diff options
| author | Brian <brian.paul@tungstengraphics.com> | 2007-11-08 09:31:57 -0700 | 
|---|---|---|
| committer | Brian <brian.paul@tungstengraphics.com> | 2007-11-08 09:31:57 -0700 | 
| commit | b18763141d651ae1112e80bb7ef3e813c8ce1d18 (patch) | |
| tree | 8f341cc78191fa6fad31fa06dada594919e7a497 | |
| parent | 2c1184626879cb349bcdc87eebb82da87f1a9f85 (diff) | |
Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_func_to_pipe()
| -rw-r--r-- | src/mesa/state_tracker/st_atom.h | 2 | ||||
| -rw-r--r-- | src/mesa/state_tracker/st_atom_depth.c | 49 | 
2 files changed, 16 insertions, 35 deletions
| diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index 63ce35958a..3c0db0db09 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -62,4 +62,6 @@ const struct st_tracked_state st_update_alpha_test;  const struct st_tracked_state st_update_pixel_transfer; +uint st_compare_func_to_pipe(GLenum func); +  #endif diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index caf51f17ac..f0f360e6dd 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -41,10 +41,10 @@  /** - * Convert GLenum stencil func tokens to pipe tokens. + * Convert an OpenGL compare mode to a pipe tokens.   */ -static GLuint -gl_stencil_func_to_sp(GLenum func) +GLuint +st_compare_func_to_pipe(GLenum func)  {     /* Same values, just biased */     assert(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); @@ -65,7 +65,7 @@ gl_stencil_func_to_sp(GLenum func)   * Convert GLenum stencil op tokens to pipe tokens.   */  static GLuint -gl_stencil_op_to_sp(GLenum func) +gl_stencil_op_to_pipe(GLenum func)  {     switch (func) {     case GL_KEEP: @@ -85,32 +85,11 @@ gl_stencil_op_to_sp(GLenum func)     case GL_INVERT:        return PIPE_STENCIL_OP_INVERT;     default: -      assert("invalid GL token in gl_stencil_op_to_sp()" == NULL); +      assert("invalid GL token in gl_stencil_op_to_pipe()" == NULL);        return 0;     }  } -/** - * Convert GLenum depth func tokens to pipe tokens. - */ -static GLuint -gl_depth_func_to_sp(GLenum func) -{ -   /* Same values, just biased */ -   assert(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); -   assert(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); -   assert(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER); -   assert(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); -   assert(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); -   assert(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); -   assert(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); -   assert(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); -   assert(func >= GL_NEVER); -   assert(func <= GL_ALWAYS); -   return func - GL_NEVER; -} - -  static void  update_depth_stencil(struct st_context *st)  { @@ -121,7 +100,7 @@ update_depth_stencil(struct st_context *st)     depth_stencil.depth.enabled = st->ctx->Depth.Test;     depth_stencil.depth.writemask = st->ctx->Depth.Mask; -   depth_stencil.depth.func = gl_depth_func_to_sp(st->ctx->Depth.Func); +   depth_stencil.depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func);     depth_stencil.depth.clear = st->ctx->Depth.Clear;     if (st->ctx->Query.CurrentOcclusionObject && @@ -130,19 +109,19 @@ update_depth_stencil(struct st_context *st)     if (st->ctx->Stencil.Enabled) {        depth_stencil.stencil.front_enabled = 1; -      depth_stencil.stencil.front_func = gl_stencil_func_to_sp(st->ctx->Stencil.Function[0]); -      depth_stencil.stencil.front_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[0]); -      depth_stencil.stencil.front_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[0]); -      depth_stencil.stencil.front_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[0]); +      depth_stencil.stencil.front_func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]); +      depth_stencil.stencil.front_fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]); +      depth_stencil.stencil.front_zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]); +      depth_stencil.stencil.front_zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]);        depth_stencil.stencil.ref_value[0] = st->ctx->Stencil.Ref[0] & 0xff;        depth_stencil.stencil.value_mask[0] = st->ctx->Stencil.ValueMask[0] & 0xff;        depth_stencil.stencil.write_mask[0] = st->ctx->Stencil.WriteMask[0] & 0xff;        if (st->ctx->Stencil.TestTwoSide) {           depth_stencil.stencil.back_enabled = 1; -         depth_stencil.stencil.back_func = gl_stencil_func_to_sp(st->ctx->Stencil.Function[1]); -         depth_stencil.stencil.back_fail_op = gl_stencil_op_to_sp(st->ctx->Stencil.FailFunc[1]); -         depth_stencil.stencil.back_zfail_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZFailFunc[1]); -         depth_stencil.stencil.back_zpass_op = gl_stencil_op_to_sp(st->ctx->Stencil.ZPassFunc[1]); +         depth_stencil.stencil.back_func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]); +         depth_stencil.stencil.back_fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]); +         depth_stencil.stencil.back_zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]); +         depth_stencil.stencil.back_zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]);           depth_stencil.stencil.ref_value[1] = st->ctx->Stencil.Ref[1] & 0xff;           depth_stencil.stencil.value_mask[1] = st->ctx->Stencil.ValueMask[1] & 0xff;           depth_stencil.stencil.write_mask[1] = st->ctx->Stencil.WriteMask[1] & 0xff; | 
