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authorRichard Li <RichardZ.Li@amd.com>2009-04-21 14:30:52 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-04-21 14:30:52 -0400
commit581093d27cb847079da7930e143b8cbfdf8d8139 (patch)
tree9eac7cb5acf0e2d7bf5332beaf095b4c5b3fd2dc
parent27c07b6b28cb5d9f0b2ba446846670a234e48228 (diff)
R6xx/R7xx: add updated reg file
-rw-r--r--src/mesa/drivers/dri/r600/r600_reg.h2555
1 files changed, 106 insertions, 2449 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_reg.h b/src/mesa/drivers/dri/r600/r600_reg.h
index 73ce069e4f..ffe5ee4f74 100644
--- a/src/mesa/drivers/dri/r600/r600_reg.h
+++ b/src/mesa/drivers/dri/r600/r600_reg.h
@@ -1,2464 +1,121 @@
-/**************************************************************************
-
-Copyright (C) 2004-2005 Nicolai Haehnle et al.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/* *INDENT-OFF* */
-
-#ifndef _R600_REG_H
-#define _R600_REG_H
-
-#define R600_MC_INIT_MISC_LAT_TIMER 0x180
-# define R600_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
-# define R600_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
-# define R600_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
-# define R600_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
-# define R600_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
-# define R600_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
-# define R600_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
-# define R600_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
-
-
-#define R600_MC_INIT_GFX_LAT_TIMER 0x154
-# define R600_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
-# define R600_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
-# define R600_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
-# define R600_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
-# define R600_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
-# define R600_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
-# define R600_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
-# define R600_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
-
/*
- * This file contains registers and constants for the R600. They have been
- * found mostly by examining command buffers captured using glxtest, as well
- * as by extrapolating some known registers and constants from the R200.
- * I am fairly certain that they are correct unless stated otherwise
- * in comments.
- */
-
-#define R600_SE_VPORT_XSCALE 0x1D98
-#define R600_SE_VPORT_XOFFSET 0x1D9C
-#define R600_SE_VPORT_YSCALE 0x1DA0
-#define R600_SE_VPORT_YOFFSET 0x1DA4
-#define R600_SE_VPORT_ZSCALE 0x1DA8
-#define R600_SE_VPORT_ZOFFSET 0x1DAC
-
-#define R600_VAP_PORT_IDX0 0x2040
-/*
- * Vertex Array Processing (VAP) Control
- */
-#define R600_VAP_CNTL 0x2080
-# define R600_PVS_NUM_SLOTS_SHIFT 0
-# define R600_PVS_NUM_CNTLRS_SHIFT 4
-# define R600_PVS_NUM_FPUS_SHIFT 8
-# define R600_VF_MAX_VTX_NUM_SHIFT 18
-# define R600_GL_CLIP_SPACE_DEF (0 << 22)
-# define R600_DX_CLIP_SPACE_DEF (1 << 22)
-
-/* This register is written directly and also starts data section
- * in many 3d CP_PACKET3's
- */
-#define R600_VAP_VF_CNTL 0x2084
-# define R600_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
-# define R600_VAP_VF_CNTL__PRIM_NONE (0<<0)
-# define R600_VAP_VF_CNTL__PRIM_POINTS (1<<0)
-# define R600_VAP_VF_CNTL__PRIM_LINES (2<<0)
-# define R600_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
-# define R600_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
-# define R600_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
-# define R600_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
-# define R600_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
-# define R600_VAP_VF_CNTL__PRIM_QUADS (13<<0)
-# define R600_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
-# define R600_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
-
-# define R600_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
- /* State based - direct writes to registers trigger vertex
- generation */
-# define R600_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
-# define R600_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
-# define R600_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
-# define R600_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
-
- /* I don't think I saw these three used.. */
-# define R600_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
-# define R600_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
-# define R600_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
-
- /* index size - when not set the indices are assumed to be 16 bit */
-# define R600_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
- /* number of vertices */
-# define R600_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
-
-
-#define R600_VAP_OUTPUT_VTX_FMT_0 0x2090
-# define R600_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
-# define R600_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
-# define R600_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
-# define R600_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
-# define R600_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
-# define R600_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16)
-
-#define R600_VAP_OUTPUT_VTX_FMT_1 0x2094
- /* each of the following is 3 bits wide, specifies number
- of components */
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
-# define R600_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
-# define R600_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0
-# define R600_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1
-# define R600_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2
-# define R600_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3
-# define R600_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4
-
-#define R600_SE_VTE_CNTL 0x20b0
-# define R600_VPORT_X_SCALE_ENA (1 << 0)
-# define R600_VPORT_X_OFFSET_ENA (1 << 1)
-# define R600_VPORT_Y_SCALE_ENA (1 << 2)
-# define R600_VPORT_Y_OFFSET_ENA (1 << 3)
-# define R600_VPORT_Z_SCALE_ENA (1 << 4)
-# define R600_VPORT_Z_OFFSET_ENA (1 << 5)
-# define R600_VTX_XY_FMT (1 << 8)
-# define R600_VTX_Z_FMT (1 << 9)
-# define R600_VTX_W0_FMT (1 << 10)
-# define R600_SERIAL_PROC_ENA (1 << 11)
-
-/* BEGIN: Vertex data assembly - lots of uncertainties */
-
-/* gap */
-
-/* Maximum Vertex Indx Clamp */
-#define R600_VAP_VF_MAX_VTX_INDX 0x2134
-/* Minimum Vertex Indx Clamp */
-#define R600_VAP_VF_MIN_VTX_INDX 0x2138
-
-/** Vertex assembler/processor control status */
-#define R600_VAP_CNTL_STATUS 0x2140
-/* No swap at all (default) */
-# define R600_VC_NO_SWAP (0 << 0)
-/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */
-# define R600_VC_16BIT_SWAP (1 << 0)
-/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */
-# define R600_VC_32BIT_SWAP (2 << 0)
-/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */
-# define R600_VC_HALF_DWORD_SWAP (3 << 0)
-/* The TCL engine will not be used (as it is logically or even physically removed) */
-# define R600_VAP_TCL_BYPASS (1 << 8)
-/* Read only flag if TCL engine is busy. */
-# define R600_VAP_PVS_BUSY (1 << 11)
-/* TODO: gap for MAX_MPS */
-/* Read only flag if the vertex store is busy. */
-# define R600_VAP_VS_BUSY (1 << 24)
-/* Read only flag if the reciprocal engine is busy. */
-# define R600_VAP_RCP_BUSY (1 << 25)
-/* Read only flag if the viewport transform engine is busy. */
-# define R600_VAP_VTE_BUSY (1 << 26)
-/* Read only flag if the memory interface unit is busy. */
-# define R600_VAP_MUI_BUSY (1 << 27)
-/* Read only flag if the vertex cache is busy. */
-# define R600_VAP_VC_BUSY (1 << 28)
-/* Read only flag if the vertex fetcher is busy. */
-# define R600_VAP_VF_BUSY (1 << 29)
-/* Read only flag if the register pipeline is busy. */
-# define R600_VAP_REGPIPE_BUSY (1 << 30)
-/* Read only flag if the VAP engine is busy. */
-# define R600_VAP_VAP_BUSY (1 << 31)
-
-/* gap */
-
-/* Where do we get our vertex data?
+ * RadeonHD R6xx, R7xx Register documentation
*
- * Vertex data either comes either from immediate mode registers or from
- * vertex arrays.
- * There appears to be no mixed mode (though we can force the pitch of
- * vertex arrays to 0, effectively reusing the same element over and over
- * again).
+ * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
+ * Copyright (C) 2008-2009 Matthias Hopf
*
- * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
- * if these registers influence vertex array processing.
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
*
- * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
*
- * In both cases, vertex attributes are then passed through INPUT_ROUTE.
- *
- * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
- * into the vertex processor's input registers.
- * The first word routes the first input, the second word the second, etc.
- * The corresponding input is routed into the register with the given index.
- * The list is ended by a word with INPUT_ROUTE_END set.
- *
- * Always set COMPONENTS_4 in immediate mode.
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#define R600_VAP_PROG_STREAM_CNTL_0 0x2150
-# define R600_DATA_TYPE_0_SHIFT 0
-# define R600_DATA_TYPE_FLOAT_1 0
-# define R600_DATA_TYPE_FLOAT_2 1
-# define R600_DATA_TYPE_FLOAT_3 2
-# define R600_DATA_TYPE_FLOAT_4 3
-# define R600_DATA_TYPE_BYTE 4
-# define R600_DATA_TYPE_D3DCOLOR 5
-# define R600_DATA_TYPE_SHORT_2 6
-# define R600_DATA_TYPE_SHORT_4 7
-# define R600_DATA_TYPE_VECTOR_3_TTT 8
-# define R600_DATA_TYPE_VECTOR_3_EET 9
-# define R600_SKIP_DWORDS_SHIFT 4
-# define R600_DST_VEC_LOC_SHIFT 8
-# define R600_LAST_VEC (1 << 13)
-# define R600_SIGNED (1 << 14)
-# define R600_NORMALIZE (1 << 15)
-# define R600_DATA_TYPE_1_SHIFT 16
-#define R600_VAP_PROG_STREAM_CNTL_1 0x2154
-#define R600_VAP_PROG_STREAM_CNTL_2 0x2158
-#define R600_VAP_PROG_STREAM_CNTL_3 0x215C
-#define R600_VAP_PROG_STREAM_CNTL_4 0x2160
-#define R600_VAP_PROG_STREAM_CNTL_5 0x2164
-#define R600_VAP_PROG_STREAM_CNTL_6 0x2168
-#define R600_VAP_PROG_STREAM_CNTL_7 0x216C
-/* gap */
-
-/* Notes:
- * - always set up to produce at least two attributes:
- * if vertex program uses only position, fglrx will set normal, too
- * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
- */
-#define R600_VAP_VTX_STATE_CNTL 0x2180
-# define R600_COLOR_0_ASSEMBLY_SHIFT 0
-# define R600_SEL_COLOR 0
-# define R600_SEL_USER_COLOR_0 1
-# define R600_SEL_USER_COLOR_1 2
-# define R600_COLOR_1_ASSEMBLY_SHIFT 2
-# define R600_COLOR_2_ASSEMBLY_SHIFT 4
-# define R600_COLOR_3_ASSEMBLY_SHIFT 6
-# define R600_COLOR_4_ASSEMBLY_SHIFT 8
-# define R600_COLOR_5_ASSEMBLY_SHIFT 10
-# define R600_COLOR_6_ASSEMBLY_SHIFT 12
-# define R600_COLOR_7_ASSEMBLY_SHIFT 14
-# define R600_UPDATE_USER_COLOR_0_ENA (1 << 16)
+#ifndef _R600_REG_H_
+#define _R600_REG_H_
/*
- * Each bit in this field applies to the corresponding vector in the VSM
- * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit
- * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream.
- */
-#define R600_VAP_VSM_VTX_ASSM 0x2184
-# define R600_INPUT_CNTL_POS 0x00000001
-# define R600_INPUT_CNTL_NORMAL 0x00000002
-# define R600_INPUT_CNTL_COLOR 0x00000004
-# define R600_INPUT_CNTL_TC0 0x00000400
-# define R600_INPUT_CNTL_TC1 0x00000800
-# define R600_INPUT_CNTL_TC2 0x00001000 /* GUESS */
-# define R600_INPUT_CNTL_TC3 0x00002000 /* GUESS */
-# define R600_INPUT_CNTL_TC4 0x00004000 /* GUESS */
-# define R600_INPUT_CNTL_TC5 0x00008000 /* GUESS */
-# define R600_INPUT_CNTL_TC6 0x00010000 /* GUESS */
-# define R600_INPUT_CNTL_TC7 0x00020000 /* GUESS */
-
-/* Programmable Stream Control Signed Normalize Control */
-#define R600_VAP_PSC_SGN_NORM_CNTL 0x21dc
-# define SGN_NORM_ZERO 0
-# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1
-# define SGN_NORM_NO_ZERO 2
-
-/* gap */
-
-/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
- * are set to a swizzling bit pattern, other words are 0.
- *
- * In immediate mode, the pattern is always set to xyzw. In vertex array
- * mode, the swizzling pattern is e.g. used to set zw components in texture
- * coordinates with only tweo components.
- */
-#define R600_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0
-# define R600_SWIZZLE0_SHIFT 0
-# define R600_SWIZZLE_SELECT_X_SHIFT 0
-# define R600_SWIZZLE_SELECT_Y_SHIFT 3
-# define R600_SWIZZLE_SELECT_Z_SHIFT 6
-# define R600_SWIZZLE_SELECT_W_SHIFT 9
-
-# define R600_SWIZZLE_SELECT_X 0
-# define R600_SWIZZLE_SELECT_Y 1
-# define R600_SWIZZLE_SELECT_Z 2
-# define R600_SWIZZLE_SELECT_W 3
-# define R600_SWIZZLE_SELECT_FP_ZERO 4
-# define R600_SWIZZLE_SELECT_FP_ONE 5
-/* alternate forms for r600_emit.c */
-# define R600_INPUT_ROUTE_SELECT_X 0
-# define R600_INPUT_ROUTE_SELECT_Y 1
-# define R600_INPUT_ROUTE_SELECT_Z 2
-# define R600_INPUT_ROUTE_SELECT_W 3
-# define R600_INPUT_ROUTE_SELECT_ZERO 4
-# define R600_INPUT_ROUTE_SELECT_ONE 5
-
-# define R600_WRITE_ENA_SHIFT 12
-# define R600_WRITE_ENA_X 1
-# define R600_WRITE_ENA_Y 2
-# define R600_WRITE_ENA_Z 4
-# define R600_WRITE_ENA_W 8
-# define R600_SWIZZLE1_SHIFT 16
-#define R600_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
-#define R600_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8
-#define R600_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec
-#define R600_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0
-#define R600_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4
-#define R600_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8
-#define R600_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc
-
-/* END: Vertex data assembly */
-
-/* gap */
-
-/* BEGIN: Upload vertex program and data */
-
-/*
- * The programmable vertex shader unit has a memory bank of unknown size
- * that can be written to in 16 byte units by writing the address into
- * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
- *
- * Pointers into the memory bank are always in multiples of 16 bytes.
- *
- * The memory bank is divided into areas with fixed meaning.
- *
- * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
- * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
- * whereas the difference between known addresses suggests size 512.
- *
- * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
- * Native reported limits and the VPI layout suggest size 256, whereas
- * difference between known addresses suggests size 512.
- *
- * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
- * floating point pointsize. The exact purpose of this state is uncertain,
- * as there is also the R600_RE_POINTSIZE register.
- *
- * Multiple vertex programs and parameter sets can be loaded at once,
- * which could explain the size discrepancy.
- */
-#define R600_VAP_PVS_VECTOR_INDX_REG 0x2200
-# define R600_PVS_CODE_START 0
-# define R600_MAX_PVS_CODE_LINES 256
-# define R600_PVS_CONST_START 512
-# define R600_MAX_PVS_CONST_VECS 256
-# define R600_PVS_UCP_START 1024
-# define R600_POINT_VPORT_SCALE_OFFSET 1030
-# define R600_POINT_GEN_TEX_OFFSET 1031
-
-/*
- * These are obsolete defines form r600_context.h, but they might give some
- * clues when investigating the addresses further...
- */
-#if 0
-#define VSF_DEST_PROGRAM 0x0
-#define VSF_DEST_MATRIX0 0x200
-#define VSF_DEST_MATRIX1 0x204
-#define VSF_DEST_MATRIX2 0x208
-#define VSF_DEST_VECTOR0 0x20c
-#define VSF_DEST_VECTOR1 0x20d
-#define VSF_DEST_UNKNOWN1 0x400
-#define VSF_DEST_UNKNOWN2 0x406
-#endif
-
-/* gap */
-
-#define R600_VAP_PVS_UPLOAD_DATA 0x2208
-
-/* END: Upload vertex program and data */
-
-/* gap */
-
-/* I do not know the purpose of this register. However, I do know that
- * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
- * for normal rendering.
- *
- * 2007-11-05: This register is the user clip plane control register, but there
- * also seems to be a rendering mode control; the NORMAL/CLEAR defines.
- *
- * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view
- */
-#define R600_VAP_CLIP_CNTL 0x221C
-# define R600_VAP_UCP_ENABLE_0 (1 << 0)
-# define R600_VAP_UCP_ENABLE_1 (1 << 1)
-# define R600_VAP_UCP_ENABLE_2 (1 << 2)
-# define R600_VAP_UCP_ENABLE_3 (1 << 3)
-# define R600_VAP_UCP_ENABLE_4 (1 << 4)
-# define R600_VAP_UCP_ENABLE_5 (1 << 5)
-# define R600_PS_UCP_MODE_DIST_COP (0 << 14)
-# define R600_PS_UCP_MODE_RADIUS_COP (1 << 14)
-# define R600_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14)
-# define R600_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14)
-# define R600_CLIP_DISABLE (1 << 16)
-# define R600_UCP_CULL_ONLY_ENABLE (1 << 17)
-# define R600_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18)
-
-/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
- * plane is per-pixel and the second plane is per-vertex.
- *
- * This was determined by experimentation alone but I believe it is correct.
- *
- * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
- */
-#define R600_VAP_GB_VERT_CLIP_ADJ 0x2220
-#define R600_VAP_GB_VERT_DISC_ADJ 0x2224
-#define R600_VAP_GB_HORZ_CLIP_ADJ 0x2228
-#define R600_VAP_GB_HORZ_DISC_ADJ 0x222c
-
-/* gap */
-
-/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
- * rendering commands and overwriting vertex program parameters.
- * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
- * avoids bugs caused by still running shaders reading bad data from memory.
- */
-#define R600_VAP_PVS_STATE_FLUSH_REG 0x2284
-
-/* This register is used to define the number of core clocks to wait for a
- * vertex to be received by the VAP input controller (while the primitive
- * path is backed up) before forcing any accumulated vertices to be submitted
- * to the vertex processing path.
- */
-#define VAP_PVS_VTX_TIMEOUT_REG 0x2288
-# define R600_2288_R600 0x00750000 /* -- nh */
-# define R600_2288_RV350 0x0000FFFF /* -- Vladimir */
-
-/* gap */
-
-/* Addresses are relative to the vertex program instruction area of the
- * memory bank. PROGRAM_END points to the last instruction of the active
- * program
- *
- * The meaning of the two UNKNOWN fields is obviously not known. However,
- * experiments so far have shown that both *must* point to an instruction
- * inside the vertex program, otherwise the GPU locks up.
- *
- * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
- * R600_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
- * position takes place.
- *
- * Most likely this is used to ignore rest of the program in cases
- * where group of verts arent visible. For some reason this "section"
- * is sometimes accepted other instruction that have no relationship with
- * position calculations.
- */
-#define R600_VAP_PVS_CODE_CNTL_0 0x22D0
-# define R600_PVS_FIRST_INST_SHIFT 0
-# define R600_PVS_XYZW_VALID_INST_SHIFT 10
-# define R600_PVS_LAST_INST_SHIFT 20
-/* Addresses are relative the the vertex program parameters area. */
-#define R600_VAP_PVS_CONST_CNTL 0x22D4
-# define R600_PVS_CONST_BASE_OFFSET_SHIFT 0
-# define R600_PVS_MAX_CONST_ADDR_SHIFT 16
-#define R600_VAP_PVS_CODE_CNTL_1 0x22D8
-# define R600_PVS_LAST_VTX_SRC_INST_SHIFT 0
-#define R600_VAP_PVS_FLOW_CNTL_OPC 0x22DC
-
-/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
- * immediate vertices
- */
-#define R600_VAP_VTX_COLOR_R 0x2464
-#define R600_VAP_VTX_COLOR_G 0x2468
-#define R600_VAP_VTX_COLOR_B 0x246C
-#define R600_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
-#define R600_VAP_VTX_POS_0_Y_1 0x2494
-#define R600_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
-#define R600_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
-#define R600_VAP_VTX_POS_0_Y_2 0x24A4
-#define R600_VAP_VTX_POS_0_Z_2 0x24A8
-/* write 0 to indicate end of packet? */
-#define R600_VAP_VTX_END_OF_PKT 0x24AC
-
-/* gap */
-
-/* These are values from r600_reg/r600_reg.h - they are known to be correct
- * and are here so we can use one register file instead of several
- * - Vladimir
- */
-#define R600_GB_VAP_RASTER_VTX_FMT_0 0x4000
-# define R600_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
-# define R600_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
-
-#define R600_GB_VAP_RASTER_VTX_FMT_1 0x4004
- /* each of the following is 3 bits wide, specifies number
- of components */
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
-# define R600_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
-
-/* UNK30 seems to enables point to quad transformation on textures
- * (or something closely related to that).
- * This bit is rather fatal at the time being due to lackings at pixel
- * shader side
- * Specifies top of Raster pipe specific enable controls.
- */
-#define R600_GB_ENABLE 0x4008
-# define R600_GB_POINT_STUFF_DISABLE (0 << 0)
-# define R600_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */
-# define R600_GB_LINE_STUFF_DISABLE (0 << 1)
-# define R600_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */
-# define R600_GB_TRIANGLE_STUFF_DISABLE (0 << 2)
-# define R600_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */
-# define R600_GB_STENCIL_AUTO_DISABLE (0 << 4)
-# define R600_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */
-# define R600_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */
-
- /* each of the following is 2 bits wide */
-#define R600_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */
-#define R600_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */
-#define R600_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */
-# define R600_GB_TEX0_SOURCE_SHIFT 16
-# define R600_GB_TEX1_SOURCE_SHIFT 18
-# define R600_GB_TEX2_SOURCE_SHIFT 20
-# define R600_GB_TEX3_SOURCE_SHIFT 22
-# define R600_GB_TEX4_SOURCE_SHIFT 24
-# define R600_GB_TEX5_SOURCE_SHIFT 26
-# define R600_GB_TEX6_SOURCE_SHIFT 28
-# define R600_GB_TEX7_SOURCE_SHIFT 30
-
-/* MSPOS - positions for multisample antialiasing (?) */
-#define R600_GB_MSPOS0 0x4010
- /* shifts - each of the fields is 4 bits */
-# define R600_GB_MSPOS0__MS_X0_SHIFT 0
-# define R600_GB_MSPOS0__MS_Y0_SHIFT 4
-# define R600_GB_MSPOS0__MS_X1_SHIFT 8
-# define R600_GB_MSPOS0__MS_Y1_SHIFT 12
-# define R600_GB_MSPOS0__MS_X2_SHIFT 16
-# define R600_GB_MSPOS0__MS_Y2_SHIFT 20
-# define R600_GB_MSPOS0__MSBD0_Y 24
-# define R600_GB_MSPOS0__MSBD0_X 28
-
-#define R600_GB_MSPOS1 0x4014
-# define R600_GB_MSPOS1__MS_X3_SHIFT 0
-# define R600_GB_MSPOS1__MS_Y3_SHIFT 4
-# define R600_GB_MSPOS1__MS_X4_SHIFT 8
-# define R600_GB_MSPOS1__MS_Y4_SHIFT 12
-# define R600_GB_MSPOS1__MS_X5_SHIFT 16
-# define R600_GB_MSPOS1__MS_Y5_SHIFT 20
-# define R600_GB_MSPOS1__MSBD1 24
-
-/* Specifies the graphics pipeline configuration for rasterization. */
-#define R600_GB_TILE_CONFIG 0x4018
-# define R600_GB_TILE_DISABLE (0 << 0)
-# define R600_GB_TILE_ENABLE (1 << 0)
-# define R600_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */
-# define R600_GB_TILE_PIPE_COUNT_R600 (3 << 1) /* R600 (2 pipes, 1 ctx) */
-# define R600_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */
-# define R600_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */
-# define R600_GB_TILE_SIZE_8 (0 << 4)
-# define R600_GB_TILE_SIZE_16 (1 << 4)
-# define R600_GB_TILE_SIZE_32 (2 << 4)
-# define R600_GB_SUPER_SIZE_1 (0 << 6)
-# define R600_GB_SUPER_SIZE_2 (1 << 6)
-# define R600_GB_SUPER_SIZE_4 (2 << 6)
-# define R600_GB_SUPER_SIZE_8 (3 << 6)
-# define R600_GB_SUPER_SIZE_16 (4 << 6)
-# define R600_GB_SUPER_SIZE_32 (5 << 6)
-# define R600_GB_SUPER_SIZE_64 (6 << 6)
-# define R600_GB_SUPER_SIZE_128 (7 << 6)
-# define R600_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
-# define R600_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
-# define R600_GB_SUPER_TILE_A (0 << 15)
-# define R600_GB_SUPER_TILE_B (1 << 15)
-# define R600_GB_SUBPIXEL_1_12 (0 << 16)
-# define R600_GB_SUBPIXEL_1_16 (1 << 16)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
-# define GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
-# define GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
-# define GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
-# define GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
-# define GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
-# define GB_TILE_CONFIG_SUBPRECISION (0 << 22)
-# define GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
-# define GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
-# define GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
-# define GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
-
-/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
-#define R600_GB_FIFO_SIZE 0x4024
- /* each of the following is 2 bits wide */
-#define R600_GB_FIFO_SIZE_32 0
-#define R600_GB_FIFO_SIZE_64 1
-#define R600_GB_FIFO_SIZE_128 2
-#define R600_GB_FIFO_SIZE_256 3
-# define R600_SC_IFIFO_SIZE_SHIFT 0
-# define R600_SC_TZFIFO_SIZE_SHIFT 2
-# define R600_SC_BFIFO_SIZE_SHIFT 4
-
-# define R600_US_OFIFO_SIZE_SHIFT 12
-# define R600_US_WFIFO_SIZE_SHIFT 14
- /* the following use the same constants as above, but meaning is
- is times 2 (i.e. instead of 32 words it means 64 */
-# define R600_RS_TFIFO_SIZE_SHIFT 6
-# define R600_RS_CFIFO_SIZE_SHIFT 8
-# define R600_US_RAM_SIZE_SHIFT 10
- /* watermarks, 3 bits wide */
-# define R600_RS_HIGHWATER_COL_SHIFT 16
-# define R600_RS_HIGHWATER_TEX_SHIFT 19
-# define R600_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
-# define R600_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
-
-#define GB_Z_PEQ_CONFIG 0x4028
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
-# define GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
-
-/* Specifies various polygon specific selects (fog, depth, perspective). */
-#define R600_GB_SELECT 0x401c
-# define R600_GB_FOG_SELECT_C0A (0 << 0)
-# define R600_GB_FOG_SELECT_C1A (1 << 0)
-# define R600_GB_FOG_SELECT_C2A (2 << 0)
-# define R600_GB_FOG_SELECT_C3A (3 << 0)
-# define R600_GB_FOG_SELECT_1_1_W (4 << 0)
-# define R600_GB_FOG_SELECT_Z (5 << 0)
-# define R600_GB_DEPTH_SELECT_Z (0 << 3)
-# define R600_GB_DEPTH_SELECT_1_1_W (1 << 3)
-# define R600_GB_W_SELECT_1_W (0 << 4)
-# define R600_GB_W_SELECT_1 (1 << 4)
-# define R600_GB_FOG_STUFF_DISABLE (0 << 5)
-# define R600_GB_FOG_STUFF_ENABLE (1 << 5)
-# define R600_GB_FOG_STUFF_TEX_SHIFT 6
-# define R600_GB_FOG_STUFF_TEX_MASK 0x000003c0
-# define R600_GB_FOG_STUFF_COMP_SHIFT 10
-# define R600_GB_FOG_STUFF_COMP_MASK 0x00000c00
-
-/* Specifies the graphics pipeline configuration for antialiasing. */
-#define GB_AA_CONFIG 0x4020
-# define GB_AA_CONFIG_AA_DISABLE (0 << 0)
-# define GB_AA_CONFIG_AA_ENABLE (1 << 0)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
-# define GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
-
-/* Selects which of 4 pipes are active. */
-#define GB_PIPE_SELECT 0x402c
-# define GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
-# define GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
-# define GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
-# define GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
-# define GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
-# define GB_PIPE_SELECT_MAX_PIPE 12
-# define GB_PIPE_SELECT_BAD_PIPES 14
-# define GB_PIPE_SELECT_CONFIG_PIPES 18
-
-
-/* Specifies the sizes of the various FIFO`s in the sc/rs. */
-#define GB_FIFO_SIZE1 0x4070
-/* High water mark for SC input fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
-# define GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
-/* High water mark for SC input fifo (B) */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
-# define GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
-/* High water mark for RS colors' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
-# define GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
-/* High water mark for RS textures' fifo */
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
-# define GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
-
-/* gap */
-
-/* Zero to flush caches. */
-#define R600_TX_INVALTAGS 0x4100
-#define R600_TX_FLUSH 0x0
-
-/* The upper enable bits are guessed, based on fglrx reported limits. */
-#define R600_TX_ENABLE 0x4104
-# define R600_TX_ENABLE_0 (1 << 0)
-# define R600_TX_ENABLE_1 (1 << 1)
-# define R600_TX_ENABLE_2 (1 << 2)
-# define R600_TX_ENABLE_3 (1 << 3)
-# define R600_TX_ENABLE_4 (1 << 4)
-# define R600_TX_ENABLE_5 (1 << 5)
-# define R600_TX_ENABLE_6 (1 << 6)
-# define R600_TX_ENABLE_7 (1 << 7)
-# define R600_TX_ENABLE_8 (1 << 8)
-# define R600_TX_ENABLE_9 (1 << 9)
-# define R600_TX_ENABLE_10 (1 << 10)
-# define R600_TX_ENABLE_11 (1 << 11)
-# define R600_TX_ENABLE_12 (1 << 12)
-# define R600_TX_ENABLE_13 (1 << 13)
-# define R600_TX_ENABLE_14 (1 << 14)
-# define R600_TX_ENABLE_15 (1 << 15)
-
-/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
-#define R600_GA_POINT_S0 0x4200
-
-/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
-#define R600_GA_POINT_T0 0x4204
-
-/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
-#define R600_GA_POINT_S1 0x4208
-
-/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
-#define R600_GA_POINT_T1 0x420c
-
-/* Specifies amount to shift integer position of vertex (screen space) before
- * converting to float for triangle stipple.
- */
-#define R600_GA_TRIANGLE_STIPPLE 0x4214
-# define R600_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0
-# define R600_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f
-# define R600_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16
-# define R600_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000
-
-/* The pointsize is given in multiples of 6. The pointsize can be enormous:
- * Clear() renders a single point that fills the entire framebuffer.
- * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in
- * 8b precision).
- */
-#define R600_GA_POINT_SIZE 0x421C
-# define R600_POINTSIZE_Y_SHIFT 0
-# define R600_POINTSIZE_Y_MASK 0x0000ffff
-# define R600_POINTSIZE_X_SHIFT 16
-# define R600_POINTSIZE_X_MASK 0xffff0000
-# define R600_POINTSIZE_MAX (R600_POINTSIZE_Y_MASK / 6)
-
-
-/* Specifies maximum and minimum point & sprite sizes for per vertex size
- * specification. The lower part (15:0) is MIN and (31:16) is max.
- */
-#define R600_GA_POINT_MINMAX 0x4230
-# define R600_GA_POINT_MINMAX_MIN_SHIFT 0
-# define R600_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0)
-# define R600_GA_POINT_MINMAX_MAX_SHIFT 16
-# define R600_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16)
-
-/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b
- * subprecision); (16.0) fixed format.
- *
- * The line width is given in multiples of 6.
- * In default mode lines are classified as vertical lines.
- * HO: horizontal
- * VE: vertical or horizontal
- * HO & VE: no classification
- */
-#define R600_GA_LINE_CNTL 0x4234
-# define R600_GA_LINE_CNTL_WIDTH_SHIFT 0
-# define R600_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff
-# define R600_GA_LINE_CNTL_END_TYPE_HOR (0 << 16)
-# define R600_GA_LINE_CNTL_END_TYPE_VER (1 << 16)
-# define R600_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */
-# define R600_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */
-/** TODO: looks wrong */
-# define R600_LINESIZE_MAX (R600_GA_LINE_CNTL_WIDTH_MASK / 6)
-/** TODO: looks wrong */
-# define R600_LINE_CNT_HO (1 << 16)
-/** TODO: looks wrong */
-# define R600_LINE_CNT_VE (1 << 17)
-
-/* Line Stipple configuration information. */
-#define R600_GA_LINE_STIPPLE_CONFIG 0x4238
-# define R600_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0)
-# define R600_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0)
-# define R600_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0)
-# define R600_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2
-# define R600_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc
-
-/* Current value of stipple accumulator. */
-#define R600_GA_LINE_STIPPLE_VALUE 0x4260
-
-/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */
-#define R600_GA_LINE_S0 0x4264
-/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */
-#define R600_GA_LINE_S1 0x4268
-
-/* GA enhance/tweaks */
-#define R600_GA_ENHANCE 0x4274
-# define R600_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0)
-# define R600_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */
-# define R600_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1)
-# define R600_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */
-
-#define R600_GA_COLOR_CONTROL 0x4278
-# define R600_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0)
-# define R600_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0)
-# define R600_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0)
-# define R600_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2)
-# define R600_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2)
-# define R600_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2)
-# define R600_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4)
-# define R600_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4)
-# define R600_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4)
-# define R600_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6)
-# define R600_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6)
-# define R600_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6)
-# define R600_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8)
-# define R600_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8)
-# define R600_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8)
-# define R600_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10)
-# define R600_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10)
-# define R600_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10)
-# define R600_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12)
-# define R600_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12)
-# define R600_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12)
-# define R600_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14)
-# define R600_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14)
-# define R600_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14)
-# define R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16)
-# define R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16)
-# define R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16)
-# define R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16)
-
-/** TODO: might be candidate for removal */
-# define R600_RE_SHADE_MODEL_SMOOTH ( \
- R600_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R600_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R600_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R600_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R600_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
-/** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */
-# define R600_RE_SHADE_MODEL_FLAT ( \
- R600_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R600_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
- R600_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R600_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R600_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
- R600_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R600_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R600_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
-
-/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
-#define R600_GA_SOLID_RG 0x427c
-# define GA_SOLID_RG_COLOR_GREEN_SHIFT 0
-# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff
-# define GA_SOLID_RG_COLOR_RED_SHIFT 16
-# define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000
-/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */
-#define R600_GA_SOLID_BA 0x4280
-# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0
-# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff
-# define GA_SOLID_BA_COLOR_BLUE_SHIFT 16
-# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000
-
-/* Polygon Mode
- * Dangerous
- */
-#define R600_GA_POLY_MODE 0x4288
-# define R600_GA_POLY_MODE_DISABLE (0 << 0)
-# define R600_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */
-/* reserved */
-# define R600_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4)
-# define R600_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4)
-# define R600_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4)
-/* reserved */
-# define R600_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7)
-# define R600_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7)
-# define R600_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7)
-/* reserved */
-
-/* Specifies the rouding mode for geometry & color SPFP to FP conversions. */
-#define R600_GA_ROUND_MODE 0x428c
-# define R600_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0)
-# define R600_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0)
-# define R600_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2)
-# define R600_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2)
-# define R600_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4)
-# define R600_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4)
-# define R600_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5)
-# define R600_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5)
-
-/* Specifies x & y offsets for vertex data after conversion to FP.
- * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b
- * subprecision).
- */
-#define R600_GA_OFFSET 0x4290
-# define R600_GA_OFFSET_X_OFFSET_SHIFT 0
-# define R600_GA_OFFSET_X_OFFSET_MASK 0x0000ffff
-# define R600_GA_OFFSET_Y_OFFSET_SHIFT 16
-# define R600_GA_OFFSET_Y_OFFSET_MASK 0xffff0000
-
-/* Specifies the scale to apply to fog. */
-#define R600_GA_FOG_SCALE 0x4294
-/* Specifies the offset to apply to fog. */
-#define R600_GA_FOG_OFFSET 0x4298
-/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */
-#define R600_GA_SOFT_RESET 0x429c
-
-/* Not sure why there are duplicate of factor and constant values.
- * My best guess so far is that there are seperate zbiases for test and write.
- * Ordering might be wrong.
- * Some of the tests indicate that fgl has a fallback implementation of zbias
- * via pixel shaders.
- */
-#define R600_SU_TEX_WRAP 0x42A0
-#define R600_SU_POLY_OFFSET_FRONT_SCALE 0x42A4
-#define R600_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8
-#define R600_SU_POLY_OFFSET_BACK_SCALE 0x42AC
-#define R600_SU_POLY_OFFSET_BACK_OFFSET 0x42B0
-
-/* This register needs to be set to (1<<1) for RV350 to correctly
- * perform depth test (see --vb-triangles in r600_demo)
- * Don't know about other chips. - Vladimir
- * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
- * My guess is that there are two bits for each zbias primitive
- * (FILL, LINE, POINT).
- * One to enable depth test and one for depth write.
- * Yet this doesnt explain why depth writes work ...
- */
-#define R600_SU_POLY_OFFSET_ENABLE 0x42B4
-# define R600_FRONT_ENABLE (1 << 0)
-# define R600_BACK_ENABLE (1 << 1)
-# define R600_PARA_ENABLE (1 << 2)
-
-#define R600_SU_CULL_MODE 0x42B8
-# define R600_CULL_FRONT (1 << 0)
-# define R600_CULL_BACK (1 << 1)
-# define R600_FRONT_FACE_CCW (0 << 2)
-# define R600_FRONT_FACE_CW (1 << 2)
-
-/* SU Depth Scale value */
-#define R600_SU_DEPTH_SCALE 0x42c0
-/* SU Depth Offset value */
-#define R600_SU_DEPTH_OFFSET 0x42c4
-
-
-/* BEGIN: Rasterization / Interpolators - many guesses */
-
-/*
- * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
- * on the vertex program, *not* the fragment program)
- */
-#define R600_RS_COUNT 0x4300
-# define R600_IT_COUNT_SHIFT 0
-# define R600_IT_COUNT_MASK 0x0000007f
-# define R600_IC_COUNT_SHIFT 7
-# define R600_IC_COUNT_MASK 0x00000780
-# define R600_W_ADDR_SHIFT 12
-# define R600_W_ADDR_MASK 0x0003f000
-# define R600_HIRES_DIS (0 << 18)
-# define R600_HIRES_EN (1 << 18)
-
-#define R600_RS_INST_COUNT 0x4304
-# define R600_RS_INST_COUNT_SHIFT 0
-# define R600_RS_INST_COUNT_MASK 0x0000000f
-# define R600_RS_TX_OFFSET_SHIFT 5
-# define R600_RS_TX_OFFSET_MASK 0x000000e0
-
-/* gap */
-
-/* Only used for texture coordinates.
- * Use the source field to route texture coordinate input from the
- * vertex program to the desired interpolator. Note that the source
- * field is relative to the outputs the vertex program *actually*
- * writes. If a vertex program only writes texcoord[1], this will
- * be source index 0.
- * Set INTERP_USED on all interpolators that produce data used by
- * the fragment program. INTERP_USED looks like a swizzling mask,
- * but I haven't seen it used that way.
- *
- * Note: The _UNKNOWN constants are always set in their respective
- * register. I don't know if this is necessary.
- */
-#define R600_RS_IP_0 0x4310
-#define R600_RS_IP_1 0x4314
-#define R600_RS_IP_2 0x4318
-#define R600_RS_IP_3 0x431C
-# define R600_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */
-# define R600_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */
-# define R600_RS_TEX_PTR(x) ((x) << 0)
-# define R600_RS_COL_PTR(x) ((x) << 6)
-# define R600_RS_COL_FMT(x) ((x) << 9)
-# define R600_RS_COL_FMT_RGBA 0
-# define R600_RS_COL_FMT_RGB0 1
-# define R600_RS_COL_FMT_RGB1 2
-# define R600_RS_COL_FMT_000A 4
-# define R600_RS_COL_FMT_0000 5
-# define R600_RS_COL_FMT_0001 6
-# define R600_RS_COL_FMT_111A 8
-# define R600_RS_COL_FMT_1110 9
-# define R600_RS_COL_FMT_1111 10
-# define R600_RS_SEL_S(x) ((x) << 13)
-# define R600_RS_SEL_T(x) ((x) << 16)
-# define R600_RS_SEL_R(x) ((x) << 19)
-# define R600_RS_SEL_Q(x) ((x) << 22)
-# define R600_RS_SEL_C0 0
-# define R600_RS_SEL_C1 1
-# define R600_RS_SEL_C2 2
-# define R600_RS_SEL_C3 3
-# define R600_RS_SEL_K0 4
-# define R600_RS_SEL_K1 5
-
-/* These DWORDs control how vertex data is routed into fragment program
- * registers, after interpolators.
- */
-#define R600_RS_INST_0 0x4330
-#define R600_RS_INST_1 0x4334
-#define R600_RS_INST_2 0x4338
-#define R600_RS_INST_3 0x433C /* GUESS */
-#define R600_RS_INST_4 0x4340 /* GUESS */
-#define R600_RS_INST_5 0x4344 /* GUESS */
-#define R600_RS_INST_6 0x4348 /* GUESS */
-#define R600_RS_INST_7 0x434C /* GUESS */
-# define R600_RS_INST_TEX_ID(x) ((x) << 0)
-# define R600_RS_INST_TEX_CN_WRITE (1 << 3)
-# define R600_RS_INST_TEX_ADDR_SHIFT 6
-# define R600_RS_INST_TEX_ADDR(x) ((x) << R600_RS_INST_TEX_ADDR_SHIFT)
-# define R600_RS_INST_COL_ID(x) ((x) << 11)
-# define R600_RS_INST_COL_CN_WRITE (1 << 14)
-# define R600_RS_INST_COL_ADDR_SHIFT 17
-# define R600_RS_INST_COL_ADDR(x) ((x) << R600_RS_INST_COL_ADDR_SHIFT)
-# define R600_RS_INST_TEX_ADJ (1 << 22)
-# define R600_RS_COL_BIAS_UNUSED_SHIFT 23
-
-/* END: Rasterization / Interpolators - many guesses */
-
-/* Hierarchical Z Enable */
-#define R600_SC_HYPERZ 0x43a4
-# define R600_SC_HYPERZ_DISABLE (0 << 0)
-# define R600_SC_HYPERZ_ENABLE (1 << 0)
-# define R600_SC_HYPERZ_MIN (0 << 1)
-# define R600_SC_HYPERZ_MAX (1 << 1)
-# define R600_SC_HYPERZ_ADJ_256 (0 << 2)
-# define R600_SC_HYPERZ_ADJ_128 (1 << 2)
-# define R600_SC_HYPERZ_ADJ_64 (2 << 2)
-# define R600_SC_HYPERZ_ADJ_32 (3 << 2)
-# define R600_SC_HYPERZ_ADJ_16 (4 << 2)
-# define R600_SC_HYPERZ_ADJ_8 (5 << 2)
-# define R600_SC_HYPERZ_ADJ_4 (6 << 2)
-# define R600_SC_HYPERZ_ADJ_2 (7 << 2)
-# define R600_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
-# define R600_SC_HYPERZ_HZ_Z0MIN (1 << 5)
-# define R600_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
-# define R600_SC_HYPERZ_HZ_Z0MAX (1 << 6)
-
-#define R600_SC_EDGERULE 0x43a8
-
-/* BEGIN: Scissors and cliprects */
-
-/* There are four clipping rectangles. Their corner coordinates are inclusive.
- * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
- * on whether the pixel is inside cliprects 0-3, respectively. For example,
- * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
- * the number 3 (binary 0011).
- * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
- * the pixel is rasterized.
- *
- * In addition to this, there is a scissors rectangle. Only pixels inside the
- * scissors rectangle are drawn. (coordinates are inclusive)
- *
- * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
- * for the purpose of clipping and scissors.
- */
-#define R600_SC_CLIPRECT_TL_0 0x43B0
-#define R600_SC_CLIPRECT_BR_0 0x43B4
-#define R600_SC_CLIPRECT_TL_1 0x43B8
-#define R600_SC_CLIPRECT_BR_1 0x43BC
-#define R600_SC_CLIPRECT_TL_2 0x43C0
-#define R600_SC_CLIPRECT_BR_2 0x43C4
-#define R600_SC_CLIPRECT_TL_3 0x43C8
-#define R600_SC_CLIPRECT_BR_3 0x43CC
-# define R600_CLIPRECT_OFFSET 1440
-# define R600_CLIPRECT_MASK 0x1FFF
-# define R600_CLIPRECT_X_SHIFT 0
-# define R600_CLIPRECT_X_MASK (0x1FFF << 0)
-# define R600_CLIPRECT_Y_SHIFT 13
-# define R600_CLIPRECT_Y_MASK (0x1FFF << 13)
-#define R600_SC_CLIP_RULE 0x43D0
-# define R600_CLIP_OUT (1 << 0)
-# define R600_CLIP_0 (1 << 1)
-# define R600_CLIP_1 (1 << 2)
-# define R600_CLIP_10 (1 << 3)
-# define R600_CLIP_2 (1 << 4)
-# define R600_CLIP_20 (1 << 5)
-# define R600_CLIP_21 (1 << 6)
-# define R600_CLIP_210 (1 << 7)
-# define R600_CLIP_3 (1 << 8)
-# define R600_CLIP_30 (1 << 9)
-# define R600_CLIP_31 (1 << 10)
-# define R600_CLIP_310 (1 << 11)
-# define R600_CLIP_32 (1 << 12)
-# define R600_CLIP_320 (1 << 13)
-# define R600_CLIP_321 (1 << 14)
-# define R600_CLIP_3210 (1 << 15)
-
-/* gap */
-
-#define R600_SC_SCISSORS_TL 0x43E0
-#define R600_SC_SCISSORS_BR 0x43E4
-# define R600_SCISSORS_OFFSET 1440
-# define R600_SCISSORS_X_SHIFT 0
-# define R600_SCISSORS_X_MASK (0x1FFF << 0)
-# define R600_SCISSORS_Y_SHIFT 13
-# define R600_SCISSORS_Y_MASK (0x1FFF << 13)
-
-/* Screen door sample mask */
-#define R600_SC_SCREENDOOR 0x43e8
-
-/* END: Scissors and cliprects */
-
-/* BEGIN: Texture specification */
-
-/*
- * The texture specification dwords are grouped by meaning and not by texture
- * unit. This means that e.g. the offset for texture image unit N is found in
- * register TX_OFFSET_0 + (4*N)
- */
-#define R600_TX_FILTER0_0 0x4400
-#define R600_TX_FILTER0_1 0x4404
-#define R600_TX_FILTER0_2 0x4408
-#define R600_TX_FILTER0_3 0x440c
-#define R600_TX_FILTER0_4 0x4410
-#define R600_TX_FILTER0_5 0x4414
-#define R600_TX_FILTER0_6 0x4418
-#define R600_TX_FILTER0_7 0x441c
-#define R600_TX_FILTER0_8 0x4420
-#define R600_TX_FILTER0_9 0x4424
-#define R600_TX_FILTER0_10 0x4428
-#define R600_TX_FILTER0_11 0x442c
-#define R600_TX_FILTER0_12 0x4430
-#define R600_TX_FILTER0_13 0x4434
-#define R600_TX_FILTER0_14 0x4438
-#define R600_TX_FILTER0_15 0x443c
-# define R600_TX_REPEAT 0
-# define R600_TX_MIRRORED 1
-# define R600_TX_CLAMP_TO_EDGE 2
-# define R600_TX_MIRROR_ONCE_TO_EDGE 3
-# define R600_TX_CLAMP 4
-# define R600_TX_MIRROR_ONCE 5
-# define R600_TX_CLAMP_TO_BORDER 6
-# define R600_TX_MIRROR_ONCE_TO_BORDER 7
-# define R600_TX_WRAP_S_SHIFT 0
-# define R600_TX_WRAP_S_MASK (7 << 0)
-# define R600_TX_WRAP_T_SHIFT 3
-# define R600_TX_WRAP_T_MASK (7 << 3)
-# define R600_TX_WRAP_R_SHIFT 6
-# define R600_TX_WRAP_R_MASK (7 << 6)
-# define R600_TX_MAG_FILTER_4 (0 << 9)
-# define R600_TX_MAG_FILTER_NEAREST (1 << 9)
-# define R600_TX_MAG_FILTER_LINEAR (2 << 9)
-# define R600_TX_MAG_FILTER_ANISO (3 << 9)
-# define R600_TX_MAG_FILTER_MASK (3 << 9)
-# define R600_TX_MIN_FILTER_NEAREST (1 << 11)
-# define R600_TX_MIN_FILTER_LINEAR (2 << 11)
-# define R600_TX_MIN_FILTER_ANISO (3 << 11)
-# define R600_TX_MIN_FILTER_MASK (3 << 11)
-# define R600_TX_MIN_FILTER_MIP_NONE (0 << 13)
-# define R600_TX_MIN_FILTER_MIP_NEAREST (1 << 13)
-# define R600_TX_MIN_FILTER_MIP_LINEAR (2 << 13)
-# define R600_TX_MIN_FILTER_MIP_MASK (3 << 13)
-# define R600_TX_MAX_ANISO_1_TO_1 (0 << 21)
-# define R600_TX_MAX_ANISO_2_TO_1 (1 << 21)
-# define R600_TX_MAX_ANISO_4_TO_1 (2 << 21)
-# define R600_TX_MAX_ANISO_8_TO_1 (3 << 21)
-# define R600_TX_MAX_ANISO_16_TO_1 (4 << 21)
-# define R600_TX_MAX_ANISO_MASK (7 << 21)
-
-#define R600_TX_FILTER1_0 0x4440
-# define R600_CHROMA_KEY_MODE_DISABLE 0
-# define R600_CHROMA_KEY_FORCE 1
-# define R600_CHROMA_KEY_BLEND 2
-# define R600_MC_ROUND_NORMAL (0<<2)
-# define R600_MC_ROUND_MPEG4 (1<<2)
-# define R600_LOD_BIAS_SHIFT 3
-# define R600_LOD_BIAS_MASK 0x1ff8
-# define R600_EDGE_ANISO_EDGE_DIAG (0<<13)
-# define R600_EDGE_ANISO_EDGE_ONLY (1<<13)
-# define R600_MC_COORD_TRUNCATE_DISABLE (0<<14)
-# define R600_MC_COORD_TRUNCATE_MPEG (1<<14)
-# define R600_TX_TRI_PERF_0_8 (0<<15)
-# define R600_TX_TRI_PERF_1_8 (1<<15)
-# define R600_TX_TRI_PERF_1_4 (2<<15)
-# define R600_TX_TRI_PERF_3_8 (3<<15)
-# define R600_ANISO_THRESHOLD_MASK (7<<17)
-
-#define R600_TX_SIZE_0 0x4480
-# define R600_TX_WIDTHMASK_SHIFT 0
-# define R600_TX_WIDTHMASK_MASK (2047 << 0)
-# define R600_TX_HEIGHTMASK_SHIFT 11
-# define R600_TX_HEIGHTMASK_MASK (2047 << 11)
-# define R600_TX_DEPTHMASK_SHIFT 22
-# define R600_TX_DEPTHMASK_MASK (0xf << 22)
-# define R600_TX_MAX_MIP_LEVEL_SHIFT 26
-# define R600_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
-# define R600_TX_SIZE_PROJECTED (1<<30)
-# define R600_TX_SIZE_TXPITCH_EN (1<<31)
-#define R600_TX_FORMAT_0 0x44C0
- /* The interpretation of the format word by Wladimir van der Laan */
- /* The X, Y, Z and W refer to the layout of the components.
- They are given meanings as R, G, B and Alpha by the swizzle
- specification */
-# define R600_TX_FORMAT_X8 0x0
-# define R600_TX_FORMAT_X16 0x1
-# define R600_TX_FORMAT_Y4X4 0x2
-# define R600_TX_FORMAT_Y8X8 0x3
-# define R600_TX_FORMAT_Y16X16 0x4
-# define R600_TX_FORMAT_Z3Y3X2 0x5
-# define R600_TX_FORMAT_Z5Y6X5 0x6
-# define R600_TX_FORMAT_Z6Y5X5 0x7
-# define R600_TX_FORMAT_Z11Y11X10 0x8
-# define R600_TX_FORMAT_Z10Y11X11 0x9
-# define R600_TX_FORMAT_W4Z4Y4X4 0xA
-# define R600_TX_FORMAT_W1Z5Y5X5 0xB
-# define R600_TX_FORMAT_W8Z8Y8X8 0xC
-# define R600_TX_FORMAT_W2Z10Y10X10 0xD
-# define R600_TX_FORMAT_W16Z16Y16X16 0xE
-# define R600_TX_FORMAT_DXT1 0xF
-# define R600_TX_FORMAT_DXT3 0x10
-# define R600_TX_FORMAT_DXT5 0x11
-# define R600_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
-# define R600_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
-# define R600_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
-# define R600_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
-
- /* These two values are wrong, but they're the only values that
- * produce any even vaguely correct results. Can r600 only do 16-bit
- * depth textures?
- */
-# define R600_TX_FORMAT_X24_Y8 0x1e
-# define R600_TX_FORMAT_X32 0x1e
-
- /* 0x16 - some 16 bit green format.. ?? */
-# define R600_TX_FORMAT_3D (1 << 25)
-# define R600_TX_FORMAT_CUBIC_MAP (2 << 25)
-
- /* gap */
- /* Floating point formats */
- /* Note - hardware supports both 16 and 32 bit floating point */
-# define R600_TX_FORMAT_FL_I16 0x18
-# define R600_TX_FORMAT_FL_I16A16 0x19
-# define R600_TX_FORMAT_FL_R16G16B16A16 0x1A
-# define R600_TX_FORMAT_FL_I32 0x1B
-# define R600_TX_FORMAT_FL_I32A32 0x1C
-# define R600_TX_FORMAT_FL_R32G32B32A32 0x1D
- /* alpha modes, convenience mostly */
- /* if you have alpha, pick constant appropriate to the
- number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
-# define R600_TX_FORMAT_ALPHA_1CH 0x000
-# define R600_TX_FORMAT_ALPHA_2CH 0x200
-# define R600_TX_FORMAT_ALPHA_4CH 0x600
-# define R600_TX_FORMAT_ALPHA_NONE 0xA00
- /* Swizzling */
- /* constants */
-# define R600_TX_FORMAT_X 0
-# define R600_TX_FORMAT_Y 1
-# define R600_TX_FORMAT_Z 2
-# define R600_TX_FORMAT_W 3
-# define R600_TX_FORMAT_ZERO 4
-# define R600_TX_FORMAT_ONE 5
- /* 2.0*Z, everything above 1.0 is set to 0.0 */
-# define R600_TX_FORMAT_CUT_Z 6
- /* 2.0*W, everything above 1.0 is set to 0.0 */
-# define R600_TX_FORMAT_CUT_W 7
-
-# define R600_TX_FORMAT_B_SHIFT 18
-# define R600_TX_FORMAT_G_SHIFT 15
-# define R600_TX_FORMAT_R_SHIFT 12
-# define R600_TX_FORMAT_A_SHIFT 9
- /* Convenience macro to take care of layout and swizzling */
-# define R600_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
- ((R600_TX_FORMAT_##B)<<R600_TX_FORMAT_B_SHIFT) \
- | ((R600_TX_FORMAT_##G)<<R600_TX_FORMAT_G_SHIFT) \
- | ((R600_TX_FORMAT_##R)<<R600_TX_FORMAT_R_SHIFT) \
- | ((R600_TX_FORMAT_##A)<<R600_TX_FORMAT_A_SHIFT) \
- | (R600_TX_FORMAT_##FMT) \
- )
- /* These can be ORed with result of R600_EASY_TX_FORMAT()
- We don't really know what they do. Take values from a
- constant color ? */
-# define R600_TX_FORMAT_CONST_X (1<<5)
-# define R600_TX_FORMAT_CONST_Y (2<<5)
-# define R600_TX_FORMAT_CONST_Z (4<<5)
-# define R600_TX_FORMAT_CONST_W (8<<5)
-
-# define R600_TX_FORMAT_YUV_MODE 0x00800000
-
-#define R600_TX_FORMAT2_0 0x4500 /* obvious missing in gap */
-# define R600_TX_PITCHMASK_SHIFT 0
-# define R600_TX_PITCHMASK_MASK (2047 << 0)
-
-#define R600_TX_OFFSET_0 0x4540
-#define R600_TX_OFFSET_1 0x4544
-#define R600_TX_OFFSET_2 0x4548
-#define R600_TX_OFFSET_3 0x454C
-#define R600_TX_OFFSET_4 0x4550
-#define R600_TX_OFFSET_5 0x4554
-#define R600_TX_OFFSET_6 0x4558
-#define R600_TX_OFFSET_7 0x455C
- /* BEGIN: Guess from R200 */
-# define R600_TXO_ENDIAN_NO_SWAP (0 << 0)
-# define R600_TXO_ENDIAN_BYTE_SWAP (1 << 0)
-# define R600_TXO_ENDIAN_WORD_SWAP (2 << 0)
-# define R600_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-# define R600_TXO_MACRO_TILE (1 << 2)
-# define R600_TXO_MICRO_TILE_LINEAR (0 << 3)
-# define R600_TXO_MICRO_TILE (1 << 3)
-# define R600_TXO_MICRO_TILE_SQUARE (2 << 3)
-# define R600_TXO_OFFSET_MASK 0xffffffe0
-# define R600_TXO_OFFSET_SHIFT 5
- /* END: Guess from R200 */
-
-/* 32 bit chroma key */
-#define R600_TX_CHROMA_KEY_0 0x4580
-#define R600_TX_CHROMA_KEY_1 0x4584
-#define R600_TX_CHROMA_KEY_2 0x4588
-#define R600_TX_CHROMA_KEY_3 0x458c
-#define R600_TX_CHROMA_KEY_4 0x4590
-#define R600_TX_CHROMA_KEY_5 0x4594
-#define R600_TX_CHROMA_KEY_6 0x4598
-#define R600_TX_CHROMA_KEY_7 0x459c
-#define R600_TX_CHROMA_KEY_8 0x45a0
-#define R600_TX_CHROMA_KEY_9 0x45a4
-#define R600_TX_CHROMA_KEY_10 0x45a8
-#define R600_TX_CHROMA_KEY_11 0x45ac
-#define R600_TX_CHROMA_KEY_12 0x45b0
-#define R600_TX_CHROMA_KEY_13 0x45b4
-#define R600_TX_CHROMA_KEY_14 0x45b8
-#define R600_TX_CHROMA_KEY_15 0x45bc
-/* ff00ff00 == { 0, 1.0, 0, 1.0 } */
-
-/* Border Color */
-#define R600_TX_BORDER_COLOR_0 0x45c0
-#define R600_TX_BORDER_COLOR_1 0x45c4
-#define R600_TX_BORDER_COLOR_2 0x45c8
-#define R600_TX_BORDER_COLOR_3 0x45cc
-#define R600_TX_BORDER_COLOR_4 0x45d0
-#define R600_TX_BORDER_COLOR_5 0x45d4
-#define R600_TX_BORDER_COLOR_6 0x45d8
-#define R600_TX_BORDER_COLOR_7 0x45dc
-#define R600_TX_BORDER_COLOR_8 0x45e0
-#define R600_TX_BORDER_COLOR_9 0x45e4
-#define R600_TX_BORDER_COLOR_10 0x45e8
-#define R600_TX_BORDER_COLOR_11 0x45ec
-#define R600_TX_BORDER_COLOR_12 0x45f0
-#define R600_TX_BORDER_COLOR_13 0x45f4
-#define R600_TX_BORDER_COLOR_14 0x45f8
-#define R600_TX_BORDER_COLOR_15 0x45fc
-
-
-/* END: Texture specification */
-
-/* BEGIN: Fragment program instruction set */
-
-/* Fragment programs are written directly into register space.
- * There are separate instruction streams for texture instructions and ALU
- * instructions.
- * In order to synchronize these streams, the program is divided into up
- * to 4 nodes. Each node begins with a number of TEX operations, followed
- * by a number of ALU operations.
- * The first node can have zero TEX ops, all subsequent nodes must have at
- * least
- * one TEX ops.
- * All nodes must have at least one ALU op.
- *
- * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
- * 1 node, a value of 3 means 4 nodes.
- * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
- * offsets into the respective instruction streams, while *_END points to the
- * last instruction relative to this offset.
- */
-#define R600_US_CONFIG 0x4600
-# define R600_PFS_CNTL_LAST_NODES_SHIFT 0
-# define R600_PFS_CNTL_LAST_NODES_MASK (3 << 0)
-# define R600_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
-#define R600_US_PIXSIZE 0x4604
-/* There is an unshifted value here which has so far always been equal to the
- * index of the highest used temporary register.
- */
-#define R600_US_CODE_OFFSET 0x4608
-# define R600_PFS_CNTL_ALU_OFFSET_SHIFT 0
-# define R600_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
-# define R600_PFS_CNTL_ALU_END_SHIFT 6
-# define R600_PFS_CNTL_ALU_END_MASK (63 << 6)
-# define R600_PFS_CNTL_TEX_OFFSET_SHIFT 13
-# define R600_PFS_CNTL_TEX_OFFSET_MASK (31 << 13)
-# define R600_PFS_CNTL_TEX_END_SHIFT 18
-# define R600_PFS_CNTL_TEX_END_MASK (31 << 18)
-
-/* gap */
-
-/* Nodes are stored backwards. The last active node is always stored in
- * PFS_NODE_3.
- * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
- * first node is stored in NODE_2, the second node is stored in NODE_3.
- *
- * Offsets are relative to the master offset from PFS_CNTL_2.
- */
-#define R600_US_CODE_ADDR_0 0x4610
-#define R600_US_CODE_ADDR_1 0x4614
-#define R600_US_CODE_ADDR_2 0x4618
-#define R600_US_CODE_ADDR_3 0x461C
-# define R600_ALU_START_SHIFT 0
-# define R600_ALU_START_MASK (63 << 0)
-# define R600_ALU_SIZE_SHIFT 6
-# define R600_ALU_SIZE_MASK (63 << 6)
-# define R600_TEX_START_SHIFT 12
-# define R600_TEX_START_MASK (31 << 12)
-# define R600_TEX_SIZE_SHIFT 17
-# define R600_TEX_SIZE_MASK (31 << 17)
-# define R600_RGBA_OUT (1 << 22)
-# define R600_W_OUT (1 << 23)
-
-/* TEX
- * As far as I can tell, texture instructions cannot write into output
- * registers directly. A subsequent ALU instruction is always necessary,
- * even if it's just MAD o0, r0, 1, 0
- */
-#define R600_US_TEX_INST_0 0x4620
-# define R600_SRC_ADDR_SHIFT 0
-# define R600_SRC_ADDR_MASK (31 << 0)
-# define R600_DST_ADDR_SHIFT 6
-# define R600_DST_ADDR_MASK (31 << 6)
-# define R600_TEX_ID_SHIFT 11
-# define R600_TEX_ID_MASK (15 << 11)
-# define R600_TEX_INST_SHIFT 15
-# define R600_TEX_OP_NOP 0
-# define R600_TEX_OP_LD 1
-# define R600_TEX_OP_KIL 2
-# define R600_TEX_OP_TXP 3
-# define R600_TEX_OP_TXB 4
-# define R600_TEX_INST_MASK (7 << 15)
-
-/* Output format from the unfied shader */
-#define R600_US_OUT_FMT 0x46A4
-# define R600_US_OUT_FMT_C4_8 (0 << 0)
-# define R600_US_OUT_FMT_C4_10 (1 << 0)
-# define R600_US_OUT_FMT_C4_10_GAMMA (2 << 0)
-# define R600_US_OUT_FMT_C_16 (3 << 0)
-# define R600_US_OUT_FMT_C2_16 (4 << 0)
-# define R600_US_OUT_FMT_C4_16 (5 << 0)
-# define R600_US_OUT_FMT_C_16_MPEG (6 << 0)
-# define R600_US_OUT_FMT_C2_16_MPEG (7 << 0)
-# define R600_US_OUT_FMT_C2_4 (8 << 0)
-# define R600_US_OUT_FMT_C_3_3_2 (9 << 0)
-# define R600_US_OUT_FMT_C_6_5_6 (10 << 0)
-# define R600_US_OUT_FMT_C_11_11_10 (11 << 0)
-# define R600_US_OUT_FMT_C_10_11_11 (12 << 0)
-# define R600_US_OUT_FMT_C_2_10_10_10 (13 << 0)
-/* reserved */
-# define R600_US_OUT_FMT_UNUSED (15 << 0)
-# define R600_US_OUT_FMT_C_16_FP (16 << 0)
-# define R600_US_OUT_FMT_C2_16_FP (17 << 0)
-# define R600_US_OUT_FMT_C4_16_FP (18 << 0)
-# define R600_US_OUT_FMT_C_32_FP (19 << 0)
-# define R600_US_OUT_FMT_C2_32_FP (20 << 0)
-# define R600_US_OUT_FMT_C4_32_FP (20 << 0)
-
-/* ALU
- * The ALU instructions register blocks are enumerated according to the order
- * in which fglrx. I assume there is space for 64 instructions, since
- * each block has space for a maximum of 64 DWORDs, and this matches reported
- * native limits.
- *
- * The basic functional block seems to be one MAD for each color and alpha,
- * and an adder that adds all components after the MUL.
- * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
- * - DP4: Use OUTC_DP4, OUTA_DP4
- * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
- * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
- * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
- * - CMP: If ARG2 < 0, return ARG1, else return ARG0
- * - FLR: use FRC+MAD
- * - XPD: use MAD+MAD
- * - SGE, SLT: use MAD+CMP
- * - RSQ: use ABS modifier for argument
- * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
- * (e.g. RCP) into color register
- * - apparently, there's no quick DST operation
- * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
- * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
- * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
- *
- * Operand selection
- * First stage selects three sources from the available registers and
- * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
- * fglrx sorts the three source fields: Registers before constants,
- * lower indices before higher indices; I do not know whether this is
- * necessary.
- *
- * fglrx fills unused sources with "read constant 0"
- * According to specs, you cannot select more than two different constants.
- *
- * Second stage selects the operands from the sources. This is defined in
- * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
- * zero and one.
- * Swizzling and negation happens in this stage, as well.
- *
- * Important: Color and alpha seem to be mostly separate, i.e. their sources
- * selection appears to be fully independent (the register storage is probably
- * physically split into a color and an alpha section).
- * However (because of the apparent physical split), there is some interaction
- * WRT swizzling. If, for example, you want to load an R component into an
- * Alpha operand, this R component is taken from a *color* source, not from
- * an alpha source. The corresponding register doesn't even have to appear in
- * the alpha sources list. (I hope this all makes sense to you)
- *
- * Destination selection
- * The destination register index is in FPI1 (color) and FPI3 (alpha)
- * together with enable bits.
- * There are separate enable bits for writing into temporary registers
- * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
- * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
- * same index must be used for both).
- *
- * Note: There is a special form for LRP
- * - Argument order is the same as in ARB_fragment_program.
- * - Operation is MAD
- * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
- * - Set FPI0/FPI2_SPECIAL_LRP
- * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
- */
-#define R600_US_ALU_RGB_ADDR_0 0x46C0
-# define R600_ALU_SRC0C_SHIFT 0
-# define R600_ALU_SRC0C_MASK (31 << 0)
-# define R600_ALU_SRC0C_CONST (1 << 5)
-# define R600_ALU_SRC1C_SHIFT 6
-# define R600_ALU_SRC1C_MASK (31 << 6)
-# define R600_ALU_SRC1C_CONST (1 << 11)
-# define R600_ALU_SRC2C_SHIFT 12
-# define R600_ALU_SRC2C_MASK (31 << 12)
-# define R600_ALU_SRC2C_CONST (1 << 17)
-# define R600_ALU_SRC_MASK 0x0003ffff
-# define R600_ALU_DSTC_SHIFT 18
-# define R600_ALU_DSTC_MASK (31 << 18)
-# define R600_ALU_DSTC_REG_MASK_SHIFT 23
-# define R600_ALU_DSTC_REG_X (1 << 23)
-# define R600_ALU_DSTC_REG_Y (1 << 24)
-# define R600_ALU_DSTC_REG_Z (1 << 25)
-# define R600_ALU_DSTC_OUTPUT_MASK_SHIFT 26
-# define R600_ALU_DSTC_OUTPUT_X (1 << 26)
-# define R600_ALU_DSTC_OUTPUT_Y (1 << 27)
-# define R600_ALU_DSTC_OUTPUT_Z (1 << 28)
-
-#define R600_US_ALU_ALPHA_ADDR_0 0x47C0
-# define R600_ALU_SRC0A_SHIFT 0
-# define R600_ALU_SRC0A_MASK (31 << 0)
-# define R600_ALU_SRC0A_CONST (1 << 5)
-# define R600_ALU_SRC1A_SHIFT 6
-# define R600_ALU_SRC1A_MASK (31 << 6)
-# define R600_ALU_SRC1A_CONST (1 << 11)
-# define R600_ALU_SRC2A_SHIFT 12
-# define R600_ALU_SRC2A_MASK (31 << 12)
-# define R600_ALU_SRC2A_CONST (1 << 17)
-# define R600_ALU_SRC_MASK 0x0003ffff
-# define R600_ALU_DSTA_SHIFT 18
-# define R600_ALU_DSTA_MASK (31 << 18)
-# define R600_ALU_DSTA_REG (1 << 23)
-# define R600_ALU_DSTA_OUTPUT (1 << 24)
-# define R600_ALU_DSTA_DEPTH (1 << 27)
-
-#define R600_US_ALU_RGB_INST_0 0x48C0
-# define R600_ALU_ARGC_SRC0C_XYZ 0
-# define R600_ALU_ARGC_SRC0C_XXX 1
-# define R600_ALU_ARGC_SRC0C_YYY 2
-# define R600_ALU_ARGC_SRC0C_ZZZ 3
-# define R600_ALU_ARGC_SRC1C_XYZ 4
-# define R600_ALU_ARGC_SRC1C_XXX 5
-# define R600_ALU_ARGC_SRC1C_YYY 6
-# define R600_ALU_ARGC_SRC1C_ZZZ 7
-# define R600_ALU_ARGC_SRC2C_XYZ 8
-# define R600_ALU_ARGC_SRC2C_XXX 9
-# define R600_ALU_ARGC_SRC2C_YYY 10
-# define R600_ALU_ARGC_SRC2C_ZZZ 11
-# define R600_ALU_ARGC_SRC0A 12
-# define R600_ALU_ARGC_SRC1A 13
-# define R600_ALU_ARGC_SRC2A 14
-# define R600_ALU_ARGC_SRCP_XYZ 15
-# define R600_ALU_ARGC_SRCP_XXX 16
-# define R600_ALU_ARGC_SRCP_YYY 17
-# define R600_ALU_ARGC_SRCP_ZZZ 18
-# define R600_ALU_ARGC_SRCP_WWW 19
-# define R600_ALU_ARGC_ZERO 20
-# define R600_ALU_ARGC_ONE 21
-# define R600_ALU_ARGC_HALF 22
-# define R600_ALU_ARGC_SRC0C_YZX 23
-# define R600_ALU_ARGC_SRC1C_YZX 24
-# define R600_ALU_ARGC_SRC2C_YZX 25
-# define R600_ALU_ARGC_SRC0C_ZXY 26
-# define R600_ALU_ARGC_SRC1C_ZXY 27
-# define R600_ALU_ARGC_SRC2C_ZXY 28
-# define R600_ALU_ARGC_SRC0CA_WZY 29
-# define R600_ALU_ARGC_SRC1CA_WZY 30
-# define R600_ALU_ARGC_SRC2CA_WZY 31
-
-# define R600_ALU_ARG0C_SHIFT 0
-# define R600_ALU_ARG0C_MASK (31 << 0)
-# define R600_ALU_ARG0C_NOP (0 << 5)
-# define R600_ALU_ARG0C_NEG (1 << 5)
-# define R600_ALU_ARG0C_ABS (2 << 5)
-# define R600_ALU_ARG0C_NAB (3 << 5)
-# define R600_ALU_ARG1C_SHIFT 7
-# define R600_ALU_ARG1C_MASK (31 << 7)
-# define R600_ALU_ARG1C_NOP (0 << 12)
-# define R600_ALU_ARG1C_NEG (1 << 12)
-# define R600_ALU_ARG1C_ABS (2 << 12)
-# define R600_ALU_ARG1C_NAB (3 << 12)
-# define R600_ALU_ARG2C_SHIFT 14
-# define R600_ALU_ARG2C_MASK (31 << 14)
-# define R600_ALU_ARG2C_NOP (0 << 19)
-# define R600_ALU_ARG2C_NEG (1 << 19)
-# define R600_ALU_ARG2C_ABS (2 << 19)
-# define R600_ALU_ARG2C_NAB (3 << 19)
-# define R600_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
-# define R600_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
-# define R600_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
-# define R600_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
-
-# define R600_ALU_OUTC_MAD (0 << 23)
-# define R600_ALU_OUTC_DP3 (1 << 23)
-# define R600_ALU_OUTC_DP4 (2 << 23)
-# define R600_ALU_OUTC_D2A (3 << 23)
-# define R600_ALU_OUTC_MIN (4 << 23)
-# define R600_ALU_OUTC_MAX (5 << 23)
-# define R600_ALU_OUTC_CMPH (7 << 23)
-# define R600_ALU_OUTC_CMP (8 << 23)
-# define R600_ALU_OUTC_FRC (9 << 23)
-# define R600_ALU_OUTC_REPL_ALPHA (10 << 23)
-
-# define R600_ALU_OUTC_MOD_NOP (0 << 27)
-# define R600_ALU_OUTC_MOD_MUL2 (1 << 27)
-# define R600_ALU_OUTC_MOD_MUL4 (2 << 27)
-# define R600_ALU_OUTC_MOD_MUL8 (3 << 27)
-# define R600_ALU_OUTC_MOD_DIV2 (4 << 27)
-# define R600_ALU_OUTC_MOD_DIV4 (5 << 27)
-# define R600_ALU_OUTC_MOD_DIV8 (6 << 27)
-
-# define R600_ALU_OUTC_CLAMP (1 << 30)
-# define R600_ALU_INSERT_NOP (1 << 31)
-
-#define R600_US_ALU_ALPHA_INST_0 0x49C0
-# define R600_ALU_ARGA_SRC0C_X 0
-# define R600_ALU_ARGA_SRC0C_Y 1
-# define R600_ALU_ARGA_SRC0C_Z 2
-# define R600_ALU_ARGA_SRC1C_X 3
-# define R600_ALU_ARGA_SRC1C_Y 4
-# define R600_ALU_ARGA_SRC1C_Z 5
-# define R600_ALU_ARGA_SRC2C_X 6
-# define R600_ALU_ARGA_SRC2C_Y 7
-# define R600_ALU_ARGA_SRC2C_Z 8
-# define R600_ALU_ARGA_SRC0A 9
-# define R600_ALU_ARGA_SRC1A 10
-# define R600_ALU_ARGA_SRC2A 11
-# define R600_ALU_ARGA_SRCP_X 12
-# define R600_ALU_ARGA_SRCP_Y 13
-# define R600_ALU_ARGA_SRCP_Z 14
-# define R600_ALU_ARGA_SRCP_W 15
-
-# define R600_ALU_ARGA_ZERO 16
-# define R600_ALU_ARGA_ONE 17
-# define R600_ALU_ARGA_HALF 18
-# define R600_ALU_ARG0A_SHIFT 0
-# define R600_ALU_ARG0A_MASK (31 << 0)
-# define R600_ALU_ARG0A_NOP (0 << 5)
-# define R600_ALU_ARG0A_NEG (1 << 5)
-# define R600_ALU_ARG0A_ABS (2 << 5)
-# define R600_ALU_ARG0A_NAB (3 << 5)
-# define R600_ALU_ARG1A_SHIFT 7
-# define R600_ALU_ARG1A_MASK (31 << 7)
-# define R600_ALU_ARG1A_NOP (0 << 12)
-# define R600_ALU_ARG1A_NEG (1 << 12)
-# define R600_ALU_ARG1A_ABS (2 << 12)
-# define R600_ALU_ARG1A_NAB (3 << 12)
-# define R600_ALU_ARG2A_SHIFT 14
-# define R600_ALU_ARG2A_MASK (31 << 14)
-# define R600_ALU_ARG2A_NOP (0 << 19)
-# define R600_ALU_ARG2A_NEG (1 << 19)
-# define R600_ALU_ARG2A_ABS (2 << 19)
-# define R600_ALU_ARG2A_NAB (3 << 19)
-# define R600_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
-# define R600_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
-# define R600_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
-# define R600_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
-
-# define R600_ALU_OUTA_MAD (0 << 23)
-# define R600_ALU_OUTA_DP4 (1 << 23)
-# define R600_ALU_OUTA_MIN (2 << 23)
-# define R600_ALU_OUTA_MAX (3 << 23)
-# define R600_ALU_OUTA_CND (5 << 23)
-# define R600_ALU_OUTA_CMP (6 << 23)
-# define R600_ALU_OUTA_FRC (7 << 23)
-# define R600_ALU_OUTA_EX2 (8 << 23)
-# define R600_ALU_OUTA_LG2 (9 << 23)
-# define R600_ALU_OUTA_RCP (10 << 23)
-# define R600_ALU_OUTA_RSQ (11 << 23)
-
-# define R600_ALU_OUTA_MOD_NOP (0 << 27)
-# define R600_ALU_OUTA_MOD_MUL2 (1 << 27)
-# define R600_ALU_OUTA_MOD_MUL4 (2 << 27)
-# define R600_ALU_OUTA_MOD_MUL8 (3 << 27)
-# define R600_ALU_OUTA_MOD_DIV2 (4 << 27)
-# define R600_ALU_OUTA_MOD_DIV4 (5 << 27)
-# define R600_ALU_OUTA_MOD_DIV8 (6 << 27)
-
-# define R600_ALU_OUTA_CLAMP (1 << 30)
-/* END: Fragment program instruction set */
-
-/* Fog: Fog Blending Enable */
-#define R600_FG_FOG_BLEND 0x4bc0
-# define R600_FG_FOG_BLEND_DISABLE (0 << 0)
-# define R600_FG_FOG_BLEND_ENABLE (1 << 0)
-# define R600_FG_FOG_BLEND_FN_LINEAR (0 << 1)
-# define R600_FG_FOG_BLEND_FN_EXP (1 << 1)
-# define R600_FG_FOG_BLEND_FN_EXP2 (2 << 1)
-# define R600_FG_FOG_BLEND_FN_CONSTANT (3 << 1)
-# define R600_FG_FOG_BLEND_FN_MASK (3 << 1)
-
-/* Fog: Red Component of Fog Color */
-#define R600_FG_FOG_COLOR_R 0x4bc8
-/* Fog: Green Component of Fog Color */
-#define R600_FG_FOG_COLOR_G 0x4bcc
-/* Fog: Blue Component of Fog Color */
-#define R600_FG_FOG_COLOR_B 0x4bd0
-# define R600_FG_FOG_COLOR_MASK 0x000003ff
-
-/* Fog: Constant Factor for Fog Blending */
-#define R600_FG_FOG_FACTOR 0x4bc4
-# define FG_FOG_FACTOR_MASK 0x000003ff
-
-/* Fog: Alpha function */
-#define R600_FG_ALPHA_FUNC 0x4bd4
-# define R600_FG_ALPHA_FUNC_VAL_MASK 0x000000ff
-# define R600_FG_ALPHA_FUNC_NEVER (0 << 8)
-# define R600_FG_ALPHA_FUNC_LESS (1 << 8)
-# define R600_FG_ALPHA_FUNC_EQUAL (2 << 8)
-# define R600_FG_ALPHA_FUNC_LE (3 << 8)
-# define R600_FG_ALPHA_FUNC_GREATER (4 << 8)
-# define R600_FG_ALPHA_FUNC_NOTEQUAL (5 << 8)
-# define R600_FG_ALPHA_FUNC_GE (6 << 8)
-# define R600_FG_ALPHA_FUNC_ALWAYS (7 << 8)
-# define R600_ALPHA_TEST_OP_MASK (7 << 8)
-# define R600_FG_ALPHA_FUNC_DISABLE (0 << 11)
-# define R600_FG_ALPHA_FUNC_ENABLE (1 << 11)
-
-# define R600_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16)
-# define R600_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16)
-# define R600_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17)
-# define R600_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17)
-
-# define R600_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20)
-# define R600_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20)
-
-/* Fog: Where does the depth come from? */
-#define R600_FG_DEPTH_SRC 0x4bd8
-# define R600_FG_DEPTH_SRC_SCAN (0 << 0)
-# define R600_FG_DEPTH_SRC_SHADER (1 << 0)
-
-/* gap */
-
-/* Fragment program parameters in 7.16 floating point */
-#define R600_PFS_PARAM_0_X 0x4C00
-#define R600_PFS_PARAM_0_Y 0x4C04
-#define R600_PFS_PARAM_0_Z 0x4C08
-#define R600_PFS_PARAM_0_W 0x4C0C
-/* last consts */
-#define R600_PFS_PARAM_31_X 0x4DF0
-#define R600_PFS_PARAM_31_Y 0x4DF4
-#define R600_PFS_PARAM_31_Z 0x4DF8
-#define R600_PFS_PARAM_31_W 0x4DFC
-
-/* Unpipelined. */
-#define R600_RB3D_CCTL 0x4e00
-# define R600_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5)
-# define R600_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5)
-# define R600_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5)
-# define R600_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5)
-# define R600_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7)
-# define R600_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7)
-# define R600_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9)
-# define R600_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9)
-# define R600_RB3D_CCTL_CMASK_DISABLE (0 << 10)
-# define R600_RB3D_CCTL_CMASK_ENABLE (1 << 10)
-/* reserved */
-# define R600_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12)
-# define R600_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12)
-# define R600_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13)
-# define R600_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13)
-# define R600_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14)
-# define R600_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14)
-
-
-/* Notes:
- * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
- * the application
- * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
- * are set to the same
- * function (both registers are always set up completely in any case)
- * - Most blend flags are simply copied from R200 and not tested yet
- */
-#define R600_RB3D_CBLEND 0x4E04
-#define R600_RB3D_ABLEND 0x4E08
-/* the following only appear in CBLEND */
-# define R600_ALPHA_BLEND_ENABLE (1 << 0)
-# define R600_SEPARATE_ALPHA_ENABLE (1 << 1)
-# define R600_READ_ENABLE (1 << 2)
-# define R600_DISCARD_SRC_PIXELS_DIS (0 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
-# define R600_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
-
-/* the following are shared between CBLEND and ABLEND */
-# define R600_FCN_MASK (3 << 12)
-# define R600_COMB_FCN_ADD_CLAMP (0 << 12)
-# define R600_COMB_FCN_ADD_NOCLAMP (1 << 12)
-# define R600_COMB_FCN_SUB_CLAMP (2 << 12)
-# define R600_COMB_FCN_SUB_NOCLAMP (3 << 12)
-# define R600_COMB_FCN_MIN (4 << 12)
-# define R600_COMB_FCN_MAX (5 << 12)
-# define R600_COMB_FCN_RSUB_CLAMP (6 << 12)
-# define R600_COMB_FCN_RSUB_NOCLAMP (7 << 12)
-# define R600_BLEND_GL_ZERO (32)
-# define R600_BLEND_GL_ONE (33)
-# define R600_BLEND_GL_SRC_COLOR (34)
-# define R600_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
-# define R600_BLEND_GL_DST_COLOR (36)
-# define R600_BLEND_GL_ONE_MINUS_DST_COLOR (37)
-# define R600_BLEND_GL_SRC_ALPHA (38)
-# define R600_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
-# define R600_BLEND_GL_DST_ALPHA (40)
-# define R600_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
-# define R600_BLEND_GL_SRC_ALPHA_SATURATE (42)
-# define R600_BLEND_GL_CONST_COLOR (43)
-# define R600_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
-# define R600_BLEND_GL_CONST_ALPHA (45)
-# define R600_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
-# define R600_BLEND_MASK (63)
-# define R600_SRC_BLEND_SHIFT (16)
-# define R600_DST_BLEND_SHIFT (24)
-
-/* Constant color used by the blender. Pipelined through the blender.
- * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE,
- * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead.
- */
-#define R600_RB3D_BLEND_COLOR 0x4E10
-
-
-/* 3D Color Channel Mask. If all the channels used in the current color format
- * are disabled, then the cb will discard all the incoming quads. Pipelined
- * through the blender.
- */
-#define RB3D_COLOR_CHANNEL_MASK 0x4E0C
-# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0)
-# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1)
-# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2)
-# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3)
-# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4)
-# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5)
-# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6)
-# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7)
-# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8)
-# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9)
-# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10)
-# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11)
-# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12)
-# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13)
-# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14)
-# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15)
-
-/* Clear color that is used when the color mask is set to 00. Unpipelined.
- * Program this register with a 32-bit value in ARGB8888 or ARGB2101010
- * formats, ignoring the fields.
- */
-#define RB3D_COLOR_CLEAR_VALUE 0x4e14
-
-/* gap */
-
-/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */
-#define RB3D_CLRCMP_CLR 0x4e20
-
-/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */
-#define RB3D_CLRCMP_MSK 0x4e24
-
-/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */
-#define R600_RB3D_COLOROFFSET0 0x4E28
-# define R600_COLOROFFSET_MASK 0xFFFFFFE0
-/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */
-#define R600_RB3D_COLOROFFSET1 0x4E2C
-/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */
-#define R600_RB3D_COLOROFFSET2 0x4E30
-/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */
-#define R600_RB3D_COLOROFFSET3 0x4E34
-
-/* Color buffer format and tiling control for all the multibuffers and the
- * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any
- * of the registers are changed.
- *
- * Bit 16: Larger tiles
- * Bit 17: 4x2 tiles
- * Bit 18: Extremely weird tile like, but some pixels duplicated?
- */
-#define R600_RB3D_COLORPITCH0 0x4E38
-# define R600_COLORPITCH_MASK 0x00003FFE
-# define R600_COLOR_TILE_DISABLE (0 << 16)
-# define R600_COLOR_TILE_ENABLE (1 << 16)
-# define R600_COLOR_MICROTILE_DISABLE (0 << 17)
-# define R600_COLOR_MICROTILE_ENABLE (1 << 17)
-# define R600_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
-# define R600_COLOR_ENDIAN_NO_SWAP (0 << 19)
-# define R600_COLOR_ENDIAN_WORD_SWAP (1 << 19)
-# define R600_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
-# define R600_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19)
-# define R600_COLOR_FORMAT_ARGB1555 (3 << 21)
-# define R600_COLOR_FORMAT_RGB565 (4 << 21)
-# define R600_COLOR_FORMAT_ARGB8888 (6 << 21)
-# define R600_COLOR_FORMAT_ARGB32323232 (7 << 21)
-/* reserved */
-# define R600_COLOR_FORMAT_I8 (9 << 21)
-# define R600_COLOR_FORMAT_ARGB16161616 (10 << 21)
-# define R600_COLOR_FORMAT_VYUY (11 << 21)
-# define R600_COLOR_FORMAT_YVYU (12 << 21)
-# define R600_COLOR_FORMAT_UV88 (13 << 21)
-# define R600_COLOR_FORMAT_ARGB4444 (15 << 21)
-#define R600_RB3D_COLORPITCH1 0x4E3C
-#define R600_RB3D_COLORPITCH2 0x4E40
-#define R600_RB3D_COLORPITCH3 0x4E44
-
-/* gap */
-
-/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then
- * a flush or free will not occur upon a write to this register, but a sync
- * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE
- * are zero but DC_FINISH is one, then a sync will be sent immediately -- the
- * cb will not wait for all the previous operations to complete before sending
- * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to
- * zero.
- *
- * Set to 0A before 3D operations, set to 02 afterwards.
- */
-#define R600_RB3D_DSTCACHE_CTLSTAT 0x4e4c
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4)
-# define R600_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4)
-
-#define R600_RB3D_DITHER_CTL 0x4E50
-# define R600_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0)
-# define R600_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0)
-# define R600_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0)
-/* reserved */
-# define R600_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2)
-# define R600_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2)
-# define R600_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2)
-/* reserved */
-
-/* Resolve buffer destination address. The cache must be empty before changing
- * this register if the cb is in resolve mode. Unpipelined
- */
-#define R600_RB3D_AARESOLVE_OFFSET 0x4e80
-# define R600_RB3D_AARESOLVE_OFFSET_SHIFT 5
-# define R600_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */
-
-/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before
- * changing this register if the cb is in resolve mode. Unpipelined
- */
-#define R600_RB3D_AARESOLVE_PITCH 0x4e84
-# define R600_RB3D_AARESOLVE_PITCH_SHIFT 1
-# define R600_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */
-
-/* Resolve Buffer Control. Unpipelined */
-#define R600_RB3D_AARESOLVE_CTL 0x4e88
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0)
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0)
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1)
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1)
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2)
-# define R600_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2)
-
-/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */
-#define R600_RB3D_ROPCNTL 0x4e18
-# define R600_RB3D_ROPCNTL_ROP_ENABLE 0x00000004
-# define R600_RB3D_ROPCNTL_ROP_MASK (15 << 8)
-# define R600_RB3D_ROPCNTL_ROP_SHIFT 8
-
-/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */
-#define R600_RB3D_CLRCMP_FLIPE 0x4e1c
-
-/* gap */
-/* There seems to be no "write only" setting, so use Z-test = ALWAYS
- * for this.
- * Bit (1<<8) is the "test" bit. so plain write is 6 - vd
- */
-#define R600_ZB_CNTL 0x4F00
-# define R600_STENCIL_ENABLE (1 << 0)
-# define R600_Z_ENABLE (1 << 1)
-# define R600_Z_WRITE_ENABLE (1 << 2)
-# define R600_Z_SIGNED_COMPARE (1 << 3)
-# define R600_STENCIL_FRONT_BACK (1 << 4)
-
-#define R600_ZB_ZSTENCILCNTL 0x4f04
- /* functions */
-# define R600_ZS_NEVER 0
-# define R600_ZS_LESS 1
-# define R600_ZS_LEQUAL 2
-# define R600_ZS_EQUAL 3
-# define R600_ZS_GEQUAL 4
-# define R600_ZS_GREATER 5
-# define R600_ZS_NOTEQUAL 6
-# define R600_ZS_ALWAYS 7
-# define R600_ZS_MASK 7
- /* operations */
-# define R600_ZS_KEEP 0
-# define R600_ZS_ZERO 1
-# define R600_ZS_REPLACE 2
-# define R600_ZS_INCR 3
-# define R600_ZS_DECR 4
-# define R600_ZS_INVERT 5
-# define R600_ZS_INCR_WRAP 6
-# define R600_ZS_DECR_WRAP 7
-# define R600_Z_FUNC_SHIFT 0
- /* front and back refer to operations done for front
- and back faces, i.e. separate stencil function support */
-# define R600_S_FRONT_FUNC_SHIFT 3
-# define R600_S_FRONT_SFAIL_OP_SHIFT 6
-# define R600_S_FRONT_ZPASS_OP_SHIFT 9
-# define R600_S_FRONT_ZFAIL_OP_SHIFT 12
-# define R600_S_BACK_FUNC_SHIFT 15
-# define R600_S_BACK_SFAIL_OP_SHIFT 18
-# define R600_S_BACK_ZPASS_OP_SHIFT 21
-# define R600_S_BACK_ZFAIL_OP_SHIFT 24
-
-#define R600_ZB_STENCILREFMASK 0x4f08
-# define R600_STENCILREF_SHIFT 0
-# define R600_STENCILREF_MASK 0x000000ff
-# define R600_STENCILMASK_SHIFT 8
-# define R600_STENCILMASK_MASK 0x0000ff00
-# define R600_STENCILWRITEMASK_SHIFT 16
-# define R600_STENCILWRITEMASK_MASK 0x00ff0000
-
-/* gap */
-
-#define R600_ZB_FORMAT 0x4f10
-# define R600_DEPTHFORMAT_16BIT_INT_Z (0 << 0)
-# define R600_DEPTHFORMAT_16BIT_13E3 (1 << 0)
-# define R600_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)
-/* reserved up to (15 << 0) */
-# define R600_INVERT_13E3_LEADING_ONES (0 << 4)
-# define R600_INVERT_13E3_LEADING_ZEROS (1 << 4)
-
-#define R600_ZB_ZTOP 0x4F14
-# define R600_ZTOP_DISABLE (0 << 0)
-# define R600_ZTOP_ENABLE (1 << 0)
-
-/* gap */
-
-#define R600_ZB_ZCACHE_CTLSTAT 0x4f18
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)
-# define R600_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)
-
-#define R600_ZB_BW_CNTL 0x4f1c
-# define R600_HIZ_DISABLE (0 << 0)
-# define R600_HIZ_ENABLE (1 << 0)
-# define R600_HIZ_MIN (0 << 1)
-# define R600_HIZ_MAX (1 << 1)
-# define R600_FAST_FILL_DISABLE (0 << 2)
-# define R600_FAST_FILL_ENABLE (1 << 2)
-# define R600_RD_COMP_DISABLE (0 << 3)
-# define R600_RD_COMP_ENABLE (1 << 3)
-# define R600_WR_COMP_DISABLE (0 << 4)
-# define R600_WR_COMP_ENABLE (1 << 4)
-# define R600_ZB_CB_CLEAR_RMW (0 << 5)
-# define R600_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5)
-# define R600_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)
-# define R600_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)
-
-/* gap */
-
-/* Z Buffer Address Offset.
- * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
- */
-#define R600_ZB_DEPTHOFFSET 0x4f20
-
-/* Z Buffer Pitch and Endian Control */
-#define R600_ZB_DEPTHPITCH 0x4f24
-# define R600_DEPTHPITCH_MASK 0x00003FFC
-# define R600_DEPTHMACROTILE_DISABLE (0 << 16)
-# define R600_DEPTHMACROTILE_ENABLE (1 << 16)
-# define R600_DEPTHMICROTILE_LINEAR (0 << 17)
-# define R600_DEPTHMICROTILE_TILED (1 << 17)
-# define R600_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
-# define R600_DEPTHENDIAN_NO_SWAP (0 << 18)
-# define R600_DEPTHENDIAN_WORD_SWAP (1 << 18)
-# define R600_DEPTHENDIAN_DWORD_SWAP (2 << 18)
-# define R600_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
-
-/* Z Buffer Clear Value */
-#define R600_ZB_DEPTHCLEARVALUE 0x4f28
-
-/* Hierarchical Z Memory Offset */
-#define R600_ZB_HIZ_OFFSET 0x4f44
-
-/* Hierarchical Z Write Index */
-#define R600_ZB_HIZ_WRINDEX 0x4f48
-
-/* Hierarchical Z Data */
-#define R600_ZB_HIZ_DWORD 0x4f4c
-
-/* Hierarchical Z Read Index */
-#define R600_ZB_HIZ_RDINDEX 0x4f50
-
-/* Hierarchical Z Pitch */
-#define R600_ZB_HIZ_PITCH 0x4f54
-
-/* Z Buffer Z Pass Counter Data */
-#define R600_ZB_ZPASS_DATA 0x4f58
-
-/* Z Buffer Z Pass Counter Address */
-#define R600_ZB_ZPASS_ADDR 0x4f5c
-
-/* Depth buffer X and Y coordinate offset */
-#define R600_ZB_DEPTHXY_OFFSET 0x4f60
-# define R600_DEPTHX_OFFSET_SHIFT 1
-# define R600_DEPTHX_OFFSET_MASK 0x000007FE
-# define R600_DEPTHY_OFFSET_SHIFT 17
-# define R600_DEPTHY_OFFSET_MASK 0x07FE0000
-
-/**
- * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION
- *
- * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector
- * Engine instruction or a Math Engine instruction.
- */
-
-/*\{*/
-
-enum {
- /* R3XX */
- VECTOR_NO_OP = 0,
- VE_DOT_PRODUCT = 1,
- VE_MULTIPLY = 2,
- VE_ADD = 3,
- VE_MULTIPLY_ADD = 4,
- VE_DISTANCE_VECTOR = 5,
- VE_FRACTION = 6,
- VE_MAXIMUM = 7,
- VE_MINIMUM = 8,
- VE_SET_GREATER_THAN_EQUAL = 9,
- VE_SET_LESS_THAN = 10,
- VE_MULTIPLYX2_ADD = 11,
- VE_MULTIPLY_CLAMP = 12,
- VE_FLT2FIX_DX = 13,
- VE_FLT2FIX_DX_RND = 14,
- /* R5XX */
- VE_PRED_SET_EQ_PUSH = 15,
- VE_PRED_SET_GT_PUSH = 16,
- VE_PRED_SET_GTE_PUSH = 17,
- VE_PRED_SET_NEQ_PUSH = 18,
- VE_COND_WRITE_EQ = 19,
- VE_COND_WRITE_GT = 20,
- VE_COND_WRITE_GTE = 21,
- VE_COND_WRITE_NEQ = 22,
- VE_COND_MUX_EQ = 23,
- VE_COND_MUX_GT = 24,
- VE_COND_MUX_GTE = 25,
- VE_SET_GREATER_THAN = 26,
- VE_SET_EQUAL = 27,
- VE_SET_NOT_EQUAL = 28,
-};
-
-enum {
- /* R3XX */
- MATH_NO_OP = 0,
- ME_EXP_BASE2_DX = 1,
- ME_LOG_BASE2_DX = 2,
- ME_EXP_BASEE_FF = 3,
- ME_LIGHT_COEFF_DX = 4,
- ME_POWER_FUNC_FF = 5,
- ME_RECIP_DX = 6,
- ME_RECIP_FF = 7,
- ME_RECIP_SQRT_DX = 8,
- ME_RECIP_SQRT_FF = 9,
- ME_MULTIPLY = 10,
- ME_EXP_BASE2_FULL_DX = 11,
- ME_LOG_BASE2_FULL_DX = 12,
- ME_POWER_FUNC_FF_CLAMP_B = 13,
- ME_POWER_FUNC_FF_CLAMP_B1 = 14,
- ME_POWER_FUNC_FF_CLAMP_01 = 15,
- ME_SIN = 16,
- ME_COS = 17,
- /* R5XX */
- ME_LOG_BASE2_IEEE = 18,
- ME_RECIP_IEEE = 19,
- ME_RECIP_SQRT_IEEE = 20,
- ME_PRED_SET_EQ = 21,
- ME_PRED_SET_GT = 22,
- ME_PRED_SET_GTE = 23,
- ME_PRED_SET_NEQ = 24,
- ME_PRED_SET_CLR = 25,
- ME_PRED_SET_INV = 26,
- ME_PRED_SET_POP = 27,
- ME_PRED_SET_RESTORE = 28,
+ * Register definitions
+ */
+
+#include "r600_reg_auto_r6xx.h"
+#include "r600_reg_r6xx.h"
+#include "r600_reg_r7xx.h"
+
+
+/* SET_*_REG offsets + ends */
+enum
+{
+ SET_CONFIG_REG_offset = 0x00008000,
+ SET_CONFIG_REG_end = 0x0000ac00,
+ SET_CONTEXT_REG_offset = 0x00028000,
+ SET_CONTEXT_REG_end = 0x00029000,
+ SET_ALU_CONST_offset = 0x00030000,
+ SET_ALU_CONST_end = 0x00032000,
+ SET_RESOURCE_offset = 0x00038000,
+ SET_RESOURCE_end = 0x0003c000,
+ SET_SAMPLER_offset = 0x0003c000,
+ SET_SAMPLER_end = 0x0003cff0,
+ SET_CTL_CONST_offset = 0x0003cff0,
+ SET_CTL_CONST_end = 0x0003e200,
+ SET_LOOP_CONST_offset = 0x0003e200,
+ SET_LOOP_CONST_end = 0x0003e380,
+ SET_BOOL_CONST_offset = 0x0003e380,
+ SET_BOOL_CONST_end = 0x00040000,
};
-enum {
- /* R3XX */
- PVS_MACRO_OP_2CLK_MADD = 0,
- PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+/* packet3 IT_SURFACE_BASE_UPDATE bits */
+enum
+{
+ DEPTH_BASE = (1 << 0),
+ COLOR0_BASE = (1 << 1),
+ COLOR1_BASE = (1 << 2),
+ COLOR2_BASE = (1 << 3),
+ COLOR3_BASE = (1 << 4),
+ COLOR4_BASE = (1 << 5),
+ COLOR5_BASE = (1 << 6),
+ COLOR6_BASE = (1 << 7),
+ COLOR7_BASE = (1 << 8),
+ STRMOUT_BASE0 = (1 << 9),
+ STRMOUT_BASE1 = (1 << 10),
+ STRMOUT_BASE2 = (1 << 11),
+ STRMOUT_BASE3 = (1 << 12),
+ COHER_BASE0 = (1 << 13),
+ COHER_BASE1 = (1 << 14),
};
-enum {
- PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
- PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
- PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
- PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+/* Packet3 commands */
+enum
+{
+ IT_NOP = 0x10,
+ IT_INDIRECT_BUFFER_END = 0x17,
+ IT_SET_PREDICATION = 0x20,
+ IT_REG_RMW = 0x21,
+ IT_COND_EXEC = 0x22,
+ IT_PRED_EXEC = 0x23,
+ IT_START_3D_CMDBUF = 0x24,
+ IT_DRAW_INDEX_2 = 0x27,
+ IT_CONTEXT_CONTROL = 0x28,
+ IT_DRAW_INDEX_IMMD_BE = 0x29,
+ IT_INDEX_TYPE = 0x2A,
+ IT_DRAW_INDEX = 0x2B,
+ IT_DRAW_INDEX_AUTO = 0x2D,
+ IT_DRAW_INDEX_IMMD = 0x2E,
+ IT_NUM_INSTANCES = 0x2F,
+ IT_STRMOUT_BUFFER_UPDATE = 0x34,
+ IT_INDIRECT_BUFFER_MP = 0x38,
+ IT_MEM_SEMAPHORE = 0x39,
+ IT_MPEG_INDEX = 0x3A,
+ IT_WAIT_REG_MEM = 0x3C,
+ IT_MEM_WRITE = 0x3D,
+ IT_INDIRECT_BUFFER = 0x32,
+ IT_CP_INTERRUPT = 0x40,
+ IT_SURFACE_SYNC = 0x43,
+ IT_ME_INITIALIZE = 0x44,
+ IT_COND_WRITE = 0x45,
+ IT_EVENT_WRITE = 0x46,
+ IT_EVENT_WRITE_EOP = 0x47,
+ IT_ONE_REG_WRITE = 0x57,
+ IT_SET_CONFIG_REG = 0x68,
+ IT_SET_CONTEXT_REG = 0x69,
+ IT_SET_ALU_CONST = 0x6A,
+ IT_SET_BOOL_CONST = 0x6B,
+ IT_SET_LOOP_CONST = 0x6C,
+ IT_SET_RESOURCE = 0x6D,
+ IT_SET_SAMPLER = 0x6E,
+ IT_SET_CTL_CONST = 0x6F,
+ IT_SURFACE_BASE_UPDATE = 0x73,
};
-enum {
- PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */
- PVS_DST_REG_A0 = 1, /* Address Register Storage */
- PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
- PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
- PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
- PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
-};
-
-enum {
- PVS_SRC_SELECT_X = 0, /* Select X Component */
- PVS_SRC_SELECT_Y = 1, /* Select Y Component */
- PVS_SRC_SELECT_Z = 2, /* Select Z Component */
- PVS_SRC_SELECT_W = 3, /* Select W Component */
- PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
- PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
-};
-
-/* PVS Opcode & Destination Operand Description */
-
-enum {
- PVS_DST_OPCODE_MASK = 0x3f,
- PVS_DST_OPCODE_SHIFT = 0,
- PVS_DST_MATH_INST_MASK = 0x1,
- PVS_DST_MATH_INST_SHIFT = 6,
- PVS_DST_MACRO_INST_MASK = 0x1,
- PVS_DST_MACRO_INST_SHIFT = 7,
- PVS_DST_REG_TYPE_MASK = 0xf,
- PVS_DST_REG_TYPE_SHIFT = 8,
- PVS_DST_ADDR_MODE_1_MASK = 0x1,
- PVS_DST_ADDR_MODE_1_SHIFT = 12,
- PVS_DST_OFFSET_MASK = 0x7f,
- PVS_DST_OFFSET_SHIFT = 13,
- PVS_DST_WE_X_MASK = 0x1,
- PVS_DST_WE_X_SHIFT = 20,
- PVS_DST_WE_Y_MASK = 0x1,
- PVS_DST_WE_Y_SHIFT = 21,
- PVS_DST_WE_Z_MASK = 0x1,
- PVS_DST_WE_Z_SHIFT = 22,
- PVS_DST_WE_W_MASK = 0x1,
- PVS_DST_WE_W_SHIFT = 23,
- PVS_DST_VE_SAT_MASK = 0x1,
- PVS_DST_VE_SAT_SHIFT = 24,
- PVS_DST_ME_SAT_MASK = 0x1,
- PVS_DST_ME_SAT_SHIFT = 25,
- PVS_DST_PRED_ENABLE_MASK = 0x1,
- PVS_DST_PRED_ENABLE_SHIFT = 26,
- PVS_DST_PRED_SENSE_MASK = 0x1,
- PVS_DST_PRED_SENSE_SHIFT = 27,
- PVS_DST_DUAL_MATH_OP_MASK = 0x3,
- PVS_DST_DUAL_MATH_OP_SHIFT = 27,
- PVS_DST_ADDR_SEL_MASK = 0x3,
- PVS_DST_ADDR_SEL_SHIFT = 29,
- PVS_DST_ADDR_MODE_0_MASK = 0x1,
- PVS_DST_ADDR_MODE_0_SHIFT = 31,
-};
-
-/* PVS Source Operand Description */
-
-enum {
- PVS_SRC_REG_TYPE_MASK = 0x3,
- PVS_SRC_REG_TYPE_SHIFT = 0,
- SPARE_0_MASK = 0x1,
- SPARE_0_SHIFT = 2,
- PVS_SRC_ABS_XYZW_MASK = 0x1,
- PVS_SRC_ABS_XYZW_SHIFT = 3,
- PVS_SRC_ADDR_MODE_0_MASK = 0x1,
- PVS_SRC_ADDR_MODE_0_SHIFT = 4,
- PVS_SRC_OFFSET_MASK = 0xff,
- PVS_SRC_OFFSET_SHIFT = 5,
- PVS_SRC_SWIZZLE_X_MASK = 0x7,
- PVS_SRC_SWIZZLE_X_SHIFT = 13,
- PVS_SRC_SWIZZLE_Y_MASK = 0x7,
- PVS_SRC_SWIZZLE_Y_SHIFT = 16,
- PVS_SRC_SWIZZLE_Z_MASK = 0x7,
- PVS_SRC_SWIZZLE_Z_SHIFT = 19,
- PVS_SRC_SWIZZLE_W_MASK = 0x7,
- PVS_SRC_SWIZZLE_W_SHIFT = 22,
- PVS_SRC_MODIFIER_X_MASK = 0x1,
- PVS_SRC_MODIFIER_X_SHIFT = 25,
- PVS_SRC_MODIFIER_Y_MASK = 0x1,
- PVS_SRC_MODIFIER_Y_SHIFT = 26,
- PVS_SRC_MODIFIER_Z_MASK = 0x1,
- PVS_SRC_MODIFIER_Z_SHIFT = 27,
- PVS_SRC_MODIFIER_W_MASK = 0x1,
- PVS_SRC_MODIFIER_W_SHIFT = 28,
- PVS_SRC_ADDR_SEL_MASK = 0x3,
- PVS_SRC_ADDR_SEL_SHIFT = 29,
- PVS_SRC_ADDR_MODE_1_MASK = 0x0,
- PVS_SRC_ADDR_MODE_1_SHIFT = 32,
-};
-
-/*\}*/
-
-/* BEGIN: Packet 3 commands */
-
-/* A primitive emission dword. */
-#define R600_PRIM_TYPE_NONE (0 << 0)
-#define R600_PRIM_TYPE_POINT (1 << 0)
-#define R600_PRIM_TYPE_LINE (2 << 0)
-#define R600_PRIM_TYPE_LINE_STRIP (3 << 0)
-#define R600_PRIM_TYPE_TRI_LIST (4 << 0)
-#define R600_PRIM_TYPE_TRI_FAN (5 << 0)
-#define R600_PRIM_TYPE_TRI_STRIP (6 << 0)
-#define R600_PRIM_TYPE_TRI_TYPE2 (7 << 0)
-#define R600_PRIM_TYPE_RECT_LIST (8 << 0)
-#define R600_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
-#define R600_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
- /* GUESS (based on r200) */
-#define R600_PRIM_TYPE_POINT_SPRITES (11 << 0)
-#define R600_PRIM_TYPE_LINE_LOOP (12 << 0)
-#define R600_PRIM_TYPE_QUADS (13 << 0)
-#define R600_PRIM_TYPE_QUAD_STRIP (14 << 0)
-#define R600_PRIM_TYPE_POLYGON (15 << 0)
-#define R600_PRIM_TYPE_MASK 0xF
-#define R600_PRIM_WALK_IND (1 << 4)
-#define R600_PRIM_WALK_LIST (2 << 4)
-#define R600_PRIM_WALK_RING (3 << 4)
-#define R600_PRIM_WALK_MASK (3 << 4)
- /* GUESS (based on r200) */
-#define R600_PRIM_COLOR_ORDER_BGRA (0 << 6)
-#define R600_PRIM_COLOR_ORDER_RGBA (1 << 6)
-#define R600_PRIM_NUM_VERTICES_SHIFT 16
-#define R600_PRIM_NUM_VERTICES_MASK 0xffff
-
-#define R600_US_W_FMT 0x46b4
-# define R600_W_FMT_W0 (0 << 0)
-# define R600_W_FMT_W24 (1 << 0)
-# define R600_W_FMT_W24FP (2 << 0)
-# define R600_W_SRC_US (0 << 2)
-# define R600_W_SRC_RAS (1 << 2)
-
-
-/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
- * Two parameter dwords:
- * 0. VAP_VTX_FMT: The first parameter is not written to hardware
- * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
- */
-#define R600_PACKET3_3D_DRAW_VBUF 0x00002800
-
-/* Draw a primitive from immediate vertices in this packet
- * Up to 16382 dwords:
- * 0. VAP_VTX_FMT: The first parameter is not written to hardware
- * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
- * 2 to end: Up to 16380 dwords of vertex data.
- */
-#define R600_PACKET3_3D_DRAW_IMMD 0x00002900
-
-/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and
- * immediate vertices in this packet
- * Up to 16382 dwords:
- * 0. VAP_VTX_FMT: The first parameter is not written to hardware
- * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
- * 2 to end: Up to 16380 dwords of vertex data.
- */
-#define R600_PACKET3_3D_DRAW_INDX 0x00002A00
-
-
-/* Specify the full set of vertex arrays as (address, stride).
- * The first parameter is the number of vertex arrays specified.
- * The rest of the command is a variable length list of blocks, where
- * each block is three dwords long and specifies two arrays.
- * The first dword of a block is split into two words, the lower significant
- * word refers to the first array, the more significant word to the second
- * array in the block.
- * The low byte of each word contains the size of an array entry in dwords,
- * the high byte contains the stride of the array.
- * The second dword of a block contains the pointer to the first array,
- * the third dword of a block contains the pointer to the second array.
- * Note that if the total number of arrays is odd, the third dword of
- * the last block is omitted.
- */
-#define R600_PACKET3_3D_LOAD_VBPNTR 0x00002F00
-
-#define R600_PACKET3_INDX_BUFFER 0x00003300
-# define R600_INDX_BUFFER_DST_SHIFT 0
-# define R600_INDX_BUFFER_SKIP_SHIFT 16
-# define R600_INDX_BUFFER_ONE_REG_WR (1<<31)
-
-/* Same as R600_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */
-#define R600_PACKET3_3D_DRAW_VBUF_2 0x00003400
-/* Same as R600_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */
-#define R600_PACKET3_3D_DRAW_IMMD_2 0x00003500
-/* Same as R600_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */
-#define R600_PACKET3_3D_DRAW_INDX_2 0x00003600
-
-/* Clears a portion of hierachical Z RAM
- * 3 dword parameters
- * 0. START
- * 1. COUNT: 13:0 (max is 0x3FFF)
- * 2. CLEAR_VALUE: Value to write into HIZ RAM.
- */
-#define R600_PACKET3_3D_CLEAR_HIZ 0x00003700
-
-/* Draws a set of primitives using vertex buffers pointed by the state data.
- * At least 2 Parameters:
- * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword.
- * 2 to end: Data or indices (see other 3D_DRAW_* packets for details)
- */
-#define R600_PACKET3_3D_DRAW_128 0x00003900
-
-/* END: Packet 3 commands */
-
-
-/* Color formats for 2d packets
- */
-#define R600_CP_COLOR_FORMAT_CI8 2
-#define R600_CP_COLOR_FORMAT_ARGB1555 3
-#define R600_CP_COLOR_FORMAT_RGB565 4
-#define R600_CP_COLOR_FORMAT_ARGB8888 6
-#define R600_CP_COLOR_FORMAT_RGB332 7
-#define R600_CP_COLOR_FORMAT_RGB8 9
-#define R600_CP_COLOR_FORMAT_ARGB4444 15
-
-/*
- * CP type-3 packets
- */
-#define R600_CP_CMD_BITBLT_MULTI 0xC0009B00
-
-#endif /* _R600_REG_H */
-
-/* *INDENT-ON* */
-
-/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */
+#endif