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authorBrian Paul <brian.paul@tungstengraphics.com>2004-02-09 00:24:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-02-09 00:24:48 +0000
commit53ad0369721966c67bf6edad59c74e9ba7891fa5 (patch)
treee380cbe8b2a7f24ff7bafad0329fdf53263fd30d /docs/README.3DFX
parent646dffd44d85643553600b5698f87926fafe6f2e (diff)
Restore some of the previous code for handling conventional vertex attributes
more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib.
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