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authorBrian Paul <brian.paul@tungstengraphics.com>2001-06-20 19:02:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-06-20 19:02:48 +0000
commitf6df34ecbe384f1e426c0758b07915463bd47cec (patch)
tree25348a1ba8a9274bf0a9465cc0c8cb149645edf4 /docs/RELNOTES-3.5
parentd491f7bc1444b48c36885881e7dcf29f9b64b331 (diff)
updates for the 3.5 release
Diffstat (limited to 'docs/RELNOTES-3.5')
-rw-r--r--docs/RELNOTES-3.511
1 files changed, 8 insertions, 3 deletions
diff --git a/docs/RELNOTES-3.5 b/docs/RELNOTES-3.5
index b92e447cad..52097a1cd6 100644
--- a/docs/RELNOTES-3.5
+++ b/docs/RELNOTES-3.5
@@ -1,7 +1,7 @@
Mesa 3.5 release notes
- May ??, 2001
+ June 21, 2001
PLEASE READ!!!!
@@ -17,7 +17,8 @@ Even numbered versions (such as 3.4) designate stable releases.
The biggest change in Mesa 3.5 is a complete overhaul of the source
code in order to make it more modular. This was driven by the DRI
hardware drivers. It simplifies the DRI drivers and opens the door
-to hardware transform/clip/lighting (TCL).
+to hardware transform/clip/lighting (TCL). Keith Whitwell can take
+the credit for that.
@@ -109,6 +110,10 @@ GL_ARB_texture_border_clamp
GL_SGIX_depth_texture, GL_SGIX_shadow and GL_SGIX_shadow_ambient
Implements a shadow casting algorithm based on depth map textures
+GL_SGIS_generate_mipmap
+ Automatically generate lower mipmap images whenever the base mipmap
+ image is changed with glTexImage, glCopyTexImage, etc.
+
libOSMesa.so
@@ -220,4 +225,4 @@ In the future I hope to implement support for 32-bit, floating point
color channels.
----------------------------------------------------------------------
-$Id: RELNOTES-3.5,v 1.13 2001/05/04 17:42:53 brianp Exp $
+$Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $