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| author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-09-14 20:43:22 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-09-14 20:43:22 +0000 | 
| commit | 8de924dbb0447579fa455c94a1e410c69e5ce4b5 (patch) | |
| tree | 97ed1bf38c2850a49b877ce7c01699812bba017b | |
| parent | 6917201ede05935c27e7db9fa1c6cded126a2bc6 (diff) | |
fixed glDeleteTextures bug
| -rw-r--r-- | docs/VERSIONS | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/docs/VERSIONS b/docs/VERSIONS index 60588fa098..099ff6a1ca 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1290,3 +1290,4 @@ Mesa Version History  	   before parsing (Dave Reveman)  	- adjust texcoords for sampling texture rectangles (Dave Reveman)  	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented +	- repeated calls to glDeleteTexture(t) could lead to a crash | 
