diff options
author | Brian Paul <brianp@vmware.com> | 2010-05-03 15:35:21 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2010-05-03 15:35:21 -0600 |
commit | 682fec0dca5bfd38ff9943663b7647e600fc4c1d (patch) | |
tree | dc19123100720fb23f7a0269204fe935558f683b | |
parent | b02619914eed4bdb5c8bb2239c6e3b9639ed00f6 (diff) |
st/mesa: remove old convolution-related vars and min pitch code
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 777d86b290..60e1d4208a 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -526,7 +526,6 @@ st_TexImage(GLcontext * ctx, struct pipe_screen *screen = st->pipe->screen; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); - GLint postConvWidth, postConvHeight; GLint texelBytes, sizeInBytes; GLuint dstRowStride = 0; struct gl_pixelstore_attrib unpackNB; @@ -558,9 +557,6 @@ st_TexImage(GLcontext * ctx, border = 0; } - postConvWidth = width; - postConvHeight = height; - stImage->face = _mesa_tex_target_to_face(target); stImage->level = level; @@ -572,15 +568,6 @@ st_TexImage(GLcontext * ctx, } else { texelBytes = _mesa_get_format_bytes(texImage->TexFormat); - - /* Minimum pitch of 32 bytes */ - if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; - } - - /* we'll set RowStride elsewhere when the texture is a "mapped" state */ - /*assert(texImage->RowStride == postConvWidth);*/ } /* Release the reference to a potentially orphaned buffer. @@ -704,8 +691,8 @@ st_TexImage(GLcontext * ctx, assert(dims != 3); } else { - dstRowStride = postConvWidth * texelBytes; - sizeInBytes = depth * dstRowStride * postConvHeight; + dstRowStride = width * texelBytes; + sizeInBytes = depth * dstRowStride * height; } texImage->Data = _mesa_align_malloc(sizeInBytes, 16); |