diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-10-07 03:56:29 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-10-07 03:56:29 +0000 | 
| commit | dfe7aedf845ce9117065c6cee2146df7eee1c0fa (patch) | |
| tree | 5a2f0638c52c406babdaf5975f83798c1e265010 | |
| parent | 9dd973ec3b2b53f4b95d2ba0a746a0e52533becf (diff) | |
Fix a number of point size attenuation problems.
Move size clamping into the rasterization function.
| -rw-r--r-- | src/mesa/main/points.c | 86 | ||||
| -rw-r--r-- | src/mesa/main/points.h | 7 | ||||
| -rw-r--r-- | src/mesa/main/state.c | 3 | ||||
| -rw-r--r-- | src/mesa/swrast/s_pointtemp.h | 67 | ||||
| -rw-r--r-- | src/mesa/tnl/t_vb_points.c | 37 | 
5 files changed, 115 insertions, 85 deletions
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 2ffb1a4212..aa36fb6287 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -5,9 +5,9 @@  /*   * Mesa 3-D graphics library - * Version:  6.2 + * Version:  6.5   * - * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -37,17 +37,9 @@  /** - * Set the point size. - * - * \param size pointer diameter. - * + * Set current point size. + * \param size  point diameter in pixels   * \sa glPointSize(). - * - * Verifies the parameter and updates gl_point_attrib::Size. On a change, - * flushes the vertices, updates the clamped point size and marks the - * DD_POINT_SIZE flag in __GLcontextRec::_TriangleCaps for the drivers if the - * size is different from one. Notifies the driver via - * the dd_function_table::PointSize callback.   */  void GLAPIENTRY  _mesa_PointSize( GLfloat size ) @@ -65,17 +57,9 @@ _mesa_PointSize( GLfloat size )     FLUSH_VERTICES(ctx, _NEW_POINT);     ctx->Point.Size = size; -   ctx->Point._Size = CLAMP(size, -			    ctx->Const.MinPointSize, -			    ctx->Const.MaxPointSize); - -   if (ctx->Point._Size == 1.0F) -      ctx->_TriangleCaps &= ~DD_POINT_SIZE; -   else -      ctx->_TriangleCaps |= DD_POINT_SIZE;     if (ctx->Driver.PointSize) -      (*ctx->Driver.PointSize)(ctx, size); +      ctx->Driver.PointSize(ctx, size);  } @@ -127,24 +111,10 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)     switch (pname) {        case GL_DISTANCE_ATTENUATION_EXT:           if (ctx->Extensions.EXT_point_parameters) { -            const GLboolean tmp = ctx->Point._Attenuated;              if (TEST_EQ_3V(ctx->Point.Params, params))  	       return; -  	    FLUSH_VERTICES(ctx, _NEW_POINT);              COPY_3V(ctx->Point.Params, params); - -	    /* Update several derived values now.  This likely to be -	     * more efficient than trying to catch this statechange in -	     * state.c. -	     */ -            ctx->Point._Attenuated = (params[0] != 1.0 || -				      params[1] != 0.0 || -				      params[2] != 0.0); - -            if (tmp != ctx->Point._Attenuated) { -               ctx->_TriangleCaps ^= DD_POINT_ATTEN; -            }           }           else {              _mesa_error(ctx, GL_INVALID_ENUM, @@ -260,6 +230,37 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)  #endif + +/** + * Update derived point-related state. + */ +void +_mesa_update_point(GLcontext *ctx) +{ +   /* clamp to user-specified limits now, clamp to ctx->Const.Min/Max +    * limits during rasterization. +    */ +   ctx->Point._Size = CLAMP(ctx->Point.Size, +			    ctx->Point.MinSize, +			    ctx->Point.MaxSize); + +   if (ctx->Point._Size == 1.0F) +      ctx->_TriangleCaps &= ~DD_POINT_SIZE; +   else +      ctx->_TriangleCaps |= DD_POINT_SIZE; + +   ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 || +                             ctx->Point.Params[1] != 0.0 || +                             ctx->Point.Params[2] != 0.0); + +   if (ctx->Point._Attenuated) +      ctx->_TriangleCaps |= DD_POINT_ATTEN; +   else +      ctx->_TriangleCaps &= ~DD_POINT_ATTEN; +} + + +  /**   * Initialize the context point state.   * @@ -268,11 +269,11 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)   * Initializes __GLcontextRec::Point and point related constants in   * __GLcontextRec::Const.   */ -void _mesa_init_point( GLcontext * ctx ) +void +_mesa_init_point(GLcontext *ctx)  { -   int i; -    -   /* Point group */ +   GLuint i; +     ctx->Point.SmoothFlag = GL_FALSE;     ctx->Point.Size = 1.0;     ctx->Point._Size = 1.0; @@ -281,12 +282,13 @@ void _mesa_init_point( GLcontext * ctx )     ctx->Point.Params[2] = 0.0;     ctx->Point._Attenuated = GL_FALSE;     ctx->Point.MinSize = 0.0; -   ctx->Point.MaxSize = ctx->Const.MaxPointSize; +   ctx->Point.MaxSize +      = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA);     ctx->Point.Threshold = 1.0; -   ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */ +   ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */     ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */     ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */     for (i = 0; i < MAX_TEXTURE_UNITS; i++) { -      ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */ +      ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */     }  } diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 16513c3ec6..56acd9ee57 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -5,9 +5,9 @@  /*   * Mesa 3-D graphics library - * Version:  4.1 + * Version:  6.5   * - * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -50,6 +50,9 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param );  extern void GLAPIENTRY  _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params ); +extern void +_mesa_update_point(GLcontext *ctx); +  extern void   _mesa_init_point( GLcontext * ctx ); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 509ee42a02..244cb485c6 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -987,6 +987,9 @@ _mesa_update_state( GLcontext *ctx )     if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))        _mesa_update_draw_buffer_bounds( ctx ); +   if (new_state & _NEW_POINT) +      _mesa_update_point( ctx ); +     if (new_state & _NEW_POLYGON)        _mesa_update_polygon( ctx ); diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index b0c110f300..4ce261009c 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -1,8 +1,8 @@  /*   * Mesa 3-D graphics library - * Version:  6.3 + * Version:  6.5   * - * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -153,28 +153,44 @@ NAME ( GLcontext *ctx, const SWvertex *vert )     span->arrayMask |= SPAN_TEXTURE;  #endif +   /* Compute point size if not known to be one */  #if FLAGS & ATTENUATE -   if (vert->pointSize >= ctx->Point.Threshold) { -      size = MIN2(vert->pointSize, ctx->Point.MaxSize); +   /* first, clamp attenuated size to the user-specifed range */ +   size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize);  #if (FLAGS & RGBA) && (FLAGS & SMOOTH) -      alphaAtten = 1.0F; -#endif +   /* only if multisampling, compute the fade factor */ +   if (ctx->Multisample.Enabled) { +      if (vert->pointSize >= ctx->Point.Threshold) { +         alphaAtten = 1.0F; +      } +      else { +         GLfloat dsize = vert->pointSize / ctx->Point.Threshold; +         alphaAtten = dsize * dsize; +      }     }     else { -#if (FLAGS & RGBA) && (FLAGS & SMOOTH) -      GLfloat dsize = vert->pointSize / ctx->Point.Threshold; -      alphaAtten = dsize * dsize; -#endif -      size = MAX2(ctx->Point.Threshold, ctx->Point.MinSize); +      alphaAtten = 1.0;     } +#endif  #elif FLAGS & (LARGE | SMOOTH | SPRITE) -   size = ctx->Point._Size; +   /* constant, non-attenuated size */ +   size = ctx->Point._Size; /* this is already clamped */  #endif +  #if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE) -   /* -    * Multi-pixel points -    */ +   /*** +    *** Multi-pixel points +    ***/ + +   /* do final clamping now */ +   if (ctx->Point.SmoothFlag) { +      size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); +   } +   else { +      size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); +   } +     {{        GLint x, y;        const GLfloat radius = 0.5F * size; @@ -312,20 +328,21 @@ NAME ( GLcontext *ctx, const SWvertex *vert )                 if (ctx->Texture.Unit[u]._ReallyEnabled) {                    if (ctx->Point.CoordReplace[u]) {                       GLfloat s = 0.5F + (x + 0.5F - vert->win[0]) / size; -                     GLfloat t; +                     GLfloat t, r;                       if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)                          t = 0.5F + (y + 0.5F - vert->win[1]) / size;                       else /* GL_UPPER_LEFT */                          t = 0.5F - (y + 0.5F - vert->win[1]) / size; -                     span->array->texcoords[u][count][0] = s; -                     span->array->texcoords[u][count][1] = t; -                     span->array->texcoords[u][count][3] = 1.0F;                       if (ctx->Point.SpriteRMode == GL_ZERO) -                        span->array->texcoords[u][count][2] = 0.0F; +                        r = 0.0F;                       else if (ctx->Point.SpriteRMode == GL_S) -                        span->array->texcoords[u][count][2] = vert->texcoord[u][0]; +                        r = vert->texcoord[u][0];                       else /* GL_R */ -                        span->array->texcoords[u][count][2] = vert->texcoord[u][2]; +                        r = vert->texcoord[u][2]; +                     span->array->texcoords[u][count][0] = s; +                     span->array->texcoords[u][count][1] = t; +                     span->array->texcoords[u][count][2] = r; +                     span->array->texcoords[u][count][3] = 1.0F;                    }                    else {                       COPY_4V(span->array->texcoords[u][count], vert->texcoord[u]); @@ -345,9 +362,9 @@ NAME ( GLcontext *ctx, const SWvertex *vert )  #else /* LARGE | ATTENUATE | SMOOTH | SPRITE */ -   /* -    * Single-pixel points -    */ +   /*** +    *** Single-pixel points +    ***/     {{        GLuint count; diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index ccceba3262..47c37930d5 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -1,8 +1,8 @@  /*   * Mesa 3-D graphics library - * Version:  6.1 + * Version:  6.5   * - * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -38,11 +38,14 @@ struct point_stage_data {  #define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr) -/* - * Compute attenuated point sizes +/** + * Compute point size for each vertex from the vertex eye-space Z + * coordinate and the point size attenuation factors. + * Only done when point size attenuation is enabled and vertex program is + * disabled.   */ -static GLboolean run_point_stage( GLcontext *ctx, -				  struct tnl_pipeline_stage *stage ) +static GLboolean +run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)  {     if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) {        struct point_stage_data *store = POINT_STAGE_DATA(stage); @@ -51,14 +54,15 @@ static GLboolean run_point_stage( GLcontext *ctx,        const GLfloat p0 = ctx->Point.Params[0];        const GLfloat p1 = ctx->Point.Params[1];        const GLfloat p2 = ctx->Point.Params[2]; -      const GLfloat pointSize = ctx->Point._Size; +      const GLfloat pointSize = ctx->Point.Size;        GLfloat (*size)[4] = store->PointSize.data;        GLuint i;        for (i = 0; i < VB->Count; i++) { -	 const GLfloat dist = -eye[i][2]; -	 /* GLfloat dist = SQRTF(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/ -	 size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2)); +         const GLfloat dist = FABSF(eye[i][2]); +         const GLfloat q = p0 + dist * (p1 + dist * p2); +         const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0; +         size[i][0] = pointSize * atten; /* clamping done in rasterization */        }        VB->PointSizePtr = &store->PointSize; @@ -69,13 +73,12 @@ static GLboolean run_point_stage( GLcontext *ctx,  } - -static GLboolean alloc_point_data( GLcontext *ctx, -				   struct tnl_pipeline_stage *stage ) +static GLboolean +alloc_point_data(GLcontext *ctx, struct tnl_pipeline_stage *stage)  {     struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;     struct point_stage_data *store; -   stage->privatePtr = MALLOC(sizeof(*store)); +   stage->privatePtr = _mesa_malloc(sizeof(*store));     store = POINT_STAGE_DATA(stage);     if (!store)        return GL_FALSE; @@ -85,16 +88,18 @@ static GLboolean alloc_point_data( GLcontext *ctx,  } -static void free_point_data( struct tnl_pipeline_stage *stage ) +static void +free_point_data(struct tnl_pipeline_stage *stage)  {     struct point_stage_data *store = POINT_STAGE_DATA(stage);     if (store) {        _mesa_vector4f_free( &store->PointSize ); -      FREE( store ); +      _mesa_free( store );        stage->privatePtr = NULL;     }  } +  const struct tnl_pipeline_stage _tnl_point_attenuation_stage =  {     "point size attenuation",	/* name */  | 
