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authorVladimir Dergachev <volodya@freedesktop.org>2005-02-03 16:01:46 +0000
committerVladimir Dergachev <volodya@freedesktop.org>2005-02-03 16:01:46 +0000
commitd26e464b6ab391be93f7c7cef8193f6e1567e0cf (patch)
tree5f8d47dd380ab5aa8cfb91af8104cd4c22260e83
parent4c56261075500d7434e24fb47bf5b1a0196b2b11 (diff)
Looks like we need at least one instruction for pixel shader.
-rw-r--r--src/mesa/drivers/dri/r300/r300_fixed_pipelines.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h b/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
index e10318f954..73b410f965 100644
--- a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
+++ b/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
@@ -99,6 +99,11 @@ static struct r300_pixel_shader_state FLAT_COLOR_PIXEL_SHADER={
},
alu: {
length: 0,
+ /* My understanding is that we need at least 1 instructions for pixel shader,
+ in particular because alu_end==0 means there is one instruction */
+ inst: {
+ PFS_NOP
+ }
},
node: {
{ 0, 0, 0, 0},