diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-09-19 16:34:55 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-09-19 16:34:55 +0000 | 
| commit | 5b18bb6a6018701f540d9c9b66b9dc8ca2cc9e0e (patch) | |
| tree | 0debfaa0fb718a96864b902fb934b48951f4947d /docs/VERSIONS | |
| parent | ca6647b307951740c28f6c7d1edeada5c634d92f (diff) | |
stencil two-side and 3dfx fix
Diffstat (limited to 'docs/VERSIONS')
| -rw-r--r-- | docs/VERSIONS | 4 | 
1 files changed, 3 insertions, 1 deletions
| diff --git a/docs/VERSIONS b/docs/VERSIONS index 6b730d9249..f495ba85b0 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.95 2002/08/17 00:23:19 brianp Exp $ +$Id: VERSIONS,v 1.96 2002/09/19 16:34:55 brianp Exp $  Mesa Version History @@ -997,6 +997,7 @@ Mesa Version History  	- GL_NV_point_sprite extension  	- GL_NV_texture_rectangle extension  	- GL_EXT_multi_draw_arrays extension +	- GL_EXT_stencil_two_side extension  	- massive overhaul/simplification of software rasterizer module,  	  many contributions from Klaus Niederkrueger  	- faster software texturing in some cases (i.e. trilinear filtering) @@ -1014,5 +1015,6 @@ Mesa Version History  	- fixed divide by zero error in NURBS tessellator (Jon Perry)  	- fixed GL_LINEAR fog bug by adding clamping  	- fixed FP exceptions found using Alpha CPU +	- 3dfx/glide driver render-to-window feature was broken      Changes:  	- New spec file and Python code to generate some GL dispatch files | 
