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authorEric Anholt <eric@anholt.net>2010-03-27 13:55:04 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-03-29 12:48:45 -0700
commit53afc3609db0afffacb1c40975ec7d87b9e3c7cd (patch)
treeb0521ff7a50663a7fbe230a5d153cd85d1bc72a3
parent44d68fd06ff8b53fc70a9a07c897dda9b3457ef8 (diff)
Implement builtin length() function.
-rw-r--r--builtin_function.cpp57
1 files changed, 51 insertions, 6 deletions
diff --git a/builtin_function.cpp b/builtin_function.cpp
index 9d231e872b..7cd08d772f 100644
--- a/builtin_function.cpp
+++ b/builtin_function.cpp
@@ -157,6 +157,7 @@ generate_function_instance(ir_function *f,
void (*generate)(exec_list *instructions,
ir_variable **declarations,
const glsl_type *type),
+ const glsl_type *ret_type,
const glsl_type *type)
{
ir_variable *declarations[17];
@@ -184,7 +185,7 @@ generate_function_instance(ir_function *f,
declarations[i] = var;
}
- ir_variable *retval = new ir_variable(type, "__retval");
+ ir_variable *retval = new ir_variable(ret_type, "__retval");
instructions->push_tail(retval);
declarations[16] = retval;
@@ -201,6 +202,7 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
const glsl_type *type))
{
ir_function *const f = new ir_function(name);
+ const glsl_type *float_type = glsl_type::float_type;
const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
@@ -209,13 +211,56 @@ make_gentype_function(glsl_symbol_table *symtab, exec_list *instructions,
assert(added);
generate_function_instance(f, name, instructions, n_args, generate,
- glsl_type::float_type);
+ float_type, float_type);
generate_function_instance(f, name, instructions, n_args, generate,
- vec2_type);
+ vec2_type, vec2_type);
generate_function_instance(f, name, instructions, n_args, generate,
- vec3_type);
+ vec3_type, vec3_type);
generate_function_instance(f, name, instructions, n_args, generate,
- vec4_type);
+ vec4_type, vec4_type);
+}
+
+static void
+generate_length(exec_list *instructions,
+ ir_variable **declarations,
+ const glsl_type *type)
+{
+ ir_dereference *const retval = new ir_dereference(declarations[16]);
+ ir_dereference *const arg = new ir_dereference(declarations[0]);
+ ir_rvalue *result, *temp;
+
+ (void)type;
+
+ /* FINISHME: implement the abs(arg) variant for length(float f) */
+
+ temp = new ir_expression(ir_binop_dot, glsl_type::float_type, arg, arg);
+ result = new ir_expression(ir_unop_sqrt, glsl_type::float_type, temp, NULL);
+
+ ir_instruction *inst = new ir_assignment(retval, result, NULL);
+ instructions->push_tail(inst);
+}
+
+void
+generate_length_functions(glsl_symbol_table *symtab, exec_list *instructions)
+{
+ const char *name = "length";
+ ir_function *const f = new ir_function(name);
+ const glsl_type *float_type = glsl_type::float_type;
+ const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1);
+ const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1);
+ const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1);
+
+ bool added = symtab->add_function(name, f);
+ assert(added);
+
+ generate_function_instance(f, name, instructions, 1, generate_length,
+ float_type, float_type);
+ generate_function_instance(f, name, instructions, 1, generate_length,
+ float_type, vec2_type);
+ generate_function_instance(f, name, instructions, 1, generate_length,
+ float_type, vec3_type);
+ generate_function_instance(f, name, instructions, 1, generate_length,
+ float_type, vec4_type);
}
void
@@ -258,7 +303,7 @@ generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
/* FINISHME: smoothstep() */
/* FINISHME: floor() */
/* FINISHME: step() */
- /* FINISHME: length() */
+ generate_length_functions(symtab, instructions);
/* FINISHME: distance() */
/* FINISHME: dot() */
/* FINISHME: cross() */