diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-07-05 14:13:42 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-07-05 14:13:42 +0000 |
commit | 4cf6718725c7cf3bfb728118a8b14f8cf206c701 (patch) | |
tree | e6c1517b9be0d5db682fceb90f1f396423f5ac6a | |
parent | 78be0b5dadb3fb80e2283dbfa7f2ede146d80b41 (diff) |
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Restore that behavior with new _mesa_alloc_texmemory() function.
Should fix via_sse_memcpy() problem in found with flightgear.
-rw-r--r-- | src/mesa/main/teximage.c | 29 | ||||
-rw-r--r-- | src/mesa/main/teximage.h | 11 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 16 |
3 files changed, 44 insertions, 12 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 62153dca41..b5d2d266b0 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -51,6 +51,29 @@ #include "mtypes.h" +/** + * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE + * elsewhere. + */ +void * +_mesa_alloc_texmemory(GLsizei bytes) +{ + return _mesa_align_malloc(bytes, 512); +} + + +/** + * Free texture memory allocated with _mesa_alloc_texmemory() + */ +void +_mesa_free_texmemory(void *m) +{ + _mesa_align_free(m); +} + + + + #if 0 static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img) { @@ -572,17 +595,19 @@ _mesa_new_texture_image( GLcontext *ctx ) /** * Free texture image data. + * This function is a fallback called via ctx->Driver.FreeTexImageData(). * * \param teximage texture image. * * Free the texture image data if it's not marked as client data. */ void -_mesa_free_texture_image_data( GLcontext *ctx, struct gl_texture_image *texImage ) +_mesa_free_texture_image_data(GLcontext *ctx, + struct gl_texture_image *texImage) { if (texImage->Data && !texImage->IsClientData) { /* free the old texture data */ - _mesa_free(texImage->Data); + _mesa_free_texmemory(texImage->Data); } texImage->Data = NULL; diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 5fb696a950..45c851e5c8 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -35,6 +35,13 @@ #include "mtypes.h" +extern void * +_mesa_alloc_texmemory(GLsizei bytes); + +extern void +_mesa_free_texmemory(void *m); + + /** \name Internal functions */ /*@{*/ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 8af23ae07c..a2bd898969 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2207,7 +2207,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * texImage->TexFormat->TexelBytes; - texImage->Data = _mesa_malloc(sizeInBytes); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); return; @@ -2295,7 +2295,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * postConvHeight * texelBytes; - texImage->Data = _mesa_malloc(sizeInBytes); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); return; @@ -2375,7 +2375,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = width * height * depth * texelBytes; - texImage->Data = _mesa_malloc(sizeInBytes); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); return; @@ -2633,7 +2633,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; /* allocate storage */ - texImage->Data = _mesa_malloc(imageSize); + texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); return; @@ -3674,7 +3674,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* Free old image data */ if (dstImage->Data) - _mesa_free(dstImage->Data); + ctx->Driver.FreeTexImageData(ctx, dstImage); /* initialize new image */ _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight, @@ -3692,7 +3692,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, */ if (dstImage->IsCompressed) { ASSERT(dstImage->CompressedSize > 0); /* set by init_teximage_fields*/ - dstImage->Data = _mesa_malloc(dstImage->CompressedSize); + dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; @@ -3704,8 +3704,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, else { bytesPerTexel = srcImage->TexFormat->TexelBytes; ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); - dstImage->Data = _mesa_malloc(dstWidth * dstHeight * dstDepth - * bytesPerTexel); + dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight + * dstDepth * bytesPerTexel); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; |