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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-23 13:37:47 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-23 13:37:47 -0700 |
commit | 6aeada79662aa8a0c613158667dad66a6deb02a4 (patch) | |
tree | 386b356644f918eb53544885b158dbcfe816e4d6 | |
parent | eb56cea3b3011f46453d4bb7d06de2e9f6b12232 (diff) |
Zero-out the entire parser state structure at initialization
Among other things, this ensures that all of the extension flags are
initially disabled.
This causes the following tests to pass:
glslparsertest/glsl2/draw_buffers-02.frag
-rw-r--r-- | glsl_parser_extras.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/glsl_parser_extras.cpp b/glsl_parser_extras.cpp index 1f74cbb39d..c808052ee7 100644 --- a/glsl_parser_extras.cpp +++ b/glsl_parser_extras.cpp @@ -719,6 +719,8 @@ main(int argc, char **argv) return EXIT_FAILURE; } + memset(& state, 0, sizeof(state)); + switch (argv[1][0]) { case 'v': state.target = vertex_shader; |