diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2011-03-06 12:36:46 +0100 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2011-03-10 23:04:20 +0100 |
commit | fb3b712b84528b192834d3ba3df557b25bbe6e6e (patch) | |
tree | fe93766c5267e1b63df5b82bb2348d11e66a4ee5 | |
parent | 6ad4a11b3e14fcccf662d8ccc58486c16ce0c9f4 (diff) |
i915g: implement surface clear functions using hw-clear
Tested by temporarily using util_clear even when not using the blitter.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
-rw-r--r-- | src/gallium/drivers/i915/i915_clear.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_context.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_context.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_surface.c | 103 |
4 files changed, 103 insertions, 15 deletions
diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index b5d6d8a01a..d11361b675 100644 --- a/src/gallium/drivers/i915/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c @@ -40,7 +40,7 @@ #include "i915_resource.h" #include "i915_state.h" -static void +void i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil, unsigned destx, unsigned desty, unsigned width, unsigned height) diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 0af62a3465..f1a14bc259 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -103,6 +103,9 @@ static void i915_destroy(struct pipe_context *pipe) int i; draw_destroy(i915->draw); + + if (i915->blitter) + util_blitter_destroy(i915->blitter); if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); @@ -167,6 +170,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) draw_install_aaline_stage(i915->draw, &i915->base); draw_install_aapoint_stage(i915->draw, &i915->base); + /* Create blitter last - calls state creation functions. */ + i915->blitter = util_blitter_create(&i915->base); + assert(i915->blitter); + i915->dirty = ~0; i915->hardware_dirty = ~0; i915->immediate_dirty = ~0; diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index ed3fb4796b..96abaf3f23 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -38,6 +38,7 @@ #include "tgsi/tgsi_scan.h" #include "util/u_slab.h" +#include "util/u_blitter.h" struct i915_winsys; @@ -239,6 +240,8 @@ struct i915_context { struct i915_winsys_batchbuffer *batch; + struct blitter_context* blitter; + /** Vertex buffer */ struct i915_winsys_buffer *vbo; size_t vbo_offset; @@ -332,6 +335,9 @@ void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float double depth, unsigned stencil); void i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil); +void i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height); /*********************************************************************** diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index 5df370eb0b..5dcb6c2ee7 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -27,6 +27,7 @@ #include "i915_surface.h" #include "i915_resource.h" +#include "i915_state.h" #include "i915_blit.h" #include "i915_reg.h" #include "i915_screen.h" @@ -37,6 +38,75 @@ #include "util/u_memory.h" #include "util/u_pack_color.h" +/* + * surface functions using the render engine + */ + +static void +i915_clear_render_target_render(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = NULL; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, PIPE_CLEAR_COLOR, rgba, 0.0, 0x0, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +static void +i915_clear_depth_stencil_render(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 0; + fb_state.zsbuf = dst; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL, + NULL, depth, stencil, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +/* + * surface functions using the blitter + */ /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. @@ -82,11 +152,11 @@ i915_surface_copy(struct pipe_context *pipe, static void -i915_clear_render_target(struct pipe_context *pipe, - struct pipe_surface *dst, - const float *rgba, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_render_target_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -108,13 +178,13 @@ i915_clear_render_target(struct pipe_context *pipe, } static void -i915_clear_depth_stencil(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned clear_flags, - double depth, - unsigned stencil, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_depth_stencil_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -193,8 +263,13 @@ void i915_init_surface_functions(struct i915_context *i915) { i915->base.resource_copy_region = i915_surface_copy; - i915->base.clear_render_target = i915_clear_render_target; - i915->base.clear_depth_stencil = i915_clear_depth_stencil; + if (i915_screen(i915->base.screen)->debug.use_blitter) { + i915->base.clear_render_target = i915_clear_render_target_blitter; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter; + } else { + i915->base.clear_render_target = i915_clear_render_target_render; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_render; + } i915->base.create_surface = i915_create_surface; i915->base.surface_destroy = i915_surface_destroy; } |