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author | Brian Paul <brianp@vmware.com> | 2009-05-22 07:26:08 -0600 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-06-22 15:15:19 -0700 |
commit | 54f425b5cefd1e40f315a4f8747b9a3db29ab9d4 (patch) | |
tree | ce3d6093108d2c02e50af24ba5079db95aaed993 /acinclude.m4 | |
parent | 810df8317dfe30c573cfb8296e569f73d23b74a7 (diff) |
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
(cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)
Diffstat (limited to 'acinclude.m4')
0 files changed, 0 insertions, 0 deletions