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authorBrian Paul <brian.paul@tungstengraphics.com>2000-07-21 16:26:41 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-07-21 16:26:41 +0000
commitebc22c032aef8e3ec5baf0b123932b45aa63de92 (patch)
treeb386d0222e4f0f08a02a6a9d46e8c8b357f5785c
parentd9772291ee0188c31ec62c3ec35383df4b060fcb (diff)
lots of updates for 3.3
-rw-r--r--docs/RELNOTES-3.347
1 files changed, 46 insertions, 1 deletions
diff --git a/docs/RELNOTES-3.3 b/docs/RELNOTES-3.3
index 83a442a509..362a74ee31 100644
--- a/docs/RELNOTES-3.3
+++ b/docs/RELNOTES-3.3
@@ -1,10 +1,28 @@
Mesa 3.3 release notes
+ July 21, 2000
+
PLEASE READ!!!!
+Introduction
+------------
+
+Mesa uses an even/odd version number scheme like the Linux kernel.
+Odd numbered versions (such as 3.3) designate new developmental releases.
+Even numbered versions (such as 3.2.1) designate stable releases.
+
+Mesa 3.3 has a undergone many internal changes since version 3.2
+and features a lot of new extensions. 3.3 is expected to be pretty
+stable, but perhaps not as stable as 3.2 which has been used by
+thousands of users over the past months.
+
+Everyone is encouraged to try Mesa 3.3. Bugs should be reported to
+the Mesa bug database on www.sourceforge.net.
+
+
Header file / GLenum changes
----------------------------
@@ -28,6 +46,11 @@ templatized code defined in glapitemp.h and included by glapi.c
The glapitemp.h template should be reusable for all sorts of OpenGL
projects.
+The new dispatch code has also optimized with x86 assembly code.
+This optimization eliminates copying the function arguments during
+dispatch.
+
+
New thread support
------------------
@@ -38,6 +61,10 @@ which support threads, that is). There is virtually no performance
penalty for typical single-thread applications. See the glapi.c
file for details.
+The Xlib driver (XMesa) is now thread-safe as well. Be sure to
+call XInitThreads() in your app first. See the xdemos/glthreads.c
+demo for an example.
+
Make configuration changes
@@ -221,6 +248,24 @@ Also added constants for NumAuxBuffers and SubPixelBits.
+OpenGL Conformance
+------------------
+
+Mesa now passes all the OpenGL 1.1 conformance tests, except for
+antialiased lines. AA lines fail on some, but not all, the tests.
+In order to fix the remaining failures, a new AA line algorithm will
+be needed (which computes coverage values for end-point fragments).
+This will be done for Mesa 3.5/3.6.
+
+
+
+OpenGL 1.2 GL_ARB_imaging subset
+--------------------------------
+
+Mesa 3.3 implements all the features of GL_ARB_imaging except for
+image convolution. This will (hopefully) be done for Mesa 3.5/3.6.
+
+
----------------------------------------------------------------------
-$Id: RELNOTES-3.3,v 1.7 2000/07/05 16:05:44 brianp Exp $
+$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $