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authorBrian Paul <brian.paul@tungstengraphics.com>2004-04-02 23:37:02 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-04-02 23:37:02 +0000
commit2501fa1197d4a2b20fccd53e049575f394926f56 (patch)
tree0a4f32d4e55f28f1c694e7c2bc1945a226390078 /docs/VERSIONS
parent8b7da14b823145646da44e10cced0adeaa29d884 (diff)
merge from 6.0 branch
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS35
1 files changed, 35 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 0739e12d8f..640ed8adb5 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1207,6 +1207,7 @@ Mesa Version History
6.1 Month day, 2004
New:
+ - Revamped Makefile system
- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- internal driver interface changes related to texture object
allocation, vertex/fragment programs, BlendEquationSeparate, etc.
@@ -1220,3 +1221,37 @@ Mesa Version History
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
+
+
+6.0.1 April 2, 2004
+ New:
+ - upgraded glext.h to version 22
+ - new build targets (Dan Schikore)
+ - new linux-x86-opteron build target (Heath Feather)
+ Bug fixes:
+ - glBindProgramARB didn't update all necessary state
+ - fixed build problems on OpenBSD
+ - omit CVS directories from tarballs
+ - glGetTexImage(GL_COLOR_INDEX) was broken
+ - fixed an infinite loop in t&l module
+ - silenced some valgrind warnings about using unitialized memory
+ - fixed some compilation/link glitches on IRIX (Mike Stephens)
+ - glBindProgram wasn't getting compiled into display lists
+ - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
+ - two-sided lighting and vertex program didn't work (bug 887330)
+ - stores to program parameter registers in vertex state programs
+ didn't work.
+ - fixed glOrtho bug found with gcc 3.2.2 (RH9)
+ - glXCreateWindow() wasn't fully implemented (bug 890894)
+ - generic vertex attribute arrays didn't work in display lists
+ - vertex buffer objects' default usage and access fields were wrong
+ - glDrawArrays with start!=0 was broken
+ - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
+ - linux-osmesa16-static config didn't work
+ - fixed a few color index rendering problems (bug 910687)
+ - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
+ - OSMesa RGB and BGR modes were broken
+ - glProgramStringARB mistakenly required a null-terminated string
+ - fragment program XPD instruction was incorrect
+ - glGetMaterial() didn't work reliably
+ - ARB_fragment_program KIL instruction was incorrect