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authorZack Rusin <zack@tungstengraphics.com>2007-10-31 06:51:19 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-11-02 07:15:17 -0400
commit7ff0df6c2bf11a36bc6101e361484bde57595a79 (patch)
tree62c3b8911fa5d35e5e9d524db3e8775e9799b1f6 /docs/README.NeXT
parentd8e66aca8443c6802ecd8f1a353024ed1d0f32c3 (diff)
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
fragment shaders through llvm.
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