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authorBrian Paul <brian.paul@tungstengraphics.com>2000-09-15 16:43:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-09-15 16:43:57 +0000
commitcefc42f1ba2efbd75a6f9b25dc777665b26ac158 (patch)
tree93b39eef93baffb783ab6e67ab13e093ee554731
parent008e4e7e3912fd9d05aba8e75b47e86bdd8b8ef7 (diff)
added FPS calculation
-rw-r--r--progs/demos/reflect.c17
1 files changed, 16 insertions, 1 deletions
diff --git a/progs/demos/reflect.c b/progs/demos/reflect.c
index 952a7f755c..6713e042f6 100644
--- a/progs/demos/reflect.c
+++ b/progs/demos/reflect.c
@@ -1,4 +1,4 @@
-/* $Id: reflect.c,v 1.3 2000/06/15 14:25:48 brianp Exp $ */
+/* $Id: reflect.c,v 1.4 2000/09/15 16:43:57 brianp Exp $ */
/*
* Demo of a reflective, texture-mapped surface with OpenGL.
@@ -54,6 +54,9 @@ static GLfloat spin;
static GLint Width = 400, Height = 300;
static GLenum ShowBuffer = GL_NONE;
+/* performance info */
+static GLint T0 = 0;
+static GLint Frames = 0;
static void make_table( void )
@@ -295,6 +298,18 @@ static void draw_scene( void )
}
glutSwapBuffers();
+
+ {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ Frames++;
+ if (t - T0 >= 5000) {
+ GLfloat seconds = (t - T0) / 1000.0;
+ GLfloat fps = Frames / seconds;
+ printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
+ T0 = t;
+ Frames = 0;
+ }
+ }
}