRIX18_ARB */ - 799, /* GL_MATRIX19_ARB */ - 802, /* GL_MATRIX20_ARB */ - 803, /* GL_MATRIX21_ARB */ - 804, /* GL_MATRIX22_ARB */ - 805, /* GL_MATRIX23_ARB */ - 806, /* GL_MATRIX24_ARB */ - 807, /* GL_MATRIX25_ARB */ - 808, /* GL_MATRIX26_ARB */ - 809, /* GL_MATRIX27_ARB */ - 810, /* GL_MATRIX28_ARB */ - 811, /* GL_MATRIX29_ARB */ - 814, /* GL_MATRIX30_ARB */ - 815, /* GL_MATRIX31_ARB */ - 1486, /* GL_STREAM_DRAW */ - 1488, /* GL_STREAM_READ */ - 1484, /* GL_STREAM_COPY */ - 1447, /* GL_STATIC_DRAW */ - 1449, /* GL_STATIC_READ */ - 1445, /* GL_STATIC_COPY */ - 430, /* GL_DYNAMIC_DRAW */ - 432, /* GL_DYNAMIC_READ */ - 428, /* GL_DYNAMIC_COPY */ - 575, /* GL_GL_PIXEL_PACK_BUFFER */ - 577, /* GL_GL_PIXEL_UNPACK_BUFFER */ - 576, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ - 578, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ - 329, /* GL_DEPTH24_STENCIL8 */ - 1678, /* GL_TEXTURE_STENCIL_SIZE */ - 875, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 873, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 876, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 880, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 879, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 837, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1480, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1693, /* GL_TIME_ELAPSED_EXT */ + 796, /* GL_MATRIX0_ARB */ + 808, /* GL_MATRIX1_ARB */ + 820, /* GL_MATRIX2_ARB */ + 824, /* GL_MATRIX3_ARB */ + 826, /* GL_MATRIX4_ARB */ + 828, /* GL_MATRIX5_ARB */ + 830, /* GL_MATRIX6_ARB */ + 832, /* GL_MATRIX7_ARB */ + 834, /* GL_MATRIX8_ARB */ + 835, /* GL_MATRIX9_ARB */ + 798, /* GL_MATRIX10_ARB */ + 799, /* GL_MATRIX11_ARB */ + 800, /* GL_MATRIX12_ARB */ + 801, /* GL_MATRIX13_ARB */ + 802, /* GL_MATRIX14_ARB */ + 803, /* GL_MATRIX15_ARB */ + 804, /* GL_MATRIX16_ARB */ + 805, /* GL_MATRIX17_ARB */ + 806, /* GL_MATRIX18_ARB */ + 807, /* GL_MATRIX19_ARB */ + 810, /* GL_MATRIX20_ARB */ + 811, /* GL_MATRIX21_ARB */ + 812, /* GL_MATRIX22_ARB */ + 813, /* GL_MATRIX23_ARB */ + 814, /* GL_MATRIX24_ARB */ + 815, /* GL_MATRIX25_ARB */ + 816, /* GL_MATRIX26_ARB */ + 817, /* GL_MATRIX27_ARB */ + 818, /* GL_MATRIX28_ARB */ + 819, /* GL_MATRIX29_ARB */ + 822, /* GL_MATRIX30_ARB */ + 823, /* GL_MATRIX31_ARB */ + 1494, /* GL_STREAM_DRAW */ + 1496, /* GL_STREAM_READ */ + 1492, /* GL_STREAM_COPY */ + 1455, /* GL_STATIC_DRAW */ + 1457, /* GL_STATIC_READ */ + 1453, /* GL_STATIC_COPY */ + 438, /* GL_DYNAMIC_DRAW */ + 440, /* GL_DYNAMIC_READ */ + 436, /* GL_DYNAMIC_COPY */ + 583, /* GL_GL_PIXEL_PACK_BUFFER */ + 585, /* GL_GL_PIXEL_UNPACK_BUFFER */ + 584, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ + 586, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ + 335, /* GL_DEPTH24_STENCIL8 */ + 1686, /* GL_TEXTURE_STENCIL_SIZE */ + 883, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1488, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 937, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1359, /* GL_SAMPLES_PASSED */ - 505, /* GL_FRAGMENT_SHADER */ - 1788, /* GL_VERTEX_SHADER */ - 1221, /* GL_PROGRAM_OBJECT_ARB */ - 1391, /* GL_SHADER_OBJECT_ARB */ - 861, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 920, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 914, /* GL_MAX_VARYING_FLOATS */ - 918, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 846, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1028, /* GL_OBJECT_TYPE_ARB */ - 1393, /* GL_SHADER_TYPE */ - 470, /* GL_FLOAT_VEC2 */ - 472, /* GL_FLOAT_VEC3 */ - 474, /* GL_FLOAT_VEC4 */ - 647, /* GL_INT_VEC2 */ - 649, /* GL_INT_VEC3 */ - 651, /* GL_INT_VEC4 */ + 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1367, /* GL_SAMPLES_PASSED */ + 513, /* GL_FRAGMENT_SHADER */ + 1796, /* GL_VERTEX_SHADER */ + 1229, /* GL_PROGRAM_OBJECT_ARB */ + 1399, /* GL_SHADER_OBJECT_ARB */ + 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 922, /* GL_MAX_VARYING_FLOATS */ + 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1036, /* GL_OBJECT_TYPE_ARB */ + 1401, /* GL_SHADER_TYPE */ + 478, /* GL_FLOAT_VEC2 */ + 480, /* GL_FLOAT_VEC3 */ + 482, /* GL_FLOAT_VEC4 */ + 655, /* GL_INT_VEC2 */ + 657, /* GL_INT_VEC3 */ + 659, /* GL_INT_VEC4 */ 92, /* GL_BOOL */ 94, /* GL_BOOL_VEC2 */ 96, /* GL_BOOL_VEC3 */ 98, /* GL_BOOL_VEC4 */ - 464, /* GL_FLOAT_MAT2 */ - 466, /* GL_FLOAT_MAT3 */ - 468, /* GL_FLOAT_MAT4 */ - 1350, /* GL_SAMPLER_1D */ - 1352, /* GL_SAMPLER_2D */ - 1354, /* GL_SAMPLER_3D */ - 1355, /* GL_SAMPLER_CUBE */ - 1351, /* GL_SAMPLER_1D_SHADOW */ - 1353, /* GL_SAMPLER_2D_SHADOW */ - 569, /* GL_GL_FLOAT_MAT2x3 */ - 570, /* GL_GL_FLOAT_MAT2x4 */ - 571, /* GL_GL_FLOAT_MAT3x2 */ - 572, /* GL_GL_FLOAT_MAT3x4 */ - 573, /* GL_GL_FLOAT_MAT4x2 */ - 574, /* GL_GL_FLOAT_MAT4x3 */ - 327, /* GL_DELETE_STATUS */ - 236, /* GL_COMPILE_STATUS */ - 701, /* GL_LINK_STATUS */ - 1737, /* GL_VALIDATE_STATUS */ - 632, /* GL_INFO_LOG_LENGTH */ + 472, /* GL_FLOAT_MAT2 */ + 474, /* GL_FLOAT_MAT3 */ + 476, /* GL_FLOAT_MAT4 */ + 1358, /* GL_SAMPLER_1D */ + 1360, /* GL_SAMPLER_2D */ + 1362, /* GL_SAMPLER_3D */ + 1363, /* GL_SAMPLER_CUBE */ + 1359, /* GL_SAMPLER_1D_SHADOW */ + 1361, /* GL_SAMPLER_2D_SHADOW */ + 577, /* GL_GL_FLOAT_MAT2x3 */ + 578, /* GL_GL_FLOAT_MAT2x4 */ + 579, /* GL_GL_FLOAT_MAT3x2 */ + 580, /* GL_GL_FLOAT_MAT3x4 */ + 581, /* GL_GL_FLOAT_MAT4x2 */ + 582, /* GL_GL_FLOAT_MAT4x3 */ + 333, /* GL_DELETE_STATUS */ + 242, /* GL_COMPILE_STATUS */ + 709, /* GL_LINK_STATUS */ + 1745, /* GL_VALIDATE_STATUS */ + 640, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1392, /* GL_SHADER_SOURCE_LENGTH */ + 1400, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 507, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1395, /* GL_SHADING_LANGUAGE_VERSION */ - 305, /* GL_CURRENT_PROGRAM */ - 1077, /* GL_PALETTE4_RGB8_OES */ - 1079, /* GL_PALETTE4_RGBA8_OES */ - 1075, /* GL_PALETTE4_R5_G6_B5_OES */ - 1078, /* GL_PALETTE4_RGBA4_OES */ - 1076, /* GL_PALETTE4_RGB5_A1_OES */ - 1082, /* GL_PALETTE8_RGB8_OES */ - 1084, /* GL_PALETTE8_RGBA8_OES */ - 1080, /* GL_PALETTE8_R5_G6_B5_OES */ - 1083, /* GL_PALETTE8_RGBA4_OES */ - 1081, /* GL_PALETTE8_RGB5_A1_OES */ - 614, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 613, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1722, /* GL_UNSIGNED_NORMALIZED */ - 1568, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1570, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1576, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1578, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 583, /* GL_GL_SRGB */ - 584, /* GL_GL_SRGB8 */ - 586, /* GL_GL_SRGB_ALPHA */ - 585, /* GL_GL_SRGB8_ALPHA8 */ - 582, /* GL_GL_SLUMINANCE_ALPHA */ - 581, /* GL_GL_SLUMINANCE8_ALPHA8 */ - 579, /* GL_GL_SLUMINANCE */ - 580, /* GL_GL_SLUMINANCE8 */ - 566, /* GL_GL_COMPRESSED_SRGB */ - 567, /* GL_GL_COMPRESSED_SRGB_ALPHA */ - 564, /* GL_GL_COMPRESSED_SLUMINANCE */ - 565, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 709, /* GL_LOWER_LEFT */ - 1734, /* GL_UPPER_LEFT */ - 1462, /* GL_STENCIL_BACK_REF */ - 1463, /* GL_STENCIL_BACK_VALUE_MASK */ - 1464, /* GL_STENCIL_BACK_WRITEMASK */ - 423, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1286, /* GL_RENDERBUFFER_BINDING_EXT */ - 1267, /* GL_READ_FRAMEBUFFER */ - 422, /* GL_DRAW_FRAMEBUFFER */ - 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1296, /* GL_RENDERBUFFER_SAMPLES */ - 517, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 515, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 526, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 522, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 524, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 529, /* GL_FRAMEBUFFER_COMPLETE */ - 533, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 539, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 537, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 535, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 538, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 536, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 542, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 545, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 543, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 843, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 145, /* GL_COLOR_ATTACHMENT0 */ - 147, /* GL_COLOR_ATTACHMENT1 */ - 161, /* GL_COLOR_ATTACHMENT2 */ - 163, /* GL_COLOR_ATTACHMENT3 */ - 165, /* GL_COLOR_ATTACHMENT4 */ - 167, /* GL_COLOR_ATTACHMENT5 */ - 169, /* GL_COLOR_ATTACHMENT6 */ - 171, /* GL_COLOR_ATTACHMENT7 */ - 173, /* GL_COLOR_ATTACHMENT8 */ - 175, /* GL_COLOR_ATTACHMENT9 */ - 148, /* GL_COLOR_ATTACHMENT10 */ - 150, /* GL_COLOR_ATTACHMENT11 */ - 152, /* GL_COLOR_ATTACHMENT12 */ - 154, /* GL_COLOR_ATTACHMENT13 */ - 156, /* GL_COLOR_ATTACHMENT14 */ - 158, /* GL_COLOR_ATTACHMENT15 */ - 330, /* GL_DEPTH_ATTACHMENT */ - 1452, /* GL_STENCIL_ATTACHMENT */ - 508, /* GL_FRAMEBUFFER */ - 1284, /* GL_RENDERBUFFER */ - 1298, /* GL_RENDERBUFFER_WIDTH */ - 1291, /* GL_RENDERBUFFER_HEIGHT */ - 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1475, /* GL_STENCIL_INDEX_EXT */ - 1472, /* GL_STENCIL_INDEX1_EXT */ - 1473, /* GL_STENCIL_INDEX4_EXT */ - 1474, /* GL_STENCIL_INDEX8_EXT */ - 1471, /* GL_STENCIL_INDEX16_EXT */ - 1295, /* GL_RENDERBUFFER_RED_SIZE */ - 1290, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1287, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 541, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 899, /* GL_MAX_SAMPLES */ - 447, /* GL_EVAL_BIT */ - 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 703, /* GL_LIST_BIT */ - 1584, /* GL_TEXTURE_BIT */ - 1374, /* GL_SCISSOR_BIT */ + 515, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1403, /* GL_SHADING_LANGUAGE_VERSION */ + 311, /* GL_CURRENT_PROGRAM */ + 1085, /* GL_PALETTE4_RGB8_OES */ + 1087, /* GL_PALETTE4_RGBA8_OES */ + 1083, /* GL_PALETTE4_R5_G6_B5_OES */ + 1086, /* GL_PALETTE4_RGBA4_OES */ + 1084, /* GL_PALETTE4_RGB5_A1_OES */ + 1090, /* GL_PALETTE8_RGB8_OES */ + 1092, /* GL_PALETTE8_RGBA8_OES */ + 1088, /* GL_PALETTE8_R5_G6_B5_OES */ + 1091, /* GL_PALETTE8_RGBA4_OES */ + 1089, /* GL_PALETTE8_RGB5_A1_OES */ + 622, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 621, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1730, /* GL_UNSIGNED_NORMALIZED */ + 1576, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1578, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1584, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1586, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 591, /* GL_GL_SRGB */ + 592, /* GL_GL_SRGB8 */ + 594, /* GL_GL_SRGB_ALPHA */ + 593, /* GL_GL_SRGB8_ALPHA8 */ + 590, /* GL_GL_SLUMINANCE_ALPHA */ + 589, /* GL_GL_SLUMINANCE8_ALPHA8 */ + 587, /* GL_GL_SLUMINANCE */ + 588, /* GL_GL_SLUMINANCE8 */ + 574, /* GL_GL_COMPRESSED_SRGB */ + 575, /* GL_GL_COMPRESSED_SRGB_ALPHA */ + 572, /* GL_GL_COMPRESSED_SLUMINANCE */ + 573, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 717, /* GL_LOWER_LEFT */ + 1742, /* GL_UPPER_LEFT */ + 1470, /* GL_STENCIL_BACK_REF */ + 1471, /* GL_STENCIL_BACK_VALUE_MASK */ + 1472, /* GL_STENCIL_BACK_WRITEMASK */ + 429, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1294, /* GL_RENDERBUFFER_BINDING_EXT */ + 1275, /* GL_READ_FRAMEBUFFER */ + 428, /* GL_DRAW_FRAMEBUFFER */ + 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1304, /* GL_RENDERBUFFER_SAMPLES */ + 525, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 523, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 530, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 532, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 537, /* GL_FRAMEBUFFER_COMPLETE */ + 541, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 547, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 545, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 543, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 546, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 544, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 550, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 553, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 551, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 151, /* GL_COLOR_ATTACHMENT0 */ + 153, /* GL_COLOR_ATTACHMENT1 */ + 167, /* GL_COLOR_ATTACHMENT2 */ + 169, /* GL_COLOR_ATTACHMENT3 */ + 171, /* GL_COLOR_ATTACHMENT4 */ + 173, /* GL_COLOR_ATTACHMENT5 */ + 175, /* GL_COLOR_ATTACHMENT6 */ + 177, /* GL_COLOR_ATTACHMENT7 */ + 179, /* GL_COLOR_ATTACHMENT8 */ + 181, /* GL_COLOR_ATTACHMENT9 */ + 154, /* GL_COLOR_ATTACHMENT10 */ + 156, /* GL_COLOR_ATTACHMENT11 */ + 158, /* GL_COLOR_ATTACHMENT12 */ + 160, /* GL_COLOR_ATTACHMENT13 */ + 162, /* GL_COLOR_ATTACHMENT14 */ + 164, /* GL_COLOR_ATTACHMENT15 */ + 336, /* GL_DEPTH_ATTACHMENT */ + 1460, /* GL_STENCIL_ATTACHMENT */ + 516, /* GL_FRAMEBUFFER */ + 1292, /* GL_RENDERBUFFER */ + 1306, /* GL_RENDERBUFFER_WIDTH */ + 1299, /* GL_RENDERBUFFER_HEIGHT */ + 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1483, /* GL_STENCIL_INDEX_EXT */ + 1480, /* GL_STENCIL_INDEX1_EXT */ + 1481, /* GL_STENCIL_INDEX4_EXT */ + 1482, /* GL_STENCIL_INDEX8_EXT */ + 1479, /* GL_STENCIL_INDEX16_EXT */ + 1303, /* GL_RENDERBUFFER_RED_SIZE */ + 1298, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1295, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 549, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 907, /* GL_MAX_SAMPLES */ + 455, /* GL_EVAL_BIT */ + 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 711, /* GL_LIST_BIT */ + 1592, /* GL_TEXTURE_BIT */ + 1382, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 984, /* GL_MULTISAMPLE_BIT */ + 992, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; -#define Elements(x) sizeof(x)/sizeof(*x) - typedef int (*cfunc)(const void *, const void *); /** diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index f95c31862a..57c1e117c8 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -24,7 +24,7 @@ /** - * \file exemem.c + * \file execmem.c * Functions for allocating executable memory. * * \author Keith Whitwell @@ -36,7 +36,7 @@ -#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) +#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun) /* * Allocate a large block of memory which can hold code then dole it out diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 1b31e283cd..2d2bf51784 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -137,6 +137,7 @@ static const struct { { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) }, { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) }, { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) }, + { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) }, { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)}, { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)}, @@ -147,7 +148,6 @@ static const struct { { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) }, { OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) }, { OFF, "GL_MESA_packed_depth_stencil", F(MESA_packed_depth_stencil) }, - { OFF, "GL_MESA_program_debug", F(MESA_program_debug) }, { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) }, { OFF, "GL_MESA_texture_array", F(MESA_texture_array) }, { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, @@ -208,7 +208,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_shading_language_100 = GL_TRUE; #endif #if FEATURE_ARB_shading_language_120 - ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */ + ctx->Extensions.ARB_shading_language_120 = GL_TRUE; #endif ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.ARB_shadow_ambient = GL_TRUE; @@ -230,6 +230,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ #endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; + ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; #if FEATURE_ATI_fragment_shader ctx->Extensions.ATI_fragment_shader = GL_TRUE; #endif @@ -276,9 +277,6 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ ctx->Extensions.MESA_pack_invert = GL_TRUE; -#if FEATURE_MESA_program_debug - ctx->Extensions.MESA_program_debug = GL_TRUE; -#endif ctx->Extensions.MESA_resize_buffers = GL_TRUE; ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; @@ -433,7 +431,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx) ctx->Extensions.EXT_texture_sRGB = GL_TRUE; #endif #ifdef FEATURE_ARB_shading_language_120 - ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */ + ctx->Extensions.ARB_shading_language_120 = GL_TRUE; #endif } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index c3cdc11037..151e29053a 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -303,6 +303,20 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, /** + * For debug only. + */ +static void +att_incomplete(const char *msg) +{ +#if 0 + _mesa_printf("attachment incomplete: %s\n", msg); +#else + (void) msg; +#endif +} + + +/** * Test if an attachment point is complete and update its Complete field. * \param format if GL_COLOR, this is a color attachment point, * if GL_DEPTH, this is a depth component attachment point, @@ -323,20 +337,26 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, struct gl_texture_image *texImage; if (!texObj) { + att_incomplete("no texobj"); att->Complete = GL_FALSE; return; } texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; if (!texImage) { + att_incomplete("no teximage"); att->Complete = GL_FALSE; return; } if (texImage->Width < 1 || texImage->Height < 1) { + att_incomplete("teximage width/height=0"); + _mesa_printf("texobj = %u\n", texObj->Name); + _mesa_printf("level = %d\n", att->TextureLevel); att->Complete = GL_FALSE; return; } if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) { + att_incomplete("bad z offset"); att->Complete = GL_FALSE; return; } @@ -344,6 +364,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (format == GL_COLOR) { if (texImage->TexFormat->BaseFormat != GL_RGB && texImage->TexFormat->BaseFormat != GL_RGBA) { + att_incomplete("bad format"); att->Complete = GL_FALSE; return; } @@ -358,11 +379,13 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { att->Complete = GL_FALSE; + att_incomplete("bad depth format"); return; } } else { /* no such thing as stencil textures */ + att_incomplete("illegal stencil texture"); att->Complete = GL_FALSE; return; } @@ -372,6 +395,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (!att->Renderbuffer->InternalFormat || att->Renderbuffer->Width < 1 || att->Renderbuffer->Height < 1) { + att_incomplete("0x0 renderbuffer"); att->Complete = GL_FALSE; return; } @@ -381,6 +405,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, ASSERT(att->Renderbuffer->RedBits); ASSERT(att->Renderbuffer->GreenBits); ASSERT(att->Renderbuffer->BlueBits); + att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } @@ -395,6 +420,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else { + att_incomplete("bad renderbuffer depth format"); att->Complete = GL_FALSE; return; } @@ -411,6 +437,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { att->Complete = GL_FALSE; + att_incomplete("bad renderbuffer stencil format"); return; } } @@ -1202,19 +1229,26 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) ASSERT(newFb != &DummyFramebuffer); /* - * XXX check if re-binding same buffer and skip some of this code. + * OK, now bind the new Draw/Read framebuffers, if they're changing. */ if (bindReadBuf) { - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + if (ctx->ReadBuffer == newFbread) + bindReadBuf = GL_FALSE; /* no change */ + else + _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); } if (bindDrawBuf) { /* check if old FB had any texture attachments */ - check_end_texture_render(ctx, ctx->DrawBuffer); + if (ctx->DrawBuffer->Name != 0) { + check_end_texture_render(ctx, ctx->DrawBuffer); + } - /* check if time to delete this framebuffer */ - _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + if (ctx->DrawBuffer == newFb) + bindDrawBuf = GL_FALSE; /* no change */ + else + _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); if (newFb->Name != 0) { /* check if newly bound framebuffer has any texture attachments */ @@ -1222,7 +1256,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) } } - if (ctx->Driver.BindFramebuffer) { + if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); } } diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 33d16cc5a0..5409394073 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -83,7 +83,7 @@ extern void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -void GLAPIENTRY +extern void GLAPIENTRY _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 48c2ccbff3..818a804540 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -1,13 +1,9 @@ -/** - * \file feedback.c - * Selection and feedback modes functions. - */ - /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 7.5 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,6 +23,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * \file feedback.c + * Selection and feedback modes functions. + */ + #include "glheader.h" #include "colormac.h" @@ -110,60 +111,49 @@ _mesa_PassThrough( GLfloat token ) if (ctx->RenderMode==GL_FEEDBACK) { FLUSH_VERTICES(ctx, 0); - FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_PASS_THROUGH_TOKEN ); - FEEDBACK_TOKEN( ctx, token ); + _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_PASS_THROUGH_TOKEN ); + _mesa_feedback_token( ctx, token ); } } - -/* +/** * Put a vertex into the feedback buffer. */ -void _mesa_feedback_vertex( GLcontext *ctx, - const GLfloat win[4], - const GLfloat color[4], - GLfloat index, - const GLfloat texcoord[4] ) +void +_mesa_feedback_vertex(GLcontext *ctx, + const GLfloat win[4], + const GLfloat color[4], + GLfloat index, + const GLfloat texcoord[4]) { -#if 0 - { - /* snap window x, y to fractional pixel position */ - const GLint snapMask = ~((FIXED_ONE / (1 << SUB_PIXEL_BITS)) - 1); - GLfixed x, y; - x = FloatToFixed(win[0]) & snapMask; - y = FloatToFixed(win[1]) & snapMask; - FEEDBACK_TOKEN(ctx, FixedToFloat(x)); - FEEDBACK_TOKEN(ctx, FixedToFloat(y) ); - } -#else - FEEDBACK_TOKEN( ctx, win[0] ); - FEEDBACK_TOKEN( ctx, win[1] ); -#endif + _mesa_feedback_token( ctx, win[0] ); + _mesa_feedback_token( ctx, win[1] ); if (ctx->Feedback._Mask & FB_3D) { - FEEDBACK_TOKEN( ctx, win[2] ); + _mesa_feedback_token( ctx, win[2] ); } if (ctx->Feedback._Mask & FB_4D) { - FEEDBACK_TOKEN( ctx, win[3] ); + _mesa_feedback_token( ctx, win[3] ); } if (ctx->Feedback._Mask & FB_INDEX) { - FEEDBACK_TOKEN( ctx, (GLfloat) index ); + _mesa_feedback_token( ctx, (GLfloat) index ); } if (ctx->Feedback._Mask & FB_COLOR) { - FEEDBACK_TOKEN( ctx, color[0] ); - FEEDBACK_TOKEN( ctx, color[1] ); - FEEDBACK_TOKEN( ctx, color[2] ); - FEEDBACK_TOKEN( ctx, color[3] ); + _mesa_feedback_token( ctx, color[0] ); + _mesa_feedback_token( ctx, color[1] ); + _mesa_feedback_token( ctx, color[2] ); + _mesa_feedback_token( ctx, color[3] ); } if (ctx->Feedback._Mask & FB_TEXTURE) { - FEEDBACK_TOKEN( ctx, texcoord[0] ); - FEEDBACK_TOKEN( ctx, texcoord[1] ); - FEEDBACK_TOKEN( ctx, texcoord[2] ); - FEEDBACK_TOKEN( ctx, texcoord[3] ); + _mesa_feedback_token( ctx, texcoord[0] ); + _mesa_feedback_token( ctx, texcoord[1] ); + _mesa_feedback_token( ctx, texcoord[2] ); + _mesa_feedback_token( ctx, texcoord[3] ); } } -#endif + +#endif /* _HAVE_FULL_GL */ /**********************************************************************/ @@ -207,17 +197,20 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) /** * Write a value of a record into the selection buffer. * - * \param CTX GL context. - * \param V value. + * \param ctx GL context. + * \param value value. * * Verifies there is free space in the buffer to write the value and * increments the pointer. */ -#define WRITE_RECORD( CTX, V ) \ - if (CTX->Select.BufferCount < CTX->Select.BufferSize) { \ - CTX->Select.Buffer[CTX->Select.BufferCount] = (V); \ - } \ - CTX->Select.BufferCount++; +static INLINE void +write_record(GLcontext *ctx, GLuint value) +{ + if (ctx->Select.BufferCount < ctx->Select.BufferSize) { + ctx->Select.Buffer[ctx->Select.BufferCount] = value; + } + ctx->Select.BufferCount++; +} /** @@ -229,7 +222,8 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) * Sets gl_selection::HitFlag and updates gl_selection::HitMinZ and * gl_selection::HitMaxZ. */ -void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ) +void +_mesa_update_hitflag(GLcontext *ctx, GLfloat z) { ctx->Select.HitFlag = GL_TRUE; if (z < ctx->Select.HitMinZ) { @@ -252,7 +246,8 @@ void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ) * * \sa gl_selection. */ -static void write_hit_record( GLcontext *ctx ) +static void +write_hit_record(GLcontext *ctx) { GLuint i; GLuint zmin, zmax, zscale = (~0u); @@ -264,11 +259,11 @@ static void write_hit_record( GLcontext *ctx ) zmin = (GLuint) ((GLfloat) zscale * ctx->Select.HitMinZ); zmax = (GLuint) ((GLfloat) zscale * ctx->Select.HitMaxZ); - WRITE_RECORD( ctx, ctx->Select.NameStackDepth ); - WRITE_RECORD( ctx, zmin ); - WRITE_RECORD( ctx, zmax ); + write_record( ctx, ctx->Select.NameStackDepth ); + write_record( ctx, zmin ); + write_record( ctx, zmax ); for (i = 0; i < ctx->Select.NameStackDepth; i++) { - WRITE_RECORD( ctx, ctx->Select.NameStack[i] ); + write_record( ctx, ctx->Select.NameStack[i] ); } ctx->Select.Hits++; diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 6c448ad631..72c2acd5ed 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -1,13 +1,9 @@ -/** - * \file feedback.h - * Selection and feedback modes functions. - */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,7 +23,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - #ifndef FEEDBACK_H #define FEEDBACK_H @@ -35,23 +30,29 @@ #include "mtypes.h" -#define FEEDBACK_TOKEN( CTX, T ) \ - if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \ - CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \ - } \ - CTX->Feedback.Count++; +extern void +_mesa_init_feedback( GLcontext *ctx ); +extern void +_mesa_feedback_vertex( GLcontext *ctx, + const GLfloat win[4], + const GLfloat color[4], + GLfloat index, + const GLfloat texcoord[4] ); -extern void _mesa_init_feedback( GLcontext * ctx ); -extern void _mesa_feedback_vertex( GLcontext *ctx, - const GLfloat win[4], - const GLfloat color[4], - GLfloat index, - const GLfloat texcoord[4] ); +static INLINE void +_mesa_feedback_token( GLcontext *ctx, GLfloat token ) +{ + if (ctx->Feedback.Count < ctx->Feedback.BufferSize) { + ctx->Feedback.Buffer[ctx->Feedback.Count] = token; + } + ctx->Feedback.Count++; +} -extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); +extern void +_mesa_update_hitflag( GLcontext *ctx, GLfloat z ); extern void GLAPIENTRY diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index d70b78f258..72b880e28e 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -293,16 +293,16 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].texgen_mode0 = translate_texgen( texUnit->TexGenEnabled & (1<<0), - texUnit->GenModeS ); + texUnit->GenS.Mode ); key->unit[i].texgen_mode1 = translate_texgen( texUnit->TexGenEnabled & (1<<1), - texUnit->GenModeT ); + texUnit->GenT.Mode ); key->unit[i].texgen_mode2 = translate_texgen( texUnit->TexGenEnabled & (1<<2), - texUnit->GenModeR ); + texUnit->GenR.Mode ); key->unit[i].texgen_mode3 = translate_texgen( texUnit->TexGenEnabled & (1<<3), - texUnit->GenModeQ ); + texUnit->GenQ.Mode ); } } } @@ -655,7 +655,6 @@ static void emit_op3fn(struct tnl_program *p, inst = &p->program->Base.Instructions[nr]; inst->Opcode = (enum prog_opcode) op; - inst->StringPos = 0; inst->Data = 0; emit_arg( &inst->SrcReg[0], src0 ); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 351bf6959a..5a13c88a7a 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -116,6 +116,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; fb->_ColorReadBufferIndex = BUFFER_COLOR0; fb->Delete = _mesa_destroy_framebuffer; + _glthread_INIT_MUTEX(fb->Mutex); } return fb; } @@ -252,22 +253,6 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr, /** - * XXX this function is deprecated. - * Undo/remove a reference to a framebuffer object. - * Decrement the framebuffer object's reference count and delete it when - * the refcount hits zero. - * Note: we pass the address of a pointer and set it to NULL. - */ -void -_mesa_unreference_framebuffer(struct gl_framebuffer **fb) -{ - _mesa_reference_framebuffer(fb, NULL); -} - - - - -/** * Resize the given framebuffer's renderbuffers to the new width and height. * This should only be used for window-system framebuffers, not * user-created renderbuffers (i.e. made with GL_EXT_framebuffer_object). diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index e9eeed28cb..45a4703ba9 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -47,9 +47,6 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr, struct gl_framebuffer *fb); extern void -_mesa_unreference_framebuffer(struct gl_framebuffer **fb); - -extern void _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 87a821b12d..0937fd053c 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -884,21 +884,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = _mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT); break; case GL_TEXTURE_BINDING_1D: - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D: - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name); break; case GL_TEXTURE_BINDING_3D: - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name); break; case GL_TEXTURE_BINDING_1D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_GEN_S: params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0); @@ -1071,7 +1071,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name); break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetBooleanv"); @@ -1558,7 +1558,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_BINDING_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name); break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: CHECK_EXT1(NV_texture_rectangle, "GetBooleanv"); @@ -1715,22 +1715,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMin); params[1] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMax); break; - case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetBooleanv"); - params[0] = ctx->FragmentProgram.CallbackEnabled; - break; - case GL_VERTEX_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetBooleanv"); - params[0] = ctx->VertexProgram.CallbackEnabled; - break; - case GL_FRAGMENT_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->FragmentProgram.CurrentPosition); - break; - case GL_VERTEX_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->VertexProgram.CurrentPosition); - break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers); break; @@ -2710,21 +2694,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); break; case GL_TEXTURE_BINDING_1D: - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D: - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name); break; case GL_TEXTURE_BINDING_3D: - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name); break; case GL_TEXTURE_BINDING_1D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetFloatv"); - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_BINDING_2D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetFloatv"); - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); @@ -2897,7 +2881,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetFloatv"); - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name); break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetFloatv"); @@ -3384,7 +3368,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_TEXTURE_BINDING_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetFloatv"); - params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name); break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: CHECK_EXT1(NV_texture_rectangle, "GetFloatv"); @@ -3541,22 +3525,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Depth.BoundsMin; params[1] = ctx->Depth.BoundsMax; break; - case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetFloatv"); - params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.CallbackEnabled); - break; - case GL_VERTEX_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetFloatv"); - params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.CallbackEnabled); - break; - case GL_FRAGMENT_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetFloatv"); - params[0] = (GLfloat)(ctx->FragmentProgram.CurrentPosition); - break; - case GL_VERTEX_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetFloatv"); - params[0] = (GLfloat)(ctx->VertexProgram.CurrentPosition); - break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers); break; @@ -4536,21 +4504,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); break; case GL_TEXTURE_BINDING_1D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name; break; case GL_TEXTURE_BINDING_2D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name; break; case GL_TEXTURE_BINDING_3D: - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name; break; case GL_TEXTURE_BINDING_1D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetIntegerv"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name; break; case GL_TEXTURE_BINDING_2D_ARRAY_EXT: CHECK_EXT1(MESA_texture_array, "GetIntegerv"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name; break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); @@ -4723,7 +4691,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_TEXTURE_BINDING_CUBE_MAP_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetIntegerv"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name; break; case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: CHECK_EXT1(ARB_texture_cube_map, "GetIntegerv"); @@ -5210,7 +5178,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_TEXTURE_BINDING_RECTANGLE_NV: CHECK_EXT1(NV_texture_rectangle, "GetIntegerv"); - params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name; + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name; break; case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV: CHECK_EXT1(NV_texture_rectangle, "GetIntegerv"); @@ -5367,22 +5335,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Depth.BoundsMin); params[1] = IROUND(ctx->Depth.BoundsMax); break; - case GL_FRAGMENT_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetIntegerv"); - params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.CallbackEnabled); - break; - case GL_VERTEX_PROGRAM_CALLBACK_MESA: - CHECK_EXT1(MESA_program_debug, "GetIntegerv"); - params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.CallbackEnabled); - break; - case GL_FRAGMENT_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetIntegerv"); - params[0] = ctx->FragmentProgram.CurrentPosition; - break; - case GL_VERTEX_PROGRAM_POSITION_MESA: - CHECK_EXT1(MESA_program_debug, "GetIntegerv"); - params[0] = ctx->VertexProgram.CurrentPosition; - break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = ctx->Const.MaxDrawBuffers; break; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 3b2496c663..fa695c48f1 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -432,15 +432,15 @@ StateVars = [ ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_1D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_2D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_3D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None ), ( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_GEN_S", GLboolean, ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ), ( "GL_TEXTURE_GEN_T", GLboolean, @@ -515,7 +515,7 @@ StateVars = [ ( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", ["ARB_texture_cube_map"] ), ( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentCubeMap->Name"], + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"], "", ["ARB_texture_cube_map"] ), ( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint, ["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"], @@ -795,7 +795,7 @@ StateVars = [ ( "GL_TEXTURE_RECTANGLE_NV", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", ["NV_texture_rectangle"] ), ( "GL_TEXTURE_BINDING_RECTANGLE_NV", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentRect->Name"], + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name"], "", ["NV_texture_rectangle"] ), ( "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLint, ["ctx->Const.MaxTextureRectSize"], "", ["NV_texture_rectangle"] ), @@ -902,16 +902,6 @@ StateVars = [ ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], "", ["EXT_depth_bounds_test"] ), - # GL_MESA_program_debug - ( "GL_FRAGMENT_PROGRAM_CALLBACK_MESA", GLboolean, - ["ctx->FragmentProgram.CallbackEnabled"], "", ["MESA_program_debug"] ), - ( "GL_VERTEX_PROGRAM_CALLBACK_MESA", GLboolean, - ["ctx->VertexProgram.CallbackEnabled"], "", ["MESA_program_debug"] ), - ( "GL_FRAGMENT_PROGRAM_POSITION_MESA", GLint, - ["ctx->FragmentProgram.CurrentPosition"], "", ["MESA_program_debug"] ), - ( "GL_VERTEX_PROGRAM_POSITION_MESA", GLint, - ["ctx->VertexProgram.CurrentPosition"], "", ["MESA_program_debug"] ), - # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, ["ctx->Const.MaxDrawBuffers"], "", None ), diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index a9e22d340a..41fd786d7d 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -93,7 +93,7 @@ compute_version(const GLcontext *ctx) (ctx->Extensions.EXT_stencil_two_side || ctx->Extensions.ATI_separate_stencil)); const GLboolean ver_2_1 = (ver_2_0 && - /*ctx->Extensions.ARB_shading_language_120 &&*/ + ctx->Extensions.ARB_shading_language_120 && ctx->Extensions.EXT_pixel_buffer_object && ctx->Extensions.EXT_texture_sRGB); if (ver_2_1) @@ -242,36 +242,6 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) case GL_SELECTION_BUFFER_POINTER: *params = ctx->Select.Buffer; break; -#if FEATURE_MESA_program_debug - case GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA: - if (!ctx->Extensions.MESA_program_debug) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv"); - return; - } - *params = *(GLvoid **) &ctx->FragmentProgram.Callback; - break; - case GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA: - if (!ctx->Extensions.MESA_program_debug) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv"); - return; - } - *params = ctx->FragmentProgram.CallbackData; - break; - case GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA: - if (!ctx->Extensions.MESA_program_debug) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv"); - return; - } - *params = *(GLvoid **) &ctx->VertexProgram.Callback; - break; - case GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA: - if (!ctx->Extensions.MESA_program_debug) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetPointerv"); - return; - } - *params = ctx->VertexProgram.CallbackData; - break; -#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" ); return; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 5657976711..ad095321e3 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,28 +1,8 @@ -/** - * \file glheader.h - * Top-most include file. - * - * This is the top-most include file of the Mesa sources. - * It includes gl.h and all system headers which are needed. - * Other Mesa source files should \e not directly include any system - * headers. This allows system-dependent hacks/workarounds to be - * collected in one place. - * - * \note Actually, a lot of system-dependent stuff is now in imports.[ch]. - * - * If you touch this file, everything gets recompiled! - * - * This file should be included before any other header in the .c files. - * - * Put compiler/OS/assembly pragmas and macros here to avoid - * cluttering other source files. - */ - /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -43,99 +23,22 @@ */ -#ifndef GLHEADER_H -#define GLHEADER_H - -#include <assert.h> -#include <ctype.h> -#if defined(__alpha__) && defined(CCPML) -#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */ -#else -#include <math.h> -#endif -#include <limits.h> -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#if defined(__linux__) && defined(__i386__) -#include <fpu_control.h> -#endif -#include <float.h> -#include <stdarg.h> - - -/* Get standard integer types */ -#if defined(_MSC_VER) - - typedef __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef __int16 int16_t; - typedef unsigned __int16 uint16_t; -# ifndef __eglplatform_h_ - typedef __int32 int32_t; -# endif - typedef unsigned __int32 uint32_t; - typedef __int64 int64_t; - typedef unsigned __int64 uint64_t; - -# if defined(_WIN64) - typedef __int64 intptr_t; - typedef unsigned __int64 uintptr_t; -# else - typedef __int32 intptr_t; - typedef unsigned __int32 uintptr_t; -# endif - -# define INT64_C(__val) __val##i64 -# define UINT64_C(__val) __val##ui64 - -#else -# include <stdint.h> -#endif - +/** + * \file glheader.h + * Wrapper for GL/gl.h and GL/glext.h + */ -/* Sun compilers define __i386 instead of the gcc-style __i386__ */ -#ifdef __SUNPRO_C -# if !defined(__i386__) && defined(__i386) -# define __i386__ -# elif !defined(__amd64__) && defined(__amd64) -# define __amd64__ -# elif !defined(__sparc__) && defined(__sparc) -# define __sparc__ -# endif -# if !defined(__volatile) -# define __volatile volatile -# endif -#endif -#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) -# define __WIN32__ -# define finite _finite -#endif +#ifndef GLHEADER_H +#define GLHEADER_H -#if defined(__WATCOMC__) -# define finite _finite -# pragma disable_message(201) /* Disable unreachable code warnings */ -#endif #ifdef WGLAPI -# undef WGLAPI +#undef WGLAPI #endif + #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) -# if !defined(__GNUC__) /* mingw environment */ -# pragma warning( disable : 4068 ) /* unknown pragma */ -# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ -# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ -# pragma warning( disable : 4127 ) /* conditional expression is constant */ -# if defined(MESA_MINWARN) -# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ -# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ -# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ -# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ -# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ -# endif -# endif # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ # define WGLAPI __declspec(dllexport) # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ @@ -146,31 +49,10 @@ #endif /* WIN32 / CYGWIN bracket */ -/* - * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. - * Do not use them unless absolutely necessary! - * Try to use a runtime test instead. - * For now, only used by some DRI hardware drivers for color/texel packing. - */ -#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN -#if defined(__linux__) -#include <byteswap.h> -#define CPU_TO_LE32( x ) bswap_32( x ) -#else /*__linux__*/ -#include <sys/endian.h> -#define CPU_TO_LE32( x ) bswap32( x ) -#endif /*__linux__*/ -#define MESA_BIG_ENDIAN 1 -#else -#define CPU_TO_LE32( x ) ( x ) -#define MESA_LITTLE_ENDIAN 1 -#endif -#define LE32_TO_CPU( x ) CPU_TO_LE32( x ) - - #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" +#include "GL/internal/glcore.h" #ifndef GL_FIXED @@ -192,129 +74,10 @@ #endif -#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP) -#define CAPI _cdecl -#endif - - -/* This is a macro on IRIX */ -#ifdef _P -#undef _P -#endif - - -/* Turn off macro checking systems used by other libraries */ -#ifdef CHECK -#undef CHECK -#endif - - -/* Create a macro so that asm functions can be linked into compilers other - * than GNU C - */ -#ifndef _ASMAPI -#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/ -#define _ASMAPI __cdecl -#else -#define _ASMAPI -#endif -#ifdef PTR_DECL_IN_FRONT -#define _ASMAPIP * _ASMAPI -#else -#define _ASMAPIP _ASMAPI * -#endif -#endif - -#ifdef USE_X86_ASM -#define _NORMAPI _ASMAPI -#define _NORMAPIP _ASMAPIP -#else -#define _NORMAPI -#define _NORMAPIP * -#endif - - -/* Function inlining */ -#if defined(__GNUC__) -# define INLINE __inline__ -#elif defined(__MSC__) -# define INLINE __inline -#elif defined(_MSC_VER) -# define INLINE __inline -#elif defined(__ICL) -# define INLINE __inline -#elif defined(__INTEL_COMPILER) -# define INLINE inline -#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100) -# define INLINE __inline -#elif defined(__SUNPRO_C) && defined(__C99FEATURES__) -# define INLINE inline -# define __inline inline -# define __inline__ inline -#elif (__STDC_VERSION__ >= 199901L) /* C99 */ -# define INLINE inline -#else -# define INLINE -#endif - - -/* If we build the library with gcc's -fvisibility=hidden flag, we'll - * use the PUBLIC macro to mark functions that are to be exported. - * - * We also need to define a USED attribute, so the optimizer doesn't - * inline a static function that we later use in an alias. - ajax - */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 -# define PUBLIC __attribute__((visibility("default"))) -# define USED __attribute__((used)) -#else -# define PUBLIC -# define USED -#endif - - -/* Some compilers don't like some of Mesa's const usage */ -#ifdef NO_CONST -# define CONST -#else -# define CONST const -#endif - - -#if !defined(_WIN32_WCE) -#if defined(BUILD_FOR_SNAP) && defined(CHECKED) -# define ASSERT(X) _CHECK(X) -#elif defined(DEBUG) -# define ASSERT(X) assert(X) -#else -# define ASSERT(X) -#endif -#endif - - -#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900) -# define __builtin_expect(x, y) x -#endif - -/* The __FUNCTION__ gcc variable is generally only used for debugging. - * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. - * Don't define it if using a newer Windows compiler. +/** + * Special, internal token */ -#ifndef __FUNCTION__ -# if defined(__VMS) -# define __FUNCTION__ "VMS$NL:" -# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ - (!defined(_MSC_VER) || _MSC_VER < 1300) -# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ - (defined(__SUNPRO_C) && defined(__C99FEATURES__)) -# define __FUNCTION__ __func__ -# else -# define __FUNCTION__ "<unknown>" -# endif -# endif -#endif - +#define GL_SHADER_PROGRAM_MESA 0x9999 -#include "config.h" #endif /* GLHEADER_H */ diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index ffb2c4d946..976f9d999b 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -300,7 +300,7 @@ _mesa_HashWalk(const struct _mesa_HashTable *table, GLuint pos; ASSERT(table); ASSERT(callback); - _glthread_UNLOCK_MUTEX(table2->Mutex); + _glthread_LOCK_MUTEX(table2->Mutex); for (pos = 0; pos < TABLE_SIZE; pos++) { struct HashEntry *entry; for (entry = table->Table[pos]; entry; entry = entry->Next) { diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 4d86c54777..fa3149d56d 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -293,6 +293,9 @@ _mesa_components_in_format( GLenum format ) return 2; case GL_DEPTH_STENCIL_EXT: return 2; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return 2; default: return -1; } @@ -503,6 +506,20 @@ _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ) return GL_TRUE; else return GL_FALSE; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + return GL_TRUE; + default: + return GL_FALSE; + } default: ; /* fall-through */ } @@ -1674,8 +1691,19 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], GLfloat luminance[MAX_WIDTH]; const GLint comps = _mesa_components_in_format(dstFormat); GLuint i; - - if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { + /* clamping only applies to colors, not the dudv values, but still need + it if converting to unsigned values (which doesn't make much sense) */ + if (dstFormat == GL_DUDV_ATI || dstFormat == GL_DU8DV8_ATI) { + switch (dstType) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + transferOps |= IMAGE_CLAMP_BIT; + break; + /* actually might want clamp to [-1,1] otherwise but shouldn't matter? */ + } + } + else if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { /* need to clamp to [0, 1] */ transferOps |= IMAGE_CLAMP_BIT; } @@ -1774,6 +1802,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1847,6 +1882,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1920,6 +1962,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -1993,6 +2042,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2066,6 +2122,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_UINT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2139,6 +2202,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]); + dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2212,6 +2282,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = rgba[i][RCOMP]; } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = rgba[i][RCOMP]; + dst[i*2+1] = rgba[i][GCOMP]; + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2285,6 +2362,13 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]); } break; + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + for (i=0;i<n;i++) { + dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]); + dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]); + } + break; default: _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); } @@ -2294,9 +2378,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGB) { GLubyte *dst = (GLubyte *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) << 5) - | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 2) - | (((GLint) (rgba[i][BCOMP] * 3.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) << 5) + | (IROUND(rgba[i][GCOMP] * 7.0F) << 2) + | (IROUND(rgba[i][BCOMP] * 3.0F) ); } } break; @@ -2304,9 +2388,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGB) { GLubyte *dst = (GLubyte *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 3) - | (((GLint) (rgba[i][BCOMP] * 3.0F)) << 6); + dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) ) + | (IROUND(rgba[i][GCOMP] * 7.0F) << 3) + | (IROUND(rgba[i][BCOMP] * 3.0F) << 6); } } break; @@ -2314,9 +2398,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGB) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11) - | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11) + | (IROUND(rgba[i][GCOMP] * 63.0F) << 5) + | (IROUND(rgba[i][BCOMP] * 31.0F) ); } } break; @@ -2324,9 +2408,9 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGB) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11); + dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) ) + | (IROUND(rgba[i][GCOMP] * 63.0F) << 5) + | (IROUND(rgba[i][BCOMP] * 31.0F) << 11); } } break; @@ -2334,28 +2418,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][ACOMP] * 15.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) << 12) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][BCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][ACOMP] * 15.0F) ); } } else if (dstFormat == GL_BGRA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) << 12) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][ACOMP] * 15.0F)) ); + dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) << 12) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][RCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][ACOMP] * 15.0F) ); } } else if (dstFormat == GL_ABGR_EXT) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12) - | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][RCOMP] * 15.0F)) ); + dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) << 12) + | (IROUND(rgba[i][BCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][RCOMP] * 15.0F) ); } } break; @@ -2363,28 +2447,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12); + dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) ) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][BCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][ACOMP] * 15.0F) << 12); } } else if (dstFormat == GL_BGRA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12); + dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) ) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][RCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][ACOMP] * 15.0F) << 12); } } else if (dstFormat == GL_ABGR_EXT) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) ) - | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4) - | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) - | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12); + dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) ) + | (IROUND(rgba[i][BCOMP] * 15.0F) << 4) + | (IROUND(rgba[i][GCOMP] * 15.0F) << 8) + | (IROUND(rgba[i][RCOMP] * 15.0F) << 12); } } break; @@ -2392,28 +2476,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 1) - | (((GLint) (rgba[i][ACOMP] * 1.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 6) + | (IROUND(rgba[i][BCOMP] * 31.0F) << 1) + | (IROUND(rgba[i][ACOMP] * 1.0F) ); } } else if (dstFormat == GL_BGRA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6) - | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 1) - | (((GLint) (rgba[i][ACOMP] * 1.0F)) ); + dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) << 11) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 6) + | (IROUND(rgba[i][RCOMP] * 31.0F) << 1) + | (IROUND(rgba[i][ACOMP] * 1.0F) ); } } else if (dstFormat == GL_ABGR_EXT) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) << 11) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 6) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 1) - | (((GLint) (rgba[i][RCOMP] * 1.0F)) ); + dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) << 11) + | (IROUND(rgba[i][BCOMP] * 31.0F) << 6) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 1) + | (IROUND(rgba[i][RCOMP] * 1.0F) ); } } break; @@ -2421,28 +2505,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 10) - | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15); + dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) ) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 5) + | (IROUND(rgba[i][BCOMP] * 31.0F) << 10) + | (IROUND(rgba[i][ACOMP] * 1.0F) << 15); } } else if (dstFormat == GL_BGRA) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) ) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5) - | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 10) - | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15); + dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) ) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 5) + | (IROUND(rgba[i][RCOMP] * 31.0F) << 10) + | (IROUND(rgba[i][ACOMP] * 1.0F) << 15); } } else if (dstFormat == GL_ABGR_EXT) { GLushort *dst = (GLushort *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) ) - | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 5) - | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 10) - | (((GLint) (rgba[i][RCOMP] * 1.0F)) << 15); + dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) ) + | (IROUND(rgba[i][BCOMP] * 31.0F) << 5) + | (IROUND(rgba[i][GCOMP] * 31.0F) << 10) + | (IROUND(rgba[i][RCOMP] * 1.0F) << 15); } } break; @@ -2450,28 +2534,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][ACOMP] * 255.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 255.F) << 24) + | (IROUND(rgba[i][GCOMP] * 255.F) << 16) + | (IROUND(rgba[i][BCOMP] * 255.F) << 8) + | (IROUND(rgba[i][ACOMP] * 255.F) ); } } else if (dstFormat == GL_BGRA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 24) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][ACOMP] * 255.0F)) ); + dst[i] = (IROUND(rgba[i][BCOMP] * 255.F) << 24) + | (IROUND(rgba[i][GCOMP] * 255.F) << 16) + | (IROUND(rgba[i][RCOMP] * 255.F) << 8) + | (IROUND(rgba[i][ACOMP] * 255.F) ); } } else if (dstFormat == GL_ABGR_EXT) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24) - | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][RCOMP] * 255.0F)) ); + dst[i] = (IROUND(rgba[i][ACOMP] * 255.F) << 24) + | (IROUND(rgba[i][BCOMP] * 255.F) << 16) + | (IROUND(rgba[i][GCOMP] * 255.F) << 8) + | (IROUND(rgba[i][RCOMP] * 255.F) ); } } break; @@ -2479,28 +2563,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) ) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24); + dst[i] = (IROUND(rgba[i][RCOMP] * 255.0F) ) + | (IROUND(rgba[i][GCOMP] * 255.0F) << 8) + | (IROUND(rgba[i][BCOMP] * 255.0F) << 16) + | (IROUND(rgba[i][ACOMP] * 255.0F) << 24); } } else if (dstFormat == GL_BGRA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) ) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24); + dst[i] = (IROUND(rgba[i][BCOMP] * 255.0F) ) + | (IROUND(rgba[i][GCOMP] * 255.0F) << 8) + | (IROUND(rgba[i][RCOMP] * 255.0F) << 16) + | (IROUND(rgba[i][ACOMP] * 255.0F) << 24); } } else if (dstFormat == GL_ABGR_EXT) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) ) - | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8) - | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) - | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24); + dst[i] = (IROUND(rgba[i][ACOMP] * 255.0F) ) + | (IROUND(rgba[i][BCOMP] * 255.0F) << 8) + | (IROUND(rgba[i][GCOMP] * 255.0F) << 16) + | (IROUND(rgba[i][RCOMP] * 255.0F) << 24); } } break; @@ -2508,28 +2592,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 22) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12) - | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 2) - | (((GLuint) (rgba[i][ACOMP] * 3.0F)) ); + dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) << 22) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12) + | (IROUND(rgba[i][BCOMP] * 1023.0F) << 2) + | (IROUND(rgba[i][ACOMP] * 3.0F) ); } } else if (dstFormat == GL_BGRA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 22) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12) - | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 2) - | (((GLuint) (rgba[i][ACOMP] * 3.0F)) ); + dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) << 22) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12) + | (IROUND(rgba[i][RCOMP] * 1023.0F) << 2) + | (IROUND(rgba[i][ACOMP] * 3.0F) ); } } else if (dstFormat == GL_ABGR_EXT) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) << 22) - | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 12) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 2) - | (((GLuint) (rgba[i][RCOMP] * 3.0F)) ); + dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) << 22) + | (IROUND(rgba[i][BCOMP] * 1023.0F) << 12) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 2) + | (IROUND(rgba[i][RCOMP] * 3.0F) ); } } break; @@ -2537,28 +2621,28 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], if (dstFormat == GL_RGBA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) ) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10) - | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 20) - | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30); + dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) ) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10) + | (IROUND(rgba[i][BCOMP] * 1023.0F) << 20) + | (IROUND(rgba[i][ACOMP] * 3.0F) << 30); } } else if (dstFormat == GL_BGRA) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) ) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10) - | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 20) - | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30); + dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) ) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10) + | (IROUND(rgba[i][RCOMP] * 1023.0F) << 20) + | (IROUND(rgba[i][ACOMP] * 3.0F) << 30); } } else if (dstFormat == GL_ABGR_EXT) { GLuint *dst = (GLuint *) dstAddr; for (i=0;i<n;i++) { - dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) ) - | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 10) - | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 20) - | (((GLuint) (rgba[i][RCOMP] * 3.0F)) << 30); + dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) ) + | (IROUND(rgba[i][BCOMP] * 1023.0F) << 10) + | (IROUND(rgba[i][GCOMP] * 1023.0F) << 20) + | (IROUND(rgba[i][RCOMP] * 3.0F) << 30); } } break; @@ -2834,7 +2918,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_BGR || srcFormat == GL_RGBA || srcFormat == GL_BGRA || - srcFormat == GL_ABGR_EXT); + srcFormat == GL_ABGR_EXT || + srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || srcType == GL_BYTE || @@ -2949,6 +3034,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DUDV_ATI: + redIndex = 0; + greenIndex = 1; + blueIndex = -1; + alphaIndex = -1; + stride = 2; + break; default: _mesa_problem(NULL, "bad srcFormat in extract float data"); return; @@ -3877,6 +3969,62 @@ _mesa_unpack_color_span_float( GLcontext *ctx, } } +/** + * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba, + * directly return GLbyte data, no transfer ops apply. + */ +void +_mesa_unpack_dudv_span_byte( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLbyte dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ) +{ + ASSERT(dstFormat == GL_DUDV_ATI); + ASSERT(srcFormat == GL_DUDV_ATI); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT); + + /* general solution */ + { + GLint dstComponents; + GLfloat rgba[MAX_WIDTH][4]; + GLbyte *dst = dest; + GLuint i; + + dstComponents = _mesa_components_in_format( dstFormat ); + /* source & dest image formats should have been error checked by now */ + assert(dstComponents > 0); + + /* + * Extract image data and convert to RGBA floats + */ + assert(n <= MAX_WIDTH); + extract_float_rgba(n, rgba, srcFormat, srcType, source, + srcPacking->SwapBytes); + + + /* Now determine which color channels we need to produce. + * And determine the dest index (offset) within each color tuple. + */ + + /* Now pack results in the requested dstFormat */ + for (i = 0; i < n; i++) { + /* not sure - need clamp[-1,1] here? */ + dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); + dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); + dst += dstComponents; + } + } +} /* * Unpack a row of color index data from a client buffer according to diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 0e0bbd96d8..b26c27e5a8 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -198,6 +198,13 @@ _mesa_unpack_color_span_float( GLcontext *ctx, const struct gl_pixelstore_attrib *srcPacking, GLbitfield transferOps ); +extern void +_mesa_unpack_dudv_span_byte( GLcontext *ctx, + GLuint n, GLenum dstFormat, GLbyte dest[], + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps ); extern void _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index cb04594c1f..20b8342064 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1011,7 +1011,7 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) * Prints the message to stderr via fprintf(). * * \param ctx GL context. - * \param s problem description string. + * \param fmtString problem description string. */ void _mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index a421eb5e75..7b61e22e93 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -36,10 +36,8 @@ #define IMPORTS_H -/* XXX some of the stuff in glheader.h should be moved into this file. - */ +#include "compiler.h" #include "glheader.h" -#include <GL/internal/glcore.h> #ifdef __cplusplus @@ -48,26 +46,6 @@ extern "C" { /**********************************************************************/ -/** \name General macros */ -/*@{*/ - -#ifndef NULL -#define NULL 0 -#endif - - -/** gcc -pedantic warns about long string literals, LONGSTRING silences that */ -#if !defined(__GNUC__) || (__GNUC__ < 2) || \ - ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7)) -# define LONGSTRING -#else -# define LONGSTRING __extension__ -#endif - -/*@}*/ - - -/**********************************************************************/ /** Memory macros */ /*@{*/ @@ -130,49 +108,11 @@ typedef union { GLfloat f; GLint i; } fi_type; #define MAX_GLUSHORT 0xffff #define MAX_GLUINT 0xffffffff -#ifndef M_PI -#define M_PI (3.1415926536) -#endif - -#ifndef M_E -#define M_E (2.7182818284590452354) -#endif - -#ifndef ONE_DIV_LN2 -#define ONE_DIV_LN2 (1.442695040888963456) -#endif - -#ifndef ONE_DIV_SQRT_LN2 -#define ONE_DIV_SQRT_LN2 (1.201122408786449815) -#endif - -#ifndef FLT_MAX_EXP -#define FLT_MAX_EXP 128 -#endif - /* Degrees to radians conversion: */ #define DEG2RAD (M_PI/180.0) /*** - *** USE_IEEE: Determine if we're using IEEE floating point - ***/ -#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ - defined(__s390x__) || defined(__powerpc__) || \ - defined(__x86_64__) || \ - defined(ia64) || defined(__ia64__) || \ - defined(__hppa__) || defined(hpux) || \ - defined(__mips) || defined(_MIPS_ARCH) || \ - defined(__arm__) || \ - defined(__sh__) || defined(__m32r__) || \ - (defined(__sun) && defined(_IEEE_754)) || \ - (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS))) -#define USE_IEEE -#define IEEE_ONE 0x3f800000 -#endif - - -/*** *** SQRTF: single-precision square root ***/ #if 0 /* _mesa_sqrtf() not accurate enough - temporarily disabled */ @@ -316,16 +256,9 @@ static INLINE int GET_FLOAT_BITS( float x ) /*** *** IROUND: return (as an integer) float rounded to nearest integer ***/ -#if defined(USE_SPARC_ASM) && defined(__GNUC__) && defined(__sparc__) -static INLINE int iround(float f) -{ - int r; - __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f)); - return r; -} -#define IROUND(x) iround(x) -#elif defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \ - (!defined(__BEOS__) || (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95))) +#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \ + (!(defined(__BEOS__) || defined(__HAIKU__)) || \ + (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95))) static INLINE int iround(float f) { int r; @@ -508,113 +441,6 @@ _mesa_is_pow_two(int x) #endif -/*** - *** START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save - *** original mode to a temporary). - *** END_FAST_MATH: Restore x86 FPU to original mode. - ***/ -#if defined(__GNUC__) && defined(__i386__) -/* - * Set the x86 FPU control word to guarentee only 32 bits of precision - * are stored in registers. Allowing the FPU to store more introduces - * differences between situations where numbers are pulled out of memory - * vs. situations where the compiler is able to optimize register usage. - * - * In the worst case, we force the compiler to use a memory access to - * truncate the float, by specifying the 'volatile' keyword. - */ -/* Hardware default: All exceptions masked, extended double precision, - * round to nearest (IEEE compliant): - */ -#define DEFAULT_X86_FPU 0x037f -/* All exceptions masked, single precision, round to nearest: - */ -#define FAST_X86_FPU 0x003f -/* The fldcw instruction will cause any pending FP exceptions to be - * raised prior to entering the block, and we clear any pending - * exceptions before exiting the block. Hence, asm code has free - * reign over the FPU while in the fast math block. - */ -#if defined(NO_FAST_MATH) -#define START_FAST_MATH(x) \ -do { \ - static GLuint mask = DEFAULT_X86_FPU; \ - __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \ - __asm__ ( "fldcw %0" : : "m" (mask) ); \ -} while (0) -#else -#define START_FAST_MATH(x) \ -do { \ - static GLuint mask = FAST_X86_FPU; \ - __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \ - __asm__ ( "fldcw %0" : : "m" (mask) ); \ -} while (0) -#endif -/* Restore original FPU mode, and clear any exceptions that may have - * occurred in the FAST_MATH block. - */ -#define END_FAST_MATH(x) \ -do { \ - __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \ -} while (0) - -#elif defined(__WATCOMC__) && defined(__386__) -#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */ -#define FAST_X86_FPU 0x003f /* See GCC comments above */ -void _watcom_start_fast_math(unsigned short *x,unsigned short *mask); -#pragma aux _watcom_start_fast_math = \ - "fnstcw word ptr [eax]" \ - "fldcw word ptr [ecx]" \ - parm [eax] [ecx] \ - modify exact []; -void _watcom_end_fast_math(unsigned short *x); -#pragma aux _watcom_end_fast_math = \ - "fnclex" \ - "fldcw word ptr [eax]" \ - parm [eax] \ - modify exact []; -#if defined(NO_FAST_MATH) -#define START_FAST_MATH(x) \ -do { \ - static GLushort mask = DEFAULT_X86_FPU; \ - _watcom_start_fast_math(&x,&mask); \ -} while (0) -#else -#define START_FAST_MATH(x) \ -do { \ - static GLushort mask = FAST_X86_FPU; \ - _watcom_start_fast_math(&x,&mask); \ -} while (0) -#endif -#define END_FAST_MATH(x) _watcom_end_fast_math(&x) - -#elif defined(_MSC_VER) && defined(_M_IX86) -#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */ -#define FAST_X86_FPU 0x003f /* See GCC comments above */ -#if defined(NO_FAST_MATH) -#define START_FAST_MATH(x) do {\ - static GLuint mask = DEFAULT_X86_FPU;\ - __asm fnstcw word ptr [x]\ - __asm fldcw word ptr [mask]\ -} while(0) -#else -#define START_FAST_MATH(x) do {\ - static GLuint mask = FAST_X86_FPU;\ - __asm fnstcw word ptr [x]\ - __asm fldcw word ptr [mask]\ -} while(0) -#endif -#define END_FAST_MATH(x) do {\ - __asm fnclex\ - __asm fldcw word ptr [x]\ -} while(0) - -#else -#define START_FAST_MATH(x) x = 0 -#define END_FAST_MATH(x) (void)(x) -#endif - - /** * Return 1 if this is a little endian machine, 0 if big endian. */ diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 2630855a0e..bfd740870e 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -54,13 +54,16 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; #define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) -/** Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */ +/** Convert GLushort in [0,65535] to GLfloat in [0.0,1.0] */ #define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) +/** Convert GLfloat in [0.0,1.0] to GLushort in [0, 65535] */ +#define FLOAT_TO_USHORT(X) ((GLuint) ((X) * 65535.0)) + /** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */ #define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) -/** Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */ +/** Convert GLfloat in [-1.0,1.0] to GLshort in [-32768,32767] */ #define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 0f96f94909..aebf48134f 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -42,7 +43,6 @@ #include "matrix.h" #include "mtypes.h" #include "math/m_matrix.h" -#include "math/m_xform.h" /** @@ -536,120 +536,6 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) } #endif -/** - * Set the viewport. - * - * \param x, y coordinates of the lower-left corner of the viewport rectangle. - * \param width width of the viewport rectangle. - * \param height height of the viewport rectangle. - * - * \sa Called via glViewport() or display list execution. - * - * Flushes the vertices and calls _mesa_set_viewport() with the given - * parameters. - */ -void GLAPIENTRY -_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - _mesa_set_viewport(ctx, x, y, width, height); -} - - -/** - * Set new viewport parameters and update derived state (the _WindowMap - * matrix). Usually called from _mesa_Viewport(). - * - * \param ctx GL context. - * \param x, y coordinates of the lower left corner of the viewport rectangle. - * \param width width of the viewport rectangle. - * \param height height of the viewport rectangle. - */ -void -_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); - - if (width < 0 || height < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, - "glViewport(%d, %d, %d, %d)", x, y, width, height ); - return; - } - - /* clamp width and height to the implementation dependent range */ - width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth); - height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight); - - ctx->Viewport.X = x; - ctx->Viewport.Width = width; - ctx->Viewport.Y = y; - ctx->Viewport.Height = height; - ctx->NewState |= _NEW_VIEWPORT; - -#if 1 - /* XXX remove this someday. Currently the DRI drivers rely on - * the WindowMap matrix being up to date in the driver's Viewport - * and DepthRange functions. - */ - _math_matrix_viewport(&ctx->Viewport._WindowMap, - ctx->Viewport.X, ctx->Viewport.Y, - ctx->Viewport.Width, ctx->Viewport.Height, - ctx->Viewport.Near, ctx->Viewport.Far, - ctx->DrawBuffer->_DepthMaxF); -#endif - - if (ctx->Driver.Viewport) { - /* Many drivers will use this call to check for window size changes - * and reallocate the z/stencil/accum/etc buffers if needed. - */ - (*ctx->Driver.Viewport)( ctx, x, y, width, height ); - } -} - - -#if _HAVE_FULL_GL -/** - * Called by glDepthRange - * - * \param nearval specifies the Z buffer value which should correspond to - * the near clip plane - * \param farval specifies the Z buffer value which should correspond to - * the far clip plane - */ -void GLAPIENTRY -_mesa_DepthRange( GLclampd nearval, GLclampd farval ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); - - ctx->Viewport.Near = (GLfloat) CLAMP( nearval, 0.0, 1.0 ); - ctx->Viewport.Far = (GLfloat) CLAMP( farval, 0.0, 1.0 ); - ctx->NewState |= _NEW_VIEWPORT; - -#if 1 - /* XXX remove this someday. Currently the DRI drivers rely on - * the WindowMap matrix being up to date in the driver's Viewport - * and DepthRange functions. - */ - _math_matrix_viewport(&ctx->Viewport._WindowMap, - ctx->Viewport.X, ctx->Viewport.Y, - ctx->Viewport.Width, ctx->Viewport.Height, - ctx->Viewport.Near, ctx->Viewport.Far, - ctx->DrawBuffer->_DepthMaxF); -#endif - - if (ctx->Driver.DepthRange) { - (*ctx->Driver.DepthRange)( ctx, nearval, farval ); - } -} -#endif - /**********************************************************************/ @@ -893,41 +779,4 @@ void _mesa_init_transform( GLcontext *ctx ) } -/** - * Initialize the context viewport attribute group. - * - * \param ctx GL context. - * - * \todo Move this to a new file with other 'viewport' routines. - */ -void _mesa_init_viewport( GLcontext *ctx ) -{ - GLfloat depthMax = 65535.0F; /* sorf of arbitrary */ - - /* Viewport group */ - ctx->Viewport.X = 0; - ctx->Viewport.Y = 0; - ctx->Viewport.Width = 0; - ctx->Viewport.Height = 0; - ctx->Viewport.Near = 0.0; - ctx->Viewport.Far = 1.0; - _math_matrix_ctr(&ctx->Viewport._WindowMap); - - _math_matrix_viewport(&ctx->Viewport._WindowMap, 0, 0, 0, 0, - 0.0F, 1.0F, depthMax); -} - - -/** - * Free the context viewport attribute group data. - * - * \param ctx GL context. - * - * \todo Move this to a new file with other 'viewport' routines. - */ -void _mesa_free_viewport_data( GLcontext *ctx ) -{ - _math_matrix_dtr(&ctx->Viewport._WindowMap); -} - /*@}*/ diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index 38769867a7..a53d1045c7 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -1,13 +1,9 @@ -/** - * \file matrix.h - * Matrix operations. - */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -99,15 +95,6 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m ); extern void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ); -extern void GLAPIENTRY -_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); - -extern void -_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); - -extern void GLAPIENTRY -_mesa_DepthRange( GLclampd nearval, GLclampd farval ); - extern void _mesa_init_matrix( GLcontext * ctx ); @@ -115,16 +102,10 @@ _mesa_init_matrix( GLcontext * ctx ); extern void _mesa_init_transform( GLcontext *ctx ); -extern void -_mesa_init_viewport( GLcontext *ctx ); - extern void _mesa_free_matrix_data( GLcontext *ctx ); extern void -_mesa_free_viewport_data( GLcontext *ctx ); - -extern void _mesa_update_modelview_project( GLcontext *ctx, GLuint newstate ); diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 8fb32dd7e9..f570647942 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -75,7 +75,6 @@ #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL #define FEATURE_EXT_timer_query _HAVE_FULL_GL #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL -#define FEATURE_MESA_program_debug _HAVE_FULL_GL #define FEATURE_NV_fence _HAVE_FULL_GL #define FEATURE_NV_fragment_program _HAVE_FULL_GL #define FEATURE_NV_vertex_program _HAVE_FULL_GL diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 3dd4b3391b..4a79430c34 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -85,7 +85,7 @@ bytes_per_pixel(GLenum datatype, GLuint comps) rowC[j][e], rowC[k][e], \ rowD[j][e], rowD[k][e]); \ } while(0) - + #define FILTER_F_3D(e) \ do { \ dst[i][e] = (rowA[j][e] + rowA[k][e] \ @@ -226,7 +226,6 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; } } - else if (datatype == GL_FLOAT && comps == 4) { GLuint i, j, k; const GLfloat(*rowA)[4] = (const GLfloat(*)[4]) srcRowA; @@ -471,6 +470,17 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (blue << 5) | (green << 2) | red; } } + else if (datatype == GL_BYTE && comps == 2) { + GLuint i, j, k; + const GLbyte(*rowA)[2] = (const GLbyte(*)[2]) srcRowA; + const GLbyte(*rowB)[2] = (const GLbyte(*)[2]) srcRowB; + GLbyte(*dst)[2] = (GLbyte(*)[2]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) >> 2; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2; + } + } else { _mesa_problem(NULL, "bad format in do_row()"); } @@ -1176,7 +1186,7 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, /** - * \bugs + * \bug * There is quite a bit of refactoring that could be done with this function * and \c make_2d_mipmap. */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index be982afe39..5293009454 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.3 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * Copyright (C) 1999-2008 VMware, Inc. All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -30,22 +30,16 @@ * Please try to mark derived values with a leading underscore ('_'). */ -#ifndef TYPES_H -#define TYPES_H +#ifndef MTYPES_H +#define MTYPES_H -#include "glheader.h" -#include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */ -#include "config.h" /* Hardwired parameters */ +#include "main/glheader.h" +#include "main/config.h" +#include "main/compiler.h" +#include "main/mfeatures.h" #include "glapi/glapi.h" #include "math/m_matrix.h" /* GLmatrix */ -#include "bitset.h" - - -/** - * Special, internal token - */ -#define GL_SHADER_PROGRAM_MESA 0x9999 /** @@ -84,49 +78,17 @@ /** - * Fixed point data type. - */ -typedef int GLfixed; -/* - * Fixed point arithmetic macros - */ -#ifndef FIXED_FRAC_BITS -#define FIXED_FRAC_BITS 11 -#endif - -#define FIXED_SHIFT FIXED_FRAC_BITS -#define FIXED_ONE (1 << FIXED_SHIFT) -#define FIXED_HALF (1 << (FIXED_SHIFT-1)) -#define FIXED_FRAC_MASK (FIXED_ONE - 1) -#define FIXED_INT_MASK (~FIXED_FRAC_MASK) -#define FIXED_EPSILON 1 -#define FIXED_SCALE ((float) FIXED_ONE) -#define FIXED_DBL_SCALE ((double) FIXED_ONE) -#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE)) -#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE)) -#define IntToFixed(I) ((I) << FIXED_SHIFT) -#define FixedToInt(X) ((X) >> FIXED_SHIFT) -#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT) -#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK) -#define FixedFloor(X) ((X) & FIXED_INT_MASK) -#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE)) -#define PosFloatToFixed(X) FloatToFixed(X) -#define SignedFloatToFixed(X) FloatToFixed(X) - - - -/** * \name Some forward type declarations */ /*@{*/ struct _mesa_HashTable; +struct gl_attrib_node; struct gl_pixelstore_attrib; struct gl_program_cache; struct gl_texture_format; struct gl_texture_image; struct gl_texture_object; struct st_context; -struct pipe_surface; typedef struct __GLcontextRec GLcontext; typedef struct __GLcontextModesRec GLvisual; typedef struct gl_framebuffer GLframebuffer; @@ -141,7 +103,7 @@ typedef struct gl_framebuffer GLframebuffer; * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the * generic attributes are distinct/separate). */ -enum +typedef enum { VERT_ATTRIB_POS = 0, VERT_ATTRIB_WEIGHT = 1, @@ -177,7 +139,7 @@ enum VERT_ATTRIB_GENERIC14 = 30, VERT_ATTRIB_GENERIC15 = 31, VERT_ATTRIB_MAX = 32 -}; +} gl_vert_attrib; /** * Bitflags for vertex attributes. @@ -225,32 +187,33 @@ enum /** * Indexes for vertex program result attributes */ -/*@{*/ -#define VERT_RESULT_HPOS 0 -#define VERT_RESULT_COL0 1 -#define VERT_RESULT_COL1 2 -#define VERT_RESULT_FOGC 3 -#define VERT_RESULT_TEX0 4 -#define VERT_RESULT_TEX1 5 -#define VERT_RESULT_TEX2 6 -#define VERT_RESULT_TEX3 7 -#define VERT_RESULT_TEX4 8 -#define VERT_RESULT_TEX5 9 -#define VERT_RESULT_TEX6 10 -#define VERT_RESULT_TEX7 11 -#define VERT_RESULT_PSIZ 12 -#define VERT_RESULT_BFC0 13 -#define VERT_RESULT_BFC1 14 -#define VERT_RESULT_EDGE 15 -#define VERT_RESULT_VAR0 16 /**< shader varying */ -#define VERT_RESULT_MAX (VERT_RESULT_VAR0 + MAX_VARYING) -/*@}*/ +typedef enum +{ + VERT_RESULT_HPOS = 0, + VERT_RESULT_COL0 = 1, + VERT_RESULT_COL1 = 2, + VERT_RESULT_FOGC = 3, + VERT_RESULT_TEX0 = 4, + VERT_RESULT_TEX1 = 5, + VERT_RESULT_TEX2 = 6, + VERT_RESULT_TEX3 = 7, + VERT_RESULT_TEX4 = 8, + VERT_RESULT_TEX5 = 9, + VERT_RESULT_TEX6 = 10, + VERT_RESULT_TEX7 = 11, + VERT_RESULT_PSIZ = 12, + VERT_RESULT_BFC0 = 13, + VERT_RESULT_BFC1 = 14, + VERT_RESULT_EDGE = 15, + VERT_RESULT_VAR0 = 16 /**< shader varying */, + VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) +} gl_vert_result; /** * Indexes for fragment program input attributes. */ -enum +typedef enum { FRAG_ATTRIB_WPOS = 0, FRAG_ATTRIB_COL0 = 1, @@ -266,7 +229,7 @@ enum FRAG_ATTRIB_TEX7 = 11, FRAG_ATTRIB_VAR0 = 12, /**< shader varying */ FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) -}; +} gl_frag_attrib; /** * Bitflags for fragment program input attributes. @@ -303,41 +266,41 @@ enum /** * Fragment program results */ -enum +typedef enum { - FRAG_RESULT_COLR = 0, - FRAG_RESULT_COLH = 1, - FRAG_RESULT_DEPR = 2, - FRAG_RESULT_DATA0 = 3, + FRAG_RESULT_DEPTH = 0, + FRAG_RESULT_COLOR = 1, + FRAG_RESULT_DATA0 = 2, FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) -}; +} gl_frag_result; /** * Indexes for all renderbuffers */ -enum { - BUFFER_FRONT_LEFT = 0, /* the four standard color buffers */ - BUFFER_BACK_LEFT = 1, - BUFFER_FRONT_RIGHT = 2, - BUFFER_BACK_RIGHT = 3, - BUFFER_AUX0 = 4, /* optional aux buffer */ - BUFFER_AUX1 = 5, - BUFFER_AUX2 = 6, - BUFFER_AUX3 = 7, - BUFFER_DEPTH = 8, - BUFFER_STENCIL = 9, - BUFFER_ACCUM = 10, - BUFFER_COLOR0 = 11, /* generic renderbuffers */ - BUFFER_COLOR1 = 12, - BUFFER_COLOR2 = 13, - BUFFER_COLOR3 = 14, - BUFFER_COLOR4 = 15, - BUFFER_COLOR5 = 16, - BUFFER_COLOR6 = 17, - BUFFER_COLOR7 = 18, - BUFFER_COUNT = 19 -}; +typedef enum +{ + /* the four standard color buffers */ + BUFFER_FRONT_LEFT, + BUFFER_BACK_LEFT, + BUFFER_FRONT_RIGHT, + BUFFER_BACK_RIGHT, + BUFFER_DEPTH, + BUFFER_STENCIL, + BUFFER_ACCUM, + /* optional aux buffer */ + BUFFER_AUX0, + /* generic renderbuffers */ + BUFFER_COLOR0, + BUFFER_COLOR1, + BUFFER_COLOR2, + BUFFER_COLOR3, + BUFFER_COLOR4, + BUFFER_COLOR5, + BUFFER_COLOR6, + BUFFER_COLOR7, + BUFFER_COUNT +} gl_buffer_index; /** * Bit flags for all renderbuffers @@ -370,9 +333,6 @@ enum { BUFFER_BIT_FRONT_RIGHT | \ BUFFER_BIT_BACK_RIGHT | \ BUFFER_BIT_AUX0 | \ - BUFFER_BIT_AUX1 | \ - BUFFER_BIT_AUX2 | \ - BUFFER_BIT_AUX3 | \ BUFFER_BIT_COLOR0 | \ BUFFER_BIT_COLOR1 | \ BUFFER_BIT_COLOR2 | \ @@ -384,12 +344,13 @@ enum { /** The pixel transfer path has three color tables: */ -/*@{*/ -#define COLORTABLE_PRECONVOLUTION 0 -#define COLORTABLE_POSTCONVOLUTION 1 -#define COLORTABLE_POSTCOLORMATRIX 2 -#define COLORTABLE_MAX 3 -/*@}*/ +typedef enum +{ + COLORTABLE_PRECONVOLUTION, + COLORTABLE_POSTCONVOLUTION, + COLORTABLE_POSTCOLORMATRIX, + COLORTABLE_MAX +} gl_colortable_index; /** @@ -626,9 +587,7 @@ struct gl_current_attrib * \note Index and Edgeflag current values are stored as floats in the * SIX and SEVEN attribute slots. */ - /*@{*/ GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */ - /*@}*/ /** * \name Current raster position attributes (always valid). @@ -661,84 +620,6 @@ struct gl_depthbuffer_attrib /** - * glEnable()/glDisable() attribute group (GL_ENABLE_BIT). - */ -struct gl_enable_attrib -{ - GLboolean AlphaTest; - GLboolean AutoNormal; - GLboolean Blend; - GLbitfield ClipPlanes; - GLboolean ColorMaterial; - GLboolean ColorTable[COLORTABLE_MAX]; - GLboolean Convolution1D; - GLboolean Convolution2D; - GLboolean Separable2D; - GLboolean CullFace; - GLboolean DepthTest; - GLboolean Dither; - GLboolean Fog; - GLboolean Histogram; - GLboolean Light[MAX_LIGHTS]; - GLboolean Lighting; - GLboolean LineSmooth; - GLboolean LineStipple; - GLboolean IndexLogicOp; - GLboolean ColorLogicOp; - GLboolean Map1Color4; - GLboolean Map1Index; - GLboolean Map1Normal; - GLboolean Map1TextureCoord1; - GLboolean Map1TextureCoord2; - GLboolean Map1TextureCoord3; - GLboolean Map1TextureCoord4; - GLboolean Map1Vertex3; - GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ - GLboolean Map2Color4; - GLboolean Map2Index; - GLboolean Map2Normal; - GLboolean Map2TextureCoord1; - GLboolean Map2TextureCoord2; - GLboolean Map2TextureCoord3; - GLboolean Map2TextureCoord4; - GLboolean Map2Vertex3; - GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ - GLboolean MinMax; - GLboolean Normalize; - GLboolean PixelTexture; - GLboolean PointSmooth; - GLboolean PolygonOffsetPoint; - GLboolean PolygonOffsetLine; - GLboolean PolygonOffsetFill; - GLboolean PolygonSmooth; - GLboolean PolygonStipple; - GLboolean RescaleNormals; - GLboolean Scissor; - GLboolean Stencil; - GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */ - GLboolean MultisampleEnabled; /* GL_ARB_multisample */ - GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */ - GLboolean SampleAlphaToOne; /* GL_ARB_multisample */ - GLboolean SampleCoverage; /* GL_ARB_multisample */ - GLboolean SampleCoverageInvert; /* GL_ARB_multisample */ - GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */ - GLuint Texture[MAX_TEXTURE_UNITS]; - GLuint TexGen[MAX_TEXTURE_UNITS]; - /* SGI_texture_color_table */ - GLboolean TextureColorTable[MAX_TEXTURE_UNITS]; - /* GL_ARB_vertex_program / GL_NV_vertex_program */ - GLboolean VertexProgram; - GLboolean VertexProgramPointSize; - GLboolean VertexProgramTwoSide; - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - GLboolean PointSprite; - GLboolean FragmentShaderATI; -}; - - -/** * Evaluator attribute group (GL_EVAL_BIT). */ struct gl_eval_attrib @@ -825,11 +706,11 @@ struct gl_hint_attrib */ struct gl_histogram_attrib { - GLuint Width; /**< number of table entries */ - GLint Format; /**< GL_ALPHA, GL_RGB, etc */ - GLuint Count[HISTOGRAM_TABLE_SIZE][4]; /**< the histogram */ - GLboolean Sink; /**< terminate image transfer? */ - GLubyte RedSize; /**< Bits per counter */ + GLuint Width; /**< number of table entries */ + GLint Format; /**< GL_ALPHA, GL_RGB, etc */ + GLuint Count[HISTOGRAM_TABLE_SIZE][4]; /**< the histogram */ + GLboolean Sink; /**< terminate image transfer? */ + GLubyte RedSize; /**< Bits per counter */ GLubyte GreenSize; GLubyte BlueSize; GLubyte AlphaSize; @@ -1008,13 +889,15 @@ struct gl_pixel_attrib /*--- Begin Pixel Transfer State ---*/ /* Fields are in the order in which they're applied... */ - /* Scale & Bias (index shift, offset) */ + /** Scale & Bias (index shift, offset) */ + /*@{*/ GLfloat RedBias, RedScale; GLfloat GreenBias, GreenScale; GLfloat BlueBias, BlueScale; GLfloat AlphaBias, AlphaScale; GLfloat DepthBias, DepthScale; GLint IndexShift, IndexOffset; + /*@}*/ /* Pixel Maps */ /* Note: actual pixel maps are not part of this attrib group */ @@ -1030,7 +913,7 @@ struct gl_pixel_attrib GLboolean Convolution1DEnabled; GLboolean Convolution2DEnabled; GLboolean Separable2DEnabled; - GLfloat ConvolutionBorderColor[3][4]; + GLfloat ConvolutionBorderColor[3][4]; /**< RGBA */ GLenum ConvolutionBorderMode[3]; GLfloat ConvolutionFilterScale[3][4]; /**< RGBA */ GLfloat ConvolutionFilterBias[3][4]; /**< RGBA */ @@ -1049,12 +932,12 @@ struct gl_pixel_attrib /*--- End Pixel Transfer State ---*/ - /* Pixel Zoom */ + /** glPixelZoom */ GLfloat ZoomX, ZoomY; /** GL_SGI_texture_color_table */ - GLfloat TextureColorTableScale[4]; - GLfloat TextureColorTableBias[4]; + GLfloat TextureColorTableScale[4]; /**< RGBA */ + GLfloat TextureColorTableBias[4]; /**< RGBA */ }; @@ -1129,8 +1012,9 @@ struct gl_stencil_attrib GLboolean Enabled; /**< Enabled flag */ GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */ GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */ + GLboolean _Enabled; /**< Enabled and stencil buffer present */ GLboolean _TestTwoSide; - GLubyte _BackFace; + GLubyte _BackFace; /**< Current back stencil state (1 or 2) */ GLenum Function[3]; /**< Stencil function */ GLenum FailFunc[3]; /**< Fail function */ GLenum ZPassFunc[3]; /**< Depth buffer pass function */ @@ -1142,34 +1026,36 @@ struct gl_stencil_attrib }; -/** 1D, 2D, 3D, CUBE, RECT, 1D_ARRAY, and 2D_ARRAY targets */ -#define NUM_TEXTURE_TARGETS 7 - /** - * An index for each type of texture object + * An index for each type of texture object. These correspond to the GL + * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. + * Note: the order is from highest priority to lowest priority. */ -/*@{*/ -#define TEXTURE_1D_INDEX 0 -#define TEXTURE_2D_INDEX 1 -#define TEXTURE_3D_INDEX 2 -#define TEXTURE_CUBE_INDEX 3 -#define TEXTURE_RECT_INDEX 4 -#define TEXTURE_1D_ARRAY_INDEX 5 -#define TEXTURE_2D_ARRAY_INDEX 6 -/*@}*/ +typedef enum +{ + TEXTURE_2D_ARRAY_INDEX, + TEXTURE_1D_ARRAY_INDEX, + TEXTURE_CUBE_INDEX, + TEXTURE_3D_INDEX, + TEXTURE_RECT_INDEX, + TEXTURE_2D_INDEX, + TEXTURE_1D_INDEX, + NUM_TEXTURE_TARGETS +} gl_texture_index; + /** * Bit flags for each type of texture object * Used for Texture.Unit[]._ReallyEnabled flags. */ /*@{*/ -#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) -#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) -#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) +#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) +#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) #define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) +#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) #define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) -#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) -#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) +#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) +#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) /*@}*/ @@ -1204,27 +1090,12 @@ struct gl_stencil_attrib /*@}*/ -/* A selection of state flags to make driver and module's lives easier. */ -#define ENABLE_TEXGEN0 0x1 -#define ENABLE_TEXGEN1 0x2 -#define ENABLE_TEXGEN2 0x4 -#define ENABLE_TEXGEN3 0x8 -#define ENABLE_TEXGEN4 0x10 -#define ENABLE_TEXGEN5 0x20 -#define ENABLE_TEXGEN6 0x40 -#define ENABLE_TEXGEN7 0x80 -#define ENABLE_TEXMAT0 0x1 /* Ie. not the identity matrix */ -#define ENABLE_TEXMAT1 0x2 -#define ENABLE_TEXMAT2 0x4 -#define ENABLE_TEXMAT3 0x8 -#define ENABLE_TEXMAT4 0x10 -#define ENABLE_TEXMAT5 0x20 -#define ENABLE_TEXMAT6 0x40 -#define ENABLE_TEXMAT7 0x80 +/** Tex-gen enabled for texture unit? */ +#define ENABLE_TEXGEN(unit) (1 << (unit)) -#define ENABLE_TEXGEN(i) (ENABLE_TEXGEN0 << (i)) -#define ENABLE_TEXMAT(i) (ENABLE_TEXMAT0 << (i)) +/** Non-identity texture matrix for texture unit? */ +#define ENABLE_TEXMAT(unit) (1 << (unit)) /** @@ -1400,15 +1271,16 @@ struct gl_texture_image /** * Indexes for cube map faces. */ -/*@{*/ -#define FACE_POS_X 0 -#define FACE_NEG_X 1 -#define FACE_POS_Y 2 -#define FACE_NEG_Y 3 -#define FACE_POS_Z 4 -#define FACE_NEG_Z 5 -#define MAX_FACES 6 -/*@}*/ +typedef enum +{ + FACE_POS_X = 0, + FACE_NEG_X = 1, + FACE_POS_Y = 2, + FACE_NEG_Y = 3, + FACE_POS_Z = 4, + FACE_NEG_Z = 5, + MAX_FACES = 6 +} gl_face_index; /** @@ -1439,10 +1311,6 @@ struct gl_texture_object GLenum CompareMode; /**< GL_ARB_shadow */ GLenum CompareFunc; /**< GL_ARB_shadow */ GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ - GLenum _Function; /**< Comparison function derived from - * \c CompareOperator, \c CompareMode, and - * \c CompareFunc. - */ GLenum DepthMode; /**< GL_ARB_depth_texture */ GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ @@ -1490,6 +1358,18 @@ struct gl_tex_env_combine_state /** + * Texture coord generation state. + */ +struct gl_texgen +{ + GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */ + GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */ + GLfloat ObjectPlane[4]; + GLfloat EyePlane[4]; +}; + + +/** * Texture unit state. Contains enable flags, texture environment/function/ * combiners, texgen state, pointers to current texture objects and * post-filter color tables. @@ -1501,29 +1381,17 @@ struct gl_texture_unit GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */ GLfloat EnvColor[4]; + + struct gl_texgen GenS; + struct gl_texgen GenT; + struct gl_texgen GenR; + struct gl_texgen GenQ; GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */ - /** \name Tex coord generation mode - * Either GL_OBJECT_LINEAR, GL_EYE_LINEAR or GL_SPHERE_MAP. */ - /*@{*/ - GLenum GenModeS; - GLenum GenModeT; - GLenum GenModeR; - GLenum GenModeQ; - /*@}*/ - GLbitfield _GenBitS; - GLbitfield _GenBitT; - GLbitfield _GenBitR; - GLbitfield _GenBitQ; - GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */ - GLfloat ObjectPlaneS[4]; - GLfloat ObjectPlaneT[4]; - GLfloat ObjectPlaneR[4]; - GLfloat ObjectPlaneQ[4]; - GLfloat EyePlaneS[4]; - GLfloat EyePlaneT[4]; - GLfloat EyePlaneR[4]; - GLfloat EyePlaneQ[4]; + GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */ + GLfloat LodBias; /**< for biasing mipmap levels */ + GLenum BumpTarget; + GLfloat RotMatrix[4]; /* 2x2 matrix */ /** * \name GL_EXT_texture_env_combine @@ -1542,15 +1410,11 @@ struct gl_texture_unit */ struct gl_tex_env_combine_state *_CurrentCombine; - struct gl_texture_object *Current1D; - struct gl_texture_object *Current2D; - struct gl_texture_object *Current3D; - struct gl_texture_object *CurrentCubeMap; /**< GL_ARB_texture_cube_map */ - struct gl_texture_object *CurrentRect; /**< GL_NV_texture_rectangle */ - struct gl_texture_object *Current1DArray; /**< GL_MESA_texture_array */ - struct gl_texture_object *Current2DArray; /**< GL_MESA_texture_array */ + /** Current texture object pointers */ + struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS]; - struct gl_texture_object *_Current; /**< Points to really enabled tex obj */ + /** Points to highest priority, complete and enabled texture object */ + struct gl_texture_object *_Current; /** GL_SGI_texture_color_table */ /*@{*/ @@ -1561,24 +1425,12 @@ struct gl_texture_unit }; - /** * Texture attribute group (GL_TEXTURE_BIT). */ struct gl_texture_attrib { - /** - * name multitexture - */ - /**@{*/ - GLuint CurrentUnit; /**< Active texture unit [0, MaxTextureImageUnits-1] */ - GLbitfield _EnabledUnits; /**< one bit set for each really-enabled unit */ - GLbitfield _EnabledCoordUnits; /**< one bit per enabled coordinate unit */ - GLbitfield _GenFlags; /**< for texgen */ - GLbitfield _TexGenEnabled; - GLbitfield _TexMatEnabled; - /**@}*/ - + GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; @@ -1586,6 +1438,21 @@ struct gl_texture_attrib /** GL_EXT_shared_texture_palette */ GLboolean SharedPalette; struct gl_color_table Palette; + + /** Texture units/samplers used by vertex or fragment texturing */ + GLbitfield _EnabledUnits; + + /** Texture coord units/sets used for fragment texturing */ + GLbitfield _EnabledCoordUnits; + + /** Texture coord units that have texgen enabled */ + GLbitfield _TexGenEnabled; + + /** Texture coord units that have non-identity matrices */ + GLbitfield _TexMatEnabled; + + /** Bitwise-OR of all Texture.Unit[i]._GenFlags */ + GLbitfield _GenFlags; }; @@ -1621,17 +1488,6 @@ struct gl_viewport_attrib /** - * Node for the attribute stack. - */ -struct gl_attrib_node -{ - GLbitfield kind; - void *data; - struct gl_attrib_node *next; -}; - - -/** * GL_ARB_vertex/pixel_buffer_object buffer object */ struct gl_buffer_object @@ -1641,13 +1497,14 @@ struct gl_buffer_object GLenum Usage; GLenum Access; GLvoid *Pointer; /**< Only valid while buffer is mapped */ + GLintptr Offset; /**< mapped offset */ + GLsizeiptr Length; /**< mapped length */ GLsizeiptrARB Size; /**< Size of storage in bytes */ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */ }; - /** * Client pixel packing/unpacking attributes */ @@ -1657,8 +1514,8 @@ struct gl_pixelstore_attrib GLint RowLength; GLint SkipPixels; GLint SkipRows; - GLint ImageHeight; /**< for GL_EXT_texture3D */ - GLint SkipImages; /**< for GL_EXT_texture3D */ + GLint ImageHeight; + GLint SkipImages; GLboolean SwapBytes; GLboolean LsbFirst; GLboolean ClientStorage; /**< GL_APPLE_client_storage */ @@ -1667,7 +1524,6 @@ struct gl_pixelstore_attrib }; - /** * Client vertex array attributes */ @@ -1747,7 +1603,7 @@ struct gl_array_attrib struct gl_feedback { GLenum Type; - GLbitfield _Mask; /* FB_* bits */ + GLbitfield _Mask; /**< FB_* bits */ GLfloat *Buffer; GLuint BufferSize; GLuint Count; @@ -1845,24 +1701,24 @@ struct gl_evaluators * be "uniform" variables since they can only be set outside glBegin/End. * They're also all stored in the same Parameters array. */ -enum register_file -{ - PROGRAM_TEMPORARY = 0, /**< machine->Temporary[] */ - PROGRAM_LOCAL_PARAM = 1, /**< gl_program->LocalParams[] */ - PROGRAM_ENV_PARAM = 2, /**< gl_program->Parameters[] */ - PROGRAM_STATE_VAR = 3, /**< gl_program->Parameters[] */ - PROGRAM_INPUT = 4, /**< machine->Inputs[] */ - PROGRAM_OUTPUT = 5, /**< machine->Outputs[] */ - PROGRAM_NAMED_PARAM = 6, /**< gl_program->Parameters[] */ - PROGRAM_CONSTANT = 7, /**< gl_program->Parameters[] */ - PROGRAM_UNIFORM = 8, /**< gl_program->Parameters[] */ - PROGRAM_VARYING = 9, /**< machine->Inputs[]/Outputs[] */ - PROGRAM_WRITE_ONLY = 10, /**< A dummy, write-only register */ - PROGRAM_ADDRESS = 11, /**< machine->AddressReg */ - PROGRAM_SAMPLER = 12, /**< for shader samplers, compile-time only */ - PROGRAM_UNDEFINED = 13, /**< Invalid value */ +typedef enum +{ + PROGRAM_TEMPORARY, /**< machine->Temporary[] */ + PROGRAM_INPUT, /**< machine->Inputs[] */ + PROGRAM_OUTPUT, /**< machine->Outputs[] */ + PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */ + PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ + PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */ + PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ + PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */ + PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ + PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ + PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ + PROGRAM_ADDRESS, /**< machine->AddressReg */ + PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ + PROGRAM_UNDEFINED, /**< Invalid/TBD value */ PROGRAM_FILE_MAX -}; +} gl_register_file; /** Vertex and fragment instructions */ @@ -1971,14 +1827,14 @@ struct gl_program_state */ struct gl_vertex_program_state { - GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */ - GLboolean _Enabled; /**< Enabled and _valid_ user program? */ - GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ - GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ + GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */ + GLboolean _Enabled; /**< Enabled and _valid_ user program? */ + GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ + GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ struct gl_vertex_program *Current; /**< User-bound vertex program */ - /** Currently enabled and valid vertex program (including internal programs, - * user-defined vertex programs and GLSL vertex shaders). + /** Currently enabled and valid vertex program (including internal + * programs, user-defined vertex programs and GLSL vertex shaders). * This is the program we must use when rendering. */ struct gl_vertex_program *_Current; @@ -1998,13 +1854,6 @@ struct gl_vertex_program_state /** Cache of fixed-function programs */ struct gl_program_cache *Cache; -#if FEATURE_MESA_program_debug - GLprogramcallbackMESA Callback; - GLvoid *CallbackData; - GLboolean CallbackEnabled; - GLuint CurrentPosition; -#endif - GLboolean _Overriden; }; @@ -2018,8 +1867,8 @@ struct gl_fragment_program_state GLboolean _Enabled; /**< Enabled and _valid_ user program? */ struct gl_fragment_program *Current; /**< User-bound fragment program */ - /** Currently enabled and valid fragment program (including internal programs, - * user-defined fragment programs and GLSL fragment shaders). + /** Currently enabled and valid fragment program (including internal + * programs, user-defined fragment programs and GLSL fragment shaders). * This is the program we must use when rendering. */ struct gl_fragment_program *_Current; @@ -2034,13 +1883,6 @@ struct gl_fragment_program_state /** Cache of fixed-function programs */ struct gl_program_cache *Cache; - -#if FEATURE_MESA_program_debug - GLprogramcallbackMESA Callback; - GLvoid *CallbackData; - GLboolean CallbackEnabled; - GLuint CurrentPosition; -#endif }; @@ -2114,6 +1956,8 @@ struct gl_query_state /** Set by #pragma directives */ struct gl_sl_pragmas { + GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */ + GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */ GLboolean Optimize; /**< defaults on */ GLboolean Debug; /**< defaults off */ }; @@ -2184,6 +2028,7 @@ struct gl_shader_state GLboolean EmitComments; /**< Annotated instructions */ void *MemPool; GLbitfield Flags; /**< Mask of GLSL_x flags */ + struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ }; @@ -2197,18 +2042,8 @@ struct gl_shared_state struct _mesa_HashTable *DisplayList; /**< Display lists hash table */ struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */ - /** - * \name Default texture objects (shared by all multi-texture units) - */ - /*@{*/ - struct gl_texture_object *Default1D; - struct gl_texture_object *Default2D; - struct gl_texture_object *Default3D; - struct gl_texture_object *DefaultCubeMap; - struct gl_texture_object *DefaultRect; - struct gl_texture_object *Default1DArray; - struct gl_texture_object *Default2DArray; - /*@}*/ + /** Default texture objects (shared by all texture units) */ + struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; /** * \name Thread safety and statechange notification for texture @@ -2372,9 +2207,8 @@ struct gl_renderbuffer /** - * A renderbuffer attachment point points to either a texture object - * (and specifies a mipmap level, cube face or 3D texture slice) or - * points to a renderbuffer. + * A renderbuffer attachment points to either a texture object (and specifies + * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer. */ struct gl_renderbuffer_attachment { @@ -2406,14 +2240,24 @@ struct gl_renderbuffer_attachment */ struct gl_framebuffer { - _glthread_Mutex Mutex; /**< for thread safety */ - GLuint Name; /* if zero, this is a window system framebuffer */ + _glthread_Mutex Mutex; /**< for thread safety */ + /** + * If zero, this is a window system framebuffer. If non-zero, this + * is a FBO framebuffer; note that for some devices (i.e. those with + * a natural pixel coordinate system for FBOs that differs from the + * OpenGL/Mesa coordinate system), this means that the viewport, + * polygon face orientation, and polygon stipple will have to be inverted. + */ + GLuint Name; + GLint RefCount; GLboolean DeletePending; - GLvisual Visual; /**< The framebuffer's visual. - Immutable if this is a window system buffer. - Computed from attachments if user-made FBO. */ + /** + * The framebuffer's visual. Immutable if this is a window system buffer. + * Computed from attachments if user-made FBO. + */ + GLvisual Visual; GLboolean Initialized; @@ -2432,9 +2276,10 @@ struct gl_framebuffer GLfloat _MRD; /**< minimum resolvable difference in Z values */ /*@}*/ - GLenum _Status; /* One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */ + /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */ + GLenum _Status; - /* Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */ + /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */ struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT]; /* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER @@ -2496,52 +2341,60 @@ struct gl_program_constants */ struct gl_constants { - GLint MaxTextureLevels; /**< Maximum number of allowed mipmap levels. */ - GLint Max3DTextureLevels; /**< Maximum number of allowed mipmap levels for 3D texture targets. */ - GLint MaxCubeTextureLevels; /**< Maximum number of allowed mipmap levels for GL_ARB_texture_cube_map */ - GLint MaxArrayTextureLayers; /**< Maximum number of layers in an array texture. */ - GLint MaxTextureRectSize; /* GL_NV_texture_rectangle */ + GLint MaxTextureLevels; /**< Max mipmap levels. */ + GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */ + GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */ + GLint MaxArrayTextureLayers; /**< Max layers in array textures */ + GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */ GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; - GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ - GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ - GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ + GLuint MaxVertexTextureImageUnits; + GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ + GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ + GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ + GLuint MaxArrayLockSize; + GLint SubPixelBits; - GLfloat MinPointSize, MaxPointSize; /* aliased */ - GLfloat MinPointSizeAA, MaxPointSizeAA; /* antialiased */ + + GLfloat MinPointSize, MaxPointSize; /**< aliased */ + GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */ GLfloat PointSizeGranularity; - GLfloat MinLineWidth, MaxLineWidth; /* aliased */ - GLfloat MinLineWidthAA, MaxLineWidthAA; /* antialiased */ + GLfloat MinLineWidth, MaxLineWidth; /**< aliased */ + GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */ GLfloat LineWidthGranularity; + GLuint MaxColorTableSize; GLuint MaxConvolutionWidth; GLuint MaxConvolutionHeight; + GLuint MaxClipPlanes; GLuint MaxLights; - GLfloat MaxShininess; /* GL_NV_light_max_exponent */ - GLfloat MaxSpotExponent; /* GL_NV_light_max_exponent */ + GLfloat MaxShininess; /**< GL_NV_light_max_exponent */ + GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */ + GLuint MaxViewportWidth, MaxViewportHeight; - struct gl_program_constants VertexProgram; /* GL_ARB_vertex_program */ - struct gl_program_constants FragmentProgram; /* GL_ARB_fragment_program */ - /* shared by vertex and fragment program: */ + + struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */ + struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */ GLuint MaxProgramMatrices; GLuint MaxProgramMatrixStackDepth; - /* vertex array / buffer object bounds checking */ + + /** vertex array / buffer object bounds checking */ GLboolean CheckArrayBounds; - /* GL_ARB_draw_buffers */ - GLuint MaxDrawBuffers; - /* GL_OES_read_format */ - GLenum ColorReadFormat; - GLenum ColorReadType; - /* GL_EXT_framebuffer_object */ - GLuint MaxColorAttachments; - GLuint MaxRenderbufferSize; - /* GL_ARB_vertex_shader */ - GLuint MaxVertexTextureImageUnits; - GLuint MaxVarying; /**< Number of float[4] vectors */ - /* GL_ARB_framebuffer_object */ - GLuint MaxSamples; + + GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ + + GLenum ColorReadFormat; /**< GL_OES_read_format */ + GLenum ColorReadType; /**< GL_OES_read_format */ + + GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ + GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ + GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ + + GLuint MaxVarying; /**< Number of float[4] varying parameters */ + + GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */ }; @@ -2551,12 +2404,6 @@ struct gl_constants */ struct gl_extensions { - /** - * \name Flags to quickly test if certain extensions are available. - * - * Not every extension needs to have such a flag, but it's encouraged. - */ - /*@{*/ GLboolean dummy; /* don't remove this! */ GLboolean ARB_depth_texture; GLboolean ARB_draw_buffers; @@ -2644,6 +2491,7 @@ struct gl_extensions GLboolean APPLE_client_storage; GLboolean APPLE_packed_pixels; GLboolean APPLE_vertex_array_object; + GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; GLboolean ATI_fragment_shader; @@ -2652,7 +2500,6 @@ struct gl_extensions GLboolean IBM_multimode_draw_arrays; GLboolean MESA_pack_invert; GLboolean MESA_packed_depth_stencil; - GLboolean MESA_program_debug; GLboolean MESA_resize_buffers; GLboolean MESA_ycbcr_texture; GLboolean MESA_texture_array; @@ -2674,8 +2521,7 @@ struct gl_extensions GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; - /*@}*/ - /* The extension string */ + /** The extension string */ const GLubyte *String; }; @@ -2695,7 +2541,6 @@ struct gl_matrix_stack /** * \name Bits for image transfer operations - * * \sa __GLcontextRec::ImageTransferState. */ /*@{*/ @@ -2710,7 +2555,7 @@ struct gl_matrix_stack #define IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT 0x100 #define IMAGE_HISTOGRAM_BIT 0x200 #define IMAGE_MIN_MAX_BIT 0x400 -#define IMAGE_CLAMP_BIT 0x800 /* extra */ +#define IMAGE_CLAMP_BIT 0x800 /** Pixel Transfer ops up to convolution */ @@ -3073,21 +2918,15 @@ struct __GLcontextRec struct gl_color_table ColorTable[COLORTABLE_MAX]; struct gl_color_table ProxyColorTable[COLORTABLE_MAX]; -#if 0 - struct gl_color_table PostConvolutionColorTable; - struct gl_color_table ProxyPostConvolutionColorTable; - struct gl_color_table PostColorMatrixColorTable; - struct gl_color_table ProxyPostColorMatrixColorTable; -#endif - struct gl_program_state Program; /**< for vertex or fragment progs */ - struct gl_vertex_program_state VertexProgram; /**< GL_ARB/NV_vertex_program */ - struct gl_fragment_program_state FragmentProgram; /**< GL_ARB/NV_vertex_program */ - struct gl_ati_fragment_shader_state ATIFragmentShader; /**< GL_ATI_fragment_shader */ - - struct gl_query_state Query; /**< GL_ARB_occlusion_query */ + struct gl_program_state Program; /**< general program state */ + struct gl_vertex_program_state VertexProgram; + struct gl_fragment_program_state FragmentProgram; + struct gl_ati_fragment_shader_state ATIFragmentShader; struct gl_shader_state Shader; /**< GLSL shader object state */ + + struct gl_query_state Query; /**< occlusion, timer queries */ /*@}*/ #if FEATURE_EXT_framebuffer_object @@ -3111,9 +2950,8 @@ struct __GLcontextRec GLfloat _ModelViewInvScale; GLboolean _NeedEyeCoords; GLboolean _ForceEyeCoords; - GLenum _CurrentProgram; /* currently executing program */ - GLuint TextureStateTimestamp; /* detect changes to shared state */ + GLuint TextureStateTimestamp; /**< detect changes to shared state */ struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */ struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */ @@ -3193,7 +3031,4 @@ enum _debug -#define Elements(x) sizeof(x)/sizeof(*(x)) - - -#endif /* TYPES_H */ +#endif /* MTYPES_H */ diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index 7491d00c35..be93b45a7d 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -374,6 +374,43 @@ _mesa_LinkProgramARB(GLhandleARB programObj) } + +/** + * Read shader source code from a file. + * Useful for debugging to override an app's shader. + */ +static GLcharARB * +_mesa_read_shader(const char *fname) +{ + const int max = 50*1000; + FILE *f = fopen(fname, "r"); + GLcharARB *buffer, *shader; + int len; + + if (!f) { + _mesa_fprintf(stderr, "Unable to open shader file %s\n", fname); + return NULL; + } + + buffer = (char *) malloc(max); + len = fread(buffer, 1, max, f); + buffer[len] = 0; + + fclose(f); + + shader = _mesa_strdup(buffer); + free(buffer); + + if (0) { + _mesa_fprintf(stderr, "Read shader %s:\n", fname); + _mesa_fprintf(stderr, "%s\n", shader); + } + + return shader; +} + + + /** * Called via glShaderSource() and glShaderSourceARB() API functions. * Basically, concatenate the source code strings into one long string @@ -438,6 +475,20 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; +#if 0 + if (0) { + GLcharARB *newSource; + + newSource = _mesa_read_shader("newshader.frag"); + if (newSource) { + _mesa_free(source); + source = newSource; + } + } +#else + (void) _mesa_read_shader; +#endif + ctx->Driver.ShaderSource(ctx, shaderObj, source); _mesa_free(offsets); diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c new file mode 100644 index 0000000000..fa45e466b7 --- /dev/null +++ b/src/mesa/main/shared.c @@ -0,0 +1,356 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file shared.c + * Shared-context state + */ + + + +#include "imports.h" +#include "mtypes.h" +#include "hash.h" +#include "arrayobj.h" +#include "shared.h" +#include "shader/program.h" +#include "shader/shader_api.h" +#if FEATURE_dlist +#include "dlist.h" +#endif +#if FEATURE_ATI_fragment_shader +#include "shader/atifragshader.h" +#endif + + +/** + * Allocate and initialize a shared context state structure. + * Initializes the display list, texture objects and vertex programs hash + * tables, allocates the texture objects. If it runs out of memory, frees + * everything already allocated before returning NULL. + * + * \return pointer to a gl_shared_state structure on success, or NULL on + * failure. + */ +struct gl_shared_state * +_mesa_alloc_shared_state(GLcontext *ctx) +{ + struct gl_shared_state *shared; + GLuint i; + + shared = CALLOC_STRUCT(gl_shared_state); + if (!shared) + return NULL; + + _glthread_INIT_MUTEX(shared->Mutex); + + shared->DisplayList = _mesa_NewHashTable(); + shared->TexObjects = _mesa_NewHashTable(); + shared->Programs = _mesa_NewHashTable(); + +#if FEATURE_ARB_vertex_program + shared->DefaultVertexProgram = (struct gl_vertex_program *) + ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); +#endif + +#if FEATURE_ARB_fragment_program + shared->DefaultFragmentProgram = (struct gl_fragment_program *) + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); +#endif + +#if FEATURE_ATI_fragment_shader + shared->ATIShaders = _mesa_NewHashTable(); + shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); +#endif + +#if FEATURE_ARB_shader_objects + shared->ShaderObjects = _mesa_NewHashTable(); +#endif + +#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object + shared->BufferObjects = _mesa_NewHashTable(); +#endif + + shared->ArrayObjects = _mesa_NewHashTable(); + + /* Create default texture objects */ + for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { + /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */ + static const GLenum targets[NUM_TEXTURE_TARGETS] = { + GL_TEXTURE_2D_ARRAY_EXT, + GL_TEXTURE_1D_ARRAY_EXT, + GL_TEXTURE_CUBE_MAP, + GL_TEXTURE_3D, + GL_TEXTURE_RECTANGLE_NV, + GL_TEXTURE_2D, + GL_TEXTURE_1D + }; + shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]); + } + + /* sanity check */ + assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1); + + /* Mutex and timestamp for texobj state validation */ + _glthread_INIT_MUTEX(shared->TexMutex); + shared->TextureStateStamp = 0; + +#if FEATURE_EXT_framebuffer_object + shared->FrameBuffers = _mesa_NewHashTable(); + shared->RenderBuffers = _mesa_NewHashTable(); +#endif + + return shared; +} + + +/** + * Callback for deleting a display list. Called by _mesa_HashDeleteAll(). + */ +static void +delete_displaylist_cb(GLuint id, void *data, void *userData) +{ +#if FEATURE_dlist + struct gl_display_list *list = (struct gl_display_list *) data; + GLcontext *ctx = (GLcontext *) userData; + _mesa_delete_list(ctx, list); +#endif +} + + +/** + * Callback for deleting a texture object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + GLcontext *ctx = (GLcontext *) userData; + ctx->Driver.DeleteTexture(ctx, texObj); +} + + +/** + * Callback for deleting a program object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_program_cb(GLuint id, void *data, void *userData) +{ + struct gl_program *prog = (struct gl_program *) data; + GLcontext *ctx = (GLcontext *) userData; + ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */ + prog->RefCount = 0; /* now going away */ + ctx->Driver.DeleteProgram(ctx, prog); +} + + +#if FEATURE_ATI_fragment_shader +/** + * Callback for deleting an ATI fragment shader object. + * Called by _mesa_HashDeleteAll(). + */ +static void +delete_fragshader_cb(GLuint id, void *data, void *userData) +{ + struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data; + GLcontext *ctx = (GLcontext *) userData; + _mesa_delete_ati_fragment_shader(ctx, shader); +} +#endif + + +/** + * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_bufferobj_cb(GLuint id, void *data, void *userData) +{ + struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; + GLcontext *ctx = (GLcontext *) userData; + ctx->Driver.DeleteBuffer(ctx, bufObj); +} + + +/** + * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_arrayobj_cb(GLuint id, void *data, void *userData) +{ + struct gl_array_object *arrayObj = (struct gl_array_object *) data; + GLcontext *ctx = (GLcontext *) userData; + _mesa_delete_array_object(ctx, arrayObj); +} + + +/** + * Callback for freeing shader program data. Call it before delete_shader_cb + * to avoid memory access error. + */ +static void +free_shader_program_data_cb(GLuint id, void *data, void *userData) +{ + GLcontext *ctx = (GLcontext *) userData; + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + + if (shProg->Type == GL_SHADER_PROGRAM_MESA) { + _mesa_free_shader_program_data(ctx, shProg); + } +} + + +/** + * Callback for deleting shader and shader programs objects. + * Called by _mesa_HashDeleteAll(). + */ +static void +delete_shader_cb(GLuint id, void *data, void *userData) +{ + GLcontext *ctx = (GLcontext *) userData; + struct gl_shader *sh = (struct gl_shader *) data; + if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { + _mesa_free_shader(ctx, sh); + } + else { + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); + _mesa_free_shader_program(ctx, shProg); + } +} + + +/** + * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_framebuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + /* The fact that the framebuffer is in the hashtable means its refcount + * is one, but we're removing from the hashtable now. So clear refcount. + */ + /*assert(fb->RefCount == 1);*/ + fb->RefCount = 0; + + /* NOTE: Delete should always be defined but there are two reports + * of it being NULL (bugs 13507, 14293). Work-around for now. + */ + if (fb->Delete) + fb->Delete(fb); +} + + +/** + * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data; + rb->RefCount = 0; /* see comment for FBOs above */ + if (rb->Delete) + rb->Delete(rb); +} + + +/** + * Deallocate a shared state object and all children structures. + * + * \param ctx GL context. + * \param shared shared state pointer. + * + * Frees the display lists, the texture objects (calling the driver texture + * deletion callback to free its private data) and the vertex programs, as well + * as their hash tables. + * + * \sa alloc_shared_state(). + */ +void +_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) +{ + GLuint i; + + /* + * Free display lists + */ + _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx); + _mesa_DeleteHashTable(shared->DisplayList); + +#if FEATURE_ARB_shader_objects + _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx); + _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx); + _mesa_DeleteHashTable(shared->ShaderObjects); +#endif + + _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx); + _mesa_DeleteHashTable(shared->Programs); + + _mesa_HashDeleteAll(shared->ArrayObjects, delete_arrayobj_cb, ctx); + _mesa_DeleteHashTable(shared->ArrayObjects); + +#if FEATURE_ARB_vertex_program + _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); +#endif + +#if FEATURE_ARB_fragment_program + _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); +#endif + +#if FEATURE_ATI_fragment_shader + _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); + _mesa_DeleteHashTable(shared->ATIShaders); + _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader); +#endif + +#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object + _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx); + _mesa_DeleteHashTable(shared->BufferObjects); +#endif + +#if FEATURE_EXT_framebuffer_object + _mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx); + _mesa_DeleteHashTable(shared->FrameBuffers); + _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx); + _mesa_DeleteHashTable(shared->RenderBuffers); +#endif + + /* + * Free texture objects (after FBOs since some textures might have + * been bound to FBOs). + */ + ASSERT(ctx->Driver.DeleteTexture); + /* the default textures */ + for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { + ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]); + } + + /* all other textures */ + _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx); + _mesa_DeleteHashTable(shared->TexObjects); + + _glthread_DESTROY_MUTEX(shared->Mutex); + _glthread_DESTROY_MUTEX(shared->TexMutex); + + _mesa_free(shared); +} diff --git a/src/mesa/x86/x86.h b/src/mesa/main/shared.h index 97651ec6ee..e59177e968 100644 --- a/src/mesa/x86/x86.h +++ b/src/mesa/main/shared.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,13 +22,16 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/* - * Intel x86 assembly code by Josh Vanderhoof - */ +#ifndef SHARED_H +#define SHARED_H + + +struct gl_shared_state * +_mesa_alloc_shared_state(GLcontext *ctx); + -#ifndef __X86_H__ -#define __X86_H__ +void +_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared); -extern void _mesa_init_x86_transform_asm( void ); #endif diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0a39279bff..cc37d63636 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -49,6 +49,7 @@ #include "texenvprogram.h" #include "texobj.h" #include "texstate.h" +#include "viewport.h" static void @@ -202,13 +203,17 @@ update_program_enables(GLcontext *ctx) * * This function needs to be called after texture state validation in case * we're generating a fragment program from fixed-function texture state. + * + * \return bitfield which will indicate _NEW_PROGRAM state if a new vertex + * or fragment program is being used. */ -static void +static GLbitfield update_program(GLcontext *ctx) { const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; + GLbitfield new_state = 0x0; /* * Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current @@ -278,15 +283,23 @@ update_program(GLcontext *ctx) /* Let the driver know what's happening: */ - if (ctx->FragmentProgram._Current != prevFP && ctx->Driver.BindProgram) { - ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - (struct gl_program *) ctx->FragmentProgram._Current); + if (ctx->FragmentProgram._Current != prevFP) { + new_state |= _NEW_PROGRAM; + if (ctx->Driver.BindProgram) { + ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, + (struct gl_program *) ctx->FragmentProgram._Current); + } } - if (ctx->VertexProgram._Current != prevVP && ctx->Driver.BindProgram) { - ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, - (struct gl_program *) ctx->VertexProgram._Current); + if (ctx->VertexProgram._Current != prevVP) { + new_state |= _NEW_PROGRAM; + if (ctx->Driver.BindProgram) { + ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, + (struct gl_program *) ctx->VertexProgram._Current); + } } + + return new_state; } @@ -447,6 +460,7 @@ _mesa_update_state_locked( GLcontext *ctx ) { GLbitfield new_state = ctx->NewState; GLbitfield prog_flags = _NEW_PROGRAM; + GLbitfield new_prog_state = 0x0; if (new_state == _NEW_CURRENT_ATTRIB) goto out; @@ -490,7 +504,7 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _NEW_LIGHT) _mesa_update_lighting( ctx ); - if (new_state & _NEW_STENCIL) + if (new_state & (_NEW_STENCIL | _NEW_BUFFERS)) _mesa_update_stencil( ctx ); #if FEATURE_pixel_transfer @@ -531,8 +545,13 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _MESA_NEW_NEED_EYE_COORDS) _mesa_update_tnl_spaces( ctx, new_state ); - if (new_state & prog_flags) - update_program( ctx ); + if (new_state & prog_flags) { + /* When we generate programs from fixed-function vertex/fragment state + * this call may generate/bind a new program. If so, we need to + * propogate the _NEW_PROGRAM flag to the driver. + */ + new_prog_state |= update_program( ctx ); + } /* * Give the driver a chance to act upon the new_state flags. @@ -544,7 +563,7 @@ _mesa_update_state_locked( GLcontext *ctx ) * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?) */ out: - new_state = ctx->NewState; + new_state = ctx->NewState | new_prog_state; ctx->NewState = 0; ctx->Driver.UpdateState(ctx, new_state); ctx->Array.NewState = 0; diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index b4ea9978d8..15c98e2015 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -27,6 +27,23 @@ * \file stencil.c * Stencil operations. * + * Note: There's some conflict between GL_EXT_stencil_two_side and + * OpenGL 2.0's two-sided stencil feature. + * + * With GL_EXT_stencil_two_side, calling glStencilOp/Func/Mask() only the + * front OR back face state (as set by glActiveStencilFaceEXT) is set. + * + * But with OpenGL 2.0, calling glStencilOp/Func/Mask() sets BOTH the + * front AND back state. + * + * Also, note that GL_ATI_separate_stencil is different as well: + * glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, ...) vs. + * glStencilFuncSeparate(GLenum face, GLenum func, ...). + * + * This problem is solved by keeping three sets of stencil state: + * state[0] = GL_FRONT state. + * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state. + * state[2] = GL_EXT_stencil_two_side GL_BACK state. */ @@ -519,7 +536,11 @@ _mesa_update_stencil(GLcontext *ctx) { const GLint face = ctx->Stencil._BackFace; - ctx->Stencil._TestTwoSide = + ctx->Stencil._Enabled = (ctx->Stencil.Enabled && + ctx->DrawBuffer->Visual.stencilBits > 0); + + ctx->Stencil._TestTwoSide = + ctx->Stencil._Enabled && (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] || ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] || ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] || @@ -542,7 +563,7 @@ _mesa_init_stencil(GLcontext *ctx) { ctx->Stencil.Enabled = GL_FALSE; ctx->Stencil.TestTwoSide = GL_FALSE; - ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */ + ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 2 = GL_BACK */ ctx->Stencil.Function[0] = GL_ALWAYS; ctx->Stencil.Function[1] = GL_ALWAYS; ctx->Stencil.Function[2] = GL_ALWAYS; @@ -565,4 +586,5 @@ _mesa_init_stencil(GLcontext *ctx) ctx->Stencil.WriteMask[1] = ~0U; ctx->Stencil.WriteMask[2] = ~0U; ctx->Stencil.Clear = 0; + ctx->Stencil._BackFace = 1; } diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 097923182a..c2960fc820 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -35,7 +35,6 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texenv.h" -#include "math/m_xform.h" #define TE_ERROR(errCode, msg, value) \ @@ -143,7 +142,11 @@ set_combiner_mode(GLcontext *ctx, case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - legal =ctx->Extensions.ATI_texture_env_combine3; + legal = ctx->Extensions.ATI_texture_env_combine3; + break; + case GL_BUMP_ENVMAP_ATI: + legal = (ctx->Extensions.ATI_envmap_bumpmap && + pname == GL_COMBINE_RGB); break; default: legal = GL_FALSE; @@ -501,6 +504,26 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_ALPHA_SCALE: set_combiner_scale(ctx, texUnit, pname, param[0]); break; + case GL_BUMP_TARGET_ATI: + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); + return; + } + if (((GLenum) (GLint) param[0] < GL_TEXTURE0) || + ((GLenum) (GLint) param[0] > GL_TEXTURE31)) { + /* spec doesn't say this but it seems logical */ + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + return; + } + if (!((1 << ((GLenum) (GLint) param[0] - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + return; + } + else { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->BumpTarget = (GLenum) (GLint) param[0]; + } + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); return; @@ -736,6 +759,16 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; + case GL_BUMP_TARGET_ATI: + /* spec doesn't say so, but I think this should be queryable */ + if (ctx->Extensions.ATI_envmap_bumpmap) { + return texUnit->BumpTarget; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + } + break; + default: ; } @@ -875,4 +908,142 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } +/* why does ATI_envmap_bumpmap require new entrypoints? Should just + reuse TexEnv ones... */ +void GLAPIENTRY +_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) +{ + GLfloat p[4]; + if (pname == GL_BUMP_ROT_MATRIX_ATI) { + /* hope that conversion is correct here */ + p[0] = INT_TO_FLOAT( param[0] ); + p[1] = INT_TO_FLOAT( param[1] ); + p[2] = INT_TO_FLOAT( param[2] ); + p[3] = INT_TO_FLOAT( param[3] ); + } + else { + p[0] = (GLfloat) param[0]; + p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */ + } + _mesa_TexBumpParameterfvATI( pname, p ); +} + +void GLAPIENTRY +_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) +{ + struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + /* should return error if extension not supported? */ + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + if (pname == GL_BUMP_ROT_MATRIX_ATI) { + if (TEST_EQ_4V(param, texUnit->RotMatrix)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->RotMatrix, param); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" ); + return; + } + /* Drivers might want to know about this, instead of dedicated function + just shove it into TexEnv where it really belongs anyway */ + if (ctx->Driver.TexEnv) { + (*ctx->Driver.TexEnv)( ctx, 0, pname, param ); + } +} + +void GLAPIENTRY +_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) +{ + const struct gl_texture_unit *texUnit; + GLint i; + GLint temp = 0; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + /* should return error if extension not supported? */ + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { + /* spec leaves open to support larger matrices. + Don't think anyone would ever want to use it + (and apps almost certainly would not understand it and + thus fail to submit matrices correctly) so hardcode this. */ + *param = 4; + } + else if (pname == GL_BUMP_ROT_MATRIX_ATI) { + /* hope that conversion is correct here */ + param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]); + param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]); + param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]); + param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); + } + else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + temp++; + } + } + *param = temp; + } + else if (pname == GL_BUMP_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + *param++ = i + GL_TEXTURE0; + } + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); + return; + } +} + +void GLAPIENTRY +_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) +{ + const struct gl_texture_unit *texUnit; + GLint i; + GLint temp = 0; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + /* should return error if extension not supported? */ + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + + if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { + /* spec leaves open to support larger matrices. + Don't think anyone would ever want to use it + (and apps might not understand it) so hardcode this. */ + *param = (GLfloat) 4; + } + else if (pname == GL_BUMP_ROT_MATRIX_ATI) { + param[0] = texUnit->RotMatrix[0]; + param[1] = texUnit->RotMatrix[1]; + param[2] = texUnit->RotMatrix[2]; + param[3] = texUnit->RotMatrix[3]; + } + else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + temp++; + } + } + *param = (GLfloat) temp; + } + else if (pname == GL_BUMP_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + *param++ = (GLfloat) (i + GL_TEXTURE0); + } + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); + return; + } +} diff --git a/src/mesa/main/texenv.h b/src/mesa/main/texenv.h index bdff7fdb82..1e9c5faed7 100644 --- a/src/mesa/main/texenv.h +++ b/src/mesa/main/texenv.h @@ -48,5 +48,16 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); extern void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); +extern void GLAPIENTRY +_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ); + +extern void GLAPIENTRY +_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ); + +extern void GLAPIENTRY +_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ); + +extern void GLAPIENTRY +_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ); #endif /* TEXENV_H */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index af51a206a5..3fbd119b34 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -94,11 +94,11 @@ struct state_key { GLuint ScaleShiftA:2; GLuint NumArgsRGB:3; - GLuint ModeRGB:4; + GLuint ModeRGB:5; struct mode_opt OptRGB[MAX_TERMS]; GLuint NumArgsA:3; - GLuint ModeA:4; + GLuint ModeA:5; struct mode_opt OptA[MAX_TERMS]; } unit[8]; }; @@ -194,7 +194,8 @@ static GLuint translate_source( GLenum src ) #define MODE_MODULATE_SUBTRACT_ATI 12 /* r = a0 * a2 - a1 */ #define MODE_ADD_PRODUCTS 13 /* r = a0 * a1 + a2 * a3 */ #define MODE_ADD_PRODUCTS_SIGNED 14 /* r = a0 * a1 + a2 * a3 - 0.5 */ -#define MODE_UNKNOWN 15 +#define MODE_BUMP_ENVMAP_ATI 15 /* special */ +#define MODE_UNKNOWN 16 /** * Translate GL combiner state into a MODE_x value @@ -223,6 +224,7 @@ static GLuint translate_mode( GLenum envMode, GLenum mode ) case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI; case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI; case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI; + case GL_BUMP_ENVMAP_ATI: return MODE_BUMP_ENVMAP_ATI; default: assert(0); return MODE_UNKNOWN; @@ -383,7 +385,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeRGB); key->unit[i].ModeA = translate_mode(texUnit->EnvMode, texUnit->_CurrentCombine->ModeA); - + key->unit[i].ScaleShiftRGB = texUnit->_CurrentCombine->ScaleShiftRGB; key->unit[i].ScaleShiftA = texUnit->_CurrentCombine->ScaleShiftA; @@ -397,8 +399,18 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].OptA[j].Source = translate_source(texUnit->_CurrentCombine->SourceA[j]); } + + if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) { + /* requires some special translation */ + key->unit[i].NumArgsRGB = 2; + key->unit[i].ScaleShiftRGB = 0; + key->unit[i].OptRGB[0].Operand = OPR_SRC_COLOR; + key->unit[i].OptRGB[0].Source = SRC_TEXTURE; + key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR; + key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; + } } - + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) { key->separate_specular = 1; inputs_referenced |= FRAG_BIT_COL1; @@ -464,6 +476,11 @@ struct texenv_fragment_program { * else undef. */ + struct ureg texcoord_tex[MAX_TEXTURE_COORD_UNITS]; + /* Reg containing texcoord for a texture unit, + * needed for bump mapping, else undef. + */ + struct ureg src_previous; /**< Reg containing color from previous * stage. May need to be decl'd. */ @@ -736,6 +753,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, GLuint destmask, GLuint tex_unit, GLuint tex_idx, + GLuint tex_shadow, struct ureg coord ) { struct prog_instruction *inst = emit_op( p, op, @@ -747,6 +765,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, inst->TexSrcTarget = tex_idx; inst->TexSrcUnit = tex_unit; + inst->TexShadow = tex_shadow; p->program->Base.NumTexInstructions++; @@ -754,6 +773,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, */ reserve_temp(p, dest); +#if 0 /* Is this a texture indirection? */ if ((coord.file == PROGRAM_TEMPORARY && @@ -765,6 +785,7 @@ static struct ureg emit_texld( struct texenv_fragment_program *p, p->alu_temps = 0; assert(0); /* KW: texture env crossbar */ } +#endif return dest; } @@ -1050,6 +1071,10 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, emit_arith( p, OPCODE_SUB, dest, mask, saturate, tmp0, half, undef ); } return dest; + case MODE_BUMP_ENVMAP_ATI: + /* special - not handled here */ + assert(0); + return src[0]; default: assert(0); return src[0]; @@ -1072,6 +1097,10 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) if (!key->unit[unit].enabled) { return get_source(p, SRC_PREVIOUS, 0); } + if (key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { + /* this isn't really a env stage delivering a color and handled elsewhere */ + return get_source(p, SRC_PREVIOUS, 0); + } switch (key->unit[unit].ModeRGB) { case MODE_DOT3_RGB_EXT: @@ -1096,7 +1125,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) rgb_shift) dest = get_temp( p ); else - dest = make_ureg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); + dest = make_ureg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); /* Emit the RGB and A combine ops */ @@ -1160,22 +1189,35 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) static void load_texture( struct texenv_fragment_program *p, GLuint unit ) { if (is_undef(p->src_texture[unit])) { - GLuint dim = p->state->unit[unit].source_index; - struct ureg texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit); + GLuint texTarget = p->state->unit[unit].source_index; + struct ureg texcoord; struct ureg tmp = get_tex_temp( p ); - if (dim == TEXTURE_UNKNOWN_INDEX) + if (is_undef(p->texcoord_tex[unit])) { + texcoord = register_input(p, FRAG_ATTRIB_TEX0+unit); + } + else { + /* might want to reuse this reg for tex output actually */ + texcoord = p->texcoord_tex[unit]; + } + + if (texTarget == TEXTURE_UNKNOWN_INDEX) program_error(p, "TexSrcBit"); /* TODO: Use D0_MASK_XY where possible. */ if (p->state->unit[unit].enabled) { - p->src_texture[unit] = emit_texld( p, OPCODE_TXP, - tmp, WRITEMASK_XYZW, - unit, dim, texcoord ); + GLboolean shadow = GL_FALSE; - if (p->state->unit[unit].shadow) + if (p->state->unit[unit].shadow) { p->program->Base.ShadowSamplers |= 1 << unit; + shadow = GL_TRUE; + } + + p->src_texture[unit] = emit_texld( p, OPCODE_TXP, + tmp, WRITEMASK_XYZW, + unit, texTarget, shadow, + texcoord ); p->program->Base.SamplersUsed |= (1 << unit); /* This identity mapping should already be in place @@ -1226,7 +1268,7 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit ) GLuint i; for (i = 0; i < key->unit[unit].NumArgsRGB; i++) { - load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit); + load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit ); } for (i = 0; i < key->unit[unit].NumArgsA; i++) { @@ -1236,6 +1278,40 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit ) return GL_TRUE; } +/** + * Generate instructions for loading bump map textures. + */ +static GLboolean +load_texunit_bumpmap( struct texenv_fragment_program *p, int unit ) +{ + struct state_key *key = p->state; + GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0; + struct ureg texcDst, bumpMapRes; + struct ureg constdudvcolor = register_const4f(p, 0.0, 0.0, 0.0, 1.0); + struct ureg texcSrc = register_input(p, FRAG_ATTRIB_TEX0 + bumpedUnitNr); + struct ureg rotMat0 = register_param3( p, STATE_INTERNAL, STATE_ROT_MATRIX_0, unit ); + struct ureg rotMat1 = register_param3( p, STATE_INTERNAL, STATE_ROT_MATRIX_1, unit ); + + load_texenv_source( p, unit + SRC_TEXTURE0, unit ); + + bumpMapRes = get_source(p, key->unit[unit].OptRGB[0].Source, unit); + texcDst = get_tex_temp( p ); + p->texcoord_tex[bumpedUnitNr] = texcDst; + + /* apply rot matrix and add coords to be available in next phase */ + /* dest = (Arg0.xxxx * rotMat0 + Arg1) + (Arg0.yyyy * rotMat1) */ + /* note only 2 coords are affected the rest are left unchanged (mul by 0) */ + emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0, + swizzle1(bumpMapRes, SWIZZLE_X), rotMat0, texcSrc ); + emit_arith( p, OPCODE_MAD, texcDst, WRITEMASK_XYZW, 0, + swizzle1(bumpMapRes, SWIZZLE_Y), rotMat1, texcDst ); + + /* move 0,0,0,1 into bumpmap src if someone (crossbar) is foolish + enough to access this later, should optimize away */ + emit_arith( p, OPCODE_MOV, bumpMapRes, WRITEMASK_XYZW, 0, constdudvcolor, undef, undef ); + + return GL_TRUE; +} /** * Generate a new fragment program which implements the context's @@ -1260,7 +1336,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, */ p.program->Base.Instructions = instBuffer; p.program->Base.Target = GL_FRAGMENT_PROGRAM_ARB; - p.program->Base.NumTexIndirections = 1; /* correct? */ + p.program->Base.NumTexIndirections = 1; p.program->Base.NumTexInstructions = 0; p.program->Base.NumAluInstructions = 0; p.program->Base.String = NULL; @@ -1271,10 +1347,12 @@ create_new_program(GLcontext *ctx, struct state_key *key, p.program->Base.Parameters = _mesa_new_parameter_list(); p.program->Base.InputsRead = 0; - p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLR; + p.program->Base.OutputsWritten = 1 << FRAG_RESULT_COLOR; - for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) + for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { p.src_texture[unit] = undef; + p.texcoord_tex[unit] = undef; + } p.src_previous = undef; p.half = undef; @@ -1285,6 +1363,16 @@ create_new_program(GLcontext *ctx, struct state_key *key, release_temps(ctx, &p); if (key->enabled_units) { + GLboolean needbumpstage = GL_FALSE; + /* Zeroth pass - bump map textures first */ + for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++) + if (key->unit[unit].enabled && key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) { + needbumpstage = GL_TRUE; + load_texunit_bumpmap( &p, unit ); + } + if (needbumpstage) + p.program->Base.NumTexIndirections++; + /* First pass - to support texture_env_crossbar, first identify * all referenced texture sources and emit texld instructions * for each: @@ -1306,7 +1394,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, } cf = get_source( &p, SRC_PREVIOUS, 0 ); - out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLR ); + out = make_ureg( PROGRAM_OUTPUT, FRAG_RESULT_COLOR ); if (key->separate_specular) { /* Emit specular add. diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 16d05cc7d0..c372b49398 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -696,6 +696,33 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = { store_texel_intensity_f16 /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_dudv8 = { + MESA_FORMAT_DUDV8, /* MesaFormat */ + GL_DUDV_ATI, /* BaseFormat */ + /* FIXME: spec doesn't say since that parameter didn't exist then, + but this should be something like SIGNED_NORMALIZED */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + /* maybe should add dudvBits field, but spec seems to be + lacking the ability to query with GetTexLevelParameter anyway */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_dudv8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_dudv8, /* FetchTexel1Df */ + fetch_texel_2d_dudv8, /* FetchTexel2Df */ + fetch_texel_3d_dudv8, /* FetchTexel3Df */ + NULL /* StoreTexel */ +}; /*@}*/ @@ -1634,6 +1661,16 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } } + if (ctx->Extensions.ATI_envmap_bumpmap) { + switch (internalFormat) { + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return &_mesa_texformat_dudv8; + default: + ; /* fallthrough */ + } + } + #if FEATURE_EXT_texture_sRGB if (ctx->Extensions.EXT_texture_sRGB) { switch (internalFormat) { @@ -1778,6 +1815,11 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *comps = 1; return; + case MESA_FORMAT_DUDV8: + *datatype = GL_BYTE; + *comps = 2; + return; + #if FEATURE_EXT_texture_sRGB case MESA_FORMAT_SRGB8: *datatype = GL_UNSIGNED_BYTE; diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 31364c36b1..7fa70ad4fe 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -161,7 +161,14 @@ enum _format { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, MESA_FORMAT_INTENSITY_FLOAT32, - MESA_FORMAT_INTENSITY_FLOAT16 + MESA_FORMAT_INTENSITY_FLOAT16, + /*@}*/ + + /** + * \name Signed fixed point texture formats. + */ + /*@{*/ + MESA_FORMAT_DUDV8 /*@}*/ }; @@ -209,6 +216,11 @@ extern const struct gl_texture_format _mesa_texformat_intensity_float32; extern const struct gl_texture_format _mesa_texformat_intensity_float16; /*@}*/ +/** Signed fixed point texture formats */ +/*@{*/ +extern const struct gl_texture_format _mesa_texformat_dudv8; +/*@}*/ + /** \name Assorted hardware-friendly formats */ /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba8888; diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 275340cabd..0f6a172ef0 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -719,9 +719,9 @@ static void store_texel_rgb888(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - dst[0] = rgba[RCOMP]; + dst[0] = rgba[BCOMP]; dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; + dst[2] = rgba[RCOMP]; } #endif @@ -745,9 +745,9 @@ static void store_texel_bgr888(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3); - dst[0] = rgba[BCOMP]; + dst[0] = rgba[RCOMP]; dst[1] = rgba[GCOMP]; - dst[2] = rgba[RCOMP]; + dst[2] = rgba[BCOMP]; } #endif @@ -1269,7 +1269,7 @@ static void FETCH(sl8)(const struct gl_texture_image *texImage, texel[RCOMP] = texel[GCOMP] = texel[BCOMP] = nonlinear_to_linear(src[0]); - texel[ACOMP] = CHAN_MAX; + texel[ACOMP] = 1.0F; } #if DIM == 3 @@ -1304,10 +1304,22 @@ static void store_texel_sla8(struct gl_texture_image *texImage, } #endif +#endif /* FEATURE_EXT_texture_sRGB */ -#endif /* FEATURE_EXT_texture_sRGB */ +/* MESA_FORMAT_DUDV8 ********************************************************/ +/* this format by definition produces 0,0,0,1 as rgba values, + however we'll return the dudv values as rg and fix up elsewhere */ +static void FETCH(dudv8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2); + texel[RCOMP] = BYTE_TO_FLOAT(src[0]); + texel[GCOMP] = BYTE_TO_FLOAT(src[1]); + texel[BCOMP] = 0; + texel[ACOMP] = 0; +} /* MESA_FORMAT_YCBCR *********************************************************/ diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 244c7aaafc..e3feb024c3 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,15 +35,36 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texgen.h" -#include "math/m_xform.h" +#include "math/m_matrix.h" +/** + * Return texgen state for given coordinate + */ +static struct gl_texgen * +get_texgen(struct gl_texture_unit *texUnit, GLenum coord) +{ + switch (coord) { + case GL_S: + return &texUnit->GenS; + case GL_T: + return &texUnit->GenT; + case GL_R: + return &texUnit->GenR; + case GL_Q: + return &texUnit->GenQ; + default: + return NULL; + } +} + void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { - GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit; + struct gl_texgen *texgen; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) @@ -59,210 +81,79 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bits; - switch (mode) { - case GL_OBJECT_LINEAR: - bits = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bits = TEXGEN_EYE_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bits = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bits = TEXGEN_NORMAL_MAP_NV; - break; - case GL_SPHERE_MAP: - bits = TEXGEN_SPHERE_MAP; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeS == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeS = mode; - texUnit->_GenBitS = bits; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneS, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneS, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneS, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneS, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitt; - switch (mode) { - case GL_OBJECT_LINEAR: - bitt = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bitt = TEXGEN_EYE_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bitt = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bitt = TEXGEN_NORMAL_MAP_NV; - break; - case GL_SPHERE_MAP: - bitt = TEXGEN_SPHERE_MAP; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeT == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeT = mode; - texUnit->_GenBitT = bitt; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneT, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneT, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneT, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneT, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitr; - switch (mode) { - case GL_OBJECT_LINEAR: - bitr = TEXGEN_OBJ_LINEAR; - break; - case GL_REFLECTION_MAP_NV: - bitr = TEXGEN_REFLECTION_MAP_NV; - break; - case GL_NORMAL_MAP_NV: - bitr = TEXGEN_NORMAL_MAP_NV; - break; - case GL_EYE_LINEAR: - bitr = TEXGEN_EYE_LINEAR; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeR == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeR = mode; - texUnit->_GenBitR = bitr; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneR, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneR, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneR, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneR, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - GLenum mode = (GLenum) (GLint) *params; - GLbitfield bitq; - switch (mode) { - case GL_OBJECT_LINEAR: - bitq = TEXGEN_OBJ_LINEAR; - break; - case GL_EYE_LINEAR: - bitq = TEXGEN_EYE_LINEAR; - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); - return; - } - if (texUnit->GenModeQ == mode) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->GenModeQ = mode; - texUnit->_GenBitQ = bitq; - } - else if (pname==GL_OBJECT_PLANE) { - if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->ObjectPlaneQ, params); - } - else if (pname==GL_EYE_PLANE) { - GLfloat tmp[4]; - /* Transform plane equation by the inverse modelview matrix */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - } - _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); - if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EyePlaneQ, tmp); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" ); - return; + texgen = get_texgen(texUnit, coord); + if (!texgen) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); + return; + } + + switch (pname) { + case GL_TEXTURE_GEN_MODE: + { + GLenum mode = (GLenum) (GLint) params[0]; + GLbitfield bit = 0x0; + if (texgen->Mode == mode) + return; + switch (mode) { + case GL_OBJECT_LINEAR: + bit = TEXGEN_OBJ_LINEAR; + break; + case GL_EYE_LINEAR: + bit = TEXGEN_EYE_LINEAR; + break; + case GL_SPHERE_MAP: + if (coord == GL_S || coord == GL_T) + bit = TEXGEN_SPHERE_MAP; + break; + case GL_REFLECTION_MAP_NV: + if (coord != GL_Q) + bit = TEXGEN_REFLECTION_MAP_NV; + break; + case GL_NORMAL_MAP_NV: + if (coord != GL_Q) + bit = TEXGEN_NORMAL_MAP_NV; + break; + default: + ; /* nop */ + } + if (!bit) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); + return; + } + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texgen->Mode = mode; + texgen->_ModeBit = bit; + } + break; + + case GL_OBJECT_PLANE: + { + if (TEST_EQ_4V(texgen->ObjectPlane, params)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texgen->ObjectPlane, params); + } + break; + + case GL_EYE_PLANE: + { + GLfloat tmp[4]; + /* Transform plane equation by the inverse modelview matrix */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { + _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); + } + _mesa_transform_vector(tmp, params, + ctx->ModelviewMatrixStack.Top->inv); + if (TEST_EQ_4V(texgen->EyePlane, tmp)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texgen->EyePlane, tmp); + } + break; + + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); + return; } if (ctx->Driver.TexGen) @@ -330,7 +221,8 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { - const struct gl_texture_unit *texUnit; + struct gl_texture_unit *texUnit; + struct gl_texgen *texgen; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -341,70 +233,24 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneS ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneS ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneT ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneT ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneR ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneR ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneQ ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneQ ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" ); - return; + texgen = get_texgen(texUnit, coord); + if (!texgen) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)"); + return; + } + + switch (pname) { + case GL_TEXTURE_GEN_MODE: + params[0] = ENUM_TO_DOUBLE(texgen->Mode); + break; + case GL_OBJECT_PLANE: + COPY_4V(params, texgen->ObjectPlane); + break; + case GL_EYE_PLANE: + COPY_4V(params, texgen->EyePlane); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); } } @@ -413,7 +259,8 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { - const struct gl_texture_unit *texUnit; + struct gl_texture_unit *texUnit; + struct gl_texgen *texgen; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -424,70 +271,24 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeS); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneS ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneS ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeT); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneT ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneT ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeR); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneR ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneR ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ); - } - else if (pname==GL_OBJECT_PLANE) { - COPY_4V( params, texUnit->ObjectPlaneQ ); - } - else if (pname==GL_EYE_PLANE) { - COPY_4V( params, texUnit->EyePlaneQ ); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" ); - return; + texgen = get_texgen(texUnit, coord); + if (!texgen) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)"); + return; + } + + switch (pname) { + case GL_TEXTURE_GEN_MODE: + params[0] = ENUM_TO_FLOAT(texgen->Mode); + break; + case GL_OBJECT_PLANE: + COPY_4V(params, texgen->ObjectPlane); + break; + case GL_EYE_PLANE: + COPY_4V(params, texgen->EyePlane); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); } } @@ -496,7 +297,8 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { - const struct gl_texture_unit *texUnit; + struct gl_texture_unit *texUnit; + struct gl_texgen *texgen; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -507,94 +309,30 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - switch (coord) { - case GL_S: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeS; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneS[0]; - params[1] = (GLint) texUnit->ObjectPlaneS[1]; - params[2] = (GLint) texUnit->ObjectPlaneS[2]; - params[3] = (GLint) texUnit->ObjectPlaneS[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneS[0]; - params[1] = (GLint) texUnit->EyePlaneS[1]; - params[2] = (GLint) texUnit->EyePlaneS[2]; - params[3] = (GLint) texUnit->EyePlaneS[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_T: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeT; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneT[0]; - params[1] = (GLint) texUnit->ObjectPlaneT[1]; - params[2] = (GLint) texUnit->ObjectPlaneT[2]; - params[3] = (GLint) texUnit->ObjectPlaneT[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneT[0]; - params[1] = (GLint) texUnit->EyePlaneT[1]; - params[2] = (GLint) texUnit->EyePlaneT[2]; - params[3] = (GLint) texUnit->EyePlaneT[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_R: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeR; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneR[0]; - params[1] = (GLint) texUnit->ObjectPlaneR[1]; - params[2] = (GLint) texUnit->ObjectPlaneR[2]; - params[3] = (GLint) texUnit->ObjectPlaneR[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneR[0]; - params[1] = (GLint) texUnit->EyePlaneR[1]; - params[2] = (GLint) texUnit->EyePlaneR[2]; - params[3] = (GLint) texUnit->EyePlaneR[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - case GL_Q: - if (pname==GL_TEXTURE_GEN_MODE) { - params[0] = texUnit->GenModeQ; - } - else if (pname==GL_OBJECT_PLANE) { - params[0] = (GLint) texUnit->ObjectPlaneQ[0]; - params[1] = (GLint) texUnit->ObjectPlaneQ[1]; - params[2] = (GLint) texUnit->ObjectPlaneQ[2]; - params[3] = (GLint) texUnit->ObjectPlaneQ[3]; - } - else if (pname==GL_EYE_PLANE) { - params[0] = (GLint) texUnit->EyePlaneQ[0]; - params[1] = (GLint) texUnit->EyePlaneQ[1]; - params[2] = (GLint) texUnit->EyePlaneQ[2]; - params[3] = (GLint) texUnit->EyePlaneQ[3]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); - return; - } - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" ); - return; + texgen = get_texgen(texUnit, coord); + if (!texgen) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)"); + return; + } + + switch (pname) { + case GL_TEXTURE_GEN_MODE: + params[0] = texgen->Mode; + break; + case GL_OBJECT_PLANE: + params[0] = (GLint) texgen->ObjectPlane[0]; + params[1] = (GLint) texgen->ObjectPlane[1]; + params[2] = (GLint) texgen->ObjectPlane[2]; + params[3] = (GLint) texgen->ObjectPlane[3]; + break; + case GL_EYE_PLANE: + params[0] = (GLint) texgen->EyePlane[0]; + params[1] = (GLint) texgen->EyePlane[1]; + params[2] = (GLint) texgen->EyePlane[2]; + params[3] = (GLint) texgen->EyePlane[3]; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); } } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8fd69c4f6a..4f297738df 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -339,6 +339,17 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) } } + if (ctx->Extensions.ATI_envmap_bumpmap) { + switch (internalFormat) { + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return GL_DUDV_ATI; + default: + ; /* fallthrough */ + } + } + + if (ctx->Extensions.EXT_packed_depth_stencil) { switch (internalFormat) { case GL_DEPTH_STENCIL_EXT: @@ -568,6 +579,20 @@ is_depthstencil_format(GLenum format) } } +/** + * Test if the given image format is a dudv format. + */ +static GLboolean +is_dudv_format(GLenum format) +{ + switch (format) { + case GL_DUDV_ATI: + case GL_DU8DV8_ATI: + return GL_TRUE; + default: + return GL_FALSE; + } +} /** @@ -687,7 +712,7 @@ _mesa_new_texture_image( GLcontext *ctx ) * Free texture image data. * This function is a fallback called via ctx->Driver.FreeTexImageData(). * - * \param teximage texture image. + * \param texImage texture image. * * Free the texture image data if it's not marked as client data. */ @@ -709,7 +734,7 @@ _mesa_free_texture_image_data(GLcontext *ctx, /** * Free texture image. * - * \param teximage texture image. + * \param texImage texture image. * * Free the texture image structure and the associated image data. */ @@ -766,15 +791,15 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, { switch (target) { case GL_TEXTURE_1D: - return texUnit->Current1D; + return texUnit->CurrentTex[TEXTURE_1D_INDEX]; case GL_PROXY_TEXTURE_1D: return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; case GL_TEXTURE_2D: - return texUnit->Current2D; + return texUnit->CurrentTex[TEXTURE_2D_INDEX]; case GL_PROXY_TEXTURE_2D: return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; case GL_TEXTURE_3D: - return texUnit->Current3D; + return texUnit->CurrentTex[TEXTURE_3D_INDEX]; case GL_PROXY_TEXTURE_3D: return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: @@ -785,25 +810,25 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: case GL_TEXTURE_CUBE_MAP_ARB: return ctx->Extensions.ARB_texture_cube_map - ? texUnit->CurrentCubeMap : NULL; + ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; case GL_PROXY_TEXTURE_CUBE_MAP_ARB: return ctx->Extensions.ARB_texture_cube_map ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; case GL_TEXTURE_RECTANGLE_NV: return ctx->Extensions.NV_texture_rectangle - ? texUnit->CurrentRect : NULL; + ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; case GL_PROXY_TEXTURE_RECTANGLE_NV: return ctx->Extensions.NV_texture_rectangle ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL; case GL_TEXTURE_1D_ARRAY_EXT: return ctx->Extensions.MESA_texture_array - ? texUnit->Current1DArray : NULL; + ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; case GL_PROXY_TEXTURE_1D_ARRAY_EXT: return ctx->Extensions.MESA_texture_array ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL; case GL_TEXTURE_2D_ARRAY_EXT: return ctx->Extensions.MESA_texture_array - ? texUnit->Current2DArray : NULL; + ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; case GL_PROXY_TEXTURE_2D_ARRAY_EXT: return ctx->Extensions.MESA_texture_array ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; @@ -819,7 +844,7 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, * of the given texture unit. * * \param ctx GL context. - * \param texUnit texture unit. + * \param texObj texture unit. * \param target texture target. * \param level image level. * @@ -1527,7 +1552,8 @@ texture_error_check( GLcontext *ctx, GLenum target, */ if (!isProxy) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(format or type)", dimensions); + "glTexImage%dD(incompatible format 0x%x, type 0x%x)", + dimensions, format, type); } return GL_TRUE; } @@ -1539,10 +1565,12 @@ texture_error_check( GLcontext *ctx, GLenum target, (is_index_format(internalFormat) && !indexFormat) || (is_depth_format(internalFormat) != is_depth_format(format)) || (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) || - (is_depthstencil_format(internalFormat) != is_depthstencil_format(format))) { + (is_depthstencil_format(internalFormat) != is_depthstencil_format(format)) || + (is_dudv_format(internalFormat) != is_dudv_format(format))) { if (!isProxy) _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage(internalFormat/format)"); + "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)", + dimensions, internalFormat, format); return GL_TRUE; } @@ -1716,7 +1744,8 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, if (!_mesa_is_legal_format_and_type(ctx, format, type)) { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexSubImage%dD(format or type)", dimensions); + "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)", + dimensions, format, type); return GL_TRUE; } @@ -1823,7 +1852,6 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, * \param internalFormat internal format given by the user. * \param width image width given by the user. * \param height image height given by the user. - * \param depth image depth given by the user. * \param border texture border. * * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. @@ -2273,6 +2301,12 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } + if (!ctx->Extensions.ATI_envmap_bumpmap + && is_dudv_format(format)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); + return; + } + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -2313,6 +2347,11 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); goto out; } + else if (is_dudv_format(format) + && !is_dudv_format(texImage->TexFormat->BaseFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); + goto out; + } if (ctx->Pack.BufferObj->Name) { /* packing texture image into a PBO */ @@ -2400,6 +2439,49 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, } +/** Debug helper: override the user-requested internal format */ +static GLenum +override_internal_format(GLenum internalFormat, GLint width, GLint height) +{ +#if 0 + if (internalFormat == GL_RGBA16F_ARB || + internalFormat == GL_RGBA32F_ARB) { + printf("Convert rgba float tex to int %d x %d\n", width, height); + return GL_RGBA; + } + else if (internalFormat == GL_RGB16F_ARB || + internalFormat == GL_RGB32F_ARB) { + printf("Convert rgb float tex to int %d x %d\n", width, height); + return GL_RGB; + } + else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB || + internalFormat == GL_LUMINANCE_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE_ALPHA; + } + else if (internalFormat == GL_LUMINANCE16F_ARB || + internalFormat == GL_LUMINANCE32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE; + } + else if (internalFormat == GL_ALPHA16F_ARB || + internalFormat == GL_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_ALPHA; + } + /* + else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { + internalFormat = GL_RGBA; + } + */ + else { + return internalFormat; + } +#else + return internalFormat; +#endif +} + /* * Called from the API. Note that width includes the border. @@ -2413,6 +2495,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, 1); + #if FEATURE_convolve if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); @@ -2510,6 +2594,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, height); + #if FEATURE_convolve if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, @@ -2624,6 +2710,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, height); + if (target == GL_TEXTURE_3D || (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index b4e30c8bb7..b63f747fe8 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -28,7 +28,7 @@ */ -#include "glheader.h" +#include "mfeatures.h" #if FEATURE_colortable #include "colortab.h" #endif @@ -180,7 +180,7 @@ finish_texture_init(GLcontext *ctx, GLenum target, * Called via ctx->Driver.DeleteTexture() if not overriden by a driver. * * \param shared the shared GL state to which the object belongs. - * \param texOjb the texture object to delete. + * \param texObj the texture object to delete. */ void _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) @@ -759,37 +759,17 @@ unbind_texobj_from_fbo(GLcontext *ctx, struct gl_texture_object *texObj) static void unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) { - GLuint u; + GLuint u, tex; for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; - if (texObj == unit->Current1D) { - _mesa_reference_texobj(&unit->Current1D, ctx->Shared->Default1D); - ASSERT(unit->Current1D); - } - else if (texObj == unit->Current2D) { - _mesa_reference_texobj(&unit->Current2D, ctx->Shared->Default2D); - ASSERT(unit->Current2D); - } - else if (texObj == unit->Current3D) { - _mesa_reference_texobj(&unit->Current3D, ctx->Shared->Default3D); - ASSERT(unit->Current3D); - } - else if (texObj == unit->CurrentCubeMap) { - _mesa_reference_texobj(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); - ASSERT(unit->CurrentCubeMap); - } - else if (texObj == unit->CurrentRect) { - _mesa_reference_texobj(&unit->CurrentRect, ctx->Shared->DefaultRect); - ASSERT(unit->CurrentRect); - } - else if (texObj == unit->Current1DArray) { - _mesa_reference_texobj(&unit->Current1DArray, ctx->Shared->Default1DArray); - ASSERT(unit->Current1DArray); - } - else if (texObj == unit->Current2DArray) { - _mesa_reference_texobj(&unit->Current2DArray, ctx->Shared->Default2DArray); - ASSERT(unit->Current2DArray); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + if (texObj == unit->CurrentTex[tex]) { + _mesa_reference_texobj(&unit->CurrentTex[tex], + ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]); + ASSERT(unit->CurrentTex[tex]); + break; + } } } } @@ -860,6 +840,35 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** + * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D + * into the corresponding Mesa texture target index. + * Return -1 if target is invalid. + */ +static GLint +target_enum_to_index(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + return TEXTURE_1D_INDEX; + case GL_TEXTURE_2D: + return TEXTURE_2D_INDEX; + case GL_TEXTURE_3D: + return TEXTURE_3D_INDEX; + case GL_TEXTURE_CUBE_MAP_ARB: + return TEXTURE_CUBE_INDEX; + case GL_TEXTURE_RECTANGLE_NV: + return TEXTURE_RECT_INDEX; + case GL_TEXTURE_1D_ARRAY_EXT: + return TEXTURE_1D_ARRAY_INDEX; + case GL_TEXTURE_2D_ARRAY_EXT: + return TEXTURE_2D_ARRAY_INDEX; + default: + return -1; + } +} + + +/** * Bind a named texture to a texturing target. * * \param target texture target. @@ -881,38 +890,20 @@ _mesa_BindTexture( GLenum target, GLuint texName ) const GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL; + GLint targetIndex; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBindTexture %s %d\n", _mesa_lookup_enum_by_nr(target), (GLint) texName); - switch (target) { - case GL_TEXTURE_1D: - defaultTexObj = ctx->Shared->Default1D; - break; - case GL_TEXTURE_2D: - defaultTexObj = ctx->Shared->Default2D; - break; - case GL_TEXTURE_3D: - defaultTexObj = ctx->Shared->Default3D; - break; - case GL_TEXTURE_CUBE_MAP_ARB: - defaultTexObj = ctx->Shared->DefaultCubeMap; - break; - case GL_TEXTURE_RECTANGLE_NV: - defaultTexObj = ctx->Shared->DefaultRect; - break; - case GL_TEXTURE_1D_ARRAY_EXT: - defaultTexObj = ctx->Shared->Default1DArray; - break; - case GL_TEXTURE_2D_ARRAY_EXT: - defaultTexObj = ctx->Shared->Default2DArray; - break; - default: + targetIndex = target_enum_to_index(target); + if (targetIndex < 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)"); return; } + assert(targetIndex < NUM_TEXTURE_TARGETS); + defaultTexObj = ctx->Shared->DefaultTex[targetIndex]; /* * Get pointer to new texture object (newTexObj) @@ -960,40 +951,8 @@ _mesa_BindTexture( GLenum target, GLuint texName ) * texture object will be decremented. It'll be deleted if the * count hits zero. */ - switch (target) { - case GL_TEXTURE_1D: - _mesa_reference_texobj(&texUnit->Current1D, newTexObj); - ASSERT(texUnit->Current1D); - break; - case GL_TEXTURE_2D: - _mesa_reference_texobj(&texUnit->Current2D, newTexObj); - ASSERT(texUnit->Current2D); - break; - case GL_TEXTURE_3D: - _mesa_reference_texobj(&texUnit->Current3D, newTexObj); - ASSERT(texUnit->Current3D); - break; - case GL_TEXTURE_CUBE_MAP_ARB: - _mesa_reference_texobj(&texUnit->CurrentCubeMap, newTexObj); - ASSERT(texUnit->CurrentCubeMap); - break; - case GL_TEXTURE_RECTANGLE_NV: - _mesa_reference_texobj(&texUnit->CurrentRect, newTexObj); - ASSERT(texUnit->CurrentRect); - break; - case GL_TEXTURE_1D_ARRAY_EXT: - _mesa_reference_texobj(&texUnit->Current1DArray, newTexObj); - ASSERT(texUnit->Current1DArray); - break; - case GL_TEXTURE_2D_ARRAY_EXT: - _mesa_reference_texobj(&texUnit->Current2DArray, newTexObj); - ASSERT(texUnit->Current2DArray); - break; - default: - /* Bad target should be caught above */ - _mesa_problem(ctx, "bad target in BindTexture"); - return; - } + _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj); + ASSERT(texUnit->CurrentTex[targetIndex]); /* Pass BindTexture call to device driver */ if (ctx->Driver.BindTexture) diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 865aae8627..50f867e1c1 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -92,29 +92,29 @@ get_texobj(GLcontext *ctx, GLenum target) switch (target) { case GL_TEXTURE_1D: - return texUnit->Current1D; + return texUnit->CurrentTex[TEXTURE_1D_INDEX]; case GL_TEXTURE_2D: - return texUnit->Current2D; + return texUnit->CurrentTex[TEXTURE_2D_INDEX]; case GL_TEXTURE_3D: - return texUnit->Current3D; + return texUnit->CurrentTex[TEXTURE_3D_INDEX]; case GL_TEXTURE_CUBE_MAP: if (ctx->Extensions.ARB_texture_cube_map) { - return texUnit->CurrentCubeMap; + return texUnit->CurrentTex[TEXTURE_CUBE_INDEX]; } break; case GL_TEXTURE_RECTANGLE_NV: if (ctx->Extensions.NV_texture_rectangle) { - return texUnit->CurrentRect; + return texUnit->CurrentTex[TEXTURE_RECT_INDEX]; } break; case GL_TEXTURE_1D_ARRAY_EXT: if (ctx->Extensions.MESA_texture_array) { - return texUnit->Current1DArray; + return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX]; } break; case GL_TEXTURE_2D_ARRAY_EXT: if (ctx->Extensions.MESA_texture_array) { - return texUnit->Current2DArray; + return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX]; } break; default: diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 7761af7589..73f8a5339e 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.5 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -29,6 +29,7 @@ */ #include "glheader.h" +#include "mfeatures.h" #include "colormac.h" #if FEATURE_colortable #include "colortab.h" @@ -42,7 +43,6 @@ #include "texstate.h" #include "texenvprogram.h" #include "mtypes.h" -#include "math/m_xform.h" @@ -69,7 +69,7 @@ static const struct gl_tex_env_combine_state default_combine_state = { void _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) { - GLuint i; + GLuint u, tex; ASSERT(src); ASSERT(dst); @@ -81,57 +81,32 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.SharedPalette = src->Texture.SharedPalette; /* per-unit state */ - for (i = 0; i < src->Const.MaxTextureImageUnits; i++) { - dst->Texture.Unit[i].Enabled = src->Texture.Unit[i].Enabled; - dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode; - COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor); - dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled; - dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS; - dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT; - dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR; - dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ; - dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS; - dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT; - dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR; - dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ; - dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags; - COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ); - COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS); - COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT); - COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR); - COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ); - dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias; + for (u = 0; u < src->Const.MaxTextureImageUnits; u++) { + dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; + dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; + COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); + dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled; + dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS; + dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT; + dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR; + dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ; + dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias; /* GL_EXT_texture_env_combine */ - dst->Texture.Unit[i].Combine.ModeRGB = src->Texture.Unit[i].Combine.ModeRGB; - dst->Texture.Unit[i].Combine.ModeA = src->Texture.Unit[i].Combine.ModeA; - COPY_3V(dst->Texture.Unit[i].Combine.SourceRGB, src->Texture.Unit[i].Combine.SourceRGB); - COPY_3V(dst->Texture.Unit[i].Combine.SourceA, src->Texture.Unit[i].Combine.SourceA); - COPY_3V(dst->Texture.Unit[i].Combine.OperandRGB, src->Texture.Unit[i].Combine.OperandRGB); - COPY_3V(dst->Texture.Unit[i].Combine.OperandA, src->Texture.Unit[i].Combine.OperandA); - dst->Texture.Unit[i].Combine.ScaleShiftRGB = src->Texture.Unit[i].Combine.ScaleShiftRGB; - dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA; + dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine; + + /* GL_ATI_envmap_bumpmap - need this? */ + dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget; + COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); + /* copy texture object bindings, not contents of texture objects */ _mesa_lock_context_textures(dst); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current1D, - src->Texture.Unit[i].Current1D); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current2D, - src->Texture.Unit[i].Current2D); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current3D, - src->Texture.Unit[i].Current3D); - _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentCubeMap, - src->Texture.Unit[i].CurrentCubeMap); - _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentRect, - src->Texture.Unit[i].CurrentRect); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current1DArray, - src->Texture.Unit[i].Current1DArray); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current2DArray, - src->Texture.Unit[i].Current2DArray); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], + src->Texture.Unit[u].CurrentTex[tex]); + } _mesa_unlock_context_textures(dst); } @@ -204,11 +179,14 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_LUMINANCE: case GL_RGB: case GL_YCBCR_MESA: + case GL_DUDV_ATI: state->SourceA[0] = GL_PREVIOUS; break; default: - _mesa_problem(NULL, "Invalid texBaseFormat in calculate_derived_texenv"); + _mesa_problem(NULL, + "Invalid texBaseFormat 0x%x in calculate_derived_texenv", + texBaseFormat); return; } @@ -241,6 +219,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, break; case GL_RGB: case GL_YCBCR_MESA: + case GL_DUDV_ATI: mode_rgb = GL_REPLACE; break; case GL_RGBA: @@ -267,6 +246,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_LUMINANCE_ALPHA: case GL_RGBA: case GL_YCBCR_MESA: + case GL_DUDV_ATI: state->SourceRGB[2] = GL_TEXTURE; state->SourceA[2] = GL_TEXTURE; state->SourceRGB[0] = GL_CONSTANT; @@ -282,7 +262,8 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, default: _mesa_problem(NULL, - "Invalid texture env mode in calculate_derived_texenv"); + "Invalid texture env mode 0x%x in calculate_derived_texenv", + mode); return; } @@ -364,73 +345,20 @@ _mesa_ClientActiveTextureARB(GLenum texture) static void update_texture_matrices( GLcontext *ctx ) { - GLuint i; + GLuint u; - ctx->Texture._TexMatEnabled = 0; + ctx->Texture._TexMatEnabled = 0x0; - for (i=0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (_math_matrix_is_dirty(ctx->TextureMatrixStack[i].Top)) { - _math_matrix_analyse( ctx->TextureMatrixStack[i].Top ); + for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { + _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); - if (ctx->Texture.Unit[i]._ReallyEnabled && - ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY) - ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); + if (ctx->Texture.Unit[u]._ReallyEnabled && + ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) + ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); if (ctx->Driver.TextureMatrix) - ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top); - } - } -} - - -/** - * Update texture object's _Function field. We need to do this - * whenever any of the texture object's shadow-related fields change - * or when we start/stop using a fragment program. - * - * This function could be expanded someday to update additional per-object - * fields that depend on assorted state changes. - */ -static void -update_texture_compare_function(GLcontext *ctx, - struct gl_texture_object *tObj) -{ - /* XXX temporarily disable this test since it breaks the GLSL - * shadow2D(), etc. functions. - */ - if (0 /*ctx->FragmentProgram._Current*/) { - /* Texel/coordinate comparison is ignored for programs. - * See GL_ARB_fragment_program/shader spec for details. - */ - tObj->_Function = GL_NONE; - } - else if (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) { - /* GL_ARB_shadow */ - tObj->_Function = tObj->CompareFunc; - } - else { - tObj->_Function = GL_NONE; /* pass depth through as grayscale */ - } -} - - -/** - * Helper function for determining which texture object (1D, 2D, cube, etc) - * should actually be used. - */ -static void -texture_override(GLcontext *ctx, - struct gl_texture_unit *texUnit, GLbitfield enableBits, - struct gl_texture_object *texObj, GLuint textureBit) -{ - if (!texUnit->_ReallyEnabled && (enableBits & textureBit)) { - if (!texObj->_Complete) { - _mesa_test_texobj_completeness(ctx, texObj); - } - if (texObj->_Complete) { - texUnit->_ReallyEnabled = textureBit; - texUnit->_Current = texObj; - update_texture_compare_function(ctx, texObj); + ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top); } } } @@ -442,6 +370,8 @@ texture_override(GLcontext *ctx, static void update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit) { + struct gl_tex_env_combine_state *combine; + /* Set the texUnit->_CurrentCombine field to point to the user's combiner * state, or the combiner state which is derived from traditional texenv * mode. @@ -464,17 +394,19 @@ update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit) texUnit->_CurrentCombine = & texUnit->_EnvMode; } + combine = texUnit->_CurrentCombine; + /* Determine number of source RGB terms in the combiner function */ - switch (texUnit->_CurrentCombine->ModeRGB) { + switch (combine->ModeRGB) { case GL_REPLACE: - texUnit->_CurrentCombine->_NumArgsRGB = 1; + combine->_NumArgsRGB = 1; break; case GL_ADD: case GL_ADD_SIGNED: if (texUnit->EnvMode == GL_COMBINE4_NV) - texUnit->_CurrentCombine->_NumArgsRGB = 4; + combine->_NumArgsRGB = 4; else - texUnit->_CurrentCombine->_NumArgsRGB = 2; + combine->_NumArgsRGB = 2; break; case GL_MODULATE: case GL_SUBTRACT: @@ -482,44 +414,48 @@ update_tex_combine(GLcontext *ctx, struct gl_texture_unit *texUnit) case GL_DOT3_RGBA: case GL_DOT3_RGB_EXT: case GL_DOT3_RGBA_EXT: - texUnit->_CurrentCombine->_NumArgsRGB = 2; + combine->_NumArgsRGB = 2; break; case GL_INTERPOLATE: case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - texUnit->_CurrentCombine->_NumArgsRGB = 3; + combine->_NumArgsRGB = 3; + break; + case GL_BUMP_ENVMAP_ATI: + /* no real arguments for this case */ + combine->_NumArgsRGB = 0; break; default: - texUnit->_CurrentCombine->_NumArgsRGB = 0; + combine->_NumArgsRGB = 0; _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); return; } /* Determine number of source Alpha terms in the combiner function */ - switch (texUnit->_CurrentCombine->ModeA) { + switch (combine->ModeA) { case GL_REPLACE: - texUnit->_CurrentCombine->_NumArgsA = 1; + combine->_NumArgsA = 1; break; case GL_ADD: case GL_ADD_SIGNED: if (texUnit->EnvMode == GL_COMBINE4_NV) - texUnit->_CurrentCombine->_NumArgsA = 4; + combine->_NumArgsA = 4; else - texUnit->_CurrentCombine->_NumArgsA = 2; + combine->_NumArgsA = 2; break; case GL_MODULATE: case GL_SUBTRACT: - texUnit->_CurrentCombine->_NumArgsA = 2; + combine->_NumArgsA = 2; break; case GL_INTERPOLATE: case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - texUnit->_CurrentCombine->_NumArgsA = 3; + combine->_NumArgsA = 3; break; default: - texUnit->_CurrentCombine->_NumArgsA = 0; + combine->_NumArgsA = 0; _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); break; } @@ -540,6 +476,7 @@ update_texture_state( GLcontext *ctx ) GLuint unit; struct gl_fragment_program *fprog = NULL; struct gl_vertex_program *vprog = NULL; + GLbitfield enabledFragUnits = 0x0; if (ctx->Shader.CurrentProgram && ctx->Shader.CurrentProgram->LinkStatus) { @@ -561,71 +498,70 @@ update_texture_state( GLcontext *ctx ) /* TODO: only set this if there are actual changes */ ctx->NewState |= _NEW_TEXTURE; - ctx->Texture._EnabledUnits = 0; - ctx->Texture._GenFlags = 0; - ctx->Texture._TexMatEnabled = 0; - ctx->Texture._TexGenEnabled = 0; + ctx->Texture._EnabledUnits = 0x0; + ctx->Texture._GenFlags = 0x0; + ctx->Texture._TexMatEnabled = 0x0; + ctx->Texture._TexGenEnabled = 0x0; /* * Update texture unit state. */ for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLbitfield enableBits; - - texUnit->_Current = NULL; - texUnit->_ReallyEnabled = 0; - texUnit->_GenFlags = 0; + GLbitfield enabledVertTargets = 0x0; + GLbitfield enabledFragTargets = 0x0; + GLbitfield enabledTargets = 0x0; + GLuint texIndex; /* Get the bitmask of texture target enables. * enableBits will be a mask of the TEXTURE_*_BIT flags indicating * which texture targets are enabled (fixed function) or referenced * by a fragment shader/program. When multiple flags are set, we'll - * settle on the one with highest priority (see texture_override below). + * settle on the one with highest priority (see below). */ - enableBits = 0x0; if (vprog) { - enableBits |= vprog->Base.TexturesUsed[unit]; + enabledVertTargets |= vprog->Base.TexturesUsed[unit]; } + if (fprog) { - enableBits |= fprog->Base.TexturesUsed[unit]; + enabledFragTargets |= fprog->Base.TexturesUsed[unit]; } else { /* fixed-function fragment program */ - enableBits |= texUnit->Enabled; + enabledFragTargets |= texUnit->Enabled; } - if (enableBits == 0x0) + enabledTargets = enabledVertTargets | enabledFragTargets; + + texUnit->_ReallyEnabled = 0x0; + + if (enabledTargets == 0x0) { + /* neither vertex nor fragment processing uses this unit */ continue; + } - ASSERT(texUnit->Current1D); - ASSERT(texUnit->Current2D); - ASSERT(texUnit->Current3D); - ASSERT(texUnit->CurrentCubeMap); - ASSERT(texUnit->CurrentRect); - ASSERT(texUnit->Current1DArray); - ASSERT(texUnit->Current2DArray); - - /* Look for the highest-priority texture target that's enabled and - * complete. That's the one we'll use for texturing. If we're using - * a fragment program we're guaranteed that bitcount(enabledBits) <= 1. + /* Look for the highest priority texture target that's enabled (or used + * by the vert/frag shaders) and "complete". That's the one we'll use + * for texturing. If we're using vert/frag program we're guaranteed + * that bitcount(enabledBits) <= 1. + * Note that the TEXTURE_x_INDEX values are in high to low priority. */ - texture_override(ctx, texUnit, enableBits, - texUnit->Current2DArray, TEXTURE_2D_ARRAY_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->Current1DArray, TEXTURE_1D_ARRAY_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->CurrentCubeMap, TEXTURE_CUBE_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->Current3D, TEXTURE_3D_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->CurrentRect, TEXTURE_RECT_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->Current2D, TEXTURE_2D_BIT); - texture_override(ctx, texUnit, enableBits, - texUnit->Current1D, TEXTURE_1D_BIT); + for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) { + if (enabledTargets & (1 << texIndex)) { + struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; + if (!texObj->_Complete) { + _mesa_test_texobj_completeness(ctx, texObj); + } + if (texObj->_Complete) { + texUnit->_ReallyEnabled = 1 << texIndex; + _mesa_reference_texobj(&texUnit->_Current, texObj); + break; + } + } + } if (!texUnit->_ReallyEnabled) { + _mesa_reference_texobj(&texUnit->_Current, NULL); continue; } @@ -633,6 +569,9 @@ update_texture_state( GLcontext *ctx ) ctx->Texture._EnabledUnits |= (1 << unit); + if (enabledFragTargets) + enabledFragUnits |= (1 << unit); + update_tex_combine(ctx, texUnit); } @@ -644,28 +583,30 @@ update_texture_state( GLcontext *ctx ) = (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask; } else { - ctx->Texture._EnabledCoordUnits = ctx->Texture._EnabledUnits; + ctx->Texture._EnabledCoordUnits = enabledFragUnits; } /* Setup texgen for those texture coordinate sets that are in use */ for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + texUnit->_GenFlags = 0x0; + if (!(ctx->Texture._EnabledCoordUnits & (1 << unit))) continue; if (texUnit->TexGenEnabled) { if (texUnit->TexGenEnabled & S_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitS; + texUnit->_GenFlags |= texUnit->GenS._ModeBit; } if (texUnit->TexGenEnabled & T_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitT; - } - if (texUnit->TexGenEnabled & Q_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitQ; + texUnit->_GenFlags |= texUnit->GenT._ModeBit; } if (texUnit->TexGenEnabled & R_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitR; + texUnit->_GenFlags |= texUnit->GenR._ModeBit; + } + if (texUnit->TexGenEnabled & Q_BIT) { + texUnit->_GenFlags |= texUnit->GenQ._ModeBit; } ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); @@ -748,6 +689,7 @@ static void init_texture_unit( GLcontext *ctx, GLuint unit ) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + GLuint tex; texUnit->EnvMode = GL_MODULATE; ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); @@ -755,35 +697,43 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) texUnit->Combine = default_combine_state; texUnit->_EnvMode = default_combine_state; texUnit->_CurrentCombine = & texUnit->_EnvMode; - - texUnit->TexGenEnabled = 0; - texUnit->GenModeS = GL_EYE_LINEAR; - texUnit->GenModeT = GL_EYE_LINEAR; - texUnit->GenModeR = GL_EYE_LINEAR; - texUnit->GenModeQ = GL_EYE_LINEAR; - texUnit->_GenBitS = TEXGEN_EYE_LINEAR; - texUnit->_GenBitT = TEXGEN_EYE_LINEAR; - texUnit->_GenBitR = TEXGEN_EYE_LINEAR; - texUnit->_GenBitQ = TEXGEN_EYE_LINEAR; + texUnit->BumpTarget = GL_TEXTURE0; + + texUnit->TexGenEnabled = 0x0; + texUnit->GenS.Mode = GL_EYE_LINEAR; + texUnit->GenT.Mode = GL_EYE_LINEAR; + texUnit->GenR.Mode = GL_EYE_LINEAR; + texUnit->GenQ.Mode = GL_EYE_LINEAR; + texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; /* Yes, these plane coefficients are correct! */ - ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + /* no mention of this in spec, but maybe id matrix expected? */ + ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 ); /* initialize current texture object ptrs to the shared default objects */ - _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D); - _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D); - _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D); - _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); - _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect); - _mesa_reference_texobj(&texUnit->Current1DArray, ctx->Shared->Default1DArray); - _mesa_reference_texobj(&texUnit->Current2DArray, ctx->Shared->Default2DArray); + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texUnit->CurrentTex[tex], + ctx->Shared->DefaultTex[tex]); + } } @@ -793,26 +743,24 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) GLboolean _mesa_init_texture(GLcontext *ctx) { - GLuint i; - - assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); - assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + GLuint u; /* Texture group */ ctx->Texture.CurrentUnit = 0; /* multitexture */ - ctx->Texture._EnabledUnits = 0; + ctx->Texture._EnabledUnits = 0x0; ctx->Texture.SharedPalette = GL_FALSE; #if FEATURE_colortable _mesa_init_colortable(&ctx->Texture.Palette); #endif - for (i = 0; i < MAX_TEXTURE_UNITS; i++) - init_texture_unit( ctx, i ); + for (u = 0; u < MAX_TEXTURE_UNITS; u++) + init_texture_unit(ctx, u); /* After we're done initializing the context's texture state the default * texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1. */ - assert(ctx->Shared->Default1D->RefCount >= MAX_TEXTURE_UNITS + 1); + assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount + >= MAX_TEXTURE_UNITS + 1); /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) @@ -832,14 +780,9 @@ _mesa_free_texture_data(GLcontext *ctx) /* unreference current textures */ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { - struct gl_texture_unit *unit = ctx->Texture.Unit + u; - _mesa_reference_texobj(&unit->Current1D, NULL); - _mesa_reference_texobj(&unit->Current2D, NULL); - _mesa_reference_texobj(&unit->Current3D, NULL); - _mesa_reference_texobj(&unit->CurrentCubeMap, NULL); - _mesa_reference_texobj(&unit->CurrentRect, NULL); - _mesa_reference_texobj(&unit->Current1DArray, NULL); - _mesa_reference_texobj(&unit->Current2DArray, NULL); + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); + } } /* Free proxy texture objects */ @@ -847,11 +790,8 @@ _mesa_free_texture_data(GLcontext *ctx) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); #if FEATURE_colortable - { - GLuint i; - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) - _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable ); - } + for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) + _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); #endif } @@ -864,17 +804,13 @@ _mesa_free_texture_data(GLcontext *ctx) void _mesa_update_default_objects_texture(GLcontext *ctx) { - GLuint i; - - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - - _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D); - _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D); - _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D); - _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); - _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect); - _mesa_reference_texobj(&texUnit->Current1DArray, ctx->Shared->Default1DArray); - _mesa_reference_texobj(&texUnit->Current2DArray, ctx->Shared->Default2DArray); + GLuint u, tex; + + for (u = 0; u < MAX_TEXTURE_UNITS; u++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texUnit->CurrentTex[tex], + ctx->Shared->DefaultTex[tex]); + } } } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6360ca15f8..cc3c6958c7 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2471,6 +2471,95 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) return GL_TRUE; } +GLboolean +_mesa_texstore_dudv8(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + + ASSERT(dstFormat == &_mesa_texformat_dudv8); + ASSERT(dstFormat->TexelBytes == 2); + ASSERT(ctx->Extensions.ATI_envmap_bumpmap); + ASSERT((srcFormat == GL_DU8DV8_ATI) || + (srcFormat == GL_DUDV_ATI)); + ASSERT(baseInternalFormat == GL_DUDV_ATI); + + if (!srcPacking->SwapBytes && srcType == GL_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (srcType == GL_BYTE) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if (littleEndian) { + dstmap[0] = 0; + dstmap[1] = 3; + } + else { + dstmap[0] = 3; + dstmap[1] = 0; + } + dstmap[2] = ZERO; /* ? */ + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + GL_LUMINANCE_ALPHA, /* hack */ + GL_UNSIGNED_BYTE, /* hack */ + GL_LUMINANCE_ALPHA, /* hack */ + dstmap, 2, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path - note this is defined for 2d textures only */ + const GLint components = _mesa_components_in_format(baseInternalFormat); + const GLint srcStride = _mesa_image_row_stride(srcPacking, + srcWidth, srcFormat, srcType); + GLbyte *tempImage, *dst, *src; + GLint row; + + tempImage = (GLbyte *) _mesa_malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLbyte)); + if (!tempImage) + return GL_FALSE; + + src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + 0, 0, 0); + + dst = tempImage; + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat, + dst, srcFormat, srcType, src, + srcPacking, 0); + dst += srcWidth * components; + src += srcStride; + } + + src = tempImage; + dst = (GLbyte *) dstAddr + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (row = 0; row < srcHeight; row++) { + memcpy(dst, src, srcWidth * dstFormat->TexelBytes); + dst += dstRowStride; + src += srcWidth * dstFormat->TexelBytes; + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} /** @@ -3882,7 +3971,7 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, GLint col; GLbitfield transferOps = 0x0; - if (type == GL_FLOAT && + if (type == GL_FLOAT && texImage->TexFormat->BaseFormat != GL_DUDV_ATI && ((ctx->Color.ClampReadColor == GL_TRUE) || (ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB && texImage->TexFormat->DataType != GL_FLOAT))) diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index b03386b2ac..c9e639be4e 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -78,7 +78,7 @@ extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS); #endif - +extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS); extern GLchan * _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 9287e8515c..f5bf6e2c85 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,10 +1,6 @@ /* * Mesa 3-D graphics library -<<<<<<< HEAD:src/mesa/main/version.h * Version: 7.5 -======= - * Version: 7.4 ->>>>>>> origin/gallium-0.2:src/mesa/main/version.h * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c new file mode 100644 index 0000000000..ead856d32c --- /dev/null +++ b/src/mesa/main/viewport.c @@ -0,0 +1,176 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file viewport.c + * glViewport and glDepthRange functions. + */ + + +#include "context.h" +#include "macros.h" +#include "viewport.h" + + +/** + * Set the viewport. + * \sa Called via glViewport() or display list execution. + * + * Flushes the vertices and calls _mesa_set_viewport() with the given + * parameters. + */ +void GLAPIENTRY +_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + _mesa_set_viewport(ctx, x, y, width, height); +} + + +/** + * Set new viewport parameters and update derived state (the _WindowMap + * matrix). Usually called from _mesa_Viewport(). + * + * \param ctx GL context. + * \param x, y coordinates of the lower left corner of the viewport rectangle. + * \param width width of the viewport rectangle. + * \param height height of the viewport rectangle. + */ +void +_mesa_set_viewport(GLcontext *ctx, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); + + if (width < 0 || height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glViewport(%d, %d, %d, %d)", x, y, width, height); + return; + } + + /* clamp width and height to the implementation dependent range */ + width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth); + height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight); + + ctx->Viewport.X = x; + ctx->Viewport.Width = width; + ctx->Viewport.Y = y; + ctx->Viewport.Height = height; + ctx->NewState |= _NEW_VIEWPORT; + +#if 1 + /* XXX remove this someday. Currently the DRI drivers rely on + * the WindowMap matrix being up to date in the driver's Viewport + * and DepthRange functions. + */ + _math_matrix_viewport(&ctx->Viewport._WindowMap, + ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height, + ctx->Viewport.Near, ctx->Viewport.Far, + ctx->DrawBuffer->_DepthMaxF); +#endif + + if (ctx->Driver.Viewport) { + /* Many drivers will use this call to check for window size changes + * and reallocate the z/stencil/accum/etc buffers if needed. + */ + ctx->Driver.Viewport(ctx, x, y, width, height); + } +} + + +/** + * Called by glDepthRange + * + * \param nearval specifies the Z buffer value which should correspond to + * the near clip plane + * \param farval specifies the Z buffer value which should correspond to + * the far clip plane + */ +void GLAPIENTRY +_mesa_DepthRange(GLclampd nearval, GLclampd farval) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE&VERBOSE_API) + _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); + + ctx->Viewport.Near = (GLfloat) CLAMP(nearval, 0.0, 1.0); + ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0); + ctx->NewState |= _NEW_VIEWPORT; + +#if 1 + /* XXX remove this someday. Currently the DRI drivers rely on + * the WindowMap matrix being up to date in the driver's Viewport + * and DepthRange functions. + */ + _math_matrix_viewport(&ctx->Viewport._WindowMap, + ctx->Viewport.X, ctx->Viewport.Y, + ctx->Viewport.Width, ctx->Viewport.Height, + ctx->Viewport.Near, ctx->Viewport.Far, + ctx->DrawBuffer->_DepthMaxF); +#endif + + if (ctx->Driver.DepthRange) { + ctx->Driver.DepthRange(ctx, nearval, farval); + } +} + + + +/** + * Initialize the context viewport attribute group. + * \param ctx the GL context. + */ +void _mesa_init_viewport(GLcontext *ctx) +{ + GLfloat depthMax = 65535.0F; /* sorf of arbitrary */ + + /* Viewport group */ + ctx->Viewport.X = 0; + ctx->Viewport.Y = 0; + ctx->Viewport.Width = 0; + ctx->Viewport.Height = 0; + ctx->Viewport.Near = 0.0; + ctx->Viewport.Far = 1.0; + _math_matrix_ctr(&ctx->Viewport._WindowMap); + + _math_matrix_viewport(&ctx->Viewport._WindowMap, 0, 0, 0, 0, + 0.0F, 1.0F, depthMax); +} + + +/** + * Free the context viewport attribute group data. + * \param ctx the GL context. + */ +void _mesa_free_viewport_data(GLcontext *ctx) +{ + _math_matrix_dtr(&ctx->Viewport._WindowMap); +} + diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h new file mode 100644 index 0000000000..f08fef2797 --- /dev/null +++ b/src/mesa/main/viewport.h @@ -0,0 +1,52 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef VIEWPORT_H +#define VIEWPORT_H + + +extern void GLAPIENTRY +_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); + + +extern void +_mesa_set_viewport(GLcontext *ctx, GLint x, GLint y, + GLsizei width, GLsizei height); + + +extern void GLAPIENTRY +_mesa_DepthRange(GLclampd nearval, GLclampd farval); + + +extern void +_mesa_init_viewport(GLcontext *ctx); + + +extern void +_mesa_free_viewport_data(GLcontext *ctx); + + +#endif diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 0204979003..1f807dc3dc 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -54,9 +54,12 @@ ASSERT( tnl->Current ); \ ASSERT( tnl->SwapCount < NUM_VERTEX_FORMAT_ENTRIES ); \ ASSERT( tmp_offset >= 0 ); \ - \ - /* Save the swapped function's dispatch entry so it can be */ \ - /* restored later. */ \ + \ + if (tnl->SwapCount == 0) \ + ctx->Driver.BeginVertices( ctx ); \ + \ + /* Save the swapped function's dispatch entry so it can be */ \ + /* restored later. */ \ tnl->Swapped[tnl->SwapCount].location = & (((_glapi_proc *)ctx->Exec)[tmp_offset]); \ tnl->Swapped[tnl->SwapCount].function = (_glapi_proc)TAG(FUNC); \ tnl->SwapCount++; \ diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h index 7abe6f2565..2e67db8e55 100644 --- a/src/mesa/math/m_debug_util.h +++ b/src/mesa/math/m_debug_util.h @@ -231,8 +231,8 @@ extern char *mesa_profile; #define BEGIN_RACE(x) \ x = LONG_MAX; \ for (cycle_i = 0; cycle_i <10; cycle_i++) { \ - register long cycle_tmp1 asm("l0"); \ - register long cycle_tmp2 asm("l1"); \ + register long cycle_tmp1 __asm__("l0"); \ + register long cycle_tmp2 __asm__("l1"); \ /* rd %tick, %l0 */ \ __asm__ __volatile__ (".word 0xa1410000" : "=r" (cycle_tmp1)); /* save timestamp */ diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index 84b4cae4ad..58cae88b08 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -1620,3 +1620,24 @@ _math_transposefd( GLfloat to[16], const GLdouble from[16] ) /*@}*/ + +/** + * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This + * function is used for transforming clipping plane equations and spotlight + * directions. + * Mathematically, u = v * m. + * Input: v - input vector + * m - transformation matrix + * Output: u - transformed vector + */ +void +_mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] ) +{ + const GLfloat v0 = v[0], v1 = v[1], v2 = v[2], v3 = v[3]; +#define M(row,col) m[row + col*4] + u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0); + u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1); + u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2); + u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3); +#undef M +} diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h index a8d9000e89..3bc5de6cd4 100644 --- a/src/mesa/math/m_matrix.h +++ b/src/mesa/math/m_matrix.h @@ -200,6 +200,9 @@ do { \ } while (0) +extern void +_mesa_transform_vector(GLfloat u[4], const GLfloat v[4], const GLfloat m[16]); + /*@}*/ diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index fdc8abd434..369f2c6e95 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -40,7 +40,6 @@ #include "m_matrix.h" #include "m_translate.h" #include "m_xform.h" -#include "mathmod.h" #ifdef DEBUG_MATH @@ -97,99 +96,6 @@ transform_func *_mesa_transform_tab[5]; #undef ARGS - - -GLvector4f *_mesa_project_points( GLvector4f *proj_vec, - const GLvector4f *clip_vec ) -{ - const GLuint stride = clip_vec->stride; - const GLfloat *from = (GLfloat *)clip_vec->start; - const GLuint count = clip_vec->count; - GLfloat (*vProj)[4] = (GLfloat (*)[4])proj_vec->start; - GLuint i; - - for (i = 0 ; i < count ; i++, STRIDE_F(from, stride)) - { - GLfloat oow = 1.0F / from[3]; - vProj[i][3] = oow; - vProj[i][0] = from[0] * oow; - vProj[i][1] = from[1] * oow; - vProj[i][2] = from[2] * oow; - } - - proj_vec->flags |= VEC_SIZE_4; - proj_vec->size = 3; - proj_vec->count = clip_vec->count; - return proj_vec; -} - - - - - - -/* - * Transform a 4-element row vector (1x4 matrix) by a 4x4 matrix. This - * function is used for transforming clipping plane equations and spotlight - * directions. - * Mathematically, u = v * m. - * Input: v - input vector - * m - transformation matrix - * Output: u - transformed vector - */ -void _mesa_transform_vector( GLfloat u[4], const GLfloat v[4], const GLfloat m[16] ) -{ - GLfloat v0=v[0], v1=v[1], v2=v[2], v3=v[3]; -#define M(row,col) m[row + col*4] - u[0] = v0 * M(0,0) + v1 * M(1,0) + v2 * M(2,0) + v3 * M(3,0); - u[1] = v0 * M(0,1) + v1 * M(1,1) + v2 * M(2,1) + v3 * M(3,1); - u[2] = v0 * M(0,2) + v1 * M(1,2) + v2 * M(2,2) + v3 * M(3,2); - u[3] = v0 * M(0,3) + v1 * M(1,3) + v2 * M(2,3) + v3 * M(3,3); -#undef M -} - - -/* Useful for one-off point transformations, as in clipping. - * Note that because the matrix isn't analysed we do too many - * multiplies, and that the result is always 4-clean. - */ -void _mesa_transform_point_sz( GLfloat Q[4], const GLfloat M[16], - const GLfloat P[4], GLuint sz ) -{ - if (Q == P) - return; - - if (sz == 4) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12] * P[3]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13] * P[3]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14] * P[3]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15] * P[3]; - } - else if (sz == 3) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[8] * P[2] + M[12]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[9] * P[2] + M[13]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[10] * P[2] + M[14]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[11] * P[2] + M[15]; - } - else if (sz == 2) - { - Q[0] = M[0] * P[0] + M[4] * P[1] + M[12]; - Q[1] = M[1] * P[0] + M[5] * P[1] + M[13]; - Q[2] = M[2] * P[0] + M[6] * P[1] + M[14]; - Q[3] = M[3] * P[0] + M[7] * P[1] + M[15]; - } - else if (sz == 1) - { - Q[0] = M[0] * P[0] + M[12]; - Q[1] = M[1] * P[0] + M[13]; - Q[2] = M[2] * P[0] + M[14]; - Q[3] = M[3] * P[0] + M[15]; - } -} - - /* * This is called only once. It initializes several tables with pointers * to optimized transformation functions. This is where we can test for diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 24e8ddbd57..7ef76e0b92 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -42,10 +42,6 @@ extern void -_mesa_transform_vector(GLfloat u[4], CONST GLfloat v[4], CONST GLfloat m[16]); - - -extern void _math_init_transformation(void); @@ -148,18 +144,6 @@ typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec, CONST GLvector4f *from_vec ); -extern GLvector4f *_mesa_project_points( GLvector4f *to, - CONST GLvector4f *from ); - -extern void _mesa_transform_bounds3( GLubyte *orMask, GLubyte *andMask, - CONST GLfloat m[16], - CONST GLfloat src[][3] ); - -extern void _mesa_transform_bounds2( GLubyte *orMask, GLubyte *andMask, - CONST GLfloat m[16], - CONST GLfloat src[][3] ); - - extern dotprod_func _mesa_dotprod_tab[5]; extern vec_copy_func _mesa_copy_tab[0x10]; extern vec_copy_func _mesa_copy_clean_tab[5]; @@ -173,9 +157,6 @@ extern normal_func _mesa_normal_tab[0xf]; extern transform_func *_mesa_transform_tab[5]; -extern void _mesa_transform_point_sz( GLfloat Q[4], CONST GLfloat M[16], - CONST GLfloat P[4], GLuint sz ); - #define TransformRaw( to, mat, from ) \ ( _mesa_transform_tab[(from)->size][(mat)->type]( to, (mat)->m, from ), \ diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 2e0fc3694a..a4d0fc3efc 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -969,6 +969,7 @@ parse_output_color_num (GLcontext * ctx, const GLubyte ** inst, GLint i = parse_integer (inst, Program); if ((i < 0) || (i >= (int)ctx->Const.MaxDrawBuffers)) { + *color = 0; program_error(ctx, Program->Position, "Invalid draw buffer index"); return 1; } @@ -1688,7 +1689,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst, */ parse_output_color_num(ctx, inst, Program, &out_color); ASSERT(out_color < MAX_DRAW_BUFFERS); - *outputReg = FRAG_RESULT_COLR; + *outputReg = FRAG_RESULT_COLOR; } else { /* for vtx programs, this is VERTEX_RESULT_POSITION */ @@ -1699,7 +1700,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst, case FRAGMENT_RESULT_DEPTH: if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { /* for frag programs, this is FRAGMENT_RESULT_DEPTH */ - *outputReg = FRAG_RESULT_DEPR; + *outputReg = FRAG_RESULT_DEPTH; } else { /* for vtx programs, this is VERTEX_RESULT_COLOR */ @@ -2246,7 +2247,7 @@ parse_declaration (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc static GLuint parse_masked_dst_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - enum register_file *File, GLuint *Index, GLint *WriteMask) + gl_register_file *File, GLuint *Index, GLint *WriteMask) { GLuint tmp, result; struct var_cache *dst; @@ -2478,7 +2479,7 @@ static GLuint parse_src_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - enum register_file * File, GLint * Index, + gl_register_file * File, GLint * Index, GLboolean *IsRelOffset ) { struct var_cache *src; @@ -2527,7 +2528,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; switch (*(*inst)++) { case ARRAY_INDEX_ABSOLUTE: @@ -2573,7 +2574,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, if (parse_param_use (ctx, inst, vc_head, Program, &src)) return 1; - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; break; } @@ -2598,7 +2599,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, /* XXX: We have to handle offsets someplace in here! -- or are those above? */ case vt_param: - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; break; @@ -2623,7 +2624,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } if (*File == PROGRAM_STATE_VAR) { - enum register_file file; + gl_register_file file; /* If we're referencing the Program->Parameters[] array, check if the * parameter is really a constant/literal. If so, set File to CONSTANT. @@ -2652,7 +2653,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, struct arb_program *program, struct prog_src_register *reg) { - enum register_file file; + gl_register_file file; GLint index; GLubyte negateMask; GLubyte swizzle[4]; @@ -2686,7 +2687,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, struct arb_program *program, struct prog_src_register *reg) { - enum register_file file; + gl_register_file file; GLint index; GLubyte negateMask; GLubyte swizzle[4]; @@ -2722,7 +2723,7 @@ parse_dst_reg(GLcontext * ctx, const GLubyte ** inst, { GLint mask; GLuint idx; - enum register_file file; + gl_register_file file; if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask)) return 1; @@ -2752,9 +2753,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, _mesa_init_instructions(fp, 1); - /* Record the position in the program string for debugging */ - fp->StringPos = Program->Position; - /* OP_ALU_INST or OP_TEX_INST */ instClass = *(*inst)++; @@ -3016,7 +3014,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, { GLubyte swizzle[4]; GLubyte negateMask; - enum register_file file; + gl_register_file file; GLint index; if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel)) @@ -3104,6 +3102,9 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } + if (shadow_tex) + fp->TexShadow = 1; + /* Don't test the first time a particular sampler is seen. Each time * after that, make sure the shadow state is the same. */ @@ -3191,8 +3192,6 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, code = *(*inst)++; _mesa_init_instructions(vp, 1); - /* Record the position in the program string for debugging */ - vp->StringPos = Program->Position; switch (type) { /* XXX: */ @@ -3356,7 +3355,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, GLubyte swizzle[4]; GLubyte negateMask; GLboolean relAddr; - enum register_file file; + gl_register_file file; GLint index; if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) @@ -3554,10 +3553,6 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst, const GLuint numInst = Program->Base.NumInstructions; _mesa_init_instructions(Program->Base.Instructions + numInst, 1); Program->Base.Instructions[numInst].Opcode = OPCODE_END; - /* YYY Wrong Position in program, whatever, at least not random -> crash - Program->Position = parse_position (&inst); - */ - Program->Base.Instructions[numInst].StringPos = Program->Position; } Program->Base.NumInstructions++; diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 7831e0faf9..329c0ea0b0 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -597,8 +597,7 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, FLUSH_VERTICES(ctx, _NEW_PROGRAM); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { @@ -818,8 +817,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) struct gl_program *prog; GET_CURRENT_CONTEXT(ctx); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { @@ -1000,8 +998,7 @@ _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) char *dst = (char *) string; GET_CURRENT_CONTEXT(ctx); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_ARB) { prog = &(ctx->VertexProgram.Current->Base); diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index 20e4781372..b935cb562a 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -384,18 +384,12 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL }; + static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { - "COLR", "COLH", - /* These are only allows for register combiners */ - /* - "TEX0", "TEX1", "TEX2", "TEX3", - */ - "DEPR", NULL + "DEPR", "COLR", "DATA0", NULL }; - - /**********************************************************************/ /** @@ -828,7 +822,6 @@ static GLboolean Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) { GLubyte token[100]; - GLint j; /* Match "o[" */ if (!Parse_String(parseState, "o[")) @@ -839,19 +832,19 @@ Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) RETURN_ERROR; /* try to match an output register name */ - for (j = 0; OutputRegisters[j]; j++) { - if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { - static GLuint bothColors = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_COLH); - *outputRegNum = j; - parseState->outputsWritten |= (1 << j); - if ((parseState->outputsWritten & bothColors) == bothColors) { - RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]"); - } - break; - } + if (_mesa_strcmp((char *) token, "COLR") == 0 || + _mesa_strcmp((char *) token, "COLH") == 0) { + /* note that we don't distinguish between COLR and COLH */ + *outputRegNum = FRAG_RESULT_COLOR; + parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR); } - if (!OutputRegisters[j]) + else if (_mesa_strcmp((char *) token, "DEPR") == 0) { + *outputRegNum = FRAG_RESULT_DEPTH; + parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH); + } + else { RETURN_ERROR1("Invalid output register name"); + } /* Match ']' */ if (!Parse_String(parseState, "]")) @@ -1318,8 +1311,6 @@ Parse_InstructionSequence(struct parse_state *parseState, } else if (Parse_String(parseState, "END")) { inst->Opcode = OPCODE_END; - inst->StringPos = parseState->curLine - parseState->start; - assert(inst->StringPos >= 0); parseState->numInst++; if (Parse_Token(parseState, token)) { RETURN_ERROR1("Code after END opcode."); @@ -1346,8 +1337,6 @@ Parse_InstructionSequence(struct parse_state *parseState, inst->SaturateMode = (instMatch.suffixes & (_S)) ? SATURATE_ZERO_ONE : SATURATE_OFF; inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE; - inst->StringPos = parseState->curLine - parseState->start; - assert(inst->StringPos >= 0); /* * parse the input and output operands @@ -1826,10 +1815,3 @@ _mesa_nv_fragment_input_register_name(GLuint i) return InputRegisters[i]; } - -const char * -_mesa_nv_fragment_output_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_OUTPUTS); - return OutputRegisters[i]; -} diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h index de45cf543d..ac97921080 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/shader/nvfragparse.h @@ -44,9 +44,4 @@ _mesa_print_nv_fragment_program(const struct gl_fragment_program *program); extern const char * _mesa_nv_fragment_input_register_name(GLuint i); - -extern const char * -_mesa_nv_fragment_output_register_name(GLuint i); - - #endif diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 16116c4339..50358cf107 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -246,8 +246,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) struct gl_program *prog; GET_CURRENT_CONTEXT(ctx); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); prog = _mesa_lookup_program(ctx, id); if (!prog) { @@ -283,8 +282,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) struct gl_program *prog; GET_CURRENT_CONTEXT(ctx); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname != GL_PROGRAM_STRING_NV) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)"); @@ -773,8 +771,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GET_CURRENT_CONTEXT(ctx); - if (!ctx->_CurrentProgram) - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); prog = _mesa_lookup_program(ctx, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index 08538c0ee4..268b577aec 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -799,7 +799,6 @@ Parse_UnaryOpInstruction(struct parse_state *parseState, RETURN_ERROR1("ABS illegal for vertex program 1.0"); inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; /* dest reg */ if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) @@ -832,7 +831,6 @@ Parse_BiOpInstruction(struct parse_state *parseState, RETURN_ERROR1("SUB illegal for vertex program 1.0"); inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; /* dest reg */ if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) @@ -880,7 +878,6 @@ Parse_TriOpInstruction(struct parse_state *parseState, enum prog_opcode opcode) { inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; /* dest reg */ if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) @@ -951,7 +948,6 @@ Parse_ScalarInstruction(struct parse_state *parseState, RETURN_ERROR1("RCC illegal for vertex program 1.0"); inst->Opcode = opcode; - inst->StringPos = parseState->curLine - parseState->start; /* dest reg */ if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) @@ -977,7 +973,6 @@ static GLboolean Parse_AddressInstruction(struct parse_state *parseState, struct prog_instruction *inst) { inst->Opcode = OPCODE_ARL; - inst->StringPos = parseState->curLine - parseState->start; /* Make ARB_vp backends happy */ inst->DstReg.File = PROGRAM_ADDRESS; @@ -1010,7 +1005,6 @@ Parse_EndInstruction(struct parse_state *parseState, struct prog_instruction *in GLubyte token[100]; inst->Opcode = OPCODE_END; - inst->StringPos = parseState->curLine - parseState->start; /* this should fail! */ if (Parse_Token(parseState, token)) @@ -1044,7 +1038,6 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction * GLint idx; inst->Opcode = OPCODE_PRINT; - inst->StringPos = parseState->curLine - parseState->start; /* The first argument is a literal string 'just like this' */ if (!Parse_String(parseState, "'")) diff --git a/src/mesa/shader/prog_debug.c b/src/mesa/shader/prog_debug.c deleted file mode 100644 index 7bcb2ef734..0000000000 --- a/src/mesa/shader/prog_debug.c +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "nvfragparse.h" -#include "nvvertparse.h" -#include "program.h" -#include "prog_debug.h" -#include "prog_parameter.h" -#include "prog_instruction.h" - - - -/** - * Functions for the experimental GL_MESA_program_debug extension. - */ - - -/* XXX temporary */ -GLAPI void GLAPIENTRY -glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, - GLvoid *data) -{ - _mesa_ProgramCallbackMESA(target, callback, data); -} - - -void -_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, - GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - - switch (target) { - case GL_FRAGMENT_PROGRAM_ARB: - if (!ctx->Extensions.ARB_fragment_program) { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)"); - return; - } - ctx->FragmentProgram.Callback = callback; - ctx->FragmentProgram.CallbackData = data; - break; - case GL_FRAGMENT_PROGRAM_NV: - if (!ctx->Extensions.NV_fragment_program) { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)"); - return; - } - ctx->FragmentProgram.Callback = callback; - ctx->FragmentProgram.CallbackData = data; - break; - case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - if (!ctx->Extensions.ARB_vertex_program && - !ctx->Extensions.NV_vertex_program) { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)"); - return; - } - ctx->VertexProgram.Callback = callback; - ctx->VertexProgram.CallbackData = data; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)"); - return; - } -} - - -/* XXX temporary */ -GLAPI void GLAPIENTRY -glGetProgramRegisterfvMESA(GLenum target, - GLsizei len, const GLubyte *registerName, - GLfloat *v) -{ - _mesa_GetProgramRegisterfvMESA(target, len, registerName, v); -} - - -void -_mesa_GetProgramRegisterfvMESA(GLenum target, - GLsizei len, const GLubyte *registerName, - GLfloat *v) -{ - char reg[1000]; - GET_CURRENT_CONTEXT(ctx); - - /* We _should_ be inside glBegin/glEnd */ -#if 0 - if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA"); - return; - } -#endif - - /* make null-terminated copy of registerName */ - len = MIN2((unsigned int) len, sizeof(reg) - 1); - _mesa_memcpy(reg, registerName, len); - reg[len] = 0; - - switch (target) { - case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - if (!ctx->Extensions.ARB_vertex_program && - !ctx->Extensions.NV_vertex_program) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetProgramRegisterfvMESA(target)"); - return; - } - if (!ctx->VertexProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetProgramRegisterfvMESA"); - return; - } - /* GL_NV_vertex_program */ - if (reg[0] == 'R') { - /* Temp register */ - GLint i = _mesa_atoi(reg + 1); - if (i >= (GLint)ctx->Const.VertexProgram.MaxTemps) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - ctx->Driver.GetProgramRegister(ctx, PROGRAM_TEMPORARY, i, v); - } - else if (reg[0] == 'v' && reg[1] == '[') { - /* Vertex Input attribute */ - GLuint i; - for (i = 0; i < ctx->Const.VertexProgram.MaxAttribs; i++) { - const char *name = _mesa_nv_vertex_input_register_name(i); - char number[10]; - _mesa_sprintf(number, "%d", i); - if (_mesa_strncmp(reg + 2, name, 4) == 0 || - _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) { - ctx->Driver.GetProgramRegister(ctx, PROGRAM_INPUT, i, v); - return; - } - } - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - else if (reg[0] == 'o' && reg[1] == '[') { - /* Vertex output attribute */ - } - /* GL_ARB_vertex_program */ - else if (_mesa_strncmp(reg, "vertex.", 7) == 0) { - - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - break; - case GL_FRAGMENT_PROGRAM_ARB: - if (!ctx->Extensions.ARB_fragment_program) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetProgramRegisterfvMESA(target)"); - return; - } - if (!ctx->FragmentProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetProgramRegisterfvMESA"); - return; - } - /* XXX to do */ - break; - case GL_FRAGMENT_PROGRAM_NV: - if (!ctx->Extensions.NV_fragment_program) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetProgramRegisterfvMESA(target)"); - return; - } - if (!ctx->FragmentProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetProgramRegisterfvMESA"); - return; - } - if (reg[0] == 'R') { - /* Temp register */ - GLint i = _mesa_atoi(reg + 1); - if (i >= (GLint)ctx->Const.FragmentProgram.MaxTemps) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - ctx->Driver.GetProgramRegister(ctx, PROGRAM_TEMPORARY, - i, v); - } - else if (reg[0] == 'f' && reg[1] == '[') { - /* Fragment input attribute */ - GLuint i; - for (i = 0; i < ctx->Const.FragmentProgram.MaxAttribs; i++) { - const char *name = _mesa_nv_fragment_input_register_name(i); - if (_mesa_strncmp(reg + 2, name, 4) == 0) { - ctx->Driver.GetProgramRegister(ctx, PROGRAM_INPUT, i, v); - return; - } - } - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - else if (_mesa_strcmp(reg, "o[COLR]") == 0) { - /* Fragment output color */ - ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT, - FRAG_RESULT_COLR, v); - } - else if (_mesa_strcmp(reg, "o[COLH]") == 0) { - /* Fragment output color */ - ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT, - FRAG_RESULT_COLH, v); - } - else if (_mesa_strcmp(reg, "o[DEPR]") == 0) { - /* Fragment output depth */ - ctx->Driver.GetProgramRegister(ctx, PROGRAM_OUTPUT, - FRAG_RESULT_DEPR, v); - } - else { - /* try user-defined identifiers */ - const GLfloat *value = _mesa_lookup_parameter_value( - ctx->FragmentProgram.Current->Base.Parameters, -1, reg); - if (value) { - COPY_4V(v, value); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramRegisterfvMESA(registerName)"); - return; - } - } - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetProgramRegisterfvMESA(target)"); - return; - } -} diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index a93733c085..a60cda674b 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -186,30 +186,6 @@ get_dst_register_pointer(const struct prog_dst_register *dest, -#if FEATURE_MESA_program_debug -static struct gl_program_machine *CurrentMachine = NULL; - -/** - * For GL_MESA_program_debug. - * Return current value (4*GLfloat) of a program register. - * Called via ctx->Driver.GetProgramRegister(). - */ -void -_mesa_get_program_register(GLcontext *ctx, enum register_file file, - GLuint index, GLfloat val[4]) -{ - if (CurrentMachine) { - struct prog_src_register srcReg; - const GLfloat *src; - srcReg.File = file; - srcReg.Index = index; - src = get_src_register_pointer(&srcReg, CurrentMachine); - COPY_4V(val, src); - } -} -#endif /* FEATURE_MESA_program_debug */ - - /** * Fetch a 4-element float vector from the given source register. * Apply swizzling and negating as needed. @@ -633,10 +609,6 @@ _mesa_execute_program(GLcontext * ctx, printf("execute program %u --------------------\n", program->Id); } -#if FEATURE_MESA_program_debug - CurrentMachine = machine; -#endif - if (program->Target == GL_VERTEX_PROGRAM_ARB) { machine->EnvParams = ctx->VertexProgram.Parameters; } @@ -647,15 +619,6 @@ _mesa_execute_program(GLcontext * ctx, for (pc = 0; pc < numInst; pc++) { const struct prog_instruction *inst = program->Instructions + pc; -#if FEATURE_MESA_program_debug - if (ctx->FragmentProgram.CallbackEnabled && - ctx->FragmentProgram.Callback) { - ctx->FragmentProgram.CurrentPosition = inst->StringPos; - ctx->FragmentProgram.Callback(program->Target, - ctx->FragmentProgram.CallbackData); - } -#endif - if (DEBUG_PROG) { _mesa_print_instruction(inst); } @@ -1780,9 +1743,5 @@ _mesa_execute_program(GLcontext * ctx, } /* for pc */ -#if FEATURE_MESA_program_debug - CurrentMachine = NULL; -#endif - return GL_TRUE; } diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h index 8ceb7b092e..adefc5439d 100644 --- a/src/mesa/shader/prog_execute.h +++ b/src/mesa/shader/prog_execute.h @@ -73,7 +73,7 @@ struct gl_program_machine extern void -_mesa_get_program_register(GLcontext *ctx, enum register_file file, +_mesa_get_program_register(GLcontext *ctx, gl_register_file file, GLuint index, GLfloat val[4]); extern GLboolean diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index 4a6d0d670a..6a21152c60 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -254,6 +254,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { GLuint _mesa_num_inst_src_regs(gl_inst_opcode opcode) { + ASSERT(opcode < MAX_OPCODE); ASSERT(opcode == InstInfo[opcode].Opcode); ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); return InstInfo[opcode].NumSrcRegs; @@ -266,6 +267,7 @@ _mesa_num_inst_src_regs(gl_inst_opcode opcode) GLuint _mesa_num_inst_dst_regs(gl_inst_opcode opcode) { + ASSERT(opcode < MAX_OPCODE); ASSERT(opcode == InstInfo[opcode].Opcode); ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); return InstInfo[opcode].NumDstRegs; diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index c649b3db5e..4adce11f95 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -38,6 +38,9 @@ #define PROG_INSTRUCTION_H +#include "main/mfeatures.h" + + /** * Swizzle indexes. * Do not change! @@ -240,12 +243,21 @@ typedef enum prog_opcode { /** + * Number of bits for the src/dst register Index field. + * This limits the size of temp/uniform register files. + */ +#define INST_INDEX_BITS 10 + + +/** * Instruction source register. */ struct prog_src_register { GLuint File:4; /**< One of the PROGRAM_* register file values. */ - GLint Index:9; /**< May be negative for relative addressing. */ + GLint Index:(INST_INDEX_BITS+1); /**< Extra bit here for sign bit. + * May be negative for relative addressing. + */ GLuint Swizzle:12; GLuint RelAddr:1; @@ -289,7 +301,7 @@ struct prog_src_register struct prog_dst_register { GLuint File:4; /**< One of the PROGRAM_* register file values */ - GLuint Index:8; + GLuint Index:INST_INDEX_BITS; /**< Unsigned, never negative */ GLuint WriteMask:4; GLuint RelAddr:1; @@ -322,8 +334,7 @@ struct prog_dst_register */ GLuint CondSrc:1; /*@}*/ - - GLuint pad:30; + GLuint pad:28; }; @@ -333,14 +344,6 @@ struct prog_dst_register struct prog_instruction { gl_inst_opcode Opcode; -#if FEATURE_MESA_program_debug - GLshort StringPos; -#endif - /** - * Arbitrary data. Used for the PRINT, CAL, and BRA instructions. - */ - void *Data; - struct prog_src_register SrcReg[3]; struct prog_dst_register DstReg; @@ -380,7 +383,7 @@ struct prog_instruction GLuint SaturateMode:2; /** - * Per-instruction selectable precision. + * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. * * \since * NV_fragment_program, NV_fragment_program_option. @@ -388,45 +391,36 @@ struct prog_instruction GLuint Precision:3; /** - * \name Texture source controls. - * - * The texture source controls are only used with the \c TEX, \c TXD, - * \c TXL, and \c TXP instructions. - * - * \since - * ARB_fragment_program, NV_fragment_program, NV_vertex_program3. + * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions. */ /*@{*/ - /** - * Source texture unit. OpenGL supports a maximum of 32 texture - * units. - */ + /** Source texture unit. */ GLuint TexSrcUnit:5; - /** - * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX. - */ + /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */ GLuint TexSrcTarget:3; + + /** True if tex instruction should do shadow comparison */ + GLuint TexShadow:1; /*@}*/ /** * For BRA and CAL instructions, the location to jump to. * For BGNLOOP, points to ENDLOOP (and vice-versa). * For BRK, points to BGNLOOP (which points to ENDLOOP). - * For IF, points to else or endif. - * For ELSE, points to endif. + * For IF, points to ELSE or ENDIF. + * For ELSE, points to ENDIF. */ GLint BranchTarget; -#if 01 /* XXX just use this for i965 driver for now! */ - /** - * For TEX instructions in shaders, the sampler to use for the - * texture lookup. - */ - GLint Sampler; -#endif - + /** for debugging purposes */ const char *Comment; + + /** Arbitrary data. Used for OPCODE_PRINT and some drivers */ + void *Data; + + /** for driver use (try to remove someday) */ + GLint Aux; }; diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c new file mode 100644 index 0000000000..ec06da141d --- /dev/null +++ b/src/mesa/shader/prog_optimize.c @@ -0,0 +1,427 @@ +/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "program.h" +#include "prog_instruction.h" +#include "prog_optimize.h" +#include "prog_print.h" + + +static GLboolean dbg = GL_FALSE; + + +/** + * In 'prog' remove instruction[i] if removeFlags[i] == TRUE. + * \return number of instructions removed + */ +static GLuint +remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) +{ + GLint i, removeEnd = 0, removeCount = 0; + GLuint totalRemoved = 0; + + /* go backward */ + for (i = prog->NumInstructions - 1; i >= 0; i--) { + if (removeFlags[i]) { + totalRemoved++; + if (removeCount == 0) { + /* begin a run of instructions to remove */ + removeEnd = i; + removeCount = 1; + } + else { + /* extend the run of instructions to remove */ + removeCount++; + } + } + else { + /* don't remove this instruction, but check if the preceeding + * instructions are to be removed. + */ + if (removeCount > 0) { + GLint removeStart = removeEnd - removeCount + 1; + _mesa_delete_instructions(prog, removeStart, removeCount); + removeStart = removeCount = 0; /* reset removal info */ + } + } + } + return totalRemoved; +} + + +/** + * Consolidate temporary registers to use low numbers. For example, if the + * shader only uses temps 4, 5, 8, replace them with 0, 1, 2. + */ +static void +_mesa_consolidate_registers(struct gl_program *prog) +{ + GLboolean tempUsed[MAX_PROGRAM_TEMPS]; + GLuint tempMap[MAX_PROGRAM_TEMPS]; + GLuint tempMax = 0, i; + + if (dbg) { + _mesa_printf("Optimize: Begin register consolidation\n"); + } + + memset(tempUsed, 0, sizeof(tempUsed)); + + /* set tempUsed[i] if temporary [i] is referenced */ + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + const GLuint index = inst->SrcReg[j].Index; + ASSERT(index < MAX_PROGRAM_TEMPS); + tempUsed[index] = GL_TRUE; + tempMax = MAX2(tempMax, index); + break; + } + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + ASSERT(index < MAX_PROGRAM_TEMPS); + tempUsed[index] = GL_TRUE; + tempMax = MAX2(tempMax, index); + } + } + + /* allocate a new index for each temp that's used */ + { + GLuint freeTemp = 0; + for (i = 0; i <= tempMax; i++) { + if (tempUsed[i]) { + tempMap[i] = freeTemp++; + /*_mesa_printf("replace %u with %u\n", i, tempMap[i]);*/ + } + } + if (freeTemp == tempMax + 1) { + /* no consolidation possible */ + return; + } + if (dbg) { + _mesa_printf("Replace regs 0..%u with 0..%u\n", tempMax, freeTemp-1); + } + } + + /* now replace occurances of old temp indexes with new indexes */ + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + GLuint index = inst->SrcReg[j].Index; + assert(index <= tempMax); + assert(tempUsed[index]); + inst->SrcReg[j].Index = tempMap[index]; + } + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + assert(tempUsed[index]); + assert(index <= tempMax); + inst->DstReg.Index = tempMap[index]; + } + } + if (dbg) { + _mesa_printf("Optimize: End register consolidation\n"); + } +} + + +/** + * Remove dead instructions from the given program. + * This is very primitive for now. Basically look for temp registers + * that are written to but never read. Remove any instructions that + * write to such registers. Be careful with condition code setters. + */ +static void +_mesa_remove_dead_code(struct gl_program *prog) +{ + GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS]; + GLboolean *removeInst; /* per-instruction removal flag */ + GLuint i, rem; + + memset(tempWritten, 0, sizeof(tempWritten)); + memset(tempRead, 0, sizeof(tempRead)); + + if (dbg) { + _mesa_printf("Optimize: Begin dead code removal\n"); + /*_mesa_print_program(prog);*/ + } + + removeInst = (GLboolean *) + _mesa_calloc(prog->NumInstructions * sizeof(GLboolean)); + + /* Determine which temps are read and written */ + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + + /* check src regs */ + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + const GLuint index = inst->SrcReg[j].Index; + ASSERT(index < MAX_PROGRAM_TEMPS); + + if (inst->SrcReg[j].RelAddr) { + if (dbg) + _mesa_printf("abort remove dead code (indirect temp)\n"); + return; + } + + tempRead[index] = GL_TRUE; + } + } + + /* check dst reg */ + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + ASSERT(index < MAX_PROGRAM_TEMPS); + + if (inst->DstReg.RelAddr) { + if (dbg) + _mesa_printf("abort remove dead code (indirect temp)\n"); + return; + } + + tempWritten[index] = GL_TRUE; + if (inst->CondUpdate) { + /* If we're writing to this register and setting condition + * codes we cannot remove the instruction. Prevent removal + * by setting the 'read' flag. + */ + tempRead[index] = GL_TRUE; + } + } + } + + if (dbg) { + for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + if (tempWritten[i] && !tempRead[i]) + _mesa_printf("Remove writes to tmp %u\n", i); + } + } + + /* find instructions that write to dead registers, flag for removal */ + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + GLint index = inst->DstReg.Index; + removeInst[i] = (tempWritten[index] && !tempRead[index]); + if (dbg && removeInst[i]) { + _mesa_printf("Remove inst %u: ", i); + _mesa_print_instruction(inst); + } + } + } + + /* now remove the instructions which aren't needed */ + rem = remove_instructions(prog, removeInst); + + _mesa_free(removeInst); + + if (dbg) { + _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem); + /*_mesa_print_program(prog);*/ + } +} + + +enum temp_use +{ + READ, + WRITE, + FLOW, + END +}; + +/** + * Scan forward in program from 'start' for the next occurance of TEMP[index]. + * Return READ, WRITE, FLOW or END to indicate the next usage or an indicator + * that we can't look further. + */ +static enum temp_use +find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) +{ + GLuint i; + + for (i = start; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + switch (inst->Opcode) { + case OPCODE_BGNLOOP: + case OPCODE_ENDLOOP: + case OPCODE_BGNSUB: + case OPCODE_ENDSUB: + return FLOW; + default: + { + const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY && + inst->SrcReg[j].Index == index) + return READ; + } + if (inst->DstReg.File == PROGRAM_TEMPORARY && + inst->DstReg.Index == index) + return WRITE; + } + } + } + + return END; +} + + +/** + * Try to remove extraneous MOV instructions from the given program. + */ +static void +_mesa_remove_extra_moves(struct gl_program *prog) +{ + GLboolean *removeInst; /* per-instruction removal flag */ + GLuint i, rem, loopNesting = 0, subroutineNesting = 0; + + if (dbg) { + _mesa_printf("Optimize: Begin remove extra moves\n"); + _mesa_print_program(prog); + } + + removeInst = (GLboolean *) + _mesa_calloc(prog->NumInstructions * sizeof(GLboolean)); + + /* + * Look for sequences such as this: + * FOO tmpX, arg0, arg1; + * MOV tmpY, tmpX; + * and convert into: + * FOO tmpY, arg0, arg1; + */ + + for (i = 0; i < prog->NumInstructions; i++) { + const struct prog_instruction *inst = prog->Instructions + i; + + switch (inst->Opcode) { + case OPCODE_BGNLOOP: + loopNesting++; + break; + case OPCODE_ENDLOOP: + loopNesting--; + break; + case OPCODE_BGNSUB: + subroutineNesting++; + break; + case OPCODE_ENDSUB: + subroutineNesting--; + break; + case OPCODE_MOV: + if (i > 0 && + loopNesting == 0 && + subroutineNesting == 0 && + inst->SrcReg[0].File == PROGRAM_TEMPORARY && + inst->SrcReg[0].Swizzle == SWIZZLE_XYZW) { + /* see if this MOV can be removed */ + const GLuint tempIndex = inst->SrcReg[0].Index; + struct prog_instruction *prevInst; + GLuint prevI; + + /* get pointer to previous instruction */ + prevI = i - 1; + while (removeInst[prevI] && prevI > 0) + prevI--; + prevInst = prog->Instructions + prevI; + + if (prevInst->DstReg.File == PROGRAM_TEMPORARY && + prevInst->DstReg.Index == tempIndex && + prevInst->DstReg.WriteMask == WRITEMASK_XYZW) { + + enum temp_use next_use = + find_next_temp_use(prog, i + 1, tempIndex); + + if (next_use == WRITE || next_use == END) { + /* OK, we can safely remove this MOV instruction. + * Transform: + * prevI: FOO tempIndex, x, y; + * i: MOV z, tempIndex; + * Into: + * prevI: FOO z, x, y; + */ + + /* patch up prev inst */ + prevInst->DstReg.File = inst->DstReg.File; + prevInst->DstReg.Index = inst->DstReg.Index; + + /* flag this instruction for removal */ + removeInst[i] = GL_TRUE; + + if (dbg) { + _mesa_printf("Remove MOV at %u\n", i); + _mesa_printf("new prev inst %u: ", prevI); + _mesa_print_instruction(prevInst); + } + } + } + } + break; + default: + ; /* nothing */ + } + } + + /* now remove the instructions which aren't needed */ + rem = remove_instructions(prog, removeInst); + + if (dbg) { + _mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem); + /*_mesa_print_program(prog);*/ + } +} + + +/** + * Apply optimizations to the given program to eliminate unnecessary + * instructions, temp regs, etc. + */ +void +_mesa_optimize_program(GLcontext *ctx, struct gl_program *program) +{ + if (1) + _mesa_remove_dead_code(program); + + if (0) /* not test much yet */ + _mesa_remove_extra_moves(program); + + if (1) + _mesa_consolidate_registers(program); +} diff --git a/src/mesa/shader/prog_debug.h b/src/mesa/shader/prog_optimize.h index fc400e19de..d102cfd9fc 100644 --- a/src/mesa/shader/prog_debug.h +++ b/src/mesa/shader/prog_optimize.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -17,28 +17,17 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#ifndef PROG_OPT_H +#define PROG_OPT_H -#ifndef PROG_DEBUG_H -#define PROG_DEBUG_H 1 - - -/* - * GL_MESA_program_debug - */ +struct gl_program; extern void -_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, - GLvoid *data); - -extern void -_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len, - const GLubyte *registerName, GLfloat *v); - - +_mesa_optimize_program(GLcontext *ctx, struct gl_program *program); -#endif /* PROG_DEBUG_H */ +#endif diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 8ae961241f..66edae9001 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -78,7 +78,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) */ GLint _mesa_add_parameter(struct gl_program_parameter_list *paramList, - enum register_file type, const char *name, + gl_register_file type, const char *name, GLuint size, GLenum datatype, const GLfloat *values, const gl_state_index state[STATE_LENGTH], GLbitfield flags) @@ -517,7 +517,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, * swizzling to find a match. * \param list the parameter list to search * \param v the float vector to search for - * \param size number of element in v + * \param vSize number of element in v * \param posOut returns the position of the constant, if found * \param swizzleOut returns a swizzle mask describing location of the * vector elements if found. @@ -681,7 +681,7 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA, */ GLuint _mesa_longest_parameter_name(const struct gl_program_parameter_list *list, - enum register_file type) + gl_register_file type) { GLuint i, maxLen = 0; if (!list) @@ -702,7 +702,7 @@ _mesa_longest_parameter_name(const struct gl_program_parameter_list *list, */ GLuint _mesa_num_parameters_of_type(const struct gl_program_parameter_list *list, - enum register_file type) + gl_register_file type) { GLuint i, count = 0; if (list) { diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h index 200f2c0045..01f5a0e179 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/shader/prog_parameter.h @@ -54,7 +54,7 @@ struct gl_program_parameter { const char *Name; /**< Null-terminated string */ - enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ + gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ GLuint Size; /**< Number of components (1..4) */ GLboolean Used; /**< Helper flag for GLSL uniform tracking */ @@ -102,7 +102,7 @@ _mesa_num_parameters(const struct gl_program_parameter_list *list) extern GLint _mesa_add_parameter(struct gl_program_parameter_list *paramList, - enum register_file type, const char *name, + gl_register_file type, const char *name, GLuint size, GLenum datatype, const GLfloat *values, const gl_state_index state[STATE_LENGTH], GLbitfield flags); @@ -161,11 +161,11 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, extern GLuint _mesa_longest_parameter_name(const struct gl_program_parameter_list *list, - enum register_file type); + gl_register_file type); extern GLuint _mesa_num_parameters_of_type(const struct gl_program_parameter_list *list, - enum register_file type); + gl_register_file type); #endif /* PROG_PARAMETER_H */ diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index ce48767a87..b832ddb477 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -43,7 +43,7 @@ * Return string name for given program/register file. */ static const char * -file_string(enum register_file f, gl_prog_print_mode mode) +file_string(gl_register_file f, gl_prog_print_mode mode) { switch (f) { case PROGRAM_TEMPORARY: @@ -86,6 +86,9 @@ file_string(enum register_file f, gl_prog_print_mode mode) static const char * arb_input_attrib_string(GLint index, GLenum progType) { + /* + * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens. + */ const char *vertAttribs[] = { "vertex.position", "vertex.weight", @@ -160,6 +163,9 @@ arb_input_attrib_string(GLint index, GLenum progType) static const char * arb_output_attrib_string(GLint index, GLenum progType) { + /* + * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens. + */ const char *vertResults[] = { "result.position", "result.color.primary", @@ -184,7 +190,12 @@ arb_output_attrib_string(GLint index, GLenum progType) }; const char *fragResults[] = { "result.color", - "result.depth" + "result.color(half)", + "result.depth", + "result.color[0]", + "result.color[1]", + "result.color[2]", + "result.color[3]" }; if (progType == GL_VERTEX_PROGRAM_ARB) { @@ -202,25 +213,23 @@ arb_output_attrib_string(GLint index, GLenum progType) * Return string representation of the given register. * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined * by the ARB/NV program languages so we've taken some liberties here. - * \param file the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) + * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) * \param index number of the register in the register file * \param mode the output format/mode/style * \param prog pointer to containing program */ static const char * -reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, +reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, GLboolean relAddr, const struct gl_program *prog) { static char str[100]; + const char *addr = relAddr ? "ADDR+" : ""; str[0] = 0; switch (mode) { case PROG_PRINT_DEBUG: - if (relAddr) - _mesa_sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index); - else - _mesa_sprintf(str, "%s[%d]", file_string(f, mode), index); + _mesa_sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index); break; case PROG_PRINT_ARB: @@ -235,19 +244,19 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, _mesa_sprintf(str, "temp%d", index); break; case PROGRAM_ENV_PARAM: - _mesa_sprintf(str, "program.env[%d]", index); + _mesa_sprintf(str, "program.env[%s%d]", addr, index); break; case PROGRAM_LOCAL_PARAM: - _mesa_sprintf(str, "program.local[%d]", index); + _mesa_sprintf(str, "program.local[%s%d]", addr, index); break; case PROGRAM_VARYING: /* extension */ - _mesa_sprintf(str, "varying[%d]", index); + _mesa_sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ - _mesa_sprintf(str, "constant[%d]", index); + _mesa_sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ - _mesa_sprintf(str, "uniform[%d]", index); + _mesa_sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: { @@ -284,16 +293,16 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, _mesa_sprintf(str, "c[%d]", index); break; case PROGRAM_VARYING: /* extension */ - _mesa_sprintf(str, "varying[%d]", index); + _mesa_sprintf(str, "varying[%s%d]", addr, index); break; case PROGRAM_UNIFORM: /* extension */ - _mesa_sprintf(str, "uniform[%d]", index); + _mesa_sprintf(str, "uniform[%s%d]", addr, index); break; case PROGRAM_CONSTANT: /* extension */ - _mesa_sprintf(str, "constant[%d]", index); + _mesa_sprintf(str, "constant[%s%d]", addr, index); break; case PROGRAM_STATE_VAR: /* extension */ - _mesa_sprintf(str, "state[%d]", index); + _mesa_sprintf(str, "state[%s%d]", addr, index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); @@ -423,7 +432,7 @@ fprint_dst_reg(FILE * f, const struct gl_program *prog) { _mesa_fprintf(f, "%s%s", - reg_string((enum register_file) dstReg->File, + reg_string((gl_register_file) dstReg->File, dstReg->Index, mode, dstReg->RelAddr, prog), _mesa_writemask_string(dstReg->WriteMask)); @@ -436,7 +445,7 @@ fprint_dst_reg(FILE * f, #if 0 _mesa_fprintf(f, "%s[%d]%s", - file_string((enum register_file) dstReg->File, mode), + file_string((gl_register_file) dstReg->File, mode), dstReg->Index, _mesa_writemask_string(dstReg->WriteMask)); #endif @@ -449,14 +458,18 @@ fprint_src_reg(FILE *f, gl_prog_print_mode mode, const struct gl_program *prog) { - _mesa_fprintf(f, "%s%s", - reg_string((enum register_file) srcReg->File, + const char *abs = srcReg->Abs ? "|" : ""; + + _mesa_fprintf(f, "%s%s%s%s", + abs, + reg_string((gl_register_file) srcReg->File, srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + srcReg->NegateBase, GL_FALSE), + abs); #if 0 _mesa_fprintf(f, "%s[%d]%s", - file_string((enum register_file) srcReg->File, mode), + file_string((gl_register_file) srcReg->File, mode), srcReg->Index, _mesa_swizzle_string(srcReg->Swizzle, srcReg->NegateBase, GL_FALSE)); @@ -549,7 +562,7 @@ _mesa_fprint_instruction_opt(FILE *f, if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { _mesa_fprintf(f, ", "); _mesa_fprintf(f, "%s[%d]%s", - file_string((enum register_file) inst->SrcReg[0].File, + file_string((gl_register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, @@ -566,7 +579,7 @@ _mesa_fprint_instruction_opt(FILE *f, _mesa_fprintf(f, " "); fprint_dst_reg(f, &inst->DstReg, mode, prog); _mesa_fprintf(f, ", %s[%d], %s", - file_string((enum register_file) inst->SrcReg[0].File, + file_string((gl_register_file) inst->SrcReg[0].File, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, @@ -594,6 +607,8 @@ _mesa_fprint_instruction_opt(FILE *f, default: ; } + if (inst->TexShadow) + _mesa_fprintf(f, " SHADOW"); fprint_comment(f, inst); break; @@ -713,11 +728,16 @@ _mesa_fprint_instruction_opt(FILE *f, break; /* XXX may need other special-case instructions */ default: - /* typical alu instruction */ - fprint_alu_instruction(f, inst, - _mesa_opcode_string(inst->Opcode), - _mesa_num_inst_src_regs(inst->Opcode), - mode, prog); + if (inst->Opcode < MAX_OPCODE) { + /* typical alu instruction */ + fprint_alu_instruction(f, inst, + _mesa_opcode_string(inst->Opcode), + _mesa_num_inst_src_regs(inst->Opcode), + mode, prog); + } + else { + _mesa_fprintf(f, "Other opcode %d\n", inst->Opcode); + } break; } return indent; @@ -898,7 +918,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) else type = "vert"; - _mesa_snprintf(filename, strlen(filename), "shader_%u.%s", shader->Name, type); + _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); f = fopen(filename, "w"); if (!f) { fprintf(stderr, "Unable to open %s for writing\n", filename); diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index e1db30b78f..f51d9e2651 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -206,28 +206,28 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], /* state[2] is the texgen attribute */ switch (state[2]) { case STATE_TEXGEN_EYE_S: - COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneS); + COPY_4V(value, ctx->Texture.Unit[unit].GenS.EyePlane); return; case STATE_TEXGEN_EYE_T: - COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneT); + COPY_4V(value, ctx->Texture.Unit[unit].GenT.EyePlane); return; case STATE_TEXGEN_EYE_R: - COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneR); + COPY_4V(value, ctx->Texture.Unit[unit].GenR.EyePlane); return; case STATE_TEXGEN_EYE_Q: - COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneQ); + COPY_4V(value, ctx->Texture.Unit[unit].GenQ.EyePlane); return; case STATE_TEXGEN_OBJECT_S: - COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneS); + COPY_4V(value, ctx->Texture.Unit[unit].GenS.ObjectPlane); return; case STATE_TEXGEN_OBJECT_T: - COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneT); + COPY_4V(value, ctx->Texture.Unit[unit].GenT.ObjectPlane); return; case STATE_TEXGEN_OBJECT_R: - COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneR); + COPY_4V(value, ctx->Texture.Unit[unit].GenR.ObjectPlane); return; case STATE_TEXGEN_OBJECT_Q: - COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneQ); + COPY_4V(value, ctx->Texture.Unit[unit].GenQ.ObjectPlane); return; default: _mesa_problem(ctx, "Invalid texgen state in fetch_state"); @@ -506,6 +506,26 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], } } return; + case STATE_ROT_MATRIX_0: + { + const int unit = (int) state[2]; + GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; + value[0] = rotMat22[0]; + value[1] = rotMat22[2]; + value[2] = 0.0; + value[3] = 0.0; + } + break; + case STATE_ROT_MATRIX_1: + { + const int unit = (int) state[2]; + GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; + value[0] = rotMat22[1]; + value[1] = rotMat22[3]; + value[2] = 0.0; + value[3] = 0.0; + } + break; /* XXX: make sure new tokens added here are also handled in the * _mesa_program_state_flags() switch, below. @@ -591,6 +611,8 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) case STATE_TEXRECT_SCALE: case STATE_SHADOW_AMBIENT: + case STATE_ROT_MATRIX_0: + case STATE_ROT_MATRIX_1: return _NEW_TEXTURE; case STATE_FOG_PARAMS_OPTIMIZED: return _NEW_FOG; @@ -806,6 +828,12 @@ append_token(char *dst, gl_state_index k) case STATE_SHADOW_AMBIENT: append(dst, "CompareFailValue"); break; + case STATE_ROT_MATRIX_0: + append(dst, "rotMatrixRow0"); + break; + case STATE_ROT_MATRIX_1: + append(dst, "rotMatrixRow1"); + break; default: /* probably STATE_INTERNAL_DRIVER+i (driver private state) */ append(dst, "driverState"); diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index d5358a1d04..d563080db1 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -117,6 +117,8 @@ typedef enum gl_state_index_ { STATE_PCM_SCALE, /**< Post color matrix RGBA scale */ STATE_PCM_BIAS, /**< Post color matrix RGBA bias */ STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */ + STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */ + STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */ STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ } gl_state_index; diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 7a3b827352..2e5632710e 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -53,6 +53,15 @@ _mesa_init_program(GLcontext *ctx) { GLuint i; + /* + * If this assertion fails, we need to increase the field + * size for register indexes. + */ + ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4 + <= (1 << INST_INDEX_BITS)); + ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4 + <= (1 << INST_INDEX_BITS)); + ctx->Program.ErrorPos = -1; ctx->Program.ErrorString = _mesa_strdup(""); @@ -729,7 +738,7 @@ _mesa_combine_programs(GLcontext *ctx, /* Connect color outputs of fprogA to color inputs of fprogB, via a * new temporary register. */ - if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) && + if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) && (progB_inputsRead & FRAG_BIT_COL0)) { GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY); if (tempReg < 0) { @@ -739,7 +748,7 @@ _mesa_combine_programs(GLcontext *ctx, } /* replace writes to result.color[0] with tempReg */ replace_registers(newInst, lenA, - PROGRAM_OUTPUT, FRAG_RESULT_COLR, + PROGRAM_OUTPUT, FRAG_RESULT_COLOR, PROGRAM_TEMPORARY, tempReg); /* replace reads from the input color with tempReg */ replace_registers(newInst + lenA, lenB, @@ -749,7 +758,7 @@ _mesa_combine_programs(GLcontext *ctx, /* compute combined program's InputsRead */ inputsB = progB_inputsRead; - if (progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) { + if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) { inputsB &= ~(1 << FRAG_ATTRIB_COL0); } newProg->InputsRead = progA->InputsRead | inputsB; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 56f1eb832e..e283f8933b 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -171,7 +171,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) if (inst->Opcode == OPCODE_END) break; if (inst->DstReg.File == PROGRAM_OUTPUT && - inst->DstReg.Index == FRAG_RESULT_COLR) { + inst->DstReg.Index == FRAG_RESULT_COLOR) { /* change the instruction to write to colorTemp w/ clamping */ inst->DstReg.File = PROGRAM_TEMPORARY; inst->DstReg.Index = colorTemp; @@ -249,7 +249,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) /* LRP result.color.xyz, fogFactorTemp.xxxx, colorTemp, fogColorRef; */ inst->Opcode = OPCODE_LRP; inst->DstReg.File = PROGRAM_OUTPUT; - inst->DstReg.Index = FRAG_RESULT_COLR; + inst->DstReg.Index = FRAG_RESULT_COLOR; inst->DstReg.WriteMask = WRITEMASK_XYZ; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; @@ -264,7 +264,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) /* MOV result.color.w, colorTemp.x; # copy alpha */ inst->Opcode = OPCODE_MOV; inst->DstReg.File = PROGRAM_OUTPUT; - inst->DstReg.Index = FRAG_RESULT_COLR; + inst->DstReg.Index = FRAG_RESULT_COLOR; inst->DstReg.WriteMask = WRITEMASK_W; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = colorTemp; @@ -375,7 +375,7 @@ _mesa_count_texture_instructions(struct gl_program *prog) * So, rewrite the program to use a temporary register in this case. */ void -_mesa_remove_output_reads(struct gl_program *prog, enum register_file type) +_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) { GLuint i; GLint outputMap[VERT_RESULT_MAX]; diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index 11572e64f5..96acaf9566 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -40,6 +40,6 @@ extern void _mesa_count_texture_instructions(struct gl_program *prog); extern void -_mesa_remove_output_reads(struct gl_program *prog, enum register_file type); +_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type); #endif /* PROGRAMOPT_H */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 013e912e5d..61289db2d2 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.2 + * Version: 7.5 * * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -406,9 +407,15 @@ _mesa_init_shader_state(GLcontext * ctx) * are generated by the GLSL compiler. */ ctx->Shader.EmitHighLevelInstructions = GL_TRUE; - ctx->Shader.EmitCondCodes = GL_FALSE;/*GL_TRUE;*/ /* XXX probably want GL_FALSE... */ + ctx->Shader.EmitCondCodes = GL_FALSE; ctx->Shader.EmitComments = GL_FALSE; ctx->Shader.Flags = get_shader_flags(); + + /* Default pragma settings */ + ctx->Shader.DefaultPragmas.IgnoreOptimize = GL_FALSE; + ctx->Shader.DefaultPragmas.IgnoreDebug = GL_FALSE; + ctx->Shader.DefaultPragmas.Optimize = GL_TRUE; + ctx->Shader.DefaultPragmas.Debug = GL_FALSE; } @@ -827,6 +834,27 @@ is_integer_type(GLenum type) } +static GLboolean +is_sampler_type(GLenum type) +{ + switch (type) { + case GL_SAMPLER_1D: + case GL_SAMPLER_2D: + case GL_SAMPLER_3D: + case GL_SAMPLER_CUBE: + case GL_SAMPLER_1D_SHADOW: + case GL_SAMPLER_2D_SHADOW: + case GL_SAMPLER_2D_RECT_ARB: + case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + static void _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, @@ -1422,6 +1450,9 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) if (!sh) return; + /* set default pragma state for shader */ + sh->Pragmas = ctx->Shader.DefaultPragmas; + /* this call will set the sh->CompileStatus field to indicate if * compilation was successful. */ @@ -1469,9 +1500,21 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } if (!shProg->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgram"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseProgram(program %u not linked)", program); return; } + + /* debug code */ + if (0) { + GLuint i; + _mesa_printf("Use Shader %u\n", shProg->Name); + for (i = 0; i < shProg->NumShaders; i++) { + _mesa_printf(" shader %u, type 0x%x\n", + shProg->Shaders[i]->Name, + shProg->Shaders[i]->Type); + } + } } else { shProg = NULL; @@ -1515,27 +1558,6 @@ _mesa_update_shader_textures_used(struct gl_program *prog) } -static GLboolean -is_sampler_type(GLenum type) -{ - switch (type) { - case GL_SAMPLER_1D: - case GL_SAMPLER_2D: - case GL_SAMPLER_3D: - case GL_SAMPLER_CUBE: - case GL_SAMPLER_1D_SHADOW: - case GL_SAMPLER_2D_SHADOW: - case GL_SAMPLER_2D_RECT_ARB: - case GL_SAMPLER_2D_RECT_SHADOW_ARB: - case GL_SAMPLER_1D_ARRAY_EXT: - case GL_SAMPLER_2D_ARRAY_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** * Check if the type given by userType is allowed to set a uniform of the * target type. Generally, equivalence is required, but setting Boolean @@ -1574,10 +1596,10 @@ compatible_types(GLenum userType, GLenum targetType) * \param program the program whose uniform to update * \param index the index of the program parameter for the uniform * \param offset additional parameter slot offset (for arrays) - * \param type the datatype of the uniform + * \param type the incoming datatype of 'values' * \param count the number of uniforms to set - * \param elems number of elements per uniform - * \param values the new values + * \param elems number of elements per uniform (1, 2, 3 or 4) + * \param values the new values, of datatype 'type' */ static void set_program_uniform(GLcontext *ctx, struct gl_program *program, @@ -1587,8 +1609,12 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, { struct gl_program_parameter *param = &program->Parameters->Parameters[index]; + const GLboolean isUniformBool = is_boolean_type(param->DataType); + const GLboolean areIntValues = is_integer_type(type); assert(offset >= 0); + assert(elems >= 1); + assert(elems <= 4); if (!compatible_types(type, param->DataType)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)"); @@ -1656,16 +1682,20 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, } } + /* loop over number of array elements */ for (k = 0; k < count; k++) { GLfloat *uniformVal; - if (offset + k > slots) { + if (offset + k >= slots) { /* Extra array data is ignored */ break; } + /* uniformVal (the destination) is always float[4] */ uniformVal = program->Parameters->ParameterValues[index + offset + k]; - if (is_integer_type(type)) { + + if (areIntValues) { + /* convert user's ints to floats */ const GLint *iValues = ((const GLint *) values) + k * elems; for (i = 0; i < elems; i++) { uniformVal[i] = (GLfloat) iValues[i]; @@ -1679,7 +1709,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, } /* if the uniform is bool-valued, convert to 1.0 or 0.0 */ - if (is_boolean_type(param->DataType)) { + if (isUniformBool) { for (i = 0; i < elems; i++) { uniformVal[i] = uniformVal[i] ? 1.0f : 0.0f; } diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 230c57cea8..9764fc25b0 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -1659,76 +1659,76 @@ bvec4 not (const bvec4 v) vec4 texture1D(const sampler1D sampler, const float coord) { - __asm vec4_tex1d __retVal, sampler, coord; + __asm vec4_tex_1d __retVal, sampler, coord; } vec4 texture1DProj(const sampler1D sampler, const vec2 coord) { // need to swizzle .y into .w - __asm vec4_texp1d __retVal, sampler, coord.xyyy; + __asm vec4_tex_1d_proj __retVal, sampler, coord.xyyy; } vec4 texture1DProj(const sampler1D sampler, const vec4 coord) { - __asm vec4_texp1d __retVal, sampler, coord; + __asm vec4_tex_1d_proj __retVal, sampler, coord; } vec4 texture2D(const sampler2D sampler, const vec2 coord) { - __asm vec4_tex2d __retVal, sampler, coord; + __asm vec4_tex_2d __retVal, sampler, coord; } vec4 texture2DProj(const sampler2D sampler, const vec3 coord) { // need to swizzle 'z' into 'w'. - __asm vec4_texp2d __retVal, sampler, coord.xyzz; + __asm vec4_tex_2d_proj __retVal, sampler, coord.xyzz; } vec4 texture2DProj(const sampler2D sampler, const vec4 coord) { - __asm vec4_texp2d __retVal, sampler, coord; + __asm vec4_tex_2d_proj __retVal, sampler, coord; } vec4 texture3D(const sampler3D sampler, const vec3 coord) { - __asm vec4_tex3d __retVal, sampler, coord; + __asm vec4_tex_3d __retVal, sampler, coord; } vec4 texture3DProj(const sampler3D sampler, const vec4 coord) { - __asm vec4_texp3d __retVal, sampler, coord; + __asm vec4_tex_3d_proj __retVal, sampler, coord; } vec4 textureCube(const samplerCube sampler, const vec3 coord) { - __asm vec4_texcube __retVal, sampler, coord; + __asm vec4_tex_cube __retVal, sampler, coord; } vec4 shadow1D(const sampler1DShadow sampler, const vec3 coord) { - __asm vec4_tex1d __retVal, sampler, coord; + __asm vec4_tex_1d_shadow __retVal, sampler, coord; } vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord) { // .s and .p will be divided by .q - __asm vec4_texp1d __retVal, sampler, coord; + __asm vec4_tex_1d_proj_shadow __retVal, sampler, coord; } vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord) { - __asm vec4_tex2d __retVal, sampler, coord; + __asm vec4_tex_2d_shadow __retVal, sampler, coord; } vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord) { // .s, .t and .p will be divided by .q - __asm vec4_texp2d __retVal, sampler, coord; + __asm vec4_tex_2d_proj_shadow __retVal, sampler, coord; } @@ -1741,22 +1741,22 @@ vec4 texture2DRect(const sampler2DRect sampler, const vec2 coord) vec4 texture2DRectProj(const sampler2DRect sampler, const vec3 coord) { // need to swizzle .y into .w - __asm vec4_texp_rect __retVal, sampler, coord.xyzz; + __asm vec4_tex_rect_proj __retVal, sampler, coord.xyzz; } vec4 texture2DRectProj(const sampler2DRect sampler, const vec4 coord) { - __asm vec4_texp_rect __retVal, sampler, ccoord; + __asm vec4_tex_rect_proj __retVal, sampler, ccoord; } vec4 shadow2DRect(const sampler2DRectShadow sampler, const vec3 coord) { - __asm vec4_tex_rect __retVal, sampler, coord; + __asm vec4_tex_rect_shadow __retVal, sampler, coord; } vec4 shadow2DRectProj(const sampler2DRectShadow sampler, const vec4 coord) { - __asm vec4_texp_rect __retVal, sampler, coord; + __asm vec4_tex_rect_proj_shadow __retVal, sampler, coord; } diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h index 759bf247d8..78a7b83ec1 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h @@ -744,125 +744,129 @@ 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+51,0,53,52,0,0,0,17,50,57,0,49,49,0,0,0,17,51,49,0,57,49,0,0,0,17,51,55,0,52,56,0,0,0,0,46,0,0,20, +0,0,0 diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/shader/slang/library/slang_fragment_builtin.gc index 416c6ff313..2e063e6416 100644 --- a/src/mesa/shader/slang/library/slang_fragment_builtin.gc +++ b/src/mesa/shader/slang/library/slang_fragment_builtin.gc @@ -46,7 +46,7 @@ vec4 texture1D(const sampler1D sampler, const float coord, const float bias) vec4 coord4; coord4.x = coord; coord4.w = bias; - __asm vec4_texb1d __retVal, sampler, coord4; + __asm vec4_tex_1d_bias __retVal, sampler, coord4; } vec4 texture1DProj(const sampler1D sampler, const vec2 coord, const float bias) @@ -55,7 +55,7 @@ vec4 texture1DProj(const sampler1D sampler, const vec2 coord, const float bias) vec4 pcoord; pcoord.x = coord.x / coord.y; pcoord.w = bias; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias __retVal, sampler, pcoord; } vec4 texture1DProj(const sampler1D sampler, const vec4 coord, const float bias) @@ -64,7 +64,7 @@ vec4 texture1DProj(const sampler1D sampler, const vec4 coord, const float bias) vec4 pcoord; pcoord.x = coord.x / coord.z; pcoord.w = bias; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias __retVal, sampler, pcoord; } @@ -75,7 +75,7 @@ vec4 texture2D(const sampler2D sampler, const vec2 coord, const float bias) vec4 coord4; coord4.xy = coord.xy; coord4.w = bias; - __asm vec4_texb2d __retVal, sampler, coord4; + __asm vec4_tex_2d_bias __retVal, sampler, coord4; } vec4 texture2DProj(const sampler2D sampler, const vec3 coord, const float bias) @@ -84,7 +84,7 @@ vec4 texture2DProj(const sampler2D sampler, const vec3 coord, const float bias) vec4 pcoord; pcoord.xy = coord.xy / coord.z; pcoord.w = bias; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias __retVal, sampler, pcoord; } vec4 texture2DProj(const sampler2D sampler, const vec4 coord, const float bias) @@ -93,7 +93,7 @@ vec4 texture2DProj(const sampler2D sampler, const vec4 coord, const float bias) vec4 pcoord; pcoord.xy = coord.xy / coord.w; pcoord.w = bias; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias __retVal, sampler, pcoord; } @@ -104,7 +104,7 @@ vec4 texture3D(const sampler3D sampler, const vec3 coord, const float bias) vec4 coord4; coord4.xyz = coord.xyz; coord4.w = bias; - __asm vec4_texb3d __retVal, sampler, coord4; + __asm vec4_tex_3d_bias __retVal, sampler, coord4; } vec4 texture3DProj(const sampler3D sampler, const vec4 coord, const float bias) @@ -113,7 +113,7 @@ vec4 texture3DProj(const sampler3D sampler, const vec4 coord, const float bias) vec4 pcoord; pcoord.xyz = coord.xyz / coord.w; pcoord.w = bias; - __asm vec4_texb3d __retVal, sampler, pcoord; + __asm vec4_tex_3d_bias __retVal, sampler, pcoord; } @@ -124,21 +124,17 @@ vec4 textureCube(const samplerCube sampler, const vec3 coord, const float bias) vec4 coord4; coord4.xyz = coord; coord4.w = bias; - __asm vec4_texcube __retVal, sampler, coord4; + __asm vec4_tex_cube __retVal, sampler, coord4; } - -// For shadow textures, we use the regular tex instructions since they should -// do the depth comparison step. - vec4 shadow1D(const sampler1DShadow sampler, const vec3 coord, const float bias) { vec4 coord4; coord4.xyz = coord; coord4.w = bias; - __asm vec4_texb1d __retVal, sampler, coord4; + __asm vec4_tex_1d_bias_shadow __retVal, sampler, coord4; } vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord, const float bias) @@ -147,7 +143,7 @@ vec4 shadow1DProj(const sampler1DShadow sampler, const vec4 coord, const float b pcoord.x = coord.x / coord.w; pcoord.z = coord.z; pcoord.w = bias; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias_shadow __retVal, sampler, pcoord; } vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord, const float bias) @@ -155,7 +151,7 @@ vec4 shadow2D(const sampler2DShadow sampler, const vec3 coord, const float bias) vec4 coord4; coord4.xyz = coord; coord4.w = bias; - __asm vec4_texb2d __retVal, sampler, coord4; + __asm vec4_tex_2d_bias_shadow __retVal, sampler, coord4; } vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float bias) @@ -164,7 +160,7 @@ vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float b pcoord.xy = coord.xy / coord.w; pcoord.z = coord.z; pcoord.w = bias; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord; } diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h index 738a0f9295..c5a1cce2a4 100644 --- a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h @@ -14,94 +14,97 @@ 108,101,114,0,0,1,1,0,0,9,0,99,111,111,114,100,0,0,1,1,0,0,9,0,98,105,97,115,0,0,0,1,3,2,90,95,0,0, 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+98,115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,1,90,95,0,0,12,0,0,102,119,105,100,116, +104,0,1,1,0,0,12,0,112,0,0,0,1,8,58,97,98,115,0,0,58,100,70,100,120,0,0,18,112,0,0,0,0,0,58,97,98, +115,0,0,58,100,70,100,121,0,0,18,112,0,0,0,0,0,46,0,0,0 diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc index 17e86d9a0e..9ad5f35425 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc +++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc @@ -78,7 +78,7 @@ vec4 texture1DLod(const sampler1D sampler, const float coord, const float lod) vec4 coord4; coord4.x = coord; coord4.w = lod; - __asm vec4_texb1d __retVal, sampler, coord4; + __asm vec4_tex_1d_bias __retVal, sampler, coord4; } vec4 texture1DProjLod(const sampler1D sampler, const vec2 coord, const float lod) @@ -86,7 +86,7 @@ vec4 texture1DProjLod(const sampler1D sampler, const vec2 coord, const float lod vec4 pcoord; pcoord.x = coord.x / coord.y; pcoord.w = lod; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias __retVal, sampler, pcoord; } vec4 texture1DProjLod(const sampler1D sampler, const vec4 coord, const float lod) @@ -94,7 +94,7 @@ vec4 texture1DProjLod(const sampler1D sampler, const vec4 coord, const float lod vec4 pcoord; pcoord.x = coord.x / coord.z; pcoord.w = lod; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias __retVal, sampler, pcoord; } @@ -104,7 +104,7 @@ vec4 texture2DLod(const sampler2D sampler, const vec2 coord, const float lod) vec4 coord4; coord4.xy = coord.xy; coord4.w = lod; - __asm vec4_texb2d __retVal, sampler, coord4; + __asm vec4_tex_2d_bias __retVal, sampler, coord4; } vec4 texture2DProjLod(const sampler2D sampler, const vec3 coord, const float lod) @@ -112,7 +112,7 @@ vec4 texture2DProjLod(const sampler2D sampler, const vec3 coord, const float lod vec4 pcoord; pcoord.xy = coord.xy / coord.z; pcoord.w = lod; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias __retVal, sampler, pcoord; } vec4 texture2DProjLod(const sampler2D sampler, const vec4 coord, const float lod) @@ -120,7 +120,7 @@ vec4 texture2DProjLod(const sampler2D sampler, const vec4 coord, const float lod vec4 pcoord; pcoord.xy = coord.xy / coord.z; pcoord.w = lod; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias __retVal, sampler, pcoord; } @@ -129,16 +129,16 @@ vec4 texture3DLod(const sampler3D sampler, const vec3 coord, const float lod) vec4 coord4; coord4.xyz = coord.xyz; coord4.w = lod; - __asm vec4_texb3d __retVal, sampler, coord4; + __asm vec4_tex_3d_bias __retVal, sampler, coord4; } vec4 texture3DProjLod(const sampler3D sampler, const vec4 coord, const float lod) { - // do projection here (there's no vec4_texbp3d instruction) + // do projection here (there's no vec4_tex_3d_bias_proj instruction) vec4 pcoord; pcoord.xyz = coord.xyz / coord.w; pcoord.w = lod; - __asm vec4_texb3d __retVal, sampler, pcoord; + __asm vec4_tex_3d_bias __retVal, sampler, pcoord; } @@ -147,7 +147,7 @@ vec4 textureCubeLod(const samplerCube sampler, const vec3 coord, const float lod vec4 coord4; coord4.xyz = coord; coord4.w = lod; - __asm vec4_texcube __retVal, sampler, coord4; + __asm vec4_tex_cube __retVal, sampler, coord4; } @@ -156,7 +156,7 @@ vec4 shadow1DLod(const sampler1DShadow sampler, const vec3 coord, const float lo vec4 coord4; coord4.xyz = coord; coord4.w = lod; - __asm vec4_texb1d __retVal, sampler, coord4; + __asm vec4_tex_1d_bias_shadow __retVal, sampler, coord4; } vec4 shadow1DProjLod(const sampler1DShadow sampler, const vec4 coord, @@ -166,7 +166,7 @@ vec4 shadow1DProjLod(const sampler1DShadow sampler, const vec4 coord, pcoord.x = coord.x / coord.w; pcoord.z = coord.z; pcoord.w = lod; - __asm vec4_texb1d __retVal, sampler, pcoord; + __asm vec4_tex_1d_bias_shadow __retVal, sampler, pcoord; } @@ -175,7 +175,7 @@ vec4 shadow2DLod(const sampler2DShadow sampler, const vec3 coord, const float lo vec4 coord4; coord4.xyz = coord; coord4.w = lod; - __asm vec4_texb2d __retVal, sampler, coord4; + __asm vec4_tex_2d_bias_shadow __retVal, sampler, coord4; } vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord, @@ -185,6 +185,6 @@ vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord, pcoord.xy = coord.xy / coord.w; pcoord.z = coord.z; pcoord.w = lod; - __asm vec4_texb2d __retVal, sampler, pcoord; + __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord; } diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h index 2cb91bf268..e5a252b019 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h @@ -33,74 +33,77 @@ 0,116,101,120,116,117,114,101,49,68,76,111,100,0,1,1,0,0,16,0,115,97,109,112,108,101,114,0,0,1,1,0, 0,9,0,99,111,111,114,100,0,0,1,1,0,0,9,0,108,111,100,0,0,0,1,3,2,90,95,0,0,12,0,1,99,111,111,114, 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b/src/mesa/shader/slang/slang_builtin.c index c0f4c79e13..9858a0f7fd 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -494,7 +494,7 @@ emit_statevars(const char *name, int array_len, } else if (type->type == SLANG_SPEC_STRUCT) { const slang_variable_scope *fields = type->_struct->fields; - GLuint i, pos; + GLuint i, pos = 0; for (i = 0; i < fields->num_variables; i++) { const slang_variable *var = fields->variables[i]; GLint p = emit_statevars(var->a_name, 0, &var->type.specifier, diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 11340d26e2..8263aae334 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -296,46 +296,6 @@ _slang_array_size(GLint elemSize, GLint arrayLen) } - -/** - * Establish the binding between a slang_ir_node and a slang_variable. - * Then, allocate/attach a slang_ir_storage object to the IR node if needed. - * The IR node must be a IR_VAR or IR_VAR_DECL node. - * \param n the IR node - * \param var the variable to associate with the IR node - */ -static void -_slang_attach_storage(slang_ir_node *n, slang_variable *var) -{ - assert(n); - assert(var); - assert(n->Opcode == IR_VAR || n->Opcode == IR_VAR_DECL); - assert(!n->Var || n->Var == var); - - n->Var = var; - - if (!n->Store) { - /* need to setup storage */ - if (n->Var && n->Var->store) { - /* node storage info = var storage info */ - n->Store = n->Var->store; - } - else { - /* alloc new storage info */ - n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -7, -5); -#if 0 - printf("%s var=%s Store=%p Size=%d\n", __FUNCTION__, - (char*) var->a_name, - (void*) n->Store, n->Store->Size); -#endif - if (n->Var) - n->Var->store = n->Store; - assert(n->Var->store); - } - } -} - - /** * Return the TEXTURE_*_INDEX value that corresponds to a sampler type, * or -1 if the type is not a sampler. @@ -450,8 +410,8 @@ _slang_output_index(const char *name, GLenum target) { NULL, 0 } }; static const struct output_info fragOutputs[] = { - { "gl_FragColor", FRAG_RESULT_COLR }, - { "gl_FragDepth", FRAG_RESULT_DEPR }, + { "gl_FragColor", FRAG_RESULT_COLOR }, + { "gl_FragDepth", FRAG_RESULT_DEPTH }, { "gl_FragData", FRAG_RESULT_DATA0 }, { NULL, 0 } }; @@ -516,18 +476,28 @@ static slang_asm_info AsmInfo[] = { /* float binary op */ { "float_power", IR_POW, 1, 2 }, /* texture / sampler */ - { "vec4_tex1d", IR_TEX, 1, 2 }, - { "vec4_texb1d", IR_TEXB, 1, 2 }, /* 1d w/ bias */ - { "vec4_texp1d", IR_TEXP, 1, 2 }, /* 1d w/ projection */ - { "vec4_tex2d", IR_TEX, 1, 2 }, - { "vec4_texb2d", IR_TEXB, 1, 2 }, /* 2d w/ bias */ - { "vec4_texp2d", IR_TEXP, 1, 2 }, /* 2d w/ projection */ - { "vec4_tex3d", IR_TEX, 1, 2 }, - { "vec4_texb3d", IR_TEXB, 1, 2 }, /* 3d w/ bias */ - { "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */ - { "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */ - { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ - { "vec4_texp_rect", IR_TEX, 1, 2 },/* rectangle w/ projection */ + { "vec4_tex_1d", IR_TEX, 1, 2 }, + { "vec4_tex_1d_bias", IR_TEXB, 1, 2 }, /* 1d w/ bias */ + { "vec4_tex_1d_proj", IR_TEXP, 1, 2 }, /* 1d w/ projection */ + { "vec4_tex_2d", IR_TEX, 1, 2 }, + { "vec4_tex_2d_bias", IR_TEXB, 1, 2 }, /* 2d w/ bias */ + { "vec4_tex_2d_proj", IR_TEXP, 1, 2 }, /* 2d w/ projection */ + { "vec4_tex_3d", IR_TEX, 1, 2 }, + { "vec4_tex_3d_bias", IR_TEXB, 1, 2 }, /* 3d w/ bias */ + { "vec4_tex_3d_proj", IR_TEXP, 1, 2 }, /* 3d w/ projection */ + { "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */ + { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ + { "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */ + + /* texture / sampler but with shadow comparison */ + { "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_1d_bias_shadow", IR_TEXB_SH, 1, 2 }, + { "vec4_tex_1d_proj_shadow", IR_TEXP_SH, 1, 2 }, + { "vec4_tex_2d_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_2d_bias_shadow", IR_TEXB_SH, 1, 2 }, + { "vec4_tex_2d_proj_shadow", IR_TEXP_SH, 1, 2 }, + { "vec4_tex_rect_shadow", IR_TEX_SH, 1, 2 }, + { "vec4_tex_rect_proj_shadow", IR_TEXP_SH, 1, 2 }, /* unary op */ { "ivec4_to_vec4", IR_I_TO_F, 1, 1 }, /* int[4] to float[4] */ @@ -735,7 +705,14 @@ new_var(slang_assemble_ctx *A, slang_variable *var) { slang_ir_node *n = new_node0(IR_VAR); if (n) { - _slang_attach_storage(n, var); + ASSERT(var); + ASSERT(var->store); + ASSERT(!n->Store); + ASSERT(!n->Var); + + /* Set IR node's Var and Store pointers */ + n->Var = var; + n->Store = var->store; } return n; } @@ -1462,6 +1439,12 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun, /*_slang_label_delete(A->curFuncEndLabel);*/ A->curFuncEndLabel = prevFuncEndLabel; + if (A->pragmas->Debug) { + char s[1000]; + snprintf(s, sizeof(s), "Call/inline %s()", (char *) fun->header.a_name); + n->Comment = _slang_strdup(s); + } + return n; } @@ -2598,6 +2581,20 @@ _slang_can_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) } +static void +_unroll_loop_inc(slang_assemble_ctx * A) +{ + A->UnrollLoop++; +} + + +static void +_unroll_loop_dec(slang_assemble_ctx * A) +{ + A->UnrollLoop--; +} + + /** * Unroll a for-loop. * First we determine the number of iterations to unroll. @@ -2614,6 +2611,9 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) slang_ir_node *n, *root = NULL; slang_atom varId; + /* Set flag so code generator knows we're unrolling loops */ + _unroll_loop_inc( A ); + if (oper->children[0].type == SLANG_OPER_BLOCK_NO_NEW_SCOPE) { /* for (int i=0; ... */ slang_variable *var; @@ -2636,11 +2636,15 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) /* make a copy of the loop body */ body = slang_operation_new(1); - if (!body) + if (!body) { + _unroll_loop_dec( A ); return NULL; + } - if (!slang_operation_copy(body, &oper->children[3])) + if (!slang_operation_copy(body, &oper->children[3])) { + _unroll_loop_dec( A ); return NULL; + } /* in body, replace instances of 'varId' with literal 'iter' */ { @@ -2651,6 +2655,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) if (!oldVar) { /* undeclared loop variable */ slang_operation_delete(body); + _unroll_loop_dec( A ); return NULL; } @@ -2665,11 +2670,18 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) /* do IR codegen for body */ n = _slang_gen_operation(A, body); + if (!n) { + _unroll_loop_dec( A ); + return NULL; + } + root = new_seq(root, n); slang_operation_delete(body); } + _unroll_loop_dec( A ); + return root; } @@ -2806,18 +2818,24 @@ _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper) if (is_operation_type(&oper->children[1], SLANG_OPER_BREAK) && !haveElseClause) { /* Special case: generate a conditional break */ + if (!A->CurLoop && A->UnrollLoop) /* trying to unroll */ + return NULL; ifBody = new_break_if_true(A->CurLoop, cond); return ifBody; } else if (is_operation_type(&oper->children[1], SLANG_OPER_CONTINUE) && !haveElseClause) { - /* Special case: generate a conditional break */ + /* Special case: generate a conditional continue */ + if (!A->CurLoop && A->UnrollLoop) /* trying to unroll */ + return NULL; ifBody = new_cont_if_true(A->CurLoop, cond); return ifBody; } else { /* general case */ ifBody = _slang_gen_operation(A, &oper->children[1]); + if (!ifBody) + return NULL; if (haveElseClause) elseBody = _slang_gen_operation(A, &oper->children[2]); else @@ -2988,7 +3006,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, slang_ir_node *varDecl, *n; slang_ir_storage *store; GLint arrayLen, size, totalSize; /* if array then totalSize > size */ - enum register_file file; + gl_register_file file; /*assert(!var->declared);*/ var->declared = GL_TRUE; @@ -3004,7 +3022,7 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, file = PROGRAM_TEMPORARY; } - totalSize = size = _slang_sizeof_type_specifier(&var->type.specifier); + size = _slang_sizeof_type_specifier(&var->type.specifier); if (size <= 0) { slang_info_log_error(A->log, "invalid declaration for '%s'", varName); return NULL; @@ -3018,22 +3036,23 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, if (!varDecl) return NULL; - _slang_attach_storage(varDecl, var); /* undefined storage at first */ - assert(var->store); - assert(varDecl->Store == var->store); - assert(varDecl->Store); - assert(varDecl->Store->Index < 0); - store = var->store; + /* Allocate slang_ir_storage for this variable if needed. + * Note that we may not actually allocate a constant or temporary register + * until later. + */ + if (!var->store) { + GLint index = -7; /* TBD / unknown */ + var->store = _slang_new_ir_storage(file, index, totalSize); + if (!var->store) + return NULL; /* out of memory */ + } - assert(store == varDecl->Store); + /* set the IR node's Var and Store pointers */ + varDecl->Var = var; + varDecl->Store = var->store; - /* Fill in storage fields which we now know. store->Index/Swizzle may be - * set for some cases below. Otherwise, store->Index/Swizzle will be set - * during code emit. - */ - store->File = file; - store->Size = totalSize; + store = var->store; /* if there's an initializer, generate IR for the expression */ if (initializer) { @@ -3662,7 +3681,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (lhs && rhs) { /* convert lhs swizzle into writemask */ const GLuint swizzle = root_swizzle(lhs->Store); - GLuint writemask, newSwizzle; + GLuint writemask, newSwizzle = 0x0; if (!swizzle_to_writemask(A, swizzle, &writemask, &newSwizzle)) { /* Non-simple writemask, need to swizzle right hand side in * order to put components into the right place. @@ -4029,13 +4048,15 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper) return _slang_gen_while(A, oper); case SLANG_OPER_BREAK: if (!A->CurLoop) { - slang_info_log_error(A->log, "'break' not in loop"); + if (!A->UnrollLoop) + slang_info_log_error(A->log, "'break' not in loop"); return NULL; } return new_break(A->CurLoop); case SLANG_OPER_CONTINUE: if (!A->CurLoop) { - slang_info_log_error(A->log, "'continue' not in loop"); + if (!A->UnrollLoop) + slang_info_log_error(A->log, "'continue' not in loop"); return NULL; } return _slang_gen_continue(A, oper); @@ -4333,13 +4354,25 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, if (prog) { /* user-defined uniform */ if (datatype == GL_NONE) { - if (var->type.specifier.type == SLANG_SPEC_STRUCT) { + if ((var->type.specifier.type == SLANG_SPEC_ARRAY && + var->type.specifier._array->type == SLANG_SPEC_STRUCT) || + (var->type.specifier.type == SLANG_SPEC_STRUCT)) { /* temporary work-around */ GLenum datatype = GL_FLOAT; GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName, totalSize, datatype, NULL); store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc, totalSize, swizzle); + + if (arrayLen > 0) { + GLint a = arrayLen - 1; + GLint i; + for (i = 0; i < a; i++) { + GLfloat value = (GLfloat)(i + uniformLoc + 1); + (void) _mesa_add_parameter(prog->Parameters, PROGRAM_UNIFORM, + varName, 1, datatype, &value, NULL, 0x0); + } + } /* XXX what we need to do is unroll the struct into its * basic types, creating a uniform variable for each. diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index f2daa034e4..e812c1f7ea 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct slang_label_ *curFuncEndLabel; struct slang_ir_node_ *CurLoop; struct slang_function_ *CurFunction; + GLuint UnrollLoop; } slang_assemble_ctx; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index cfed977905..fb7128841c 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -32,6 +32,7 @@ #include "main/context.h" #include "shader/program.h" #include "shader/programopt.h" +#include "shader/prog_optimize.h" #include "shader/prog_print.h" #include "shader/prog_parameter.h" #include "shader/grammar/grammar_mesa.h" @@ -1450,7 +1451,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O, case OP_CALL: { GLboolean array_constructor = GL_FALSE; - GLint array_constructor_size; + GLint array_constructor_size = 0; op->type = SLANG_OPER_CALL; op->a_id = parse_identifier(C); @@ -2055,6 +2056,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, /* emit code for global var decl */ if (C->global_scope) { slang_assemble_ctx A; + memset(&A, 0, sizeof(slang_assemble_ctx)); A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2072,7 +2074,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { if (var->initializer != NULL) { slang_assemble_ctx A; - + memset(&A, 0, sizeof(slang_assemble_ctx)); A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2414,7 +2416,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, if (mainFunc) { /* assemble (generate code) for main() */ slang_assemble_ctx A; - + memset(&A, 0, sizeof(slang_assemble_ctx)); A.atoms = C->atoms; A.space.funcs = o.funs; A.space.structs = o.structs; @@ -2796,6 +2798,12 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) shader->CompileStatus = success; + if (success) { + if (shader->Pragmas.Optimize) { + _mesa_optimize_program(ctx, shader->Program); + } + } + if (ctx->Shader.Flags & GLSL_LOG) { _mesa_write_shader_to_file(shader); } diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 2dd122c9a5..1b1edb4460 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -164,7 +164,7 @@ _slang_var_swizzle(GLint size, GLint comp) { switch (size) { case 1: - return MAKE_SWIZZLE4(comp, comp, comp, comp); + return MAKE_SWIZZLE4(comp, SWIZZLE_NIL, SWIZZLE_NIL, SWIZZLE_NIL); case 2: return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL); case 3: @@ -446,12 +446,12 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode) static struct prog_instruction * emit_arl_load(slang_emit_info *emitInfo, - enum register_file file, GLint index, GLuint swizzle) + gl_register_file file, GLint index, GLuint swizzle) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL); inst->SrcReg[0].File = file; inst->SrcReg[0].Index = index; - inst->SrcReg[0].Swizzle = swizzle; + inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); inst->DstReg.File = PROGRAM_ADDRESS; inst->DstReg.Index = 0; inst->DstReg.WriteMask = WRITEMASK_X; @@ -873,6 +873,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) if (n->Children[0]->Store->Size != n->Children[1]->Store->Size) { slang_info_log_error(emitInfo->log, "invalid operands to == or !="); + n->Store = NULL; return NULL; } @@ -902,6 +903,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) slang_ir_storage tempStore; if (!alloc_local_temp(emitInfo, &tempStore, 4)) { + n->Store = NULL; return NULL; /* out of temps */ } @@ -1259,16 +1261,33 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) { struct prog_instruction *inst; gl_inst_opcode opcode; + GLboolean shadow = GL_FALSE; - if (n->Opcode == IR_TEX) { + switch (n->Opcode) { + case IR_TEX: opcode = OPCODE_TEX; - } - else if (n->Opcode == IR_TEXB) { + break; + case IR_TEX_SH: + opcode = OPCODE_TEX; + shadow = GL_TRUE; + break; + case IR_TEXB: opcode = OPCODE_TXB; - } - else { - assert(n->Opcode == IR_TEXP); + break; + case IR_TEXB_SH: + opcode = OPCODE_TXB; + shadow = GL_TRUE; + break; + case IR_TEXP: opcode = OPCODE_TXP; + break; + case IR_TEXP_SH: + opcode = OPCODE_TXP; + shadow = GL_TRUE; + break; + default: + _mesa_problem(NULL, "Bad IR TEX code"); + return NULL; } if (n->Children[0]->Opcode == IR_ELEMENT) { @@ -1300,6 +1319,8 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n) NULL, NULL); + inst->TexShadow = shadow; + /* Store->Index is the uniform/sampler index */ assert(n->Children[0]->Store->Index >= 0); inst->TexSrcUnit = n->Children[0]->Store->Index; @@ -1358,6 +1379,7 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) #if PEEPHOLE_OPTIMIZATIONS if (inst && + (n->Children[1]->Opcode != IR_SWIZZLE) && _slang_is_temp(emitInfo->vt, n->Children[1]->Store) && (inst->DstReg.File == n->Children[1]->Store->File) && (inst->DstReg.Index == n->Children[1]->Store->Index) && @@ -1374,13 +1396,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) * becomes: * MUL a, x, y; */ - if (n->Children[1]->Opcode != IR_SWIZZLE) - _slang_free_temp(emitInfo->vt, n->Children[1]->Store); - *n->Children[1]->Store = *n->Children[0]->Store; /* fixup the previous instruction (which stored the RHS result) */ assert(n->Children[0]->Store->Index >= 0); - storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store); return inst; } @@ -1813,6 +1831,25 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) } +/** + * Return the size of a swizzle mask given that some swizzle components + * may be NIL/undefined. For example: + * swizzle_size(".zzxx") = 4 + * swizzle_size(".xy??") = 2 + * swizzle_size(".w???") = 1 + */ +static GLuint +swizzle_size(GLuint swizzle) +{ + GLuint i; + for (i = 0; i < 4; i++) { + if (GET_SWZ(swizzle, i) == SWIZZLE_NIL) + return i; + } + return 4; +} + + static struct prog_instruction * emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n) { @@ -1820,14 +1857,25 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n) inst = emit(emitInfo, n->Children[0]); -#if 0 - assert(n->Store->Parent); - /* Apply this node's swizzle to parent's storage */ - GLuint swizzle = n->Store->Swizzle; - _slang_copy_ir_storage(n->Store, n->Store->Parent); - n->Store->Swizzle = _slang_swizzle_swizzle(n->Store->Swizzle, swizzle); + if (!n->Store->Parent) { + /* this covers a case such as "(b ? p : q).x" */ + n->Store->Parent = n->Children[0]->Store; + assert(n->Store->Parent); + } + + { + const GLuint swizzle = n->Store->Swizzle; + /* new storage is parent storage with updated Swizzle + Size fields */ + _slang_copy_ir_storage(n->Store, n->Store->Parent); + /* Apply this node's swizzle to parent's storage */ + n->Store->Swizzle = _slang_swizzle_swizzle(n->Store->Swizzle, swizzle); + /* Update size */ + n->Store->Size = swizzle_size(n->Store->Swizzle); + } + assert(!n->Store->Parent); -#endif + assert(n->Store->Index >= 0); + return inst; } @@ -2146,6 +2194,12 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) return NULL; } + if (n->Comment) { + inst = new_instruction(emitInfo, OPCODE_NOP); + inst->Comment = _mesa_strdup(n->Comment); + inst = NULL; + } + switch (n->Opcode) { case IR_SEQ: /* sequence of two sub-trees */ @@ -2239,6 +2293,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) case IR_TEX: case IR_TEXB: case IR_TEXP: + case IR_TEX_SH: + case IR_TEXB_SH: + case IR_TEXP_SH: return emit_tex(emitInfo, n); case IR_NEG: return emit_negation(emitInfo, n); @@ -2428,7 +2485,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt, maxUniforms = ctx->Const.VertexProgram.MaxUniformComponents / 4; } if (prog->Parameters->NumParameters > maxUniforms) { - slang_info_log_error(log, "Constant/uniform register limit exceeded"); + slang_info_log_error(log, "Constant/uniform register limit exceeded " + "(max=%u vec4)", maxUniforms); + return GL_FALSE; } diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index e4c6e0ea51..1c7f7474e7 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -94,6 +94,9 @@ static const slang_ir_info IrInfo[] = { { IR_TEX, "IR_TEX", OPCODE_TEX, 4, 1 }, { IR_TEXB, "IR_TEXB", OPCODE_TXB, 4, 1 }, { IR_TEXP, "IR_TEXP", OPCODE_TXP, 4, 1 }, + { IR_TEX_SH, "IR_TEX_SH", OPCODE_TEX, 4, 1 }, + { IR_TEXB_SH, "IR_TEXB_SH", OPCODE_TXB, 4, 1 }, + { IR_TEXP_SH, "IR_TEXP_SH", OPCODE_TXP, 4, 1 }, { IR_FLOAT, "IR_FLOAT", OPCODE_NOP, 0, 0 }, /* float literal */ { IR_FIELD, "IR_FIELD", OPCODE_NOP, 0, 0 }, { IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 }, @@ -118,7 +121,7 @@ _slang_ir_info(slang_ir_opcode opcode) void _slang_init_ir_storage(slang_ir_storage *st, - enum register_file file, GLint index, GLint size, + gl_register_file file, GLint index, GLint size, GLuint swizzle) { st->File = file; @@ -134,7 +137,7 @@ _slang_init_ir_storage(slang_ir_storage *st, * Return a new slang_ir_storage object. */ slang_ir_storage * -_slang_new_ir_storage(enum register_file file, GLint index, GLint size) +_slang_new_ir_storage(gl_register_file file, GLint index, GLint size) { slang_ir_storage *st; st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage)); @@ -154,7 +157,7 @@ _slang_new_ir_storage(enum register_file file, GLint index, GLint size) * Return a new slang_ir_storage object. */ slang_ir_storage * -_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size, +_slang_new_ir_storage_swz(gl_register_file file, GLint index, GLint size, GLuint swizzle) { slang_ir_storage *st; @@ -193,10 +196,10 @@ _slang_new_ir_storage_relative(GLint index, GLint size, slang_ir_storage * -_slang_new_ir_storage_indirect(enum register_file file, +_slang_new_ir_storage_indirect(gl_register_file file, GLint index, GLint size, - enum register_file indirectFile, + gl_register_file indirectFile, GLint indirectIndex, GLuint indirectSwizzle) { diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index 644269d491..e796693ed5 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -131,6 +131,10 @@ typedef enum IR_TEXB, /* texture lookup with LOD bias */ IR_TEXP, /* texture lookup with projection */ + IR_TEX_SH, /* texture lookup, shadow compare */ + IR_TEXB_SH, /* texture lookup with LOD bias, shadow compare */ + IR_TEXP_SH, /* texture lookup with projection, shadow compare */ + IR_FLOAT, IR_I_TO_F, /* int[4] to float[4] conversion */ IR_F_TO_I, /* float[4] to int[4] conversion */ @@ -167,7 +171,7 @@ typedef enum */ struct slang_ir_storage_ { - enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */ + gl_register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */ GLint Index; /**< -1 means unallocated */ GLint Size; /**< number of floats or ints */ GLuint Swizzle; /**< Swizzle AND writemask info */ @@ -176,7 +180,7 @@ struct slang_ir_storage_ GLboolean RelAddr; /* we'll remove this eventually */ GLboolean IsIndirect; - enum register_file IndirectFile; + gl_register_file IndirectFile; GLint IndirectIndex; GLuint IndirectSwizzle; GLuint TexTarget; /**< If File==PROGRAM_SAMPLER, one of TEXTURE_x_INDEX */ @@ -208,6 +212,7 @@ typedef struct slang_ir_node_ struct slang_ir_node_ *List; /**< For various linked lists */ struct slang_ir_node_ *Parent; /**< Pointer to logical parent (ie. loop) */ slang_label *Label; /**< Used for branches */ + const char *Comment; /**< If Opcode == IR_COMMENT */ } slang_ir_node; @@ -231,15 +236,15 @@ _slang_ir_info(slang_ir_opcode opcode); extern void _slang_init_ir_storage(slang_ir_storage *st, - enum register_file file, GLint index, GLint size, + gl_register_file file, GLint index, GLint size, GLuint swizzle); extern slang_ir_storage * -_slang_new_ir_storage(enum register_file file, GLint index, GLint size); +_slang_new_ir_storage(gl_register_file file, GLint index, GLint size); extern slang_ir_storage * -_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size, +_slang_new_ir_storage_swz(gl_register_file file, GLint index, GLint size, GLuint swizzle); extern slang_ir_storage * @@ -248,10 +253,10 @@ _slang_new_ir_storage_relative(GLint index, GLint size, extern slang_ir_storage * -_slang_new_ir_storage_indirect(enum register_file file, +_slang_new_ir_storage_indirect(gl_register_file file, GLint index, GLint size, - enum register_file indirectFile, + gl_register_file indirectFile, GLint indirectIndex, GLuint indirectSwizzle); diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 99f2cbdcc0..f98434892b 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -295,6 +295,9 @@ link_uniform_vars(GLcontext *ctx, inst->TexSrcUnit = newSampNum; prog->SamplerTargets[newSampNum] = inst->TexSrcTarget; prog->SamplersUsed |= (1 << newSampNum); + if (inst->TexShadow) { + prog->ShadowSamplers |= (1 << newSampNum); + } } } } @@ -495,8 +498,33 @@ _slang_update_inputs_outputs(struct gl_program *prog) maxAddrReg = MAX2(maxAddrReg, (GLuint) (inst->SrcReg[j].Index + 1)); } } + if (inst->DstReg.File == PROGRAM_OUTPUT) { prog->OutputsWritten |= 1 << inst->DstReg.Index; + if (inst->DstReg.RelAddr) { + /* If the output attribute is indexed with relative addressing + * we know that it must be a varying or texcoord such as + * gl_TexCoord[i] = v; In this case, mark all the texcoords + * or varying outputs as being written. It's not an error if + * a vertex shader writes varying vars that aren't used by the + * fragment shader. But it is an error for a fragment shader + * to use varyings that are not written by the vertex shader. + */ + if (prog->Target == GL_VERTEX_PROGRAM_ARB) { + if (inst->DstReg.Index == VERT_RESULT_TEX0) { + /* mark all texcoord outputs as written */ + const GLbitfield mask = + ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0; + prog->OutputsWritten |= mask; + } + else if (inst->DstReg.Index == VERT_RESULT_VAR0) { + /* mark all generic varying outputs as written */ + const GLbitfield mask = + ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0; + prog->OutputsWritten |= mask; + } + } + } } else if (inst->DstReg.File == PROGRAM_ADDRESS) { maxAddrReg = MAX2(maxAddrReg, inst->DstReg.Index + 1); @@ -658,7 +686,7 @@ _slang_link(GLcontext *ctx, /* check that gl_FragColor and gl_FragData are not both written to */ if (shProg->FragmentProgram) { GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten; - if ((outputsWritten & ((1 << FRAG_RESULT_COLR))) && + if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) && (outputsWritten >= (1 << FRAG_RESULT_DATA0))) { link_error(shProg, "Fragment program cannot write both gl_FragColor" " and gl_FragData[].\n"); diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 89aaa3a621..ff913ad883 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -530,14 +530,6 @@ pp_ext_set(pp_ext *self, const char *name, GLboolean enable) } -static void -pp_pragmas_init(struct gl_sl_pragmas *pragmas) -{ - pragmas->Optimize = GL_TRUE; - pragmas->Debug = GL_FALSE; -} - - /** * Called in response to #pragma. For example, "#pragma debug(on)" would * call this function as pp_pragma("debug", "on"). @@ -553,10 +545,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param) if (!param) return GL_FALSE; /* missing required param */ if (_mesa_strcmp(param, "on") == 0) { - pragmas->Optimize = GL_TRUE; + if (!pragmas->IgnoreOptimize) + pragmas->Optimize = GL_TRUE; } else if (_mesa_strcmp(param, "off") == 0) { - pragmas->Optimize = GL_FALSE; + if (!pragmas->IgnoreOptimize) + pragmas->Optimize = GL_FALSE; } else { return GL_FALSE; /* invalid param */ @@ -566,10 +560,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param) if (!param) return GL_FALSE; /* missing required param */ if (_mesa_strcmp(param, "on") == 0) { - pragmas->Debug = GL_TRUE; + if (!pragmas->IgnoreDebug) + pragmas->Debug = GL_TRUE; } else if (_mesa_strcmp(param, "off") == 0) { - pragmas->Debug = GL_FALSE; + if (!pragmas->IgnoreDebug) + pragmas->Debug = GL_FALSE; } else { return GL_FALSE; /* invalid param */ @@ -945,7 +941,6 @@ preprocess_source (slang_string *output, const char *source, } pp_state_init (&state, elog, extensions); - pp_pragmas_init (pragmas); /* add the predefined symbols to the symbol table */ for (i = 0; predefined[i]; i++) { @@ -1296,6 +1291,8 @@ error: * \param output the post-process results * \param input the input text * \param elog log to record warnings, errors + * \param extensions out extension settings + * \param pragmas in/out #pragma settings * \return GL_TRUE for success, GL_FALSE for error */ GLboolean diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 1bd81506e0..6913d9f40f 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -17,6 +17,7 @@ MAIN_SOURCES = \ main/colortab.c \ main/context.c \ main/convolve.c \ + main/cpuinfo.c \ main/debug.c \ main/depth.c \ main/depthstencil.c \ @@ -57,6 +58,7 @@ MAIN_SOURCES = \ main/renderbuffer.c \ main/scissor.c \ main/shaders.c \ + main/shared.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ @@ -73,6 +75,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/viewport.c \ main/vtxfmt.c GLAPI_SOURCES = \ @@ -91,7 +94,6 @@ MATH_SOURCES = \ math/m_vector.c MATH_XFORM_SOURCES = \ - $(MATH_SOURCES) \ math/m_xform.c SWRAST_SOURCES = \ @@ -103,7 +105,7 @@ SWRAST_SOURCES = \ swrast/s_bitmap.c \ swrast/s_blend.c \ swrast/s_blit.c \ - swrast/s_buffers.c \ + swrast/s_clear.c \ swrast/s_copypix.c \ swrast/s_context.c \ swrast/s_depth.c \ @@ -165,11 +167,6 @@ VBO_SOURCES = \ vbo/vbo_save_draw.c \ vbo/vbo_save_loopback.c -VF_SOURCES = \ - vf/vf.c \ - vf/vf_generic.c \ - vf/vf_sse.c - STATETRACKER_SOURCES = \ state_tracker/st_atom.c \ state_tracker/st_atom_blend.c \ @@ -201,6 +198,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_readpixels.c \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ + state_tracker/st_cb_viewport.c \ state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ @@ -224,10 +222,10 @@ SHADER_SOURCES = \ shader/nvvertparse.c \ shader/program.c \ shader/prog_cache.c \ - shader/prog_debug.c \ shader/prog_execute.c \ shader/prog_instruction.c \ shader/prog_noise.c \ + shader/prog_optimize.c \ shader/prog_parameter.c \ shader/prog_print.c \ shader/prog_statevars.c \ @@ -259,7 +257,7 @@ SLANG_SOURCES = \ ASM_C_SOURCES = \ x86/common_x86.c \ - x86/x86.c \ + x86/x86_xform.c \ x86/3dnow.c \ x86/sse.c \ x86/rtasm/x86sse.c \ @@ -307,11 +305,10 @@ COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c - -### All the core C sources - +# Sources for building non-Gallium drivers MESA_SOURCES = \ $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ $(MATH_XFORM_SOURCES) \ $(VBO_SOURCES) \ $(TNL_SOURCES) \ @@ -322,19 +319,23 @@ MESA_SOURCES = \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) -ALL_SOURCES = \ - $(MESA_SOURCES) \ - $(GLAPI_SOURCES) \ - $(MESA_ASM_SOURCES) - +# Sources for building Gallium drivers MESA_GALLIUM_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ $(VBO_SOURCES) \ $(STATETRACKER_SOURCES) \ $(SHADER_SOURCES) \ + x86/common_x86.c \ $(SLANG_SOURCES) +# All the core C sources, for dependency checking +ALL_SOURCES = \ + $(MESA_SOURCES) \ + $(GLAPI_SOURCES) \ + $(MESA_ASM_SOURCES) \ + $(STATETRACKER_SOURCES) + ### Object files diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S index 58c228ed15..208843c606 100644 --- a/src/mesa/sparc/clip.S +++ b/src/mesa/sparc/clip.S @@ -25,12 +25,8 @@ #define VEC_SIZE_3 7 #define VEC_SIZE_4 15 -#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) - /* Solaris requires this for 64-bit. */ .register %g2, #scratch .register %g3, #scratch - .register %g7, #scratch -#endif .text .align 64 @@ -78,7 +74,7 @@ _mesa_sparc_cliptest_points4: add %g1, 0x4, %g1 ld [%i0 + V4F_STRIDE], %l1 - ld [%i0 + V4F_COUNT], %g7 + ld [%i0 + V4F_COUNT], %l3 LDPTR [%i0 + V4F_START], %i0 LDPTR [%i1 + V4F_START], %i5 ldub [%i3], %g2 @@ -91,12 +87,12 @@ _mesa_sparc_cliptest_points4: st %g3, [%i1 + V4F_FLAGS] mov 3, %g3 st %g3, [%i1 + V4F_SIZE] - st %g7, [%i1 + V4F_COUNT] + st %l3, [%i1 + V4F_COUNT] clr %l2 clr %l0 /* l0: i - * g7: count + * l3: count * l1: stride * l2: c * g2: (tmpAndMask << 8) | tmpOrMask @@ -153,12 +149,12 @@ _mesa_sparc_cliptest_points4: 3: add %i5, 0x10, %i5 ! IEU1 add %l0, 1, %l0 ! IEU0 Group add %i2, 1, %i2 ! IEU0 Group - cmp %l0, %g7 ! IEU1 Group + cmp %l0, %l3 ! IEU1 Group bne 1b ! CTI add %i0, %l1, %i0 ! IEU0 Group stb %g2, [%i3] ! LSU srl %g2, 8, %g3 ! IEU0 Group - cmp %l2, %g7 ! IEU1 Group + cmp %l2, %l3 ! IEU1 Group bl,a 1f ! CTI clr %g3 ! IEU0 1: stb %g3, [%i4] ! LSU Group @@ -174,25 +170,18 @@ _mesa_sparc_cliptest_points4_np: add %g1, 0x4, %g1 ld [%i0 + V4F_STRIDE], %l1 - ld [%i0 + V4F_COUNT], %g7 + ld [%i0 + V4F_COUNT], %l3 LDPTR [%i0 + V4F_START], %i0 - LDPTR [%i1 + V4F_START], %i5 ldub [%i3], %g2 ldub [%i4], %g3 sll %g3, 8, %g3 or %g2, %g3, %g2 - ld [%i1 + V4F_FLAGS], %g3 - or %g3, VEC_SIZE_4, %g3 - st %g3, [%i1 + V4F_FLAGS] - mov 3, %g3 - st %g3, [%i1 + V4F_SIZE] - st %g7, [%i1 + V4F_COUNT] clr %l2 clr %l0 /* l0: i - * g7: count + * l3: count * l1: stride * l2: c * g2: (tmpAndMask << 8) | tmpOrMask @@ -230,12 +219,12 @@ _mesa_sparc_cliptest_points4_np: and %g2, %g4, %g2 ! IEU0 Group 2: add %l0, 1, %l0 ! IEU0 Group add %i2, 1, %i2 ! IEU0 Group - cmp %l0, %g7 ! IEU1 Group + cmp %l0, %l3 ! IEU1 Group bne 1b ! CTI add %i0, %l1, %i0 ! IEU0 Group stb %g2, [%i3] ! LSU srl %g2, 8, %g3 ! IEU0 Group - cmp %l2, %g7 ! IEU1 Group + cmp %l2, %l3 ! IEU1 Group bl,a 1f ! CTI clr %g3 ! IEU0 1: stb %g3, [%i4] ! LSU Group diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 7d215939b4..493e094cde 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -26,818 +26,176 @@ * SOFTWARE. */ -#include "glapioffsets.h" +#include "glapi/glapioffsets.h" #ifdef __arch64__ -# define GL_STUB(fn,off) \ -fn: \ - sethi %hi(0xDEADBEEF), %g4 ; \ - sethi %hi(0xDEADBEEF), %g1 ; \ - or %g4, %lo(0xDEADBEEF), %g4 ; \ - or %g1, %lo(0xDEADBEEF), %g1 ; \ - sllx %g4, 32, %g4 ; \ - ldx [%g1 + %g4], %g1 ; \ - sethi %hi(8 * off), %g4 ; \ - or %g4, %lo(8 * off), %g4 ; \ - ldx [%g1 + %g4], %g5 ; \ - jmpl %g5, %g0 ; \ - nop +#define GL_OFF(N) ((N) * 8) +#define GL_LL ldx +#define GL_TIE_LD(SYM) %tie_ldx(SYM) +#define GL_STACK_SIZE 128 #else -# define GL_STUB(fn,off) \ -fn: \ - sethi %hi(0xDEADBEEF), %g1 ; \ - ld [%g1 + %lo(0xDEADBEEF)], %g1 ; \ - ld [%g1 + (4 * off)], %g5 ; \ - jmpl %g5, %g0 ; \ - nop +#define GL_OFF(N) ((N) * 4) +#define GL_LL ld +#define GL_TIE_LD(SYM) %tie_ld(SYM) +#define GL_STACK_SIZE 64 #endif -#define GL_STUB_ALIAS(fn,alias) fn = alias +#define GLOBL_FN(x) .globl x ; .type x, @function +#define HIDDEN(x) .hidden x -.text -.align 32 - .globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function + .register %g2, #scratch + .register %g3, #scratch + + .text + + GLOBL_FN(__glapi_sparc_icache_flush) + HIDDEN(__glapi_sparc_icache_flush) + .type __glapi_sparc_icache_flush, @function __glapi_sparc_icache_flush: /* %o0 = insn_addr */ flush %o0 retl - nop + nop + + .align 32 + + .type __glapi_sparc_get_pc, @function +__glapi_sparc_get_pc: + retl + add %o7, %g2, %g2 + .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc + +#ifdef GLX_USE_TLS + + GLOBL_FN(__glapi_sparc_get_dispatch) + HIDDEN(__glapi_sparc_get_dispatch) +__glapi_sparc_get_dispatch: + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + retl + mov %g2, %o0 + + .data + .align 32 + + /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ + /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ + GLOBL_FN(__glapi_sparc_tls_stub) + HIDDEN(__glapi_sparc_tls_stub) +__glapi_sparc_tls_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + GL_LL [%g7+%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_tls_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#elif defined(PTHREADS) + + /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ + /* 64-bit 0x10 --> add %g1, %g2, %g1 */ + /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ -.data -.align 64 + /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - .globl glNewList ; .type glNewList,#function - .globl glEndList ; .type glEndList,#function - .globl glCallList ; .type glCallList,#function - .globl glCallLists ; .type glCallLists,#function - .globl glDeleteLists ; .type glDeleteLists,#function - .globl glGenLists ; .type glGenLists,#function - .globl glListBase ; .type glListBase,#function - .globl glBegin ; .type glBegin,#function - .globl glBitmap ; .type glBitmap,#function - .globl glColor3b ; .type glColor3b,#function - .globl glColor3bv ; .type glColor3bv,#function - .globl glColor3d ; .type glColor3d,#function - .globl glColor3dv ; .type glColor3dv,#function - .globl glColor3f ; .type glColor3f,#function - .globl glColor3fv ; .type glColor3fv,#function - .globl glColor3i ; .type glColor3i,#function - .globl glColor3iv ; .type glColor3iv,#function - .globl glColor3s ; .type glColor3s,#function - .globl glColor3sv ; .type glColor3sv,#function - .globl glColor3ub ; .type glColor3ub,#function - .globl glColor3ubv ; .type glColor3ubv,#function - .globl glColor3ui ; .type glColor3ui,#function - .globl glColor3uiv ; .type glColor3uiv,#function - .globl glColor3us ; .type glColor3us,#function - .globl glColor3usv ; .type glColor3usv,#function - .globl glColor4b ; .type glColor4b,#function - .globl glColor4bv ; .type glColor4bv,#function - .globl glColor4d ; .type glColor4d,#function - .globl glColor4dv ; .type glColor4dv,#function - .globl glColor4f ; .type glColor4f,#function - .globl glColor4fv ; .type glColor4fv,#function - .globl glColor4i ; .type glColor4i,#function - .globl glColor4iv ; .type glColor4iv,#function - .globl glColor4s ; .type glColor4s,#function - .globl glColor4sv ; .type glColor4sv,#function - .globl glColor4ub ; .type glColor4ub,#function - .globl glColor4ubv ; .type glColor4ubv,#function - .globl glColor4ui ; .type glColor4ui,#function - .globl glColor4uiv ; .type glColor4uiv,#function - .globl glColor4us ; .type glColor4us,#function - .globl glColor4usv ; .type glColor4usv,#function - .globl glEdgeFlag ; .type glEdgeFlag,#function - .globl glEdgeFlagv ; .type glEdgeFlagv,#function - .globl glEnd ; .type glEnd,#function - .globl glIndexd ; .type glIndexd,#function - .globl glIndexdv ; .type glIndexdv,#function - .globl glIndexf ; .type glIndexf,#function - .globl glIndexfv ; .type glIndexfv,#function - .globl glIndexi ; .type glIndexi,#function - .globl glIndexiv ; .type glIndexiv,#function - .globl glIndexs ; .type glIndexs,#function - .globl glIndexsv ; .type glIndexsv,#function - .globl glNormal3b ; .type glNormal3b,#function - .globl glNormal3bv ; .type glNormal3bv,#function - .globl glNormal3d ; .type glNormal3d,#function - .globl glNormal3dv ; .type glNormal3dv,#function - .globl glNormal3f ; .type glNormal3f,#function - .globl glNormal3fv ; .type glNormal3fv,#function - .globl glNormal3i ; .type glNormal3i,#function - .globl glNormal3iv ; .type glNormal3iv,#function - .globl glNormal3s ; .type glNormal3s,#function - .globl glNormal3sv ; .type glNormal3sv,#function - .globl glRasterPos2d ; .type glRasterPos2d,#function - .globl glRasterPos2dv ; .type glRasterPos2dv,#function - .globl glRasterPos2f ; .type glRasterPos2f,#function - .globl glRasterPos2fv ; .type glRasterPos2fv,#function - .globl glRasterPos2i ; .type glRasterPos2i,#function - .globl glRasterPos2iv ; .type glRasterPos2iv,#function - .globl glRasterPos2s ; .type glRasterPos2s,#function - .globl glRasterPos2sv ; .type glRasterPos2sv,#function - .globl glRasterPos3d ; .type glRasterPos3d,#function - .globl glRasterPos3dv ; .type glRasterPos3dv,#function - .globl glRasterPos3f ; .type glRasterPos3f,#function - .globl glRasterPos3fv ; .type glRasterPos3fv,#function - .globl glRasterPos3i ; .type glRasterPos3i,#function - .globl glRasterPos3iv ; .type glRasterPos3iv,#function - .globl glRasterPos3s ; .type glRasterPos3s,#function - .globl glRasterPos3sv ; .type glRasterPos3sv,#function - .globl glRasterPos4d ; .type glRasterPos4d,#function - .globl glRasterPos4dv ; .type glRasterPos4dv,#function - .globl glRasterPos4f ; .type glRasterPos4f,#function - .globl glRasterPos4fv ; .type glRasterPos4fv,#function - .globl glRasterPos4i ; .type glRasterPos4i,#function - .globl glRasterPos4iv ; .type glRasterPos4iv,#function - .globl glRasterPos4s ; .type glRasterPos4s,#function - .globl glRasterPos4sv ; .type glRasterPos4sv,#function - .globl glRectd ; .type glRectd,#function - .globl glRectdv ; .type glRectdv,#function - .globl glRectf ; .type glRectf,#function - .globl glRectfv ; .type glRectfv,#function - .globl glRecti ; .type glRecti,#function - .globl glRectiv ; .type glRectiv,#function - .globl glRects ; .type glRects,#function - .globl glRectsv ; .type glRectsv,#function - .globl glTexCoord1d ; .type glTexCoord1d,#function - .globl glTexCoord1dv ; .type glTexCoord1dv,#function - .globl glTexCoord1f ; .type glTexCoord1f,#function - .globl glTexCoord1fv ; .type glTexCoord1fv,#function - .globl glTexCoord1i ; .type glTexCoord1i,#function - .globl glTexCoord1iv ; .type glTexCoord1iv,#function - .globl glTexCoord1s ; .type glTexCoord1s,#function - .globl glTexCoord1sv ; .type glTexCoord1sv,#function - .globl glTexCoord2d ; .type glTexCoord2d,#function - .globl glTexCoord2dv ; .type glTexCoord2dv,#function - .globl glTexCoord2f ; .type glTexCoord2f,#function - .globl glTexCoord2fv ; .type glTexCoord2fv,#function - .globl glTexCoord2i ; .type glTexCoord2i,#function - .globl glTexCoord2iv ; .type glTexCoord2iv,#function - .globl glTexCoord2s ; .type glTexCoord2s,#function - .globl glTexCoord2sv ; .type glTexCoord2sv,#function - .globl glTexCoord3d ; .type glTexCoord3d,#function - .globl glTexCoord3dv ; .type glTexCoord3dv,#function - .globl glTexCoord3f ; .type glTexCoord3f,#function - .globl glTexCoord3fv ; .type glTexCoord3fv,#function - .globl glTexCoord3i ; .type glTexCoord3i,#function - .globl glTexCoord3iv ; .type glTexCoord3iv,#function - .globl glTexCoord3s ; .type glTexCoord3s,#function - .globl glTexCoord3sv ; .type glTexCoord3sv,#function - .globl glTexCoord4d ; .type glTexCoord4d,#function - .globl glTexCoord4dv ; .type glTexCoord4dv,#function - .globl glTexCoord4f ; .type glTexCoord4f,#function - .globl glTexCoord4fv ; .type glTexCoord4fv,#function - .globl glTexCoord4i ; .type glTexCoord4i,#function - .globl glTexCoord4iv ; .type glTexCoord4iv,#function - .globl glTexCoord4s ; .type glTexCoord4s,#function - .globl glTexCoord4sv ; .type glTexCoord4sv,#function - .globl glVertex2d ; .type glVertex2d,#function - .globl glVertex2dv ; .type glVertex2dv,#function - .globl glVertex2f ; .type glVertex2f,#function - .globl glVertex2fv ; .type glVertex2fv,#function - .globl glVertex2i ; .type glVertex2i,#function - .globl glVertex2iv ; .type glVertex2iv,#function - .globl glVertex2s ; .type glVertex2s,#function - .globl glVertex2sv ; .type glVertex2sv,#function - .globl glVertex3d ; .type glVertex3d,#function - .globl glVertex3dv ; .type glVertex3dv,#function - .globl glVertex3f ; .type glVertex3f,#function - .globl glVertex3fv ; .type glVertex3fv,#function - .globl glVertex3i ; .type glVertex3i,#function - .globl glVertex3iv ; .type glVertex3iv,#function - .globl glVertex3s ; .type glVertex3s,#function - .globl glVertex3sv ; .type glVertex3sv,#function - .globl glVertex4d ; .type glVertex4d,#function - .globl glVertex4dv ; .type glVertex4dv,#function - .globl glVertex4f ; .type glVertex4f,#function - .globl glVertex4fv ; .type glVertex4fv,#function - .globl glVertex4i ; .type glVertex4i,#function - .globl glVertex4iv ; .type glVertex4iv,#function - .globl glVertex4s ; .type glVertex4s,#function - .globl glVertex4sv ; .type glVertex4sv,#function - .globl glClipPlane ; .type glClipPlane,#function - .globl glColorMaterial ; .type glColorMaterial,#function - .globl glCullFace ; .type glCullFace,#function - .globl glFogf ; .type glFogf,#function - .globl glFogfv ; .type glFogfv,#function - .globl glFogi ; .type glFogi,#function - .globl glFogiv ; .type glFogiv,#function - .globl glFrontFace ; .type glFrontFace,#function - .globl glHint ; .type glHint,#function - .globl glLightf ; .type glLightf,#function - .globl glLightfv ; .type glLightfv,#function - .globl glLighti ; .type glLighti,#function - .globl glLightiv ; .type glLightiv,#function - .globl glLightModelf ; .type glLightModelf,#function - .globl glLightModelfv ; .type glLightModelfv,#function - .globl glLightModeli ; .type glLightModeli,#function - .globl glLightModeliv ; .type glLightModeliv,#function - .globl glLineStipple ; .type glLineStipple,#function - .globl glLineWidth ; .type glLineWidth,#function - .globl glMaterialf ; .type glMaterialf,#function - .globl glMaterialfv ; .type glMaterialfv,#function - .globl glMateriali ; .type glMateriali,#function - .globl glMaterialiv ; .type glMaterialiv,#function - .globl glPointSize ; .type glPointSize,#function - .globl glPolygonMode ; .type glPolygonMode,#function - .globl glPolygonStipple ; .type glPolygonStipple,#function - .globl glScissor ; .type glScissor,#function - .globl glShadeModel ; .type glShadeModel,#function - .globl glTexParameterf ; .type glTexParameterf,#function - .globl glTexParameterfv ; .type glTexParameterfv,#function - .globl glTexParameteri ; .type glTexParameteri,#function - .globl glTexParameteriv ; .type glTexParameteriv,#function - .globl glTexImage1D ; .type glTexImage1D,#function - .globl glTexImage2D ; .type glTexImage2D,#function - .globl glTexEnvf ; .type glTexEnvf,#function - .globl glTexEnvfv ; .type glTexEnvfv,#function - .globl glTexEnvi ; .type glTexEnvi,#function - .globl glTexEnviv ; .type glTexEnviv,#function - .globl glTexGend ; .type glTexGend,#function - .globl glTexGendv ; .type glTexGendv,#function - .globl glTexGenf ; .type glTexGenf,#function - .globl glTexGenfv ; .type glTexGenfv,#function - .globl glTexGeni ; .type glTexGeni,#function - .globl glTexGeniv ; .type glTexGeniv,#function - .globl glFeedbackBuffer ; .type glFeedbackBuffer,#function - .globl glSelectBuffer ; .type glSelectBuffer,#function - .globl glRenderMode ; .type glRenderMode,#function - .globl glInitNames ; .type glInitNames,#function - .globl glLoadName ; .type glLoadName,#function - .globl glPassThrough ; .type glPassThrough,#function - .globl glPopName ; .type glPopName,#function - .globl glPushName ; .type glPushName,#function - .globl glDrawBuffer ; .type glDrawBuffer,#function - .globl glClear ; .type glClear,#function - .globl glClearAccum ; .type glClearAccum,#function - .globl glClearIndex ; .type glClearIndex,#function - .globl glClearColor ; .type glClearColor,#function - .globl glClearStencil ; .type glClearStencil,#function - .globl glClearDepth ; .type glClearDepth,#function - .globl glStencilMask ; .type glStencilMask,#function - .globl glColorMask ; .type glColorMask,#function - .globl glDepthMask ; .type glDepthMask,#function - .globl glIndexMask ; .type glIndexMask,#function - .globl glAccum ; .type glAccum,#function - .globl glDisable ; .type glDisable,#function - .globl glEnable ; .type glEnable,#function - .globl glFinish ; .type glFinish,#function - .globl glFlush ; .type glFlush,#function - .globl glPopAttrib ; .type glPopAttrib,#function - .globl glPushAttrib ; .type glPushAttrib,#function - .globl glMap1d ; .type glMap1d,#function - .globl glMap1f ; .type glMap1f,#function - .globl glMap2d ; .type glMap2d,#function - .globl glMap2f ; .type glMap2f,#function - .globl glMapGrid1d ; .type glMapGrid1d,#function - .globl glMapGrid1f ; .type glMapGrid1f,#function - .globl glMapGrid2d ; .type glMapGrid2d,#function - .globl glMapGrid2f ; .type glMapGrid2f,#function - .globl glEvalCoord1d ; .type glEvalCoord1d,#function - .globl glEvalCoord1dv ; .type glEvalCoord1dv,#function - .globl glEvalCoord1f ; .type glEvalCoord1f,#function - .globl glEvalCoord1fv ; .type glEvalCoord1fv,#function - .globl glEvalCoord2d ; .type glEvalCoord2d,#function - .globl glEvalCoord2dv ; .type glEvalCoord2dv,#function - .globl glEvalCoord2f ; .type glEvalCoord2f,#function - .globl glEvalCoord2fv ; .type glEvalCoord2fv,#function - .globl glEvalMesh1 ; .type glEvalMesh1,#function - .globl glEvalPoint1 ; .type glEvalPoint1,#function - .globl glEvalMesh2 ; .type glEvalMesh2,#function - .globl glEvalPoint2 ; .type glEvalPoint2,#function - .globl glAlphaFunc ; .type glAlphaFunc,#function - .globl glBlendFunc ; .type glBlendFunc,#function - .globl glLogicOp ; .type glLogicOp,#function - .globl glStencilFunc ; .type glStencilFunc,#function - .globl glStencilOp ; .type glStencilOp,#function - .globl glDepthFunc ; .type glDepthFunc,#function - .globl glPixelZoom ; .type glPixelZoom,#function - .globl glPixelTransferf ; .type glPixelTransferf,#function - .globl glPixelTransferi ; .type glPixelTransferi,#function - .globl glPixelStoref ; .type glPixelStoref,#function - .globl glPixelStorei ; .type glPixelStorei,#function - .globl glPixelMapfv ; .type glPixelMapfv,#function - .globl glPixelMapuiv ; .type glPixelMapuiv,#function - .globl glPixelMapusv ; .type glPixelMapusv,#function - .globl glReadBuffer ; .type glReadBuffer,#function - .globl glCopyPixels ; .type glCopyPixels,#function - .globl glReadPixels ; .type glReadPixels,#function - .globl glDrawPixels ; .type glDrawPixels,#function - .globl glGetBooleanv ; .type glGetBooleanv,#function - .globl glGetClipPlane ; .type glGetClipPlane,#function - .globl glGetDoublev ; .type glGetDoublev,#function - .globl glGetError ; .type glGetError,#function - .globl glGetFloatv ; .type glGetFloatv,#function - .globl glGetIntegerv ; .type glGetIntegerv,#function - .globl glGetLightfv ; .type glGetLightfv,#function - .globl glGetLightiv ; .type glGetLightiv,#function - .globl glGetMapdv ; .type glGetMapdv,#function - .globl glGetMapfv ; .type glGetMapfv,#function - .globl glGetMapiv ; .type glGetMapiv,#function - .globl glGetMaterialfv ; .type glGetMaterialfv,#function - .globl glGetMaterialiv ; .type glGetMaterialiv,#function - .globl glGetPixelMapfv ; .type glGetPixelMapfv,#function - .globl glGetPixelMapuiv ; .type glGetPixelMapuiv,#function - .globl glGetPixelMapusv ; .type glGetPixelMapusv,#function - .globl glGetPolygonStipple ; .type glGetPolygonStipple,#function - .globl glGetString ; .type glGetString,#function - .globl glGetTexEnvfv ; .type glGetTexEnvfv,#function - .globl glGetTexEnviv ; .type glGetTexEnviv,#function - .globl glGetTexGendv ; .type glGetTexGendv,#function - .globl glGetTexGenfv ; .type glGetTexGenfv,#function - .globl glGetTexGeniv ; .type glGetTexGeniv,#function - .globl glGetTexImage ; .type glGetTexImage,#function - .globl glGetTexParameterfv ; .type glGetTexParameterfv,#function - .globl glGetTexParameteriv ; .type glGetTexParameteriv,#function - .globl glGetTexLevelParameterfv ; .type glGetTexLevelParameterfv,#function - .globl glGetTexLevelParameteriv ; .type glGetTexLevelParameteriv,#function - .globl glIsEnabled ; .type glIsEnabled,#function - .globl glIsList ; .type glIsList,#function - .globl glDepthRange ; .type glDepthRange,#function - .globl glFrustum ; .type glFrustum,#function - .globl glLoadIdentity ; .type glLoadIdentity,#function - .globl glLoadMatrixf ; .type glLoadMatrixf,#function - .globl glLoadMatrixd ; .type glLoadMatrixd,#function - .globl glMatrixMode ; .type glMatrixMode,#function - .globl glMultMatrixf ; .type glMultMatrixf,#function - .globl glMultMatrixd ; .type glMultMatrixd,#function - .globl glOrtho ; .type glOrtho,#function - .globl glPopMatrix ; .type glPopMatrix,#function - .globl glPushMatrix ; .type glPushMatrix,#function - .globl glRotated ; .type glRotated,#function - .globl glRotatef ; .type glRotatef,#function - .globl glScaled ; .type glScaled,#function - .globl glScalef ; .type glScalef,#function - .globl glTranslated ; .type glTranslated,#function - .globl glTranslatef ; .type glTranslatef,#function - .globl glViewport ; .type glViewport,#function - .globl glArrayElement ; .type glArrayElement,#function - .globl glBindTexture ; .type glBindTexture,#function - .globl glColorPointer ; .type glColorPointer,#function - .globl glDisableClientState ; .type glDisableClientState,#function - .globl glDrawArrays ; .type glDrawArrays,#function - .globl glDrawElements ; .type glDrawElements,#function - .globl glEdgeFlagPointer ; .type glEdgeFlagPointer,#function - .globl glEnableClientState ; .type glEnableClientState,#function - .globl glIndexPointer ; .type glIndexPointer,#function - .globl glIndexub ; .type glIndexub,#function - .globl glIndexubv ; .type glIndexubv,#function - .globl glInterleavedArrays ; .type glInterleavedArrays,#function - .globl glNormalPointer ; .type glNormalPointer,#function - .globl glPolygonOffset ; .type glPolygonOffset,#function - .globl glTexCoordPointer ; .type glTexCoordPointer,#function - .globl glVertexPointer ; .type glVertexPointer,#function - .globl glAreTexturesResident ; .type glAreTexturesResident,#function - .globl glCopyTexImage1D ; .type glCopyTexImage1D,#function - .globl glCopyTexImage2D ; .type glCopyTexImage2D,#function - .globl glCopyTexSubImage1D ; .type glCopyTexSubImage1D,#function - .globl glCopyTexSubImage2D ; .type glCopyTexSubImage2D,#function - .globl glDeleteTextures ; .type glDeleteTextures,#function - .globl glGenTextures ; .type glGenTextures,#function - .globl glGetPointerv ; .type glGetPointerv,#function - .globl glIsTexture ; .type glIsTexture,#function - .globl glPrioritizeTextures ; .type glPrioritizeTextures,#function - .globl glTexSubImage1D ; .type glTexSubImage1D,#function - .globl glTexSubImage2D ; .type glTexSubImage2D,#function - .globl glPopClientAttrib ; .type glPopClientAttrib,#function - .globl glPushClientAttrib ; .type glPushClientAttrib,#function - .globl glBlendColor ; .type glBlendColor,#function - .globl glBlendEquation ; .type glBlendEquation,#function - .globl glDrawRangeElements ; .type glDrawRangeElements,#function - .globl glColorTable ; .type glColorTable,#function - .globl glColorTableParameterfv ; .type glColorTableParameterfv,#function - .globl glColorTableParameteriv ; .type glColorTableParameteriv,#function - .globl glCopyColorTable ; .type glCopyColorTable,#function - .globl glGetColorTable ; .type glGetColorTable,#function - .globl glGetColorTableParameterfv ; .type glGetColorTableParameterfv,#function - .globl glGetColorTableParameteriv ; .type glGetColorTableParameteriv,#function - .globl glColorSubTable ; .type glColorSubTable,#function - .globl glCopyColorSubTable ; .type glCopyColorSubTable,#function - .globl glConvolutionFilter1D ; .type glConvolutionFilter1D,#function - .globl glConvolutionFilter2D ; .type glConvolutionFilter2D,#function - .globl glConvolutionParameterf ; .type glConvolutionParameterf,#function - .globl glConvolutionParameterfv ; .type glConvolutionParameterfv,#function - .globl glConvolutionParameteri ; .type glConvolutionParameteri,#function - .globl glConvolutionParameteriv ; .type glConvolutionParameteriv,#function - .globl glCopyConvolutionFilter1D ; .type glCopyConvolutionFilter1D,#function - .globl glCopyConvolutionFilter2D ; .type glCopyConvolutionFilter2D,#function - .globl glGetConvolutionFilter ; .type glGetConvolutionFilter,#function - .globl glGetConvolutionParameterfv ; .type glGetConvolutionParameterfv,#function - .globl glGetConvolutionParameteriv ; .type glGetConvolutionParameteriv,#function - .globl glGetSeparableFilter ; .type glGetSeparableFilter,#function - .globl glSeparableFilter2D ; .type glSeparableFilter2D,#function - .globl glGetHistogram ; .type glGetHistogram,#function - .globl glGetHistogramParameterfv ; .type glGetHistogramParameterfv,#function - .globl glGetHistogramParameteriv ; .type glGetHistogramParameteriv,#function - .globl glGetMinmax ; .type glGetMinmax,#function - .globl glGetMinmaxParameterfv ; .type glGetMinmaxParameterfv,#function - .globl glGetMinmaxParameteriv ; .type glGetMinmaxParameteriv,#function - .globl glHistogram ; .type glHistogram,#function - .globl glMinmax ; .type glMinmax,#function - .globl glResetHistogram ; .type glResetHistogram,#function - .globl glResetMinmax ; .type glResetMinmax,#function - .globl glTexImage3D ; .type glTexImage3D,#function - .globl glTexSubImage3D ; .type glTexSubImage3D,#function - .globl glCopyTexSubImage3D ; .type glCopyTexSubImage3D,#function - .globl glActiveTextureARB ; .type glActiveTextureARB,#function - .globl glClientActiveTextureARB ; .type glClientActiveTextureARB,#function - .globl glMultiTexCoord1dARB ; .type glMultiTexCoord1dARB,#function - .globl glMultiTexCoord1dvARB ; .type glMultiTexCoord1dvARB,#function - .globl glMultiTexCoord1fARB ; .type glMultiTexCoord1fARB,#function - .globl glMultiTexCoord1fvARB ; .type glMultiTexCoord1fvARB,#function - .globl glMultiTexCoord1iARB ; .type glMultiTexCoord1iARB,#function - .globl glMultiTexCoord1ivARB ; .type glMultiTexCoord1ivARB,#function - .globl glMultiTexCoord1sARB ; .type glMultiTexCoord1sARB,#function - .globl glMultiTexCoord1svARB ; .type glMultiTexCoord1svARB,#function - .globl glMultiTexCoord2dARB ; .type glMultiTexCoord2dARB,#function - .globl glMultiTexCoord2dvARB ; .type glMultiTexCoord2dvARB,#function - .globl glMultiTexCoord2fARB ; .type glMultiTexCoord2fARB,#function - .globl glMultiTexCoord2fvARB ; .type glMultiTexCoord2fvARB,#function - .globl glMultiTexCoord2iARB ; .type glMultiTexCoord2iARB,#function - .globl glMultiTexCoord2ivARB ; .type glMultiTexCoord2ivARB,#function - .globl glMultiTexCoord2sARB ; .type glMultiTexCoord2sARB,#function - .globl glMultiTexCoord2svARB ; .type glMultiTexCoord2svARB,#function - .globl glMultiTexCoord3dARB ; .type glMultiTexCoord3dARB,#function - .globl glMultiTexCoord3dvARB ; .type glMultiTexCoord3dvARB,#function - .globl glMultiTexCoord3fARB ; .type glMultiTexCoord3fARB,#function - .globl glMultiTexCoord3fvARB ; .type glMultiTexCoord3fvARB,#function - .globl glMultiTexCoord3iARB ; .type glMultiTexCoord3iARB,#function - .globl glMultiTexCoord3ivARB ; .type glMultiTexCoord3ivARB,#function - .globl glMultiTexCoord3sARB ; .type glMultiTexCoord3sARB,#function - .globl glMultiTexCoord3svARB ; .type glMultiTexCoord3svARB,#function - .globl glMultiTexCoord4dARB ; .type glMultiTexCoord4dARB,#function - .globl glMultiTexCoord4dvARB ; .type glMultiTexCoord4dvARB,#function - .globl glMultiTexCoord4fARB ; .type glMultiTexCoord4fARB,#function - .globl glMultiTexCoord4fvARB ; .type glMultiTexCoord4fvARB,#function - .globl glMultiTexCoord4iARB ; .type glMultiTexCoord4iARB,#function - .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function - .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function - .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function - .globl glAttachShader ; .type glAttachShader,#function - .globl glCreateProgram ; .type glCreateProgram,#function - .globl glCreateShader ; .type glCreateShader,#function - .globl glDeleteProgram ; .type glDeleteProgram,#function - .globl glDeleteShader ; .type glDeleteShader,#function - .globl glDetachShader ; .type glDetachShader,#function - .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function - .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function - .globl glGetProgramiv ; .type glGetProgramiv,#function - .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function - .globl glGetShaderiv ; .type glGetShaderiv,#function - .globl glIsProgram ; .type glIsProgram,#function - .globl glIsShader ; .type glIsShader,#function - .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function - .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function - .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function - .globl glUniformMatrix2x3fv ; .type glUniformMatrix2x3fv,#function - .globl glUniformMatrix2x4fv ; .type glUniformMatrix2x4fv,#function - .globl glUniformMatrix3x2fv ; .type glUniformMatrix3x2fv,#function - .globl glUniformMatrix3x4fv ; .type glUniformMatrix3x4fv,#function - .globl glUniformMatrix4x2fv ; .type glUniformMatrix4x2fv,#function - .globl glUniformMatrix4x3fv ; .type glUniformMatrix4x3fv,#function - .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function - .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function - .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function - .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function - .globl glSampleCoverageARB ; .type glSampleCoverageARB,#function - .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function - .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function - .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function - .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function - .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function - .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function - .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function - .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function - .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function - .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function - .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function - .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function - .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function - .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function - .globl glGetProgramivARB ; .type glGetProgramivARB,#function - .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function - .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function - .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function - .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function - .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function - .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function - .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function - .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function - .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function - .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function - .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function - .globl glProgramStringARB ; .type glProgramStringARB,#function - .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function - .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function - .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function - .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function - .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function - .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function - .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function - .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function - .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function - .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function - .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function - .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function - .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function - .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function - .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function - .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function - .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function - .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function - .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function - .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function - .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function - .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function - .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function - .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function - .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function - .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function - .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function - .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function - .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function - .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function - .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function - .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function - .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function - .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function - .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function - .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function - .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function - .globl glBindBufferARB ; .type glBindBufferARB,#function - .globl glBufferDataARB ; .type glBufferDataARB,#function - .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function - .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function - .globl glGenBuffersARB ; .type glGenBuffersARB,#function - .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function - .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function - .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function - .globl glIsBufferARB ; .type glIsBufferARB,#function - .globl glMapBufferARB ; .type glMapBufferARB,#function - .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function - .globl glBeginQueryARB ; .type glBeginQueryARB,#function - .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function - .globl glEndQueryARB ; .type glEndQueryARB,#function - .globl glGenQueriesARB ; .type glGenQueriesARB,#function - .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function - .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function - .globl glGetQueryivARB ; .type glGetQueryivARB,#function - .globl glIsQueryARB ; .type glIsQueryARB,#function - .globl glAttachObjectARB ; .type glAttachObjectARB,#function - .globl glCompileShaderARB ; .type glCompileShaderARB,#function - .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function - .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function - .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function - .globl glDetachObjectARB ; .type glDetachObjectARB,#function - .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function - .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function - .globl glGetHandleARB ; .type glGetHandleARB,#function - .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function - .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function - .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function - .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function - .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function - .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function - .globl glGetUniformivARB ; .type glGetUniformivARB,#function - .globl glLinkProgramARB ; .type glLinkProgramARB,#function - .globl glShaderSourceARB ; .type glShaderSourceARB,#function - .globl glUniform1fARB ; .type glUniform1fARB,#function - .globl glUniform1fvARB ; .type glUniform1fvARB,#function - .globl glUniform1iARB ; .type glUniform1iARB,#function - .globl glUniform1ivARB ; .type glUniform1ivARB,#function - .globl glUniform2fARB ; .type glUniform2fARB,#function - .globl glUniform2fvARB ; .type glUniform2fvARB,#function - .globl glUniform2iARB ; .type glUniform2iARB,#function - .globl glUniform2ivARB ; .type glUniform2ivARB,#function - .globl glUniform3fARB ; .type glUniform3fARB,#function - .globl glUniform3fvARB ; .type glUniform3fvARB,#function - .globl glUniform3iARB ; .type glUniform3iARB,#function - .globl glUniform3ivARB ; .type glUniform3ivARB,#function - .globl glUniform4fARB ; .type glUniform4fARB,#function - .globl glUniform4fvARB ; .type glUniform4fvARB,#function - .globl glUniform4iARB ; .type glUniform4iARB,#function - .globl glUniform4ivARB ; .type glUniform4ivARB,#function - .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function - .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function - .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function - .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function - .globl glValidateProgramARB ; .type glValidateProgramARB,#function - .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function - .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function - .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function - .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function - .globl glRenderbufferStorageMultisample ; .type glRenderbufferStorageMultisample,#function - .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function - .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function - .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function - .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function - .globl gl_dispatch_stub_566 ; .type gl_dispatch_stub_566,#function - .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function - .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function - .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function - .globl gl_dispatch_stub_570 ; .type gl_dispatch_stub_570,#function - .globl glColorPointerEXT ; .type glColorPointerEXT,#function - .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function - .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function - .globl glNormalPointerEXT ; .type glNormalPointerEXT,#function - .globl glTexCoordPointerEXT ; .type glTexCoordPointerEXT,#function - .globl glVertexPointerEXT ; .type glVertexPointerEXT,#function - .globl glPointParameterfEXT ; .type glPointParameterfEXT,#function - .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function - .globl glLockArraysEXT ; .type glLockArraysEXT,#function - .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function - .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function - .globl gl_dispatch_stub_582 ; .type gl_dispatch_stub_582,#function - .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function - .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function - .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function - .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function - .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function - .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function - .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function - .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function - .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function - .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function - .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function - .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function - .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function - .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function - .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function - .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function - .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function - .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function - .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function - .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function - .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function - .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function - .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function - .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function - .globl gl_dispatch_stub_607 ; .type gl_dispatch_stub_607,#function - .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function - .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function - .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function - .globl glCombinerInputNV ; .type glCombinerInputNV,#function - .globl glCombinerOutputNV ; .type glCombinerOutputNV,#function - .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function - .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function - .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function - .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function - .globl glFinalCombinerInputNV ; .type glFinalCombinerInputNV,#function - .globl glGetCombinerInputParameterfvNV ; .type glGetCombinerInputParameterfvNV,#function - .globl glGetCombinerInputParameterivNV ; .type glGetCombinerInputParameterivNV,#function - .globl glGetCombinerOutputParameterfvNV ; .type glGetCombinerOutputParameterfvNV,#function - .globl glGetCombinerOutputParameterivNV ; .type glGetCombinerOutputParameterivNV,#function - .globl glGetFinalCombinerInputParameterfvNV ; .type glGetFinalCombinerInputParameterfvNV,#function - .globl glGetFinalCombinerInputParameterivNV ; .type glGetFinalCombinerInputParameterivNV,#function - .globl glResizeBuffersMESA ; .type glResizeBuffersMESA,#function - .globl glWindowPos2dMESA ; .type glWindowPos2dMESA,#function - .globl glWindowPos2dvMESA ; .type glWindowPos2dvMESA,#function - .globl glWindowPos2fMESA ; .type glWindowPos2fMESA,#function - .globl glWindowPos2fvMESA ; .type glWindowPos2fvMESA,#function - .globl glWindowPos2iMESA ; .type glWindowPos2iMESA,#function - .globl glWindowPos2ivMESA ; .type glWindowPos2ivMESA,#function - .globl glWindowPos2sMESA ; .type glWindowPos2sMESA,#function - .globl glWindowPos2svMESA ; .type glWindowPos2svMESA,#function - .globl glWindowPos3dMESA ; .type glWindowPos3dMESA,#function - .globl glWindowPos3dvMESA ; .type glWindowPos3dvMESA,#function - .globl glWindowPos3fMESA ; .type glWindowPos3fMESA,#function - .globl glWindowPos3fvMESA ; .type glWindowPos3fvMESA,#function - .globl glWindowPos3iMESA ; .type glWindowPos3iMESA,#function - .globl glWindowPos3ivMESA ; .type glWindowPos3ivMESA,#function - .globl glWindowPos3sMESA ; .type glWindowPos3sMESA,#function - .globl glWindowPos3svMESA ; .type glWindowPos3svMESA,#function - .globl glWindowPos4dMESA ; .type glWindowPos4dMESA,#function - .globl glWindowPos4dvMESA ; .type glWindowPos4dvMESA,#function - .globl glWindowPos4fMESA ; .type glWindowPos4fMESA,#function - .globl glWindowPos4fvMESA ; .type glWindowPos4fvMESA,#function - .globl glWindowPos4iMESA ; .type glWindowPos4iMESA,#function - .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function - .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function - .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function - .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function - .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function - .globl gl_dispatch_stub_651 ; .type gl_dispatch_stub_651,#function - .globl gl_dispatch_stub_652 ; .type gl_dispatch_stub_652,#function - .globl gl_dispatch_stub_653 ; .type gl_dispatch_stub_653,#function - .globl gl_dispatch_stub_654 ; .type gl_dispatch_stub_654,#function - .globl gl_dispatch_stub_655 ; .type gl_dispatch_stub_655,#function - .globl gl_dispatch_stub_656 ; .type gl_dispatch_stub_656,#function - .globl gl_dispatch_stub_657 ; .type gl_dispatch_stub_657,#function - .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function - .globl glBindProgramNV ; .type glBindProgramNV,#function - .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function - .globl glExecuteProgramNV ; .type glExecuteProgramNV,#function - .globl glGenProgramsNV ; .type glGenProgramsNV,#function - .globl glGetProgramParameterdvNV ; .type glGetProgramParameterdvNV,#function - .globl glGetProgramParameterfvNV ; .type glGetProgramParameterfvNV,#function - .globl glGetProgramStringNV ; .type glGetProgramStringNV,#function - .globl glGetProgramivNV ; .type glGetProgramivNV,#function - .globl glGetTrackMatrixivNV ; .type glGetTrackMatrixivNV,#function - .globl glGetVertexAttribPointervNV ; .type glGetVertexAttribPointervNV,#function - .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function - .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function - .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function - .globl glIsProgramNV ; .type glIsProgramNV,#function - .globl glLoadProgramNV ; .type glLoadProgramNV,#function - .globl glProgramParameters4dvNV ; .type glProgramParameters4dvNV,#function - .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function - .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function - .globl glTrackMatrixNV ; .type glTrackMatrixNV,#function - .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function - .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function - .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function - .globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function - .globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function - .globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function - .globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function - .globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function - .globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function - .globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function - .globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function - .globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function - .globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function - .globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function - .globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function - .globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function - .globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function - .globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function - .globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function - .globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function - .globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function - .globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function - .globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function - .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function - .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function - .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function - .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function - .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function - .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function - .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function - .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function - .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function - .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function - .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function - .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function - .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function - .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function - .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function - .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function - .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function - .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function - .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function - .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function - .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function - .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function - .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function - .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function - .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function - .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function - .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function - .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function - .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function - .globl glSampleMapATI ; .type glSampleMapATI,#function - .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function - .globl glPointParameteriNV ; .type glPointParameteriNV,#function - .globl glPointParameterivNV ; .type glPointParameterivNV,#function - .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function - .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function - .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function - .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function - .globl gl_dispatch_stub_738 ; .type gl_dispatch_stub_738,#function - .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function - .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function - .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function - .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function - .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function - .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function - .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function - .globl gl_dispatch_stub_746 ; .type gl_dispatch_stub_746,#function - .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function - .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function - .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function - .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function - .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function - .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function - .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function - .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function - .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function - .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function - .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function - .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function - .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function - .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function - .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function - .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function - .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function - .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function - .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function - .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function - .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function - .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function - .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function - .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function - .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function -_mesa_sparc_glapi_begin: + .data + .align 32 + + GLOBL_FN(__glapi_sparc_pthread_stub) + HIDDEN(__glapi_sparc_pthread_stub) +__glapi_sparc_pthread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + srl %g3, 10, %g3 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + cmp %g1, 0 + be 2f + nop +1: GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop +2: save %sp, GL_STACK_SIZE, %sp + mov %g3, %l0 + call _glapi_get_dispatch + nop + mov %o0, %g1 + mov %l0, %g3 + ba 1b + restore %g0, %g0, %g0 + .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_pthread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#else /* Non-threaded version. */ + + .type __glapi_sparc_nothread_stub, @function +__glapi_sparc_nothread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_nothread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#endif + +#define GL_STUB_ALIAS(fn, alias) \ + .globl fn; \ + .set fn, alias + + .text + .align 32 + + .globl gl_dispatch_functions_start + HIDDEN(gl_dispatch_functions_start) +gl_dispatch_functions_start: GL_STUB(glNewList, _gloffset_NewList) GL_STUB(glEndList, _gloffset_EndList) @@ -1402,14 +760,22 @@ _mesa_sparc_glapi_begin: GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) - GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564) - GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565) - GL_STUB(gl_dispatch_stub_566, _gloffset__dispatch_stub_566) - GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567) - GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568) - GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569) - GL_STUB(gl_dispatch_stub_570, _gloffset__dispatch_stub_570) + GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_563) + GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_564) + GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS) + HIDDEN(gl_dispatch_stub_565) + GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_566) + GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS) + HIDDEN(gl_dispatch_stub_567) + GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_568) + GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_569) + GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_570) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -1420,8 +786,10 @@ _mesa_sparc_glapi_begin: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581) - GL_STUB(gl_dispatch_stub_582, _gloffset__dispatch_stub_582) + GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_581) + GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_582) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -1446,7 +814,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_607, _gloffset__dispatch_stub_607) + GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_607) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -1488,15 +857,24 @@ _mesa_sparc_glapi_begin: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649) - GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650) - GL_STUB(gl_dispatch_stub_651, _gloffset__dispatch_stub_651) - GL_STUB(gl_dispatch_stub_652, _gloffset__dispatch_stub_652) - GL_STUB(gl_dispatch_stub_653, _gloffset__dispatch_stub_653) - GL_STUB(gl_dispatch_stub_654, _gloffset__dispatch_stub_654) - GL_STUB(gl_dispatch_stub_655, _gloffset__dispatch_stub_655) - GL_STUB(gl_dispatch_stub_656, _gloffset__dispatch_stub_656) - GL_STUB(gl_dispatch_stub_657, _gloffset__dispatch_stub_657) + GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM) + HIDDEN(gl_dispatch_stub_649) + GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM) + HIDDEN(gl_dispatch_stub_650) + GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV) + HIDDEN(gl_dispatch_stub_651) + GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV) + HIDDEN(gl_dispatch_stub_652) + GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV) + HIDDEN(gl_dispatch_stub_653) + GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV) + HIDDEN(gl_dispatch_stub_654) + GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_655) + GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_656) + GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_657) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -1557,6 +935,10 @@ _mesa_sparc_glapi_begin: GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) + GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) + GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) + GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) + GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) @@ -1573,19 +955,26 @@ _mesa_sparc_glapi_begin: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) - GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) - GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736) - GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737) - GL_STUB(gl_dispatch_stub_738, _gloffset__dispatch_stub_738) + GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT) + HIDDEN(gl_dispatch_stub_738) + GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_739) + GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_740) + GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_741) + GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_742) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745) - GL_STUB(gl_dispatch_stub_746, _gloffset__dispatch_stub_746) + GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_749) + GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_750) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1603,287 +992,353 @@ _mesa_sparc_glapi_begin: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764) + GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_768) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) - GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768) - GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) - GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770) - - .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function -_mesa_sparc_glapi_end: - - .globl glArrayElementEXT ; .type glArrayElementEXT,#function ; glArrayElementEXT = glArrayElement - .globl glBindTextureEXT ; .type glBindTextureEXT,#function ; glBindTextureEXT = glBindTexture - .globl glDrawArraysEXT ; .type glDrawArraysEXT,#function ; glDrawArraysEXT = glDrawArrays + GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_770) + GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_771) + GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_772) + GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_774) + GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) + GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) + GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) +#endif + GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) + GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) + GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) + GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) +#endif + GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) +#endif + GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) + GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) + GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) + GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) + GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) + GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) + GL_STUB_ALIAS(glColorTableSGI, glColorTable) + GL_STUB_ALIAS(glColorTableEXT, glColorTable) + GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) + GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) + GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) +#endif #ifndef GLX_INDIRECT_RENDERING - .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function ; glAreTexturesResidentEXT = glAreTexturesResident + GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) #endif - .globl glCopyTexImage1DEXT ; .type glCopyTexImage1DEXT,#function ; glCopyTexImage1DEXT = glCopyTexImage1D - .globl glCopyTexImage2DEXT ; .type glCopyTexImage2DEXT,#function ; glCopyTexImage2DEXT = glCopyTexImage2D - .globl glCopyTexSubImage1DEXT ; .type glCopyTexSubImage1DEXT,#function ; glCopyTexSubImage1DEXT = glCopyTexSubImage1D - .globl glCopyTexSubImage2DEXT ; .type glCopyTexSubImage2DEXT,#function ; glCopyTexSubImage2DEXT = glCopyTexSubImage2D #ifndef GLX_INDIRECT_RENDERING - .globl glDeleteTexturesEXT ; .type glDeleteTexturesEXT,#function ; glDeleteTexturesEXT = glDeleteTextures + GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) #endif #ifndef GLX_INDIRECT_RENDERING - .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function ; glGenTexturesEXT = glGenTextures + GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) #endif - .globl glGetPointervEXT ; .type glGetPointervEXT,#function ; glGetPointervEXT = glGetPointerv + GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) + GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) + GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) + GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) + GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) + GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) + GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) + GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) + GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) + GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) #ifndef GLX_INDIRECT_RENDERING - .globl glIsTextureEXT ; .type glIsTextureEXT,#function ; glIsTextureEXT = glIsTexture + GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) #endif - .globl glPrioritizeTexturesEXT ; .type glPrioritizeTexturesEXT,#function ; glPrioritizeTexturesEXT = glPrioritizeTextures - .globl glTexSubImage1DEXT ; .type glTexSubImage1DEXT,#function ; glTexSubImage1DEXT = glTexSubImage1D - .globl glTexSubImage2DEXT ; .type glTexSubImage2DEXT,#function ; glTexSubImage2DEXT = glTexSubImage2D - .globl glBlendColorEXT ; .type glBlendColorEXT,#function ; glBlendColorEXT = glBlendColor - .globl glBlendEquationEXT ; .type glBlendEquationEXT,#function ; glBlendEquationEXT = glBlendEquation - .globl glDrawRangeElementsEXT ; .type glDrawRangeElementsEXT,#function ; glDrawRangeElementsEXT = glDrawRangeElements - .globl glColorTableEXT ; .type glColorTableEXT,#function ; glColorTableEXT = glColorTable #ifndef GLX_INDIRECT_RENDERING - .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTable + GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) #endif #ifndef GLX_INDIRECT_RENDERING - .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfv + GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) #endif #ifndef GLX_INDIRECT_RENDERING - .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameteriv + GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) #endif - .globl glTexImage3DEXT ; .type glTexImage3DEXT,#function ; glTexImage3DEXT = glTexImage3D - .globl glTexSubImage3DEXT ; .type glTexSubImage3DEXT,#function ; glTexSubImage3DEXT = glTexSubImage3D - .globl glCopyTexSubImage3DEXT ; .type glCopyTexSubImage3DEXT,#function ; glCopyTexSubImage3DEXT = glCopyTexSubImage3D - .globl glActiveTexture ; .type glActiveTexture,#function ; glActiveTexture = glActiveTextureARB - .globl glClientActiveTexture ; .type glClientActiveTexture,#function ; glClientActiveTexture = glClientActiveTextureARB - .globl glMultiTexCoord1d ; .type glMultiTexCoord1d,#function ; glMultiTexCoord1d = glMultiTexCoord1dARB - .globl glMultiTexCoord1dv ; .type glMultiTexCoord1dv,#function ; glMultiTexCoord1dv = glMultiTexCoord1dvARB - .globl glMultiTexCoord1f ; .type glMultiTexCoord1f,#function ; glMultiTexCoord1f = glMultiTexCoord1fARB - .globl glMultiTexCoord1fv ; .type glMultiTexCoord1fv,#function ; glMultiTexCoord1fv = glMultiTexCoord1fvARB - .globl glMultiTexCoord1i ; .type glMultiTexCoord1i,#function ; glMultiTexCoord1i = glMultiTexCoord1iARB - .globl glMultiTexCoord1iv ; .type glMultiTexCoord1iv,#function ; glMultiTexCoord1iv = glMultiTexCoord1ivARB - .globl glMultiTexCoord1s ; .type glMultiTexCoord1s,#function ; glMultiTexCoord1s = glMultiTexCoord1sARB - .globl glMultiTexCoord1sv ; .type glMultiTexCoord1sv,#function ; glMultiTexCoord1sv = glMultiTexCoord1svARB - .globl glMultiTexCoord2d ; .type glMultiTexCoord2d,#function ; glMultiTexCoord2d = glMultiTexCoord2dARB - .globl glMultiTexCoord2dv ; .type glMultiTexCoord2dv,#function ; glMultiTexCoord2dv = glMultiTexCoord2dvARB - .globl glMultiTexCoord2f ; .type glMultiTexCoord2f,#function ; glMultiTexCoord2f = glMultiTexCoord2fARB - .globl glMultiTexCoord2fv ; .type glMultiTexCoord2fv,#function ; glMultiTexCoord2fv = glMultiTexCoord2fvARB - .globl glMultiTexCoord2i ; .type glMultiTexCoord2i,#function ; glMultiTexCoord2i = glMultiTexCoord2iARB - .globl glMultiTexCoord2iv ; .type glMultiTexCoord2iv,#function ; glMultiTexCoord2iv = glMultiTexCoord2ivARB - .globl glMultiTexCoord2s ; .type glMultiTexCoord2s,#function ; glMultiTexCoord2s = glMultiTexCoord2sARB - .globl glMultiTexCoord2sv ; .type glMultiTexCoord2sv,#function ; glMultiTexCoord2sv = glMultiTexCoord2svARB - .globl glMultiTexCoord3d ; .type glMultiTexCoord3d,#function ; glMultiTexCoord3d = glMultiTexCoord3dARB - .globl glMultiTexCoord3dv ; .type glMultiTexCoord3dv,#function ; glMultiTexCoord3dv = glMultiTexCoord3dvARB - .globl glMultiTexCoord3f ; .type glMultiTexCoord3f,#function ; glMultiTexCoord3f = glMultiTexCoord3fARB - .globl glMultiTexCoord3fv ; .type glMultiTexCoord3fv,#function ; glMultiTexCoord3fv = glMultiTexCoord3fvARB - .globl glMultiTexCoord3i ; .type glMultiTexCoord3i,#function ; glMultiTexCoord3i = glMultiTexCoord3iARB - .globl glMultiTexCoord3iv ; .type glMultiTexCoord3iv,#function ; glMultiTexCoord3iv = glMultiTexCoord3ivARB - .globl glMultiTexCoord3s ; .type glMultiTexCoord3s,#function ; glMultiTexCoord3s = glMultiTexCoord3sARB - .globl glMultiTexCoord3sv ; .type glMultiTexCoord3sv,#function ; glMultiTexCoord3sv = glMultiTexCoord3svARB - .globl glMultiTexCoord4d ; .type glMultiTexCoord4d,#function ; glMultiTexCoord4d = glMultiTexCoord4dARB - .globl glMultiTexCoord4dv ; .type glMultiTexCoord4dv,#function ; glMultiTexCoord4dv = glMultiTexCoord4dvARB - .globl glMultiTexCoord4f ; .type glMultiTexCoord4f,#function ; glMultiTexCoord4f = glMultiTexCoord4fARB - .globl glMultiTexCoord4fv ; .type glMultiTexCoord4fv,#function ; glMultiTexCoord4fv = glMultiTexCoord4fvARB - .globl glMultiTexCoord4i ; .type glMultiTexCoord4i,#function ; glMultiTexCoord4i = glMultiTexCoord4iARB - .globl glMultiTexCoord4iv ; .type glMultiTexCoord4iv,#function ; glMultiTexCoord4iv = glMultiTexCoord4ivARB - .globl glMultiTexCoord4s ; .type glMultiTexCoord4s,#function ; glMultiTexCoord4s = glMultiTexCoord4sARB - .globl glMultiTexCoord4sv ; .type glMultiTexCoord4sv,#function ; glMultiTexCoord4sv = glMultiTexCoord4svARB - .globl glLoadTransposeMatrixd ; .type glLoadTransposeMatrixd,#function ; glLoadTransposeMatrixd = glLoadTransposeMatrixdARB - .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB - .globl glMultTransposeMatrixd ; .type glMultTransposeMatrixd,#function ; glMultTransposeMatrixd = glMultTransposeMatrixdARB - .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB - .globl glSampleCoverage ; .type glSampleCoverage,#function ; glSampleCoverage = glSampleCoverageARB - .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB - .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB - .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB - .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB - .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB - .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB - .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB - .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB - .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB - .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB - .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB - .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB - .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function ; glProgramParameter4dNV = glProgramEnvParameter4dARB - .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function ; glProgramParameter4dvNV = glProgramEnvParameter4dvARB - .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function ; glProgramParameter4fNV = glProgramEnvParameter4fARB - .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function ; glProgramParameter4fvNV = glProgramEnvParameter4fvARB - .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB - .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB - .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB - .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB - .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB - .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB - .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB - .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB - .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB - .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB - .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB - .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB - .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB - .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB - .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB - .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB - .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB - .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB - .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB - .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB - .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB - .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB - .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB - .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB - .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB - .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB - .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB - .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB - .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB - .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB - .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB - .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB - .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB - .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB - .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB - .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB - .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB - .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB - .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB - .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB - .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB - .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB - .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB - .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB - .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB - .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB - .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB - .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB - .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB - .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB - .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB - .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB - .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB - .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB - .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB - .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB - .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB - .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB - .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB - .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB - .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB - .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB - .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB - .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB - .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB - .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB - .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB - .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB - .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB - .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB - .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB - .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB - .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB - .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB - .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB - .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB - .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB - .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB - .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB - .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB - .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB - .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB - .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB - .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB - .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB - .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB - .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB - .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB - .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB - .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB - .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT - .globl glPointParameterfARB ; .type glPointParameterfARB,#function ; glPointParameterfARB = glPointParameterfEXT - .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT - .globl glPointParameterfvARB ; .type glPointParameterfvARB,#function ; glPointParameterfvARB = glPointParameterfvEXT - .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT - .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT - .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT - .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT - .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT - .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT - .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT - .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT - .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT - .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT - .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT - .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT - .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT - .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT - .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT - .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT - .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT - .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT - .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT - .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT - .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT - .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT - .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT - .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT - .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT - .globl glWindowPos2d ; .type glWindowPos2d,#function ; glWindowPos2d = glWindowPos2dMESA - .globl glWindowPos2dARB ; .type glWindowPos2dARB,#function ; glWindowPos2dARB = glWindowPos2dMESA - .globl glWindowPos2dv ; .type glWindowPos2dv,#function ; glWindowPos2dv = glWindowPos2dvMESA - .globl glWindowPos2dvARB ; .type glWindowPos2dvARB,#function ; glWindowPos2dvARB = glWindowPos2dvMESA - .globl glWindowPos2f ; .type glWindowPos2f,#function ; glWindowPos2f = glWindowPos2fMESA - .globl glWindowPos2fARB ; .type glWindowPos2fARB,#function ; glWindowPos2fARB = glWindowPos2fMESA - .globl glWindowPos2fv ; .type glWindowPos2fv,#function ; glWindowPos2fv = glWindowPos2fvMESA - .globl glWindowPos2fvARB ; .type glWindowPos2fvARB,#function ; glWindowPos2fvARB = glWindowPos2fvMESA - .globl glWindowPos2i ; .type glWindowPos2i,#function ; glWindowPos2i = glWindowPos2iMESA - .globl glWindowPos2iARB ; .type glWindowPos2iARB,#function ; glWindowPos2iARB = glWindowPos2iMESA - .globl glWindowPos2iv ; .type glWindowPos2iv,#function ; glWindowPos2iv = glWindowPos2ivMESA - .globl glWindowPos2ivARB ; .type glWindowPos2ivARB,#function ; glWindowPos2ivARB = glWindowPos2ivMESA - .globl glWindowPos2s ; .type glWindowPos2s,#function ; glWindowPos2s = glWindowPos2sMESA - .globl glWindowPos2sARB ; .type glWindowPos2sARB,#function ; glWindowPos2sARB = glWindowPos2sMESA - .globl glWindowPos2sv ; .type glWindowPos2sv,#function ; glWindowPos2sv = glWindowPos2svMESA - .globl glWindowPos2svARB ; .type glWindowPos2svARB,#function ; glWindowPos2svARB = glWindowPos2svMESA - .globl glWindowPos3d ; .type glWindowPos3d,#function ; glWindowPos3d = glWindowPos3dMESA - .globl glWindowPos3dARB ; .type glWindowPos3dARB,#function ; glWindowPos3dARB = glWindowPos3dMESA - .globl glWindowPos3dv ; .type glWindowPos3dv,#function ; glWindowPos3dv = glWindowPos3dvMESA - .globl glWindowPos3dvARB ; .type glWindowPos3dvARB,#function ; glWindowPos3dvARB = glWindowPos3dvMESA - .globl glWindowPos3f ; .type glWindowPos3f,#function ; glWindowPos3f = glWindowPos3fMESA - .globl glWindowPos3fARB ; .type glWindowPos3fARB,#function ; glWindowPos3fARB = glWindowPos3fMESA - .globl glWindowPos3fv ; .type glWindowPos3fv,#function ; glWindowPos3fv = glWindowPos3fvMESA - .globl glWindowPos3fvARB ; .type glWindowPos3fvARB,#function ; glWindowPos3fvARB = glWindowPos3fvMESA - .globl glWindowPos3i ; .type glWindowPos3i,#function ; glWindowPos3i = glWindowPos3iMESA - .globl glWindowPos3iARB ; .type glWindowPos3iARB,#function ; glWindowPos3iARB = glWindowPos3iMESA - .globl glWindowPos3iv ; .type glWindowPos3iv,#function ; glWindowPos3iv = glWindowPos3ivMESA - .globl glWindowPos3ivARB ; .type glWindowPos3ivARB,#function ; glWindowPos3ivARB = glWindowPos3ivMESA - .globl glWindowPos3s ; .type glWindowPos3s,#function ; glWindowPos3s = glWindowPos3sMESA - .globl glWindowPos3sARB ; .type glWindowPos3sARB,#function ; glWindowPos3sARB = glWindowPos3sMESA - .globl glWindowPos3sv ; .type glWindowPos3sv,#function ; glWindowPos3sv = glWindowPos3svMESA - .globl glWindowPos3svARB ; .type glWindowPos3svARB,#function ; glWindowPos3svARB = glWindowPos3svMESA - .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV - .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV - .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV - .globl glGetVertexAttribPointerv ; .type glGetVertexAttribPointerv,#function ; glGetVertexAttribPointerv = glGetVertexAttribPointervNV - .globl glGetVertexAttribPointervARB ; .type glGetVertexAttribPointervARB,#function ; glGetVertexAttribPointervARB = glGetVertexAttribPointervNV - .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV - .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV - .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV - .globl glBlendEquationSeparate ; .type glBlendEquationSeparate,#function ; glBlendEquationSeparate = glBlendEquationSeparateEXT - .globl glBindFramebuffer ; .type glBindFramebuffer,#function ; glBindFramebuffer = glBindFramebufferEXT - .globl glBindRenderbuffer ; .type glBindRenderbuffer,#function ; glBindRenderbuffer = glBindRenderbufferEXT - .globl glCheckFramebufferStatus ; .type glCheckFramebufferStatus,#function ; glCheckFramebufferStatus = glCheckFramebufferStatusEXT - .globl glDeleteFramebuffers ; .type glDeleteFramebuffers,#function ; glDeleteFramebuffers = glDeleteFramebuffersEXT - .globl glDeleteRenderbuffers ; .type glDeleteRenderbuffers,#function ; glDeleteRenderbuffers = glDeleteRenderbuffersEXT - .globl glFramebufferRenderbuffer ; .type glFramebufferRenderbuffer,#function ; glFramebufferRenderbuffer = glFramebufferRenderbufferEXT - .globl glFramebufferTexture1D ; .type glFramebufferTexture1D,#function ; glFramebufferTexture1D = glFramebufferTexture1DEXT - .globl glFramebufferTexture2D ; .type glFramebufferTexture2D,#function ; glFramebufferTexture2D = glFramebufferTexture2DEXT - .globl glFramebufferTexture3D ; .type glFramebufferTexture3D,#function ; glFramebufferTexture3D = glFramebufferTexture3DEXT - .globl glGenFramebuffers ; .type glGenFramebuffers,#function ; glGenFramebuffers = glGenFramebuffersEXT - .globl glGenRenderbuffers ; .type glGenRenderbuffers,#function ; glGenRenderbuffers = glGenRenderbuffersEXT - .globl glGenerateMipmap ; .type glGenerateMipmap,#function ; glGenerateMipmap = glGenerateMipmapEXT - .globl glGetFramebufferAttachmentParameteriv ; .type glGetFramebufferAttachmentParameteriv,#function ; glGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT - .globl glGetRenderbufferParameteriv ; .type glGetRenderbufferParameteriv,#function ; glGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT - .globl glIsFramebuffer ; .type glIsFramebuffer,#function ; glIsFramebuffer = glIsFramebufferEXT - .globl glIsRenderbuffer ; .type glIsRenderbuffer,#function ; glIsRenderbuffer = glIsRenderbufferEXT - .globl glRenderbufferStorage ; .type glRenderbufferStorage,#function ; glRenderbufferStorage = glRenderbufferStorageEXT - .globl glBlitFramebuffer ; .type glBlitFramebuffer,#function ; glBlitFramebuffer = glBlitFramebufferEXT - .globl glFramebufferTextureLayer ; .type glFramebufferTextureLayer,#function ; glFramebufferTextureLayer = glFramebufferTextureLayerEXT + GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) +#endif + GL_STUB_ALIAS(glHistogramEXT, glHistogram) + GL_STUB_ALIAS(glMinmaxEXT, glMinmax) + GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) + GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) + GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) + GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) + GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) + GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) + GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) + GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) + GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) + GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) + GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) + GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) + GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) + GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) + GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) + GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) + GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) + GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) + GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) + GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) + GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) + GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) + GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) + GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) + GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) + GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) + GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) + GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) + GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) + GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) + GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) + GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) + GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) + GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) + GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) + GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) + GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) + GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) + GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) + GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) + GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) + GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) + GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) + GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) + GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) + GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) + GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) + GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) + GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) + GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) + GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) + GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) + GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) + GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) + GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) + GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) + GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) + GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) + GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) + GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) + GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) + GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) + GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) + GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) + GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) + GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) + GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) + GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) + GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) + GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) + GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) + GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) + GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) + GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) + GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) + GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) + GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) + GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) + GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) + GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) + GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) + GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) + GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) + GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) + GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) + GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) + GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) + GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) + GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) + GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) + GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) + GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) + GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) + GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) + GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) + GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) + GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) + GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) + GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) + GL_STUB_ALIAS(glBufferData, glBufferDataARB) + GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) + GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) + GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) + GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) + GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) + GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) + GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) + GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) + GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) + GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) + GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) + GL_STUB_ALIAS(glEndQuery, glEndQueryARB) + GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) + GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) + GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) + GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) + GL_STUB_ALIAS(glIsQuery, glIsQueryARB) + GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) + GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) + GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) + GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) + GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) + GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) + GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) + GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) + GL_STUB_ALIAS(glUniform1f, glUniform1fARB) + GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) + GL_STUB_ALIAS(glUniform1i, glUniform1iARB) + GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) + GL_STUB_ALIAS(glUniform2f, glUniform2fARB) + GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) + GL_STUB_ALIAS(glUniform2i, glUniform2iARB) + GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) + GL_STUB_ALIAS(glUniform3f, glUniform3fARB) + GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) + GL_STUB_ALIAS(glUniform3i, glUniform3iARB) + GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) + GL_STUB_ALIAS(glUniform4f, glUniform4fARB) + GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) + GL_STUB_ALIAS(glUniform4i, glUniform4iARB) + GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) + GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) + GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) + GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) + GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) + GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) + GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) + GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) + GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) + GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) + GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) + GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) + GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) + GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) + GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) + GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) + GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) + GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) + GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) + GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) + GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) + GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) + GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) + GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) + GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) + GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) + GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) + GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) + GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) + GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) + GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) + GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) + GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) + GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) + GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) + GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) + GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) + GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) + GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) + GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) + GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) + GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) + GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) + GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) + GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) + GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) + GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) + GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) + GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) + GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) + GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) + GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) + GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) + GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) + GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) + GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) + GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) + GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) + GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) + GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + + .globl gl_dispatch_functions_end + HIDDEN(gl_dispatch_functions_end) +gl_dispatch_functions_end: diff --git a/src/mesa/sparc/norm.S b/src/mesa/sparc/norm.S index 44950a10a5..117d36fa22 100644 --- a/src/mesa/sparc/norm.S +++ b/src/mesa/sparc/norm.S @@ -1,11 +1,8 @@ #include "sparc_matrix.h" -#if defined(SVR4) || defined(__SVR4) || defined(__svr4__) - /* Solaris requires this for 64-bit. */ .register %g2, #scratch .register %g3, #scratch -#endif .text @@ -98,7 +95,7 @@ _mesa_sparc_transform_normalize_normals: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer ba 7f nop @@ -154,7 +151,7 @@ _mesa_sparc_transform_normalize_normals: cmp %o4, %g1 ! continue if (i < count) bl 5b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -225,7 +222,7 @@ _mesa_sparc_transform_normalize_normals_no_rot: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer ba 7f nop @@ -263,7 +260,7 @@ _mesa_sparc_transform_normalize_normals_no_rot: cmp %o4, %g1 ! continue if (i < count) bl 5b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -314,7 +311,7 @@ _mesa_sparc_transform_rescale_normals_no_rot: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -379,7 +376,7 @@ _mesa_sparc_transform_rescale_normals: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -421,7 +418,7 @@ _mesa_sparc_transform_normals_no_rot: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -471,7 +468,7 @@ _mesa_sparc_transform_normals: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -529,7 +526,7 @@ _mesa_sparc_normalize_normals: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer ba 7f nop @@ -557,7 +554,7 @@ _mesa_sparc_normalize_normals: cmp %o4, %g1 ! continue if (i < count) bl 5b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop @@ -602,7 +599,7 @@ _mesa_sparc_rescale_normals: cmp %o4, %g1 ! continue if (i < count) bl 1b - add %g3, 0x0c, %g3 ! advance out vector pointer + add %g3, 0x10, %g3 ! advance out vector pointer 7: retl nop diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c index 84e8ac6723..d2286a2c83 100644 --- a/src/mesa/sparc/sparc.c +++ b/src/mesa/sparc/sparc.c @@ -113,8 +113,6 @@ void _mesa_init_all_sparc_transform_asm(void) _mesa_clip_tab[4] = _mesa_sparc_cliptest_points4; _mesa_clip_np_tab[4] = _mesa_sparc_cliptest_points4_np; -#if 0 - /* disable these too. See bug 673938 */ _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] = _mesa_sparc_transform_normalize_normals; _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] = @@ -131,7 +129,6 @@ void _mesa_init_all_sparc_transform_asm(void) _mesa_sparc_normalize_normals; _mesa_normal_tab[NORM_RESCALE] = _mesa_sparc_rescale_normals; -#endif #ifdef DEBUG_MATH _math_test_all_transform_functions("sparc"); @@ -140,38 +137,4 @@ void _mesa_init_all_sparc_transform_asm(void) #endif } -extern unsigned int _mesa_sparc_glapi_begin; -extern unsigned int _mesa_sparc_glapi_end; -extern void __glapi_sparc_icache_flush(unsigned int *); - #endif /* USE_SPARC_ASM */ - - -void _mesa_init_sparc_glapi_relocs(void) -{ -#ifdef USE_SPARC_ASM - unsigned int *insn_ptr, *end_ptr; - unsigned long disp_addr; - - insn_ptr = &_mesa_sparc_glapi_begin; - end_ptr = &_mesa_sparc_glapi_end; - disp_addr = (unsigned long) &_glapi_Dispatch; - - while (insn_ptr < end_ptr) { -#ifdef __arch64__ - insn_ptr[0] |= (disp_addr >> (32 + 10)); - insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1)); - insn_ptr[3] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[2]); - insn_ptr += 11; -#else - insn_ptr[0] |= (disp_addr >> 10); - insn_ptr[1] |= (disp_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&insn_ptr[0]); - insn_ptr += 5; -#endif - } -#endif /* USE_SPARC_ASM */ -} diff --git a/src/mesa/sparc/sparc.h b/src/mesa/sparc/sparc.h index a98e4d0e40..b9ea336856 100644 --- a/src/mesa/sparc/sparc.h +++ b/src/mesa/sparc/sparc.h @@ -32,6 +32,5 @@ #define SPARC_H extern void _mesa_init_all_sparc_transform_asm(void); -extern void _mesa_init_sparc_glapi_relocs(void); #endif /* !(SPARC_H) */ diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index fc8587f459..f79092291b 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st ) { GLuint i; - st->atoms = malloc(sizeof(atoms)); + st->atoms = _mesa_malloc(sizeof(atoms)); st->nr_atoms = sizeof(atoms)/sizeof(*atoms); memcpy(st->atoms, atoms, sizeof(atoms)); @@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st ) void st_destroy_atoms( struct st_context *st ) { if (st->atoms) { - free(st->atoms); + _mesa_free(st->atoms); st->atoms = NULL; } } diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 514b10cd02..fd81ac36d2 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -73,7 +73,7 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(pipe->screen, &cbuf->buffer, NULL ); + pipe_buffer_reference(&cbuf->buffer, NULL ); cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); @@ -85,12 +85,10 @@ void st_upload_constants( struct st_context *st, } /* load Mesa constants into the constant buffer */ - if (cbuf->buffer) { - void *map = pipe_buffer_map(pipe->screen, cbuf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(map, params->ParameterValues, paramBytes); - pipe_buffer_unmap(pipe->screen, cbuf->buffer); - } + if (cbuf->buffer) + pipe_buffer_write(pipe->screen, cbuf->buffer, + 0, paramBytes, + params->ParameterValues); st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); } diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 2d617bd95d..0aa128f947 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -94,36 +94,40 @@ static void update_depth_stencil_alpha(struct st_context *st) { struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil; + GLcontext *ctx = st->ctx; memset(dsa, 0, sizeof(*dsa)); - dsa->depth.enabled = st->ctx->Depth.Test; - dsa->depth.writemask = st->ctx->Depth.Mask; - dsa->depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func); + if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) { + dsa->depth.enabled = 1; + dsa->depth.writemask = ctx->Depth.Mask; + dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func); + } - if (st->ctx->Query.CurrentOcclusionObject && - st->ctx->Query.CurrentOcclusionObject->Active) + if (ctx->Query.CurrentOcclusionObject && + ctx->Query.CurrentOcclusionObject->Active) dsa->depth.occlusion_count = 1; - if (st->ctx->Stencil.Enabled && st->ctx->Visual.stencilBits > 0) { + if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; - dsa->stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]); - dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]); - dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]); - dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]); - dsa->stencil[0].ref_value = st->ctx->Stencil.Ref[0] & 0xff; - dsa->stencil[0].valuemask = st->ctx->Stencil.ValueMask[0] & 0xff; - dsa->stencil[0].writemask = st->ctx->Stencil.WriteMask[0] & 0xff; - - if (st->ctx->Stencil._TestTwoSide) { + dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); + dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); + dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); + dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]); + dsa->stencil[0].ref_value = ctx->Stencil.Ref[0] & 0xff; + dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff; + dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; + + if (ctx->Stencil._TestTwoSide) { + const GLuint back = ctx->Stencil._BackFace; dsa->stencil[1].enabled = 1; - dsa->stencil[1].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]); - dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]); - dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]); - dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]); - dsa->stencil[1].ref_value = st->ctx->Stencil.Ref[1] & 0xff; - dsa->stencil[1].valuemask = st->ctx->Stencil.ValueMask[1] & 0xff; - dsa->stencil[1].writemask = st->ctx->Stencil.WriteMask[1] & 0xff; + dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]); + dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]); + dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); + dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]); + dsa->stencil[1].ref_value = ctx->Stencil.Ref[back] & 0xff; + dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff; + dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff; } else { dsa->stencil[1] = dsa->stencil[0]; @@ -131,10 +135,10 @@ update_depth_stencil_alpha(struct st_context *st) } } - if (st->ctx->Color.AlphaEnabled) { + if (ctx->Color.AlphaEnabled) { dsa->alpha.enabled = 1; - dsa->alpha.func = st_compare_func_to_pipe(st->ctx->Color.AlphaFunc); - dsa->alpha.ref_value = st->ctx->Color.AlphaRef; + dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc); + dsa->alpha.ref_value = ctx->Color.AlphaRef; } cso_set_depth_stencil_alpha(st->cso_context, dsa); diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 625efdd66b..df0f0931ea 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -112,15 +112,17 @@ update_framebuffer_state( struct st_context *st ) for (i = 0; i < fb->_NumColorDrawBuffers; i++) { strb = st_renderbuffer(fb->_ColorDrawBuffers[i]); - /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ - if (strb->rtt) { - /* rendering to a GL texture, may have to update surface */ - update_renderbuffer_surface(st, strb); - } + if (strb) { + /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ + if (strb->rtt) { + /* rendering to a GL texture, may have to update surface */ + update_renderbuffer_surface(st, strb); + } - if (strb->surface) { - framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface; - framebuffer->nr_cbufs++; + if (strb->surface) { + framebuffer->cbufs[framebuffer->nr_cbufs] = strb->surface; + framebuffer->nr_cbufs++; + } } } @@ -154,7 +156,6 @@ update_framebuffer_state( struct st_context *st ) (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back); st->pipe->surface_copy(st->pipe, - FALSE, surf_front, 0, 0, /* dest */ surf_back, 0, 0, /* src */ fb->Width, fb->Height); diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index a357b71677..8d0029dde5 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -48,7 +48,6 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "util/u_pack_color.h" @@ -140,7 +139,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surface; + struct pipe_transfer *transfer; const GLuint rSize = ctx->PixelMaps.RtoR.Size; const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; @@ -149,10 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - dest = (uint *) screen->surface_map(screen, surface, - PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, texSize, texSize); + dest = (uint *) screen->transfer_map(screen, transfer); /* Pack four 1D maps into a 2D texture: * R map is placed horizontally, indexed by S, in channel 0 @@ -171,8 +169,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) } } - screen->surface_unmap(screen, surface); - pipe_surface_reference(&surface, NULL); + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); } @@ -213,7 +211,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key) inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; ic++; fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0); - fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLR); + fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR); fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ if (key->scaleAndBias) { @@ -401,7 +399,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key) { struct prog_instruction *last = &inst[ic - 1]; last->DstReg.File = PROGRAM_OUTPUT; - last->DstReg.Index = FRAG_RESULT_COLR; + last->DstReg.Index = FRAG_RESULT_COLOR; } /* END; */ diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index cbd414e2d3..fc1ff5be04 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st, /* No? Allocate translated vp object now */ if (!xvp) { - xvp = CALLOC_STRUCT(translated_vertex_program); + xvp = ST_CALLOC_STRUCT(translated_vertex_program); xvp->frag_inputs = fragInputsRead; xvp->master = stvp; @@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st, while (xvp) { next = xvp->next; - free(xvp); + _mesa_free(xvp); xvp = next; } } @@ -307,14 +307,9 @@ st_free_translated_vertex_programs(struct st_context *st, static void * get_passthrough_fs(struct st_context *st) { - struct pipe_shader_state shader; - if (!st->passthrough_fs) { st->passthrough_fs = - util_make_fragment_passthrough_shader(st->pipe, &shader); -#if 0 /* We actually need to keep the tokens around at this time */ - free((void *) shader.tokens); -#endif + util_make_fragment_passthrough_shader(st->pipe); } return st->passthrough_fs; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 21f7321f97..4d4f97da7e 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -37,7 +37,6 @@ #include "st_texture.h" #include "st_cb_texture.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index a4e72b48ed..3f9a825a15 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -63,21 +63,21 @@ * See also: st_renderbuffer_alloc_storage() */ static void -acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, +acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt, uint x, uint y, uint w, uint h, float *p) { - const enum pipe_format f = acc_ps->format; - const struct pipe_format_block b = acc_ps->block; + const enum pipe_format f = acc_pt->format; + const struct pipe_format_block b = acc_pt->block; - acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->block.size = 8; - acc_ps->block.width = 1; - acc_ps->block.height = 1; + acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT; + acc_pt->block.size = 8; + acc_pt->block.width = 1; + acc_pt->block.height = 1; - pipe_get_tile_rgba(acc_ps, x, y, w, h, p); + pipe_get_tile_rgba(acc_pt, x, y, w, h, p); - acc_ps->format = f; - acc_ps->block = b; + acc_pt->format = f; + acc_pt->block = b; } @@ -87,21 +87,21 @@ acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, * See also: st_renderbuffer_alloc_storage() */ static void -acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *acc_ps, +acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt, uint x, uint y, uint w, uint h, const float *p) { - enum pipe_format f = acc_ps->format; - const struct pipe_format_block b = acc_ps->block; + enum pipe_format f = acc_pt->format; + const struct pipe_format_block b = acc_pt->block; - acc_ps->format = DEFAULT_ACCUM_PIPE_FORMAT; - acc_ps->block.size = 8; - acc_ps->block.width = 1; - acc_ps->block.height = 1; + acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT; + acc_pt->block.size = 8; + acc_pt->block.width = 1; + acc_pt->block.height = 1; - pipe_put_tile_rgba(acc_ps, x, y, w, h, p); + pipe_put_tile_rgba(acc_pt, x, y, w, h, p); - acc_ps->format = f; - acc_ps->block = b; + acc_pt->format = f; + acc_pt->block = b; } @@ -110,7 +110,7 @@ void st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *acc_strb = st_renderbuffer(rb); - struct pipe_surface *acc_ps; + struct pipe_transfer *acc_pt; struct pipe_screen *screen = ctx->st->pipe->screen; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; @@ -118,12 +118,12 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; - acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - map = screen->surface_map(screen, acc_ps, - PIPE_BUFFER_USAGE_CPU_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); + map = screen->transfer_map(screen, acc_pt); - /* note acc_strb->format might not equal acc_ps->format */ + /* note acc_strb->format might not equal acc_pt->format */ switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { @@ -133,7 +133,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); int i, j; for (i = 0; i < height; i++) { - GLshort *dst = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); + GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8); for (j = 0; j < width; j++) { dst[0] = r; dst[1] = g; @@ -148,8 +148,8 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()"); } - screen->surface_unmap(screen, acc_ps); - pipe_surface_reference(&acc_ps, NULL); + screen->transfer_unmap(screen, acc_pt); + screen->tex_transfer_destroy(acc_pt); } @@ -160,19 +160,21 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct st_renderbuffer *acc_strb) { struct pipe_screen *screen = ctx->st->pipe->screen; - struct pipe_surface *acc_ps = acc_strb->surface; + struct pipe_transfer *acc_pt; GLubyte *map; - map = screen->surface_map(screen, acc_ps, - PIPE_BUFFER_USAGE_CPU_WRITE); + acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, xpos, ypos, + width, height); + map = screen->transfer_map(screen, acc_pt); - /* note acc_strb->format might not equal acc_ps->format */ + /* note acc_strb->format might not equal acc_pt->format */ switch (acc_strb->format) { case PIPE_FORMAT_R16G16B16A16_SNORM: { int i, j; for (i = 0; i < height; i++) { - GLshort *acc = (GLshort *) (map + (ypos + i) * acc_ps->stride + xpos * 8); + GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8); for (j = 0; j < width * 4; j++) { float val = SHORT_TO_FLOAT(acc[j]) * scale + bias; acc[j] = FLOAT_TO_SHORT(val); @@ -184,7 +186,8 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - screen->surface_unmap(screen, acc_ps); + screen->transfer_unmap(screen, acc_pt); + screen->tex_transfer_destroy(acc_pt); } @@ -195,33 +198,39 @@ accum_accum(struct pipe_context *pipe, GLfloat value, struct st_renderbuffer *color_strb) { struct pipe_screen *screen = pipe->screen; - struct pipe_surface *acc_surf, *color_surf; + struct pipe_transfer *acc_trans, *color_trans; GLfloat *colorBuf, *accBuf; GLint i; - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - (PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ)); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, colorBuf); - acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); + pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf); + acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); for (i = 0; i < 4 * width * height; i++) { accBuf[i] = accBuf[i] + colorBuf[i] * value; } - acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); + screen->tex_transfer_destroy(acc_trans); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); - free(colorBuf); - free(accBuf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); + + _mesa_free(colorBuf); + _mesa_free(accBuf); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } @@ -232,29 +241,31 @@ accum_load(struct pipe_context *pipe, GLfloat value, struct st_renderbuffer *color_strb) { struct pipe_screen *screen = pipe->screen; - struct pipe_surface *acc_surf, *color_surf; + struct pipe_transfer *acc_trans, *color_trans; GLfloat *buf; GLint i; - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, buf); + pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); for (i = 0; i < 4 * width * height; i++) { buf[i] = buf[i] * value; } - acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf); + acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf); - free(buf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + _mesa_free(buf); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } @@ -267,24 +278,25 @@ accum_return(GLcontext *ctx, GLfloat value, struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; const GLubyte *colormask = ctx->Color.ColorMask; - struct pipe_surface *acc_surf, *color_surf; + struct pipe_transfer *acc_trans, *color_trans; GLfloat *abuf, *cbuf = NULL; GLint i, ch; - abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, - (PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE)); + color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, xpos, ypos, + width, height); - acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf); + acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { - cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf); + cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf); } for (i = 0; i < width * height; i++) { @@ -299,13 +311,13 @@ accum_return(GLcontext *ctx, GLfloat value, } } - pipe_put_tile_rgba(color_surf, xpos, ypos, width, height, abuf); + pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf); - free(abuf); + _mesa_free(abuf); if (cbuf) - free(cbuf); - pipe_surface_reference(&acc_surf, NULL); - pipe_surface_reference(&color_surf, NULL); + _mesa_free(cbuf); + screen->tex_transfer_destroy(acc_trans); + screen->tex_transfer_destroy(color_trans); } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index f14e562400..2d547dd072 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -93,7 +93,7 @@ struct bitmap_cache GLfloat color[4]; struct pipe_texture *texture; - struct pipe_surface *surf; + struct pipe_transfer *trans; GLboolean empty; @@ -142,6 +142,10 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */ p->Instructions[ic].Opcode = OPCODE_KIL; p->Instructions[ic].SrcReg[0].File = PROGRAM_TEMPORARY; + + if (ctx->st->bitmap.tex_format == PIPE_FORMAT_L8_UNORM) + p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX; + p->Instructions[ic].SrcReg[0].Index = 0; p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW; ic++; @@ -157,7 +161,11 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) stfp = (struct st_fragment_program *) p; stfp->Base.UsesKill = GL_TRUE; - st_translate_fragment_program(ctx->st, stfp, NULL); + + /* No need to send this incomplete program down to hardware: + * + * st_translate_fragment_program(ctx->st, stfp, NULL); + */ return stfp; } @@ -308,7 +316,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surface; + struct pipe_transfer *transfer; ubyte *dest; struct pipe_texture *pt; @@ -329,22 +337,21 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, return NULL; } - surface = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, width, height); - /* map texture surface */ - dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); + dest = screen->transfer_map(screen, transfer); - /* Put image into texture surface */ - memset(dest, 0xff, height * surface->stride); + /* Put image into texture transfer */ + memset(dest, 0xff, height * transfer->stride); unpack_bitmap(ctx->st, 0, 0, width, height, unpack, bitmap, - dest, surface->stride); + dest, transfer->stride); _mesa_unmap_bitmap_pbo(ctx, unpack); - /* Release surface */ - screen->surface_unmap(screen, surface); - pipe_surface_reference(&surface, NULL); + /* Release transfer */ + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); return pt; } @@ -372,7 +379,7 @@ setup_bitmap_vertex_data(struct st_context *st, GLuint i; if (st->bitmap.vbuf_slot >= max_slots) { - pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf_slot = 0; } @@ -418,17 +425,11 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - { - char *buf = pipe_buffer_map(pipe->screen, - st->bitmap.vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); - - memcpy(buf + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, - st->bitmap.vertices, - sizeof st->bitmap.vertices); - - pipe_buffer_unmap(pipe->screen, st->bitmap.vbuf); - } + pipe_buffer_write(pipe->screen, + st->bitmap.vbuf, + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, + sizeof st->bitmap.vertices, + st->bitmap.vertices); return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices; } @@ -569,8 +570,8 @@ reset_cache(struct st_context *st) cache->ymin = 1000000; cache->ymax = -1000000; - if (cache->surf) - screen->tex_surface_release(screen, &cache->surf); + if (cache->trans) + screen->tex_transfer_destroy(cache->trans); assert(!cache->texture); @@ -581,16 +582,17 @@ reset_cache(struct st_context *st) 1, 0, PIPE_TEXTURE_USAGE_SAMPLER); - /* Map the texture surface. + /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ - cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - cache->buffer = screen->surface_map(screen, cache->surf, - PIPE_BUFFER_USAGE_CPU_WRITE); + cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + BITMAP_CACHE_WIDTH, + BITMAP_CACHE_HEIGHT); + cache->buffer = screen->transfer_map(screen, cache->trans); /* init image to all 0xff */ - memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT); + memset(cache->buffer, 0xff, cache->trans->stride * BITMAP_CACHE_HEIGHT); } @@ -615,13 +617,14 @@ st_flush_bitmap_cache(struct st_context *st) cache->xpos, cache->ypos); */ - /* The texture surface has been mapped until now. - * So unmap and release the texture surface before drawing. + /* The texture transfer has been mapped until now. + * So unmap and release the texture transfer before drawing. */ - screen->surface_unmap(screen, cache->surf); + screen->transfer_unmap(screen, cache->trans); cache->buffer = NULL; - screen->tex_surface_release(screen, &cache->surf); + screen->tex_transfer_destroy(cache->trans); + cache->trans = NULL; draw_bitmap_quad(st->ctx, cache->xpos, @@ -649,7 +652,7 @@ st_flush_bitmap( struct st_context *st ) /* Release vertex buffer to avoid synchronous rendering if we were * to map it in the next frame. */ - pipe_buffer_reference(st->pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf_slot = 0; } @@ -737,8 +740,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const uint semantic_indexes[] = { 0, 0, 0 }; st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, semantic_names, - semantic_indexes, - &st->bitmap.vert_shader); + semantic_indexes); } if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap)) @@ -785,20 +787,27 @@ st_init_bitmap(struct st_context *st) /* init baseline rasterizer state once */ memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer)); st->bitmap.rasterizer.gl_rasterization_rules = 1; - st->bitmap.rasterizer.bypass_vs = 1; /* find a usable texture format */ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0)) { st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; } + else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM; + } + else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM; + } else { /* XXX support more formats */ assert(0); } /* alloc bitmap cache object */ - st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); + st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); reset_cache(st); } @@ -812,8 +821,8 @@ st_destroy_bitmap(struct st_context *st) struct pipe_screen *screen = pipe->screen; struct bitmap_cache *cache = st->bitmap.cache; - screen->surface_unmap(screen, cache->surf); - screen->tex_surface_release(screen, &cache->surf); + screen->transfer_unmap(screen, cache->trans); + screen->tex_transfer_destroy(cache->trans); if (st->bitmap.vs) { cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); @@ -821,13 +830,13 @@ st_destroy_bitmap(struct st_context *st) } if (st->bitmap.vbuf) { - pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL); + pipe_buffer_reference(&st->bitmap.vbuf, NULL); st->bitmap.vbuf = NULL; } if (st->bitmap.cache) { - pipe_texture_release(&st->bitmap.cache->texture); - FREE(st->bitmap.cache); + pipe_texture_reference(&st->bitmap.cache->texture, NULL); + _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; } } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 07fa2afce0..3651e4ae7d 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -55,7 +55,7 @@ static struct gl_buffer_object * st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target) { - struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object); + struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object); if (!st_obj) return NULL; @@ -74,13 +74,12 @@ st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target) static void st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (st_obj->buffer) - pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL); + pipe_buffer_reference(&st_obj->buffer, NULL); - free(st_obj); + _mesa_free(st_obj); } @@ -100,14 +99,11 @@ st_bufferobj_subdata(GLcontext *ctx, { struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - char *map; if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(map + offset, data, size); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); } @@ -123,14 +119,11 @@ st_bufferobj_get_subdata(GLcontext *ctx, { struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - char *map; if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ); - memcpy(data, map + offset, size); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); } @@ -171,7 +164,7 @@ st_bufferobj_data(GLcontext *ctx, buffer_usage = 0; } - pipe_buffer_reference( pipe->screen, &st_obj->buffer, NULL ); + pipe_buffer_reference( &st_obj->buffer, NULL ); st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); @@ -208,12 +201,77 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, } obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); + if(obj->Pointer) { + obj->Offset = 0; + obj->Length = obj->Size; + } return obj->Pointer; } + /** - * Called via glMapBufferARB(). + * Called via glMapBufferRange(). + */ +static void * +st_bufferobj_map_range(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + GLuint flags = 0; + char *map; + + if (access & GL_MAP_WRITE_BIT) + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + + if (access & GL_MAP_READ_BIT) + flags |= PIPE_BUFFER_USAGE_CPU_READ; + + /* ... other flags ... + */ + + if (access & MESA_MAP_NOWAIT_BIT) + flags |= PIPE_BUFFER_USAGE_DONTBLOCK; + + assert(offset >= 0); + assert(length >= 0); + assert(offset < obj->Size); + assert(offset + length <= obj->Size); + + map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if(obj->Pointer) { + obj->Offset = 0; + obj->Length = obj->Size; + map += offset; + } + + return map; +} + + +static void +st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj) +{ + struct pipe_context *pipe = st_context(ctx)->pipe; + struct st_buffer_object *st_obj = st_buffer_object(obj); + + /* Subrange is relative to mapped range */ + assert(offset >= 0); + assert(length >= 0); + assert(offset < obj->Length); + assert(offset + length <= obj->Length); + + pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, + obj->Offset + offset, length); +} + + +/** + * Called via glUnmapBufferARB(). */ static GLboolean st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) @@ -223,6 +281,8 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) pipe_buffer_unmap(pipe->screen, st_obj->buffer); obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; return GL_TRUE; } @@ -236,5 +296,7 @@ st_init_bufferobject_functions(struct dd_function_table *functions) functions->BufferSubData = st_bufferobj_subdata; functions->GetBufferSubData = st_bufferobj_get_subdata; functions->MapBuffer = st_bufferobj_map; + functions->MapBufferRange = st_bufferobj_map_range; + functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range; functions->UnmapBuffer = st_bufferobj_unmap; } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 668c3f9ebf..dd9ba2881f 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -60,24 +60,15 @@ st_init_clear(struct st_context *st) { struct pipe_context *pipe = st->pipe; - /* rasterizer state: bypass clipping */ memset(&st->clear.raster, 0, sizeof(st->clear.raster)); st->clear.raster.gl_rasterization_rules = 1; - st->clear.raster.bypass_clipping = 1; - - /* viewport state: identity since we're drawing in window coords */ - st->clear.viewport.scale[0] = 1.0; - st->clear.viewport.scale[1] = 1.0; - st->clear.viewport.scale[2] = 1.0; - st->clear.viewport.scale[3] = 1.0; - st->clear.viewport.translate[0] = 0.0; - st->clear.viewport.translate[1] = 0.0; - st->clear.viewport.translate[2] = 0.0; - st->clear.viewport.translate[3] = 0.0; + + /* rasterizer state: bypass vertex shader, clipping and viewport */ + st->clear.raster.bypass_vs_clip_and_viewport = 1; /* fragment shader state: color pass-through program */ st->clear.fs = - util_make_fragment_passthrough_shader(pipe, &st->clear.frag_shader); + util_make_fragment_passthrough_shader(pipe); /* vertex shader state: color/position pass-through */ { @@ -86,8 +77,7 @@ st_init_clear(struct st_context *st) const uint semantic_indexes[] = { 0, 0 }; st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes, - &st->clear.vert_shader); + semantic_indexes); } } @@ -95,18 +85,6 @@ st_init_clear(struct st_context *st) void st_destroy_clear(struct st_context *st) { - struct pipe_context *pipe = st->pipe; - - if (st->clear.vert_shader.tokens) { - FREE((void *) st->clear.vert_shader.tokens); - st->clear.vert_shader.tokens = NULL; - } - - if (st->clear.frag_shader.tokens) { - FREE((void *) st->clear.frag_shader.tokens); - st->clear.frag_shader.tokens = NULL; - } - if (st->clear.fs) { cso_delete_fragment_shader(st->cso_context, st->clear.fs); st->clear.fs = NULL; @@ -116,7 +94,7 @@ st_destroy_clear(struct st_context *st) st->clear.vs = NULL; } if (st->clear.vbuf) { - pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf = NULL; } } @@ -138,8 +116,9 @@ is_depth_stencil_format(enum pipe_format pipeFormat) /** * Draw a screen-aligned quadrilateral. - * Coords are window coords with y=0=bottom. These coords will be transformed - * by the vertex shader and viewport transform (which will flip Y if needed). + * Coords are window coords with y=0=bottom. These will be passed + * through unmodified to the rasterizer as we have set + * rasterizer->bypass_vs_clip_and_viewport. */ static void draw_quad(GLcontext *ctx, @@ -150,10 +129,9 @@ draw_quad(GLcontext *ctx, struct pipe_context *pipe = st->pipe; const GLuint max_slots = 1024 / sizeof(st->clear.vertices); GLuint i; - void *buf; if (st->clear.vbuf_slot >= max_slots) { - pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf_slot = 0; } @@ -186,13 +164,10 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - buf = pipe_buffer_map(pipe->screen, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); - - memcpy((char *)buf + st->clear.vbuf_slot * sizeof(st->clear.vertices), - st->clear.vertices, - sizeof(st->clear.vertices)); - - pipe_buffer_unmap(pipe->screen, st->clear.vbuf); + pipe_buffer_write(pipe->screen, st->clear.vbuf, + st->clear.vbuf_slot * sizeof(st->clear.vertices), + sizeof(st->clear.vertices), + st->clear.vertices); /* draw */ util_draw_vertex_buffer(pipe, @@ -243,7 +218,6 @@ clear_with_quad(GLcontext *ctx, cso_save_blend(st->cso_context); cso_save_depth_stencil_alpha(st->cso_context); cso_save_rasterizer(st->cso_context); - cso_save_viewport(st->cso_context); cso_save_fragment_shader(st->cso_context); cso_save_vertex_shader(st->cso_context); @@ -295,7 +269,6 @@ clear_with_quad(GLcontext *ctx, } cso_set_rasterizer(st->cso_context, &st->clear.raster); - cso_set_viewport(st->cso_context, &st->clear.viewport); cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); @@ -307,7 +280,6 @@ clear_with_quad(GLcontext *ctx, cso_restore_blend(st->cso_context); cso_restore_depth_stencil_alpha(st->cso_context); cso_restore_rasterizer(st->cso_context); - cso_restore_viewport(st->cso_context); cso_restore_fragment_shader(st->cso_context); cso_restore_vertex_shader(st->cso_context); } @@ -528,7 +500,7 @@ void st_flush_clear( struct st_context *st ) /* Release vertex buffer to avoid synchronous rendering if we were * to map it in the next frame. */ - pipe_buffer_reference(st->pipe->screen, &st->clear.vbuf, NULL); + pipe_buffer_reference(&st->clear.vbuf, NULL); st->clear.vbuf_slot = 0; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 32bf21411d..821ea67ce4 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -75,7 +75,7 @@ is_passthrough_program(const struct gl_fragment_program *prog) if (inst[0].Opcode == OPCODE_MOV && inst[1].Opcode == OPCODE_END && inst[0].DstReg.File == PROGRAM_OUTPUT && - inst[0].DstReg.Index == FRAG_RESULT_COLR && + inst[0].DstReg.Index == FRAG_RESULT_COLOR && inst[0].DstReg.WriteMask == WRITEMASK_XYZW && inst[0].SrcReg[0].File == PROGRAM_INPUT && inst[0].SrcReg[0].Index == FRAG_ATTRIB_COL0 && @@ -158,7 +158,7 @@ combined_drawpix_fragment_program(GLcontext *ctx) /** * Create fragment shader that does a TEX() instruction to get a Z - * value, then writes to FRAG_RESULT_DEPR. + * value, then writes to FRAG_RESULT_DEPTH. * Pass fragment color through as-is. */ static struct st_fragment_program * @@ -191,7 +191,7 @@ make_fragment_shader_z(struct st_context *st) /* TEX result.depth, fragment.texcoord[0], texture[0], 2D; */ p->Instructions[ic].Opcode = OPCODE_TEX; p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[ic].DstReg.Index = FRAG_RESULT_DEPR; + p->Instructions[ic].DstReg.Index = FRAG_RESULT_DEPTH; p->Instructions[ic].DstReg.WriteMask = WRITEMASK_Z; p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0; @@ -202,7 +202,7 @@ make_fragment_shader_z(struct st_context *st) /* MOV result.color, fragment.color */ p->Instructions[ic].Opcode = OPCODE_MOV; p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT; - p->Instructions[ic].DstReg.Index = FRAG_RESULT_COLR; + p->Instructions[ic].DstReg.Index = FRAG_RESULT_COLOR; p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT; p->Instructions[ic].SrcReg[0].Index = FRAG_ATTRIB_COL0; ic++; @@ -213,7 +213,7 @@ make_fragment_shader_z(struct st_context *st) assert(ic == p->NumInstructions); p->InputsRead = FRAG_BIT_TEX0 | FRAG_BIT_COL0; - p->OutputsWritten = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_DEPR); + p->OutputsWritten = (1 << FRAG_RESULT_COLOR) | (1 << FRAG_RESULT_DEPTH); p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ st->drawpix.z_shader = (struct st_fragment_program *) p; @@ -358,7 +358,7 @@ make_texture(struct st_context *st, } { - struct pipe_surface *surface; + struct pipe_transfer *transfer; static const GLuint dstImageOffsets = 0; GLboolean success; GLubyte *dest; @@ -367,14 +367,14 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + width, height); - /* map texture surface */ - dest = screen->surface_map(screen, surface, - PIPE_BUFFER_USAGE_CPU_WRITE); + /* map texture transfer */ + dest = screen->transfer_map(screen, transfer); - /* Put image into texture surface. + /* Put image into texture transfer. * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ @@ -383,7 +383,7 @@ make_texture(struct st_context *st, mformat, /* gl_texture_format */ dest, /* dest */ 0, 0, 0, /* dstX/Y/Zoffset */ - surface->stride, /* dstRowStride, bytes */ + transfer->stride, /* dstRowStride, bytes */ &dstImageOffsets, /* dstImageOffsets */ width, height, 1, /* size */ format, type, /* src format/type */ @@ -391,8 +391,8 @@ make_texture(struct st_context *st, unpack); /* unmap */ - screen->surface_unmap(screen, surface); - pipe_surface_reference(&surface, NULL); + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); assert(success); @@ -485,20 +485,17 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, { struct pipe_buffer *buf; - ubyte *map; /* allocate/load buffer object with vertex data */ buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); - map = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(map, verts, sizeof(verts)); - pipe_buffer_unmap(pipe->screen, buf); + pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts); util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_QUADS, 4, /* verts */ 3); /* attribs/vert */ - pipe_buffer_reference(pipe->screen, &buf, NULL); + pipe_buffer_reference(&buf, NULL); } } @@ -605,10 +602,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, x1 = x + width * ctx->Pixel.ZoomX; y0 = (GLfloat) y; y1 = y + height * ctx->Pixel.ZoomY; - //if(!color) + draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex); - //else - //printf("skip draw quad\n"); + /* restore state */ cso_restore_rasterizer(cso); cso_restore_viewport(cso); @@ -619,117 +615,6 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, } -/** - * Check if a GL format/type combination is a match to the given pipe format. - * XXX probably move this to a re-usable place. - */ -static GLboolean -compatible_formats(GLenum format, GLenum type, enum pipe_format pipeFormat) -{ - static const GLuint one = 1; - GLubyte littleEndian = *((GLubyte *) &one); - - if (pipeFormat == PIPE_FORMAT_R8G8B8A8_UNORM && - format == GL_RGBA && - type == GL_UNSIGNED_BYTE && - !littleEndian) { - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_R8G8B8A8_UNORM && - format == GL_ABGR_EXT && - type == GL_UNSIGNED_BYTE && - littleEndian) { - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_A8R8G8B8_UNORM && - format == GL_BGRA && - type == GL_UNSIGNED_BYTE && - littleEndian) { - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_R5G6B5_UNORM && - format == GL_RGB && - type == GL_UNSIGNED_SHORT_5_6_5) { - /* endian don't care */ - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_R5G6B5_UNORM && - format == GL_BGR && - type == GL_UNSIGNED_SHORT_5_6_5_REV) { - /* endian don't care */ - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_S8_UNORM && - format == GL_STENCIL_INDEX && - type == GL_UNSIGNED_BYTE) { - return GL_TRUE; - } - else if (pipeFormat == PIPE_FORMAT_Z32_UNORM && - format == GL_DEPTH_COMPONENT && - type == GL_UNSIGNED_INT) { - return GL_TRUE; - } - /* XXX add more cases */ - else { - return GL_FALSE; - } -} - - -/** - * Check if any per-fragment ops are enabled. - * XXX probably move this to a re-usable place. - */ -static GLboolean -any_fragment_ops(const struct st_context *st) -{ - if (st->state.depth_stencil.alpha.enabled || - st->state.depth_stencil.depth.enabled || - st->state.blend.blend_enable || - st->state.blend.logicop_enable) - /* XXX more checks */ - return GL_TRUE; - else - return GL_FALSE; -} - - -/** - * Check if any pixel transfer ops are enabled. - * XXX probably move this to a re-usable place. - */ -static GLboolean -any_pixel_transfer_ops(const struct st_context *st) -{ - if (st->ctx->Pixel.RedScale != 1.0 || - st->ctx->Pixel.RedBias != 0.0 || - st->ctx->Pixel.GreenScale != 1.0 || - st->ctx->Pixel.GreenBias != 0.0 || - st->ctx->Pixel.BlueScale != 1.0 || - st->ctx->Pixel.BlueBias != 0.0 || - st->ctx->Pixel.AlphaScale != 1.0 || - st->ctx->Pixel.AlphaBias != 0.0 || - st->ctx->Pixel.MapColorFlag) - /* XXX more checks */ - return GL_TRUE; - else - return GL_FALSE; -} - - -/** - * Draw image with a blit, or other non-textured quad method. - */ -static void -draw_blit(struct st_context *st, - GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid *pixels) -{ - - -} - - static void draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, @@ -740,7 +625,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *strb; - struct pipe_surface *ps; + struct pipe_transfer *pt; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; ubyte *stmap; @@ -749,21 +634,20 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); - ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, x, y, + width, height); - /* map the stencil buffer */ - stmap = screen->surface_map(screen, ps, - PIPE_BUFFER_USAGE_CPU_WRITE); + stmap = screen->transfer_map(screen, pt); /* if width > MAX_WIDTH, have to process image in chunks */ skipPixels = 0; while (skipPixels < width) { - const GLint spanX = x + skipPixels; + const GLint spanX = skipPixels; const GLint spanWidth = MIN2(width - skipPixels, MAX_WIDTH); GLint row; for (row = 0; row < height; row++) { - GLint spanY = y + row; + GLint spanY = row; GLubyte values[MAX_WIDTH]; GLenum destType = GL_UNSIGNED_BYTE; const GLvoid *source = _mesa_image_address2d(unpack, pixels, @@ -775,25 +659,25 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, ctx->_ImageTransferState); if (zoom) { /* - _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, + _swrast_write_zoomed_stencil_span(ctx, 0, 0, spanWidth, spanX, spanY, values); */ } else { if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - spanY = ctx->DrawBuffer->Height - spanY - 1; + spanY = height - spanY - 1; } - switch (ps->format) { + switch (pt->format) { case PIPE_FORMAT_S8_UNORM: { - ubyte *dest = stmap + spanY * ps->stride + spanX; + ubyte *dest = stmap + spanY * pt->stride + spanX; memcpy(dest, values, spanWidth); } break; case PIPE_FORMAT_S8Z24_UNORM: { - uint *dest = (uint *) (stmap + spanY * ps->stride + spanX*4); + uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4); GLint k; for (k = 0; k < spanWidth; k++) { uint p = dest[k]; @@ -811,8 +695,8 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* unmap the stencil buffer */ - screen->surface_unmap(screen, ps); - pipe_surface_reference(&ps, NULL); + screen->transfer_unmap(screen, pt); + screen->tex_transfer_destroy(pt); } @@ -861,10 +745,8 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, bufferFormat = ps->format; - if (1/*any_fragment_ops(st) || - any_pixel_transfer_ops(st) || - !compatible_formats(format, type, ps->format)*/) { - /* textured quad */ + /* draw with textured quad */ + { struct pipe_texture *pt = make_texture(ctx->st, width, height, format, type, unpack, pixels); if (pt) { @@ -874,10 +756,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, pipe_texture_reference(&pt, NULL); } } - else { - /* blit */ - draw_blit(st, width, height, format, type, pixels); - } _mesa_set_vp_override( ctx, FALSE ); } @@ -891,12 +769,12 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, { struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer); struct pipe_screen *screen = ctx->st->pipe->screen; - struct pipe_surface *psDraw; + struct pipe_transfer *ptDraw; ubyte *drawMap; ubyte *buffer; int i; - buffer = malloc(width * height * sizeof(ubyte)); + buffer = _mesa_malloc(width * height * sizeof(ubyte)); if (!buffer) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)"); return; @@ -906,14 +784,15 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, st_read_stencil_pixels(ctx, srcx, srcy, width, height, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); + ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, dstx, dsty, + width, height); - assert(psDraw->block.width == 1); - assert(psDraw->block.height == 1); + assert(ptDraw->block.width == 1); + assert(ptDraw->block.height == 1); /* map the stencil buffer */ - drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE); + drawMap = screen->transfer_map(screen, ptDraw); /* draw */ /* XXX PixelZoom not handled yet */ @@ -922,16 +801,16 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, const ubyte *src; int y; - y = dsty + i; + y = i; if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - y = ctx->DrawBuffer->Height - y - 1; + y = height - y - 1; } - dst = drawMap + y * psDraw->stride + dstx * psDraw->block.size; + dst = drawMap + y * ptDraw->stride; src = buffer + i * width; - switch (psDraw->format) { + switch (ptDraw->format) { case PIPE_FORMAT_S8Z24_UNORM: { uint *dst4 = (uint *) dst; @@ -950,11 +829,11 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } } - free(buffer); + _mesa_free(buffer); /* unmap the stencil buffer */ - screen->surface_unmap(screen, psDraw); - pipe_surface_reference(&psDraw, NULL); + screen->transfer_unmap(screen, ptDraw); + screen->tex_transfer_destroy(ptDraw); } @@ -969,7 +848,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct st_renderbuffer *rbRead; struct st_vertex_program *stvp; struct st_fragment_program *stfp; - struct pipe_surface *psTex; struct pipe_texture *pt; GLfloat *color; enum pipe_format srcFormat, texFormat; @@ -1035,45 +913,47 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_surface *psRead = screen->get_tex_surface(screen, rbRead->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); - psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, + struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); pipe->surface_copy(pipe, - FALSE, psTex, /* dest */ 0, 0, /* destx/y */ psRead, srcx, srcy, width, height); - pipe_surface_reference(&psRead, NULL); + pipe_surface_reference(&psRead, NULL); + pipe_surface_reference(&psTex, NULL); } else { /* CPU-based fallback/conversion */ - struct pipe_surface *psRead = screen->get_tex_surface(screen, - rbRead->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + struct pipe_transfer *ptRead = + screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0, + PIPE_TRANSFER_READ, srcx, srcy, width, + height); - psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE ); + struct pipe_transfer *ptTex = + screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, width, height); if (type == GL_COLOR) { /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(psRead, srcx, srcy, width, height, buf); - pipe_put_tile_rgba(psTex, 0, 0, width, height, buf); + pipe_get_tile_rgba(ptRead, 0, 0, width, height, buf); + pipe_put_tile_rgba(ptTex, 0, 0, width, height, buf); - free(buf); + _mesa_free(buf); } else { /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); - pipe_get_tile_z(psRead, srcx, srcy, width, height, buf); - pipe_put_tile_z(psTex, 0, 0, width, height, buf); - free(buf); + GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); + pipe_get_tile_z(ptRead, 0, 0, width, height, buf); + pipe_put_tile_z(ptTex, 0, 0, width, height, buf); + _mesa_free(buf); } - pipe_surface_reference(&psRead, NULL); - } - pipe_surface_reference(&psTex, NULL); + screen->tex_transfer_destroy(ptRead); + screen->tex_transfer_destroy(ptTex); + } /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], @@ -1100,5 +980,3 @@ st_destroy_drawpix(struct st_context *st) st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL); st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL); } - - diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 9af648b8d0..f74d0d46d0 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -41,7 +41,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "st_context.h" #include "st_cb_fbo.h" @@ -172,12 +171,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, assert(strb->surface->texture); assert(strb->surface->format); - assert(strb->surface->block.size); - assert(strb->surface->block.width); - assert(strb->surface->block.height); assert(strb->surface->width == width); assert(strb->surface->height == height); - assert(strb->surface->stride); return strb->surface != NULL; @@ -194,7 +189,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); - free(strb); + _mesa_free(strb); } @@ -232,7 +227,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) static struct gl_renderbuffer * st_new_renderbuffer(GLcontext *ctx, GLuint name) { - struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer); + struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { _mesa_init_renderbuffer(&strb->Base, name); strb->Base.Delete = st_renderbuffer_delete; @@ -254,7 +249,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples) { struct st_renderbuffer *strb; - strb = CALLOC_STRUCT(st_renderbuffer); + strb = ST_CALLOC_STRUCT(st_renderbuffer); if (!strb) { _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); return NULL; @@ -361,8 +356,6 @@ st_render_texture(GLcontext *ctx, if (!pt) return; - assert(!att->Renderbuffer); - /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); if (!rb) { @@ -419,7 +412,6 @@ static void st_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { - struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); if (!strb) @@ -428,7 +420,7 @@ st_finish_render_texture(GLcontext *ctx, st_flush( ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL ); if (strb->surface) - screen->tex_surface_release( screen, &strb->surface ); + pipe_surface_reference( &strb->surface, NULL ); strb->rtt = NULL; @@ -443,6 +435,25 @@ st_finish_render_texture(GLcontext *ctx, } +/** + * Check that the framebuffer configuration is valid in terms of what + * the driver can support. + * + * For Gallium we only supports combined Z+stencil, not separate buffers. + */ +static void +st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + const struct gl_renderbuffer *depthRb = + fb->Attachment[BUFFER_DEPTH].Renderbuffer; + const struct gl_renderbuffer *stencilRb = + fb->Attachment[BUFFER_STENCIL].Renderbuffer; + + if (stencilRb && depthRb && stencilRb != depthRb) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } +} + void st_init_fbo_functions(struct dd_function_table *functions) { @@ -452,6 +463,7 @@ void st_init_fbo_functions(struct dd_function_table *functions) functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer; functions->RenderTexture = st_render_texture; functions->FinishRenderTexture = st_finish_render_texture; + functions->ValidateFramebuffer = st_validate_framebuffer; /* no longer needed by core Mesa, drivers handle resizes... functions->ResizeBuffers = st_resize_buffers; */ diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index c7e8aa7cc5..93f7145219 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -122,8 +122,8 @@ feedback_tri( struct draw_stage *stage, struct prim_header *prim ) { struct feedback_stage *fs = feedback_stage(stage); struct draw_context *draw = stage->draw; - FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POLYGON_TOKEN); - FEEDBACK_TOKEN(fs->ctx, (GLfloat) 3); /* three vertices */ + _mesa_feedback_token(fs->ctx, (GLfloat) GL_POLYGON_TOKEN); + _mesa_feedback_token(fs->ctx, (GLfloat) 3); /* three vertices */ feedback_vertex(fs->ctx, draw, prim->v[0]); feedback_vertex(fs->ctx, draw, prim->v[1]); feedback_vertex(fs->ctx, draw, prim->v[2]); @@ -136,11 +136,11 @@ feedback_line( struct draw_stage *stage, struct prim_header *prim ) struct feedback_stage *fs = feedback_stage(stage); struct draw_context *draw = stage->draw; if (fs->reset_stipple_counter) { - FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN); + _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_RESET_TOKEN); fs->reset_stipple_counter = GL_FALSE; } else { - FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_LINE_TOKEN); + _mesa_feedback_token(fs->ctx, (GLfloat) GL_LINE_TOKEN); } feedback_vertex(fs->ctx, draw, prim->v[0]); feedback_vertex(fs->ctx, draw, prim->v[1]); @@ -152,7 +152,7 @@ feedback_point( struct draw_stage *stage, struct prim_header *prim ) { struct feedback_stage *fs = feedback_stage(stage); struct draw_context *draw = stage->draw; - FEEDBACK_TOKEN(fs->ctx, (GLfloat) GL_POINT_TOKEN); + _mesa_feedback_token(fs->ctx, (GLfloat) GL_POINT_TOKEN); feedback_vertex(fs->ctx, draw, prim->v[0]); } @@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; @@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage ) static struct draw_stage * draw_glselect_stage(GLcontext *ctx, struct draw_context *draw) { - struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage); + struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage); fs->stage.draw = draw; fs->stage.next = NULL; diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index f8621ab125..7d7d3823c9 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -63,16 +63,19 @@ display_front_buffer(struct st_context *st) GLframebuffer *fb = st->ctx->DrawBuffer; struct st_renderbuffer *strb = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); - struct pipe_surface *front_surf = strb->surface; - /* Hook for copying "fake" frontbuffer if necessary: - */ - st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf, - st->pipe->priv ); - - /* - st->frontbuffer_status = FRONT_STATUS_UNDEFINED; - */ + if (strb) { + struct pipe_surface *front_surf = strb->surface; + + /* Hook for copying "fake" frontbuffer if necessary: + */ + st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf, + st->pipe->priv ); + + /* + st->frontbuffer_status = FRONT_STATUS_UNDEFINED; + */ + } } @@ -117,13 +120,16 @@ static void st_glFlush(GLcontext *ctx) { struct st_context *st = ctx->st; + /* Don't call st_finish() here. It is not the state tracker's + * responsibilty to inject sleeps in the hope of avoiding buffer + * synchronization issues. Calling finish() here will just hide + * problems that need to be fixed elsewhere. + */ + st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + if (is_front_buffer_dirty(st)) { - st_finish(st); display_front_buffer(st); } - else { - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); - } } diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index ea0fa20012..4398ab2839 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, { switch (target) { case GL_VERTEX_PROGRAM_ARB: { - struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program); + struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program); prog->serialNo = SerialNo++; @@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx, case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: { - struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program); + struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); prog->serialNo = SerialNo++; @@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } } @@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stfp->state.tokens) { - FREE((void *) stfp->state.tokens); + _mesa_free((void *) stfp->state.tokens); stfp->state.tokens = NULL; } @@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 21c2c7dd9f..dcf4c38eb6 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q) static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { - struct st_query_object *stq = CALLOC_STRUCT(st_query_object); + struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); if (stq) { stq->base.Id = id; stq->base.Ready = GL_TRUE; @@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q) stq->pq = NULL; } - FREE(stq); + _mesa_free(stq); } diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 8867ca5652..7dd2352739 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim ) static void rastpos_destroy(struct draw_stage *stage) { - free(stage); + _mesa_free(stage); } @@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim) static struct rastpos_stage * new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw) { - struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage); + struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage); GLuint i; rs->stage.draw = draw; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 646eaff190..2a4beccd90 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -63,44 +63,48 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, struct gl_framebuffer *fb = ctx->ReadBuffer; struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer); - struct pipe_surface *ps; + struct pipe_transfer *pt; ubyte *stmap; GLint j; - /* Create a CPU-READ surface/view into the renderbuffer's texture */ - ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + y = ctx->DrawBuffer->Height - y - 1; + } + + /* Create a read transfer from the renderbuffer's texture */ + pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, x, y, width, height); /* map the stencil buffer */ - stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ); + stmap = screen->transfer_map(screen, pt); /* width should never be > MAX_WIDTH since we did clipping earlier */ ASSERT(width <= MAX_WIDTH); /* process image row by row */ - for (j = 0; j < height; j++, y++) { + for (j = 0; j < height; j++) { GLvoid *dest; GLstencil values[MAX_WIDTH]; GLint srcY; if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { - srcY = ctx->DrawBuffer->Height - y - 1; + srcY = height - j - 1; } else { - srcY = y; + srcY = j; } /* get stencil values */ - switch (ps->format) { + switch (pt->format) { case PIPE_FORMAT_S8_UNORM: { - const ubyte *src = stmap + srcY * ps->stride + x; + const ubyte *src = stmap + srcY * pt->stride; memcpy(values, src, width); } break; case PIPE_FORMAT_S8Z24_UNORM: { - const uint *src = (uint *) (stmap + srcY * ps->stride + x*4); + const uint *src = (uint *) (stmap + srcY * pt->stride); GLint k; for (k = 0; k < width; k++) { values[k] = src[k] >> 24; @@ -109,7 +113,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, break; case PIPE_FORMAT_Z24S8_UNORM: { - const uint *src = (uint *) (stmap + srcY * ps->stride + x*4); + const uint *src = (uint *) (stmap + srcY * pt->stride); GLint k; for (k = 0; k < width; k++) { values[k] = src[k] & 0xff; @@ -129,8 +133,8 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* unmap the stencil buffer */ - screen->surface_unmap(screen, ps); - pipe_surface_reference(&ps, NULL); + screen->transfer_unmap(screen, pt); + screen->tex_transfer_destroy(pt); } @@ -203,28 +207,33 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surf; + struct pipe_transfer *trans; const GLubyte *map; GLubyte *dst; GLint row, col, dy, dstStride; - surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); - if (!surf) { + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + y = strb->texture->height[0] - y - height; + } + + trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, x, y, width, height); + if (!trans) { return GL_FALSE; } - map = screen->surface_map(screen, surf, PIPE_BUFFER_USAGE_CPU_READ); + map = screen->transfer_map(screen, trans); if (!map) { - pipe_surface_reference(&surf, NULL); + screen->tex_transfer_destroy(trans); return GL_FALSE; } if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = surf->height - y - 1; + y = height - 1; dy = -1; } else { + y = 0; dy = 1; } @@ -235,7 +244,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, switch (combo) { case A8R8G8B8_UNORM_TO_RGBA_UBYTE: for (row = 0; row < height; row++) { - const GLubyte *src = map + y * surf->stride + x * 4; + const GLubyte *src = map + y * trans->stride; for (col = 0; col < width; col++) { GLuint pixel = ((GLuint *) src)[col]; dst[col*4+0] = (pixel >> 16) & 0xff; @@ -249,7 +258,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, break; case A8R8G8B8_UNORM_TO_RGB_UBYTE: for (row = 0; row < height; row++) { - const GLubyte *src = map + y * surf->stride + x * 4; + const GLubyte *src = map + y * trans->stride; for (col = 0; col < width; col++) { GLuint pixel = ((GLuint *) src)[col]; dst[col*3+0] = (pixel >> 16) & 0xff; @@ -262,7 +271,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, break; case A8R8G8B8_UNORM_TO_BGRA_UINT: for (row = 0; row < height; row++) { - const GLubyte *src = map + y * surf->stride + x * 4; + const GLubyte *src = map + y * trans->stride; memcpy(dst, src, 4 * width); dst += dstStride; y += dy; @@ -272,8 +281,8 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, ; /* nothing */ } - screen->surface_unmap(screen, surf); - pipe_surface_reference(&surf, NULL); + screen->transfer_unmap(screen, trans); + screen->tex_transfer_destroy(trans); } return GL_TRUE; @@ -281,7 +290,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, /** - * Do glReadPixels by getting rows from the framebuffer surface with + * Do glReadPixels by getting rows from the framebuffer transfer with * get_tile(). Convert to requested format/type with Mesa image routines. * Image transfer ops are done in software too. */ @@ -300,7 +309,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLfloat *df; struct st_renderbuffer *strb; struct gl_pixelstore_attrib clippedPacking = *pack; - struct pipe_surface *surf; + struct pipe_transfer *trans; assert(ctx->ReadBuffer->Width > 0); @@ -309,7 +318,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* Do all needed clipping here, so that we can forget about it later */ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { - /* The ReadPixels surface is totally outside the window bounds */ + /* The ReadPixels transfer is totally outside the window bounds */ return; } @@ -355,21 +364,26 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, dfStride = 0; } + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + y = strb->Base.Height - y - height; + } + + /* Create a read transfer from the renderbuffer's texture */ + trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, x, y, width, height); + /* determine bottom-to-top vs. top-to-bottom order */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - y = strb->Base.Height - 1 - y; + y = height - 1; yStep = -1; } else { + y = 0; yStep = 1; } - /* Create a CPU-READ surface/view into the renderbuffer's texture */ - surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); - /* - * Copy pixels from pipe_surface to user memory + * Copy pixels from pipe_transfer to user memory */ { /* dest of first pixel in client memory */ @@ -379,14 +393,14 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, format, type); - if (surf->format == PIPE_FORMAT_S8Z24_UNORM || - surf->format == PIPE_FORMAT_X8Z24_UNORM) { + if (trans->format == PIPE_FORMAT_S8Z24_UNORM || + trans->format == PIPE_FORMAT_X8Z24_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / ((1 << 24) - 1); - pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0); + pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff)); @@ -400,18 +414,18 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* untested, but simple: */ assert(format == GL_DEPTH_STENCIL_EXT); for (i = 0; i < height; i++) { - pipe_get_tile_raw(surf, x, y, width, 1, dst, 0); + pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0); y += yStep; dst += dstStride; } } } - else if (surf->format == PIPE_FORMAT_Z16_UNORM) { + else if (trans->format == PIPE_FORMAT_Z16_UNORM) { for (i = 0; i < height; i++) { GLushort ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffff; - pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0); + pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * ztemp[j]); @@ -421,12 +435,12 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, dst += dstStride; } } - else if (surf->format == PIPE_FORMAT_Z32_UNORM) { + else if (trans->format == PIPE_FORMAT_Z32_UNORM) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH]; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffffffff; - pipe_get_tile_raw(surf, x, y, width, 1, ztemp, 0); + pipe_get_tile_raw(trans, 0, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * ztemp[j]); @@ -440,7 +454,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* RGBA format */ /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { - pipe_get_tile_rgba(surf, x, y, width, 1, df); + pipe_get_tile_rgba(trans, 0, y, width, 1, df); y += yStep; df += dfStride; if (!dfStride) { @@ -452,7 +466,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } - pipe_surface_reference(&surf, NULL); + screen->tex_transfer_destroy(trans); _mesa_unmap_readpix_pbo(ctx, &clippedPacking); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 9279a768c8..edfa8854d8 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -25,12 +25,13 @@ * **************************************************************************/ -#include "main/imports.h" +#include "main/mfeatures.h" #if FEATURE_convolve #include "main/convolve.h" #endif #include "main/enums.h" #include "main/image.h" +#include "main/imports.h" #include "main/macros.h" #include "main/mipmap.h" #include "main/pixel.h" @@ -114,7 +115,7 @@ st_NewTextureImage(GLcontext * ctx) { DBG("%s\n", __FUNCTION__); (void) ctx; - return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); + return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image); } @@ -122,7 +123,7 @@ st_NewTextureImage(GLcontext * ctx) static struct gl_texture_object * st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) { - struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); + struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); DBG("%s\n", __FUNCTION__); _mesa_initialize_texture_object(&obj->base, name, target); @@ -204,7 +205,7 @@ __memcpy(void *to, const void *from, size_t n) static void * do_memcpy(void *dest, const void *src, size_t n) { - if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { + if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) { return __memcpy(dest, src, n); } else @@ -464,18 +465,18 @@ st_TexImage(GLcontext * ctx, * bmBufferData with NULL data to free the old block and avoid * waiting on any outstanding fences. */ - if (stObj->pt && - (stObj->teximage_realloc || - (/*stObj->pt->first_level == level &&*/ - stObj->pt->last_level == level && - stObj->pt->target != PIPE_TEXTURE_CUBE && - !st_texture_match_image(stObj->pt, &stImage->base, - stImage->face, stImage->level)))) { - - DBG("release it\n"); - pipe_texture_reference(&stObj->pt, NULL); - assert(!stObj->pt); - stObj->teximage_realloc = FALSE; + if (stObj->pt) { + if (stObj->teximage_realloc || + level > stObj->pt->last_level || + (stObj->pt->last_level == level && + stObj->pt->target != PIPE_TEXTURE_CUBE && + !st_texture_match_image(stObj->pt, &stImage->base, + stImage->face, stImage->level))) { + DBG("release it\n"); + pipe_texture_reference(&stObj->pt, NULL); + assert(!stObj->pt); + stObj->teximage_realloc = FALSE; + } } if (!stObj->pt) { @@ -524,9 +525,10 @@ st_TexImage(GLcontext * ctx, if (stImage->pt) { texImage->Data = st_texture_image_map(ctx->st, stImage, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - if (stImage->surface) - dstRowStride = stImage->surface->stride; + PIPE_TRANSFER_WRITE, 0, 0, + stImage->base.Width, + stImage->base.Height); + dstRowStride = stImage->transfer->stride; } else { /* Allocate regular memory and store the image there temporarily. */ @@ -581,7 +583,9 @@ st_TexImage(GLcontext * ctx, if (stImage->pt && i < depth) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = st_texture_image_map(ctx->st, stImage, i, - PIPE_BUFFER_USAGE_CPU_WRITE); + PIPE_TRANSFER_WRITE, 0, 0, + stImage->base.Width, + stImage->base.Height); src += srcImageStride; } } @@ -688,8 +692,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, * kernel. Need to explicitly map and unmap it. */ texImage->Data = st_texture_image_map(ctx->st, stImage, 0, - PIPE_BUFFER_USAGE_CPU_READ); - texImage->RowStride = stImage->surface->stride / stImage->pt->block.size; + PIPE_TRANSFER_READ, 0, 0, + stImage->base.Width, + stImage->base.Height); + texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size; } else { /* Otherwise, the image should actually be stored in @@ -720,7 +726,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, if (stImage->pt && i < depth) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = st_texture_image_map(ctx->st, stImage, i, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_TRANSFER_READ, 0, 0, + stImage->base.Width, + stImage->base.Height); dest += dstImageStride; } } @@ -792,9 +800,10 @@ st_TexSubimage(GLcontext * ctx, */ if (stImage->pt) { texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, - PIPE_BUFFER_USAGE_CPU_WRITE); - if (stImage->surface) - dstRowStride = stImage->surface->stride; + PIPE_TRANSFER_WRITE, + xoffset, yoffset, + width, height); + dstRowStride = stImage->transfer->stride; } if (!texImage->Data) { @@ -808,7 +817,7 @@ st_TexSubimage(GLcontext * ctx, if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, + 0, 0, 0, dstRowStride, texImage->ImageOffsets, width, height, 1, @@ -820,7 +829,9 @@ st_TexSubimage(GLcontext * ctx, /* map next slice of 3D texture */ st_texture_image_unmap(ctx->st, stImage); texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, - PIPE_BUFFER_USAGE_CPU_WRITE); + PIPE_TRANSFER_WRITE, + xoffset, yoffset, + width, height); src += srcImageStride; } } @@ -898,26 +909,8 @@ st_TexSubImage1D(GLcontext * ctx, /** - * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X, - * 1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X, - * etc. - * XXX duplicated from main/teximage.c - */ -static uint -texture_face(GLenum target) -{ - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) - return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - else - return 0; -} - - - -/** - * Do a CopyTexSubImage operation by mapping the source surface and - * dest surface and using get_tile()/put_tile() to access the pixels/texels. + * Do a CopyTexSubImage operation using a read transfer from the source, a write + * transfer to the destination and get_tile()/put_tile() to access the pixels/texels. * * Note: srcY=0=TOP of renderbuffer */ @@ -934,20 +927,24 @@ fallback_copy_texsubimage(GLcontext *ctx, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - const uint face = texture_face(target); - struct pipe_texture *pt = stImage->pt; - struct pipe_surface *src_surf, *dest_surf; + struct pipe_transfer *src_trans; + GLvoid *texDest; - /* We'd use strb->surface, here but it's created for GPU read/write only */ - src_surf = pipe->screen->get_tex_surface( pipe->screen, - strb->texture, - 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_READ); + assert(width <= MAX_WIDTH); - dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ, - PIPE_BUFFER_USAGE_CPU_WRITE); + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + srcY = strb->Base.Height - srcY - height; + } - assert(width <= MAX_WIDTH); + src_trans = screen->get_tex_transfer( screen, + strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); + + texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, + destX, destY, width, height); if (baseFormat == GL_DEPTH_COMPONENT) { const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || @@ -956,39 +953,36 @@ fallback_copy_texsubimage(GLcontext *ctx, /* determine bottom-to-top vs. top-to-bottom order for src buffer */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - srcY = strb->Base.Height - 1 - srcY; + srcY = height - 1; yStep = -1; } else { + srcY = 0; yStep = 1; } /* To avoid a large temp memory allocation, do copy row by row */ - for (row = 0; row < height; row++, srcY += yStep, destY++) { + for (row = 0; row < height; row++, srcY += yStep) { uint data[MAX_WIDTH]; - pipe_get_tile_z(src_surf, srcX, srcY, width, 1, data); + pipe_get_tile_z(src_trans, 0, srcY, width, 1, data); if (scaleOrBias) { _mesa_scale_and_bias_depth_uint(ctx, width, data); } - pipe_put_tile_z(dest_surf, destX, destY, width, 1, data); + pipe_put_tile_z(stImage->transfer, 0, row, width, 1, data); } } else { /* RGBA format */ GLfloat *tempSrc = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - GLvoid *texDest = - st_texture_image_map(ctx->st, stImage, 0,PIPE_BUFFER_USAGE_CPU_WRITE); if (tempSrc && texDest) { const GLint dims = 2; struct gl_texture_image *texImage = &stImage->base; - GLint dstRowStride = stImage->surface->stride; + GLint dstRowStride = stImage->transfer->stride; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - /* need to invert src */ - srcY = strb->Base.Height - srcY - height; unpack.Invert = GL_TRUE; } @@ -996,7 +990,7 @@ fallback_copy_texsubimage(GLcontext *ctx, /* XXX this usually involves a lot of int/float conversion. * try to avoid that someday. */ - pipe_get_tile_rgba(src_surf, srcX, srcY, width, height, tempSrc); + pipe_get_tile_rgba(src_trans, 0, 0, width, height, tempSrc); /* Store into texture memory. * Note that this does some special things such as pixel transfer @@ -1008,7 +1002,7 @@ fallback_copy_texsubimage(GLcontext *ctx, texImage->_BaseFormat, texImage->TexFormat, texDest, - destX, destY, destZ, + 0, 0, 0, dstRowStride, texImage->ImageOffsets, width, height, 1, @@ -1021,12 +1015,10 @@ fallback_copy_texsubimage(GLcontext *ctx, if (tempSrc) _mesa_free(tempSrc); - if (texDest) - st_texture_image_unmap(ctx->st, stImage); } - screen->tex_surface_release(screen, &dest_surf); - screen->tex_surface_release(screen, &src_surf); + st_texture_image_unmap(ctx->st, stImage); + screen->tex_transfer_destroy(src_trans); } @@ -1095,21 +1087,19 @@ st_copy_texsubimage(GLcontext *ctx, if (matching_base_formats && ctx->_ImageTransferState == 0x0) { /* try potential hardware path */ struct pipe_surface *dest_surface = NULL; + boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); - if (src_format == dest_format) { + if (src_format == dest_format && !do_flip) { /* use surface_copy() / blit */ - boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, stImage->level, destZ, PIPE_BUFFER_USAGE_GPU_WRITE); - if (do_flip) - srcY = strb->surface->height - srcY - height; /* for surface_copy(), y=0=top, always */ pipe->surface_copy(pipe, - do_flip, /* dest */ dest_surface, destX, destY, @@ -1129,7 +1119,6 @@ st_copy_texsubimage(GLcontext *ctx, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { /* draw textured quad to do the copy */ - boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); int srcY0, srcY1; dest_surface = screen->get_tex_surface(screen, stImage->pt, @@ -1419,7 +1408,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->depth[0] != firstImage->base.Depth2 || stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ stObj->pt->compressed != firstImage->base.IsCompressed) { - pipe_texture_release(&stObj->pt); + pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } } diff --git a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_viewport.c index 46c9bab3af..75b0a219ce 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_swapbuffers.h +++ b/src/mesa/state_tracker/st_cb_viewport.c @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,26 +22,32 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H +#include "main/glheader.h" +#include "st_context.h" +#include "st_public.h" +#include "st_cb_viewport.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/internal/p_winsys_screen.h" -struct pipe_surface; +static void st_viewport(GLcontext * ctx, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct st_context *st = ctx->st; -extern void intelDisplaySurface(__DRIdrawablePrivate * dPriv, - struct pipe_surface *surf, - const drm_clip_rect_t * rect); + if (st->pipe->winsys && st->pipe->winsys->update_buffer) + st->pipe->winsys->update_buffer( st->pipe->winsys, + st->pipe->priv ); +} -extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv, - int x, int y, int w, int h); - -extern void intelUpdateWindowSize(__DRIdrawablePrivate *dPriv); - - -#endif /* INTEL_SWAPBUFFERS_H */ +void st_init_viewport_functions(struct dd_function_table *functions) +{ + functions->Viewport = st_viewport; +} diff --git a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h b/src/mesa/state_tracker/st_cb_viewport.h index 5fa14cb749..44948e5316 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_winsys_softpipe.h +++ b/src/mesa/state_tracker/st_cb_viewport.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2009 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,18 +22,8 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef INTEL_SOFTPIPE_H -#define INTEL_SOFTPIPE_H - -struct pipe_winsys; -struct pipe_context; -struct intel_context; - -struct pipe_context * -intel_create_softpipe( struct intel_context *intel, - struct pipe_winsys *winsys ); - -#endif +extern void +st_init_viewport_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e584a6ceea..b27274725f 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -31,6 +31,7 @@ #include "main/matrix.h" #include "main/buffers.h" #include "main/scissor.h" +#include "main/viewport.h" #include "vbo/vbo.h" #include "shader/shader_api.h" #include "glapi/glapi.h" @@ -59,13 +60,13 @@ #include "st_cb_texture.h" #include "st_cb_flush.h" #include "st_cb_strings.h" +#include "st_cb_viewport.h" #include "st_atom.h" #include "st_draw.h" #include "st_extensions.h" #include "st_gen_mipmap.h" #include "st_program.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "draw/draw_context.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" @@ -105,7 +106,7 @@ static struct st_context * st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) { uint i; - struct st_context *st = CALLOC_STRUCT( st_context ); + struct st_context *st = ST_CALLOC_STRUCT( st_context ); ctx->st = st; @@ -208,7 +209,7 @@ static void st_destroy_context_priv( struct st_context *st ) for (i = 0; i < Elements(st->state.constants); i++) { if (st->state.constants[i].buffer) { - pipe_buffer_reference(st->pipe->screen, &st->state.constants[i].buffer, NULL); + pipe_buffer_reference(&st->state.constants[i].buffer, NULL); } } @@ -217,7 +218,7 @@ static void st_destroy_context_priv( struct st_context *st ) st->default_texture = NULL; } - free( st ); + _mesa_free( st ); } @@ -245,7 +246,7 @@ void st_destroy_context( struct st_context *st ) pipe->destroy( pipe ); - free(ctx); + _mesa_free(ctx); } @@ -253,6 +254,11 @@ void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) { + /* Call this periodically to detect when the user has begun using + * GL rendering from multiple threads. + */ + _glapi_check_multithread(); + if (st) { GLboolean firstTime = st->ctx->FirstTimeCurrent; _mesa_make_current(st->ctx, &draw->Base, &read->Base); @@ -320,6 +326,7 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_texture_functions(functions); st_init_flush_functions(functions); st_init_string_functions(functions); + st_init_viewport_functions(functions); functions->UpdateState = st_invalidate_state; } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 695ac4a96f..d7518ab689 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -149,7 +149,6 @@ struct st_context struct { struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; - struct pipe_shader_state vert_shader; enum pipe_format tex_format; void *vs; float vertices[4][3][4]; /**< vertex pos + color + texcoord */ @@ -166,8 +165,6 @@ struct st_context /** for glClear */ struct { - struct pipe_shader_state vert_shader; - struct pipe_shader_state frag_shader; struct pipe_rasterizer_state raster; struct pipe_viewport_state viewport; void *vs; @@ -242,6 +239,10 @@ st_fb_orientation(const struct gl_framebuffer *fb) } +/** clear-alloc a struct-sized object, with casting */ +#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T)) + + extern int st_get_msaa(void); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index ae71d586c2..225541a30b 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, if (!stobj) return NULL; - vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32); + vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32)); if (!vec) return NULL; @@ -378,8 +378,8 @@ setup_interleaved_attribs(GLcontext *ctx, } else { vbuffer->buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); - vbuffer->buffer_offset = (unsigned) low; + pipe_buffer_reference(&vbuffer->buffer, stobj->buffer); + vbuffer->buffer_offset = pointer_to_offset(low); } vbuffer->stride = stride; /* in bytes */ vbuffer->max_index = max_index; @@ -433,8 +433,8 @@ setup_non_interleaved_attribs(GLcontext *ctx, /*printf("stobj %u = %p\n", attr, (void*) stobj);*/ vbuffer[attr].buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer); - vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; + pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer); + vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr); velements[attr].src_offset = 0; } else { @@ -545,6 +545,8 @@ st_draw_vbo(GLcontext *ctx, if (MESA_VERBOSE & VERBOSE_GLSL) { check_uniforms(ctx); } +#else + (void) check_uniforms; #endif /* @@ -617,8 +619,8 @@ st_draw_vbo(GLcontext *ctx, if (bufobj && bufobj->Name) { /* elements/indexes are in a real VBO */ struct st_buffer_object *stobj = st_buffer_object(bufobj); - pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer); - indexOffset = (unsigned) ib->ptr / indexSize; + pipe_buffer_reference(&indexBuf, stobj->buffer); + indexOffset = pointer_to_offset(ib->ptr) / indexSize; } else { /* element/indicies are in user space memory */ @@ -657,7 +659,7 @@ st_draw_vbo(GLcontext *ctx, } } - pipe_buffer_reference(pipe->screen, &indexBuf, NULL); + pipe_buffer_reference(&indexBuf, NULL); } else { /* non-indexed */ @@ -673,7 +675,7 @@ st_draw_vbo(GLcontext *ctx, /* unreference buffers (frees wrapped user-space buffer objects) */ for (attr = 0; attr < num_vbuffers; attr++) { - pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL); + pipe_buffer_reference(&vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); } diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h index 659c3ac834..da04fce8e2 100644 --- a/src/mesa/state_tracker/st_draw.h +++ b/src/mesa/state_tracker/st_draw.h @@ -64,4 +64,19 @@ st_feedback_draw_vbo(GLcontext *ctx, extern GLuint st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized); + +/** + * When drawing with VBOs, the addresses specified with + * glVertex/Color/TexCoordPointer() are really offsets into the VBO, not real + * addresses. At some point we need to convert those pointers to offsets. + * This function is basically a cast wrapper to avoid warnings when building + * in 64-bit mode. + */ +static INLINE unsigned +pointer_to_offset(const void *ptr) +{ + return (unsigned) (((unsigned long) ptr) & 0xffffffffUL); +} + + #endif diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 5c9c4506c2..e533afd051 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -152,8 +152,8 @@ st_feedback_draw_vbo(GLcontext *ctx, assert(stobj->buffer); vbuffers[attr].buffer = NULL; - pipe_buffer_reference(pipe->screen, &vbuffers[attr].buffer, stobj->buffer); - vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ + pipe_buffer_reference(&vbuffers[attr].buffer, stobj->buffer); + vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr); velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } else { @@ -248,7 +248,7 @@ st_feedback_draw_vbo(GLcontext *ctx, for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (draw->pt.vertex_buffer[i].buffer) { pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer); - pipe_buffer_reference(pipe->screen, &draw->pt.vertex_buffer[i].buffer, NULL); + pipe_buffer_reference(&draw->pt.vertex_buffer[i].buffer, NULL); draw_set_mapped_vertex_buffer(draw, i, NULL); } } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index cd34529d38..8f6be50774 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -208,6 +208,7 @@ void st_init_extensions(struct st_context *st) if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { ctx->Extensions.ATI_separate_stencil = GL_TRUE; + ctx->Extensions.EXT_stencil_two_side = GL_TRUE; } if (screen->get_param(screen, PIPE_CAP_ANISOTROPIC_FILTER)) { diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 0d9c7b97e3..06fec20eee 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -33,12 +33,12 @@ #include "main/matrix.h" #include "main/renderbuffer.h" #include "main/scissor.h" +#include "main/viewport.h" #include "st_context.h" #include "st_cb_fbo.h" #include "st_public.h" #include "pipe/p_defines.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" struct st_framebuffer * @@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *private) { - struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer); + struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer); if (stfb) { int samples = st_get_msaa(); @@ -155,7 +155,7 @@ void st_resize_framebuffer( struct st_framebuffer *stfb, void st_unreference_framebuffer( struct st_framebuffer *stfb ) { - _mesa_unreference_framebuffer((struct gl_framebuffer **) &stfb); + _mesa_reference_framebuffer((struct gl_framebuffer **) &stfb, NULL); } diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 6a3455aaba..9cc2176d5e 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -119,36 +119,36 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; const ubyte *srcData; ubyte *dstData; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); - srcData = (ubyte *) pipe_surface_map(srcSurf, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset; - dstData = (ubyte *) pipe_surface_map(dstSurf, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset; + srcData = (ubyte *) screen->transfer_map(screen, srcTrans); + dstData = (ubyte *) screen->transfer_map(screen, dstTrans); _mesa_generate_mipmap_level(target, datatype, comps, 0 /*border*/, pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel], srcData, - srcSurf->stride, /* stride in bytes */ + srcTrans->stride, /* stride in bytes */ pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel], dstData, - dstSurf->stride); /* stride in bytes */ + dstTrans->stride); /* stride in bytes */ - pipe_surface_unmap(srcSurf); - pipe_surface_unmap(dstSurf); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 8b9b18f94d..cbf3f334c0 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -41,14 +41,14 @@ #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" /* * Map mesa register file to TGSI register file. */ static GLuint map_register_file( - enum register_file file, + gl_register_file file, GLuint index, const GLuint immediateMapping[], GLboolean indirectAccess ) @@ -132,19 +132,35 @@ map_register_file_index( */ static GLuint map_texture_target( - GLuint textarget ) + GLuint textarget, + GLboolean shadow ) { +#if 1 + /* XXX remove this line after we've checked that the rest of gallium + * can handle the TGSI_TEXTURE_SHADOWx tokens. + */ + shadow = GL_FALSE; +#endif switch( textarget ) { case TEXTURE_1D_INDEX: - return TGSI_TEXTURE_1D; + if (shadow) + return TGSI_TEXTURE_SHADOW1D; + else + return TGSI_TEXTURE_1D; case TEXTURE_2D_INDEX: - return TGSI_TEXTURE_2D; + if (shadow) + return TGSI_TEXTURE_SHADOW2D; + else + return TGSI_TEXTURE_2D; case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D; case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE; case TEXTURE_RECT_INDEX: - return TGSI_TEXTURE_RECT; + if (shadow) + return TGSI_TEXTURE_SHADOWRECT; + else + return TGSI_TEXTURE_RECT; default: assert( 0 ); } @@ -475,15 +491,6 @@ compile_instruction( break; case OPCODE_RSQ: fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ; - - /* KW: Don't do this here. If particular hardware needs to do - * this, can do so in the driver.. - */ -#if 0 - tgsi_util_set_full_src_register_sign_mode( - &fullinst->FullSrcRegisters[0], - TGSI_UTIL_SIGN_CLEAR ); -#endif break; case OPCODE_SCS: fullinst->Instruction.Opcode = TGSI_OPCODE_SCS; @@ -523,7 +530,8 @@ compile_instruction( /* ordinary texture lookup */ fullinst->Instruction.Opcode = TGSI_OPCODE_TEX; fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget ); + fullinst->InstructionExtTexture.Texture = + map_texture_target( inst->TexSrcTarget, inst->TexShadow ); fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; break; @@ -531,7 +539,8 @@ compile_instruction( /* texture lookup with LOD bias */ fullinst->Instruction.Opcode = TGSI_OPCODE_TXB; fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget ); + fullinst->InstructionExtTexture.Texture = + map_texture_target( inst->TexSrcTarget, inst->TexShadow ); fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; break; @@ -539,7 +548,8 @@ compile_instruction( /* texture lookup with explicit partial derivatives */ fullinst->Instruction.Opcode = TGSI_OPCODE_TXD; fullinst->Instruction.NumSrcRegs = 4; - fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget ); + fullinst->InstructionExtTexture.Texture = + map_texture_target( inst->TexSrcTarget, inst->TexShadow ); /* src[0] = coord, src[1] = d[strq]/dx, src[2] = d[strq]/dy */ fullinst->FullSrcRegisters[3].SrcRegister.File = TGSI_FILE_SAMPLER; fullinst->FullSrcRegisters[3].SrcRegister.Index = inst->TexSrcUnit; @@ -548,7 +558,8 @@ compile_instruction( /* texture lookup with explicit LOD */ fullinst->Instruction.Opcode = TGSI_OPCODE_TXL; fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget ); + fullinst->InstructionExtTexture.Texture = + map_texture_target( inst->TexSrcTarget, inst->TexShadow ); fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; break; @@ -557,7 +568,8 @@ compile_instruction( /* convert to TEX w/ special flag for division */ fullinst->Instruction.Opcode = TGSI_OPCODE_TXP; fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget ); + fullinst->InstructionExtTexture.Texture = + map_texture_target( inst->TexSrcTarget, inst->TexShadow ); fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; break; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 442eeed147..f825204915 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -61,9 +61,9 @@ static INLINE void * mem_dup(const void *src, uint size) { - void *dup = MALLOC(size); + void *dup = _mesa_malloc(size); if (dup) - memcpy(dup, src, size); + _mesa_memcpy(dup, src, size); return dup; } @@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st, /* free old shader state, if any */ if (stvp->state.tokens) { - FREE((void *) stvp->state.tokens); + _mesa_free((void *) stvp->state.tokens); stvp->state.tokens = NULL; } if (stvp->driver_shader) { @@ -466,23 +466,23 @@ st_translate_fragment_program(struct st_context *st, GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten; /* if z is written, emit that first */ - if (outputsWritten & (1 << FRAG_RESULT_DEPR)) { + if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION; fs_output_semantic_index[fs_num_outputs] = 0; - outputMapping[FRAG_RESULT_DEPR] = fs_num_outputs; + outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; fs_num_outputs++; - outputsWritten &= ~(1 << FRAG_RESULT_DEPR); + outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); } /* handle remaning outputs (color) */ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) { if (outputsWritten & (1 << attr)) { switch (attr) { - case FRAG_RESULT_DEPR: + case FRAG_RESULT_DEPTH: /* handled above */ assert(0); break; - case FRAG_RESULT_COLR: + case FRAG_RESULT_COLOR: fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR; fs_output_semantic_index[fs_num_outputs] = numColors; outputMapping[attr] = fs_num_outputs; diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 63cfe5fc16..6f274d6d69 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -40,7 +40,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" -#include "pipe/p_inlines.h" #include "util/u_rect.h" @@ -108,17 +107,14 @@ st_texture_create(struct st_context *st, newtex = screen->texture_create(screen, &pt); - assert(!newtex || newtex->refcount == 1); + assert(!newtex || p_atomic_read(&newtex->reference.count) == 1); return newtex; } /** - * Check if a texture image be pulled into a unified mipmap texture. - * This mirrors the completeness test in a lot of ways. - * - * Not sure whether I want to pass gl_texture_image here. + * Check if a texture image can be pulled into a unified mipmap texture. */ GLboolean st_texture_match_image(const struct pipe_texture *pt, @@ -130,13 +126,14 @@ st_texture_match_image(const struct pipe_texture *pt, if (image->Border) return GL_FALSE; + /* Check if this image's format matches the established texture's format. + */ if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format || image->IsCompressed != pt->compressed) return GL_FALSE; - /* Test image dimensions against the base level image adjusted for - * minification. This will also catch images not present in the - * texture, changed targets, etc. + /* Test if this image's size matches what's expected in the + * established texture. */ if (image->Width != pt->width[level] || image->Height != pt->height[level] || @@ -191,19 +188,19 @@ st_texture_image_offset(const struct pipe_texture * pt, */ GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, - GLuint zoffset, - GLuint flags ) + GLuint zoffset, enum pipe_transfer_usage usage, + GLuint x, GLuint y, GLuint w, GLuint h) { struct pipe_screen *screen = st->pipe->screen; struct pipe_texture *pt = stImage->pt; DBG("%s \n", __FUNCTION__); - stImage->surface = screen->get_tex_surface(screen, pt, stImage->face, - stImage->level, zoffset, - flags); + stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, + stImage->level, zoffset, + usage, x, y, w, h); - if (stImage->surface) - return screen->surface_map(screen, stImage->surface, flags); + if (stImage->transfer) + return screen->transfer_map(screen, stImage->transfer); else return NULL; } @@ -217,9 +214,9 @@ st_texture_image_unmap(struct st_context *st, DBG("%s\n", __FUNCTION__); - screen->surface_unmap(screen, stImage->surface); + screen->transfer_unmap(screen, stImage->transfer); - pipe_surface_reference(&stImage->surface, NULL); + screen->tex_transfer_destroy(stImage->transfer); } @@ -234,13 +231,13 @@ st_texture_image_unmap(struct st_context *st, */ static void st_surface_data(struct pipe_context *pipe, - struct pipe_surface *dst, + struct pipe_transfer *dst, unsigned dstx, unsigned dsty, const void *src, unsigned src_stride, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { struct pipe_screen *screen = pipe->screen; - void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE); + void *map = screen->transfer_map(screen, dst); pipe_copy_rect(map, &dst->block, @@ -250,7 +247,7 @@ st_surface_data(struct pipe_context *pipe, src, src_stride, srcx, srcy); - screen->surface_unmap(screen, dst); + screen->transfer_unmap(screen, dst); } @@ -268,21 +265,23 @@ st_texture_image_data(struct pipe_context *pipe, GLuint depth = dst->depth[level]; GLuint i; const GLubyte *srcUB = src; - struct pipe_surface *dst_surface; + struct pipe_transfer *dst_transfer; DBG("%s\n", __FUNCTION__); for (i = 0; i < depth; i++) { - dst_surface = screen->get_tex_surface(screen, dst, face, level, i, - PIPE_BUFFER_USAGE_CPU_WRITE); + dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, + PIPE_TRANSFER_WRITE, 0, 0, + dst->width[level], + dst->height[level]); - st_surface_data(pipe, dst_surface, + st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ srcUB, src_row_stride, 0, 0, /* source x, y */ dst->width[level], dst->height[level]); /* width, height */ - screen->tex_surface_release(screen, &dst_surface); + screen->tex_transfer_destroy(dst_transfer); srcUB += src_image_stride; } @@ -341,15 +340,14 @@ st_texture_image_copy(struct pipe_context *pipe, PIPE_BUFFER_USAGE_GPU_READ); pipe->surface_copy(pipe, - FALSE, dst_surface, 0, 0, /* destX, Y */ src_surface, 0, 0, /* srcX, Y */ width, height); - screen->tex_surface_release(screen, &src_surface); - screen->tex_surface_release(screen, &dst_surface); + pipe_surface_reference(&src_surface, NULL); + pipe_surface_reference(&dst_surface, NULL); } } @@ -427,7 +425,7 @@ st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, } if (target == ST_TEXTURE_2D) { - texObj = texUnit->Current2D; + texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX]; texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, level); stImage = st_texture_image(texImage); } diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 31f66ad52c..840b7e27cc 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -50,7 +50,7 @@ struct st_texture_image */ struct pipe_texture *pt; - struct pipe_surface *surface; + struct pipe_transfer *transfer; }; @@ -132,7 +132,9 @@ extern GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset, - GLuint flags); + enum pipe_transfer_usage usage, + unsigned x, unsigned y, + unsigned w, unsigned h); extern void st_texture_image_unmap(struct st_context *st, diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index 21cbd3cf37..458fe18163 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -591,8 +591,6 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span) /* incoming colors should be floats */ ASSERT(span->array->ChanType == GL_FLOAT); - ctx->_CurrentProgram = GL_FRAGMENT_SHADER_ATI; - for (i = 0; i < span->end; i++) { if (span->array->mask[i]) { init_machine(ctx, &machine, shader, span, i); @@ -608,6 +606,4 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span) } } } - - ctx->_CurrentProgram = 0; } diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_clear.c index af475ad8cb..35080fd394 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_clear.c @@ -22,8 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/** XXX This file should be named s_clear.c */ - #include "main/glheader.h" #include "main/colormac.h" #include "main/macros.h" @@ -317,10 +315,7 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL | BUFFER_BIT_ACCUM | - BUFFER_BIT_AUX0 | - BUFFER_BIT_AUX1 | - BUFFER_BIT_AUX2 | - BUFFER_BIT_AUX3; + BUFFER_BIT_AUX0; assert((buffers & (~legalBits)) == 0); } #endif diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 297940adbd..4dbccbb2d5 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -61,7 +61,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Depth.Test) rasterMask |= DEPTH_BIT; if (swrast->_FogEnabled) rasterMask |= FOG_BIT; if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; - if (ctx->Stencil.Enabled) rasterMask |= STENCIL_BIT; + if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; if (ctx->Visual.rgbMode) { const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; @@ -206,7 +206,7 @@ _swrast_update_deferred_texture(GLcontext *ctx) else { const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; - if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR))) { + if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) { /* Z comes from fragment program/shader */ swrast->_DeferredTexture = GL_FALSE; } diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index cdd6fa5048..6e8d080704 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -289,6 +289,34 @@ swrast_render_finish(GLcontext *ctx) /* + * Fixed point arithmetic macros + */ +#ifndef FIXED_FRAC_BITS +#define FIXED_FRAC_BITS 11 +#endif + +#define FIXED_SHIFT FIXED_FRAC_BITS +#define FIXED_ONE (1 << FIXED_SHIFT) +#define FIXED_HALF (1 << (FIXED_SHIFT-1)) +#define FIXED_FRAC_MASK (FIXED_ONE - 1) +#define FIXED_INT_MASK (~FIXED_FRAC_MASK) +#define FIXED_EPSILON 1 +#define FIXED_SCALE ((float) FIXED_ONE) +#define FIXED_DBL_SCALE ((double) FIXED_ONE) +#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE)) +#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE)) +#define IntToFixed(I) ((I) << FIXED_SHIFT) +#define FixedToInt(X) ((X) >> FIXED_SHIFT) +#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT) +#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK) +#define FixedFloor(X) ((X) & FIXED_INT_MASK) +#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE)) +#define PosFloatToFixed(X) FloatToFixed(X) +#define SignedFloatToFixed(X) FloatToFixed(X) + + + +/* * XXX these macros are just bandages for now in order to make * CHAN_BITS==32 compile cleanly. * These should probably go elsewhere at some point. diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 700f76d4bc..a9ef8e685f 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -829,6 +829,15 @@ _swrast_DrawPixels( GLcontext *ctx, const GLvoid *pixels ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLboolean save_vp_override = ctx->VertexProgram._Overriden; + + /* We are creating fragments directly, without going through vertex programs. + * + * This override flag tells the fragment processing code that its input comes + * from a non-standard source, and it may therefore not rely on optimizations + * that assume e.g. constant color if there is no color vertex array. + */ + _mesa_set_vp_override(ctx, GL_TRUE); swrast_render_start(ctx); @@ -841,6 +850,7 @@ _swrast_DrawPixels( GLcontext *ctx, pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); if (!pixels) { swrast_render_finish(ctx); + _mesa_set_vp_override(ctx, save_vp_override); return; } @@ -880,6 +890,7 @@ _swrast_DrawPixels( GLcontext *ctx, } swrast_render_finish(ctx); + _mesa_set_vp_override(ctx, save_vp_override); _mesa_unmap_drawpix_pbo(ctx, unpack); } diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index aa79531277..7bb914b658 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -59,8 +59,8 @@ _swrast_feedback_triangle(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { if (_swrast_culltriangle(ctx, v0, v1, v2)) { - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN); - FEEDBACK_TOKEN(ctx, (GLfloat) 3); /* three vertices */ + _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN); + _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */ if (ctx->Light.ShadeModel == GL_SMOOTH) { feedback_vertex(ctx, v0, v0); @@ -86,7 +86,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, if (swrast->StippleCounter == 0) token = GL_LINE_RESET_TOKEN; - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) token); + _mesa_feedback_token(ctx, (GLfloat) (GLint) token); if (ctx->Light.ShadeModel == GL_SMOOTH) { feedback_vertex(ctx, v0, v0); @@ -104,7 +104,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, void _swrast_feedback_point(GLcontext *ctx, const SWvertex *v) { - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); + _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); feedback_vertex(ctx, v, v); } diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index c6601f5593..ae1dea16a0 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -202,9 +202,9 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) if (_mesa_execute_program(ctx, &program->Base, machine)) { /* Store result color */ - if (outputsWritten & (1 << FRAG_RESULT_COLR)) { + if (outputsWritten & (1 << FRAG_RESULT_COLOR)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], - machine->Outputs[FRAG_RESULT_COLR]); + machine->Outputs[FRAG_RESULT_COLOR]); } else { /* Multiple drawbuffers / render targets @@ -221,8 +221,8 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) } /* Store result depth/z */ - if (outputsWritten & (1 << FRAG_RESULT_DEPR)) { - const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPR][2]; + if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; if (depth <= 0.0) span->array->z[i] = 0; else if (depth >= 1.0) @@ -255,20 +255,16 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) ASSERT(span->array->ChanType == GL_FLOAT); } - ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */ - run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLR)) { + if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) { + if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } - - ctx->_CurrentProgram = 0; } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index ab7b82b19d..15a783b236 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -442,11 +442,10 @@ _swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span ) * Compute mipmap LOD from partial derivatives. * This the ideal solution, as given in the OpenGL spec. */ -#if 0 -static GLfloat -compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, - GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, - GLfloat s, GLfloat t, GLfloat q, GLfloat invQ) +GLfloat +_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, + GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, + GLfloat s, GLfloat t, GLfloat q, GLfloat invQ) { GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); @@ -458,13 +457,13 @@ compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, GLfloat lambda = LOG2(rho); return lambda; } -#endif /** * Compute mipmap LOD from partial derivatives. * This is a faster approximation than above function. */ +#if 0 GLfloat _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, @@ -485,6 +484,7 @@ _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, lambda = LOG2(rho); return lambda; } +#endif /** @@ -846,11 +846,11 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) } /* Stencil and Z testing */ - if (ctx->Depth.Test || ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); - if (ctx->Stencil.Enabled) { + if (ctx->Stencil._Enabled) { if (!_swrast_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; return; @@ -1211,7 +1211,7 @@ shade_texture_span(GLcontext *ctx, SWspan *span) _swrast_exec_fragment_shader(ctx, span); } } - else if (ctx->Texture._EnabledUnits) { + else if (ctx->Texture._EnabledCoordUnits) { /* conventional texturing */ #if CHAN_BITS == 32 @@ -1250,7 +1250,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) void * const origRgba = span->array->rgba; const GLboolean shader = (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled); - const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledUnits; + const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits; struct gl_framebuffer *fb = ctx->DrawBuffer; /* @@ -1317,11 +1317,11 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) } /* Stencil and Z testing */ - if (ctx->Stencil.Enabled || ctx->Depth.Test) { + if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); - if (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0) { + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { /* all fragments failed test */ diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 38b5633887..aa28311672 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -591,6 +591,25 @@ texture_combine( const GLcontext *ctx, GLuint unit, GLuint n, } } break; + case GL_BUMP_ENVMAP_ATI: + { + /* this produces a fixed rgba color, and the coord calc is done elsewhere */ + for (i = 0; i < n; i++) { + /* rgba result is 0,0,0,1 */ +#if CHAN_TYPE == GL_FLOAT + rgba[i][RCOMP] = 0.0; + rgba[i][GCOMP] = 0.0; + rgba[i][BCOMP] = 0.0; + rgba[i][ACOMP] = 1.0; +#else + rgba[i][RCOMP] = 0; + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = CHAN_MAX; +#endif + } + } + return; /* no alpha processing */ default: _mesa_problem(ctx, "invalid combine mode"); } @@ -1218,12 +1237,86 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span ) if (swrast->_AnyTextureCombine) MEMCPY(primary_rgba, span->array->rgba, 4 * span->end * sizeof(GLchan)); + /* First must sample all bump maps */ + for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { + if (ctx->Texture.Unit[unit]._ReallyEnabled && + ctx->Texture.Unit[unit]._CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) { + const GLfloat (*texcoords)[4] + = (const GLfloat (*)[4]) + span->array->attribs[FRAG_ATTRIB_TEX0 + unit]; + GLfloat (*targetcoords)[4] + = (GLfloat (*)[4]) + span->array->attribs[FRAG_ATTRIB_TEX0 + + ctx->Texture.Unit[unit].BumpTarget - GL_TEXTURE0]; + + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + const struct gl_texture_object *curObj = texUnit->_Current; + GLfloat *lambda = span->array->lambda[unit]; + GLchan (*texels)[4] = (GLchan (*)[4]) + (swrast->TexelBuffer + unit * (span->end * 4 * sizeof(GLchan))); + GLuint i; + GLfloat rotMatrix00 = ctx->Texture.Unit[unit].RotMatrix[0]; + GLfloat rotMatrix01 = ctx->Texture.Unit[unit].RotMatrix[1]; + GLfloat rotMatrix10 = ctx->Texture.Unit[unit].RotMatrix[2]; + GLfloat rotMatrix11 = ctx->Texture.Unit[unit].RotMatrix[3]; + + /* adjust texture lod (lambda) */ + if (span->arrayMask & SPAN_LAMBDA) { + if (texUnit->LodBias + curObj->LodBias != 0.0F) { + /* apply LOD bias, but don't clamp yet */ + const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias, + -ctx->Const.MaxTextureLodBias, + ctx->Const.MaxTextureLodBias); + GLuint i; + for (i = 0; i < span->end; i++) { + lambda[i] += bias; + } + } + + if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) { + /* apply LOD clamping to lambda */ + const GLfloat min = curObj->MinLod; + const GLfloat max = curObj->MaxLod; + GLuint i; + for (i = 0; i < span->end; i++) { + GLfloat l = lambda[i]; + lambda[i] = CLAMP(l, min, max); + } + } + } + + /* Sample the texture (span->end = number of fragments) */ + swrast->TextureSample[unit]( ctx, texUnit->_Current, span->end, + texcoords, lambda, texels ); + + /* manipulate the span values of the bump target + not sure this can work correctly even ignoring + the problem that channel is unsigned */ + for (i = 0; i < span->end; i++) { +#if CHAN_TYPE == GL_FLOAT + targetcoords[i][0] += (texels[i][0] * rotMatrix00 + texels[i][1] * + rotMatrix01) / targetcoords[i][3]; + targetcoords[i][1] += (texels[i][0] * rotMatrix10 + texels[i][1] * + rotMatrix11) / targetcoords[i][3]; +#else + targetcoords[i][0] += (CHAN_TO_FLOAT(texels[i][1]) * rotMatrix00 + + CHAN_TO_FLOAT(texels[i][1]) * rotMatrix01) / + targetcoords[i][3]; + targetcoords[i][1] += (CHAN_TO_FLOAT(texels[i][0]) * rotMatrix10 + + CHAN_TO_FLOAT(texels[i][1]) * rotMatrix11) / + targetcoords[i][3]; +#endif + } + } + } + /* * Must do all texture sampling before combining in order to * accomodate GL_ARB_texture_env_crossbar. */ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { - if (ctx->Texture.Unit[unit]._ReallyEnabled) { + if (ctx->Texture.Unit[unit]._ReallyEnabled && + ctx->Texture.Unit[unit]._CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) { const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) span->array->attribs[FRAG_ATTRIB_TEX0 + unit]; diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 8d72018cf4..19317c393a 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -2830,7 +2830,9 @@ sample_depth_texture( GLcontext *ctx, /* XXXX if tObj->MinFilter != tObj->MagFilter, we're ignoring lambda */ - function = tObj->_Function; + function = (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) ? + tObj->CompareFunc : GL_NONE; + if (tObj->MagFilter == GL_NEAREST) { GLuint i; for (i = 0; i < n; i++) { diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 0598052f50..9260e35066 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -132,7 +132,8 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = ctx->Texture.Unit[0].Current2D; \ + struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ @@ -183,7 +184,8 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = ctx->Texture.Unit[0].Current2D; \ + struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ @@ -264,7 +266,7 @@ affine_span(GLcontext *ctx, SWspan *span, struct affine_info *info) { GLchan sample[4]; /* the filtered texture sample */ - const GLuint texEnableSave = ctx->Texture._EnabledUnits; + const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; /* Instead of defining a function for each mode, a test is done * between the outer and inner loops. This is to reduce code size @@ -395,7 +397,7 @@ affine_span(GLcontext *ctx, SWspan *span, GLchan *dest = span->array->rgba[0]; /* Disable tex units so they're not re-applied in swrast_write_rgba_span */ - ctx->Texture._EnabledUnits = 0x0; + ctx->Texture._EnabledCoordUnits = 0x0; span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; @@ -502,7 +504,7 @@ affine_span(GLcontext *ctx, SWspan *span, _swrast_write_rgba_span(ctx, span); /* re-enable texture units */ - ctx->Texture._EnabledUnits = texEnableSave; + ctx->Texture._EnabledCoordUnits = texEnableSave; #undef SPAN_NEAREST #undef SPAN_LINEAR @@ -524,7 +526,8 @@ affine_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct affine_info info; \ struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = unit->Current2D; \ + struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const GLint b = obj->BaseLevel; \ const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ @@ -661,8 +664,8 @@ fast_persp_span(GLcontext *ctx, SWspan *span, GLfloat tex_coord[3], tex_step[3]; GLchan *dest = span->array->rgba[0]; - const GLuint savedTexEnable = ctx->Texture._EnabledUnits; - ctx->Texture._EnabledUnits = 0; + const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; + ctx->Texture._EnabledCoordUnits = 0; tex_coord[0] = span->attrStart[FRAG_ATTRIB_TEX0][0] * (info->smask + 1); tex_step[0] = span->attrStepX[FRAG_ATTRIB_TEX0][0] * (info->smask + 1); @@ -775,7 +778,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, #undef SPAN_LINEAR /* restore state */ - ctx->Texture._EnabledUnits = savedTexEnable; + ctx->Texture._EnabledCoordUnits = texEnableSave; } @@ -794,7 +797,8 @@ fast_persp_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct persp_info info; \ const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - const struct gl_texture_object *obj = unit->Current2D; \ + struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const GLint b = obj->BaseLevel; \ info.texture = (const GLchan *) obj->Image[0][b]->Data; \ info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ @@ -1018,7 +1022,7 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Test && ctx->Depth.Mask == GL_FALSE && ctx->Depth.Func == GL_LESS && - !ctx->Stencil.Enabled) { + !ctx->Stencil._Enabled) { if ((rgbmode && ctx->Color.ColorMask[0] == 0 && ctx->Color.ColorMask[1] == 0 && @@ -1050,7 +1054,8 @@ _swrast_choose_triangle( GLcontext *ctx ) const struct gl_texture_image *texImg; GLenum minFilter, magFilter, envMode; GLint format; - texObj2D = ctx->Texture.Unit[0].Current2D; + texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; + texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; format = texImg ? texImg->TexFormat->MesaFormat : -1; minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0; diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 047f7991e6..c319ca62f9 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -75,6 +75,12 @@ typedef struct { } SWvertex; +/** + * Fixed point data type. + */ +typedef int GLfixed; + + #define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 @@ -260,12 +266,6 @@ extern void _swrast_eject_texture_images(GLcontext *ctx); -#if FEATURE_MESA_program_debug -extern void -_swrast_get_program_register(GLcontext *, enum register_file file, - GLuint index, GLfloat val[4]); -#endif /* FEATURE_MESA_program_debug */ - /** * The driver interface for the software rasterizer. diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index 54e24c4c44..e15b1348d8 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -45,46 +45,32 @@ static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC]; static tnl_quad_func quad_tab[SS_MAX_TRIFUNC]; -static void _swsetup_render_line_tri( GLcontext *ctx, - GLuint e0, GLuint e1, GLuint e2, - GLuint facing ) +/* + * Render a triangle respecting edge flags. + */ +typedef void (* swsetup_edge_render_prim_tri)(GLcontext *ctx, + const GLubyte *ef, + GLuint e0, + GLuint e1, + GLuint e2, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2); + +/* + * Render a triangle using lines and respecting edge flags. + */ +static void +_swsetup_edge_render_line_tri(GLcontext *ctx, + const GLubyte *ef, + GLuint e0, + GLuint e1, + GLuint e2, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte *ef = VB->EdgeFlag; - SWvertex *verts = swsetup->verts; - SWvertex *v0 = &verts[e0]; - SWvertex *v1 = &verts[e1]; - SWvertex *v2 = &verts[e2]; - GLchan c[2][4]; - GLfloat s[2][4]; - GLfloat i[2]; - - /* cull testing */ - if (ctx->Polygon.CullFlag) { - if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) - return; - if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) - return; - } - - _swrast_SetFacing(ctx, facing); - - if (ctx->Light.ShadeModel == GL_FLAT) { - COPY_CHAN4(c[0], v0->color); - COPY_CHAN4(c[1], v1->color); - COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]); - i[0] = v0->attrib[FRAG_ATTRIB_CI][0]; - i[1] = v1->attrib[FRAG_ATTRIB_CI][0]; - - COPY_CHAN4(v0->color, v2->color); - COPY_CHAN4(v1->color, v2->color); - COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); - COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); - v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; - v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; - } if (swsetup->render_prim == GL_POLYGON) { if (ef[e2]) _swrast_Line( ctx, v2, v0 ); @@ -95,20 +81,37 @@ static void _swsetup_render_line_tri( GLcontext *ctx, if (ef[e1]) _swrast_Line( ctx, v1, v2 ); if (ef[e2]) _swrast_Line( ctx, v2, v0 ); } +} - if (ctx->Light.ShadeModel == GL_FLAT) { - COPY_CHAN4(v0->color, c[0]); - COPY_CHAN4(v1->color, c[1]); - COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]); - COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]); - v0->attrib[FRAG_ATTRIB_CI][0] = i[0]; - v1->attrib[FRAG_ATTRIB_CI][0] = i[1]; - } +/* + * Render a triangle using points and respecting edge flags. + */ +static void +_swsetup_edge_render_point_tri(GLcontext *ctx, + const GLubyte *ef, + GLuint e0, + GLuint e1, + GLuint e2, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2) +{ + if (ef[e0]) _swrast_Point( ctx, v0 ); + if (ef[e1]) _swrast_Point( ctx, v1 ); + if (ef[e2]) _swrast_Point( ctx, v2 ); + + _swrast_flush(ctx); } -static void _swsetup_render_point_tri( GLcontext *ctx, - GLuint e0, GLuint e1, GLuint e2, - GLuint facing ) +/* + * Render a triangle respecting cull and shade model. + */ +static void _swsetup_render_tri(GLcontext *ctx, + GLuint e0, + GLuint e1, + GLuint e2, + GLuint facing, + swsetup_edge_render_prim_tri render) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; @@ -117,9 +120,6 @@ static void _swsetup_render_point_tri( GLcontext *ctx, SWvertex *v0 = &verts[e0]; SWvertex *v1 = &verts[e1]; SWvertex *v2 = &verts[e2]; - GLchan c[2][4]; - GLfloat s[2][4]; - GLfloat i[2]; /* cull testing */ if (ctx->Polygon.CullFlag) { @@ -132,6 +132,10 @@ static void _swsetup_render_point_tri( GLcontext *ctx, _swrast_SetFacing(ctx, facing); if (ctx->Light.ShadeModel == GL_FLAT) { + GLchan c[2][4]; + GLfloat s[2][4]; + GLfloat i[2]; + /* save colors/indexes for v0, v1 vertices */ COPY_CHAN4(c[0], v0->color); COPY_CHAN4(c[1], v1->color); @@ -147,14 +151,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx, COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0]; - } - if (ef[e0]) _swrast_Point( ctx, v0 ); - if (ef[e1]) _swrast_Point( ctx, v1 ); - if (ef[e2]) _swrast_Point( ctx, v2 ); + render(ctx, ef, e0, e1, e2, v0, v1, v2); - if (ctx->Light.ShadeModel == GL_FLAT) { - /* restore v0, v1 colores/indexes */ COPY_CHAN4(v0->color, c[0]); COPY_CHAN4(v1->color, c[1]); COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]); @@ -162,7 +161,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx, v0->attrib[FRAG_ATTRIB_CI][0] = i[0]; v1->attrib[FRAG_ATTRIB_CI][0] = i[1]; } - _swrast_flush(ctx); + else { + render(ctx, ef, e0, e1, e2, v0, v1, v2); + } } #define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b) diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 97d2f4a16b..724b5e94fa 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -171,14 +171,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; } - _swsetup_render_point_tri( ctx, e0, e1, e2, facing ); + _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); } else if (mode == GL_LINE) { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) { v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; v[1]->attrib[FRAG_ATTRIB_WPOS][2] = oz1; v[2]->attrib[FRAG_ATTRIB_WPOS][2] = oz2; } - _swsetup_render_line_tri( ctx, e0, e1, e2, facing ); + _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); } else { if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetFill) { v[0]->attrib[FRAG_ATTRIB_WPOS][2] = oz0; diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f0d31fdac3..f69b122046 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -149,13 +149,10 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) /* fixed-function fog */ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); } - else if (ctx->FragmentProgram._Current) { - struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (fp) { - if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { - /* fragment program needs fog coord */ - RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); - } + else if (fp) { + if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) { + /* fragment program needs fog coord */ + RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG ); } } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 0a6ce04614..c19eb3df3c 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -50,6 +50,7 @@ #define _T_CONTEXT_H #include "main/glheader.h" +#include "main/bitset.h" #include "main/mtypes.h" #include "math/m_matrix.h" diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index 14d79eab54..04fb1d8f8c 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -301,12 +301,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], mInv = 0.0F; if (texUnit->TexGenEnabled & S_BIT) { - switch (texUnit->GenModeS) { + switch (texUnit->GenS.Mode) { case GL_OBJECT_LINEAR: - texcoord[0] = DOT4(vObj, texUnit->ObjectPlaneS); + texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane); break; case GL_EYE_LINEAR: - texcoord[0] = DOT4(vEye, texUnit->EyePlaneS); + texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane); break; case GL_SPHERE_MAP: texcoord[0] = rx * mInv + 0.5F; @@ -324,12 +324,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], } if (texUnit->TexGenEnabled & T_BIT) { - switch (texUnit->GenModeT) { + switch (texUnit->GenT.Mode) { case GL_OBJECT_LINEAR: - texcoord[1] = DOT4(vObj, texUnit->ObjectPlaneT); + texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane); break; case GL_EYE_LINEAR: - texcoord[1] = DOT4(vEye, texUnit->EyePlaneT); + texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane); break; case GL_SPHERE_MAP: texcoord[1] = ry * mInv + 0.5F; @@ -347,12 +347,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], } if (texUnit->TexGenEnabled & R_BIT) { - switch (texUnit->GenModeR) { + switch (texUnit->GenR.Mode) { case GL_OBJECT_LINEAR: - texcoord[2] = DOT4(vObj, texUnit->ObjectPlaneR); + texcoord[2] = DOT4(vObj, texUnit->GenR.ObjectPlane); break; case GL_EYE_LINEAR: - texcoord[2] = DOT4(vEye, texUnit->EyePlaneR); + texcoord[2] = DOT4(vEye, texUnit->GenR.EyePlane); break; case GL_REFLECTION_MAP: texcoord[2] = rz; @@ -367,12 +367,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4], } if (texUnit->TexGenEnabled & Q_BIT) { - switch (texUnit->GenModeQ) { + switch (texUnit->GenQ.Mode) { case GL_OBJECT_LINEAR: - texcoord[3] = DOT4(vObj, texUnit->ObjectPlaneQ); + texcoord[3] = DOT4(vObj, texUnit->GenQ.ObjectPlane); break; case GL_EYE_LINEAR: - texcoord[3] = DOT4(vEye, texUnit->EyePlaneQ); + texcoord[3] = DOT4(vEye, texUnit->GenQ.EyePlane); break; default: _mesa_problem(ctx, "Bad Q texgen in compute_texgen()"); diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index 01d055c1dd..a52505b4b8 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -25,7 +25,9 @@ * Brian Paul */ +#include "main/glheader.h" #include "main/mtypes.h" +#include "main/dd.h" #include "main/imports.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index 14d3876e54..7c1819b223 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -367,16 +367,16 @@ static void texgen( GLcontext *ctx, if (texUnit->TexGenEnabled & S_BIT) { GLuint i; - switch (texUnit->GenModeS) { + switch (texUnit->GenS.Mode) { case GL_OBJECT_LINEAR: _mesa_dotprod_tab[obj->size]( (GLfloat *)out->data, sizeof(out->data[0]), obj, - texUnit->ObjectPlaneS ); + texUnit->GenS.ObjectPlane ); break; case GL_EYE_LINEAR: _mesa_dotprod_tab[eye->size]( (GLfloat *)out->data, sizeof(out->data[0]), eye, - texUnit->EyePlaneS ); + texUnit->GenS.EyePlane ); break; case GL_SPHERE_MAP: for (i = 0; i < count; i++) @@ -400,16 +400,16 @@ static void texgen( GLcontext *ctx, if (texUnit->TexGenEnabled & T_BIT) { GLuint i; - switch (texUnit->GenModeT) { + switch (texUnit->GenT.Mode) { case GL_OBJECT_LINEAR: _mesa_dotprod_tab[obj->size]( &(out->data[0][1]), sizeof(out->data[0]), obj, - texUnit->ObjectPlaneT ); + texUnit->GenT.ObjectPlane ); break; case GL_EYE_LINEAR: _mesa_dotprod_tab[eye->size]( &(out->data[0][1]), sizeof(out->data[0]), eye, - texUnit->EyePlaneT ); + texUnit->GenT.EyePlane ); break; case GL_SPHERE_MAP: for (i = 0; i < count; i++) @@ -433,16 +433,16 @@ static void texgen( GLcontext *ctx, if (texUnit->TexGenEnabled & R_BIT) { GLuint i; - switch (texUnit->GenModeR) { + switch (texUnit->GenR.Mode) { case GL_OBJECT_LINEAR: _mesa_dotprod_tab[obj->size]( &(out->data[0][2]), sizeof(out->data[0]), obj, - texUnit->ObjectPlaneR ); + texUnit->GenR.ObjectPlane ); break; case GL_EYE_LINEAR: _mesa_dotprod_tab[eye->size]( &(out->data[0][2]), sizeof(out->data[0]), eye, - texUnit->EyePlaneR ); + texUnit->GenR.EyePlane ); break; case GL_REFLECTION_MAP_NV: for (i=0;i<count;i++) @@ -461,16 +461,16 @@ static void texgen( GLcontext *ctx, } if (texUnit->TexGenEnabled & Q_BIT) { - switch (texUnit->GenModeQ) { + switch (texUnit->GenQ.Mode) { case GL_OBJECT_LINEAR: _mesa_dotprod_tab[obj->size]( &(out->data[0][3]), sizeof(out->data[0]), obj, - texUnit->ObjectPlaneQ ); + texUnit->GenQ.ObjectPlane ); break; case GL_EYE_LINEAR: _mesa_dotprod_tab[eye->size]( &(out->data[0][3]), sizeof(out->data[0]), eye, - texUnit->EyePlaneQ ); + texUnit->GenQ.EyePlane ); break; default: _mesa_problem(ctx, "Bad Q texgen"); diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index 10b78f820e..fe4209ae57 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -535,27 +535,30 @@ void _tnl_init_vertices( GLcontext *ctx, void _tnl_free_vertices( GLcontext *ctx ) { - struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); - struct tnl_clipspace_fastpath *fp, *tmp; + TNLcontext *tnl = TNL_CONTEXT(ctx); + if (tnl) { + struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); + struct tnl_clipspace_fastpath *fp, *tmp; - if (vtx->vertex_buf) { - ALIGN_FREE(vtx->vertex_buf); - vtx->vertex_buf = NULL; - } - - for (fp = vtx->fastpath ; fp ; fp = tmp) { - tmp = fp->next; - FREE(fp->attr); - - /* KW: At the moment, fp->func is constrained to be allocated by - * _mesa_exec_alloc(), as the hardwired fastpaths in - * t_vertex_generic.c are handled specially. It would be nice - * to unify them, but this probably won't change until this - * module gets another overhaul. - */ - _mesa_exec_free((void *) fp->func); - FREE(fp); + if (vtx->vertex_buf) { + ALIGN_FREE(vtx->vertex_buf); + vtx->vertex_buf = NULL; + } + + for (fp = vtx->fastpath ; fp ; fp = tmp) { + tmp = fp->next; + FREE(fp->attr); + + /* KW: At the moment, fp->func is constrained to be allocated by + * _mesa_exec_alloc(), as the hardwired fastpaths in + * t_vertex_generic.c are handled specially. It would be nice + * to unify them, but this probably won't change until this + * module gets another overhaul. + */ + _mesa_exec_free((void *) fp->func); + FREE(fp); + } + + vtx->fastpath = NULL; } - - vtx->fastpath = NULL; } diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 7be4d95af6..735937bbe2 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/ffvertex_prog.h" +#include "main/dd.h" #include "t_vp_build.h" diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c index 3cedd90119..b3937c29a0 100644 --- a/src/mesa/tnl_dd/t_dd_vb.c +++ b/src/mesa/tnl_dd/t_dd_vb.c @@ -188,6 +188,9 @@ void TAG(translate_vertex)(GLcontext *ctx, } +/* prototype to silence warning */ +void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ); + void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) { diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index 635f239acc..e168a89ea5 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -57,6 +57,7 @@ void vbo_exec_init( GLcontext *ctx ) ctx->Driver.NeedFlush = 0; ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; + ctx->Driver.BeginVertices = vbo_exec_BeginVertices; ctx->Driver.FlushVertices = vbo_exec_FlushVertices; vbo_exec_invalidate_state( ctx, ~0 ); diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index ddbcbe1181..100bb8a5de 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -43,7 +43,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Wierd implementation stuff: */ -#define VBO_VERT_BUFFER_SIZE (1024*16) /* dwords == 64k */ +#define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */ #define VBO_MAX_ATTR_CODEGEN 16 #define ERROR_ATTRIB 16 @@ -78,14 +78,15 @@ struct vbo_exec_context struct { struct gl_buffer_object *bufferobj; - GLubyte *buffer_map; - GLuint vertex_size; + GLuint vertex_size; /* in dwords */ struct _mesa_prim prim[VBO_MAX_PRIM]; GLuint prim_count; - GLfloat *vbptr; /* cursor, points into buffer */ + GLfloat *buffer_map; + GLfloat *buffer_ptr; /* cursor, points into buffer */ + GLuint buffer_used; /* in bytes */ GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current vertex */ GLuint vert_count; @@ -140,6 +141,9 @@ struct vbo_exec_context void vbo_exec_init( GLcontext *ctx ); void vbo_exec_destroy( GLcontext *ctx ); void vbo_exec_invalidate_state( GLcontext *ctx, GLuint new_state ); +void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ); + +void vbo_exec_BeginVertices( GLcontext *ctx ); void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ); @@ -151,7 +155,8 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec ); void vbo_exec_vtx_init( struct vbo_exec_context *exec ); void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ); -void vbo_exec_vtx_flush( struct vbo_exec_context *exec ); +void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ); +void vbo_exec_vtx_map( struct vbo_exec_context *exec ); void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ); void vbo_exec_eval_update( struct vbo_exec_context *exec ); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 2743bf6b55..5d35ec9c11 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -62,7 +62,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) if (exec->vtx.prim_count == 0) { exec->vtx.copied.nr = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; + exec->vtx.buffer_ptr = exec->vtx.buffer_map; } else { GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin; @@ -80,7 +80,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) /* Execute the buffer and save copied vertices. */ if (exec->vtx.vert_count) - vbo_exec_vtx_flush( exec ); + vbo_exec_vtx_flush( exec, GL_FALSE ); else { exec->vtx.prim_count = 0; exec->vtx.copied.nr = 0; @@ -121,9 +121,9 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { - _mesa_memcpy( exec->vtx.vbptr, data, + _mesa_memcpy( exec->vtx.buffer_ptr, data, exec->vtx.vertex_size * sizeof(GLfloat)); - exec->vtx.vbptr += exec->vtx.vertex_size; + exec->vtx.buffer_ptr += exec->vtx.vertex_size; data += exec->vtx.vertex_size; exec->vtx.vert_count++; } @@ -183,8 +183,6 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) _mesa_update_color_material(ctx, ctx->Current.Attrib[VBO_ATTRIB_COLOR0]); } - - ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; } @@ -204,8 +202,6 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec ) break; } } - - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } @@ -251,9 +247,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, exec->vtx.attrsz[attr] = newsz; exec->vtx.vertex_size += newsz - oldsz; - exec->vtx.max_vert = VBO_VERT_BUFFER_SIZE / exec->vtx.vertex_size; + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; + exec->vtx.buffer_ptr = exec->vtx.buffer_map; /* Recalculate all the attrptr[] values @@ -279,10 +276,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, if (exec->vtx.copied.nr) { GLfloat *data = exec->vtx.copied.buffer; - GLfloat *dest = exec->vtx.vbptr; + GLfloat *dest = exec->vtx.buffer_ptr; GLuint j; - assert(exec->vtx.vbptr == (GLfloat *)exec->vtx.buffer_map); + assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map); for (i = 0 ; i < exec->vtx.copied.nr ; i++) { for (j = 0 ; j < VBO_ATTRIB_MAX ; j++) { @@ -308,7 +305,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, } } - exec->vtx.vbptr = dest; + exec->vtx.buffer_ptr = dest; exec->vtx.vert_count += exec->vtx.copied.nr; exec->vtx.copied.nr = 0; } @@ -345,8 +342,6 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx, */ if (attr == 0) exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; - else - exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; } @@ -373,9 +368,9 @@ do { \ GLuint i; \ \ for (i = 0; i < exec->vtx.vertex_size; i++) \ - exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \ + exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \ \ - exec->vtx.vbptr += exec->vtx.vertex_size; \ + exec->vtx.buffer_ptr += exec->vtx.vertex_size; \ exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \ \ if (++exec->vtx.vert_count >= exec->vtx.max_vert) \ @@ -532,7 +527,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) * begin/end pairs. */ if (exec->vtx.vertex_size && !exec->vtx.attrsz[0]) - vbo_exec_FlushVertices( ctx, ~0 ); + vbo_exec_FlushVertices_internal( ctx, GL_FALSE ); i = exec->vtx.prim_count++; exec->vtx.prim[i].mode = mode; @@ -566,7 +561,7 @@ static void GLAPIENTRY vbo_exec_End( void ) ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; if (exec->vtx.prim_count == VBO_MAX_PRIM) - vbo_exec_vtx_flush( exec ); + vbo_exec_vtx_flush( exec, GL_FALSE ); } else _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); @@ -672,23 +667,20 @@ void vbo_use_buffer_objects(GLcontext *ctx) */ GLuint bufName = 0xaabbccdd; GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); + GLsizei size = VBO_VERT_BUFFER_SIZE; /* Make sure this func is only used once */ assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj); if (exec->vtx.buffer_map) { _mesa_align_free(exec->vtx.buffer_map); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; } /* Allocate a real buffer object now */ exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - - /* and map it */ - exec->vtx.buffer_map - = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); } @@ -708,7 +700,9 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) ctx->Array.NullBufferObj); ASSERT(!exec->vtx.buffer_map); - exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64); + exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + vbo_exec_vtxfmt_init( exec ); /* Hook our functions into the dispatch table. @@ -743,28 +737,58 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) if (exec->vtx.buffer_map) { ALIGN_FREE(exec->vtx.buffer_map); exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; } } } - -void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) +void vbo_exec_BeginVertices( GLcontext *ctx ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + if (0) _mesa_printf("%s\n", __FUNCTION__); + vbo_exec_vtx_map( exec ); - if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) - return; + assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0); + exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; +} - if (exec->vtx.vert_count) { - vbo_exec_vtx_flush( exec ); +void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (exec->vtx.vert_count || unmap) { + vbo_exec_vtx_flush( exec, unmap ); } if (exec->vtx.vertex_size) { vbo_exec_copy_to_current( exec ); reset_attrfv( exec ); } +} + + + +void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + + if (0) _mesa_printf("%s\n", __FUNCTION__); + + if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { + if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); + return; + } + + vbo_exec_FlushVertices_internal( ctx, GL_TRUE ); + + /* Need to do this to ensure BeginVertices gets called again: + */ + if (exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { + _mesa_restore_exec_vtxfmt( ctx ); + exec->ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; + } - exec->ctx->Driver.NeedFlush = 0; + exec->ctx->Driver.NeedFlush &= ~flags; } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 8871e10cf6..0d4cbe9a1e 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -31,6 +31,7 @@ #include "main/api_validate.h" #include "main/api_noop.h" #include "main/varray.h" +#include "main/bufferobj.h" #include "glapi/dispatch.h" #include "vbo_context.h" @@ -94,32 +95,33 @@ static void bind_array_obj( GLcontext *ctx ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint i; /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array * rather than as individual named arrays. Then this function can * go away. */ - exec->array.legacy_array[VERT_ATTRIB_POS] = &ctx->Array.ArrayObj->Vertex; + exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex; exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT]; - exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &ctx->Array.ArrayObj->Normal; - exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &ctx->Array.ArrayObj->Color; - exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &ctx->Array.ArrayObj->SecondaryColor; - exec->array.legacy_array[VERT_ATTRIB_FOG] = &ctx->Array.ArrayObj->FogCoord; - exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &ctx->Array.ArrayObj->Index; - if (ctx->Array.ArrayObj->PointSize.Enabled) { + exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal; + exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color; + exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor; + exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord; + exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index; + if (arrayObj->PointSize.Enabled) { /* this aliases COLOR_INDEX */ - exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &ctx->Array.ArrayObj->PointSize; + exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize; } - exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &ctx->Array.ArrayObj->EdgeFlag; + exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; for (i = 0; i < 8; i++) - exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &ctx->Array.ArrayObj->TexCoord[i]; + exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; for (i = 0; i < VERT_ATTRIB_MAX; i++) - exec->array.generic_array[i] = &ctx->Array.ArrayObj->VertexAttrib[i]; + exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; - exec->array.array_obj = ctx->Array.ArrayObj->Name; + exec->array.array_obj = arrayObj->Name; } static void recalculate_input_bindings( GLcontext *ctx ) @@ -291,6 +293,47 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].indexed = 0; vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 ); + +#if 0 + { + int i; + + _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n", + mode, start, count); + + for (i = 0; i < 32; i++) { + GLuint bufName = exec->array.inputs[i]->BufferObj->Name; + GLint stride = exec->array.inputs[i]->Stride; + _mesa_printf("attr %2d: size %d stride %d enabled %d " + "ptr %p Bufobj %u\n", + i, + exec->array.inputs[i]->Size, + stride, + /*exec->array.inputs[i]->Enabled,*/ + exec->array.legacy_array[i]->Enabled, + exec->array.inputs[i]->Ptr, + bufName); + + if (bufName) { + struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName); + GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY_ARB, buf); + int offset = (int) exec->array.inputs[i]->Ptr; + float *f = (float *) (p + offset); + int *k = (int *) f; + int i; + int n = (count * stride) / 4; + if (n > 32) + n = 32; + _mesa_printf(" Data at offset %d:\n", offset); + for (i = 0; i < n; i++) { + _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]); + } + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf); + } + } + } +#endif } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 45133fa4f3..5381cc4d92 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -70,7 +70,7 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec ) GLuint ovf, i; GLuint sz = exec->vtx.vertex_size; GLfloat *dst = exec->vtx.copied.buffer; - GLfloat *src = ((GLfloat *)exec->vtx.buffer_map + + GLfloat *src = (exec->vtx.buffer_map + exec->vtx.prim[exec->vtx.prim_count-1].start * exec->vtx.vertex_size); @@ -147,7 +147,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; GLuint count = exec->vtx.vert_count; - GLubyte *data = exec->vtx.buffer_map; + GLubyte *data = (GLubyte *)exec->vtx.buffer_map; const GLuint *map; GLuint attr; GLbitfield varying_inputs = 0x0; @@ -204,7 +204,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) if (exec->vtx.bufferobj->Name) { /* a real buffer obj: Ptr is an offset, not a pointer*/ - int offset; + GLsizeiptr offset; assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer; assert(offset >= 0); @@ -234,10 +234,91 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) } +static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec ) +{ + GLenum target = GL_ARRAY_BUFFER_ARB; + + if (exec->vtx.bufferobj->Name) { + GLcontext *ctx = exec->ctx; + + if(ctx->Driver.FlushMappedBufferRange) { + GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset; + GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); + + if(length) + ctx->Driver.FlushMappedBufferRange(ctx, target, + offset, length, + exec->vtx.bufferobj); + } + + exec->vtx.buffer_used += (exec->vtx.buffer_ptr - + exec->vtx.buffer_map) * sizeof(float); + + assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE); + assert(exec->vtx.buffer_ptr != NULL); + + ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + exec->vtx.max_vert = 0; + } +} + +void vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ + GLcontext *ctx = exec->ctx; + GLenum target = GL_ARRAY_BUFFER_ARB; + GLenum access = GL_READ_WRITE_ARB; + GLenum usage = GL_STREAM_DRAW_ARB; + + if (exec->vtx.bufferobj->Name == 0) + return; + + if (exec->vtx.buffer_map != NULL) { + assert(0); + exec->vtx.buffer_map = NULL; + exec->vtx.buffer_ptr = NULL; + } + + if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 && + ctx->Driver.MapBufferRange) + { + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBufferRange(ctx, + target, + exec->vtx.buffer_used, + (VBO_VERT_BUFFER_SIZE - + exec->vtx.buffer_used), + (GL_MAP_WRITE_BIT | + GL_MAP_INVALIDATE_RANGE_BIT | + GL_MAP_UNSYNCHRONIZED_BIT | + MESA_MAP_NOWAIT_BIT), + exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + + if (!exec->vtx.buffer_map) { + exec->vtx.buffer_used = 0; + + ctx->Driver.BufferData(ctx, target, + VBO_VERT_BUFFER_SIZE, + NULL, usage, exec->vtx.bufferobj); + + exec->vtx.buffer_map = + (GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); + exec->vtx.buffer_ptr = exec->vtx.buffer_map; + } + + if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used); +} + + + /** * Execute the buffer and save copied verts. */ -void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) +void vbo_exec_vtx_flush( struct vbo_exec_context *exec, + GLboolean unmap ) { if (0) vbo_exec_debug_verts( exec ); @@ -250,25 +331,22 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) if (exec->vtx.copied.nr != exec->vtx.vert_count) { GLcontext *ctx = exec->ctx; - - GLenum target = GL_ARRAY_BUFFER_ARB; - GLenum access = GL_READ_WRITE_ARB; - GLenum usage = GL_STREAM_DRAW_ARB; - GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); - /* Before the unmap (why?) + /* Before the update_state() as this may raise _NEW_ARRAY + * from _mesa_set_varying_vp_inputs(). */ vbo_exec_bind_arrays( ctx ); if (ctx->NewState) _mesa_update_state( ctx ); - /* if using a real VBO, unmap it before drawing */ if (exec->vtx.bufferobj->Name) { - ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj); - exec->vtx.buffer_map = NULL; + vbo_exec_vtx_unmap( exec ); } + if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count, + exec->vtx.vert_count); + vbo_context(ctx)->draw_prims( ctx, exec->vtx.inputs, exec->vtx.prim, @@ -277,16 +355,31 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec ) 0, exec->vtx.vert_count - 1); - /* If using a real VBO, get new storage */ - if (exec->vtx.bufferobj->Name) { - ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); - exec->vtx.buffer_map = - ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); - } + /* If using a real VBO, get new storage -- unless asked not to. + */ + if (exec->vtx.bufferobj->Name && !unmap) { + vbo_exec_vtx_map( exec ); + } } } + /* May have to unmap explicitly if we didn't draw: + */ + if (unmap && + exec->vtx.bufferobj->Name && + exec->vtx.buffer_map) { + vbo_exec_vtx_unmap( exec ); + } + + + if (unmap) + exec->vtx.max_vert = 0; + else + exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / + (exec->vtx.vertex_size * sizeof(GLfloat))); + + + exec->vtx.buffer_ptr = exec->vtx.buffer_map; exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; - exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map; } diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index 7dda54af48..9558f83883 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -130,7 +130,7 @@ struct vbo_save_context { struct vbo_save_vertex_store *vertex_store; struct vbo_save_primitive_store *prim_store; - GLfloat *vbptr; /* cursor, points into buffer */ + GLfloat *buffer_ptr; /* cursor, points into buffer */ GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current values */ GLfloat *attrptr[VBO_ATTRIB_MAX]; GLuint vert_count; diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index ddfd276577..52b6f1884e 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -241,7 +241,7 @@ static void _save_reset_counters( GLcontext *ctx ) save->buffer = (save->vertex_store->buffer + save->vertex_store->used); - assert(save->buffer == save->vbptr); + assert(save->buffer == save->buffer_ptr); if (save->vertex_size) save->max_vert = ((VBO_SAVE_BUFFER_SIZE - save->vertex_store->used) / @@ -343,7 +343,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) /* Allocate and map new store: */ save->vertex_store = alloc_vertex_store( ctx ); - save->vbptr = map_vertex_store( ctx, save->vertex_store ); + save->buffer_ptr = map_vertex_store( ctx, save->vertex_store ); } if (save->prim_store->used > VBO_SAVE_PRIM_SIZE - 6) { @@ -414,9 +414,9 @@ static void _save_wrap_filled_vertex( GLcontext *ctx ) assert(save->max_vert - save->vert_count > save->copied.nr); for (i = 0 ; i < save->copied.nr ; i++) { - _mesa_memcpy( save->vbptr, data, save->vertex_size * sizeof(GLfloat)); + _mesa_memcpy( save->buffer_ptr, data, save->vertex_size * sizeof(GLfloat)); data += save->vertex_size; - save->vbptr += save->vertex_size; + save->buffer_ptr += save->vertex_size; save->vert_count++; } } @@ -550,7 +550,7 @@ static void _save_upgrade_vertex( GLcontext *ctx, } } - save->vbptr = dest; + save->buffer_ptr = dest; save->vert_count += save->copied.nr; } } @@ -622,9 +622,9 @@ do { \ GLuint i; \ \ for (i = 0; i < save->vertex_size; i++) \ - save->vbptr[i] = save->vertex[i]; \ + save->buffer_ptr[i] = save->vertex[i]; \ \ - save->vbptr += save->vertex_size; \ + save->buffer_ptr += save->vertex_size; \ \ if (++save->vert_count >= save->max_vert) \ _save_wrap_filled_vertex( ctx ); \ @@ -1035,7 +1035,7 @@ void vbo_save_NewList( GLcontext *ctx, GLuint list, GLenum mode ) if (!save->vertex_store) save->vertex_store = alloc_vertex_store( ctx ); - save->vbptr = map_vertex_store( ctx, save->vertex_store ); + save->buffer_ptr = map_vertex_store( ctx, save->vertex_store ); _save_reset_vertex( ctx ); _save_reset_counters( ctx ); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 617c5a77ba..f59e1036d0 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -115,7 +115,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx, struct vbo_context *vbo = vbo_context(ctx); struct vbo_save_context *save = &vbo->save; struct gl_client_array *arrays = save->arrays; - GLuint data = node->buffer_offset; + GLuint buffer_offset = node->buffer_offset; const GLuint *map; GLuint attr; GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */ @@ -170,7 +170,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx, /* override the default array set above */ save->inputs[attr] = &arrays[attr]; - arrays[attr].Ptr = (const GLubyte *) data; + arrays[attr].Ptr = (const GLubyte *) NULL + buffer_offset; arrays[attr].Size = node->attrsz[src]; arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat); arrays[attr].Stride = node->vertex_size * sizeof(GLfloat); @@ -184,7 +184,7 @@ static void vbo_bind_vertex_list( GLcontext *ctx, assert(arrays[attr].BufferObj->Name); - data += node->attrsz[src] * sizeof(GLfloat); + buffer_offset += node->attrsz[src] * sizeof(GLfloat); varying_inputs |= 1<<attr; } } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 1eb4358b1c..fe05549c1d 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -27045,12 +27045,160 @@ GL_PREFIX(VertexAttribs4ubvNV): .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterfvATI) + .type GL_PREFIX(GetTexBumpParameterfvATI), @function +GL_PREFIX(GetTexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterivATI) + .type GL_PREFIX(GetTexBumpParameterivATI), @function +GL_PREFIX(GetTexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterfvATI) + .type GL_PREFIX(TexBumpParameterfvATI), @function +GL_PREFIX(TexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterivATI) + .type GL_PREFIX(TexBumpParameterivATI), @function +GL_PREFIX(TexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) + + .p2align 4,,15 .globl GL_PREFIX(AlphaFragmentOp1ATI) .type GL_PREFIX(AlphaFragmentOp1ATI), @function GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27068,13 +27216,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27092,7 +27240,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27103,7 +27251,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27121,13 +27269,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27145,7 +27293,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27156,7 +27304,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27174,13 +27322,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27198,7 +27346,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27209,25 +27357,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5768(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27238,25 +27386,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5776(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27267,7 +27415,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27285,13 +27433,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27309,7 +27457,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27320,7 +27468,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27338,13 +27486,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27362,7 +27510,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27373,7 +27521,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27391,13 +27539,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27415,7 +27563,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -27426,25 +27574,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5808(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -27455,25 +27603,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5816(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -27484,25 +27632,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5824(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -27513,7 +27661,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27523,13 +27671,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27539,7 +27687,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -27550,7 +27698,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27560,13 +27708,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27576,7 +27724,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -27587,7 +27735,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27597,13 +27745,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27613,7 +27761,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -27624,7 +27772,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27634,13 +27782,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27650,7 +27798,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -27661,7 +27809,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27671,13 +27819,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27687,79 +27835,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_734) - .type GL_PREFIX(_dispatch_stub_734), @function - HIDDEN(GL_PREFIX(_dispatch_stub_734)) -GL_PREFIX(_dispatch_stub_734): + .globl GL_PREFIX(_dispatch_stub_738) + .type GL_PREFIX(_dispatch_stub_738), @function + HIDDEN(GL_PREFIX(_dispatch_stub_738)) +GL_PREFIX(_dispatch_stub_738): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5872(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734) + .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_735) - .type GL_PREFIX(_dispatch_stub_735), @function - HIDDEN(GL_PREFIX(_dispatch_stub_735)) -GL_PREFIX(_dispatch_stub_735): + .globl GL_PREFIX(_dispatch_stub_739) + .type GL_PREFIX(_dispatch_stub_739), @function + HIDDEN(GL_PREFIX(_dispatch_stub_739)) +GL_PREFIX(_dispatch_stub_739): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5880(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735) + .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_736) - .type GL_PREFIX(_dispatch_stub_736), @function - HIDDEN(GL_PREFIX(_dispatch_stub_736)) -GL_PREFIX(_dispatch_stub_736): + .globl GL_PREFIX(_dispatch_stub_740) + .type GL_PREFIX(_dispatch_stub_740), @function + HIDDEN(GL_PREFIX(_dispatch_stub_740)) +GL_PREFIX(_dispatch_stub_740): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27769,13 +27917,13 @@ GL_PREFIX(_dispatch_stub_736): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27785,19 +27933,19 @@ GL_PREFIX(_dispatch_stub_736): popq %rbp popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736) + .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_737) - .type GL_PREFIX(_dispatch_stub_737), @function - HIDDEN(GL_PREFIX(_dispatch_stub_737)) -GL_PREFIX(_dispatch_stub_737): + .globl GL_PREFIX(_dispatch_stub_741) + .type GL_PREFIX(_dispatch_stub_741), @function + HIDDEN(GL_PREFIX(_dispatch_stub_741)) +GL_PREFIX(_dispatch_stub_741): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27807,13 +27955,13 @@ GL_PREFIX(_dispatch_stub_737): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27823,40 +27971,40 @@ GL_PREFIX(_dispatch_stub_737): popq %rbp popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737) + .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_738) - .type GL_PREFIX(_dispatch_stub_738), @function - HIDDEN(GL_PREFIX(_dispatch_stub_738)) -GL_PREFIX(_dispatch_stub_738): + .globl GL_PREFIX(_dispatch_stub_742) + .type GL_PREFIX(_dispatch_stub_742), @function + HIDDEN(GL_PREFIX(_dispatch_stub_742)) +GL_PREFIX(_dispatch_stub_742): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5904(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738) + .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27864,7 +28012,7 @@ GL_PREFIX(_dispatch_stub_738): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27878,13 +28026,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27898,7 +28046,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -27909,7 +28057,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27923,13 +28071,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27943,7 +28091,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -27954,7 +28102,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -27974,13 +28122,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28000,7 +28148,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5928(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28011,7 +28159,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28025,13 +28173,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28045,7 +28193,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28056,7 +28204,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28076,13 +28224,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28102,7 +28250,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 5944(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28113,7 +28261,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28127,13 +28275,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28147,19 +28295,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_745) - .type GL_PREFIX(_dispatch_stub_745), @function - HIDDEN(GL_PREFIX(_dispatch_stub_745)) -GL_PREFIX(_dispatch_stub_745): + .globl GL_PREFIX(_dispatch_stub_749) + .type GL_PREFIX(_dispatch_stub_749), @function + HIDDEN(GL_PREFIX(_dispatch_stub_749)) +GL_PREFIX(_dispatch_stub_749): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28169,13 +28317,13 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28185,19 +28333,19 @@ GL_PREFIX(_dispatch_stub_745): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745) + .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_746) - .type GL_PREFIX(_dispatch_stub_746), @function - HIDDEN(GL_PREFIX(_dispatch_stub_746)) -GL_PREFIX(_dispatch_stub_746): + .globl GL_PREFIX(_dispatch_stub_750) + .type GL_PREFIX(_dispatch_stub_750), @function + HIDDEN(GL_PREFIX(_dispatch_stub_750)) +GL_PREFIX(_dispatch_stub_750): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28207,13 +28355,13 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28223,10 +28371,10 @@ GL_PREFIX(_dispatch_stub_746): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746) + .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28234,7 +28382,7 @@ GL_PREFIX(_dispatch_stub_746): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28244,13 +28392,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28260,7 +28408,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28271,7 +28419,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28281,13 +28429,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28297,7 +28445,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28308,25 +28456,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5992(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28337,7 +28485,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28347,13 +28495,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28363,7 +28511,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6000(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28374,7 +28522,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28384,13 +28532,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28400,7 +28548,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6008(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -28411,7 +28559,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28425,13 +28573,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28445,7 +28593,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -28456,7 +28604,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28470,13 +28618,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28490,7 +28638,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -28501,7 +28649,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28515,13 +28663,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28535,7 +28683,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -28546,7 +28694,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28564,13 +28712,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28588,7 +28736,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -28599,7 +28747,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28609,13 +28757,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28625,7 +28773,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -28636,7 +28784,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28646,13 +28794,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28662,7 +28810,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6056(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -28673,25 +28821,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6064(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -28702,7 +28850,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28716,13 +28864,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28736,7 +28884,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -28747,7 +28895,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28757,13 +28905,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28773,7 +28921,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -28784,25 +28932,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6088(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -28813,25 +28961,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6096(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -28842,7 +28990,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28856,13 +29004,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28876,19 +29024,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_764) - .type GL_PREFIX(_dispatch_stub_764), @function - HIDDEN(GL_PREFIX(_dispatch_stub_764)) -GL_PREFIX(_dispatch_stub_764): + .globl GL_PREFIX(_dispatch_stub_768) + .type GL_PREFIX(_dispatch_stub_768), @function + HIDDEN(GL_PREFIX(_dispatch_stub_768)) +GL_PREFIX(_dispatch_stub_768): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28906,13 +29054,13 @@ GL_PREFIX(_dispatch_stub_764): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28930,10 +29078,10 @@ GL_PREFIX(_dispatch_stub_764): popq %rdx popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) + .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -28941,7 +29089,7 @@ GL_PREFIX(_dispatch_stub_764): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28955,13 +29103,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28975,19 +29123,19 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_766) - .type GL_PREFIX(_dispatch_stub_766), @function - HIDDEN(GL_PREFIX(_dispatch_stub_766)) -GL_PREFIX(_dispatch_stub_766): + .globl GL_PREFIX(_dispatch_stub_770) + .type GL_PREFIX(_dispatch_stub_770), @function + HIDDEN(GL_PREFIX(_dispatch_stub_770)) +GL_PREFIX(_dispatch_stub_770): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29001,13 +29149,13 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29021,19 +29169,19 @@ GL_PREFIX(_dispatch_stub_766): popq %rdx popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) + .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): + .globl GL_PREFIX(_dispatch_stub_771) + .type GL_PREFIX(_dispatch_stub_771), @function + HIDDEN(GL_PREFIX(_dispatch_stub_771)) +GL_PREFIX(_dispatch_stub_771): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29047,13 +29195,13 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29067,19 +29215,19 @@ GL_PREFIX(_dispatch_stub_767): popq %rdx popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_768) - .type GL_PREFIX(_dispatch_stub_768), @function - HIDDEN(GL_PREFIX(_dispatch_stub_768)) -GL_PREFIX(_dispatch_stub_768): + .globl GL_PREFIX(_dispatch_stub_772) + .type GL_PREFIX(_dispatch_stub_772), @function + HIDDEN(GL_PREFIX(_dispatch_stub_772)) +GL_PREFIX(_dispatch_stub_772): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29093,13 +29241,13 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29113,19 +29261,19 @@ GL_PREFIX(_dispatch_stub_768): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768) + .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_769) - .type GL_PREFIX(_dispatch_stub_769), @function - HIDDEN(GL_PREFIX(_dispatch_stub_769)) -GL_PREFIX(_dispatch_stub_769): + .globl GL_PREFIX(_dispatch_stub_773) + .type GL_PREFIX(_dispatch_stub_773), @function + HIDDEN(GL_PREFIX(_dispatch_stub_773)) +GL_PREFIX(_dispatch_stub_773): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29135,13 +29283,13 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29151,19 +29299,19 @@ GL_PREFIX(_dispatch_stub_769): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_769), .-GL_PREFIX(_dispatch_stub_769) + .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_770) - .type GL_PREFIX(_dispatch_stub_770), @function - HIDDEN(GL_PREFIX(_dispatch_stub_770)) -GL_PREFIX(_dispatch_stub_770): + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29173,13 +29321,13 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29189,10 +29337,10 @@ GL_PREFIX(_dispatch_stub_770): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770) + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -29447,7 +29595,7 @@ GL_PREFIX(_dispatch_stub_770): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_746) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -29465,7 +29613,7 @@ GL_PREFIX(_dispatch_stub_770): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_764) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) #if defined(GLX_USE_TLS) && defined(__linux__) diff --git a/src/mesa/x86-64/x86-64.c b/src/mesa/x86-64/x86-64.c index 96f8da87f0..ac176ef328 100644 --- a/src/mesa/x86-64/x86-64.c +++ b/src/mesa/x86-64/x86-64.c @@ -35,7 +35,7 @@ #include "math/m_xform.h" #include "tnl/t_context.h" #include "x86-64.h" -#include "../x86/common_x86_macros.h" +#include "../x86/x86_xform.h" #ifdef DEBUG #include "math/m_debug.h" diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c index c037a61761..de2fb1e2aa 100644 --- a/src/mesa/x86/3dnow.c +++ b/src/mesa/x86/3dnow.c @@ -34,7 +34,7 @@ #include "tnl/t_context.h" #include "3dnow.h" -#include "common_x86_macros.h" +#include "x86_xform.h" #ifdef DEBUG_MATH #include "math/m_debug.h" diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c index 5321547935..5efdb4f24a 100644 --- a/src/mesa/x86/common_x86.c +++ b/src/mesa/x86/common_x86.c @@ -52,7 +52,10 @@ #include "common_x86_asm.h" -int _mesa_x86_cpu_features = 0; +/** Bitmask of X86_FEATURE_x bits */ +int _mesa_x86_cpu_features = 0x0; + + /* No reason for this to be public. */ @@ -73,9 +76,12 @@ extern GLuint _ASMAPI _mesa_x86_cpuid_edx(GLuint op); * kernels provide full SSE support on all processors that expose SSE via * the CPUID mechanism. */ + +/* These are assembly functions: */ extern void _mesa_test_os_sse_support( void ); extern void _mesa_test_os_sse_exception_support( void ); + #if defined(WIN32) #ifndef STATUS_FLOAT_MULTIPLE_TRAPS # define STATUS_FLOAT_MULTIPLE_TRAPS (0xC00002B5L) @@ -107,7 +113,11 @@ static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp) #endif /* WIN32 */ -static void check_os_sse_support( void ) +/** + * Check if SSE is supported. + * If not, turn off the X86_FEATURE_XMM flag in _mesa_x86_cpu_features. + */ +void _mesa_check_os_sse_support( void ) { #if defined(__FreeBSD__) { @@ -187,10 +197,26 @@ static void check_os_sse_support( void ) #endif /* USE_SSE_ASM */ -void _mesa_init_all_x86_transform_asm( void ) +/** + * Initialize the _mesa_x86_cpu_features bitfield. + * This is a no-op if called more than once. + */ +void +_mesa_get_x86_features(void) { + static int called = 0; + + if (called) + return; + + called = 1; + #ifdef USE_X86_ASM - _mesa_x86_cpu_features = 0; + _mesa_x86_cpu_features = 0x0; + + if (_mesa_getenv( "MESA_NO_ASM")) { + return; + } if (!_mesa_x86_has_cpuid()) { _mesa_debug(NULL, "CPUID not detected\n"); @@ -263,52 +289,5 @@ void _mesa_init_all_x86_transform_asm( void ) } } - - if ( _mesa_getenv( "MESA_NO_ASM" ) ) { - _mesa_x86_cpu_features = 0; - } - - if ( _mesa_x86_cpu_features ) { - _mesa_init_x86_transform_asm(); - } - -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) { - _mesa_debug(NULL, "MMX cpu detected.\n"); - } else { - _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX); - } - } -#endif - -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) { - _mesa_debug(NULL, "3DNow! cpu detected.\n"); - _mesa_init_3dnow_transform_asm(); - } else { - _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW); - } - } -#endif - -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) { - _mesa_debug(NULL, "SSE cpu detected.\n"); - if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) { - check_os_sse_support(); - } - if ( cpu_has_xmm ) { - _mesa_init_sse_transform_asm(); - } - } else { - _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n"); - _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM); - } - } -#endif -#endif +#endif /* USE_X86_ASM */ } - diff --git a/src/mesa/x86/common_x86_asm.h b/src/mesa/x86/common_x86_asm.h index 89312b2437..0d39e3d230 100644 --- a/src/mesa/x86/common_x86_asm.h +++ b/src/mesa/x86/common_x86_asm.h @@ -42,18 +42,12 @@ */ #include "common_x86_features.h" -#ifdef USE_X86_ASM -#include "x86.h" -#ifdef USE_3DNOW_ASM -#include "3dnow.h" -#endif -#ifdef USE_SSE_ASM -#include "sse.h" -#endif -#endif - extern int _mesa_x86_cpu_features; +extern void _mesa_get_x86_features(void); + +extern void _mesa_check_os_sse_support(void); + extern void _mesa_init_all_x86_transform_asm( void ); #endif diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index afb4b11529..8c690b4f88 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,7 +61,7 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(_LP64) +#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); #else @@ -69,7 +69,7 @@ do { \ printf( "#define %s\t%d\n", s, offsetof( t, m ) ); #endif -#if defined(__BEOS__) || defined(_LP64) +#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define SIZEOF( s, t ) \ printf( "#define %s\t%ld\n", s, sizeof(t) ); #else diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 2e05a74ac6..7aa344f214 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -889,6 +889,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8) GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24) GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36) GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48) @@ -905,26 +909,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_734@4) - HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4)) - GL_STUB(_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_735@4) - HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@4)) - GL_STUB(_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_736@8) - HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8)) - GL_STUB(_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_737@8) - HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@8)) - GL_STUB(_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_738@4) + GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4) HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4)) + GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4) + HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4)) + GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8) + HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8)) + GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8) + HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8)) + GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4) + HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_745, _gloffset_DepthBoundsEXT, _dispatch_stub_745@16) - HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@16)) - GL_STUB(_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_746@8) - HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8)) + GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16) + HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16)) + GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8) + HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -942,19 +946,19 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_764, _gloffset_BlitFramebufferEXT, _dispatch_stub_764@40) - HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@40)) + GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40) + HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_766, _gloffset_StencilFuncSeparateATI, _dispatch_stub_766@16) - HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16)) - GL_STUB(_dispatch_stub_767, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_767@16) - HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16)) - GL_STUB(_dispatch_stub_768, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_768@16) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16)) - GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_769@12) - HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12)) - GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_770@12) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12)) + GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16) + HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) + GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16) + HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) + GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16) + HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) + GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) + GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mesa/x86/sse.c b/src/mesa/x86/sse.c index 1c185387c6..aef15b5315 100644 --- a/src/mesa/x86/sse.c +++ b/src/mesa/x86/sse.c @@ -33,7 +33,7 @@ #include "tnl/t_context.h" #include "sse.h" -#include "common_x86_macros.h" +#include "x86_xform.h" #ifdef DEBUG_MATH #include "math/m_debug.h" diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86_xform.c index ce649f66b0..16b2b26bcc 100644 --- a/src/mesa/x86/x86.c +++ b/src/mesa/x86/x86_xform.c @@ -32,8 +32,17 @@ #include "math/m_xform.h" #include "tnl/t_context.h" -#include "x86.h" -#include "common_x86_macros.h" +#include "x86_xform.h" +#include "common_x86_asm.h" + +#ifdef USE_X86_ASM +#ifdef USE_3DNOW_ASM +#include "3dnow.h" +#endif +#ifdef USE_SSE_ASM +#include "sse.h" +#endif +#endif #ifdef DEBUG_MATH #include "math/m_debug.h" @@ -76,9 +85,9 @@ _mesa_v16_x86_general_xform( GLfloat *dest, #endif -void _mesa_init_x86_transform_asm( void ) -{ #ifdef USE_X86_ASM +static void _mesa_init_x86_transform_asm( void ) +{ ASSIGN_XFORM_GROUP( x86, 2 ); ASSIGN_XFORM_GROUP( x86, 3 ); ASSIGN_XFORM_GROUP( x86, 4 ); @@ -90,6 +99,55 @@ void _mesa_init_x86_transform_asm( void ) _math_test_all_transform_functions( "x86" ); _math_test_all_cliptest_functions( "x86" ); #endif -#endif } +#endif + +void _mesa_init_all_x86_transform_asm( void ) +{ + _mesa_get_x86_features(); + +#ifdef USE_X86_ASM + if ( _mesa_x86_cpu_features ) { + _mesa_init_x86_transform_asm(); + } + +#ifdef USE_MMX_ASM + if ( cpu_has_mmx ) { + if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) { + _mesa_debug(NULL, "MMX cpu detected.\n"); + } else { + _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX); + } + } +#endif + +#ifdef USE_3DNOW_ASM + if ( cpu_has_3dnow ) { + if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) { + _mesa_debug(NULL, "3DNow! cpu detected.\n"); + _mesa_init_3dnow_transform_asm(); + } else { + _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW); + } + } +#endif + +#ifdef USE_SSE_ASM + if ( cpu_has_xmm ) { + if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) { + _mesa_debug(NULL, "SSE cpu detected.\n"); + if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) { + _mesa_check_os_sse_support(); + } + if ( cpu_has_xmm ) { + _mesa_init_sse_transform_asm(); + } + } else { + _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n"); + _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM); + } + } +#endif +#endif +} diff --git a/src/mesa/x86/common_x86_macros.h b/src/mesa/x86/x86_xform.h index 462f32b3f2..e886d9add2 100644 --- a/src/mesa/x86/common_x86_macros.h +++ b/src/mesa/x86/x86_xform.h @@ -26,8 +26,8 @@ * Gareth Hughes */ -#ifndef __COMMON_X86_MACROS_H__ -#define __COMMON_X86_MACROS_H__ +#ifndef X86_XFORM_H +#define X86_XFORM_H /* ============================================================= diff --git a/windows/VC7/progs/progs.sln b/windows/VC7/progs/progs.sln new file mode 100644 index 0000000000..4db83388dd --- /dev/null +++ b/windows/VC7/progs/progs.sln @@ -0,0 +1,29 @@ +Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wglthreads", "wgl\wglthreads.vcproj", "{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sharedtex_mt", "wgl\sharedtex_mt.vcproj", "{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ Debug = Debug
+ Release = Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.ActiveCfg = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.Build.0 = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.ActiveCfg = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.Build.0 = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.ActiveCfg = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Debug.Build.0 = Debug|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.ActiveCfg = Release|Win32
+ {ADDFBA10-B159-4884-9FAF-5E60A64903AE}.Release.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
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+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="sharedtex_mt"
+ ProjectGUID="{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/sharedtex_mt.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/sharedtex_mt.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="4"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/sharedtex_mt.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\..\progs\wgl\sharedtex_mt\sharedtex_mt.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/VC7/progs/wgl/wglthreads.vcproj b/windows/VC7/progs/wgl/wglthreads.vcproj new file mode 100644 index 0000000000..25ea377853 --- /dev/null +++ b/windows/VC7/progs/wgl/wglthreads.vcproj @@ -0,0 +1,132 @@ +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="wglthreads"
+ ProjectGUID="{ADDFBA10-B159-4884-9FAF-5E60A64903AE}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/wglthreads.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/wglthreads.pdb"
+ SubSystem="1"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="4"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/wglthreads.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\..\progs\wgl\wglthreads\wglthreads.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index 31d5fe54b8..51a837f021 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -743,7 +743,7 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\swrast\s_buffers.c"
+ RelativePath="..\..\..\..\src\mesa\swrast\s_clear.c"
>
</File>
<File
@@ -839,6 +839,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\shared.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
>
</File>
@@ -1059,6 +1063,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
>
</File>
@@ -1700,6 +1708,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\shared.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\simple_list.h"
>
</File>
@@ -1900,6 +1912,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
>
</File>
|