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authorChia-I Wu <olv@lunarg.com>2010-10-28 17:25:07 +0800
committerChia-I Wu <olv@lunarg.com>2010-10-29 12:11:49 +0800
commitc6320c5eb20d1ab20ad7800aceedc5dd8762dfeb (patch)
tree567727e9acbff8a2d546fcb6393cc5ca448d8dbe /docs/openvg.html
parentbe5f34a053bfc5ad50dd45f0400ed1e4029651cb (diff)
docs: Update egl and openvg docs.
Diffstat (limited to 'docs/openvg.html')
-rw-r--r--docs/openvg.html29
1 files changed, 10 insertions, 19 deletions
diff --git a/docs/openvg.html b/docs/openvg.html
index cdf6b57e0f..eff8c5828e 100644
--- a/docs/openvg.html
+++ b/docs/openvg.html
@@ -26,36 +26,27 @@ Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
<h2>Building the library</h2>
<ol>
-<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li>
-<li>cd src/gallium/state_trackers/vega; make</li>
-<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
+<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do
+not need OpenGL, you can add <code>--disable-opengl</code> to save the
+compilation time.</li>
+
+<li>Build and install Mesa as usual.</li>
</ol>
<h3>Sample build</h3>
A sample build looks as follows:
<pre>
- $ ./configure --with-state-trackers=egl,vega --enable-gallium-intel
+ $ ./configure --disable-opengl --enable-openvg
$ make
$ make install
</pre>
-<h2>OpenVG Demos</h2>
+<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
+or more EGL drivers.</p>
-<p>
-To build the OpenVG demos:
-</p>
-<pre>
- cd progs/openvg
- make
-</pre>
-<p>
-To run a demo:
-</p>
-<pre>
- cd openvg/demos
- ./lion
-</pre>
+<h2>OpenVG Demos</h2>
+<p>OpenVG demos can be found in mesa/demos repository.</p>
</body>
</html>