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authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-30 12:23:43 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-30 12:23:43 -0800
commit627a45848faf9e6d19d386b9eb30d36bf18d0998 (patch)
treeefe8aefc045486aebfb96cbf126530e990deb9ac
parentf7467f7437af57c1b1c9686c05ea5f1be25176f1 (diff)
r300g: Don't handle SHADOW_AMBIENT.
Bisected so that only this commit has to be reverted if I'm wrong. ...Pfft, like I'm ever wrong. :3
-rw-r--r--src/gallium/drivers/r300/r300_emit.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index a429457625..04001ee129 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -170,12 +170,6 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
- /* Texture compare-fail value. Shouldn't ever show up, but if
- * it does, we'll be ready. */
- case RC_STATE_SHADOW_AMBIENT:
- vec[3] = 0;
- break;
-
case RC_STATE_R300_VIEWPORT_SCALE:
if (r300->tcl_bypass) {
vec[0] = 1;