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authorIan Romanick <idr@us.ibm.com>2005-02-26 01:09:35 +0000
committerIan Romanick <idr@us.ibm.com>2005-02-26 01:09:35 +0000
commitf3a6e4fa5b40f2ae09e43b4fe0d46244e96f6505 (patch)
treef26a8f98829a7f66ff60364e1c9591cb1505ef86
parent4e262cfb072488a0fe0ff8f4ec3ddbd25379bb1f (diff)
Fairly significant changes to enums.c and the way it is generated. enums.c
now contains 3 static tables. The first table is a single, large string of all the enum names. The second table is an array, sorted by enum name, of indexes to the string table and the matching enum value. The extra string table is used to eliminate relocs (and save space) in the compiled file. The third table is an array, sorted by enum value, of indexes into the second table. The [name, enum] table contains all of the enums, but the table sorted by enum-value does not. This table contains one entry per enum value. For enum values that have multiple names (e.g., 0x84C0 has GL_TEXTURE0_ARB and GL_TEXTURE0), only an index to the "best" name will appear in the table. gl_enums.py gives precedence to "core" GL versions of names, followed by ARB versions, followed by EXT versions, followed, finally, by vendor versions (i.e., anything that doesn't fall into one of the previous categories). By filtering the unneeded elements from this table, not only can we guarantee determinism in the generated tables, but we save 364 elements in the table. The optimizations outlined above reduced the size of the stripped enums.o (on x86) from ~80KB to ~53KB. The internal organization of gl_enums.py was also heavily modified. Previously enums were stored in an unsorted list as [value, name] tuples (basically). This list was then sorted, using a user-specified compare function (i.e., VERY slow in most Python implementations) to generate a table sorted by enum value. It was then sorted again, using another user-specified compare function, to generate a table sorted by name. Enums are now stored in a dictionary, called enum_table, with the enum value as the key. Each dictionary element is a list of [name, priority] pairs. The priority is determined as described above. The table sorted by enum value is generated by sorting the keys of enum_table (i.e., very fast). The tables sorted by name are generated by creating a list, called name_table, of [name, enum value] pairs. This table can then be sorted by doing name_table.sort() (i.e., very fast). The result is a fair amount more Python code, but execution time was reduced from ~14 seconds to ~2 seconds.
-rw-r--r--src/mesa/glapi/gl_XML.py3
-rw-r--r--src/mesa/glapi/gl_enums.py164
-rw-r--r--src/mesa/main/enums.c7434
3 files changed, 4549 insertions, 3052 deletions
diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py
index f096d3d953..b2e3cd4325 100644
--- a/src/mesa/glapi/gl_XML.py
+++ b/src/mesa/glapi/gl_XML.py
@@ -503,7 +503,6 @@ class FilterGLAPISpecBase(saxutils.XMLFilterBase):
self.factory = glItemFactory()
self.header_tag = None
self.undef_list = []
- self.enums = []
def find_type(self,type_name):
@@ -588,8 +587,6 @@ class FilterGLAPISpecBase(saxutils.XMLFilterBase):
self.xref[obj.name] = index
elif object_type == "type":
self.types[obj.name] = obj
- elif object_type == "enum":
- self.enums.append(obj)
return
diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py
index 776f814b5b..2237b7d148 100644
--- a/src/mesa/glapi/gl_enums.py
+++ b/src/mesa/glapi/gl_enums.py
@@ -41,6 +41,7 @@ class PrintGlEnums(gl_XML.FilterGLAPISpecBase):
gl_XML.FilterGLAPISpecBase.__init__(self)
self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL")
+ self.enum_table = {}
def printRealHeader(self):
@@ -49,32 +50,46 @@ class PrintGlEnums(gl_XML.FilterGLAPISpecBase):
print '#include "imports.h"'
print ''
print 'typedef struct {'
- print ' const char *c;'
+ print ' size_t offset;'
print ' int n;'
print '} enum_elt;'
print ''
- print 'static const enum_elt all_enums[] ='
- print '{'
return
def printBody(self):
print """
-};
-
#define Elements(x) sizeof(x)/sizeof(*x)
typedef int (*cfunc)(const void *, const void *);
-/* note the extra level of indirection
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
*/
-static int compar_name( const enum_elt **a, const enum_elt **b )
+static int compar_name( const char *a, const enum_elt *b )
{
- return _mesa_strcmp((*a)->c, (*b)->c);
+ return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
}
-static int compar_nr( const enum_elt *a, const enum_elt *b )
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
{
- return a->n - b->n;
+ return a[0] - all_enums[*b].n;
}
@@ -82,18 +97,16 @@ static char token_tmp[20];
const char *_mesa_lookup_enum_by_nr( int nr )
{
- enum_elt tmp, *e;
+ unsigned * i;
- tmp.n = nr;
+ i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
+ sizeof(reduced_enums[0]), (cfunc) compar_nr );
- e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
- sizeof(*all_enums), (cfunc) compar_nr );
-
- if (e) {
- return e->c;
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
}
else {
- /* this isn't re-entrant safe, no big deal here */
+ /* this is not re-entrant safe, no big deal here */
_mesa_sprintf(token_tmp, "0x%x", nr);
return token_tmp;
}
@@ -101,46 +114,117 @@ const char *_mesa_lookup_enum_by_nr( int nr )
int _mesa_lookup_enum_by_name( const char *symbol )
{
- enum_elt tmp, *e, **f;
- static const enum_elt * const index1[] = {"""
-
- def printRealFooter(self):
- print """ };
+ enum_elt * f = NULL;
- if (!symbol)
- return 0;
-
- tmp.c = symbol;
- e = &tmp;
-
- f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
- sizeof(*index1), (cfunc) compar_name );
+ if ( symbol != NULL ) {
+ f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
+ sizeof( enum_elt ), (cfunc) compar_name );
+ }
- return f ? (*f)->n : -1;
+ return (f != NULL) ? f->n : -1;
}
"""
return
def printFunctions(self):
- self.enums.sort(lambda x,y: x.value - y.value)
- for enum in self.enums:
- print ' { "%s", 0x%X },' % (enum.name, enum.value)
- nameEnums = self.enums[:]
+ keys = self.enum_table.keys()
+ keys.sort()
+
+ name_table = []
+ enum_table = {}
+
+ for enum in keys:
+ low_pri = 9
+ for [name, pri] in self.enum_table[ enum ]:
+ name_table.append( [name, enum] )
+
+ if pri < low_pri:
+ low_pri = pri
+ enum_table[enum] = name
+
+
+ name_table.sort()
+
+ string_offsets = {}
+ i = 0;
+ print 'static const char enum_string_table[] = '
+ for [name, enum] in name_table:
+ print ' "%s\\0"' % (name)
+ string_offsets[ name ] = i
+ i += len(name) + 1
+
+ print ' ;'
+ print ''
+
+
+ print 'static const enum_elt all_enums[%u] =' % (len(name_table))
+ print '{'
+ for [name, enum] in name_table:
+ print ' { % 5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name)
+ print '};'
+ print ''
+
+ print 'static const unsigned reduced_enums[%u] =' % (len(keys))
+ print '{'
+ for enum in keys:
+ name = enum_table[ enum ]
+ if [name, enum] not in name_table:
+ print ' /* Error! %s, 0x%04x */ 0,' % (name, enum)
+ else:
+ i = name_table.index( [name, enum] )
+
+ print ' % 4u, /* %s */' % (i, name)
+ print '};'
+
+
self.printBody();
- self.enums.sort(lambda x,y: cmp(x.name, y.name))
- for enum in self.enums:
- print ' &all_enums[%d], ' % (nameEnums.index(enum))
return
+ def append(self, object_type, obj):
+ if object_type == "enum":
+ if obj.value not in self.enum_table:
+ self.enum_table[ obj.value ] = []
+
+
+ # Prevent duplicate names in the enum table.
+
+ if obj.name not in self.enum_table[ obj.value ]:
+
+ # Calculate a "priority" for this enum name.
+ # When we lookup an enum by number, there may
+ # be many possible names, but only one can be
+ # returned. The priority is used by this
+ # script to select which name is the "best".
+ #
+ # Highest precedence is given to "core" name.
+ # ARB extension names have the next highest,
+ # followed by EXT extension names. Vendor
+ # extension names are the lowest.
+
+ if obj.category.startswith( "GL_VERSION_" ):
+ priority = 0
+ elif obj.category.startswith( "GL_ARB_" ):
+ priority = 1
+ elif obj.category.startswith( "GL_EXT_" ):
+ priority = 2
+ else:
+ priority = 3
+
+ self.enum_table[ obj.value ].append( [obj.name, priority] )
+
+ else:
+ gl_XML.FilterGLAPISpecBase.append(self, object_type, obj)
+
+
def show_usage():
print "Usage: %s [-f input_file_name]" % sys.argv[0]
sys.exit(1)
if __name__ == '__main__':
file_name = "gl_API.xml"
-
+
try:
(args, trail) = getopt.getopt(sys.argv[1:], "f:")
except Exception,e:
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 21b4cc41e3..5114b0f102 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -30,1520 +30,4435 @@
#include "imports.h"
typedef struct {
- const char *c;
+ size_t offset;
int n;
} enum_elt;
-static const enum_elt all_enums[] =
+static const char enum_string_table[] =
+ "GL_2D\0"
+ "GL_2_BYTES\0"
+ "GL_3D\0"
+ "GL_3D_COLOR\0"
+ "GL_3D_COLOR_TEXTURE\0"
+ "GL_3_BYTES\0"
+ "GL_4D_COLOR_TEXTURE\0"
+ "GL_4_BYTES\0"
+ "GL_ACCUM\0"
+ "GL_ACCUM_ALPHA_BITS\0"
+ "GL_ACCUM_BLUE_BITS\0"
+ "GL_ACCUM_BUFFER_BIT\0"
+ "GL_ACCUM_CLEAR_VALUE\0"
+ "GL_ACCUM_GREEN_BITS\0"
+ "GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_TEXTURE\0"
+ "GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+ "GL_ADD\0"
+ "GL_ADD_SIGNED\0"
+ "GL_ADD_SIGNED_ARB\0"
+ "GL_ADD_SIGNED_EXT\0"
+ "GL_ALIASED_LINE_WIDTH_RANGE\0"
+ "GL_ALIASED_POINT_SIZE_RANGE\0"
+ "GL_ALL_ATTRIB_BITS\0"
+ "GL_ALL_CLIENT_ATTRIB_BITS\0"
+ "GL_ALPHA\0"
+ "GL_ALPHA12\0"
+ "GL_ALPHA12_EXT\0"
+ "GL_ALPHA16\0"
+ "GL_ALPHA16_EXT\0"
+ "GL_ALPHA4\0"
+ "GL_ALPHA4_EXT\0"
+ "GL_ALPHA8\0"
+ "GL_ALPHA8_EXT\0"
+ "GL_ALPHA_BIAS\0"
+ "GL_ALPHA_BITS\0"
+ "GL_ALPHA_SCALE\0"
+ "GL_ALPHA_TEST\0"
+ "GL_ALPHA_TEST_FUNC\0"
+ "GL_ALPHA_TEST_REF\0"
+ "GL_ALWAYS\0"
+ "GL_AMBIENT\0"
+ "GL_AMBIENT_AND_DIFFUSE\0"
+ "GL_AND\0"
+ "GL_AND_INVERTED\0"
+ "GL_AND_REVERSE\0"
+ "GL_ARRAY_BUFFER\0"
+ "GL_ARRAY_BUFFER_ARB\0"
+ "GL_ARRAY_BUFFER_BINDING\0"
+ "GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTRIB_ARRAY_POINTER_NV\0"
+ "GL_ATTRIB_ARRAY_SIZE_NV\0"
+ "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+ "GL_ATTRIB_ARRAY_TYPE_NV\0"
+ "GL_ATTRIB_STACK_DEPTH\0"
+ "GL_AUTO_NORMAL\0"
+ "GL_AUX0\0"
+ "GL_AUX1\0"
+ "GL_AUX2\0"
+ "GL_AUX3\0"
+ "GL_AUX_BUFFERS\0"
+ "GL_BACK\0"
+ "GL_BACK_LEFT\0"
+ "GL_BACK_RIGHT\0"
+ "GL_BGR\0"
+ "GL_BGRA\0"
+ "GL_BITMAP\0"
+ "GL_BITMAP_TOKEN\0"
+ "GL_BLEND\0"
+ "GL_BLEND_COLOR_EXT\0"
+ "GL_BLEND_DST\0"
+ "GL_BLEND_DST_ALPHA\0"
+ "GL_BLEND_DST_RGB\0"
+ "GL_BLEND_SRC\0"
+ "GL_BLEND_SRC_ALPHA\0"
+ "GL_BLEND_SRC_RGB\0"
+ "GL_BLUE\0"
+ "GL_BLUE_BIAS\0"
+ "GL_BLUE_BITS\0"
+ "GL_BLUE_SCALE\0"
+ "GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4_ARB\0"
+ "GL_BUFFER_ACCESS\0"
+ "GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_MAPPED\0"
+ "GL_BUFFER_MAPPED_ARB\0"
+ "GL_BUFFER_MAP_POINTER\0"
+ "GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_SIZE\0"
+ "GL_BUFFER_SIZE_ARB\0"
+ "GL_BUFFER_USAGE\0"
+ "GL_BUFFER_USAGE_ARB\0"
+ "GL_BYTE\0"
+ "GL_C3F_V3F\0"
+ "GL_C4F_N3F_V3F\0"
+ "GL_C4UB_V2F\0"
+ "GL_C4UB_V3F\0"
+ "GL_CCW\0"
+ "GL_CLAMP\0"
+ "GL_CLAMP_TO_BORDER\0"
+ "GL_CLAMP_TO_BORDER_ARB\0"
+ "GL_CLAMP_TO_BORDER_SGIS\0"
+ "GL_CLAMP_TO_EDGE\0"
+ "GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLEAR\0"
+ "GL_CLIENT_ACTIVE_TEXTURE\0"
+ "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+ "GL_CLIENT_ALL_ATTRIB_BITS\0"
+ "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_CLIENT_PIXEL_STORE_BIT\0"
+ "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_PLANE0\0"
+ "GL_CLIP_PLANE1\0"
+ "GL_CLIP_PLANE2\0"
+ "GL_CLIP_PLANE3\0"
+ "GL_CLIP_PLANE4\0"
+ "GL_CLIP_PLANE5\0"
+ "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+ "GL_COEFF\0"
+ "GL_COLOR\0"
+ "GL_COLOR_ARRAY\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_COLOR_ARRAY_COUNT\0"
+ "GL_COLOR_ARRAY_POINTER\0"
+ "GL_COLOR_ARRAY_SIZE\0"
+ "GL_COLOR_ARRAY_STRIDE\0"
+ "GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15_EXT\0"
+ "GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9_EXT\0"
+ "GL_COLOR_BUFFER_BIT\0"
+ "GL_COLOR_CLEAR_VALUE\0"
+ "GL_COLOR_INDEX\0"
+ "GL_COLOR_INDEXES\0"
+ "GL_COLOR_LOGIC_OP\0"
+ "GL_COLOR_MATERIAL\0"
+ "GL_COLOR_MATERIAL_FACE\0"
+ "GL_COLOR_MATERIAL_PARAMETER\0"
+ "GL_COLOR_MATRIX\0"
+ "GL_COLOR_MATRIX_SGI\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_COLOR_SUM\0"
+ "GL_COLOR_SUM_ARB\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+ "GL_COLOR_TABLE_BIAS\0"
+ "GL_COLOR_TABLE_BLUE_SIZE\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_FORMAT\0"
+ "GL_COLOR_TABLE_FORMAT_EXT\0"
+ "GL_COLOR_TABLE_GREEN_SIZE\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_RED_SIZE\0"
+ "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+ "GL_COLOR_TABLE_SCALE\0"
+ "GL_COLOR_TABLE_WIDTH\0"
+ "GL_COLOR_TABLE_WIDTH_EXT\0"
+ "GL_COLOR_WRITEMASK\0"
+ "GL_COMBINE\0"
+ "GL_COMBINE4\0"
+ "GL_COMBINE_ALPHA\0"
+ "GL_COMBINE_ALPHA_ARB\0"
+ "GL_COMBINE_ALPHA_EXT\0"
+ "GL_COMBINE_ARB\0"
+ "GL_COMBINE_EXT\0"
+ "GL_COMBINE_RGB\0"
+ "GL_COMBINE_RGB_ARB\0"
+ "GL_COMBINE_RGB_EXT\0"
+ "GL_COMPARE_R_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+ "GL_COMPILE\0"
+ "GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPRESSED_ALPHA\0"
+ "GL_COMPRESSED_ALPHA_ARB\0"
+ "GL_COMPRESSED_INTENSITY\0"
+ "GL_COMPRESSED_INTENSITY_ARB\0"
+ "GL_COMPRESSED_LUMINANCE\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+ "GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RGB\0"
+ "GL_COMPRESSED_RGBA\0"
+ "GL_COMPRESSED_RGBA_ARB\0"
+ "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGB_ARB\0"
+ "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONSTANT\0"
+ "GL_CONSTANT_ALPHA_EXT\0"
+ "GL_CONSTANT_ARB\0"
+ "GL_CONSTANT_ATTENUATION\0"
+ "GL_CONSTANT_BORDER_HP\0"
+ "GL_CONSTANT_COLOR_EXT\0"
+ "GL_CONSTANT_EXT\0"
+ "GL_CONVOLUTION_BORDER_COLOR\0"
+ "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+ "GL_CONVOLUTION_BORDER_MODE\0"
+ "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+ "GL_CONVOLUTION_FILTER_BIAS\0"
+ "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+ "GL_CONVOLUTION_FILTER_SCALE\0"
+ "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+ "GL_CONVOLUTION_FORMAT\0"
+ "GL_CONVOLUTION_FORMAT_EXT\0"
+ "GL_CONVOLUTION_HEIGHT\0"
+ "GL_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_CONVOLUTION_WIDTH\0"
+ "GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE_ARB\0"
+ "GL_COORD_REPLACE_NV\0"
+ "GL_COPY\0"
+ "GL_COPY_INVERTED\0"
+ "GL_COPY_PIXEL_TOKEN\0"
+ "GL_CULL_FACE\0"
+ "GL_CULL_FACE_MODE\0"
+ "GL_CULL_VERTEX_EXT\0"
+ "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+ "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+ "GL_CURRENT_ATTRIB_NV\0"
+ "GL_CURRENT_BIT\0"
+ "GL_CURRENT_COLOR\0"
+ "GL_CURRENT_FOG_COORD\0"
+ "GL_CURRENT_FOG_COORDINATE\0"
+ "GL_CURRENT_INDEX\0"
+ "GL_CURRENT_MATRIX_ARB\0"
+ "GL_CURRENT_MATRIX_INDEX_ARB\0"
+ "GL_CURRENT_MATRIX_NV\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+ "GL_CURRENT_NORMAL\0"
+ "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_QUERY\0"
+ "GL_CURRENT_QUERY_ARB\0"
+ "GL_CURRENT_RASTER_COLOR\0"
+ "GL_CURRENT_RASTER_DISTANCE\0"
+ "GL_CURRENT_RASTER_INDEX\0"
+ "GL_CURRENT_RASTER_POSITION\0"
+ "GL_CURRENT_RASTER_POSITION_VALID\0"
+ "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+ "GL_CURRENT_SECONDARY_COLOR\0"
+ "GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+ "GL_CURRENT_WEIGHT_ARB\0"
+ "GL_CW\0"
+ "GL_DECAL\0"
+ "GL_DECR\0"
+ "GL_DECR_WRAP\0"
+ "GL_DECR_WRAP_EXT\0"
+ "GL_DEPTH\0"
+ "GL_DEPTH_ATTACHMENT_EXT\0"
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+ "GL_MINMAX_EXT\0"
+ "GL_MINMAX_FORMAT\0"
+ "GL_MINMAX_FORMAT_EXT\0"
+ "GL_MINMAX_SINK\0"
+ "GL_MINMAX_SINK_EXT\0"
+ "GL_MIRRORED_REPEAT\0"
+ "GL_MIRRORED_REPEAT_ARB\0"
+ "GL_MIRRORED_REPEAT_IBM\0"
+ "GL_MIRROR_CLAMP_ATI\0"
+ "GL_MIRROR_CLAMP_EXT\0"
+ "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
+ "GL_MODELVIEW\0"
+ "GL_MODELVIEW0_ARB\0"
+ "GL_MODELVIEW10_ARB\0"
+ "GL_MODELVIEW11_ARB\0"
+ "GL_MODELVIEW12_ARB\0"
+ "GL_MODELVIEW13_ARB\0"
+ "GL_MODELVIEW14_ARB\0"
+ "GL_MODELVIEW15_ARB\0"
+ "GL_MODELVIEW16_ARB\0"
+ "GL_MODELVIEW17_ARB\0"
+ "GL_MODELVIEW18_ARB\0"
+ "GL_MODELVIEW19_ARB\0"
+ "GL_MODELVIEW1_ARB\0"
+ "GL_MODELVIEW20_ARB\0"
+ "GL_MODELVIEW21_ARB\0"
+ "GL_MODELVIEW22_ARB\0"
+ "GL_MODELVIEW23_ARB\0"
+ "GL_MODELVIEW24_ARB\0"
+ "GL_MODELVIEW25_ARB\0"
+ "GL_MODELVIEW26_ARB\0"
+ "GL_MODELVIEW27_ARB\0"
+ "GL_MODELVIEW28_ARB\0"
+ "GL_MODELVIEW29_ARB\0"
+ "GL_MODELVIEW2_ARB\0"
+ "GL_MODELVIEW30_ARB\0"
+ "GL_MODELVIEW31_ARB\0"
+ "GL_MODELVIEW3_ARB\0"
+ "GL_MODELVIEW4_ARB\0"
+ "GL_MODELVIEW5_ARB\0"
+ "GL_MODELVIEW6_ARB\0"
+ "GL_MODELVIEW7_ARB\0"
+ "GL_MODELVIEW8_ARB\0"
+ "GL_MODELVIEW9_ARB\0"
+ "GL_MODELVIEW_MATRIX\0"
+ "GL_MODELVIEW_PROJECTION_NV\0"
+ "GL_MODELVIEW_STACK_DEPTH\0"
+ "GL_MODULATE\0"
+ "GL_MODULATE_ADD_ATI\0"
+ "GL_MODULATE_SIGNED_ADD_ATI\0"
+ "GL_MODULATE_SUBTRACT_ATI\0"
+ "GL_MULT\0"
+ "GL_MULTISAMPLE\0"
+ "GL_MULTISAMPLE_3DFX\0"
+ "GL_MULTISAMPLE_ARB\0"
+ "GL_MULTISAMPLE_BIT\0"
+ "GL_MULTISAMPLE_BIT_3DFX\0"
+ "GL_MULTISAMPLE_BIT_ARB\0"
+ "GL_MULTISAMPLE_FILTER_HINT_NV\0"
+ "GL_N3F_V3F\0"
+ "GL_NAME_STACK_DEPTH\0"
+ "GL_NAND\0"
+ "GL_NEAREST\0"
+ "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
+ "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
+ "GL_NEAREST_MIPMAP_LINEAR\0"
+ "GL_NEAREST_MIPMAP_NEAREST\0"
+ "GL_NEVER\0"
+ "GL_NICEST\0"
+ "GL_NONE\0"
+ "GL_NOOP\0"
+ "GL_NOR\0"
+ "GL_NORMALIZE\0"
+ "GL_NORMAL_ARRAY\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_NORMAL_ARRAY_COUNT\0"
+ "GL_NORMAL_ARRAY_POINTER\0"
+ "GL_NORMAL_ARRAY_STRIDE\0"
+ "GL_NORMAL_ARRAY_TYPE\0"
+ "GL_NORMAL_MAP\0"
+ "GL_NORMAL_MAP_ARB\0"
+ "GL_NORMAL_MAP_NV\0"
+ "GL_NOTEQUAL\0"
+ "GL_NO_ERROR\0"
+ "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
+ "GL_OBJECT_COMPILE_STATUS_ARB\0"
+ "GL_OBJECT_DELETE_STATUS_ARB\0"
+ "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
+ "GL_OBJECT_LINEAR\0"
+ "GL_OBJECT_LINK_STATUS_ARB\0"
+ "GL_OBJECT_PLANE\0"
+ "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
+ "GL_OBJECT_SUBTYPE_ARB\0"
+ "GL_OBJECT_TYPE_ARB\0"
+ "GL_OBJECT_VALIDATE_STATUS_ARB\0"
+ "GL_OCCLUSION_TEST_HP\0"
+ "GL_OCCLUSION_TEST_RESULT_HP\0"
+ "GL_ONE\0"
+ "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
+ "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
+ "GL_ONE_MINUS_DST_ALPHA\0"
+ "GL_ONE_MINUS_DST_COLOR\0"
+ "GL_ONE_MINUS_SRC_ALPHA\0"
+ "GL_ONE_MINUS_SRC_COLOR\0"
+ "GL_OPERAND0_ALPHA\0"
+ "GL_OPERAND0_ALPHA_ARB\0"
+ "GL_OPERAND0_ALPHA_EXT\0"
+ "GL_OPERAND0_RGB\0"
+ "GL_OPERAND0_RGB_ARB\0"
+ "GL_OPERAND0_RGB_EXT\0"
+ "GL_OPERAND1_ALPHA\0"
+ "GL_OPERAND1_ALPHA_ARB\0"
+ "GL_OPERAND1_ALPHA_EXT\0"
+ "GL_OPERAND1_RGB\0"
+ "GL_OPERAND1_RGB_ARB\0"
+ "GL_OPERAND1_RGB_EXT\0"
+ "GL_OPERAND2_ALPHA\0"
+ "GL_OPERAND2_ALPHA_ARB\0"
+ "GL_OPERAND2_ALPHA_EXT\0"
+ "GL_OPERAND2_RGB\0"
+ "GL_OPERAND2_RGB_ARB\0"
+ "GL_OPERAND2_RGB_EXT\0"
+ "GL_OPERAND3_ALPHA_NV\0"
+ "GL_OPERAND3_RGB_NV\0"
+ "GL_OR\0"
+ "GL_ORDER\0"
+ "GL_OR_INVERTED\0"
+ "GL_OR_REVERSE\0"
+ "GL_OUT_OF_MEMORY\0"
+ "GL_PACK_ALIGNMENT\0"
+ "GL_PACK_IMAGE_HEIGHT\0"
+ "GL_PACK_INVERT_MESA\0"
+ "GL_PACK_LSB_FIRST\0"
+ "GL_PACK_ROW_LENGTH\0"
+ "GL_PACK_SKIP_IMAGES\0"
+ "GL_PACK_SKIP_PIXELS\0"
+ "GL_PACK_SKIP_ROWS\0"
+ "GL_PACK_SWAP_BYTES\0"
+ "GL_PALETTE4_R5_G6_B5_OES\0"
+ "GL_PALETTE4_RGB5_A1_OES\0"
+ "GL_PALETTE4_RGB8_OES\0"
+ "GL_PALETTE4_RGBA4_OES\0"
+ "GL_PALETTE4_RGBA8_OES\0"
+ "GL_PALETTE8_R5_G6_B5_OES\0"
+ "GL_PALETTE8_RGB5_A1_OES\0"
+ "GL_PALETTE8_RGB8_OES\0"
+ "GL_PALETTE8_RGBA4_OES\0"
+ "GL_PALETTE8_RGBA8_OES\0"
+ "GL_PASS_THROUGH_TOKEN\0"
+ "GL_PERSPECTIVE_CORRECTION_HINT\0"
+ "GL_PIXEL_MAP_A_TO_A\0"
+ "GL_PIXEL_MAP_A_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_B_TO_B\0"
+ "GL_PIXEL_MAP_B_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_G_TO_G\0"
+ "GL_PIXEL_MAP_G_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_A\0"
+ "GL_PIXEL_MAP_I_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_B\0"
+ "GL_PIXEL_MAP_I_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_G\0"
+ "GL_PIXEL_MAP_I_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_I\0"
+ "GL_PIXEL_MAP_I_TO_I_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_R\0"
+ "GL_PIXEL_MAP_I_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_R_TO_R\0"
+ "GL_PIXEL_MAP_R_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_S_TO_S\0"
+ "GL_PIXEL_MAP_S_TO_S_SIZE\0"
+ "GL_PIXEL_MODE_BIT\0"
+ "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_PACK_BUFFER_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER_EXT\0"
+ "GL_POINT\0"
+ "GL_POINTS\0"
+ "GL_POINT_BIT\0"
+ "GL_POINT_DISTANCE_ATTENUATION\0"
+ "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
+ "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+ "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+ "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
+ "GL_POINT_SIZE\0"
+ "GL_POINT_SIZE_GRANULARITY\0"
+ "GL_POINT_SIZE_MAX\0"
+ "GL_POINT_SIZE_MAX_ARB\0"
+ "GL_POINT_SIZE_MAX_EXT\0"
+ "GL_POINT_SIZE_MAX_EXT\0"
+ "GL_POINT_SIZE_MAX_SGIS\0"
+ "GL_POINT_SIZE_MIN\0"
+ "GL_POINT_SIZE_MIN_ARB\0"
+ "GL_POINT_SIZE_MIN_EXT\0"
+ "GL_POINT_SIZE_MIN_EXT\0"
+ "GL_POINT_SIZE_MIN_SGIS\0"
+ "GL_POINT_SIZE_RANGE\0"
+ "GL_POINT_SMOOTH\0"
+ "GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE_ARB\0"
+ "GL_POINT_SPRITE_COORD_ORIGIN\0"
+ "GL_POINT_SPRITE_NV\0"
+ "GL_POINT_SPRITE_R_MODE_NV\0"
+ "GL_POINT_TOKEN\0"
+ "GL_POLYGON\0"
+ "GL_POLYGON_BIT\0"
+ "GL_POLYGON_MODE\0"
+ "GL_POLYGON_OFFSET_BIAS\0"
+ "GL_POLYGON_OFFSET_FACTOR\0"
+ "GL_POLYGON_OFFSET_FILL\0"
+ "GL_POLYGON_OFFSET_LINE\0"
+ "GL_POLYGON_OFFSET_POINT\0"
+ "GL_POLYGON_OFFSET_UNITS\0"
+ "GL_POLYGON_SMOOTH\0"
+ "GL_POLYGON_SMOOTH_HINT\0"
+ "GL_POLYGON_STIPPLE\0"
+ "GL_POLYGON_STIPPLE_BIT\0"
+ "GL_POLYGON_TOKEN\0"
+ "GL_POSITION\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_RED_BIAS\0"
+ "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_RED_SCALE\0"
+ "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+ "GL_PREVIOUS\0"
+ "GL_PREVIOUS_ARB\0"
+ "GL_PREVIOUS_EXT\0"
+ "GL_PRIMARY_COLOR\0"
+ "GL_PRIMARY_COLOR_ARB\0"
+ "GL_PRIMARY_COLOR_EXT\0"
+ "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINDING_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_NV\0"
+ "GL_PROGRAM_ERROR_STRING_ARB\0"
+ "GL_PROGRAM_FORMAT_ARB\0"
+ "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+ "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_LENGTH_ARB\0"
+ "GL_PROGRAM_LENGTH_NV\0"
+ "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_OBJECT_ARB\0"
+ "GL_PROGRAM_PARAMETERS_ARB\0"
+ "GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_RESIDENT_NV\0"
+ "GL_PROGRAM_STRING_ARB\0"
+ "GL_PROGRAM_STRING_NV\0"
+ "GL_PROGRAM_TARGET_NV\0"
+ "GL_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+ "GL_PROJECTION\0"
+ "GL_PROJECTION_MATRIX\0"
+ "GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROXY_HISTOGRAM\0"
+ "GL_PROXY_HISTOGRAM_EXT\0"
+ "GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_EXT\0"
+ "GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_EXT\0"
+ "GL_PROXY_TEXTURE_3D\0"
+ "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+ "GL_Q\0"
+ "GL_QUADRATIC_ATTENUATION\0"
+ "GL_QUADS\0"
+ "GL_QUAD_MESH_SUN\0"
+ "GL_QUAD_STRIP\0"
+ "GL_QUERY_COUNTER_BITS\0"
+ "GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_RESULT\0"
+ "GL_QUERY_RESULT_ARB\0"
+ "GL_QUERY_RESULT_AVAILABLE\0"
+ "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_R\0"
+ "GL_R3_G3_B2\0"
+ "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+ "GL_READ_BUFFER\0"
+ "GL_READ_ONLY\0"
+ "GL_READ_ONLY_ARB\0"
+ "GL_READ_WRITE\0"
+ "GL_READ_WRITE_ARB\0"
+ "GL_RED\0"
+ "GL_REDUCE\0"
+ "GL_REDUCE_EXT\0"
+ "GL_RED_BIAS\0"
+ "GL_RED_BITS\0"
+ "GL_RED_SCALE\0"
+ "GL_REFLECTION_MAP\0"
+ "GL_REFLECTION_MAP_ARB\0"
+ "GL_REFLECTION_MAP_NV\0"
+ "GL_RENDER\0"
+ "GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_WIDTH_EXT\0"
+ "GL_RENDERER\0"
+ "GL_RENDER_MODE\0"
+ "GL_REPEAT\0"
+ "GL_REPLACE\0"
+ "GL_REPLACE_EXT\0"
+ "GL_REPLICATE_BORDER_HP\0"
+ "GL_RESCALE_NORMAL\0"
+ "GL_RESCALE_NORMAL_EXT\0"
+ "GL_RETURN\0"
+ "GL_RGB\0"
+ "GL_RGB10\0"
+ "GL_RGB10_A2\0"
+ "GL_RGB10_A2_EXT\0"
+ "GL_RGB10_EXT\0"
+ "GL_RGB12\0"
+ "GL_RGB12_EXT\0"
+ "GL_RGB16\0"
+ "GL_RGB16_EXT\0"
+ "GL_RGB2_EXT\0"
+ "GL_RGB4\0"
+ "GL_RGB4_EXT\0"
+ "GL_RGB4_S3TC\0"
+ "GL_RGB5\0"
+ "GL_RGB5_A1\0"
+ "GL_RGB5_A1_EXT\0"
+ "GL_RGB5_EXT\0"
+ "GL_RGB8\0"
+ "GL_RGB8_EXT\0"
+ "GL_RGBA\0"
+ "GL_RGBA12\0"
+ "GL_RGBA12_EXT\0"
+ "GL_RGBA16\0"
+ "GL_RGBA16_EXT\0"
+ "GL_RGBA2\0"
+ "GL_RGBA2_EXT\0"
+ "GL_RGBA4\0"
+ "GL_RGBA4_DXT5_S3TC\0"
+ "GL_RGBA4_EXT\0"
+ "GL_RGBA4_S3TC\0"
+ "GL_RGBA8\0"
+ "GL_RGBA8_EXT\0"
+ "GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_MODE\0"
+ "GL_RGBA_S3TC\0"
+ "GL_RGB_S3TC\0"
+ "GL_RGB_SCALE\0"
+ "GL_RGB_SCALE_ARB\0"
+ "GL_RGB_SCALE_EXT\0"
+ "GL_RIGHT\0"
+ "GL_S\0"
+ "GL_SAMPLES\0"
+ "GL_SAMPLES_3DFX\0"
+ "GL_SAMPLES_ARB\0"
+ "GL_SAMPLES_PASSED\0"
+ "GL_SAMPLES_PASSED_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_ONE\0"
+ "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+ "GL_SAMPLE_BUFFERS\0"
+ "GL_SAMPLE_BUFFERS_3DFX\0"
+ "GL_SAMPLE_BUFFERS_ARB\0"
+ "GL_SAMPLE_COVERAGE\0"
+ "GL_SAMPLE_COVERAGE_ARB\0"
+ "GL_SAMPLE_COVERAGE_INVERT\0"
+ "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+ "GL_SAMPLE_COVERAGE_VALUE\0"
+ "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+ "GL_SCISSOR_BIT\0"
+ "GL_SCISSOR_BOX\0"
+ "GL_SCISSOR_TEST\0"
+ "GL_SECONDARY_COLOR_ARRAY\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+ "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+ "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+ "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+ "GL_SELECT\0"
+ "GL_SELECTION_BUFFER_POINTER\0"
+ "GL_SELECTION_BUFFER_SIZE\0"
+ "GL_SEPARATE_SPECULAR_COLOR\0"
+ "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+ "GL_SET\0"
+ "GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADE_MODEL\0"
+ "GL_SHADOW_AMBIENT_SGIX\0"
+ "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+ "GL_SHININESS\0"
+ "GL_SHORT\0"
+ "GL_SINGLE_COLOR\0"
+ "GL_SINGLE_COLOR_EXT\0"
+ "GL_SLICE_ACCUM_SUN\0"
+ "GL_SMOOTH\0"
+ "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+ "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+ "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+ "GL_SMOOTH_POINT_SIZE_RANGE\0"
+ "GL_SOURCE0_ALPHA\0"
+ "GL_SOURCE0_ALPHA_ARB\0"
+ "GL_SOURCE0_ALPHA_EXT\0"
+ "GL_SOURCE0_RGB\0"
+ "GL_SOURCE0_RGB_ARB\0"
+ "GL_SOURCE0_RGB_EXT\0"
+ "GL_SOURCE1_ALPHA\0"
+ "GL_SOURCE1_ALPHA_ARB\0"
+ "GL_SOURCE1_ALPHA_EXT\0"
+ "GL_SOURCE1_RGB\0"
+ "GL_SOURCE1_RGB_ARB\0"
+ "GL_SOURCE1_RGB_EXT\0"
+ "GL_SOURCE2_ALPHA\0"
+ "GL_SOURCE2_ALPHA_ARB\0"
+ "GL_SOURCE2_ALPHA_EXT\0"
+ "GL_SOURCE2_RGB\0"
+ "GL_SOURCE2_RGB_ARB\0"
+ "GL_SOURCE2_RGB_EXT\0"
+ "GL_SOURCE3_ALPHA_NV\0"
+ "GL_SOURCE3_RGB_NV\0"
+ "GL_SPECULAR\0"
+ "GL_SPHERE_MAP\0"
+ "GL_SPOT_CUTOFF\0"
+ "GL_SPOT_DIRECTION\0"
+ "GL_SPOT_EXPONENT\0"
+ "GL_SRC0_ALPHA\0"
+ "GL_SRC0_RGB\0"
+ "GL_SRC1_ALPHA\0"
+ "GL_SRC1_RGB\0"
+ "GL_SRC2_ALPHA\0"
+ "GL_SRC2_RGB\0"
+ "GL_SRC_ALPHA\0"
+ "GL_SRC_ALPHA_SATURATE\0"
+ "GL_SRC_COLOR\0"
+ "GL_STACK_OVERFLOW\0"
+ "GL_STACK_UNDERFLOW\0"
+ "GL_STATIC_COPY\0"
+ "GL_STATIC_COPY_ARB\0"
+ "GL_STATIC_DRAW\0"
+ "GL_STATIC_DRAW_ARB\0"
+ "GL_STATIC_READ\0"
+ "GL_STATIC_READ_ARB\0"
+ "GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER_BIT\0"
+ "GL_STENCIL_CLEAR_VALUE\0"
+ "GL_STENCIL_FAIL\0"
+ "GL_STENCIL_FUNC\0"
+ "GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX16_EXT\0"
+ "GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8_EXT\0"
+ "GL_STENCIL_INDEX_EXT\0"
+ "GL_STENCIL_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_REF\0"
+ "GL_STENCIL_TEST\0"
+ "GL_STENCIL_VALUE_MASK\0"
+ "GL_STENCIL_WRITEMASK\0"
+ "GL_STEREO\0"
+ "GL_STREAM_COPY\0"
+ "GL_STREAM_COPY_ARB\0"
+ "GL_STREAM_DRAW\0"
+ "GL_STREAM_DRAW_ARB\0"
+ "GL_STREAM_READ\0"
+ "GL_STREAM_READ_ARB\0"
+ "GL_SUBPIXEL_BITS\0"
+ "GL_SUBTRACT\0"
+ "GL_SUBTRACT_ARB\0"
+ "GL_T\0"
+ "GL_T2F_C3F_V3F\0"
+ "GL_T2F_C4F_N3F_V3F\0"
+ "GL_T2F_C4UB_V3F\0"
+ "GL_T2F_N3F_V3F\0"
+ "GL_T2F_V3F\0"
+ "GL_T4F_C4F_N3F_V4F\0"
+ "GL_T4F_V4F\0"
+ "GL_TABLE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE\0"
+ "GL_TEXTURE0\0"
+ "GL_TEXTURE0_ARB\0"
+ "GL_TEXTURE1\0"
+ "GL_TEXTURE10\0"
+ "GL_TEXTURE10_ARB\0"
+ "GL_TEXTURE11\0"
+ "GL_TEXTURE11_ARB\0"
+ "GL_TEXTURE12\0"
+ "GL_TEXTURE12_ARB\0"
+ "GL_TEXTURE13\0"
+ "GL_TEXTURE13_ARB\0"
+ "GL_TEXTURE14\0"
+ "GL_TEXTURE14_ARB\0"
+ "GL_TEXTURE15\0"
+ "GL_TEXTURE15_ARB\0"
+ "GL_TEXTURE16\0"
+ "GL_TEXTURE16_ARB\0"
+ "GL_TEXTURE17\0"
+ "GL_TEXTURE17_ARB\0"
+ "GL_TEXTURE18\0"
+ "GL_TEXTURE18_ARB\0"
+ "GL_TEXTURE19\0"
+ "GL_TEXTURE19_ARB\0"
+ "GL_TEXTURE1_ARB\0"
+ "GL_TEXTURE2\0"
+ "GL_TEXTURE20\0"
+ "GL_TEXTURE20_ARB\0"
+ "GL_TEXTURE21\0"
+ "GL_TEXTURE21_ARB\0"
+ "GL_TEXTURE22\0"
+ "GL_TEXTURE22_ARB\0"
+ "GL_TEXTURE23\0"
+ "GL_TEXTURE23_ARB\0"
+ "GL_TEXTURE24\0"
+ "GL_TEXTURE24_ARB\0"
+ "GL_TEXTURE25\0"
+ "GL_TEXTURE25_ARB\0"
+ "GL_TEXTURE26\0"
+ "GL_TEXTURE26_ARB\0"
+ "GL_TEXTURE27\0"
+ "GL_TEXTURE27_ARB\0"
+ "GL_TEXTURE28\0"
+ "GL_TEXTURE28_ARB\0"
+ "GL_TEXTURE29\0"
+ "GL_TEXTURE29_ARB\0"
+ "GL_TEXTURE2_ARB\0"
+ "GL_TEXTURE3\0"
+ "GL_TEXTURE30\0"
+ "GL_TEXTURE30_ARB\0"
+ "GL_TEXTURE31\0"
+ "GL_TEXTURE31_ARB\0"
+ "GL_TEXTURE3_ARB\0"
+ "GL_TEXTURE4\0"
+ "GL_TEXTURE4_ARB\0"
+ "GL_TEXTURE5\0"
+ "GL_TEXTURE5_ARB\0"
+ "GL_TEXTURE6\0"
+ "GL_TEXTURE6_ARB\0"
+ "GL_TEXTURE7\0"
+ "GL_TEXTURE7_ARB\0"
+ "GL_TEXTURE8\0"
+ "GL_TEXTURE8_ARB\0"
+ "GL_TEXTURE9\0"
+ "GL_TEXTURE9_ARB\0"
+ "GL_TEXTURE_1D\0"
+ "GL_TEXTURE_2D\0"
+ "GL_TEXTURE_3D\0"
+ "GL_TEXTURE_ALPHA_SIZE\0"
+ "GL_TEXTURE_ALPHA_SIZE_EXT\0"
+ "GL_TEXTURE_BASE_LEVEL\0"
+ "GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_3D\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
+ "GL_TEXTURE_BIT\0"
+ "GL_TEXTURE_BLUE_SIZE\0"
+ "GL_TEXTURE_BLUE_SIZE_EXT\0"
+ "GL_TEXTURE_BORDER\0"
+ "GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
+ "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
+ "GL_TEXTURE_COMPARE_FUNC\0"
+ "GL_TEXTURE_COMPARE_FUNC_ARB\0"
+ "GL_TEXTURE_COMPARE_MODE\0"
+ "GL_TEXTURE_COMPARE_MODE_ARB\0"
+ "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
+ "GL_TEXTURE_COMPARE_SGIX\0"
+ "GL_TEXTURE_COMPONENTS\0"
+ "GL_TEXTURE_COMPRESSED\0"
+ "GL_TEXTURE_COMPRESSED_ARB\0"
+ "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
+ "GL_TEXTURE_COMPRESSION_HINT\0"
+ "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY_COUNT\0"
+ "GL_TEXTURE_COORD_ARRAY_POINTER\0"
+ "GL_TEXTURE_COORD_ARRAY_SIZE\0"
+ "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
+ "GL_TEXTURE_COORD_ARRAY_TYPE\0"
+ "GL_TEXTURE_CUBE_MAP\0"
+ "GL_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+ "GL_TEXTURE_DEPTH\0"
+ "GL_TEXTURE_DEPTH_SIZE\0"
+ "GL_TEXTURE_DEPTH_SIZE_ARB\0"
+ "GL_TEXTURE_ENV\0"
+ "GL_TEXTURE_ENV_COLOR\0"
+ "GL_TEXTURE_ENV_MODE\0"
+ "GL_TEXTURE_FILTER_CONTROL\0"
+ "GL_TEXTURE_GEN_MODE\0"
+ "GL_TEXTURE_GEN_Q\0"
+ "GL_TEXTURE_GEN_R\0"
+ "GL_TEXTURE_GEN_S\0"
+ "GL_TEXTURE_GEN_T\0"
+ "GL_TEXTURE_GEQUAL_R_SGIX\0"
+ "GL_TEXTURE_GREEN_SIZE\0"
+ "GL_TEXTURE_GREEN_SIZE_EXT\0"
+ "GL_TEXTURE_HEIGHT\0"
+ "GL_TEXTURE_INDEX_SIZE_EXT\0"
+ "GL_TEXTURE_INTENSITY_SIZE\0"
+ "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
+ "GL_TEXTURE_INTERNAL_FORMAT\0"
+ "GL_TEXTURE_LEQUAL_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS\0"
+ "GL_TEXTURE_LOD_BIAS_EXT\0"
+ "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
+ "GL_TEXTURE_LUMINANCE_SIZE\0"
+ "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
+ "GL_TEXTURE_MAG_FILTER\0"
+ "GL_TEXTURE_MATRIX\0"
+ "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
+ "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
+ "GL_TEXTURE_MAX_LEVEL\0"
+ "GL_TEXTURE_MAX_LOD\0"
+ "GL_TEXTURE_MIN_FILTER\0"
+ "GL_TEXTURE_MIN_LOD\0"
+ "GL_TEXTURE_PRIORITY\0"
+ "GL_TEXTURE_RECTANGLE_ARB\0"
+ "GL_TEXTURE_RECTANGLE_NV\0"
+ "GL_TEXTURE_RED_SIZE\0"
+ "GL_TEXTURE_RED_SIZE_EXT\0"
+ "GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_STACK_DEPTH\0"
+ "GL_TEXTURE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
+ "GL_TEXTURE_WIDTH\0"
+ "GL_TEXTURE_WRAP_R\0"
+ "GL_TEXTURE_WRAP_S\0"
+ "GL_TEXTURE_WRAP_T\0"
+ "GL_TRACK_MATRIX_NV\0"
+ "GL_TRACK_MATRIX_TRANSFORM_NV\0"
+ "GL_TRANSFORM_BIT\0"
+ "GL_TRANSPOSE_COLOR_MATRIX\0"
+ "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
+ "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
+ "GL_TRANSPOSE_NV\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
+ "GL_TRIANGLES\0"
+ "GL_TRIANGLE_FAN\0"
+ "GL_TRIANGLE_MESH_SUN\0"
+ "GL_TRIANGLE_STRIP\0"
+ "GL_TRUE\0"
+ "GL_UNPACK_ALIGNMENT\0"
+ "GL_UNPACK_IMAGE_HEIGHT\0"
+ "GL_UNPACK_LSB_FIRST\0"
+ "GL_UNPACK_ROW_LENGTH\0"
+ "GL_UNPACK_SKIP_IMAGES\0"
+ "GL_UNPACK_SKIP_PIXELS\0"
+ "GL_UNPACK_SKIP_ROWS\0"
+ "GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNED_BYTE\0"
+ "GL_UNSIGNED_BYTE_2_3_3_REV\0"
+ "GL_UNSIGNED_BYTE_3_3_2\0"
+ "GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10_10_10_2\0"
+ "GL_UNSIGNED_INT_24_8_NV\0"
+ "GL_UNSIGNED_INT_2_10_10_10_REV\0"
+ "GL_UNSIGNED_INT_8_8_8_8\0"
+ "GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_SHORT\0"
+ "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
+ "GL_UNSIGNED_SHORT_5_5_5_1\0"
+ "GL_UNSIGNED_SHORT_5_6_5\0"
+ "GL_UNSIGNED_SHORT_5_6_5_REV\0"
+ "GL_UNSIGNED_SHORT_8_8_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_MESA\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_V2F\0"
+ "GL_V3F\0"
+ "GL_VENDOR\0"
+ "GL_VERSION\0"
+ "GL_VERTEX_ARRAY\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ARRAY_COUNT\0"
+ "GL_VERTEX_ARRAY_POINTER\0"
+ "GL_VERTEX_ARRAY_SIZE\0"
+ "GL_VERTEX_ARRAY_STRIDE\0"
+ "GL_VERTEX_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
+ "GL_VERTEX_BLEND_ARB\0"
+ "GL_VERTEX_PROGRAM_ARB\0"
+ "GL_VERTEX_PROGRAM_BINDING_NV\0"
+ "GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER_ARB\0"
+ "GL_VERTEX_STATE_PROGRAM_NV\0"
+ "GL_VIEWPORT\0"
+ "GL_VIEWPORT_BIT\0"
+ "GL_WEIGHT_ARRAY_ARB\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_WEIGHT_ARRAY_POINTER_ARB\0"
+ "GL_WEIGHT_ARRAY_SIZE_ARB\0"
+ "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
+ "GL_WEIGHT_ARRAY_TYPE_ARB\0"
+ "GL_WEIGHT_SUM_UNITY_ARB\0"
+ "GL_WRAP_BORDER_SUN\0"
+ "GL_WRITE_ONLY\0"
+ "GL_WRITE_ONLY_ARB\0"
+ "GL_XOR\0"
+ "GL_YCBCR_422_APPLE\0"
+ "GL_YCBCR_MESA\0"
+ "GL_ZERO\0"
+ "GL_ZOOM_X\0"
+ "GL_ZOOM_Y\0"
+ ;
+
+static const enum_elt all_enums[1582] =
{
- { "GL_ALL_CLIENT_ATTRIB_BITS", 0xFFFFFFFF },
- { "GL_CLIENT_ALL_ATTRIB_BITS", 0xFFFFFFFF },
- { "GL_ZERO", 0x0 },
- { "GL_NO_ERROR", 0x0 },
- { "GL_POINTS", 0x0 },
- { "GL_NONE", 0x0 },
- { "GL_FALSE", 0x0 },
- { "GL_CURRENT_BIT", 0x1 },
- { "GL_CLIENT_PIXEL_STORE_BIT", 0x1 },
- { "GL_LINES", 0x1 },
- { "GL_TRUE", 0x1 },
- { "GL_ONE", 0x1 },
- { "GL_LINE_LOOP", 0x2 },
- { "GL_POINT_BIT", 0x2 },
- { "GL_CLIENT_VERTEX_ARRAY_BIT", 0x2 },
- { "GL_LINE_STRIP", 0x3 },
- { "GL_TRIANGLES", 0x4 },
- { "GL_LINE_BIT", 0x4 },
- { "GL_TRIANGLE_STRIP", 0x5 },
- { "GL_TRIANGLE_FAN", 0x6 },
- { "GL_QUADS", 0x7 },
- { "GL_POLYGON_BIT", 0x8 },
- { "GL_QUAD_STRIP", 0x8 },
- { "GL_POLYGON", 0x9 },
- { "GL_POLYGON_STIPPLE_BIT", 0x10 },
- { "GL_PIXEL_MODE_BIT", 0x20 },
- { "GL_LIGHTING_BIT", 0x40 },
- { "GL_FOG_BIT", 0x80 },
- { "GL_DEPTH_BUFFER_BIT", 0x100 },
- { "GL_ACCUM", 0x100 },
- { "GL_LOAD", 0x101 },
- { "GL_RETURN", 0x102 },
- { "GL_MULT", 0x103 },
- { "GL_ADD", 0x104 },
- { "GL_NEVER", 0x200 },
- { "GL_ACCUM_BUFFER_BIT", 0x200 },
- { "GL_LESS", 0x201 },
- { "GL_EQUAL", 0x202 },
- { "GL_LEQUAL", 0x203 },
- { "GL_GREATER", 0x204 },
- { "GL_NOTEQUAL", 0x205 },
- { "GL_GEQUAL", 0x206 },
- { "GL_ALWAYS", 0x207 },
- { "GL_SRC_COLOR", 0x300 },
- { "GL_ONE_MINUS_SRC_COLOR", 0x301 },
- { "GL_SRC_ALPHA", 0x302 },
- { "GL_ONE_MINUS_SRC_ALPHA", 0x303 },
- { "GL_DST_ALPHA", 0x304 },
- { "GL_ONE_MINUS_DST_ALPHA", 0x305 },
- { "GL_DST_COLOR", 0x306 },
- { "GL_ONE_MINUS_DST_COLOR", 0x307 },
- { "GL_SRC_ALPHA_SATURATE", 0x308 },
- { "GL_FRONT_LEFT", 0x400 },
- { "GL_STENCIL_BUFFER_BIT", 0x400 },
- { "GL_FRONT_RIGHT", 0x401 },
- { "GL_BACK_LEFT", 0x402 },
- { "GL_BACK_RIGHT", 0x403 },
- { "GL_FRONT", 0x404 },
- { "GL_BACK", 0x405 },
- { "GL_LEFT", 0x406 },
- { "GL_RIGHT", 0x407 },
- { "GL_FRONT_AND_BACK", 0x408 },
- { "GL_AUX0", 0x409 },
- { "GL_AUX1", 0x40A },
- { "GL_AUX2", 0x40B },
- { "GL_AUX3", 0x40C },
- { "GL_INVALID_ENUM", 0x500 },
- { "GL_INVALID_VALUE", 0x501 },
- { "GL_INVALID_OPERATION", 0x502 },
- { "GL_STACK_OVERFLOW", 0x503 },
- { "GL_STACK_UNDERFLOW", 0x504 },
- { "GL_OUT_OF_MEMORY", 0x505 },
- { "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", 0x506 },
- { "GL_2D", 0x600 },
- { "GL_3D", 0x601 },
- { "GL_3D_COLOR", 0x602 },
- { "GL_3D_COLOR_TEXTURE", 0x603 },
- { "GL_4D_COLOR_TEXTURE", 0x604 },
- { "GL_PASS_THROUGH_TOKEN", 0x700 },
- { "GL_POINT_TOKEN", 0x701 },
- { "GL_LINE_TOKEN", 0x702 },
- { "GL_POLYGON_TOKEN", 0x703 },
- { "GL_BITMAP_TOKEN", 0x704 },
- { "GL_DRAW_PIXEL_TOKEN", 0x705 },
- { "GL_COPY_PIXEL_TOKEN", 0x706 },
- { "GL_LINE_RESET_TOKEN", 0x707 },
- { "GL_VIEWPORT_BIT", 0x800 },
- { "GL_EXP", 0x800 },
- { "GL_EXP2", 0x801 },
- { "GL_CW", 0x900 },
- { "GL_CCW", 0x901 },
- { "GL_COEFF", 0xA00 },
- { "GL_ORDER", 0xA01 },
- { "GL_DOMAIN", 0xA02 },
- { "GL_CURRENT_COLOR", 0xB00 },
- { "GL_CURRENT_INDEX", 0xB01 },
- { "GL_CURRENT_NORMAL", 0xB02 },
- { "GL_CURRENT_TEXTURE_COORDS", 0xB03 },
- { "GL_CURRENT_RASTER_COLOR", 0xB04 },
- { "GL_CURRENT_RASTER_INDEX", 0xB05 },
- { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0xB06 },
- { "GL_CURRENT_RASTER_POSITION", 0xB07 },
- { "GL_CURRENT_RASTER_POSITION_VALID", 0xB08 },
- { "GL_CURRENT_RASTER_DISTANCE", 0xB09 },
- { "GL_POINT_SMOOTH", 0xB10 },
- { "GL_POINT_SIZE", 0xB11 },
- { "GL_POINT_SIZE_RANGE", 0xB12 },
- { "GL_SMOOTH_POINT_SIZE_RANGE", 0xB12 },
- { "GL_POINT_SIZE_GRANULARITY", 0xB13 },
- { "GL_SMOOTH_POINT_SIZE_GRANULARITY", 0xB13 },
- { "GL_LINE_SMOOTH", 0xB20 },
- { "GL_LINE_WIDTH", 0xB21 },
- { "GL_SMOOTH_LINE_WIDTH_RANGE", 0xB22 },
- { "GL_LINE_WIDTH_RANGE", 0xB22 },
- { "GL_SMOOTH_LINE_WIDTH_GRANULARITY", 0xB23 },
- { "GL_LINE_WIDTH_GRANULARITY", 0xB23 },
- { "GL_LINE_STIPPLE", 0xB24 },
- { "GL_LINE_STIPPLE_PATTERN", 0xB25 },
- { "GL_LINE_STIPPLE_REPEAT", 0xB26 },
- { "GL_LIST_MODE", 0xB30 },
- { "GL_MAX_LIST_NESTING", 0xB31 },
- { "GL_LIST_BASE", 0xB32 },
- { "GL_LIST_INDEX", 0xB33 },
- { "GL_POLYGON_MODE", 0xB40 },
- { "GL_POLYGON_SMOOTH", 0xB41 },
- { "GL_POLYGON_STIPPLE", 0xB42 },
- { "GL_EDGE_FLAG", 0xB43 },
- { "GL_CULL_FACE", 0xB44 },
- { "GL_CULL_FACE_MODE", 0xB45 },
- { "GL_FRONT_FACE", 0xB46 },
- { "GL_LIGHTING", 0xB50 },
- { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0xB51 },
- { "GL_LIGHT_MODEL_TWO_SIDE", 0xB52 },
- { "GL_LIGHT_MODEL_AMBIENT", 0xB53 },
- { "GL_SHADE_MODEL", 0xB54 },
- { "GL_COLOR_MATERIAL_FACE", 0xB55 },
- { "GL_COLOR_MATERIAL_PARAMETER", 0xB56 },
- { "GL_COLOR_MATERIAL", 0xB57 },
- { "GL_FOG", 0xB60 },
- { "GL_FOG_INDEX", 0xB61 },
- { "GL_FOG_DENSITY", 0xB62 },
- { "GL_FOG_START", 0xB63 },
- { "GL_FOG_END", 0xB64 },
- { "GL_FOG_MODE", 0xB65 },
- { "GL_FOG_COLOR", 0xB66 },
- { "GL_DEPTH_RANGE", 0xB70 },
- { "GL_DEPTH_TEST", 0xB71 },
- { "GL_DEPTH_WRITEMASK", 0xB72 },
- { "GL_DEPTH_CLEAR_VALUE", 0xB73 },
- { "GL_DEPTH_FUNC", 0xB74 },
- { "GL_ACCUM_CLEAR_VALUE", 0xB80 },
- { "GL_STENCIL_TEST", 0xB90 },
- { "GL_STENCIL_CLEAR_VALUE", 0xB91 },
- { "GL_STENCIL_FUNC", 0xB92 },
- { "GL_STENCIL_VALUE_MASK", 0xB93 },
- { "GL_STENCIL_FAIL", 0xB94 },
- { "GL_STENCIL_PASS_DEPTH_FAIL", 0xB95 },
- { "GL_STENCIL_PASS_DEPTH_PASS", 0xB96 },
- { "GL_STENCIL_REF", 0xB97 },
- { "GL_STENCIL_WRITEMASK", 0xB98 },
- { "GL_MATRIX_MODE", 0xBA0 },
- { "GL_NORMALIZE", 0xBA1 },
- { "GL_VIEWPORT", 0xBA2 },
- { "GL_MODELVIEW_STACK_DEPTH", 0xBA3 },
- { "GL_PROJECTION_STACK_DEPTH", 0xBA4 },
- { "GL_TEXTURE_STACK_DEPTH", 0xBA5 },
- { "GL_MODELVIEW_MATRIX", 0xBA6 },
- { "GL_PROJECTION_MATRIX", 0xBA7 },
- { "GL_TEXTURE_MATRIX", 0xBA8 },
- { "GL_ATTRIB_STACK_DEPTH", 0xBB0 },
- { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0xBB1 },
- { "GL_ALPHA_TEST", 0xBC0 },
- { "GL_ALPHA_TEST_FUNC", 0xBC1 },
- { "GL_ALPHA_TEST_REF", 0xBC2 },
- { "GL_DITHER", 0xBD0 },
- { "GL_BLEND_DST", 0xBE0 },
- { "GL_BLEND_SRC", 0xBE1 },
- { "GL_BLEND", 0xBE2 },
- { "GL_LOGIC_OP_MODE", 0xBF0 },
- { "GL_LOGIC_OP", 0xBF1 },
- { "GL_INDEX_LOGIC_OP", 0xBF1 },
- { "GL_COLOR_LOGIC_OP", 0xBF2 },
- { "GL_AUX_BUFFERS", 0xC00 },
- { "GL_DRAW_BUFFER", 0xC01 },
- { "GL_READ_BUFFER", 0xC02 },
- { "GL_SCISSOR_BOX", 0xC10 },
- { "GL_SCISSOR_TEST", 0xC11 },
- { "GL_INDEX_CLEAR_VALUE", 0xC20 },
- { "GL_INDEX_WRITEMASK", 0xC21 },
- { "GL_COLOR_CLEAR_VALUE", 0xC22 },
- { "GL_COLOR_WRITEMASK", 0xC23 },
- { "GL_INDEX_MODE", 0xC30 },
- { "GL_RGBA_MODE", 0xC31 },
- { "GL_DOUBLEBUFFER", 0xC32 },
- { "GL_STEREO", 0xC33 },
- { "GL_RENDER_MODE", 0xC40 },
- { "GL_PERSPECTIVE_CORRECTION_HINT", 0xC50 },
- { "GL_POINT_SMOOTH_HINT", 0xC51 },
- { "GL_LINE_SMOOTH_HINT", 0xC52 },
- { "GL_POLYGON_SMOOTH_HINT", 0xC53 },
- { "GL_FOG_HINT", 0xC54 },
- { "GL_TEXTURE_GEN_S", 0xC60 },
- { "GL_TEXTURE_GEN_T", 0xC61 },
- { "GL_TEXTURE_GEN_R", 0xC62 },
- { "GL_TEXTURE_GEN_Q", 0xC63 },
- { "GL_PIXEL_MAP_I_TO_I", 0xC70 },
- { "GL_PIXEL_MAP_S_TO_S", 0xC71 },
- { "GL_PIXEL_MAP_I_TO_R", 0xC72 },
- { "GL_PIXEL_MAP_I_TO_G", 0xC73 },
- { "GL_PIXEL_MAP_I_TO_B", 0xC74 },
- { "GL_PIXEL_MAP_I_TO_A", 0xC75 },
- { "GL_PIXEL_MAP_R_TO_R", 0xC76 },
- { "GL_PIXEL_MAP_G_TO_G", 0xC77 },
- { "GL_PIXEL_MAP_B_TO_B", 0xC78 },
- { "GL_PIXEL_MAP_A_TO_A", 0xC79 },
- { "GL_PIXEL_MAP_I_TO_I_SIZE", 0xCB0 },
- { "GL_PIXEL_MAP_S_TO_S_SIZE", 0xCB1 },
- { "GL_PIXEL_MAP_I_TO_R_SIZE", 0xCB2 },
- { "GL_PIXEL_MAP_I_TO_G_SIZE", 0xCB3 },
- { "GL_PIXEL_MAP_I_TO_B_SIZE", 0xCB4 },
- { "GL_PIXEL_MAP_I_TO_A_SIZE", 0xCB5 },
- { "GL_PIXEL_MAP_R_TO_R_SIZE", 0xCB6 },
- { "GL_PIXEL_MAP_G_TO_G_SIZE", 0xCB7 },
- { "GL_PIXEL_MAP_B_TO_B_SIZE", 0xCB8 },
- { "GL_PIXEL_MAP_A_TO_A_SIZE", 0xCB9 },
- { "GL_UNPACK_SWAP_BYTES", 0xCF0 },
- { "GL_UNPACK_LSB_FIRST", 0xCF1 },
- { "GL_UNPACK_ROW_LENGTH", 0xCF2 },
- { "GL_UNPACK_SKIP_ROWS", 0xCF3 },
- { "GL_UNPACK_SKIP_PIXELS", 0xCF4 },
- { "GL_UNPACK_ALIGNMENT", 0xCF5 },
- { "GL_PACK_SWAP_BYTES", 0xD00 },
- { "GL_PACK_LSB_FIRST", 0xD01 },
- { "GL_PACK_ROW_LENGTH", 0xD02 },
- { "GL_PACK_SKIP_ROWS", 0xD03 },
- { "GL_PACK_SKIP_PIXELS", 0xD04 },
- { "GL_PACK_ALIGNMENT", 0xD05 },
- { "GL_MAP_COLOR", 0xD10 },
- { "GL_MAP_STENCIL", 0xD11 },
- { "GL_INDEX_SHIFT", 0xD12 },
- { "GL_INDEX_OFFSET", 0xD13 },
- { "GL_RED_SCALE", 0xD14 },
- { "GL_RED_BIAS", 0xD15 },
- { "GL_ZOOM_X", 0xD16 },
- { "GL_ZOOM_Y", 0xD17 },
- { "GL_GREEN_SCALE", 0xD18 },
- { "GL_GREEN_BIAS", 0xD19 },
- { "GL_BLUE_SCALE", 0xD1A },
- { "GL_BLUE_BIAS", 0xD1B },
- { "GL_ALPHA_SCALE", 0xD1C },
- { "GL_ALPHA_BIAS", 0xD1D },
- { "GL_DEPTH_SCALE", 0xD1E },
- { "GL_DEPTH_BIAS", 0xD1F },
- { "GL_MAX_EVAL_ORDER", 0xD30 },
- { "GL_MAX_LIGHTS", 0xD31 },
- { "GL_MAX_CLIP_PLANES", 0xD32 },
- { "GL_MAX_TEXTURE_SIZE", 0xD33 },
- { "GL_MAX_PIXEL_MAP_TABLE", 0xD34 },
- { "GL_MAX_ATTRIB_STACK_DEPTH", 0xD35 },
- { "GL_MAX_MODELVIEW_STACK_DEPTH", 0xD36 },
- { "GL_MAX_NAME_STACK_DEPTH", 0xD37 },
- { "GL_MAX_PROJECTION_STACK_DEPTH", 0xD38 },
- { "GL_MAX_TEXTURE_STACK_DEPTH", 0xD39 },
- { "GL_MAX_VIEWPORT_DIMS", 0xD3A },
- { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0xD3B },
- { "GL_SUBPIXEL_BITS", 0xD50 },
- { "GL_INDEX_BITS", 0xD51 },
- { "GL_RED_BITS", 0xD52 },
- { "GL_GREEN_BITS", 0xD53 },
- { "GL_BLUE_BITS", 0xD54 },
- { "GL_ALPHA_BITS", 0xD55 },
- { "GL_DEPTH_BITS", 0xD56 },
- { "GL_STENCIL_BITS", 0xD57 },
- { "GL_ACCUM_RED_BITS", 0xD58 },
- { "GL_ACCUM_GREEN_BITS", 0xD59 },
- { "GL_ACCUM_BLUE_BITS", 0xD5A },
- { "GL_ACCUM_ALPHA_BITS", 0xD5B },
- { "GL_NAME_STACK_DEPTH", 0xD70 },
- { "GL_AUTO_NORMAL", 0xD80 },
- { "GL_MAP1_COLOR_4", 0xD90 },
- { "GL_MAP1_INDEX", 0xD91 },
- { "GL_MAP1_NORMAL", 0xD92 },
- { "GL_MAP1_TEXTURE_COORD_1", 0xD93 },
- { "GL_MAP1_TEXTURE_COORD_2", 0xD94 },
- { "GL_MAP1_TEXTURE_COORD_3", 0xD95 },
- { "GL_MAP1_TEXTURE_COORD_4", 0xD96 },
- { "GL_MAP1_VERTEX_3", 0xD97 },
- { "GL_MAP1_VERTEX_4", 0xD98 },
- { "GL_MAP2_COLOR_4", 0xDB0 },
- { "GL_MAP2_INDEX", 0xDB1 },
- { "GL_MAP2_NORMAL", 0xDB2 },
- { "GL_MAP2_TEXTURE_COORD_1", 0xDB3 },
- { "GL_MAP2_TEXTURE_COORD_2", 0xDB4 },
- { "GL_MAP2_TEXTURE_COORD_3", 0xDB5 },
- { "GL_MAP2_TEXTURE_COORD_4", 0xDB6 },
- { "GL_MAP2_VERTEX_3", 0xDB7 },
- { "GL_MAP2_VERTEX_4", 0xDB8 },
- { "GL_MAP1_GRID_DOMAIN", 0xDD0 },
- { "GL_MAP1_GRID_SEGMENTS", 0xDD1 },
- { "GL_MAP2_GRID_DOMAIN", 0xDD2 },
- { "GL_MAP2_GRID_SEGMENTS", 0xDD3 },
- { "GL_TEXTURE_1D", 0xDE0 },
- { "GL_TEXTURE_2D", 0xDE1 },
- { "GL_FEEDBACK_BUFFER_POINTER", 0xDF0 },
- { "GL_FEEDBACK_BUFFER_SIZE", 0xDF1 },
- { "GL_FEEDBACK_BUFFER_TYPE", 0xDF2 },
- { "GL_SELECTION_BUFFER_POINTER", 0xDF3 },
- { "GL_SELECTION_BUFFER_SIZE", 0xDF4 },
- { "GL_TEXTURE_WIDTH", 0x1000 },
- { "GL_TRANSFORM_BIT", 0x1000 },
- { "GL_TEXTURE_HEIGHT", 0x1001 },
- { "GL_TEXTURE_COMPONENTS", 0x1003 },
- { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 },
- { "GL_TEXTURE_BORDER_COLOR", 0x1004 },
- { "GL_TEXTURE_BORDER", 0x1005 },
- { "GL_DONT_CARE", 0x1100 },
- { "GL_FASTEST", 0x1101 },
- { "GL_NICEST", 0x1102 },
- { "GL_AMBIENT", 0x1200 },
- { "GL_DIFFUSE", 0x1201 },
- { "GL_SPECULAR", 0x1202 },
- { "GL_POSITION", 0x1203 },
- { "GL_SPOT_DIRECTION", 0x1204 },
- { "GL_SPOT_EXPONENT", 0x1205 },
- { "GL_SPOT_CUTOFF", 0x1206 },
- { "GL_CONSTANT_ATTENUATION", 0x1207 },
- { "GL_LINEAR_ATTENUATION", 0x1208 },
- { "GL_QUADRATIC_ATTENUATION", 0x1209 },
- { "GL_COMPILE", 0x1300 },
- { "GL_COMPILE_AND_EXECUTE", 0x1301 },
- { "GL_BYTE", 0x1400 },
- { "GL_UNSIGNED_BYTE", 0x1401 },
- { "GL_SHORT", 0x1402 },
- { "GL_UNSIGNED_SHORT", 0x1403 },
- { "GL_INT", 0x1404 },
- { "GL_UNSIGNED_INT", 0x1405 },
- { "GL_FLOAT", 0x1406 },
- { "GL_2_BYTES", 0x1407 },
- { "GL_3_BYTES", 0x1408 },
- { "GL_4_BYTES", 0x1409 },
- { "GL_DOUBLE", 0x140A },
- { "GL_CLEAR", 0x1500 },
- { "GL_AND", 0x1501 },
- { "GL_AND_REVERSE", 0x1502 },
- { "GL_COPY", 0x1503 },
- { "GL_AND_INVERTED", 0x1504 },
- { "GL_NOOP", 0x1505 },
- { "GL_XOR", 0x1506 },
- { "GL_OR", 0x1507 },
- { "GL_NOR", 0x1508 },
- { "GL_EQUIV", 0x1509 },
- { "GL_INVERT", 0x150A },
- { "GL_OR_REVERSE", 0x150B },
- { "GL_COPY_INVERTED", 0x150C },
- { "GL_OR_INVERTED", 0x150D },
- { "GL_NAND", 0x150E },
- { "GL_SET", 0x150F },
- { "GL_EMISSION", 0x1600 },
- { "GL_SHININESS", 0x1601 },
- { "GL_AMBIENT_AND_DIFFUSE", 0x1602 },
- { "GL_COLOR_INDEXES", 0x1603 },
- { "GL_MODELVIEW0_ARB", 0x1700 },
- { "GL_MODELVIEW", 0x1700 },
- { "GL_PROJECTION", 0x1701 },
- { "GL_TEXTURE", 0x1702 },
- { "GL_COLOR", 0x1800 },
- { "GL_DEPTH", 0x1801 },
- { "GL_STENCIL", 0x1802 },
- { "GL_COLOR_INDEX", 0x1900 },
- { "GL_STENCIL_INDEX", 0x1901 },
- { "GL_DEPTH_COMPONENT", 0x1902 },
- { "GL_RED", 0x1903 },
- { "GL_GREEN", 0x1904 },
- { "GL_BLUE", 0x1905 },
- { "GL_ALPHA", 0x1906 },
- { "GL_RGB", 0x1907 },
- { "GL_RGBA", 0x1908 },
- { "GL_LUMINANCE", 0x1909 },
- { "GL_LUMINANCE_ALPHA", 0x190A },
- { "GL_BITMAP", 0x1A00 },
- { "GL_POINT", 0x1B00 },
- { "GL_LINE", 0x1B01 },
- { "GL_FILL", 0x1B02 },
- { "GL_RENDER", 0x1C00 },
- { "GL_FEEDBACK", 0x1C01 },
- { "GL_SELECT", 0x1C02 },
- { "GL_FLAT", 0x1D00 },
- { "GL_SMOOTH", 0x1D01 },
- { "GL_KEEP", 0x1E00 },
- { "GL_REPLACE", 0x1E01 },
- { "GL_INCR", 0x1E02 },
- { "GL_DECR", 0x1E03 },
- { "GL_VENDOR", 0x1F00 },
- { "GL_RENDERER", 0x1F01 },
- { "GL_VERSION", 0x1F02 },
- { "GL_EXTENSIONS", 0x1F03 },
- { "GL_ENABLE_BIT", 0x2000 },
- { "GL_S", 0x2000 },
- { "GL_T", 0x2001 },
- { "GL_R", 0x2002 },
- { "GL_Q", 0x2003 },
- { "GL_MODULATE", 0x2100 },
- { "GL_DECAL", 0x2101 },
- { "GL_TEXTURE_ENV_MODE", 0x2200 },
- { "GL_TEXTURE_ENV_COLOR", 0x2201 },
- { "GL_TEXTURE_ENV", 0x2300 },
- { "GL_EYE_LINEAR", 0x2400 },
- { "GL_OBJECT_LINEAR", 0x2401 },
- { "GL_SPHERE_MAP", 0x2402 },
- { "GL_TEXTURE_GEN_MODE", 0x2500 },
- { "GL_OBJECT_PLANE", 0x2501 },
- { "GL_EYE_PLANE", 0x2502 },
- { "GL_NEAREST", 0x2600 },
- { "GL_LINEAR", 0x2601 },
- { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 },
- { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 },
- { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 },
- { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 },
- { "GL_TEXTURE_MAG_FILTER", 0x2800 },
- { "GL_TEXTURE_MIN_FILTER", 0x2801 },
- { "GL_TEXTURE_WRAP_S", 0x2802 },
- { "GL_TEXTURE_WRAP_T", 0x2803 },
- { "GL_CLAMP", 0x2900 },
- { "GL_REPEAT", 0x2901 },
- { "GL_POLYGON_OFFSET_UNITS", 0x2A00 },
- { "GL_POLYGON_OFFSET_POINT", 0x2A01 },
- { "GL_POLYGON_OFFSET_LINE", 0x2A02 },
- { "GL_R3_G3_B2", 0x2A10 },
- { "GL_V2F", 0x2A20 },
- { "GL_V3F", 0x2A21 },
- { "GL_C4UB_V2F", 0x2A22 },
- { "GL_C4UB_V3F", 0x2A23 },
- { "GL_C3F_V3F", 0x2A24 },
- { "GL_N3F_V3F", 0x2A25 },
- { "GL_C4F_N3F_V3F", 0x2A26 },
- { "GL_T2F_V3F", 0x2A27 },
- { "GL_T4F_V4F", 0x2A28 },
- { "GL_T2F_C4UB_V3F", 0x2A29 },
- { "GL_T2F_C3F_V3F", 0x2A2A },
- { "GL_T2F_N3F_V3F", 0x2A2B },
- { "GL_T2F_C4F_N3F_V3F", 0x2A2C },
- { "GL_T4F_C4F_N3F_V4F", 0x2A2D },
- { "GL_CLIP_PLANE0", 0x3000 },
- { "GL_CLIP_PLANE1", 0x3001 },
- { "GL_CLIP_PLANE2", 0x3002 },
- { "GL_CLIP_PLANE3", 0x3003 },
- { "GL_CLIP_PLANE4", 0x3004 },
- { "GL_CLIP_PLANE5", 0x3005 },
- { "GL_LIGHT0", 0x4000 },
- { "GL_COLOR_BUFFER_BIT", 0x4000 },
- { "GL_LIGHT1", 0x4001 },
- { "GL_LIGHT2", 0x4002 },
- { "GL_LIGHT3", 0x4003 },
- { "GL_LIGHT4", 0x4004 },
- { "GL_LIGHT5", 0x4005 },
- { "GL_LIGHT6", 0x4006 },
- { "GL_LIGHT7", 0x4007 },
- { "GL_HINT_BIT", 0x8000 },
- { "GL_CONSTANT_COLOR_EXT", 0x8001 },
- { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 },
- { "GL_CONSTANT_ALPHA_EXT", 0x8003 },
- { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 },
- { "GL_BLEND_COLOR_EXT", 0x8005 },
- { "GL_CONVOLUTION_BORDER_MODE", 0x8013 },
- { "GL_CONVOLUTION_BORDER_MODE_EXT", 0x8013 },
- { "GL_CONVOLUTION_FILTER_SCALE", 0x8014 },
- { "GL_CONVOLUTION_FILTER_SCALE_EXT", 0x8014 },
- { "GL_CONVOLUTION_FILTER_BIAS_EXT", 0x8015 },
- { "GL_CONVOLUTION_FILTER_BIAS", 0x8015 },
- { "GL_REDUCE", 0x8016 },
- { "GL_REDUCE_EXT", 0x8016 },
- { "GL_CONVOLUTION_FORMAT", 0x8017 },
- { "GL_CONVOLUTION_FORMAT_EXT", 0x8017 },
- { "GL_CONVOLUTION_WIDTH", 0x8018 },
- { "GL_CONVOLUTION_WIDTH_EXT", 0x8018 },
- { "GL_CONVOLUTION_HEIGHT", 0x8019 },
- { "GL_CONVOLUTION_HEIGHT_EXT", 0x8019 },
- { "GL_MAX_CONVOLUTION_WIDTH", 0x801A },
- { "GL_MAX_CONVOLUTION_WIDTH_EXT", 0x801A },
- { "GL_MAX_CONVOLUTION_HEIGHT", 0x801B },
- { "GL_MAX_CONVOLUTION_HEIGHT_EXT", 0x801B },
- { "GL_POST_CONVOLUTION_RED_SCALE", 0x801C },
- { "GL_POST_CONVOLUTION_RED_SCALE_EXT", 0x801C },
- { "GL_POST_CONVOLUTION_GREEN_SCALE", 0x801D },
- { "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", 0x801D },
- { "GL_POST_CONVOLUTION_BLUE_SCALE", 0x801E },
- { "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", 0x801E },
- { "GL_POST_CONVOLUTION_ALPHA_SCALE", 0x801F },
- { "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", 0x801F },
- { "GL_POST_CONVOLUTION_RED_BIAS", 0x8020 },
- { "GL_POST_CONVOLUTION_RED_BIAS_EXT", 0x8020 },
- { "GL_POST_CONVOLUTION_GREEN_BIAS", 0x8021 },
- { "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", 0x8021 },
- { "GL_POST_CONVOLUTION_BLUE_BIAS", 0x8022 },
- { "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", 0x8022 },
- { "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", 0x8023 },
- { "GL_POST_CONVOLUTION_ALPHA_BIAS", 0x8023 },
- { "GL_HISTOGRAM", 0x8024 },
- { "GL_HISTOGRAM_EXT", 0x8024 },
- { "GL_PROXY_HISTOGRAM", 0x8025 },
- { "GL_PROXY_HISTOGRAM_EXT", 0x8025 },
- { "GL_HISTOGRAM_WIDTH_EXT", 0x8026 },
- { "GL_HISTOGRAM_WIDTH", 0x8026 },
- { "GL_HISTOGRAM_FORMAT", 0x8027 },
- { "GL_HISTOGRAM_FORMAT_EXT", 0x8027 },
- { "GL_HISTOGRAM_RED_SIZE", 0x8028 },
- { "GL_HISTOGRAM_RED_SIZE_EXT", 0x8028 },
- { "GL_HISTOGRAM_GREEN_SIZE", 0x8029 },
- { "GL_HISTOGRAM_GREEN_SIZE_EXT", 0x8029 },
- { "GL_HISTOGRAM_BLUE_SIZE_EXT", 0x802A },
- { "GL_HISTOGRAM_BLUE_SIZE", 0x802A },
- { "GL_HISTOGRAM_ALPHA_SIZE", 0x802B },
- { "GL_HISTOGRAM_ALPHA_SIZE_EXT", 0x802B },
- { "GL_HISTOGRAM_LUMINANCE_SIZE", 0x802C },
- { "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", 0x802C },
- { "GL_HISTOGRAM_SINK", 0x802D },
- { "GL_HISTOGRAM_SINK_EXT", 0x802D },
- { "GL_MINMAX", 0x802E },
- { "GL_MINMAX_EXT", 0x802E },
- { "GL_MINMAX_FORMAT", 0x802F },
- { "GL_MINMAX_FORMAT_EXT", 0x802F },
- { "GL_MINMAX_SINK", 0x8030 },
- { "GL_MINMAX_SINK_EXT", 0x8030 },
- { "GL_TABLE_TOO_LARGE_EXT", 0x8031 },
- { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 },
- { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 },
- { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 },
- { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 },
- { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 },
- { "GL_POLYGON_OFFSET_FILL", 0x8037 },
- { "GL_POLYGON_OFFSET_FACTOR", 0x8038 },
- { "GL_POLYGON_OFFSET_BIAS", 0x8039 },
- { "GL_RESCALE_NORMAL", 0x803A },
- { "GL_RESCALE_NORMAL_EXT", 0x803A },
- { "GL_ALPHA4", 0x803B },
- { "GL_ALPHA4_EXT", 0x803B },
- { "GL_ALPHA8", 0x803C },
- { "GL_ALPHA8_EXT", 0x803C },
- { "GL_ALPHA12_EXT", 0x803D },
- { "GL_ALPHA12", 0x803D },
- { "GL_ALPHA16", 0x803E },
- { "GL_ALPHA16_EXT", 0x803E },
- { "GL_LUMINANCE4", 0x803F },
- { "GL_LUMINANCE4_EXT", 0x803F },
- { "GL_LUMINANCE8", 0x8040 },
- { "GL_LUMINANCE8_EXT", 0x8040 },
- { "GL_LUMINANCE12", 0x8041 },
- { "GL_LUMINANCE12_EXT", 0x8041 },
- { "GL_LUMINANCE16", 0x8042 },
- { "GL_LUMINANCE16_EXT", 0x8042 },
- { "GL_LUMINANCE4_ALPHA4", 0x8043 },
- { "GL_LUMINANCE4_ALPHA4_EXT", 0x8043 },
- { "GL_LUMINANCE6_ALPHA2", 0x8044 },
- { "GL_LUMINANCE6_ALPHA2_EXT", 0x8044 },
- { "GL_LUMINANCE8_ALPHA8", 0x8045 },
- { "GL_LUMINANCE8_ALPHA8_EXT", 0x8045 },
- { "GL_LUMINANCE12_ALPHA4", 0x8046 },
- { "GL_LUMINANCE12_ALPHA4_EXT", 0x8046 },
- { "GL_LUMINANCE12_ALPHA12_EXT", 0x8047 },
- { "GL_LUMINANCE12_ALPHA12", 0x8047 },
- { "GL_LUMINANCE16_ALPHA16_EXT", 0x8048 },
- { "GL_LUMINANCE16_ALPHA16", 0x8048 },
- { "GL_INTENSITY_EXT", 0x8049 },
- { "GL_INTENSITY", 0x8049 },
- { "GL_INTENSITY4_EXT", 0x804A },
- { "GL_INTENSITY4", 0x804A },
- { "GL_INTENSITY8_EXT", 0x804B },
- { "GL_INTENSITY8", 0x804B },
- { "GL_INTENSITY12", 0x804C },
- { "GL_INTENSITY12_EXT", 0x804C },
- { "GL_INTENSITY16_EXT", 0x804D },
- { "GL_INTENSITY16", 0x804D },
- { "GL_RGB2_EXT", 0x804E },
- { "GL_RGB4", 0x804F },
- { "GL_RGB4_EXT", 0x804F },
- { "GL_RGB5", 0x8050 },
- { "GL_RGB5_EXT", 0x8050 },
- { "GL_RGB8", 0x8051 },
- { "GL_RGB8_EXT", 0x8051 },
- { "GL_RGB10", 0x8052 },
- { "GL_RGB10_EXT", 0x8052 },
- { "GL_RGB12", 0x8053 },
- { "GL_RGB12_EXT", 0x8053 },
- { "GL_RGB16", 0x8054 },
- { "GL_RGB16_EXT", 0x8054 },
- { "GL_RGBA2", 0x8055 },
- { "GL_RGBA2_EXT", 0x8055 },
- { "GL_RGBA4", 0x8056 },
- { "GL_RGBA4_EXT", 0x8056 },
- { "GL_RGB5_A1", 0x8057 },
- { "GL_RGB5_A1_EXT", 0x8057 },
- { "GL_RGBA8_EXT", 0x8058 },
- { "GL_RGBA8", 0x8058 },
- { "GL_RGB10_A2_EXT", 0x8059 },
- { "GL_RGB10_A2", 0x8059 },
- { "GL_RGBA12", 0x805A },
- { "GL_RGBA12_EXT", 0x805A },
- { "GL_RGBA16", 0x805B },
- { "GL_RGBA16_EXT", 0x805B },
- { "GL_TEXTURE_RED_SIZE", 0x805C },
- { "GL_TEXTURE_RED_SIZE_EXT", 0x805C },
- { "GL_TEXTURE_GREEN_SIZE_EXT", 0x805D },
- { "GL_TEXTURE_GREEN_SIZE", 0x805D },
- { "GL_TEXTURE_BLUE_SIZE_EXT", 0x805E },
- { "GL_TEXTURE_BLUE_SIZE", 0x805E },
- { "GL_TEXTURE_ALPHA_SIZE_EXT", 0x805F },
- { "GL_TEXTURE_ALPHA_SIZE", 0x805F },
- { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 },
- { "GL_TEXTURE_LUMINANCE_SIZE_EXT", 0x8060 },
- { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 },
- { "GL_TEXTURE_INTENSITY_SIZE_EXT", 0x8061 },
- { "GL_REPLACE_EXT", 0x8062 },
- { "GL_PROXY_TEXTURE_1D", 0x8063 },
- { "GL_PROXY_TEXTURE_1D_EXT", 0x8063 },
- { "GL_PROXY_TEXTURE_2D", 0x8064 },
- { "GL_PROXY_TEXTURE_2D_EXT", 0x8064 },
- { "GL_TEXTURE_TOO_LARGE_EXT", 0x8065 },
- { "GL_TEXTURE_PRIORITY", 0x8066 },
- { "GL_TEXTURE_RESIDENT", 0x8067 },
- { "GL_TEXTURE_BINDING_1D", 0x8068 },
- { "GL_TEXTURE_BINDING_2D", 0x8069 },
- { "GL_TEXTURE_BINDING_3D", 0x806A },
- { "GL_PACK_SKIP_IMAGES", 0x806B },
- { "GL_PACK_IMAGE_HEIGHT", 0x806C },
- { "GL_UNPACK_SKIP_IMAGES", 0x806D },
- { "GL_UNPACK_IMAGE_HEIGHT", 0x806E },
- { "GL_TEXTURE_3D", 0x806F },
- { "GL_PROXY_TEXTURE_3D", 0x8070 },
- { "GL_TEXTURE_DEPTH", 0x8071 },
- { "GL_TEXTURE_WRAP_R", 0x8072 },
- { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 },
- { "GL_VERTEX_ARRAY", 0x8074 },
- { "GL_NORMAL_ARRAY", 0x8075 },
- { "GL_COLOR_ARRAY", 0x8076 },
- { "GL_INDEX_ARRAY", 0x8077 },
- { "GL_TEXTURE_COORD_ARRAY", 0x8078 },
- { "GL_EDGE_FLAG_ARRAY", 0x8079 },
- { "GL_VERTEX_ARRAY_SIZE", 0x807A },
- { "GL_VERTEX_ARRAY_TYPE", 0x807B },
- { "GL_VERTEX_ARRAY_STRIDE", 0x807C },
- { "GL_VERTEX_ARRAY_COUNT", 0x807D },
- { "GL_NORMAL_ARRAY_TYPE", 0x807E },
- { "GL_NORMAL_ARRAY_STRIDE", 0x807F },
- { "GL_NORMAL_ARRAY_COUNT", 0x8080 },
- { "GL_COLOR_ARRAY_SIZE", 0x8081 },
- { "GL_COLOR_ARRAY_TYPE", 0x8082 },
- { "GL_COLOR_ARRAY_STRIDE", 0x8083 },
- { "GL_COLOR_ARRAY_COUNT", 0x8084 },
- { "GL_INDEX_ARRAY_TYPE", 0x8085 },
- { "GL_INDEX_ARRAY_STRIDE", 0x8086 },
- { "GL_INDEX_ARRAY_COUNT", 0x8087 },
- { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 },
- { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 },
- { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A },
- { "GL_TEXTURE_COORD_ARRAY_COUNT", 0x808B },
- { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C },
- { "GL_EDGE_FLAG_ARRAY_COUNT", 0x808D },
- { "GL_VERTEX_ARRAY_POINTER", 0x808E },
- { "GL_NORMAL_ARRAY_POINTER", 0x808F },
- { "GL_COLOR_ARRAY_POINTER", 0x8090 },
- { "GL_INDEX_ARRAY_POINTER", 0x8091 },
- { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 },
- { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 },
- { "GL_MULTISAMPLE_ARB", 0x809D },
- { "GL_MULTISAMPLE", 0x809D },
- { "GL_SAMPLE_ALPHA_TO_COVERAGE", 0x809E },
- { "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", 0x809E },
- { "GL_SAMPLE_ALPHA_TO_ONE", 0x809F },
- { "GL_SAMPLE_ALPHA_TO_ONE_ARB", 0x809F },
- { "GL_SAMPLE_COVERAGE", 0x80A0 },
- { "GL_SAMPLE_COVERAGE_ARB", 0x80A0 },
- { "GL_SAMPLE_BUFFERS", 0x80A8 },
- { "GL_SAMPLE_BUFFERS_ARB", 0x80A8 },
- { "GL_SAMPLES", 0x80A9 },
- { "GL_SAMPLES_ARB", 0x80A9 },
- { "GL_SAMPLE_COVERAGE_VALUE", 0x80AA },
- { "GL_SAMPLE_COVERAGE_VALUE_ARB", 0x80AA },
- { "GL_SAMPLE_COVERAGE_INVERT", 0x80AB },
- { "GL_SAMPLE_COVERAGE_INVERT_ARB", 0x80AB },
- { "GL_COLOR_MATRIX_SGI", 0x80B1 },
- { "GL_COLOR_MATRIX", 0x80B1 },
- { "GL_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B2 },
- { "GL_COLOR_MATRIX_STACK_DEPTH", 0x80B2 },
- { "GL_MAX_COLOR_MATRIX_STACK_DEPTH", 0x80B3 },
- { "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B3 },
- { "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", 0x80B4 },
- { "GL_POST_COLOR_MATRIX_RED_SCALE", 0x80B4 },
- { "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", 0x80B5 },
- { "GL_POST_COLOR_MATRIX_GREEN_SCALE", 0x80B5 },
- { "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", 0x80B6 },
- { "GL_POST_COLOR_MATRIX_BLUE_SCALE", 0x80B6 },
- { "GL_POST_COLOR_MATRIX_ALPHA_SCALE", 0x80B7 },
- { "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", 0x80B7 },
- { "GL_POST_COLOR_MATRIX_RED_BIAS", 0x80B8 },
- { "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", 0x80B8 },
- { "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", 0x80B9 },
- { "GL_POST_COLOR_MATRIX_GREEN_BIAS", 0x80B9 },
- { "GL_POST_COLOR_MATRIX_BLUE_BIAS", 0x80BA },
- { "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", 0x80BA },
- { "GL_POST_COLOR_MATRIX_ALPHA_BIAS", 0x80BB },
- { "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", 0x80BB },
- { "GL_TEXTURE_COLOR_TABLE_SGI", 0x80BC },
- { "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", 0x80BD },
- { "GL_SHADOW_AMBIENT_SGIX", 0x80BF },
- { "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", 0x80BF },
- { "GL_BLEND_DST_RGB", 0x80C8 },
- { "GL_BLEND_SRC_RGB", 0x80C9 },
- { "GL_BLEND_DST_ALPHA", 0x80CA },
- { "GL_BLEND_SRC_ALPHA", 0x80CB },
- { "GL_COLOR_TABLE_SCALE", 0x80D6 },
- { "GL_COLOR_TABLE_BIAS", 0x80D7 },
- { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 },
- { "GL_COLOR_TABLE_FORMAT", 0x80D8 },
- { "GL_COLOR_TABLE_WIDTH", 0x80D9 },
- { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 },
- { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA },
- { "GL_COLOR_TABLE_RED_SIZE", 0x80DA },
- { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB },
- { "GL_COLOR_TABLE_GREEN_SIZE", 0x80DB },
- { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC },
- { "GL_COLOR_TABLE_BLUE_SIZE", 0x80DC },
- { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD },
- { "GL_COLOR_TABLE_ALPHA_SIZE", 0x80DD },
- { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE },
- { "GL_COLOR_TABLE_LUMINANCE_SIZE", 0x80DE },
- { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF },
- { "GL_COLOR_TABLE_INTENSITY_SIZE", 0x80DF },
- { "GL_BGR", 0x80E0 },
- { "GL_BGRA", 0x80E1 },
- { "GL_MAX_ELEMENTS_VERTICES", 0x80E8 },
- { "GL_MAX_ELEMENTS_INDICES", 0x80E9 },
- { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED },
- { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0 },
- { "GL_POINT_SIZE_MIN", 0x8126 },
- { "GL_POINT_SIZE_MIN_EXT", 0x8126 },
- { "GL_POINT_SIZE_MIN_SGIS", 0x8126 },
- { "GL_POINT_SIZE_MIN_ARB", 0x8126 },
- { "GL_POINT_SIZE_MIN_EXT", 0x8126 },
- { "GL_POINT_SIZE_MAX_EXT", 0x8127 },
- { "GL_POINT_SIZE_MAX_EXT", 0x8127 },
- { "GL_POINT_SIZE_MAX", 0x8127 },
- { "GL_POINT_SIZE_MAX_SGIS", 0x8127 },
- { "GL_POINT_SIZE_MAX_ARB", 0x8127 },
- { "GL_POINT_FADE_THRESHOLD_SIZE", 0x8128 },
- { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 },
- { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 },
- { "GL_POINT_FADE_THRESHOLD_SIZE_ARB", 0x8128 },
- { "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", 0x8128 },
- { "GL_POINT_DISTANCE_ATTENUATION", 0x8129 },
- { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 },
- { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 },
- { "GL_POINT_DISTANCE_ATTENUATION_ARB", 0x8129 },
- { "GL_POINT_DISTANCE_ATTENUATION_SGIS", 0x8129 },
- { "GL_CLAMP_TO_BORDER_ARB", 0x812D },
- { "GL_CLAMP_TO_BORDER_SGIS", 0x812D },
- { "GL_CLAMP_TO_BORDER", 0x812D },
- { "GL_CLAMP_TO_EDGE_SGIS", 0x812F },
- { "GL_CLAMP_TO_EDGE", 0x812F },
- { "GL_TEXTURE_MIN_LOD", 0x813A },
- { "GL_TEXTURE_MAX_LOD", 0x813B },
- { "GL_TEXTURE_BASE_LEVEL", 0x813C },
- { "GL_TEXTURE_MAX_LEVEL", 0x813D },
- { "GL_IGNORE_BORDER_HP", 0x8150 },
- { "GL_CONSTANT_BORDER_HP", 0x8151 },
- { "GL_REPLICATE_BORDER_HP", 0x8153 },
- { "GL_CONVOLUTION_BORDER_COLOR", 0x8154 },
- { "GL_CONVOLUTION_BORDER_COLOR_HP", 0x8154 },
- { "GL_OCCLUSION_TEST_HP", 0x8165 },
- { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 },
- { "GL_LINEAR_CLIPMAP_LINEAR_SGIX", 0x8170 },
- { "GL_TEXTURE_CLIPMAP_CENTER_SGIX", 0x8171 },
- { "GL_TEXTURE_CLIPMAP_FRAME_SGIX", 0x8172 },
- { "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", 0x8173 },
- { "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8174 },
- { "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", 0x8175 },
- { "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", 0x8176 },
- { "GL_MAX_CLIPMAP_DEPTH_SGIX", 0x8177 },
- { "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8178 },
- { "GL_POST_TEXTURE_FILTER_BIAS_SGIX", 0x8179 },
- { "GL_POST_TEXTURE_FILTER_SCALE_SGIX", 0x817A },
- { "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", 0x817B },
- { "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", 0x817C },
- { "GL_TEXTURE_LOD_BIAS_S_SGIX", 0x818E },
- { "GL_TEXTURE_LOD_BIAS_T_SGIX", 0x818F },
- { "GL_TEXTURE_LOD_BIAS_R_SGIX", 0x8190 },
- { "GL_GENERATE_MIPMAP_SGIS", 0x8191 },
- { "GL_GENERATE_MIPMAP", 0x8191 },
- { "GL_GENERATE_MIPMAP_HINT_SGIS", 0x8192 },
- { "GL_GENERATE_MIPMAP_HINT", 0x8192 },
- { "GL_FOG_OFFSET_SGIX", 0x8198 },
- { "GL_FOG_OFFSET_VALUE_SGIX", 0x8199 },
- { "GL_TEXTURE_COMPARE_SGIX", 0x819A },
- { "GL_TEXTURE_COMPARE_OPERATOR_SGIX", 0x819B },
- { "GL_TEXTURE_LEQUAL_R_SGIX", 0x819C },
- { "GL_TEXTURE_GEQUAL_R_SGIX", 0x819D },
- { "GL_DEPTH_COMPONENT16_ARB", 0x81A5 },
- { "GL_DEPTH_COMPONENT16_SGIX", 0x81A5 },
- { "GL_DEPTH_COMPONENT16", 0x81A5 },
- { "GL_DEPTH_COMPONENT24", 0x81A6 },
- { "GL_DEPTH_COMPONENT24_SGIX", 0x81A6 },
- { "GL_DEPTH_COMPONENT24_ARB", 0x81A6 },
- { "GL_DEPTH_COMPONENT32_ARB", 0x81A7 },
- { "GL_DEPTH_COMPONENT32", 0x81A7 },
- { "GL_DEPTH_COMPONENT32_SGIX", 0x81A7 },
- { "GL_CULL_VERTEX_EXT", 0x81AA },
- { "GL_CULL_VERTEX_OBJECT_POSITION_EXT", 0x81AB },
- { "GL_CULL_VERTEX_EYE_POSITION_EXT", 0x81AC },
- { "GL_WRAP_BORDER_SUN", 0x81D4 },
- { "GL_TEXTURE_COLOR_WRITEMASK_SGIS", 0x81EF },
- { "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", 0x81F8 },
- { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 },
- { "GL_SINGLE_COLOR", 0x81F9 },
- { "GL_SINGLE_COLOR_EXT", 0x81F9 },
- { "GL_SEPARATE_SPECULAR_COLOR_EXT", 0x81FA },
- { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA },
- { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB },
- { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 },
- { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 },
- { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 },
- { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 },
- { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 },
- { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 },
- { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 },
- { "GL_TEXTURE_MAX_CLAMP_S_SGIX", 0x8369 },
- { "GL_TEXTURE_MAX_CLAMP_T_SGIX", 0x836A },
- { "GL_TEXTURE_MAX_CLAMP_R_SGIX", 0x836B },
- { "GL_MIRRORED_REPEAT_ARB", 0x8370 },
- { "GL_MIRRORED_REPEAT", 0x8370 },
- { "GL_MIRRORED_REPEAT_IBM", 0x8370 },
- { "GL_RGB_S3TC", 0x83A0 },
- { "GL_RGB4_S3TC", 0x83A1 },
- { "GL_RGBA_S3TC", 0x83A2 },
- { "GL_RGBA4_S3TC", 0x83A3 },
- { "GL_RGBA_DXT5_S3TC", 0x83A4 },
- { "GL_RGBA4_DXT5_S3TC", 0x83A5 },
- { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
- { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
- { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
- { "GL_NEAREST_CLIPMAP_NEAREST_SGIX", 0x844D },
- { "GL_NEAREST_CLIPMAP_LINEAR_SGIX", 0x844E },
- { "GL_LINEAR_CLIPMAP_NEAREST_SGIX", 0x844F },
- { "GL_FOG_COORD_SOURCE", 0x8450 },
- { "GL_FOG_COORDINATE_SOURCE", 0x8450 },
- { "GL_FOG_COORD", 0x8451 },
- { "GL_FOG_COORDINATE", 0x8451 },
- { "GL_FRAGMENT_DEPTH", 0x8452 },
- { "GL_CURRENT_FOG_COORD", 0x8453 },
- { "GL_CURRENT_FOG_COORDINATE", 0x8453 },
- { "GL_FOG_COORDINATE_ARRAY_TYPE", 0x8454 },
- { "GL_FOG_COORD_ARRAY_TYPE", 0x8454 },
- { "GL_FOG_COORD_ARRAY_STRIDE", 0x8455 },
- { "GL_FOG_COORDINATE_ARRAY_STRIDE", 0x8455 },
- { "GL_FOG_COORDINATE_ARRAY_POINTER", 0x8456 },
- { "GL_FOG_COORD_ARRAY_POINTER", 0x8456 },
- { "GL_FOG_COORD_ARRAY", 0x8457 },
- { "GL_FOG_COORDINATE_ARRAY", 0x8457 },
- { "GL_COLOR_SUM_ARB", 0x8458 },
- { "GL_COLOR_SUM", 0x8458 },
- { "GL_CURRENT_SECONDARY_COLOR", 0x8459 },
- { "GL_SECONDARY_COLOR_ARRAY_SIZE", 0x845A },
- { "GL_SECONDARY_COLOR_ARRAY_TYPE", 0x845B },
- { "GL_SECONDARY_COLOR_ARRAY_STRIDE", 0x845C },
- { "GL_SECONDARY_COLOR_ARRAY_POINTER", 0x845D },
- { "GL_SECONDARY_COLOR_ARRAY", 0x845E },
- { "GL_ALIASED_POINT_SIZE_RANGE", 0x846D },
- { "GL_ALIASED_LINE_WIDTH_RANGE", 0x846E },
- { "GL_TEXTURE0_ARB", 0x84C0 },
- { "GL_TEXTURE0", 0x84C0 },
- { "GL_TEXTURE1_ARB", 0x84C1 },
- { "GL_TEXTURE1", 0x84C1 },
- { "GL_TEXTURE2", 0x84C2 },
- { "GL_TEXTURE2_ARB", 0x84C2 },
- { "GL_TEXTURE3", 0x84C3 },
- { "GL_TEXTURE3_ARB", 0x84C3 },
- { "GL_TEXTURE4", 0x84C4 },
- { "GL_TEXTURE4_ARB", 0x84C4 },
- { "GL_TEXTURE5", 0x84C5 },
- { "GL_TEXTURE5_ARB", 0x84C5 },
- { "GL_TEXTURE6", 0x84C6 },
- { "GL_TEXTURE6_ARB", 0x84C6 },
- { "GL_TEXTURE7", 0x84C7 },
- { "GL_TEXTURE7_ARB", 0x84C7 },
- { "GL_TEXTURE8", 0x84C8 },
- { "GL_TEXTURE8_ARB", 0x84C8 },
- { "GL_TEXTURE9_ARB", 0x84C9 },
- { "GL_TEXTURE9", 0x84C9 },
- { "GL_TEXTURE10", 0x84CA },
- { "GL_TEXTURE10_ARB", 0x84CA },
- { "GL_TEXTURE11", 0x84CB },
- { "GL_TEXTURE11_ARB", 0x84CB },
- { "GL_TEXTURE12", 0x84CC },
- { "GL_TEXTURE12_ARB", 0x84CC },
- { "GL_TEXTURE13_ARB", 0x84CD },
- { "GL_TEXTURE13", 0x84CD },
- { "GL_TEXTURE14", 0x84CE },
- { "GL_TEXTURE14_ARB", 0x84CE },
- { "GL_TEXTURE15_ARB", 0x84CF },
- { "GL_TEXTURE15", 0x84CF },
- { "GL_TEXTURE16", 0x84D0 },
- { "GL_TEXTURE16_ARB", 0x84D0 },
- { "GL_TEXTURE17_ARB", 0x84D1 },
- { "GL_TEXTURE17", 0x84D1 },
- { "GL_TEXTURE18", 0x84D2 },
- { "GL_TEXTURE18_ARB", 0x84D2 },
- { "GL_TEXTURE19_ARB", 0x84D3 },
- { "GL_TEXTURE19", 0x84D3 },
- { "GL_TEXTURE20_ARB", 0x84D4 },
- { "GL_TEXTURE20", 0x84D4 },
- { "GL_TEXTURE21_ARB", 0x84D5 },
- { "GL_TEXTURE21", 0x84D5 },
- { "GL_TEXTURE22_ARB", 0x84D6 },
- { "GL_TEXTURE22", 0x84D6 },
- { "GL_TEXTURE23", 0x84D7 },
- { "GL_TEXTURE23_ARB", 0x84D7 },
- { "GL_TEXTURE24", 0x84D8 },
- { "GL_TEXTURE24_ARB", 0x84D8 },
- { "GL_TEXTURE25_ARB", 0x84D9 },
- { "GL_TEXTURE25", 0x84D9 },
- { "GL_TEXTURE26_ARB", 0x84DA },
- { "GL_TEXTURE26", 0x84DA },
- { "GL_TEXTURE27_ARB", 0x84DB },
- { "GL_TEXTURE27", 0x84DB },
- { "GL_TEXTURE28_ARB", 0x84DC },
- { "GL_TEXTURE28", 0x84DC },
- { "GL_TEXTURE29_ARB", 0x84DD },
- { "GL_TEXTURE29", 0x84DD },
- { "GL_TEXTURE30", 0x84DE },
- { "GL_TEXTURE30_ARB", 0x84DE },
- { "GL_TEXTURE31", 0x84DF },
- { "GL_TEXTURE31_ARB", 0x84DF },
- { "GL_ACTIVE_TEXTURE", 0x84E0 },
- { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 },
- { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 },
- { "GL_CLIENT_ACTIVE_TEXTURE", 0x84E1 },
- { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 },
- { "GL_MAX_TEXTURE_UNITS", 0x84E2 },
- { "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", 0x84E3 },
- { "GL_TRANSPOSE_MODELVIEW_MATRIX", 0x84E3 },
- { "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", 0x84E4 },
- { "GL_TRANSPOSE_PROJECTION_MATRIX", 0x84E4 },
- { "GL_TRANSPOSE_TEXTURE_MATRIX", 0x84E5 },
- { "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", 0x84E5 },
- { "GL_TRANSPOSE_COLOR_MATRIX", 0x84E6 },
- { "GL_TRANSPOSE_COLOR_MATRIX_ARB", 0x84E6 },
- { "GL_SUBTRACT", 0x84E7 },
- { "GL_SUBTRACT_ARB", 0x84E7 },
- { "GL_MAX_RENDERBUFFER_SIZE_EXT", 0x84E8 },
- { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
- { "GL_COMPRESSED_ALPHA", 0x84E9 },
- { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
- { "GL_COMPRESSED_LUMINANCE", 0x84EA },
- { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB },
- { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
- { "GL_COMPRESSED_INTENSITY", 0x84EC },
- { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
- { "GL_COMPRESSED_RGB", 0x84ED },
- { "GL_COMPRESSED_RGB_ARB", 0x84ED },
- { "GL_COMPRESSED_RGBA", 0x84EE },
- { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
- { "GL_TEXTURE_COMPRESSION_HINT", 0x84EF },
- { "GL_TEXTURE_COMPRESSION_HINT_ARB", 0x84EF },
- { "GL_TEXTURE_RECTANGLE_NV", 0x84F5 },
- { "GL_TEXTURE_RECTANGLE_ARB", 0x84F5 },
- { "GL_TEXTURE_BINDING_RECTANGLE_NV", 0x84F6 },
- { "GL_TEXTURE_BINDING_RECTANGLE_ARB", 0x84F6 },
- { "GL_PROXY_TEXTURE_RECTANGLE_ARB", 0x84F7 },
- { "GL_PROXY_TEXTURE_RECTANGLE_NV", 0x84F7 },
- { "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", 0x84F8 },
- { "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", 0x84F8 },
- { "GL_DEPTH_STENCIL_NV", 0x84F9 },
- { "GL_UNSIGNED_INT_24_8_NV", 0x84FA },
- { "GL_MAX_TEXTURE_LOD_BIAS", 0x84FD },
- { "GL_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FE },
- { "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FF },
- { "GL_TEXTURE_FILTER_CONTROL", 0x8500 },
- { "GL_TEXTURE_LOD_BIAS", 0x8501 },
- { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 },
- { "GL_COMBINE4", 0x8503 },
- { "GL_MAX_SHININESS_NV", 0x8504 },
- { "GL_MAX_SPOT_EXPONENT_NV", 0x8505 },
- { "GL_INCR_WRAP_EXT", 0x8507 },
- { "GL_INCR_WRAP", 0x8507 },
- { "GL_DECR_WRAP", 0x8508 },
- { "GL_DECR_WRAP_EXT", 0x8508 },
- { "GL_MODELVIEW1_ARB", 0x850A },
- { "GL_NORMAL_MAP", 0x8511 },
- { "GL_NORMAL_MAP_NV", 0x8511 },
- { "GL_NORMAL_MAP_ARB", 0x8511 },
- { "GL_REFLECTION_MAP_NV", 0x8512 },
- { "GL_REFLECTION_MAP_ARB", 0x8512 },
- { "GL_REFLECTION_MAP", 0x8512 },
- { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 },
- { "GL_TEXTURE_CUBE_MAP", 0x8513 },
- { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 },
- { "GL_TEXTURE_BINDING_CUBE_MAP", 0x8514 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_X", 0x8515 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", 0x8516 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", 0x8517 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", 0x8518 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", 0x8519 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", 0x851A },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851A },
- { "GL_PROXY_TEXTURE_CUBE_MAP", 0x851B },
- { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851B },
- { "GL_MAX_CUBE_MAP_TEXTURE_SIZE", 0x851C },
- { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851C },
- { "GL_MULTISAMPLE_FILTER_HINT_NV", 0x8534 },
- { "GL_FOG_DISTANCE_MODE_NV", 0x855A },
- { "GL_EYE_RADIAL_NV", 0x855B },
- { "GL_EYE_PLANE_ABSOLUTE_NV", 0x855C },
- { "GL_COMBINE_EXT", 0x8570 },
- { "GL_COMBINE", 0x8570 },
- { "GL_COMBINE_ARB", 0x8570 },
- { "GL_COMBINE_RGB_ARB", 0x8571 },
- { "GL_COMBINE_RGB_EXT", 0x8571 },
- { "GL_COMBINE_RGB", 0x8571 },
- { "GL_COMBINE_ALPHA", 0x8572 },
- { "GL_COMBINE_ALPHA_EXT", 0x8572 },
- { "GL_COMBINE_ALPHA_ARB", 0x8572 },
- { "GL_RGB_SCALE", 0x8573 },
- { "GL_RGB_SCALE_ARB", 0x8573 },
- { "GL_RGB_SCALE_EXT", 0x8573 },
- { "GL_ADD_SIGNED", 0x8574 },
- { "GL_ADD_SIGNED_EXT", 0x8574 },
- { "GL_ADD_SIGNED_ARB", 0x8574 },
- { "GL_INTERPOLATE", 0x8575 },
- { "GL_INTERPOLATE_EXT", 0x8575 },
- { "GL_INTERPOLATE_ARB", 0x8575 },
- { "GL_CONSTANT", 0x8576 },
- { "GL_CONSTANT_EXT", 0x8576 },
- { "GL_CONSTANT_ARB", 0x8576 },
- { "GL_PRIMARY_COLOR_ARB", 0x8577 },
- { "GL_PRIMARY_COLOR_EXT", 0x8577 },
- { "GL_PRIMARY_COLOR", 0x8577 },
- { "GL_PREVIOUS_ARB", 0x8578 },
- { "GL_PREVIOUS_EXT", 0x8578 },
- { "GL_PREVIOUS", 0x8578 },
- { "GL_SOURCE0_RGB_EXT", 0x8580 },
- { "GL_SOURCE0_RGB", 0x8580 },
- { "GL_SOURCE0_RGB_ARB", 0x8580 },
- { "GL_SRC0_RGB", 0x8580 },
- { "GL_SOURCE1_RGB_ARB", 0x8581 },
- { "GL_SOURCE1_RGB", 0x8581 },
- { "GL_SRC1_RGB", 0x8581 },
- { "GL_SOURCE1_RGB_EXT", 0x8581 },
- { "GL_SOURCE2_RGB_ARB", 0x8582 },
- { "GL_SOURCE2_RGB_EXT", 0x8582 },
- { "GL_SRC2_RGB", 0x8582 },
- { "GL_SOURCE2_RGB", 0x8582 },
- { "GL_SOURCE3_RGB_NV", 0x8583 },
- { "GL_SOURCE0_ALPHA_ARB", 0x8588 },
- { "GL_SOURCE0_ALPHA_EXT", 0x8588 },
- { "GL_SRC0_ALPHA", 0x8588 },
- { "GL_SOURCE0_ALPHA", 0x8588 },
- { "GL_SOURCE1_ALPHA_ARB", 0x8589 },
- { "GL_SOURCE1_ALPHA", 0x8589 },
- { "GL_SRC1_ALPHA", 0x8589 },
- { "GL_SOURCE1_ALPHA_EXT", 0x8589 },
- { "GL_SOURCE2_ALPHA_ARB", 0x858A },
- { "GL_SOURCE2_ALPHA", 0x858A },
- { "GL_SRC2_ALPHA", 0x858A },
- { "GL_SOURCE2_ALPHA_EXT", 0x858A },
- { "GL_SOURCE3_ALPHA_NV", 0x858B },
- { "GL_OPERAND0_RGB", 0x8590 },
- { "GL_OPERAND0_RGB_EXT", 0x8590 },
- { "GL_OPERAND0_RGB_ARB", 0x8590 },
- { "GL_OPERAND1_RGB", 0x8591 },
- { "GL_OPERAND1_RGB_EXT", 0x8591 },
- { "GL_OPERAND1_RGB_ARB", 0x8591 },
- { "GL_OPERAND2_RGB", 0x8592 },
- { "GL_OPERAND2_RGB_EXT", 0x8592 },
- { "GL_OPERAND2_RGB_ARB", 0x8592 },
- { "GL_OPERAND3_RGB_NV", 0x8593 },
- { "GL_OPERAND0_ALPHA_EXT", 0x8598 },
- { "GL_OPERAND0_ALPHA", 0x8598 },
- { "GL_OPERAND0_ALPHA_ARB", 0x8598 },
- { "GL_OPERAND1_ALPHA", 0x8599 },
- { "GL_OPERAND1_ALPHA_EXT", 0x8599 },
- { "GL_OPERAND1_ALPHA_ARB", 0x8599 },
- { "GL_OPERAND2_ALPHA", 0x859A },
- { "GL_OPERAND2_ALPHA_ARB", 0x859A },
- { "GL_OPERAND2_ALPHA_EXT", 0x859A },
- { "GL_OPERAND3_ALPHA_NV", 0x859B },
- { "GL_YCBCR_422_APPLE", 0x85B9 },
- { "GL_UNSIGNED_SHORT_8_8_APPLE", 0x85BA },
- { "GL_UNSIGNED_SHORT_8_8_MESA", 0x85BA },
- { "GL_UNSIGNED_SHORT_8_8_REV_MESA", 0x85BB },
- { "GL_UNSIGNED_SHORT_8_8_REV_APPLE", 0x85BB },
- { "GL_SLICE_ACCUM_SUN", 0x85CC },
- { "GL_QUAD_MESH_SUN", 0x8614 },
- { "GL_TRIANGLE_MESH_SUN", 0x8615 },
- { "GL_VERTEX_PROGRAM_ARB", 0x8620 },
- { "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", 0x8622 },
- { "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", 0x8623 },
- { "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", 0x8624 },
- { "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", 0x8625 },
- { "GL_CURRENT_VERTEX_ATTRIB_ARB", 0x8626 },
- { "GL_PROGRAM_LENGTH_ARB", 0x8627 },
- { "GL_PROGRAM_STRING_ARB", 0x8628 },
- { "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", 0x862E },
- { "GL_MAX_PROGRAM_MATRICES_ARB", 0x862F },
- { "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", 0x8640 },
- { "GL_CURRENT_MATRIX_ARB", 0x8641 },
- { "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", 0x8642 },
- { "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", 0x8643 },
- { "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", 0x8645 },
- { "GL_PROGRAM_ERROR_POSITION_ARB", 0x864B },
- { "GL_DEPTH_CLAMP_NV", 0x864F },
- { "GL_PROGRAM_BINDING_ARB", 0x8677 },
- { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", 0x86A0 },
- { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 },
- { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 },
- { "GL_TEXTURE_COMPRESSED", 0x86A1 },
- { "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A2 },
- { "GL_NUM_COMPRESSED_TEXTURE_FORMATS", 0x86A2 },
- { "GL_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A3 },
- { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 },
- { "GL_MAX_VERTEX_UNITS_ARB", 0x86A4 },
- { "GL_ACTIVE_VERTEX_UNITS_ARB", 0x86A5 },
- { "GL_WEIGHT_SUM_UNITY_ARB", 0x86A6 },
- { "GL_VERTEX_BLEND_ARB", 0x86A7 },
- { "GL_CURRENT_WEIGHT_ARB", 0x86A8 },
- { "GL_WEIGHT_ARRAY_TYPE_ARB", 0x86A9 },
- { "GL_WEIGHT_ARRAY_STRIDE_ARB", 0x86AA },
- { "GL_WEIGHT_ARRAY_SIZE_ARB", 0x86AB },
- { "GL_WEIGHT_ARRAY_POINTER_ARB", 0x86AC },
- { "GL_WEIGHT_ARRAY_ARB", 0x86AD },
- { "GL_DOT3_RGB_ARB", 0x86AE },
- { "GL_DOT3_RGB", 0x86AE },
- { "GL_DOT3_RGBA_ARB", 0x86AF },
- { "GL_DOT3_RGBA", 0x86AF },
- { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
- { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
- { "GL_MULTISAMPLE_3DFX", 0x86B2 },
- { "GL_SAMPLE_BUFFERS_3DFX", 0x86B3 },
- { "GL_SAMPLES_3DFX", 0x86B4 },
- { "GL_MODELVIEW2_ARB", 0x8722 },
- { "GL_MODELVIEW3_ARB", 0x8723 },
- { "GL_MODELVIEW4_ARB", 0x8724 },
- { "GL_MODELVIEW5_ARB", 0x8725 },
- { "GL_MODELVIEW6_ARB", 0x8726 },
- { "GL_MODELVIEW7_ARB", 0x8727 },
- { "GL_MODELVIEW8_ARB", 0x8728 },
- { "GL_MODELVIEW9_ARB", 0x8729 },
- { "GL_MODELVIEW10_ARB", 0x872A },
- { "GL_MODELVIEW11_ARB", 0x872B },
- { "GL_MODELVIEW12_ARB", 0x872C },
- { "GL_MODELVIEW13_ARB", 0x872D },
- { "GL_MODELVIEW14_ARB", 0x872E },
- { "GL_MODELVIEW15_ARB", 0x872F },
- { "GL_MODELVIEW16_ARB", 0x8730 },
- { "GL_MODELVIEW17_ARB", 0x8731 },
- { "GL_MODELVIEW18_ARB", 0x8732 },
- { "GL_MODELVIEW19_ARB", 0x8733 },
- { "GL_MODELVIEW20_ARB", 0x8734 },
- { "GL_MODELVIEW21_ARB", 0x8735 },
- { "GL_MODELVIEW22_ARB", 0x8736 },
- { "GL_MODELVIEW23_ARB", 0x8737 },
- { "GL_MODELVIEW24_ARB", 0x8738 },
- { "GL_MODELVIEW25_ARB", 0x8739 },
- { "GL_MODELVIEW26_ARB", 0x873A },
- { "GL_MODELVIEW27_ARB", 0x873B },
- { "GL_MODELVIEW28_ARB", 0x873C },
- { "GL_MODELVIEW29_ARB", 0x873D },
- { "GL_MODELVIEW30_ARB", 0x873E },
- { "GL_MODELVIEW31_ARB", 0x873F },
- { "GL_DOT3_RGB_EXT", 0x8740 },
- { "GL_DOT3_RGBA_EXT", 0x8741 },
- { "GL_MIRROR_CLAMP_ATI", 0x8742 },
- { "GL_MIRROR_CLAMP_EXT", 0x8742 },
- { "GL_MIRROR_CLAMP_TO_EDGE_ATI", 0x8743 },
- { "GL_MIRROR_CLAMP_TO_EDGE_EXT", 0x8743 },
- { "GL_MODULATE_ADD_ATI", 0x8744 },
- { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 },
- { "GL_MODULATE_SUBTRACT_ATI", 0x8746 },
- { "GL_YCBCR_MESA", 0x8757 },
- { "GL_PACK_INVERT_MESA", 0x8758 },
- { "GL_BUFFER_SIZE_ARB", 0x8764 },
- { "GL_BUFFER_SIZE", 0x8764 },
- { "GL_BUFFER_USAGE_ARB", 0x8765 },
- { "GL_BUFFER_USAGE", 0x8765 },
- { "GL_FRAGMENT_PROGRAM_ARB", 0x8804 },
- { "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x8805 },
- { "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x8806 },
- { "GL_PROGRAM_TEX_INDIRECTIONS_ARB", 0x8807 },
- { "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x8808 },
- { "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x8809 },
- { "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x880A },
- { "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x880B },
- { "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x880C },
- { "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", 0x880D },
- { "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x880E },
- { "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x880F },
- { "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x8810 },
- { "GL_MAX_DRAW_BUFFERS_ARB", 0x8824 },
- { "GL_DRAW_BUFFER0_ARB", 0x8825 },
- { "GL_DRAW_BUFFER1_ARB", 0x8826 },
- { "GL_DRAW_BUFFER2_ARB", 0x8827 },
- { "GL_DRAW_BUFFER3_ARB", 0x8828 },
- { "GL_DRAW_BUFFER4_ARB", 0x8829 },
- { "GL_DRAW_BUFFER5_ARB", 0x882A },
- { "GL_DRAW_BUFFER6_ARB", 0x882B },
- { "GL_DRAW_BUFFER7_ARB", 0x882C },
- { "GL_DRAW_BUFFER8_ARB", 0x882D },
- { "GL_DRAW_BUFFER9_ARB", 0x882E },
- { "GL_DRAW_BUFFER10_ARB", 0x882F },
- { "GL_DRAW_BUFFER11_ARB", 0x8830 },
- { "GL_DRAW_BUFFER12_ARB", 0x8831 },
- { "GL_DRAW_BUFFER13_ARB", 0x8832 },
- { "GL_DRAW_BUFFER14_ARB", 0x8833 },
- { "GL_DRAW_BUFFER15_ARB", 0x8834 },
- { "GL_MATRIX_PALETTE_ARB", 0x8840 },
- { "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", 0x8841 },
- { "GL_MAX_PALETTE_MATRICES_ARB", 0x8842 },
- { "GL_CURRENT_PALETTE_MATRIX_ARB", 0x8843 },
- { "GL_MATRIX_INDEX_ARRAY_ARB", 0x8844 },
- { "GL_CURRENT_MATRIX_INDEX_ARB", 0x8845 },
- { "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", 0x8846 },
- { "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", 0x8847 },
- { "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", 0x8848 },
- { "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", 0x8849 },
- { "GL_TEXTURE_DEPTH_SIZE_ARB", 0x884A },
- { "GL_TEXTURE_DEPTH_SIZE", 0x884A },
- { "GL_DEPTH_TEXTURE_MODE", 0x884B },
- { "GL_DEPTH_TEXTURE_MODE_ARB", 0x884B },
- { "GL_TEXTURE_COMPARE_MODE", 0x884C },
- { "GL_TEXTURE_COMPARE_MODE_ARB", 0x884C },
- { "GL_TEXTURE_COMPARE_FUNC", 0x884D },
- { "GL_TEXTURE_COMPARE_FUNC_ARB", 0x884D },
- { "GL_COMPARE_R_TO_TEXTURE", 0x884E },
- { "GL_COMPARE_R_TO_TEXTURE_ARB", 0x884E },
- { "GL_POINT_SPRITE_NV", 0x8861 },
- { "GL_POINT_SPRITE_ARB", 0x8861 },
- { "GL_COORD_REPLACE_NV", 0x8862 },
- { "GL_COORD_REPLACE_ARB", 0x8862 },
- { "GL_POINT_SPRITE_R_MODE_NV", 0x8863 },
- { "GL_QUERY_COUNTER_BITS", 0x8864 },
- { "GL_QUERY_COUNTER_BITS_ARB", 0x8864 },
- { "GL_CURRENT_QUERY_ARB", 0x8865 },
- { "GL_CURRENT_QUERY", 0x8865 },
- { "GL_QUERY_RESULT", 0x8866 },
- { "GL_QUERY_RESULT_ARB", 0x8866 },
- { "GL_QUERY_RESULT_AVAILABLE_ARB", 0x8867 },
- { "GL_QUERY_RESULT_AVAILABLE", 0x8867 },
- { "GL_MAX_VERTEX_ATTRIBS_ARB", 0x8869 },
- { "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", 0x886A },
- { "GL_DEPTH_STENCIL_TO_RGBA_NV", 0x886E },
- { "GL_DEPTH_STENCIL_TO_BGRA_NV", 0x886F },
- { "GL_MAX_TEXTURE_COORDS_ARB", 0x8871 },
- { "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", 0x8872 },
- { "GL_PROGRAM_ERROR_STRING_ARB", 0x8874 },
- { "GL_PROGRAM_FORMAT_ASCII_ARB", 0x8875 },
- { "GL_PROGRAM_FORMAT_ARB", 0x8876 },
- { "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", 0x888F },
- { "GL_ARRAY_BUFFER_ARB", 0x8892 },
- { "GL_ARRAY_BUFFER", 0x8892 },
- { "GL_ELEMENT_ARRAY_BUFFER_ARB", 0x8893 },
- { "GL_ELEMENT_ARRAY_BUFFER", 0x8893 },
- { "GL_ARRAY_BUFFER_BINDING_ARB", 0x8894 },
- { "GL_ARRAY_BUFFER_BINDING", 0x8894 },
- { "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", 0x8895 },
- { "GL_ELEMENT_ARRAY_BUFFER_BINDING", 0x8895 },
- { "GL_VERTEX_ARRAY_BUFFER_BINDING", 0x8896 },
- { "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", 0x8896 },
- { "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", 0x8897 },
- { "GL_NORMAL_ARRAY_BUFFER_BINDING", 0x8897 },
- { "GL_COLOR_ARRAY_BUFFER_BINDING", 0x8898 },
- { "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x8898 },
- { "GL_INDEX_ARRAY_BUFFER_BINDING", 0x8899 },
- { "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", 0x8899 },
- { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", 0x889A },
- { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", 0x889A },
- { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", 0x889B },
- { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", 0x889B },
- { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", 0x889C },
- { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x889C },
- { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", 0x889D },
- { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", 0x889D },
- { "GL_FOG_COORD_ARRAY_BUFFER_BINDING", 0x889D },
- { "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", 0x889E },
- { "GL_WEIGHT_ARRAY_BUFFER_BINDING", 0x889E },
- { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", 0x889F },
- { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", 0x889F },
- { "GL_PROGRAM_INSTRUCTIONS_ARB", 0x88A0 },
- { "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", 0x88A1 },
- { "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A2 },
- { "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A3 },
- { "GL_PROGRAM_TEMPORARIES_ARB", 0x88A4 },
- { "GL_MAX_PROGRAM_TEMPORARIES_ARB", 0x88A5 },
- { "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A6 },
- { "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A7 },
- { "GL_PROGRAM_PARAMETERS_ARB", 0x88A8 },
- { "GL_MAX_PROGRAM_PARAMETERS_ARB", 0x88A9 },
- { "GL_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AA },
- { "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AB },
- { "GL_PROGRAM_ATTRIBS_ARB", 0x88AC },
- { "GL_MAX_PROGRAM_ATTRIBS_ARB", 0x88AD },
- { "GL_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AE },
- { "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AF },
- { "GL_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B0 },
- { "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B1 },
- { "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B2 },
- { "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B3 },
- { "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", 0x88B4 },
- { "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", 0x88B5 },
- { "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", 0x88B6 },
- { "GL_TRANSPOSE_CURRENT_MATRIX_ARB", 0x88B7 },
- { "GL_READ_ONLY", 0x88B8 },
- { "GL_READ_ONLY_ARB", 0x88B8 },
- { "GL_WRITE_ONLY", 0x88B9 },
- { "GL_WRITE_ONLY_ARB", 0x88B9 },
- { "GL_READ_WRITE_ARB", 0x88BA },
- { "GL_READ_WRITE", 0x88BA },
- { "GL_BUFFER_ACCESS_ARB", 0x88BB },
- { "GL_BUFFER_ACCESS", 0x88BB },
- { "GL_BUFFER_MAPPED_ARB", 0x88BC },
- { "GL_BUFFER_MAPPED", 0x88BC },
- { "GL_BUFFER_MAP_POINTER_ARB", 0x88BD },
- { "GL_BUFFER_MAP_POINTER", 0x88BD },
- { "GL_MATRIX0_ARB", 0x88C0 },
- { "GL_MATRIX1_ARB", 0x88C1 },
- { "GL_MATRIX2_ARB", 0x88C2 },
- { "GL_MATRIX3_ARB", 0x88C3 },
- { "GL_MATRIX4_ARB", 0x88C4 },
- { "GL_MATRIX5_ARB", 0x88C5 },
- { "GL_MATRIX6_ARB", 0x88C6 },
- { "GL_MATRIX7_ARB", 0x88C7 },
- { "GL_MATRIX8_ARB", 0x88C8 },
- { "GL_MATRIX9_ARB", 0x88C9 },
- { "GL_MATRIX10_ARB", 0x88CA },
- { "GL_MATRIX11_ARB", 0x88CB },
- { "GL_MATRIX12_ARB", 0x88CC },
- { "GL_MATRIX13_ARB", 0x88CD },
- { "GL_MATRIX14_ARB", 0x88CE },
- { "GL_MATRIX15_ARB", 0x88CF },
- { "GL_MATRIX16_ARB", 0x88D0 },
- { "GL_MATRIX17_ARB", 0x88D1 },
- { "GL_MATRIX18_ARB", 0x88D2 },
- { "GL_MATRIX19_ARB", 0x88D3 },
- { "GL_MATRIX20_ARB", 0x88D4 },
- { "GL_MATRIX21_ARB", 0x88D5 },
- { "GL_MATRIX22_ARB", 0x88D6 },
- { "GL_MATRIX23_ARB", 0x88D7 },
- { "GL_MATRIX24_ARB", 0x88D8 },
- { "GL_MATRIX25_ARB", 0x88D9 },
- { "GL_MATRIX26_ARB", 0x88DA },
- { "GL_MATRIX27_ARB", 0x88DB },
- { "GL_MATRIX28_ARB", 0x88DC },
- { "GL_MATRIX29_ARB", 0x88DD },
- { "GL_MATRIX30_ARB", 0x88DE },
- { "GL_MATRIX31_ARB", 0x88DF },
- { "GL_STREAM_DRAW_ARB", 0x88E0 },
- { "GL_STREAM_DRAW", 0x88E0 },
- { "GL_STREAM_READ", 0x88E1 },
- { "GL_STREAM_READ_ARB", 0x88E1 },
- { "GL_STREAM_COPY", 0x88E2 },
- { "GL_STREAM_COPY_ARB", 0x88E2 },
- { "GL_STATIC_DRAW", 0x88E4 },
- { "GL_STATIC_DRAW_ARB", 0x88E4 },
- { "GL_STATIC_READ", 0x88E5 },
- { "GL_STATIC_READ_ARB", 0x88E5 },
- { "GL_STATIC_COPY_ARB", 0x88E6 },
- { "GL_STATIC_COPY", 0x88E6 },
- { "GL_DYNAMIC_DRAW", 0x88E8 },
- { "GL_DYNAMIC_DRAW_ARB", 0x88E8 },
- { "GL_DYNAMIC_READ", 0x88E9 },
- { "GL_DYNAMIC_READ_ARB", 0x88E9 },
- { "GL_DYNAMIC_COPY", 0x88EA },
- { "GL_DYNAMIC_COPY_ARB", 0x88EA },
- { "GL_PIXEL_PACK_BUFFER_EXT", 0x88EB },
- { "GL_PIXEL_UNPACK_BUFFER_EXT", 0x88EC },
- { "GL_PIXEL_PACK_BUFFER_BINDING_EXT", 0x88ED },
- { "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", 0x88EF },
- { "GL_MIRROR_CLAMP_TO_BORDER_EXT", 0x8912 },
- { "GL_SAMPLES_PASSED", 0x8914 },
- { "GL_SAMPLES_PASSED_ARB", 0x8914 },
- { "GL_FRAGMENT_SHADER_ARB", 0x8B30 },
- { "GL_VERTEX_SHADER_ARB", 0x8B31 },
- { "GL_PROGRAM_OBJECT_ARB", 0x8B40 },
- { "GL_SHADER_OBJECT_ARB", 0x8B48 },
- { "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", 0x8B49 },
- { "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", 0x8B4A },
- { "GL_MAX_VARYING_FLOATS_ARB", 0x8B4B },
- { "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", 0x8B4C },
- { "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", 0x8B4D },
- { "GL_OBJECT_TYPE_ARB", 0x8B4E },
- { "GL_OBJECT_SUBTYPE_ARB", 0x8B4F },
- { "GL_FLOAT_VEC2_ARB", 0x8B50 },
- { "GL_FLOAT_VEC3_ARB", 0x8B51 },
- { "GL_FLOAT_VEC4_ARB", 0x8B52 },
- { "GL_INT_VEC2_ARB", 0x8B53 },
- { "GL_INT_VEC3_ARB", 0x8B54 },
- { "GL_INT_VEC4_ARB", 0x8B55 },
- { "GL_BOOL_ARB", 0x8B56 },
- { "GL_BOOL_VEC2_ARB", 0x8B57 },
- { "GL_BOOL_VEC3_ARB", 0x8B58 },
- { "GL_BOOL_VEC4_ARB", 0x8B59 },
- { "GL_FLOAT_MAT2_ARB", 0x8B5A },
- { "GL_FLOAT_MAT3_ARB", 0x8B5B },
- { "GL_FLOAT_MAT4_ARB", 0x8B5C },
- { "GL_OBJECT_DELETE_STATUS_ARB", 0x8B80 },
- { "GL_OBJECT_COMPILE_STATUS_ARB", 0x8B81 },
- { "GL_OBJECT_LINK_STATUS_ARB", 0x8B82 },
- { "GL_OBJECT_VALIDATE_STATUS_ARB", 0x8B83 },
- { "GL_OBJECT_INFO_LOG_LENGTH_ARB", 0x8B84 },
- { "GL_OBJECT_ATTACHED_OBJECTS_ARB", 0x8B85 },
- { "GL_OBJECT_ACTIVE_UNIFORMS_ARB", 0x8B86 },
- { "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", 0x8B87 },
- { "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", 0x8B88 },
- { "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", 0x8B89 },
- { "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", 0x8B8A },
- { "GL_PALETTE4_RGB8_OES", 0x8B90 },
- { "GL_PALETTE4_RGBA8_OES", 0x8B91 },
- { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 },
- { "GL_PALETTE4_RGBA4_OES", 0x8B93 },
- { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 },
- { "GL_PALETTE8_RGB8_OES", 0x8B95 },
- { "GL_PALETTE8_RGBA8_OES", 0x8B96 },
- { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 },
- { "GL_PALETTE8_RGBA4_OES", 0x8B98 },
- { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 },
- { "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", 0x8B9A },
- { "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", 0x8B9B },
- { "GL_POINT_SPRITE_COORD_ORIGIN", 0x8CA0 },
- { "GL_FRAMEBUFFER_BINDING_EXT", 0x8CA6 },
- { "GL_RENDERBUFFER_BINDING_EXT", 0x8CA7 },
- { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", 0x8CD0 },
- { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", 0x8CD1 },
- { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", 0x8CD2 },
- { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", 0x8CD3 },
- { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", 0x8CD4 },
- { "GL_FRAMEBUFFER_COMPLETE_EXT", 0x8CD5 },
- { "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", 0x8CD6 },
- { "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", 0x8CD7 },
- { "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT", 0x8CD8 },
- { "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", 0x8CD9 },
- { "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", 0x8CDA },
- { "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", 0x8CDB },
- { "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", 0x8CDC },
- { "GL_FRAMEBUFFER_UNSUPPORTED_EXT", 0x8CDD },
- { "GL_FRAMEBUFFER_STATUS_ERROR_EXT", 0x8CDE },
- { "GL_MAX_COLOR_ATTACHMENTS_EXT", 0x8CDF },
- { "GL_COLOR_ATTACHMENT0_EXT", 0x8CE0 },
- { "GL_COLOR_ATTACHMENT1_EXT", 0x8CE1 },
- { "GL_COLOR_ATTACHMENT2_EXT", 0x8CE2 },
- { "GL_COLOR_ATTACHMENT3_EXT", 0x8CE3 },
- { "GL_COLOR_ATTACHMENT4_EXT", 0x8CE4 },
- { "GL_COLOR_ATTACHMENT5_EXT", 0x8CE5 },
- { "GL_COLOR_ATTACHMENT6_EXT", 0x8CE6 },
- { "GL_COLOR_ATTACHMENT7_EXT", 0x8CE7 },
- { "GL_COLOR_ATTACHMENT8_EXT", 0x8CE8 },
- { "GL_COLOR_ATTACHMENT9_EXT", 0x8CE9 },
- { "GL_COLOR_ATTACHMENT10_EXT", 0x8CEA },
- { "GL_COLOR_ATTACHMENT11_EXT", 0x8CEB },
- { "GL_COLOR_ATTACHMENT12_EXT", 0x8CEC },
- { "GL_COLOR_ATTACHMENT13_EXT", 0x8CED },
- { "GL_COLOR_ATTACHMENT14_EXT", 0x8CEE },
- { "GL_COLOR_ATTACHMENT15_EXT", 0x8CEF },
- { "GL_DEPTH_ATTACHMENT_EXT", 0x8D00 },
- { "GL_STENCIL_ATTACHMENT_EXT", 0x8D20 },
- { "GL_FRAMEBUFFER_EXT", 0x8D40 },
- { "GL_RENDERBUFFER_EXT", 0x8D41 },
- { "GL_RENDERBUFFER_WIDTH_EXT", 0x8D42 },
- { "GL_RENDERBUFFER_HEIGHT_EXT", 0x8D43 },
- { "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", 0x8D44 },
- { "GL_STENCIL_INDEX_EXT", 0x8D45 },
- { "GL_STENCIL_INDEX1_EXT", 0x8D46 },
- { "GL_STENCIL_INDEX4_EXT", 0x8D47 },
- { "GL_STENCIL_INDEX8_EXT", 0x8D48 },
- { "GL_STENCIL_INDEX16_EXT", 0x8D49 },
- { "GL_EVAL_BIT", 0x10000 },
- { "GL_RASTER_POSITION_UNCLIPPED_IBM", 0x19262 },
- { "GL_LIST_BIT", 0x20000 },
- { "GL_TEXTURE_BIT", 0x40000 },
- { "GL_SCISSOR_BIT", 0x80000 },
- { "GL_ALL_ATTRIB_BITS", 0xFFFFF },
- { "GL_MULTISAMPLE_BIT", 0x20000000 },
- { "GL_MULTISAMPLE_BIT_ARB", 0x20000000 },
- { "GL_MULTISAMPLE_BIT_3DFX", 0x20000000 },
+ { 0, 0x00000600 }, /* GL_2D */
+ { 6, 0x00001407 }, /* GL_2_BYTES */
+ { 17, 0x00000601 }, /* GL_3D */
+ { 23, 0x00000602 }, /* GL_3D_COLOR */
+ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+ { 55, 0x00001408 }, /* GL_3_BYTES */
+ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+ { 86, 0x00001409 }, /* GL_4_BYTES */
+ { 97, 0x00000100 }, /* GL_ACCUM */
+ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+ { 224, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 242, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 264, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 291, 0x00000104 }, /* GL_ADD */
+ { 298, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 312, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 330, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 348, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 376, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 404, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 423, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 449, 0x00001906 }, /* GL_ALPHA */
+ { 458, 0x0000803D }, /* GL_ALPHA12 */
+ { 469, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 484, 0x0000803E }, /* GL_ALPHA16 */
+ { 495, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 510, 0x0000803B }, /* GL_ALPHA4 */
+ { 520, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 534, 0x0000803C }, /* GL_ALPHA8 */
+ { 544, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 558, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 572, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 586, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 601, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 615, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 634, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 652, 0x00000207 }, /* GL_ALWAYS */
+ { 662, 0x00001200 }, /* GL_AMBIENT */
+ { 673, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 696, 0x00001501 }, /* GL_AND */
+ { 703, 0x00001504 }, /* GL_AND_INVERTED */
+ { 719, 0x00001502 }, /* GL_AND_REVERSE */
+ { 734, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 750, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
+ { 770, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 794, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 822, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 849, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 873, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 899, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 923, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 945, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 960, 0x00000409 }, /* GL_AUX0 */
+ { 968, 0x0000040A }, /* GL_AUX1 */
+ { 976, 0x0000040B }, /* GL_AUX2 */
+ { 984, 0x0000040C }, /* GL_AUX3 */
+ { 992, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1007, 0x00000405 }, /* GL_BACK */
+ { 1015, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1028, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1042, 0x000080E0 }, /* GL_BGR */
+ { 1049, 0x000080E1 }, /* GL_BGRA */
+ { 1057, 0x00001A00 }, /* GL_BITMAP */
+ { 1067, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1083, 0x00000BE2 }, /* GL_BLEND */
+ { 1092, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1111, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1124, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1143, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1160, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1173, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1192, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1209, 0x00001905 }, /* GL_BLUE */
+ { 1217, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1230, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1243, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1257, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1269, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1286, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1303, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1320, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1337, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1358, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1375, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1396, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1418, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1444, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1459, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1478, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1494, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1514, 0x00001400 }, /* GL_BYTE */
+ { 1522, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1533, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1548, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 1560, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 1572, 0x00000901 }, /* GL_CCW */
+ { 1579, 0x00002900 }, /* GL_CLAMP */
+ { 1588, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 1607, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 1630, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 1654, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 1671, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 1693, 0x00001500 }, /* GL_CLEAR */
+ { 1702, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 1727, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 1756, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 1782, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 1811, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 1837, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 1864, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 1879, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 1894, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 1909, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 1924, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 1939, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 1954, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 1987, 0x00000A00 }, /* GL_COEFF */
+ { 1996, 0x00001800 }, /* GL_COLOR */
+ { 2005, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2020, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2050, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2084, 0x00008084 }, /* GL_COLOR_ARRAY_COUNT */
+ { 2105, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2128, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2148, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2170, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2190, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2215, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2241, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2267, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2293, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2319, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2345, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2371, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2396, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 2421, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 2446, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 2471, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 2496, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 2521, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 2546, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 2571, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 2596, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 2616, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 2637, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 2652, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 2669, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 2687, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 2705, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 2728, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 2756, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 2772, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 2792, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 2820, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 2852, 0x00008458 }, /* GL_COLOR_SUM */
+ { 2865, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 2882, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 2908, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 2938, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 2958, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 2983, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3012, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3034, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3060, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3086, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 3116, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 3146, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 3180, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 3210, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 3244, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 3268, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 3296, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 3317, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 3338, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 3363, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 3382, 0x00008570 }, /* GL_COMBINE */
+ { 3393, 0x00008503 }, /* GL_COMBINE4 */
+ { 3405, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 3422, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 3443, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 3464, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 3479, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 3494, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 3509, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 3528, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 3547, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 3571, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 3599, 0x00001300 }, /* GL_COMPILE */
+ { 3610, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 3633, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 3653, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 3677, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 3701, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 3729, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 3753, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 3783, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 3817, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 3845, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 3863, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 3882, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 3905, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 4165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 4187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4311, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 4341, 0x00008576 }, /* GL_CONSTANT */
+ { 4353, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 4375, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 4391, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 4415, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 4437, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 4459, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 4475, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 4503, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 4534, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 4561, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 4592, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 4619, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 4650, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 4678, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 4710, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 4732, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 4758, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 4780, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 4806, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 4827, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 4852, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 4873, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 4893, 0x00001503 }, /* GL_COPY */
+ { 4901, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 4918, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 4938, 0x00000B44 }, /* GL_CULL_FACE */
+ { 4951, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 4969, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 4988, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 5020, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 5055, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 5076, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 5091, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 5108, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 5129, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 5155, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 5172, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 5194, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 5222, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 5243, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 5277, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 5310, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 5328, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 5358, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 5375, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 5396, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 5420, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 5447, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 5471, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 5498, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 5531, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 5564, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 5591, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 5617, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 5646, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 5668, 0x00000900 }, /* GL_CW */
+ { 5674, 0x00002101 }, /* GL_DECAL */
+ { 5683, 0x00001E03 }, /* GL_DECR */
+ { 5691, 0x00008508 }, /* GL_DECR_WRAP */
+ { 5704, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 5721, 0x00001801 }, /* GL_DEPTH */
+ { 5730, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 5754, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 5768, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 5782, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 5802, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 5820, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 5841, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 5860, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 5881, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 5906, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 5932, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 5953, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 5978, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 6004, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 6025, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 6050, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 6076, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 6090, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 6105, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 6120, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 6140, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 6168, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 6196, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 6210, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 6232, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 6258, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 6277, 0x00001201 }, /* GL_DIFFUSE */
+ { 6288, 0x00000BD0 }, /* GL_DITHER */
+ { 6298, 0x00000A02 }, /* GL_DOMAIN */
+ { 6308, 0x00001100 }, /* GL_DONT_CARE */
+ { 6321, 0x000086AE }, /* GL_DOT3_RGB */
+ { 6333, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 6346, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 6363, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 6380, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 6396, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 6412, 0x0000140A }, /* GL_DOUBLE */
+ { 6422, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 6438, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 6453, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 6473, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 6494, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 6515, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 6536, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 6557, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 6578, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 6599, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 6619, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 6639, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 6659, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 6679, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 6699, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 6719, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 6739, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 6759, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 6779, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 6799, 0x00000304 }, /* GL_DST_ALPHA */
+ { 6812, 0x00000306 }, /* GL_DST_COLOR */
+ { 6825, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 6841, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 6861, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 6877, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 6897, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 6913, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 6933, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 6946, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 6965, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 6999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 7037, 0x0000808D }, /* GL_EDGE_FLAG_ARRAY_COUNT */
+ { 7062, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 7089, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 7115, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 7139, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
+ { 7167, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 7199, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 7235, 0x00001600 }, /* GL_EMISSION */
+ { 7247, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 7261, 0x00000202 }, /* GL_EQUAL */
+ { 7270, 0x00001509 }, /* GL_EQUIV */
+ { 7279, 0x00010000 }, /* GL_EVAL_BIT */
+ { 7291, 0x00000800 }, /* GL_EXP */
+ { 7298, 0x00000801 }, /* GL_EXP2 */
+ { 7306, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 7320, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 7334, 0x00002502 }, /* GL_EYE_PLANE */
+ { 7347, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 7372, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 7389, 0x00000000 }, /* GL_FALSE */
+ { 7398, 0x00001101 }, /* GL_FASTEST */
+ { 7409, 0x00001C01 }, /* GL_FEEDBACK */
+ { 7421, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 7448, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 7472, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 7496, 0x00001B02 }, /* GL_FILL */
+ { 7504, 0x00001D00 }, /* GL_FLAT */
+ { 7512, 0x00001406 }, /* GL_FLOAT */
+ { 7521, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 7539, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 7557, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 7575, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 7593, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 7611, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 7629, 0x00000B60 }, /* GL_FOG */
+ { 7636, 0x00000080 }, /* GL_FOG_BIT */
+ { 7647, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 7660, 0x00008451 }, /* GL_FOG_COORD */
+ { 7673, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 7691, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 7715, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 7754, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 7797, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 7829, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 7860, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 7889, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 7914, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 7933, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 7967, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 7994, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 8020, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 8044, 0x00008450 }, /* GL_FOG_COORD_SOURCE */
+ { 8064, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 8079, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 8103, 0x00000B64 }, /* GL_FOG_END */
+ { 8114, 0x00000C54 }, /* GL_FOG_HINT */
+ { 8126, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 8139, 0x00000B65 }, /* GL_FOG_MODE */
+ { 8151, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 8170, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 8195, 0x00000B63 }, /* GL_FOG_START */
+ { 8208, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 8226, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 8250, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 8273, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 8315, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 8357, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 8406, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 8458, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 8502, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 8529, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 8557, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 8576, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 8617, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 8658, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 8700, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 8751, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 8789, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 8838, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 8880, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 8912, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 8943, 0x00000404 }, /* GL_FRONT */
+ { 8952, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 8970, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 8984, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 8998, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 9013, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 9032, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 9056, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 9085, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 9109, 0x00000206 }, /* GL_GEQUAL */
+ { 9119, 0x00000204 }, /* GL_GREATER */
+ { 9130, 0x00001904 }, /* GL_GREEN */
+ { 9139, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 9153, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 9167, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 9182, 0x00008000 }, /* GL_HINT_BIT */
+ { 9194, 0x00008024 }, /* GL_HISTOGRAM */
+ { 9207, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 9231, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 9259, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 9282, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 9309, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 9326, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 9346, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 9370, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 9394, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 9422, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 9450, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 9482, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 9504, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 9530, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 9548, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 9570, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 9589, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 9612, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 9627, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 9647, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 9687, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 9725, 0x00001E02 }, /* GL_INCR */
+ { 9733, 0x00008507 }, /* GL_INCR_WRAP */
+ { 9746, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 9763, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 9778, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 9808, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 9842, 0x00008087 }, /* GL_INDEX_ARRAY_COUNT */
+ { 9863, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 9886, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 9908, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 9928, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 9942, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 9963, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 9981, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 9995, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 10011, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 10026, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 10045, 0x00001404 }, /* GL_INT */
+ { 10052, 0x00008049 }, /* GL_INTENSITY */
+ { 10065, 0x0000804C }, /* GL_INTENSITY12 */
+ { 10080, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 10099, 0x0000804D }, /* GL_INTENSITY16 */
+ { 10114, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 10133, 0x0000804A }, /* GL_INTENSITY4 */
+ { 10147, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 10165, 0x0000804B }, /* GL_INTENSITY8 */
+ { 10179, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 10197, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 10214, 0x00008575 }, /* GL_INTERPOLATE */
+ { 10229, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 10248, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 10267, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 10283, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 10299, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 10315, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 10331, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 10368, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 10389, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 10406, 0x0000862B }, /* GL_INVERSE_NV */
+ { 10420, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 10444, 0x0000150A }, /* GL_INVERT */
+ { 10454, 0x00001E00 }, /* GL_KEEP */
+ { 10462, 0x00000406 }, /* GL_LEFT */
+ { 10470, 0x00000203 }, /* GL_LEQUAL */
+ { 10480, 0x00000201 }, /* GL_LESS */
+ { 10488, 0x00004000 }, /* GL_LIGHT0 */
+ { 10498, 0x00004001 }, /* GL_LIGHT1 */
+ { 10508, 0x00004002 }, /* GL_LIGHT2 */
+ { 10518, 0x00004003 }, /* GL_LIGHT3 */
+ { 10528, 0x00004004 }, /* GL_LIGHT4 */
+ { 10538, 0x00004005 }, /* GL_LIGHT5 */
+ { 10548, 0x00004006 }, /* GL_LIGHT6 */
+ { 10558, 0x00004007 }, /* GL_LIGHT7 */
+ { 10568, 0x00000B50 }, /* GL_LIGHTING */
+ { 10580, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 10596, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 10619, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 10648, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 10681, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 10709, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 10733, 0x00001B01 }, /* GL_LINE */
+ { 10741, 0x00002601 }, /* GL_LINEAR */
+ { 10751, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 10773, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 10803, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 10834, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 10858, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 10883, 0x00000001 }, /* GL_LINES */
+ { 10892, 0x00000004 }, /* GL_LINE_BIT */
+ { 10904, 0x00000002 }, /* GL_LINE_LOOP */
+ { 10917, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 10937, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 10952, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 10972, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 10988, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 11012, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 11035, 0x00000003 }, /* GL_LINE_STRIP */
+ { 11049, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 11063, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 11077, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 11103, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 11123, 0x00000B32 }, /* GL_LIST_BASE */
+ { 11136, 0x00020000 }, /* GL_LIST_BIT */
+ { 11148, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 11162, 0x00000B30 }, /* GL_LIST_MODE */
+ { 11175, 0x00000101 }, /* GL_LOAD */
+ { 11183, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 11195, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 11212, 0x00001909 }, /* GL_LUMINANCE */
+ { 11225, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 11240, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 11263, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 11290, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 11312, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 11338, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 11357, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 11372, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 11395, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 11422, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 11441, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 11455, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 11476, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 11501, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 11519, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 11540, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 11565, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 11579, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 11600, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 11625, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 11643, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 11662, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 11678, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 11698, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 11720, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 11734, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 11749, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 11773, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 11797, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 11821, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 11845, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 11862, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 11879, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 11907, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 11936, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 11965, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 11994, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 12023, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 12052, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 12081, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 12109, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 12137, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 12165, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 12193, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 12221, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 12249, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 12277, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 12305, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 12333, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 12349, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 12369, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 12391, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 12405, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 12420, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 12444, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 12468, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 12492, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 12516, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 12533, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 12550, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 12578, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 12607, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 12636, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 12665, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 12694, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 12723, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 12752, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 12780, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 12808, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 12836, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 12864, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 12892, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 12920, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 12948, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 12976, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 13004, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 13017, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 13032, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 13047, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 13061, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 13077, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 13093, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 13109, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 13125, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 13141, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 13157, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 13173, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 13189, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 13205, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 13221, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 13236, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 13250, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 13266, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 13282, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 13298, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 13314, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 13330, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 13346, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 13362, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 13378, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 13394, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 13410, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 13425, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 13439, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 13455, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 13471, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 13486, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 13500, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 13515, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 13529, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 13544, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 13558, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 13573, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 13587, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 13602, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 13616, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 13631, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 13646, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 13672, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 13706, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 13737, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 13770, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 13801, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 13816, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 13838, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 13861, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 13887, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 13920, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 13946, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 13980, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 13999, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 14028, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 14060, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 14096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 14136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 14162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 14192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 14217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 14246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 14275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 14308, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 14332, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 14356, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 14381, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 14399, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 14438, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 14452, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 14472, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 14510, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 14539, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 14563, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 14591, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 14614, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 14651, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 14687, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 14772, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 14878, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 14905, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 14937, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 14973, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 15002, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 15031, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 15059, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 15097, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 15141, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 15184, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 15218, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 15257, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 15294, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 15332, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 15375, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 15418, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 15448, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 15479, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 15515, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 15551, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 15581, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 15615, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 15648, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 15677, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 15697, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 15721, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 15747, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 15778, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 15802, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 15836, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 15856, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 15883, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 15904, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 15929, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 15954, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 15989, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 16015, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16117, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 16154, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 16178, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 16199, 0x0000802E }, /* GL_MINMAX */
+ { 16209, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 16223, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 16240, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 16261, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 16276, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 16295, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 16314, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 16337, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 16360, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 16380, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 16400, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 16430, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 16458, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 16486, 0x00001700 }, /* GL_MODELVIEW */
+ { 16499, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 16517, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 16536, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 16555, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 16574, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 16593, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 16612, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 16631, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 16650, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 16669, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 16688, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 16707, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 16725, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 16744, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 16763, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 16782, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 16801, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 16820, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 16839, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 16858, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 16877, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 16896, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 16915, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 16933, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 16952, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 16971, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 16989, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 17007, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 17025, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 17043, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 17061, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 17079, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 17097, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 17117, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 17144, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 17169, 0x00002100 }, /* GL_MODULATE */
+ { 17181, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 17201, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 17228, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 17253, 0x00000103 }, /* GL_MULT */
+ { 17261, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 17276, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 17296, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 17315, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 17334, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 17358, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 17381, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 17411, 0x00002A25 }, /* GL_N3F_V3F */
+ { 17422, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 17442, 0x0000150E }, /* GL_NAND */
+ { 17450, 0x00002600 }, /* GL_NEAREST */
+ { 17461, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 17492, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 17524, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 17549, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 17575, 0x00000200 }, /* GL_NEVER */
+ { 17584, 0x00001102 }, /* GL_NICEST */
+ { 17594, 0x00000000 }, /* GL_NONE */
+ { 17602, 0x00001505 }, /* GL_NOOP */
+ { 17610, 0x00001508 }, /* GL_NOR */
+ { 17617, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 17630, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 17646, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 17677, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 17712, 0x00008080 }, /* GL_NORMAL_ARRAY_COUNT */
+ { 17734, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 17758, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 17781, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 17802, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 17816, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 17834, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 17851, 0x00000205 }, /* GL_NOTEQUAL */
+ { 17863, 0x00000000 }, /* GL_NO_ERROR */
+ { 17875, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 17909, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 17947, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 17979, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 18021, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 18051, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 18091, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 18122, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 18151, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 18179, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 18209, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 18226, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 18252, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 18268, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 18303, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 18325, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 18344, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 18374, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 18395, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 18423, 0x00000001 }, /* GL_ONE */
+ { 18430, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 18462, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 18494, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 18517, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 18540, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 18563, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 18586, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 18604, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 18626, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 18648, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 18664, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 18684, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 18704, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 18722, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 18744, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 18766, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 18782, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 18802, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 18822, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 18840, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 18862, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 18884, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 18900, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 18920, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 18940, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 18961, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 18980, 0x00001507 }, /* GL_OR */
+ { 18986, 0x00000A01 }, /* GL_ORDER */
+ { 18995, 0x0000150D }, /* GL_OR_INVERTED */
+ { 19010, 0x0000150B }, /* GL_OR_REVERSE */
+ { 19024, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 19041, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 19059, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 19080, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 19100, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 19118, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 19137, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 19157, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 19177, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 19195, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 19214, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 19239, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 19263, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 19284, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 19306, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 19328, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 19353, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 19377, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 19398, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 19420, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 19442, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 19464, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 19495, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 19515, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 19540, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 19560, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 19585, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 19605, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 19630, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 19650, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 19675, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 19695, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 19720, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 19740, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 19765, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 19785, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 19810, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 19830, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 19855, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 19875, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 19900, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 19920, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 19945, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 19963, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 19996, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 20021, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 20056, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 20083, 0x00001B00 }, /* GL_POINT */
+ { 20092, 0x00000000 }, /* GL_POINTS */
+ { 20102, 0x00000002 }, /* GL_POINT_BIT */
+ { 20115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 20145, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 20247, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 20282, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 20311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 20410, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 20444, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 20458, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 20484, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 20502, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 20568, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 20591, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 20609, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 20675, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 20698, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 20718, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 20734, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 20755, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 20775, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 20804, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 20823, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 20849, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 20864, 0x00000009 }, /* GL_POLYGON */
+ { 20875, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 20890, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 20906, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 20929, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 20954, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 20977, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 21000, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 21024, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 21048, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 21066, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 21089, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 21108, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 21131, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 21148, 0x00001203 }, /* GL_POSITION */
+ { 21160, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 21192, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 21228, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 21261, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 21298, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 21329, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 21364, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 21396, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 21432, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 21464, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 21500, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 21533, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 21570, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 21600, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 21634, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 21665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 21700, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 21731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 21766, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 21798, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 21834, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 21864, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 21898, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 21929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 21964, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 21995, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 22030, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 22062, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 22098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 22127, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 22160, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 22190, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 22224, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 22263, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 22296, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 22336, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 22370, 0x00008578 }, /* GL_PREVIOUS */
+ { 22382, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 22398, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 22414, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 22431, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 22452, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 22473, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 22506, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 22538, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 22561, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 22584, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 22614, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 22643, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 22671, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 22693, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 22721, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 22749, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 22771, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 22792, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 22832, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 22871, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 22901, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 22936, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 22969, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23003, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23042, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23081, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 23103, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 23129, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 23153, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 23176, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 23198, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 23219, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 23240, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 23267, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 23299, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 23331, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 23366, 0x00001701 }, /* GL_PROJECTION */
+ { 23380, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 23401, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 23427, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 23446, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 23469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 23489, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 23513, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 23533, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 23557, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 23577, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 23610, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 23636, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 23666, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 23697, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 23727, 0x00002003 }, /* GL_Q */
+ { 23732, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 23757, 0x00000007 }, /* GL_QUADS */
+ { 23766, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 23783, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 23797, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 23819, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 23845, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 23861, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 23881, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 23907, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 23937, 0x00002002 }, /* GL_R */
+ { 23942, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 23954, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 23987, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 24002, 0x000088B8 }, /* GL_READ_ONLY */
+ { 24015, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 24032, 0x000088BA }, /* GL_READ_WRITE */
+ { 24046, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 24064, 0x00001903 }, /* GL_RED */
+ { 24071, 0x00008016 }, /* GL_REDUCE */
+ { 24081, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 24095, 0x00000D15 }, /* GL_RED_BIAS */
+ { 24107, 0x00000D52 }, /* GL_RED_BITS */
+ { 24119, 0x00000D14 }, /* GL_RED_SCALE */
+ { 24132, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 24150, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 24172, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 24193, 0x00001C00 }, /* GL_RENDER */
+ { 24203, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 24231, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 24251, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 24278, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 24314, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 24340, 0x00001F01 }, /* GL_RENDERER */
+ { 24352, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 24367, 0x00002901 }, /* GL_REPEAT */
+ { 24377, 0x00001E01 }, /* GL_REPLACE */
+ { 24388, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 24403, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 24426, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 24444, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 24466, 0x00000102 }, /* GL_RETURN */
+ { 24476, 0x00001907 }, /* GL_RGB */
+ { 24483, 0x00008052 }, /* GL_RGB10 */
+ { 24492, 0x00008059 }, /* GL_RGB10_A2 */
+ { 24504, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 24520, 0x00008052 }, /* GL_RGB10_EXT */
+ { 24533, 0x00008053 }, /* GL_RGB12 */
+ { 24542, 0x00008053 }, /* GL_RGB12_EXT */
+ { 24555, 0x00008054 }, /* GL_RGB16 */
+ { 24564, 0x00008054 }, /* GL_RGB16_EXT */
+ { 24577, 0x0000804E }, /* GL_RGB2_EXT */
+ { 24589, 0x0000804F }, /* GL_RGB4 */
+ { 24597, 0x0000804F }, /* GL_RGB4_EXT */
+ { 24609, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 24622, 0x00008050 }, /* GL_RGB5 */
+ { 24630, 0x00008057 }, /* GL_RGB5_A1 */
+ { 24641, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 24656, 0x00008050 }, /* GL_RGB5_EXT */
+ { 24668, 0x00008051 }, /* GL_RGB8 */
+ { 24676, 0x00008051 }, /* GL_RGB8_EXT */
+ { 24688, 0x00001908 }, /* GL_RGBA */
+ { 24696, 0x0000805A }, /* GL_RGBA12 */
+ { 24706, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 24720, 0x0000805B }, /* GL_RGBA16 */
+ { 24730, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 24744, 0x00008055 }, /* GL_RGBA2 */
+ { 24753, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 24766, 0x00008056 }, /* GL_RGBA4 */
+ { 24775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 24794, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 24807, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 24821, 0x00008058 }, /* GL_RGBA8 */
+ { 24830, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 24843, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 24861, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 24874, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 24887, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 24899, 0x00008573 }, /* GL_RGB_SCALE */
+ { 24912, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 24929, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 24946, 0x00000407 }, /* GL_RIGHT */
+ { 24955, 0x00002000 }, /* GL_S */
+ { 24960, 0x000080A9 }, /* GL_SAMPLES */
+ { 24971, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 24987, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 25002, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 25020, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 25042, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 25070, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 25102, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 25125, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 25152, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 25170, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 25193, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 25215, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 25234, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 25257, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 25283, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 25313, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 25338, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 25367, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 25382, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 25397, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 25413, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 25438, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 25478, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 25522, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 25555, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 25585, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 25617, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 25647, 0x00001C02 }, /* GL_SELECT */
+ { 25657, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 25685, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 25710, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 25737, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 25768, 0x0000150F }, /* GL_SET */
+ { 25775, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 25796, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 25811, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 25834, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 25864, 0x00001601 }, /* GL_SHININESS */
+ { 25877, 0x00001402 }, /* GL_SHORT */
+ { 25886, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 25902, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 25922, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 25941, 0x00001D01 }, /* GL_SMOOTH */
+ { 25951, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 25984, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 26011, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 26044, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 26071, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 26088, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 26109, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 26130, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 26145, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 26164, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 26183, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 26200, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 26221, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 26242, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 26257, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 26276, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 26295, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 26312, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 26333, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 26354, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 26369, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 26388, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 26407, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 26427, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 26445, 0x00001202 }, /* GL_SPECULAR */
+ { 26457, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 26471, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 26486, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 26504, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 26521, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 26535, 0x00008580 }, /* GL_SRC0_RGB */
+ { 26547, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 26561, 0x00008581 }, /* GL_SRC1_RGB */
+ { 26573, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 26587, 0x00008582 }, /* GL_SRC2_RGB */
+ { 26599, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 26612, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 26634, 0x00000300 }, /* GL_SRC_COLOR */
+ { 26647, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 26665, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 26684, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 26699, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 26718, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 26733, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 26752, 0x000088E5 }, /* GL_STATIC_READ */
+ { 26767, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 26786, 0x00001802 }, /* GL_STENCIL */
+ { 26797, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 26823, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 26839, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 26861, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 26884, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 26900, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 26916, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 26933, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 26956, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 26978, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 27000, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 27022, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 27043, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 27070, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 27097, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 27112, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 27128, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 27150, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 27171, 0x00000C33 }, /* GL_STEREO */
+ { 27181, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 27196, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 27215, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 27230, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 27249, 0x000088E1 }, /* GL_STREAM_READ */
+ { 27264, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 27283, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 27300, 0x000084E7 }, /* GL_SUBTRACT */
+ { 27312, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 27328, 0x00002001 }, /* GL_T */
+ { 27333, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 27348, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 27367, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 27383, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 27398, 0x00002A27 }, /* GL_T2F_V3F */
+ { 27409, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 27428, 0x00002A28 }, /* GL_T4F_V4F */
+ { 27439, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 27462, 0x00001702 }, /* GL_TEXTURE */
+ { 27473, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 27485, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 27501, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 27513, 0x000084CA }, /* GL_TEXTURE10 */
+ { 27526, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 27543, 0x000084CB }, /* GL_TEXTURE11 */
+ { 27556, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 27573, 0x000084CC }, /* GL_TEXTURE12 */
+ { 27586, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 27603, 0x000084CD }, /* GL_TEXTURE13 */
+ { 27616, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 27633, 0x000084CE }, /* GL_TEXTURE14 */
+ { 27646, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 27663, 0x000084CF }, /* GL_TEXTURE15 */
+ { 27676, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 27693, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 27706, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 27723, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 27736, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 27753, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 27766, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 27783, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 27796, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 27813, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 27829, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 27841, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 27854, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 27871, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 27884, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 27901, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 27914, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 27931, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 27944, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 27961, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 27974, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 27991, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 28004, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 28021, 0x000084DA }, /* GL_TEXTURE26 */
+ { 28034, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 28051, 0x000084DB }, /* GL_TEXTURE27 */
+ { 28064, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 28081, 0x000084DC }, /* GL_TEXTURE28 */
+ { 28094, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 28111, 0x000084DD }, /* GL_TEXTURE29 */
+ { 28124, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 28141, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 28157, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 28169, 0x000084DE }, /* GL_TEXTURE30 */
+ { 28182, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 28199, 0x000084DF }, /* GL_TEXTURE31 */
+ { 28212, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 28229, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 28245, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 28257, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 28273, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 28285, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 28301, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 28313, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 28329, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 28341, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 28357, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 28369, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 28385, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 28397, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 28413, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 28427, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 28441, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 28455, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 28477, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 28503, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 28525, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 28547, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 28569, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 28591, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 28619, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 28651, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 28684, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 28716, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 28731, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 28752, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 28777, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 28795, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 28819, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 28850, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 28880, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 28910, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 28945, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 28976, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 29014, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 29041, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 29073, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 29107, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 29131, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 29159, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 29183, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 29211, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 29244, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 29268, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 29290, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 29312, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 29338, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 29372, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 29405, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 29442, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 29470, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 29502, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 29525, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 29563, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 29605, 0x0000808B }, /* GL_TEXTURE_COORD_ARRAY_COUNT */
+ { 29634, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 29665, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 29693, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 29723, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 29751, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 29771, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 29795, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 29826, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 29861, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 29892, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 29927, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 29958, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 29993, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 30024, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 30059, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 30090, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 30125, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 30156, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 30191, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 30208, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 30230, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 30256, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 30271, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 30292, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 30312, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 30338, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 30358, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 30375, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 30392, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 30409, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 30426, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 30451, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 30473, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 30499, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 30517, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 30543, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 30569, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 30599, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 30626, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 30651, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 30671, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 30695, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 30722, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 30749, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 30776, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 30802, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 30832, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 30854, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 30872, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 30902, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 30930, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 30958, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 30986, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 31007, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 31026, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 31048, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 31067, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 31087, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 31112, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 31136, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 31156, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 31180, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 31200, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 31223, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 31248, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 31282, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 31299, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 31317, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 31335, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 31353, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 31372, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 31401, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 31418, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 31444, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 31474, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 31506, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 31536, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 31570, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 31586, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 31617, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 31652, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 31680, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 31712, 0x00000004 }, /* GL_TRIANGLES */
+ { 31725, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 31741, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 31762, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 31780, 0x00000001 }, /* GL_TRUE */
+ { 31788, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 31808, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 31831, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 31851, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 31872, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 31894, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 31916, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 31936, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 31957, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 31974, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 32001, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 32024, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 32040, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 32067, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 32091, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 32122, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 32146, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 32174, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 32192, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 32222, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 32248, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 32278, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 32304, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 32328, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 32356, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 32384, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 32411, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 32443, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 32474, 0x00002A20 }, /* GL_V2F */
+ { 32481, 0x00002A21 }, /* GL_V3F */
+ { 32488, 0x00001F00 }, /* GL_VENDOR */
+ { 32498, 0x00001F02 }, /* GL_VERSION */
+ { 32509, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 32525, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 32556, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 32591, 0x0000807D }, /* GL_VERTEX_ARRAY_COUNT */
+ { 32613, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 32637, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 32658, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 32681, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 32702, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 32729, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 32757, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 32785, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 32813, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 32841, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 32869, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 32897, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 32924, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 32951, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 32978, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 33005, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 33032, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 33059, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 33086, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 33113, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 33140, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 33178, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 33220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 33255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 33293, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 33328, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 33360, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 33394, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 33426, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 33446, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 33468, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 33497, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 33518, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 33551, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 33583, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 33614, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 33644, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 33665, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 33692, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 33704, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 33720, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 33740, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 33771, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 33806, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 33834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 33859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 33886, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 33911, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 33935, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 33954, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 33968, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 33986, 0x00001506 }, /* GL_XOR */
+ { 33993, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 34012, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 34026, 0x00000000 }, /* GL_ZERO */
+ { 34034, 0x00000D16 }, /* GL_ZOOM_X */
+ { 34044, 0x00000D17 }, /* GL_ZOOM_Y */
+};
+static const unsigned reduced_enums[1218] =
+{
+ 25, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 368, /* GL_FALSE */
+ 1488, /* GL_TRUE */
+ 537, /* GL_LINE_LOOP */
+ 544, /* GL_LINE_STRIP */
+ 1484, /* GL_TRIANGLES */
+ 1487, /* GL_TRIANGLE_STRIP */
+ 1485, /* GL_TRIANGLE_FAN */
+ 1082, /* GL_QUADS */
+ 1084, /* GL_QUAD_STRIP */
+ 977, /* GL_POLYGON */
+ 989, /* GL_POLYGON_STIPPLE_BIT */
+ 939, /* GL_PIXEL_MODE_BIT */
+ 522, /* GL_LIGHTING_BIT */
+ 384, /* GL_FOG_BIT */
+ 8, /* GL_ACCUM */
+ 553, /* GL_LOAD */
+ 1122, /* GL_RETURN */
+ 813, /* GL_MULT */
+ 18, /* GL_ADD */
+ 829, /* GL_NEVER */
+ 512, /* GL_LESS */
+ 358, /* GL_EQUAL */
+ 511, /* GL_LEQUAL */
+ 440, /* GL_GREATER */
+ 845, /* GL_NOTEQUAL */
+ 439, /* GL_GEQUAL */
+ 41, /* GL_ALWAYS */
+ 1245, /* GL_SRC_COLOR */
+ 872, /* GL_ONE_MINUS_SRC_COLOR */
+ 1243, /* GL_SRC_ALPHA */
+ 871, /* GL_ONE_MINUS_SRC_ALPHA */
+ 337, /* GL_DST_ALPHA */
+ 869, /* GL_ONE_MINUS_DST_ALPHA */
+ 338, /* GL_DST_COLOR */
+ 870, /* GL_ONE_MINUS_DST_COLOR */
+ 1244, /* GL_SRC_ALPHA_SATURATE */
+ 433, /* GL_FRONT_LEFT */
+ 434, /* GL_FRONT_RIGHT */
+ 63, /* GL_BACK_LEFT */
+ 64, /* GL_BACK_RIGHT */
+ 430, /* GL_FRONT */
+ 62, /* GL_BACK */
+ 510, /* GL_LEFT */
+ 1162, /* GL_RIGHT */
+ 431, /* GL_FRONT_AND_BACK */
+ 57, /* GL_AUX0 */
+ 58, /* GL_AUX1 */
+ 59, /* GL_AUX2 */
+ 60, /* GL_AUX3 */
+ 502, /* GL_INVALID_ENUM */
+ 505, /* GL_INVALID_VALUE */
+ 504, /* GL_INVALID_OPERATION */
+ 1246, /* GL_STACK_OVERFLOW */
+ 1247, /* GL_STACK_UNDERFLOW */
+ 897, /* GL_OUT_OF_MEMORY */
+ 503, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ 0, /* GL_2D */
+ 2, /* GL_3D */
+ 3, /* GL_3D_COLOR */
+ 4, /* GL_3D_COLOR_TEXTURE */
+ 6, /* GL_4D_COLOR_TEXTURE */
+ 917, /* GL_PASS_THROUGH_TOKEN */
+ 976, /* GL_POINT_TOKEN */
+ 545, /* GL_LINE_TOKEN */
+ 990, /* GL_POLYGON_TOKEN */
+ 68, /* GL_BITMAP_TOKEN */
+ 336, /* GL_DRAW_PIXEL_TOKEN */
+ 244, /* GL_COPY_PIXEL_TOKEN */
+ 538, /* GL_LINE_RESET_TOKEN */
+ 361, /* GL_EXP */
+ 362, /* GL_EXP2 */
+ 275, /* GL_CW */
+ 100, /* GL_CCW */
+ 121, /* GL_COEFF */
+ 894, /* GL_ORDER */
+ 309, /* GL_DOMAIN */
+ 252, /* GL_CURRENT_COLOR */
+ 255, /* GL_CURRENT_INDEX */
+ 261, /* GL_CURRENT_NORMAL */
+ 272, /* GL_CURRENT_TEXTURE_COORDS */
+ 265, /* GL_CURRENT_RASTER_COLOR */
+ 267, /* GL_CURRENT_RASTER_INDEX */
+ 270, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 268, /* GL_CURRENT_RASTER_POSITION */
+ 269, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 266, /* GL_CURRENT_RASTER_DISTANCE */
+ 970, /* GL_POINT_SMOOTH */
+ 957, /* GL_POINT_SIZE */
+ 969, /* GL_POINT_SIZE_RANGE */
+ 958, /* GL_POINT_SIZE_GRANULARITY */
+ 539, /* GL_LINE_SMOOTH */
+ 546, /* GL_LINE_WIDTH */
+ 548, /* GL_LINE_WIDTH_RANGE */
+ 547, /* GL_LINE_WIDTH_GRANULARITY */
+ 541, /* GL_LINE_STIPPLE */
+ 542, /* GL_LINE_STIPPLE_PATTERN */
+ 543, /* GL_LINE_STIPPLE_REPEAT */
+ 552, /* GL_LIST_MODE */
+ 703, /* GL_MAX_LIST_NESTING */
+ 549, /* GL_LIST_BASE */
+ 551, /* GL_LIST_INDEX */
+ 979, /* GL_POLYGON_MODE */
+ 986, /* GL_POLYGON_SMOOTH */
+ 988, /* GL_POLYGON_STIPPLE */
+ 345, /* GL_EDGE_FLAG */
+ 245, /* GL_CULL_FACE */
+ 246, /* GL_CULL_FACE_MODE */
+ 432, /* GL_FRONT_FACE */
+ 521, /* GL_LIGHTING */
+ 526, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 527, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 523, /* GL_LIGHT_MODEL_AMBIENT */
+ 1199, /* GL_SHADE_MODEL */
+ 153, /* GL_COLOR_MATERIAL_FACE */
+ 154, /* GL_COLOR_MATERIAL_PARAMETER */
+ 152, /* GL_COLOR_MATERIAL */
+ 383, /* GL_FOG */
+ 405, /* GL_FOG_INDEX */
+ 401, /* GL_FOG_DENSITY */
+ 409, /* GL_FOG_START */
+ 403, /* GL_FOG_END */
+ 406, /* GL_FOG_MODE */
+ 385, /* GL_FOG_COLOR */
+ 298, /* GL_DEPTH_RANGE */
+ 303, /* GL_DEPTH_TEST */
+ 306, /* GL_DEPTH_WRITEMASK */
+ 286, /* GL_DEPTH_CLEAR_VALUE */
+ 297, /* GL_DEPTH_FUNC */
+ 12, /* GL_ACCUM_CLEAR_VALUE */
+ 1270, /* GL_STENCIL_TEST */
+ 1258, /* GL_STENCIL_CLEAR_VALUE */
+ 1260, /* GL_STENCIL_FUNC */
+ 1271, /* GL_STENCIL_VALUE_MASK */
+ 1259, /* GL_STENCIL_FAIL */
+ 1267, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1268, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1269, /* GL_STENCIL_REF */
+ 1272, /* GL_STENCIL_WRITEMASK */
+ 679, /* GL_MATRIX_MODE */
+ 834, /* GL_NORMALIZE */
+ 1563, /* GL_VIEWPORT */
+ 808, /* GL_MODELVIEW_STACK_DEPTH */
+ 1067, /* GL_PROJECTION_STACK_DEPTH */
+ 1464, /* GL_TEXTURE_STACK_DEPTH */
+ 806, /* GL_MODELVIEW_MATRIX */
+ 1066, /* GL_PROJECTION_MATRIX */
+ 1449, /* GL_TEXTURE_MATRIX */
+ 55, /* GL_ATTRIB_STACK_DEPTH */
+ 111, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 38, /* GL_ALPHA_TEST */
+ 39, /* GL_ALPHA_TEST_FUNC */
+ 40, /* GL_ALPHA_TEST_REF */
+ 308, /* GL_DITHER */
+ 71, /* GL_BLEND_DST */
+ 74, /* GL_BLEND_SRC */
+ 69, /* GL_BLEND */
+ 555, /* GL_LOGIC_OP_MODE */
+ 554, /* GL_LOGIC_OP */
+ 151, /* GL_COLOR_LOGIC_OP */
+ 61, /* GL_AUX_BUFFERS */
+ 319, /* GL_DRAW_BUFFER */
+ 1094, /* GL_READ_BUFFER */
+ 1183, /* GL_SCISSOR_BOX */
+ 1184, /* GL_SCISSOR_TEST */
+ 479, /* GL_INDEX_CLEAR_VALUE */
+ 484, /* GL_INDEX_WRITEMASK */
+ 148, /* GL_COLOR_CLEAR_VALUE */
+ 179, /* GL_COLOR_WRITEMASK */
+ 481, /* GL_INDEX_MODE */
+ 1156, /* GL_RGBA_MODE */
+ 318, /* GL_DOUBLEBUFFER */
+ 1273, /* GL_STEREO */
+ 1115, /* GL_RENDER_MODE */
+ 918, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 971, /* GL_POINT_SMOOTH_HINT */
+ 540, /* GL_LINE_SMOOTH_HINT */
+ 987, /* GL_POLYGON_SMOOTH_HINT */
+ 404, /* GL_FOG_HINT */
+ 1430, /* GL_TEXTURE_GEN_S */
+ 1431, /* GL_TEXTURE_GEN_T */
+ 1429, /* GL_TEXTURE_GEN_R */
+ 1428, /* GL_TEXTURE_GEN_Q */
+ 931, /* GL_PIXEL_MAP_I_TO_I */
+ 937, /* GL_PIXEL_MAP_S_TO_S */
+ 933, /* GL_PIXEL_MAP_I_TO_R */
+ 929, /* GL_PIXEL_MAP_I_TO_G */
+ 927, /* GL_PIXEL_MAP_I_TO_B */
+ 925, /* GL_PIXEL_MAP_I_TO_A */
+ 935, /* GL_PIXEL_MAP_R_TO_R */
+ 923, /* GL_PIXEL_MAP_G_TO_G */
+ 921, /* GL_PIXEL_MAP_B_TO_B */
+ 919, /* GL_PIXEL_MAP_A_TO_A */
+ 932, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 938, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 934, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 930, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 928, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 926, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 936, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 924, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 922, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 920, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1496, /* GL_UNPACK_SWAP_BYTES */
+ 1491, /* GL_UNPACK_LSB_FIRST */
+ 1492, /* GL_UNPACK_ROW_LENGTH */
+ 1495, /* GL_UNPACK_SKIP_ROWS */
+ 1494, /* GL_UNPACK_SKIP_PIXELS */
+ 1489, /* GL_UNPACK_ALIGNMENT */
+ 906, /* GL_PACK_SWAP_BYTES */
+ 901, /* GL_PACK_LSB_FIRST */
+ 902, /* GL_PACK_ROW_LENGTH */
+ 905, /* GL_PACK_SKIP_ROWS */
+ 904, /* GL_PACK_SKIP_PIXELS */
+ 898, /* GL_PACK_ALIGNMENT */
+ 632, /* GL_MAP_COLOR */
+ 633, /* GL_MAP_STENCIL */
+ 483, /* GL_INDEX_SHIFT */
+ 482, /* GL_INDEX_OFFSET */
+ 1104, /* GL_RED_SCALE */
+ 1102, /* GL_RED_BIAS */
+ 1580, /* GL_ZOOM_X */
+ 1581, /* GL_ZOOM_Y */
+ 444, /* GL_GREEN_SCALE */
+ 442, /* GL_GREEN_BIAS */
+ 80, /* GL_BLUE_SCALE */
+ 78, /* GL_BLUE_BIAS */
+ 37, /* GL_ALPHA_SCALE */
+ 35, /* GL_ALPHA_BIAS */
+ 299, /* GL_DEPTH_SCALE */
+ 282, /* GL_DEPTH_BIAS */
+ 700, /* GL_MAX_EVAL_ORDER */
+ 702, /* GL_MAX_LIGHTS */
+ 686, /* GL_MAX_CLIP_PLANES */
+ 746, /* GL_MAX_TEXTURE_SIZE */
+ 708, /* GL_MAX_PIXEL_MAP_TABLE */
+ 682, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 705, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 706, /* GL_MAX_NAME_STACK_DEPTH */
+ 736, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 747, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 758, /* GL_MAX_VIEWPORT_DIMS */
+ 683, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1280, /* GL_SUBPIXEL_BITS */
+ 478, /* GL_INDEX_BITS */
+ 1103, /* GL_RED_BITS */
+ 443, /* GL_GREEN_BITS */
+ 79, /* GL_BLUE_BITS */
+ 36, /* GL_ALPHA_BITS */
+ 283, /* GL_DEPTH_BITS */
+ 1256, /* GL_STENCIL_BITS */
+ 14, /* GL_ACCUM_RED_BITS */
+ 13, /* GL_ACCUM_GREEN_BITS */
+ 10, /* GL_ACCUM_BLUE_BITS */
+ 9, /* GL_ACCUM_ALPHA_BITS */
+ 822, /* GL_NAME_STACK_DEPTH */
+ 56, /* GL_AUTO_NORMAL */
+ 578, /* GL_MAP1_COLOR_4 */
+ 581, /* GL_MAP1_INDEX */
+ 582, /* GL_MAP1_NORMAL */
+ 583, /* GL_MAP1_TEXTURE_COORD_1 */
+ 584, /* GL_MAP1_TEXTURE_COORD_2 */
+ 585, /* GL_MAP1_TEXTURE_COORD_3 */
+ 586, /* GL_MAP1_TEXTURE_COORD_4 */
+ 587, /* GL_MAP1_VERTEX_3 */
+ 588, /* GL_MAP1_VERTEX_4 */
+ 605, /* GL_MAP2_COLOR_4 */
+ 608, /* GL_MAP2_INDEX */
+ 609, /* GL_MAP2_NORMAL */
+ 610, /* GL_MAP2_TEXTURE_COORD_1 */
+ 611, /* GL_MAP2_TEXTURE_COORD_2 */
+ 612, /* GL_MAP2_TEXTURE_COORD_3 */
+ 613, /* GL_MAP2_TEXTURE_COORD_4 */
+ 614, /* GL_MAP2_VERTEX_3 */
+ 615, /* GL_MAP2_VERTEX_4 */
+ 579, /* GL_MAP1_GRID_DOMAIN */
+ 580, /* GL_MAP1_GRID_SEGMENTS */
+ 606, /* GL_MAP2_GRID_DOMAIN */
+ 607, /* GL_MAP2_GRID_SEGMENTS */
+ 1357, /* GL_TEXTURE_1D */
+ 1358, /* GL_TEXTURE_2D */
+ 371, /* GL_FEEDBACK_BUFFER_POINTER */
+ 372, /* GL_FEEDBACK_BUFFER_SIZE */
+ 373, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1193, /* GL_SELECTION_BUFFER_POINTER */
+ 1194, /* GL_SELECTION_BUFFER_SIZE */
+ 1467, /* GL_TEXTURE_WIDTH */
+ 1435, /* GL_TEXTURE_HEIGHT */
+ 1390, /* GL_TEXTURE_COMPONENTS */
+ 1374, /* GL_TEXTURE_BORDER_COLOR */
+ 1373, /* GL_TEXTURE_BORDER */
+ 310, /* GL_DONT_CARE */
+ 369, /* GL_FASTEST */
+ 830, /* GL_NICEST */
+ 42, /* GL_AMBIENT */
+ 307, /* GL_DIFFUSE */
+ 1232, /* GL_SPECULAR */
+ 991, /* GL_POSITION */
+ 1235, /* GL_SPOT_DIRECTION */
+ 1236, /* GL_SPOT_EXPONENT */
+ 1234, /* GL_SPOT_CUTOFF */
+ 222, /* GL_CONSTANT_ATTENUATION */
+ 530, /* GL_LINEAR_ATTENUATION */
+ 1081, /* GL_QUADRATIC_ATTENUATION */
+ 192, /* GL_COMPILE */
+ 193, /* GL_COMPILE_AND_EXECUTE */
+ 95, /* GL_BYTE */
+ 1497, /* GL_UNSIGNED_BYTE */
+ 1203, /* GL_SHORT */
+ 1506, /* GL_UNSIGNED_SHORT */
+ 485, /* GL_INT */
+ 1500, /* GL_UNSIGNED_INT */
+ 376, /* GL_FLOAT */
+ 1, /* GL_2_BYTES */
+ 5, /* GL_3_BYTES */
+ 7, /* GL_4_BYTES */
+ 317, /* GL_DOUBLE */
+ 107, /* GL_CLEAR */
+ 44, /* GL_AND */
+ 46, /* GL_AND_REVERSE */
+ 242, /* GL_COPY */
+ 45, /* GL_AND_INVERTED */
+ 832, /* GL_NOOP */
+ 1576, /* GL_XOR */
+ 893, /* GL_OR */
+ 833, /* GL_NOR */
+ 359, /* GL_EQUIV */
+ 508, /* GL_INVERT */
+ 896, /* GL_OR_REVERSE */
+ 243, /* GL_COPY_INVERTED */
+ 895, /* GL_OR_INVERTED */
+ 823, /* GL_NAND */
+ 1197, /* GL_SET */
+ 356, /* GL_EMISSION */
+ 1202, /* GL_SHININESS */
+ 43, /* GL_AMBIENT_AND_DIFFUSE */
+ 150, /* GL_COLOR_INDEXES */
+ 773, /* GL_MODELVIEW */
+ 1065, /* GL_PROJECTION */
+ 1292, /* GL_TEXTURE */
+ 122, /* GL_COLOR */
+ 280, /* GL_DEPTH */
+ 1254, /* GL_STENCIL */
+ 149, /* GL_COLOR_INDEX */
+ 1261, /* GL_STENCIL_INDEX */
+ 287, /* GL_DEPTH_COMPONENT */
+ 1099, /* GL_RED */
+ 441, /* GL_GREEN */
+ 77, /* GL_BLUE */
+ 26, /* GL_ALPHA */
+ 1123, /* GL_RGB */
+ 1142, /* GL_RGBA */
+ 556, /* GL_LUMINANCE */
+ 577, /* GL_LUMINANCE_ALPHA */
+ 67, /* GL_BITMAP */
+ 944, /* GL_POINT */
+ 528, /* GL_LINE */
+ 374, /* GL_FILL */
+ 1108, /* GL_RENDER */
+ 370, /* GL_FEEDBACK */
+ 1192, /* GL_SELECT */
+ 375, /* GL_FLAT */
+ 1207, /* GL_SMOOTH */
+ 509, /* GL_KEEP */
+ 1117, /* GL_REPLACE */
+ 468, /* GL_INCR */
+ 277, /* GL_DECR */
+ 1519, /* GL_VENDOR */
+ 1114, /* GL_RENDERER */
+ 1520, /* GL_VERSION */
+ 363, /* GL_EXTENSIONS */
+ 1163, /* GL_S */
+ 1283, /* GL_T */
+ 1091, /* GL_R */
+ 1080, /* GL_Q */
+ 809, /* GL_MODULATE */
+ 276, /* GL_DECAL */
+ 1425, /* GL_TEXTURE_ENV_MODE */
+ 1424, /* GL_TEXTURE_ENV_COLOR */
+ 1423, /* GL_TEXTURE_ENV */
+ 364, /* GL_EYE_LINEAR */
+ 857, /* GL_OBJECT_LINEAR */
+ 1233, /* GL_SPHERE_MAP */
+ 1427, /* GL_TEXTURE_GEN_MODE */
+ 859, /* GL_OBJECT_PLANE */
+ 365, /* GL_EYE_PLANE */
+ 824, /* GL_NEAREST */
+ 529, /* GL_LINEAR */
+ 828, /* GL_NEAREST_MIPMAP_NEAREST */
+ 534, /* GL_LINEAR_MIPMAP_NEAREST */
+ 827, /* GL_NEAREST_MIPMAP_LINEAR */
+ 533, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1448, /* GL_TEXTURE_MAG_FILTER */
+ 1456, /* GL_TEXTURE_MIN_FILTER */
+ 1469, /* GL_TEXTURE_WRAP_S */
+ 1470, /* GL_TEXTURE_WRAP_T */
+ 101, /* GL_CLAMP */
+ 1116, /* GL_REPEAT */
+ 985, /* GL_POLYGON_OFFSET_UNITS */
+ 984, /* GL_POLYGON_OFFSET_POINT */
+ 983, /* GL_POLYGON_OFFSET_LINE */
+ 1092, /* GL_R3_G3_B2 */
+ 1517, /* GL_V2F */
+ 1518, /* GL_V3F */
+ 98, /* GL_C4UB_V2F */
+ 99, /* GL_C4UB_V3F */
+ 96, /* GL_C3F_V3F */
+ 821, /* GL_N3F_V3F */
+ 97, /* GL_C4F_N3F_V3F */
+ 1288, /* GL_T2F_V3F */
+ 1290, /* GL_T4F_V4F */
+ 1286, /* GL_T2F_C4UB_V3F */
+ 1284, /* GL_T2F_C3F_V3F */
+ 1287, /* GL_T2F_N3F_V3F */
+ 1285, /* GL_T2F_C4F_N3F_V3F */
+ 1289, /* GL_T4F_C4F_N3F_V4F */
+ 114, /* GL_CLIP_PLANE0 */
+ 115, /* GL_CLIP_PLANE1 */
+ 116, /* GL_CLIP_PLANE2 */
+ 117, /* GL_CLIP_PLANE3 */
+ 118, /* GL_CLIP_PLANE4 */
+ 119, /* GL_CLIP_PLANE5 */
+ 513, /* GL_LIGHT0 */
+ 514, /* GL_LIGHT1 */
+ 515, /* GL_LIGHT2 */
+ 516, /* GL_LIGHT3 */
+ 517, /* GL_LIGHT4 */
+ 518, /* GL_LIGHT5 */
+ 519, /* GL_LIGHT6 */
+ 520, /* GL_LIGHT7 */
+ 445, /* GL_HINT_BIT */
+ 224, /* GL_CONSTANT_COLOR_EXT */
+ 868, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ 220, /* GL_CONSTANT_ALPHA_EXT */
+ 867, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ 70, /* GL_BLEND_COLOR_EXT */
+ 228, /* GL_CONVOLUTION_BORDER_MODE */
+ 232, /* GL_CONVOLUTION_FILTER_SCALE */
+ 230, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1100, /* GL_REDUCE */
+ 234, /* GL_CONVOLUTION_FORMAT */
+ 238, /* GL_CONVOLUTION_WIDTH */
+ 236, /* GL_CONVOLUTION_HEIGHT */
+ 693, /* GL_MAX_CONVOLUTION_WIDTH */
+ 691, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1022, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1018, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1014, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1010, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1020, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1016, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1012, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1008, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 446, /* GL_HISTOGRAM */
+ 1068, /* GL_PROXY_HISTOGRAM */
+ 462, /* GL_HISTOGRAM_WIDTH */
+ 452, /* GL_HISTOGRAM_FORMAT */
+ 458, /* GL_HISTOGRAM_RED_SIZE */
+ 454, /* GL_HISTOGRAM_GREEN_SIZE */
+ 449, /* GL_HISTOGRAM_BLUE_SIZE */
+ 447, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 456, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 460, /* GL_HISTOGRAM_SINK */
+ 759, /* GL_MINMAX */
+ 761, /* GL_MINMAX_FORMAT */
+ 763, /* GL_MINMAX_SINK */
+ 1291, /* GL_TABLE_TOO_LARGE_EXT */
+ 1499, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1508, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1510, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1504, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1501, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 982, /* GL_POLYGON_OFFSET_FILL */
+ 981, /* GL_POLYGON_OFFSET_FACTOR */
+ 980, /* GL_POLYGON_OFFSET_BIAS */
+ 1120, /* GL_RESCALE_NORMAL */
+ 31, /* GL_ALPHA4 */
+ 33, /* GL_ALPHA8 */
+ 27, /* GL_ALPHA12 */
+ 29, /* GL_ALPHA16 */
+ 567, /* GL_LUMINANCE4 */
+ 573, /* GL_LUMINANCE8 */
+ 557, /* GL_LUMINANCE12 */
+ 563, /* GL_LUMINANCE16 */
+ 568, /* GL_LUMINANCE4_ALPHA4 */
+ 571, /* GL_LUMINANCE6_ALPHA2 */
+ 574, /* GL_LUMINANCE8_ALPHA8 */
+ 560, /* GL_LUMINANCE12_ALPHA4 */
+ 558, /* GL_LUMINANCE12_ALPHA12 */
+ 564, /* GL_LUMINANCE16_ALPHA16 */
+ 486, /* GL_INTENSITY */
+ 491, /* GL_INTENSITY4 */
+ 493, /* GL_INTENSITY8 */
+ 487, /* GL_INTENSITY12 */
+ 489, /* GL_INTENSITY16 */
+ 1132, /* GL_RGB2_EXT */
+ 1133, /* GL_RGB4 */
+ 1136, /* GL_RGB5 */
+ 1140, /* GL_RGB8 */
+ 1124, /* GL_RGB10 */
+ 1128, /* GL_RGB12 */
+ 1130, /* GL_RGB16 */
+ 1147, /* GL_RGBA2 */
+ 1149, /* GL_RGBA4 */
+ 1137, /* GL_RGB5_A1 */
+ 1153, /* GL_RGBA8 */
+ 1125, /* GL_RGB10_A2 */
+ 1143, /* GL_RGBA12 */
+ 1145, /* GL_RGBA16 */
+ 1461, /* GL_TEXTURE_RED_SIZE */
+ 1433, /* GL_TEXTURE_GREEN_SIZE */
+ 1371, /* GL_TEXTURE_BLUE_SIZE */
+ 1360, /* GL_TEXTURE_ALPHA_SIZE */
+ 1446, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1437, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1118, /* GL_REPLACE_EXT */
+ 1070, /* GL_PROXY_TEXTURE_1D */
+ 1072, /* GL_PROXY_TEXTURE_2D */
+ 1465, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1458, /* GL_TEXTURE_PRIORITY */
+ 1463, /* GL_TEXTURE_RESIDENT */
+ 1363, /* GL_TEXTURE_BINDING_1D */
+ 1364, /* GL_TEXTURE_BINDING_2D */
+ 1365, /* GL_TEXTURE_BINDING_3D */
+ 903, /* GL_PACK_SKIP_IMAGES */
+ 899, /* GL_PACK_IMAGE_HEIGHT */
+ 1493, /* GL_UNPACK_SKIP_IMAGES */
+ 1490, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1359, /* GL_TEXTURE_3D */
+ 1074, /* GL_PROXY_TEXTURE_3D */
+ 1420, /* GL_TEXTURE_DEPTH */
+ 1468, /* GL_TEXTURE_WRAP_R */
+ 681, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1521, /* GL_VERTEX_ARRAY */
+ 835, /* GL_NORMAL_ARRAY */
+ 123, /* GL_COLOR_ARRAY */
+ 471, /* GL_INDEX_ARRAY */
+ 1398, /* GL_TEXTURE_COORD_ARRAY */
+ 346, /* GL_EDGE_FLAG_ARRAY */
+ 1526, /* GL_VERTEX_ARRAY_SIZE */
+ 1528, /* GL_VERTEX_ARRAY_TYPE */
+ 1527, /* GL_VERTEX_ARRAY_STRIDE */
+ 1524, /* GL_VERTEX_ARRAY_COUNT */
+ 841, /* GL_NORMAL_ARRAY_TYPE */
+ 840, /* GL_NORMAL_ARRAY_STRIDE */
+ 838, /* GL_NORMAL_ARRAY_COUNT */
+ 128, /* GL_COLOR_ARRAY_SIZE */
+ 130, /* GL_COLOR_ARRAY_TYPE */
+ 129, /* GL_COLOR_ARRAY_STRIDE */
+ 126, /* GL_COLOR_ARRAY_COUNT */
+ 477, /* GL_INDEX_ARRAY_TYPE */
+ 476, /* GL_INDEX_ARRAY_STRIDE */
+ 474, /* GL_INDEX_ARRAY_COUNT */
+ 1403, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1405, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1404, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1401, /* GL_TEXTURE_COORD_ARRAY_COUNT */
+ 351, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 349, /* GL_EDGE_FLAG_ARRAY_COUNT */
+ 1525, /* GL_VERTEX_ARRAY_POINTER */
+ 839, /* GL_NORMAL_ARRAY_POINTER */
+ 127, /* GL_COLOR_ARRAY_POINTER */
+ 475, /* GL_INDEX_ARRAY_POINTER */
+ 1402, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 350, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 814, /* GL_MULTISAMPLE */
+ 1169, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1171, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1176, /* GL_SAMPLE_COVERAGE */
+ 1173, /* GL_SAMPLE_BUFFERS */
+ 1164, /* GL_SAMPLES */
+ 1180, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1178, /* GL_SAMPLE_COVERAGE_INVERT */
+ 155, /* GL_COLOR_MATRIX */
+ 157, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 688, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1006, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1002, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 998, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 994, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1004, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1000, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 996, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 992, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1381, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1075, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1383, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 73, /* GL_BLEND_DST_RGB */
+ 76, /* GL_BLEND_SRC_RGB */
+ 72, /* GL_BLEND_DST_ALPHA */
+ 75, /* GL_BLEND_SRC_ALPHA */
+ 176, /* GL_COLOR_TABLE_SCALE */
+ 163, /* GL_COLOR_TABLE_BIAS */
+ 166, /* GL_COLOR_TABLE_FORMAT */
+ 177, /* GL_COLOR_TABLE_WIDTH */
+ 174, /* GL_COLOR_TABLE_RED_SIZE */
+ 168, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 164, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 161, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 172, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 170, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 65, /* GL_BGR */
+ 66, /* GL_BGRA */
+ 699, /* GL_MAX_ELEMENTS_VERTICES */
+ 698, /* GL_MAX_ELEMENTS_INDICES */
+ 1436, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 120, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 964, /* GL_POINT_SIZE_MIN */
+ 959, /* GL_POINT_SIZE_MAX */
+ 952, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 947, /* GL_POINT_DISTANCE_ATTENUATION */
+ 102, /* GL_CLAMP_TO_BORDER */
+ 105, /* GL_CLAMP_TO_EDGE */
+ 1457, /* GL_TEXTURE_MIN_LOD */
+ 1455, /* GL_TEXTURE_MAX_LOD */
+ 1362, /* GL_TEXTURE_BASE_LEVEL */
+ 1454, /* GL_TEXTURE_MAX_LEVEL */
+ 465, /* GL_IGNORE_BORDER_HP */
+ 223, /* GL_CONSTANT_BORDER_HP */
+ 1119, /* GL_REPLICATE_BORDER_HP */
+ 226, /* GL_CONVOLUTION_BORDER_COLOR */
+ 864, /* GL_OCCLUSION_TEST_HP */
+ 865, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 531, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1375, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1377, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1379, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1380, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1378, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1376, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 684, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 685, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1025, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1027, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1024, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1026, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1444, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1445, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1443, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 435, /* GL_GENERATE_MIPMAP */
+ 436, /* GL_GENERATE_MIPMAP_HINT */
+ 407, /* GL_FOG_OFFSET_SGIX */
+ 408, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1389, /* GL_TEXTURE_COMPARE_SGIX */
+ 1388, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1440, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1432, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 288, /* GL_DEPTH_COMPONENT16 */
+ 291, /* GL_DEPTH_COMPONENT24 */
+ 294, /* GL_DEPTH_COMPONENT32 */
+ 247, /* GL_CULL_VERTEX_EXT */
+ 249, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 248, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1573, /* GL_WRAP_BORDER_SUN */
+ 1382, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 524, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1204, /* GL_SINGLE_COLOR */
+ 1195, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1201, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1498, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1511, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1512, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1509, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1507, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1505, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1503, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1452, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1453, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1451, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 765, /* GL_MIRRORED_REPEAT */
+ 1158, /* GL_RGB_S3TC */
+ 1135, /* GL_RGB4_S3TC */
+ 1157, /* GL_RGBA_S3TC */
+ 1152, /* GL_RGBA4_S3TC */
+ 1155, /* GL_RGBA_DXT5_S3TC */
+ 1150, /* GL_RGBA4_DXT5_S3TC */
+ 215, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 206, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 209, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 211, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 826, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 825, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 532, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 394, /* GL_FOG_COORDINATE_SOURCE */
+ 387, /* GL_FOG_COORDINATE */
+ 410, /* GL_FRAGMENT_DEPTH */
+ 254, /* GL_CURRENT_FOG_COORDINATE */
+ 393, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 392, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 391, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 388, /* GL_FOG_COORDINATE_ARRAY */
+ 159, /* GL_COLOR_SUM */
+ 271, /* GL_CURRENT_SECONDARY_COLOR */
+ 1189, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1191, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1190, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1188, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1185, /* GL_SECONDARY_COLOR_ARRAY */
+ 23, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 22, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1293, /* GL_TEXTURE0 */
+ 1295, /* GL_TEXTURE1 */
+ 1317, /* GL_TEXTURE2 */
+ 1339, /* GL_TEXTURE3 */
+ 1345, /* GL_TEXTURE4 */
+ 1347, /* GL_TEXTURE5 */
+ 1349, /* GL_TEXTURE6 */
+ 1351, /* GL_TEXTURE7 */
+ 1353, /* GL_TEXTURE8 */
+ 1355, /* GL_TEXTURE9 */
+ 1296, /* GL_TEXTURE10 */
+ 1298, /* GL_TEXTURE11 */
+ 1300, /* GL_TEXTURE12 */
+ 1302, /* GL_TEXTURE13 */
+ 1304, /* GL_TEXTURE14 */
+ 1306, /* GL_TEXTURE15 */
+ 1308, /* GL_TEXTURE16 */
+ 1310, /* GL_TEXTURE17 */
+ 1312, /* GL_TEXTURE18 */
+ 1314, /* GL_TEXTURE19 */
+ 1318, /* GL_TEXTURE20 */
+ 1320, /* GL_TEXTURE21 */
+ 1322, /* GL_TEXTURE22 */
+ 1324, /* GL_TEXTURE23 */
+ 1326, /* GL_TEXTURE24 */
+ 1328, /* GL_TEXTURE25 */
+ 1330, /* GL_TEXTURE26 */
+ 1332, /* GL_TEXTURE27 */
+ 1334, /* GL_TEXTURE28 */
+ 1336, /* GL_TEXTURE29 */
+ 1340, /* GL_TEXTURE30 */
+ 1342, /* GL_TEXTURE31 */
+ 15, /* GL_ACTIVE_TEXTURE */
+ 108, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 748, /* GL_MAX_TEXTURE_UNITS */
+ 1477, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1480, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1482, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1474, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1281, /* GL_SUBTRACT */
+ 739, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 194, /* GL_COMPRESSED_ALPHA */
+ 198, /* GL_COMPRESSED_LUMINANCE */
+ 199, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 196, /* GL_COMPRESSED_INTENSITY */
+ 202, /* GL_COMPRESSED_RGB */
+ 203, /* GL_COMPRESSED_RGBA */
+ 1396, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1459, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1368, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1078, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 737, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 300, /* GL_DEPTH_STENCIL_NV */
+ 1502, /* GL_UNSIGNED_INT_24_8_NV */
+ 744, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1450, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 745, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1426, /* GL_TEXTURE_FILTER_CONTROL */
+ 1441, /* GL_TEXTURE_LOD_BIAS */
+ 181, /* GL_COMBINE4 */
+ 740, /* GL_MAX_SHININESS_NV */
+ 741, /* GL_MAX_SPOT_EXPONENT_NV */
+ 469, /* GL_INCR_WRAP */
+ 278, /* GL_DECR_WRAP */
+ 785, /* GL_MODELVIEW1_ARB */
+ 842, /* GL_NORMAL_MAP */
+ 1105, /* GL_REFLECTION_MAP */
+ 1406, /* GL_TEXTURE_CUBE_MAP */
+ 1366, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1414, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1408, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1416, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1410, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1418, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1412, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1076, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 695, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 820, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 402, /* GL_FOG_DISTANCE_MODE_NV */
+ 367, /* GL_EYE_RADIAL_NV */
+ 366, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 180, /* GL_COMBINE */
+ 187, /* GL_COMBINE_RGB */
+ 182, /* GL_COMBINE_ALPHA */
+ 1159, /* GL_RGB_SCALE */
+ 19, /* GL_ADD_SIGNED */
+ 496, /* GL_INTERPOLATE */
+ 219, /* GL_CONSTANT */
+ 1031, /* GL_PRIMARY_COLOR */
+ 1028, /* GL_PREVIOUS */
+ 1215, /* GL_SOURCE0_RGB */
+ 1221, /* GL_SOURCE1_RGB */
+ 1227, /* GL_SOURCE2_RGB */
+ 1231, /* GL_SOURCE3_RGB_NV */
+ 1212, /* GL_SOURCE0_ALPHA */
+ 1218, /* GL_SOURCE1_ALPHA */
+ 1224, /* GL_SOURCE2_ALPHA */
+ 1230, /* GL_SOURCE3_ALPHA_NV */
+ 876, /* GL_OPERAND0_RGB */
+ 882, /* GL_OPERAND1_RGB */
+ 888, /* GL_OPERAND2_RGB */
+ 892, /* GL_OPERAND3_RGB_NV */
+ 873, /* GL_OPERAND0_ALPHA */
+ 879, /* GL_OPERAND1_ALPHA */
+ 885, /* GL_OPERAND2_ALPHA */
+ 891, /* GL_OPERAND3_ALPHA_NV */
+ 1577, /* GL_YCBCR_422_APPLE */
+ 1513, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1515, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1206, /* GL_SLICE_ACCUM_SUN */
+ 1083, /* GL_QUAD_MESH_SUN */
+ 1486, /* GL_TRIANGLE_MESH_SUN */
+ 1554, /* GL_VERTEX_PROGRAM_ARB */
+ 1562, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1547, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ 1550, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ 1551, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ 1552, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ 273, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ 1044, /* GL_PROGRAM_LENGTH_ARB */
+ 1058, /* GL_PROGRAM_STRING_ARB */
+ 807, /* GL_MODELVIEW_PROJECTION_NV */
+ 464, /* GL_IDENTITY_NV */
+ 506, /* GL_INVERSE_NV */
+ 1479, /* GL_TRANSPOSE_NV */
+ 507, /* GL_INVERSE_TRANSPOSE_NV */
+ 723, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 722, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 635, /* GL_MATRIX0_NV */
+ 647, /* GL_MATRIX1_NV */
+ 659, /* GL_MATRIX2_NV */
+ 663, /* GL_MATRIX3_NV */
+ 665, /* GL_MATRIX4_NV */
+ 667, /* GL_MATRIX5_NV */
+ 669, /* GL_MATRIX6_NV */
+ 671, /* GL_MATRIX7_NV */
+ 259, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 256, /* GL_CURRENT_MATRIX_ARB */
+ 1557, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ 1559, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ 1056, /* GL_PROGRAM_PARAMETER_NV */
+ 1549, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ 1060, /* GL_PROGRAM_TARGET_NV */
+ 1057, /* GL_PROGRAM_RESIDENT_NV */
+ 1471, /* GL_TRACK_MATRIX_NV */
+ 1472, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1555, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1038, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 285, /* GL_DEPTH_CLAMP_NV */
+ 1529, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1536, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1537, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1538, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1539, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1540, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1541, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1542, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1543, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1544, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1530, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1531, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1532, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1533, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1534, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1535, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 589, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 596, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 597, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 598, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 599, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 600, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 601, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 602, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 603, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 604, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 590, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 591, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 592, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 593, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 594, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 595, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 616, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 623, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 624, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 625, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 626, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 627, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 628, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1037, /* GL_PROGRAM_BINDING_ARB */
+ 630, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 631, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 617, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 618, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 619, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 620, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 621, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 622, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1394, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1391, /* GL_TEXTURE_COMPRESSED */
+ 847, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 218, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 757, /* GL_MAX_VERTEX_UNITS_ARB */
+ 17, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1572, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1553, /* GL_VERTEX_BLEND_ARB */
+ 274, /* GL_CURRENT_WEIGHT_ARB */
+ 1571, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1570, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1569, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1568, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1565, /* GL_WEIGHT_ARRAY_ARB */
+ 311, /* GL_DOT3_RGB */
+ 312, /* GL_DOT3_RGBA */
+ 214, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 205, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 815, /* GL_MULTISAMPLE_3DFX */
+ 1174, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1165, /* GL_SAMPLES_3DFX */
+ 796, /* GL_MODELVIEW2_ARB */
+ 799, /* GL_MODELVIEW3_ARB */
+ 800, /* GL_MODELVIEW4_ARB */
+ 801, /* GL_MODELVIEW5_ARB */
+ 802, /* GL_MODELVIEW6_ARB */
+ 803, /* GL_MODELVIEW7_ARB */
+ 804, /* GL_MODELVIEW8_ARB */
+ 805, /* GL_MODELVIEW9_ARB */
+ 775, /* GL_MODELVIEW10_ARB */
+ 776, /* GL_MODELVIEW11_ARB */
+ 777, /* GL_MODELVIEW12_ARB */
+ 778, /* GL_MODELVIEW13_ARB */
+ 779, /* GL_MODELVIEW14_ARB */
+ 780, /* GL_MODELVIEW15_ARB */
+ 781, /* GL_MODELVIEW16_ARB */
+ 782, /* GL_MODELVIEW17_ARB */
+ 783, /* GL_MODELVIEW18_ARB */
+ 784, /* GL_MODELVIEW19_ARB */
+ 786, /* GL_MODELVIEW20_ARB */
+ 787, /* GL_MODELVIEW21_ARB */
+ 788, /* GL_MODELVIEW22_ARB */
+ 789, /* GL_MODELVIEW23_ARB */
+ 790, /* GL_MODELVIEW24_ARB */
+ 791, /* GL_MODELVIEW25_ARB */
+ 792, /* GL_MODELVIEW26_ARB */
+ 793, /* GL_MODELVIEW27_ARB */
+ 794, /* GL_MODELVIEW28_ARB */
+ 795, /* GL_MODELVIEW29_ARB */
+ 797, /* GL_MODELVIEW30_ARB */
+ 798, /* GL_MODELVIEW31_ARB */
+ 316, /* GL_DOT3_RGB_EXT */
+ 314, /* GL_DOT3_RGBA_EXT */
+ 769, /* GL_MIRROR_CLAMP_EXT */
+ 772, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 810, /* GL_MODULATE_ADD_ATI */
+ 811, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 812, /* GL_MODULATE_SUBTRACT_ATI */
+ 1578, /* GL_YCBCR_MESA */
+ 900, /* GL_PACK_INVERT_MESA */
+ 91, /* GL_BUFFER_SIZE */
+ 93, /* GL_BUFFER_USAGE */
+ 411, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1035, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1063, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1062, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1047, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1053, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1052, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 710, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 735, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 734, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 725, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 731, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 730, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 697, /* GL_MAX_DRAW_BUFFERS_ARB */
+ 320, /* GL_DRAW_BUFFER0_ARB */
+ 327, /* GL_DRAW_BUFFER1_ARB */
+ 328, /* GL_DRAW_BUFFER2_ARB */
+ 329, /* GL_DRAW_BUFFER3_ARB */
+ 330, /* GL_DRAW_BUFFER4_ARB */
+ 331, /* GL_DRAW_BUFFER5_ARB */
+ 332, /* GL_DRAW_BUFFER6_ARB */
+ 333, /* GL_DRAW_BUFFER7_ARB */
+ 334, /* GL_DRAW_BUFFER8_ARB */
+ 335, /* GL_DRAW_BUFFER9_ARB */
+ 321, /* GL_DRAW_BUFFER10_ARB */
+ 322, /* GL_DRAW_BUFFER11_ARB */
+ 323, /* GL_DRAW_BUFFER12_ARB */
+ 324, /* GL_DRAW_BUFFER13_ARB */
+ 325, /* GL_DRAW_BUFFER14_ARB */
+ 326, /* GL_DRAW_BUFFER15_ARB */
+ 680, /* GL_MATRIX_PALETTE_ARB */
+ 704, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 707, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 262, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 674, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 257, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 676, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 678, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 677, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 675, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1421, /* GL_TEXTURE_DEPTH_SIZE */
+ 304, /* GL_DEPTH_TEXTURE_MODE */
+ 1386, /* GL_TEXTURE_COMPARE_MODE */
+ 1384, /* GL_TEXTURE_COMPARE_FUNC */
+ 190, /* GL_COMPARE_R_TO_TEXTURE */
+ 972, /* GL_POINT_SPRITE_ARB */
+ 240, /* GL_COORD_REPLACE_ARB */
+ 975, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1085, /* GL_QUERY_COUNTER_BITS */
+ 263, /* GL_CURRENT_QUERY */
+ 1087, /* GL_QUERY_RESULT */
+ 1089, /* GL_QUERY_RESULT_AVAILABLE */
+ 753, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ 1548, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ 302, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 301, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 742, /* GL_MAX_TEXTURE_COORDS_ARB */
+ 743, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ 1040, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1042, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1041, /* GL_PROGRAM_FORMAT_ARB */
+ 1466, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 47, /* GL_ARRAY_BUFFER */
+ 352, /* GL_ELEMENT_ARRAY_BUFFER */
+ 49, /* GL_ARRAY_BUFFER_BINDING */
+ 354, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1522, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 836, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 124, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 472, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1399, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 347, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1186, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 389, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1566, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1545, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1043, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 718, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1049, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 727, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1061, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 733, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1051, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 729, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1055, /* GL_PROGRAM_PARAMETERS_ARB */
+ 732, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1050, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 728, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1036, /* GL_PROGRAM_ATTRIBS_ARB */
+ 711, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1048, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 726, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1034, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 709, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1046, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 724, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 719, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 714, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1064, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1476, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1095, /* GL_READ_ONLY */
+ 1574, /* GL_WRITE_ONLY */
+ 1097, /* GL_READ_WRITE */
+ 85, /* GL_BUFFER_ACCESS */
+ 87, /* GL_BUFFER_MAPPED */
+ 89, /* GL_BUFFER_MAP_POINTER */
+ 634, /* GL_MATRIX0_ARB */
+ 646, /* GL_MATRIX1_ARB */
+ 658, /* GL_MATRIX2_ARB */
+ 662, /* GL_MATRIX3_ARB */
+ 664, /* GL_MATRIX4_ARB */
+ 666, /* GL_MATRIX5_ARB */
+ 668, /* GL_MATRIX6_ARB */
+ 670, /* GL_MATRIX7_ARB */
+ 672, /* GL_MATRIX8_ARB */
+ 673, /* GL_MATRIX9_ARB */
+ 636, /* GL_MATRIX10_ARB */
+ 637, /* GL_MATRIX11_ARB */
+ 638, /* GL_MATRIX12_ARB */
+ 639, /* GL_MATRIX13_ARB */
+ 640, /* GL_MATRIX14_ARB */
+ 641, /* GL_MATRIX15_ARB */
+ 642, /* GL_MATRIX16_ARB */
+ 643, /* GL_MATRIX17_ARB */
+ 644, /* GL_MATRIX18_ARB */
+ 645, /* GL_MATRIX19_ARB */
+ 648, /* GL_MATRIX20_ARB */
+ 649, /* GL_MATRIX21_ARB */
+ 650, /* GL_MATRIX22_ARB */
+ 651, /* GL_MATRIX23_ARB */
+ 652, /* GL_MATRIX24_ARB */
+ 653, /* GL_MATRIX25_ARB */
+ 654, /* GL_MATRIX26_ARB */
+ 655, /* GL_MATRIX27_ARB */
+ 656, /* GL_MATRIX28_ARB */
+ 657, /* GL_MATRIX29_ARB */
+ 660, /* GL_MATRIX30_ARB */
+ 661, /* GL_MATRIX31_ARB */
+ 1276, /* GL_STREAM_DRAW */
+ 1278, /* GL_STREAM_READ */
+ 1274, /* GL_STREAM_COPY */
+ 1250, /* GL_STATIC_DRAW */
+ 1252, /* GL_STATIC_READ */
+ 1248, /* GL_STATIC_COPY */
+ 341, /* GL_DYNAMIC_DRAW */
+ 343, /* GL_DYNAMIC_READ */
+ 339, /* GL_DYNAMIC_COPY */
+ 941, /* GL_PIXEL_PACK_BUFFER_EXT */
+ 943, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ 940, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ 942, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ 715, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 712, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 717, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 721, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 720, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 770, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1167, /* GL_SAMPLES_PASSED */
+ 412, /* GL_FRAGMENT_SHADER_ARB */
+ 1561, /* GL_VERTEX_SHADER_ARB */
+ 1054, /* GL_PROGRAM_OBJECT_ARB */
+ 1198, /* GL_SHADER_OBJECT_ARB */
+ 701, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ 756, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ 752, /* GL_MAX_VARYING_FLOATS_ARB */
+ 754, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ 690, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ 862, /* GL_OBJECT_TYPE_ARB */
+ 861, /* GL_OBJECT_SUBTYPE_ARB */
+ 380, /* GL_FLOAT_VEC2_ARB */
+ 381, /* GL_FLOAT_VEC3_ARB */
+ 382, /* GL_FLOAT_VEC4_ARB */
+ 499, /* GL_INT_VEC2_ARB */
+ 500, /* GL_INT_VEC3_ARB */
+ 501, /* GL_INT_VEC4_ARB */
+ 81, /* GL_BOOL_ARB */
+ 82, /* GL_BOOL_VEC2_ARB */
+ 83, /* GL_BOOL_VEC3_ARB */
+ 84, /* GL_BOOL_VEC4_ARB */
+ 377, /* GL_FLOAT_MAT2_ARB */
+ 378, /* GL_FLOAT_MAT3_ARB */
+ 379, /* GL_FLOAT_MAT4_ARB */
+ 855, /* GL_OBJECT_DELETE_STATUS_ARB */
+ 854, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ 858, /* GL_OBJECT_LINK_STATUS_ARB */
+ 863, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ 856, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ 853, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ 851, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ 852, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ 860, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ 849, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ 850, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ 909, /* GL_PALETTE4_RGB8_OES */
+ 911, /* GL_PALETTE4_RGBA8_OES */
+ 907, /* GL_PALETTE4_R5_G6_B5_OES */
+ 910, /* GL_PALETTE4_RGBA4_OES */
+ 908, /* GL_PALETTE4_RGB5_A1_OES */
+ 914, /* GL_PALETTE8_RGB8_OES */
+ 916, /* GL_PALETTE8_RGBA8_OES */
+ 912, /* GL_PALETTE8_R5_G6_B5_OES */
+ 915, /* GL_PALETTE8_RGBA4_OES */
+ 913, /* GL_PALETTE8_RGB5_A1_OES */
+ 467, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 466, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 973, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 418, /* GL_FRAMEBUFFER_BINDING_EXT */
+ 1109, /* GL_RENDERBUFFER_BINDING_EXT */
+ 414, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ 413, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ 417, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ 416, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ 415, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ 419, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ 421, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ 426, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ 424, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 422, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 425, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 423, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 427, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 429, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ 428, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 687, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 131, /* GL_COLOR_ATTACHMENT0_EXT */
+ 138, /* GL_COLOR_ATTACHMENT1_EXT */
+ 139, /* GL_COLOR_ATTACHMENT2_EXT */
+ 140, /* GL_COLOR_ATTACHMENT3_EXT */
+ 141, /* GL_COLOR_ATTACHMENT4_EXT */
+ 142, /* GL_COLOR_ATTACHMENT5_EXT */
+ 143, /* GL_COLOR_ATTACHMENT6_EXT */
+ 144, /* GL_COLOR_ATTACHMENT7_EXT */
+ 145, /* GL_COLOR_ATTACHMENT8_EXT */
+ 146, /* GL_COLOR_ATTACHMENT9_EXT */
+ 132, /* GL_COLOR_ATTACHMENT10_EXT */
+ 133, /* GL_COLOR_ATTACHMENT11_EXT */
+ 134, /* GL_COLOR_ATTACHMENT12_EXT */
+ 135, /* GL_COLOR_ATTACHMENT13_EXT */
+ 136, /* GL_COLOR_ATTACHMENT14_EXT */
+ 137, /* GL_COLOR_ATTACHMENT15_EXT */
+ 281, /* GL_DEPTH_ATTACHMENT_EXT */
+ 1255, /* GL_STENCIL_ATTACHMENT_EXT */
+ 420, /* GL_FRAMEBUFFER_EXT */
+ 1110, /* GL_RENDERBUFFER_EXT */
+ 1113, /* GL_RENDERBUFFER_WIDTH_EXT */
+ 1111, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ 1112, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ 1266, /* GL_STENCIL_INDEX_EXT */
+ 1263, /* GL_STENCIL_INDEX1_EXT */
+ 1264, /* GL_STENCIL_INDEX4_EXT */
+ 1265, /* GL_STENCIL_INDEX8_EXT */
+ 1262, /* GL_STENCIL_INDEX16_EXT */
+ 360, /* GL_EVAL_BIT */
+ 1093, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 550, /* GL_LIST_BIT */
+ 1370, /* GL_TEXTURE_BIT */
+ 1182, /* GL_SCISSOR_BIT */
+ 24, /* GL_ALL_ATTRIB_BITS */
+ 817, /* GL_MULTISAMPLE_BIT */
};
#define Elements(x) sizeof(x)/sizeof(*x)
typedef int (*cfunc)(const void *, const void *);
-/* note the extra level of indirection
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
*/
-static int compar_name( const enum_elt **a, const enum_elt **b )
+static int compar_name( const char *a, const enum_elt *b )
{
- return _mesa_strcmp((*a)->c, (*b)->c);
+ return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
}
-static int compar_nr( const enum_elt *a, const enum_elt *b )
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
{
- return a->n - b->n;
+ return a[0] - all_enums[*b].n;
}
@@ -1551,18 +4466,16 @@ static char token_tmp[20];
const char *_mesa_lookup_enum_by_nr( int nr )
{
- enum_elt tmp, *e;
+ unsigned * i;
- tmp.n = nr;
+ i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
+ sizeof(reduced_enums[0]), (cfunc) compar_nr );
- e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
- sizeof(*all_enums), (cfunc) compar_nr );
-
- if (e) {
- return e->c;
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
}
else {
- /* this isn't re-entrant safe, no big deal here */
+ /* this is not re-entrant safe, no big deal here */
_mesa_sprintf(token_tmp, "0x%x", nr);
return token_tmp;
}
@@ -1570,1511 +4483,14 @@ const char *_mesa_lookup_enum_by_nr( int nr )
int _mesa_lookup_enum_by_name( const char *symbol )
{
- enum_elt tmp, *e, **f;
- static const enum_elt * const index1[] = {
- &all_enums[73],
- &all_enums[337],
- &all_enums[74],
- &all_enums[75],
- &all_enums[76],
- &all_enums[338],
- &all_enums[77],
- &all_enums[339],
- &all_enums[29],
- &all_enums[276],
- &all_enums[275],
- &all_enums[35],
- &all_enums[150],
- &all_enums[274],
- &all_enums[273],
- &all_enums[937],
- &all_enums[938],
- &all_enums[1130],
- &all_enums[33],
- &all_enums[1034],
- &all_enums[1036],
- &all_enums[1035],
- &all_enums[872],
- &all_enums[871],
- &all_enums[1487],
- &all_enums[0],
- &all_enums[374],
- &all_enums[539],
- &all_enums[538],
- &all_enums[540],
- &all_enums[541],
- &all_enums[534],
- &all_enums[535],
- &all_enums[536],
- &all_enums[537],
- &all_enums[250],
- &all_enums[270],
- &all_enums[249],
- &all_enums[171],
- &all_enums[172],
- &all_enums[173],
- &all_enums[42],
- &all_enums[318],
- &all_enums[359],
- &all_enums[342],
- &all_enums[345],
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- &all_enums[1292],
- &all_enums[1291],
- &all_enums[1137],
- &all_enums[1136],
- &all_enums[1135],
- &all_enums[1134],
- &all_enums[1131],
- &all_enums[807],
- &all_enums[1321],
- &all_enums[1322],
- &all_enums[347],
- &all_enums[1095],
- &all_enums[1187],
- &all_enums[2],
- &all_enums[243],
- &all_enums[244],
- };
-
- if (!symbol)
- return 0;
+ enum_elt * f = NULL;
- tmp.c = symbol;
- e = &tmp;
-
- f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
- sizeof(*index1), (cfunc) compar_name );
+ if ( symbol != NULL ) {
+ f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
+ sizeof( enum_elt ), (cfunc) compar_name );
+ }
- return f ? (*f)->n : -1;
+ return (f != NULL) ? f->n : -1;
}