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authorEric Anholt <eric@anholt.net>2010-09-24 16:22:08 -0700
committerEric Anholt <eric@anholt.net>2010-09-24 18:03:28 -0700
commit934fde4f5a63ff7c3c29c21e9e67cce3c2564788 (patch)
tree13dfb3cda73823a9bf07435f4af858f9b87fd01a
parent861949579049f70c2ec039fe67d772ed435f55ba (diff)
intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 64c94b9b55..984585027c 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -602,10 +602,9 @@ intel_finish_render_texture(GLcontext * ctx,
struct gl_texture_image *image =
tex_obj->Image[att->CubeMapFace][att->TextureLevel];
struct intel_texture_image *intel_image = intel_texture_image(image);
- struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
- DBG("Finish render texture tid %lx tex=%u refcount=%d\n",
- _glthread_GetID(), att->Texture->Name, irb->Base.RefCount);
+ DBG("Finish render texture tid %lx tex=%u\n",
+ _glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
intel_image->used_as_render_target = GL_FALSE;