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authorKenneth Graunke <kenneth@whitecape.org>2010-06-08 22:41:30 -0700
committerKenneth Graunke <kenneth@whitecape.org>2010-06-09 11:14:58 -0700
commit8331d489487268cafb3248a598e409bff6b1b123 (patch)
tree525a7fe1533b7641ef045453e6a5523d5f28a373
parent57503a22d767c146862b5e2ac0e07f8a8f5193df (diff)
Don't call _mesa_glsl_initialize_types for every builtin function.
This was clearly wrong; types are now only initialized once.
-rw-r--r--glsl_parser_extras.cpp1
-rw-r--r--ir_reader.cpp7
2 files changed, 1 insertions, 7 deletions
diff --git a/glsl_parser_extras.cpp b/glsl_parser_extras.cpp
index 3c895946be..5ebbc27aca 100644
--- a/glsl_parser_extras.cpp
+++ b/glsl_parser_extras.cpp
@@ -744,6 +744,7 @@ main(int argc, char **argv)
* FINISHME: by the driver. At the moment, we don't know what that is.
*/
state.language_version = 130;
+ _mesa_glsl_initialize_types(&state);
_mesa_glsl_read_ir(&state, &instructions, shader);
}
diff --git a/ir_reader.cpp b/ir_reader.cpp
index 0a2d18e2e0..f05682640f 100644
--- a/ir_reader.cpp
+++ b/ir_reader.cpp
@@ -71,13 +71,6 @@ _mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions,
return;
}
- _mesa_glsl_initialize_types(state);
-
- /* FINISHME: Constructors probably shouldn't be emitted as part of the IR.
- * FINISHME: Once they're not, remake them by calling:
- * FINISHME: _mesa_glsl_initialize_constructors(instructions, state);
- */
-
scan_for_prototypes(state, instructions, expr);
if (state->error)
return;