diff options
author | Brian Paul <brianp@vmware.com> | 2010-06-23 22:30:26 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-06-23 22:30:26 -0600 |
commit | ca12aefdacd22fb42e3f1d3852db4c12de886554 (patch) | |
tree | b7462a02c678d3d755896c22a0f7f8387cb148c0 /Makefile | |
parent | f2122d47248e59a0f23c15d7f647d7e2072c8d79 (diff) | |
parent | ec2b92f98c2e7f161521b447cc1d9a36bce3707c (diff) |
Merge branch 'shader-file-reorg'
1. Move all GL entrypoint functions and files into src/mesa/main/
This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits
that were in src/mesa/shader/
2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth
3. Rename src/mesa/shader/ to src/mesa/program/ since all the
remaining files are concerned with GPU programs.
4. Misc code refactoring. In particular, I got rid of most of the
GLSL-related ctx->Driver hook functions. None of the drivers used
them.
Conflicts:
src/mesa/drivers/dri/i965/brw_context.c
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -243,13 +243,13 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/main/descrip.mms \ $(DIRECTORY)/src/mesa/math/*.[ch] \ $(DIRECTORY)/src/mesa/math/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/*.[chly] \ - $(DIRECTORY)/src/mesa/shader/Makefile \ - $(DIRECTORY)/src/mesa/shader/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/slang/*.[ch] \ - $(DIRECTORY)/src/mesa/shader/slang/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/slang/library/*.gc \ - $(DIRECTORY)/src/mesa/shader/slang/library/Makefile \ + $(DIRECTORY)/src/mesa/program/*.[chly] \ + $(DIRECTORY)/src/mesa/program/Makefile \ + $(DIRECTORY)/src/mesa/program/descrip.mms \ + $(DIRECTORY)/src/mesa/slang/*.[ch] \ + $(DIRECTORY)/src/mesa/slang/descrip.mms \ + $(DIRECTORY)/src/mesa/slang/library/*.gc \ + $(DIRECTORY)/src/mesa/slang/library/Makefile \ $(DIRECTORY)/src/mesa/swrast/*.[ch] \ $(DIRECTORY)/src/mesa/swrast/descrip.mms \ $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \ |