diff options
author | Ian Romanick <idr@us.ibm.com> | 2005-02-26 01:09:35 +0000 |
---|---|---|
committer | Ian Romanick <idr@us.ibm.com> | 2005-02-26 01:09:35 +0000 |
commit | f3a6e4fa5b40f2ae09e43b4fe0d46244e96f6505 (patch) | |
tree | f26a8f98829a7f66ff60364e1c9591cb1505ef86 | |
parent | 4e262cfb072488a0fe0ff8f4ec3ddbd25379bb1f (diff) |
Fairly significant changes to enums.c and the way it is generated. enums.c
now contains 3 static tables. The first table is a single, large string of
all the enum names. The second table is an array, sorted by enum name, of
indexes to the string table and the matching enum value. The extra string
table is used to eliminate relocs (and save space) in the compiled file.
The third table is an array, sorted by enum value, of indexes into the
second table.
The [name, enum] table contains all of the enums, but the table sorted by
enum-value does not. This table contains one entry per enum value. For
enum values that have multiple names (e.g., 0x84C0 has GL_TEXTURE0_ARB and
GL_TEXTURE0), only an index to the "best" name will appear in the table.
gl_enums.py gives precedence to "core" GL versions of names, followed by ARB
versions, followed by EXT versions, followed, finally, by vendor versions
(i.e., anything that doesn't fall into one of the previous categories). By
filtering the unneeded elements from this table, not only can we guarantee
determinism in the generated tables, but we save 364 elements in the table.
The optimizations outlined above reduced the size of the stripped enums.o
(on x86) from ~80KB to ~53KB.
The internal organization of gl_enums.py was also heavily modified.
Previously enums were stored in an unsorted list as [value, name] tuples
(basically). This list was then sorted, using a user-specified compare
function (i.e., VERY slow in most Python implementations) to generate a
table sorted by enum value. It was then sorted again, using another
user-specified compare function, to generate a table sorted by name.
Enums are now stored in a dictionary, called enum_table, with the enum value
as the key. Each dictionary element is a list of [name, priority] pairs.
The priority is determined as described above. The table sorted by enum
value is generated by sorting the keys of enum_table (i.e., very fast). The
tables sorted by name are generated by creating a list, called name_table,
of [name, enum value] pairs. This table can then be sorted by doing
name_table.sort() (i.e., very fast).
The result is a fair amount more Python code, but execution time was reduced
from ~14 seconds to ~2 seconds.
-rw-r--r-- | src/mesa/glapi/gl_XML.py | 3 | ||||
-rw-r--r-- | src/mesa/glapi/gl_enums.py | 164 | ||||
-rw-r--r-- | src/mesa/main/enums.c | 7434 |
3 files changed, 4549 insertions, 3052 deletions
diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py index f096d3d953..b2e3cd4325 100644 --- a/src/mesa/glapi/gl_XML.py +++ b/src/mesa/glapi/gl_XML.py @@ -503,7 +503,6 @@ class FilterGLAPISpecBase(saxutils.XMLFilterBase): self.factory = glItemFactory() self.header_tag = None self.undef_list = [] - self.enums = [] def find_type(self,type_name): @@ -588,8 +587,6 @@ class FilterGLAPISpecBase(saxutils.XMLFilterBase): self.xref[obj.name] = index elif object_type == "type": self.types[obj.name] = obj - elif object_type == "enum": - self.enums.append(obj) return diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gl_enums.py index 776f814b5b..2237b7d148 100644 --- a/src/mesa/glapi/gl_enums.py +++ b/src/mesa/glapi/gl_enums.py @@ -41,6 +41,7 @@ class PrintGlEnums(gl_XML.FilterGLAPISpecBase): gl_XML.FilterGLAPISpecBase.__init__(self) self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL") + self.enum_table = {} def printRealHeader(self): @@ -49,32 +50,46 @@ class PrintGlEnums(gl_XML.FilterGLAPISpecBase): print '#include "imports.h"' print '' print 'typedef struct {' - print ' const char *c;' + print ' size_t offset;' print ' int n;' print '} enum_elt;' print '' - print 'static const enum_elt all_enums[] =' - print '{' return def printBody(self): print """ -}; - #define Elements(x) sizeof(x)/sizeof(*x) typedef int (*cfunc)(const void *, const void *); -/* note the extra level of indirection +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. */ -static int compar_name( const enum_elt **a, const enum_elt **b ) +static int compar_name( const char *a, const enum_elt *b ) { - return _mesa_strcmp((*a)->c, (*b)->c); + return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); } -static int compar_nr( const enum_elt *a, const enum_elt *b ) +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) { - return a->n - b->n; + return a[0] - all_enums[*b].n; } @@ -82,18 +97,16 @@ static char token_tmp[20]; const char *_mesa_lookup_enum_by_nr( int nr ) { - enum_elt tmp, *e; + unsigned * i; - tmp.n = nr; + i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), + sizeof(reduced_enums[0]), (cfunc) compar_nr ); - e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums), - sizeof(*all_enums), (cfunc) compar_nr ); - - if (e) { - return e->c; + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; } else { - /* this isn't re-entrant safe, no big deal here */ + /* this is not re-entrant safe, no big deal here */ _mesa_sprintf(token_tmp, "0x%x", nr); return token_tmp; } @@ -101,46 +114,117 @@ const char *_mesa_lookup_enum_by_nr( int nr ) int _mesa_lookup_enum_by_name( const char *symbol ) { - enum_elt tmp, *e, **f; - static const enum_elt * const index1[] = {""" - - def printRealFooter(self): - print """ }; + enum_elt * f = NULL; - if (!symbol) - return 0; - - tmp.c = symbol; - e = &tmp; - - f = (enum_elt **)bsearch( &e, index1, Elements(all_enums), - sizeof(*index1), (cfunc) compar_name ); + if ( symbol != NULL ) { + f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), + sizeof( enum_elt ), (cfunc) compar_name ); + } - return f ? (*f)->n : -1; + return (f != NULL) ? f->n : -1; } """ return def printFunctions(self): - self.enums.sort(lambda x,y: x.value - y.value) - for enum in self.enums: - print ' { "%s", 0x%X },' % (enum.name, enum.value) - nameEnums = self.enums[:] + keys = self.enum_table.keys() + keys.sort() + + name_table = [] + enum_table = {} + + for enum in keys: + low_pri = 9 + for [name, pri] in self.enum_table[ enum ]: + name_table.append( [name, enum] ) + + if pri < low_pri: + low_pri = pri + enum_table[enum] = name + + + name_table.sort() + + string_offsets = {} + i = 0; + print 'static const char enum_string_table[] = ' + for [name, enum] in name_table: + print ' "%s\\0"' % (name) + string_offsets[ name ] = i + i += len(name) + 1 + + print ' ;' + print '' + + + print 'static const enum_elt all_enums[%u] =' % (len(name_table)) + print '{' + for [name, enum] in name_table: + print ' { % 5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name) + print '};' + print '' + + print 'static const unsigned reduced_enums[%u] =' % (len(keys)) + print '{' + for enum in keys: + name = enum_table[ enum ] + if [name, enum] not in name_table: + print ' /* Error! %s, 0x%04x */ 0,' % (name, enum) + else: + i = name_table.index( [name, enum] ) + + print ' % 4u, /* %s */' % (i, name) + print '};' + + self.printBody(); - self.enums.sort(lambda x,y: cmp(x.name, y.name)) - for enum in self.enums: - print ' &all_enums[%d], ' % (nameEnums.index(enum)) return + def append(self, object_type, obj): + if object_type == "enum": + if obj.value not in self.enum_table: + self.enum_table[ obj.value ] = [] + + + # Prevent duplicate names in the enum table. + + if obj.name not in self.enum_table[ obj.value ]: + + # Calculate a "priority" for this enum name. + # When we lookup an enum by number, there may + # be many possible names, but only one can be + # returned. The priority is used by this + # script to select which name is the "best". + # + # Highest precedence is given to "core" name. + # ARB extension names have the next highest, + # followed by EXT extension names. Vendor + # extension names are the lowest. + + if obj.category.startswith( "GL_VERSION_" ): + priority = 0 + elif obj.category.startswith( "GL_ARB_" ): + priority = 1 + elif obj.category.startswith( "GL_EXT_" ): + priority = 2 + else: + priority = 3 + + self.enum_table[ obj.value ].append( [obj.name, priority] ) + + else: + gl_XML.FilterGLAPISpecBase.append(self, object_type, obj) + + def show_usage(): print "Usage: %s [-f input_file_name]" % sys.argv[0] sys.exit(1) if __name__ == '__main__': file_name = "gl_API.xml" - + try: (args, trail) = getopt.getopt(sys.argv[1:], "f:") except Exception,e: diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 21b4cc41e3..5114b0f102 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -30,1520 +30,4435 @@ #include "imports.h" typedef struct { - const char *c; + size_t offset; int n; } enum_elt; -static const enum_elt all_enums[] = +static const char enum_string_table[] = + "GL_2D\0" + "GL_2_BYTES\0" + "GL_3D\0" + "GL_3D_COLOR\0" + "GL_3D_COLOR_TEXTURE\0" + "GL_3_BYTES\0" + "GL_4D_COLOR_TEXTURE\0" + "GL_4_BYTES\0" + "GL_ACCUM\0" + "GL_ACCUM_ALPHA_BITS\0" + "GL_ACCUM_BLUE_BITS\0" + "GL_ACCUM_BUFFER_BIT\0" + "GL_ACCUM_CLEAR_VALUE\0" + "GL_ACCUM_GREEN_BITS\0" + "GL_ACCUM_RED_BITS\0" + "GL_ACTIVE_TEXTURE\0" + "GL_ACTIVE_TEXTURE_ARB\0" + "GL_ACTIVE_VERTEX_UNITS_ARB\0" + "GL_ADD\0" + "GL_ADD_SIGNED\0" + "GL_ADD_SIGNED_ARB\0" + "GL_ADD_SIGNED_EXT\0" + "GL_ALIASED_LINE_WIDTH_RANGE\0" + "GL_ALIASED_POINT_SIZE_RANGE\0" + "GL_ALL_ATTRIB_BITS\0" + "GL_ALL_CLIENT_ATTRIB_BITS\0" + "GL_ALPHA\0" + "GL_ALPHA12\0" + "GL_ALPHA12_EXT\0" + "GL_ALPHA16\0" + "GL_ALPHA16_EXT\0" + "GL_ALPHA4\0" + "GL_ALPHA4_EXT\0" + "GL_ALPHA8\0" + "GL_ALPHA8_EXT\0" + "GL_ALPHA_BIAS\0" + "GL_ALPHA_BITS\0" + "GL_ALPHA_SCALE\0" + "GL_ALPHA_TEST\0" + "GL_ALPHA_TEST_FUNC\0" + "GL_ALPHA_TEST_REF\0" + "GL_ALWAYS\0" + "GL_AMBIENT\0" + "GL_AMBIENT_AND_DIFFUSE\0" + "GL_AND\0" + "GL_AND_INVERTED\0" + "GL_AND_REVERSE\0" + "GL_ARRAY_BUFFER\0" + "GL_ARRAY_BUFFER_ARB\0" + "GL_ARRAY_BUFFER_BINDING\0" + "GL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_ATTRIB_ARRAY_POINTER_NV\0" + "GL_ATTRIB_ARRAY_SIZE_NV\0" + "GL_ATTRIB_ARRAY_STRIDE_NV\0" + "GL_ATTRIB_ARRAY_TYPE_NV\0" + "GL_ATTRIB_STACK_DEPTH\0" + "GL_AUTO_NORMAL\0" + "GL_AUX0\0" + "GL_AUX1\0" + "GL_AUX2\0" + "GL_AUX3\0" + "GL_AUX_BUFFERS\0" + "GL_BACK\0" + "GL_BACK_LEFT\0" + "GL_BACK_RIGHT\0" + "GL_BGR\0" + "GL_BGRA\0" + "GL_BITMAP\0" + "GL_BITMAP_TOKEN\0" + "GL_BLEND\0" + "GL_BLEND_COLOR_EXT\0" + "GL_BLEND_DST\0" + "GL_BLEND_DST_ALPHA\0" + "GL_BLEND_DST_RGB\0" + "GL_BLEND_SRC\0" + "GL_BLEND_SRC_ALPHA\0" + "GL_BLEND_SRC_RGB\0" + "GL_BLUE\0" + "GL_BLUE_BIAS\0" + "GL_BLUE_BITS\0" + "GL_BLUE_SCALE\0" + "GL_BOOL_ARB\0" + "GL_BOOL_VEC2_ARB\0" + "GL_BOOL_VEC3_ARB\0" + "GL_BOOL_VEC4_ARB\0" + "GL_BUFFER_ACCESS\0" + "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_MAPPED\0" + "GL_BUFFER_MAPPED_ARB\0" + "GL_BUFFER_MAP_POINTER\0" + "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_SIZE\0" + "GL_BUFFER_SIZE_ARB\0" + "GL_BUFFER_USAGE\0" + "GL_BUFFER_USAGE_ARB\0" + "GL_BYTE\0" + "GL_C3F_V3F\0" + "GL_C4F_N3F_V3F\0" + "GL_C4UB_V2F\0" + "GL_C4UB_V3F\0" + "GL_CCW\0" + "GL_CLAMP\0" + "GL_CLAMP_TO_BORDER\0" + "GL_CLAMP_TO_BORDER_ARB\0" + "GL_CLAMP_TO_BORDER_SGIS\0" + "GL_CLAMP_TO_EDGE\0" + "GL_CLAMP_TO_EDGE_SGIS\0" + "GL_CLEAR\0" + "GL_CLIENT_ACTIVE_TEXTURE\0" + "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" + "GL_CLIENT_ALL_ATTRIB_BITS\0" + "GL_CLIENT_ATTRIB_STACK_DEPTH\0" + "GL_CLIENT_PIXEL_STORE_BIT\0" + "GL_CLIENT_VERTEX_ARRAY_BIT\0" + "GL_CLIP_PLANE0\0" + "GL_CLIP_PLANE1\0" + "GL_CLIP_PLANE2\0" + "GL_CLIP_PLANE3\0" + "GL_CLIP_PLANE4\0" + "GL_CLIP_PLANE5\0" + "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" + "GL_COEFF\0" + "GL_COLOR\0" + "GL_COLOR_ARRAY\0" + "GL_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_COLOR_ARRAY_COUNT\0" + "GL_COLOR_ARRAY_POINTER\0" + "GL_COLOR_ARRAY_SIZE\0" + "GL_COLOR_ARRAY_STRIDE\0" + "GL_COLOR_ARRAY_TYPE\0" + "GL_COLOR_ATTACHMENT0_EXT\0" + "GL_COLOR_ATTACHMENT10_EXT\0" + "GL_COLOR_ATTACHMENT11_EXT\0" + "GL_COLOR_ATTACHMENT12_EXT\0" + "GL_COLOR_ATTACHMENT13_EXT\0" + "GL_COLOR_ATTACHMENT14_EXT\0" + "GL_COLOR_ATTACHMENT15_EXT\0" + "GL_COLOR_ATTACHMENT1_EXT\0" + "GL_COLOR_ATTACHMENT2_EXT\0" + "GL_COLOR_ATTACHMENT3_EXT\0" + "GL_COLOR_ATTACHMENT4_EXT\0" + "GL_COLOR_ATTACHMENT5_EXT\0" + "GL_COLOR_ATTACHMENT6_EXT\0" + "GL_COLOR_ATTACHMENT7_EXT\0" + "GL_COLOR_ATTACHMENT8_EXT\0" + "GL_COLOR_ATTACHMENT9_EXT\0" + "GL_COLOR_BUFFER_BIT\0" + "GL_COLOR_CLEAR_VALUE\0" + "GL_COLOR_INDEX\0" + "GL_COLOR_INDEXES\0" + "GL_COLOR_LOGIC_OP\0" + "GL_COLOR_MATERIAL\0" + "GL_COLOR_MATERIAL_FACE\0" + "GL_COLOR_MATERIAL_PARAMETER\0" + "GL_COLOR_MATRIX\0" + "GL_COLOR_MATRIX_SGI\0" + "GL_COLOR_MATRIX_STACK_DEPTH\0" + "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" + "GL_COLOR_SUM\0" + "GL_COLOR_SUM_ARB\0" + "GL_COLOR_TABLE_ALPHA_SIZE\0" + "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" + "GL_COLOR_TABLE_BIAS\0" + "GL_COLOR_TABLE_BLUE_SIZE\0" + "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" + "GL_COLOR_TABLE_FORMAT\0" + "GL_COLOR_TABLE_FORMAT_EXT\0" + "GL_COLOR_TABLE_GREEN_SIZE\0" + "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" + "GL_COLOR_TABLE_INTENSITY_SIZE\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" + "GL_COLOR_TABLE_RED_SIZE\0" + "GL_COLOR_TABLE_RED_SIZE_EXT\0" + "GL_COLOR_TABLE_SCALE\0" + "GL_COLOR_TABLE_WIDTH\0" + "GL_COLOR_TABLE_WIDTH_EXT\0" + "GL_COLOR_WRITEMASK\0" + "GL_COMBINE\0" + "GL_COMBINE4\0" + "GL_COMBINE_ALPHA\0" + "GL_COMBINE_ALPHA_ARB\0" + "GL_COMBINE_ALPHA_EXT\0" + "GL_COMBINE_ARB\0" + "GL_COMBINE_EXT\0" + "GL_COMBINE_RGB\0" + "GL_COMBINE_RGB_ARB\0" + "GL_COMBINE_RGB_EXT\0" + "GL_COMPARE_R_TO_TEXTURE\0" + "GL_COMPARE_R_TO_TEXTURE_ARB\0" + "GL_COMPILE\0" + "GL_COMPILE_AND_EXECUTE\0" + "GL_COMPRESSED_ALPHA\0" + "GL_COMPRESSED_ALPHA_ARB\0" + "GL_COMPRESSED_INTENSITY\0" + "GL_COMPRESSED_INTENSITY_ARB\0" + "GL_COMPRESSED_LUMINANCE\0" + "GL_COMPRESSED_LUMINANCE_ALPHA\0" + "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" + "GL_COMPRESSED_LUMINANCE_ARB\0" + "GL_COMPRESSED_RGB\0" + "GL_COMPRESSED_RGBA\0" + "GL_COMPRESSED_RGBA_ARB\0" + "GL_COMPRESSED_RGBA_FXT1_3DFX\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGB_ARB\0" + "GL_COMPRESSED_RGB_FXT1_3DFX\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_TEXTURE_FORMATS\0" + "GL_CONSTANT\0" + "GL_CONSTANT_ALPHA_EXT\0" + "GL_CONSTANT_ARB\0" + "GL_CONSTANT_ATTENUATION\0" + "GL_CONSTANT_BORDER_HP\0" + "GL_CONSTANT_COLOR_EXT\0" + "GL_CONSTANT_EXT\0" + "GL_CONVOLUTION_BORDER_COLOR\0" + "GL_CONVOLUTION_BORDER_COLOR_HP\0" + "GL_CONVOLUTION_BORDER_MODE\0" + "GL_CONVOLUTION_BORDER_MODE_EXT\0" + "GL_CONVOLUTION_FILTER_BIAS\0" + "GL_CONVOLUTION_FILTER_BIAS_EXT\0" + "GL_CONVOLUTION_FILTER_SCALE\0" + "GL_CONVOLUTION_FILTER_SCALE_EXT\0" + "GL_CONVOLUTION_FORMAT\0" + "GL_CONVOLUTION_FORMAT_EXT\0" + "GL_CONVOLUTION_HEIGHT\0" + "GL_CONVOLUTION_HEIGHT_EXT\0" + "GL_CONVOLUTION_WIDTH\0" + "GL_CONVOLUTION_WIDTH_EXT\0" + "GL_COORD_REPLACE_ARB\0" + "GL_COORD_REPLACE_NV\0" + "GL_COPY\0" + "GL_COPY_INVERTED\0" + "GL_COPY_PIXEL_TOKEN\0" + "GL_CULL_FACE\0" + "GL_CULL_FACE_MODE\0" + "GL_CULL_VERTEX_EXT\0" + "GL_CULL_VERTEX_EYE_POSITION_EXT\0" + "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" + "GL_CURRENT_ATTRIB_NV\0" + "GL_CURRENT_BIT\0" + "GL_CURRENT_COLOR\0" + "GL_CURRENT_FOG_COORD\0" + "GL_CURRENT_FOG_COORDINATE\0" + "GL_CURRENT_INDEX\0" + "GL_CURRENT_MATRIX_ARB\0" + "GL_CURRENT_MATRIX_INDEX_ARB\0" + "GL_CURRENT_MATRIX_NV\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" + "GL_CURRENT_NORMAL\0" + "GL_CURRENT_PALETTE_MATRIX_ARB\0" + "GL_CURRENT_QUERY\0" + "GL_CURRENT_QUERY_ARB\0" + "GL_CURRENT_RASTER_COLOR\0" + "GL_CURRENT_RASTER_DISTANCE\0" + "GL_CURRENT_RASTER_INDEX\0" + "GL_CURRENT_RASTER_POSITION\0" + "GL_CURRENT_RASTER_POSITION_VALID\0" + "GL_CURRENT_RASTER_TEXTURE_COORDS\0" + "GL_CURRENT_SECONDARY_COLOR\0" + "GL_CURRENT_TEXTURE_COORDS\0" + "GL_CURRENT_VERTEX_ATTRIB_ARB\0" + "GL_CURRENT_WEIGHT_ARB\0" + "GL_CW\0" + "GL_DECAL\0" + "GL_DECR\0" + "GL_DECR_WRAP\0" + "GL_DECR_WRAP_EXT\0" + "GL_DEPTH\0" + "GL_DEPTH_ATTACHMENT_EXT\0" + "GL_DEPTH_BIAS\0" + "GL_DEPTH_BITS\0" + "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP_NV\0" + "GL_DEPTH_CLEAR_VALUE\0" + "GL_DEPTH_COMPONENT\0" + "GL_DEPTH_COMPONENT16\0" + "GL_DEPTH_COMPONENT16_ARB\0" + "GL_DEPTH_COMPONENT16_SGIX\0" + "GL_DEPTH_COMPONENT24\0" + "GL_DEPTH_COMPONENT24_ARB\0" + "GL_DEPTH_COMPONENT24_SGIX\0" + "GL_DEPTH_COMPONENT32\0" + "GL_DEPTH_COMPONENT32_ARB\0" + "GL_DEPTH_COMPONENT32_SGIX\0" + "GL_DEPTH_FUNC\0" + "GL_DEPTH_RANGE\0" + "GL_DEPTH_SCALE\0" + "GL_DEPTH_STENCIL_NV\0" + "GL_DEPTH_STENCIL_TO_BGRA_NV\0" + "GL_DEPTH_STENCIL_TO_RGBA_NV\0" + "GL_DEPTH_TEST\0" + "GL_DEPTH_TEXTURE_MODE\0" + "GL_DEPTH_TEXTURE_MODE_ARB\0" + "GL_DEPTH_WRITEMASK\0" + "GL_DIFFUSE\0" + "GL_DITHER\0" + "GL_DOMAIN\0" + "GL_DONT_CARE\0" + "GL_DOT3_RGB\0" + "GL_DOT3_RGBA\0" + "GL_DOT3_RGBA_ARB\0" + "GL_DOT3_RGBA_EXT\0" + "GL_DOT3_RGB_ARB\0" + "GL_DOT3_RGB_EXT\0" + "GL_DOUBLE\0" + "GL_DOUBLEBUFFER\0" + "GL_DRAW_BUFFER\0" + "GL_DRAW_BUFFER0_ARB\0" + "GL_DRAW_BUFFER10_ARB\0" + "GL_DRAW_BUFFER11_ARB\0" + "GL_DRAW_BUFFER12_ARB\0" + "GL_DRAW_BUFFER13_ARB\0" + "GL_DRAW_BUFFER14_ARB\0" + "GL_DRAW_BUFFER15_ARB\0" + "GL_DRAW_BUFFER1_ARB\0" + "GL_DRAW_BUFFER2_ARB\0" + "GL_DRAW_BUFFER3_ARB\0" + "GL_DRAW_BUFFER4_ARB\0" + "GL_DRAW_BUFFER5_ARB\0" + "GL_DRAW_BUFFER6_ARB\0" + "GL_DRAW_BUFFER7_ARB\0" + "GL_DRAW_BUFFER8_ARB\0" + "GL_DRAW_BUFFER9_ARB\0" + "GL_DRAW_PIXEL_TOKEN\0" + "GL_DST_ALPHA\0" + "GL_DST_COLOR\0" + "GL_DYNAMIC_COPY\0" + "GL_DYNAMIC_COPY_ARB\0" + "GL_DYNAMIC_DRAW\0" + "GL_DYNAMIC_DRAW_ARB\0" + "GL_DYNAMIC_READ\0" + 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"GL_FOG_COORD\0" + "GL_FOG_COORDINATE\0" + "GL_FOG_COORDINATE_ARRAY\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" + "GL_FOG_COORDINATE_ARRAY_POINTER\0" + "GL_FOG_COORDINATE_ARRAY_STRIDE\0" + "GL_FOG_COORDINATE_ARRAY_TYPE\0" + "GL_FOG_COORDINATE_SOURCE\0" + "GL_FOG_COORD_ARRAY\0" + "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORD_ARRAY_POINTER\0" + "GL_FOG_COORD_ARRAY_STRIDE\0" + "GL_FOG_COORD_ARRAY_TYPE\0" + "GL_FOG_COORD_SOURCE\0" + "GL_FOG_DENSITY\0" + "GL_FOG_DISTANCE_MODE_NV\0" + "GL_FOG_END\0" + "GL_FOG_HINT\0" + "GL_FOG_INDEX\0" + "GL_FOG_MODE\0" + "GL_FOG_OFFSET_SGIX\0" + "GL_FOG_OFFSET_VALUE_SGIX\0" + "GL_FOG_START\0" + "GL_FRAGMENT_DEPTH\0" + "GL_FRAGMENT_PROGRAM_ARB\0" + "GL_FRAGMENT_SHADER_ARB\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING_EXT\0" + "GL_FRAMEBUFFER_COMPLETE_EXT\0" + "GL_FRAMEBUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" + "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" + "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" + "GL_FRONT\0" + "GL_FRONT_AND_BACK\0" + "GL_FRONT_FACE\0" + "GL_FRONT_LEFT\0" + "GL_FRONT_RIGHT\0" + "GL_GENERATE_MIPMAP\0" + "GL_GENERATE_MIPMAP_HINT\0" + "GL_GENERATE_MIPMAP_HINT_SGIS\0" + "GL_GENERATE_MIPMAP_SGIS\0" + "GL_GEQUAL\0" + "GL_GREATER\0" + "GL_GREEN\0" + "GL_GREEN_BIAS\0" + "GL_GREEN_BITS\0" + "GL_GREEN_SCALE\0" + "GL_HINT_BIT\0" + "GL_HISTOGRAM\0" + "GL_HISTOGRAM_ALPHA_SIZE\0" + "GL_HISTOGRAM_ALPHA_SIZE_EXT\0" + "GL_HISTOGRAM_BLUE_SIZE\0" + "GL_HISTOGRAM_BLUE_SIZE_EXT\0" + "GL_HISTOGRAM_EXT\0" + "GL_HISTOGRAM_FORMAT\0" + "GL_HISTOGRAM_FORMAT_EXT\0" + "GL_HISTOGRAM_GREEN_SIZE\0" + "GL_HISTOGRAM_GREEN_SIZE_EXT\0" + "GL_HISTOGRAM_LUMINANCE_SIZE\0" + "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" + "GL_HISTOGRAM_RED_SIZE\0" + "GL_HISTOGRAM_RED_SIZE_EXT\0" + "GL_HISTOGRAM_SINK\0" + "GL_HISTOGRAM_SINK_EXT\0" + "GL_HISTOGRAM_WIDTH\0" + "GL_HISTOGRAM_WIDTH_EXT\0" + "GL_IDENTITY_NV\0" + "GL_IGNORE_BORDER_HP\0" + "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" + "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" + "GL_INCR\0" + "GL_INCR_WRAP\0" + "GL_INCR_WRAP_EXT\0" + "GL_INDEX_ARRAY\0" + "GL_INDEX_ARRAY_BUFFER_BINDING\0" + "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_INDEX_ARRAY_COUNT\0" + "GL_INDEX_ARRAY_POINTER\0" + "GL_INDEX_ARRAY_STRIDE\0" + "GL_INDEX_ARRAY_TYPE\0" + "GL_INDEX_BITS\0" + "GL_INDEX_CLEAR_VALUE\0" + "GL_INDEX_LOGIC_OP\0" + "GL_INDEX_MODE\0" + "GL_INDEX_OFFSET\0" + "GL_INDEX_SHIFT\0" + "GL_INDEX_WRITEMASK\0" + "GL_INT\0" + "GL_INTENSITY\0" + "GL_INTENSITY12\0" + "GL_INTENSITY12_EXT\0" + "GL_INTENSITY16\0" + "GL_INTENSITY16_EXT\0" + "GL_INTENSITY4\0" + "GL_INTENSITY4_EXT\0" + "GL_INTENSITY8\0" + "GL_INTENSITY8_EXT\0" + "GL_INTENSITY_EXT\0" + "GL_INTERPOLATE\0" + "GL_INTERPOLATE_ARB\0" + "GL_INTERPOLATE_EXT\0" + "GL_INT_VEC2_ARB\0" + "GL_INT_VEC3_ARB\0" + "GL_INT_VEC4_ARB\0" + "GL_INVALID_ENUM\0" + "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" + "GL_INVALID_OPERATION\0" + "GL_INVALID_VALUE\0" + "GL_INVERSE_NV\0" + "GL_INVERSE_TRANSPOSE_NV\0" + "GL_INVERT\0" + "GL_KEEP\0" + "GL_LEFT\0" + "GL_LEQUAL\0" + "GL_LESS\0" + "GL_LIGHT0\0" + "GL_LIGHT1\0" + "GL_LIGHT2\0" + "GL_LIGHT3\0" + "GL_LIGHT4\0" + "GL_LIGHT5\0" + "GL_LIGHT6\0" + "GL_LIGHT7\0" + "GL_LIGHTING\0" + "GL_LIGHTING_BIT\0" + "GL_LIGHT_MODEL_AMBIENT\0" + "GL_LIGHT_MODEL_COLOR_CONTROL\0" + "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0" + "GL_LIGHT_MODEL_LOCAL_VIEWER\0" + "GL_LIGHT_MODEL_TWO_SIDE\0" + "GL_LINE\0" + "GL_LINEAR\0" + 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"GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_MAX_PROJECTION_STACK_DEPTH\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE_EXT\0" + "GL_MAX_SHININESS_NV\0" + "GL_MAX_SPOT_EXPONENT_NV\0" + "GL_MAX_TEXTURE_COORDS_ARB\0" + "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_TEXTURE_LOD_BIAS\0" + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0" + "GL_MAX_TEXTURE_SIZE\0" + "GL_MAX_TEXTURE_STACK_DEPTH\0" + "GL_MAX_TEXTURE_UNITS\0" + "GL_MAX_TEXTURE_UNITS_ARB\0" + "GL_MAX_TRACK_MATRICES_NV\0" + "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" + "GL_MAX_VARYING_FLOATS_ARB\0" + "GL_MAX_VERTEX_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0" + "GL_MAX_VERTEX_UNITS_ARB\0" + "GL_MAX_VIEWPORT_DIMS\0" + "GL_MINMAX\0" + "GL_MINMAX_EXT\0" + "GL_MINMAX_FORMAT\0" + "GL_MINMAX_FORMAT_EXT\0" + "GL_MINMAX_SINK\0" + "GL_MINMAX_SINK_EXT\0" + "GL_MIRRORED_REPEAT\0" + "GL_MIRRORED_REPEAT_ARB\0" + "GL_MIRRORED_REPEAT_IBM\0" + "GL_MIRROR_CLAMP_ATI\0" + "GL_MIRROR_CLAMP_EXT\0" + "GL_MIRROR_CLAMP_TO_BORDER_EXT\0" + "GL_MIRROR_CLAMP_TO_EDGE_ATI\0" + "GL_MIRROR_CLAMP_TO_EDGE_EXT\0" + "GL_MODELVIEW\0" + "GL_MODELVIEW0_ARB\0" + "GL_MODELVIEW10_ARB\0" + "GL_MODELVIEW11_ARB\0" + "GL_MODELVIEW12_ARB\0" + "GL_MODELVIEW13_ARB\0" + "GL_MODELVIEW14_ARB\0" + "GL_MODELVIEW15_ARB\0" + "GL_MODELVIEW16_ARB\0" + "GL_MODELVIEW17_ARB\0" + "GL_MODELVIEW18_ARB\0" + "GL_MODELVIEW19_ARB\0" + "GL_MODELVIEW1_ARB\0" + "GL_MODELVIEW20_ARB\0" + "GL_MODELVIEW21_ARB\0" + "GL_MODELVIEW22_ARB\0" + "GL_MODELVIEW23_ARB\0" + "GL_MODELVIEW24_ARB\0" + "GL_MODELVIEW25_ARB\0" + "GL_MODELVIEW26_ARB\0" + "GL_MODELVIEW27_ARB\0" + "GL_MODELVIEW28_ARB\0" + "GL_MODELVIEW29_ARB\0" + "GL_MODELVIEW2_ARB\0" + "GL_MODELVIEW30_ARB\0" + "GL_MODELVIEW31_ARB\0" + "GL_MODELVIEW3_ARB\0" + "GL_MODELVIEW4_ARB\0" + "GL_MODELVIEW5_ARB\0" + "GL_MODELVIEW6_ARB\0" + "GL_MODELVIEW7_ARB\0" + "GL_MODELVIEW8_ARB\0" + "GL_MODELVIEW9_ARB\0" + "GL_MODELVIEW_MATRIX\0" + "GL_MODELVIEW_PROJECTION_NV\0" + "GL_MODELVIEW_STACK_DEPTH\0" + "GL_MODULATE\0" + "GL_MODULATE_ADD_ATI\0" + "GL_MODULATE_SIGNED_ADD_ATI\0" + "GL_MODULATE_SUBTRACT_ATI\0" + "GL_MULT\0" + "GL_MULTISAMPLE\0" + "GL_MULTISAMPLE_3DFX\0" + "GL_MULTISAMPLE_ARB\0" + "GL_MULTISAMPLE_BIT\0" + "GL_MULTISAMPLE_BIT_3DFX\0" + "GL_MULTISAMPLE_BIT_ARB\0" + "GL_MULTISAMPLE_FILTER_HINT_NV\0" + "GL_N3F_V3F\0" + "GL_NAME_STACK_DEPTH\0" + "GL_NAND\0" + "GL_NEAREST\0" + "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0" + "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0" + "GL_NEAREST_MIPMAP_LINEAR\0" + "GL_NEAREST_MIPMAP_NEAREST\0" + "GL_NEVER\0" + "GL_NICEST\0" + "GL_NONE\0" + "GL_NOOP\0" + "GL_NOR\0" + "GL_NORMALIZE\0" + "GL_NORMAL_ARRAY\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_NORMAL_ARRAY_COUNT\0" + "GL_NORMAL_ARRAY_POINTER\0" + "GL_NORMAL_ARRAY_STRIDE\0" + "GL_NORMAL_ARRAY_TYPE\0" + "GL_NORMAL_MAP\0" + "GL_NORMAL_MAP_ARB\0" + "GL_NORMAL_MAP_NV\0" + "GL_NOTEQUAL\0" + "GL_NO_ERROR\0" + "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" + "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB\0" + "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" + "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0" + "GL_OBJECT_ATTACHED_OBJECTS_ARB\0" + "GL_OBJECT_COMPILE_STATUS_ARB\0" + "GL_OBJECT_DELETE_STATUS_ARB\0" + "GL_OBJECT_INFO_LOG_LENGTH_ARB\0" + "GL_OBJECT_LINEAR\0" + "GL_OBJECT_LINK_STATUS_ARB\0" + "GL_OBJECT_PLANE\0" + "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0" + "GL_OBJECT_SUBTYPE_ARB\0" + "GL_OBJECT_TYPE_ARB\0" + "GL_OBJECT_VALIDATE_STATUS_ARB\0" + "GL_OCCLUSION_TEST_HP\0" + "GL_OCCLUSION_TEST_RESULT_HP\0" + "GL_ONE\0" + "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0" + "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0" + "GL_ONE_MINUS_DST_ALPHA\0" + "GL_ONE_MINUS_DST_COLOR\0" + "GL_ONE_MINUS_SRC_ALPHA\0" + "GL_ONE_MINUS_SRC_COLOR\0" + "GL_OPERAND0_ALPHA\0" + "GL_OPERAND0_ALPHA_ARB\0" + "GL_OPERAND0_ALPHA_EXT\0" + "GL_OPERAND0_RGB\0" + "GL_OPERAND0_RGB_ARB\0" + "GL_OPERAND0_RGB_EXT\0" + "GL_OPERAND1_ALPHA\0" + "GL_OPERAND1_ALPHA_ARB\0" + "GL_OPERAND1_ALPHA_EXT\0" + "GL_OPERAND1_RGB\0" + "GL_OPERAND1_RGB_ARB\0" + "GL_OPERAND1_RGB_EXT\0" + "GL_OPERAND2_ALPHA\0" + "GL_OPERAND2_ALPHA_ARB\0" + "GL_OPERAND2_ALPHA_EXT\0" + "GL_OPERAND2_RGB\0" + "GL_OPERAND2_RGB_ARB\0" + "GL_OPERAND2_RGB_EXT\0" + "GL_OPERAND3_ALPHA_NV\0" + "GL_OPERAND3_RGB_NV\0" + "GL_OR\0" + "GL_ORDER\0" + "GL_OR_INVERTED\0" + "GL_OR_REVERSE\0" + "GL_OUT_OF_MEMORY\0" + "GL_PACK_ALIGNMENT\0" + "GL_PACK_IMAGE_HEIGHT\0" + "GL_PACK_INVERT_MESA\0" + "GL_PACK_LSB_FIRST\0" + "GL_PACK_ROW_LENGTH\0" + "GL_PACK_SKIP_IMAGES\0" + "GL_PACK_SKIP_PIXELS\0" + "GL_PACK_SKIP_ROWS\0" + "GL_PACK_SWAP_BYTES\0" + "GL_PALETTE4_R5_G6_B5_OES\0" + "GL_PALETTE4_RGB5_A1_OES\0" + "GL_PALETTE4_RGB8_OES\0" + "GL_PALETTE4_RGBA4_OES\0" + "GL_PALETTE4_RGBA8_OES\0" + "GL_PALETTE8_R5_G6_B5_OES\0" + "GL_PALETTE8_RGB5_A1_OES\0" + "GL_PALETTE8_RGB8_OES\0" + "GL_PALETTE8_RGBA4_OES\0" + "GL_PALETTE8_RGBA8_OES\0" + "GL_PASS_THROUGH_TOKEN\0" + "GL_PERSPECTIVE_CORRECTION_HINT\0" + "GL_PIXEL_MAP_A_TO_A\0" + "GL_PIXEL_MAP_A_TO_A_SIZE\0" + "GL_PIXEL_MAP_B_TO_B\0" + "GL_PIXEL_MAP_B_TO_B_SIZE\0" + "GL_PIXEL_MAP_G_TO_G\0" + "GL_PIXEL_MAP_G_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_A\0" + "GL_PIXEL_MAP_I_TO_A_SIZE\0" + "GL_PIXEL_MAP_I_TO_B\0" + "GL_PIXEL_MAP_I_TO_B_SIZE\0" + "GL_PIXEL_MAP_I_TO_G\0" + "GL_PIXEL_MAP_I_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_I\0" + "GL_PIXEL_MAP_I_TO_I_SIZE\0" + "GL_PIXEL_MAP_I_TO_R\0" + "GL_PIXEL_MAP_I_TO_R_SIZE\0" + "GL_PIXEL_MAP_R_TO_R\0" + "GL_PIXEL_MAP_R_TO_R_SIZE\0" + "GL_PIXEL_MAP_S_TO_S\0" + "GL_PIXEL_MAP_S_TO_S_SIZE\0" + "GL_PIXEL_MODE_BIT\0" + "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_PACK_BUFFER_EXT\0" + "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_UNPACK_BUFFER_EXT\0" + "GL_POINT\0" + "GL_POINTS\0" + "GL_POINT_BIT\0" + "GL_POINT_DISTANCE_ATTENUATION\0" + "GL_POINT_DISTANCE_ATTENUATION_ARB\0" + "GL_POINT_DISTANCE_ATTENUATION_EXT\0" + "GL_POINT_DISTANCE_ATTENUATION_EXT\0" + "GL_POINT_DISTANCE_ATTENUATION_SGIS\0" + "GL_POINT_FADE_THRESHOLD_SIZE\0" + "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0" + "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" + "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" + "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0" + "GL_POINT_SIZE\0" + "GL_POINT_SIZE_GRANULARITY\0" + "GL_POINT_SIZE_MAX\0" + "GL_POINT_SIZE_MAX_ARB\0" + "GL_POINT_SIZE_MAX_EXT\0" + "GL_POINT_SIZE_MAX_EXT\0" + "GL_POINT_SIZE_MAX_SGIS\0" + "GL_POINT_SIZE_MIN\0" + "GL_POINT_SIZE_MIN_ARB\0" + "GL_POINT_SIZE_MIN_EXT\0" + "GL_POINT_SIZE_MIN_EXT\0" + "GL_POINT_SIZE_MIN_SGIS\0" + "GL_POINT_SIZE_RANGE\0" + "GL_POINT_SMOOTH\0" + "GL_POINT_SMOOTH_HINT\0" + "GL_POINT_SPRITE_ARB\0" + "GL_POINT_SPRITE_COORD_ORIGIN\0" + "GL_POINT_SPRITE_NV\0" + "GL_POINT_SPRITE_R_MODE_NV\0" + "GL_POINT_TOKEN\0" + "GL_POLYGON\0" + "GL_POLYGON_BIT\0" + "GL_POLYGON_MODE\0" + "GL_POLYGON_OFFSET_BIAS\0" + "GL_POLYGON_OFFSET_FACTOR\0" + "GL_POLYGON_OFFSET_FILL\0" + "GL_POLYGON_OFFSET_LINE\0" + "GL_POLYGON_OFFSET_POINT\0" + "GL_POLYGON_OFFSET_UNITS\0" + "GL_POLYGON_SMOOTH\0" + "GL_POLYGON_SMOOTH_HINT\0" + "GL_POLYGON_STIPPLE\0" + "GL_POLYGON_STIPPLE_BIT\0" + "GL_POLYGON_TOKEN\0" + "GL_POSITION\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_RED_BIAS\0" + "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_RED_SCALE\0" + "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0" + "GL_POST_CONVOLUTION_BLUE_BIAS\0" + "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0" + "GL_POST_CONVOLUTION_BLUE_SCALE\0" + "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0" + "GL_POST_CONVOLUTION_GREEN_BIAS\0" + "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0" + "GL_POST_CONVOLUTION_GREEN_SCALE\0" + "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0" + "GL_POST_CONVOLUTION_RED_BIAS\0" + "GL_POST_CONVOLUTION_RED_BIAS_EXT\0" + "GL_POST_CONVOLUTION_RED_SCALE\0" + "GL_POST_CONVOLUTION_RED_SCALE_EXT\0" + "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0" + "GL_PREVIOUS\0" + "GL_PREVIOUS_ARB\0" + "GL_PREVIOUS_EXT\0" + "GL_PRIMARY_COLOR\0" + "GL_PRIMARY_COLOR_ARB\0" + "GL_PRIMARY_COLOR_EXT\0" + "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_ATTRIBS_ARB\0" + "GL_PROGRAM_BINDING_ARB\0" + "GL_PROGRAM_ERROR_POSITION_ARB\0" + "GL_PROGRAM_ERROR_POSITION_NV\0" + "GL_PROGRAM_ERROR_STRING_ARB\0" + "GL_PROGRAM_FORMAT_ARB\0" + "GL_PROGRAM_FORMAT_ASCII_ARB\0" + "GL_PROGRAM_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_LENGTH_ARB\0" + "GL_PROGRAM_LENGTH_NV\0" + "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0" + "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0" + "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_OBJECT_ARB\0" + "GL_PROGRAM_PARAMETERS_ARB\0" + "GL_PROGRAM_PARAMETER_NV\0" + "GL_PROGRAM_RESIDENT_NV\0" + "GL_PROGRAM_STRING_ARB\0" + "GL_PROGRAM_STRING_NV\0" + "GL_PROGRAM_TARGET_NV\0" + "GL_PROGRAM_TEMPORARIES_ARB\0" + "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0" + "GL_PROJECTION\0" + "GL_PROJECTION_MATRIX\0" + "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROXY_HISTOGRAM\0" + "GL_PROXY_HISTOGRAM_EXT\0" + "GL_PROXY_TEXTURE_1D\0" + "GL_PROXY_TEXTURE_1D_EXT\0" + "GL_PROXY_TEXTURE_2D\0" + "GL_PROXY_TEXTURE_2D_EXT\0" + "GL_PROXY_TEXTURE_3D\0" + "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" + "GL_PROXY_TEXTURE_CUBE_MAP\0" + "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE_NV\0" + "GL_Q\0" + "GL_QUADRATIC_ATTENUATION\0" + "GL_QUADS\0" + "GL_QUAD_MESH_SUN\0" + "GL_QUAD_STRIP\0" + "GL_QUERY_COUNTER_BITS\0" + "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_RESULT\0" + "GL_QUERY_RESULT_ARB\0" + "GL_QUERY_RESULT_AVAILABLE\0" + "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_R\0" + "GL_R3_G3_B2\0" + "GL_RASTER_POSITION_UNCLIPPED_IBM\0" + "GL_READ_BUFFER\0" + "GL_READ_ONLY\0" + "GL_READ_ONLY_ARB\0" + "GL_READ_WRITE\0" + "GL_READ_WRITE_ARB\0" + "GL_RED\0" + "GL_REDUCE\0" + "GL_REDUCE_EXT\0" + "GL_RED_BIAS\0" + "GL_RED_BITS\0" + "GL_RED_SCALE\0" + "GL_REFLECTION_MAP\0" + "GL_REFLECTION_MAP_ARB\0" + "GL_REFLECTION_MAP_NV\0" + "GL_RENDER\0" + "GL_RENDERBUFFER_BINDING_EXT\0" + "GL_RENDERBUFFER_EXT\0" + "GL_RENDERBUFFER_HEIGHT_EXT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" + "GL_RENDERBUFFER_WIDTH_EXT\0" + "GL_RENDERER\0" + "GL_RENDER_MODE\0" + "GL_REPEAT\0" + "GL_REPLACE\0" + "GL_REPLACE_EXT\0" + "GL_REPLICATE_BORDER_HP\0" + "GL_RESCALE_NORMAL\0" + "GL_RESCALE_NORMAL_EXT\0" + "GL_RETURN\0" + "GL_RGB\0" + "GL_RGB10\0" + "GL_RGB10_A2\0" + "GL_RGB10_A2_EXT\0" + "GL_RGB10_EXT\0" + "GL_RGB12\0" + "GL_RGB12_EXT\0" + "GL_RGB16\0" + "GL_RGB16_EXT\0" + "GL_RGB2_EXT\0" + "GL_RGB4\0" + "GL_RGB4_EXT\0" + "GL_RGB4_S3TC\0" + "GL_RGB5\0" + "GL_RGB5_A1\0" + "GL_RGB5_A1_EXT\0" + "GL_RGB5_EXT\0" + "GL_RGB8\0" + "GL_RGB8_EXT\0" + "GL_RGBA\0" + "GL_RGBA12\0" + "GL_RGBA12_EXT\0" + "GL_RGBA16\0" + "GL_RGBA16_EXT\0" + "GL_RGBA2\0" + "GL_RGBA2_EXT\0" + "GL_RGBA4\0" + "GL_RGBA4_DXT5_S3TC\0" + "GL_RGBA4_EXT\0" + "GL_RGBA4_S3TC\0" + "GL_RGBA8\0" + "GL_RGBA8_EXT\0" + "GL_RGBA_DXT5_S3TC\0" + "GL_RGBA_MODE\0" + "GL_RGBA_S3TC\0" + "GL_RGB_S3TC\0" + "GL_RGB_SCALE\0" + "GL_RGB_SCALE_ARB\0" + "GL_RGB_SCALE_EXT\0" + "GL_RIGHT\0" + "GL_S\0" + "GL_SAMPLES\0" + "GL_SAMPLES_3DFX\0" + "GL_SAMPLES_ARB\0" + "GL_SAMPLES_PASSED\0" + "GL_SAMPLES_PASSED_ARB\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0" + "GL_SAMPLE_ALPHA_TO_ONE\0" + "GL_SAMPLE_ALPHA_TO_ONE_ARB\0" + "GL_SAMPLE_BUFFERS\0" + "GL_SAMPLE_BUFFERS_3DFX\0" + "GL_SAMPLE_BUFFERS_ARB\0" + "GL_SAMPLE_COVERAGE\0" + "GL_SAMPLE_COVERAGE_ARB\0" + "GL_SAMPLE_COVERAGE_INVERT\0" + "GL_SAMPLE_COVERAGE_INVERT_ARB\0" + "GL_SAMPLE_COVERAGE_VALUE\0" + "GL_SAMPLE_COVERAGE_VALUE_ARB\0" + "GL_SCISSOR_BIT\0" + "GL_SCISSOR_BOX\0" + "GL_SCISSOR_TEST\0" + "GL_SECONDARY_COLOR_ARRAY\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_SECONDARY_COLOR_ARRAY_POINTER\0" + "GL_SECONDARY_COLOR_ARRAY_SIZE\0" + "GL_SECONDARY_COLOR_ARRAY_STRIDE\0" + "GL_SECONDARY_COLOR_ARRAY_TYPE\0" + "GL_SELECT\0" + "GL_SELECTION_BUFFER_POINTER\0" + "GL_SELECTION_BUFFER_SIZE\0" + "GL_SEPARATE_SPECULAR_COLOR\0" + "GL_SEPARATE_SPECULAR_COLOR_EXT\0" + "GL_SET\0" + "GL_SHADER_OBJECT_ARB\0" + "GL_SHADE_MODEL\0" + "GL_SHADOW_AMBIENT_SGIX\0" + "GL_SHARED_TEXTURE_PALETTE_EXT\0" + "GL_SHININESS\0" + "GL_SHORT\0" + "GL_SINGLE_COLOR\0" + "GL_SINGLE_COLOR_EXT\0" + "GL_SLICE_ACCUM_SUN\0" + "GL_SMOOTH\0" + "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0" + "GL_SMOOTH_LINE_WIDTH_RANGE\0" + "GL_SMOOTH_POINT_SIZE_GRANULARITY\0" + "GL_SMOOTH_POINT_SIZE_RANGE\0" + "GL_SOURCE0_ALPHA\0" + "GL_SOURCE0_ALPHA_ARB\0" + "GL_SOURCE0_ALPHA_EXT\0" + "GL_SOURCE0_RGB\0" + "GL_SOURCE0_RGB_ARB\0" + "GL_SOURCE0_RGB_EXT\0" + "GL_SOURCE1_ALPHA\0" + "GL_SOURCE1_ALPHA_ARB\0" + "GL_SOURCE1_ALPHA_EXT\0" + "GL_SOURCE1_RGB\0" + "GL_SOURCE1_RGB_ARB\0" + "GL_SOURCE1_RGB_EXT\0" + "GL_SOURCE2_ALPHA\0" + "GL_SOURCE2_ALPHA_ARB\0" + "GL_SOURCE2_ALPHA_EXT\0" + "GL_SOURCE2_RGB\0" + "GL_SOURCE2_RGB_ARB\0" + "GL_SOURCE2_RGB_EXT\0" + "GL_SOURCE3_ALPHA_NV\0" + "GL_SOURCE3_RGB_NV\0" + "GL_SPECULAR\0" + "GL_SPHERE_MAP\0" + "GL_SPOT_CUTOFF\0" + "GL_SPOT_DIRECTION\0" + "GL_SPOT_EXPONENT\0" + "GL_SRC0_ALPHA\0" + "GL_SRC0_RGB\0" + "GL_SRC1_ALPHA\0" + "GL_SRC1_RGB\0" + "GL_SRC2_ALPHA\0" + "GL_SRC2_RGB\0" + "GL_SRC_ALPHA\0" + "GL_SRC_ALPHA_SATURATE\0" + "GL_SRC_COLOR\0" + "GL_STACK_OVERFLOW\0" + "GL_STACK_UNDERFLOW\0" + "GL_STATIC_COPY\0" + "GL_STATIC_COPY_ARB\0" + "GL_STATIC_DRAW\0" + "GL_STATIC_DRAW_ARB\0" + "GL_STATIC_READ\0" + "GL_STATIC_READ_ARB\0" + "GL_STENCIL\0" + "GL_STENCIL_ATTACHMENT_EXT\0" + "GL_STENCIL_BITS\0" + "GL_STENCIL_BUFFER_BIT\0" + "GL_STENCIL_CLEAR_VALUE\0" + "GL_STENCIL_FAIL\0" + "GL_STENCIL_FUNC\0" + "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX16_EXT\0" + "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8_EXT\0" + "GL_STENCIL_INDEX_EXT\0" + "GL_STENCIL_PASS_DEPTH_FAIL\0" + "GL_STENCIL_PASS_DEPTH_PASS\0" + "GL_STENCIL_REF\0" + "GL_STENCIL_TEST\0" + "GL_STENCIL_VALUE_MASK\0" + "GL_STENCIL_WRITEMASK\0" + "GL_STEREO\0" + "GL_STREAM_COPY\0" + "GL_STREAM_COPY_ARB\0" + "GL_STREAM_DRAW\0" + "GL_STREAM_DRAW_ARB\0" + "GL_STREAM_READ\0" + "GL_STREAM_READ_ARB\0" + "GL_SUBPIXEL_BITS\0" + "GL_SUBTRACT\0" + "GL_SUBTRACT_ARB\0" + "GL_T\0" + "GL_T2F_C3F_V3F\0" + "GL_T2F_C4F_N3F_V3F\0" + "GL_T2F_C4UB_V3F\0" + "GL_T2F_N3F_V3F\0" + "GL_T2F_V3F\0" + "GL_T4F_C4F_N3F_V4F\0" + "GL_T4F_V4F\0" + "GL_TABLE_TOO_LARGE_EXT\0" + "GL_TEXTURE\0" + "GL_TEXTURE0\0" + "GL_TEXTURE0_ARB\0" + "GL_TEXTURE1\0" + "GL_TEXTURE10\0" + "GL_TEXTURE10_ARB\0" + "GL_TEXTURE11\0" + "GL_TEXTURE11_ARB\0" + "GL_TEXTURE12\0" + "GL_TEXTURE12_ARB\0" + "GL_TEXTURE13\0" + "GL_TEXTURE13_ARB\0" + "GL_TEXTURE14\0" + "GL_TEXTURE14_ARB\0" + "GL_TEXTURE15\0" + "GL_TEXTURE15_ARB\0" + "GL_TEXTURE16\0" + "GL_TEXTURE16_ARB\0" + "GL_TEXTURE17\0" + "GL_TEXTURE17_ARB\0" + "GL_TEXTURE18\0" + "GL_TEXTURE18_ARB\0" + "GL_TEXTURE19\0" + "GL_TEXTURE19_ARB\0" + "GL_TEXTURE1_ARB\0" + "GL_TEXTURE2\0" + "GL_TEXTURE20\0" + "GL_TEXTURE20_ARB\0" + "GL_TEXTURE21\0" + "GL_TEXTURE21_ARB\0" + "GL_TEXTURE22\0" + "GL_TEXTURE22_ARB\0" + "GL_TEXTURE23\0" + "GL_TEXTURE23_ARB\0" + "GL_TEXTURE24\0" + "GL_TEXTURE24_ARB\0" + "GL_TEXTURE25\0" + "GL_TEXTURE25_ARB\0" + "GL_TEXTURE26\0" + "GL_TEXTURE26_ARB\0" + "GL_TEXTURE27\0" + "GL_TEXTURE27_ARB\0" + "GL_TEXTURE28\0" + "GL_TEXTURE28_ARB\0" + "GL_TEXTURE29\0" + "GL_TEXTURE29_ARB\0" + "GL_TEXTURE2_ARB\0" + "GL_TEXTURE3\0" + "GL_TEXTURE30\0" + "GL_TEXTURE30_ARB\0" + "GL_TEXTURE31\0" + "GL_TEXTURE31_ARB\0" + "GL_TEXTURE3_ARB\0" + "GL_TEXTURE4\0" + "GL_TEXTURE4_ARB\0" + "GL_TEXTURE5\0" + "GL_TEXTURE5_ARB\0" + "GL_TEXTURE6\0" + "GL_TEXTURE6_ARB\0" + "GL_TEXTURE7\0" + "GL_TEXTURE7_ARB\0" + "GL_TEXTURE8\0" + "GL_TEXTURE8_ARB\0" + "GL_TEXTURE9\0" + "GL_TEXTURE9_ARB\0" + "GL_TEXTURE_1D\0" + "GL_TEXTURE_2D\0" + "GL_TEXTURE_3D\0" + "GL_TEXTURE_ALPHA_SIZE\0" + "GL_TEXTURE_ALPHA_SIZE_EXT\0" + "GL_TEXTURE_BASE_LEVEL\0" + "GL_TEXTURE_BINDING_1D\0" + "GL_TEXTURE_BINDING_2D\0" + "GL_TEXTURE_BINDING_3D\0" + "GL_TEXTURE_BINDING_CUBE_MAP\0" + "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0" + "GL_TEXTURE_BINDING_RECTANGLE_ARB\0" + "GL_TEXTURE_BINDING_RECTANGLE_NV\0" + "GL_TEXTURE_BIT\0" + "GL_TEXTURE_BLUE_SIZE\0" + "GL_TEXTURE_BLUE_SIZE_EXT\0" + "GL_TEXTURE_BORDER\0" + "GL_TEXTURE_BORDER_COLOR\0" + "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0" + "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0" + "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0" + "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0" + "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0" + "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" + "GL_TEXTURE_COLOR_TABLE_SGI\0" + "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0" + "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0" + "GL_TEXTURE_COMPARE_FUNC\0" + "GL_TEXTURE_COMPARE_FUNC_ARB\0" + "GL_TEXTURE_COMPARE_MODE\0" + "GL_TEXTURE_COMPARE_MODE_ARB\0" + "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0" + "GL_TEXTURE_COMPARE_SGIX\0" + "GL_TEXTURE_COMPONENTS\0" + "GL_TEXTURE_COMPRESSED\0" + "GL_TEXTURE_COMPRESSED_ARB\0" + "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0" + "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0" + "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0" + "GL_TEXTURE_COMPRESSION_HINT\0" + "GL_TEXTURE_COMPRESSION_HINT_ARB\0" + "GL_TEXTURE_COORD_ARRAY\0" + "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0" + "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0" + "GL_TEXTURE_COORD_ARRAY_COUNT\0" + "GL_TEXTURE_COORD_ARRAY_POINTER\0" + "GL_TEXTURE_COORD_ARRAY_SIZE\0" + "GL_TEXTURE_COORD_ARRAY_STRIDE\0" + "GL_TEXTURE_COORD_ARRAY_TYPE\0" + "GL_TEXTURE_CUBE_MAP\0" + "GL_TEXTURE_CUBE_MAP_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0" + "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0" + "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0" + "GL_TEXTURE_DEPTH\0" + "GL_TEXTURE_DEPTH_SIZE\0" + "GL_TEXTURE_DEPTH_SIZE_ARB\0" + "GL_TEXTURE_ENV\0" + "GL_TEXTURE_ENV_COLOR\0" + "GL_TEXTURE_ENV_MODE\0" + "GL_TEXTURE_FILTER_CONTROL\0" + "GL_TEXTURE_GEN_MODE\0" + "GL_TEXTURE_GEN_Q\0" + "GL_TEXTURE_GEN_R\0" + "GL_TEXTURE_GEN_S\0" + "GL_TEXTURE_GEN_T\0" + "GL_TEXTURE_GEQUAL_R_SGIX\0" + "GL_TEXTURE_GREEN_SIZE\0" + "GL_TEXTURE_GREEN_SIZE_EXT\0" + "GL_TEXTURE_HEIGHT\0" + "GL_TEXTURE_INDEX_SIZE_EXT\0" + "GL_TEXTURE_INTENSITY_SIZE\0" + "GL_TEXTURE_INTENSITY_SIZE_EXT\0" + "GL_TEXTURE_INTERNAL_FORMAT\0" + "GL_TEXTURE_LEQUAL_R_SGIX\0" + "GL_TEXTURE_LOD_BIAS\0" + "GL_TEXTURE_LOD_BIAS_EXT\0" + "GL_TEXTURE_LOD_BIAS_R_SGIX\0" + "GL_TEXTURE_LOD_BIAS_S_SGIX\0" + "GL_TEXTURE_LOD_BIAS_T_SGIX\0" + "GL_TEXTURE_LUMINANCE_SIZE\0" + "GL_TEXTURE_LUMINANCE_SIZE_EXT\0" + "GL_TEXTURE_MAG_FILTER\0" + "GL_TEXTURE_MATRIX\0" + "GL_TEXTURE_MAX_ANISOTROPY_EXT\0" + "GL_TEXTURE_MAX_CLAMP_R_SGIX\0" + "GL_TEXTURE_MAX_CLAMP_S_SGIX\0" + "GL_TEXTURE_MAX_CLAMP_T_SGIX\0" + "GL_TEXTURE_MAX_LEVEL\0" + "GL_TEXTURE_MAX_LOD\0" + "GL_TEXTURE_MIN_FILTER\0" + "GL_TEXTURE_MIN_LOD\0" + "GL_TEXTURE_PRIORITY\0" + "GL_TEXTURE_RECTANGLE_ARB\0" + "GL_TEXTURE_RECTANGLE_NV\0" + "GL_TEXTURE_RED_SIZE\0" + "GL_TEXTURE_RED_SIZE_EXT\0" + "GL_TEXTURE_RESIDENT\0" + "GL_TEXTURE_STACK_DEPTH\0" + "GL_TEXTURE_TOO_LARGE_EXT\0" + "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" + "GL_TEXTURE_WIDTH\0" + "GL_TEXTURE_WRAP_R\0" + "GL_TEXTURE_WRAP_S\0" + "GL_TEXTURE_WRAP_T\0" + "GL_TRACK_MATRIX_NV\0" + "GL_TRACK_MATRIX_TRANSFORM_NV\0" + "GL_TRANSFORM_BIT\0" + "GL_TRANSPOSE_COLOR_MATRIX\0" + "GL_TRANSPOSE_COLOR_MATRIX_ARB\0" + "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0" + "GL_TRANSPOSE_MODELVIEW_MATRIX\0" + "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0" + "GL_TRANSPOSE_NV\0" + "GL_TRANSPOSE_PROJECTION_MATRIX\0" + "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0" + "GL_TRANSPOSE_TEXTURE_MATRIX\0" + "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0" + "GL_TRIANGLES\0" + "GL_TRIANGLE_FAN\0" + "GL_TRIANGLE_MESH_SUN\0" + "GL_TRIANGLE_STRIP\0" + "GL_TRUE\0" + "GL_UNPACK_ALIGNMENT\0" + "GL_UNPACK_IMAGE_HEIGHT\0" + "GL_UNPACK_LSB_FIRST\0" + "GL_UNPACK_ROW_LENGTH\0" + "GL_UNPACK_SKIP_IMAGES\0" + "GL_UNPACK_SKIP_PIXELS\0" + "GL_UNPACK_SKIP_ROWS\0" + "GL_UNPACK_SWAP_BYTES\0" + "GL_UNSIGNED_BYTE\0" + "GL_UNSIGNED_BYTE_2_3_3_REV\0" + "GL_UNSIGNED_BYTE_3_3_2\0" + "GL_UNSIGNED_INT\0" + "GL_UNSIGNED_INT_10_10_10_2\0" + "GL_UNSIGNED_INT_24_8_NV\0" + "GL_UNSIGNED_INT_2_10_10_10_REV\0" + "GL_UNSIGNED_INT_8_8_8_8\0" + "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_SHORT\0" + "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" + "GL_UNSIGNED_SHORT_4_4_4_4\0" + "GL_UNSIGNED_SHORT_4_4_4_4_REV\0" + "GL_UNSIGNED_SHORT_5_5_5_1\0" + "GL_UNSIGNED_SHORT_5_6_5\0" + "GL_UNSIGNED_SHORT_5_6_5_REV\0" + "GL_UNSIGNED_SHORT_8_8_APPLE\0" + "GL_UNSIGNED_SHORT_8_8_MESA\0" + "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0" + "GL_UNSIGNED_SHORT_8_8_REV_MESA\0" + "GL_V2F\0" + "GL_V3F\0" + "GL_VENDOR\0" + "GL_VERSION\0" + "GL_VERTEX_ARRAY\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ARRAY_COUNT\0" + "GL_VERTEX_ARRAY_POINTER\0" + "GL_VERTEX_ARRAY_SIZE\0" + "GL_VERTEX_ARRAY_STRIDE\0" + "GL_VERTEX_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY0_NV\0" + "GL_VERTEX_ATTRIB_ARRAY10_NV\0" + "GL_VERTEX_ATTRIB_ARRAY11_NV\0" + "GL_VERTEX_ATTRIB_ARRAY12_NV\0" + "GL_VERTEX_ATTRIB_ARRAY13_NV\0" + "GL_VERTEX_ATTRIB_ARRAY14_NV\0" + "GL_VERTEX_ATTRIB_ARRAY15_NV\0" + "GL_VERTEX_ATTRIB_ARRAY1_NV\0" + "GL_VERTEX_ATTRIB_ARRAY2_NV\0" + "GL_VERTEX_ATTRIB_ARRAY3_NV\0" + "GL_VERTEX_ATTRIB_ARRAY4_NV\0" + "GL_VERTEX_ATTRIB_ARRAY5_NV\0" + "GL_VERTEX_ATTRIB_ARRAY6_NV\0" + "GL_VERTEX_ATTRIB_ARRAY7_NV\0" + "GL_VERTEX_ATTRIB_ARRAY8_NV\0" + "GL_VERTEX_ATTRIB_ARRAY9_NV\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" + "GL_VERTEX_BLEND_ARB\0" + "GL_VERTEX_PROGRAM_ARB\0" + "GL_VERTEX_PROGRAM_BINDING_NV\0" + "GL_VERTEX_PROGRAM_NV\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" + "GL_VERTEX_SHADER_ARB\0" + "GL_VERTEX_STATE_PROGRAM_NV\0" + "GL_VIEWPORT\0" + "GL_VIEWPORT_BIT\0" + "GL_WEIGHT_ARRAY_ARB\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_WEIGHT_ARRAY_POINTER_ARB\0" + "GL_WEIGHT_ARRAY_SIZE_ARB\0" + "GL_WEIGHT_ARRAY_STRIDE_ARB\0" + "GL_WEIGHT_ARRAY_TYPE_ARB\0" + "GL_WEIGHT_SUM_UNITY_ARB\0" + "GL_WRAP_BORDER_SUN\0" + "GL_WRITE_ONLY\0" + "GL_WRITE_ONLY_ARB\0" + "GL_XOR\0" + "GL_YCBCR_422_APPLE\0" + "GL_YCBCR_MESA\0" + "GL_ZERO\0" + "GL_ZOOM_X\0" + "GL_ZOOM_Y\0" + ; + +static const enum_elt all_enums[1582] = { - { "GL_ALL_CLIENT_ATTRIB_BITS", 0xFFFFFFFF }, - { "GL_CLIENT_ALL_ATTRIB_BITS", 0xFFFFFFFF }, - { "GL_ZERO", 0x0 }, - { "GL_NO_ERROR", 0x0 }, - { "GL_POINTS", 0x0 }, - { "GL_NONE", 0x0 }, - { "GL_FALSE", 0x0 }, - { "GL_CURRENT_BIT", 0x1 }, - { "GL_CLIENT_PIXEL_STORE_BIT", 0x1 }, - { "GL_LINES", 0x1 }, - { "GL_TRUE", 0x1 }, - { "GL_ONE", 0x1 }, - { "GL_LINE_LOOP", 0x2 }, - { "GL_POINT_BIT", 0x2 }, - { "GL_CLIENT_VERTEX_ARRAY_BIT", 0x2 }, - { "GL_LINE_STRIP", 0x3 }, - { "GL_TRIANGLES", 0x4 }, - { "GL_LINE_BIT", 0x4 }, - { "GL_TRIANGLE_STRIP", 0x5 }, - { "GL_TRIANGLE_FAN", 0x6 }, - { "GL_QUADS", 0x7 }, - { "GL_POLYGON_BIT", 0x8 }, - { "GL_QUAD_STRIP", 0x8 }, - { "GL_POLYGON", 0x9 }, - { "GL_POLYGON_STIPPLE_BIT", 0x10 }, - { "GL_PIXEL_MODE_BIT", 0x20 }, - { "GL_LIGHTING_BIT", 0x40 }, - { "GL_FOG_BIT", 0x80 }, - { "GL_DEPTH_BUFFER_BIT", 0x100 }, - { "GL_ACCUM", 0x100 }, - { "GL_LOAD", 0x101 }, - { "GL_RETURN", 0x102 }, - { "GL_MULT", 0x103 }, - { "GL_ADD", 0x104 }, - { "GL_NEVER", 0x200 }, - { "GL_ACCUM_BUFFER_BIT", 0x200 }, - { "GL_LESS", 0x201 }, - { "GL_EQUAL", 0x202 }, - { "GL_LEQUAL", 0x203 }, - { "GL_GREATER", 0x204 }, - { "GL_NOTEQUAL", 0x205 }, - { "GL_GEQUAL", 0x206 }, - { "GL_ALWAYS", 0x207 }, - { "GL_SRC_COLOR", 0x300 }, - { "GL_ONE_MINUS_SRC_COLOR", 0x301 }, - { "GL_SRC_ALPHA", 0x302 }, - { "GL_ONE_MINUS_SRC_ALPHA", 0x303 }, - { "GL_DST_ALPHA", 0x304 }, - { "GL_ONE_MINUS_DST_ALPHA", 0x305 }, - { "GL_DST_COLOR", 0x306 }, - { "GL_ONE_MINUS_DST_COLOR", 0x307 }, - { "GL_SRC_ALPHA_SATURATE", 0x308 }, - { "GL_FRONT_LEFT", 0x400 }, - { "GL_STENCIL_BUFFER_BIT", 0x400 }, - { "GL_FRONT_RIGHT", 0x401 }, - { "GL_BACK_LEFT", 0x402 }, - { "GL_BACK_RIGHT", 0x403 }, - { "GL_FRONT", 0x404 }, - { "GL_BACK", 0x405 }, - { "GL_LEFT", 0x406 }, - { "GL_RIGHT", 0x407 }, - { "GL_FRONT_AND_BACK", 0x408 }, - { "GL_AUX0", 0x409 }, - { "GL_AUX1", 0x40A }, - { "GL_AUX2", 0x40B }, - { "GL_AUX3", 0x40C }, - { "GL_INVALID_ENUM", 0x500 }, - { "GL_INVALID_VALUE", 0x501 }, - { "GL_INVALID_OPERATION", 0x502 }, - { "GL_STACK_OVERFLOW", 0x503 }, - { "GL_STACK_UNDERFLOW", 0x504 }, - { "GL_OUT_OF_MEMORY", 0x505 }, - { "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", 0x506 }, - { "GL_2D", 0x600 }, - { "GL_3D", 0x601 }, - { "GL_3D_COLOR", 0x602 }, - { "GL_3D_COLOR_TEXTURE", 0x603 }, - { "GL_4D_COLOR_TEXTURE", 0x604 }, - { "GL_PASS_THROUGH_TOKEN", 0x700 }, - { "GL_POINT_TOKEN", 0x701 }, - { "GL_LINE_TOKEN", 0x702 }, - { "GL_POLYGON_TOKEN", 0x703 }, - { "GL_BITMAP_TOKEN", 0x704 }, - { "GL_DRAW_PIXEL_TOKEN", 0x705 }, - { "GL_COPY_PIXEL_TOKEN", 0x706 }, - { "GL_LINE_RESET_TOKEN", 0x707 }, - { "GL_VIEWPORT_BIT", 0x800 }, - { "GL_EXP", 0x800 }, - { "GL_EXP2", 0x801 }, - { "GL_CW", 0x900 }, - { "GL_CCW", 0x901 }, - { "GL_COEFF", 0xA00 }, - { "GL_ORDER", 0xA01 }, - { "GL_DOMAIN", 0xA02 }, - { "GL_CURRENT_COLOR", 0xB00 }, - { "GL_CURRENT_INDEX", 0xB01 }, - { "GL_CURRENT_NORMAL", 0xB02 }, - { "GL_CURRENT_TEXTURE_COORDS", 0xB03 }, - { "GL_CURRENT_RASTER_COLOR", 0xB04 }, - { "GL_CURRENT_RASTER_INDEX", 0xB05 }, - { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0xB06 }, - { "GL_CURRENT_RASTER_POSITION", 0xB07 }, - { "GL_CURRENT_RASTER_POSITION_VALID", 0xB08 }, - { "GL_CURRENT_RASTER_DISTANCE", 0xB09 }, - { "GL_POINT_SMOOTH", 0xB10 }, - { "GL_POINT_SIZE", 0xB11 }, - { "GL_POINT_SIZE_RANGE", 0xB12 }, - { "GL_SMOOTH_POINT_SIZE_RANGE", 0xB12 }, - { "GL_POINT_SIZE_GRANULARITY", 0xB13 }, - { "GL_SMOOTH_POINT_SIZE_GRANULARITY", 0xB13 }, - { "GL_LINE_SMOOTH", 0xB20 }, - { "GL_LINE_WIDTH", 0xB21 }, - { "GL_SMOOTH_LINE_WIDTH_RANGE", 0xB22 }, - { "GL_LINE_WIDTH_RANGE", 0xB22 }, - { "GL_SMOOTH_LINE_WIDTH_GRANULARITY", 0xB23 }, - { "GL_LINE_WIDTH_GRANULARITY", 0xB23 }, - { "GL_LINE_STIPPLE", 0xB24 }, - { "GL_LINE_STIPPLE_PATTERN", 0xB25 }, - { "GL_LINE_STIPPLE_REPEAT", 0xB26 }, - { "GL_LIST_MODE", 0xB30 }, - { "GL_MAX_LIST_NESTING", 0xB31 }, - { "GL_LIST_BASE", 0xB32 }, - { "GL_LIST_INDEX", 0xB33 }, - { "GL_POLYGON_MODE", 0xB40 }, - { "GL_POLYGON_SMOOTH", 0xB41 }, - { "GL_POLYGON_STIPPLE", 0xB42 }, - { "GL_EDGE_FLAG", 0xB43 }, - { "GL_CULL_FACE", 0xB44 }, - { "GL_CULL_FACE_MODE", 0xB45 }, - { "GL_FRONT_FACE", 0xB46 }, - { "GL_LIGHTING", 0xB50 }, - { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0xB51 }, - { "GL_LIGHT_MODEL_TWO_SIDE", 0xB52 }, - { "GL_LIGHT_MODEL_AMBIENT", 0xB53 }, - { "GL_SHADE_MODEL", 0xB54 }, - { "GL_COLOR_MATERIAL_FACE", 0xB55 }, - { "GL_COLOR_MATERIAL_PARAMETER", 0xB56 }, - { "GL_COLOR_MATERIAL", 0xB57 }, - { "GL_FOG", 0xB60 }, - { "GL_FOG_INDEX", 0xB61 }, - { "GL_FOG_DENSITY", 0xB62 }, - { "GL_FOG_START", 0xB63 }, - { "GL_FOG_END", 0xB64 }, - { "GL_FOG_MODE", 0xB65 }, - { "GL_FOG_COLOR", 0xB66 }, - { "GL_DEPTH_RANGE", 0xB70 }, - { "GL_DEPTH_TEST", 0xB71 }, - { "GL_DEPTH_WRITEMASK", 0xB72 }, - { "GL_DEPTH_CLEAR_VALUE", 0xB73 }, - { "GL_DEPTH_FUNC", 0xB74 }, - { "GL_ACCUM_CLEAR_VALUE", 0xB80 }, - { "GL_STENCIL_TEST", 0xB90 }, - { "GL_STENCIL_CLEAR_VALUE", 0xB91 }, - { "GL_STENCIL_FUNC", 0xB92 }, - { "GL_STENCIL_VALUE_MASK", 0xB93 }, - { "GL_STENCIL_FAIL", 0xB94 }, - { "GL_STENCIL_PASS_DEPTH_FAIL", 0xB95 }, - { "GL_STENCIL_PASS_DEPTH_PASS", 0xB96 }, - { "GL_STENCIL_REF", 0xB97 }, - { "GL_STENCIL_WRITEMASK", 0xB98 }, - { "GL_MATRIX_MODE", 0xBA0 }, - { "GL_NORMALIZE", 0xBA1 }, - { "GL_VIEWPORT", 0xBA2 }, - { "GL_MODELVIEW_STACK_DEPTH", 0xBA3 }, - { "GL_PROJECTION_STACK_DEPTH", 0xBA4 }, - { "GL_TEXTURE_STACK_DEPTH", 0xBA5 }, - { "GL_MODELVIEW_MATRIX", 0xBA6 }, - { "GL_PROJECTION_MATRIX", 0xBA7 }, - { "GL_TEXTURE_MATRIX", 0xBA8 }, - { "GL_ATTRIB_STACK_DEPTH", 0xBB0 }, - { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0xBB1 }, - { "GL_ALPHA_TEST", 0xBC0 }, - { "GL_ALPHA_TEST_FUNC", 0xBC1 }, - { "GL_ALPHA_TEST_REF", 0xBC2 }, - { "GL_DITHER", 0xBD0 }, - { "GL_BLEND_DST", 0xBE0 }, - { "GL_BLEND_SRC", 0xBE1 }, - { "GL_BLEND", 0xBE2 }, - { "GL_LOGIC_OP_MODE", 0xBF0 }, - { "GL_LOGIC_OP", 0xBF1 }, - { "GL_INDEX_LOGIC_OP", 0xBF1 }, - { "GL_COLOR_LOGIC_OP", 0xBF2 }, - { "GL_AUX_BUFFERS", 0xC00 }, - { "GL_DRAW_BUFFER", 0xC01 }, - { "GL_READ_BUFFER", 0xC02 }, - { "GL_SCISSOR_BOX", 0xC10 }, - { "GL_SCISSOR_TEST", 0xC11 }, - { "GL_INDEX_CLEAR_VALUE", 0xC20 }, - { "GL_INDEX_WRITEMASK", 0xC21 }, - { "GL_COLOR_CLEAR_VALUE", 0xC22 }, - { "GL_COLOR_WRITEMASK", 0xC23 }, - { "GL_INDEX_MODE", 0xC30 }, - { "GL_RGBA_MODE", 0xC31 }, - { "GL_DOUBLEBUFFER", 0xC32 }, - { "GL_STEREO", 0xC33 }, - { "GL_RENDER_MODE", 0xC40 }, - { "GL_PERSPECTIVE_CORRECTION_HINT", 0xC50 }, - { "GL_POINT_SMOOTH_HINT", 0xC51 }, - { "GL_LINE_SMOOTH_HINT", 0xC52 }, - { "GL_POLYGON_SMOOTH_HINT", 0xC53 }, - { "GL_FOG_HINT", 0xC54 }, - { "GL_TEXTURE_GEN_S", 0xC60 }, - { "GL_TEXTURE_GEN_T", 0xC61 }, - { "GL_TEXTURE_GEN_R", 0xC62 }, - { "GL_TEXTURE_GEN_Q", 0xC63 }, - { "GL_PIXEL_MAP_I_TO_I", 0xC70 }, - { "GL_PIXEL_MAP_S_TO_S", 0xC71 }, - { "GL_PIXEL_MAP_I_TO_R", 0xC72 }, - { "GL_PIXEL_MAP_I_TO_G", 0xC73 }, - { "GL_PIXEL_MAP_I_TO_B", 0xC74 }, - { "GL_PIXEL_MAP_I_TO_A", 0xC75 }, - { "GL_PIXEL_MAP_R_TO_R", 0xC76 }, - { "GL_PIXEL_MAP_G_TO_G", 0xC77 }, - { "GL_PIXEL_MAP_B_TO_B", 0xC78 }, - { "GL_PIXEL_MAP_A_TO_A", 0xC79 }, - { "GL_PIXEL_MAP_I_TO_I_SIZE", 0xCB0 }, - { "GL_PIXEL_MAP_S_TO_S_SIZE", 0xCB1 }, - { "GL_PIXEL_MAP_I_TO_R_SIZE", 0xCB2 }, - { "GL_PIXEL_MAP_I_TO_G_SIZE", 0xCB3 }, - { "GL_PIXEL_MAP_I_TO_B_SIZE", 0xCB4 }, - { "GL_PIXEL_MAP_I_TO_A_SIZE", 0xCB5 }, - { "GL_PIXEL_MAP_R_TO_R_SIZE", 0xCB6 }, - { "GL_PIXEL_MAP_G_TO_G_SIZE", 0xCB7 }, - { "GL_PIXEL_MAP_B_TO_B_SIZE", 0xCB8 }, - { "GL_PIXEL_MAP_A_TO_A_SIZE", 0xCB9 }, - { "GL_UNPACK_SWAP_BYTES", 0xCF0 }, - { "GL_UNPACK_LSB_FIRST", 0xCF1 }, - { "GL_UNPACK_ROW_LENGTH", 0xCF2 }, - { "GL_UNPACK_SKIP_ROWS", 0xCF3 }, - { "GL_UNPACK_SKIP_PIXELS", 0xCF4 }, - { "GL_UNPACK_ALIGNMENT", 0xCF5 }, - { "GL_PACK_SWAP_BYTES", 0xD00 }, - { "GL_PACK_LSB_FIRST", 0xD01 }, - { "GL_PACK_ROW_LENGTH", 0xD02 }, - { "GL_PACK_SKIP_ROWS", 0xD03 }, - { "GL_PACK_SKIP_PIXELS", 0xD04 }, - { "GL_PACK_ALIGNMENT", 0xD05 }, - { "GL_MAP_COLOR", 0xD10 }, - { "GL_MAP_STENCIL", 0xD11 }, - { "GL_INDEX_SHIFT", 0xD12 }, - { "GL_INDEX_OFFSET", 0xD13 }, - { "GL_RED_SCALE", 0xD14 }, - { "GL_RED_BIAS", 0xD15 }, - { "GL_ZOOM_X", 0xD16 }, - { "GL_ZOOM_Y", 0xD17 }, - { "GL_GREEN_SCALE", 0xD18 }, - { "GL_GREEN_BIAS", 0xD19 }, - { "GL_BLUE_SCALE", 0xD1A }, - { "GL_BLUE_BIAS", 0xD1B }, - { "GL_ALPHA_SCALE", 0xD1C }, - { "GL_ALPHA_BIAS", 0xD1D }, - { "GL_DEPTH_SCALE", 0xD1E }, - { "GL_DEPTH_BIAS", 0xD1F }, - { "GL_MAX_EVAL_ORDER", 0xD30 }, - { "GL_MAX_LIGHTS", 0xD31 }, - { "GL_MAX_CLIP_PLANES", 0xD32 }, - { "GL_MAX_TEXTURE_SIZE", 0xD33 }, - { "GL_MAX_PIXEL_MAP_TABLE", 0xD34 }, - { "GL_MAX_ATTRIB_STACK_DEPTH", 0xD35 }, - { "GL_MAX_MODELVIEW_STACK_DEPTH", 0xD36 }, - { "GL_MAX_NAME_STACK_DEPTH", 0xD37 }, - { "GL_MAX_PROJECTION_STACK_DEPTH", 0xD38 }, - { "GL_MAX_TEXTURE_STACK_DEPTH", 0xD39 }, - { "GL_MAX_VIEWPORT_DIMS", 0xD3A }, - { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0xD3B }, - { "GL_SUBPIXEL_BITS", 0xD50 }, - { "GL_INDEX_BITS", 0xD51 }, - { "GL_RED_BITS", 0xD52 }, - { "GL_GREEN_BITS", 0xD53 }, - { "GL_BLUE_BITS", 0xD54 }, - { "GL_ALPHA_BITS", 0xD55 }, - { "GL_DEPTH_BITS", 0xD56 }, - { "GL_STENCIL_BITS", 0xD57 }, - { "GL_ACCUM_RED_BITS", 0xD58 }, - { "GL_ACCUM_GREEN_BITS", 0xD59 }, - { "GL_ACCUM_BLUE_BITS", 0xD5A }, - { "GL_ACCUM_ALPHA_BITS", 0xD5B }, - { "GL_NAME_STACK_DEPTH", 0xD70 }, - { "GL_AUTO_NORMAL", 0xD80 }, - { "GL_MAP1_COLOR_4", 0xD90 }, - { "GL_MAP1_INDEX", 0xD91 }, - { "GL_MAP1_NORMAL", 0xD92 }, - { "GL_MAP1_TEXTURE_COORD_1", 0xD93 }, - { "GL_MAP1_TEXTURE_COORD_2", 0xD94 }, - { "GL_MAP1_TEXTURE_COORD_3", 0xD95 }, - { "GL_MAP1_TEXTURE_COORD_4", 0xD96 }, - { "GL_MAP1_VERTEX_3", 0xD97 }, - { "GL_MAP1_VERTEX_4", 0xD98 }, - { "GL_MAP2_COLOR_4", 0xDB0 }, - { "GL_MAP2_INDEX", 0xDB1 }, - { "GL_MAP2_NORMAL", 0xDB2 }, - { "GL_MAP2_TEXTURE_COORD_1", 0xDB3 }, - { "GL_MAP2_TEXTURE_COORD_2", 0xDB4 }, - { "GL_MAP2_TEXTURE_COORD_3", 0xDB5 }, - { "GL_MAP2_TEXTURE_COORD_4", 0xDB6 }, - { "GL_MAP2_VERTEX_3", 0xDB7 }, - { "GL_MAP2_VERTEX_4", 0xDB8 }, - { "GL_MAP1_GRID_DOMAIN", 0xDD0 }, - { "GL_MAP1_GRID_SEGMENTS", 0xDD1 }, - { "GL_MAP2_GRID_DOMAIN", 0xDD2 }, - { "GL_MAP2_GRID_SEGMENTS", 0xDD3 }, - { "GL_TEXTURE_1D", 0xDE0 }, - { "GL_TEXTURE_2D", 0xDE1 }, - { "GL_FEEDBACK_BUFFER_POINTER", 0xDF0 }, - { "GL_FEEDBACK_BUFFER_SIZE", 0xDF1 }, - { "GL_FEEDBACK_BUFFER_TYPE", 0xDF2 }, - { "GL_SELECTION_BUFFER_POINTER", 0xDF3 }, - { "GL_SELECTION_BUFFER_SIZE", 0xDF4 }, - { "GL_TEXTURE_WIDTH", 0x1000 }, - { "GL_TRANSFORM_BIT", 0x1000 }, - { "GL_TEXTURE_HEIGHT", 0x1001 }, - { "GL_TEXTURE_COMPONENTS", 0x1003 }, - { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 }, - { "GL_TEXTURE_BORDER_COLOR", 0x1004 }, - { "GL_TEXTURE_BORDER", 0x1005 }, - { "GL_DONT_CARE", 0x1100 }, - { "GL_FASTEST", 0x1101 }, - { "GL_NICEST", 0x1102 }, - { "GL_AMBIENT", 0x1200 }, - { "GL_DIFFUSE", 0x1201 }, - { "GL_SPECULAR", 0x1202 }, - { "GL_POSITION", 0x1203 }, - { "GL_SPOT_DIRECTION", 0x1204 }, - { "GL_SPOT_EXPONENT", 0x1205 }, - { "GL_SPOT_CUTOFF", 0x1206 }, - { "GL_CONSTANT_ATTENUATION", 0x1207 }, - { "GL_LINEAR_ATTENUATION", 0x1208 }, - { "GL_QUADRATIC_ATTENUATION", 0x1209 }, - { "GL_COMPILE", 0x1300 }, - { "GL_COMPILE_AND_EXECUTE", 0x1301 }, - { "GL_BYTE", 0x1400 }, - { "GL_UNSIGNED_BYTE", 0x1401 }, - { "GL_SHORT", 0x1402 }, - { "GL_UNSIGNED_SHORT", 0x1403 }, - { "GL_INT", 0x1404 }, - { "GL_UNSIGNED_INT", 0x1405 }, - { "GL_FLOAT", 0x1406 }, - { "GL_2_BYTES", 0x1407 }, - { "GL_3_BYTES", 0x1408 }, - { "GL_4_BYTES", 0x1409 }, - { "GL_DOUBLE", 0x140A }, - { "GL_CLEAR", 0x1500 }, - { "GL_AND", 0x1501 }, - { "GL_AND_REVERSE", 0x1502 }, - { "GL_COPY", 0x1503 }, - { "GL_AND_INVERTED", 0x1504 }, - { "GL_NOOP", 0x1505 }, - { "GL_XOR", 0x1506 }, - { "GL_OR", 0x1507 }, - { "GL_NOR", 0x1508 }, - { "GL_EQUIV", 0x1509 }, - { "GL_INVERT", 0x150A }, - { "GL_OR_REVERSE", 0x150B }, - { "GL_COPY_INVERTED", 0x150C }, - { "GL_OR_INVERTED", 0x150D }, - { "GL_NAND", 0x150E }, - { "GL_SET", 0x150F }, - { "GL_EMISSION", 0x1600 }, - { "GL_SHININESS", 0x1601 }, - { "GL_AMBIENT_AND_DIFFUSE", 0x1602 }, - { "GL_COLOR_INDEXES", 0x1603 }, - { "GL_MODELVIEW0_ARB", 0x1700 }, - { "GL_MODELVIEW", 0x1700 }, - { "GL_PROJECTION", 0x1701 }, - { "GL_TEXTURE", 0x1702 }, - { "GL_COLOR", 0x1800 }, - { "GL_DEPTH", 0x1801 }, - { "GL_STENCIL", 0x1802 }, - { "GL_COLOR_INDEX", 0x1900 }, - { "GL_STENCIL_INDEX", 0x1901 }, - { "GL_DEPTH_COMPONENT", 0x1902 }, - { "GL_RED", 0x1903 }, - { "GL_GREEN", 0x1904 }, - { "GL_BLUE", 0x1905 }, - { "GL_ALPHA", 0x1906 }, - { "GL_RGB", 0x1907 }, - { "GL_RGBA", 0x1908 }, - { "GL_LUMINANCE", 0x1909 }, - { "GL_LUMINANCE_ALPHA", 0x190A }, - { "GL_BITMAP", 0x1A00 }, - { "GL_POINT", 0x1B00 }, - { "GL_LINE", 0x1B01 }, - { "GL_FILL", 0x1B02 }, - { "GL_RENDER", 0x1C00 }, - { "GL_FEEDBACK", 0x1C01 }, - { "GL_SELECT", 0x1C02 }, - { "GL_FLAT", 0x1D00 }, - { "GL_SMOOTH", 0x1D01 }, - { "GL_KEEP", 0x1E00 }, - { "GL_REPLACE", 0x1E01 }, - { "GL_INCR", 0x1E02 }, - { "GL_DECR", 0x1E03 }, - { "GL_VENDOR", 0x1F00 }, - { "GL_RENDERER", 0x1F01 }, - { "GL_VERSION", 0x1F02 }, - { "GL_EXTENSIONS", 0x1F03 }, - { "GL_ENABLE_BIT", 0x2000 }, - { "GL_S", 0x2000 }, - { "GL_T", 0x2001 }, - { "GL_R", 0x2002 }, - { "GL_Q", 0x2003 }, - { "GL_MODULATE", 0x2100 }, - { "GL_DECAL", 0x2101 }, - { "GL_TEXTURE_ENV_MODE", 0x2200 }, - { "GL_TEXTURE_ENV_COLOR", 0x2201 }, - { "GL_TEXTURE_ENV", 0x2300 }, - { "GL_EYE_LINEAR", 0x2400 }, - { "GL_OBJECT_LINEAR", 0x2401 }, - { "GL_SPHERE_MAP", 0x2402 }, - { "GL_TEXTURE_GEN_MODE", 0x2500 }, - { "GL_OBJECT_PLANE", 0x2501 }, - { "GL_EYE_PLANE", 0x2502 }, - { "GL_NEAREST", 0x2600 }, - { "GL_LINEAR", 0x2601 }, - { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 }, - { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 }, - { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 }, - { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 }, - { "GL_TEXTURE_MAG_FILTER", 0x2800 }, - { "GL_TEXTURE_MIN_FILTER", 0x2801 }, - { "GL_TEXTURE_WRAP_S", 0x2802 }, - { "GL_TEXTURE_WRAP_T", 0x2803 }, - { "GL_CLAMP", 0x2900 }, - { "GL_REPEAT", 0x2901 }, - { "GL_POLYGON_OFFSET_UNITS", 0x2A00 }, - { "GL_POLYGON_OFFSET_POINT", 0x2A01 }, - { "GL_POLYGON_OFFSET_LINE", 0x2A02 }, - { "GL_R3_G3_B2", 0x2A10 }, - { "GL_V2F", 0x2A20 }, - { "GL_V3F", 0x2A21 }, - { "GL_C4UB_V2F", 0x2A22 }, - { "GL_C4UB_V3F", 0x2A23 }, - { "GL_C3F_V3F", 0x2A24 }, - { "GL_N3F_V3F", 0x2A25 }, - { "GL_C4F_N3F_V3F", 0x2A26 }, - { "GL_T2F_V3F", 0x2A27 }, - { "GL_T4F_V4F", 0x2A28 }, - { "GL_T2F_C4UB_V3F", 0x2A29 }, - { "GL_T2F_C3F_V3F", 0x2A2A }, - { "GL_T2F_N3F_V3F", 0x2A2B }, - { "GL_T2F_C4F_N3F_V3F", 0x2A2C }, - { "GL_T4F_C4F_N3F_V4F", 0x2A2D }, - { "GL_CLIP_PLANE0", 0x3000 }, - { "GL_CLIP_PLANE1", 0x3001 }, - { "GL_CLIP_PLANE2", 0x3002 }, - { "GL_CLIP_PLANE3", 0x3003 }, - { "GL_CLIP_PLANE4", 0x3004 }, - { "GL_CLIP_PLANE5", 0x3005 }, - { "GL_LIGHT0", 0x4000 }, - { "GL_COLOR_BUFFER_BIT", 0x4000 }, - { "GL_LIGHT1", 0x4001 }, - { "GL_LIGHT2", 0x4002 }, - { "GL_LIGHT3", 0x4003 }, - { "GL_LIGHT4", 0x4004 }, - { "GL_LIGHT5", 0x4005 }, - { "GL_LIGHT6", 0x4006 }, - { "GL_LIGHT7", 0x4007 }, - { "GL_HINT_BIT", 0x8000 }, - { "GL_CONSTANT_COLOR_EXT", 0x8001 }, - { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 }, - { "GL_CONSTANT_ALPHA_EXT", 0x8003 }, - { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 }, - { "GL_BLEND_COLOR_EXT", 0x8005 }, - { "GL_CONVOLUTION_BORDER_MODE", 0x8013 }, - { "GL_CONVOLUTION_BORDER_MODE_EXT", 0x8013 }, - { "GL_CONVOLUTION_FILTER_SCALE", 0x8014 }, - { "GL_CONVOLUTION_FILTER_SCALE_EXT", 0x8014 }, - { "GL_CONVOLUTION_FILTER_BIAS_EXT", 0x8015 }, - { "GL_CONVOLUTION_FILTER_BIAS", 0x8015 }, - { "GL_REDUCE", 0x8016 }, - { "GL_REDUCE_EXT", 0x8016 }, - { "GL_CONVOLUTION_FORMAT", 0x8017 }, - { "GL_CONVOLUTION_FORMAT_EXT", 0x8017 }, - { "GL_CONVOLUTION_WIDTH", 0x8018 }, - { "GL_CONVOLUTION_WIDTH_EXT", 0x8018 }, - { "GL_CONVOLUTION_HEIGHT", 0x8019 }, - { "GL_CONVOLUTION_HEIGHT_EXT", 0x8019 }, - { "GL_MAX_CONVOLUTION_WIDTH", 0x801A }, - { "GL_MAX_CONVOLUTION_WIDTH_EXT", 0x801A }, - { "GL_MAX_CONVOLUTION_HEIGHT", 0x801B }, - { "GL_MAX_CONVOLUTION_HEIGHT_EXT", 0x801B }, - { "GL_POST_CONVOLUTION_RED_SCALE", 0x801C }, - { "GL_POST_CONVOLUTION_RED_SCALE_EXT", 0x801C }, - { "GL_POST_CONVOLUTION_GREEN_SCALE", 0x801D }, - { "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", 0x801D }, - { "GL_POST_CONVOLUTION_BLUE_SCALE", 0x801E }, - { "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", 0x801E }, - { "GL_POST_CONVOLUTION_ALPHA_SCALE", 0x801F }, - { "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", 0x801F }, - { "GL_POST_CONVOLUTION_RED_BIAS", 0x8020 }, - { "GL_POST_CONVOLUTION_RED_BIAS_EXT", 0x8020 }, - { "GL_POST_CONVOLUTION_GREEN_BIAS", 0x8021 }, - { "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", 0x8021 }, - { "GL_POST_CONVOLUTION_BLUE_BIAS", 0x8022 }, - { "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", 0x8022 }, - { "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", 0x8023 }, - { "GL_POST_CONVOLUTION_ALPHA_BIAS", 0x8023 }, - { "GL_HISTOGRAM", 0x8024 }, - { "GL_HISTOGRAM_EXT", 0x8024 }, - { "GL_PROXY_HISTOGRAM", 0x8025 }, - { "GL_PROXY_HISTOGRAM_EXT", 0x8025 }, - { "GL_HISTOGRAM_WIDTH_EXT", 0x8026 }, - { "GL_HISTOGRAM_WIDTH", 0x8026 }, - { "GL_HISTOGRAM_FORMAT", 0x8027 }, - { "GL_HISTOGRAM_FORMAT_EXT", 0x8027 }, - { "GL_HISTOGRAM_RED_SIZE", 0x8028 }, - { "GL_HISTOGRAM_RED_SIZE_EXT", 0x8028 }, - { "GL_HISTOGRAM_GREEN_SIZE", 0x8029 }, - { "GL_HISTOGRAM_GREEN_SIZE_EXT", 0x8029 }, - { "GL_HISTOGRAM_BLUE_SIZE_EXT", 0x802A }, - { "GL_HISTOGRAM_BLUE_SIZE", 0x802A }, - { "GL_HISTOGRAM_ALPHA_SIZE", 0x802B }, - { "GL_HISTOGRAM_ALPHA_SIZE_EXT", 0x802B }, - { "GL_HISTOGRAM_LUMINANCE_SIZE", 0x802C }, - { "GL_HISTOGRAM_LUMINANCE_SIZE_EXT", 0x802C }, - { "GL_HISTOGRAM_SINK", 0x802D }, - { "GL_HISTOGRAM_SINK_EXT", 0x802D }, - { "GL_MINMAX", 0x802E }, - { "GL_MINMAX_EXT", 0x802E }, - { "GL_MINMAX_FORMAT", 0x802F }, - { "GL_MINMAX_FORMAT_EXT", 0x802F }, - { "GL_MINMAX_SINK", 0x8030 }, - { "GL_MINMAX_SINK_EXT", 0x8030 }, - { "GL_TABLE_TOO_LARGE_EXT", 0x8031 }, - { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 }, - { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 }, - { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 }, - { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 }, - { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 }, - { "GL_POLYGON_OFFSET_FILL", 0x8037 }, - { "GL_POLYGON_OFFSET_FACTOR", 0x8038 }, - { "GL_POLYGON_OFFSET_BIAS", 0x8039 }, - { "GL_RESCALE_NORMAL", 0x803A }, - { "GL_RESCALE_NORMAL_EXT", 0x803A }, - { "GL_ALPHA4", 0x803B }, - { "GL_ALPHA4_EXT", 0x803B }, - { "GL_ALPHA8", 0x803C }, - { "GL_ALPHA8_EXT", 0x803C }, - { "GL_ALPHA12_EXT", 0x803D }, - { "GL_ALPHA12", 0x803D }, - { "GL_ALPHA16", 0x803E }, - { "GL_ALPHA16_EXT", 0x803E }, - { "GL_LUMINANCE4", 0x803F }, - { "GL_LUMINANCE4_EXT", 0x803F }, - { "GL_LUMINANCE8", 0x8040 }, - { "GL_LUMINANCE8_EXT", 0x8040 }, - { "GL_LUMINANCE12", 0x8041 }, - { "GL_LUMINANCE12_EXT", 0x8041 }, - { "GL_LUMINANCE16", 0x8042 }, - { "GL_LUMINANCE16_EXT", 0x8042 }, - { "GL_LUMINANCE4_ALPHA4", 0x8043 }, - { "GL_LUMINANCE4_ALPHA4_EXT", 0x8043 }, - { "GL_LUMINANCE6_ALPHA2", 0x8044 }, - { "GL_LUMINANCE6_ALPHA2_EXT", 0x8044 }, - { "GL_LUMINANCE8_ALPHA8", 0x8045 }, - { "GL_LUMINANCE8_ALPHA8_EXT", 0x8045 }, - { "GL_LUMINANCE12_ALPHA4", 0x8046 }, - { "GL_LUMINANCE12_ALPHA4_EXT", 0x8046 }, - { "GL_LUMINANCE12_ALPHA12_EXT", 0x8047 }, - { "GL_LUMINANCE12_ALPHA12", 0x8047 }, - { "GL_LUMINANCE16_ALPHA16_EXT", 0x8048 }, - { "GL_LUMINANCE16_ALPHA16", 0x8048 }, - { "GL_INTENSITY_EXT", 0x8049 }, - { "GL_INTENSITY", 0x8049 }, - { "GL_INTENSITY4_EXT", 0x804A }, - { "GL_INTENSITY4", 0x804A }, - { "GL_INTENSITY8_EXT", 0x804B }, - { "GL_INTENSITY8", 0x804B }, - { "GL_INTENSITY12", 0x804C }, - { "GL_INTENSITY12_EXT", 0x804C }, - { "GL_INTENSITY16_EXT", 0x804D }, - { "GL_INTENSITY16", 0x804D }, - { "GL_RGB2_EXT", 0x804E }, - { "GL_RGB4", 0x804F }, - { "GL_RGB4_EXT", 0x804F }, - { "GL_RGB5", 0x8050 }, - { "GL_RGB5_EXT", 0x8050 }, - { "GL_RGB8", 0x8051 }, - { "GL_RGB8_EXT", 0x8051 }, - { "GL_RGB10", 0x8052 }, - { "GL_RGB10_EXT", 0x8052 }, - { "GL_RGB12", 0x8053 }, - { "GL_RGB12_EXT", 0x8053 }, - { "GL_RGB16", 0x8054 }, - { "GL_RGB16_EXT", 0x8054 }, - { "GL_RGBA2", 0x8055 }, - { "GL_RGBA2_EXT", 0x8055 }, - { "GL_RGBA4", 0x8056 }, - { "GL_RGBA4_EXT", 0x8056 }, - { "GL_RGB5_A1", 0x8057 }, - { "GL_RGB5_A1_EXT", 0x8057 }, - { "GL_RGBA8_EXT", 0x8058 }, - { "GL_RGBA8", 0x8058 }, - { "GL_RGB10_A2_EXT", 0x8059 }, - { "GL_RGB10_A2", 0x8059 }, - { "GL_RGBA12", 0x805A }, - { "GL_RGBA12_EXT", 0x805A }, - { "GL_RGBA16", 0x805B }, - { "GL_RGBA16_EXT", 0x805B }, - { "GL_TEXTURE_RED_SIZE", 0x805C }, - { "GL_TEXTURE_RED_SIZE_EXT", 0x805C }, - { "GL_TEXTURE_GREEN_SIZE_EXT", 0x805D }, - { "GL_TEXTURE_GREEN_SIZE", 0x805D }, - { "GL_TEXTURE_BLUE_SIZE_EXT", 0x805E }, - { "GL_TEXTURE_BLUE_SIZE", 0x805E }, - { "GL_TEXTURE_ALPHA_SIZE_EXT", 0x805F }, - { "GL_TEXTURE_ALPHA_SIZE", 0x805F }, - { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 }, - { "GL_TEXTURE_LUMINANCE_SIZE_EXT", 0x8060 }, - { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 }, - { "GL_TEXTURE_INTENSITY_SIZE_EXT", 0x8061 }, - { "GL_REPLACE_EXT", 0x8062 }, - { "GL_PROXY_TEXTURE_1D", 0x8063 }, - { "GL_PROXY_TEXTURE_1D_EXT", 0x8063 }, - { "GL_PROXY_TEXTURE_2D", 0x8064 }, - { "GL_PROXY_TEXTURE_2D_EXT", 0x8064 }, - { "GL_TEXTURE_TOO_LARGE_EXT", 0x8065 }, - { "GL_TEXTURE_PRIORITY", 0x8066 }, - { "GL_TEXTURE_RESIDENT", 0x8067 }, - { "GL_TEXTURE_BINDING_1D", 0x8068 }, - { "GL_TEXTURE_BINDING_2D", 0x8069 }, - { "GL_TEXTURE_BINDING_3D", 0x806A }, - { "GL_PACK_SKIP_IMAGES", 0x806B }, - { "GL_PACK_IMAGE_HEIGHT", 0x806C }, - { "GL_UNPACK_SKIP_IMAGES", 0x806D }, - { "GL_UNPACK_IMAGE_HEIGHT", 0x806E }, - { "GL_TEXTURE_3D", 0x806F }, - { "GL_PROXY_TEXTURE_3D", 0x8070 }, - { "GL_TEXTURE_DEPTH", 0x8071 }, - { "GL_TEXTURE_WRAP_R", 0x8072 }, - { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 }, - { "GL_VERTEX_ARRAY", 0x8074 }, - { "GL_NORMAL_ARRAY", 0x8075 }, - { "GL_COLOR_ARRAY", 0x8076 }, - { "GL_INDEX_ARRAY", 0x8077 }, - { "GL_TEXTURE_COORD_ARRAY", 0x8078 }, - { "GL_EDGE_FLAG_ARRAY", 0x8079 }, - { "GL_VERTEX_ARRAY_SIZE", 0x807A }, - { "GL_VERTEX_ARRAY_TYPE", 0x807B }, - { "GL_VERTEX_ARRAY_STRIDE", 0x807C }, - { "GL_VERTEX_ARRAY_COUNT", 0x807D }, - { "GL_NORMAL_ARRAY_TYPE", 0x807E }, - { "GL_NORMAL_ARRAY_STRIDE", 0x807F }, - { "GL_NORMAL_ARRAY_COUNT", 0x8080 }, - { "GL_COLOR_ARRAY_SIZE", 0x8081 }, - { "GL_COLOR_ARRAY_TYPE", 0x8082 }, - { "GL_COLOR_ARRAY_STRIDE", 0x8083 }, - { "GL_COLOR_ARRAY_COUNT", 0x8084 }, - { "GL_INDEX_ARRAY_TYPE", 0x8085 }, - { "GL_INDEX_ARRAY_STRIDE", 0x8086 }, - { "GL_INDEX_ARRAY_COUNT", 0x8087 }, - { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 }, - { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 }, - { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A }, - { "GL_TEXTURE_COORD_ARRAY_COUNT", 0x808B }, - { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C }, - { "GL_EDGE_FLAG_ARRAY_COUNT", 0x808D }, - { "GL_VERTEX_ARRAY_POINTER", 0x808E }, - { "GL_NORMAL_ARRAY_POINTER", 0x808F }, - { "GL_COLOR_ARRAY_POINTER", 0x8090 }, - { "GL_INDEX_ARRAY_POINTER", 0x8091 }, - { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 }, - { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 }, - { "GL_MULTISAMPLE_ARB", 0x809D }, - { "GL_MULTISAMPLE", 0x809D }, - { "GL_SAMPLE_ALPHA_TO_COVERAGE", 0x809E }, - { "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", 0x809E }, - { "GL_SAMPLE_ALPHA_TO_ONE", 0x809F }, - { "GL_SAMPLE_ALPHA_TO_ONE_ARB", 0x809F }, - { "GL_SAMPLE_COVERAGE", 0x80A0 }, - { "GL_SAMPLE_COVERAGE_ARB", 0x80A0 }, - { "GL_SAMPLE_BUFFERS", 0x80A8 }, - { "GL_SAMPLE_BUFFERS_ARB", 0x80A8 }, - { "GL_SAMPLES", 0x80A9 }, - { "GL_SAMPLES_ARB", 0x80A9 }, - { "GL_SAMPLE_COVERAGE_VALUE", 0x80AA }, - { "GL_SAMPLE_COVERAGE_VALUE_ARB", 0x80AA }, - { "GL_SAMPLE_COVERAGE_INVERT", 0x80AB }, - { "GL_SAMPLE_COVERAGE_INVERT_ARB", 0x80AB }, - { "GL_COLOR_MATRIX_SGI", 0x80B1 }, - { "GL_COLOR_MATRIX", 0x80B1 }, - { "GL_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B2 }, - { "GL_COLOR_MATRIX_STACK_DEPTH", 0x80B2 }, - { "GL_MAX_COLOR_MATRIX_STACK_DEPTH", 0x80B3 }, - { "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", 0x80B3 }, - { "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", 0x80B4 }, - { "GL_POST_COLOR_MATRIX_RED_SCALE", 0x80B4 }, - { "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", 0x80B5 }, - { "GL_POST_COLOR_MATRIX_GREEN_SCALE", 0x80B5 }, - { "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", 0x80B6 }, - { "GL_POST_COLOR_MATRIX_BLUE_SCALE", 0x80B6 }, - { "GL_POST_COLOR_MATRIX_ALPHA_SCALE", 0x80B7 }, - { "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", 0x80B7 }, - { "GL_POST_COLOR_MATRIX_RED_BIAS", 0x80B8 }, - { "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", 0x80B8 }, - { "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", 0x80B9 }, - { "GL_POST_COLOR_MATRIX_GREEN_BIAS", 0x80B9 }, - { "GL_POST_COLOR_MATRIX_BLUE_BIAS", 0x80BA }, - { "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", 0x80BA }, - { "GL_POST_COLOR_MATRIX_ALPHA_BIAS", 0x80BB }, - { "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", 0x80BB }, - { "GL_TEXTURE_COLOR_TABLE_SGI", 0x80BC }, - { "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", 0x80BD }, - { "GL_SHADOW_AMBIENT_SGIX", 0x80BF }, - { "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", 0x80BF }, - { "GL_BLEND_DST_RGB", 0x80C8 }, - { "GL_BLEND_SRC_RGB", 0x80C9 }, - { "GL_BLEND_DST_ALPHA", 0x80CA }, - { "GL_BLEND_SRC_ALPHA", 0x80CB }, - { "GL_COLOR_TABLE_SCALE", 0x80D6 }, - { "GL_COLOR_TABLE_BIAS", 0x80D7 }, - { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 }, - { "GL_COLOR_TABLE_FORMAT", 0x80D8 }, - { "GL_COLOR_TABLE_WIDTH", 0x80D9 }, - { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 }, - { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA }, - { "GL_COLOR_TABLE_RED_SIZE", 0x80DA }, - { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB }, - { "GL_COLOR_TABLE_GREEN_SIZE", 0x80DB }, - { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC }, - { "GL_COLOR_TABLE_BLUE_SIZE", 0x80DC }, - { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD }, - { "GL_COLOR_TABLE_ALPHA_SIZE", 0x80DD }, - { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE }, - { "GL_COLOR_TABLE_LUMINANCE_SIZE", 0x80DE }, - { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF }, - { "GL_COLOR_TABLE_INTENSITY_SIZE", 0x80DF }, - { "GL_BGR", 0x80E0 }, - { "GL_BGRA", 0x80E1 }, - { "GL_MAX_ELEMENTS_VERTICES", 0x80E8 }, - { "GL_MAX_ELEMENTS_INDICES", 0x80E9 }, - { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED }, - { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0 }, - { "GL_POINT_SIZE_MIN", 0x8126 }, - { "GL_POINT_SIZE_MIN_EXT", 0x8126 }, - { "GL_POINT_SIZE_MIN_SGIS", 0x8126 }, - { "GL_POINT_SIZE_MIN_ARB", 0x8126 }, - { "GL_POINT_SIZE_MIN_EXT", 0x8126 }, - { "GL_POINT_SIZE_MAX_EXT", 0x8127 }, - { "GL_POINT_SIZE_MAX_EXT", 0x8127 }, - { "GL_POINT_SIZE_MAX", 0x8127 }, - { "GL_POINT_SIZE_MAX_SGIS", 0x8127 }, - { "GL_POINT_SIZE_MAX_ARB", 0x8127 }, - { "GL_POINT_FADE_THRESHOLD_SIZE", 0x8128 }, - { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 }, - { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 }, - { "GL_POINT_FADE_THRESHOLD_SIZE_ARB", 0x8128 }, - { "GL_POINT_FADE_THRESHOLD_SIZE_SGIS", 0x8128 }, - { "GL_POINT_DISTANCE_ATTENUATION", 0x8129 }, - { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 }, - { "GL_POINT_DISTANCE_ATTENUATION_EXT", 0x8129 }, - { "GL_POINT_DISTANCE_ATTENUATION_ARB", 0x8129 }, - { "GL_POINT_DISTANCE_ATTENUATION_SGIS", 0x8129 }, - { "GL_CLAMP_TO_BORDER_ARB", 0x812D }, - { "GL_CLAMP_TO_BORDER_SGIS", 0x812D }, - { "GL_CLAMP_TO_BORDER", 0x812D }, - { "GL_CLAMP_TO_EDGE_SGIS", 0x812F }, - { "GL_CLAMP_TO_EDGE", 0x812F }, - { "GL_TEXTURE_MIN_LOD", 0x813A }, - { "GL_TEXTURE_MAX_LOD", 0x813B }, - { "GL_TEXTURE_BASE_LEVEL", 0x813C }, - { "GL_TEXTURE_MAX_LEVEL", 0x813D }, - { "GL_IGNORE_BORDER_HP", 0x8150 }, - { "GL_CONSTANT_BORDER_HP", 0x8151 }, - { "GL_REPLICATE_BORDER_HP", 0x8153 }, - { "GL_CONVOLUTION_BORDER_COLOR", 0x8154 }, - { "GL_CONVOLUTION_BORDER_COLOR_HP", 0x8154 }, - { "GL_OCCLUSION_TEST_HP", 0x8165 }, - { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 }, - { "GL_LINEAR_CLIPMAP_LINEAR_SGIX", 0x8170 }, - { "GL_TEXTURE_CLIPMAP_CENTER_SGIX", 0x8171 }, - { "GL_TEXTURE_CLIPMAP_FRAME_SGIX", 0x8172 }, - { "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", 0x8173 }, - { "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8174 }, - { "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX", 0x8175 }, - { "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", 0x8176 }, - { "GL_MAX_CLIPMAP_DEPTH_SGIX", 0x8177 }, - { "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", 0x8178 }, - { "GL_POST_TEXTURE_FILTER_BIAS_SGIX", 0x8179 }, - { "GL_POST_TEXTURE_FILTER_SCALE_SGIX", 0x817A }, - { "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", 0x817B }, - { "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", 0x817C }, - { "GL_TEXTURE_LOD_BIAS_S_SGIX", 0x818E }, - { "GL_TEXTURE_LOD_BIAS_T_SGIX", 0x818F }, - { "GL_TEXTURE_LOD_BIAS_R_SGIX", 0x8190 }, - { "GL_GENERATE_MIPMAP_SGIS", 0x8191 }, - { "GL_GENERATE_MIPMAP", 0x8191 }, - { "GL_GENERATE_MIPMAP_HINT_SGIS", 0x8192 }, - { "GL_GENERATE_MIPMAP_HINT", 0x8192 }, - { "GL_FOG_OFFSET_SGIX", 0x8198 }, - { "GL_FOG_OFFSET_VALUE_SGIX", 0x8199 }, - { "GL_TEXTURE_COMPARE_SGIX", 0x819A }, - { "GL_TEXTURE_COMPARE_OPERATOR_SGIX", 0x819B }, - { "GL_TEXTURE_LEQUAL_R_SGIX", 0x819C }, - { "GL_TEXTURE_GEQUAL_R_SGIX", 0x819D }, - { "GL_DEPTH_COMPONENT16_ARB", 0x81A5 }, - { "GL_DEPTH_COMPONENT16_SGIX", 0x81A5 }, - { "GL_DEPTH_COMPONENT16", 0x81A5 }, - { "GL_DEPTH_COMPONENT24", 0x81A6 }, - { "GL_DEPTH_COMPONENT24_SGIX", 0x81A6 }, - { "GL_DEPTH_COMPONENT24_ARB", 0x81A6 }, - { "GL_DEPTH_COMPONENT32_ARB", 0x81A7 }, - { "GL_DEPTH_COMPONENT32", 0x81A7 }, - { "GL_DEPTH_COMPONENT32_SGIX", 0x81A7 }, - { "GL_CULL_VERTEX_EXT", 0x81AA }, - { "GL_CULL_VERTEX_OBJECT_POSITION_EXT", 0x81AB }, - { "GL_CULL_VERTEX_EYE_POSITION_EXT", 0x81AC }, - { "GL_WRAP_BORDER_SUN", 0x81D4 }, - { "GL_TEXTURE_COLOR_WRITEMASK_SGIS", 0x81EF }, - { "GL_LIGHT_MODEL_COLOR_CONTROL_EXT", 0x81F8 }, - { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 }, - { "GL_SINGLE_COLOR", 0x81F9 }, - { "GL_SINGLE_COLOR_EXT", 0x81F9 }, - { "GL_SEPARATE_SPECULAR_COLOR_EXT", 0x81FA }, - { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA }, - { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB }, - { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 }, - { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 }, - { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 }, - { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 }, - { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 }, - { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 }, - { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 }, - { "GL_TEXTURE_MAX_CLAMP_S_SGIX", 0x8369 }, - { "GL_TEXTURE_MAX_CLAMP_T_SGIX", 0x836A }, - { "GL_TEXTURE_MAX_CLAMP_R_SGIX", 0x836B }, - { "GL_MIRRORED_REPEAT_ARB", 0x8370 }, - { "GL_MIRRORED_REPEAT", 0x8370 }, - { "GL_MIRRORED_REPEAT_IBM", 0x8370 }, - { "GL_RGB_S3TC", 0x83A0 }, - { "GL_RGB4_S3TC", 0x83A1 }, - { "GL_RGBA_S3TC", 0x83A2 }, - { "GL_RGBA4_S3TC", 0x83A3 }, - { "GL_RGBA_DXT5_S3TC", 0x83A4 }, - { "GL_RGBA4_DXT5_S3TC", 0x83A5 }, - { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, - { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, - { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, - { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 }, - { "GL_NEAREST_CLIPMAP_NEAREST_SGIX", 0x844D }, - { "GL_NEAREST_CLIPMAP_LINEAR_SGIX", 0x844E }, - { "GL_LINEAR_CLIPMAP_NEAREST_SGIX", 0x844F }, - { "GL_FOG_COORD_SOURCE", 0x8450 }, - { "GL_FOG_COORDINATE_SOURCE", 0x8450 }, - { "GL_FOG_COORD", 0x8451 }, - { "GL_FOG_COORDINATE", 0x8451 }, - { "GL_FRAGMENT_DEPTH", 0x8452 }, - { "GL_CURRENT_FOG_COORD", 0x8453 }, - { "GL_CURRENT_FOG_COORDINATE", 0x8453 }, - { "GL_FOG_COORDINATE_ARRAY_TYPE", 0x8454 }, - { "GL_FOG_COORD_ARRAY_TYPE", 0x8454 }, - { "GL_FOG_COORD_ARRAY_STRIDE", 0x8455 }, - { "GL_FOG_COORDINATE_ARRAY_STRIDE", 0x8455 }, - { "GL_FOG_COORDINATE_ARRAY_POINTER", 0x8456 }, - { "GL_FOG_COORD_ARRAY_POINTER", 0x8456 }, - { "GL_FOG_COORD_ARRAY", 0x8457 }, - { "GL_FOG_COORDINATE_ARRAY", 0x8457 }, - { "GL_COLOR_SUM_ARB", 0x8458 }, - { "GL_COLOR_SUM", 0x8458 }, - { "GL_CURRENT_SECONDARY_COLOR", 0x8459 }, - { "GL_SECONDARY_COLOR_ARRAY_SIZE", 0x845A }, - { "GL_SECONDARY_COLOR_ARRAY_TYPE", 0x845B }, - { "GL_SECONDARY_COLOR_ARRAY_STRIDE", 0x845C }, - { "GL_SECONDARY_COLOR_ARRAY_POINTER", 0x845D }, - { "GL_SECONDARY_COLOR_ARRAY", 0x845E }, - { "GL_ALIASED_POINT_SIZE_RANGE", 0x846D }, - { "GL_ALIASED_LINE_WIDTH_RANGE", 0x846E }, - { "GL_TEXTURE0_ARB", 0x84C0 }, - { "GL_TEXTURE0", 0x84C0 }, - { "GL_TEXTURE1_ARB", 0x84C1 }, - { "GL_TEXTURE1", 0x84C1 }, - { "GL_TEXTURE2", 0x84C2 }, - { "GL_TEXTURE2_ARB", 0x84C2 }, - { "GL_TEXTURE3", 0x84C3 }, - { "GL_TEXTURE3_ARB", 0x84C3 }, - { "GL_TEXTURE4", 0x84C4 }, - { "GL_TEXTURE4_ARB", 0x84C4 }, - { "GL_TEXTURE5", 0x84C5 }, - { "GL_TEXTURE5_ARB", 0x84C5 }, - { "GL_TEXTURE6", 0x84C6 }, - { "GL_TEXTURE6_ARB", 0x84C6 }, - { "GL_TEXTURE7", 0x84C7 }, - { "GL_TEXTURE7_ARB", 0x84C7 }, - { "GL_TEXTURE8", 0x84C8 }, - { "GL_TEXTURE8_ARB", 0x84C8 }, - { "GL_TEXTURE9_ARB", 0x84C9 }, - { "GL_TEXTURE9", 0x84C9 }, - { "GL_TEXTURE10", 0x84CA }, - { "GL_TEXTURE10_ARB", 0x84CA }, - { "GL_TEXTURE11", 0x84CB }, - { "GL_TEXTURE11_ARB", 0x84CB }, - { "GL_TEXTURE12", 0x84CC }, - { "GL_TEXTURE12_ARB", 0x84CC }, - { "GL_TEXTURE13_ARB", 0x84CD }, - { "GL_TEXTURE13", 0x84CD }, - { "GL_TEXTURE14", 0x84CE }, - { "GL_TEXTURE14_ARB", 0x84CE }, - { "GL_TEXTURE15_ARB", 0x84CF }, - { "GL_TEXTURE15", 0x84CF }, - { "GL_TEXTURE16", 0x84D0 }, - { "GL_TEXTURE16_ARB", 0x84D0 }, - { "GL_TEXTURE17_ARB", 0x84D1 }, - { "GL_TEXTURE17", 0x84D1 }, - { "GL_TEXTURE18", 0x84D2 }, - { "GL_TEXTURE18_ARB", 0x84D2 }, - { "GL_TEXTURE19_ARB", 0x84D3 }, - { "GL_TEXTURE19", 0x84D3 }, - { "GL_TEXTURE20_ARB", 0x84D4 }, - { "GL_TEXTURE20", 0x84D4 }, - { "GL_TEXTURE21_ARB", 0x84D5 }, - { "GL_TEXTURE21", 0x84D5 }, - { "GL_TEXTURE22_ARB", 0x84D6 }, - { "GL_TEXTURE22", 0x84D6 }, - { "GL_TEXTURE23", 0x84D7 }, - { "GL_TEXTURE23_ARB", 0x84D7 }, - { "GL_TEXTURE24", 0x84D8 }, - { "GL_TEXTURE24_ARB", 0x84D8 }, - { "GL_TEXTURE25_ARB", 0x84D9 }, - { "GL_TEXTURE25", 0x84D9 }, - { "GL_TEXTURE26_ARB", 0x84DA }, - { "GL_TEXTURE26", 0x84DA }, - { "GL_TEXTURE27_ARB", 0x84DB }, - { "GL_TEXTURE27", 0x84DB }, - { "GL_TEXTURE28_ARB", 0x84DC }, - { "GL_TEXTURE28", 0x84DC }, - { "GL_TEXTURE29_ARB", 0x84DD }, - { "GL_TEXTURE29", 0x84DD }, - { "GL_TEXTURE30", 0x84DE }, - { "GL_TEXTURE30_ARB", 0x84DE }, - { "GL_TEXTURE31", 0x84DF }, - { "GL_TEXTURE31_ARB", 0x84DF }, - { "GL_ACTIVE_TEXTURE", 0x84E0 }, - { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 }, - { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 }, - { "GL_CLIENT_ACTIVE_TEXTURE", 0x84E1 }, - { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 }, - { "GL_MAX_TEXTURE_UNITS", 0x84E2 }, - { "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", 0x84E3 }, - { "GL_TRANSPOSE_MODELVIEW_MATRIX", 0x84E3 }, - { "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", 0x84E4 }, - { "GL_TRANSPOSE_PROJECTION_MATRIX", 0x84E4 }, - { "GL_TRANSPOSE_TEXTURE_MATRIX", 0x84E5 }, - { "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", 0x84E5 }, - { "GL_TRANSPOSE_COLOR_MATRIX", 0x84E6 }, - { "GL_TRANSPOSE_COLOR_MATRIX_ARB", 0x84E6 }, - { "GL_SUBTRACT", 0x84E7 }, - { "GL_SUBTRACT_ARB", 0x84E7 }, - { "GL_MAX_RENDERBUFFER_SIZE_EXT", 0x84E8 }, - { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 }, - { "GL_COMPRESSED_ALPHA", 0x84E9 }, - { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA }, - { "GL_COMPRESSED_LUMINANCE", 0x84EA }, - { "GL_COMPRESSED_LUMINANCE_ALPHA", 0x84EB }, - { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB }, - { "GL_COMPRESSED_INTENSITY", 0x84EC }, - { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC }, - { "GL_COMPRESSED_RGB", 0x84ED }, - { "GL_COMPRESSED_RGB_ARB", 0x84ED }, - { "GL_COMPRESSED_RGBA", 0x84EE }, - { "GL_COMPRESSED_RGBA_ARB", 0x84EE }, - { "GL_TEXTURE_COMPRESSION_HINT", 0x84EF }, - { "GL_TEXTURE_COMPRESSION_HINT_ARB", 0x84EF }, - { "GL_TEXTURE_RECTANGLE_NV", 0x84F5 }, - { "GL_TEXTURE_RECTANGLE_ARB", 0x84F5 }, - { "GL_TEXTURE_BINDING_RECTANGLE_NV", 0x84F6 }, - { "GL_TEXTURE_BINDING_RECTANGLE_ARB", 0x84F6 }, - { "GL_PROXY_TEXTURE_RECTANGLE_ARB", 0x84F7 }, - { "GL_PROXY_TEXTURE_RECTANGLE_NV", 0x84F7 }, - { "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", 0x84F8 }, - { "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", 0x84F8 }, - { "GL_DEPTH_STENCIL_NV", 0x84F9 }, - { "GL_UNSIGNED_INT_24_8_NV", 0x84FA }, - { "GL_MAX_TEXTURE_LOD_BIAS", 0x84FD }, - { "GL_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FE }, - { "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", 0x84FF }, - { "GL_TEXTURE_FILTER_CONTROL", 0x8500 }, - { "GL_TEXTURE_LOD_BIAS", 0x8501 }, - { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 }, - { "GL_COMBINE4", 0x8503 }, - { "GL_MAX_SHININESS_NV", 0x8504 }, - { "GL_MAX_SPOT_EXPONENT_NV", 0x8505 }, - { "GL_INCR_WRAP_EXT", 0x8507 }, - { "GL_INCR_WRAP", 0x8507 }, - { "GL_DECR_WRAP", 0x8508 }, - { "GL_DECR_WRAP_EXT", 0x8508 }, - { "GL_MODELVIEW1_ARB", 0x850A }, - { "GL_NORMAL_MAP", 0x8511 }, - { "GL_NORMAL_MAP_NV", 0x8511 }, - { "GL_NORMAL_MAP_ARB", 0x8511 }, - { "GL_REFLECTION_MAP_NV", 0x8512 }, - { "GL_REFLECTION_MAP_ARB", 0x8512 }, - { "GL_REFLECTION_MAP", 0x8512 }, - { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 }, - { "GL_TEXTURE_CUBE_MAP", 0x8513 }, - { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 }, - { "GL_TEXTURE_BINDING_CUBE_MAP", 0x8514 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_X", 0x8515 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", 0x8516 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", 0x8517 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", 0x8518 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", 0x8519 }, - { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", 0x851A }, - { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851A }, - { "GL_PROXY_TEXTURE_CUBE_MAP", 0x851B }, - { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851B }, - { "GL_MAX_CUBE_MAP_TEXTURE_SIZE", 0x851C }, - { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851C }, - { "GL_MULTISAMPLE_FILTER_HINT_NV", 0x8534 }, - { "GL_FOG_DISTANCE_MODE_NV", 0x855A }, - { "GL_EYE_RADIAL_NV", 0x855B }, - { "GL_EYE_PLANE_ABSOLUTE_NV", 0x855C }, - { "GL_COMBINE_EXT", 0x8570 }, - { "GL_COMBINE", 0x8570 }, - { "GL_COMBINE_ARB", 0x8570 }, - { "GL_COMBINE_RGB_ARB", 0x8571 }, - { "GL_COMBINE_RGB_EXT", 0x8571 }, - { "GL_COMBINE_RGB", 0x8571 }, - { "GL_COMBINE_ALPHA", 0x8572 }, - { "GL_COMBINE_ALPHA_EXT", 0x8572 }, - { "GL_COMBINE_ALPHA_ARB", 0x8572 }, - { "GL_RGB_SCALE", 0x8573 }, - { "GL_RGB_SCALE_ARB", 0x8573 }, - { "GL_RGB_SCALE_EXT", 0x8573 }, - { "GL_ADD_SIGNED", 0x8574 }, - { "GL_ADD_SIGNED_EXT", 0x8574 }, - { "GL_ADD_SIGNED_ARB", 0x8574 }, - { "GL_INTERPOLATE", 0x8575 }, - { "GL_INTERPOLATE_EXT", 0x8575 }, - { "GL_INTERPOLATE_ARB", 0x8575 }, - { "GL_CONSTANT", 0x8576 }, - { "GL_CONSTANT_EXT", 0x8576 }, - { "GL_CONSTANT_ARB", 0x8576 }, - { "GL_PRIMARY_COLOR_ARB", 0x8577 }, - { "GL_PRIMARY_COLOR_EXT", 0x8577 }, - { "GL_PRIMARY_COLOR", 0x8577 }, - { "GL_PREVIOUS_ARB", 0x8578 }, - { "GL_PREVIOUS_EXT", 0x8578 }, - { "GL_PREVIOUS", 0x8578 }, - { "GL_SOURCE0_RGB_EXT", 0x8580 }, - { "GL_SOURCE0_RGB", 0x8580 }, - { "GL_SOURCE0_RGB_ARB", 0x8580 }, - { "GL_SRC0_RGB", 0x8580 }, - { "GL_SOURCE1_RGB_ARB", 0x8581 }, - { "GL_SOURCE1_RGB", 0x8581 }, - { "GL_SRC1_RGB", 0x8581 }, - { "GL_SOURCE1_RGB_EXT", 0x8581 }, - { "GL_SOURCE2_RGB_ARB", 0x8582 }, - { "GL_SOURCE2_RGB_EXT", 0x8582 }, - { "GL_SRC2_RGB", 0x8582 }, - { "GL_SOURCE2_RGB", 0x8582 }, - { "GL_SOURCE3_RGB_NV", 0x8583 }, - { "GL_SOURCE0_ALPHA_ARB", 0x8588 }, - { "GL_SOURCE0_ALPHA_EXT", 0x8588 }, - { "GL_SRC0_ALPHA", 0x8588 }, - { "GL_SOURCE0_ALPHA", 0x8588 }, - { "GL_SOURCE1_ALPHA_ARB", 0x8589 }, - { "GL_SOURCE1_ALPHA", 0x8589 }, - { "GL_SRC1_ALPHA", 0x8589 }, - { "GL_SOURCE1_ALPHA_EXT", 0x8589 }, - { "GL_SOURCE2_ALPHA_ARB", 0x858A }, - { "GL_SOURCE2_ALPHA", 0x858A }, - { "GL_SRC2_ALPHA", 0x858A }, - { "GL_SOURCE2_ALPHA_EXT", 0x858A }, - { "GL_SOURCE3_ALPHA_NV", 0x858B }, - { "GL_OPERAND0_RGB", 0x8590 }, - { "GL_OPERAND0_RGB_EXT", 0x8590 }, - { "GL_OPERAND0_RGB_ARB", 0x8590 }, - { "GL_OPERAND1_RGB", 0x8591 }, - { "GL_OPERAND1_RGB_EXT", 0x8591 }, - { "GL_OPERAND1_RGB_ARB", 0x8591 }, - { "GL_OPERAND2_RGB", 0x8592 }, - { "GL_OPERAND2_RGB_EXT", 0x8592 }, - { "GL_OPERAND2_RGB_ARB", 0x8592 }, - { "GL_OPERAND3_RGB_NV", 0x8593 }, - { "GL_OPERAND0_ALPHA_EXT", 0x8598 }, - { "GL_OPERAND0_ALPHA", 0x8598 }, - { "GL_OPERAND0_ALPHA_ARB", 0x8598 }, - { "GL_OPERAND1_ALPHA", 0x8599 }, - { "GL_OPERAND1_ALPHA_EXT", 0x8599 }, - { "GL_OPERAND1_ALPHA_ARB", 0x8599 }, - { "GL_OPERAND2_ALPHA", 0x859A }, - { "GL_OPERAND2_ALPHA_ARB", 0x859A }, - { "GL_OPERAND2_ALPHA_EXT", 0x859A }, - { "GL_OPERAND3_ALPHA_NV", 0x859B }, - { "GL_YCBCR_422_APPLE", 0x85B9 }, - { "GL_UNSIGNED_SHORT_8_8_APPLE", 0x85BA }, - { "GL_UNSIGNED_SHORT_8_8_MESA", 0x85BA }, - { "GL_UNSIGNED_SHORT_8_8_REV_MESA", 0x85BB }, - { "GL_UNSIGNED_SHORT_8_8_REV_APPLE", 0x85BB }, - { "GL_SLICE_ACCUM_SUN", 0x85CC }, - { "GL_QUAD_MESH_SUN", 0x8614 }, - { "GL_TRIANGLE_MESH_SUN", 0x8615 }, - { "GL_VERTEX_PROGRAM_ARB", 0x8620 }, - { "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", 0x8622 }, - { "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB", 0x8623 }, - { "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB", 0x8624 }, - { "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB", 0x8625 }, - { "GL_CURRENT_VERTEX_ATTRIB_ARB", 0x8626 }, - { "GL_PROGRAM_LENGTH_ARB", 0x8627 }, - { "GL_PROGRAM_STRING_ARB", 0x8628 }, - { "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", 0x862E }, - { "GL_MAX_PROGRAM_MATRICES_ARB", 0x862F }, - { "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", 0x8640 }, - { "GL_CURRENT_MATRIX_ARB", 0x8641 }, - { "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", 0x8642 }, - { "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", 0x8643 }, - { "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB", 0x8645 }, - { "GL_PROGRAM_ERROR_POSITION_ARB", 0x864B }, - { "GL_DEPTH_CLAMP_NV", 0x864F }, - { "GL_PROGRAM_BINDING_ARB", 0x8677 }, - { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", 0x86A0 }, - { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 }, - { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 }, - { "GL_TEXTURE_COMPRESSED", 0x86A1 }, - { "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A2 }, - { "GL_NUM_COMPRESSED_TEXTURE_FORMATS", 0x86A2 }, - { "GL_TEXTURE_COMPRESSED_FORMATS_ARB", 0x86A3 }, - { "GL_COMPRESSED_TEXTURE_FORMATS", 0x86A3 }, - { "GL_MAX_VERTEX_UNITS_ARB", 0x86A4 }, - { "GL_ACTIVE_VERTEX_UNITS_ARB", 0x86A5 }, - { "GL_WEIGHT_SUM_UNITY_ARB", 0x86A6 }, - { "GL_VERTEX_BLEND_ARB", 0x86A7 }, - { "GL_CURRENT_WEIGHT_ARB", 0x86A8 }, - { "GL_WEIGHT_ARRAY_TYPE_ARB", 0x86A9 }, - { "GL_WEIGHT_ARRAY_STRIDE_ARB", 0x86AA }, - { "GL_WEIGHT_ARRAY_SIZE_ARB", 0x86AB }, - { "GL_WEIGHT_ARRAY_POINTER_ARB", 0x86AC }, - { "GL_WEIGHT_ARRAY_ARB", 0x86AD }, - { "GL_DOT3_RGB_ARB", 0x86AE }, - { "GL_DOT3_RGB", 0x86AE }, - { "GL_DOT3_RGBA_ARB", 0x86AF }, - { "GL_DOT3_RGBA", 0x86AF }, - { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 }, - { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 }, - { "GL_MULTISAMPLE_3DFX", 0x86B2 }, - { "GL_SAMPLE_BUFFERS_3DFX", 0x86B3 }, - { "GL_SAMPLES_3DFX", 0x86B4 }, - { "GL_MODELVIEW2_ARB", 0x8722 }, - { "GL_MODELVIEW3_ARB", 0x8723 }, - { "GL_MODELVIEW4_ARB", 0x8724 }, - { "GL_MODELVIEW5_ARB", 0x8725 }, - { "GL_MODELVIEW6_ARB", 0x8726 }, - { "GL_MODELVIEW7_ARB", 0x8727 }, - { "GL_MODELVIEW8_ARB", 0x8728 }, - { "GL_MODELVIEW9_ARB", 0x8729 }, - { "GL_MODELVIEW10_ARB", 0x872A }, - { "GL_MODELVIEW11_ARB", 0x872B }, - { "GL_MODELVIEW12_ARB", 0x872C }, - { "GL_MODELVIEW13_ARB", 0x872D }, - { "GL_MODELVIEW14_ARB", 0x872E }, - { "GL_MODELVIEW15_ARB", 0x872F }, - { "GL_MODELVIEW16_ARB", 0x8730 }, - { "GL_MODELVIEW17_ARB", 0x8731 }, - { "GL_MODELVIEW18_ARB", 0x8732 }, - { "GL_MODELVIEW19_ARB", 0x8733 }, - { "GL_MODELVIEW20_ARB", 0x8734 }, - { "GL_MODELVIEW21_ARB", 0x8735 }, - { "GL_MODELVIEW22_ARB", 0x8736 }, - { "GL_MODELVIEW23_ARB", 0x8737 }, - { "GL_MODELVIEW24_ARB", 0x8738 }, - { "GL_MODELVIEW25_ARB", 0x8739 }, - { "GL_MODELVIEW26_ARB", 0x873A }, - { "GL_MODELVIEW27_ARB", 0x873B }, - { "GL_MODELVIEW28_ARB", 0x873C }, - { "GL_MODELVIEW29_ARB", 0x873D }, - { "GL_MODELVIEW30_ARB", 0x873E }, - { "GL_MODELVIEW31_ARB", 0x873F }, - { "GL_DOT3_RGB_EXT", 0x8740 }, - { "GL_DOT3_RGBA_EXT", 0x8741 }, - { "GL_MIRROR_CLAMP_ATI", 0x8742 }, - { "GL_MIRROR_CLAMP_EXT", 0x8742 }, - { "GL_MIRROR_CLAMP_TO_EDGE_ATI", 0x8743 }, - { "GL_MIRROR_CLAMP_TO_EDGE_EXT", 0x8743 }, - { "GL_MODULATE_ADD_ATI", 0x8744 }, - { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 }, - { "GL_MODULATE_SUBTRACT_ATI", 0x8746 }, - { "GL_YCBCR_MESA", 0x8757 }, - { "GL_PACK_INVERT_MESA", 0x8758 }, - { "GL_BUFFER_SIZE_ARB", 0x8764 }, - { "GL_BUFFER_SIZE", 0x8764 }, - { "GL_BUFFER_USAGE_ARB", 0x8765 }, - { "GL_BUFFER_USAGE", 0x8765 }, - { "GL_FRAGMENT_PROGRAM_ARB", 0x8804 }, - { "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x8805 }, - { "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x8806 }, - { "GL_PROGRAM_TEX_INDIRECTIONS_ARB", 0x8807 }, - { "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x8808 }, - { "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x8809 }, - { "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x880A }, - { "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", 0x880B }, - { "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", 0x880C }, - { "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", 0x880D }, - { "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", 0x880E }, - { "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", 0x880F }, - { "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", 0x8810 }, - { "GL_MAX_DRAW_BUFFERS_ARB", 0x8824 }, - { "GL_DRAW_BUFFER0_ARB", 0x8825 }, - { "GL_DRAW_BUFFER1_ARB", 0x8826 }, - { "GL_DRAW_BUFFER2_ARB", 0x8827 }, - { "GL_DRAW_BUFFER3_ARB", 0x8828 }, - { "GL_DRAW_BUFFER4_ARB", 0x8829 }, - { "GL_DRAW_BUFFER5_ARB", 0x882A }, - { "GL_DRAW_BUFFER6_ARB", 0x882B }, - { "GL_DRAW_BUFFER7_ARB", 0x882C }, - { "GL_DRAW_BUFFER8_ARB", 0x882D }, - { "GL_DRAW_BUFFER9_ARB", 0x882E }, - { "GL_DRAW_BUFFER10_ARB", 0x882F }, - { "GL_DRAW_BUFFER11_ARB", 0x8830 }, - { "GL_DRAW_BUFFER12_ARB", 0x8831 }, - { "GL_DRAW_BUFFER13_ARB", 0x8832 }, - { "GL_DRAW_BUFFER14_ARB", 0x8833 }, - { "GL_DRAW_BUFFER15_ARB", 0x8834 }, - { "GL_MATRIX_PALETTE_ARB", 0x8840 }, - { "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", 0x8841 }, - { "GL_MAX_PALETTE_MATRICES_ARB", 0x8842 }, - { "GL_CURRENT_PALETTE_MATRIX_ARB", 0x8843 }, - { "GL_MATRIX_INDEX_ARRAY_ARB", 0x8844 }, - { "GL_CURRENT_MATRIX_INDEX_ARB", 0x8845 }, - { "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", 0x8846 }, - { "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", 0x8847 }, - { "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", 0x8848 }, - { "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", 0x8849 }, - { "GL_TEXTURE_DEPTH_SIZE_ARB", 0x884A }, - { "GL_TEXTURE_DEPTH_SIZE", 0x884A }, - { "GL_DEPTH_TEXTURE_MODE", 0x884B }, - { "GL_DEPTH_TEXTURE_MODE_ARB", 0x884B }, - { "GL_TEXTURE_COMPARE_MODE", 0x884C }, - { "GL_TEXTURE_COMPARE_MODE_ARB", 0x884C }, - { "GL_TEXTURE_COMPARE_FUNC", 0x884D }, - { "GL_TEXTURE_COMPARE_FUNC_ARB", 0x884D }, - { "GL_COMPARE_R_TO_TEXTURE", 0x884E }, - { "GL_COMPARE_R_TO_TEXTURE_ARB", 0x884E }, - { "GL_POINT_SPRITE_NV", 0x8861 }, - { "GL_POINT_SPRITE_ARB", 0x8861 }, - { "GL_COORD_REPLACE_NV", 0x8862 }, - { "GL_COORD_REPLACE_ARB", 0x8862 }, - { "GL_POINT_SPRITE_R_MODE_NV", 0x8863 }, - { "GL_QUERY_COUNTER_BITS", 0x8864 }, - { "GL_QUERY_COUNTER_BITS_ARB", 0x8864 }, - { "GL_CURRENT_QUERY_ARB", 0x8865 }, - { "GL_CURRENT_QUERY", 0x8865 }, - { "GL_QUERY_RESULT", 0x8866 }, - { "GL_QUERY_RESULT_ARB", 0x8866 }, - { "GL_QUERY_RESULT_AVAILABLE_ARB", 0x8867 }, - { "GL_QUERY_RESULT_AVAILABLE", 0x8867 }, - { "GL_MAX_VERTEX_ATTRIBS_ARB", 0x8869 }, - { "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", 0x886A }, - { "GL_DEPTH_STENCIL_TO_RGBA_NV", 0x886E }, - { "GL_DEPTH_STENCIL_TO_BGRA_NV", 0x886F }, - { "GL_MAX_TEXTURE_COORDS_ARB", 0x8871 }, - { "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", 0x8872 }, - { "GL_PROGRAM_ERROR_STRING_ARB", 0x8874 }, - { "GL_PROGRAM_FORMAT_ASCII_ARB", 0x8875 }, - { "GL_PROGRAM_FORMAT_ARB", 0x8876 }, - { "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", 0x888F }, - { "GL_ARRAY_BUFFER_ARB", 0x8892 }, - { "GL_ARRAY_BUFFER", 0x8892 }, - { "GL_ELEMENT_ARRAY_BUFFER_ARB", 0x8893 }, - { "GL_ELEMENT_ARRAY_BUFFER", 0x8893 }, - { "GL_ARRAY_BUFFER_BINDING_ARB", 0x8894 }, - { "GL_ARRAY_BUFFER_BINDING", 0x8894 }, - { "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", 0x8895 }, - { "GL_ELEMENT_ARRAY_BUFFER_BINDING", 0x8895 }, - { "GL_VERTEX_ARRAY_BUFFER_BINDING", 0x8896 }, - { "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", 0x8896 }, - { "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", 0x8897 }, - { "GL_NORMAL_ARRAY_BUFFER_BINDING", 0x8897 }, - { "GL_COLOR_ARRAY_BUFFER_BINDING", 0x8898 }, - { "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x8898 }, - { "GL_INDEX_ARRAY_BUFFER_BINDING", 0x8899 }, - { "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", 0x8899 }, - { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", 0x889A }, - { "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", 0x889A }, - { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", 0x889B }, - { "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", 0x889B }, - { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", 0x889C }, - { "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", 0x889C }, - { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", 0x889D }, - { "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING", 0x889D }, - { "GL_FOG_COORD_ARRAY_BUFFER_BINDING", 0x889D }, - { "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB", 0x889E }, - { "GL_WEIGHT_ARRAY_BUFFER_BINDING", 0x889E }, - { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", 0x889F }, - { "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", 0x889F }, - { "GL_PROGRAM_INSTRUCTIONS_ARB", 0x88A0 }, - { "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", 0x88A1 }, - { "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A2 }, - { "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", 0x88A3 }, - { "GL_PROGRAM_TEMPORARIES_ARB", 0x88A4 }, - { "GL_MAX_PROGRAM_TEMPORARIES_ARB", 0x88A5 }, - { "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A6 }, - { "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", 0x88A7 }, - { "GL_PROGRAM_PARAMETERS_ARB", 0x88A8 }, - { "GL_MAX_PROGRAM_PARAMETERS_ARB", 0x88A9 }, - { "GL_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AA }, - { "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", 0x88AB }, - { "GL_PROGRAM_ATTRIBS_ARB", 0x88AC }, - { "GL_MAX_PROGRAM_ATTRIBS_ARB", 0x88AD }, - { "GL_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AE }, - { "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", 0x88AF }, - { "GL_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B0 }, - { "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", 0x88B1 }, - { "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B2 }, - { "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", 0x88B3 }, - { "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", 0x88B4 }, - { "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", 0x88B5 }, - { "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB", 0x88B6 }, - { "GL_TRANSPOSE_CURRENT_MATRIX_ARB", 0x88B7 }, - { "GL_READ_ONLY", 0x88B8 }, - { "GL_READ_ONLY_ARB", 0x88B8 }, - { "GL_WRITE_ONLY", 0x88B9 }, - { "GL_WRITE_ONLY_ARB", 0x88B9 }, - { "GL_READ_WRITE_ARB", 0x88BA }, - { "GL_READ_WRITE", 0x88BA }, - { "GL_BUFFER_ACCESS_ARB", 0x88BB }, - { "GL_BUFFER_ACCESS", 0x88BB }, - { "GL_BUFFER_MAPPED_ARB", 0x88BC }, - { "GL_BUFFER_MAPPED", 0x88BC }, - { "GL_BUFFER_MAP_POINTER_ARB", 0x88BD }, - { "GL_BUFFER_MAP_POINTER", 0x88BD }, - { "GL_MATRIX0_ARB", 0x88C0 }, - { "GL_MATRIX1_ARB", 0x88C1 }, - { "GL_MATRIX2_ARB", 0x88C2 }, - { "GL_MATRIX3_ARB", 0x88C3 }, - { "GL_MATRIX4_ARB", 0x88C4 }, - { "GL_MATRIX5_ARB", 0x88C5 }, - { "GL_MATRIX6_ARB", 0x88C6 }, - { "GL_MATRIX7_ARB", 0x88C7 }, - { "GL_MATRIX8_ARB", 0x88C8 }, - { "GL_MATRIX9_ARB", 0x88C9 }, - { "GL_MATRIX10_ARB", 0x88CA }, - { "GL_MATRIX11_ARB", 0x88CB }, - { "GL_MATRIX12_ARB", 0x88CC }, - { "GL_MATRIX13_ARB", 0x88CD }, - { "GL_MATRIX14_ARB", 0x88CE }, - { "GL_MATRIX15_ARB", 0x88CF }, - { "GL_MATRIX16_ARB", 0x88D0 }, - { "GL_MATRIX17_ARB", 0x88D1 }, - { "GL_MATRIX18_ARB", 0x88D2 }, - { "GL_MATRIX19_ARB", 0x88D3 }, - { "GL_MATRIX20_ARB", 0x88D4 }, - { "GL_MATRIX21_ARB", 0x88D5 }, - { "GL_MATRIX22_ARB", 0x88D6 }, - { "GL_MATRIX23_ARB", 0x88D7 }, - { "GL_MATRIX24_ARB", 0x88D8 }, - { "GL_MATRIX25_ARB", 0x88D9 }, - { "GL_MATRIX26_ARB", 0x88DA }, - { "GL_MATRIX27_ARB", 0x88DB }, - { "GL_MATRIX28_ARB", 0x88DC }, - { "GL_MATRIX29_ARB", 0x88DD }, - { "GL_MATRIX30_ARB", 0x88DE }, - { "GL_MATRIX31_ARB", 0x88DF }, - { "GL_STREAM_DRAW_ARB", 0x88E0 }, - { "GL_STREAM_DRAW", 0x88E0 }, - { "GL_STREAM_READ", 0x88E1 }, - { "GL_STREAM_READ_ARB", 0x88E1 }, - { "GL_STREAM_COPY", 0x88E2 }, - { "GL_STREAM_COPY_ARB", 0x88E2 }, - { "GL_STATIC_DRAW", 0x88E4 }, - { "GL_STATIC_DRAW_ARB", 0x88E4 }, - { "GL_STATIC_READ", 0x88E5 }, - { "GL_STATIC_READ_ARB", 0x88E5 }, - { "GL_STATIC_COPY_ARB", 0x88E6 }, - { "GL_STATIC_COPY", 0x88E6 }, - { "GL_DYNAMIC_DRAW", 0x88E8 }, - { "GL_DYNAMIC_DRAW_ARB", 0x88E8 }, - { "GL_DYNAMIC_READ", 0x88E9 }, - { "GL_DYNAMIC_READ_ARB", 0x88E9 }, - { "GL_DYNAMIC_COPY", 0x88EA }, - { "GL_DYNAMIC_COPY_ARB", 0x88EA }, - { "GL_PIXEL_PACK_BUFFER_EXT", 0x88EB }, - { "GL_PIXEL_UNPACK_BUFFER_EXT", 0x88EC }, - { "GL_PIXEL_PACK_BUFFER_BINDING_EXT", 0x88ED }, - { "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", 0x88EF }, - { "GL_MIRROR_CLAMP_TO_BORDER_EXT", 0x8912 }, - { "GL_SAMPLES_PASSED", 0x8914 }, - { "GL_SAMPLES_PASSED_ARB", 0x8914 }, - { "GL_FRAGMENT_SHADER_ARB", 0x8B30 }, - { "GL_VERTEX_SHADER_ARB", 0x8B31 }, - { "GL_PROGRAM_OBJECT_ARB", 0x8B40 }, - { "GL_SHADER_OBJECT_ARB", 0x8B48 }, - { "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", 0x8B49 }, - { "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", 0x8B4A }, - { "GL_MAX_VARYING_FLOATS_ARB", 0x8B4B }, - { "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", 0x8B4C }, - { "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", 0x8B4D }, - { "GL_OBJECT_TYPE_ARB", 0x8B4E }, - { "GL_OBJECT_SUBTYPE_ARB", 0x8B4F }, - { "GL_FLOAT_VEC2_ARB", 0x8B50 }, - { "GL_FLOAT_VEC3_ARB", 0x8B51 }, - { "GL_FLOAT_VEC4_ARB", 0x8B52 }, - { "GL_INT_VEC2_ARB", 0x8B53 }, - { "GL_INT_VEC3_ARB", 0x8B54 }, - { "GL_INT_VEC4_ARB", 0x8B55 }, - { "GL_BOOL_ARB", 0x8B56 }, - { "GL_BOOL_VEC2_ARB", 0x8B57 }, - { "GL_BOOL_VEC3_ARB", 0x8B58 }, - { "GL_BOOL_VEC4_ARB", 0x8B59 }, - { "GL_FLOAT_MAT2_ARB", 0x8B5A }, - { "GL_FLOAT_MAT3_ARB", 0x8B5B }, - { "GL_FLOAT_MAT4_ARB", 0x8B5C }, - { "GL_OBJECT_DELETE_STATUS_ARB", 0x8B80 }, - { "GL_OBJECT_COMPILE_STATUS_ARB", 0x8B81 }, - { "GL_OBJECT_LINK_STATUS_ARB", 0x8B82 }, - { "GL_OBJECT_VALIDATE_STATUS_ARB", 0x8B83 }, - { "GL_OBJECT_INFO_LOG_LENGTH_ARB", 0x8B84 }, - { "GL_OBJECT_ATTACHED_OBJECTS_ARB", 0x8B85 }, - { "GL_OBJECT_ACTIVE_UNIFORMS_ARB", 0x8B86 }, - { "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB", 0x8B87 }, - { "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB", 0x8B88 }, - { "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB", 0x8B89 }, - { "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB", 0x8B8A }, - { "GL_PALETTE4_RGB8_OES", 0x8B90 }, - { "GL_PALETTE4_RGBA8_OES", 0x8B91 }, - { "GL_PALETTE4_R5_G6_B5_OES", 0x8B92 }, - { "GL_PALETTE4_RGBA4_OES", 0x8B93 }, - { "GL_PALETTE4_RGB5_A1_OES", 0x8B94 }, - { "GL_PALETTE8_RGB8_OES", 0x8B95 }, - { "GL_PALETTE8_RGBA8_OES", 0x8B96 }, - { "GL_PALETTE8_R5_G6_B5_OES", 0x8B97 }, - { "GL_PALETTE8_RGBA4_OES", 0x8B98 }, - { "GL_PALETTE8_RGB5_A1_OES", 0x8B99 }, - { "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", 0x8B9A }, - { "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", 0x8B9B }, - { "GL_POINT_SPRITE_COORD_ORIGIN", 0x8CA0 }, - { "GL_FRAMEBUFFER_BINDING_EXT", 0x8CA6 }, - { "GL_RENDERBUFFER_BINDING_EXT", 0x8CA7 }, - { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", 0x8CD0 }, - { "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", 0x8CD1 }, - { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", 0x8CD2 }, - { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", 0x8CD3 }, - { "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", 0x8CD4 }, - { "GL_FRAMEBUFFER_COMPLETE_EXT", 0x8CD5 }, - { "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", 0x8CD6 }, - { "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", 0x8CD7 }, - { "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT", 0x8CD8 }, - { "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", 0x8CD9 }, - { "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", 0x8CDA }, - { "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", 0x8CDB }, - { "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", 0x8CDC }, - { "GL_FRAMEBUFFER_UNSUPPORTED_EXT", 0x8CDD }, - { "GL_FRAMEBUFFER_STATUS_ERROR_EXT", 0x8CDE }, - { "GL_MAX_COLOR_ATTACHMENTS_EXT", 0x8CDF }, - { "GL_COLOR_ATTACHMENT0_EXT", 0x8CE0 }, - { "GL_COLOR_ATTACHMENT1_EXT", 0x8CE1 }, - { "GL_COLOR_ATTACHMENT2_EXT", 0x8CE2 }, - { "GL_COLOR_ATTACHMENT3_EXT", 0x8CE3 }, - { "GL_COLOR_ATTACHMENT4_EXT", 0x8CE4 }, - { "GL_COLOR_ATTACHMENT5_EXT", 0x8CE5 }, - { "GL_COLOR_ATTACHMENT6_EXT", 0x8CE6 }, - { "GL_COLOR_ATTACHMENT7_EXT", 0x8CE7 }, - { "GL_COLOR_ATTACHMENT8_EXT", 0x8CE8 }, - { "GL_COLOR_ATTACHMENT9_EXT", 0x8CE9 }, - { "GL_COLOR_ATTACHMENT10_EXT", 0x8CEA }, - { "GL_COLOR_ATTACHMENT11_EXT", 0x8CEB }, - { "GL_COLOR_ATTACHMENT12_EXT", 0x8CEC }, - { "GL_COLOR_ATTACHMENT13_EXT", 0x8CED }, - { "GL_COLOR_ATTACHMENT14_EXT", 0x8CEE }, - { "GL_COLOR_ATTACHMENT15_EXT", 0x8CEF }, - { "GL_DEPTH_ATTACHMENT_EXT", 0x8D00 }, - { "GL_STENCIL_ATTACHMENT_EXT", 0x8D20 }, - { "GL_FRAMEBUFFER_EXT", 0x8D40 }, - { "GL_RENDERBUFFER_EXT", 0x8D41 }, - { "GL_RENDERBUFFER_WIDTH_EXT", 0x8D42 }, - { "GL_RENDERBUFFER_HEIGHT_EXT", 0x8D43 }, - { "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", 0x8D44 }, - { "GL_STENCIL_INDEX_EXT", 0x8D45 }, - { "GL_STENCIL_INDEX1_EXT", 0x8D46 }, - { "GL_STENCIL_INDEX4_EXT", 0x8D47 }, - { "GL_STENCIL_INDEX8_EXT", 0x8D48 }, - { "GL_STENCIL_INDEX16_EXT", 0x8D49 }, - { "GL_EVAL_BIT", 0x10000 }, - { "GL_RASTER_POSITION_UNCLIPPED_IBM", 0x19262 }, - { "GL_LIST_BIT", 0x20000 }, - { "GL_TEXTURE_BIT", 0x40000 }, - { "GL_SCISSOR_BIT", 0x80000 }, - { "GL_ALL_ATTRIB_BITS", 0xFFFFF }, - { "GL_MULTISAMPLE_BIT", 0x20000000 }, - { "GL_MULTISAMPLE_BIT_ARB", 0x20000000 }, - { "GL_MULTISAMPLE_BIT_3DFX", 0x20000000 }, + { 0, 0x00000600 }, /* GL_2D */ + { 6, 0x00001407 }, /* GL_2_BYTES */ + { 17, 0x00000601 }, /* GL_3D */ + { 23, 0x00000602 }, /* GL_3D_COLOR */ + { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ + { 55, 0x00001408 }, /* GL_3_BYTES */ + { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ + { 86, 0x00001409 }, /* GL_4_BYTES */ + { 97, 0x00000100 }, /* GL_ACCUM */ + { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ + { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ + { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ + { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ + { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ + { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ + { 224, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ + { 242, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ + { 264, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + { 291, 0x00000104 }, /* GL_ADD */ + { 298, 0x00008574 }, /* GL_ADD_SIGNED */ + { 312, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ + { 330, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ + { 348, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ + { 376, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ + { 404, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ + { 423, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ + { 449, 0x00001906 }, /* GL_ALPHA */ + { 458, 0x0000803D }, /* GL_ALPHA12 */ + { 469, 0x0000803D }, /* GL_ALPHA12_EXT */ + { 484, 0x0000803E }, /* GL_ALPHA16 */ + { 495, 0x0000803E }, /* GL_ALPHA16_EXT */ + { 510, 0x0000803B }, /* GL_ALPHA4 */ + { 520, 0x0000803B }, /* GL_ALPHA4_EXT */ + { 534, 0x0000803C }, /* GL_ALPHA8 */ + { 544, 0x0000803C }, /* GL_ALPHA8_EXT */ + { 558, 0x00000D1D }, /* GL_ALPHA_BIAS */ + { 572, 0x00000D55 }, /* GL_ALPHA_BITS */ + { 586, 0x00000D1C }, /* GL_ALPHA_SCALE */ + { 601, 0x00000BC0 }, /* GL_ALPHA_TEST */ + { 615, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ + { 634, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ + { 652, 0x00000207 }, /* GL_ALWAYS */ + { 662, 0x00001200 }, /* GL_AMBIENT */ + { 673, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 696, 0x00001501 }, /* GL_AND */ + { 703, 0x00001504 }, /* GL_AND_INVERTED */ + { 719, 0x00001502 }, /* GL_AND_REVERSE */ + { 734, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 750, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */ + { 770, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 794, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 822, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 849, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 873, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 899, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 923, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 945, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 960, 0x00000409 }, /* GL_AUX0 */ + { 968, 0x0000040A }, /* GL_AUX1 */ + { 976, 0x0000040B }, /* GL_AUX2 */ + { 984, 0x0000040C }, /* GL_AUX3 */ + { 992, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1007, 0x00000405 }, /* GL_BACK */ + { 1015, 0x00000402 }, /* GL_BACK_LEFT */ + { 1028, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1042, 0x000080E0 }, /* GL_BGR */ + { 1049, 0x000080E1 }, /* GL_BGRA */ + { 1057, 0x00001A00 }, /* GL_BITMAP */ + { 1067, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1083, 0x00000BE2 }, /* GL_BLEND */ + { 1092, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1111, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1124, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1143, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1160, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1173, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1192, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1209, 0x00001905 }, /* GL_BLUE */ + { 1217, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1230, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1243, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1257, 0x00008B56 }, /* GL_BOOL_ARB */ + { 1269, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 1286, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 1303, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 1320, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 1337, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 1358, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1375, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1396, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1418, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1444, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1459, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1478, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1494, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1514, 0x00001400 }, /* GL_BYTE */ + { 1522, 0x00002A24 }, /* GL_C3F_V3F */ + { 1533, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 1548, 0x00002A22 }, /* GL_C4UB_V2F */ + { 1560, 0x00002A23 }, /* GL_C4UB_V3F */ + { 1572, 0x00000901 }, /* GL_CCW */ + { 1579, 0x00002900 }, /* GL_CLAMP */ + { 1588, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 1607, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 1630, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 1654, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 1671, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 1693, 0x00001500 }, /* GL_CLEAR */ + { 1702, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 1727, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 1756, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 1782, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 1811, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 1837, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 1864, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 1879, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 1894, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 1909, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 1924, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 1939, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 1954, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 1987, 0x00000A00 }, /* GL_COEFF */ + { 1996, 0x00001800 }, /* GL_COLOR */ + { 2005, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2020, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2050, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2084, 0x00008084 }, /* GL_COLOR_ARRAY_COUNT */ + { 2105, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2128, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2148, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2170, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2190, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2215, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2241, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2267, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2293, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2319, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 2345, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 2371, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 2396, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 2421, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 2446, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 2471, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 2496, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 2521, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 2546, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 2571, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 2596, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 2616, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 2637, 0x00001900 }, /* GL_COLOR_INDEX */ + { 2652, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 2669, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 2687, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 2705, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 2728, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 2756, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 2772, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 2792, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 2820, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 2852, 0x00008458 }, /* GL_COLOR_SUM */ + { 2865, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 2882, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 2908, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 2938, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 2958, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 2983, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3012, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3034, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 3060, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 3086, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 3116, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 3146, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 3180, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 3210, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 3244, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 3268, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 3296, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 3317, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 3338, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 3363, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 3382, 0x00008570 }, /* GL_COMBINE */ + { 3393, 0x00008503 }, /* GL_COMBINE4 */ + { 3405, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 3422, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 3443, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 3464, 0x00008570 }, /* GL_COMBINE_ARB */ + { 3479, 0x00008570 }, /* GL_COMBINE_EXT */ + { 3494, 0x00008571 }, /* GL_COMBINE_RGB */ + { 3509, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 3528, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 3547, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 3571, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 3599, 0x00001300 }, /* GL_COMPILE */ + { 3610, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 3633, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 3653, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 3677, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 3701, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 3729, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 3753, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 3783, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 3817, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 3845, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 3863, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 3882, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 3905, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4000, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 4066, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 4132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 4165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 4187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4279, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 4311, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 4341, 0x00008576 }, /* GL_CONSTANT */ + { 4353, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 4375, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 4391, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 4415, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 4437, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 4459, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 4475, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 4503, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 4534, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 4561, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 4592, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 4619, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 4650, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 4678, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 4710, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 4732, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 4758, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 4780, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 4806, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 4827, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 4852, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 4873, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 4893, 0x00001503 }, /* GL_COPY */ + { 4901, 0x0000150C }, /* GL_COPY_INVERTED */ + { 4918, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 4938, 0x00000B44 }, /* GL_CULL_FACE */ + { 4951, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 4969, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 4988, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 5020, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 5055, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 5076, 0x00000001 }, /* GL_CURRENT_BIT */ + { 5091, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 5108, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 5129, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 5155, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 5172, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 5194, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 5222, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 5243, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 5277, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 5310, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 5328, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 5358, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 5375, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 5396, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 5420, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 5447, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 5471, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 5498, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 5531, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 5564, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 5591, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 5617, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 5646, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 5668, 0x00000900 }, /* GL_CW */ + { 5674, 0x00002101 }, /* GL_DECAL */ + { 5683, 0x00001E03 }, /* GL_DECR */ + { 5691, 0x00008508 }, /* GL_DECR_WRAP */ + { 5704, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 5721, 0x00001801 }, /* GL_DEPTH */ + { 5730, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 5754, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 5768, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 5782, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 5802, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 5820, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 5841, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 5860, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 5881, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 5906, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 5932, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 5953, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 5978, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 6004, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 6025, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 6050, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 6076, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 6090, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 6105, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 6120, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 6140, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 6168, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 6196, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 6210, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 6232, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 6258, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 6277, 0x00001201 }, /* GL_DIFFUSE */ + { 6288, 0x00000BD0 }, /* GL_DITHER */ + { 6298, 0x00000A02 }, /* GL_DOMAIN */ + { 6308, 0x00001100 }, /* GL_DONT_CARE */ + { 6321, 0x000086AE }, /* GL_DOT3_RGB */ + { 6333, 0x000086AF }, /* GL_DOT3_RGBA */ + { 6346, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 6363, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 6380, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 6396, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 6412, 0x0000140A }, /* GL_DOUBLE */ + { 6422, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 6438, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 6453, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 6473, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 6494, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 6515, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 6536, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 6557, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 6578, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 6599, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 6619, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 6639, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 6659, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 6679, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 6699, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 6719, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 6739, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 6759, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 6779, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 6799, 0x00000304 }, /* GL_DST_ALPHA */ + { 6812, 0x00000306 }, /* GL_DST_COLOR */ + { 6825, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 6841, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 6861, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 6877, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 6897, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 6913, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 6933, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 6946, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 6965, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 6999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 7037, 0x0000808D }, /* GL_EDGE_FLAG_ARRAY_COUNT */ + { 7062, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 7089, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 7115, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 7139, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */ + { 7167, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 7199, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 7235, 0x00001600 }, /* GL_EMISSION */ + { 7247, 0x00002000 }, /* GL_ENABLE_BIT */ + { 7261, 0x00000202 }, /* GL_EQUAL */ + { 7270, 0x00001509 }, /* GL_EQUIV */ + { 7279, 0x00010000 }, /* GL_EVAL_BIT */ + { 7291, 0x00000800 }, /* GL_EXP */ + { 7298, 0x00000801 }, /* GL_EXP2 */ + { 7306, 0x00001F03 }, /* GL_EXTENSIONS */ + { 7320, 0x00002400 }, /* GL_EYE_LINEAR */ + { 7334, 0x00002502 }, /* GL_EYE_PLANE */ + { 7347, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 7372, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 7389, 0x00000000 }, /* GL_FALSE */ + { 7398, 0x00001101 }, /* GL_FASTEST */ + { 7409, 0x00001C01 }, /* GL_FEEDBACK */ + { 7421, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 7448, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 7472, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 7496, 0x00001B02 }, /* GL_FILL */ + { 7504, 0x00001D00 }, /* GL_FLAT */ + { 7512, 0x00001406 }, /* GL_FLOAT */ + { 7521, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 7539, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 7557, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 7575, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 7593, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 7611, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 7629, 0x00000B60 }, /* GL_FOG */ + { 7636, 0x00000080 }, /* GL_FOG_BIT */ + { 7647, 0x00000B66 }, /* GL_FOG_COLOR */ + { 7660, 0x00008451 }, /* GL_FOG_COORD */ + { 7673, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 7691, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 7715, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 7754, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 7797, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 7829, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 7860, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 7889, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 7914, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 7933, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 7967, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 7994, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 8020, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 8044, 0x00008450 }, /* GL_FOG_COORD_SOURCE */ + { 8064, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 8079, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 8103, 0x00000B64 }, /* GL_FOG_END */ + { 8114, 0x00000C54 }, /* GL_FOG_HINT */ + { 8126, 0x00000B61 }, /* GL_FOG_INDEX */ + { 8139, 0x00000B65 }, /* GL_FOG_MODE */ + { 8151, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 8170, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 8195, 0x00000B63 }, /* GL_FOG_START */ + { 8208, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 8226, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 8250, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 8273, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 8315, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 8357, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 8406, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 8458, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 8502, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 8529, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 8557, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 8576, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 8617, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 8658, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 8700, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 8751, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 8789, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 8838, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 8880, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 8912, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 8943, 0x00000404 }, /* GL_FRONT */ + { 8952, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 8970, 0x00000B46 }, /* GL_FRONT_FACE */ + { 8984, 0x00000400 }, /* GL_FRONT_LEFT */ + { 8998, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 9013, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 9032, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 9056, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 9085, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 9109, 0x00000206 }, /* GL_GEQUAL */ + { 9119, 0x00000204 }, /* GL_GREATER */ + { 9130, 0x00001904 }, /* GL_GREEN */ + { 9139, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 9153, 0x00000D53 }, /* GL_GREEN_BITS */ + { 9167, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 9182, 0x00008000 }, /* GL_HINT_BIT */ + { 9194, 0x00008024 }, /* GL_HISTOGRAM */ + { 9207, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 9231, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 9259, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 9282, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 9309, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 9326, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 9346, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 9370, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 9394, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 9422, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 9450, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 9482, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 9504, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 9530, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 9548, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 9570, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 9589, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 9612, 0x0000862A }, /* GL_IDENTITY_NV */ + { 9627, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 9647, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 9687, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 9725, 0x00001E02 }, /* GL_INCR */ + { 9733, 0x00008507 }, /* GL_INCR_WRAP */ + { 9746, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 9763, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 9778, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 9808, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 9842, 0x00008087 }, /* GL_INDEX_ARRAY_COUNT */ + { 9863, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 9886, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 9908, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 9928, 0x00000D51 }, /* GL_INDEX_BITS */ + { 9942, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 9963, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 9981, 0x00000C30 }, /* GL_INDEX_MODE */ + { 9995, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 10011, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 10026, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 10045, 0x00001404 }, /* GL_INT */ + { 10052, 0x00008049 }, /* GL_INTENSITY */ + { 10065, 0x0000804C }, /* GL_INTENSITY12 */ + { 10080, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 10099, 0x0000804D }, /* GL_INTENSITY16 */ + { 10114, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 10133, 0x0000804A }, /* GL_INTENSITY4 */ + { 10147, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 10165, 0x0000804B }, /* GL_INTENSITY8 */ + { 10179, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 10197, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 10214, 0x00008575 }, /* GL_INTERPOLATE */ + { 10229, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 10248, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 10267, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 10283, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 10299, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 10315, 0x00000500 }, /* GL_INVALID_ENUM */ + { 10331, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 10368, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 10389, 0x00000501 }, /* GL_INVALID_VALUE */ + { 10406, 0x0000862B }, /* GL_INVERSE_NV */ + { 10420, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 10444, 0x0000150A }, /* GL_INVERT */ + { 10454, 0x00001E00 }, /* GL_KEEP */ + { 10462, 0x00000406 }, /* GL_LEFT */ + { 10470, 0x00000203 }, /* GL_LEQUAL */ + { 10480, 0x00000201 }, /* GL_LESS */ + { 10488, 0x00004000 }, /* GL_LIGHT0 */ + { 10498, 0x00004001 }, /* GL_LIGHT1 */ + { 10508, 0x00004002 }, /* GL_LIGHT2 */ + { 10518, 0x00004003 }, /* GL_LIGHT3 */ + { 10528, 0x00004004 }, /* GL_LIGHT4 */ + { 10538, 0x00004005 }, /* GL_LIGHT5 */ + { 10548, 0x00004006 }, /* GL_LIGHT6 */ + { 10558, 0x00004007 }, /* GL_LIGHT7 */ + { 10568, 0x00000B50 }, /* GL_LIGHTING */ + { 10580, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 10596, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 10619, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 10648, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 10681, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 10709, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 10733, 0x00001B01 }, /* GL_LINE */ + { 10741, 0x00002601 }, /* GL_LINEAR */ + { 10751, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 10773, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 10803, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 10834, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 10858, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 10883, 0x00000001 }, /* GL_LINES */ + { 10892, 0x00000004 }, /* GL_LINE_BIT */ + { 10904, 0x00000002 }, /* GL_LINE_LOOP */ + { 10917, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 10937, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 10952, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 10972, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 10988, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 11012, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 11035, 0x00000003 }, /* GL_LINE_STRIP */ + { 11049, 0x00000702 }, /* GL_LINE_TOKEN */ + { 11063, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 11077, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 11103, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 11123, 0x00000B32 }, /* GL_LIST_BASE */ + { 11136, 0x00020000 }, /* GL_LIST_BIT */ + { 11148, 0x00000B33 }, /* GL_LIST_INDEX */ + { 11162, 0x00000B30 }, /* GL_LIST_MODE */ + { 11175, 0x00000101 }, /* GL_LOAD */ + { 11183, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 11195, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 11212, 0x00001909 }, /* GL_LUMINANCE */ + { 11225, 0x00008041 }, /* GL_LUMINANCE12 */ + { 11240, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 11263, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 11290, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 11312, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 11338, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 11357, 0x00008042 }, /* GL_LUMINANCE16 */ + { 11372, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 11395, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 11422, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 11441, 0x0000803F }, /* GL_LUMINANCE4 */ + { 11455, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 11476, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 11501, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 11519, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 11540, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 11565, 0x00008040 }, /* GL_LUMINANCE8 */ + { 11579, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 11600, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 11625, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 11643, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 11662, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 11678, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 11698, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 11720, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 11734, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 11749, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 11773, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 11797, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 11821, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 11845, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 11862, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 11879, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 11907, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 11936, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 11965, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 11994, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 12023, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 12052, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 12081, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 12109, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 12137, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 12165, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 12193, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 12221, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 12249, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 12277, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 12305, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 12333, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 12349, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 12369, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 12391, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 12405, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 12420, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 12444, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 12468, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 12492, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 12516, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 12533, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 12550, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 12578, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 12607, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 12636, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 12665, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 12694, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 12723, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 12752, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 12780, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 12808, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 12836, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 12864, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 12892, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 12920, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 12948, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 12976, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 13004, 0x00000D10 }, /* GL_MAP_COLOR */ + { 13017, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 13032, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 13047, 0x00008630 }, /* GL_MATRIX0_NV */ + { 13061, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 13077, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 13093, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 13109, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 13125, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 13141, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 13157, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 13173, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 13189, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 13205, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 13221, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 13236, 0x00008631 }, /* GL_MATRIX1_NV */ + { 13250, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 13266, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 13282, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 13298, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 13314, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 13330, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 13346, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 13362, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 13378, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 13394, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 13410, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 13425, 0x00008632 }, /* GL_MATRIX2_NV */ + { 13439, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 13455, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 13471, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 13486, 0x00008633 }, /* GL_MATRIX3_NV */ + { 13500, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 13515, 0x00008634 }, /* GL_MATRIX4_NV */ + { 13529, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 13544, 0x00008635 }, /* GL_MATRIX5_NV */ + { 13558, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 13573, 0x00008636 }, /* GL_MATRIX6_NV */ + { 13587, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 13602, 0x00008637 }, /* GL_MATRIX7_NV */ + { 13616, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 13631, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 13646, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 13672, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 13706, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 13737, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 13770, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 13801, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 13816, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 13838, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 13861, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 13887, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 13920, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 13946, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 13980, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 13999, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 14028, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 14060, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 14096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 14136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 14162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 14192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 14217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 14246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 14275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 14308, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 14332, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 14356, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 14381, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 14399, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 14438, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 14452, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 14472, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 14510, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 14539, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 14563, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 14591, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 14614, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 14651, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 14687, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 14743, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 14772, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 14842, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 14878, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 14905, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 14937, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 14973, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 15002, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 15031, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 15059, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 15097, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 15141, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 15184, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 15218, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 15257, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 15294, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 15332, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 15375, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 15418, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 15448, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 15479, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 15515, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 15551, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 15581, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 15615, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 15648, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 15677, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 15697, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 15721, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 15747, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 15778, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 15802, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 15836, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 15856, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 15883, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 15904, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 15929, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 15954, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 15989, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 16015, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 16079, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 16117, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 16154, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 16178, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 16199, 0x0000802E }, /* GL_MINMAX */ + { 16209, 0x0000802E }, /* GL_MINMAX_EXT */ + { 16223, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 16240, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 16261, 0x00008030 }, /* GL_MINMAX_SINK */ + { 16276, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 16295, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 16314, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 16337, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 16360, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 16380, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 16400, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 16430, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 16458, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 16486, 0x00001700 }, /* GL_MODELVIEW */ + { 16499, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 16517, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 16536, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 16555, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 16574, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 16593, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 16612, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 16631, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 16650, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 16669, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 16688, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 16707, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 16725, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 16744, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 16763, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 16782, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 16801, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 16820, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 16839, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 16858, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 16877, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 16896, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 16915, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 16933, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 16952, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 16971, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 16989, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 17007, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 17025, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 17043, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 17061, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 17079, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 17097, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 17117, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 17144, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 17169, 0x00002100 }, /* GL_MODULATE */ + { 17181, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 17201, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 17228, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 17253, 0x00000103 }, /* GL_MULT */ + { 17261, 0x0000809D }, /* GL_MULTISAMPLE */ + { 17276, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 17296, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 17315, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 17334, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 17358, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 17381, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 17411, 0x00002A25 }, /* GL_N3F_V3F */ + { 17422, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 17442, 0x0000150E }, /* GL_NAND */ + { 17450, 0x00002600 }, /* GL_NEAREST */ + { 17461, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 17492, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 17524, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 17549, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 17575, 0x00000200 }, /* GL_NEVER */ + { 17584, 0x00001102 }, /* GL_NICEST */ + { 17594, 0x00000000 }, /* GL_NONE */ + { 17602, 0x00001505 }, /* GL_NOOP */ + { 17610, 0x00001508 }, /* GL_NOR */ + { 17617, 0x00000BA1 }, /* GL_NORMALIZE */ + { 17630, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 17646, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 17677, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 17712, 0x00008080 }, /* GL_NORMAL_ARRAY_COUNT */ + { 17734, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 17758, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 17781, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 17802, 0x00008511 }, /* GL_NORMAL_MAP */ + { 17816, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 17834, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 17851, 0x00000205 }, /* GL_NOTEQUAL */ + { 17863, 0x00000000 }, /* GL_NO_ERROR */ + { 17875, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 17909, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 17947, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 17979, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 18021, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 18051, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 18091, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 18122, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 18151, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 18179, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 18209, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 18226, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 18252, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 18268, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 18303, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 18325, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 18344, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 18374, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 18395, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 18423, 0x00000001 }, /* GL_ONE */ + { 18430, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 18462, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 18494, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 18517, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 18540, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 18563, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 18586, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 18604, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 18626, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 18648, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 18664, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 18684, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 18704, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 18722, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 18744, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 18766, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 18782, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 18802, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 18822, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 18840, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 18862, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 18884, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 18900, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 18920, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 18940, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 18961, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 18980, 0x00001507 }, /* GL_OR */ + { 18986, 0x00000A01 }, /* GL_ORDER */ + { 18995, 0x0000150D }, /* GL_OR_INVERTED */ + { 19010, 0x0000150B }, /* GL_OR_REVERSE */ + { 19024, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 19041, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 19059, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 19080, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 19100, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 19118, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 19137, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 19157, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 19177, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 19195, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 19214, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 19239, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 19263, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 19284, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 19306, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 19328, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 19353, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 19377, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 19398, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 19420, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 19442, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 19464, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 19495, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 19515, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 19540, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 19560, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 19585, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 19605, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 19630, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 19650, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 19675, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 19695, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 19720, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 19740, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 19765, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 19785, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 19810, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 19830, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 19855, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 19875, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 19900, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 19920, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 19945, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 19963, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 19996, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 20021, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 20056, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 20083, 0x00001B00 }, /* GL_POINT */ + { 20092, 0x00000000 }, /* GL_POINTS */ + { 20102, 0x00000002 }, /* GL_POINT_BIT */ + { 20115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 20145, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 20213, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 20247, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 20282, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 20311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 20377, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 20410, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 20444, 0x00000B11 }, /* GL_POINT_SIZE */ + { 20458, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 20484, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 20502, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 20546, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 20568, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 20591, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 20609, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 20653, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 20675, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 20698, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 20718, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 20734, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 20755, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 20775, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 20804, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 20823, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 20849, 0x00000701 }, /* GL_POINT_TOKEN */ + { 20864, 0x00000009 }, /* GL_POLYGON */ + { 20875, 0x00000008 }, /* GL_POLYGON_BIT */ + { 20890, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 20906, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 20929, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 20954, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 20977, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 21000, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 21024, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 21048, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 21066, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 21089, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 21108, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 21131, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 21148, 0x00001203 }, /* GL_POSITION */ + { 21160, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 21192, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 21228, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 21261, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 21298, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 21329, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 21364, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 21396, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 21432, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 21464, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 21500, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 21533, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 21570, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 21600, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 21634, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 21665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 21700, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 21731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 21766, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 21798, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 21834, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 21864, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 21898, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 21929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 21964, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 21995, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 22030, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 22062, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 22098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 22127, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 22160, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 22190, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 22224, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 22263, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 22296, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 22336, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 22370, 0x00008578 }, /* GL_PREVIOUS */ + { 22382, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 22398, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 22414, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 22431, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 22452, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 22473, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 22506, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 22538, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 22561, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 22584, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 22614, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 22643, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 22671, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 22693, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 22721, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 22749, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 22771, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 22792, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 22832, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 22871, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 22901, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 22936, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 22969, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 23003, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 23042, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 23081, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 23103, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 23129, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 23153, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 23176, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 23198, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 23219, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 23240, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 23267, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 23299, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 23331, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 23366, 0x00001701 }, /* GL_PROJECTION */ + { 23380, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 23401, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 23427, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 23446, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 23469, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 23489, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 23513, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 23533, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 23557, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 23577, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 23610, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 23636, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 23666, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 23697, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 23727, 0x00002003 }, /* GL_Q */ + { 23732, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 23757, 0x00000007 }, /* GL_QUADS */ + { 23766, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 23783, 0x00000008 }, /* GL_QUAD_STRIP */ + { 23797, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 23819, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 23845, 0x00008866 }, /* GL_QUERY_RESULT */ + { 23861, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 23881, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 23907, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 23937, 0x00002002 }, /* GL_R */ + { 23942, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 23954, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 23987, 0x00000C02 }, /* GL_READ_BUFFER */ + { 24002, 0x000088B8 }, /* GL_READ_ONLY */ + { 24015, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 24032, 0x000088BA }, /* GL_READ_WRITE */ + { 24046, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 24064, 0x00001903 }, /* GL_RED */ + { 24071, 0x00008016 }, /* GL_REDUCE */ + { 24081, 0x00008016 }, /* GL_REDUCE_EXT */ + { 24095, 0x00000D15 }, /* GL_RED_BIAS */ + { 24107, 0x00000D52 }, /* GL_RED_BITS */ + { 24119, 0x00000D14 }, /* GL_RED_SCALE */ + { 24132, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 24150, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 24172, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 24193, 0x00001C00 }, /* GL_RENDER */ + { 24203, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 24231, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 24251, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 24278, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 24314, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 24340, 0x00001F01 }, /* GL_RENDERER */ + { 24352, 0x00000C40 }, /* GL_RENDER_MODE */ + { 24367, 0x00002901 }, /* GL_REPEAT */ + { 24377, 0x00001E01 }, /* GL_REPLACE */ + { 24388, 0x00008062 }, /* GL_REPLACE_EXT */ + { 24403, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 24426, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 24444, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 24466, 0x00000102 }, /* GL_RETURN */ + { 24476, 0x00001907 }, /* GL_RGB */ + { 24483, 0x00008052 }, /* GL_RGB10 */ + { 24492, 0x00008059 }, /* GL_RGB10_A2 */ + { 24504, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 24520, 0x00008052 }, /* GL_RGB10_EXT */ + { 24533, 0x00008053 }, /* GL_RGB12 */ + { 24542, 0x00008053 }, /* GL_RGB12_EXT */ + { 24555, 0x00008054 }, /* GL_RGB16 */ + { 24564, 0x00008054 }, /* GL_RGB16_EXT */ + { 24577, 0x0000804E }, /* GL_RGB2_EXT */ + { 24589, 0x0000804F }, /* GL_RGB4 */ + { 24597, 0x0000804F }, /* GL_RGB4_EXT */ + { 24609, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 24622, 0x00008050 }, /* GL_RGB5 */ + { 24630, 0x00008057 }, /* GL_RGB5_A1 */ + { 24641, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 24656, 0x00008050 }, /* GL_RGB5_EXT */ + { 24668, 0x00008051 }, /* GL_RGB8 */ + { 24676, 0x00008051 }, /* GL_RGB8_EXT */ + { 24688, 0x00001908 }, /* GL_RGBA */ + { 24696, 0x0000805A }, /* GL_RGBA12 */ + { 24706, 0x0000805A }, /* GL_RGBA12_EXT */ + { 24720, 0x0000805B }, /* GL_RGBA16 */ + { 24730, 0x0000805B }, /* GL_RGBA16_EXT */ + { 24744, 0x00008055 }, /* GL_RGBA2 */ + { 24753, 0x00008055 }, /* GL_RGBA2_EXT */ + { 24766, 0x00008056 }, /* GL_RGBA4 */ + { 24775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 24794, 0x00008056 }, /* GL_RGBA4_EXT */ + { 24807, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 24821, 0x00008058 }, /* GL_RGBA8 */ + { 24830, 0x00008058 }, /* GL_RGBA8_EXT */ + { 24843, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 24861, 0x00000C31 }, /* GL_RGBA_MODE */ + { 24874, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 24887, 0x000083A0 }, /* GL_RGB_S3TC */ + { 24899, 0x00008573 }, /* GL_RGB_SCALE */ + { 24912, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 24929, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 24946, 0x00000407 }, /* GL_RIGHT */ + { 24955, 0x00002000 }, /* GL_S */ + { 24960, 0x000080A9 }, /* GL_SAMPLES */ + { 24971, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 24987, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 25002, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 25020, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 25042, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 25070, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 25102, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 25125, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 25152, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 25170, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 25193, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 25215, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 25234, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 25257, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 25283, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 25313, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 25338, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 25367, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 25382, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 25397, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 25413, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 25438, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 25478, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 25522, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 25555, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 25585, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 25617, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 25647, 0x00001C02 }, /* GL_SELECT */ + { 25657, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 25685, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 25710, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 25737, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 25768, 0x0000150F }, /* GL_SET */ + { 25775, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 25796, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 25811, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 25834, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 25864, 0x00001601 }, /* GL_SHININESS */ + { 25877, 0x00001402 }, /* GL_SHORT */ + { 25886, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 25902, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 25922, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 25941, 0x00001D01 }, /* GL_SMOOTH */ + { 25951, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 25984, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 26011, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 26044, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 26071, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 26088, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 26109, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 26130, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 26145, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 26164, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 26183, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 26200, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 26221, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 26242, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 26257, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 26276, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 26295, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 26312, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 26333, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 26354, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 26369, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 26388, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 26407, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 26427, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 26445, 0x00001202 }, /* GL_SPECULAR */ + { 26457, 0x00002402 }, /* GL_SPHERE_MAP */ + { 26471, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 26486, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 26504, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 26521, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 26535, 0x00008580 }, /* GL_SRC0_RGB */ + { 26547, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 26561, 0x00008581 }, /* GL_SRC1_RGB */ + { 26573, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 26587, 0x00008582 }, /* GL_SRC2_RGB */ + { 26599, 0x00000302 }, /* GL_SRC_ALPHA */ + { 26612, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 26634, 0x00000300 }, /* GL_SRC_COLOR */ + { 26647, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 26665, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 26684, 0x000088E6 }, /* GL_STATIC_COPY */ + { 26699, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 26718, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 26733, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 26752, 0x000088E5 }, /* GL_STATIC_READ */ + { 26767, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 26786, 0x00001802 }, /* GL_STENCIL */ + { 26797, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 26823, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 26839, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 26861, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 26884, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 26900, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 26916, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 26933, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 26956, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 26978, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 27000, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 27022, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 27043, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 27070, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 27097, 0x00000B97 }, /* GL_STENCIL_REF */ + { 27112, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 27128, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 27150, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 27171, 0x00000C33 }, /* GL_STEREO */ + { 27181, 0x000088E2 }, /* GL_STREAM_COPY */ + { 27196, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 27215, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 27230, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 27249, 0x000088E1 }, /* GL_STREAM_READ */ + { 27264, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 27283, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 27300, 0x000084E7 }, /* GL_SUBTRACT */ + { 27312, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 27328, 0x00002001 }, /* GL_T */ + { 27333, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 27348, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 27367, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 27383, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 27398, 0x00002A27 }, /* GL_T2F_V3F */ + { 27409, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 27428, 0x00002A28 }, /* GL_T4F_V4F */ + { 27439, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 27462, 0x00001702 }, /* GL_TEXTURE */ + { 27473, 0x000084C0 }, /* GL_TEXTURE0 */ + { 27485, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 27501, 0x000084C1 }, /* GL_TEXTURE1 */ + { 27513, 0x000084CA }, /* GL_TEXTURE10 */ + { 27526, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 27543, 0x000084CB }, /* GL_TEXTURE11 */ + { 27556, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 27573, 0x000084CC }, /* GL_TEXTURE12 */ + { 27586, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 27603, 0x000084CD }, /* GL_TEXTURE13 */ + { 27616, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 27633, 0x000084CE }, /* GL_TEXTURE14 */ + { 27646, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 27663, 0x000084CF }, /* GL_TEXTURE15 */ + { 27676, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 27693, 0x000084D0 }, /* GL_TEXTURE16 */ + { 27706, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 27723, 0x000084D1 }, /* GL_TEXTURE17 */ + { 27736, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 27753, 0x000084D2 }, /* GL_TEXTURE18 */ + { 27766, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 27783, 0x000084D3 }, /* GL_TEXTURE19 */ + { 27796, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 27813, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 27829, 0x000084C2 }, /* GL_TEXTURE2 */ + { 27841, 0x000084D4 }, /* GL_TEXTURE20 */ + { 27854, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 27871, 0x000084D5 }, /* GL_TEXTURE21 */ + { 27884, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 27901, 0x000084D6 }, /* GL_TEXTURE22 */ + { 27914, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 27931, 0x000084D7 }, /* GL_TEXTURE23 */ + { 27944, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 27961, 0x000084D8 }, /* GL_TEXTURE24 */ + { 27974, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 27991, 0x000084D9 }, /* GL_TEXTURE25 */ + { 28004, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 28021, 0x000084DA }, /* GL_TEXTURE26 */ + { 28034, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 28051, 0x000084DB }, /* GL_TEXTURE27 */ + { 28064, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 28081, 0x000084DC }, /* GL_TEXTURE28 */ + { 28094, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 28111, 0x000084DD }, /* GL_TEXTURE29 */ + { 28124, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 28141, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 28157, 0x000084C3 }, /* GL_TEXTURE3 */ + { 28169, 0x000084DE }, /* GL_TEXTURE30 */ + { 28182, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 28199, 0x000084DF }, /* GL_TEXTURE31 */ + { 28212, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 28229, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 28245, 0x000084C4 }, /* GL_TEXTURE4 */ + { 28257, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 28273, 0x000084C5 }, /* GL_TEXTURE5 */ + { 28285, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 28301, 0x000084C6 }, /* GL_TEXTURE6 */ + { 28313, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 28329, 0x000084C7 }, /* GL_TEXTURE7 */ + { 28341, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 28357, 0x000084C8 }, /* GL_TEXTURE8 */ + { 28369, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 28385, 0x000084C9 }, /* GL_TEXTURE9 */ + { 28397, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 28413, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 28427, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 28441, 0x0000806F }, /* GL_TEXTURE_3D */ + { 28455, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 28477, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 28503, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 28525, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 28547, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 28569, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 28591, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 28619, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 28651, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 28684, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 28716, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 28731, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 28752, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 28777, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 28795, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 28819, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 28850, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 28880, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 28910, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 28945, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 28976, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 29014, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 29041, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 29073, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 29107, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 29131, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 29159, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 29183, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 29211, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 29244, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 29268, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 29290, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 29312, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 29338, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 29372, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 29405, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 29442, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 29470, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 29502, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 29525, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 29563, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 29605, 0x0000808B }, /* GL_TEXTURE_COORD_ARRAY_COUNT */ + { 29634, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 29665, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 29693, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 29723, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 29751, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 29771, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 29795, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 29826, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 29861, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 29892, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 29927, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 29958, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 29993, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 30024, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 30059, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 30090, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 30125, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 30156, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 30191, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 30208, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 30230, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 30256, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 30271, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 30292, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 30312, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 30338, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 30358, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 30375, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 30392, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 30409, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 30426, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 30451, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 30473, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 30499, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 30517, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 30543, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 30569, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 30599, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 30626, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 30651, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 30671, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 30695, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 30722, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 30749, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 30776, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 30802, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 30832, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 30854, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 30872, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 30902, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 30930, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 30958, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 30986, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 31007, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 31026, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 31048, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 31067, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 31087, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 31112, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 31136, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 31156, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 31180, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 31200, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 31223, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 31248, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 31282, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 31299, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 31317, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 31335, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 31353, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 31372, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 31401, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 31418, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 31444, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 31474, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 31506, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 31536, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 31570, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 31586, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 31617, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 31652, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 31680, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 31712, 0x00000004 }, /* GL_TRIANGLES */ + { 31725, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 31741, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 31762, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 31780, 0x00000001 }, /* GL_TRUE */ + { 31788, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 31808, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 31831, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 31851, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 31872, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 31894, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 31916, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 31936, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 31957, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 31974, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 32001, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 32024, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 32040, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 32067, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 32091, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 32122, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 32146, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 32174, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 32192, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 32222, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 32248, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 32278, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 32304, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 32328, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 32356, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 32384, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 32411, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 32443, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 32474, 0x00002A20 }, /* GL_V2F */ + { 32481, 0x00002A21 }, /* GL_V3F */ + { 32488, 0x00001F00 }, /* GL_VENDOR */ + { 32498, 0x00001F02 }, /* GL_VERSION */ + { 32509, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 32525, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 32556, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 32591, 0x0000807D }, /* GL_VERTEX_ARRAY_COUNT */ + { 32613, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 32637, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 32658, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 32681, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 32702, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 32729, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 32757, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 32785, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 32813, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 32841, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 32869, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 32897, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 32924, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 32951, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 32978, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 33005, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 33032, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 33059, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 33086, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 33113, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 33140, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 33178, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 33220, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 33255, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 33293, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 33328, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 33360, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 33394, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 33426, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 33446, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 33468, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 33497, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 33518, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 33551, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 33583, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 33614, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 33644, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 33665, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 33692, 0x00000BA2 }, /* GL_VIEWPORT */ + { 33704, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 33720, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 33740, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 33771, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 33806, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 33834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 33859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 33886, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 33911, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 33935, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 33954, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 33968, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 33986, 0x00001506 }, /* GL_XOR */ + { 33993, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 34012, 0x00008757 }, /* GL_YCBCR_MESA */ + { 34026, 0x00000000 }, /* GL_ZERO */ + { 34034, 0x00000D16 }, /* GL_ZOOM_X */ + { 34044, 0x00000D17 }, /* GL_ZOOM_Y */ +}; +static const unsigned reduced_enums[1218] = +{ + 25, /* GL_ALL_CLIENT_ATTRIB_BITS */ + 368, /* GL_FALSE */ + 1488, /* GL_TRUE */ + 537, /* GL_LINE_LOOP */ + 544, /* GL_LINE_STRIP */ + 1484, /* GL_TRIANGLES */ + 1487, /* GL_TRIANGLE_STRIP */ + 1485, /* GL_TRIANGLE_FAN */ + 1082, /* GL_QUADS */ + 1084, /* GL_QUAD_STRIP */ + 977, /* GL_POLYGON */ + 989, /* GL_POLYGON_STIPPLE_BIT */ + 939, /* GL_PIXEL_MODE_BIT */ + 522, /* GL_LIGHTING_BIT */ + 384, /* GL_FOG_BIT */ + 8, /* GL_ACCUM */ + 553, /* GL_LOAD */ + 1122, /* GL_RETURN */ + 813, /* GL_MULT */ + 18, /* GL_ADD */ + 829, /* GL_NEVER */ + 512, /* GL_LESS */ + 358, /* GL_EQUAL */ + 511, /* GL_LEQUAL */ + 440, /* GL_GREATER */ + 845, /* GL_NOTEQUAL */ + 439, /* GL_GEQUAL */ + 41, /* GL_ALWAYS */ + 1245, /* GL_SRC_COLOR */ + 872, /* GL_ONE_MINUS_SRC_COLOR */ + 1243, /* GL_SRC_ALPHA */ + 871, /* GL_ONE_MINUS_SRC_ALPHA */ + 337, /* GL_DST_ALPHA */ + 869, /* GL_ONE_MINUS_DST_ALPHA */ + 338, /* GL_DST_COLOR */ + 870, /* GL_ONE_MINUS_DST_COLOR */ + 1244, /* GL_SRC_ALPHA_SATURATE */ + 433, /* GL_FRONT_LEFT */ + 434, /* GL_FRONT_RIGHT */ + 63, /* GL_BACK_LEFT */ + 64, /* GL_BACK_RIGHT */ + 430, /* GL_FRONT */ + 62, /* GL_BACK */ + 510, /* GL_LEFT */ + 1162, /* GL_RIGHT */ + 431, /* GL_FRONT_AND_BACK */ + 57, /* GL_AUX0 */ + 58, /* GL_AUX1 */ + 59, /* GL_AUX2 */ + 60, /* GL_AUX3 */ + 502, /* GL_INVALID_ENUM */ + 505, /* GL_INVALID_VALUE */ + 504, /* GL_INVALID_OPERATION */ + 1246, /* GL_STACK_OVERFLOW */ + 1247, /* GL_STACK_UNDERFLOW */ + 897, /* GL_OUT_OF_MEMORY */ + 503, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + 0, /* GL_2D */ + 2, /* GL_3D */ + 3, /* GL_3D_COLOR */ + 4, /* GL_3D_COLOR_TEXTURE */ + 6, /* GL_4D_COLOR_TEXTURE */ + 917, /* GL_PASS_THROUGH_TOKEN */ + 976, /* GL_POINT_TOKEN */ + 545, /* GL_LINE_TOKEN */ + 990, /* GL_POLYGON_TOKEN */ + 68, /* GL_BITMAP_TOKEN */ + 336, /* GL_DRAW_PIXEL_TOKEN */ + 244, /* GL_COPY_PIXEL_TOKEN */ + 538, /* GL_LINE_RESET_TOKEN */ + 361, /* GL_EXP */ + 362, /* GL_EXP2 */ + 275, /* GL_CW */ + 100, /* GL_CCW */ + 121, /* GL_COEFF */ + 894, /* GL_ORDER */ + 309, /* GL_DOMAIN */ + 252, /* GL_CURRENT_COLOR */ + 255, /* GL_CURRENT_INDEX */ + 261, /* GL_CURRENT_NORMAL */ + 272, /* GL_CURRENT_TEXTURE_COORDS */ + 265, /* GL_CURRENT_RASTER_COLOR */ + 267, /* GL_CURRENT_RASTER_INDEX */ + 270, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 268, /* GL_CURRENT_RASTER_POSITION */ + 269, /* GL_CURRENT_RASTER_POSITION_VALID */ + 266, /* GL_CURRENT_RASTER_DISTANCE */ + 970, /* GL_POINT_SMOOTH */ + 957, /* GL_POINT_SIZE */ + 969, /* GL_POINT_SIZE_RANGE */ + 958, /* GL_POINT_SIZE_GRANULARITY */ + 539, /* GL_LINE_SMOOTH */ + 546, /* GL_LINE_WIDTH */ + 548, /* GL_LINE_WIDTH_RANGE */ + 547, /* GL_LINE_WIDTH_GRANULARITY */ + 541, /* GL_LINE_STIPPLE */ + 542, /* GL_LINE_STIPPLE_PATTERN */ + 543, /* GL_LINE_STIPPLE_REPEAT */ + 552, /* GL_LIST_MODE */ + 703, /* GL_MAX_LIST_NESTING */ + 549, /* GL_LIST_BASE */ + 551, /* GL_LIST_INDEX */ + 979, /* GL_POLYGON_MODE */ + 986, /* GL_POLYGON_SMOOTH */ + 988, /* GL_POLYGON_STIPPLE */ + 345, /* GL_EDGE_FLAG */ + 245, /* GL_CULL_FACE */ + 246, /* GL_CULL_FACE_MODE */ + 432, /* GL_FRONT_FACE */ + 521, /* GL_LIGHTING */ + 526, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 527, /* GL_LIGHT_MODEL_TWO_SIDE */ + 523, /* GL_LIGHT_MODEL_AMBIENT */ + 1199, /* GL_SHADE_MODEL */ + 153, /* GL_COLOR_MATERIAL_FACE */ + 154, /* GL_COLOR_MATERIAL_PARAMETER */ + 152, /* GL_COLOR_MATERIAL */ + 383, /* GL_FOG */ + 405, /* GL_FOG_INDEX */ + 401, /* GL_FOG_DENSITY */ + 409, /* GL_FOG_START */ + 403, /* GL_FOG_END */ + 406, /* GL_FOG_MODE */ + 385, /* GL_FOG_COLOR */ + 298, /* GL_DEPTH_RANGE */ + 303, /* GL_DEPTH_TEST */ + 306, /* GL_DEPTH_WRITEMASK */ + 286, /* GL_DEPTH_CLEAR_VALUE */ + 297, /* GL_DEPTH_FUNC */ + 12, /* GL_ACCUM_CLEAR_VALUE */ + 1270, /* GL_STENCIL_TEST */ + 1258, /* GL_STENCIL_CLEAR_VALUE */ + 1260, /* GL_STENCIL_FUNC */ + 1271, /* GL_STENCIL_VALUE_MASK */ + 1259, /* GL_STENCIL_FAIL */ + 1267, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1268, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1269, /* GL_STENCIL_REF */ + 1272, /* GL_STENCIL_WRITEMASK */ + 679, /* GL_MATRIX_MODE */ + 834, /* GL_NORMALIZE */ + 1563, /* GL_VIEWPORT */ + 808, /* GL_MODELVIEW_STACK_DEPTH */ + 1067, /* GL_PROJECTION_STACK_DEPTH */ + 1464, /* GL_TEXTURE_STACK_DEPTH */ + 806, /* GL_MODELVIEW_MATRIX */ + 1066, /* GL_PROJECTION_MATRIX */ + 1449, /* GL_TEXTURE_MATRIX */ + 55, /* GL_ATTRIB_STACK_DEPTH */ + 111, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 38, /* GL_ALPHA_TEST */ + 39, /* GL_ALPHA_TEST_FUNC */ + 40, /* GL_ALPHA_TEST_REF */ + 308, /* GL_DITHER */ + 71, /* GL_BLEND_DST */ + 74, /* GL_BLEND_SRC */ + 69, /* GL_BLEND */ + 555, /* GL_LOGIC_OP_MODE */ + 554, /* GL_LOGIC_OP */ + 151, /* GL_COLOR_LOGIC_OP */ + 61, /* GL_AUX_BUFFERS */ + 319, /* GL_DRAW_BUFFER */ + 1094, /* GL_READ_BUFFER */ + 1183, /* GL_SCISSOR_BOX */ + 1184, /* GL_SCISSOR_TEST */ + 479, /* GL_INDEX_CLEAR_VALUE */ + 484, /* GL_INDEX_WRITEMASK */ + 148, /* GL_COLOR_CLEAR_VALUE */ + 179, /* GL_COLOR_WRITEMASK */ + 481, /* GL_INDEX_MODE */ + 1156, /* GL_RGBA_MODE */ + 318, /* GL_DOUBLEBUFFER */ + 1273, /* GL_STEREO */ + 1115, /* GL_RENDER_MODE */ + 918, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 971, /* GL_POINT_SMOOTH_HINT */ + 540, /* GL_LINE_SMOOTH_HINT */ + 987, /* GL_POLYGON_SMOOTH_HINT */ + 404, /* GL_FOG_HINT */ + 1430, /* GL_TEXTURE_GEN_S */ + 1431, /* GL_TEXTURE_GEN_T */ + 1429, /* GL_TEXTURE_GEN_R */ + 1428, /* GL_TEXTURE_GEN_Q */ + 931, /* GL_PIXEL_MAP_I_TO_I */ + 937, /* GL_PIXEL_MAP_S_TO_S */ + 933, /* GL_PIXEL_MAP_I_TO_R */ + 929, /* GL_PIXEL_MAP_I_TO_G */ + 927, /* GL_PIXEL_MAP_I_TO_B */ + 925, /* GL_PIXEL_MAP_I_TO_A */ + 935, /* GL_PIXEL_MAP_R_TO_R */ + 923, /* GL_PIXEL_MAP_G_TO_G */ + 921, /* GL_PIXEL_MAP_B_TO_B */ + 919, /* GL_PIXEL_MAP_A_TO_A */ + 932, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 938, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 934, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 930, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 928, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 926, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 936, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 924, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 922, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 920, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1496, /* GL_UNPACK_SWAP_BYTES */ + 1491, /* GL_UNPACK_LSB_FIRST */ + 1492, /* GL_UNPACK_ROW_LENGTH */ + 1495, /* GL_UNPACK_SKIP_ROWS */ + 1494, /* GL_UNPACK_SKIP_PIXELS */ + 1489, /* GL_UNPACK_ALIGNMENT */ + 906, /* GL_PACK_SWAP_BYTES */ + 901, /* GL_PACK_LSB_FIRST */ + 902, /* GL_PACK_ROW_LENGTH */ + 905, /* GL_PACK_SKIP_ROWS */ + 904, /* GL_PACK_SKIP_PIXELS */ + 898, /* GL_PACK_ALIGNMENT */ + 632, /* GL_MAP_COLOR */ + 633, /* GL_MAP_STENCIL */ + 483, /* GL_INDEX_SHIFT */ + 482, /* GL_INDEX_OFFSET */ + 1104, /* GL_RED_SCALE */ + 1102, /* GL_RED_BIAS */ + 1580, /* GL_ZOOM_X */ + 1581, /* GL_ZOOM_Y */ + 444, /* GL_GREEN_SCALE */ + 442, /* GL_GREEN_BIAS */ + 80, /* GL_BLUE_SCALE */ + 78, /* GL_BLUE_BIAS */ + 37, /* GL_ALPHA_SCALE */ + 35, /* GL_ALPHA_BIAS */ + 299, /* GL_DEPTH_SCALE */ + 282, /* GL_DEPTH_BIAS */ + 700, /* GL_MAX_EVAL_ORDER */ + 702, /* GL_MAX_LIGHTS */ + 686, /* GL_MAX_CLIP_PLANES */ + 746, /* GL_MAX_TEXTURE_SIZE */ + 708, /* GL_MAX_PIXEL_MAP_TABLE */ + 682, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 705, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 706, /* GL_MAX_NAME_STACK_DEPTH */ + 736, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 747, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 758, /* GL_MAX_VIEWPORT_DIMS */ + 683, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1280, /* GL_SUBPIXEL_BITS */ + 478, /* GL_INDEX_BITS */ + 1103, /* GL_RED_BITS */ + 443, /* GL_GREEN_BITS */ + 79, /* GL_BLUE_BITS */ + 36, /* GL_ALPHA_BITS */ + 283, /* GL_DEPTH_BITS */ + 1256, /* GL_STENCIL_BITS */ + 14, /* GL_ACCUM_RED_BITS */ + 13, /* GL_ACCUM_GREEN_BITS */ + 10, /* GL_ACCUM_BLUE_BITS */ + 9, /* GL_ACCUM_ALPHA_BITS */ + 822, /* GL_NAME_STACK_DEPTH */ + 56, /* GL_AUTO_NORMAL */ + 578, /* GL_MAP1_COLOR_4 */ + 581, /* GL_MAP1_INDEX */ + 582, /* GL_MAP1_NORMAL */ + 583, /* GL_MAP1_TEXTURE_COORD_1 */ + 584, /* GL_MAP1_TEXTURE_COORD_2 */ + 585, /* GL_MAP1_TEXTURE_COORD_3 */ + 586, /* GL_MAP1_TEXTURE_COORD_4 */ + 587, /* GL_MAP1_VERTEX_3 */ + 588, /* GL_MAP1_VERTEX_4 */ + 605, /* GL_MAP2_COLOR_4 */ + 608, /* GL_MAP2_INDEX */ + 609, /* GL_MAP2_NORMAL */ + 610, /* GL_MAP2_TEXTURE_COORD_1 */ + 611, /* GL_MAP2_TEXTURE_COORD_2 */ + 612, /* GL_MAP2_TEXTURE_COORD_3 */ + 613, /* GL_MAP2_TEXTURE_COORD_4 */ + 614, /* GL_MAP2_VERTEX_3 */ + 615, /* GL_MAP2_VERTEX_4 */ + 579, /* GL_MAP1_GRID_DOMAIN */ + 580, /* GL_MAP1_GRID_SEGMENTS */ + 606, /* GL_MAP2_GRID_DOMAIN */ + 607, /* GL_MAP2_GRID_SEGMENTS */ + 1357, /* GL_TEXTURE_1D */ + 1358, /* GL_TEXTURE_2D */ + 371, /* GL_FEEDBACK_BUFFER_POINTER */ + 372, /* GL_FEEDBACK_BUFFER_SIZE */ + 373, /* GL_FEEDBACK_BUFFER_TYPE */ + 1193, /* GL_SELECTION_BUFFER_POINTER */ + 1194, /* GL_SELECTION_BUFFER_SIZE */ + 1467, /* GL_TEXTURE_WIDTH */ + 1435, /* GL_TEXTURE_HEIGHT */ + 1390, /* GL_TEXTURE_COMPONENTS */ + 1374, /* GL_TEXTURE_BORDER_COLOR */ + 1373, /* GL_TEXTURE_BORDER */ + 310, /* GL_DONT_CARE */ + 369, /* GL_FASTEST */ + 830, /* GL_NICEST */ + 42, /* GL_AMBIENT */ + 307, /* GL_DIFFUSE */ + 1232, /* GL_SPECULAR */ + 991, /* GL_POSITION */ + 1235, /* GL_SPOT_DIRECTION */ + 1236, /* GL_SPOT_EXPONENT */ + 1234, /* GL_SPOT_CUTOFF */ + 222, /* GL_CONSTANT_ATTENUATION */ + 530, /* GL_LINEAR_ATTENUATION */ + 1081, /* GL_QUADRATIC_ATTENUATION */ + 192, /* GL_COMPILE */ + 193, /* GL_COMPILE_AND_EXECUTE */ + 95, /* GL_BYTE */ + 1497, /* GL_UNSIGNED_BYTE */ + 1203, /* GL_SHORT */ + 1506, /* GL_UNSIGNED_SHORT */ + 485, /* GL_INT */ + 1500, /* GL_UNSIGNED_INT */ + 376, /* GL_FLOAT */ + 1, /* GL_2_BYTES */ + 5, /* GL_3_BYTES */ + 7, /* GL_4_BYTES */ + 317, /* GL_DOUBLE */ + 107, /* GL_CLEAR */ + 44, /* GL_AND */ + 46, /* GL_AND_REVERSE */ + 242, /* GL_COPY */ + 45, /* GL_AND_INVERTED */ + 832, /* GL_NOOP */ + 1576, /* GL_XOR */ + 893, /* GL_OR */ + 833, /* GL_NOR */ + 359, /* GL_EQUIV */ + 508, /* GL_INVERT */ + 896, /* GL_OR_REVERSE */ + 243, /* GL_COPY_INVERTED */ + 895, /* GL_OR_INVERTED */ + 823, /* GL_NAND */ + 1197, /* GL_SET */ + 356, /* GL_EMISSION */ + 1202, /* GL_SHININESS */ + 43, /* GL_AMBIENT_AND_DIFFUSE */ + 150, /* GL_COLOR_INDEXES */ + 773, /* GL_MODELVIEW */ + 1065, /* GL_PROJECTION */ + 1292, /* GL_TEXTURE */ + 122, /* GL_COLOR */ + 280, /* GL_DEPTH */ + 1254, /* GL_STENCIL */ + 149, /* GL_COLOR_INDEX */ + 1261, /* GL_STENCIL_INDEX */ + 287, /* GL_DEPTH_COMPONENT */ + 1099, /* GL_RED */ + 441, /* GL_GREEN */ + 77, /* GL_BLUE */ + 26, /* GL_ALPHA */ + 1123, /* GL_RGB */ + 1142, /* GL_RGBA */ + 556, /* GL_LUMINANCE */ + 577, /* GL_LUMINANCE_ALPHA */ + 67, /* GL_BITMAP */ + 944, /* GL_POINT */ + 528, /* GL_LINE */ + 374, /* GL_FILL */ + 1108, /* GL_RENDER */ + 370, /* GL_FEEDBACK */ + 1192, /* GL_SELECT */ + 375, /* GL_FLAT */ + 1207, /* GL_SMOOTH */ + 509, /* GL_KEEP */ + 1117, /* GL_REPLACE */ + 468, /* GL_INCR */ + 277, /* GL_DECR */ + 1519, /* GL_VENDOR */ + 1114, /* GL_RENDERER */ + 1520, /* GL_VERSION */ + 363, /* GL_EXTENSIONS */ + 1163, /* GL_S */ + 1283, /* GL_T */ + 1091, /* GL_R */ + 1080, /* GL_Q */ + 809, /* GL_MODULATE */ + 276, /* GL_DECAL */ + 1425, /* GL_TEXTURE_ENV_MODE */ + 1424, /* GL_TEXTURE_ENV_COLOR */ + 1423, /* GL_TEXTURE_ENV */ + 364, /* GL_EYE_LINEAR */ + 857, /* GL_OBJECT_LINEAR */ + 1233, /* GL_SPHERE_MAP */ + 1427, /* GL_TEXTURE_GEN_MODE */ + 859, /* GL_OBJECT_PLANE */ + 365, /* GL_EYE_PLANE */ + 824, /* GL_NEAREST */ + 529, /* GL_LINEAR */ + 828, /* GL_NEAREST_MIPMAP_NEAREST */ + 534, /* GL_LINEAR_MIPMAP_NEAREST */ + 827, /* GL_NEAREST_MIPMAP_LINEAR */ + 533, /* GL_LINEAR_MIPMAP_LINEAR */ + 1448, /* GL_TEXTURE_MAG_FILTER */ + 1456, /* GL_TEXTURE_MIN_FILTER */ + 1469, /* GL_TEXTURE_WRAP_S */ + 1470, /* GL_TEXTURE_WRAP_T */ + 101, /* GL_CLAMP */ + 1116, /* GL_REPEAT */ + 985, /* GL_POLYGON_OFFSET_UNITS */ + 984, /* GL_POLYGON_OFFSET_POINT */ + 983, /* GL_POLYGON_OFFSET_LINE */ + 1092, /* GL_R3_G3_B2 */ + 1517, /* GL_V2F */ + 1518, /* GL_V3F */ + 98, /* GL_C4UB_V2F */ + 99, /* GL_C4UB_V3F */ + 96, /* GL_C3F_V3F */ + 821, /* GL_N3F_V3F */ + 97, /* GL_C4F_N3F_V3F */ + 1288, /* GL_T2F_V3F */ + 1290, /* GL_T4F_V4F */ + 1286, /* GL_T2F_C4UB_V3F */ + 1284, /* GL_T2F_C3F_V3F */ + 1287, /* GL_T2F_N3F_V3F */ + 1285, /* GL_T2F_C4F_N3F_V3F */ + 1289, /* GL_T4F_C4F_N3F_V4F */ + 114, /* GL_CLIP_PLANE0 */ + 115, /* GL_CLIP_PLANE1 */ + 116, /* GL_CLIP_PLANE2 */ + 117, /* GL_CLIP_PLANE3 */ + 118, /* GL_CLIP_PLANE4 */ + 119, /* GL_CLIP_PLANE5 */ + 513, /* GL_LIGHT0 */ + 514, /* GL_LIGHT1 */ + 515, /* GL_LIGHT2 */ + 516, /* GL_LIGHT3 */ + 517, /* GL_LIGHT4 */ + 518, /* GL_LIGHT5 */ + 519, /* GL_LIGHT6 */ + 520, /* GL_LIGHT7 */ + 445, /* GL_HINT_BIT */ + 224, /* GL_CONSTANT_COLOR_EXT */ + 868, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + 220, /* GL_CONSTANT_ALPHA_EXT */ + 867, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + 70, /* GL_BLEND_COLOR_EXT */ + 228, /* GL_CONVOLUTION_BORDER_MODE */ + 232, /* GL_CONVOLUTION_FILTER_SCALE */ + 230, /* GL_CONVOLUTION_FILTER_BIAS */ + 1100, /* GL_REDUCE */ + 234, /* GL_CONVOLUTION_FORMAT */ + 238, /* GL_CONVOLUTION_WIDTH */ + 236, /* GL_CONVOLUTION_HEIGHT */ + 693, /* GL_MAX_CONVOLUTION_WIDTH */ + 691, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1022, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1018, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1014, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1010, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1020, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1016, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1012, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1008, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 446, /* GL_HISTOGRAM */ + 1068, /* GL_PROXY_HISTOGRAM */ + 462, /* GL_HISTOGRAM_WIDTH */ + 452, /* GL_HISTOGRAM_FORMAT */ + 458, /* GL_HISTOGRAM_RED_SIZE */ + 454, /* GL_HISTOGRAM_GREEN_SIZE */ + 449, /* GL_HISTOGRAM_BLUE_SIZE */ + 447, /* GL_HISTOGRAM_ALPHA_SIZE */ + 456, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 460, /* GL_HISTOGRAM_SINK */ + 759, /* GL_MINMAX */ + 761, /* GL_MINMAX_FORMAT */ + 763, /* GL_MINMAX_SINK */ + 1291, /* GL_TABLE_TOO_LARGE_EXT */ + 1499, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1508, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1510, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1504, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1501, /* GL_UNSIGNED_INT_10_10_10_2 */ + 982, /* GL_POLYGON_OFFSET_FILL */ + 981, /* GL_POLYGON_OFFSET_FACTOR */ + 980, /* GL_POLYGON_OFFSET_BIAS */ + 1120, /* GL_RESCALE_NORMAL */ + 31, /* GL_ALPHA4 */ + 33, /* GL_ALPHA8 */ + 27, /* GL_ALPHA12 */ + 29, /* GL_ALPHA16 */ + 567, /* GL_LUMINANCE4 */ + 573, /* GL_LUMINANCE8 */ + 557, /* GL_LUMINANCE12 */ + 563, /* GL_LUMINANCE16 */ + 568, /* GL_LUMINANCE4_ALPHA4 */ + 571, /* GL_LUMINANCE6_ALPHA2 */ + 574, /* GL_LUMINANCE8_ALPHA8 */ + 560, /* GL_LUMINANCE12_ALPHA4 */ + 558, /* GL_LUMINANCE12_ALPHA12 */ + 564, /* GL_LUMINANCE16_ALPHA16 */ + 486, /* GL_INTENSITY */ + 491, /* GL_INTENSITY4 */ + 493, /* GL_INTENSITY8 */ + 487, /* GL_INTENSITY12 */ + 489, /* GL_INTENSITY16 */ + 1132, /* GL_RGB2_EXT */ + 1133, /* GL_RGB4 */ + 1136, /* GL_RGB5 */ + 1140, /* GL_RGB8 */ + 1124, /* GL_RGB10 */ + 1128, /* GL_RGB12 */ + 1130, /* GL_RGB16 */ + 1147, /* GL_RGBA2 */ + 1149, /* GL_RGBA4 */ + 1137, /* GL_RGB5_A1 */ + 1153, /* GL_RGBA8 */ + 1125, /* GL_RGB10_A2 */ + 1143, /* GL_RGBA12 */ + 1145, /* GL_RGBA16 */ + 1461, /* GL_TEXTURE_RED_SIZE */ + 1433, /* GL_TEXTURE_GREEN_SIZE */ + 1371, /* GL_TEXTURE_BLUE_SIZE */ + 1360, /* GL_TEXTURE_ALPHA_SIZE */ + 1446, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1437, /* GL_TEXTURE_INTENSITY_SIZE */ + 1118, /* GL_REPLACE_EXT */ + 1070, /* GL_PROXY_TEXTURE_1D */ + 1072, /* GL_PROXY_TEXTURE_2D */ + 1465, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1458, /* GL_TEXTURE_PRIORITY */ + 1463, /* GL_TEXTURE_RESIDENT */ + 1363, /* GL_TEXTURE_BINDING_1D */ + 1364, /* GL_TEXTURE_BINDING_2D */ + 1365, /* GL_TEXTURE_BINDING_3D */ + 903, /* GL_PACK_SKIP_IMAGES */ + 899, /* GL_PACK_IMAGE_HEIGHT */ + 1493, /* GL_UNPACK_SKIP_IMAGES */ + 1490, /* GL_UNPACK_IMAGE_HEIGHT */ + 1359, /* GL_TEXTURE_3D */ + 1074, /* GL_PROXY_TEXTURE_3D */ + 1420, /* GL_TEXTURE_DEPTH */ + 1468, /* GL_TEXTURE_WRAP_R */ + 681, /* GL_MAX_3D_TEXTURE_SIZE */ + 1521, /* GL_VERTEX_ARRAY */ + 835, /* GL_NORMAL_ARRAY */ + 123, /* GL_COLOR_ARRAY */ + 471, /* GL_INDEX_ARRAY */ + 1398, /* GL_TEXTURE_COORD_ARRAY */ + 346, /* GL_EDGE_FLAG_ARRAY */ + 1526, /* GL_VERTEX_ARRAY_SIZE */ + 1528, /* GL_VERTEX_ARRAY_TYPE */ + 1527, /* GL_VERTEX_ARRAY_STRIDE */ + 1524, /* GL_VERTEX_ARRAY_COUNT */ + 841, /* GL_NORMAL_ARRAY_TYPE */ + 840, /* GL_NORMAL_ARRAY_STRIDE */ + 838, /* GL_NORMAL_ARRAY_COUNT */ + 128, /* GL_COLOR_ARRAY_SIZE */ + 130, /* GL_COLOR_ARRAY_TYPE */ + 129, /* GL_COLOR_ARRAY_STRIDE */ + 126, /* GL_COLOR_ARRAY_COUNT */ + 477, /* GL_INDEX_ARRAY_TYPE */ + 476, /* GL_INDEX_ARRAY_STRIDE */ + 474, /* GL_INDEX_ARRAY_COUNT */ + 1403, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1405, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1404, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1401, /* GL_TEXTURE_COORD_ARRAY_COUNT */ + 351, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 349, /* GL_EDGE_FLAG_ARRAY_COUNT */ + 1525, /* GL_VERTEX_ARRAY_POINTER */ + 839, /* GL_NORMAL_ARRAY_POINTER */ + 127, /* GL_COLOR_ARRAY_POINTER */ + 475, /* GL_INDEX_ARRAY_POINTER */ + 1402, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 350, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 814, /* GL_MULTISAMPLE */ + 1169, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1171, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1176, /* GL_SAMPLE_COVERAGE */ + 1173, /* GL_SAMPLE_BUFFERS */ + 1164, /* GL_SAMPLES */ + 1180, /* GL_SAMPLE_COVERAGE_VALUE */ + 1178, /* GL_SAMPLE_COVERAGE_INVERT */ + 155, /* GL_COLOR_MATRIX */ + 157, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 688, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1006, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1002, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 998, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 994, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1004, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1000, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 996, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 992, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1381, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1075, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1383, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 73, /* GL_BLEND_DST_RGB */ + 76, /* GL_BLEND_SRC_RGB */ + 72, /* GL_BLEND_DST_ALPHA */ + 75, /* GL_BLEND_SRC_ALPHA */ + 176, /* GL_COLOR_TABLE_SCALE */ + 163, /* GL_COLOR_TABLE_BIAS */ + 166, /* GL_COLOR_TABLE_FORMAT */ + 177, /* GL_COLOR_TABLE_WIDTH */ + 174, /* GL_COLOR_TABLE_RED_SIZE */ + 168, /* GL_COLOR_TABLE_GREEN_SIZE */ + 164, /* GL_COLOR_TABLE_BLUE_SIZE */ + 161, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 172, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 170, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 65, /* GL_BGR */ + 66, /* GL_BGRA */ + 699, /* GL_MAX_ELEMENTS_VERTICES */ + 698, /* GL_MAX_ELEMENTS_INDICES */ + 1436, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 120, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 964, /* GL_POINT_SIZE_MIN */ + 959, /* GL_POINT_SIZE_MAX */ + 952, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 947, /* GL_POINT_DISTANCE_ATTENUATION */ + 102, /* GL_CLAMP_TO_BORDER */ + 105, /* GL_CLAMP_TO_EDGE */ + 1457, /* GL_TEXTURE_MIN_LOD */ + 1455, /* GL_TEXTURE_MAX_LOD */ + 1362, /* GL_TEXTURE_BASE_LEVEL */ + 1454, /* GL_TEXTURE_MAX_LEVEL */ + 465, /* GL_IGNORE_BORDER_HP */ + 223, /* GL_CONSTANT_BORDER_HP */ + 1119, /* GL_REPLICATE_BORDER_HP */ + 226, /* GL_CONVOLUTION_BORDER_COLOR */ + 864, /* GL_OCCLUSION_TEST_HP */ + 865, /* GL_OCCLUSION_TEST_RESULT_HP */ + 531, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1375, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1377, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1379, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1380, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1378, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1376, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 684, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 685, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1025, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1027, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1024, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1026, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1444, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1445, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1443, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 435, /* GL_GENERATE_MIPMAP */ + 436, /* GL_GENERATE_MIPMAP_HINT */ + 407, /* GL_FOG_OFFSET_SGIX */ + 408, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1389, /* GL_TEXTURE_COMPARE_SGIX */ + 1388, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1440, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1432, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 288, /* GL_DEPTH_COMPONENT16 */ + 291, /* GL_DEPTH_COMPONENT24 */ + 294, /* GL_DEPTH_COMPONENT32 */ + 247, /* GL_CULL_VERTEX_EXT */ + 249, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 248, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1573, /* GL_WRAP_BORDER_SUN */ + 1382, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 524, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1204, /* GL_SINGLE_COLOR */ + 1195, /* GL_SEPARATE_SPECULAR_COLOR */ + 1201, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1498, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1511, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1512, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1509, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1507, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1505, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1503, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1452, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1453, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1451, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 765, /* GL_MIRRORED_REPEAT */ + 1158, /* GL_RGB_S3TC */ + 1135, /* GL_RGB4_S3TC */ + 1157, /* GL_RGBA_S3TC */ + 1152, /* GL_RGBA4_S3TC */ + 1155, /* GL_RGBA_DXT5_S3TC */ + 1150, /* GL_RGBA4_DXT5_S3TC */ + 215, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 206, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 209, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 211, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 826, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 825, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 532, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 394, /* GL_FOG_COORDINATE_SOURCE */ + 387, /* GL_FOG_COORDINATE */ + 410, /* GL_FRAGMENT_DEPTH */ + 254, /* GL_CURRENT_FOG_COORDINATE */ + 393, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 392, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 391, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 388, /* GL_FOG_COORDINATE_ARRAY */ + 159, /* GL_COLOR_SUM */ + 271, /* GL_CURRENT_SECONDARY_COLOR */ + 1189, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1191, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1190, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1188, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1185, /* GL_SECONDARY_COLOR_ARRAY */ + 23, /* GL_ALIASED_POINT_SIZE_RANGE */ + 22, /* GL_ALIASED_LINE_WIDTH_RANGE */ + 1293, /* GL_TEXTURE0 */ + 1295, /* GL_TEXTURE1 */ + 1317, /* GL_TEXTURE2 */ + 1339, /* GL_TEXTURE3 */ + 1345, /* GL_TEXTURE4 */ + 1347, /* GL_TEXTURE5 */ + 1349, /* GL_TEXTURE6 */ + 1351, /* GL_TEXTURE7 */ + 1353, /* GL_TEXTURE8 */ + 1355, /* GL_TEXTURE9 */ + 1296, /* GL_TEXTURE10 */ + 1298, /* GL_TEXTURE11 */ + 1300, /* GL_TEXTURE12 */ + 1302, /* GL_TEXTURE13 */ + 1304, /* GL_TEXTURE14 */ + 1306, /* GL_TEXTURE15 */ + 1308, /* GL_TEXTURE16 */ + 1310, /* GL_TEXTURE17 */ + 1312, /* GL_TEXTURE18 */ + 1314, /* GL_TEXTURE19 */ + 1318, /* GL_TEXTURE20 */ + 1320, /* GL_TEXTURE21 */ + 1322, /* GL_TEXTURE22 */ + 1324, /* GL_TEXTURE23 */ + 1326, /* GL_TEXTURE24 */ + 1328, /* GL_TEXTURE25 */ + 1330, /* GL_TEXTURE26 */ + 1332, /* GL_TEXTURE27 */ + 1334, /* GL_TEXTURE28 */ + 1336, /* GL_TEXTURE29 */ + 1340, /* GL_TEXTURE30 */ + 1342, /* GL_TEXTURE31 */ + 15, /* GL_ACTIVE_TEXTURE */ + 108, /* GL_CLIENT_ACTIVE_TEXTURE */ + 748, /* GL_MAX_TEXTURE_UNITS */ + 1477, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1480, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1482, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1474, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1281, /* GL_SUBTRACT */ + 739, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 194, /* GL_COMPRESSED_ALPHA */ + 198, /* GL_COMPRESSED_LUMINANCE */ + 199, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 196, /* GL_COMPRESSED_INTENSITY */ + 202, /* GL_COMPRESSED_RGB */ + 203, /* GL_COMPRESSED_RGBA */ + 1396, /* GL_TEXTURE_COMPRESSION_HINT */ + 1459, /* GL_TEXTURE_RECTANGLE_ARB */ + 1368, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1078, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 737, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 300, /* GL_DEPTH_STENCIL_NV */ + 1502, /* GL_UNSIGNED_INT_24_8_NV */ + 744, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1450, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 745, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1426, /* GL_TEXTURE_FILTER_CONTROL */ + 1441, /* GL_TEXTURE_LOD_BIAS */ + 181, /* GL_COMBINE4 */ + 740, /* GL_MAX_SHININESS_NV */ + 741, /* GL_MAX_SPOT_EXPONENT_NV */ + 469, /* GL_INCR_WRAP */ + 278, /* GL_DECR_WRAP */ + 785, /* GL_MODELVIEW1_ARB */ + 842, /* GL_NORMAL_MAP */ + 1105, /* GL_REFLECTION_MAP */ + 1406, /* GL_TEXTURE_CUBE_MAP */ + 1366, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1414, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1408, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1416, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1410, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1418, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1412, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1076, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 695, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 820, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 402, /* GL_FOG_DISTANCE_MODE_NV */ + 367, /* GL_EYE_RADIAL_NV */ + 366, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 180, /* GL_COMBINE */ + 187, /* GL_COMBINE_RGB */ + 182, /* GL_COMBINE_ALPHA */ + 1159, /* GL_RGB_SCALE */ + 19, /* GL_ADD_SIGNED */ + 496, /* GL_INTERPOLATE */ + 219, /* GL_CONSTANT */ + 1031, /* GL_PRIMARY_COLOR */ + 1028, /* GL_PREVIOUS */ + 1215, /* GL_SOURCE0_RGB */ + 1221, /* GL_SOURCE1_RGB */ + 1227, /* GL_SOURCE2_RGB */ + 1231, /* GL_SOURCE3_RGB_NV */ + 1212, /* GL_SOURCE0_ALPHA */ + 1218, /* GL_SOURCE1_ALPHA */ + 1224, /* GL_SOURCE2_ALPHA */ + 1230, /* GL_SOURCE3_ALPHA_NV */ + 876, /* GL_OPERAND0_RGB */ + 882, /* GL_OPERAND1_RGB */ + 888, /* GL_OPERAND2_RGB */ + 892, /* GL_OPERAND3_RGB_NV */ + 873, /* GL_OPERAND0_ALPHA */ + 879, /* GL_OPERAND1_ALPHA */ + 885, /* GL_OPERAND2_ALPHA */ + 891, /* GL_OPERAND3_ALPHA_NV */ + 1577, /* GL_YCBCR_422_APPLE */ + 1513, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1515, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1206, /* GL_SLICE_ACCUM_SUN */ + 1083, /* GL_QUAD_MESH_SUN */ + 1486, /* GL_TRIANGLE_MESH_SUN */ + 1554, /* GL_VERTEX_PROGRAM_ARB */ + 1562, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1547, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + 1550, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + 1551, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + 1552, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + 273, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + 1044, /* GL_PROGRAM_LENGTH_ARB */ + 1058, /* GL_PROGRAM_STRING_ARB */ + 807, /* GL_MODELVIEW_PROJECTION_NV */ + 464, /* GL_IDENTITY_NV */ + 506, /* GL_INVERSE_NV */ + 1479, /* GL_TRANSPOSE_NV */ + 507, /* GL_INVERSE_TRANSPOSE_NV */ + 723, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 722, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 635, /* GL_MATRIX0_NV */ + 647, /* GL_MATRIX1_NV */ + 659, /* GL_MATRIX2_NV */ + 663, /* GL_MATRIX3_NV */ + 665, /* GL_MATRIX4_NV */ + 667, /* GL_MATRIX5_NV */ + 669, /* GL_MATRIX6_NV */ + 671, /* GL_MATRIX7_NV */ + 259, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 256, /* GL_CURRENT_MATRIX_ARB */ + 1557, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + 1559, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + 1056, /* GL_PROGRAM_PARAMETER_NV */ + 1549, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + 1060, /* GL_PROGRAM_TARGET_NV */ + 1057, /* GL_PROGRAM_RESIDENT_NV */ + 1471, /* GL_TRACK_MATRIX_NV */ + 1472, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1555, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1038, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 285, /* GL_DEPTH_CLAMP_NV */ + 1529, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1536, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1537, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1538, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1539, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1540, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1541, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1542, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1543, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1544, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1530, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1531, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1532, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1533, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1534, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1535, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 589, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 596, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 597, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 598, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 599, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 600, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 601, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 602, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 603, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 604, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 590, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 591, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 592, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 593, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 594, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 595, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 616, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 623, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 624, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 625, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 626, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 627, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 628, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1037, /* GL_PROGRAM_BINDING_ARB */ + 630, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 631, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 617, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 618, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 619, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 620, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 621, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 622, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1394, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1391, /* GL_TEXTURE_COMPRESSED */ + 847, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 218, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 757, /* GL_MAX_VERTEX_UNITS_ARB */ + 17, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + 1572, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1553, /* GL_VERTEX_BLEND_ARB */ + 274, /* GL_CURRENT_WEIGHT_ARB */ + 1571, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1570, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1569, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1568, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1565, /* GL_WEIGHT_ARRAY_ARB */ + 311, /* GL_DOT3_RGB */ + 312, /* GL_DOT3_RGBA */ + 214, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 205, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 815, /* GL_MULTISAMPLE_3DFX */ + 1174, /* GL_SAMPLE_BUFFERS_3DFX */ + 1165, /* GL_SAMPLES_3DFX */ + 796, /* GL_MODELVIEW2_ARB */ + 799, /* GL_MODELVIEW3_ARB */ + 800, /* GL_MODELVIEW4_ARB */ + 801, /* GL_MODELVIEW5_ARB */ + 802, /* GL_MODELVIEW6_ARB */ + 803, /* GL_MODELVIEW7_ARB */ + 804, /* GL_MODELVIEW8_ARB */ + 805, /* GL_MODELVIEW9_ARB */ + 775, /* GL_MODELVIEW10_ARB */ + 776, /* GL_MODELVIEW11_ARB */ + 777, /* GL_MODELVIEW12_ARB */ + 778, /* GL_MODELVIEW13_ARB */ + 779, /* GL_MODELVIEW14_ARB */ + 780, /* GL_MODELVIEW15_ARB */ + 781, /* GL_MODELVIEW16_ARB */ + 782, /* GL_MODELVIEW17_ARB */ + 783, /* GL_MODELVIEW18_ARB */ + 784, /* GL_MODELVIEW19_ARB */ + 786, /* GL_MODELVIEW20_ARB */ + 787, /* GL_MODELVIEW21_ARB */ + 788, /* GL_MODELVIEW22_ARB */ + 789, /* GL_MODELVIEW23_ARB */ + 790, /* GL_MODELVIEW24_ARB */ + 791, /* GL_MODELVIEW25_ARB */ + 792, /* GL_MODELVIEW26_ARB */ + 793, /* GL_MODELVIEW27_ARB */ + 794, /* GL_MODELVIEW28_ARB */ + 795, /* GL_MODELVIEW29_ARB */ + 797, /* GL_MODELVIEW30_ARB */ + 798, /* GL_MODELVIEW31_ARB */ + 316, /* GL_DOT3_RGB_EXT */ + 314, /* GL_DOT3_RGBA_EXT */ + 769, /* GL_MIRROR_CLAMP_EXT */ + 772, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 810, /* GL_MODULATE_ADD_ATI */ + 811, /* GL_MODULATE_SIGNED_ADD_ATI */ + 812, /* GL_MODULATE_SUBTRACT_ATI */ + 1578, /* GL_YCBCR_MESA */ + 900, /* GL_PACK_INVERT_MESA */ + 91, /* GL_BUFFER_SIZE */ + 93, /* GL_BUFFER_USAGE */ + 411, /* GL_FRAGMENT_PROGRAM_ARB */ + 1035, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1063, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1062, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1047, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1053, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1052, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 710, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 735, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 734, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 725, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 731, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 730, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 697, /* GL_MAX_DRAW_BUFFERS_ARB */ + 320, /* GL_DRAW_BUFFER0_ARB */ + 327, /* GL_DRAW_BUFFER1_ARB */ + 328, /* GL_DRAW_BUFFER2_ARB */ + 329, /* GL_DRAW_BUFFER3_ARB */ + 330, /* GL_DRAW_BUFFER4_ARB */ + 331, /* GL_DRAW_BUFFER5_ARB */ + 332, /* GL_DRAW_BUFFER6_ARB */ + 333, /* GL_DRAW_BUFFER7_ARB */ + 334, /* GL_DRAW_BUFFER8_ARB */ + 335, /* GL_DRAW_BUFFER9_ARB */ + 321, /* GL_DRAW_BUFFER10_ARB */ + 322, /* GL_DRAW_BUFFER11_ARB */ + 323, /* GL_DRAW_BUFFER12_ARB */ + 324, /* GL_DRAW_BUFFER13_ARB */ + 325, /* GL_DRAW_BUFFER14_ARB */ + 326, /* GL_DRAW_BUFFER15_ARB */ + 680, /* GL_MATRIX_PALETTE_ARB */ + 704, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 707, /* GL_MAX_PALETTE_MATRICES_ARB */ + 262, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 674, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 257, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 676, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 678, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 677, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 675, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1421, /* GL_TEXTURE_DEPTH_SIZE */ + 304, /* GL_DEPTH_TEXTURE_MODE */ + 1386, /* GL_TEXTURE_COMPARE_MODE */ + 1384, /* GL_TEXTURE_COMPARE_FUNC */ + 190, /* GL_COMPARE_R_TO_TEXTURE */ + 972, /* GL_POINT_SPRITE_ARB */ + 240, /* GL_COORD_REPLACE_ARB */ + 975, /* GL_POINT_SPRITE_R_MODE_NV */ + 1085, /* GL_QUERY_COUNTER_BITS */ + 263, /* GL_CURRENT_QUERY */ + 1087, /* GL_QUERY_RESULT */ + 1089, /* GL_QUERY_RESULT_AVAILABLE */ + 753, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + 1548, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + 302, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 301, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 742, /* GL_MAX_TEXTURE_COORDS_ARB */ + 743, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + 1040, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1042, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1041, /* GL_PROGRAM_FORMAT_ARB */ + 1466, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 47, /* GL_ARRAY_BUFFER */ + 352, /* GL_ELEMENT_ARRAY_BUFFER */ + 49, /* GL_ARRAY_BUFFER_BINDING */ + 354, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1522, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 836, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 124, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 472, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1399, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 347, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1186, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 389, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1566, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1545, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1043, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 718, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1049, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 727, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1061, /* GL_PROGRAM_TEMPORARIES_ARB */ + 733, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1051, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 729, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1055, /* GL_PROGRAM_PARAMETERS_ARB */ + 732, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1050, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 728, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1036, /* GL_PROGRAM_ATTRIBS_ARB */ + 711, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1048, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 726, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1034, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 709, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1046, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 724, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 719, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 714, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1064, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1476, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1095, /* GL_READ_ONLY */ + 1574, /* GL_WRITE_ONLY */ + 1097, /* GL_READ_WRITE */ + 85, /* GL_BUFFER_ACCESS */ + 87, /* GL_BUFFER_MAPPED */ + 89, /* GL_BUFFER_MAP_POINTER */ + 634, /* GL_MATRIX0_ARB */ + 646, /* GL_MATRIX1_ARB */ + 658, /* GL_MATRIX2_ARB */ + 662, /* GL_MATRIX3_ARB */ + 664, /* GL_MATRIX4_ARB */ + 666, /* GL_MATRIX5_ARB */ + 668, /* GL_MATRIX6_ARB */ + 670, /* GL_MATRIX7_ARB */ + 672, /* GL_MATRIX8_ARB */ + 673, /* GL_MATRIX9_ARB */ + 636, /* GL_MATRIX10_ARB */ + 637, /* GL_MATRIX11_ARB */ + 638, /* GL_MATRIX12_ARB */ + 639, /* GL_MATRIX13_ARB */ + 640, /* GL_MATRIX14_ARB */ + 641, /* GL_MATRIX15_ARB */ + 642, /* GL_MATRIX16_ARB */ + 643, /* GL_MATRIX17_ARB */ + 644, /* GL_MATRIX18_ARB */ + 645, /* GL_MATRIX19_ARB */ + 648, /* GL_MATRIX20_ARB */ + 649, /* GL_MATRIX21_ARB */ + 650, /* GL_MATRIX22_ARB */ + 651, /* GL_MATRIX23_ARB */ + 652, /* GL_MATRIX24_ARB */ + 653, /* GL_MATRIX25_ARB */ + 654, /* GL_MATRIX26_ARB */ + 655, /* GL_MATRIX27_ARB */ + 656, /* GL_MATRIX28_ARB */ + 657, /* GL_MATRIX29_ARB */ + 660, /* GL_MATRIX30_ARB */ + 661, /* GL_MATRIX31_ARB */ + 1276, /* GL_STREAM_DRAW */ + 1278, /* GL_STREAM_READ */ + 1274, /* GL_STREAM_COPY */ + 1250, /* GL_STATIC_DRAW */ + 1252, /* GL_STATIC_READ */ + 1248, /* GL_STATIC_COPY */ + 341, /* GL_DYNAMIC_DRAW */ + 343, /* GL_DYNAMIC_READ */ + 339, /* GL_DYNAMIC_COPY */ + 941, /* GL_PIXEL_PACK_BUFFER_EXT */ + 943, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + 940, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + 942, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + 715, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 712, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 717, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 721, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 720, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 770, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1167, /* GL_SAMPLES_PASSED */ + 412, /* GL_FRAGMENT_SHADER_ARB */ + 1561, /* GL_VERTEX_SHADER_ARB */ + 1054, /* GL_PROGRAM_OBJECT_ARB */ + 1198, /* GL_SHADER_OBJECT_ARB */ + 701, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + 756, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + 752, /* GL_MAX_VARYING_FLOATS_ARB */ + 754, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + 690, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + 862, /* GL_OBJECT_TYPE_ARB */ + 861, /* GL_OBJECT_SUBTYPE_ARB */ + 380, /* GL_FLOAT_VEC2_ARB */ + 381, /* GL_FLOAT_VEC3_ARB */ + 382, /* GL_FLOAT_VEC4_ARB */ + 499, /* GL_INT_VEC2_ARB */ + 500, /* GL_INT_VEC3_ARB */ + 501, /* GL_INT_VEC4_ARB */ + 81, /* GL_BOOL_ARB */ + 82, /* GL_BOOL_VEC2_ARB */ + 83, /* GL_BOOL_VEC3_ARB */ + 84, /* GL_BOOL_VEC4_ARB */ + 377, /* GL_FLOAT_MAT2_ARB */ + 378, /* GL_FLOAT_MAT3_ARB */ + 379, /* GL_FLOAT_MAT4_ARB */ + 855, /* GL_OBJECT_DELETE_STATUS_ARB */ + 854, /* GL_OBJECT_COMPILE_STATUS_ARB */ + 858, /* GL_OBJECT_LINK_STATUS_ARB */ + 863, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + 856, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + 853, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + 851, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + 852, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + 860, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + 849, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + 850, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + 909, /* GL_PALETTE4_RGB8_OES */ + 911, /* GL_PALETTE4_RGBA8_OES */ + 907, /* GL_PALETTE4_R5_G6_B5_OES */ + 910, /* GL_PALETTE4_RGBA4_OES */ + 908, /* GL_PALETTE4_RGB5_A1_OES */ + 914, /* GL_PALETTE8_RGB8_OES */ + 916, /* GL_PALETTE8_RGBA8_OES */ + 912, /* GL_PALETTE8_R5_G6_B5_OES */ + 915, /* GL_PALETTE8_RGBA4_OES */ + 913, /* GL_PALETTE8_RGB5_A1_OES */ + 467, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 466, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 973, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 418, /* GL_FRAMEBUFFER_BINDING_EXT */ + 1109, /* GL_RENDERBUFFER_BINDING_EXT */ + 414, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + 413, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + 417, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + 416, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + 415, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + 419, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + 421, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + 426, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + 424, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 422, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 425, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 423, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 427, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 429, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + 428, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 687, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 131, /* GL_COLOR_ATTACHMENT0_EXT */ + 138, /* GL_COLOR_ATTACHMENT1_EXT */ + 139, /* GL_COLOR_ATTACHMENT2_EXT */ + 140, /* GL_COLOR_ATTACHMENT3_EXT */ + 141, /* GL_COLOR_ATTACHMENT4_EXT */ + 142, /* GL_COLOR_ATTACHMENT5_EXT */ + 143, /* GL_COLOR_ATTACHMENT6_EXT */ + 144, /* GL_COLOR_ATTACHMENT7_EXT */ + 145, /* GL_COLOR_ATTACHMENT8_EXT */ + 146, /* GL_COLOR_ATTACHMENT9_EXT */ + 132, /* GL_COLOR_ATTACHMENT10_EXT */ + 133, /* GL_COLOR_ATTACHMENT11_EXT */ + 134, /* GL_COLOR_ATTACHMENT12_EXT */ + 135, /* GL_COLOR_ATTACHMENT13_EXT */ + 136, /* GL_COLOR_ATTACHMENT14_EXT */ + 137, /* GL_COLOR_ATTACHMENT15_EXT */ + 281, /* GL_DEPTH_ATTACHMENT_EXT */ + 1255, /* GL_STENCIL_ATTACHMENT_EXT */ + 420, /* GL_FRAMEBUFFER_EXT */ + 1110, /* GL_RENDERBUFFER_EXT */ + 1113, /* GL_RENDERBUFFER_WIDTH_EXT */ + 1111, /* GL_RENDERBUFFER_HEIGHT_EXT */ + 1112, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + 1266, /* GL_STENCIL_INDEX_EXT */ + 1263, /* GL_STENCIL_INDEX1_EXT */ + 1264, /* GL_STENCIL_INDEX4_EXT */ + 1265, /* GL_STENCIL_INDEX8_EXT */ + 1262, /* GL_STENCIL_INDEX16_EXT */ + 360, /* GL_EVAL_BIT */ + 1093, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 550, /* GL_LIST_BIT */ + 1370, /* GL_TEXTURE_BIT */ + 1182, /* GL_SCISSOR_BIT */ + 24, /* GL_ALL_ATTRIB_BITS */ + 817, /* GL_MULTISAMPLE_BIT */ }; #define Elements(x) sizeof(x)/sizeof(*x) typedef int (*cfunc)(const void *, const void *); -/* note the extra level of indirection +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. */ -static int compar_name( const enum_elt **a, const enum_elt **b ) +static int compar_name( const char *a, const enum_elt *b ) { - return _mesa_strcmp((*a)->c, (*b)->c); + return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); } -static int compar_nr( const enum_elt *a, const enum_elt *b ) +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) { - return a->n - b->n; + return a[0] - all_enums[*b].n; } @@ -1551,18 +4466,16 @@ static char token_tmp[20]; const char *_mesa_lookup_enum_by_nr( int nr ) { - enum_elt tmp, *e; + unsigned * i; - tmp.n = nr; + i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), + sizeof(reduced_enums[0]), (cfunc) compar_nr ); - e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums), - sizeof(*all_enums), (cfunc) compar_nr ); - - if (e) { - return e->c; + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; } else { - /* this isn't re-entrant safe, no big deal here */ + /* this is not re-entrant safe, no big deal here */ _mesa_sprintf(token_tmp, "0x%x", nr); return token_tmp; } @@ -1570,1511 +4483,14 @@ const char *_mesa_lookup_enum_by_nr( int nr ) int _mesa_lookup_enum_by_name( const char *symbol ) { - enum_elt tmp, *e, **f; - static const enum_elt * const index1[] = { - &all_enums[73], - &all_enums[337], - &all_enums[74], - &all_enums[75], - &all_enums[76], - &all_enums[338], - &all_enums[77], - &all_enums[339], - &all_enums[29], - &all_enums[276], - &all_enums[275], - &all_enums[35], - &all_enums[150], - &all_enums[274], - &all_enums[273], - &all_enums[937], - &all_enums[938], - &all_enums[1130], - &all_enums[33], - &all_enums[1034], - &all_enums[1036], - &all_enums[1035], - &all_enums[872], - &all_enums[871], - &all_enums[1487], - &all_enums[0], - &all_enums[374], - &all_enums[539], - &all_enums[538], - &all_enums[540], - &all_enums[541], - &all_enums[534], - &all_enums[535], - &all_enums[536], - &all_enums[537], - &all_enums[250], - &all_enums[270], - &all_enums[249], - &all_enums[171], - &all_enums[172], - &all_enums[173], - &all_enums[42], - &all_enums[318], - &all_enums[359], - &all_enums[342], - &all_enums[345], - &all_enums[343], - &all_enums[1267], - &all_enums[1266], - &all_enums[1271], - &all_enums[1270], - &all_enums[169], - &all_enums[278], - &all_enums[62], - &all_enums[63], - &all_enums[64], - &all_enums[65], - &all_enums[182], - &all_enums[58], - &all_enums[55], - &all_enums[56], - &all_enums[727], - &all_enums[728], - &all_enums[379], - &all_enums[82], - &all_enums[177], - &all_enums[462], - &all_enums[175], - &all_enums[707], - &all_enums[705], - &all_enums[176], - &all_enums[708], - &all_enums[706], - &all_enums[373], - &all_enums[248], - &all_enums[269], - &all_enums[247], - &all_enums[1405], - &all_enums[1406], - &all_enums[1407], - &all_enums[1408], - &all_enums[1326], - &all_enums[1325], - &all_enums[1328], - &all_enums[1327], - &all_enums[1330], - &all_enums[1329], - &all_enums[1190], - &all_enums[1189], - &all_enums[1192], - &all_enums[1191], - &all_enums[330], - &all_enums[432], - &all_enums[434], - &all_enums[430], - &all_enums[431], - &all_enums[90], - &all_enums[422], - &all_enums[755], - &all_enums[753], - &all_enums[754], - &all_enums[757], - &all_enums[756], - &all_enums[341], - &all_enums[940], - &all_enums[939], - &all_enums[1], - &all_enums[170], - &all_enums[8], - &all_enums[14], - &all_enums[442], - &all_enums[443], - &all_enums[444], - &all_enums[445], - &all_enums[446], - &all_enums[447], - &all_enums[732], - &all_enums[91], - &all_enums[365], - &all_enums[633], - &all_enums[1278], - &all_enums[1279], - &all_enums[647], - &all_enums[659], - &all_enums[644], - &all_enums[646], - &all_enums[645], - &all_enums[1454], - &all_enums[1464], - &all_enums[1465], - &all_enums[1466], - &all_enums[1467], - &all_enums[1468], - &all_enums[1469], - &all_enums[1455], - &all_enums[1456], - &all_enums[1457], - &all_enums[1458], - &all_enums[1459], - &all_enums[1460], - &all_enums[1461], - &all_enums[1462], - &all_enums[1463], - &all_enums[449], - &all_enums[189], - &all_enums[368], - &all_enums[360], - &all_enums[181], - &all_enums[137], - &all_enums[135], - &all_enums[136], - &all_enums[680], - &all_enums[679], - &all_enums[682], - &all_enums[681], - &all_enums[864], - &all_enums[863], - &all_enums[722], - &all_enums[721], - &all_enums[710], - &all_enums[720], - &all_enums[719], - &all_enums[712], - &all_enums[711], - &all_enums[718], - &all_enums[717], - &all_enums[726], - &all_enums[725], - &all_enums[724], - &all_enums[723], - &all_enums[716], - &all_enums[715], - &all_enums[709], - &all_enums[713], - &all_enums[714], - &all_enums[190], - &all_enums[1023], - &all_enums[984], - &all_enums[1028], - &all_enums[1030], - &all_enums[1029], - &all_enums[1024], - &all_enums[1022], - &all_enums[1027], - &all_enums[1025], - &all_enums[1026], - &all_enums[1241], - &all_enums[1242], - &all_enums[328], - &all_enums[329], - &all_enums[955], - &all_enums[954], - &all_enums[960], - &all_enums[961], - &all_enums[957], - &all_enums[958], - &all_enums[959], - &all_enums[956], - &all_enums[962], - &all_enums[964], - &all_enums[965], - &all_enums[1144], - &all_enums[838], - &all_enums[839], - &all_enums[840], - &all_enums[842], - &all_enums[841], - &all_enums[843], - &all_enums[844], - &all_enums[963], - &all_enums[1143], - &all_enums[837], - &all_enums[835], - &all_enums[836], - &all_enums[1128], - &all_enums[1040], - &all_enums[460], - &all_enums[1042], - &all_enums[325], - &all_enums[763], - &all_enums[458], - &all_enums[1041], - &all_enums[765], - &all_enums[766], - &all_enums[463], - &all_enums[464], - &all_enums[468], - &all_enums[467], - &all_enums[465], - &all_enums[466], - &all_enums[471], - &all_enums[472], - &all_enums[475], - &all_enums[476], - &all_enums[473], - &all_enums[474], - &all_enums[1246], - &all_enums[1245], - &all_enums[344], - &all_enums[353], - &all_enums[84], - &all_enums[127], - &all_enums[128], - &all_enums[804], - &all_enums[806], - &all_enums[805], - &all_enums[7], - &all_enums[94], - &all_enums[853], - &all_enums[854], - &all_enums[95], - &all_enums[1114], - &all_enums[1228], - &all_enums[1113], - &all_enums[96], - &all_enums[1226], - &all_enums[1251], - &all_enums[1250], - &all_enums[98], - &all_enums[103], - &all_enums[99], - &all_enums[101], - &all_enums[102], - &all_enums[100], - &all_enums[865], - &all_enums[97], - &all_enums[1108], - &all_enums[1133], - &all_enums[89], - &all_enums[402], - &all_enums[391], - &all_enums[989], - &all_enums[990], - &all_enums[366], - &all_enums[1470], - &all_enums[252], - &all_enums[271], - &all_enums[28], - &all_enums[1119], - &all_enums[148], - &all_enums[370], - &all_enums[797], - &all_enums[795], - &all_enums[796], - &all_enums[798], - &all_enums[800], - &all_enums[799], - &all_enums[802], - &all_enums[801], - &all_enums[803], - &all_enums[149], - &all_enums[145], - &all_enums[251], - &all_enums[976], - &all_enums[1259], - &all_enums[1258], - &all_enums[146], - &all_enums[1235], - &all_enums[1236], - &all_enums[147], - &all_enums[319], - &all_enums[174], - &all_enums[93], - &all_enums[315], - &all_enums[1140], - &all_enums[1142], - &all_enums[1141], - &all_enums[1179], - &all_enums[1139], - &all_enums[1178], - &all_enums[340], - &all_enums[193], - &all_enums[183], - &all_enums[1207], - &all_enums[1217], - &all_enums[1218], - &all_enums[1219], - &all_enums[1220], - &all_enums[1221], - &all_enums[1222], - &all_enums[1208], - &all_enums[1209], - &all_enums[1210], - &all_enums[1211], - &all_enums[1212], - &all_enums[1213], - &all_enums[1214], - &all_enums[1215], - &all_enums[1216], - &all_enums[83], - &all_enums[47], - &all_enums[49], - &all_enums[1379], - &all_enums[1380], - &all_enums[1375], - &all_enums[1376], - &all_enums[1377], - &all_enums[1378], - &all_enums[126], - &all_enums[636], - &all_enums[1284], - &all_enums[1285], - &all_enums[656], - &all_enums[662], - &all_enums[655], - &all_enums[1269], - &all_enums[1268], - &all_enums[1273], - &all_enums[1272], - &all_enums[357], - &all_enums[396], - &all_enums[37], - &all_enums[350], - &all_enums[1482], - &all_enums[87], - &all_enums[88], - &all_enums[395], - &all_enums[406], - &all_enums[411], - &all_enums[1021], - &all_enums[1020], - &all_enums[6], - &all_enums[316], - &all_enums[384], - &all_enums[303], - 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&all_enums[1147], - &all_enums[674], - &all_enums[1386], - &all_enums[1387], - &all_enums[665], - &all_enums[666], - &all_enums[667], - &all_enums[668], - &all_enums[671], - &all_enums[1146], - &all_enums[672], - &all_enums[669], - &all_enums[670], - &all_enums[677], - &all_enums[678], - &all_enums[675], - &all_enums[676], - &all_enums[1486], - &all_enums[185], - &all_enums[186], - &all_enums[870], - &all_enums[1286], - &all_enums[1287], - &all_enums[869], - &all_enums[866], - &all_enums[868], - &all_enums[867], - &all_enums[385], - &all_enums[306], - &all_enums[307], - &all_enums[814], - &all_enums[813], - &all_enums[356], - &all_enums[1391], - &all_enums[134], - &all_enums[703], - &all_enums[815], - &all_enums[358], - &all_enums[332], - &all_enums[811], - &all_enums[812], - &all_enums[1100], - &all_enums[387], - &all_enums[114], - &all_enums[112], - &all_enums[109], - &all_enums[107], - &all_enums[1065], - &all_enums[1062], - &all_enums[1063], - &all_enums[1050], - &all_enums[1051], - &all_enums[1049], - &all_enums[1067], - &all_enums[1066], - &all_enums[1069], - &all_enums[1054], - &all_enums[1053], - &all_enums[1056], - &all_enums[1071], - &all_enums[1070], - &all_enums[1073], - &all_enums[1060], - &all_enums[1057], - &all_enums[1058], - &all_enums[1074], - &all_enums[1061], - &all_enums[320], - &all_enums[408], - &all_enums[324], - &all_enums[322], - &all_enums[323], - &all_enums[1064], - &all_enums[1052], - &all_enums[1068], - &all_enums[1055], - &all_enums[1072], - &all_enums[1059], - &all_enums[45], - &all_enums[51], - &all_enums[43], - &all_enums[69], - &all_enums[70], - &all_enums[1374], - &all_enums[1373], - &all_enums[1369], - &all_enums[1370], - &all_enums[1371], - &all_enums[1372], - &all_enums[367], - &all_enums[1471], - &all_enums[272], - &all_enums[53], - &all_enums[152], - &all_enums[155], - &all_enums[153], - &all_enums[369], - &all_enums[1481], - &all_enums[1478], - &all_enums[1479], - &all_enums[1480], - &all_enums[1477], - &all_enums[156], - &all_enums[157], - &all_enums[158], - &all_enums[151], - &all_enums[154], - &all_enums[159], - &all_enums[194], - &all_enums[1367], - &all_enums[1368], - &all_enums[1364], - &all_enums[1363], - &all_enums[1365], - &all_enums[1366], - &all_enums[265], - &all_enums[951], - &all_enums[952], - &all_enums[398], - &all_enums[438], - &all_enums[440], - &all_enums[437], - &all_enums[439], - &all_enums[435], - &all_enums[441], - &all_enums[436], - &all_enums[523], - &all_enums[364], - &all_enums[874], - &all_enums[873], - &all_enums[876], - &all_enums[893], - &all_enums[894], - &all_enums[895], - &all_enums[896], - &all_enums[897], - &all_enums[898], - &all_enums[900], - &all_enums[899], - &all_enums[901], - &all_enums[902], - &all_enums[904], - &all_enums[903], - &all_enums[905], - &all_enums[906], - &all_enums[908], - &all_enums[907], - &all_enums[909], - &all_enums[910], - &all_enums[912], - &all_enums[911], - &all_enums[875], - &all_enums[877], - &all_enums[914], - &all_enums[913], - &all_enums[916], - &all_enums[915], - &all_enums[918], - &all_enums[917], - &all_enums[919], - &all_enums[920], - &all_enums[921], - &all_enums[922], - &all_enums[924], - &all_enums[923], - &all_enums[926], - &all_enums[925], - &all_enums[928], - &all_enums[927], - &all_enums[930], - &all_enums[929], - &all_enums[932], - &all_enums[931], - &all_enums[878], - &all_enums[879], - &all_enums[933], - &all_enums[934], - &all_enums[935], - &all_enums[936], - &all_enums[880], - &all_enums[881], - &all_enums[882], - &all_enums[883], - &all_enums[884], - &all_enums[885], - &all_enums[886], - &all_enums[887], - &all_enums[888], - &all_enums[889], - &all_enums[890], - &all_enums[892], - &all_enums[891], - &all_enums[301], - &all_enums[302], - &all_enums[626], - &all_enums[606], - &all_enums[605], - &all_enums[760], - &all_enums[619], - &all_enums[620], - &all_enums[621], - &all_enums[1001], - &all_enums[1000], - &all_enums[971], - &all_enums[970], - &all_enums[1485], - &all_enums[604], - &all_enums[603], - &all_enums[314], - &all_enums[313], - &all_enums[770], - &all_enums[775], - &all_enums[771], - &all_enums[774], - &all_enums[772], - &all_enums[773], - &all_enums[701], - &all_enums[808], - &all_enums[704], - &all_enums[1239], - &all_enums[1240], - &all_enums[1237], - &all_enums[1238], - &all_enums[792], - &all_enums[791], - &all_enums[311], - &all_enums[1124], - &all_enums[1123], - &all_enums[1127], - &all_enums[1121], - &all_enums[1122], - &all_enums[966], - &all_enums[967], - &all_enums[635], - &all_enums[1282], - &all_enums[1283], - &all_enums[654], - &all_enums[661], - &all_enums[651], - &all_enums[653], - &all_enums[652], - &all_enums[999], - &all_enums[998], - &all_enums[1005], - &all_enums[1004], - &all_enums[1008], - &all_enums[1009], - &all_enums[1012], - &all_enums[1013], - &all_enums[1003], - &all_enums[1002], - &all_enums[1007], - &all_enums[1006], - &all_enums[1010], - &all_enums[1011], - &all_enums[628], - &all_enums[1234], - &all_enums[1233], - &all_enums[405], - &all_enums[404], - &all_enums[403], - &all_enums[981], - &all_enums[409], - &all_enums[204], - &all_enums[203], - &all_enums[201], - &all_enums[202], - &all_enums[794], - &all_enums[602], - &all_enums[601], - &all_enums[310], - &all_enums[731], - &all_enums[609], - &all_enums[610], - &all_enums[312], - &all_enums[793], - &all_enums[982], - &all_enums[983], - &all_enums[784], - &all_enums[782], - &all_enums[783], - &all_enums[607], - &all_enums[608], - &all_enums[418], - &all_enums[168], - &all_enums[979], - &all_enums[825], - &all_enums[823], - &all_enums[824], - &all_enums[761], - &all_enums[759], - &all_enums[419], - &all_enums[758], - &all_enums[617], - &all_enums[969], - &all_enums[968], - &all_enums[599], - &all_enums[600], - &all_enums[618], - &all_enums[165], - &all_enums[616], - &all_enums[1265], - &all_enums[308], - &all_enums[629], - &all_enums[420], - &all_enums[421], - &all_enums[309], - &all_enums[949], - &all_enums[950], - &all_enums[1318], - &all_enums[944], - &all_enums[943], - &all_enums[946], - &all_enums[945], - &all_enums[947], - &all_enums[948], - &all_enums[16], - &all_enums[19], - &all_enums[1102], - &all_enums[18], - &all_enums[10], - &all_enums[230], - &all_enums[625], - &all_enums[226], - &all_enums[227], - &all_enums[624], - &all_enums[229], - &all_enums[228], - &all_enums[225], - &all_enums[331], - &all_enums[816], - &all_enums[524], - &all_enums[335], - &all_enums[528], - &all_enums[977], - &all_enums[822], - &all_enums[527], - &all_enums[821], - &all_enums[333], - &all_enums[820], - &all_enums[525], - &all_enums[819], - &all_enums[526], - &all_enums[817], - &all_enums[818], - &all_enums[1096], - &all_enums[1097], - &all_enums[1099], - &all_enums[1098], - &all_enums[428], - &all_enums[429], - &all_enums[392], - &all_enums[394], - &all_enums[631], - &all_enums[1274], - &all_enums[1275], - &all_enums[640], - &all_enums[657], - &all_enums[637], - &all_enums[639], - &all_enums[638], - &all_enums[1294], - &all_enums[1293], - &all_enums[1104], - &all_enums[1257], - &all_enums[1117], - &all_enums[1105], - &all_enums[1106], - &all_enums[1107], - &all_enums[1132], - &all_enums[1103], - &all_enums[1115], - &all_enums[1116], - &all_enums[1389], - &all_enums[162], - &all_enums[86], - &all_enums[1138], - &all_enums[1292], - &all_enums[1291], - &all_enums[1137], - &all_enums[1136], - &all_enums[1135], - &all_enums[1134], - &all_enums[1131], - &all_enums[807], - &all_enums[1321], - &all_enums[1322], - &all_enums[347], - &all_enums[1095], - &all_enums[1187], - &all_enums[2], - &all_enums[243], - &all_enums[244], - }; - - if (!symbol) - return 0; + enum_elt * f = NULL; - tmp.c = symbol; - e = &tmp; - - f = (enum_elt **)bsearch( &e, index1, Elements(all_enums), - sizeof(*index1), (cfunc) compar_name ); + if ( symbol != NULL ) { + f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), + sizeof( enum_elt ), (cfunc) compar_name ); + } - return f ? (*f)->n : -1; + return (f != NULL) ? f->n : -1; } |