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author | Török Edvin <edwintorok@gmail.com> | 2010-09-04 13:48:24 +0300 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-09-07 12:27:07 -0700 |
commit | c47b289972a6c5ca0e30ff5618418e5ca91bd1ec (patch) | |
tree | a3ae5456ffd3a84758b9cd9d6805bde7d5648ad9 /common.py | |
parent | 3ea3f5e0a542cfd9f9a3433515fd27e0a5d1b1ac (diff) |
glsl2: check for _NumLinkedShaders being 0
Otherwise spring 0.82+.4.0 crashes when starting a game
because prog->_LinkedShaders[0] is NULL.
This also fixes piglit test cases glsl-link-empty-prog-0[12].
Diffstat (limited to 'common.py')
0 files changed, 0 insertions, 0 deletions