diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2005-02-07 13:20:17 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2005-02-07 13:20:17 +0000 |
commit | 71699df7de8cc732caf6d4b8adb4ab2d1f0c7c1f (patch) | |
tree | f1e25c78cedac5f54e3629d30a9e473eccd13920 | |
parent | 8d621b3bdd0ca43e5ba2ae8b4471fcf716decc78 (diff) |
argb8888 optimizations from via branch
-rw-r--r-- | src/mesa/main/texstore.c | 320 | ||||
-rw-r--r-- | src/mesa/main/texstore.h | 10 |
2 files changed, 297 insertions, 33 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 7356910132..5f30e03d06 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -65,7 +65,23 @@ #include "texstore.h" -static const GLint ZERO = 1000, ONE = 1001; +static const GLint ZERO = 4, ONE = 5; + +static GLboolean can_swizzle(GLenum logicalBaseFormat) +{ + switch (logicalBaseFormat) { + case GL_RGBA: + case GL_RGB: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + case GL_ALPHA: + case GL_LUMINANCE: + return GL_TRUE; + default: + return GL_FALSE; + } +} + /** * When promoting texture formats (see below) we need to compute the @@ -77,8 +93,11 @@ static const GLint ZERO = 1000, ONE = 1001; */ static void compute_component_mapping(GLenum logicalBaseFormat, GLenum textureBaseFormat, - GLint map[4]) + GLubyte map[6]) { + map[ZERO] = ZERO; + map[ONE] = ONE; + /* compute mapping from dest components back to src components */ switch (textureBaseFormat) { case GL_RGB: @@ -111,6 +130,13 @@ compute_component_mapping(GLenum logicalBaseFormat, GLenum textureBaseFormat, map[2] = 2; map[3] = ONE; break; + case GL_RGBA: + ASSERT(textureBaseFormat == GL_RGBA); + map[0] = 0; + map[1] = 1; + map[2] = 2; + map[3] = 3; + break; default: _mesa_problem(NULL, "Unexpected logicalBaseFormat"); map[0] = map[1] = map[2] = map[3] = 0; @@ -134,7 +160,12 @@ compute_component_mapping(GLenum logicalBaseFormat, GLenum textureBaseFormat, _mesa_problem(NULL, "Unexpected logicalBaseFormat"); map[0] = map[1] = 0; } - } + break; + default: + _mesa_problem(NULL, "Unexpected logicalBaseFormat"); + map[0] = map[1] = 0; + break; + } } @@ -319,7 +350,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, GLint logComponents = _mesa_components_in_format(logicalBaseFormat); GLfloat *newImage; GLint i, n; - GLint map[4]; + GLubyte map[6]; /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || @@ -473,7 +504,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, GLint logComponents = _mesa_components_in_format(logicalBaseFormat); GLchan *newImage; GLint i, n; - GLint map[4]; + GLubyte map[6]; /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || @@ -515,6 +546,114 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, } +static void swizzle_copy(GLubyte *dst, + GLuint dstComponents, + const GLubyte *src, + GLuint srcComponents, + GLubyte *map, + GLuint count) +{ + GLubyte tmp[8]; + GLint i; + + tmp[ZERO] = 0x0; + tmp[ONE] = 0xff; + + switch (dstComponents) { + case 4: + for (i = 0; i < count; i++) { + COPY_4UBV(tmp, src); + src += srcComponents; + dst[0] = tmp[map[0]]; + dst[1] = tmp[map[1]]; + dst[2] = tmp[map[2]]; + dst[3] = tmp[map[3]]; + dst += 4; + } + break; + case 3: + for (i = 0; i < count; i++) { + COPY_4UBV(tmp, src); + src += srcComponents; + dst[0] = tmp[map[0]]; + dst[1] = tmp[map[1]]; + dst[2] = tmp[map[2]]; + dst += 3; + } + break; + case 2: + for (i = 0; i < count; i++) { + COPY_4UBV(tmp, src); + src += srcComponents; + dst[0] = tmp[map[0]]; + dst[1] = tmp[map[1]]; + dst += 2; + } + break; + } +} + + +static void +_mesa_swizzle_ubyte_image(GLcontext *ctx, + GLuint dimensions, + GLenum srcFormat, + const GLubyte *dstmap, GLint dstComponents, + + GLvoid *dstAddr, + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, + GLint dstRowStride, GLint dstImageStride, + + GLint srcWidth, GLint srcHeight, GLint srcDepth, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking ) +{ + GLint srcComponents = _mesa_components_in_format(srcFormat); + GLubyte srcmap[6], map[4]; + GLint i; + + const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, GL_UNSIGNED_BYTE); + const GLint srcImageStride = _mesa_image_image_stride(srcPacking, + srcWidth, srcHeight, srcFormat, GL_UNSIGNED_BYTE); + const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, + srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, GL_UNSIGNED_BYTE, 0, 0, 0); + + GLubyte *dstImage = (GLubyte *) dstAddr + + dstZoffset * dstImageStride + + dstYoffset * dstRowStride + + dstXoffset * dstComponents; + + compute_component_mapping(srcFormat, GL_RGBA, srcmap); + + for (i = 0; i < 4; i++) + map[i] = srcmap[dstmap[i]]; + + if (srcRowStride == srcWidth * srcComponents && + (srcImageStride == srcWidth * srcHeight * srcComponents || + srcDepth == 1)) { + swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, + srcWidth * srcHeight * srcDepth); + } + else { + GLint img, row; + for (img = 0; img < srcDepth; img++) { + const GLubyte *srcRow = srcImage; + GLubyte *dstRow = dstImage; + for (row = 0; row < srcHeight; row++) { + swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); + dstRow += dstRowStride; + srcRow += srcRowStride; + } + srcImage += srcImageStride; + dstImage += dstImageStride; + } + } +} + + + + /** * Teximage storage routine for when a simple memcpy will do. @@ -903,6 +1042,10 @@ _mesa_texstore_rgb565(STORE_PARAMS) GLboolean _mesa_texstore_rgba8888(STORE_PARAMS) { + const GLuint ui = 1; + const GLubyte littleEndian = *((const GLubyte *) &ui); + + (void)littleEndian; ASSERT(dstFormat == &_mesa_texformat_rgba8888 || dstFormat == &_mesa_texformat_rgba8888_rev); ASSERT(dstFormat->TexelBytes == 4); @@ -920,6 +1063,33 @@ _mesa_texstore_rgba8888(STORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } +#if 0 + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + srcType == GL_UNSIGNED_BYTE && + dstFormat == &_mesa_texformat_rgba8888 && + littleEndian && + can_swizzle(srcFormat)) { + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from GL_RGBA to dst format: + * + * FIXME - add !litteEndian and _rev varients: + */ + dstmap[3] = 0; + dstmap[2] = 1; + dstmap[1] = 2; + dstmap[0] = 3; + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + dstmap, 4, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageStride, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } +#endif else { /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, @@ -1007,6 +1177,90 @@ _mesa_texstore_argb8888(STORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_argb8888 && + srcFormat == GL_RGB && + srcType == GL_UNSIGNED_BYTE) { + + int img, row, col; + GLubyte *dstImage = (GLubyte *) dstAddr + + dstZoffset * dstImageStride + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = _mesa_image_row_stride(srcPacking, + srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = dstImage; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 4 + 0] = srcRow[col * 3 + BCOMP]; + dstRow[col * 4 + 1] = srcRow[col * 3 + GCOMP]; + dstRow[col * 4 + 2] = srcRow[col * 3 + RCOMP]; + dstRow[col * 4 + 3] = 0xff; + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + dstImage += dstImageStride; + } + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_argb8888 && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { + + int img, row, col; + GLubyte *dstImage = (GLubyte *) dstAddr + + dstZoffset * dstImageStride + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = _mesa_image_row_stride(srcPacking, + srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = dstImage; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 4 + 0] = srcRow[col * 4 + BCOMP]; + dstRow[col * 4 + 1] = srcRow[col * 4 + GCOMP]; + dstRow[col * 4 + 2] = srcRow[col * 4 + RCOMP]; + dstRow[col * 4 + 3] = srcRow[col * 4 + ACOMP]; + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + dstImage += dstImageStride; + } + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_argb8888 && + srcType == GL_UNSIGNED_BYTE && + littleEndian && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from GL_RGBA to dst format: + */ + dstmap[3] = 3; /* alpha */ + dstmap[2] = 0; /* red */ + dstmap[1] = 1; /* green */ + dstmap[0] = 2; /* blue */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + dstmap, 4, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageStride, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } else { /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, @@ -1811,14 +2065,14 @@ _mesa_texstore_rgba_float16(STORE_PARAMS) * Check if an unpack PBO is active prior to fetching a texture image. * If so, do bounds checking and map the buffer into main memory. * Any errors detected will be recorded. - * The caller _must_ call unmap_teximage_pbo() too! + * The caller _must_ call _mesa_unmap_teximage_pbo() too! */ -static const GLvoid * -validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *unpack, - const char *funcName) +const GLvoid * +_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *unpack, + const char *funcName) { GLubyte *buf; @@ -1848,10 +2102,10 @@ validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, * image. * If so, do bounds checking and map the buffer into main memory. * Any errors detected will be recorded. - * The caller _must_ call unmap_teximage_pbo() too! + * The caller _must_ call _mesa_unmap_teximage_pbo() too! */ -static const GLvoid * -validate_pbo_compressed_teximage(GLcontext *ctx, +const GLvoid * +_mesa_validate_pbo_compressed_teximage(GLcontext *ctx, GLsizei imageSize, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, const char *funcName) @@ -1884,8 +2138,8 @@ validate_pbo_compressed_teximage(GLcontext *ctx, * This function must be called after either of the validate_pbo_*_teximage() * functions. It unmaps the PBO buffer if it was mapped earlier. */ -static void -unmap_teximage_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack) +void +_mesa_unmap_teximage_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack) { if (unpack->BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, @@ -1935,7 +2189,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, return; } - pixels = validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, pixels, + pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, pixels, packing, "glTexImage1D"); if (!pixels) { /* Note: we check for a NULL image pointer here, _after_ we allocated @@ -1966,7 +2220,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2023,7 +2277,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; } - pixels = validate_pbo_teximage(ctx, 2, width, height, 1, format, type, + pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, pixels, packing, "glTexImage2D"); if (!pixels) { /* Note: we check for a NULL image pointer here, _after_ we allocated @@ -2060,7 +2314,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2103,7 +2357,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, return; } - pixels = validate_pbo_teximage(ctx, 3, width, height, depth, format, type, + pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, type, pixels, packing, "glTexImage3D"); if (!pixels) { /* Note: we check for a NULL image pointer here, _after_ we allocated @@ -2142,7 +2396,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2160,7 +2414,7 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - pixels = validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, pixels, + pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, pixels, packing, "glTexSubImage1D"); if (!pixels) return; @@ -2188,7 +2442,7 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2206,7 +2460,7 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - pixels = validate_pbo_teximage(ctx, 2, width, height, 1, format, type, + pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, pixels, packing, "glTexSubImage2D"); if (!pixels) return; @@ -2241,7 +2495,7 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2258,7 +2512,7 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - pixels = validate_pbo_teximage(ctx, 3, width, height, depth, format, type, + pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, type, pixels, packing, "glTexSubImage3D"); if (!pixels) return; @@ -2295,7 +2549,7 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, packing); + _mesa_unmap_teximage_pbo(ctx, packing); } @@ -2360,7 +2614,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; } - data = validate_pbo_compressed_teximage(ctx, imageSize, data, &ctx->Unpack, + data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, &ctx->Unpack, "glCompressedTexImage2D"); if (!data) return; @@ -2376,7 +2630,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, texObj); } - unmap_teximage_pbo(ctx, &ctx->Unpack); + _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } @@ -2454,7 +2708,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, ASSERT((xoffset & 3) == 0); ASSERT((yoffset & 3) == 0); - data = validate_pbo_compressed_teximage(ctx, imageSize, data, &ctx->Unpack, + data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, &ctx->Unpack, "glCompressedTexSubImage2D"); if (!data) return; @@ -2485,7 +2739,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, texObj); } - unmap_teximage_pbo(ctx, &ctx->Unpack); + _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index c7cbcb0cf9..a240bfe9d9 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -240,5 +240,15 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, const struct gl_texture_object *texObj, const struct gl_texture_image *texImage); +extern const GLvoid * +_mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *unpack, + const char *funcName); + +extern void +_mesa_unmap_teximage_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack); + #endif |