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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-03-31 23:10:21 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-03-31 23:10:21 +0000 |
commit | e3f41ce611afdd5afef5d0cfa579dbb6890f71fa (patch) | |
tree | 8415bb5f663f01e39e0298c6a55a97912e4d78a4 /docs/news.html | |
parent | 3a3e63dc4fc8b34de7e61607d0d69cf3a77255ca (diff) |
6.5 updates
Diffstat (limited to 'docs/news.html')
-rw-r--r-- | docs/news.html | 52 |
1 files changed, 51 insertions, 1 deletions
diff --git a/docs/news.html b/docs/news.html index b55ca5ccfe..e06cd1c02d 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,6 +11,56 @@ <H1>News</H1> +<h2>March 31, 2006</h2> +<p> +Mesa 6.5 has been released. This is a new development release. +</p> +<pre> + New: + - OpenGL Shading Language support through GL_ARB_shader_objects, + GL_ARB_shading_language_100, GL_ARB_vertex_shader and + GL_ARB_fragment_shader (done by Michal Krol) + - GL_EXT_packed_depth_stencil extension + - GL_EXT_timer_query extension + - GL_EXT_framebuffer_blit extension + - GL_ARB_half_float_pixel + - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman) + - reflect demo improved to support multiple windows + - singlebuffer demo (shows no/little-flicker single-buffered rendering) + - r200: enable GL_ARB_texture_env_crossbar, separate the texture + sampling unit bits from the texture env combine enable bits + - r200: add support for GL_ATI_fragment_shader + - added fast XOR-mode line drawing optimization + - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map + and GL_EXT_fog_coord + - MESA_GLX_ALPHA_BITS env var for xlib driver + - many DRI driver updates (including screen rotation support + for the Intel DRI driver) + Changes: + - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) + - removed GL_SGIX/SGIS_pixel_texture extensions + Bug fixes: + - fixed glxcontextmodes.c datatype problem (bug 5835) + - fixed aix-gcc build/install bugs (bug 5874) + - fixed some bugs in texture env program generation + - glXCopyContext() didn't handle texture object bindings properly + - glXCopyContext() didn't copy all lighting state + - fixed FreeBSD config (Pedro Giffuni) + - fixed some minor framebuffer object bugs + - replaced dprintf() with _glu_printf() in GLU (bug 6244) + - fixed a number of thread safety bugs/regressions + - fixed a number of GLU tesselator bugs (John Shell, bug 6339) + - paletted texturing was broken w/ floating point palettes (K. Schultz) + - lots of assorted framebuffer object bug fixes +</pre> +<p> +The MD5 checksums are: +</p> +<pre> +TBD +</pre> + + <h2>February 2, 2006</h2> <p> Mesa 6.4.2 has been released. This is primarily a bug-fix release. @@ -1168,6 +1218,6 @@ source code</a>.</p> <hr> -$Id: news.html,v 3.26 2006/02/03 17:21:54 brianp Exp $ +$Id: news.html,v 3.27 2006/03/31 23:10:21 brianp Exp $ </body> </html> |