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author | Jakob Bornecrantz <jakob@vmware.com> | 2009-08-27 18:57:29 +0100 |
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committer | Jakob Bornecrantz <jakob@vmware.com> | 2009-08-28 13:38:23 +0100 |
commit | 1e5014f7dfabcaf1f4b5608eb08e97179446eb09 (patch) | |
tree | 75ab693e5e07467c36fd3593c440143d62ce907e /docs/glfbdev-driver.html | |
parent | 7d9af52bc59bfeb19d9bdb55258f4a830a1b0d04 (diff) |
drm_api: Operate on textures instead of buffers
Most use cases just got the buffer from the texture
and then called into one of the get_handle functions.
Also with this patch it would be easier to move to a
generic function for getting handles from textures
and textures from handles, that is exposed via the screen.
Diffstat (limited to 'docs/glfbdev-driver.html')
0 files changed, 0 insertions, 0 deletions