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author | Alan Hourihane <alanh@vmware.com> | 2009-01-13 23:59:18 +0000 |
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committer | Alan Hourihane <alanh@vmware.com> | 2009-01-13 23:59:18 +0000 |
commit | 67c7f94a212864bf1d46e521e98638c3e5a83d4c (patch) | |
tree | 42bb231c20e22afee43e2ed28cc64cc14cee2fd7 | |
parent | 8373347c051b68784b464c85fd3458f2d50df415 (diff) |
glsl: fix a comment typo
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index f5bd3412dd..dbd623250d 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -4294,7 +4294,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, * additional samplers to ensure we don't allocate them elsewhere. * We can't directly use _mesa_add_sampler() as that checks the * varName and gets a match, so we call _mesa_add_parameter() - * directly and use the last sampler number for the call above. + * directly and use the last sampler number from the call above. */ if (arrayLen > 0) { GLint a = arrayLen - 1; |