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authorKenneth Graunke <kenneth@whitecape.org>2010-11-17 10:40:28 -0800
committerKenneth Graunke <kenneth@whitecape.org>2010-11-17 11:58:56 -0800
commite16c9d5d03a4606b37cbeb84358925913086d6eb (patch)
tree8d5c7dc1f41f1adc90687f07b1184b253c7b0430 /docs/games.html
parentfb7ae06f59f534f4a266dc4b85a5f7b8ae04b3a3 (diff)
glsl: Fix constant expression handling for <, >, <=, >= on vectors.
ir_binop_less, ir_binop_greater, ir_binop_lequal, and ir_binop_gequal are defined to work on vectors as well as scalars, as long as the two operands have the same type. This is evident from both ir_validate.cpp and our use of these opcodes in the GLSL lessThan, greaterThan, lessThanEqual, greaterThanEqual built-in functions. Found by code inspection. Not known to fix any bugs. Presumably, our tests for the built-in comparison functions must pass because C.E. handling is done on the ir_call of "greaterThan" rather than the inlined opcode. The C.E. handling of the built-in function calls is correct. NOTE: This is a candidate for the 7.9 branch.
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