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author | Marek Olšák <maraeo@gmail.com> | 2009-12-08 04:55:32 +0100 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-12-09 13:38:11 -0800 |
commit | 87b822e024797ef2fdb51ec9364f21eeb4d07161 (patch) | |
tree | 90c4a07f7ab7090a44da05f873630ff2a6721a45 /docs/MiniGLX.html | |
parent | 8cc570a48c2e8e18622027cbd76f16a746b430bc (diff) |
r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader
Unfortunately we can't fix this easily in the R300 fragment shader,
and it's probably not worth the effort.
Diffstat (limited to 'docs/MiniGLX.html')
0 files changed, 0 insertions, 0 deletions