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| author | Keith Whitwell <keithw@vmware.com> | 2009-06-30 16:57:21 +0100 |
|---|---|---|
| committer | Keith Whitwell <keithw@vmware.com> | 2009-06-30 16:57:21 +0100 |
| commit | 1730eaa2a2454018b4907df2f2bda3c4455137ca (patch) | |
| tree | b4e3243c49ee22a46b435720cfdd60786c7a2361 /docs/MESA_shader_debug.spec | |
| parent | 4147bb24d49a10498e00039fc1dc9aa5f1316777 (diff) | |
dlist-tri-flat-tri: make tri render differently if flatshade not enabled
When testing flat-shading, it helps to specify per-vertex colors so
that you can distinguish between flat & smooth shading.
Diffstat (limited to 'docs/MESA_shader_debug.spec')
0 files changed, 0 insertions, 0 deletions
