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| author | Brian <brian.paul@tungstengraphics.com> | 2007-07-27 11:02:54 -0600 | 
|---|---|---|
| committer | Brian <brian.paul@tungstengraphics.com> | 2007-07-27 11:02:54 -0600 | 
| commit | 75b8a396e5b29e2ee86ab3a5c9590e6db5d28155 (patch) | |
| tree | eb68a3732c0a6c98aeaf8fdb8fcce132d4edf12c | |
| parent | 05ba76757b7349f0c3de2d9ce42c543fa7e931c2 (diff) | |
renaming, comments, clean-up
| -rw-r--r-- | src/mesa/pipe/softpipe/sp_prim_setup.c | 62 | 
1 files changed, 27 insertions, 35 deletions
| diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c index d07bd5381d..57b7d73415 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.c +++ b/src/mesa/pipe/softpipe/sp_prim_setup.c @@ -47,12 +47,11 @@   * Triangle edge info   */  struct edge { -   GLfloat dx;			/* X(v1) - X(v0), used only during setup */ -   GLfloat dy;			/* Y(v1) - Y(v0), used only during setup */ -   GLfloat dxdy;		/* dx/dy */ -   GLfloat sx;			/* first sample point x coord */ -   GLfloat sy; -   GLint lines;			/* number of lines  on this edge */ +   GLfloat dx;			/**< X(v1) - X(v0), used only during setup */ +   GLfloat dy;			/**< Y(v1) - Y(v0), used only during setup */ +   GLfloat dxdy;		/**< dx/dy */ +   GLfloat sx, sy;		/**< first sample point coord */ +   GLint lines;			/**< number of lines on this edge */  }; @@ -63,7 +62,6 @@ struct edge {  struct setup_stage {     struct draw_stage stage; /**< This must be first (base class) */ -   /*XXX NEW */     struct softpipe_context *softpipe;     /* Vertices are just an array of floats making up each attribute in @@ -98,7 +96,7 @@ struct setup_stage {  /**   * Basically a cast wrapper.   */ -static inline struct setup_stage *setup_stage( struct draw_stage *stage ) +static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )  {     return (struct setup_stage *)stage;  } @@ -131,14 +129,10 @@ quad_clip(struct setup_stage *setup)  /** - * Emit/render a quad. - * Called during point/line rendering.  For triangles, we call - * run_shader_block() which doesn't do clipping (since clipping is - * done at a higher level for tris). - * This passes the quad to the first stage of per-fragment operations. + * Emit a quad (pass to next stage) with clipping.   */  static INLINE void -quad_emit(struct setup_stage *setup) +clip_emit_quad(struct setup_stage *setup)  {     quad_clip(setup);     if (setup->quad.mask) { @@ -149,27 +143,26 @@ quad_emit(struct setup_stage *setup)  /** - * Given an X or Y coordinate, return the block/quad coordinate that it - * belongs to. + * Emit a quad (pass to next stage).  No clipping is done.   */ -static inline GLint block( GLint x ) +static INLINE void +emit_quad( struct setup_stage *setup, GLint x, GLint y, GLuint mask )  { -   return x & ~1; +   struct softpipe_context *sp = setup->softpipe; +   setup->quad.x0 = x; +   setup->quad.y0 = y; +   setup->quad.mask = mask; +   sp->quad.first->run(sp->quad.first, &setup->quad);  } -  /** - * Run shader on a quad/block. + * Given an X or Y coordinate, return the block/quad coordinate that it + * belongs to.   */ -static void run_shader_block( struct setup_stage *setup,  -			      GLint x, GLint y, GLuint mask ) +static INLINE GLint block( GLint x )  { -   struct softpipe_context *sp = setup->softpipe; -   setup->quad.x0 = x; -   setup->quad.y0 = y; -   setup->quad.mask = mask; -   sp->quad.first->run(sp->quad.first, &setup->quad); +   return x & ~1;  } @@ -232,9 +225,8 @@ static void flush_spans( struct setup_stage *setup )     for (x = block(minleft); x <= block(maxright); )     { -      run_shader_block( setup, x, -			setup->span.y,  -			calculate_mask( setup, x ) ); +      emit_quad( setup, x, setup->span.y,  +                 calculate_mask( setup, x ) );        x += 2;     } @@ -716,7 +708,7 @@ plot(struct setup_stage *setup, GLint x, GLint y)        /* flush prev quad, start new quad */        if (setup->quad.x0 != -1) -         quad_emit(setup); +         clip_emit_quad(setup);        setup->quad.x0 = quadX;        setup->quad.y0 = quadY; @@ -852,7 +844,7 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)     /* draw final quad */     if (setup->quad.mask) { -      quad_emit(setup); +      clip_emit_quad(setup);     }  } @@ -907,7 +899,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)        setup->quad.x0 = x - ix;        setup->quad.y0 = y - iy;        setup->quad.mask = (1 << ix) << (2 * iy); -      quad_emit(setup); +      clip_emit_quad(setup);     }     else {        const GLint ixmin = block((GLint) (x - halfSize)); @@ -969,7 +961,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)                 if (setup->quad.mask) {                    setup->quad.x0 = ix;                    setup->quad.y0 = iy; -                  quad_emit(setup); +                  clip_emit_quad(setup);                 }              }           } @@ -1003,7 +995,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)                 if (setup->quad.mask) {                    setup->quad.x0 = ix;                    setup->quad.y0 = iy; -                  quad_emit(setup); +                  clip_emit_quad(setup);                 }              }           } | 
