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authorBrian Paul <brianp@vmware.com>2009-09-24 10:26:56 -0600
committerBrian Paul <brianp@vmware.com>2009-09-24 10:28:09 -0600
commita64d4516a0d6219dec0b5b0622215918469faecc (patch)
tree1abd865214c164187996923628aab11e7522e7ff
parenta491e25b1fa8683f538ed0d67a6389f2cdf7e4bc (diff)
tgsi/sse: Pass the lodbias, not zero. More comments.
This fixes the glean/glsl1 "texture2D(), with bias" test when using SSE.
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index 3cdf8b9f35..1e719940ec 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -1431,11 +1431,11 @@ fetch_texel( struct tgsi_sampler **sampler,
{
float rgba[NUM_CHANNELS][QUAD_SIZE];
(*sampler)->get_samples(*sampler,
- &store[0],
- &store[4],
- &store[8],
- 0.0f, /*store[12], lodbias */
- rgba);
+ &store[0], /* s */
+ &store[4], /* t */
+ &store[8], /* r */
+ store[12], /* lodbias */
+ rgba); /* results */
memcpy( store, rgba, 16 * sizeof(float));
}