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authorBrian Paul <brian.paul@tungstengraphics.com>2000-06-05 16:33:09 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-06-05 16:33:09 +0000
commit97529e8e1ae39e8d7e968ffdf04c3dbe591625c0 (patch)
tree8bbb87ded8da316793548e238b68734aaaca8d76
parentaa19f80f406760c99e7d1ce6066fede03be5d03c (diff)
updated 3.2 section, added 3.2.1 section
-rw-r--r--docs/VERSIONS24
1 files changed, 20 insertions, 4 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index b143aecf75..e9abe1b136 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.32 2000/05/26 14:45:25 brianp Exp $
+$Id: VERSIONS,v 1.33 2000/06/05 16:33:09 brianp Exp $
Mesa Version History
@@ -674,9 +674,25 @@ Mesa Version History
- glCopyPixels with pixel zooming now works
-3.2 (Stabilization of 3.1) April ??, 2000
- Bug Fixes:
- (TBD)
+3.2 final April 24, 2000
+ Bug fixes:
+ - fixed memcpy bugs in span.c
+ - fixed missing glEnd problem in demos/tessdemo.c
+ - fixed bug when clearing 24bpp Ximages
+ - fixed clipping problem found in Unreal Tournament
+ - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
+ - fixed Loki's 3dfx RGB vs BGR bug
+ - fixed Loki's 3dfx smooth/flat shading bug in SoF
+ Changes:
+ - updated docs/README file
+ - use bcopy() optimizations on FreeBSD
+ - re-enabled the optimized persp_textured_triangle() function
+
+
+3.2.1 May ??, 2000
+ Bug fixes:
+ - gluBuild2DMipmaps() didn't accept GL_BGRA
+ - Fixed compile/makefile problems on IRIX
3.3 (Experimental/advanced development) Month?, ??, 2000