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authorBrian Paul <brian.paul@tungstengraphics.com>2003-09-03 23:10:31 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-09-03 23:10:31 +0000
commite082348a4b59af0221b88a11c87acdb46f67eaa1 (patch)
tree7e62ca210cb41aa254f583d9fa59dda77c15fe43 /docs/fbdev-dri.html
parentafc0428b5c5380fa5beaaa28c78faddd41da5284 (diff)
a little more MiniGLX info
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@@ -211,6 +211,12 @@ to the MiniGLX API can also be run on full Xlib/GLX implementations.
This allows some degree of flexibility for software development and testing.
</p>
+<p>
+However, the MiniGLX API is not binary-compatible with full Xlib/GLX.
+Some of the structures are different and some macros/functions work
+differently.
+See the <code>GL/miniglx.h</code> header file for details.
+</p>
</body>